UnityEngine.UI2.cpp 1.7 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename R>
  10. struct VirtFuncInvoker0
  11. {
  12. typedef R (*Func)(void*, const RuntimeMethod*);
  13. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  17. }
  18. };
  19. struct VirtActionInvoker0
  20. {
  21. typedef void (*Action)(void*, const RuntimeMethod*);
  22. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  23. {
  24. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  25. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  26. }
  27. };
  28. template <typename R, typename T1>
  29. struct VirtFuncInvoker1
  30. {
  31. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  32. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  33. {
  34. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  35. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  36. }
  37. };
  38. template <typename T1, typename T2>
  39. struct VirtActionInvoker2
  40. {
  41. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  42. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  43. {
  44. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  45. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  46. }
  47. };
  48. template <typename T1>
  49. struct VirtActionInvoker1
  50. {
  51. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  52. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  53. {
  54. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  55. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  56. }
  57. };
  58. template <typename R>
  59. struct InterfaceFuncInvoker0
  60. {
  61. typedef R (*Func)(void*, const RuntimeMethod*);
  62. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  63. {
  64. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  65. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  66. }
  67. };
  68. struct InterfaceActionInvoker0
  69. {
  70. typedef void (*Action)(void*, const RuntimeMethod*);
  71. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  72. {
  73. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  74. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  75. }
  76. };
  77. template <typename T1, typename T2>
  78. struct InterfaceActionInvoker2
  79. {
  80. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  81. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  82. {
  83. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  84. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  85. }
  86. };
  87. template <typename T1>
  88. struct InterfaceActionInvoker1
  89. {
  90. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  91. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  92. {
  93. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  94. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  95. }
  96. };
  97. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  98. struct Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38;
  99. // System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
  100. struct Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F;
  101. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  102. struct Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8;
  103. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  104. struct EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100;
  105. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  106. struct EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E;
  107. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  108. struct EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA;
  109. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<System.Object>
  110. struct EventFunction_1_t10AC44967751F27B2BFC1CDA880B1466D87483F1;
  111. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>
  112. struct Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA;
  113. // System.Func`2<System.Object,System.Single>
  114. struct Func_2_t78F21BB7B6C7D754A8C4D71ACB39668A8F967BA1;
  115. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  116. struct HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38;
  117. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>
  118. struct HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB;
  119. // System.Collections.Generic.HashSet`1<System.Object>
  120. struct HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B;
  121. // System.Collections.Generic.IComparer`1<UnityEngine.RaycastHit>
  122. struct IComparer_1_tE3D70EC5DAD602664D6B1C0D627522A664FD3F2A;
  123. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.IClippable>
  124. struct IEqualityComparer_1_t8F24B96A9AEBA31A84C739A93E0877C47C5ED373;
  125. // System.Collections.Generic.IEqualityComparer`1<System.Int32>
  126. struct IEqualityComparer_1_t62010156673DE1460AB1D1CEBE5DCD48665E1A38;
  127. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.MaskableGraphic>
  128. struct IEqualityComparer_1_tFA57A7615B8AB45A707124969BFDAA5AFA226073;
  129. // System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  130. struct KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212;
  131. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  132. struct List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1;
  133. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  134. struct List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54;
  135. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  136. struct List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E;
  137. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  138. struct List_1_t34AA4AF4E7352129CA58045901530E41445AC16D;
  139. // System.Collections.Generic.List`1<UnityEngine.Color32>
  140. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5;
  141. // System.Collections.Generic.List`1<UnityEngine.Component>
  142. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F;
  143. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  144. struct List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733;
  145. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  146. struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5;
  147. // System.Collections.Generic.List`1<System.Int32>
  148. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7;
  149. // System.Collections.Generic.List`1<UnityEngine.UI.Mask>
  150. struct List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7;
  151. // System.Collections.Generic.List`1<System.Object>
  152. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  153. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  154. struct List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447;
  155. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  156. struct List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0;
  157. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  158. struct List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3;
  159. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  160. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F;
  161. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  162. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181;
  163. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  164. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A;
  165. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>
  166. struct List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E;
  167. // UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>
  168. struct ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E;
  169. // UnityEngine.UI.ObjectPool`1<System.Object>
  170. struct ObjectPool_1_t01F849BC89347782368DAF27F5DB539BBF0623C8;
  171. // System.Predicate`1<UnityEngine.Component>
  172. struct Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C;
  173. // System.Predicate`1<System.Object>
  174. struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB;
  175. // System.Collections.Generic.Stack`1<UnityEngine.UI.LayoutRebuilder>
  176. struct Stack_1_t13BA44E007A8CC2A80E8739C09DBEBDF18E2DABA;
  177. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  178. struct TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3;
  179. // UnityEngine.Events.UnityAction`1<UnityEngine.Component>
  180. struct UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE;
  181. // UnityEngine.Events.UnityAction`1<UnityEngine.UI.LayoutRebuilder>
  182. struct UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8;
  183. // UnityEngine.Events.UnityAction`1<System.Object>
  184. struct UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A;
  185. // UnityEngine.Events.UnityAction`1<System.Single>
  186. struct UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB;
  187. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  188. struct UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB;
  189. // UnityEngine.Events.UnityEvent`1<System.Single>
  190. struct UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC;
  191. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  192. struct UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C;
  193. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>
  194. struct ValueCollection_tBBFF5FCCEA64DACDC4DFAB67787E57F5B92377EF;
  195. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  196. struct ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA;
  197. // System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.EventSystems.PointerEventData>[]
  198. struct EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF;
  199. // System.Collections.Generic.HashSet`1/Slot<UnityEngine.UI.IClippable>[]
  200. struct SlotU5BU5D_t259BFAC5F7CE6E9965D6E32AE7B45465920FD1E1;
  201. // System.Collections.Generic.HashSet`1/Slot<UnityEngine.UI.MaskableGraphic>[]
  202. struct SlotU5BU5D_t066D56076031AAE0AB314333A7DF791691E07BC6;
  203. // UnityEngine.EventSystems.BaseRaycaster[]
  204. struct BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11;
  205. // UnityEngine.Canvas[]
  206. struct CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF;
  207. // System.Char[]
  208. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  209. // UnityEngine.Component[]
  210. struct ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A;
  211. // System.Delegate[]
  212. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  213. // UnityEngine.Display[]
  214. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  215. // UnityEngine.GameObject[]
  216. struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642;
  217. // System.Int32[]
  218. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  219. // UnityEngine.UI.Mask[]
  220. struct MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD;
  221. // System.Object[]
  222. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  223. // UnityEngine.RaycastHit[]
  224. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09;
  225. // UnityEngine.RaycastHit2D[]
  226. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09;
  227. // UnityEngine.EventSystems.RaycastResult[]
  228. struct RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D;
  229. // UnityEngine.UI.RectMask2D[]
  230. struct RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7;
  231. // UnityEngine.RectTransform[]
  232. struct RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5;
  233. // UnityEngine.UI.Selectable[]
  234. struct SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535;
  235. // System.String[]
  236. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  237. // System.Type[]
  238. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  239. // UnityEngine.UIVertex[]
  240. struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A;
  241. // UnityEngine.Vector2[]
  242. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  243. // UnityEngine.Vector3[]
  244. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  245. // UnityEngine.UI.AnimationTriggers
  246. struct AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11;
  247. // System.AsyncCallback
  248. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  249. // UnityEngine.EventSystems.AxisEventData
  250. struct AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E;
  251. // UnityEngine.EventSystems.BaseEventData
  252. struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E;
  253. // UnityEngine.EventSystems.BaseInput
  254. struct BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D;
  255. // UnityEngine.EventSystems.BaseInputModule
  256. struct BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924;
  257. // UnityEngine.UI.BaseMeshEffect
  258. struct BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA;
  259. // UnityEngine.EventSystems.BaseRaycaster
  260. struct BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876;
  261. // UnityEngine.Behaviour
  262. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9;
  263. // System.Reflection.Binder
  264. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  265. // UnityEngine.Camera
  266. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  267. // UnityEngine.Canvas
  268. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA;
  269. // UnityEngine.CanvasRenderer
  270. struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E;
  271. // UnityEngine.Collider
  272. struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02;
  273. // UnityEngine.Collider2D
  274. struct Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722;
  275. // UnityEngine.Component
  276. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  277. // UnityEngine.Coroutine
  278. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7;
  279. // System.Delegate
  280. struct Delegate_t;
  281. // System.DelegateData
  282. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  283. // UnityEngine.Display
  284. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44;
  285. // UnityEngine.EventSystems.EventSystem
  286. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C;
  287. // UnityEngine.GameObject
  288. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
  289. // UnityEngine.UI.Graphic
  290. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24;
  291. // System.IAsyncResult
  292. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  293. // UnityEngine.EventSystems.IBeginDragHandler
  294. struct IBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E;
  295. // UnityEngine.UI.ICanvasElement
  296. struct ICanvasElement_t604A7C95E46ABA335897B34A28DC8E542DA787E9;
  297. // UnityEngine.UI.IClippable
  298. struct IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5;
  299. // UnityEngine.UI.IClipper
  300. struct IClipper_tAB02F5015A8B40830CA13ECE029D0BFABCA9D4F6;
  301. // UnityEngine.EventSystems.IDragHandler
  302. struct IDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F;
  303. // System.Collections.IEnumerator
  304. struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
  305. // UnityEngine.UI.ILayoutElement
  306. struct ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9;
  307. // UnityEngine.EventSystems.IPointerUpHandler
  308. struct IPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180;
  309. // UnityEngine.Events.InvokableCallList
  310. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  311. // UnityEngine.UI.LayoutElement
  312. struct LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF;
  313. // UnityEngine.UI.LayoutGroup
  314. struct LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2;
  315. // UnityEngine.UI.LayoutRebuilder
  316. struct LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585;
  317. // UnityEngine.UI.Mask
  318. struct Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D;
  319. // UnityEngine.UI.MaskUtilities
  320. struct MaskUtilities_tFBE38EB0E9CADACFFB7F1F9160EF3A367F95581E;
  321. // UnityEngine.UI.MaskableGraphic
  322. struct MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE;
  323. // UnityEngine.Material
  324. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  325. // System.Reflection.MemberFilter
  326. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  327. // UnityEngine.Mesh
  328. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
  329. // System.Reflection.MethodInfo
  330. struct MethodInfo_t;
  331. // UnityEngine.MonoBehaviour
  332. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A;
  333. // UnityEngine.Object
  334. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  335. // UnityEngine.UI.Outline
  336. struct Outline_t37C754965BCC82FDD6C6878357A1439376C61CC2;
  337. // UnityEngine.Events.PersistentCallGroup
  338. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  339. // UnityEngine.EventSystems.Physics2DRaycaster
  340. struct Physics2DRaycaster_t0A86A26E1B770FECE956F4B4FD773887AF66C4C3;
  341. // UnityEngine.EventSystems.PhysicsRaycaster
  342. struct PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823;
  343. // UnityEngine.EventSystems.PointerEventData
  344. struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954;
  345. // UnityEngine.EventSystems.PointerInputModule
  346. struct PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421;
  347. // UnityEngine.UI.PositionAsUV1
  348. struct PositionAsUV1_t6C9AD80A60E2C2526C5E5E04403D9B6DDC9C9725;
  349. // UnityEngine.UI.RawImage
  350. struct RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A;
  351. // UnityEngine.UI.RectMask2D
  352. struct RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15;
  353. // UnityEngine.RectOffset
  354. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70;
  355. // UnityEngine.RectTransform
  356. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  357. // UnityEngine.UI.RectangularVertexClipper
  358. struct RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7;
  359. // UnityEngine.UI.ReflectionMethodsCache
  360. struct ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1;
  361. // UnityEngine.Renderer
  362. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C;
  363. // UnityEngine.UI.ScrollRect
  364. struct ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA;
  365. // UnityEngine.UI.Scrollbar
  366. struct Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28;
  367. // UnityEngine.UI.Selectable
  368. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD;
  369. // System.Runtime.Serialization.SerializationInfo
  370. struct SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1;
  371. // UnityEngine.UI.Shadow
  372. struct Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E;
  373. // UnityEngine.Sprite
  374. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  375. // System.String
  376. struct String_t;
  377. // System.Text.StringBuilder
  378. struct StringBuilder_t;
  379. // UnityEngine.Texture
  380. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  381. // UnityEngine.Texture2D
  382. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF;
  383. // UnityEngine.Transform
  384. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  385. // System.Type
  386. struct Type_t;
  387. // UnityEngine.EventSystems.UIBehaviour
  388. struct UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E;
  389. // UnityEngine.Events.UnityAction
  390. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  391. // UnityEngine.UI.VertexHelper
  392. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55;
  393. // System.Void
  394. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  395. // UnityEngine.Camera/CameraCallback
  396. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  397. // UnityEngine.Canvas/WillRenderCanvases
  398. struct WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958;
  399. // UnityEngine.Display/DisplaysUpdatedDelegate
  400. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  401. // UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56
  402. struct U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE;
  403. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  404. struct CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4;
  405. // UnityEngine.EventSystems.PointerInputModule/MouseState
  406. struct MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1;
  407. // UnityEngine.RectTransform/ReapplyDrivenProperties
  408. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  409. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  410. struct GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311;
  411. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  412. struct GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C;
  413. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  414. struct GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34;
  415. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  416. struct Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29;
  417. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  418. struct Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F;
  419. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  420. struct RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005;
  421. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  422. struct ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E;
  423. // UnityEngine.UI.Scrollbar/<ClickRepeat>d__58
  424. struct U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE;
  425. // UnityEngine.UI.Scrollbar/ScrollEvent
  426. struct ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED;
  427. IL2CPP_EXTERN_C RuntimeClass* Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var;
  428. IL2CPP_EXTERN_C RuntimeClass* CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var;
  429. IL2CPP_EXTERN_C RuntimeClass* CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4_il2cpp_TypeInfo_var;
  430. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  431. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8_il2cpp_TypeInfo_var;
  432. IL2CPP_EXTERN_C RuntimeClass* Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var;
  433. IL2CPP_EXTERN_C RuntimeClass* ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var;
  434. IL2CPP_EXTERN_C RuntimeClass* Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var;
  435. IL2CPP_EXTERN_C RuntimeClass* GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var;
  436. IL2CPP_EXTERN_C RuntimeClass* GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_il2cpp_TypeInfo_var;
  437. IL2CPP_EXTERN_C RuntimeClass* GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_il2cpp_TypeInfo_var;
  438. IL2CPP_EXTERN_C RuntimeClass* GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_il2cpp_TypeInfo_var;
  439. IL2CPP_EXTERN_C RuntimeClass* Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var;
  440. IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38_il2cpp_TypeInfo_var;
  441. IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB_il2cpp_TypeInfo_var;
  442. IL2CPP_EXTERN_C RuntimeClass* IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var;
  443. IL2CPP_EXTERN_C RuntimeClass* ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var;
  444. IL2CPP_EXTERN_C RuntimeClass* ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_il2cpp_TypeInfo_var;
  445. IL2CPP_EXTERN_C RuntimeClass* ILayoutSelfController_t81CE44988DED8094599BC01D0D34BA3FD539BA24_il2cpp_TypeInfo_var;
  446. IL2CPP_EXTERN_C RuntimeClass* IMaskable_t4E41932E92F38C300DFB275456F2D300577C8D0E_il2cpp_TypeInfo_var;
  447. IL2CPP_EXTERN_C RuntimeClass* LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var;
  448. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_t0773767870E1AD95F67756085A681DAA85CD2A7B_il2cpp_TypeInfo_var;
  449. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var;
  450. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_t77C07DDB2C5718765B34C2C8B94FB0D379B78BB7_il2cpp_TypeInfo_var;
  451. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var;
  452. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var;
  453. IL2CPP_EXTERN_C RuntimeClass* List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_il2cpp_TypeInfo_var;
  454. IL2CPP_EXTERN_C RuntimeClass* List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0_il2cpp_TypeInfo_var;
  455. IL2CPP_EXTERN_C RuntimeClass* List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var;
  456. IL2CPP_EXTERN_C RuntimeClass* List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54_il2cpp_TypeInfo_var;
  457. IL2CPP_EXTERN_C RuntimeClass* MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var;
  458. IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var;
  459. IL2CPP_EXTERN_C RuntimeClass* MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1_il2cpp_TypeInfo_var;
  460. IL2CPP_EXTERN_C RuntimeClass* ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E_il2cpp_TypeInfo_var;
  461. IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
  462. IL2CPP_EXTERN_C RuntimeClass* PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954_il2cpp_TypeInfo_var;
  463. IL2CPP_EXTERN_C RuntimeClass* Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C_il2cpp_TypeInfo_var;
  464. IL2CPP_EXTERN_C RuntimeClass* Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_il2cpp_TypeInfo_var;
  465. IL2CPP_EXTERN_C RuntimeClass* Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_il2cpp_TypeInfo_var;
  466. IL2CPP_EXTERN_C RuntimeClass* RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_il2cpp_TypeInfo_var;
  467. IL2CPP_EXTERN_C RuntimeClass* RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_il2cpp_TypeInfo_var;
  468. IL2CPP_EXTERN_C RuntimeClass* RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_il2cpp_TypeInfo_var;
  469. IL2CPP_EXTERN_C RuntimeClass* RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_il2cpp_TypeInfo_var;
  470. IL2CPP_EXTERN_C RuntimeClass* RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var;
  471. IL2CPP_EXTERN_C RuntimeClass* ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var;
  472. IL2CPP_EXTERN_C RuntimeClass* RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_il2cpp_TypeInfo_var;
  473. IL2CPP_EXTERN_C RuntimeClass* RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var;
  474. IL2CPP_EXTERN_C RuntimeClass* RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var;
  475. IL2CPP_EXTERN_C RuntimeClass* RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7_il2cpp_TypeInfo_var;
  476. IL2CPP_EXTERN_C RuntimeClass* ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var;
  477. IL2CPP_EXTERN_C RuntimeClass* ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED_il2cpp_TypeInfo_var;
  478. IL2CPP_EXTERN_C RuntimeClass* ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E_il2cpp_TypeInfo_var;
  479. IL2CPP_EXTERN_C RuntimeClass* ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA_il2cpp_TypeInfo_var;
  480. IL2CPP_EXTERN_C RuntimeClass* Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_il2cpp_TypeInfo_var;
  481. IL2CPP_EXTERN_C RuntimeClass* SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF_il2cpp_TypeInfo_var;
  482. IL2CPP_EXTERN_C RuntimeClass* SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A_il2cpp_TypeInfo_var;
  483. IL2CPP_EXTERN_C RuntimeClass* StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var;
  484. IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
  485. IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var;
  486. IL2CPP_EXTERN_C RuntimeClass* TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8_il2cpp_TypeInfo_var;
  487. IL2CPP_EXTERN_C RuntimeClass* TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var;
  488. IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  489. IL2CPP_EXTERN_C RuntimeClass* U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE_il2cpp_TypeInfo_var;
  490. IL2CPP_EXTERN_C RuntimeClass* U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE_il2cpp_TypeInfo_var;
  491. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var;
  492. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var;
  493. IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var;
  494. IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8_il2cpp_TypeInfo_var;
  495. IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var;
  496. IL2CPP_EXTERN_C RuntimeClass* Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var;
  497. IL2CPP_EXTERN_C String_t* _stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1;
  498. IL2CPP_EXTERN_C String_t* _stringLiteral0BB6A54C48827D7DFD66BED24353A0F8912C3BFE;
  499. IL2CPP_EXTERN_C String_t* _stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0;
  500. IL2CPP_EXTERN_C String_t* _stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE;
  501. IL2CPP_EXTERN_C String_t* _stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A;
  502. IL2CPP_EXTERN_C String_t* _stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44;
  503. IL2CPP_EXTERN_C String_t* _stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607;
  504. IL2CPP_EXTERN_C String_t* _stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63;
  505. IL2CPP_EXTERN_C String_t* _stringLiteral30A589687C1FFF9D1706D115A0C664F2A49D9CEF;
  506. IL2CPP_EXTERN_C String_t* _stringLiteral377C99F673BAF30BB6AC1C81D28816BB9C896067;
  507. IL2CPP_EXTERN_C String_t* _stringLiteral3FDE48D43FDFF79D70DE4C76757AC588B51AF1F2;
  508. IL2CPP_EXTERN_C String_t* _stringLiteral495D4C60218BAD5538C974C04D9CD4FB8B7EC251;
  509. IL2CPP_EXTERN_C String_t* _stringLiteral4B1F6E5C644F13999A134C243088737884A6B5D2;
  510. IL2CPP_EXTERN_C String_t* _stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F;
  511. IL2CPP_EXTERN_C String_t* _stringLiteral6366DA32DDC397C3353A34F59EDAB01C6E501214;
  512. IL2CPP_EXTERN_C String_t* _stringLiteral709C1BE385364BF7215290F6C80B9E13ED6C07AB;
  513. IL2CPP_EXTERN_C String_t* _stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635;
  514. IL2CPP_EXTERN_C String_t* _stringLiteral8F26F084D4574828999334B0C3CE835686BAFFEF;
  515. IL2CPP_EXTERN_C String_t* _stringLiteral94A94F7BD0F52C17BB06F5A6BB4E316DC4B69DF8;
  516. IL2CPP_EXTERN_C String_t* _stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054;
  517. IL2CPP_EXTERN_C String_t* _stringLiteral9CA8185970BDE64F72776DD2F55D97DE1000C373;
  518. IL2CPP_EXTERN_C String_t* _stringLiteralA11B0A9A3232167D44BD65C641895EDA893BD936;
  519. IL2CPP_EXTERN_C String_t* _stringLiteralAAD329BEE4AA4299DC498EF86EE4D802F5F77951;
  520. IL2CPP_EXTERN_C String_t* _stringLiteralB4705CCB6B015DADE9B7063D15E59D6BAE057C37;
  521. IL2CPP_EXTERN_C String_t* _stringLiteralBC250738CF6553169DE970EACBEDFB060B58A41B;
  522. IL2CPP_EXTERN_C String_t* _stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089;
  523. IL2CPP_EXTERN_C String_t* _stringLiteralCB14E94ED464839BF9AC791FAADE7F28F35C11E6;
  524. IL2CPP_EXTERN_C String_t* _stringLiteralD0ABB80FB4D1E57B5FAB7C65BC47B355720836DA;
  525. IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  526. IL2CPP_EXTERN_C String_t* _stringLiteralDB1334B07CE2A0153E77054CF8FA3829A2097735;
  527. IL2CPP_EXTERN_C String_t* _stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8;
  528. IL2CPP_EXTERN_C String_t* _stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74;
  529. IL2CPP_EXTERN_C String_t* _stringLiteralED650AB7FFD78DC7116CF9662F8B7B237319848D;
  530. IL2CPP_EXTERN_C String_t* _stringLiteralED69593F1852661D74AD04003C30B937EE7310BF;
  531. IL2CPP_EXTERN_C String_t* _stringLiteralF861172FC57F2BFCF0B8FF1E3FBCFED1956FEC44;
  532. IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED_RuntimeMethod_var;
  533. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var;
  534. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_mC2B96FBBFDBEB7FC16A23436F3C7A3C2740CAAA1_RuntimeMethod_var;
  535. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var;
  536. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mE2EA0E48C8C0EAFA09C6FAD2003105EACAC85213_RuntimeMethod_var;
  537. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6_RuntimeMethod_var;
  538. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096_RuntimeMethod_var;
  539. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mB061EFB9EC2FA5E6C7F37F998F781947A0BD35D6_RuntimeMethod_var;
  540. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponents_TisMask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D_m16E2469CEB2DA140BEBB3D96EE43403C305FD4D5_RuntimeMethod_var;
  541. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_mF3E0C0B4EBA974F04D4FBF35CCFF7E4EB72CDD86_RuntimeMethod_var;
  542. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Clear_m3F339E6979B8FE3379AA6E284ACA949F34F3BE10_RuntimeMethod_var;
  543. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA_RuntimeMethod_var;
  544. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Remove_mE9C5ED7783AAC1B89224E1AF553DCA9E4B96679A_RuntimeMethod_var;
  545. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_m112BCAAE5FE5B09885E2E42287E2CDC01B4516FC_RuntimeMethod_var;
  546. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_mEC49F076D3031CEF8CB51CC7F2931081E8827AEC_RuntimeMethod_var;
  547. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Values_mA2A4266B069777C915AD94492E964BAD9278E3B8_RuntimeMethod_var;
  548. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473_RuntimeMethod_var;
  549. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var;
  550. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m60AA01E7A8CA9EDC3F27FFC242012B6505151D44_RuntimeMethod_var;
  551. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var;
  552. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var;
  553. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE_RuntimeMethod_var;
  554. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var;
  555. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mFC751003D83D7539962A02CAED75D430F140F539_RuntimeMethod_var;
  556. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var;
  557. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var;
  558. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m9A540A1FE473B22EEB3CC1CFE5264BAB5DC8872C_RuntimeMethod_var;
  559. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_RuntimeMethod_var;
  560. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E_mCA6F9E32CFBC40460751C2A05C463AF7C5CDE0C8_RuntimeMethod_var;
  561. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mA661CB69E2CA9AF862894036847115E9825F48D3_RuntimeMethod_var;
  562. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var;
  563. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_GetEventHandler_TisISelectHandler_t9E3C913E19619F48362FBF67E14CCBFEDA4742C2_m241D0C68CC4C49641D5E11D81FA47FDA06BE4D63_RuntimeMethod_var;
  564. IL2CPP_EXTERN_C const RuntimeMethod* Func_2_Invoke_m002D3417DC81701CFDF46649784B3588A565C8FD_RuntimeMethod_var;
  565. IL2CPP_EXTERN_C const RuntimeMethod* Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var;
  566. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var;
  567. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A_RuntimeMethod_var;
  568. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mEE3A2EDFF1690DF230F094EB9877FF086D90FDAD_RuntimeMethod_var;
  569. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Add_m2F5123DFB9F8C433D59AA752F59E6EDA10E72893_RuntimeMethod_var;
  570. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Add_m3878C866B7673B24B4DA0803460F80A42303C9B7_RuntimeMethod_var;
  571. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Clear_m9B195B7B9197128DB918E4C3F5470285E76900D0_RuntimeMethod_var;
  572. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Clear_mE8F67538A4EEE040A2D9A4DD568BAE42DBD9D5F0_RuntimeMethod_var;
  573. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var;
  574. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var;
  575. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Remove_mB8041A0FC0BA3B175650647C751FC45407FABE4C_RuntimeMethod_var;
  576. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Remove_mE97D2957B88268F84EE1941BB8350D1DA0E2B9CA_RuntimeMethod_var;
  577. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1__ctor_mD782B21C05C2ADAF946A970B10775EEDE2233546_RuntimeMethod_var;
  578. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1__ctor_mDA921F017A625D29A958EE73F00CC520DBA9D128_RuntimeMethod_var;
  579. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_m3B95BB12FE5D0D500A76D6D29809BB3BC7CFE4D2_RuntimeMethod_var;
  580. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_RuntimeMethod_var;
  581. IL2CPP_EXTERN_C const RuntimeMethod* LayoutGroup_SetProperty_TisRectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_m069ACBE3C2C354F1095F38F093E5B3FB1217BB73_RuntimeMethod_var;
  582. IL2CPP_EXTERN_C const RuntimeMethod* LayoutGroup_SetProperty_TisTextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232_m894AA80D99C4D09F2B9C32EDDAA916F01CB64885_RuntimeMethod_var;
  583. IL2CPP_EXTERN_C const RuntimeMethod* LayoutRebuilder_ReapplyDrivenProperties_mF44B3E55A0FA15A5965BCA7598FAB9E21204937C_RuntimeMethod_var;
  584. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Get_m225D52BFDC1DAF4F3C37AF7E211A0A7B0DEA93E1_RuntimeMethod_var;
  585. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F_RuntimeMethod_var;
  586. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var;
  587. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var;
  588. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA_RuntimeMethod_var;
  589. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var;
  590. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A_RuntimeMethod_var;
  591. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752_RuntimeMethod_var;
  592. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Release_mAD14375E5B346676C4256438DB08C3A6FEC9616C_RuntimeMethod_var;
  593. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var;
  594. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8_RuntimeMethod_var;
  595. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var;
  596. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m9546D89C8E44CC068AC9D35F9F18FEC87FF33E79_RuntimeMethod_var;
  597. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mF2208F77E7DFDDE84868C6C790448BDD70B11822_RuntimeMethod_var;
  598. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m31096E882B91C8B84ABA02E044DC9647FD0EFC71_RuntimeMethod_var;
  599. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_RuntimeMethod_var;
  600. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD_RuntimeMethod_var;
  601. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45_RuntimeMethod_var;
  602. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAll_mE5C0C003E0B0731785081C6DF5B6B43CE77BC925_RuntimeMethod_var;
  603. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m7B1AFD682093E89056B8940B4AA34E40F687DC69_RuntimeMethod_var;
  604. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m0122F916881428CFF7FAB3A25FABA25C14BE5F36_RuntimeMethod_var;
  605. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m32797D1BEB1FB096D6184CC0E7F2A9FA5B39D933_RuntimeMethod_var;
  606. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m41D7D39F4D94EC2FDB0604C90080B9958CE794CC_RuntimeMethod_var;
  607. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var;
  608. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903_RuntimeMethod_var;
  609. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m10C78A128665BFF88BB436DDBC9CA26E7AC24E7A_RuntimeMethod_var;
  610. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var;
  611. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var;
  612. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var;
  613. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var;
  614. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var;
  615. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var;
  616. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var;
  617. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var;
  618. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_RuntimeMethod_var;
  619. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4_RuntimeMethod_var;
  620. IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E_RuntimeMethod_var;
  621. IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var;
  622. IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1__ctor_m590FE18947B6CBDF0DDD40A596AB02A6F22B6717_RuntimeMethod_var;
  623. IL2CPP_EXTERN_C const RuntimeMethod* Predicate_1__ctor_m0039F0ED27A13035075761AF9AEF1287615A9EE3_RuntimeMethod_var;
  624. IL2CPP_EXTERN_C const RuntimeMethod* ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var;
  625. IL2CPP_EXTERN_C const RuntimeMethod* ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var;
  626. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m94754ABC9B2E7DA7073AD9873E78B84A5FD6E367_RuntimeMethod_var;
  627. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var;
  628. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisDirection_tCE7C4B78403A18007E901268411DB754E7B784B7_mFC1BE1414FC1CD6DC6EAB4089A985E69B101B93E_RuntimeMethod_var;
  629. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var;
  630. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var;
  631. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetFlexibleHeightU3Eb__8_0_m500C6DA403AFD260B45ABFCE746ED86872EECC2F_RuntimeMethod_var;
  632. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetFlexibleWidthU3Eb__5_0_m168AAD0730CBC71061EF59ACE641DBAA2F73EEF5_RuntimeMethod_var;
  633. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetMinHeightU3Eb__6_0_mE547AB359DF68B6250AC20EAE08BF7A6B370039B_RuntimeMethod_var;
  634. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetMinWidthU3Eb__3_0_mCBA85C4A1F5E5868352281A6D02ECB2DB3CA543A_RuntimeMethod_var;
  635. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetPreferredHeightU3Eb__7_0_mD751E70588985A919D25922900C1C3CBE2CC7A9B_RuntimeMethod_var;
  636. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetPreferredHeightU3Eb__7_1_m490DBFE3A1AFF5E10F751C55998C2E951C542594_RuntimeMethod_var;
  637. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetPreferredWidthU3Eb__4_0_m98B9DCF76E6BF84270C3DA0B8E3A98868E056390_RuntimeMethod_var;
  638. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGetPreferredWidthU3Eb__4_1_m4460F5F291EA091DC96FA574787BFBE261FFD659_RuntimeMethod_var;
  639. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRebuildU3Eb__12_0_mA041A1DCC1746B1827D000661B5CD0D3AABE0161_RuntimeMethod_var;
  640. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRebuildU3Eb__12_1_mB33AEEFC02E5A2BADD0EC1020E2975B7ABCA9107_RuntimeMethod_var;
  641. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRebuildU3Eb__12_2_mA37813EF3059FEDE8365C5F941899CD429089586_RuntimeMethod_var;
  642. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRebuildU3Eb__12_3_m50289A90C028D9B108DB0F8551E1237AD636337F_RuntimeMethod_var;
  643. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CStripDisabledBehavioursFromListU3Eb__10_0_m701215783D65B7E21FBEDF6DD2D14AB22719C28D_RuntimeMethod_var;
  644. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__5_0_m8E25902030C5EC6F9AF84E1FACF3135A511EE87E_RuntimeMethod_var;
  645. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var;
  646. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var;
  647. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var;
  648. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_mAAEF39AB83CAAFF34B904C5198D6230094467279_RuntimeMethod_var;
  649. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var;
  650. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E_RuntimeMethod_var;
  651. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_RuntimeMethod_var;
  652. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD_RuntimeMethod_var;
  653. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var;
  654. IL2CPP_EXTERN_C const RuntimeMethod* ValueCollection_GetEnumerator_m0F930308DB94B1E13D24C32470C83602D970FB28_RuntimeMethod_var;
  655. IL2CPP_EXTERN_C const RuntimeType* GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_0_0_0_var;
  656. IL2CPP_EXTERN_C const RuntimeType* GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_0_0_0_var;
  657. IL2CPP_EXTERN_C const RuntimeType* GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_0_0_0_var;
  658. IL2CPP_EXTERN_C const RuntimeType* ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_0_0_0_var;
  659. IL2CPP_EXTERN_C const RuntimeType* ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_0_0_0_var;
  660. IL2CPP_EXTERN_C const RuntimeType* ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var;
  661. IL2CPP_EXTERN_C const RuntimeType* ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_0_0_0_var;
  662. IL2CPP_EXTERN_C const RuntimeType* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var;
  663. IL2CPP_EXTERN_C const RuntimeType* Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_0_0_0_var;
  664. IL2CPP_EXTERN_C const RuntimeType* Physics_tED41E76FFDD034FA1B46162C3D283C36814DA0A4_0_0_0_var;
  665. IL2CPP_EXTERN_C const RuntimeType* Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var;
  666. IL2CPP_EXTERN_C const RuntimeType* Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_0_0_0_var;
  667. IL2CPP_EXTERN_C const RuntimeType* Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_0_0_0_var;
  668. IL2CPP_EXTERN_C const RuntimeType* RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_0_0_0_var;
  669. IL2CPP_EXTERN_C const RuntimeType* RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_0_0_0_var;
  670. IL2CPP_EXTERN_C const RuntimeType* RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_0_0_0_var;
  671. IL2CPP_EXTERN_C const RuntimeType* RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_0_0_0_var;
  672. IL2CPP_EXTERN_C const RuntimeType* Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var;
  673. IL2CPP_EXTERN_C const RuntimeType* Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_0_0_0_var;
  674. struct Delegate_t_marshaled_com;
  675. struct Delegate_t_marshaled_pinvoke;
  676. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  677. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09;
  678. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09;
  679. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  680. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  681. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  682. IL2CPP_EXTERN_C_BEGIN
  683. IL2CPP_EXTERN_C_END
  684. #ifdef __clang__
  685. #pragma clang diagnostic push
  686. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  687. #pragma clang diagnostic ignored "-Wunused-variable"
  688. #endif
  689. // System.Object
  690. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  691. struct Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 : public RuntimeObject
  692. {
  693. public:
  694. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  695. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0;
  696. // System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  697. EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF* ___entries_1;
  698. // System.Int32 System.Collections.Generic.Dictionary`2::count
  699. int32_t ___count_2;
  700. // System.Int32 System.Collections.Generic.Dictionary`2::version
  701. int32_t ___version_3;
  702. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  703. int32_t ___freeList_4;
  704. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  705. int32_t ___freeCount_5;
  706. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  707. RuntimeObject* ___comparer_6;
  708. // System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  709. KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 * ___keys_7;
  710. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  711. ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * ___values_8;
  712. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  713. RuntimeObject * ____syncRoot_9;
  714. public:
  715. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___buckets_0)); }
  716. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; }
  717. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; }
  718. inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  719. {
  720. ___buckets_0 = value;
  721. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  722. }
  723. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___entries_1)); }
  724. inline EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF* get_entries_1() const { return ___entries_1; }
  725. inline EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF** get_address_of_entries_1() { return &___entries_1; }
  726. inline void set_entries_1(EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF* value)
  727. {
  728. ___entries_1 = value;
  729. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  730. }
  731. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___count_2)); }
  732. inline int32_t get_count_2() const { return ___count_2; }
  733. inline int32_t* get_address_of_count_2() { return &___count_2; }
  734. inline void set_count_2(int32_t value)
  735. {
  736. ___count_2 = value;
  737. }
  738. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___version_3)); }
  739. inline int32_t get_version_3() const { return ___version_3; }
  740. inline int32_t* get_address_of_version_3() { return &___version_3; }
  741. inline void set_version_3(int32_t value)
  742. {
  743. ___version_3 = value;
  744. }
  745. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___freeList_4)); }
  746. inline int32_t get_freeList_4() const { return ___freeList_4; }
  747. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  748. inline void set_freeList_4(int32_t value)
  749. {
  750. ___freeList_4 = value;
  751. }
  752. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___freeCount_5)); }
  753. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  754. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  755. inline void set_freeCount_5(int32_t value)
  756. {
  757. ___freeCount_5 = value;
  758. }
  759. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___comparer_6)); }
  760. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  761. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  762. inline void set_comparer_6(RuntimeObject* value)
  763. {
  764. ___comparer_6 = value;
  765. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  766. }
  767. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___keys_7)); }
  768. inline KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 * get_keys_7() const { return ___keys_7; }
  769. inline KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 ** get_address_of_keys_7() { return &___keys_7; }
  770. inline void set_keys_7(KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 * value)
  771. {
  772. ___keys_7 = value;
  773. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  774. }
  775. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___values_8)); }
  776. inline ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * get_values_8() const { return ___values_8; }
  777. inline ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA ** get_address_of_values_8() { return &___values_8; }
  778. inline void set_values_8(ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * value)
  779. {
  780. ___values_8 = value;
  781. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  782. }
  783. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ____syncRoot_9)); }
  784. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  785. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  786. inline void set__syncRoot_9(RuntimeObject * value)
  787. {
  788. ____syncRoot_9 = value;
  789. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  790. }
  791. };
  792. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  793. struct HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 : public RuntimeObject
  794. {
  795. public:
  796. // System.Int32[] System.Collections.Generic.HashSet`1::_buckets
  797. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____buckets_7;
  798. // System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
  799. SlotU5BU5D_t259BFAC5F7CE6E9965D6E32AE7B45465920FD1E1* ____slots_8;
  800. // System.Int32 System.Collections.Generic.HashSet`1::_count
  801. int32_t ____count_9;
  802. // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
  803. int32_t ____lastIndex_10;
  804. // System.Int32 System.Collections.Generic.HashSet`1::_freeList
  805. int32_t ____freeList_11;
  806. // System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
  807. RuntimeObject* ____comparer_12;
  808. // System.Int32 System.Collections.Generic.HashSet`1::_version
  809. int32_t ____version_13;
  810. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
  811. SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * ____siInfo_14;
  812. public:
  813. inline static int32_t get_offset_of__buckets_7() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____buckets_7)); }
  814. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__buckets_7() const { return ____buckets_7; }
  815. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__buckets_7() { return &____buckets_7; }
  816. inline void set__buckets_7(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  817. {
  818. ____buckets_7 = value;
  819. Il2CppCodeGenWriteBarrier((void**)(&____buckets_7), (void*)value);
  820. }
  821. inline static int32_t get_offset_of__slots_8() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____slots_8)); }
  822. inline SlotU5BU5D_t259BFAC5F7CE6E9965D6E32AE7B45465920FD1E1* get__slots_8() const { return ____slots_8; }
  823. inline SlotU5BU5D_t259BFAC5F7CE6E9965D6E32AE7B45465920FD1E1** get_address_of__slots_8() { return &____slots_8; }
  824. inline void set__slots_8(SlotU5BU5D_t259BFAC5F7CE6E9965D6E32AE7B45465920FD1E1* value)
  825. {
  826. ____slots_8 = value;
  827. Il2CppCodeGenWriteBarrier((void**)(&____slots_8), (void*)value);
  828. }
  829. inline static int32_t get_offset_of__count_9() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____count_9)); }
  830. inline int32_t get__count_9() const { return ____count_9; }
  831. inline int32_t* get_address_of__count_9() { return &____count_9; }
  832. inline void set__count_9(int32_t value)
  833. {
  834. ____count_9 = value;
  835. }
  836. inline static int32_t get_offset_of__lastIndex_10() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____lastIndex_10)); }
  837. inline int32_t get__lastIndex_10() const { return ____lastIndex_10; }
  838. inline int32_t* get_address_of__lastIndex_10() { return &____lastIndex_10; }
  839. inline void set__lastIndex_10(int32_t value)
  840. {
  841. ____lastIndex_10 = value;
  842. }
  843. inline static int32_t get_offset_of__freeList_11() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____freeList_11)); }
  844. inline int32_t get__freeList_11() const { return ____freeList_11; }
  845. inline int32_t* get_address_of__freeList_11() { return &____freeList_11; }
  846. inline void set__freeList_11(int32_t value)
  847. {
  848. ____freeList_11 = value;
  849. }
  850. inline static int32_t get_offset_of__comparer_12() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____comparer_12)); }
  851. inline RuntimeObject* get__comparer_12() const { return ____comparer_12; }
  852. inline RuntimeObject** get_address_of__comparer_12() { return &____comparer_12; }
  853. inline void set__comparer_12(RuntimeObject* value)
  854. {
  855. ____comparer_12 = value;
  856. Il2CppCodeGenWriteBarrier((void**)(&____comparer_12), (void*)value);
  857. }
  858. inline static int32_t get_offset_of__version_13() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____version_13)); }
  859. inline int32_t get__version_13() const { return ____version_13; }
  860. inline int32_t* get_address_of__version_13() { return &____version_13; }
  861. inline void set__version_13(int32_t value)
  862. {
  863. ____version_13 = value;
  864. }
  865. inline static int32_t get_offset_of__siInfo_14() { return static_cast<int32_t>(offsetof(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38, ____siInfo_14)); }
  866. inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * get__siInfo_14() const { return ____siInfo_14; }
  867. inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 ** get_address_of__siInfo_14() { return &____siInfo_14; }
  868. inline void set__siInfo_14(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * value)
  869. {
  870. ____siInfo_14 = value;
  871. Il2CppCodeGenWriteBarrier((void**)(&____siInfo_14), (void*)value);
  872. }
  873. };
  874. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>
  875. struct HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB : public RuntimeObject
  876. {
  877. public:
  878. // System.Int32[] System.Collections.Generic.HashSet`1::_buckets
  879. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____buckets_7;
  880. // System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
  881. SlotU5BU5D_t066D56076031AAE0AB314333A7DF791691E07BC6* ____slots_8;
  882. // System.Int32 System.Collections.Generic.HashSet`1::_count
  883. int32_t ____count_9;
  884. // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
  885. int32_t ____lastIndex_10;
  886. // System.Int32 System.Collections.Generic.HashSet`1::_freeList
  887. int32_t ____freeList_11;
  888. // System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
  889. RuntimeObject* ____comparer_12;
  890. // System.Int32 System.Collections.Generic.HashSet`1::_version
  891. int32_t ____version_13;
  892. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
  893. SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * ____siInfo_14;
  894. public:
  895. inline static int32_t get_offset_of__buckets_7() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____buckets_7)); }
  896. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__buckets_7() const { return ____buckets_7; }
  897. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__buckets_7() { return &____buckets_7; }
  898. inline void set__buckets_7(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  899. {
  900. ____buckets_7 = value;
  901. Il2CppCodeGenWriteBarrier((void**)(&____buckets_7), (void*)value);
  902. }
  903. inline static int32_t get_offset_of__slots_8() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____slots_8)); }
  904. inline SlotU5BU5D_t066D56076031AAE0AB314333A7DF791691E07BC6* get__slots_8() const { return ____slots_8; }
  905. inline SlotU5BU5D_t066D56076031AAE0AB314333A7DF791691E07BC6** get_address_of__slots_8() { return &____slots_8; }
  906. inline void set__slots_8(SlotU5BU5D_t066D56076031AAE0AB314333A7DF791691E07BC6* value)
  907. {
  908. ____slots_8 = value;
  909. Il2CppCodeGenWriteBarrier((void**)(&____slots_8), (void*)value);
  910. }
  911. inline static int32_t get_offset_of__count_9() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____count_9)); }
  912. inline int32_t get__count_9() const { return ____count_9; }
  913. inline int32_t* get_address_of__count_9() { return &____count_9; }
  914. inline void set__count_9(int32_t value)
  915. {
  916. ____count_9 = value;
  917. }
  918. inline static int32_t get_offset_of__lastIndex_10() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____lastIndex_10)); }
  919. inline int32_t get__lastIndex_10() const { return ____lastIndex_10; }
  920. inline int32_t* get_address_of__lastIndex_10() { return &____lastIndex_10; }
  921. inline void set__lastIndex_10(int32_t value)
  922. {
  923. ____lastIndex_10 = value;
  924. }
  925. inline static int32_t get_offset_of__freeList_11() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____freeList_11)); }
  926. inline int32_t get__freeList_11() const { return ____freeList_11; }
  927. inline int32_t* get_address_of__freeList_11() { return &____freeList_11; }
  928. inline void set__freeList_11(int32_t value)
  929. {
  930. ____freeList_11 = value;
  931. }
  932. inline static int32_t get_offset_of__comparer_12() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____comparer_12)); }
  933. inline RuntimeObject* get__comparer_12() const { return ____comparer_12; }
  934. inline RuntimeObject** get_address_of__comparer_12() { return &____comparer_12; }
  935. inline void set__comparer_12(RuntimeObject* value)
  936. {
  937. ____comparer_12 = value;
  938. Il2CppCodeGenWriteBarrier((void**)(&____comparer_12), (void*)value);
  939. }
  940. inline static int32_t get_offset_of__version_13() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____version_13)); }
  941. inline int32_t get__version_13() const { return ____version_13; }
  942. inline int32_t* get_address_of__version_13() { return &____version_13; }
  943. inline void set__version_13(int32_t value)
  944. {
  945. ____version_13 = value;
  946. }
  947. inline static int32_t get_offset_of__siInfo_14() { return static_cast<int32_t>(offsetof(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB, ____siInfo_14)); }
  948. inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * get__siInfo_14() const { return ____siInfo_14; }
  949. inline SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 ** get_address_of__siInfo_14() { return &____siInfo_14; }
  950. inline void set__siInfo_14(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * value)
  951. {
  952. ____siInfo_14 = value;
  953. Il2CppCodeGenWriteBarrier((void**)(&____siInfo_14), (void*)value);
  954. }
  955. };
  956. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  957. struct List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 : public RuntimeObject
  958. {
  959. public:
  960. // T[] System.Collections.Generic.List`1::_items
  961. BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* ____items_1;
  962. // System.Int32 System.Collections.Generic.List`1::_size
  963. int32_t ____size_2;
  964. // System.Int32 System.Collections.Generic.List`1::_version
  965. int32_t ____version_3;
  966. // System.Object System.Collections.Generic.List`1::_syncRoot
  967. RuntimeObject * ____syncRoot_4;
  968. public:
  969. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54, ____items_1)); }
  970. inline BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* get__items_1() const { return ____items_1; }
  971. inline BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11** get_address_of__items_1() { return &____items_1; }
  972. inline void set__items_1(BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* value)
  973. {
  974. ____items_1 = value;
  975. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  976. }
  977. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54, ____size_2)); }
  978. inline int32_t get__size_2() const { return ____size_2; }
  979. inline int32_t* get_address_of__size_2() { return &____size_2; }
  980. inline void set__size_2(int32_t value)
  981. {
  982. ____size_2 = value;
  983. }
  984. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54, ____version_3)); }
  985. inline int32_t get__version_3() const { return ____version_3; }
  986. inline int32_t* get_address_of__version_3() { return &____version_3; }
  987. inline void set__version_3(int32_t value)
  988. {
  989. ____version_3 = value;
  990. }
  991. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54, ____syncRoot_4)); }
  992. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  993. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  994. inline void set__syncRoot_4(RuntimeObject * value)
  995. {
  996. ____syncRoot_4 = value;
  997. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  998. }
  999. };
  1000. struct List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54_StaticFields
  1001. {
  1002. public:
  1003. // T[] System.Collections.Generic.List`1::_emptyArray
  1004. BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* ____emptyArray_5;
  1005. public:
  1006. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54_StaticFields, ____emptyArray_5)); }
  1007. inline BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* get__emptyArray_5() const { return ____emptyArray_5; }
  1008. inline BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1009. inline void set__emptyArray_5(BaseRaycasterU5BU5D_t6920F03F4E6ECC164F57F62E35735BDE17D18A11* value)
  1010. {
  1011. ____emptyArray_5 = value;
  1012. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1013. }
  1014. };
  1015. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  1016. struct List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E : public RuntimeObject
  1017. {
  1018. public:
  1019. // T[] System.Collections.Generic.List`1::_items
  1020. CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* ____items_1;
  1021. // System.Int32 System.Collections.Generic.List`1::_size
  1022. int32_t ____size_2;
  1023. // System.Int32 System.Collections.Generic.List`1::_version
  1024. int32_t ____version_3;
  1025. // System.Object System.Collections.Generic.List`1::_syncRoot
  1026. RuntimeObject * ____syncRoot_4;
  1027. public:
  1028. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E, ____items_1)); }
  1029. inline CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* get__items_1() const { return ____items_1; }
  1030. inline CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF** get_address_of__items_1() { return &____items_1; }
  1031. inline void set__items_1(CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* value)
  1032. {
  1033. ____items_1 = value;
  1034. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1035. }
  1036. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E, ____size_2)); }
  1037. inline int32_t get__size_2() const { return ____size_2; }
  1038. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1039. inline void set__size_2(int32_t value)
  1040. {
  1041. ____size_2 = value;
  1042. }
  1043. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E, ____version_3)); }
  1044. inline int32_t get__version_3() const { return ____version_3; }
  1045. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1046. inline void set__version_3(int32_t value)
  1047. {
  1048. ____version_3 = value;
  1049. }
  1050. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E, ____syncRoot_4)); }
  1051. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1052. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1053. inline void set__syncRoot_4(RuntimeObject * value)
  1054. {
  1055. ____syncRoot_4 = value;
  1056. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1057. }
  1058. };
  1059. struct List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E_StaticFields
  1060. {
  1061. public:
  1062. // T[] System.Collections.Generic.List`1::_emptyArray
  1063. CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* ____emptyArray_5;
  1064. public:
  1065. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E_StaticFields, ____emptyArray_5)); }
  1066. inline CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* get__emptyArray_5() const { return ____emptyArray_5; }
  1067. inline CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1068. inline void set__emptyArray_5(CanvasU5BU5D_tDD7B86FC4D93626690EB20E44D75AC253F04A5CF* value)
  1069. {
  1070. ____emptyArray_5 = value;
  1071. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1072. }
  1073. };
  1074. // System.Collections.Generic.List`1<UnityEngine.Component>
  1075. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F : public RuntimeObject
  1076. {
  1077. public:
  1078. // T[] System.Collections.Generic.List`1::_items
  1079. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____items_1;
  1080. // System.Int32 System.Collections.Generic.List`1::_size
  1081. int32_t ____size_2;
  1082. // System.Int32 System.Collections.Generic.List`1::_version
  1083. int32_t ____version_3;
  1084. // System.Object System.Collections.Generic.List`1::_syncRoot
  1085. RuntimeObject * ____syncRoot_4;
  1086. public:
  1087. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____items_1)); }
  1088. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__items_1() const { return ____items_1; }
  1089. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__items_1() { return &____items_1; }
  1090. inline void set__items_1(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1091. {
  1092. ____items_1 = value;
  1093. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1094. }
  1095. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____size_2)); }
  1096. inline int32_t get__size_2() const { return ____size_2; }
  1097. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1098. inline void set__size_2(int32_t value)
  1099. {
  1100. ____size_2 = value;
  1101. }
  1102. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____version_3)); }
  1103. inline int32_t get__version_3() const { return ____version_3; }
  1104. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1105. inline void set__version_3(int32_t value)
  1106. {
  1107. ____version_3 = value;
  1108. }
  1109. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____syncRoot_4)); }
  1110. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1111. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1112. inline void set__syncRoot_4(RuntimeObject * value)
  1113. {
  1114. ____syncRoot_4 = value;
  1115. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1116. }
  1117. };
  1118. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields
  1119. {
  1120. public:
  1121. // T[] System.Collections.Generic.List`1::_emptyArray
  1122. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____emptyArray_5;
  1123. public:
  1124. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields, ____emptyArray_5)); }
  1125. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__emptyArray_5() const { return ____emptyArray_5; }
  1126. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1127. inline void set__emptyArray_5(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1128. {
  1129. ____emptyArray_5 = value;
  1130. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1131. }
  1132. };
  1133. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  1134. struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 : public RuntimeObject
  1135. {
  1136. public:
  1137. // T[] System.Collections.Generic.List`1::_items
  1138. GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ____items_1;
  1139. // System.Int32 System.Collections.Generic.List`1::_size
  1140. int32_t ____size_2;
  1141. // System.Int32 System.Collections.Generic.List`1::_version
  1142. int32_t ____version_3;
  1143. // System.Object System.Collections.Generic.List`1::_syncRoot
  1144. RuntimeObject * ____syncRoot_4;
  1145. public:
  1146. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____items_1)); }
  1147. inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get__items_1() const { return ____items_1; }
  1148. inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of__items_1() { return &____items_1; }
  1149. inline void set__items_1(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value)
  1150. {
  1151. ____items_1 = value;
  1152. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1153. }
  1154. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____size_2)); }
  1155. inline int32_t get__size_2() const { return ____size_2; }
  1156. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1157. inline void set__size_2(int32_t value)
  1158. {
  1159. ____size_2 = value;
  1160. }
  1161. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____version_3)); }
  1162. inline int32_t get__version_3() const { return ____version_3; }
  1163. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1164. inline void set__version_3(int32_t value)
  1165. {
  1166. ____version_3 = value;
  1167. }
  1168. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____syncRoot_4)); }
  1169. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1170. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1171. inline void set__syncRoot_4(RuntimeObject * value)
  1172. {
  1173. ____syncRoot_4 = value;
  1174. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1175. }
  1176. };
  1177. struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_StaticFields
  1178. {
  1179. public:
  1180. // T[] System.Collections.Generic.List`1::_emptyArray
  1181. GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ____emptyArray_5;
  1182. public:
  1183. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_StaticFields, ____emptyArray_5)); }
  1184. inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get__emptyArray_5() const { return ____emptyArray_5; }
  1185. inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1186. inline void set__emptyArray_5(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value)
  1187. {
  1188. ____emptyArray_5 = value;
  1189. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1190. }
  1191. };
  1192. // System.Collections.Generic.List`1<UnityEngine.UI.Mask>
  1193. struct List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 : public RuntimeObject
  1194. {
  1195. public:
  1196. // T[] System.Collections.Generic.List`1::_items
  1197. MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* ____items_1;
  1198. // System.Int32 System.Collections.Generic.List`1::_size
  1199. int32_t ____size_2;
  1200. // System.Int32 System.Collections.Generic.List`1::_version
  1201. int32_t ____version_3;
  1202. // System.Object System.Collections.Generic.List`1::_syncRoot
  1203. RuntimeObject * ____syncRoot_4;
  1204. public:
  1205. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7, ____items_1)); }
  1206. inline MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* get__items_1() const { return ____items_1; }
  1207. inline MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD** get_address_of__items_1() { return &____items_1; }
  1208. inline void set__items_1(MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* value)
  1209. {
  1210. ____items_1 = value;
  1211. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1212. }
  1213. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7, ____size_2)); }
  1214. inline int32_t get__size_2() const { return ____size_2; }
  1215. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1216. inline void set__size_2(int32_t value)
  1217. {
  1218. ____size_2 = value;
  1219. }
  1220. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7, ____version_3)); }
  1221. inline int32_t get__version_3() const { return ____version_3; }
  1222. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1223. inline void set__version_3(int32_t value)
  1224. {
  1225. ____version_3 = value;
  1226. }
  1227. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7, ____syncRoot_4)); }
  1228. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1229. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1230. inline void set__syncRoot_4(RuntimeObject * value)
  1231. {
  1232. ____syncRoot_4 = value;
  1233. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1234. }
  1235. };
  1236. struct List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7_StaticFields
  1237. {
  1238. public:
  1239. // T[] System.Collections.Generic.List`1::_emptyArray
  1240. MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* ____emptyArray_5;
  1241. public:
  1242. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7_StaticFields, ____emptyArray_5)); }
  1243. inline MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* get__emptyArray_5() const { return ____emptyArray_5; }
  1244. inline MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1245. inline void set__emptyArray_5(MaskU5BU5D_t167C647F5E42B90615C5168C07EA571A905590FD* value)
  1246. {
  1247. ____emptyArray_5 = value;
  1248. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1249. }
  1250. };
  1251. // System.Collections.Generic.List`1<System.Object>
  1252. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  1253. {
  1254. public:
  1255. // T[] System.Collections.Generic.List`1::_items
  1256. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  1257. // System.Int32 System.Collections.Generic.List`1::_size
  1258. int32_t ____size_2;
  1259. // System.Int32 System.Collections.Generic.List`1::_version
  1260. int32_t ____version_3;
  1261. // System.Object System.Collections.Generic.List`1::_syncRoot
  1262. RuntimeObject * ____syncRoot_4;
  1263. public:
  1264. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1265. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1266. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1267. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1268. {
  1269. ____items_1 = value;
  1270. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1271. }
  1272. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1273. inline int32_t get__size_2() const { return ____size_2; }
  1274. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1275. inline void set__size_2(int32_t value)
  1276. {
  1277. ____size_2 = value;
  1278. }
  1279. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1280. inline int32_t get__version_3() const { return ____version_3; }
  1281. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1282. inline void set__version_3(int32_t value)
  1283. {
  1284. ____version_3 = value;
  1285. }
  1286. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1287. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1288. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1289. inline void set__syncRoot_4(RuntimeObject * value)
  1290. {
  1291. ____syncRoot_4 = value;
  1292. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1293. }
  1294. };
  1295. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1296. {
  1297. public:
  1298. // T[] System.Collections.Generic.List`1::_emptyArray
  1299. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1300. public:
  1301. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1302. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1303. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1304. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1305. {
  1306. ____emptyArray_5 = value;
  1307. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1308. }
  1309. };
  1310. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  1311. struct List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 : public RuntimeObject
  1312. {
  1313. public:
  1314. // T[] System.Collections.Generic.List`1::_items
  1315. RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* ____items_1;
  1316. // System.Int32 System.Collections.Generic.List`1::_size
  1317. int32_t ____size_2;
  1318. // System.Int32 System.Collections.Generic.List`1::_version
  1319. int32_t ____version_3;
  1320. // System.Object System.Collections.Generic.List`1::_syncRoot
  1321. RuntimeObject * ____syncRoot_4;
  1322. public:
  1323. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____items_1)); }
  1324. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* get__items_1() const { return ____items_1; }
  1325. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D** get_address_of__items_1() { return &____items_1; }
  1326. inline void set__items_1(RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* value)
  1327. {
  1328. ____items_1 = value;
  1329. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1330. }
  1331. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____size_2)); }
  1332. inline int32_t get__size_2() const { return ____size_2; }
  1333. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1334. inline void set__size_2(int32_t value)
  1335. {
  1336. ____size_2 = value;
  1337. }
  1338. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____version_3)); }
  1339. inline int32_t get__version_3() const { return ____version_3; }
  1340. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1341. inline void set__version_3(int32_t value)
  1342. {
  1343. ____version_3 = value;
  1344. }
  1345. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____syncRoot_4)); }
  1346. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1347. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1348. inline void set__syncRoot_4(RuntimeObject * value)
  1349. {
  1350. ____syncRoot_4 = value;
  1351. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1352. }
  1353. };
  1354. struct List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447_StaticFields
  1355. {
  1356. public:
  1357. // T[] System.Collections.Generic.List`1::_emptyArray
  1358. RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* ____emptyArray_5;
  1359. public:
  1360. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447_StaticFields, ____emptyArray_5)); }
  1361. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* get__emptyArray_5() const { return ____emptyArray_5; }
  1362. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1363. inline void set__emptyArray_5(RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* value)
  1364. {
  1365. ____emptyArray_5 = value;
  1366. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1367. }
  1368. };
  1369. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  1370. struct List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 : public RuntimeObject
  1371. {
  1372. public:
  1373. // T[] System.Collections.Generic.List`1::_items
  1374. RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* ____items_1;
  1375. // System.Int32 System.Collections.Generic.List`1::_size
  1376. int32_t ____size_2;
  1377. // System.Int32 System.Collections.Generic.List`1::_version
  1378. int32_t ____version_3;
  1379. // System.Object System.Collections.Generic.List`1::_syncRoot
  1380. RuntimeObject * ____syncRoot_4;
  1381. public:
  1382. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0, ____items_1)); }
  1383. inline RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* get__items_1() const { return ____items_1; }
  1384. inline RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7** get_address_of__items_1() { return &____items_1; }
  1385. inline void set__items_1(RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* value)
  1386. {
  1387. ____items_1 = value;
  1388. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1389. }
  1390. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0, ____size_2)); }
  1391. inline int32_t get__size_2() const { return ____size_2; }
  1392. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1393. inline void set__size_2(int32_t value)
  1394. {
  1395. ____size_2 = value;
  1396. }
  1397. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0, ____version_3)); }
  1398. inline int32_t get__version_3() const { return ____version_3; }
  1399. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1400. inline void set__version_3(int32_t value)
  1401. {
  1402. ____version_3 = value;
  1403. }
  1404. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0, ____syncRoot_4)); }
  1405. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1406. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1407. inline void set__syncRoot_4(RuntimeObject * value)
  1408. {
  1409. ____syncRoot_4 = value;
  1410. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1411. }
  1412. };
  1413. struct List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0_StaticFields
  1414. {
  1415. public:
  1416. // T[] System.Collections.Generic.List`1::_emptyArray
  1417. RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* ____emptyArray_5;
  1418. public:
  1419. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0_StaticFields, ____emptyArray_5)); }
  1420. inline RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* get__emptyArray_5() const { return ____emptyArray_5; }
  1421. inline RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1422. inline void set__emptyArray_5(RectMask2DU5BU5D_tB3154B58708CFB10CC9FCB6C15301C2EFEAAB2D7* value)
  1423. {
  1424. ____emptyArray_5 = value;
  1425. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1426. }
  1427. };
  1428. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  1429. struct List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 : public RuntimeObject
  1430. {
  1431. public:
  1432. // T[] System.Collections.Generic.List`1::_items
  1433. RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* ____items_1;
  1434. // System.Int32 System.Collections.Generic.List`1::_size
  1435. int32_t ____size_2;
  1436. // System.Int32 System.Collections.Generic.List`1::_version
  1437. int32_t ____version_3;
  1438. // System.Object System.Collections.Generic.List`1::_syncRoot
  1439. RuntimeObject * ____syncRoot_4;
  1440. public:
  1441. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____items_1)); }
  1442. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* get__items_1() const { return ____items_1; }
  1443. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5** get_address_of__items_1() { return &____items_1; }
  1444. inline void set__items_1(RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* value)
  1445. {
  1446. ____items_1 = value;
  1447. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1448. }
  1449. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____size_2)); }
  1450. inline int32_t get__size_2() const { return ____size_2; }
  1451. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1452. inline void set__size_2(int32_t value)
  1453. {
  1454. ____size_2 = value;
  1455. }
  1456. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____version_3)); }
  1457. inline int32_t get__version_3() const { return ____version_3; }
  1458. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1459. inline void set__version_3(int32_t value)
  1460. {
  1461. ____version_3 = value;
  1462. }
  1463. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____syncRoot_4)); }
  1464. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1465. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1466. inline void set__syncRoot_4(RuntimeObject * value)
  1467. {
  1468. ____syncRoot_4 = value;
  1469. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1470. }
  1471. };
  1472. struct List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_StaticFields
  1473. {
  1474. public:
  1475. // T[] System.Collections.Generic.List`1::_emptyArray
  1476. RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* ____emptyArray_5;
  1477. public:
  1478. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_StaticFields, ____emptyArray_5)); }
  1479. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* get__emptyArray_5() const { return ____emptyArray_5; }
  1480. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1481. inline void set__emptyArray_5(RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* value)
  1482. {
  1483. ____emptyArray_5 = value;
  1484. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1485. }
  1486. };
  1487. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  1488. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F : public RuntimeObject
  1489. {
  1490. public:
  1491. // T[] System.Collections.Generic.List`1::_items
  1492. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ____items_1;
  1493. // System.Int32 System.Collections.Generic.List`1::_size
  1494. int32_t ____size_2;
  1495. // System.Int32 System.Collections.Generic.List`1::_version
  1496. int32_t ____version_3;
  1497. // System.Object System.Collections.Generic.List`1::_syncRoot
  1498. RuntimeObject * ____syncRoot_4;
  1499. public:
  1500. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____items_1)); }
  1501. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get__items_1() const { return ____items_1; }
  1502. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of__items_1() { return &____items_1; }
  1503. inline void set__items_1(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  1504. {
  1505. ____items_1 = value;
  1506. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1507. }
  1508. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____size_2)); }
  1509. inline int32_t get__size_2() const { return ____size_2; }
  1510. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1511. inline void set__size_2(int32_t value)
  1512. {
  1513. ____size_2 = value;
  1514. }
  1515. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____version_3)); }
  1516. inline int32_t get__version_3() const { return ____version_3; }
  1517. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1518. inline void set__version_3(int32_t value)
  1519. {
  1520. ____version_3 = value;
  1521. }
  1522. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____syncRoot_4)); }
  1523. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1524. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1525. inline void set__syncRoot_4(RuntimeObject * value)
  1526. {
  1527. ____syncRoot_4 = value;
  1528. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1529. }
  1530. };
  1531. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_StaticFields
  1532. {
  1533. public:
  1534. // T[] System.Collections.Generic.List`1::_emptyArray
  1535. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ____emptyArray_5;
  1536. public:
  1537. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_StaticFields, ____emptyArray_5)); }
  1538. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get__emptyArray_5() const { return ____emptyArray_5; }
  1539. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1540. inline void set__emptyArray_5(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  1541. {
  1542. ____emptyArray_5 = value;
  1543. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1544. }
  1545. };
  1546. // UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>
  1547. struct ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E : public RuntimeObject
  1548. {
  1549. public:
  1550. // System.Collections.Generic.Stack`1<T> UnityEngine.UI.ObjectPool`1::m_Stack
  1551. Stack_1_t13BA44E007A8CC2A80E8739C09DBEBDF18E2DABA * ___m_Stack_0;
  1552. // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnGet
  1553. UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * ___m_ActionOnGet_1;
  1554. // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnRelease
  1555. UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * ___m_ActionOnRelease_2;
  1556. // System.Int32 UnityEngine.UI.ObjectPool`1::<countAll>k__BackingField
  1557. int32_t ___U3CcountAllU3Ek__BackingField_3;
  1558. public:
  1559. inline static int32_t get_offset_of_m_Stack_0() { return static_cast<int32_t>(offsetof(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E, ___m_Stack_0)); }
  1560. inline Stack_1_t13BA44E007A8CC2A80E8739C09DBEBDF18E2DABA * get_m_Stack_0() const { return ___m_Stack_0; }
  1561. inline Stack_1_t13BA44E007A8CC2A80E8739C09DBEBDF18E2DABA ** get_address_of_m_Stack_0() { return &___m_Stack_0; }
  1562. inline void set_m_Stack_0(Stack_1_t13BA44E007A8CC2A80E8739C09DBEBDF18E2DABA * value)
  1563. {
  1564. ___m_Stack_0 = value;
  1565. Il2CppCodeGenWriteBarrier((void**)(&___m_Stack_0), (void*)value);
  1566. }
  1567. inline static int32_t get_offset_of_m_ActionOnGet_1() { return static_cast<int32_t>(offsetof(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E, ___m_ActionOnGet_1)); }
  1568. inline UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * get_m_ActionOnGet_1() const { return ___m_ActionOnGet_1; }
  1569. inline UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 ** get_address_of_m_ActionOnGet_1() { return &___m_ActionOnGet_1; }
  1570. inline void set_m_ActionOnGet_1(UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * value)
  1571. {
  1572. ___m_ActionOnGet_1 = value;
  1573. Il2CppCodeGenWriteBarrier((void**)(&___m_ActionOnGet_1), (void*)value);
  1574. }
  1575. inline static int32_t get_offset_of_m_ActionOnRelease_2() { return static_cast<int32_t>(offsetof(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E, ___m_ActionOnRelease_2)); }
  1576. inline UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * get_m_ActionOnRelease_2() const { return ___m_ActionOnRelease_2; }
  1577. inline UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 ** get_address_of_m_ActionOnRelease_2() { return &___m_ActionOnRelease_2; }
  1578. inline void set_m_ActionOnRelease_2(UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * value)
  1579. {
  1580. ___m_ActionOnRelease_2 = value;
  1581. Il2CppCodeGenWriteBarrier((void**)(&___m_ActionOnRelease_2), (void*)value);
  1582. }
  1583. inline static int32_t get_offset_of_U3CcountAllU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E, ___U3CcountAllU3Ek__BackingField_3)); }
  1584. inline int32_t get_U3CcountAllU3Ek__BackingField_3() const { return ___U3CcountAllU3Ek__BackingField_3; }
  1585. inline int32_t* get_address_of_U3CcountAllU3Ek__BackingField_3() { return &___U3CcountAllU3Ek__BackingField_3; }
  1586. inline void set_U3CcountAllU3Ek__BackingField_3(int32_t value)
  1587. {
  1588. ___U3CcountAllU3Ek__BackingField_3 = value;
  1589. }
  1590. };
  1591. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  1592. struct ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA : public RuntimeObject
  1593. {
  1594. public:
  1595. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection::dictionary
  1596. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * ___dictionary_0;
  1597. public:
  1598. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA, ___dictionary_0)); }
  1599. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * get_dictionary_0() const { return ___dictionary_0; }
  1600. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  1601. inline void set_dictionary_0(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * value)
  1602. {
  1603. ___dictionary_0 = value;
  1604. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  1605. }
  1606. };
  1607. // UnityEngine.EventSystems.AbstractEventData
  1608. struct AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF : public RuntimeObject
  1609. {
  1610. public:
  1611. // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
  1612. bool ___m_Used_0;
  1613. public:
  1614. inline static int32_t get_offset_of_m_Used_0() { return static_cast<int32_t>(offsetof(AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF, ___m_Used_0)); }
  1615. inline bool get_m_Used_0() const { return ___m_Used_0; }
  1616. inline bool* get_address_of_m_Used_0() { return &___m_Used_0; }
  1617. inline void set_m_Used_0(bool value)
  1618. {
  1619. ___m_Used_0 = value;
  1620. }
  1621. };
  1622. struct Il2CppArrayBounds;
  1623. // System.Array
  1624. // UnityEngine.UI.LayoutRebuilder
  1625. struct LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 : public RuntimeObject
  1626. {
  1627. public:
  1628. // UnityEngine.RectTransform UnityEngine.UI.LayoutRebuilder::m_ToRebuild
  1629. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_ToRebuild_0;
  1630. // System.Int32 UnityEngine.UI.LayoutRebuilder::m_CachedHashFromTransform
  1631. int32_t ___m_CachedHashFromTransform_1;
  1632. public:
  1633. inline static int32_t get_offset_of_m_ToRebuild_0() { return static_cast<int32_t>(offsetof(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585, ___m_ToRebuild_0)); }
  1634. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_ToRebuild_0() const { return ___m_ToRebuild_0; }
  1635. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_ToRebuild_0() { return &___m_ToRebuild_0; }
  1636. inline void set_m_ToRebuild_0(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  1637. {
  1638. ___m_ToRebuild_0 = value;
  1639. Il2CppCodeGenWriteBarrier((void**)(&___m_ToRebuild_0), (void*)value);
  1640. }
  1641. inline static int32_t get_offset_of_m_CachedHashFromTransform_1() { return static_cast<int32_t>(offsetof(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585, ___m_CachedHashFromTransform_1)); }
  1642. inline int32_t get_m_CachedHashFromTransform_1() const { return ___m_CachedHashFromTransform_1; }
  1643. inline int32_t* get_address_of_m_CachedHashFromTransform_1() { return &___m_CachedHashFromTransform_1; }
  1644. inline void set_m_CachedHashFromTransform_1(int32_t value)
  1645. {
  1646. ___m_CachedHashFromTransform_1 = value;
  1647. }
  1648. };
  1649. struct LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields
  1650. {
  1651. public:
  1652. // UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder> UnityEngine.UI.LayoutRebuilder::s_Rebuilders
  1653. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * ___s_Rebuilders_2;
  1654. public:
  1655. inline static int32_t get_offset_of_s_Rebuilders_2() { return static_cast<int32_t>(offsetof(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields, ___s_Rebuilders_2)); }
  1656. inline ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * get_s_Rebuilders_2() const { return ___s_Rebuilders_2; }
  1657. inline ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E ** get_address_of_s_Rebuilders_2() { return &___s_Rebuilders_2; }
  1658. inline void set_s_Rebuilders_2(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * value)
  1659. {
  1660. ___s_Rebuilders_2 = value;
  1661. Il2CppCodeGenWriteBarrier((void**)(&___s_Rebuilders_2), (void*)value);
  1662. }
  1663. };
  1664. // UnityEngine.UI.LayoutUtility
  1665. struct LayoutUtility_t3D168B387D64DE29C79003731AD5ECE2EA3D9355 : public RuntimeObject
  1666. {
  1667. public:
  1668. public:
  1669. };
  1670. // UnityEngine.UI.MaskUtilities
  1671. struct MaskUtilities_tFBE38EB0E9CADACFFB7F1F9160EF3A367F95581E : public RuntimeObject
  1672. {
  1673. public:
  1674. public:
  1675. };
  1676. // System.Reflection.MemberInfo
  1677. struct MemberInfo_t : public RuntimeObject
  1678. {
  1679. public:
  1680. public:
  1681. };
  1682. // UnityEngine.UI.Misc
  1683. struct Misc_tB57C0E54DF808C467698E5AA7A0BB594B685F90B : public RuntimeObject
  1684. {
  1685. public:
  1686. public:
  1687. };
  1688. // UnityEngine.UI.MultipleDisplayUtilities
  1689. struct MultipleDisplayUtilities_t127C184C25E9AB5BF7D14495F361A3414D19351F : public RuntimeObject
  1690. {
  1691. public:
  1692. public:
  1693. };
  1694. // UnityEngine.EventSystems.RaycasterManager
  1695. struct RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33 : public RuntimeObject
  1696. {
  1697. public:
  1698. public:
  1699. };
  1700. struct RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields
  1701. {
  1702. public:
  1703. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::s_Raycasters
  1704. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * ___s_Raycasters_0;
  1705. public:
  1706. inline static int32_t get_offset_of_s_Raycasters_0() { return static_cast<int32_t>(offsetof(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields, ___s_Raycasters_0)); }
  1707. inline List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * get_s_Raycasters_0() const { return ___s_Raycasters_0; }
  1708. inline List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 ** get_address_of_s_Raycasters_0() { return &___s_Raycasters_0; }
  1709. inline void set_s_Raycasters_0(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * value)
  1710. {
  1711. ___s_Raycasters_0 = value;
  1712. Il2CppCodeGenWriteBarrier((void**)(&___s_Raycasters_0), (void*)value);
  1713. }
  1714. };
  1715. // UnityEngine.UI.RectangularVertexClipper
  1716. struct RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 : public RuntimeObject
  1717. {
  1718. public:
  1719. // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_WorldCorners
  1720. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_WorldCorners_0;
  1721. // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_CanvasCorners
  1722. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_CanvasCorners_1;
  1723. public:
  1724. inline static int32_t get_offset_of_m_WorldCorners_0() { return static_cast<int32_t>(offsetof(RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7, ___m_WorldCorners_0)); }
  1725. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_WorldCorners_0() const { return ___m_WorldCorners_0; }
  1726. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_WorldCorners_0() { return &___m_WorldCorners_0; }
  1727. inline void set_m_WorldCorners_0(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1728. {
  1729. ___m_WorldCorners_0 = value;
  1730. Il2CppCodeGenWriteBarrier((void**)(&___m_WorldCorners_0), (void*)value);
  1731. }
  1732. inline static int32_t get_offset_of_m_CanvasCorners_1() { return static_cast<int32_t>(offsetof(RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7, ___m_CanvasCorners_1)); }
  1733. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_CanvasCorners_1() const { return ___m_CanvasCorners_1; }
  1734. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_CanvasCorners_1() { return &___m_CanvasCorners_1; }
  1735. inline void set_m_CanvasCorners_1(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1736. {
  1737. ___m_CanvasCorners_1 = value;
  1738. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasCorners_1), (void*)value);
  1739. }
  1740. };
  1741. // UnityEngine.UI.ReflectionMethodsCache
  1742. struct ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 : public RuntimeObject
  1743. {
  1744. public:
  1745. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D
  1746. Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * ___raycast3D_0;
  1747. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll
  1748. RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * ___raycast3DAll_1;
  1749. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc
  1750. GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * ___getRaycastNonAlloc_2;
  1751. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D
  1752. Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * ___raycast2D_3;
  1753. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll
  1754. GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * ___getRayIntersectionAll_4;
  1755. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc
  1756. GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * ___getRayIntersectionAllNonAlloc_5;
  1757. public:
  1758. inline static int32_t get_offset_of_raycast3D_0() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___raycast3D_0)); }
  1759. inline Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * get_raycast3D_0() const { return ___raycast3D_0; }
  1760. inline Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F ** get_address_of_raycast3D_0() { return &___raycast3D_0; }
  1761. inline void set_raycast3D_0(Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * value)
  1762. {
  1763. ___raycast3D_0 = value;
  1764. Il2CppCodeGenWriteBarrier((void**)(&___raycast3D_0), (void*)value);
  1765. }
  1766. inline static int32_t get_offset_of_raycast3DAll_1() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___raycast3DAll_1)); }
  1767. inline RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * get_raycast3DAll_1() const { return ___raycast3DAll_1; }
  1768. inline RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 ** get_address_of_raycast3DAll_1() { return &___raycast3DAll_1; }
  1769. inline void set_raycast3DAll_1(RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * value)
  1770. {
  1771. ___raycast3DAll_1 = value;
  1772. Il2CppCodeGenWriteBarrier((void**)(&___raycast3DAll_1), (void*)value);
  1773. }
  1774. inline static int32_t get_offset_of_getRaycastNonAlloc_2() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___getRaycastNonAlloc_2)); }
  1775. inline GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * get_getRaycastNonAlloc_2() const { return ___getRaycastNonAlloc_2; }
  1776. inline GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 ** get_address_of_getRaycastNonAlloc_2() { return &___getRaycastNonAlloc_2; }
  1777. inline void set_getRaycastNonAlloc_2(GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * value)
  1778. {
  1779. ___getRaycastNonAlloc_2 = value;
  1780. Il2CppCodeGenWriteBarrier((void**)(&___getRaycastNonAlloc_2), (void*)value);
  1781. }
  1782. inline static int32_t get_offset_of_raycast2D_3() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___raycast2D_3)); }
  1783. inline Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * get_raycast2D_3() const { return ___raycast2D_3; }
  1784. inline Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 ** get_address_of_raycast2D_3() { return &___raycast2D_3; }
  1785. inline void set_raycast2D_3(Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * value)
  1786. {
  1787. ___raycast2D_3 = value;
  1788. Il2CppCodeGenWriteBarrier((void**)(&___raycast2D_3), (void*)value);
  1789. }
  1790. inline static int32_t get_offset_of_getRayIntersectionAll_4() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___getRayIntersectionAll_4)); }
  1791. inline GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * get_getRayIntersectionAll_4() const { return ___getRayIntersectionAll_4; }
  1792. inline GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 ** get_address_of_getRayIntersectionAll_4() { return &___getRayIntersectionAll_4; }
  1793. inline void set_getRayIntersectionAll_4(GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * value)
  1794. {
  1795. ___getRayIntersectionAll_4 = value;
  1796. Il2CppCodeGenWriteBarrier((void**)(&___getRayIntersectionAll_4), (void*)value);
  1797. }
  1798. inline static int32_t get_offset_of_getRayIntersectionAllNonAlloc_5() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___getRayIntersectionAllNonAlloc_5)); }
  1799. inline GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * get_getRayIntersectionAllNonAlloc_5() const { return ___getRayIntersectionAllNonAlloc_5; }
  1800. inline GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C ** get_address_of_getRayIntersectionAllNonAlloc_5() { return &___getRayIntersectionAllNonAlloc_5; }
  1801. inline void set_getRayIntersectionAllNonAlloc_5(GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * value)
  1802. {
  1803. ___getRayIntersectionAllNonAlloc_5 = value;
  1804. Il2CppCodeGenWriteBarrier((void**)(&___getRayIntersectionAllNonAlloc_5), (void*)value);
  1805. }
  1806. };
  1807. struct ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields
  1808. {
  1809. public:
  1810. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::s_ReflectionMethodsCache
  1811. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * ___s_ReflectionMethodsCache_6;
  1812. public:
  1813. inline static int32_t get_offset_of_s_ReflectionMethodsCache_6() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields, ___s_ReflectionMethodsCache_6)); }
  1814. inline ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * get_s_ReflectionMethodsCache_6() const { return ___s_ReflectionMethodsCache_6; }
  1815. inline ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 ** get_address_of_s_ReflectionMethodsCache_6() { return &___s_ReflectionMethodsCache_6; }
  1816. inline void set_s_ReflectionMethodsCache_6(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * value)
  1817. {
  1818. ___s_ReflectionMethodsCache_6 = value;
  1819. Il2CppCodeGenWriteBarrier((void**)(&___s_ReflectionMethodsCache_6), (void*)value);
  1820. }
  1821. };
  1822. // System.String
  1823. struct String_t : public RuntimeObject
  1824. {
  1825. public:
  1826. // System.Int32 System.String::m_stringLength
  1827. int32_t ___m_stringLength_0;
  1828. // System.Char System.String::m_firstChar
  1829. Il2CppChar ___m_firstChar_1;
  1830. public:
  1831. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  1832. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  1833. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  1834. inline void set_m_stringLength_0(int32_t value)
  1835. {
  1836. ___m_stringLength_0 = value;
  1837. }
  1838. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  1839. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  1840. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  1841. inline void set_m_firstChar_1(Il2CppChar value)
  1842. {
  1843. ___m_firstChar_1 = value;
  1844. }
  1845. };
  1846. struct String_t_StaticFields
  1847. {
  1848. public:
  1849. // System.String System.String::Empty
  1850. String_t* ___Empty_5;
  1851. public:
  1852. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  1853. inline String_t* get_Empty_5() const { return ___Empty_5; }
  1854. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  1855. inline void set_Empty_5(String_t* value)
  1856. {
  1857. ___Empty_5 = value;
  1858. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  1859. }
  1860. };
  1861. // System.Text.StringBuilder
  1862. struct StringBuilder_t : public RuntimeObject
  1863. {
  1864. public:
  1865. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  1866. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___m_ChunkChars_0;
  1867. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  1868. StringBuilder_t * ___m_ChunkPrevious_1;
  1869. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  1870. int32_t ___m_ChunkLength_2;
  1871. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  1872. int32_t ___m_ChunkOffset_3;
  1873. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  1874. int32_t ___m_MaxCapacity_4;
  1875. public:
  1876. inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkChars_0)); }
  1877. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; }
  1878. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; }
  1879. inline void set_m_ChunkChars_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  1880. {
  1881. ___m_ChunkChars_0 = value;
  1882. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value);
  1883. }
  1884. inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); }
  1885. inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; }
  1886. inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; }
  1887. inline void set_m_ChunkPrevious_1(StringBuilder_t * value)
  1888. {
  1889. ___m_ChunkPrevious_1 = value;
  1890. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value);
  1891. }
  1892. inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkLength_2)); }
  1893. inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; }
  1894. inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; }
  1895. inline void set_m_ChunkLength_2(int32_t value)
  1896. {
  1897. ___m_ChunkLength_2 = value;
  1898. }
  1899. inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); }
  1900. inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; }
  1901. inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; }
  1902. inline void set_m_ChunkOffset_3(int32_t value)
  1903. {
  1904. ___m_ChunkOffset_3 = value;
  1905. }
  1906. inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); }
  1907. inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; }
  1908. inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; }
  1909. inline void set_m_MaxCapacity_4(int32_t value)
  1910. {
  1911. ___m_MaxCapacity_4 = value;
  1912. }
  1913. };
  1914. // UnityEngine.Events.UnityEventBase
  1915. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  1916. {
  1917. public:
  1918. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  1919. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  1920. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  1921. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  1922. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  1923. bool ___m_CallsDirty_2;
  1924. public:
  1925. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  1926. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  1927. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  1928. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  1929. {
  1930. ___m_Calls_0 = value;
  1931. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  1932. }
  1933. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  1934. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  1935. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  1936. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  1937. {
  1938. ___m_PersistentCalls_1 = value;
  1939. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  1940. }
  1941. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  1942. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  1943. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  1944. inline void set_m_CallsDirty_2(bool value)
  1945. {
  1946. ___m_CallsDirty_2 = value;
  1947. }
  1948. };
  1949. // System.ValueType
  1950. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  1951. {
  1952. public:
  1953. public:
  1954. };
  1955. // Native definition for P/Invoke marshalling of System.ValueType
  1956. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  1957. {
  1958. };
  1959. // Native definition for COM marshalling of System.ValueType
  1960. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  1961. {
  1962. };
  1963. // UnityEngine.YieldInstruction
  1964. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  1965. {
  1966. public:
  1967. public:
  1968. };
  1969. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1970. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  1971. {
  1972. };
  1973. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1974. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  1975. {
  1976. };
  1977. // UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56
  1978. struct U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE : public RuntimeObject
  1979. {
  1980. public:
  1981. // System.Int32 UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::<>1__state
  1982. int32_t ___U3CU3E1__state_0;
  1983. // System.Object UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::<>2__current
  1984. RuntimeObject * ___U3CU3E2__current_1;
  1985. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::rectTransform
  1986. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform_2;
  1987. // UnityEngine.UI.LayoutGroup UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::<>4__this
  1988. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * ___U3CU3E4__this_3;
  1989. public:
  1990. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE, ___U3CU3E1__state_0)); }
  1991. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1992. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1993. inline void set_U3CU3E1__state_0(int32_t value)
  1994. {
  1995. ___U3CU3E1__state_0 = value;
  1996. }
  1997. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE, ___U3CU3E2__current_1)); }
  1998. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1999. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2000. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2001. {
  2002. ___U3CU3E2__current_1 = value;
  2003. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2004. }
  2005. inline static int32_t get_offset_of_rectTransform_2() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE, ___rectTransform_2)); }
  2006. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_rectTransform_2() const { return ___rectTransform_2; }
  2007. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_rectTransform_2() { return &___rectTransform_2; }
  2008. inline void set_rectTransform_2(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  2009. {
  2010. ___rectTransform_2 = value;
  2011. Il2CppCodeGenWriteBarrier((void**)(&___rectTransform_2), (void*)value);
  2012. }
  2013. inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE, ___U3CU3E4__this_3)); }
  2014. inline LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; }
  2015. inline LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; }
  2016. inline void set_U3CU3E4__this_3(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * value)
  2017. {
  2018. ___U3CU3E4__this_3 = value;
  2019. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value);
  2020. }
  2021. };
  2022. // UnityEngine.UI.LayoutRebuilder/<>c
  2023. struct U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE : public RuntimeObject
  2024. {
  2025. public:
  2026. public:
  2027. };
  2028. struct U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields
  2029. {
  2030. public:
  2031. // UnityEngine.UI.LayoutRebuilder/<>c UnityEngine.UI.LayoutRebuilder/<>c::<>9
  2032. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * ___U3CU3E9_0;
  2033. // System.Predicate`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__10_0
  2034. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * ___U3CU3E9__10_0_1;
  2035. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_0
  2036. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_0_2;
  2037. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_1
  2038. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_1_3;
  2039. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_2
  2040. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_2_4;
  2041. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_3
  2042. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_3_5;
  2043. public:
  2044. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9_0)); }
  2045. inline U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2046. inline U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2047. inline void set_U3CU3E9_0(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * value)
  2048. {
  2049. ___U3CU3E9_0 = value;
  2050. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2051. }
  2052. inline static int32_t get_offset_of_U3CU3E9__10_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__10_0_1)); }
  2053. inline Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * get_U3CU3E9__10_0_1() const { return ___U3CU3E9__10_0_1; }
  2054. inline Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C ** get_address_of_U3CU3E9__10_0_1() { return &___U3CU3E9__10_0_1; }
  2055. inline void set_U3CU3E9__10_0_1(Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * value)
  2056. {
  2057. ___U3CU3E9__10_0_1 = value;
  2058. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__10_0_1), (void*)value);
  2059. }
  2060. inline static int32_t get_offset_of_U3CU3E9__12_0_2() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_0_2)); }
  2061. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_0_2() const { return ___U3CU3E9__12_0_2; }
  2062. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_0_2() { return &___U3CU3E9__12_0_2; }
  2063. inline void set_U3CU3E9__12_0_2(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2064. {
  2065. ___U3CU3E9__12_0_2 = value;
  2066. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_0_2), (void*)value);
  2067. }
  2068. inline static int32_t get_offset_of_U3CU3E9__12_1_3() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_1_3)); }
  2069. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_1_3() const { return ___U3CU3E9__12_1_3; }
  2070. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_1_3() { return &___U3CU3E9__12_1_3; }
  2071. inline void set_U3CU3E9__12_1_3(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2072. {
  2073. ___U3CU3E9__12_1_3 = value;
  2074. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_1_3), (void*)value);
  2075. }
  2076. inline static int32_t get_offset_of_U3CU3E9__12_2_4() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_2_4)); }
  2077. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_2_4() const { return ___U3CU3E9__12_2_4; }
  2078. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_2_4() { return &___U3CU3E9__12_2_4; }
  2079. inline void set_U3CU3E9__12_2_4(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2080. {
  2081. ___U3CU3E9__12_2_4 = value;
  2082. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_2_4), (void*)value);
  2083. }
  2084. inline static int32_t get_offset_of_U3CU3E9__12_3_5() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_3_5)); }
  2085. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_3_5() const { return ___U3CU3E9__12_3_5; }
  2086. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_3_5() { return &___U3CU3E9__12_3_5; }
  2087. inline void set_U3CU3E9__12_3_5(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2088. {
  2089. ___U3CU3E9__12_3_5 = value;
  2090. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_3_5), (void*)value);
  2091. }
  2092. };
  2093. // UnityEngine.UI.LayoutUtility/<>c
  2094. struct U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 : public RuntimeObject
  2095. {
  2096. public:
  2097. public:
  2098. };
  2099. struct U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields
  2100. {
  2101. public:
  2102. // UnityEngine.UI.LayoutUtility/<>c UnityEngine.UI.LayoutUtility/<>c::<>9
  2103. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * ___U3CU3E9_0;
  2104. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__3_0
  2105. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__3_0_1;
  2106. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__4_0
  2107. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__4_0_2;
  2108. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__4_1
  2109. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__4_1_3;
  2110. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__5_0
  2111. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__5_0_4;
  2112. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__6_0
  2113. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__6_0_5;
  2114. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__7_0
  2115. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__7_0_6;
  2116. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__7_1
  2117. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__7_1_7;
  2118. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__8_0
  2119. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__8_0_8;
  2120. public:
  2121. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9_0)); }
  2122. inline U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2123. inline U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2124. inline void set_U3CU3E9_0(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * value)
  2125. {
  2126. ___U3CU3E9_0 = value;
  2127. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2128. }
  2129. inline static int32_t get_offset_of_U3CU3E9__3_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__3_0_1)); }
  2130. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__3_0_1() const { return ___U3CU3E9__3_0_1; }
  2131. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__3_0_1() { return &___U3CU3E9__3_0_1; }
  2132. inline void set_U3CU3E9__3_0_1(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2133. {
  2134. ___U3CU3E9__3_0_1 = value;
  2135. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__3_0_1), (void*)value);
  2136. }
  2137. inline static int32_t get_offset_of_U3CU3E9__4_0_2() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__4_0_2)); }
  2138. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__4_0_2() const { return ___U3CU3E9__4_0_2; }
  2139. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__4_0_2() { return &___U3CU3E9__4_0_2; }
  2140. inline void set_U3CU3E9__4_0_2(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2141. {
  2142. ___U3CU3E9__4_0_2 = value;
  2143. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__4_0_2), (void*)value);
  2144. }
  2145. inline static int32_t get_offset_of_U3CU3E9__4_1_3() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__4_1_3)); }
  2146. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__4_1_3() const { return ___U3CU3E9__4_1_3; }
  2147. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__4_1_3() { return &___U3CU3E9__4_1_3; }
  2148. inline void set_U3CU3E9__4_1_3(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2149. {
  2150. ___U3CU3E9__4_1_3 = value;
  2151. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__4_1_3), (void*)value);
  2152. }
  2153. inline static int32_t get_offset_of_U3CU3E9__5_0_4() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__5_0_4)); }
  2154. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__5_0_4() const { return ___U3CU3E9__5_0_4; }
  2155. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__5_0_4() { return &___U3CU3E9__5_0_4; }
  2156. inline void set_U3CU3E9__5_0_4(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2157. {
  2158. ___U3CU3E9__5_0_4 = value;
  2159. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__5_0_4), (void*)value);
  2160. }
  2161. inline static int32_t get_offset_of_U3CU3E9__6_0_5() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__6_0_5)); }
  2162. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__6_0_5() const { return ___U3CU3E9__6_0_5; }
  2163. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__6_0_5() { return &___U3CU3E9__6_0_5; }
  2164. inline void set_U3CU3E9__6_0_5(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2165. {
  2166. ___U3CU3E9__6_0_5 = value;
  2167. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__6_0_5), (void*)value);
  2168. }
  2169. inline static int32_t get_offset_of_U3CU3E9__7_0_6() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__7_0_6)); }
  2170. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__7_0_6() const { return ___U3CU3E9__7_0_6; }
  2171. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__7_0_6() { return &___U3CU3E9__7_0_6; }
  2172. inline void set_U3CU3E9__7_0_6(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2173. {
  2174. ___U3CU3E9__7_0_6 = value;
  2175. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__7_0_6), (void*)value);
  2176. }
  2177. inline static int32_t get_offset_of_U3CU3E9__7_1_7() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__7_1_7)); }
  2178. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__7_1_7() const { return ___U3CU3E9__7_1_7; }
  2179. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__7_1_7() { return &___U3CU3E9__7_1_7; }
  2180. inline void set_U3CU3E9__7_1_7(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2181. {
  2182. ___U3CU3E9__7_1_7 = value;
  2183. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__7_1_7), (void*)value);
  2184. }
  2185. inline static int32_t get_offset_of_U3CU3E9__8_0_8() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__8_0_8)); }
  2186. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__8_0_8() const { return ___U3CU3E9__8_0_8; }
  2187. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__8_0_8() { return &___U3CU3E9__8_0_8; }
  2188. inline void set_U3CU3E9__8_0_8(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2189. {
  2190. ___U3CU3E9__8_0_8 = value;
  2191. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_0_8), (void*)value);
  2192. }
  2193. };
  2194. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer
  2195. struct RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 : public RuntimeObject
  2196. {
  2197. public:
  2198. public:
  2199. };
  2200. struct RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_StaticFields
  2201. {
  2202. public:
  2203. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::instance
  2204. RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * ___instance_0;
  2205. public:
  2206. inline static int32_t get_offset_of_instance_0() { return static_cast<int32_t>(offsetof(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_StaticFields, ___instance_0)); }
  2207. inline RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * get_instance_0() const { return ___instance_0; }
  2208. inline RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 ** get_address_of_instance_0() { return &___instance_0; }
  2209. inline void set_instance_0(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * value)
  2210. {
  2211. ___instance_0 = value;
  2212. Il2CppCodeGenWriteBarrier((void**)(&___instance_0), (void*)value);
  2213. }
  2214. };
  2215. // UnityEngine.EventSystems.PointerInputModule/MouseState
  2216. struct MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 : public RuntimeObject
  2217. {
  2218. public:
  2219. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState> UnityEngine.EventSystems.PointerInputModule/MouseState::m_TrackedButtons
  2220. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * ___m_TrackedButtons_0;
  2221. public:
  2222. inline static int32_t get_offset_of_m_TrackedButtons_0() { return static_cast<int32_t>(offsetof(MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1, ___m_TrackedButtons_0)); }
  2223. inline List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * get_m_TrackedButtons_0() const { return ___m_TrackedButtons_0; }
  2224. inline List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E ** get_address_of_m_TrackedButtons_0() { return &___m_TrackedButtons_0; }
  2225. inline void set_m_TrackedButtons_0(List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * value)
  2226. {
  2227. ___m_TrackedButtons_0 = value;
  2228. Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedButtons_0), (void*)value);
  2229. }
  2230. };
  2231. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>
  2232. struct Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB
  2233. {
  2234. public:
  2235. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
  2236. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * ____set_0;
  2237. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
  2238. int32_t ____index_1;
  2239. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
  2240. int32_t ____version_2;
  2241. // T System.Collections.Generic.HashSet`1/Enumerator::_current
  2242. RuntimeObject* ____current_3;
  2243. public:
  2244. inline static int32_t get_offset_of__set_0() { return static_cast<int32_t>(offsetof(Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB, ____set_0)); }
  2245. inline HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * get__set_0() const { return ____set_0; }
  2246. inline HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 ** get_address_of__set_0() { return &____set_0; }
  2247. inline void set__set_0(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * value)
  2248. {
  2249. ____set_0 = value;
  2250. Il2CppCodeGenWriteBarrier((void**)(&____set_0), (void*)value);
  2251. }
  2252. inline static int32_t get_offset_of__index_1() { return static_cast<int32_t>(offsetof(Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB, ____index_1)); }
  2253. inline int32_t get__index_1() const { return ____index_1; }
  2254. inline int32_t* get_address_of__index_1() { return &____index_1; }
  2255. inline void set__index_1(int32_t value)
  2256. {
  2257. ____index_1 = value;
  2258. }
  2259. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB, ____version_2)); }
  2260. inline int32_t get__version_2() const { return ____version_2; }
  2261. inline int32_t* get_address_of__version_2() { return &____version_2; }
  2262. inline void set__version_2(int32_t value)
  2263. {
  2264. ____version_2 = value;
  2265. }
  2266. inline static int32_t get_offset_of__current_3() { return static_cast<int32_t>(offsetof(Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB, ____current_3)); }
  2267. inline RuntimeObject* get__current_3() const { return ____current_3; }
  2268. inline RuntimeObject** get_address_of__current_3() { return &____current_3; }
  2269. inline void set__current_3(RuntimeObject* value)
  2270. {
  2271. ____current_3 = value;
  2272. Il2CppCodeGenWriteBarrier((void**)(&____current_3), (void*)value);
  2273. }
  2274. };
  2275. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>
  2276. struct Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26
  2277. {
  2278. public:
  2279. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
  2280. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * ____set_0;
  2281. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
  2282. int32_t ____index_1;
  2283. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
  2284. int32_t ____version_2;
  2285. // T System.Collections.Generic.HashSet`1/Enumerator::_current
  2286. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * ____current_3;
  2287. public:
  2288. inline static int32_t get_offset_of__set_0() { return static_cast<int32_t>(offsetof(Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26, ____set_0)); }
  2289. inline HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * get__set_0() const { return ____set_0; }
  2290. inline HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB ** get_address_of__set_0() { return &____set_0; }
  2291. inline void set__set_0(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * value)
  2292. {
  2293. ____set_0 = value;
  2294. Il2CppCodeGenWriteBarrier((void**)(&____set_0), (void*)value);
  2295. }
  2296. inline static int32_t get_offset_of__index_1() { return static_cast<int32_t>(offsetof(Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26, ____index_1)); }
  2297. inline int32_t get__index_1() const { return ____index_1; }
  2298. inline int32_t* get_address_of__index_1() { return &____index_1; }
  2299. inline void set__index_1(int32_t value)
  2300. {
  2301. ____index_1 = value;
  2302. }
  2303. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26, ____version_2)); }
  2304. inline int32_t get__version_2() const { return ____version_2; }
  2305. inline int32_t* get_address_of__version_2() { return &____version_2; }
  2306. inline void set__version_2(int32_t value)
  2307. {
  2308. ____version_2 = value;
  2309. }
  2310. inline static int32_t get_offset_of__current_3() { return static_cast<int32_t>(offsetof(Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26, ____current_3)); }
  2311. inline MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * get__current_3() const { return ____current_3; }
  2312. inline MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE ** get_address_of__current_3() { return &____current_3; }
  2313. inline void set__current_3(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * value)
  2314. {
  2315. ____current_3 = value;
  2316. Il2CppCodeGenWriteBarrier((void**)(&____current_3), (void*)value);
  2317. }
  2318. };
  2319. // System.Collections.Generic.HashSet`1/Enumerator<System.Object>
  2320. struct Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A
  2321. {
  2322. public:
  2323. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
  2324. HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * ____set_0;
  2325. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
  2326. int32_t ____index_1;
  2327. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
  2328. int32_t ____version_2;
  2329. // T System.Collections.Generic.HashSet`1/Enumerator::_current
  2330. RuntimeObject * ____current_3;
  2331. public:
  2332. inline static int32_t get_offset_of__set_0() { return static_cast<int32_t>(offsetof(Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A, ____set_0)); }
  2333. inline HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * get__set_0() const { return ____set_0; }
  2334. inline HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B ** get_address_of__set_0() { return &____set_0; }
  2335. inline void set__set_0(HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * value)
  2336. {
  2337. ____set_0 = value;
  2338. Il2CppCodeGenWriteBarrier((void**)(&____set_0), (void*)value);
  2339. }
  2340. inline static int32_t get_offset_of__index_1() { return static_cast<int32_t>(offsetof(Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A, ____index_1)); }
  2341. inline int32_t get__index_1() const { return ____index_1; }
  2342. inline int32_t* get_address_of__index_1() { return &____index_1; }
  2343. inline void set__index_1(int32_t value)
  2344. {
  2345. ____index_1 = value;
  2346. }
  2347. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A, ____version_2)); }
  2348. inline int32_t get__version_2() const { return ____version_2; }
  2349. inline int32_t* get_address_of__version_2() { return &____version_2; }
  2350. inline void set__version_2(int32_t value)
  2351. {
  2352. ____version_2 = value;
  2353. }
  2354. inline static int32_t get_offset_of__current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A, ____current_3)); }
  2355. inline RuntimeObject * get__current_3() const { return ____current_3; }
  2356. inline RuntimeObject ** get_address_of__current_3() { return &____current_3; }
  2357. inline void set__current_3(RuntimeObject * value)
  2358. {
  2359. ____current_3 = value;
  2360. Il2CppCodeGenWriteBarrier((void**)(&____current_3), (void*)value);
  2361. }
  2362. };
  2363. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
  2364. struct Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F
  2365. {
  2366. public:
  2367. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::dictionary
  2368. Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * ___dictionary_0;
  2369. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::index
  2370. int32_t ___index_1;
  2371. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::version
  2372. int32_t ___version_2;
  2373. // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::currentValue
  2374. RuntimeObject * ___currentValue_3;
  2375. public:
  2376. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F, ___dictionary_0)); }
  2377. inline Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * get_dictionary_0() const { return ___dictionary_0; }
  2378. inline Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F ** get_address_of_dictionary_0() { return &___dictionary_0; }
  2379. inline void set_dictionary_0(Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * value)
  2380. {
  2381. ___dictionary_0 = value;
  2382. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  2383. }
  2384. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F, ___index_1)); }
  2385. inline int32_t get_index_1() const { return ___index_1; }
  2386. inline int32_t* get_address_of_index_1() { return &___index_1; }
  2387. inline void set_index_1(int32_t value)
  2388. {
  2389. ___index_1 = value;
  2390. }
  2391. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F, ___version_2)); }
  2392. inline int32_t get_version_2() const { return ___version_2; }
  2393. inline int32_t* get_address_of_version_2() { return &___version_2; }
  2394. inline void set_version_2(int32_t value)
  2395. {
  2396. ___version_2 = value;
  2397. }
  2398. inline static int32_t get_offset_of_currentValue_3() { return static_cast<int32_t>(offsetof(Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F, ___currentValue_3)); }
  2399. inline RuntimeObject * get_currentValue_3() const { return ___currentValue_3; }
  2400. inline RuntimeObject ** get_address_of_currentValue_3() { return &___currentValue_3; }
  2401. inline void set_currentValue_3(RuntimeObject * value)
  2402. {
  2403. ___currentValue_3 = value;
  2404. Il2CppCodeGenWriteBarrier((void**)(&___currentValue_3), (void*)value);
  2405. }
  2406. };
  2407. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  2408. struct Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4
  2409. {
  2410. public:
  2411. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::dictionary
  2412. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * ___dictionary_0;
  2413. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::index
  2414. int32_t ___index_1;
  2415. // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::version
  2416. int32_t ___version_2;
  2417. // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::currentValue
  2418. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___currentValue_3;
  2419. public:
  2420. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4, ___dictionary_0)); }
  2421. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * get_dictionary_0() const { return ___dictionary_0; }
  2422. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  2423. inline void set_dictionary_0(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * value)
  2424. {
  2425. ___dictionary_0 = value;
  2426. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  2427. }
  2428. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4, ___index_1)); }
  2429. inline int32_t get_index_1() const { return ___index_1; }
  2430. inline int32_t* get_address_of_index_1() { return &___index_1; }
  2431. inline void set_index_1(int32_t value)
  2432. {
  2433. ___index_1 = value;
  2434. }
  2435. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4, ___version_2)); }
  2436. inline int32_t get_version_2() const { return ___version_2; }
  2437. inline int32_t* get_address_of_version_2() { return &___version_2; }
  2438. inline void set_version_2(int32_t value)
  2439. {
  2440. ___version_2 = value;
  2441. }
  2442. inline static int32_t get_offset_of_currentValue_3() { return static_cast<int32_t>(offsetof(Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4, ___currentValue_3)); }
  2443. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * get_currentValue_3() const { return ___currentValue_3; }
  2444. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** get_address_of_currentValue_3() { return &___currentValue_3; }
  2445. inline void set_currentValue_3(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * value)
  2446. {
  2447. ___currentValue_3 = value;
  2448. Il2CppCodeGenWriteBarrier((void**)(&___currentValue_3), (void*)value);
  2449. }
  2450. };
  2451. // System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
  2452. struct KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0
  2453. {
  2454. public:
  2455. // TKey System.Collections.Generic.KeyValuePair`2::key
  2456. int32_t ___key_0;
  2457. // TValue System.Collections.Generic.KeyValuePair`2::value
  2458. RuntimeObject * ___value_1;
  2459. public:
  2460. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0, ___key_0)); }
  2461. inline int32_t get_key_0() const { return ___key_0; }
  2462. inline int32_t* get_address_of_key_0() { return &___key_0; }
  2463. inline void set_key_0(int32_t value)
  2464. {
  2465. ___key_0 = value;
  2466. }
  2467. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0, ___value_1)); }
  2468. inline RuntimeObject * get_value_1() const { return ___value_1; }
  2469. inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
  2470. inline void set_value_1(RuntimeObject * value)
  2471. {
  2472. ___value_1 = value;
  2473. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  2474. }
  2475. };
  2476. // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  2477. struct KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4
  2478. {
  2479. public:
  2480. // TKey System.Collections.Generic.KeyValuePair`2::key
  2481. int32_t ___key_0;
  2482. // TValue System.Collections.Generic.KeyValuePair`2::value
  2483. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___value_1;
  2484. public:
  2485. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4, ___key_0)); }
  2486. inline int32_t get_key_0() const { return ___key_0; }
  2487. inline int32_t* get_address_of_key_0() { return &___key_0; }
  2488. inline void set_key_0(int32_t value)
  2489. {
  2490. ___key_0 = value;
  2491. }
  2492. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4, ___value_1)); }
  2493. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * get_value_1() const { return ___value_1; }
  2494. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** get_address_of_value_1() { return &___value_1; }
  2495. inline void set_value_1(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * value)
  2496. {
  2497. ___value_1 = value;
  2498. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  2499. }
  2500. };
  2501. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  2502. struct UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2503. {
  2504. public:
  2505. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2506. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2507. public:
  2508. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB, ___m_InvokeArray_3)); }
  2509. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2510. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2511. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2512. {
  2513. ___m_InvokeArray_3 = value;
  2514. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2515. }
  2516. };
  2517. // UnityEngine.Events.UnityEvent`1<System.Single>
  2518. struct UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2519. {
  2520. public:
  2521. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2522. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2523. public:
  2524. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC, ___m_InvokeArray_3)); }
  2525. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2526. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2527. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2528. {
  2529. ___m_InvokeArray_3 = value;
  2530. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2531. }
  2532. };
  2533. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  2534. struct UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2535. {
  2536. public:
  2537. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2538. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2539. public:
  2540. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C, ___m_InvokeArray_3)); }
  2541. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2542. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2543. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2544. {
  2545. ___m_InvokeArray_3 = value;
  2546. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2547. }
  2548. };
  2549. // UnityEngine.EventSystems.BaseEventData
  2550. struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E : public AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF
  2551. {
  2552. public:
  2553. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
  2554. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___m_EventSystem_1;
  2555. public:
  2556. inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast<int32_t>(offsetof(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E, ___m_EventSystem_1)); }
  2557. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * get_m_EventSystem_1() const { return ___m_EventSystem_1; }
  2558. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; }
  2559. inline void set_m_EventSystem_1(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * value)
  2560. {
  2561. ___m_EventSystem_1 = value;
  2562. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_1), (void*)value);
  2563. }
  2564. };
  2565. // System.Boolean
  2566. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  2567. {
  2568. public:
  2569. // System.Boolean System.Boolean::m_value
  2570. bool ___m_value_0;
  2571. public:
  2572. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  2573. inline bool get_m_value_0() const { return ___m_value_0; }
  2574. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  2575. inline void set_m_value_0(bool value)
  2576. {
  2577. ___m_value_0 = value;
  2578. }
  2579. };
  2580. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  2581. {
  2582. public:
  2583. // System.String System.Boolean::TrueString
  2584. String_t* ___TrueString_5;
  2585. // System.String System.Boolean::FalseString
  2586. String_t* ___FalseString_6;
  2587. public:
  2588. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  2589. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  2590. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  2591. inline void set_TrueString_5(String_t* value)
  2592. {
  2593. ___TrueString_5 = value;
  2594. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  2595. }
  2596. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  2597. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  2598. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  2599. inline void set_FalseString_6(String_t* value)
  2600. {
  2601. ___FalseString_6 = value;
  2602. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  2603. }
  2604. };
  2605. // UnityEngine.Color
  2606. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  2607. {
  2608. public:
  2609. // System.Single UnityEngine.Color::r
  2610. float ___r_0;
  2611. // System.Single UnityEngine.Color::g
  2612. float ___g_1;
  2613. // System.Single UnityEngine.Color::b
  2614. float ___b_2;
  2615. // System.Single UnityEngine.Color::a
  2616. float ___a_3;
  2617. public:
  2618. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  2619. inline float get_r_0() const { return ___r_0; }
  2620. inline float* get_address_of_r_0() { return &___r_0; }
  2621. inline void set_r_0(float value)
  2622. {
  2623. ___r_0 = value;
  2624. }
  2625. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  2626. inline float get_g_1() const { return ___g_1; }
  2627. inline float* get_address_of_g_1() { return &___g_1; }
  2628. inline void set_g_1(float value)
  2629. {
  2630. ___g_1 = value;
  2631. }
  2632. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  2633. inline float get_b_2() const { return ___b_2; }
  2634. inline float* get_address_of_b_2() { return &___b_2; }
  2635. inline void set_b_2(float value)
  2636. {
  2637. ___b_2 = value;
  2638. }
  2639. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  2640. inline float get_a_3() const { return ___a_3; }
  2641. inline float* get_address_of_a_3() { return &___a_3; }
  2642. inline void set_a_3(float value)
  2643. {
  2644. ___a_3 = value;
  2645. }
  2646. };
  2647. // UnityEngine.Color32
  2648. struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
  2649. {
  2650. public:
  2651. union
  2652. {
  2653. #pragma pack(push, tp, 1)
  2654. struct
  2655. {
  2656. // System.Int32 UnityEngine.Color32::rgba
  2657. int32_t ___rgba_0;
  2658. };
  2659. #pragma pack(pop, tp)
  2660. struct
  2661. {
  2662. int32_t ___rgba_0_forAlignmentOnly;
  2663. };
  2664. #pragma pack(push, tp, 1)
  2665. struct
  2666. {
  2667. // System.Byte UnityEngine.Color32::r
  2668. uint8_t ___r_1;
  2669. };
  2670. #pragma pack(pop, tp)
  2671. struct
  2672. {
  2673. uint8_t ___r_1_forAlignmentOnly;
  2674. };
  2675. #pragma pack(push, tp, 1)
  2676. struct
  2677. {
  2678. char ___g_2_OffsetPadding[1];
  2679. // System.Byte UnityEngine.Color32::g
  2680. uint8_t ___g_2;
  2681. };
  2682. #pragma pack(pop, tp)
  2683. struct
  2684. {
  2685. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  2686. uint8_t ___g_2_forAlignmentOnly;
  2687. };
  2688. #pragma pack(push, tp, 1)
  2689. struct
  2690. {
  2691. char ___b_3_OffsetPadding[2];
  2692. // System.Byte UnityEngine.Color32::b
  2693. uint8_t ___b_3;
  2694. };
  2695. #pragma pack(pop, tp)
  2696. struct
  2697. {
  2698. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  2699. uint8_t ___b_3_forAlignmentOnly;
  2700. };
  2701. #pragma pack(push, tp, 1)
  2702. struct
  2703. {
  2704. char ___a_4_OffsetPadding[3];
  2705. // System.Byte UnityEngine.Color32::a
  2706. uint8_t ___a_4;
  2707. };
  2708. #pragma pack(pop, tp)
  2709. struct
  2710. {
  2711. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  2712. uint8_t ___a_4_forAlignmentOnly;
  2713. };
  2714. };
  2715. public:
  2716. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
  2717. inline int32_t get_rgba_0() const { return ___rgba_0; }
  2718. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  2719. inline void set_rgba_0(int32_t value)
  2720. {
  2721. ___rgba_0 = value;
  2722. }
  2723. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
  2724. inline uint8_t get_r_1() const { return ___r_1; }
  2725. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  2726. inline void set_r_1(uint8_t value)
  2727. {
  2728. ___r_1 = value;
  2729. }
  2730. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
  2731. inline uint8_t get_g_2() const { return ___g_2; }
  2732. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  2733. inline void set_g_2(uint8_t value)
  2734. {
  2735. ___g_2 = value;
  2736. }
  2737. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
  2738. inline uint8_t get_b_3() const { return ___b_3; }
  2739. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  2740. inline void set_b_3(uint8_t value)
  2741. {
  2742. ___b_3 = value;
  2743. }
  2744. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
  2745. inline uint8_t get_a_4() const { return ___a_4; }
  2746. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  2747. inline void set_a_4(uint8_t value)
  2748. {
  2749. ___a_4 = value;
  2750. }
  2751. };
  2752. // UnityEngine.DrivenRectTransformTracker
  2753. struct DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2
  2754. {
  2755. public:
  2756. union
  2757. {
  2758. struct
  2759. {
  2760. };
  2761. uint8_t DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2__padding[1];
  2762. };
  2763. public:
  2764. };
  2765. // System.Enum
  2766. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  2767. {
  2768. public:
  2769. public:
  2770. };
  2771. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  2772. {
  2773. public:
  2774. // System.Char[] System.Enum::enumSeperatorCharArray
  2775. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  2776. public:
  2777. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  2778. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  2779. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  2780. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  2781. {
  2782. ___enumSeperatorCharArray_0 = value;
  2783. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  2784. }
  2785. };
  2786. // Native definition for P/Invoke marshalling of System.Enum
  2787. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  2788. {
  2789. };
  2790. // Native definition for COM marshalling of System.Enum
  2791. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  2792. {
  2793. };
  2794. // System.Int32
  2795. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  2796. {
  2797. public:
  2798. // System.Int32 System.Int32::m_value
  2799. int32_t ___m_value_0;
  2800. public:
  2801. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  2802. inline int32_t get_m_value_0() const { return ___m_value_0; }
  2803. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  2804. inline void set_m_value_0(int32_t value)
  2805. {
  2806. ___m_value_0 = value;
  2807. }
  2808. };
  2809. // System.IntPtr
  2810. struct IntPtr_t
  2811. {
  2812. public:
  2813. // System.Void* System.IntPtr::m_value
  2814. void* ___m_value_0;
  2815. public:
  2816. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  2817. inline void* get_m_value_0() const { return ___m_value_0; }
  2818. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  2819. inline void set_m_value_0(void* value)
  2820. {
  2821. ___m_value_0 = value;
  2822. }
  2823. };
  2824. struct IntPtr_t_StaticFields
  2825. {
  2826. public:
  2827. // System.IntPtr System.IntPtr::Zero
  2828. intptr_t ___Zero_1;
  2829. public:
  2830. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  2831. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  2832. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  2833. inline void set_Zero_1(intptr_t value)
  2834. {
  2835. ___Zero_1 = value;
  2836. }
  2837. };
  2838. // UnityEngine.LayerMask
  2839. struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8
  2840. {
  2841. public:
  2842. // System.Int32 UnityEngine.LayerMask::m_Mask
  2843. int32_t ___m_Mask_0;
  2844. public:
  2845. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); }
  2846. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  2847. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  2848. inline void set_m_Mask_0(int32_t value)
  2849. {
  2850. ___m_Mask_0 = value;
  2851. }
  2852. };
  2853. // UnityEngine.Matrix4x4
  2854. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
  2855. {
  2856. public:
  2857. // System.Single UnityEngine.Matrix4x4::m00
  2858. float ___m00_0;
  2859. // System.Single UnityEngine.Matrix4x4::m10
  2860. float ___m10_1;
  2861. // System.Single UnityEngine.Matrix4x4::m20
  2862. float ___m20_2;
  2863. // System.Single UnityEngine.Matrix4x4::m30
  2864. float ___m30_3;
  2865. // System.Single UnityEngine.Matrix4x4::m01
  2866. float ___m01_4;
  2867. // System.Single UnityEngine.Matrix4x4::m11
  2868. float ___m11_5;
  2869. // System.Single UnityEngine.Matrix4x4::m21
  2870. float ___m21_6;
  2871. // System.Single UnityEngine.Matrix4x4::m31
  2872. float ___m31_7;
  2873. // System.Single UnityEngine.Matrix4x4::m02
  2874. float ___m02_8;
  2875. // System.Single UnityEngine.Matrix4x4::m12
  2876. float ___m12_9;
  2877. // System.Single UnityEngine.Matrix4x4::m22
  2878. float ___m22_10;
  2879. // System.Single UnityEngine.Matrix4x4::m32
  2880. float ___m32_11;
  2881. // System.Single UnityEngine.Matrix4x4::m03
  2882. float ___m03_12;
  2883. // System.Single UnityEngine.Matrix4x4::m13
  2884. float ___m13_13;
  2885. // System.Single UnityEngine.Matrix4x4::m23
  2886. float ___m23_14;
  2887. // System.Single UnityEngine.Matrix4x4::m33
  2888. float ___m33_15;
  2889. public:
  2890. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
  2891. inline float get_m00_0() const { return ___m00_0; }
  2892. inline float* get_address_of_m00_0() { return &___m00_0; }
  2893. inline void set_m00_0(float value)
  2894. {
  2895. ___m00_0 = value;
  2896. }
  2897. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
  2898. inline float get_m10_1() const { return ___m10_1; }
  2899. inline float* get_address_of_m10_1() { return &___m10_1; }
  2900. inline void set_m10_1(float value)
  2901. {
  2902. ___m10_1 = value;
  2903. }
  2904. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
  2905. inline float get_m20_2() const { return ___m20_2; }
  2906. inline float* get_address_of_m20_2() { return &___m20_2; }
  2907. inline void set_m20_2(float value)
  2908. {
  2909. ___m20_2 = value;
  2910. }
  2911. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
  2912. inline float get_m30_3() const { return ___m30_3; }
  2913. inline float* get_address_of_m30_3() { return &___m30_3; }
  2914. inline void set_m30_3(float value)
  2915. {
  2916. ___m30_3 = value;
  2917. }
  2918. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
  2919. inline float get_m01_4() const { return ___m01_4; }
  2920. inline float* get_address_of_m01_4() { return &___m01_4; }
  2921. inline void set_m01_4(float value)
  2922. {
  2923. ___m01_4 = value;
  2924. }
  2925. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
  2926. inline float get_m11_5() const { return ___m11_5; }
  2927. inline float* get_address_of_m11_5() { return &___m11_5; }
  2928. inline void set_m11_5(float value)
  2929. {
  2930. ___m11_5 = value;
  2931. }
  2932. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
  2933. inline float get_m21_6() const { return ___m21_6; }
  2934. inline float* get_address_of_m21_6() { return &___m21_6; }
  2935. inline void set_m21_6(float value)
  2936. {
  2937. ___m21_6 = value;
  2938. }
  2939. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
  2940. inline float get_m31_7() const { return ___m31_7; }
  2941. inline float* get_address_of_m31_7() { return &___m31_7; }
  2942. inline void set_m31_7(float value)
  2943. {
  2944. ___m31_7 = value;
  2945. }
  2946. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
  2947. inline float get_m02_8() const { return ___m02_8; }
  2948. inline float* get_address_of_m02_8() { return &___m02_8; }
  2949. inline void set_m02_8(float value)
  2950. {
  2951. ___m02_8 = value;
  2952. }
  2953. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
  2954. inline float get_m12_9() const { return ___m12_9; }
  2955. inline float* get_address_of_m12_9() { return &___m12_9; }
  2956. inline void set_m12_9(float value)
  2957. {
  2958. ___m12_9 = value;
  2959. }
  2960. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
  2961. inline float get_m22_10() const { return ___m22_10; }
  2962. inline float* get_address_of_m22_10() { return &___m22_10; }
  2963. inline void set_m22_10(float value)
  2964. {
  2965. ___m22_10 = value;
  2966. }
  2967. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
  2968. inline float get_m32_11() const { return ___m32_11; }
  2969. inline float* get_address_of_m32_11() { return &___m32_11; }
  2970. inline void set_m32_11(float value)
  2971. {
  2972. ___m32_11 = value;
  2973. }
  2974. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
  2975. inline float get_m03_12() const { return ___m03_12; }
  2976. inline float* get_address_of_m03_12() { return &___m03_12; }
  2977. inline void set_m03_12(float value)
  2978. {
  2979. ___m03_12 = value;
  2980. }
  2981. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
  2982. inline float get_m13_13() const { return ___m13_13; }
  2983. inline float* get_address_of_m13_13() { return &___m13_13; }
  2984. inline void set_m13_13(float value)
  2985. {
  2986. ___m13_13 = value;
  2987. }
  2988. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
  2989. inline float get_m23_14() const { return ___m23_14; }
  2990. inline float* get_address_of_m23_14() { return &___m23_14; }
  2991. inline void set_m23_14(float value)
  2992. {
  2993. ___m23_14 = value;
  2994. }
  2995. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
  2996. inline float get_m33_15() const { return ___m33_15; }
  2997. inline float* get_address_of_m33_15() { return &___m33_15; }
  2998. inline void set_m33_15(float value)
  2999. {
  3000. ___m33_15 = value;
  3001. }
  3002. };
  3003. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
  3004. {
  3005. public:
  3006. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  3007. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
  3008. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  3009. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
  3010. public:
  3011. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
  3012. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  3013. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  3014. inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  3015. {
  3016. ___zeroMatrix_16 = value;
  3017. }
  3018. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
  3019. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
  3020. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  3021. inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  3022. {
  3023. ___identityMatrix_17 = value;
  3024. }
  3025. };
  3026. // System.Reflection.MethodBase
  3027. struct MethodBase_t : public MemberInfo_t
  3028. {
  3029. public:
  3030. public:
  3031. };
  3032. // UnityEngine.Rect
  3033. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  3034. {
  3035. public:
  3036. // System.Single UnityEngine.Rect::m_XMin
  3037. float ___m_XMin_0;
  3038. // System.Single UnityEngine.Rect::m_YMin
  3039. float ___m_YMin_1;
  3040. // System.Single UnityEngine.Rect::m_Width
  3041. float ___m_Width_2;
  3042. // System.Single UnityEngine.Rect::m_Height
  3043. float ___m_Height_3;
  3044. public:
  3045. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  3046. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  3047. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  3048. inline void set_m_XMin_0(float value)
  3049. {
  3050. ___m_XMin_0 = value;
  3051. }
  3052. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  3053. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  3054. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  3055. inline void set_m_YMin_1(float value)
  3056. {
  3057. ___m_YMin_1 = value;
  3058. }
  3059. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  3060. inline float get_m_Width_2() const { return ___m_Width_2; }
  3061. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  3062. inline void set_m_Width_2(float value)
  3063. {
  3064. ___m_Width_2 = value;
  3065. }
  3066. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  3067. inline float get_m_Height_3() const { return ___m_Height_3; }
  3068. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  3069. inline void set_m_Height_3(float value)
  3070. {
  3071. ___m_Height_3 = value;
  3072. }
  3073. };
  3074. // System.Single
  3075. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  3076. {
  3077. public:
  3078. // System.Single System.Single::m_value
  3079. float ___m_value_0;
  3080. public:
  3081. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  3082. inline float get_m_value_0() const { return ___m_value_0; }
  3083. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  3084. inline void set_m_value_0(float value)
  3085. {
  3086. ___m_value_0 = value;
  3087. }
  3088. };
  3089. // UnityEngine.UI.SpriteState
  3090. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E
  3091. {
  3092. public:
  3093. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
  3094. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  3095. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
  3096. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  3097. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite
  3098. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  3099. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
  3100. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  3101. public:
  3102. inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_HighlightedSprite_0)); }
  3103. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; }
  3104. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; }
  3105. inline void set_m_HighlightedSprite_0(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3106. {
  3107. ___m_HighlightedSprite_0 = value;
  3108. Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedSprite_0), (void*)value);
  3109. }
  3110. inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_PressedSprite_1)); }
  3111. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; }
  3112. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; }
  3113. inline void set_m_PressedSprite_1(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3114. {
  3115. ___m_PressedSprite_1 = value;
  3116. Il2CppCodeGenWriteBarrier((void**)(&___m_PressedSprite_1), (void*)value);
  3117. }
  3118. inline static int32_t get_offset_of_m_SelectedSprite_2() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_SelectedSprite_2)); }
  3119. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_SelectedSprite_2() const { return ___m_SelectedSprite_2; }
  3120. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_SelectedSprite_2() { return &___m_SelectedSprite_2; }
  3121. inline void set_m_SelectedSprite_2(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3122. {
  3123. ___m_SelectedSprite_2 = value;
  3124. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedSprite_2), (void*)value);
  3125. }
  3126. inline static int32_t get_offset_of_m_DisabledSprite_3() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_DisabledSprite_3)); }
  3127. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_DisabledSprite_3() const { return ___m_DisabledSprite_3; }
  3128. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_DisabledSprite_3() { return &___m_DisabledSprite_3; }
  3129. inline void set_m_DisabledSprite_3(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3130. {
  3131. ___m_DisabledSprite_3 = value;
  3132. Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledSprite_3), (void*)value);
  3133. }
  3134. };
  3135. // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
  3136. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_pinvoke
  3137. {
  3138. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  3139. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  3140. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  3141. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  3142. };
  3143. // Native definition for COM marshalling of UnityEngine.UI.SpriteState
  3144. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_com
  3145. {
  3146. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  3147. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  3148. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  3149. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  3150. };
  3151. // UnityEngine.Vector2
  3152. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  3153. {
  3154. public:
  3155. // System.Single UnityEngine.Vector2::x
  3156. float ___x_0;
  3157. // System.Single UnityEngine.Vector2::y
  3158. float ___y_1;
  3159. public:
  3160. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  3161. inline float get_x_0() const { return ___x_0; }
  3162. inline float* get_address_of_x_0() { return &___x_0; }
  3163. inline void set_x_0(float value)
  3164. {
  3165. ___x_0 = value;
  3166. }
  3167. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  3168. inline float get_y_1() const { return ___y_1; }
  3169. inline float* get_address_of_y_1() { return &___y_1; }
  3170. inline void set_y_1(float value)
  3171. {
  3172. ___y_1 = value;
  3173. }
  3174. };
  3175. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  3176. {
  3177. public:
  3178. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  3179. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  3180. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  3181. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  3182. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  3183. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  3184. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  3185. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  3186. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  3187. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  3188. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  3189. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  3190. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  3191. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  3192. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  3193. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  3194. public:
  3195. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  3196. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  3197. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  3198. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3199. {
  3200. ___zeroVector_2 = value;
  3201. }
  3202. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  3203. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  3204. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  3205. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3206. {
  3207. ___oneVector_3 = value;
  3208. }
  3209. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  3210. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  3211. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  3212. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3213. {
  3214. ___upVector_4 = value;
  3215. }
  3216. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  3217. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  3218. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  3219. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3220. {
  3221. ___downVector_5 = value;
  3222. }
  3223. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  3224. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  3225. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  3226. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3227. {
  3228. ___leftVector_6 = value;
  3229. }
  3230. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  3231. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  3232. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  3233. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3234. {
  3235. ___rightVector_7 = value;
  3236. }
  3237. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  3238. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  3239. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  3240. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3241. {
  3242. ___positiveInfinityVector_8 = value;
  3243. }
  3244. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  3245. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  3246. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  3247. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3248. {
  3249. ___negativeInfinityVector_9 = value;
  3250. }
  3251. };
  3252. // UnityEngine.Vector2Int
  3253. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9
  3254. {
  3255. public:
  3256. // System.Int32 UnityEngine.Vector2Int::m_X
  3257. int32_t ___m_X_0;
  3258. // System.Int32 UnityEngine.Vector2Int::m_Y
  3259. int32_t ___m_Y_1;
  3260. public:
  3261. inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_X_0)); }
  3262. inline int32_t get_m_X_0() const { return ___m_X_0; }
  3263. inline int32_t* get_address_of_m_X_0() { return &___m_X_0; }
  3264. inline void set_m_X_0(int32_t value)
  3265. {
  3266. ___m_X_0 = value;
  3267. }
  3268. inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_Y_1)); }
  3269. inline int32_t get_m_Y_1() const { return ___m_Y_1; }
  3270. inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; }
  3271. inline void set_m_Y_1(int32_t value)
  3272. {
  3273. ___m_Y_1 = value;
  3274. }
  3275. };
  3276. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields
  3277. {
  3278. public:
  3279. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  3280. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Zero_2;
  3281. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  3282. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_One_3;
  3283. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  3284. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Up_4;
  3285. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  3286. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Down_5;
  3287. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  3288. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Left_6;
  3289. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  3290. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Right_7;
  3291. public:
  3292. inline static int32_t get_offset_of_s_Zero_2() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Zero_2)); }
  3293. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Zero_2() const { return ___s_Zero_2; }
  3294. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Zero_2() { return &___s_Zero_2; }
  3295. inline void set_s_Zero_2(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3296. {
  3297. ___s_Zero_2 = value;
  3298. }
  3299. inline static int32_t get_offset_of_s_One_3() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_One_3)); }
  3300. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_One_3() const { return ___s_One_3; }
  3301. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_One_3() { return &___s_One_3; }
  3302. inline void set_s_One_3(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3303. {
  3304. ___s_One_3 = value;
  3305. }
  3306. inline static int32_t get_offset_of_s_Up_4() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Up_4)); }
  3307. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Up_4() const { return ___s_Up_4; }
  3308. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Up_4() { return &___s_Up_4; }
  3309. inline void set_s_Up_4(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3310. {
  3311. ___s_Up_4 = value;
  3312. }
  3313. inline static int32_t get_offset_of_s_Down_5() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Down_5)); }
  3314. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Down_5() const { return ___s_Down_5; }
  3315. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Down_5() { return &___s_Down_5; }
  3316. inline void set_s_Down_5(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3317. {
  3318. ___s_Down_5 = value;
  3319. }
  3320. inline static int32_t get_offset_of_s_Left_6() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Left_6)); }
  3321. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Left_6() const { return ___s_Left_6; }
  3322. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Left_6() { return &___s_Left_6; }
  3323. inline void set_s_Left_6(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3324. {
  3325. ___s_Left_6 = value;
  3326. }
  3327. inline static int32_t get_offset_of_s_Right_7() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Right_7)); }
  3328. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Right_7() const { return ___s_Right_7; }
  3329. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Right_7() { return &___s_Right_7; }
  3330. inline void set_s_Right_7(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  3331. {
  3332. ___s_Right_7 = value;
  3333. }
  3334. };
  3335. // UnityEngine.Vector3
  3336. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  3337. {
  3338. public:
  3339. // System.Single UnityEngine.Vector3::x
  3340. float ___x_2;
  3341. // System.Single UnityEngine.Vector3::y
  3342. float ___y_3;
  3343. // System.Single UnityEngine.Vector3::z
  3344. float ___z_4;
  3345. public:
  3346. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  3347. inline float get_x_2() const { return ___x_2; }
  3348. inline float* get_address_of_x_2() { return &___x_2; }
  3349. inline void set_x_2(float value)
  3350. {
  3351. ___x_2 = value;
  3352. }
  3353. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  3354. inline float get_y_3() const { return ___y_3; }
  3355. inline float* get_address_of_y_3() { return &___y_3; }
  3356. inline void set_y_3(float value)
  3357. {
  3358. ___y_3 = value;
  3359. }
  3360. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  3361. inline float get_z_4() const { return ___z_4; }
  3362. inline float* get_address_of_z_4() { return &___z_4; }
  3363. inline void set_z_4(float value)
  3364. {
  3365. ___z_4 = value;
  3366. }
  3367. };
  3368. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  3369. {
  3370. public:
  3371. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  3372. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  3373. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  3374. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  3375. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  3376. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  3377. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  3378. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  3379. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  3380. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  3381. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  3382. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  3383. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  3384. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  3385. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  3386. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  3387. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  3388. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  3389. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  3390. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  3391. public:
  3392. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  3393. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  3394. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  3395. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3396. {
  3397. ___zeroVector_5 = value;
  3398. }
  3399. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  3400. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  3401. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  3402. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3403. {
  3404. ___oneVector_6 = value;
  3405. }
  3406. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  3407. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  3408. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  3409. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3410. {
  3411. ___upVector_7 = value;
  3412. }
  3413. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  3414. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  3415. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  3416. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3417. {
  3418. ___downVector_8 = value;
  3419. }
  3420. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  3421. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  3422. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  3423. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3424. {
  3425. ___leftVector_9 = value;
  3426. }
  3427. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  3428. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  3429. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  3430. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3431. {
  3432. ___rightVector_10 = value;
  3433. }
  3434. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  3435. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  3436. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  3437. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3438. {
  3439. ___forwardVector_11 = value;
  3440. }
  3441. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  3442. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  3443. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  3444. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3445. {
  3446. ___backVector_12 = value;
  3447. }
  3448. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  3449. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  3450. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  3451. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3452. {
  3453. ___positiveInfinityVector_13 = value;
  3454. }
  3455. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  3456. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  3457. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  3458. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3459. {
  3460. ___negativeInfinityVector_14 = value;
  3461. }
  3462. };
  3463. // UnityEngine.Vector4
  3464. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  3465. {
  3466. public:
  3467. // System.Single UnityEngine.Vector4::x
  3468. float ___x_1;
  3469. // System.Single UnityEngine.Vector4::y
  3470. float ___y_2;
  3471. // System.Single UnityEngine.Vector4::z
  3472. float ___z_3;
  3473. // System.Single UnityEngine.Vector4::w
  3474. float ___w_4;
  3475. public:
  3476. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  3477. inline float get_x_1() const { return ___x_1; }
  3478. inline float* get_address_of_x_1() { return &___x_1; }
  3479. inline void set_x_1(float value)
  3480. {
  3481. ___x_1 = value;
  3482. }
  3483. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  3484. inline float get_y_2() const { return ___y_2; }
  3485. inline float* get_address_of_y_2() { return &___y_2; }
  3486. inline void set_y_2(float value)
  3487. {
  3488. ___y_2 = value;
  3489. }
  3490. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  3491. inline float get_z_3() const { return ___z_3; }
  3492. inline float* get_address_of_z_3() { return &___z_3; }
  3493. inline void set_z_3(float value)
  3494. {
  3495. ___z_3 = value;
  3496. }
  3497. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  3498. inline float get_w_4() const { return ___w_4; }
  3499. inline float* get_address_of_w_4() { return &___w_4; }
  3500. inline void set_w_4(float value)
  3501. {
  3502. ___w_4 = value;
  3503. }
  3504. };
  3505. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  3506. {
  3507. public:
  3508. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  3509. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  3510. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  3511. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  3512. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  3513. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  3514. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  3515. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  3516. public:
  3517. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  3518. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  3519. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  3520. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3521. {
  3522. ___zeroVector_5 = value;
  3523. }
  3524. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  3525. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  3526. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  3527. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3528. {
  3529. ___oneVector_6 = value;
  3530. }
  3531. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  3532. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  3533. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  3534. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3535. {
  3536. ___positiveInfinityVector_7 = value;
  3537. }
  3538. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  3539. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  3540. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  3541. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3542. {
  3543. ___negativeInfinityVector_8 = value;
  3544. }
  3545. };
  3546. // System.Void
  3547. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  3548. {
  3549. public:
  3550. union
  3551. {
  3552. struct
  3553. {
  3554. };
  3555. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  3556. };
  3557. public:
  3558. };
  3559. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
  3560. struct Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C
  3561. {
  3562. public:
  3563. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  3564. Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * ___dictionary_0;
  3565. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::version
  3566. int32_t ___version_1;
  3567. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::index
  3568. int32_t ___index_2;
  3569. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  3570. KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 ___current_3;
  3571. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::getEnumeratorRetType
  3572. int32_t ___getEnumeratorRetType_4;
  3573. public:
  3574. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___dictionary_0)); }
  3575. inline Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * get_dictionary_0() const { return ___dictionary_0; }
  3576. inline Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F ** get_address_of_dictionary_0() { return &___dictionary_0; }
  3577. inline void set_dictionary_0(Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * value)
  3578. {
  3579. ___dictionary_0 = value;
  3580. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  3581. }
  3582. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___version_1)); }
  3583. inline int32_t get_version_1() const { return ___version_1; }
  3584. inline int32_t* get_address_of_version_1() { return &___version_1; }
  3585. inline void set_version_1(int32_t value)
  3586. {
  3587. ___version_1 = value;
  3588. }
  3589. inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___index_2)); }
  3590. inline int32_t get_index_2() const { return ___index_2; }
  3591. inline int32_t* get_address_of_index_2() { return &___index_2; }
  3592. inline void set_index_2(int32_t value)
  3593. {
  3594. ___index_2 = value;
  3595. }
  3596. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___current_3)); }
  3597. inline KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 get_current_3() const { return ___current_3; }
  3598. inline KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * get_address_of_current_3() { return &___current_3; }
  3599. inline void set_current_3(KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 value)
  3600. {
  3601. ___current_3 = value;
  3602. Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL);
  3603. }
  3604. inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___getEnumeratorRetType_4)); }
  3605. inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; }
  3606. inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; }
  3607. inline void set_getEnumeratorRetType_4(int32_t value)
  3608. {
  3609. ___getEnumeratorRetType_4 = value;
  3610. }
  3611. };
  3612. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3613. struct Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8
  3614. {
  3615. public:
  3616. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  3617. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * ___dictionary_0;
  3618. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::version
  3619. int32_t ___version_1;
  3620. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::index
  3621. int32_t ___index_2;
  3622. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  3623. KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 ___current_3;
  3624. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::getEnumeratorRetType
  3625. int32_t ___getEnumeratorRetType_4;
  3626. public:
  3627. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___dictionary_0)); }
  3628. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * get_dictionary_0() const { return ___dictionary_0; }
  3629. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  3630. inline void set_dictionary_0(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * value)
  3631. {
  3632. ___dictionary_0 = value;
  3633. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  3634. }
  3635. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___version_1)); }
  3636. inline int32_t get_version_1() const { return ___version_1; }
  3637. inline int32_t* get_address_of_version_1() { return &___version_1; }
  3638. inline void set_version_1(int32_t value)
  3639. {
  3640. ___version_1 = value;
  3641. }
  3642. inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___index_2)); }
  3643. inline int32_t get_index_2() const { return ___index_2; }
  3644. inline int32_t* get_address_of_index_2() { return &___index_2; }
  3645. inline void set_index_2(int32_t value)
  3646. {
  3647. ___index_2 = value;
  3648. }
  3649. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___current_3)); }
  3650. inline KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 get_current_3() const { return ___current_3; }
  3651. inline KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 * get_address_of_current_3() { return &___current_3; }
  3652. inline void set_current_3(KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 value)
  3653. {
  3654. ___current_3 = value;
  3655. Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL);
  3656. }
  3657. inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___getEnumeratorRetType_4)); }
  3658. inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; }
  3659. inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; }
  3660. inline void set_getEnumeratorRetType_4(int32_t value)
  3661. {
  3662. ___getEnumeratorRetType_4 = value;
  3663. }
  3664. };
  3665. // System.Reflection.BindingFlags
  3666. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  3667. {
  3668. public:
  3669. // System.Int32 System.Reflection.BindingFlags::value__
  3670. int32_t ___value___2;
  3671. public:
  3672. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  3673. inline int32_t get_value___2() const { return ___value___2; }
  3674. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3675. inline void set_value___2(int32_t value)
  3676. {
  3677. ___value___2 = value;
  3678. }
  3679. };
  3680. // UnityEngine.Bounds
  3681. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  3682. {
  3683. public:
  3684. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  3685. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  3686. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  3687. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  3688. public:
  3689. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  3690. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  3691. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  3692. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3693. {
  3694. ___m_Center_0 = value;
  3695. }
  3696. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  3697. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  3698. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  3699. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3700. {
  3701. ___m_Extents_1 = value;
  3702. }
  3703. };
  3704. // UnityEngine.UI.CanvasUpdate
  3705. struct CanvasUpdate_tFC4C725F7712606C89DEE6B687AE307B04B428B9
  3706. {
  3707. public:
  3708. // System.Int32 UnityEngine.UI.CanvasUpdate::value__
  3709. int32_t ___value___2;
  3710. public:
  3711. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CanvasUpdate_tFC4C725F7712606C89DEE6B687AE307B04B428B9, ___value___2)); }
  3712. inline int32_t get_value___2() const { return ___value___2; }
  3713. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3714. inline void set_value___2(int32_t value)
  3715. {
  3716. ___value___2 = value;
  3717. }
  3718. };
  3719. // UnityEngine.UI.ColorBlock
  3720. struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955
  3721. {
  3722. public:
  3723. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
  3724. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_NormalColor_0;
  3725. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
  3726. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_HighlightedColor_1;
  3727. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
  3728. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_PressedColor_2;
  3729. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor
  3730. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_SelectedColor_3;
  3731. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
  3732. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_DisabledColor_4;
  3733. // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
  3734. float ___m_ColorMultiplier_5;
  3735. // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
  3736. float ___m_FadeDuration_6;
  3737. public:
  3738. inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_NormalColor_0)); }
  3739. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_NormalColor_0() const { return ___m_NormalColor_0; }
  3740. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; }
  3741. inline void set_m_NormalColor_0(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3742. {
  3743. ___m_NormalColor_0 = value;
  3744. }
  3745. inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_HighlightedColor_1)); }
  3746. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; }
  3747. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; }
  3748. inline void set_m_HighlightedColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3749. {
  3750. ___m_HighlightedColor_1 = value;
  3751. }
  3752. inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_PressedColor_2)); }
  3753. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_PressedColor_2() const { return ___m_PressedColor_2; }
  3754. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; }
  3755. inline void set_m_PressedColor_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3756. {
  3757. ___m_PressedColor_2 = value;
  3758. }
  3759. inline static int32_t get_offset_of_m_SelectedColor_3() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_SelectedColor_3)); }
  3760. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_SelectedColor_3() const { return ___m_SelectedColor_3; }
  3761. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_SelectedColor_3() { return &___m_SelectedColor_3; }
  3762. inline void set_m_SelectedColor_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3763. {
  3764. ___m_SelectedColor_3 = value;
  3765. }
  3766. inline static int32_t get_offset_of_m_DisabledColor_4() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_DisabledColor_4)); }
  3767. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_DisabledColor_4() const { return ___m_DisabledColor_4; }
  3768. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_DisabledColor_4() { return &___m_DisabledColor_4; }
  3769. inline void set_m_DisabledColor_4(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3770. {
  3771. ___m_DisabledColor_4 = value;
  3772. }
  3773. inline static int32_t get_offset_of_m_ColorMultiplier_5() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_ColorMultiplier_5)); }
  3774. inline float get_m_ColorMultiplier_5() const { return ___m_ColorMultiplier_5; }
  3775. inline float* get_address_of_m_ColorMultiplier_5() { return &___m_ColorMultiplier_5; }
  3776. inline void set_m_ColorMultiplier_5(float value)
  3777. {
  3778. ___m_ColorMultiplier_5 = value;
  3779. }
  3780. inline static int32_t get_offset_of_m_FadeDuration_6() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_FadeDuration_6)); }
  3781. inline float get_m_FadeDuration_6() const { return ___m_FadeDuration_6; }
  3782. inline float* get_address_of_m_FadeDuration_6() { return &___m_FadeDuration_6; }
  3783. inline void set_m_FadeDuration_6(float value)
  3784. {
  3785. ___m_FadeDuration_6 = value;
  3786. }
  3787. };
  3788. struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields
  3789. {
  3790. public:
  3791. // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::defaultColorBlock
  3792. ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___defaultColorBlock_7;
  3793. public:
  3794. inline static int32_t get_offset_of_defaultColorBlock_7() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields, ___defaultColorBlock_7)); }
  3795. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_defaultColorBlock_7() const { return ___defaultColorBlock_7; }
  3796. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_defaultColorBlock_7() { return &___defaultColorBlock_7; }
  3797. inline void set_defaultColorBlock_7(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value)
  3798. {
  3799. ___defaultColorBlock_7 = value;
  3800. }
  3801. };
  3802. // UnityEngine.Rendering.ColorWriteMask
  3803. struct ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0
  3804. {
  3805. public:
  3806. // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
  3807. int32_t ___value___2;
  3808. public:
  3809. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0, ___value___2)); }
  3810. inline int32_t get_value___2() const { return ___value___2; }
  3811. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3812. inline void set_value___2(int32_t value)
  3813. {
  3814. ___value___2 = value;
  3815. }
  3816. };
  3817. // UnityEngine.Rendering.CompareFunction
  3818. struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075
  3819. {
  3820. public:
  3821. // System.Int32 UnityEngine.Rendering.CompareFunction::value__
  3822. int32_t ___value___2;
  3823. public:
  3824. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); }
  3825. inline int32_t get_value___2() const { return ___value___2; }
  3826. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3827. inline void set_value___2(int32_t value)
  3828. {
  3829. ___value___2 = value;
  3830. }
  3831. };
  3832. // UnityEngine.Coroutine
  3833. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  3834. {
  3835. public:
  3836. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  3837. intptr_t ___m_Ptr_0;
  3838. public:
  3839. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); }
  3840. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  3841. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  3842. inline void set_m_Ptr_0(intptr_t value)
  3843. {
  3844. ___m_Ptr_0 = value;
  3845. }
  3846. };
  3847. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  3848. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  3849. {
  3850. intptr_t ___m_Ptr_0;
  3851. };
  3852. // Native definition for COM marshalling of UnityEngine.Coroutine
  3853. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  3854. {
  3855. intptr_t ___m_Ptr_0;
  3856. };
  3857. // UnityEngine.CursorLockMode
  3858. struct CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04
  3859. {
  3860. public:
  3861. // System.Int32 UnityEngine.CursorLockMode::value__
  3862. int32_t ___value___2;
  3863. public:
  3864. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04, ___value___2)); }
  3865. inline int32_t get_value___2() const { return ___value___2; }
  3866. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3867. inline void set_value___2(int32_t value)
  3868. {
  3869. ___value___2 = value;
  3870. }
  3871. };
  3872. // System.Delegate
  3873. struct Delegate_t : public RuntimeObject
  3874. {
  3875. public:
  3876. // System.IntPtr System.Delegate::method_ptr
  3877. Il2CppMethodPointer ___method_ptr_0;
  3878. // System.IntPtr System.Delegate::invoke_impl
  3879. intptr_t ___invoke_impl_1;
  3880. // System.Object System.Delegate::m_target
  3881. RuntimeObject * ___m_target_2;
  3882. // System.IntPtr System.Delegate::method
  3883. intptr_t ___method_3;
  3884. // System.IntPtr System.Delegate::delegate_trampoline
  3885. intptr_t ___delegate_trampoline_4;
  3886. // System.IntPtr System.Delegate::extra_arg
  3887. intptr_t ___extra_arg_5;
  3888. // System.IntPtr System.Delegate::method_code
  3889. intptr_t ___method_code_6;
  3890. // System.Reflection.MethodInfo System.Delegate::method_info
  3891. MethodInfo_t * ___method_info_7;
  3892. // System.Reflection.MethodInfo System.Delegate::original_method_info
  3893. MethodInfo_t * ___original_method_info_8;
  3894. // System.DelegateData System.Delegate::data
  3895. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  3896. // System.Boolean System.Delegate::method_is_virtual
  3897. bool ___method_is_virtual_10;
  3898. public:
  3899. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  3900. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  3901. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  3902. inline void set_method_ptr_0(Il2CppMethodPointer value)
  3903. {
  3904. ___method_ptr_0 = value;
  3905. }
  3906. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  3907. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  3908. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  3909. inline void set_invoke_impl_1(intptr_t value)
  3910. {
  3911. ___invoke_impl_1 = value;
  3912. }
  3913. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  3914. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  3915. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  3916. inline void set_m_target_2(RuntimeObject * value)
  3917. {
  3918. ___m_target_2 = value;
  3919. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  3920. }
  3921. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  3922. inline intptr_t get_method_3() const { return ___method_3; }
  3923. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  3924. inline void set_method_3(intptr_t value)
  3925. {
  3926. ___method_3 = value;
  3927. }
  3928. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  3929. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  3930. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  3931. inline void set_delegate_trampoline_4(intptr_t value)
  3932. {
  3933. ___delegate_trampoline_4 = value;
  3934. }
  3935. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  3936. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  3937. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  3938. inline void set_extra_arg_5(intptr_t value)
  3939. {
  3940. ___extra_arg_5 = value;
  3941. }
  3942. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  3943. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  3944. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  3945. inline void set_method_code_6(intptr_t value)
  3946. {
  3947. ___method_code_6 = value;
  3948. }
  3949. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  3950. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  3951. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  3952. inline void set_method_info_7(MethodInfo_t * value)
  3953. {
  3954. ___method_info_7 = value;
  3955. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  3956. }
  3957. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  3958. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  3959. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  3960. inline void set_original_method_info_8(MethodInfo_t * value)
  3961. {
  3962. ___original_method_info_8 = value;
  3963. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  3964. }
  3965. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  3966. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  3967. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  3968. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  3969. {
  3970. ___data_9 = value;
  3971. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  3972. }
  3973. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  3974. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  3975. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  3976. inline void set_method_is_virtual_10(bool value)
  3977. {
  3978. ___method_is_virtual_10 = value;
  3979. }
  3980. };
  3981. // Native definition for P/Invoke marshalling of System.Delegate
  3982. struct Delegate_t_marshaled_pinvoke
  3983. {
  3984. intptr_t ___method_ptr_0;
  3985. intptr_t ___invoke_impl_1;
  3986. Il2CppIUnknown* ___m_target_2;
  3987. intptr_t ___method_3;
  3988. intptr_t ___delegate_trampoline_4;
  3989. intptr_t ___extra_arg_5;
  3990. intptr_t ___method_code_6;
  3991. MethodInfo_t * ___method_info_7;
  3992. MethodInfo_t * ___original_method_info_8;
  3993. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  3994. int32_t ___method_is_virtual_10;
  3995. };
  3996. // Native definition for COM marshalling of System.Delegate
  3997. struct Delegate_t_marshaled_com
  3998. {
  3999. intptr_t ___method_ptr_0;
  4000. intptr_t ___invoke_impl_1;
  4001. Il2CppIUnknown* ___m_target_2;
  4002. intptr_t ___method_3;
  4003. intptr_t ___delegate_trampoline_4;
  4004. intptr_t ___extra_arg_5;
  4005. intptr_t ___method_code_6;
  4006. MethodInfo_t * ___method_info_7;
  4007. MethodInfo_t * ___original_method_info_8;
  4008. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  4009. int32_t ___method_is_virtual_10;
  4010. };
  4011. // UnityEngine.Display
  4012. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject
  4013. {
  4014. public:
  4015. // System.IntPtr UnityEngine.Display::nativeDisplay
  4016. intptr_t ___nativeDisplay_0;
  4017. public:
  4018. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); }
  4019. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  4020. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  4021. inline void set_nativeDisplay_0(intptr_t value)
  4022. {
  4023. ___nativeDisplay_0 = value;
  4024. }
  4025. };
  4026. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields
  4027. {
  4028. public:
  4029. // UnityEngine.Display[] UnityEngine.Display::displays
  4030. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1;
  4031. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  4032. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2;
  4033. // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
  4034. int32_t ___m_ActiveEditorGameViewTarget_3;
  4035. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  4036. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_4;
  4037. public:
  4038. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); }
  4039. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; }
  4040. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; }
  4041. inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value)
  4042. {
  4043. ___displays_1 = value;
  4044. Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value);
  4045. }
  4046. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); }
  4047. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  4048. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  4049. inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  4050. {
  4051. ____mainDisplay_2 = value;
  4052. Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value);
  4053. }
  4054. inline static int32_t get_offset_of_m_ActiveEditorGameViewTarget_3() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___m_ActiveEditorGameViewTarget_3)); }
  4055. inline int32_t get_m_ActiveEditorGameViewTarget_3() const { return ___m_ActiveEditorGameViewTarget_3; }
  4056. inline int32_t* get_address_of_m_ActiveEditorGameViewTarget_3() { return &___m_ActiveEditorGameViewTarget_3; }
  4057. inline void set_m_ActiveEditorGameViewTarget_3(int32_t value)
  4058. {
  4059. ___m_ActiveEditorGameViewTarget_3 = value;
  4060. }
  4061. inline static int32_t get_offset_of_onDisplaysUpdated_4() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_4)); }
  4062. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_4() const { return ___onDisplaysUpdated_4; }
  4063. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_4() { return &___onDisplaysUpdated_4; }
  4064. inline void set_onDisplaysUpdated_4(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value)
  4065. {
  4066. ___onDisplaysUpdated_4 = value;
  4067. Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_4), (void*)value);
  4068. }
  4069. };
  4070. // UnityEngine.DrivenTransformProperties
  4071. struct DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62
  4072. {
  4073. public:
  4074. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  4075. int32_t ___value___2;
  4076. public:
  4077. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62, ___value___2)); }
  4078. inline int32_t get_value___2() const { return ___value___2; }
  4079. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4080. inline void set_value___2(int32_t value)
  4081. {
  4082. ___value___2 = value;
  4083. }
  4084. };
  4085. // UnityEngine.FullScreenMode
  4086. struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
  4087. {
  4088. public:
  4089. // System.Int32 UnityEngine.FullScreenMode::value__
  4090. int32_t ___value___2;
  4091. public:
  4092. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
  4093. inline int32_t get_value___2() const { return ___value___2; }
  4094. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4095. inline void set_value___2(int32_t value)
  4096. {
  4097. ___value___2 = value;
  4098. }
  4099. };
  4100. // System.Int32Enum
  4101. struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C
  4102. {
  4103. public:
  4104. // System.Int32 System.Int32Enum::value__
  4105. int32_t ___value___2;
  4106. public:
  4107. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); }
  4108. inline int32_t get_value___2() const { return ___value___2; }
  4109. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4110. inline void set_value___2(int32_t value)
  4111. {
  4112. ___value___2 = value;
  4113. }
  4114. };
  4115. // System.Reflection.MethodInfo
  4116. struct MethodInfo_t : public MethodBase_t
  4117. {
  4118. public:
  4119. public:
  4120. };
  4121. // UnityEngine.EventSystems.MoveDirection
  4122. struct MoveDirection_t740623362F85DF2963BE20C702F7B8EF44E91645
  4123. {
  4124. public:
  4125. // System.Int32 UnityEngine.EventSystems.MoveDirection::value__
  4126. int32_t ___value___2;
  4127. public:
  4128. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MoveDirection_t740623362F85DF2963BE20C702F7B8EF44E91645, ___value___2)); }
  4129. inline int32_t get_value___2() const { return ___value___2; }
  4130. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4131. inline void set_value___2(int32_t value)
  4132. {
  4133. ___value___2 = value;
  4134. }
  4135. };
  4136. // UnityEngine.Object
  4137. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  4138. {
  4139. public:
  4140. // System.IntPtr UnityEngine.Object::m_CachedPtr
  4141. intptr_t ___m_CachedPtr_0;
  4142. public:
  4143. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  4144. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  4145. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  4146. inline void set_m_CachedPtr_0(intptr_t value)
  4147. {
  4148. ___m_CachedPtr_0 = value;
  4149. }
  4150. };
  4151. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  4152. {
  4153. public:
  4154. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  4155. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  4156. public:
  4157. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  4158. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  4159. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  4160. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  4161. {
  4162. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  4163. }
  4164. };
  4165. // Native definition for P/Invoke marshalling of UnityEngine.Object
  4166. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  4167. {
  4168. intptr_t ___m_CachedPtr_0;
  4169. };
  4170. // Native definition for COM marshalling of UnityEngine.Object
  4171. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  4172. {
  4173. intptr_t ___m_CachedPtr_0;
  4174. };
  4175. // UnityEngine.Ray
  4176. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  4177. {
  4178. public:
  4179. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  4180. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  4181. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  4182. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  4183. public:
  4184. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  4185. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  4186. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  4187. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4188. {
  4189. ___m_Origin_0 = value;
  4190. }
  4191. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  4192. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  4193. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  4194. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4195. {
  4196. ___m_Direction_1 = value;
  4197. }
  4198. };
  4199. // UnityEngine.RaycastHit
  4200. struct RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89
  4201. {
  4202. public:
  4203. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
  4204. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_0;
  4205. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
  4206. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1;
  4207. // System.UInt32 UnityEngine.RaycastHit::m_FaceID
  4208. uint32_t ___m_FaceID_2;
  4209. // System.Single UnityEngine.RaycastHit::m_Distance
  4210. float ___m_Distance_3;
  4211. // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
  4212. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_UV_4;
  4213. // System.Int32 UnityEngine.RaycastHit::m_Collider
  4214. int32_t ___m_Collider_5;
  4215. public:
  4216. inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Point_0)); }
  4217. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_0() const { return ___m_Point_0; }
  4218. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_0() { return &___m_Point_0; }
  4219. inline void set_m_Point_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4220. {
  4221. ___m_Point_0 = value;
  4222. }
  4223. inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Normal_1)); }
  4224. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; }
  4225. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; }
  4226. inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4227. {
  4228. ___m_Normal_1 = value;
  4229. }
  4230. inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_FaceID_2)); }
  4231. inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
  4232. inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
  4233. inline void set_m_FaceID_2(uint32_t value)
  4234. {
  4235. ___m_FaceID_2 = value;
  4236. }
  4237. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Distance_3)); }
  4238. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  4239. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  4240. inline void set_m_Distance_3(float value)
  4241. {
  4242. ___m_Distance_3 = value;
  4243. }
  4244. inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_UV_4)); }
  4245. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_UV_4() const { return ___m_UV_4; }
  4246. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_UV_4() { return &___m_UV_4; }
  4247. inline void set_m_UV_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4248. {
  4249. ___m_UV_4 = value;
  4250. }
  4251. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Collider_5)); }
  4252. inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
  4253. inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
  4254. inline void set_m_Collider_5(int32_t value)
  4255. {
  4256. ___m_Collider_5 = value;
  4257. }
  4258. };
  4259. // UnityEngine.RaycastHit2D
  4260. struct RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4
  4261. {
  4262. public:
  4263. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
  4264. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Centroid_0;
  4265. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
  4266. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Point_1;
  4267. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
  4268. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Normal_2;
  4269. // System.Single UnityEngine.RaycastHit2D::m_Distance
  4270. float ___m_Distance_3;
  4271. // System.Single UnityEngine.RaycastHit2D::m_Fraction
  4272. float ___m_Fraction_4;
  4273. // System.Int32 UnityEngine.RaycastHit2D::m_Collider
  4274. int32_t ___m_Collider_5;
  4275. public:
  4276. inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Centroid_0)); }
  4277. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Centroid_0() const { return ___m_Centroid_0; }
  4278. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Centroid_0() { return &___m_Centroid_0; }
  4279. inline void set_m_Centroid_0(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4280. {
  4281. ___m_Centroid_0 = value;
  4282. }
  4283. inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Point_1)); }
  4284. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Point_1() const { return ___m_Point_1; }
  4285. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Point_1() { return &___m_Point_1; }
  4286. inline void set_m_Point_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4287. {
  4288. ___m_Point_1 = value;
  4289. }
  4290. inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Normal_2)); }
  4291. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Normal_2() const { return ___m_Normal_2; }
  4292. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Normal_2() { return &___m_Normal_2; }
  4293. inline void set_m_Normal_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4294. {
  4295. ___m_Normal_2 = value;
  4296. }
  4297. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Distance_3)); }
  4298. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  4299. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  4300. inline void set_m_Distance_3(float value)
  4301. {
  4302. ___m_Distance_3 = value;
  4303. }
  4304. inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Fraction_4)); }
  4305. inline float get_m_Fraction_4() const { return ___m_Fraction_4; }
  4306. inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; }
  4307. inline void set_m_Fraction_4(float value)
  4308. {
  4309. ___m_Fraction_4 = value;
  4310. }
  4311. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Collider_5)); }
  4312. inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
  4313. inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
  4314. inline void set_m_Collider_5(int32_t value)
  4315. {
  4316. ___m_Collider_5 = value;
  4317. }
  4318. };
  4319. // UnityEngine.EventSystems.RaycastResult
  4320. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE
  4321. {
  4322. public:
  4323. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
  4324. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  4325. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
  4326. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  4327. // System.Single UnityEngine.EventSystems.RaycastResult::distance
  4328. float ___distance_2;
  4329. // System.Single UnityEngine.EventSystems.RaycastResult::index
  4330. float ___index_3;
  4331. // System.Int32 UnityEngine.EventSystems.RaycastResult::depth
  4332. int32_t ___depth_4;
  4333. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
  4334. int32_t ___sortingLayer_5;
  4335. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
  4336. int32_t ___sortingOrder_6;
  4337. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
  4338. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  4339. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
  4340. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  4341. // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
  4342. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  4343. // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
  4344. int32_t ___displayIndex_10;
  4345. public:
  4346. inline static int32_t get_offset_of_m_GameObject_0() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___m_GameObject_0)); }
  4347. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_GameObject_0() const { return ___m_GameObject_0; }
  4348. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; }
  4349. inline void set_m_GameObject_0(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  4350. {
  4351. ___m_GameObject_0 = value;
  4352. Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_0), (void*)value);
  4353. }
  4354. inline static int32_t get_offset_of_module_1() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___module_1)); }
  4355. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * get_module_1() const { return ___module_1; }
  4356. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 ** get_address_of_module_1() { return &___module_1; }
  4357. inline void set_module_1(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * value)
  4358. {
  4359. ___module_1 = value;
  4360. Il2CppCodeGenWriteBarrier((void**)(&___module_1), (void*)value);
  4361. }
  4362. inline static int32_t get_offset_of_distance_2() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___distance_2)); }
  4363. inline float get_distance_2() const { return ___distance_2; }
  4364. inline float* get_address_of_distance_2() { return &___distance_2; }
  4365. inline void set_distance_2(float value)
  4366. {
  4367. ___distance_2 = value;
  4368. }
  4369. inline static int32_t get_offset_of_index_3() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___index_3)); }
  4370. inline float get_index_3() const { return ___index_3; }
  4371. inline float* get_address_of_index_3() { return &___index_3; }
  4372. inline void set_index_3(float value)
  4373. {
  4374. ___index_3 = value;
  4375. }
  4376. inline static int32_t get_offset_of_depth_4() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___depth_4)); }
  4377. inline int32_t get_depth_4() const { return ___depth_4; }
  4378. inline int32_t* get_address_of_depth_4() { return &___depth_4; }
  4379. inline void set_depth_4(int32_t value)
  4380. {
  4381. ___depth_4 = value;
  4382. }
  4383. inline static int32_t get_offset_of_sortingLayer_5() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingLayer_5)); }
  4384. inline int32_t get_sortingLayer_5() const { return ___sortingLayer_5; }
  4385. inline int32_t* get_address_of_sortingLayer_5() { return &___sortingLayer_5; }
  4386. inline void set_sortingLayer_5(int32_t value)
  4387. {
  4388. ___sortingLayer_5 = value;
  4389. }
  4390. inline static int32_t get_offset_of_sortingOrder_6() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingOrder_6)); }
  4391. inline int32_t get_sortingOrder_6() const { return ___sortingOrder_6; }
  4392. inline int32_t* get_address_of_sortingOrder_6() { return &___sortingOrder_6; }
  4393. inline void set_sortingOrder_6(int32_t value)
  4394. {
  4395. ___sortingOrder_6 = value;
  4396. }
  4397. inline static int32_t get_offset_of_worldPosition_7() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldPosition_7)); }
  4398. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldPosition_7() const { return ___worldPosition_7; }
  4399. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldPosition_7() { return &___worldPosition_7; }
  4400. inline void set_worldPosition_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4401. {
  4402. ___worldPosition_7 = value;
  4403. }
  4404. inline static int32_t get_offset_of_worldNormal_8() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldNormal_8)); }
  4405. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldNormal_8() const { return ___worldNormal_8; }
  4406. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldNormal_8() { return &___worldNormal_8; }
  4407. inline void set_worldNormal_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4408. {
  4409. ___worldNormal_8 = value;
  4410. }
  4411. inline static int32_t get_offset_of_screenPosition_9() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___screenPosition_9)); }
  4412. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_screenPosition_9() const { return ___screenPosition_9; }
  4413. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_screenPosition_9() { return &___screenPosition_9; }
  4414. inline void set_screenPosition_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4415. {
  4416. ___screenPosition_9 = value;
  4417. }
  4418. inline static int32_t get_offset_of_displayIndex_10() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___displayIndex_10)); }
  4419. inline int32_t get_displayIndex_10() const { return ___displayIndex_10; }
  4420. inline int32_t* get_address_of_displayIndex_10() { return &___displayIndex_10; }
  4421. inline void set_displayIndex_10(int32_t value)
  4422. {
  4423. ___displayIndex_10 = value;
  4424. }
  4425. };
  4426. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
  4427. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke
  4428. {
  4429. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  4430. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  4431. float ___distance_2;
  4432. float ___index_3;
  4433. int32_t ___depth_4;
  4434. int32_t ___sortingLayer_5;
  4435. int32_t ___sortingOrder_6;
  4436. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  4437. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  4438. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  4439. int32_t ___displayIndex_10;
  4440. };
  4441. // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
  4442. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com
  4443. {
  4444. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  4445. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  4446. float ___distance_2;
  4447. float ___index_3;
  4448. int32_t ___depth_4;
  4449. int32_t ___sortingLayer_5;
  4450. int32_t ___sortingOrder_6;
  4451. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  4452. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  4453. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  4454. int32_t ___displayIndex_10;
  4455. };
  4456. // UnityEngine.RectOffset
  4457. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 : public RuntimeObject
  4458. {
  4459. public:
  4460. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  4461. intptr_t ___m_Ptr_0;
  4462. // System.Object UnityEngine.RectOffset::m_SourceStyle
  4463. RuntimeObject * ___m_SourceStyle_1;
  4464. public:
  4465. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_Ptr_0)); }
  4466. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  4467. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  4468. inline void set_m_Ptr_0(intptr_t value)
  4469. {
  4470. ___m_Ptr_0 = value;
  4471. }
  4472. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_SourceStyle_1)); }
  4473. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  4474. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  4475. inline void set_m_SourceStyle_1(RuntimeObject * value)
  4476. {
  4477. ___m_SourceStyle_1 = value;
  4478. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value);
  4479. }
  4480. };
  4481. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  4482. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke
  4483. {
  4484. intptr_t ___m_Ptr_0;
  4485. Il2CppIUnknown* ___m_SourceStyle_1;
  4486. };
  4487. // Native definition for COM marshalling of UnityEngine.RectOffset
  4488. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com
  4489. {
  4490. intptr_t ___m_Ptr_0;
  4491. Il2CppIUnknown* ___m_SourceStyle_1;
  4492. };
  4493. // UnityEngine.RenderMode
  4494. struct RenderMode_tFF8E9ABC771ACEBD5ACC2D9DFB02264E0EA6CDBF
  4495. {
  4496. public:
  4497. // System.Int32 UnityEngine.RenderMode::value__
  4498. int32_t ___value___2;
  4499. public:
  4500. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderMode_tFF8E9ABC771ACEBD5ACC2D9DFB02264E0EA6CDBF, ___value___2)); }
  4501. inline int32_t get_value___2() const { return ___value___2; }
  4502. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4503. inline void set_value___2(int32_t value)
  4504. {
  4505. ___value___2 = value;
  4506. }
  4507. };
  4508. // System.RuntimeTypeHandle
  4509. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  4510. {
  4511. public:
  4512. // System.IntPtr System.RuntimeTypeHandle::value
  4513. intptr_t ___value_0;
  4514. public:
  4515. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  4516. inline intptr_t get_value_0() const { return ___value_0; }
  4517. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  4518. inline void set_value_0(intptr_t value)
  4519. {
  4520. ___value_0 = value;
  4521. }
  4522. };
  4523. // UnityEngine.Rendering.StencilOp
  4524. struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD
  4525. {
  4526. public:
  4527. // System.Int32 UnityEngine.Rendering.StencilOp::value__
  4528. int32_t ___value___2;
  4529. public:
  4530. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); }
  4531. inline int32_t get_value___2() const { return ___value___2; }
  4532. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4533. inline void set_value___2(int32_t value)
  4534. {
  4535. ___value___2 = value;
  4536. }
  4537. };
  4538. // UnityEngine.TextAnchor
  4539. struct TextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232
  4540. {
  4541. public:
  4542. // System.Int32 UnityEngine.TextAnchor::value__
  4543. int32_t ___value___2;
  4544. public:
  4545. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232, ___value___2)); }
  4546. inline int32_t get_value___2() const { return ___value___2; }
  4547. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4548. inline void set_value___2(int32_t value)
  4549. {
  4550. ___value___2 = value;
  4551. }
  4552. };
  4553. // UnityEngine.TouchPhase
  4554. struct TouchPhase_tB52B8A497547FB9575DE7975D13AC7D64C3A958A
  4555. {
  4556. public:
  4557. // System.Int32 UnityEngine.TouchPhase::value__
  4558. int32_t ___value___2;
  4559. public:
  4560. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchPhase_tB52B8A497547FB9575DE7975D13AC7D64C3A958A, ___value___2)); }
  4561. inline int32_t get_value___2() const { return ___value___2; }
  4562. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4563. inline void set_value___2(int32_t value)
  4564. {
  4565. ___value___2 = value;
  4566. }
  4567. };
  4568. // UnityEngine.TouchType
  4569. struct TouchType_t2EF726465ABD45681A6686BAC426814AA087C20F
  4570. {
  4571. public:
  4572. // System.Int32 UnityEngine.TouchType::value__
  4573. int32_t ___value___2;
  4574. public:
  4575. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchType_t2EF726465ABD45681A6686BAC426814AA087C20F, ___value___2)); }
  4576. inline int32_t get_value___2() const { return ___value___2; }
  4577. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4578. inline void set_value___2(int32_t value)
  4579. {
  4580. ___value___2 = value;
  4581. }
  4582. };
  4583. // UnityEngine.UIVertex
  4584. struct UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A
  4585. {
  4586. public:
  4587. // UnityEngine.Vector3 UnityEngine.UIVertex::position
  4588. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_0;
  4589. // UnityEngine.Vector3 UnityEngine.UIVertex::normal
  4590. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___normal_1;
  4591. // UnityEngine.Vector4 UnityEngine.UIVertex::tangent
  4592. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent_2;
  4593. // UnityEngine.Color32 UnityEngine.UIVertex::color
  4594. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color_3;
  4595. // UnityEngine.Vector4 UnityEngine.UIVertex::uv0
  4596. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv0_4;
  4597. // UnityEngine.Vector4 UnityEngine.UIVertex::uv1
  4598. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv1_5;
  4599. // UnityEngine.Vector4 UnityEngine.UIVertex::uv2
  4600. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv2_6;
  4601. // UnityEngine.Vector4 UnityEngine.UIVertex::uv3
  4602. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv3_7;
  4603. public:
  4604. inline static int32_t get_offset_of_position_0() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___position_0)); }
  4605. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_0() const { return ___position_0; }
  4606. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_0() { return &___position_0; }
  4607. inline void set_position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4608. {
  4609. ___position_0 = value;
  4610. }
  4611. inline static int32_t get_offset_of_normal_1() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___normal_1)); }
  4612. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_normal_1() const { return ___normal_1; }
  4613. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_normal_1() { return &___normal_1; }
  4614. inline void set_normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4615. {
  4616. ___normal_1 = value;
  4617. }
  4618. inline static int32_t get_offset_of_tangent_2() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___tangent_2)); }
  4619. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_tangent_2() const { return ___tangent_2; }
  4620. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_tangent_2() { return &___tangent_2; }
  4621. inline void set_tangent_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4622. {
  4623. ___tangent_2 = value;
  4624. }
  4625. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___color_3)); }
  4626. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_color_3() const { return ___color_3; }
  4627. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_color_3() { return &___color_3; }
  4628. inline void set_color_3(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  4629. {
  4630. ___color_3 = value;
  4631. }
  4632. inline static int32_t get_offset_of_uv0_4() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv0_4)); }
  4633. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv0_4() const { return ___uv0_4; }
  4634. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv0_4() { return &___uv0_4; }
  4635. inline void set_uv0_4(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4636. {
  4637. ___uv0_4 = value;
  4638. }
  4639. inline static int32_t get_offset_of_uv1_5() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv1_5)); }
  4640. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv1_5() const { return ___uv1_5; }
  4641. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv1_5() { return &___uv1_5; }
  4642. inline void set_uv1_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4643. {
  4644. ___uv1_5 = value;
  4645. }
  4646. inline static int32_t get_offset_of_uv2_6() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv2_6)); }
  4647. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv2_6() const { return ___uv2_6; }
  4648. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv2_6() { return &___uv2_6; }
  4649. inline void set_uv2_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4650. {
  4651. ___uv2_6 = value;
  4652. }
  4653. inline static int32_t get_offset_of_uv3_7() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv3_7)); }
  4654. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv3_7() const { return ___uv3_7; }
  4655. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv3_7() { return &___uv3_7; }
  4656. inline void set_uv3_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4657. {
  4658. ___uv3_7 = value;
  4659. }
  4660. };
  4661. struct UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields
  4662. {
  4663. public:
  4664. // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor
  4665. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___s_DefaultColor_8;
  4666. // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent
  4667. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___s_DefaultTangent_9;
  4668. // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert
  4669. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ___simpleVert_10;
  4670. public:
  4671. inline static int32_t get_offset_of_s_DefaultColor_8() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___s_DefaultColor_8)); }
  4672. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_s_DefaultColor_8() const { return ___s_DefaultColor_8; }
  4673. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_s_DefaultColor_8() { return &___s_DefaultColor_8; }
  4674. inline void set_s_DefaultColor_8(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  4675. {
  4676. ___s_DefaultColor_8 = value;
  4677. }
  4678. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___s_DefaultTangent_9)); }
  4679. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  4680. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  4681. inline void set_s_DefaultTangent_9(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4682. {
  4683. ___s_DefaultTangent_9 = value;
  4684. }
  4685. inline static int32_t get_offset_of_simpleVert_10() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___simpleVert_10)); }
  4686. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A get_simpleVert_10() const { return ___simpleVert_10; }
  4687. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * get_address_of_simpleVert_10() { return &___simpleVert_10; }
  4688. inline void set_simpleVert_10(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A value)
  4689. {
  4690. ___simpleVert_10 = value;
  4691. }
  4692. };
  4693. // UnityEngine.UI.VertexHelper
  4694. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 : public RuntimeObject
  4695. {
  4696. public:
  4697. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
  4698. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___m_Positions_0;
  4699. // System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
  4700. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___m_Colors_1;
  4701. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv0S
  4702. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv0S_2;
  4703. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv1S
  4704. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv1S_3;
  4705. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv2S
  4706. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv2S_4;
  4707. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv3S
  4708. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv3S_5;
  4709. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
  4710. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___m_Normals_6;
  4711. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
  4712. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Tangents_7;
  4713. // System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
  4714. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_Indices_8;
  4715. // System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized
  4716. bool ___m_ListsInitalized_11;
  4717. public:
  4718. inline static int32_t get_offset_of_m_Positions_0() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Positions_0)); }
  4719. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * get_m_Positions_0() const { return ___m_Positions_0; }
  4720. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 ** get_address_of_m_Positions_0() { return &___m_Positions_0; }
  4721. inline void set_m_Positions_0(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * value)
  4722. {
  4723. ___m_Positions_0 = value;
  4724. Il2CppCodeGenWriteBarrier((void**)(&___m_Positions_0), (void*)value);
  4725. }
  4726. inline static int32_t get_offset_of_m_Colors_1() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Colors_1)); }
  4727. inline List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * get_m_Colors_1() const { return ___m_Colors_1; }
  4728. inline List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 ** get_address_of_m_Colors_1() { return &___m_Colors_1; }
  4729. inline void set_m_Colors_1(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * value)
  4730. {
  4731. ___m_Colors_1 = value;
  4732. Il2CppCodeGenWriteBarrier((void**)(&___m_Colors_1), (void*)value);
  4733. }
  4734. inline static int32_t get_offset_of_m_Uv0S_2() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv0S_2)); }
  4735. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv0S_2() const { return ___m_Uv0S_2; }
  4736. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv0S_2() { return &___m_Uv0S_2; }
  4737. inline void set_m_Uv0S_2(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4738. {
  4739. ___m_Uv0S_2 = value;
  4740. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv0S_2), (void*)value);
  4741. }
  4742. inline static int32_t get_offset_of_m_Uv1S_3() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv1S_3)); }
  4743. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv1S_3() const { return ___m_Uv1S_3; }
  4744. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv1S_3() { return &___m_Uv1S_3; }
  4745. inline void set_m_Uv1S_3(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4746. {
  4747. ___m_Uv1S_3 = value;
  4748. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv1S_3), (void*)value);
  4749. }
  4750. inline static int32_t get_offset_of_m_Uv2S_4() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv2S_4)); }
  4751. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv2S_4() const { return ___m_Uv2S_4; }
  4752. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv2S_4() { return &___m_Uv2S_4; }
  4753. inline void set_m_Uv2S_4(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4754. {
  4755. ___m_Uv2S_4 = value;
  4756. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv2S_4), (void*)value);
  4757. }
  4758. inline static int32_t get_offset_of_m_Uv3S_5() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv3S_5)); }
  4759. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv3S_5() const { return ___m_Uv3S_5; }
  4760. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv3S_5() { return &___m_Uv3S_5; }
  4761. inline void set_m_Uv3S_5(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4762. {
  4763. ___m_Uv3S_5 = value;
  4764. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv3S_5), (void*)value);
  4765. }
  4766. inline static int32_t get_offset_of_m_Normals_6() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Normals_6)); }
  4767. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * get_m_Normals_6() const { return ___m_Normals_6; }
  4768. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 ** get_address_of_m_Normals_6() { return &___m_Normals_6; }
  4769. inline void set_m_Normals_6(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * value)
  4770. {
  4771. ___m_Normals_6 = value;
  4772. Il2CppCodeGenWriteBarrier((void**)(&___m_Normals_6), (void*)value);
  4773. }
  4774. inline static int32_t get_offset_of_m_Tangents_7() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Tangents_7)); }
  4775. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Tangents_7() const { return ___m_Tangents_7; }
  4776. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Tangents_7() { return &___m_Tangents_7; }
  4777. inline void set_m_Tangents_7(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4778. {
  4779. ___m_Tangents_7 = value;
  4780. Il2CppCodeGenWriteBarrier((void**)(&___m_Tangents_7), (void*)value);
  4781. }
  4782. inline static int32_t get_offset_of_m_Indices_8() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Indices_8)); }
  4783. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_Indices_8() const { return ___m_Indices_8; }
  4784. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_Indices_8() { return &___m_Indices_8; }
  4785. inline void set_m_Indices_8(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  4786. {
  4787. ___m_Indices_8 = value;
  4788. Il2CppCodeGenWriteBarrier((void**)(&___m_Indices_8), (void*)value);
  4789. }
  4790. inline static int32_t get_offset_of_m_ListsInitalized_11() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_ListsInitalized_11)); }
  4791. inline bool get_m_ListsInitalized_11() const { return ___m_ListsInitalized_11; }
  4792. inline bool* get_address_of_m_ListsInitalized_11() { return &___m_ListsInitalized_11; }
  4793. inline void set_m_ListsInitalized_11(bool value)
  4794. {
  4795. ___m_ListsInitalized_11 = value;
  4796. }
  4797. };
  4798. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields
  4799. {
  4800. public:
  4801. // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
  4802. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___s_DefaultTangent_9;
  4803. // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
  4804. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s_DefaultNormal_10;
  4805. public:
  4806. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields, ___s_DefaultTangent_9)); }
  4807. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  4808. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  4809. inline void set_s_DefaultTangent_9(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4810. {
  4811. ___s_DefaultTangent_9 = value;
  4812. }
  4813. inline static int32_t get_offset_of_s_DefaultNormal_10() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields, ___s_DefaultNormal_10)); }
  4814. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_s_DefaultNormal_10() const { return ___s_DefaultNormal_10; }
  4815. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_s_DefaultNormal_10() { return &___s_DefaultNormal_10; }
  4816. inline void set_s_DefaultNormal_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4817. {
  4818. ___s_DefaultNormal_10 = value;
  4819. }
  4820. };
  4821. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  4822. struct CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 : public UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB
  4823. {
  4824. public:
  4825. public:
  4826. };
  4827. // UnityEngine.UI.Navigation/Mode
  4828. struct Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F
  4829. {
  4830. public:
  4831. // System.Int32 UnityEngine.UI.Navigation/Mode::value__
  4832. int32_t ___value___2;
  4833. public:
  4834. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F, ___value___2)); }
  4835. inline int32_t get_value___2() const { return ___value___2; }
  4836. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4837. inline void set_value___2(int32_t value)
  4838. {
  4839. ___value___2 = value;
  4840. }
  4841. };
  4842. // UnityEngine.EventSystems.PointerEventData/FramePressState
  4843. struct FramePressState_t4BB461B7704D7F72519B36A0C8B3370AB302E7A7
  4844. {
  4845. public:
  4846. // System.Int32 UnityEngine.EventSystems.PointerEventData/FramePressState::value__
  4847. int32_t ___value___2;
  4848. public:
  4849. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FramePressState_t4BB461B7704D7F72519B36A0C8B3370AB302E7A7, ___value___2)); }
  4850. inline int32_t get_value___2() const { return ___value___2; }
  4851. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4852. inline void set_value___2(int32_t value)
  4853. {
  4854. ___value___2 = value;
  4855. }
  4856. };
  4857. // UnityEngine.EventSystems.PointerEventData/InputButton
  4858. struct InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D
  4859. {
  4860. public:
  4861. // System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__
  4862. int32_t ___value___2;
  4863. public:
  4864. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D, ___value___2)); }
  4865. inline int32_t get_value___2() const { return ___value___2; }
  4866. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4867. inline void set_value___2(int32_t value)
  4868. {
  4869. ___value___2 = value;
  4870. }
  4871. };
  4872. // UnityEngine.UI.ScrollRect/MovementType
  4873. struct MovementType_tAC9293D74600C5C0F8769961576D21C7107BB258
  4874. {
  4875. public:
  4876. // System.Int32 UnityEngine.UI.ScrollRect/MovementType::value__
  4877. int32_t ___value___2;
  4878. public:
  4879. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MovementType_tAC9293D74600C5C0F8769961576D21C7107BB258, ___value___2)); }
  4880. inline int32_t get_value___2() const { return ___value___2; }
  4881. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4882. inline void set_value___2(int32_t value)
  4883. {
  4884. ___value___2 = value;
  4885. }
  4886. };
  4887. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  4888. struct ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E : public UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C
  4889. {
  4890. public:
  4891. public:
  4892. };
  4893. // UnityEngine.UI.ScrollRect/ScrollbarVisibility
  4894. struct ScrollbarVisibility_t8223EB8BD4F3CB01D1A246265D1563AAB5F89F2E
  4895. {
  4896. public:
  4897. // System.Int32 UnityEngine.UI.ScrollRect/ScrollbarVisibility::value__
  4898. int32_t ___value___2;
  4899. public:
  4900. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScrollbarVisibility_t8223EB8BD4F3CB01D1A246265D1563AAB5F89F2E, ___value___2)); }
  4901. inline int32_t get_value___2() const { return ___value___2; }
  4902. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4903. inline void set_value___2(int32_t value)
  4904. {
  4905. ___value___2 = value;
  4906. }
  4907. };
  4908. // UnityEngine.UI.Scrollbar/<ClickRepeat>d__58
  4909. struct U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE : public RuntimeObject
  4910. {
  4911. public:
  4912. // System.Int32 UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>1__state
  4913. int32_t ___U3CU3E1__state_0;
  4914. // System.Object UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>2__current
  4915. RuntimeObject * ___U3CU3E2__current_1;
  4916. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::screenPosition
  4917. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_2;
  4918. // UnityEngine.Camera UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::camera
  4919. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_3;
  4920. // UnityEngine.UI.Scrollbar UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>4__this
  4921. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___U3CU3E4__this_4;
  4922. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<localMousePos>5__1
  4923. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3ClocalMousePosU3E5__1_5;
  4924. // System.Single UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<axisCoordinate>5__2
  4925. float ___U3CaxisCoordinateU3E5__2_6;
  4926. // System.Single UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<change>5__3
  4927. float ___U3CchangeU3E5__3_7;
  4928. public:
  4929. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CU3E1__state_0)); }
  4930. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  4931. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  4932. inline void set_U3CU3E1__state_0(int32_t value)
  4933. {
  4934. ___U3CU3E1__state_0 = value;
  4935. }
  4936. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CU3E2__current_1)); }
  4937. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  4938. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  4939. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  4940. {
  4941. ___U3CU3E2__current_1 = value;
  4942. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  4943. }
  4944. inline static int32_t get_offset_of_screenPosition_2() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___screenPosition_2)); }
  4945. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_screenPosition_2() const { return ___screenPosition_2; }
  4946. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_screenPosition_2() { return &___screenPosition_2; }
  4947. inline void set_screenPosition_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4948. {
  4949. ___screenPosition_2 = value;
  4950. }
  4951. inline static int32_t get_offset_of_camera_3() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___camera_3)); }
  4952. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_3() const { return ___camera_3; }
  4953. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_3() { return &___camera_3; }
  4954. inline void set_camera_3(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  4955. {
  4956. ___camera_3 = value;
  4957. Il2CppCodeGenWriteBarrier((void**)(&___camera_3), (void*)value);
  4958. }
  4959. inline static int32_t get_offset_of_U3CU3E4__this_4() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CU3E4__this_4)); }
  4960. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * get_U3CU3E4__this_4() const { return ___U3CU3E4__this_4; }
  4961. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 ** get_address_of_U3CU3E4__this_4() { return &___U3CU3E4__this_4; }
  4962. inline void set_U3CU3E4__this_4(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * value)
  4963. {
  4964. ___U3CU3E4__this_4 = value;
  4965. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_4), (void*)value);
  4966. }
  4967. inline static int32_t get_offset_of_U3ClocalMousePosU3E5__1_5() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3ClocalMousePosU3E5__1_5)); }
  4968. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3ClocalMousePosU3E5__1_5() const { return ___U3ClocalMousePosU3E5__1_5; }
  4969. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3ClocalMousePosU3E5__1_5() { return &___U3ClocalMousePosU3E5__1_5; }
  4970. inline void set_U3ClocalMousePosU3E5__1_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4971. {
  4972. ___U3ClocalMousePosU3E5__1_5 = value;
  4973. }
  4974. inline static int32_t get_offset_of_U3CaxisCoordinateU3E5__2_6() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CaxisCoordinateU3E5__2_6)); }
  4975. inline float get_U3CaxisCoordinateU3E5__2_6() const { return ___U3CaxisCoordinateU3E5__2_6; }
  4976. inline float* get_address_of_U3CaxisCoordinateU3E5__2_6() { return &___U3CaxisCoordinateU3E5__2_6; }
  4977. inline void set_U3CaxisCoordinateU3E5__2_6(float value)
  4978. {
  4979. ___U3CaxisCoordinateU3E5__2_6 = value;
  4980. }
  4981. inline static int32_t get_offset_of_U3CchangeU3E5__3_7() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CchangeU3E5__3_7)); }
  4982. inline float get_U3CchangeU3E5__3_7() const { return ___U3CchangeU3E5__3_7; }
  4983. inline float* get_address_of_U3CchangeU3E5__3_7() { return &___U3CchangeU3E5__3_7; }
  4984. inline void set_U3CchangeU3E5__3_7(float value)
  4985. {
  4986. ___U3CchangeU3E5__3_7 = value;
  4987. }
  4988. };
  4989. // UnityEngine.UI.Scrollbar/Axis
  4990. struct Axis_t561E10ABB080BB3C1F7C93C39E8DDD06BE6490B1
  4991. {
  4992. public:
  4993. // System.Int32 UnityEngine.UI.Scrollbar/Axis::value__
  4994. int32_t ___value___2;
  4995. public:
  4996. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t561E10ABB080BB3C1F7C93C39E8DDD06BE6490B1, ___value___2)); }
  4997. inline int32_t get_value___2() const { return ___value___2; }
  4998. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4999. inline void set_value___2(int32_t value)
  5000. {
  5001. ___value___2 = value;
  5002. }
  5003. };
  5004. // UnityEngine.UI.Scrollbar/Direction
  5005. struct Direction_tCE7C4B78403A18007E901268411DB754E7B784B7
  5006. {
  5007. public:
  5008. // System.Int32 UnityEngine.UI.Scrollbar/Direction::value__
  5009. int32_t ___value___2;
  5010. public:
  5011. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Direction_tCE7C4B78403A18007E901268411DB754E7B784B7, ___value___2)); }
  5012. inline int32_t get_value___2() const { return ___value___2; }
  5013. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5014. inline void set_value___2(int32_t value)
  5015. {
  5016. ___value___2 = value;
  5017. }
  5018. };
  5019. // UnityEngine.UI.Scrollbar/ScrollEvent
  5020. struct ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED : public UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC
  5021. {
  5022. public:
  5023. public:
  5024. };
  5025. // UnityEngine.UI.Selectable/Transition
  5026. struct Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14
  5027. {
  5028. public:
  5029. // System.Int32 UnityEngine.UI.Selectable/Transition::value__
  5030. int32_t ___value___2;
  5031. public:
  5032. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14, ___value___2)); }
  5033. inline int32_t get_value___2() const { return ___value___2; }
  5034. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5035. inline void set_value___2(int32_t value)
  5036. {
  5037. ___value___2 = value;
  5038. }
  5039. };
  5040. // UnityEngine.EventSystems.AxisEventData
  5041. struct AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E : public BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E
  5042. {
  5043. public:
  5044. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::<moveVector>k__BackingField
  5045. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CmoveVectorU3Ek__BackingField_2;
  5046. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::<moveDir>k__BackingField
  5047. int32_t ___U3CmoveDirU3Ek__BackingField_3;
  5048. public:
  5049. inline static int32_t get_offset_of_U3CmoveVectorU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E, ___U3CmoveVectorU3Ek__BackingField_2)); }
  5050. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CmoveVectorU3Ek__BackingField_2() const { return ___U3CmoveVectorU3Ek__BackingField_2; }
  5051. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CmoveVectorU3Ek__BackingField_2() { return &___U3CmoveVectorU3Ek__BackingField_2; }
  5052. inline void set_U3CmoveVectorU3Ek__BackingField_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5053. {
  5054. ___U3CmoveVectorU3Ek__BackingField_2 = value;
  5055. }
  5056. inline static int32_t get_offset_of_U3CmoveDirU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E, ___U3CmoveDirU3Ek__BackingField_3)); }
  5057. inline int32_t get_U3CmoveDirU3Ek__BackingField_3() const { return ___U3CmoveDirU3Ek__BackingField_3; }
  5058. inline int32_t* get_address_of_U3CmoveDirU3Ek__BackingField_3() { return &___U3CmoveDirU3Ek__BackingField_3; }
  5059. inline void set_U3CmoveDirU3Ek__BackingField_3(int32_t value)
  5060. {
  5061. ___U3CmoveDirU3Ek__BackingField_3 = value;
  5062. }
  5063. };
  5064. // UnityEngine.Component
  5065. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5066. {
  5067. public:
  5068. public:
  5069. };
  5070. // UnityEngine.GameObject
  5071. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5072. {
  5073. public:
  5074. public:
  5075. };
  5076. // UnityEngine.Material
  5077. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5078. {
  5079. public:
  5080. public:
  5081. };
  5082. // System.MulticastDelegate
  5083. struct MulticastDelegate_t : public Delegate_t
  5084. {
  5085. public:
  5086. // System.Delegate[] System.MulticastDelegate::delegates
  5087. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  5088. public:
  5089. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  5090. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  5091. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  5092. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  5093. {
  5094. ___delegates_11 = value;
  5095. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  5096. }
  5097. };
  5098. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  5099. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  5100. {
  5101. Delegate_t_marshaled_pinvoke** ___delegates_11;
  5102. };
  5103. // Native definition for COM marshalling of System.MulticastDelegate
  5104. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  5105. {
  5106. Delegate_t_marshaled_com** ___delegates_11;
  5107. };
  5108. // UnityEngine.UI.Navigation
  5109. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A
  5110. {
  5111. public:
  5112. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode
  5113. int32_t ___m_Mode_0;
  5114. // System.Boolean UnityEngine.UI.Navigation::m_WrapAround
  5115. bool ___m_WrapAround_1;
  5116. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
  5117. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  5118. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
  5119. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  5120. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
  5121. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  5122. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
  5123. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  5124. public:
  5125. inline static int32_t get_offset_of_m_Mode_0() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_Mode_0)); }
  5126. inline int32_t get_m_Mode_0() const { return ___m_Mode_0; }
  5127. inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; }
  5128. inline void set_m_Mode_0(int32_t value)
  5129. {
  5130. ___m_Mode_0 = value;
  5131. }
  5132. inline static int32_t get_offset_of_m_WrapAround_1() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_WrapAround_1)); }
  5133. inline bool get_m_WrapAround_1() const { return ___m_WrapAround_1; }
  5134. inline bool* get_address_of_m_WrapAround_1() { return &___m_WrapAround_1; }
  5135. inline void set_m_WrapAround_1(bool value)
  5136. {
  5137. ___m_WrapAround_1 = value;
  5138. }
  5139. inline static int32_t get_offset_of_m_SelectOnUp_2() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnUp_2)); }
  5140. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnUp_2() const { return ___m_SelectOnUp_2; }
  5141. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnUp_2() { return &___m_SelectOnUp_2; }
  5142. inline void set_m_SelectOnUp_2(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  5143. {
  5144. ___m_SelectOnUp_2 = value;
  5145. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnUp_2), (void*)value);
  5146. }
  5147. inline static int32_t get_offset_of_m_SelectOnDown_3() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnDown_3)); }
  5148. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnDown_3() const { return ___m_SelectOnDown_3; }
  5149. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnDown_3() { return &___m_SelectOnDown_3; }
  5150. inline void set_m_SelectOnDown_3(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  5151. {
  5152. ___m_SelectOnDown_3 = value;
  5153. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnDown_3), (void*)value);
  5154. }
  5155. inline static int32_t get_offset_of_m_SelectOnLeft_4() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnLeft_4)); }
  5156. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnLeft_4() const { return ___m_SelectOnLeft_4; }
  5157. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnLeft_4() { return &___m_SelectOnLeft_4; }
  5158. inline void set_m_SelectOnLeft_4(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  5159. {
  5160. ___m_SelectOnLeft_4 = value;
  5161. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnLeft_4), (void*)value);
  5162. }
  5163. inline static int32_t get_offset_of_m_SelectOnRight_5() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnRight_5)); }
  5164. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnRight_5() const { return ___m_SelectOnRight_5; }
  5165. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnRight_5() { return &___m_SelectOnRight_5; }
  5166. inline void set_m_SelectOnRight_5(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  5167. {
  5168. ___m_SelectOnRight_5 = value;
  5169. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnRight_5), (void*)value);
  5170. }
  5171. };
  5172. // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
  5173. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke
  5174. {
  5175. int32_t ___m_Mode_0;
  5176. int32_t ___m_WrapAround_1;
  5177. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  5178. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  5179. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  5180. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  5181. };
  5182. // Native definition for COM marshalling of UnityEngine.UI.Navigation
  5183. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com
  5184. {
  5185. int32_t ___m_Mode_0;
  5186. int32_t ___m_WrapAround_1;
  5187. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  5188. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  5189. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  5190. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  5191. };
  5192. // UnityEngine.EventSystems.PointerEventData
  5193. struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 : public BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E
  5194. {
  5195. public:
  5196. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
  5197. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerEnterU3Ek__BackingField_2;
  5198. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
  5199. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_PointerPress_3;
  5200. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
  5201. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3ClastPressU3Ek__BackingField_4;
  5202. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
  5203. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CrawPointerPressU3Ek__BackingField_5;
  5204. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
  5205. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerDragU3Ek__BackingField_6;
  5206. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerClick>k__BackingField
  5207. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerClickU3Ek__BackingField_7;
  5208. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
  5209. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerCurrentRaycastU3Ek__BackingField_8;
  5210. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
  5211. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerPressRaycastU3Ek__BackingField_9;
  5212. // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
  5213. List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___hovered_10;
  5214. // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
  5215. bool ___U3CeligibleForClickU3Ek__BackingField_11;
  5216. // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
  5217. int32_t ___U3CpointerIdU3Ek__BackingField_12;
  5218. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
  5219. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpositionU3Ek__BackingField_13;
  5220. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
  5221. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CdeltaU3Ek__BackingField_14;
  5222. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
  5223. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpressPositionU3Ek__BackingField_15;
  5224. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
  5225. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldPositionU3Ek__BackingField_16;
  5226. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
  5227. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldNormalU3Ek__BackingField_17;
  5228. // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
  5229. float ___U3CclickTimeU3Ek__BackingField_18;
  5230. // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
  5231. int32_t ___U3CclickCountU3Ek__BackingField_19;
  5232. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
  5233. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CscrollDeltaU3Ek__BackingField_20;
  5234. // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
  5235. bool ___U3CuseDragThresholdU3Ek__BackingField_21;
  5236. // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
  5237. bool ___U3CdraggingU3Ek__BackingField_22;
  5238. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
  5239. int32_t ___U3CbuttonU3Ek__BackingField_23;
  5240. public:
  5241. inline static int32_t get_offset_of_U3CpointerEnterU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerEnterU3Ek__BackingField_2)); }
  5242. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerEnterU3Ek__BackingField_2() const { return ___U3CpointerEnterU3Ek__BackingField_2; }
  5243. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerEnterU3Ek__BackingField_2() { return &___U3CpointerEnterU3Ek__BackingField_2; }
  5244. inline void set_U3CpointerEnterU3Ek__BackingField_2(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5245. {
  5246. ___U3CpointerEnterU3Ek__BackingField_2 = value;
  5247. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerEnterU3Ek__BackingField_2), (void*)value);
  5248. }
  5249. inline static int32_t get_offset_of_m_PointerPress_3() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___m_PointerPress_3)); }
  5250. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_PointerPress_3() const { return ___m_PointerPress_3; }
  5251. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_PointerPress_3() { return &___m_PointerPress_3; }
  5252. inline void set_m_PointerPress_3(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5253. {
  5254. ___m_PointerPress_3 = value;
  5255. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerPress_3), (void*)value);
  5256. }
  5257. inline static int32_t get_offset_of_U3ClastPressU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3ClastPressU3Ek__BackingField_4)); }
  5258. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3ClastPressU3Ek__BackingField_4() const { return ___U3ClastPressU3Ek__BackingField_4; }
  5259. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3ClastPressU3Ek__BackingField_4() { return &___U3ClastPressU3Ek__BackingField_4; }
  5260. inline void set_U3ClastPressU3Ek__BackingField_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5261. {
  5262. ___U3ClastPressU3Ek__BackingField_4 = value;
  5263. Il2CppCodeGenWriteBarrier((void**)(&___U3ClastPressU3Ek__BackingField_4), (void*)value);
  5264. }
  5265. inline static int32_t get_offset_of_U3CrawPointerPressU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CrawPointerPressU3Ek__BackingField_5)); }
  5266. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CrawPointerPressU3Ek__BackingField_5() const { return ___U3CrawPointerPressU3Ek__BackingField_5; }
  5267. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CrawPointerPressU3Ek__BackingField_5() { return &___U3CrawPointerPressU3Ek__BackingField_5; }
  5268. inline void set_U3CrawPointerPressU3Ek__BackingField_5(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5269. {
  5270. ___U3CrawPointerPressU3Ek__BackingField_5 = value;
  5271. Il2CppCodeGenWriteBarrier((void**)(&___U3CrawPointerPressU3Ek__BackingField_5), (void*)value);
  5272. }
  5273. inline static int32_t get_offset_of_U3CpointerDragU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerDragU3Ek__BackingField_6)); }
  5274. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerDragU3Ek__BackingField_6() const { return ___U3CpointerDragU3Ek__BackingField_6; }
  5275. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerDragU3Ek__BackingField_6() { return &___U3CpointerDragU3Ek__BackingField_6; }
  5276. inline void set_U3CpointerDragU3Ek__BackingField_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5277. {
  5278. ___U3CpointerDragU3Ek__BackingField_6 = value;
  5279. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerDragU3Ek__BackingField_6), (void*)value);
  5280. }
  5281. inline static int32_t get_offset_of_U3CpointerClickU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerClickU3Ek__BackingField_7)); }
  5282. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerClickU3Ek__BackingField_7() const { return ___U3CpointerClickU3Ek__BackingField_7; }
  5283. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerClickU3Ek__BackingField_7() { return &___U3CpointerClickU3Ek__BackingField_7; }
  5284. inline void set_U3CpointerClickU3Ek__BackingField_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5285. {
  5286. ___U3CpointerClickU3Ek__BackingField_7 = value;
  5287. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerClickU3Ek__BackingField_7), (void*)value);
  5288. }
  5289. inline static int32_t get_offset_of_U3CpointerCurrentRaycastU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerCurrentRaycastU3Ek__BackingField_8)); }
  5290. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE get_U3CpointerCurrentRaycastU3Ek__BackingField_8() const { return ___U3CpointerCurrentRaycastU3Ek__BackingField_8; }
  5291. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * get_address_of_U3CpointerCurrentRaycastU3Ek__BackingField_8() { return &___U3CpointerCurrentRaycastU3Ek__BackingField_8; }
  5292. inline void set_U3CpointerCurrentRaycastU3Ek__BackingField_8(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE value)
  5293. {
  5294. ___U3CpointerCurrentRaycastU3Ek__BackingField_8 = value;
  5295. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___m_GameObject_0), (void*)NULL);
  5296. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5297. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___module_1), (void*)NULL);
  5298. #endif
  5299. }
  5300. inline static int32_t get_offset_of_U3CpointerPressRaycastU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerPressRaycastU3Ek__BackingField_9)); }
  5301. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE get_U3CpointerPressRaycastU3Ek__BackingField_9() const { return ___U3CpointerPressRaycastU3Ek__BackingField_9; }
  5302. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * get_address_of_U3CpointerPressRaycastU3Ek__BackingField_9() { return &___U3CpointerPressRaycastU3Ek__BackingField_9; }
  5303. inline void set_U3CpointerPressRaycastU3Ek__BackingField_9(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE value)
  5304. {
  5305. ___U3CpointerPressRaycastU3Ek__BackingField_9 = value;
  5306. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_9))->___m_GameObject_0), (void*)NULL);
  5307. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5308. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_9))->___module_1), (void*)NULL);
  5309. #endif
  5310. }
  5311. inline static int32_t get_offset_of_hovered_10() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___hovered_10)); }
  5312. inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_hovered_10() const { return ___hovered_10; }
  5313. inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_hovered_10() { return &___hovered_10; }
  5314. inline void set_hovered_10(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value)
  5315. {
  5316. ___hovered_10 = value;
  5317. Il2CppCodeGenWriteBarrier((void**)(&___hovered_10), (void*)value);
  5318. }
  5319. inline static int32_t get_offset_of_U3CeligibleForClickU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CeligibleForClickU3Ek__BackingField_11)); }
  5320. inline bool get_U3CeligibleForClickU3Ek__BackingField_11() const { return ___U3CeligibleForClickU3Ek__BackingField_11; }
  5321. inline bool* get_address_of_U3CeligibleForClickU3Ek__BackingField_11() { return &___U3CeligibleForClickU3Ek__BackingField_11; }
  5322. inline void set_U3CeligibleForClickU3Ek__BackingField_11(bool value)
  5323. {
  5324. ___U3CeligibleForClickU3Ek__BackingField_11 = value;
  5325. }
  5326. inline static int32_t get_offset_of_U3CpointerIdU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerIdU3Ek__BackingField_12)); }
  5327. inline int32_t get_U3CpointerIdU3Ek__BackingField_12() const { return ___U3CpointerIdU3Ek__BackingField_12; }
  5328. inline int32_t* get_address_of_U3CpointerIdU3Ek__BackingField_12() { return &___U3CpointerIdU3Ek__BackingField_12; }
  5329. inline void set_U3CpointerIdU3Ek__BackingField_12(int32_t value)
  5330. {
  5331. ___U3CpointerIdU3Ek__BackingField_12 = value;
  5332. }
  5333. inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpositionU3Ek__BackingField_13)); }
  5334. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CpositionU3Ek__BackingField_13() const { return ___U3CpositionU3Ek__BackingField_13; }
  5335. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CpositionU3Ek__BackingField_13() { return &___U3CpositionU3Ek__BackingField_13; }
  5336. inline void set_U3CpositionU3Ek__BackingField_13(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5337. {
  5338. ___U3CpositionU3Ek__BackingField_13 = value;
  5339. }
  5340. inline static int32_t get_offset_of_U3CdeltaU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CdeltaU3Ek__BackingField_14)); }
  5341. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CdeltaU3Ek__BackingField_14() const { return ___U3CdeltaU3Ek__BackingField_14; }
  5342. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CdeltaU3Ek__BackingField_14() { return &___U3CdeltaU3Ek__BackingField_14; }
  5343. inline void set_U3CdeltaU3Ek__BackingField_14(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5344. {
  5345. ___U3CdeltaU3Ek__BackingField_14 = value;
  5346. }
  5347. inline static int32_t get_offset_of_U3CpressPositionU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpressPositionU3Ek__BackingField_15)); }
  5348. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CpressPositionU3Ek__BackingField_15() const { return ___U3CpressPositionU3Ek__BackingField_15; }
  5349. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CpressPositionU3Ek__BackingField_15() { return &___U3CpressPositionU3Ek__BackingField_15; }
  5350. inline void set_U3CpressPositionU3Ek__BackingField_15(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5351. {
  5352. ___U3CpressPositionU3Ek__BackingField_15 = value;
  5353. }
  5354. inline static int32_t get_offset_of_U3CworldPositionU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CworldPositionU3Ek__BackingField_16)); }
  5355. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CworldPositionU3Ek__BackingField_16() const { return ___U3CworldPositionU3Ek__BackingField_16; }
  5356. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CworldPositionU3Ek__BackingField_16() { return &___U3CworldPositionU3Ek__BackingField_16; }
  5357. inline void set_U3CworldPositionU3Ek__BackingField_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5358. {
  5359. ___U3CworldPositionU3Ek__BackingField_16 = value;
  5360. }
  5361. inline static int32_t get_offset_of_U3CworldNormalU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CworldNormalU3Ek__BackingField_17)); }
  5362. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CworldNormalU3Ek__BackingField_17() const { return ___U3CworldNormalU3Ek__BackingField_17; }
  5363. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CworldNormalU3Ek__BackingField_17() { return &___U3CworldNormalU3Ek__BackingField_17; }
  5364. inline void set_U3CworldNormalU3Ek__BackingField_17(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5365. {
  5366. ___U3CworldNormalU3Ek__BackingField_17 = value;
  5367. }
  5368. inline static int32_t get_offset_of_U3CclickTimeU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CclickTimeU3Ek__BackingField_18)); }
  5369. inline float get_U3CclickTimeU3Ek__BackingField_18() const { return ___U3CclickTimeU3Ek__BackingField_18; }
  5370. inline float* get_address_of_U3CclickTimeU3Ek__BackingField_18() { return &___U3CclickTimeU3Ek__BackingField_18; }
  5371. inline void set_U3CclickTimeU3Ek__BackingField_18(float value)
  5372. {
  5373. ___U3CclickTimeU3Ek__BackingField_18 = value;
  5374. }
  5375. inline static int32_t get_offset_of_U3CclickCountU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CclickCountU3Ek__BackingField_19)); }
  5376. inline int32_t get_U3CclickCountU3Ek__BackingField_19() const { return ___U3CclickCountU3Ek__BackingField_19; }
  5377. inline int32_t* get_address_of_U3CclickCountU3Ek__BackingField_19() { return &___U3CclickCountU3Ek__BackingField_19; }
  5378. inline void set_U3CclickCountU3Ek__BackingField_19(int32_t value)
  5379. {
  5380. ___U3CclickCountU3Ek__BackingField_19 = value;
  5381. }
  5382. inline static int32_t get_offset_of_U3CscrollDeltaU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CscrollDeltaU3Ek__BackingField_20)); }
  5383. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CscrollDeltaU3Ek__BackingField_20() const { return ___U3CscrollDeltaU3Ek__BackingField_20; }
  5384. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CscrollDeltaU3Ek__BackingField_20() { return &___U3CscrollDeltaU3Ek__BackingField_20; }
  5385. inline void set_U3CscrollDeltaU3Ek__BackingField_20(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5386. {
  5387. ___U3CscrollDeltaU3Ek__BackingField_20 = value;
  5388. }
  5389. inline static int32_t get_offset_of_U3CuseDragThresholdU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CuseDragThresholdU3Ek__BackingField_21)); }
  5390. inline bool get_U3CuseDragThresholdU3Ek__BackingField_21() const { return ___U3CuseDragThresholdU3Ek__BackingField_21; }
  5391. inline bool* get_address_of_U3CuseDragThresholdU3Ek__BackingField_21() { return &___U3CuseDragThresholdU3Ek__BackingField_21; }
  5392. inline void set_U3CuseDragThresholdU3Ek__BackingField_21(bool value)
  5393. {
  5394. ___U3CuseDragThresholdU3Ek__BackingField_21 = value;
  5395. }
  5396. inline static int32_t get_offset_of_U3CdraggingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CdraggingU3Ek__BackingField_22)); }
  5397. inline bool get_U3CdraggingU3Ek__BackingField_22() const { return ___U3CdraggingU3Ek__BackingField_22; }
  5398. inline bool* get_address_of_U3CdraggingU3Ek__BackingField_22() { return &___U3CdraggingU3Ek__BackingField_22; }
  5399. inline void set_U3CdraggingU3Ek__BackingField_22(bool value)
  5400. {
  5401. ___U3CdraggingU3Ek__BackingField_22 = value;
  5402. }
  5403. inline static int32_t get_offset_of_U3CbuttonU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CbuttonU3Ek__BackingField_23)); }
  5404. inline int32_t get_U3CbuttonU3Ek__BackingField_23() const { return ___U3CbuttonU3Ek__BackingField_23; }
  5405. inline int32_t* get_address_of_U3CbuttonU3Ek__BackingField_23() { return &___U3CbuttonU3Ek__BackingField_23; }
  5406. inline void set_U3CbuttonU3Ek__BackingField_23(int32_t value)
  5407. {
  5408. ___U3CbuttonU3Ek__BackingField_23 = value;
  5409. }
  5410. };
  5411. // UnityEngine.Texture
  5412. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5413. {
  5414. public:
  5415. public:
  5416. };
  5417. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  5418. {
  5419. public:
  5420. // System.Int32 UnityEngine.Texture::GenerateAllMips
  5421. int32_t ___GenerateAllMips_4;
  5422. public:
  5423. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  5424. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  5425. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  5426. inline void set_GenerateAllMips_4(int32_t value)
  5427. {
  5428. ___GenerateAllMips_4 = value;
  5429. }
  5430. };
  5431. // UnityEngine.Touch
  5432. struct Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C
  5433. {
  5434. public:
  5435. // System.Int32 UnityEngine.Touch::m_FingerId
  5436. int32_t ___m_FingerId_0;
  5437. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  5438. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Position_1;
  5439. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  5440. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_RawPosition_2;
  5441. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  5442. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_PositionDelta_3;
  5443. // System.Single UnityEngine.Touch::m_TimeDelta
  5444. float ___m_TimeDelta_4;
  5445. // System.Int32 UnityEngine.Touch::m_TapCount
  5446. int32_t ___m_TapCount_5;
  5447. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  5448. int32_t ___m_Phase_6;
  5449. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  5450. int32_t ___m_Type_7;
  5451. // System.Single UnityEngine.Touch::m_Pressure
  5452. float ___m_Pressure_8;
  5453. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  5454. float ___m_maximumPossiblePressure_9;
  5455. // System.Single UnityEngine.Touch::m_Radius
  5456. float ___m_Radius_10;
  5457. // System.Single UnityEngine.Touch::m_RadiusVariance
  5458. float ___m_RadiusVariance_11;
  5459. // System.Single UnityEngine.Touch::m_AltitudeAngle
  5460. float ___m_AltitudeAngle_12;
  5461. // System.Single UnityEngine.Touch::m_AzimuthAngle
  5462. float ___m_AzimuthAngle_13;
  5463. public:
  5464. inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_FingerId_0)); }
  5465. inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; }
  5466. inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; }
  5467. inline void set_m_FingerId_0(int32_t value)
  5468. {
  5469. ___m_FingerId_0 = value;
  5470. }
  5471. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Position_1)); }
  5472. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Position_1() const { return ___m_Position_1; }
  5473. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Position_1() { return &___m_Position_1; }
  5474. inline void set_m_Position_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5475. {
  5476. ___m_Position_1 = value;
  5477. }
  5478. inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_RawPosition_2)); }
  5479. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_RawPosition_2() const { return ___m_RawPosition_2; }
  5480. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; }
  5481. inline void set_m_RawPosition_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5482. {
  5483. ___m_RawPosition_2 = value;
  5484. }
  5485. inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_PositionDelta_3)); }
  5486. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_PositionDelta_3() const { return ___m_PositionDelta_3; }
  5487. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; }
  5488. inline void set_m_PositionDelta_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5489. {
  5490. ___m_PositionDelta_3 = value;
  5491. }
  5492. inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_TimeDelta_4)); }
  5493. inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; }
  5494. inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; }
  5495. inline void set_m_TimeDelta_4(float value)
  5496. {
  5497. ___m_TimeDelta_4 = value;
  5498. }
  5499. inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_TapCount_5)); }
  5500. inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; }
  5501. inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; }
  5502. inline void set_m_TapCount_5(int32_t value)
  5503. {
  5504. ___m_TapCount_5 = value;
  5505. }
  5506. inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Phase_6)); }
  5507. inline int32_t get_m_Phase_6() const { return ___m_Phase_6; }
  5508. inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; }
  5509. inline void set_m_Phase_6(int32_t value)
  5510. {
  5511. ___m_Phase_6 = value;
  5512. }
  5513. inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Type_7)); }
  5514. inline int32_t get_m_Type_7() const { return ___m_Type_7; }
  5515. inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; }
  5516. inline void set_m_Type_7(int32_t value)
  5517. {
  5518. ___m_Type_7 = value;
  5519. }
  5520. inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Pressure_8)); }
  5521. inline float get_m_Pressure_8() const { return ___m_Pressure_8; }
  5522. inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; }
  5523. inline void set_m_Pressure_8(float value)
  5524. {
  5525. ___m_Pressure_8 = value;
  5526. }
  5527. inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_maximumPossiblePressure_9)); }
  5528. inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; }
  5529. inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; }
  5530. inline void set_m_maximumPossiblePressure_9(float value)
  5531. {
  5532. ___m_maximumPossiblePressure_9 = value;
  5533. }
  5534. inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Radius_10)); }
  5535. inline float get_m_Radius_10() const { return ___m_Radius_10; }
  5536. inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; }
  5537. inline void set_m_Radius_10(float value)
  5538. {
  5539. ___m_Radius_10 = value;
  5540. }
  5541. inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_RadiusVariance_11)); }
  5542. inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; }
  5543. inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; }
  5544. inline void set_m_RadiusVariance_11(float value)
  5545. {
  5546. ___m_RadiusVariance_11 = value;
  5547. }
  5548. inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_AltitudeAngle_12)); }
  5549. inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; }
  5550. inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; }
  5551. inline void set_m_AltitudeAngle_12(float value)
  5552. {
  5553. ___m_AltitudeAngle_12 = value;
  5554. }
  5555. inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_AzimuthAngle_13)); }
  5556. inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; }
  5557. inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; }
  5558. inline void set_m_AzimuthAngle_13(float value)
  5559. {
  5560. ___m_AzimuthAngle_13 = value;
  5561. }
  5562. };
  5563. // System.Type
  5564. struct Type_t : public MemberInfo_t
  5565. {
  5566. public:
  5567. // System.RuntimeTypeHandle System.Type::_impl
  5568. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  5569. public:
  5570. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  5571. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  5572. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  5573. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  5574. {
  5575. ____impl_9 = value;
  5576. }
  5577. };
  5578. struct Type_t_StaticFields
  5579. {
  5580. public:
  5581. // System.Reflection.MemberFilter System.Type::FilterAttribute
  5582. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  5583. // System.Reflection.MemberFilter System.Type::FilterName
  5584. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  5585. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  5586. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  5587. // System.Object System.Type::Missing
  5588. RuntimeObject * ___Missing_3;
  5589. // System.Char System.Type::Delimiter
  5590. Il2CppChar ___Delimiter_4;
  5591. // System.Type[] System.Type::EmptyTypes
  5592. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  5593. // System.Reflection.Binder System.Type::defaultBinder
  5594. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  5595. public:
  5596. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  5597. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  5598. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  5599. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  5600. {
  5601. ___FilterAttribute_0 = value;
  5602. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  5603. }
  5604. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  5605. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  5606. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  5607. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  5608. {
  5609. ___FilterName_1 = value;
  5610. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  5611. }
  5612. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  5613. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  5614. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  5615. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  5616. {
  5617. ___FilterNameIgnoreCase_2 = value;
  5618. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  5619. }
  5620. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  5621. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  5622. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  5623. inline void set_Missing_3(RuntimeObject * value)
  5624. {
  5625. ___Missing_3 = value;
  5626. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  5627. }
  5628. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  5629. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  5630. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  5631. inline void set_Delimiter_4(Il2CppChar value)
  5632. {
  5633. ___Delimiter_4 = value;
  5634. }
  5635. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  5636. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  5637. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  5638. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  5639. {
  5640. ___EmptyTypes_5 = value;
  5641. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  5642. }
  5643. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  5644. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  5645. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  5646. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  5647. {
  5648. ___defaultBinder_6 = value;
  5649. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  5650. }
  5651. };
  5652. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  5653. struct EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 : public MulticastDelegate_t
  5654. {
  5655. public:
  5656. public:
  5657. };
  5658. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  5659. struct EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E : public MulticastDelegate_t
  5660. {
  5661. public:
  5662. public:
  5663. };
  5664. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  5665. struct EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA : public MulticastDelegate_t
  5666. {
  5667. public:
  5668. public:
  5669. };
  5670. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>
  5671. struct Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA : public MulticastDelegate_t
  5672. {
  5673. public:
  5674. public:
  5675. };
  5676. // System.Predicate`1<UnityEngine.Component>
  5677. struct Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C : public MulticastDelegate_t
  5678. {
  5679. public:
  5680. public:
  5681. };
  5682. // UnityEngine.Events.UnityAction`1<UnityEngine.Component>
  5683. struct UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE : public MulticastDelegate_t
  5684. {
  5685. public:
  5686. public:
  5687. };
  5688. // UnityEngine.Events.UnityAction`1<UnityEngine.UI.LayoutRebuilder>
  5689. struct UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 : public MulticastDelegate_t
  5690. {
  5691. public:
  5692. public:
  5693. };
  5694. // UnityEngine.Events.UnityAction`1<System.Single>
  5695. struct UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB : public MulticastDelegate_t
  5696. {
  5697. public:
  5698. public:
  5699. };
  5700. // UnityEngine.Behaviour
  5701. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5702. {
  5703. public:
  5704. public:
  5705. };
  5706. // UnityEngine.CanvasRenderer
  5707. struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5708. {
  5709. public:
  5710. // System.Boolean UnityEngine.CanvasRenderer::<isMask>k__BackingField
  5711. bool ___U3CisMaskU3Ek__BackingField_4;
  5712. public:
  5713. inline static int32_t get_offset_of_U3CisMaskU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E, ___U3CisMaskU3Ek__BackingField_4)); }
  5714. inline bool get_U3CisMaskU3Ek__BackingField_4() const { return ___U3CisMaskU3Ek__BackingField_4; }
  5715. inline bool* get_address_of_U3CisMaskU3Ek__BackingField_4() { return &___U3CisMaskU3Ek__BackingField_4; }
  5716. inline void set_U3CisMaskU3Ek__BackingField_4(bool value)
  5717. {
  5718. ___U3CisMaskU3Ek__BackingField_4 = value;
  5719. }
  5720. };
  5721. // UnityEngine.Collider
  5722. struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5723. {
  5724. public:
  5725. public:
  5726. };
  5727. // UnityEngine.Renderer
  5728. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5729. {
  5730. public:
  5731. public:
  5732. };
  5733. // UnityEngine.Texture2D
  5734. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  5735. {
  5736. public:
  5737. public:
  5738. };
  5739. // UnityEngine.Transform
  5740. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5741. {
  5742. public:
  5743. public:
  5744. };
  5745. // UnityEngine.RectTransform/ReapplyDrivenProperties
  5746. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t
  5747. {
  5748. public:
  5749. public:
  5750. };
  5751. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  5752. struct GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 : public MulticastDelegate_t
  5753. {
  5754. public:
  5755. public:
  5756. };
  5757. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  5758. struct GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C : public MulticastDelegate_t
  5759. {
  5760. public:
  5761. public:
  5762. };
  5763. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  5764. struct GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 : public MulticastDelegate_t
  5765. {
  5766. public:
  5767. public:
  5768. };
  5769. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  5770. struct Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 : public MulticastDelegate_t
  5771. {
  5772. public:
  5773. public:
  5774. };
  5775. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  5776. struct Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F : public MulticastDelegate_t
  5777. {
  5778. public:
  5779. public:
  5780. };
  5781. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  5782. struct RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 : public MulticastDelegate_t
  5783. {
  5784. public:
  5785. public:
  5786. };
  5787. // UnityEngine.Camera
  5788. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  5789. {
  5790. public:
  5791. public:
  5792. };
  5793. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  5794. {
  5795. public:
  5796. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  5797. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  5798. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  5799. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  5800. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  5801. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  5802. public:
  5803. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  5804. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  5805. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  5806. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  5807. {
  5808. ___onPreCull_4 = value;
  5809. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  5810. }
  5811. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  5812. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  5813. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  5814. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  5815. {
  5816. ___onPreRender_5 = value;
  5817. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  5818. }
  5819. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  5820. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  5821. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  5822. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  5823. {
  5824. ___onPostRender_6 = value;
  5825. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  5826. }
  5827. };
  5828. // UnityEngine.Canvas
  5829. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  5830. {
  5831. public:
  5832. public:
  5833. };
  5834. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields
  5835. {
  5836. public:
  5837. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::preWillRenderCanvases
  5838. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___preWillRenderCanvases_4;
  5839. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  5840. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___willRenderCanvases_5;
  5841. public:
  5842. inline static int32_t get_offset_of_preWillRenderCanvases_4() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___preWillRenderCanvases_4)); }
  5843. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * get_preWillRenderCanvases_4() const { return ___preWillRenderCanvases_4; }
  5844. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 ** get_address_of_preWillRenderCanvases_4() { return &___preWillRenderCanvases_4; }
  5845. inline void set_preWillRenderCanvases_4(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * value)
  5846. {
  5847. ___preWillRenderCanvases_4 = value;
  5848. Il2CppCodeGenWriteBarrier((void**)(&___preWillRenderCanvases_4), (void*)value);
  5849. }
  5850. inline static int32_t get_offset_of_willRenderCanvases_5() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___willRenderCanvases_5)); }
  5851. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * get_willRenderCanvases_5() const { return ___willRenderCanvases_5; }
  5852. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 ** get_address_of_willRenderCanvases_5() { return &___willRenderCanvases_5; }
  5853. inline void set_willRenderCanvases_5(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * value)
  5854. {
  5855. ___willRenderCanvases_5 = value;
  5856. Il2CppCodeGenWriteBarrier((void**)(&___willRenderCanvases_5), (void*)value);
  5857. }
  5858. };
  5859. // UnityEngine.Collider2D
  5860. struct Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  5861. {
  5862. public:
  5863. public:
  5864. };
  5865. // UnityEngine.MonoBehaviour
  5866. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  5867. {
  5868. public:
  5869. public:
  5870. };
  5871. // UnityEngine.RectTransform
  5872. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  5873. {
  5874. public:
  5875. public:
  5876. };
  5877. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  5878. {
  5879. public:
  5880. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  5881. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  5882. public:
  5883. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  5884. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  5885. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  5886. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  5887. {
  5888. ___reapplyDrivenProperties_4 = value;
  5889. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  5890. }
  5891. };
  5892. // UnityEngine.SpriteRenderer
  5893. struct SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  5894. {
  5895. public:
  5896. public:
  5897. };
  5898. // UnityEngine.U2D.SpriteShapeRenderer
  5899. struct SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  5900. {
  5901. public:
  5902. public:
  5903. };
  5904. // UnityEngine.Tilemaps.TilemapRenderer
  5905. struct TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8 : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  5906. {
  5907. public:
  5908. public:
  5909. };
  5910. // UnityEngine.EventSystems.UIBehaviour
  5911. struct UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
  5912. {
  5913. public:
  5914. public:
  5915. };
  5916. // UnityEngine.EventSystems.BaseInput
  5917. struct BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5918. {
  5919. public:
  5920. public:
  5921. };
  5922. // UnityEngine.EventSystems.BaseInputModule
  5923. struct BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5924. {
  5925. public:
  5926. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.BaseInputModule::m_RaycastResultCache
  5927. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___m_RaycastResultCache_4;
  5928. // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::m_AxisEventData
  5929. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * ___m_AxisEventData_5;
  5930. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::m_EventSystem
  5931. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___m_EventSystem_6;
  5932. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::m_BaseEventData
  5933. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___m_BaseEventData_7;
  5934. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_InputOverride
  5935. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * ___m_InputOverride_8;
  5936. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_DefaultInput
  5937. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * ___m_DefaultInput_9;
  5938. public:
  5939. inline static int32_t get_offset_of_m_RaycastResultCache_4() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_RaycastResultCache_4)); }
  5940. inline List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * get_m_RaycastResultCache_4() const { return ___m_RaycastResultCache_4; }
  5941. inline List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 ** get_address_of_m_RaycastResultCache_4() { return &___m_RaycastResultCache_4; }
  5942. inline void set_m_RaycastResultCache_4(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * value)
  5943. {
  5944. ___m_RaycastResultCache_4 = value;
  5945. Il2CppCodeGenWriteBarrier((void**)(&___m_RaycastResultCache_4), (void*)value);
  5946. }
  5947. inline static int32_t get_offset_of_m_AxisEventData_5() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_AxisEventData_5)); }
  5948. inline AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * get_m_AxisEventData_5() const { return ___m_AxisEventData_5; }
  5949. inline AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E ** get_address_of_m_AxisEventData_5() { return &___m_AxisEventData_5; }
  5950. inline void set_m_AxisEventData_5(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * value)
  5951. {
  5952. ___m_AxisEventData_5 = value;
  5953. Il2CppCodeGenWriteBarrier((void**)(&___m_AxisEventData_5), (void*)value);
  5954. }
  5955. inline static int32_t get_offset_of_m_EventSystem_6() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_EventSystem_6)); }
  5956. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * get_m_EventSystem_6() const { return ___m_EventSystem_6; }
  5957. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C ** get_address_of_m_EventSystem_6() { return &___m_EventSystem_6; }
  5958. inline void set_m_EventSystem_6(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * value)
  5959. {
  5960. ___m_EventSystem_6 = value;
  5961. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_6), (void*)value);
  5962. }
  5963. inline static int32_t get_offset_of_m_BaseEventData_7() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_BaseEventData_7)); }
  5964. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * get_m_BaseEventData_7() const { return ___m_BaseEventData_7; }
  5965. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E ** get_address_of_m_BaseEventData_7() { return &___m_BaseEventData_7; }
  5966. inline void set_m_BaseEventData_7(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * value)
  5967. {
  5968. ___m_BaseEventData_7 = value;
  5969. Il2CppCodeGenWriteBarrier((void**)(&___m_BaseEventData_7), (void*)value);
  5970. }
  5971. inline static int32_t get_offset_of_m_InputOverride_8() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_InputOverride_8)); }
  5972. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * get_m_InputOverride_8() const { return ___m_InputOverride_8; }
  5973. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D ** get_address_of_m_InputOverride_8() { return &___m_InputOverride_8; }
  5974. inline void set_m_InputOverride_8(BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * value)
  5975. {
  5976. ___m_InputOverride_8 = value;
  5977. Il2CppCodeGenWriteBarrier((void**)(&___m_InputOverride_8), (void*)value);
  5978. }
  5979. inline static int32_t get_offset_of_m_DefaultInput_9() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_DefaultInput_9)); }
  5980. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * get_m_DefaultInput_9() const { return ___m_DefaultInput_9; }
  5981. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D ** get_address_of_m_DefaultInput_9() { return &___m_DefaultInput_9; }
  5982. inline void set_m_DefaultInput_9(BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * value)
  5983. {
  5984. ___m_DefaultInput_9 = value;
  5985. Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultInput_9), (void*)value);
  5986. }
  5987. };
  5988. // UnityEngine.UI.BaseMeshEffect
  5989. struct BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5990. {
  5991. public:
  5992. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::m_Graphic
  5993. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_Graphic_4;
  5994. public:
  5995. inline static int32_t get_offset_of_m_Graphic_4() { return static_cast<int32_t>(offsetof(BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA, ___m_Graphic_4)); }
  5996. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_Graphic_4() const { return ___m_Graphic_4; }
  5997. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_Graphic_4() { return &___m_Graphic_4; }
  5998. inline void set_m_Graphic_4(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
  5999. {
  6000. ___m_Graphic_4 = value;
  6001. Il2CppCodeGenWriteBarrier((void**)(&___m_Graphic_4), (void*)value);
  6002. }
  6003. };
  6004. // UnityEngine.EventSystems.BaseRaycaster
  6005. struct BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6006. {
  6007. public:
  6008. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::m_RootRaycaster
  6009. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___m_RootRaycaster_4;
  6010. public:
  6011. inline static int32_t get_offset_of_m_RootRaycaster_4() { return static_cast<int32_t>(offsetof(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876, ___m_RootRaycaster_4)); }
  6012. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * get_m_RootRaycaster_4() const { return ___m_RootRaycaster_4; }
  6013. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 ** get_address_of_m_RootRaycaster_4() { return &___m_RootRaycaster_4; }
  6014. inline void set_m_RootRaycaster_4(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * value)
  6015. {
  6016. ___m_RootRaycaster_4 = value;
  6017. Il2CppCodeGenWriteBarrier((void**)(&___m_RootRaycaster_4), (void*)value);
  6018. }
  6019. };
  6020. // UnityEngine.EventSystems.EventSystem
  6021. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6022. {
  6023. public:
  6024. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
  6025. List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * ___m_SystemInputModules_4;
  6026. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
  6027. BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * ___m_CurrentInputModule_5;
  6028. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
  6029. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_FirstSelected_7;
  6030. // System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
  6031. bool ___m_sendNavigationEvents_8;
  6032. // System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
  6033. int32_t ___m_DragThreshold_9;
  6034. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
  6035. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_CurrentSelected_10;
  6036. // System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
  6037. bool ___m_HasFocus_11;
  6038. // System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
  6039. bool ___m_SelectionGuard_12;
  6040. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
  6041. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___m_DummyData_13;
  6042. public:
  6043. inline static int32_t get_offset_of_m_SystemInputModules_4() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_SystemInputModules_4)); }
  6044. inline List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * get_m_SystemInputModules_4() const { return ___m_SystemInputModules_4; }
  6045. inline List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 ** get_address_of_m_SystemInputModules_4() { return &___m_SystemInputModules_4; }
  6046. inline void set_m_SystemInputModules_4(List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * value)
  6047. {
  6048. ___m_SystemInputModules_4 = value;
  6049. Il2CppCodeGenWriteBarrier((void**)(&___m_SystemInputModules_4), (void*)value);
  6050. }
  6051. inline static int32_t get_offset_of_m_CurrentInputModule_5() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_CurrentInputModule_5)); }
  6052. inline BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * get_m_CurrentInputModule_5() const { return ___m_CurrentInputModule_5; }
  6053. inline BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 ** get_address_of_m_CurrentInputModule_5() { return &___m_CurrentInputModule_5; }
  6054. inline void set_m_CurrentInputModule_5(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * value)
  6055. {
  6056. ___m_CurrentInputModule_5 = value;
  6057. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentInputModule_5), (void*)value);
  6058. }
  6059. inline static int32_t get_offset_of_m_FirstSelected_7() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_FirstSelected_7)); }
  6060. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_FirstSelected_7() const { return ___m_FirstSelected_7; }
  6061. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_FirstSelected_7() { return &___m_FirstSelected_7; }
  6062. inline void set_m_FirstSelected_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  6063. {
  6064. ___m_FirstSelected_7 = value;
  6065. Il2CppCodeGenWriteBarrier((void**)(&___m_FirstSelected_7), (void*)value);
  6066. }
  6067. inline static int32_t get_offset_of_m_sendNavigationEvents_8() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_sendNavigationEvents_8)); }
  6068. inline bool get_m_sendNavigationEvents_8() const { return ___m_sendNavigationEvents_8; }
  6069. inline bool* get_address_of_m_sendNavigationEvents_8() { return &___m_sendNavigationEvents_8; }
  6070. inline void set_m_sendNavigationEvents_8(bool value)
  6071. {
  6072. ___m_sendNavigationEvents_8 = value;
  6073. }
  6074. inline static int32_t get_offset_of_m_DragThreshold_9() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_DragThreshold_9)); }
  6075. inline int32_t get_m_DragThreshold_9() const { return ___m_DragThreshold_9; }
  6076. inline int32_t* get_address_of_m_DragThreshold_9() { return &___m_DragThreshold_9; }
  6077. inline void set_m_DragThreshold_9(int32_t value)
  6078. {
  6079. ___m_DragThreshold_9 = value;
  6080. }
  6081. inline static int32_t get_offset_of_m_CurrentSelected_10() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_CurrentSelected_10)); }
  6082. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_CurrentSelected_10() const { return ___m_CurrentSelected_10; }
  6083. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_CurrentSelected_10() { return &___m_CurrentSelected_10; }
  6084. inline void set_m_CurrentSelected_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  6085. {
  6086. ___m_CurrentSelected_10 = value;
  6087. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentSelected_10), (void*)value);
  6088. }
  6089. inline static int32_t get_offset_of_m_HasFocus_11() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_HasFocus_11)); }
  6090. inline bool get_m_HasFocus_11() const { return ___m_HasFocus_11; }
  6091. inline bool* get_address_of_m_HasFocus_11() { return &___m_HasFocus_11; }
  6092. inline void set_m_HasFocus_11(bool value)
  6093. {
  6094. ___m_HasFocus_11 = value;
  6095. }
  6096. inline static int32_t get_offset_of_m_SelectionGuard_12() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_SelectionGuard_12)); }
  6097. inline bool get_m_SelectionGuard_12() const { return ___m_SelectionGuard_12; }
  6098. inline bool* get_address_of_m_SelectionGuard_12() { return &___m_SelectionGuard_12; }
  6099. inline void set_m_SelectionGuard_12(bool value)
  6100. {
  6101. ___m_SelectionGuard_12 = value;
  6102. }
  6103. inline static int32_t get_offset_of_m_DummyData_13() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_DummyData_13)); }
  6104. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * get_m_DummyData_13() const { return ___m_DummyData_13; }
  6105. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E ** get_address_of_m_DummyData_13() { return &___m_DummyData_13; }
  6106. inline void set_m_DummyData_13(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * value)
  6107. {
  6108. ___m_DummyData_13 = value;
  6109. Il2CppCodeGenWriteBarrier((void**)(&___m_DummyData_13), (void*)value);
  6110. }
  6111. };
  6112. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields
  6113. {
  6114. public:
  6115. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
  6116. List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * ___m_EventSystems_6;
  6117. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
  6118. Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * ___s_RaycastComparer_14;
  6119. public:
  6120. inline static int32_t get_offset_of_m_EventSystems_6() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields, ___m_EventSystems_6)); }
  6121. inline List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * get_m_EventSystems_6() const { return ___m_EventSystems_6; }
  6122. inline List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 ** get_address_of_m_EventSystems_6() { return &___m_EventSystems_6; }
  6123. inline void set_m_EventSystems_6(List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * value)
  6124. {
  6125. ___m_EventSystems_6 = value;
  6126. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystems_6), (void*)value);
  6127. }
  6128. inline static int32_t get_offset_of_s_RaycastComparer_14() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields, ___s_RaycastComparer_14)); }
  6129. inline Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * get_s_RaycastComparer_14() const { return ___s_RaycastComparer_14; }
  6130. inline Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 ** get_address_of_s_RaycastComparer_14() { return &___s_RaycastComparer_14; }
  6131. inline void set_s_RaycastComparer_14(Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * value)
  6132. {
  6133. ___s_RaycastComparer_14 = value;
  6134. Il2CppCodeGenWriteBarrier((void**)(&___s_RaycastComparer_14), (void*)value);
  6135. }
  6136. };
  6137. // UnityEngine.UI.Graphic
  6138. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6139. {
  6140. public:
  6141. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  6142. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_Material_6;
  6143. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  6144. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_7;
  6145. // System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate
  6146. bool ___m_SkipLayoutUpdate_8;
  6147. // System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate
  6148. bool ___m_SkipMaterialUpdate_9;
  6149. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  6150. bool ___m_RaycastTarget_10;
  6151. // UnityEngine.Vector4 UnityEngine.UI.Graphic::m_RaycastPadding
  6152. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_RaycastPadding_11;
  6153. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  6154. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_12;
  6155. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  6156. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * ___m_CanvasRenderer_13;
  6157. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  6158. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___m_Canvas_14;
  6159. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  6160. bool ___m_VertsDirty_15;
  6161. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  6162. bool ___m_MaterialDirty_16;
  6163. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  6164. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyLayoutCallback_17;
  6165. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  6166. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyVertsCallback_18;
  6167. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  6168. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyMaterialCallback_19;
  6169. // UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh
  6170. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_CachedMesh_22;
  6171. // UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs
  6172. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___m_CachedUvs_23;
  6173. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  6174. TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * ___m_ColorTweenRunner_24;
  6175. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  6176. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25;
  6177. public:
  6178. inline static int32_t get_offset_of_m_Material_6() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Material_6)); }
  6179. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_Material_6() const { return ___m_Material_6; }
  6180. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_Material_6() { return &___m_Material_6; }
  6181. inline void set_m_Material_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  6182. {
  6183. ___m_Material_6 = value;
  6184. Il2CppCodeGenWriteBarrier((void**)(&___m_Material_6), (void*)value);
  6185. }
  6186. inline static int32_t get_offset_of_m_Color_7() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Color_7)); }
  6187. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Color_7() const { return ___m_Color_7; }
  6188. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_7() { return &___m_Color_7; }
  6189. inline void set_m_Color_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  6190. {
  6191. ___m_Color_7 = value;
  6192. }
  6193. inline static int32_t get_offset_of_m_SkipLayoutUpdate_8() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipLayoutUpdate_8)); }
  6194. inline bool get_m_SkipLayoutUpdate_8() const { return ___m_SkipLayoutUpdate_8; }
  6195. inline bool* get_address_of_m_SkipLayoutUpdate_8() { return &___m_SkipLayoutUpdate_8; }
  6196. inline void set_m_SkipLayoutUpdate_8(bool value)
  6197. {
  6198. ___m_SkipLayoutUpdate_8 = value;
  6199. }
  6200. inline static int32_t get_offset_of_m_SkipMaterialUpdate_9() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipMaterialUpdate_9)); }
  6201. inline bool get_m_SkipMaterialUpdate_9() const { return ___m_SkipMaterialUpdate_9; }
  6202. inline bool* get_address_of_m_SkipMaterialUpdate_9() { return &___m_SkipMaterialUpdate_9; }
  6203. inline void set_m_SkipMaterialUpdate_9(bool value)
  6204. {
  6205. ___m_SkipMaterialUpdate_9 = value;
  6206. }
  6207. inline static int32_t get_offset_of_m_RaycastTarget_10() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastTarget_10)); }
  6208. inline bool get_m_RaycastTarget_10() const { return ___m_RaycastTarget_10; }
  6209. inline bool* get_address_of_m_RaycastTarget_10() { return &___m_RaycastTarget_10; }
  6210. inline void set_m_RaycastTarget_10(bool value)
  6211. {
  6212. ___m_RaycastTarget_10 = value;
  6213. }
  6214. inline static int32_t get_offset_of_m_RaycastPadding_11() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastPadding_11)); }
  6215. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_RaycastPadding_11() const { return ___m_RaycastPadding_11; }
  6216. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_RaycastPadding_11() { return &___m_RaycastPadding_11; }
  6217. inline void set_m_RaycastPadding_11(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  6218. {
  6219. ___m_RaycastPadding_11 = value;
  6220. }
  6221. inline static int32_t get_offset_of_m_RectTransform_12() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RectTransform_12)); }
  6222. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_12() const { return ___m_RectTransform_12; }
  6223. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_12() { return &___m_RectTransform_12; }
  6224. inline void set_m_RectTransform_12(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6225. {
  6226. ___m_RectTransform_12 = value;
  6227. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_12), (void*)value);
  6228. }
  6229. inline static int32_t get_offset_of_m_CanvasRenderer_13() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CanvasRenderer_13)); }
  6230. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * get_m_CanvasRenderer_13() const { return ___m_CanvasRenderer_13; }
  6231. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E ** get_address_of_m_CanvasRenderer_13() { return &___m_CanvasRenderer_13; }
  6232. inline void set_m_CanvasRenderer_13(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * value)
  6233. {
  6234. ___m_CanvasRenderer_13 = value;
  6235. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasRenderer_13), (void*)value);
  6236. }
  6237. inline static int32_t get_offset_of_m_Canvas_14() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Canvas_14)); }
  6238. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * get_m_Canvas_14() const { return ___m_Canvas_14; }
  6239. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA ** get_address_of_m_Canvas_14() { return &___m_Canvas_14; }
  6240. inline void set_m_Canvas_14(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * value)
  6241. {
  6242. ___m_Canvas_14 = value;
  6243. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_14), (void*)value);
  6244. }
  6245. inline static int32_t get_offset_of_m_VertsDirty_15() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_VertsDirty_15)); }
  6246. inline bool get_m_VertsDirty_15() const { return ___m_VertsDirty_15; }
  6247. inline bool* get_address_of_m_VertsDirty_15() { return &___m_VertsDirty_15; }
  6248. inline void set_m_VertsDirty_15(bool value)
  6249. {
  6250. ___m_VertsDirty_15 = value;
  6251. }
  6252. inline static int32_t get_offset_of_m_MaterialDirty_16() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_MaterialDirty_16)); }
  6253. inline bool get_m_MaterialDirty_16() const { return ___m_MaterialDirty_16; }
  6254. inline bool* get_address_of_m_MaterialDirty_16() { return &___m_MaterialDirty_16; }
  6255. inline void set_m_MaterialDirty_16(bool value)
  6256. {
  6257. ___m_MaterialDirty_16 = value;
  6258. }
  6259. inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_17() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyLayoutCallback_17)); }
  6260. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyLayoutCallback_17() const { return ___m_OnDirtyLayoutCallback_17; }
  6261. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyLayoutCallback_17() { return &___m_OnDirtyLayoutCallback_17; }
  6262. inline void set_m_OnDirtyLayoutCallback_17(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  6263. {
  6264. ___m_OnDirtyLayoutCallback_17 = value;
  6265. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyLayoutCallback_17), (void*)value);
  6266. }
  6267. inline static int32_t get_offset_of_m_OnDirtyVertsCallback_18() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyVertsCallback_18)); }
  6268. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyVertsCallback_18() const { return ___m_OnDirtyVertsCallback_18; }
  6269. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyVertsCallback_18() { return &___m_OnDirtyVertsCallback_18; }
  6270. inline void set_m_OnDirtyVertsCallback_18(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  6271. {
  6272. ___m_OnDirtyVertsCallback_18 = value;
  6273. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyVertsCallback_18), (void*)value);
  6274. }
  6275. inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_19() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyMaterialCallback_19)); }
  6276. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyMaterialCallback_19() const { return ___m_OnDirtyMaterialCallback_19; }
  6277. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyMaterialCallback_19() { return &___m_OnDirtyMaterialCallback_19; }
  6278. inline void set_m_OnDirtyMaterialCallback_19(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  6279. {
  6280. ___m_OnDirtyMaterialCallback_19 = value;
  6281. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyMaterialCallback_19), (void*)value);
  6282. }
  6283. inline static int32_t get_offset_of_m_CachedMesh_22() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedMesh_22)); }
  6284. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_CachedMesh_22() const { return ___m_CachedMesh_22; }
  6285. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_CachedMesh_22() { return &___m_CachedMesh_22; }
  6286. inline void set_m_CachedMesh_22(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
  6287. {
  6288. ___m_CachedMesh_22 = value;
  6289. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedMesh_22), (void*)value);
  6290. }
  6291. inline static int32_t get_offset_of_m_CachedUvs_23() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedUvs_23)); }
  6292. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_m_CachedUvs_23() const { return ___m_CachedUvs_23; }
  6293. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_m_CachedUvs_23() { return &___m_CachedUvs_23; }
  6294. inline void set_m_CachedUvs_23(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
  6295. {
  6296. ___m_CachedUvs_23 = value;
  6297. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedUvs_23), (void*)value);
  6298. }
  6299. inline static int32_t get_offset_of_m_ColorTweenRunner_24() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_ColorTweenRunner_24)); }
  6300. inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * get_m_ColorTweenRunner_24() const { return ___m_ColorTweenRunner_24; }
  6301. inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 ** get_address_of_m_ColorTweenRunner_24() { return &___m_ColorTweenRunner_24; }
  6302. inline void set_m_ColorTweenRunner_24(TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * value)
  6303. {
  6304. ___m_ColorTweenRunner_24 = value;
  6305. Il2CppCodeGenWriteBarrier((void**)(&___m_ColorTweenRunner_24), (void*)value);
  6306. }
  6307. inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25)); }
  6308. inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25; }
  6309. inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_25; }
  6310. inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_25(bool value)
  6311. {
  6312. ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25 = value;
  6313. }
  6314. };
  6315. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields
  6316. {
  6317. public:
  6318. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  6319. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultUI_4;
  6320. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  6321. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___s_WhiteTexture_5;
  6322. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  6323. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___s_Mesh_20;
  6324. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  6325. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___s_VertexHelper_21;
  6326. public:
  6327. inline static int32_t get_offset_of_s_DefaultUI_4() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_DefaultUI_4)); }
  6328. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultUI_4() const { return ___s_DefaultUI_4; }
  6329. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultUI_4() { return &___s_DefaultUI_4; }
  6330. inline void set_s_DefaultUI_4(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  6331. {
  6332. ___s_DefaultUI_4 = value;
  6333. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultUI_4), (void*)value);
  6334. }
  6335. inline static int32_t get_offset_of_s_WhiteTexture_5() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_WhiteTexture_5)); }
  6336. inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_s_WhiteTexture_5() const { return ___s_WhiteTexture_5; }
  6337. inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_s_WhiteTexture_5() { return &___s_WhiteTexture_5; }
  6338. inline void set_s_WhiteTexture_5(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value)
  6339. {
  6340. ___s_WhiteTexture_5 = value;
  6341. Il2CppCodeGenWriteBarrier((void**)(&___s_WhiteTexture_5), (void*)value);
  6342. }
  6343. inline static int32_t get_offset_of_s_Mesh_20() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_Mesh_20)); }
  6344. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_s_Mesh_20() const { return ___s_Mesh_20; }
  6345. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_s_Mesh_20() { return &___s_Mesh_20; }
  6346. inline void set_s_Mesh_20(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
  6347. {
  6348. ___s_Mesh_20 = value;
  6349. Il2CppCodeGenWriteBarrier((void**)(&___s_Mesh_20), (void*)value);
  6350. }
  6351. inline static int32_t get_offset_of_s_VertexHelper_21() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_VertexHelper_21)); }
  6352. inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * get_s_VertexHelper_21() const { return ___s_VertexHelper_21; }
  6353. inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 ** get_address_of_s_VertexHelper_21() { return &___s_VertexHelper_21; }
  6354. inline void set_s_VertexHelper_21(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * value)
  6355. {
  6356. ___s_VertexHelper_21 = value;
  6357. Il2CppCodeGenWriteBarrier((void**)(&___s_VertexHelper_21), (void*)value);
  6358. }
  6359. };
  6360. // UnityEngine.UI.LayoutElement
  6361. struct LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6362. {
  6363. public:
  6364. // System.Boolean UnityEngine.UI.LayoutElement::m_IgnoreLayout
  6365. bool ___m_IgnoreLayout_4;
  6366. // System.Single UnityEngine.UI.LayoutElement::m_MinWidth
  6367. float ___m_MinWidth_5;
  6368. // System.Single UnityEngine.UI.LayoutElement::m_MinHeight
  6369. float ___m_MinHeight_6;
  6370. // System.Single UnityEngine.UI.LayoutElement::m_PreferredWidth
  6371. float ___m_PreferredWidth_7;
  6372. // System.Single UnityEngine.UI.LayoutElement::m_PreferredHeight
  6373. float ___m_PreferredHeight_8;
  6374. // System.Single UnityEngine.UI.LayoutElement::m_FlexibleWidth
  6375. float ___m_FlexibleWidth_9;
  6376. // System.Single UnityEngine.UI.LayoutElement::m_FlexibleHeight
  6377. float ___m_FlexibleHeight_10;
  6378. // System.Int32 UnityEngine.UI.LayoutElement::m_LayoutPriority
  6379. int32_t ___m_LayoutPriority_11;
  6380. public:
  6381. inline static int32_t get_offset_of_m_IgnoreLayout_4() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_IgnoreLayout_4)); }
  6382. inline bool get_m_IgnoreLayout_4() const { return ___m_IgnoreLayout_4; }
  6383. inline bool* get_address_of_m_IgnoreLayout_4() { return &___m_IgnoreLayout_4; }
  6384. inline void set_m_IgnoreLayout_4(bool value)
  6385. {
  6386. ___m_IgnoreLayout_4 = value;
  6387. }
  6388. inline static int32_t get_offset_of_m_MinWidth_5() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_MinWidth_5)); }
  6389. inline float get_m_MinWidth_5() const { return ___m_MinWidth_5; }
  6390. inline float* get_address_of_m_MinWidth_5() { return &___m_MinWidth_5; }
  6391. inline void set_m_MinWidth_5(float value)
  6392. {
  6393. ___m_MinWidth_5 = value;
  6394. }
  6395. inline static int32_t get_offset_of_m_MinHeight_6() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_MinHeight_6)); }
  6396. inline float get_m_MinHeight_6() const { return ___m_MinHeight_6; }
  6397. inline float* get_address_of_m_MinHeight_6() { return &___m_MinHeight_6; }
  6398. inline void set_m_MinHeight_6(float value)
  6399. {
  6400. ___m_MinHeight_6 = value;
  6401. }
  6402. inline static int32_t get_offset_of_m_PreferredWidth_7() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_PreferredWidth_7)); }
  6403. inline float get_m_PreferredWidth_7() const { return ___m_PreferredWidth_7; }
  6404. inline float* get_address_of_m_PreferredWidth_7() { return &___m_PreferredWidth_7; }
  6405. inline void set_m_PreferredWidth_7(float value)
  6406. {
  6407. ___m_PreferredWidth_7 = value;
  6408. }
  6409. inline static int32_t get_offset_of_m_PreferredHeight_8() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_PreferredHeight_8)); }
  6410. inline float get_m_PreferredHeight_8() const { return ___m_PreferredHeight_8; }
  6411. inline float* get_address_of_m_PreferredHeight_8() { return &___m_PreferredHeight_8; }
  6412. inline void set_m_PreferredHeight_8(float value)
  6413. {
  6414. ___m_PreferredHeight_8 = value;
  6415. }
  6416. inline static int32_t get_offset_of_m_FlexibleWidth_9() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_FlexibleWidth_9)); }
  6417. inline float get_m_FlexibleWidth_9() const { return ___m_FlexibleWidth_9; }
  6418. inline float* get_address_of_m_FlexibleWidth_9() { return &___m_FlexibleWidth_9; }
  6419. inline void set_m_FlexibleWidth_9(float value)
  6420. {
  6421. ___m_FlexibleWidth_9 = value;
  6422. }
  6423. inline static int32_t get_offset_of_m_FlexibleHeight_10() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_FlexibleHeight_10)); }
  6424. inline float get_m_FlexibleHeight_10() const { return ___m_FlexibleHeight_10; }
  6425. inline float* get_address_of_m_FlexibleHeight_10() { return &___m_FlexibleHeight_10; }
  6426. inline void set_m_FlexibleHeight_10(float value)
  6427. {
  6428. ___m_FlexibleHeight_10 = value;
  6429. }
  6430. inline static int32_t get_offset_of_m_LayoutPriority_11() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_LayoutPriority_11)); }
  6431. inline int32_t get_m_LayoutPriority_11() const { return ___m_LayoutPriority_11; }
  6432. inline int32_t* get_address_of_m_LayoutPriority_11() { return &___m_LayoutPriority_11; }
  6433. inline void set_m_LayoutPriority_11(int32_t value)
  6434. {
  6435. ___m_LayoutPriority_11 = value;
  6436. }
  6437. };
  6438. // UnityEngine.UI.LayoutGroup
  6439. struct LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6440. {
  6441. public:
  6442. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::m_Padding
  6443. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * ___m_Padding_4;
  6444. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::m_ChildAlignment
  6445. int32_t ___m_ChildAlignment_5;
  6446. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::m_Rect
  6447. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_Rect_6;
  6448. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.LayoutGroup::m_Tracker
  6449. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 ___m_Tracker_7;
  6450. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalMinSize
  6451. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalMinSize_8;
  6452. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalPreferredSize
  6453. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalPreferredSize_9;
  6454. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalFlexibleSize
  6455. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalFlexibleSize_10;
  6456. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::m_RectChildren
  6457. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * ___m_RectChildren_11;
  6458. public:
  6459. inline static int32_t get_offset_of_m_Padding_4() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Padding_4)); }
  6460. inline RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * get_m_Padding_4() const { return ___m_Padding_4; }
  6461. inline RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 ** get_address_of_m_Padding_4() { return &___m_Padding_4; }
  6462. inline void set_m_Padding_4(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * value)
  6463. {
  6464. ___m_Padding_4 = value;
  6465. Il2CppCodeGenWriteBarrier((void**)(&___m_Padding_4), (void*)value);
  6466. }
  6467. inline static int32_t get_offset_of_m_ChildAlignment_5() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_ChildAlignment_5)); }
  6468. inline int32_t get_m_ChildAlignment_5() const { return ___m_ChildAlignment_5; }
  6469. inline int32_t* get_address_of_m_ChildAlignment_5() { return &___m_ChildAlignment_5; }
  6470. inline void set_m_ChildAlignment_5(int32_t value)
  6471. {
  6472. ___m_ChildAlignment_5 = value;
  6473. }
  6474. inline static int32_t get_offset_of_m_Rect_6() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Rect_6)); }
  6475. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_Rect_6() const { return ___m_Rect_6; }
  6476. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_Rect_6() { return &___m_Rect_6; }
  6477. inline void set_m_Rect_6(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6478. {
  6479. ___m_Rect_6 = value;
  6480. Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_6), (void*)value);
  6481. }
  6482. inline static int32_t get_offset_of_m_Tracker_7() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Tracker_7)); }
  6483. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 get_m_Tracker_7() const { return ___m_Tracker_7; }
  6484. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * get_address_of_m_Tracker_7() { return &___m_Tracker_7; }
  6485. inline void set_m_Tracker_7(DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 value)
  6486. {
  6487. ___m_Tracker_7 = value;
  6488. }
  6489. inline static int32_t get_offset_of_m_TotalMinSize_8() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalMinSize_8)); }
  6490. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalMinSize_8() const { return ___m_TotalMinSize_8; }
  6491. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalMinSize_8() { return &___m_TotalMinSize_8; }
  6492. inline void set_m_TotalMinSize_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6493. {
  6494. ___m_TotalMinSize_8 = value;
  6495. }
  6496. inline static int32_t get_offset_of_m_TotalPreferredSize_9() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalPreferredSize_9)); }
  6497. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalPreferredSize_9() const { return ___m_TotalPreferredSize_9; }
  6498. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalPreferredSize_9() { return &___m_TotalPreferredSize_9; }
  6499. inline void set_m_TotalPreferredSize_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6500. {
  6501. ___m_TotalPreferredSize_9 = value;
  6502. }
  6503. inline static int32_t get_offset_of_m_TotalFlexibleSize_10() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalFlexibleSize_10)); }
  6504. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalFlexibleSize_10() const { return ___m_TotalFlexibleSize_10; }
  6505. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalFlexibleSize_10() { return &___m_TotalFlexibleSize_10; }
  6506. inline void set_m_TotalFlexibleSize_10(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6507. {
  6508. ___m_TotalFlexibleSize_10 = value;
  6509. }
  6510. inline static int32_t get_offset_of_m_RectChildren_11() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_RectChildren_11)); }
  6511. inline List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * get_m_RectChildren_11() const { return ___m_RectChildren_11; }
  6512. inline List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 ** get_address_of_m_RectChildren_11() { return &___m_RectChildren_11; }
  6513. inline void set_m_RectChildren_11(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * value)
  6514. {
  6515. ___m_RectChildren_11 = value;
  6516. Il2CppCodeGenWriteBarrier((void**)(&___m_RectChildren_11), (void*)value);
  6517. }
  6518. };
  6519. // UnityEngine.UI.Mask
  6520. struct Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6521. {
  6522. public:
  6523. // UnityEngine.RectTransform UnityEngine.UI.Mask::m_RectTransform
  6524. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_4;
  6525. // System.Boolean UnityEngine.UI.Mask::m_ShowMaskGraphic
  6526. bool ___m_ShowMaskGraphic_5;
  6527. // UnityEngine.UI.Graphic UnityEngine.UI.Mask::m_Graphic
  6528. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_Graphic_6;
  6529. // UnityEngine.Material UnityEngine.UI.Mask::m_MaskMaterial
  6530. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_MaskMaterial_7;
  6531. // UnityEngine.Material UnityEngine.UI.Mask::m_UnmaskMaterial
  6532. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_UnmaskMaterial_8;
  6533. public:
  6534. inline static int32_t get_offset_of_m_RectTransform_4() { return static_cast<int32_t>(offsetof(Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D, ___m_RectTransform_4)); }
  6535. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_4() const { return ___m_RectTransform_4; }
  6536. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_4() { return &___m_RectTransform_4; }
  6537. inline void set_m_RectTransform_4(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6538. {
  6539. ___m_RectTransform_4 = value;
  6540. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_4), (void*)value);
  6541. }
  6542. inline static int32_t get_offset_of_m_ShowMaskGraphic_5() { return static_cast<int32_t>(offsetof(Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D, ___m_ShowMaskGraphic_5)); }
  6543. inline bool get_m_ShowMaskGraphic_5() const { return ___m_ShowMaskGraphic_5; }
  6544. inline bool* get_address_of_m_ShowMaskGraphic_5() { return &___m_ShowMaskGraphic_5; }
  6545. inline void set_m_ShowMaskGraphic_5(bool value)
  6546. {
  6547. ___m_ShowMaskGraphic_5 = value;
  6548. }
  6549. inline static int32_t get_offset_of_m_Graphic_6() { return static_cast<int32_t>(offsetof(Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D, ___m_Graphic_6)); }
  6550. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_Graphic_6() const { return ___m_Graphic_6; }
  6551. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_Graphic_6() { return &___m_Graphic_6; }
  6552. inline void set_m_Graphic_6(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
  6553. {
  6554. ___m_Graphic_6 = value;
  6555. Il2CppCodeGenWriteBarrier((void**)(&___m_Graphic_6), (void*)value);
  6556. }
  6557. inline static int32_t get_offset_of_m_MaskMaterial_7() { return static_cast<int32_t>(offsetof(Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D, ___m_MaskMaterial_7)); }
  6558. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_MaskMaterial_7() const { return ___m_MaskMaterial_7; }
  6559. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_MaskMaterial_7() { return &___m_MaskMaterial_7; }
  6560. inline void set_m_MaskMaterial_7(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  6561. {
  6562. ___m_MaskMaterial_7 = value;
  6563. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_7), (void*)value);
  6564. }
  6565. inline static int32_t get_offset_of_m_UnmaskMaterial_8() { return static_cast<int32_t>(offsetof(Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D, ___m_UnmaskMaterial_8)); }
  6566. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_UnmaskMaterial_8() const { return ___m_UnmaskMaterial_8; }
  6567. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_UnmaskMaterial_8() { return &___m_UnmaskMaterial_8; }
  6568. inline void set_m_UnmaskMaterial_8(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  6569. {
  6570. ___m_UnmaskMaterial_8 = value;
  6571. Il2CppCodeGenWriteBarrier((void**)(&___m_UnmaskMaterial_8), (void*)value);
  6572. }
  6573. };
  6574. // UnityEngine.UI.RectMask2D
  6575. struct RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6576. {
  6577. public:
  6578. // UnityEngine.UI.RectangularVertexClipper UnityEngine.UI.RectMask2D::m_VertexClipper
  6579. RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * ___m_VertexClipper_4;
  6580. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::m_RectTransform
  6581. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_5;
  6582. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic> UnityEngine.UI.RectMask2D::m_MaskableTargets
  6583. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * ___m_MaskableTargets_6;
  6584. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable> UnityEngine.UI.RectMask2D::m_ClipTargets
  6585. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * ___m_ClipTargets_7;
  6586. // System.Boolean UnityEngine.UI.RectMask2D::m_ShouldRecalculateClipRects
  6587. bool ___m_ShouldRecalculateClipRects_8;
  6588. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D> UnityEngine.UI.RectMask2D::m_Clippers
  6589. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___m_Clippers_9;
  6590. // UnityEngine.Rect UnityEngine.UI.RectMask2D::m_LastClipRectCanvasSpace
  6591. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___m_LastClipRectCanvasSpace_10;
  6592. // System.Boolean UnityEngine.UI.RectMask2D::m_ForceClip
  6593. bool ___m_ForceClip_11;
  6594. // UnityEngine.Vector4 UnityEngine.UI.RectMask2D::m_Padding
  6595. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_Padding_12;
  6596. // UnityEngine.Vector2Int UnityEngine.UI.RectMask2D::m_Softness
  6597. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___m_Softness_13;
  6598. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::m_Canvas
  6599. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___m_Canvas_14;
  6600. // UnityEngine.Vector3[] UnityEngine.UI.RectMask2D::m_Corners
  6601. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_Corners_15;
  6602. public:
  6603. inline static int32_t get_offset_of_m_VertexClipper_4() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_VertexClipper_4)); }
  6604. inline RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * get_m_VertexClipper_4() const { return ___m_VertexClipper_4; }
  6605. inline RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 ** get_address_of_m_VertexClipper_4() { return &___m_VertexClipper_4; }
  6606. inline void set_m_VertexClipper_4(RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * value)
  6607. {
  6608. ___m_VertexClipper_4 = value;
  6609. Il2CppCodeGenWriteBarrier((void**)(&___m_VertexClipper_4), (void*)value);
  6610. }
  6611. inline static int32_t get_offset_of_m_RectTransform_5() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_RectTransform_5)); }
  6612. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_5() const { return ___m_RectTransform_5; }
  6613. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_5() { return &___m_RectTransform_5; }
  6614. inline void set_m_RectTransform_5(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6615. {
  6616. ___m_RectTransform_5 = value;
  6617. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_5), (void*)value);
  6618. }
  6619. inline static int32_t get_offset_of_m_MaskableTargets_6() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_MaskableTargets_6)); }
  6620. inline HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * get_m_MaskableTargets_6() const { return ___m_MaskableTargets_6; }
  6621. inline HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB ** get_address_of_m_MaskableTargets_6() { return &___m_MaskableTargets_6; }
  6622. inline void set_m_MaskableTargets_6(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * value)
  6623. {
  6624. ___m_MaskableTargets_6 = value;
  6625. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskableTargets_6), (void*)value);
  6626. }
  6627. inline static int32_t get_offset_of_m_ClipTargets_7() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_ClipTargets_7)); }
  6628. inline HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * get_m_ClipTargets_7() const { return ___m_ClipTargets_7; }
  6629. inline HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 ** get_address_of_m_ClipTargets_7() { return &___m_ClipTargets_7; }
  6630. inline void set_m_ClipTargets_7(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * value)
  6631. {
  6632. ___m_ClipTargets_7 = value;
  6633. Il2CppCodeGenWriteBarrier((void**)(&___m_ClipTargets_7), (void*)value);
  6634. }
  6635. inline static int32_t get_offset_of_m_ShouldRecalculateClipRects_8() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_ShouldRecalculateClipRects_8)); }
  6636. inline bool get_m_ShouldRecalculateClipRects_8() const { return ___m_ShouldRecalculateClipRects_8; }
  6637. inline bool* get_address_of_m_ShouldRecalculateClipRects_8() { return &___m_ShouldRecalculateClipRects_8; }
  6638. inline void set_m_ShouldRecalculateClipRects_8(bool value)
  6639. {
  6640. ___m_ShouldRecalculateClipRects_8 = value;
  6641. }
  6642. inline static int32_t get_offset_of_m_Clippers_9() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_Clippers_9)); }
  6643. inline List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * get_m_Clippers_9() const { return ___m_Clippers_9; }
  6644. inline List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 ** get_address_of_m_Clippers_9() { return &___m_Clippers_9; }
  6645. inline void set_m_Clippers_9(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * value)
  6646. {
  6647. ___m_Clippers_9 = value;
  6648. Il2CppCodeGenWriteBarrier((void**)(&___m_Clippers_9), (void*)value);
  6649. }
  6650. inline static int32_t get_offset_of_m_LastClipRectCanvasSpace_10() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_LastClipRectCanvasSpace_10)); }
  6651. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_m_LastClipRectCanvasSpace_10() const { return ___m_LastClipRectCanvasSpace_10; }
  6652. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_m_LastClipRectCanvasSpace_10() { return &___m_LastClipRectCanvasSpace_10; }
  6653. inline void set_m_LastClipRectCanvasSpace_10(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value)
  6654. {
  6655. ___m_LastClipRectCanvasSpace_10 = value;
  6656. }
  6657. inline static int32_t get_offset_of_m_ForceClip_11() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_ForceClip_11)); }
  6658. inline bool get_m_ForceClip_11() const { return ___m_ForceClip_11; }
  6659. inline bool* get_address_of_m_ForceClip_11() { return &___m_ForceClip_11; }
  6660. inline void set_m_ForceClip_11(bool value)
  6661. {
  6662. ___m_ForceClip_11 = value;
  6663. }
  6664. inline static int32_t get_offset_of_m_Padding_12() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_Padding_12)); }
  6665. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_Padding_12() const { return ___m_Padding_12; }
  6666. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_Padding_12() { return &___m_Padding_12; }
  6667. inline void set_m_Padding_12(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  6668. {
  6669. ___m_Padding_12 = value;
  6670. }
  6671. inline static int32_t get_offset_of_m_Softness_13() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_Softness_13)); }
  6672. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_m_Softness_13() const { return ___m_Softness_13; }
  6673. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_m_Softness_13() { return &___m_Softness_13; }
  6674. inline void set_m_Softness_13(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  6675. {
  6676. ___m_Softness_13 = value;
  6677. }
  6678. inline static int32_t get_offset_of_m_Canvas_14() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_Canvas_14)); }
  6679. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * get_m_Canvas_14() const { return ___m_Canvas_14; }
  6680. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA ** get_address_of_m_Canvas_14() { return &___m_Canvas_14; }
  6681. inline void set_m_Canvas_14(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * value)
  6682. {
  6683. ___m_Canvas_14 = value;
  6684. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_14), (void*)value);
  6685. }
  6686. inline static int32_t get_offset_of_m_Corners_15() { return static_cast<int32_t>(offsetof(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15, ___m_Corners_15)); }
  6687. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_Corners_15() const { return ___m_Corners_15; }
  6688. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_Corners_15() { return &___m_Corners_15; }
  6689. inline void set_m_Corners_15(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  6690. {
  6691. ___m_Corners_15 = value;
  6692. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_15), (void*)value);
  6693. }
  6694. };
  6695. // UnityEngine.UI.ScrollRect
  6696. struct ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6697. {
  6698. public:
  6699. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Content
  6700. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_Content_4;
  6701. // System.Boolean UnityEngine.UI.ScrollRect::m_Horizontal
  6702. bool ___m_Horizontal_5;
  6703. // System.Boolean UnityEngine.UI.ScrollRect::m_Vertical
  6704. bool ___m_Vertical_6;
  6705. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::m_MovementType
  6706. int32_t ___m_MovementType_7;
  6707. // System.Single UnityEngine.UI.ScrollRect::m_Elasticity
  6708. float ___m_Elasticity_8;
  6709. // System.Boolean UnityEngine.UI.ScrollRect::m_Inertia
  6710. bool ___m_Inertia_9;
  6711. // System.Single UnityEngine.UI.ScrollRect::m_DecelerationRate
  6712. float ___m_DecelerationRate_10;
  6713. // System.Single UnityEngine.UI.ScrollRect::m_ScrollSensitivity
  6714. float ___m_ScrollSensitivity_11;
  6715. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Viewport
  6716. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_Viewport_12;
  6717. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_HorizontalScrollbar
  6718. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___m_HorizontalScrollbar_13;
  6719. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_VerticalScrollbar
  6720. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___m_VerticalScrollbar_14;
  6721. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_HorizontalScrollbarVisibility
  6722. int32_t ___m_HorizontalScrollbarVisibility_15;
  6723. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_VerticalScrollbarVisibility
  6724. int32_t ___m_VerticalScrollbarVisibility_16;
  6725. // System.Single UnityEngine.UI.ScrollRect::m_HorizontalScrollbarSpacing
  6726. float ___m_HorizontalScrollbarSpacing_17;
  6727. // System.Single UnityEngine.UI.ScrollRect::m_VerticalScrollbarSpacing
  6728. float ___m_VerticalScrollbarSpacing_18;
  6729. // UnityEngine.UI.ScrollRect/ScrollRectEvent UnityEngine.UI.ScrollRect::m_OnValueChanged
  6730. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * ___m_OnValueChanged_19;
  6731. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PointerStartLocalCursor
  6732. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_PointerStartLocalCursor_20;
  6733. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_ContentStartPosition
  6734. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_ContentStartPosition_21;
  6735. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_ViewRect
  6736. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_ViewRect_22;
  6737. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ContentBounds
  6738. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___m_ContentBounds_23;
  6739. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ViewBounds
  6740. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___m_ViewBounds_24;
  6741. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_Velocity
  6742. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Velocity_25;
  6743. // System.Boolean UnityEngine.UI.ScrollRect::m_Dragging
  6744. bool ___m_Dragging_26;
  6745. // System.Boolean UnityEngine.UI.ScrollRect::m_Scrolling
  6746. bool ___m_Scrolling_27;
  6747. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PrevPosition
  6748. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_PrevPosition_28;
  6749. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevContentBounds
  6750. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___m_PrevContentBounds_29;
  6751. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevViewBounds
  6752. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___m_PrevViewBounds_30;
  6753. // System.Boolean UnityEngine.UI.ScrollRect::m_HasRebuiltLayout
  6754. bool ___m_HasRebuiltLayout_31;
  6755. // System.Boolean UnityEngine.UI.ScrollRect::m_HSliderExpand
  6756. bool ___m_HSliderExpand_32;
  6757. // System.Boolean UnityEngine.UI.ScrollRect::m_VSliderExpand
  6758. bool ___m_VSliderExpand_33;
  6759. // System.Single UnityEngine.UI.ScrollRect::m_HSliderHeight
  6760. float ___m_HSliderHeight_34;
  6761. // System.Single UnityEngine.UI.ScrollRect::m_VSliderWidth
  6762. float ___m_VSliderWidth_35;
  6763. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Rect
  6764. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_Rect_36;
  6765. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_HorizontalScrollbarRect
  6766. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_HorizontalScrollbarRect_37;
  6767. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_VerticalScrollbarRect
  6768. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_VerticalScrollbarRect_38;
  6769. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.ScrollRect::m_Tracker
  6770. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 ___m_Tracker_39;
  6771. // UnityEngine.Vector3[] UnityEngine.UI.ScrollRect::m_Corners
  6772. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_Corners_40;
  6773. public:
  6774. inline static int32_t get_offset_of_m_Content_4() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Content_4)); }
  6775. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_Content_4() const { return ___m_Content_4; }
  6776. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_Content_4() { return &___m_Content_4; }
  6777. inline void set_m_Content_4(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6778. {
  6779. ___m_Content_4 = value;
  6780. Il2CppCodeGenWriteBarrier((void**)(&___m_Content_4), (void*)value);
  6781. }
  6782. inline static int32_t get_offset_of_m_Horizontal_5() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Horizontal_5)); }
  6783. inline bool get_m_Horizontal_5() const { return ___m_Horizontal_5; }
  6784. inline bool* get_address_of_m_Horizontal_5() { return &___m_Horizontal_5; }
  6785. inline void set_m_Horizontal_5(bool value)
  6786. {
  6787. ___m_Horizontal_5 = value;
  6788. }
  6789. inline static int32_t get_offset_of_m_Vertical_6() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Vertical_6)); }
  6790. inline bool get_m_Vertical_6() const { return ___m_Vertical_6; }
  6791. inline bool* get_address_of_m_Vertical_6() { return &___m_Vertical_6; }
  6792. inline void set_m_Vertical_6(bool value)
  6793. {
  6794. ___m_Vertical_6 = value;
  6795. }
  6796. inline static int32_t get_offset_of_m_MovementType_7() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_MovementType_7)); }
  6797. inline int32_t get_m_MovementType_7() const { return ___m_MovementType_7; }
  6798. inline int32_t* get_address_of_m_MovementType_7() { return &___m_MovementType_7; }
  6799. inline void set_m_MovementType_7(int32_t value)
  6800. {
  6801. ___m_MovementType_7 = value;
  6802. }
  6803. inline static int32_t get_offset_of_m_Elasticity_8() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Elasticity_8)); }
  6804. inline float get_m_Elasticity_8() const { return ___m_Elasticity_8; }
  6805. inline float* get_address_of_m_Elasticity_8() { return &___m_Elasticity_8; }
  6806. inline void set_m_Elasticity_8(float value)
  6807. {
  6808. ___m_Elasticity_8 = value;
  6809. }
  6810. inline static int32_t get_offset_of_m_Inertia_9() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Inertia_9)); }
  6811. inline bool get_m_Inertia_9() const { return ___m_Inertia_9; }
  6812. inline bool* get_address_of_m_Inertia_9() { return &___m_Inertia_9; }
  6813. inline void set_m_Inertia_9(bool value)
  6814. {
  6815. ___m_Inertia_9 = value;
  6816. }
  6817. inline static int32_t get_offset_of_m_DecelerationRate_10() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_DecelerationRate_10)); }
  6818. inline float get_m_DecelerationRate_10() const { return ___m_DecelerationRate_10; }
  6819. inline float* get_address_of_m_DecelerationRate_10() { return &___m_DecelerationRate_10; }
  6820. inline void set_m_DecelerationRate_10(float value)
  6821. {
  6822. ___m_DecelerationRate_10 = value;
  6823. }
  6824. inline static int32_t get_offset_of_m_ScrollSensitivity_11() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_ScrollSensitivity_11)); }
  6825. inline float get_m_ScrollSensitivity_11() const { return ___m_ScrollSensitivity_11; }
  6826. inline float* get_address_of_m_ScrollSensitivity_11() { return &___m_ScrollSensitivity_11; }
  6827. inline void set_m_ScrollSensitivity_11(float value)
  6828. {
  6829. ___m_ScrollSensitivity_11 = value;
  6830. }
  6831. inline static int32_t get_offset_of_m_Viewport_12() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Viewport_12)); }
  6832. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_Viewport_12() const { return ___m_Viewport_12; }
  6833. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_Viewport_12() { return &___m_Viewport_12; }
  6834. inline void set_m_Viewport_12(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6835. {
  6836. ___m_Viewport_12 = value;
  6837. Il2CppCodeGenWriteBarrier((void**)(&___m_Viewport_12), (void*)value);
  6838. }
  6839. inline static int32_t get_offset_of_m_HorizontalScrollbar_13() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HorizontalScrollbar_13)); }
  6840. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * get_m_HorizontalScrollbar_13() const { return ___m_HorizontalScrollbar_13; }
  6841. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 ** get_address_of_m_HorizontalScrollbar_13() { return &___m_HorizontalScrollbar_13; }
  6842. inline void set_m_HorizontalScrollbar_13(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * value)
  6843. {
  6844. ___m_HorizontalScrollbar_13 = value;
  6845. Il2CppCodeGenWriteBarrier((void**)(&___m_HorizontalScrollbar_13), (void*)value);
  6846. }
  6847. inline static int32_t get_offset_of_m_VerticalScrollbar_14() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VerticalScrollbar_14)); }
  6848. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * get_m_VerticalScrollbar_14() const { return ___m_VerticalScrollbar_14; }
  6849. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 ** get_address_of_m_VerticalScrollbar_14() { return &___m_VerticalScrollbar_14; }
  6850. inline void set_m_VerticalScrollbar_14(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * value)
  6851. {
  6852. ___m_VerticalScrollbar_14 = value;
  6853. Il2CppCodeGenWriteBarrier((void**)(&___m_VerticalScrollbar_14), (void*)value);
  6854. }
  6855. inline static int32_t get_offset_of_m_HorizontalScrollbarVisibility_15() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HorizontalScrollbarVisibility_15)); }
  6856. inline int32_t get_m_HorizontalScrollbarVisibility_15() const { return ___m_HorizontalScrollbarVisibility_15; }
  6857. inline int32_t* get_address_of_m_HorizontalScrollbarVisibility_15() { return &___m_HorizontalScrollbarVisibility_15; }
  6858. inline void set_m_HorizontalScrollbarVisibility_15(int32_t value)
  6859. {
  6860. ___m_HorizontalScrollbarVisibility_15 = value;
  6861. }
  6862. inline static int32_t get_offset_of_m_VerticalScrollbarVisibility_16() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VerticalScrollbarVisibility_16)); }
  6863. inline int32_t get_m_VerticalScrollbarVisibility_16() const { return ___m_VerticalScrollbarVisibility_16; }
  6864. inline int32_t* get_address_of_m_VerticalScrollbarVisibility_16() { return &___m_VerticalScrollbarVisibility_16; }
  6865. inline void set_m_VerticalScrollbarVisibility_16(int32_t value)
  6866. {
  6867. ___m_VerticalScrollbarVisibility_16 = value;
  6868. }
  6869. inline static int32_t get_offset_of_m_HorizontalScrollbarSpacing_17() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HorizontalScrollbarSpacing_17)); }
  6870. inline float get_m_HorizontalScrollbarSpacing_17() const { return ___m_HorizontalScrollbarSpacing_17; }
  6871. inline float* get_address_of_m_HorizontalScrollbarSpacing_17() { return &___m_HorizontalScrollbarSpacing_17; }
  6872. inline void set_m_HorizontalScrollbarSpacing_17(float value)
  6873. {
  6874. ___m_HorizontalScrollbarSpacing_17 = value;
  6875. }
  6876. inline static int32_t get_offset_of_m_VerticalScrollbarSpacing_18() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VerticalScrollbarSpacing_18)); }
  6877. inline float get_m_VerticalScrollbarSpacing_18() const { return ___m_VerticalScrollbarSpacing_18; }
  6878. inline float* get_address_of_m_VerticalScrollbarSpacing_18() { return &___m_VerticalScrollbarSpacing_18; }
  6879. inline void set_m_VerticalScrollbarSpacing_18(float value)
  6880. {
  6881. ___m_VerticalScrollbarSpacing_18 = value;
  6882. }
  6883. inline static int32_t get_offset_of_m_OnValueChanged_19() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_OnValueChanged_19)); }
  6884. inline ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * get_m_OnValueChanged_19() const { return ___m_OnValueChanged_19; }
  6885. inline ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E ** get_address_of_m_OnValueChanged_19() { return &___m_OnValueChanged_19; }
  6886. inline void set_m_OnValueChanged_19(ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * value)
  6887. {
  6888. ___m_OnValueChanged_19 = value;
  6889. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_19), (void*)value);
  6890. }
  6891. inline static int32_t get_offset_of_m_PointerStartLocalCursor_20() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_PointerStartLocalCursor_20)); }
  6892. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_PointerStartLocalCursor_20() const { return ___m_PointerStartLocalCursor_20; }
  6893. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_PointerStartLocalCursor_20() { return &___m_PointerStartLocalCursor_20; }
  6894. inline void set_m_PointerStartLocalCursor_20(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6895. {
  6896. ___m_PointerStartLocalCursor_20 = value;
  6897. }
  6898. inline static int32_t get_offset_of_m_ContentStartPosition_21() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_ContentStartPosition_21)); }
  6899. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_ContentStartPosition_21() const { return ___m_ContentStartPosition_21; }
  6900. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_ContentStartPosition_21() { return &___m_ContentStartPosition_21; }
  6901. inline void set_m_ContentStartPosition_21(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6902. {
  6903. ___m_ContentStartPosition_21 = value;
  6904. }
  6905. inline static int32_t get_offset_of_m_ViewRect_22() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_ViewRect_22)); }
  6906. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_ViewRect_22() const { return ___m_ViewRect_22; }
  6907. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_ViewRect_22() { return &___m_ViewRect_22; }
  6908. inline void set_m_ViewRect_22(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6909. {
  6910. ___m_ViewRect_22 = value;
  6911. Il2CppCodeGenWriteBarrier((void**)(&___m_ViewRect_22), (void*)value);
  6912. }
  6913. inline static int32_t get_offset_of_m_ContentBounds_23() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_ContentBounds_23)); }
  6914. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_m_ContentBounds_23() const { return ___m_ContentBounds_23; }
  6915. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_m_ContentBounds_23() { return &___m_ContentBounds_23; }
  6916. inline void set_m_ContentBounds_23(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  6917. {
  6918. ___m_ContentBounds_23 = value;
  6919. }
  6920. inline static int32_t get_offset_of_m_ViewBounds_24() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_ViewBounds_24)); }
  6921. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_m_ViewBounds_24() const { return ___m_ViewBounds_24; }
  6922. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_m_ViewBounds_24() { return &___m_ViewBounds_24; }
  6923. inline void set_m_ViewBounds_24(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  6924. {
  6925. ___m_ViewBounds_24 = value;
  6926. }
  6927. inline static int32_t get_offset_of_m_Velocity_25() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Velocity_25)); }
  6928. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Velocity_25() const { return ___m_Velocity_25; }
  6929. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Velocity_25() { return &___m_Velocity_25; }
  6930. inline void set_m_Velocity_25(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6931. {
  6932. ___m_Velocity_25 = value;
  6933. }
  6934. inline static int32_t get_offset_of_m_Dragging_26() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Dragging_26)); }
  6935. inline bool get_m_Dragging_26() const { return ___m_Dragging_26; }
  6936. inline bool* get_address_of_m_Dragging_26() { return &___m_Dragging_26; }
  6937. inline void set_m_Dragging_26(bool value)
  6938. {
  6939. ___m_Dragging_26 = value;
  6940. }
  6941. inline static int32_t get_offset_of_m_Scrolling_27() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Scrolling_27)); }
  6942. inline bool get_m_Scrolling_27() const { return ___m_Scrolling_27; }
  6943. inline bool* get_address_of_m_Scrolling_27() { return &___m_Scrolling_27; }
  6944. inline void set_m_Scrolling_27(bool value)
  6945. {
  6946. ___m_Scrolling_27 = value;
  6947. }
  6948. inline static int32_t get_offset_of_m_PrevPosition_28() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_PrevPosition_28)); }
  6949. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_PrevPosition_28() const { return ___m_PrevPosition_28; }
  6950. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_PrevPosition_28() { return &___m_PrevPosition_28; }
  6951. inline void set_m_PrevPosition_28(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6952. {
  6953. ___m_PrevPosition_28 = value;
  6954. }
  6955. inline static int32_t get_offset_of_m_PrevContentBounds_29() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_PrevContentBounds_29)); }
  6956. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_m_PrevContentBounds_29() const { return ___m_PrevContentBounds_29; }
  6957. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_m_PrevContentBounds_29() { return &___m_PrevContentBounds_29; }
  6958. inline void set_m_PrevContentBounds_29(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  6959. {
  6960. ___m_PrevContentBounds_29 = value;
  6961. }
  6962. inline static int32_t get_offset_of_m_PrevViewBounds_30() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_PrevViewBounds_30)); }
  6963. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_m_PrevViewBounds_30() const { return ___m_PrevViewBounds_30; }
  6964. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_m_PrevViewBounds_30() { return &___m_PrevViewBounds_30; }
  6965. inline void set_m_PrevViewBounds_30(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  6966. {
  6967. ___m_PrevViewBounds_30 = value;
  6968. }
  6969. inline static int32_t get_offset_of_m_HasRebuiltLayout_31() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HasRebuiltLayout_31)); }
  6970. inline bool get_m_HasRebuiltLayout_31() const { return ___m_HasRebuiltLayout_31; }
  6971. inline bool* get_address_of_m_HasRebuiltLayout_31() { return &___m_HasRebuiltLayout_31; }
  6972. inline void set_m_HasRebuiltLayout_31(bool value)
  6973. {
  6974. ___m_HasRebuiltLayout_31 = value;
  6975. }
  6976. inline static int32_t get_offset_of_m_HSliderExpand_32() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HSliderExpand_32)); }
  6977. inline bool get_m_HSliderExpand_32() const { return ___m_HSliderExpand_32; }
  6978. inline bool* get_address_of_m_HSliderExpand_32() { return &___m_HSliderExpand_32; }
  6979. inline void set_m_HSliderExpand_32(bool value)
  6980. {
  6981. ___m_HSliderExpand_32 = value;
  6982. }
  6983. inline static int32_t get_offset_of_m_VSliderExpand_33() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VSliderExpand_33)); }
  6984. inline bool get_m_VSliderExpand_33() const { return ___m_VSliderExpand_33; }
  6985. inline bool* get_address_of_m_VSliderExpand_33() { return &___m_VSliderExpand_33; }
  6986. inline void set_m_VSliderExpand_33(bool value)
  6987. {
  6988. ___m_VSliderExpand_33 = value;
  6989. }
  6990. inline static int32_t get_offset_of_m_HSliderHeight_34() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HSliderHeight_34)); }
  6991. inline float get_m_HSliderHeight_34() const { return ___m_HSliderHeight_34; }
  6992. inline float* get_address_of_m_HSliderHeight_34() { return &___m_HSliderHeight_34; }
  6993. inline void set_m_HSliderHeight_34(float value)
  6994. {
  6995. ___m_HSliderHeight_34 = value;
  6996. }
  6997. inline static int32_t get_offset_of_m_VSliderWidth_35() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VSliderWidth_35)); }
  6998. inline float get_m_VSliderWidth_35() const { return ___m_VSliderWidth_35; }
  6999. inline float* get_address_of_m_VSliderWidth_35() { return &___m_VSliderWidth_35; }
  7000. inline void set_m_VSliderWidth_35(float value)
  7001. {
  7002. ___m_VSliderWidth_35 = value;
  7003. }
  7004. inline static int32_t get_offset_of_m_Rect_36() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Rect_36)); }
  7005. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_Rect_36() const { return ___m_Rect_36; }
  7006. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_Rect_36() { return &___m_Rect_36; }
  7007. inline void set_m_Rect_36(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7008. {
  7009. ___m_Rect_36 = value;
  7010. Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_36), (void*)value);
  7011. }
  7012. inline static int32_t get_offset_of_m_HorizontalScrollbarRect_37() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_HorizontalScrollbarRect_37)); }
  7013. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_HorizontalScrollbarRect_37() const { return ___m_HorizontalScrollbarRect_37; }
  7014. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_HorizontalScrollbarRect_37() { return &___m_HorizontalScrollbarRect_37; }
  7015. inline void set_m_HorizontalScrollbarRect_37(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7016. {
  7017. ___m_HorizontalScrollbarRect_37 = value;
  7018. Il2CppCodeGenWriteBarrier((void**)(&___m_HorizontalScrollbarRect_37), (void*)value);
  7019. }
  7020. inline static int32_t get_offset_of_m_VerticalScrollbarRect_38() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_VerticalScrollbarRect_38)); }
  7021. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_VerticalScrollbarRect_38() const { return ___m_VerticalScrollbarRect_38; }
  7022. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_VerticalScrollbarRect_38() { return &___m_VerticalScrollbarRect_38; }
  7023. inline void set_m_VerticalScrollbarRect_38(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7024. {
  7025. ___m_VerticalScrollbarRect_38 = value;
  7026. Il2CppCodeGenWriteBarrier((void**)(&___m_VerticalScrollbarRect_38), (void*)value);
  7027. }
  7028. inline static int32_t get_offset_of_m_Tracker_39() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Tracker_39)); }
  7029. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 get_m_Tracker_39() const { return ___m_Tracker_39; }
  7030. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * get_address_of_m_Tracker_39() { return &___m_Tracker_39; }
  7031. inline void set_m_Tracker_39(DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 value)
  7032. {
  7033. ___m_Tracker_39 = value;
  7034. }
  7035. inline static int32_t get_offset_of_m_Corners_40() { return static_cast<int32_t>(offsetof(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA, ___m_Corners_40)); }
  7036. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_Corners_40() const { return ___m_Corners_40; }
  7037. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_Corners_40() { return &___m_Corners_40; }
  7038. inline void set_m_Corners_40(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  7039. {
  7040. ___m_Corners_40 = value;
  7041. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_40), (void*)value);
  7042. }
  7043. };
  7044. // UnityEngine.UI.Selectable
  7045. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  7046. {
  7047. public:
  7048. // System.Boolean UnityEngine.UI.Selectable::m_EnableCalled
  7049. bool ___m_EnableCalled_6;
  7050. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
  7051. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___m_Navigation_7;
  7052. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition
  7053. int32_t ___m_Transition_8;
  7054. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
  7055. ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___m_Colors_9;
  7056. // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
  7057. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E ___m_SpriteState_10;
  7058. // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
  7059. AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * ___m_AnimationTriggers_11;
  7060. // System.Boolean UnityEngine.UI.Selectable::m_Interactable
  7061. bool ___m_Interactable_12;
  7062. // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
  7063. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_TargetGraphic_13;
  7064. // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
  7065. bool ___m_GroupsAllowInteraction_14;
  7066. // System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex
  7067. int32_t ___m_CurrentIndex_15;
  7068. // System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
  7069. bool ___U3CisPointerInsideU3Ek__BackingField_16;
  7070. // System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
  7071. bool ___U3CisPointerDownU3Ek__BackingField_17;
  7072. // System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
  7073. bool ___U3ChasSelectionU3Ek__BackingField_18;
  7074. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
  7075. List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * ___m_CanvasGroupCache_19;
  7076. public:
  7077. inline static int32_t get_offset_of_m_EnableCalled_6() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_EnableCalled_6)); }
  7078. inline bool get_m_EnableCalled_6() const { return ___m_EnableCalled_6; }
  7079. inline bool* get_address_of_m_EnableCalled_6() { return &___m_EnableCalled_6; }
  7080. inline void set_m_EnableCalled_6(bool value)
  7081. {
  7082. ___m_EnableCalled_6 = value;
  7083. }
  7084. inline static int32_t get_offset_of_m_Navigation_7() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Navigation_7)); }
  7085. inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A get_m_Navigation_7() const { return ___m_Navigation_7; }
  7086. inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * get_address_of_m_Navigation_7() { return &___m_Navigation_7; }
  7087. inline void set_m_Navigation_7(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A value)
  7088. {
  7089. ___m_Navigation_7 = value;
  7090. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnUp_2), (void*)NULL);
  7091. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7092. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnDown_3), (void*)NULL);
  7093. #endif
  7094. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7095. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnLeft_4), (void*)NULL);
  7096. #endif
  7097. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7098. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnRight_5), (void*)NULL);
  7099. #endif
  7100. }
  7101. inline static int32_t get_offset_of_m_Transition_8() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Transition_8)); }
  7102. inline int32_t get_m_Transition_8() const { return ___m_Transition_8; }
  7103. inline int32_t* get_address_of_m_Transition_8() { return &___m_Transition_8; }
  7104. inline void set_m_Transition_8(int32_t value)
  7105. {
  7106. ___m_Transition_8 = value;
  7107. }
  7108. inline static int32_t get_offset_of_m_Colors_9() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Colors_9)); }
  7109. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_m_Colors_9() const { return ___m_Colors_9; }
  7110. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_m_Colors_9() { return &___m_Colors_9; }
  7111. inline void set_m_Colors_9(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value)
  7112. {
  7113. ___m_Colors_9 = value;
  7114. }
  7115. inline static int32_t get_offset_of_m_SpriteState_10() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_SpriteState_10)); }
  7116. inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E get_m_SpriteState_10() const { return ___m_SpriteState_10; }
  7117. inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * get_address_of_m_SpriteState_10() { return &___m_SpriteState_10; }
  7118. inline void set_m_SpriteState_10(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E value)
  7119. {
  7120. ___m_SpriteState_10 = value;
  7121. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_HighlightedSprite_0), (void*)NULL);
  7122. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7123. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_PressedSprite_1), (void*)NULL);
  7124. #endif
  7125. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7126. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_SelectedSprite_2), (void*)NULL);
  7127. #endif
  7128. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7129. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_DisabledSprite_3), (void*)NULL);
  7130. #endif
  7131. }
  7132. inline static int32_t get_offset_of_m_AnimationTriggers_11() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_AnimationTriggers_11)); }
  7133. inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * get_m_AnimationTriggers_11() const { return ___m_AnimationTriggers_11; }
  7134. inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 ** get_address_of_m_AnimationTriggers_11() { return &___m_AnimationTriggers_11; }
  7135. inline void set_m_AnimationTriggers_11(AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * value)
  7136. {
  7137. ___m_AnimationTriggers_11 = value;
  7138. Il2CppCodeGenWriteBarrier((void**)(&___m_AnimationTriggers_11), (void*)value);
  7139. }
  7140. inline static int32_t get_offset_of_m_Interactable_12() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Interactable_12)); }
  7141. inline bool get_m_Interactable_12() const { return ___m_Interactable_12; }
  7142. inline bool* get_address_of_m_Interactable_12() { return &___m_Interactable_12; }
  7143. inline void set_m_Interactable_12(bool value)
  7144. {
  7145. ___m_Interactable_12 = value;
  7146. }
  7147. inline static int32_t get_offset_of_m_TargetGraphic_13() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_TargetGraphic_13)); }
  7148. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_TargetGraphic_13() const { return ___m_TargetGraphic_13; }
  7149. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_TargetGraphic_13() { return &___m_TargetGraphic_13; }
  7150. inline void set_m_TargetGraphic_13(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
  7151. {
  7152. ___m_TargetGraphic_13 = value;
  7153. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetGraphic_13), (void*)value);
  7154. }
  7155. inline static int32_t get_offset_of_m_GroupsAllowInteraction_14() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_GroupsAllowInteraction_14)); }
  7156. inline bool get_m_GroupsAllowInteraction_14() const { return ___m_GroupsAllowInteraction_14; }
  7157. inline bool* get_address_of_m_GroupsAllowInteraction_14() { return &___m_GroupsAllowInteraction_14; }
  7158. inline void set_m_GroupsAllowInteraction_14(bool value)
  7159. {
  7160. ___m_GroupsAllowInteraction_14 = value;
  7161. }
  7162. inline static int32_t get_offset_of_m_CurrentIndex_15() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CurrentIndex_15)); }
  7163. inline int32_t get_m_CurrentIndex_15() const { return ___m_CurrentIndex_15; }
  7164. inline int32_t* get_address_of_m_CurrentIndex_15() { return &___m_CurrentIndex_15; }
  7165. inline void set_m_CurrentIndex_15(int32_t value)
  7166. {
  7167. ___m_CurrentIndex_15 = value;
  7168. }
  7169. inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerInsideU3Ek__BackingField_16)); }
  7170. inline bool get_U3CisPointerInsideU3Ek__BackingField_16() const { return ___U3CisPointerInsideU3Ek__BackingField_16; }
  7171. inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_16() { return &___U3CisPointerInsideU3Ek__BackingField_16; }
  7172. inline void set_U3CisPointerInsideU3Ek__BackingField_16(bool value)
  7173. {
  7174. ___U3CisPointerInsideU3Ek__BackingField_16 = value;
  7175. }
  7176. inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerDownU3Ek__BackingField_17)); }
  7177. inline bool get_U3CisPointerDownU3Ek__BackingField_17() const { return ___U3CisPointerDownU3Ek__BackingField_17; }
  7178. inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_17() { return &___U3CisPointerDownU3Ek__BackingField_17; }
  7179. inline void set_U3CisPointerDownU3Ek__BackingField_17(bool value)
  7180. {
  7181. ___U3CisPointerDownU3Ek__BackingField_17 = value;
  7182. }
  7183. inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3ChasSelectionU3Ek__BackingField_18)); }
  7184. inline bool get_U3ChasSelectionU3Ek__BackingField_18() const { return ___U3ChasSelectionU3Ek__BackingField_18; }
  7185. inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_18() { return &___U3ChasSelectionU3Ek__BackingField_18; }
  7186. inline void set_U3ChasSelectionU3Ek__BackingField_18(bool value)
  7187. {
  7188. ___U3ChasSelectionU3Ek__BackingField_18 = value;
  7189. }
  7190. inline static int32_t get_offset_of_m_CanvasGroupCache_19() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CanvasGroupCache_19)); }
  7191. inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * get_m_CanvasGroupCache_19() const { return ___m_CanvasGroupCache_19; }
  7192. inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D ** get_address_of_m_CanvasGroupCache_19() { return &___m_CanvasGroupCache_19; }
  7193. inline void set_m_CanvasGroupCache_19(List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * value)
  7194. {
  7195. ___m_CanvasGroupCache_19 = value;
  7196. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasGroupCache_19), (void*)value);
  7197. }
  7198. };
  7199. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields
  7200. {
  7201. public:
  7202. // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables
  7203. SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* ___s_Selectables_4;
  7204. // System.Int32 UnityEngine.UI.Selectable::s_SelectableCount
  7205. int32_t ___s_SelectableCount_5;
  7206. public:
  7207. inline static int32_t get_offset_of_s_Selectables_4() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_Selectables_4)); }
  7208. inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* get_s_Selectables_4() const { return ___s_Selectables_4; }
  7209. inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535** get_address_of_s_Selectables_4() { return &___s_Selectables_4; }
  7210. inline void set_s_Selectables_4(SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* value)
  7211. {
  7212. ___s_Selectables_4 = value;
  7213. Il2CppCodeGenWriteBarrier((void**)(&___s_Selectables_4), (void*)value);
  7214. }
  7215. inline static int32_t get_offset_of_s_SelectableCount_5() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_SelectableCount_5)); }
  7216. inline int32_t get_s_SelectableCount_5() const { return ___s_SelectableCount_5; }
  7217. inline int32_t* get_address_of_s_SelectableCount_5() { return &___s_SelectableCount_5; }
  7218. inline void set_s_SelectableCount_5(int32_t value)
  7219. {
  7220. ___s_SelectableCount_5 = value;
  7221. }
  7222. };
  7223. // UnityEngine.UI.MaskableGraphic
  7224. struct MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE : public Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24
  7225. {
  7226. public:
  7227. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
  7228. bool ___m_ShouldRecalculateStencil_26;
  7229. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
  7230. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_MaskMaterial_27;
  7231. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
  7232. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___m_ParentMask_28;
  7233. // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
  7234. bool ___m_Maskable_29;
  7235. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IsMaskingGraphic
  7236. bool ___m_IsMaskingGraphic_30;
  7237. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
  7238. bool ___m_IncludeForMasking_31;
  7239. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
  7240. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * ___m_OnCullStateChanged_32;
  7241. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
  7242. bool ___m_ShouldRecalculate_33;
  7243. // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
  7244. int32_t ___m_StencilValue_34;
  7245. // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
  7246. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_Corners_35;
  7247. public:
  7248. inline static int32_t get_offset_of_m_ShouldRecalculateStencil_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculateStencil_26)); }
  7249. inline bool get_m_ShouldRecalculateStencil_26() const { return ___m_ShouldRecalculateStencil_26; }
  7250. inline bool* get_address_of_m_ShouldRecalculateStencil_26() { return &___m_ShouldRecalculateStencil_26; }
  7251. inline void set_m_ShouldRecalculateStencil_26(bool value)
  7252. {
  7253. ___m_ShouldRecalculateStencil_26 = value;
  7254. }
  7255. inline static int32_t get_offset_of_m_MaskMaterial_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_MaskMaterial_27)); }
  7256. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_MaskMaterial_27() const { return ___m_MaskMaterial_27; }
  7257. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_MaskMaterial_27() { return &___m_MaskMaterial_27; }
  7258. inline void set_m_MaskMaterial_27(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  7259. {
  7260. ___m_MaskMaterial_27 = value;
  7261. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_27), (void*)value);
  7262. }
  7263. inline static int32_t get_offset_of_m_ParentMask_28() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ParentMask_28)); }
  7264. inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * get_m_ParentMask_28() const { return ___m_ParentMask_28; }
  7265. inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 ** get_address_of_m_ParentMask_28() { return &___m_ParentMask_28; }
  7266. inline void set_m_ParentMask_28(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * value)
  7267. {
  7268. ___m_ParentMask_28 = value;
  7269. Il2CppCodeGenWriteBarrier((void**)(&___m_ParentMask_28), (void*)value);
  7270. }
  7271. inline static int32_t get_offset_of_m_Maskable_29() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Maskable_29)); }
  7272. inline bool get_m_Maskable_29() const { return ___m_Maskable_29; }
  7273. inline bool* get_address_of_m_Maskable_29() { return &___m_Maskable_29; }
  7274. inline void set_m_Maskable_29(bool value)
  7275. {
  7276. ___m_Maskable_29 = value;
  7277. }
  7278. inline static int32_t get_offset_of_m_IsMaskingGraphic_30() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IsMaskingGraphic_30)); }
  7279. inline bool get_m_IsMaskingGraphic_30() const { return ___m_IsMaskingGraphic_30; }
  7280. inline bool* get_address_of_m_IsMaskingGraphic_30() { return &___m_IsMaskingGraphic_30; }
  7281. inline void set_m_IsMaskingGraphic_30(bool value)
  7282. {
  7283. ___m_IsMaskingGraphic_30 = value;
  7284. }
  7285. inline static int32_t get_offset_of_m_IncludeForMasking_31() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IncludeForMasking_31)); }
  7286. inline bool get_m_IncludeForMasking_31() const { return ___m_IncludeForMasking_31; }
  7287. inline bool* get_address_of_m_IncludeForMasking_31() { return &___m_IncludeForMasking_31; }
  7288. inline void set_m_IncludeForMasking_31(bool value)
  7289. {
  7290. ___m_IncludeForMasking_31 = value;
  7291. }
  7292. inline static int32_t get_offset_of_m_OnCullStateChanged_32() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_OnCullStateChanged_32)); }
  7293. inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * get_m_OnCullStateChanged_32() const { return ___m_OnCullStateChanged_32; }
  7294. inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 ** get_address_of_m_OnCullStateChanged_32() { return &___m_OnCullStateChanged_32; }
  7295. inline void set_m_OnCullStateChanged_32(CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * value)
  7296. {
  7297. ___m_OnCullStateChanged_32 = value;
  7298. Il2CppCodeGenWriteBarrier((void**)(&___m_OnCullStateChanged_32), (void*)value);
  7299. }
  7300. inline static int32_t get_offset_of_m_ShouldRecalculate_33() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculate_33)); }
  7301. inline bool get_m_ShouldRecalculate_33() const { return ___m_ShouldRecalculate_33; }
  7302. inline bool* get_address_of_m_ShouldRecalculate_33() { return &___m_ShouldRecalculate_33; }
  7303. inline void set_m_ShouldRecalculate_33(bool value)
  7304. {
  7305. ___m_ShouldRecalculate_33 = value;
  7306. }
  7307. inline static int32_t get_offset_of_m_StencilValue_34() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_StencilValue_34)); }
  7308. inline int32_t get_m_StencilValue_34() const { return ___m_StencilValue_34; }
  7309. inline int32_t* get_address_of_m_StencilValue_34() { return &___m_StencilValue_34; }
  7310. inline void set_m_StencilValue_34(int32_t value)
  7311. {
  7312. ___m_StencilValue_34 = value;
  7313. }
  7314. inline static int32_t get_offset_of_m_Corners_35() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Corners_35)); }
  7315. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_Corners_35() const { return ___m_Corners_35; }
  7316. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_Corners_35() { return &___m_Corners_35; }
  7317. inline void set_m_Corners_35(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  7318. {
  7319. ___m_Corners_35 = value;
  7320. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_35), (void*)value);
  7321. }
  7322. };
  7323. // UnityEngine.EventSystems.PhysicsRaycaster
  7324. struct PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 : public BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876
  7325. {
  7326. public:
  7327. // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::m_EventCamera
  7328. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___m_EventCamera_6;
  7329. // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::m_EventMask
  7330. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___m_EventMask_7;
  7331. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_MaxRayIntersections
  7332. int32_t ___m_MaxRayIntersections_8;
  7333. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_LastMaxRayIntersections
  7334. int32_t ___m_LastMaxRayIntersections_9;
  7335. // UnityEngine.RaycastHit[] UnityEngine.EventSystems.PhysicsRaycaster::m_Hits
  7336. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___m_Hits_10;
  7337. public:
  7338. inline static int32_t get_offset_of_m_EventCamera_6() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823, ___m_EventCamera_6)); }
  7339. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_m_EventCamera_6() const { return ___m_EventCamera_6; }
  7340. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_m_EventCamera_6() { return &___m_EventCamera_6; }
  7341. inline void set_m_EventCamera_6(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  7342. {
  7343. ___m_EventCamera_6 = value;
  7344. Il2CppCodeGenWriteBarrier((void**)(&___m_EventCamera_6), (void*)value);
  7345. }
  7346. inline static int32_t get_offset_of_m_EventMask_7() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823, ___m_EventMask_7)); }
  7347. inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_m_EventMask_7() const { return ___m_EventMask_7; }
  7348. inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_m_EventMask_7() { return &___m_EventMask_7; }
  7349. inline void set_m_EventMask_7(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value)
  7350. {
  7351. ___m_EventMask_7 = value;
  7352. }
  7353. inline static int32_t get_offset_of_m_MaxRayIntersections_8() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823, ___m_MaxRayIntersections_8)); }
  7354. inline int32_t get_m_MaxRayIntersections_8() const { return ___m_MaxRayIntersections_8; }
  7355. inline int32_t* get_address_of_m_MaxRayIntersections_8() { return &___m_MaxRayIntersections_8; }
  7356. inline void set_m_MaxRayIntersections_8(int32_t value)
  7357. {
  7358. ___m_MaxRayIntersections_8 = value;
  7359. }
  7360. inline static int32_t get_offset_of_m_LastMaxRayIntersections_9() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823, ___m_LastMaxRayIntersections_9)); }
  7361. inline int32_t get_m_LastMaxRayIntersections_9() const { return ___m_LastMaxRayIntersections_9; }
  7362. inline int32_t* get_address_of_m_LastMaxRayIntersections_9() { return &___m_LastMaxRayIntersections_9; }
  7363. inline void set_m_LastMaxRayIntersections_9(int32_t value)
  7364. {
  7365. ___m_LastMaxRayIntersections_9 = value;
  7366. }
  7367. inline static int32_t get_offset_of_m_Hits_10() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823, ___m_Hits_10)); }
  7368. inline RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* get_m_Hits_10() const { return ___m_Hits_10; }
  7369. inline RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09** get_address_of_m_Hits_10() { return &___m_Hits_10; }
  7370. inline void set_m_Hits_10(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* value)
  7371. {
  7372. ___m_Hits_10 = value;
  7373. Il2CppCodeGenWriteBarrier((void**)(&___m_Hits_10), (void*)value);
  7374. }
  7375. };
  7376. // UnityEngine.EventSystems.PointerInputModule
  7377. struct PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 : public BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924
  7378. {
  7379. public:
  7380. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData> UnityEngine.EventSystems.PointerInputModule::m_PointerData
  7381. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * ___m_PointerData_14;
  7382. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::m_MouseState
  7383. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * ___m_MouseState_15;
  7384. public:
  7385. inline static int32_t get_offset_of_m_PointerData_14() { return static_cast<int32_t>(offsetof(PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421, ___m_PointerData_14)); }
  7386. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * get_m_PointerData_14() const { return ___m_PointerData_14; }
  7387. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 ** get_address_of_m_PointerData_14() { return &___m_PointerData_14; }
  7388. inline void set_m_PointerData_14(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * value)
  7389. {
  7390. ___m_PointerData_14 = value;
  7391. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerData_14), (void*)value);
  7392. }
  7393. inline static int32_t get_offset_of_m_MouseState_15() { return static_cast<int32_t>(offsetof(PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421, ___m_MouseState_15)); }
  7394. inline MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * get_m_MouseState_15() const { return ___m_MouseState_15; }
  7395. inline MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 ** get_address_of_m_MouseState_15() { return &___m_MouseState_15; }
  7396. inline void set_m_MouseState_15(MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * value)
  7397. {
  7398. ___m_MouseState_15 = value;
  7399. Il2CppCodeGenWriteBarrier((void**)(&___m_MouseState_15), (void*)value);
  7400. }
  7401. };
  7402. // UnityEngine.UI.PositionAsUV1
  7403. struct PositionAsUV1_t6C9AD80A60E2C2526C5E5E04403D9B6DDC9C9725 : public BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA
  7404. {
  7405. public:
  7406. public:
  7407. };
  7408. // UnityEngine.UI.Scrollbar
  7409. struct Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 : public Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD
  7410. {
  7411. public:
  7412. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_HandleRect
  7413. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_HandleRect_20;
  7414. // UnityEngine.UI.Scrollbar/Direction UnityEngine.UI.Scrollbar::m_Direction
  7415. int32_t ___m_Direction_21;
  7416. // System.Single UnityEngine.UI.Scrollbar::m_Value
  7417. float ___m_Value_22;
  7418. // System.Single UnityEngine.UI.Scrollbar::m_Size
  7419. float ___m_Size_23;
  7420. // System.Int32 UnityEngine.UI.Scrollbar::m_NumberOfSteps
  7421. int32_t ___m_NumberOfSteps_24;
  7422. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::m_OnValueChanged
  7423. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * ___m_OnValueChanged_25;
  7424. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_ContainerRect
  7425. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_ContainerRect_26;
  7426. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar::m_Offset
  7427. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Offset_27;
  7428. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Scrollbar::m_Tracker
  7429. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 ___m_Tracker_28;
  7430. // UnityEngine.Coroutine UnityEngine.UI.Scrollbar::m_PointerDownRepeat
  7431. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___m_PointerDownRepeat_29;
  7432. // System.Boolean UnityEngine.UI.Scrollbar::isPointerDownAndNotDragging
  7433. bool ___isPointerDownAndNotDragging_30;
  7434. // System.Boolean UnityEngine.UI.Scrollbar::m_DelayedUpdateVisuals
  7435. bool ___m_DelayedUpdateVisuals_31;
  7436. public:
  7437. inline static int32_t get_offset_of_m_HandleRect_20() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_HandleRect_20)); }
  7438. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_HandleRect_20() const { return ___m_HandleRect_20; }
  7439. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_HandleRect_20() { return &___m_HandleRect_20; }
  7440. inline void set_m_HandleRect_20(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7441. {
  7442. ___m_HandleRect_20 = value;
  7443. Il2CppCodeGenWriteBarrier((void**)(&___m_HandleRect_20), (void*)value);
  7444. }
  7445. inline static int32_t get_offset_of_m_Direction_21() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Direction_21)); }
  7446. inline int32_t get_m_Direction_21() const { return ___m_Direction_21; }
  7447. inline int32_t* get_address_of_m_Direction_21() { return &___m_Direction_21; }
  7448. inline void set_m_Direction_21(int32_t value)
  7449. {
  7450. ___m_Direction_21 = value;
  7451. }
  7452. inline static int32_t get_offset_of_m_Value_22() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Value_22)); }
  7453. inline float get_m_Value_22() const { return ___m_Value_22; }
  7454. inline float* get_address_of_m_Value_22() { return &___m_Value_22; }
  7455. inline void set_m_Value_22(float value)
  7456. {
  7457. ___m_Value_22 = value;
  7458. }
  7459. inline static int32_t get_offset_of_m_Size_23() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Size_23)); }
  7460. inline float get_m_Size_23() const { return ___m_Size_23; }
  7461. inline float* get_address_of_m_Size_23() { return &___m_Size_23; }
  7462. inline void set_m_Size_23(float value)
  7463. {
  7464. ___m_Size_23 = value;
  7465. }
  7466. inline static int32_t get_offset_of_m_NumberOfSteps_24() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_NumberOfSteps_24)); }
  7467. inline int32_t get_m_NumberOfSteps_24() const { return ___m_NumberOfSteps_24; }
  7468. inline int32_t* get_address_of_m_NumberOfSteps_24() { return &___m_NumberOfSteps_24; }
  7469. inline void set_m_NumberOfSteps_24(int32_t value)
  7470. {
  7471. ___m_NumberOfSteps_24 = value;
  7472. }
  7473. inline static int32_t get_offset_of_m_OnValueChanged_25() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_OnValueChanged_25)); }
  7474. inline ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * get_m_OnValueChanged_25() const { return ___m_OnValueChanged_25; }
  7475. inline ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED ** get_address_of_m_OnValueChanged_25() { return &___m_OnValueChanged_25; }
  7476. inline void set_m_OnValueChanged_25(ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * value)
  7477. {
  7478. ___m_OnValueChanged_25 = value;
  7479. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_25), (void*)value);
  7480. }
  7481. inline static int32_t get_offset_of_m_ContainerRect_26() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_ContainerRect_26)); }
  7482. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_ContainerRect_26() const { return ___m_ContainerRect_26; }
  7483. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_ContainerRect_26() { return &___m_ContainerRect_26; }
  7484. inline void set_m_ContainerRect_26(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7485. {
  7486. ___m_ContainerRect_26 = value;
  7487. Il2CppCodeGenWriteBarrier((void**)(&___m_ContainerRect_26), (void*)value);
  7488. }
  7489. inline static int32_t get_offset_of_m_Offset_27() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Offset_27)); }
  7490. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Offset_27() const { return ___m_Offset_27; }
  7491. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Offset_27() { return &___m_Offset_27; }
  7492. inline void set_m_Offset_27(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7493. {
  7494. ___m_Offset_27 = value;
  7495. }
  7496. inline static int32_t get_offset_of_m_Tracker_28() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Tracker_28)); }
  7497. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 get_m_Tracker_28() const { return ___m_Tracker_28; }
  7498. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * get_address_of_m_Tracker_28() { return &___m_Tracker_28; }
  7499. inline void set_m_Tracker_28(DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 value)
  7500. {
  7501. ___m_Tracker_28 = value;
  7502. }
  7503. inline static int32_t get_offset_of_m_PointerDownRepeat_29() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_PointerDownRepeat_29)); }
  7504. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * get_m_PointerDownRepeat_29() const { return ___m_PointerDownRepeat_29; }
  7505. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 ** get_address_of_m_PointerDownRepeat_29() { return &___m_PointerDownRepeat_29; }
  7506. inline void set_m_PointerDownRepeat_29(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * value)
  7507. {
  7508. ___m_PointerDownRepeat_29 = value;
  7509. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerDownRepeat_29), (void*)value);
  7510. }
  7511. inline static int32_t get_offset_of_isPointerDownAndNotDragging_30() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___isPointerDownAndNotDragging_30)); }
  7512. inline bool get_isPointerDownAndNotDragging_30() const { return ___isPointerDownAndNotDragging_30; }
  7513. inline bool* get_address_of_isPointerDownAndNotDragging_30() { return &___isPointerDownAndNotDragging_30; }
  7514. inline void set_isPointerDownAndNotDragging_30(bool value)
  7515. {
  7516. ___isPointerDownAndNotDragging_30 = value;
  7517. }
  7518. inline static int32_t get_offset_of_m_DelayedUpdateVisuals_31() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_DelayedUpdateVisuals_31)); }
  7519. inline bool get_m_DelayedUpdateVisuals_31() const { return ___m_DelayedUpdateVisuals_31; }
  7520. inline bool* get_address_of_m_DelayedUpdateVisuals_31() { return &___m_DelayedUpdateVisuals_31; }
  7521. inline void set_m_DelayedUpdateVisuals_31(bool value)
  7522. {
  7523. ___m_DelayedUpdateVisuals_31 = value;
  7524. }
  7525. };
  7526. // UnityEngine.UI.Shadow
  7527. struct Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E : public BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA
  7528. {
  7529. public:
  7530. // UnityEngine.Color UnityEngine.UI.Shadow::m_EffectColor
  7531. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_EffectColor_5;
  7532. // UnityEngine.Vector2 UnityEngine.UI.Shadow::m_EffectDistance
  7533. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_EffectDistance_6;
  7534. // System.Boolean UnityEngine.UI.Shadow::m_UseGraphicAlpha
  7535. bool ___m_UseGraphicAlpha_7;
  7536. public:
  7537. inline static int32_t get_offset_of_m_EffectColor_5() { return static_cast<int32_t>(offsetof(Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E, ___m_EffectColor_5)); }
  7538. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_EffectColor_5() const { return ___m_EffectColor_5; }
  7539. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_EffectColor_5() { return &___m_EffectColor_5; }
  7540. inline void set_m_EffectColor_5(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  7541. {
  7542. ___m_EffectColor_5 = value;
  7543. }
  7544. inline static int32_t get_offset_of_m_EffectDistance_6() { return static_cast<int32_t>(offsetof(Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E, ___m_EffectDistance_6)); }
  7545. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_EffectDistance_6() const { return ___m_EffectDistance_6; }
  7546. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_EffectDistance_6() { return &___m_EffectDistance_6; }
  7547. inline void set_m_EffectDistance_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7548. {
  7549. ___m_EffectDistance_6 = value;
  7550. }
  7551. inline static int32_t get_offset_of_m_UseGraphicAlpha_7() { return static_cast<int32_t>(offsetof(Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E, ___m_UseGraphicAlpha_7)); }
  7552. inline bool get_m_UseGraphicAlpha_7() const { return ___m_UseGraphicAlpha_7; }
  7553. inline bool* get_address_of_m_UseGraphicAlpha_7() { return &___m_UseGraphicAlpha_7; }
  7554. inline void set_m_UseGraphicAlpha_7(bool value)
  7555. {
  7556. ___m_UseGraphicAlpha_7 = value;
  7557. }
  7558. };
  7559. // UnityEngine.UI.Outline
  7560. struct Outline_t37C754965BCC82FDD6C6878357A1439376C61CC2 : public Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E
  7561. {
  7562. public:
  7563. public:
  7564. };
  7565. // UnityEngine.EventSystems.Physics2DRaycaster
  7566. struct Physics2DRaycaster_t0A86A26E1B770FECE956F4B4FD773887AF66C4C3 : public PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823
  7567. {
  7568. public:
  7569. // UnityEngine.RaycastHit2D[] UnityEngine.EventSystems.Physics2DRaycaster::m_Hits
  7570. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* ___m_Hits_11;
  7571. public:
  7572. inline static int32_t get_offset_of_m_Hits_11() { return static_cast<int32_t>(offsetof(Physics2DRaycaster_t0A86A26E1B770FECE956F4B4FD773887AF66C4C3, ___m_Hits_11)); }
  7573. inline RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* get_m_Hits_11() const { return ___m_Hits_11; }
  7574. inline RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09** get_address_of_m_Hits_11() { return &___m_Hits_11; }
  7575. inline void set_m_Hits_11(RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* value)
  7576. {
  7577. ___m_Hits_11 = value;
  7578. Il2CppCodeGenWriteBarrier((void**)(&___m_Hits_11), (void*)value);
  7579. }
  7580. };
  7581. // UnityEngine.UI.RawImage
  7582. struct RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE
  7583. {
  7584. public:
  7585. // UnityEngine.Texture UnityEngine.UI.RawImage::m_Texture
  7586. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___m_Texture_36;
  7587. // UnityEngine.Rect UnityEngine.UI.RawImage::m_UVRect
  7588. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___m_UVRect_37;
  7589. public:
  7590. inline static int32_t get_offset_of_m_Texture_36() { return static_cast<int32_t>(offsetof(RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A, ___m_Texture_36)); }
  7591. inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_m_Texture_36() const { return ___m_Texture_36; }
  7592. inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_m_Texture_36() { return &___m_Texture_36; }
  7593. inline void set_m_Texture_36(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value)
  7594. {
  7595. ___m_Texture_36 = value;
  7596. Il2CppCodeGenWriteBarrier((void**)(&___m_Texture_36), (void*)value);
  7597. }
  7598. inline static int32_t get_offset_of_m_UVRect_37() { return static_cast<int32_t>(offsetof(RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A, ___m_UVRect_37)); }
  7599. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_m_UVRect_37() const { return ___m_UVRect_37; }
  7600. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_m_UVRect_37() { return &___m_UVRect_37; }
  7601. inline void set_m_UVRect_37(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value)
  7602. {
  7603. ___m_UVRect_37 = value;
  7604. }
  7605. };
  7606. #ifdef __clang__
  7607. #pragma clang diagnostic pop
  7608. #endif
  7609. // UnityEngine.Vector3[]
  7610. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray
  7611. {
  7612. public:
  7613. ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1];
  7614. public:
  7615. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const
  7616. {
  7617. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7618. return m_Items[index];
  7619. }
  7620. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index)
  7621. {
  7622. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7623. return m_Items + index;
  7624. }
  7625. inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7626. {
  7627. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7628. m_Items[index] = value;
  7629. }
  7630. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const
  7631. {
  7632. return m_Items[index];
  7633. }
  7634. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  7635. {
  7636. return m_Items + index;
  7637. }
  7638. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7639. {
  7640. m_Items[index] = value;
  7641. }
  7642. };
  7643. // UnityEngine.RaycastHit2D[]
  7644. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09 : public RuntimeArray
  7645. {
  7646. public:
  7647. ALIGN_FIELD (8) RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 m_Items[1];
  7648. public:
  7649. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 GetAt(il2cpp_array_size_t index) const
  7650. {
  7651. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7652. return m_Items[index];
  7653. }
  7654. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * GetAddressAt(il2cpp_array_size_t index)
  7655. {
  7656. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7657. return m_Items + index;
  7658. }
  7659. inline void SetAt(il2cpp_array_size_t index, RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 value)
  7660. {
  7661. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7662. m_Items[index] = value;
  7663. }
  7664. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 GetAtUnchecked(il2cpp_array_size_t index) const
  7665. {
  7666. return m_Items[index];
  7667. }
  7668. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  7669. {
  7670. return m_Items + index;
  7671. }
  7672. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 value)
  7673. {
  7674. m_Items[index] = value;
  7675. }
  7676. };
  7677. // UnityEngine.RaycastHit[]
  7678. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09 : public RuntimeArray
  7679. {
  7680. public:
  7681. ALIGN_FIELD (8) RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 m_Items[1];
  7682. public:
  7683. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAt(il2cpp_array_size_t index) const
  7684. {
  7685. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7686. return m_Items[index];
  7687. }
  7688. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAt(il2cpp_array_size_t index)
  7689. {
  7690. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7691. return m_Items + index;
  7692. }
  7693. inline void SetAt(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
  7694. {
  7695. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7696. m_Items[index] = value;
  7697. }
  7698. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAtUnchecked(il2cpp_array_size_t index) const
  7699. {
  7700. return m_Items[index];
  7701. }
  7702. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  7703. {
  7704. return m_Items + index;
  7705. }
  7706. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
  7707. {
  7708. m_Items[index] = value;
  7709. }
  7710. };
  7711. // System.String[]
  7712. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
  7713. {
  7714. public:
  7715. ALIGN_FIELD (8) String_t* m_Items[1];
  7716. public:
  7717. inline String_t* GetAt(il2cpp_array_size_t index) const
  7718. {
  7719. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7720. return m_Items[index];
  7721. }
  7722. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  7723. {
  7724. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7725. return m_Items + index;
  7726. }
  7727. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  7728. {
  7729. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7730. m_Items[index] = value;
  7731. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7732. }
  7733. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  7734. {
  7735. return m_Items[index];
  7736. }
  7737. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  7738. {
  7739. return m_Items + index;
  7740. }
  7741. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  7742. {
  7743. m_Items[index] = value;
  7744. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7745. }
  7746. };
  7747. // System.Type[]
  7748. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  7749. {
  7750. public:
  7751. ALIGN_FIELD (8) Type_t * m_Items[1];
  7752. public:
  7753. inline Type_t * GetAt(il2cpp_array_size_t index) const
  7754. {
  7755. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7756. return m_Items[index];
  7757. }
  7758. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  7759. {
  7760. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7761. return m_Items + index;
  7762. }
  7763. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  7764. {
  7765. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7766. m_Items[index] = value;
  7767. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7768. }
  7769. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  7770. {
  7771. return m_Items[index];
  7772. }
  7773. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  7774. {
  7775. return m_Items + index;
  7776. }
  7777. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  7778. {
  7779. m_Items[index] = value;
  7780. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7781. }
  7782. };
  7783. // System.Object[]
  7784. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  7785. {
  7786. public:
  7787. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  7788. public:
  7789. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  7790. {
  7791. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7792. return m_Items[index];
  7793. }
  7794. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  7795. {
  7796. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7797. return m_Items + index;
  7798. }
  7799. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  7800. {
  7801. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7802. m_Items[index] = value;
  7803. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7804. }
  7805. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  7806. {
  7807. return m_Items[index];
  7808. }
  7809. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  7810. {
  7811. return m_Items + index;
  7812. }
  7813. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  7814. {
  7815. m_Items[index] = value;
  7816. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7817. }
  7818. };
  7819. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  7820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_gshared (bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method);
  7821. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  7822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_gshared (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method);
  7823. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
  7824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_gshared (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7825. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Object>(T&,T)
  7826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisRuntimeObject_m80CF8596999576E79458F1FE5889D9D43039163D_gshared (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RuntimeObject ** ___currentValue0, RuntimeObject * ___newValue1, const RuntimeMethod* method);
  7827. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Int32Enum>(T&,T)
  7828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m8BF1B5D7F7C3F34DBE9707048D24FAE77758ACBE_gshared (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7829. // !!0 UnityEngine.Component::GetComponent<System.Object>()
  7830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  7831. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  7832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  7833. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<System.Object>::Get()
  7834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ListPool_1_Get_m01DBA9587103225ACA6FA0B9CCDC628AB288A321_gshared (const RuntimeMethod* method);
  7835. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  7836. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  7837. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  7838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7839. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  7840. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  7841. // System.Void UnityEngine.UI.ListPool`1<System.Object>::Release(System.Collections.Generic.List`1<T>)
  7842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ListPool_1_Release_m5F932CF232A236144D5F6CF6C6F574E5EE97DF4E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___toRelease0, const RuntimeMethod* method);
  7843. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  7844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  7845. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  7846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared (UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  7847. // System.Void UnityEngine.UI.ObjectPool`1<System.Object>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>)
  7848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectPool_1__ctor_m9DA9370FCF1650F92A088F1E3E483564C0CB0D53_gshared (ObjectPool_1_t01F849BC89347782368DAF27F5DB539BBF0623C8 * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___actionOnGet0, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___actionOnRelease1, const RuntimeMethod* method);
  7849. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  7850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  7851. // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<!0>)
  7852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method);
  7853. // T UnityEngine.UI.ObjectPool`1<System.Object>::Get()
  7854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ObjectPool_1_Get_m337CD568F7C5B46D54450BDDABFC797DA8A71C0D_gshared (ObjectPool_1_t01F849BC89347782368DAF27F5DB539BBF0623C8 * __this, const RuntimeMethod* method);
  7855. // System.Void UnityEngine.UI.ObjectPool`1<System.Object>::Release(T)
  7856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectPool_1_Release_m4C7377DB6AE42BD6A4EC954E2D6712429D804D53_gshared (ObjectPool_1_t01F849BC89347782368DAF27F5DB539BBF0623C8 * __this, RuntimeObject * ___element0, const RuntimeMethod* method);
  7857. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::Invoke(!0)
  7858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_mB133B86EE623F225FC5B3B7C86B609072E8D0013_gshared (UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * __this, RuntimeObject * ___arg00, const RuntimeMethod* method);
  7859. // System.Void System.Func`2<System.Object,System.Single>::.ctor(System.Object,System.IntPtr)
  7860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m58A51FA150C3A0C8F5868AF68C4FEA3896ED1752_gshared (Func_2_t78F21BB7B6C7D754A8C4D71ACB39668A8F967BA1 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  7861. // !1 System.Func`2<System.Object,System.Single>::Invoke(!0)
  7862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Func_2_Invoke_m8D7D6524BD080827DF061813F7CC08B052C0E68A_gshared (Func_2_t78F21BB7B6C7D754A8C4D71ACB39668A8F967BA1 * __this, RuntimeObject * ___arg0, const RuntimeMethod* method);
  7863. // System.Void UnityEngine.Component::GetComponentsInChildren<System.Object>(System.Collections.Generic.List`1<!!0>)
  7864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsInChildren_TisRuntimeObject_mDA299B32A10B9FC9BF05FC2829E86C75EFD096B5_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___results0, const RuntimeMethod* method);
  7865. // System.Void UnityEngine.Component::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  7866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsInParent_TisRuntimeObject_m068DAFEDF08495E57FA1CD2FA4AE4D2570F7C664_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, bool ___includeInactive0, List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___results1, const RuntimeMethod* method);
  7867. // System.Void UnityEngine.Component::GetComponents<System.Object>(System.Collections.Generic.List`1<!!0>)
  7868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_TisRuntimeObject_mB0812CB4355C4F5E2EA27C7049C668609E72F31D_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___results0, const RuntimeMethod* method);
  7869. // System.Void UnityEngine.GameObject::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  7870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentsInParent_TisRuntimeObject_m2D7CE0BF5A3EC0BCB8712046532540C2301F14E9_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___includeInactive0, List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___results1, const RuntimeMethod* method);
  7871. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(!0)
  7872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_gshared (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB * __this, bool ___arg00, const RuntimeMethod* method);
  7873. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Get()
  7874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F_gshared (const RuntimeMethod* method);
  7875. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  7876. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_gshared_inline (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, const RuntimeMethod* method);
  7877. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  7878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903_gshared (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, const RuntimeMethod* method);
  7879. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  7880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4_gshared (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, int32_t ___value0, const RuntimeMethod* method);
  7881. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Release(System.Collections.Generic.List`1<T>)
  7882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752_gshared (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___toRelease0, const RuntimeMethod* method);
  7883. // !!0 UnityEngine.GameObject::GetComponent<System.Object>()
  7884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  7885. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  7886. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_gshared_inline (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method);
  7887. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0)
  7888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_gshared (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___item0, const RuntimeMethod* method);
  7889. // System.Void System.Array::Sort<UnityEngine.RaycastHit>(!!0[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<!!0>)
  7890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED_gshared (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___array0, int32_t ___index1, int32_t ___length2, RuntimeObject* ___comparer3, const RuntimeMethod* method);
  7891. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(!0,!1&)
  7892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m0A88BBB063127AFAD853506A433ACB07D7AAD67E_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, int32_t ___key0, RuntimeObject ** ___value1, const RuntimeMethod* method);
  7893. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(!0,!1)
  7894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m39BC00F21EE9459BB8DEF5479F95F79C5C740682_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, int32_t ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
  7895. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(!0)
  7896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_mAC77908EC28C242ACC8C3C4CDEA945E73B95CFA4_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, int32_t ___key0, const RuntimeMethod* method);
  7897. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear()
  7898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_gshared (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method);
  7899. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  7900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t10AC44967751F27B2BFC1CDA880B1466D87483F1 * ___functor2, const RuntimeMethod* method);
  7901. // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Values()
  7902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueCollection_tBBFF5FCCEA64DACDC4DFAB67787E57F5B92377EF * Dictionary_2_get_Values_m868DAE374D8442BD5F1CD20B1A6AD5123898B604_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, const RuntimeMethod* method);
  7903. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::GetEnumerator()
  7904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F ValueCollection_GetEnumerator_m448E577BC7E4AAC47F0FAD6DB8C1A5E4976BA64C_gshared (ValueCollection_tBBFF5FCCEA64DACDC4DFAB67787E57F5B92377EF * __this, const RuntimeMethod* method);
  7905. // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::get_Current()
  7906. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mC05D3D6AD41313CA564794A0750EB5BC5AA04948_gshared_inline (Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F * __this, const RuntimeMethod* method);
  7907. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::MoveNext()
  7908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m78AD7EE99253D01FE03BC9917F994D4E2014DAA4_gshared (Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F * __this, const RuntimeMethod* method);
  7909. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::Dispose()
  7910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m2FEEBA0F2315272E479E7EB8288DC2012D9A334A_gshared (Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F * __this, const RuntimeMethod* method);
  7911. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Clear()
  7912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m14135ABCC9D07B90731529E85DFAAA2BBD1ED8DB_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, const RuntimeMethod* method);
  7913. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator()
  7914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C Dictionary_2_GetEnumerator_m17437D82A5AF502166F10DD12B5C5830DDB95444_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, const RuntimeMethod* method);
  7915. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::get_Current()
  7916. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 Enumerator_get_Current_mE5033FC555E7BC63DDC919B903A8A305C3AADBEB_gshared_inline (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method);
  7917. // !1 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Value()
  7918. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_mC1E2EFCF98529D0550A547CF87C6EAB6821741BF_gshared_inline (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * __this, const RuntimeMethod* method);
  7919. // !0 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Key()
  7920. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_mCA6E77030F4BE64105E6B3EFB3CBB8E6EC08CA0A_gshared_inline (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * __this, const RuntimeMethod* method);
  7921. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::MoveNext()
  7922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mEEAA9A380252BB2F9B2403853F4C00F2F643ADC4_gshared (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method);
  7923. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::Dispose()
  7924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m7567E65C01E35A09AD2AD4814D708A8E76469D31_gshared (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method);
  7925. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<System.Object>(UnityEngine.GameObject)
  7926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_GetEventHandler_TisRuntimeObject_m6438D665F9FC8B7823449A1BE5B86AE4D044E357_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, const RuntimeMethod* method);
  7927. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor()
  7928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mE7F9D51201F5A72BF4995CA0F3F0E866DB21E638_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, const RuntimeMethod* method);
  7929. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(!0)
  7930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_m99C700668AC6D272188471D2D6B784A2B5636C8E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7931. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  7932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7933. // System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor()
  7934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1__ctor_m2CDA40DEC2900A9CB00F8348FF386DF44ABD0EC7_gshared (HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * __this, const RuntimeMethod* method);
  7935. // System.Void System.Collections.Generic.HashSet`1<System.Object>::Clear()
  7936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1_Clear_mF7FBC7E3AE9E541ED2D5E0000DA5A167A123067F_gshared (HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * __this, const RuntimeMethod* method);
  7937. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<System.Object>::GetEnumerator()
  7938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A HashSet_1_GetEnumerator_m7B591DC586DE6ACF8918E1BC71FA731FB919603E_gshared (HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * __this, const RuntimeMethod* method);
  7939. // !0 System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current()
  7940. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mC55AF9E2F45639649E40AF5919D6169FD9543E01_gshared_inline (Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A * __this, const RuntimeMethod* method);
  7941. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext()
  7942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mD87CDEF3F60C047F21B9E6A48590E59D9D6621C9_gshared (Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A * __this, const RuntimeMethod* method);
  7943. // System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose()
  7944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m8A225BA705CC2D5BA0A22FF58381EA1FDB37ED20_gshared (Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A * __this, const RuntimeMethod* method);
  7945. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(!0)
  7946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Add_mF670AD4C3F2685F0797E05C5491BC1841CEA9DBA_gshared (HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7947. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(!0)
  7948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Remove_m05A1DBBB51DD02B44F81FDB9ECDDED8304381F1D_gshared (HashSet_1_t680119C7ED8D82AED56CDB83DF6F0E9149852A9B * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7949. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  7950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_gshared (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  7951. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::RemoveListener(UnityEngine.Events.UnityAction`1<!0>)
  7952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_gshared (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___call0, const RuntimeMethod* method);
  7953. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  7954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_gshared (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___call0, const RuntimeMethod* method);
  7955. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::Invoke(!0)
  7956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD_gshared (UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___arg00, const RuntimeMethod* method);
  7957. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<System.Object>(T&,T)
  7958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetClass_TisRuntimeObject_m5FFE5BDC8FFF1BE342BF12D2FA3D924B59CF1814_gshared (RuntimeObject ** ___currentValue0, RuntimeObject * ___newValue1, const RuntimeMethod* method);
  7959. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32Enum>(T&,T)
  7960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7961. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  7962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E_gshared (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, float ___arg00, const RuntimeMethod* method);
  7963. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  7964. inline bool SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD (bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method)
  7965. {
  7966. return (( bool (*) (bool*, bool, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_gshared)(___currentValue0, ___newValue1, method);
  7967. }
  7968. // System.Void UnityEngine.UI.LayoutElement::SetDirty()
  7969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method);
  7970. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  7971. inline bool SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9 (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method)
  7972. {
  7973. return (( bool (*) (float*, float, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_gshared)(___currentValue0, ___newValue1, method);
  7974. }
  7975. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
  7976. inline bool SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5 (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  7977. {
  7978. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_gshared)(___currentValue0, ___newValue1, method);
  7979. }
  7980. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  7981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  7982. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  7983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  7984. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  7985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  7986. // UnityEngine.Transform UnityEngine.Component::get_transform()
  7987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  7988. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform)
  7989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  7990. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.RectOffset>(T&,T)
  7991. inline void LayoutGroup_SetProperty_TisRectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_m069ACBE3C2C354F1095F38F093E5B3FB1217BB73 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 ** ___currentValue0, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * ___newValue1, const RuntimeMethod* method)
  7992. {
  7993. (( void (*) (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 **, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *, const RuntimeMethod*))LayoutGroup_SetProperty_TisRuntimeObject_m80CF8596999576E79458F1FE5889D9D43039163D_gshared)(__this, ___currentValue0, ___newValue1, method);
  7994. }
  7995. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.TextAnchor>(T&,T)
  7996. inline void LayoutGroup_SetProperty_TisTextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232_m894AA80D99C4D09F2B9C32EDDAA916F01CB64885 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  7997. {
  7998. (( void (*) (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *, int32_t*, int32_t, const RuntimeMethod*))LayoutGroup_SetProperty_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m8BF1B5D7F7C3F34DBE9707048D24FAE77758ACBE_gshared)(__this, ___currentValue0, ___newValue1, method);
  7999. }
  8000. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  8001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  8002. // !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>()
  8003. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  8004. {
  8005. return (( RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
  8006. }
  8007. // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Clear()
  8008. inline void List_1_Clear_m31096E882B91C8B84ABA02E044DC9647FD0EFC71 (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * __this, const RuntimeMethod* method)
  8009. {
  8010. (( void (*) (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  8011. }
  8012. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Component>::Get()
  8013. inline List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405 (const RuntimeMethod* method)
  8014. {
  8015. return (( List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * (*) (const RuntimeMethod*))ListPool_1_Get_m01DBA9587103225ACA6FA0B9CCDC628AB288A321_gshared)(method);
  8016. }
  8017. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::get_rectTransform()
  8018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8019. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  8020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method);
  8021. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  8022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  8023. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  8024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  8025. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  8026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
  8027. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  8028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___results1, const RuntimeMethod* method);
  8029. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Component>::get_Count()
  8030. inline int32_t List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * __this, const RuntimeMethod* method)
  8031. {
  8032. return (( int32_t (*) (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  8033. }
  8034. // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Add(!0)
  8035. inline void List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8 (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___item0, const RuntimeMethod* method)
  8036. {
  8037. (( void (*) (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 *, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  8038. }
  8039. // !0 System.Collections.Generic.List`1<UnityEngine.Component>::get_Item(System.Int32)
  8040. inline Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * __this, int32_t ___index0, const RuntimeMethod* method)
  8041. {
  8042. return (( Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*) (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  8043. }
  8044. // System.Int32 UnityEngine.Transform::get_childCount()
  8045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  8046. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Component>::Release(System.Collections.Generic.List`1<T>)
  8047. inline void ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___toRelease0, const RuntimeMethod* method)
  8048. {
  8049. (( void (*) (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F *, const RuntimeMethod*))ListPool_1_Release_m5F932CF232A236144D5F6CF6C6F574E5EE97DF4E_gshared)(___toRelease0, method);
  8050. }
  8051. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  8052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method);
  8053. // System.Single UnityEngine.UI.LayoutGroup::GetTotalMinSize(System.Int32)
  8054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8055. // System.Single UnityEngine.UI.LayoutGroup::GetTotalPreferredSize(System.Int32)
  8056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8057. // System.Single UnityEngine.UI.LayoutGroup::GetTotalFlexibleSize(System.Int32)
  8058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8059. // System.Void UnityEngine.RectOffset::.ctor()
  8060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8061. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  8062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method);
  8063. // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::.ctor()
  8064. inline void List_1__ctor_m41D7D39F4D94EC2FDB0604C90080B9958CE794CC (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * __this, const RuntimeMethod* method)
  8065. {
  8066. (( void (*) (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  8067. }
  8068. // System.Void UnityEngine.UI.LayoutGroup::SetDirty()
  8069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8070. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  8071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
  8072. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::get_padding()
  8073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8074. // System.Int32 UnityEngine.RectOffset::get_vertical()
  8075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8076. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  8077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8078. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  8079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8080. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  8081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8082. // System.Single UnityEngine.UI.LayoutGroup::GetAlignmentOnAxis(System.Int32)
  8083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetAlignmentOnAxis_m84AE6B5EF7769C6154E5B36FC04D66F8CBC93790 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8084. // System.Int32 UnityEngine.RectOffset::get_top()
  8085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8086. // System.Int32 UnityEngine.RectOffset::get_left()
  8087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8088. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::get_childAlignment()
  8089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayoutGroup_get_childAlignment_m670498A8C95B7E523D0E819BB6FB4A52B5464B12 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8090. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  8091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  8092. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxisWithScale(UnityEngine.RectTransform,System.Int32,System.Single,System.Single)
  8093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxisWithScale_mD655B16F2D4CBF6F504A85349868F9668FA04623 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___scaleFactor3, const RuntimeMethod* method);
  8094. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  8095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method);
  8096. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  8097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C (const RuntimeMethod* method);
  8098. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  8099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8100. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  8101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8102. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  8103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8104. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  8105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8106. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  8107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8108. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  8109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8110. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxisWithScale(UnityEngine.RectTransform,System.Int32,System.Single,System.Single,System.Single)
  8111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxisWithScale_m65623CB84FBEF746D08E0003F261468AF67075C5 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___size3, float ___scaleFactor4, const RuntimeMethod* method);
  8112. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  8113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8114. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  8115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  8116. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  8117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, const RuntimeMethod* method);
  8118. // System.Void UnityEngine.EventSystems.UIBehaviour::OnRectTransformDimensionsChange()
  8119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnRectTransformDimensionsChange_mF5614DB1353F7D1E1FC8235641AECFE94DBE03E0 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  8120. // System.Boolean UnityEngine.UI.LayoutGroup::get_isRootLayoutGroup()
  8121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutGroup_get_isRootLayoutGroup_mAED51B1FF22135348E2088D8746E5F51E0FFEC2B (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8122. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout()
  8123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m8A61A652F09978C4F7D9776425DE43C8C6EE01D7 (const RuntimeMethod* method);
  8124. // System.Collections.IEnumerator UnityEngine.UI.LayoutGroup::DelayedSetDirty(UnityEngine.RectTransform)
  8125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LayoutGroup_DelayedSetDirty_mD732CCC3419B94BF80F00D4E1126C3AAFA249C8B (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform0, const RuntimeMethod* method);
  8126. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  8127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  8128. // System.Void UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::.ctor(System.Int32)
  8129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedSetDirtyU3Ed__56__ctor_mA52F10924596857781781E2D32305ED395CCFC40 (U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  8130. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.UI.LayoutRebuilder>::.ctor(System.Object,System.IntPtr)
  8131. inline void UnityAction_1__ctor_mAAEF39AB83CAAFF34B904C5198D6230094467279 (UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  8132. {
  8133. (( void (*) (UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared)(__this, ___object0, ___method1, method);
  8134. }
  8135. // System.Void UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>)
  8136. inline void ObjectPool_1__ctor_m590FE18947B6CBDF0DDD40A596AB02A6F22B6717 (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * __this, UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * ___actionOnGet0, UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * ___actionOnRelease1, const RuntimeMethod* method)
  8137. {
  8138. (( void (*) (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E *, UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 *, UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 *, const RuntimeMethod*))ObjectPool_1__ctor_m9DA9370FCF1650F92A088F1E3E483564C0CB0D53_gshared)(__this, ___actionOnGet0, ___actionOnRelease1, method);
  8139. }
  8140. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  8141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mD584B5E4A07E3D025352EA0BAE9B10FE5C13A583 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  8142. // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  8143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_mCD8CB43C59C3C04528C842E4640AD1DC5B71F043 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method);
  8144. // System.Void System.Predicate`1<UnityEngine.Component>::.ctor(System.Object,System.IntPtr)
  8145. inline void Predicate_1__ctor_m0039F0ED27A13035075761AF9AEF1287615A9EE3 (Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  8146. {
  8147. (( void (*) (Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method);
  8148. }
  8149. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Component>::RemoveAll(System.Predicate`1<!0>)
  8150. inline int32_t List_1_RemoveAll_mE5C0C003E0B0731785081C6DF5B6B43CE77BC925 (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * __this, Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * ___match0, const RuntimeMethod* method)
  8151. {
  8152. return (( int32_t (*) (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F *, Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C *, const RuntimeMethod*))List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared)(__this, ___match0, method);
  8153. }
  8154. // T UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::Get()
  8155. inline LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * __this, const RuntimeMethod* method)
  8156. {
  8157. return (( LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * (*) (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E *, const RuntimeMethod*))ObjectPool_1_Get_m337CD568F7C5B46D54450BDDABFC797DA8A71C0D_gshared)(__this, method);
  8158. }
  8159. // System.Void UnityEngine.UI.LayoutRebuilder::Initialize(UnityEngine.RectTransform)
  8160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_Initialize_mA64FB3CEB4C28A10A77DE188CD36837A9C5F601F (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___controller0, const RuntimeMethod* method);
  8161. // System.Void UnityEngine.UI.LayoutRebuilder::Rebuild(UnityEngine.UI.CanvasUpdate)
  8162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_Rebuild_mB7370F51240B9FE738FED8593FB729A953783EAB (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, int32_t ___executing0, const RuntimeMethod* method);
  8163. // System.Void UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::Release(T)
  8164. inline void ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738 (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * __this, LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * ___element0, const RuntimeMethod* method)
  8165. {
  8166. (( void (*) (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E *, LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 *, const RuntimeMethod*))ObjectPool_1_Release_m4C7377DB6AE42BD6A4EC954E2D6712429D804D53_gshared)(__this, ___element0, method);
  8167. }
  8168. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Component>::.ctor(System.Object,System.IntPtr)
  8169. inline void UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  8170. {
  8171. (( void (*) (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared)(__this, ___object0, ___method1, method);
  8172. }
  8173. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutCalculation(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  8174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutCalculation_m7F8DF3422B31393955167737593C3AFF6B607531 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___action1, const RuntimeMethod* method);
  8175. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutControl(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  8176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutControl_m02DBD164DD8EDCC8D5573E86C26A65C59A933ADA (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___action1, const RuntimeMethod* method);
  8177. // System.Void UnityEngine.UI.LayoutRebuilder::StripDisabledBehavioursFromList(System.Collections.Generic.List`1<UnityEngine.Component>)
  8178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_StripDisabledBehavioursFromList_mA5812FC9B41C0569221405CEF5666A16B8F7AF90 (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___components0, const RuntimeMethod* method);
  8179. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Component>::Invoke(!0)
  8180. inline void UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * __this, Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___arg00, const RuntimeMethod* method)
  8181. {
  8182. (( void (*) (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *, Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))UnityAction_1_Invoke_mB133B86EE623F225FC5B3B7C86B609072E8D0013_gshared)(__this, ___arg00, method);
  8183. }
  8184. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  8185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
  8186. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_content()
  8187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_content_m80081CD9D9D066BB138099E6495390B37071C3B0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  8188. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  8189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  8190. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  8191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method);
  8192. // System.Boolean UnityEngine.UI.LayoutRebuilder::ValidController(UnityEngine.RectTransform,System.Collections.Generic.List`1<UnityEngine.Component>)
  8193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutRebuilder_ValidController_m8DDE9F1DFC59F45BB2710334828BE80EFA8593F9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___layoutRoot0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___comps1, const RuntimeMethod* method);
  8194. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutRootForRebuild(UnityEngine.RectTransform)
  8195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutRootForRebuild_m0590B99FAC937E479E3CDE9CEB5A59226713655C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___controller0, const RuntimeMethod* method);
  8196. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::TryRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  8197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m91598E6CF27AFF112526A23979AC687B4E7ED248 (RuntimeObject* ___element0, const RuntimeMethod* method);
  8198. // System.String System.String::Concat(System.String,System.String)
  8199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  8200. // System.Void System.Object::.ctor()
  8201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  8202. // System.Single UnityEngine.UI.LayoutUtility::GetMinHeight(UnityEngine.RectTransform)
  8203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinHeight_mB16CDD796EAD3772FAB1221EB7DDA04C57111074 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8204. // System.Single UnityEngine.UI.LayoutUtility::GetMinWidth(UnityEngine.RectTransform)
  8205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinWidth_m52F83F42E01C7D4B3F3CBF425993ECB0F52D2B20 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8206. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredHeight(UnityEngine.RectTransform)
  8207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredHeight_m9D87EF1BD0D8A688CB531F1A4C7A946377ABE00C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8208. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredWidth(UnityEngine.RectTransform)
  8209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredWidth_m4A700306C42327D39819B26B012794E31E7E3A8B (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8210. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleHeight(UnityEngine.RectTransform)
  8211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleHeight_m7FC3E98F93BE8467B4D745BFA9002D334D97D3EA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8212. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleWidth(UnityEngine.RectTransform)
  8213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleWidth_m31013129247D1A928B77E3190B24980B9868B954 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  8214. // System.Void System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>::.ctor(System.Object,System.IntPtr)
  8215. inline void Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7 (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  8216. {
  8217. (( void (*) (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m58A51FA150C3A0C8F5868AF68C4FEA3896ED1752_gshared)(__this, ___object0, ___method1, method);
  8218. }
  8219. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single)
  8220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___property1, float ___defaultValue2, const RuntimeMethod* method);
  8221. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  8222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  8223. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single,UnityEngine.UI.ILayoutElement&)
  8224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_mFD2E045DF63F1EEC101FA42DE1A863972FB5D750 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___property1, float ___defaultValue2, RuntimeObject** ___source3, const RuntimeMethod* method);
  8225. // !1 System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>::Invoke(!0)
  8226. inline float Func_2_Invoke_m002D3417DC81701CFDF46649784B3588A565C8FD (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * __this, RuntimeObject* ___arg0, const RuntimeMethod* method)
  8227. {
  8228. return (( float (*) (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *, RuntimeObject*, const RuntimeMethod*))Func_2_Invoke_m8D7D6524BD080827DF061813F7CC08B052C0E68A_gshared)(__this, ___arg0, method);
  8229. }
  8230. // UnityEngine.UI.Graphic UnityEngine.UI.Mask::get_graphic()
  8231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method);
  8232. // !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Graphic>()
  8233. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * Component_GetComponent_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_mC2B96FBBFDBEB7FC16A23436F3C7A3C2740CAAA1 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  8234. {
  8235. return (( Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
  8236. }
  8237. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
  8238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8239. // System.Void UnityEngine.CanvasRenderer::set_hasPopInstruction(System.Boolean)
  8240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, bool ___value0, const RuntimeMethod* method);
  8241. // System.Void UnityEngine.UI.MaskableGraphic::set_isMaskingGraphic(System.Boolean)
  8242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_set_isMaskingGraphic_m274342FF4513DEB896214303AA74206944C13601 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, bool ___value0, const RuntimeMethod* method);
  8243. // System.Void UnityEngine.UI.MaskUtilities::NotifyStencilStateChanged(UnityEngine.Component)
  8244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___mask0, const RuntimeMethod* method);
  8245. // System.Void UnityEngine.CanvasRenderer::set_popMaterialCount(System.Int32)
  8246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, int32_t ___value0, const RuntimeMethod* method);
  8247. // System.Void UnityEngine.UI.StencilMaterial::Remove(UnityEngine.Material)
  8248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___customMat0, const RuntimeMethod* method);
  8249. // UnityEngine.RectTransform UnityEngine.UI.Mask::get_rectTransform()
  8250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Mask_get_rectTransform_mF1081D590012320A4D694F33A7965B7A8DFE4A28 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method);
  8251. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  8252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, const RuntimeMethod* method);
  8253. // UnityEngine.Transform UnityEngine.UI.MaskUtilities::FindRootSortOverrideCanvas(UnityEngine.Transform)
  8254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * MaskUtilities_FindRootSortOverrideCanvas_m4760B83EDA0BF632346FDE90302AB43EAC0524E0 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___start0, const RuntimeMethod* method);
  8255. // System.Int32 UnityEngine.UI.MaskUtilities::GetStencilDepth(UnityEngine.Transform,UnityEngine.Transform)
  8256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MaskUtilities_GetStencilDepth_m102B187BAF39A903EA0BEC302B9DFC2993BC1E30 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___transform0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___stopAfter1, const RuntimeMethod* method);
  8257. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  8258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  8259. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask)
  8260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * StencilMaterial_Add_m822DC42F3519F5EC9ED1DCD0250D1834D9D06673 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, const RuntimeMethod* method);
  8261. // System.Void UnityEngine.CanvasRenderer::SetPopMaterial(UnityEngine.Material,System.Int32)
  8262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetPopMaterial_m2E9BBCA625FAD591DF3480287B318BFCC38A1E49 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, int32_t ___index1, const RuntimeMethod* method);
  8263. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask,System.Int32,System.Int32)
  8264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * StencilMaterial_Add_m096013C81D92CB4B37053C97B427A64EDFA61F25 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, int32_t ___readMask5, int32_t ___writeMask6, const RuntimeMethod* method);
  8265. // System.Void UnityEngine.Component::GetComponentsInChildren<UnityEngine.Component>(System.Collections.Generic.List`1<!!0>)
  8266. inline void Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___results0, const RuntimeMethod* method)
  8267. {
  8268. (( void (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_mDA299B32A10B9FC9BF05FC2829E86C75EFD096B5_gshared)(__this, ___results0, method);
  8269. }
  8270. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Get()
  8271. inline List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A (const RuntimeMethod* method)
  8272. {
  8273. return (( List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * (*) (const RuntimeMethod*))ListPool_1_Get_m01DBA9587103225ACA6FA0B9CCDC628AB288A321_gshared)(method);
  8274. }
  8275. // System.Void UnityEngine.Component::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  8276. inline void Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, bool ___includeInactive0, List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * ___results1, const RuntimeMethod* method)
  8277. {
  8278. (( void (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, bool, List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E *, const RuntimeMethod*))Component_GetComponentsInParent_TisRuntimeObject_m068DAFEDF08495E57FA1CD2FA4AE4D2570F7C664_gshared)(__this, ___includeInactive0, ___results1, method);
  8279. }
  8280. // !0 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Item(System.Int32)
  8281. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * __this, int32_t ___index0, const RuntimeMethod* method)
  8282. {
  8283. return (( Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * (*) (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  8284. }
  8285. // System.Boolean UnityEngine.Canvas::get_overrideSorting()
  8286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  8287. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Count()
  8288. inline int32_t List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * __this, const RuntimeMethod* method)
  8289. {
  8290. return (( int32_t (*) (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  8291. }
  8292. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Release(System.Collections.Generic.List`1<T>)
  8293. inline void ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * ___toRelease0, const RuntimeMethod* method)
  8294. {
  8295. (( void (*) (List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E *, const RuntimeMethod*))ListPool_1_Release_m5F932CF232A236144D5F6CF6C6F574E5EE97DF4E_gshared)(___toRelease0, method);
  8296. }
  8297. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UI.Mask>::Get()
  8298. inline List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * ListPool_1_Get_m225D52BFDC1DAF4F3C37AF7E211A0A7B0DEA93E1 (const RuntimeMethod* method)
  8299. {
  8300. return (( List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * (*) (const RuntimeMethod*))ListPool_1_Get_m01DBA9587103225ACA6FA0B9CCDC628AB288A321_gshared)(method);
  8301. }
  8302. // System.Void UnityEngine.Component::GetComponents<UnityEngine.UI.Mask>(System.Collections.Generic.List`1<!!0>)
  8303. inline void Component_GetComponents_TisMask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D_m16E2469CEB2DA140BEBB3D96EE43403C305FD4D5 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * ___results0, const RuntimeMethod* method)
  8304. {
  8305. (( void (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_mB0812CB4355C4F5E2EA27C7049C668609E72F31D_gshared)(__this, ___results0, method);
  8306. }
  8307. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Mask>::get_Item(System.Int32)
  8308. inline Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_inline (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * __this, int32_t ___index0, const RuntimeMethod* method)
  8309. {
  8310. return (( Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * (*) (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  8311. }
  8312. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Mask>::get_Count()
  8313. inline int32_t List_1_get_Count_m10C78A128665BFF88BB436DDBC9CA26E7AC24E7A_inline (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * __this, const RuntimeMethod* method)
  8314. {
  8315. return (( int32_t (*) (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  8316. }
  8317. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UI.Mask>::Release(System.Collections.Generic.List`1<T>)
  8318. inline void ListPool_1_Release_mAD14375E5B346676C4256438DB08C3A6FEC9616C (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * ___toRelease0, const RuntimeMethod* method)
  8319. {
  8320. (( void (*) (List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 *, const RuntimeMethod*))ListPool_1_Release_m5F932CF232A236144D5F6CF6C6F574E5EE97DF4E_gshared)(___toRelease0, method);
  8321. }
  8322. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UI.RectMask2D>::Get()
  8323. inline List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA (const RuntimeMethod* method)
  8324. {
  8325. return (( List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * (*) (const RuntimeMethod*))ListPool_1_Get_m01DBA9587103225ACA6FA0B9CCDC628AB288A321_gshared)(method);
  8326. }
  8327. // System.Void UnityEngine.GameObject::GetComponentsInParent<UnityEngine.UI.RectMask2D>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  8328. inline void GameObject_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mEE3A2EDFF1690DF230F094EB9877FF086D90FDAD (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___includeInactive0, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___results1, const RuntimeMethod* method)
  8329. {
  8330. (( void (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, bool, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))GameObject_GetComponentsInParent_TisRuntimeObject_m2D7CE0BF5A3EC0BCB8712046532540C2301F14E9_gshared)(__this, ___includeInactive0, ___results1, method);
  8331. }
  8332. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Count()
  8333. inline int32_t List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_inline (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * __this, const RuntimeMethod* method)
  8334. {
  8335. return (( int32_t (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  8336. }
  8337. // !0 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Item(System.Int32)
  8338. inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_inline (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * __this, int32_t ___index0, const RuntimeMethod* method)
  8339. {
  8340. return (( RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  8341. }
  8342. // System.Void UnityEngine.GameObject::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  8343. inline void GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___includeInactive0, List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * ___results1, const RuntimeMethod* method)
  8344. {
  8345. (( void (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, bool, List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E *, const RuntimeMethod*))GameObject_GetComponentsInParent_TisRuntimeObject_m2D7CE0BF5A3EC0BCB8712046532540C2301F14E9_gshared)(__this, ___includeInactive0, ___results1, method);
  8346. }
  8347. // System.Boolean UnityEngine.UI.MaskUtilities::IsDescendantOrSelf(UnityEngine.Transform,UnityEngine.Transform)
  8348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskUtilities_IsDescendantOrSelf_m8EE5AFB8FF3AB13EEFC320E2FD757DC81567AD91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___father0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___child1, const RuntimeMethod* method);
  8349. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UI.RectMask2D>::Release(System.Collections.Generic.List`1<T>)
  8350. inline void ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___toRelease0, const RuntimeMethod* method)
  8351. {
  8352. (( void (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))ListPool_1_Release_m5F932CF232A236144D5F6CF6C6F574E5EE97DF4E_gshared)(___toRelease0, method);
  8353. }
  8354. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::Clear()
  8355. inline void List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * __this, const RuntimeMethod* method)
  8356. {
  8357. (( void (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  8358. }
  8359. // System.Void UnityEngine.Component::GetComponentsInParent<UnityEngine.UI.RectMask2D>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  8360. inline void Component_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mB061EFB9EC2FA5E6C7F37F998F781947A0BD35D6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, bool ___includeInactive0, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___results1, const RuntimeMethod* method)
  8361. {
  8362. (( void (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, bool, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))Component_GetComponentsInParent_TisRuntimeObject_m068DAFEDF08495E57FA1CD2FA4AE4D2570F7C664_gshared)(__this, ___includeInactive0, ___results1, method);
  8363. }
  8364. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::Add(!0)
  8365. inline void List_1_Add_m9546D89C8E44CC068AC9D35F9F18FEC87FF33E79 (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * __this, RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___item0, const RuntimeMethod* method)
  8366. {
  8367. (( void (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  8368. }
  8369. // System.Boolean UnityEngine.UI.MaskableGraphic::get_maskable()
  8370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskableGraphic_get_maskable_mAB089F676929CD6D1CA9FC204EE04A10EF86B6E8 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8371. // System.Boolean UnityEngine.UI.MaskableGraphic::get_isMaskingGraphic()
  8372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskableGraphic_get_isMaskingGraphic_m147E8FC2072567862BAC9AFDFE265B76C7708202 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8373. // UnityEngine.Rect UnityEngine.UI.MaskableGraphic::get_rootCanvasRect()
  8374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 MaskableGraphic_get_rootCanvasRect_mE2C5C1C3237308CFEED55BB501AE001174A75AA9 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8375. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  8376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method);
  8377. // System.Void UnityEngine.UI.MaskableGraphic::UpdateCull(System.Boolean)
  8378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateCull_m5E32F0412FD48EBAE03F539655B05A55220C2BD3 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, bool ___cull0, const RuntimeMethod* method);
  8379. // System.Boolean UnityEngine.CanvasRenderer::get_cull()
  8380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m214173F051F22A3377BD4C91F91422CB9EEC7581 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method);
  8381. // System.Void UnityEngine.CanvasRenderer::set_cull(System.Boolean)
  8382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_cull_m8DCF5D7E70A6904457B66669661B1D5ABE1FCF94 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, bool ___value0, const RuntimeMethod* method);
  8383. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  8384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method);
  8385. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(!0)
  8386. inline void UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB * __this, bool ___arg00, const RuntimeMethod* method)
  8387. {
  8388. (( void (*) (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB *, bool, const RuntimeMethod*))UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_gshared)(__this, ___arg00, method);
  8389. }
  8390. // System.Void UnityEngine.CanvasRenderer::EnableRectClipping(UnityEngine.Rect)
  8391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_EnableRectClipping_mF39FD2754A2E6E4370597F1FBC7889A6170E31F1 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method);
  8392. // System.Void UnityEngine.CanvasRenderer::DisableRectClipping()
  8393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_DisableRectClipping_m736771B6C7040BE07B47181CEDA705325849E95A (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method);
  8394. // System.Void UnityEngine.CanvasRenderer::set_clippingSoftness(UnityEngine.Vector2)
  8395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_clippingSoftness_m0B99BD07E0C28E3B12D2F0944B2C0D0F63EAA5AE (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8396. // System.Void UnityEngine.UI.Graphic::OnEnable()
  8397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnEnable_mED9484501E8C3DFAB17F390568AE65C42D682F30 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8398. // System.Void UnityEngine.UI.MaskableGraphic::UpdateClipParent()
  8399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8400. // System.Void UnityEngine.UI.Graphic::OnDisable()
  8401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnDisable_m8E7D00E9C361D62A0A596B55CB1633E14C07A2B0 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8402. // System.Void UnityEngine.UI.Graphic::OnTransformParentChanged()
  8403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnTransformParentChanged_m4E7241AAF724D464E6FB2159E3A5940AD3C938FD (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8404. // System.Void UnityEngine.UI.Graphic::OnCanvasHierarchyChanged()
  8405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnCanvasHierarchyChanged_mF23B9CAAE227B9322E32D41FBF753DEF9D1BBDB2 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8406. // UnityEngine.RectTransform UnityEngine.UI.Graphic::get_rectTransform()
  8407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8408. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  8409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method);
  8410. // UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
  8411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8412. // UnityEngine.Canvas UnityEngine.Canvas::get_rootCanvas()
  8413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  8414. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  8415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  8416. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  8417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  8418. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  8419. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method);
  8420. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  8421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
  8422. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  8423. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  8424. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  8425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method);
  8426. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskUtilities::GetRectMaskForClippable(UnityEngine.UI.IClippable)
  8427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * MaskUtilities_GetRectMaskForClippable_mBDFDA4EC04ACDB4A222123C906794685B8379183 (RuntimeObject* ___clippable0, const RuntimeMethod* method);
  8428. // System.Void UnityEngine.UI.RectMask2D::RemoveClippable(UnityEngine.UI.IClippable)
  8429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_RemoveClippable_mF30C17434A5F117300B26C7D2D0C06E9E011B454 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method);
  8430. // System.Void UnityEngine.UI.RectMask2D::AddClippable(UnityEngine.UI.IClippable)
  8431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_AddClippable_mF1C7DF9391787AF278C408D179E1AD7C1798A6A0 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method);
  8432. // System.Void UnityEngine.UI.MaskableGraphic/CullStateChangedEvent::.ctor()
  8433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullStateChangedEvent__ctor_m733D6A4DFDEED4F4812B6EFD581007DB79C1FB57 (CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * __this, const RuntimeMethod* method);
  8434. // System.Void UnityEngine.UI.Graphic::.ctor()
  8435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic__ctor_m41CDFE33452C8382425A864410FB01D516C55D8F (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8436. // System.Boolean UnityEngine.Application::get_isPlaying()
  8437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567 (const RuntimeMethod* method);
  8438. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  8439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  8440. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  8441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method);
  8442. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  8443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  8444. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  8445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  8446. // System.Boolean UnityEngine.Application::get_isEditor()
  8447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_m7367DDB72F13E4846E8EB76FFAAACA84840BE921 (const RuntimeMethod* method);
  8448. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  8449. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8450. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  8451. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8452. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  8453. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method);
  8454. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  8455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inputMouseCoordinates0, const RuntimeMethod* method);
  8456. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  8457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E (const RuntimeMethod* method);
  8458. // UnityEngine.Display UnityEngine.Display::get_main()
  8459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B (const RuntimeMethod* method);
  8460. // System.Int32 UnityEngine.Display::get_renderingHeight()
  8461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  8462. // System.Int32 UnityEngine.Display::get_systemHeight()
  8463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  8464. // System.Int32 UnityEngine.Display::get_renderingWidth()
  8465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_m426E1CB184C1135E1EE83678FFF7EF6521B5DB64 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  8466. // UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
  8467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624 (const RuntimeMethod* method);
  8468. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::get_mode()
  8469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8470. // System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode)
  8471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_mode_m06986291C80ABAB009A7968A3A5C557197B7CAD0 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, int32_t ___value0, const RuntimeMethod* method);
  8472. // System.Boolean UnityEngine.UI.Navigation::get_wrapAround()
  8473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Navigation_get_wrapAround_mD84154C6A5DF2D999F9C68694660BF4C75E42E09 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8474. // System.Void UnityEngine.UI.Navigation::set_wrapAround(System.Boolean)
  8475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_wrapAround_m88C6E2CE8D45F409B10220931C7574A925478EEF (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, bool ___value0, const RuntimeMethod* method);
  8476. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnUp()
  8477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8478. // System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable)
  8479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_m4FB3B1A6FD96E0F5AF5A029C49150E05520EAEB4 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method);
  8480. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnDown()
  8481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8482. // System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable)
  8483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_mFAAAE5BDCD7A658119C96474C108C9A59E62F2D5 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method);
  8484. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnLeft()
  8485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8486. // System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable)
  8487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_mA33AA78D5F7F6BE93490C9EABF182E1D77C0E580 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method);
  8488. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnRight()
  8489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method);
  8490. // System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable)
  8491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_m6B60DBA287E342806BF4CF1AD332DA4EF875BD4A (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method);
  8492. // System.Boolean UnityEngine.UI.Navigation::Equals(UnityEngine.UI.Navigation)
  8493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Navigation_Equals_m1462D8660E507B770231FF9CBDAC296C1D751C7A (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___other0, const RuntimeMethod* method);
  8494. // System.Void UnityEngine.UI.Shadow::.ctor()
  8495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow__ctor_mC023CEF78072A0E21FCBB5EDE94582DE042A2C54 (Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E * __this, const RuntimeMethod* method);
  8496. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Get()
  8497. inline List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F (const RuntimeMethod* method)
  8498. {
  8499. return (( List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * (*) (const RuntimeMethod*))ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F_gshared)(method);
  8500. }
  8501. // System.Void UnityEngine.UI.VertexHelper::GetUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  8502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_GetUIVertexStream_mA3E62A7B45BFFFC73D72BC7B8BFAD5388F8578BA (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___stream0, const RuntimeMethod* method);
  8503. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  8504. inline int32_t List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, const RuntimeMethod* method)
  8505. {
  8506. return (( int32_t (*) (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F *, const RuntimeMethod*))List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_gshared_inline)(__this, method);
  8507. }
  8508. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  8509. inline int32_t List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903 (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, const RuntimeMethod* method)
  8510. {
  8511. return (( int32_t (*) (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F *, const RuntimeMethod*))List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903_gshared)(__this, method);
  8512. }
  8513. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  8514. inline void List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4 (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, int32_t ___value0, const RuntimeMethod* method)
  8515. {
  8516. (( void (*) (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F *, int32_t, const RuntimeMethod*))List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4_gshared)(__this, ___value0, method);
  8517. }
  8518. // UnityEngine.Color UnityEngine.UI.Shadow::get_effectColor()
  8519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Shadow_get_effectColor_m00C1776542129598C244BB469E7128D60F6BCAC2 (Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E * __this, const RuntimeMethod* method);
  8520. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  8521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method);
  8522. // UnityEngine.Vector2 UnityEngine.UI.Shadow::get_effectDistance()
  8523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0 (Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E * __this, const RuntimeMethod* method);
  8524. // System.Void UnityEngine.UI.Shadow::ApplyShadowZeroAlloc(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  8525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow_ApplyShadowZeroAlloc_m31E0AC08A226594BF2CB47E9B19CF5C816C1499F (Shadow_t96D9C6FC7BB4D9CBEB5788F2333125365DE12F8E * __this, List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color1, int32_t ___start2, int32_t ___end3, float ___x4, float ___y5, const RuntimeMethod* method);
  8526. // System.Void UnityEngine.UI.VertexHelper::Clear()
  8527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method);
  8528. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexTriangleStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  8529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexTriangleStream_m3FC7DF3D1DA3F0D40025258E3B8FF5830EE7CE55 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, const RuntimeMethod* method);
  8530. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Release(System.Collections.Generic.List`1<T>)
  8531. inline void ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752 (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___toRelease0, const RuntimeMethod* method)
  8532. {
  8533. (( void (*) (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F *, const RuntimeMethod*))ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752_gshared)(___toRelease0, method);
  8534. }
  8535. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor()
  8536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_mEBFB0AC90FB9FB8A46B2CB8050A4BAE3D1BCC72E (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method);
  8537. // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&)
  8538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_mE3C052D28ADC1DB6239774007CE80C96E8020A87 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, int32_t* ___eventDisplayIndex2, float* ___distanceToClipPlane3, const RuntimeMethod* method);
  8539. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections()
  8540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_mDBE92413912BCFD8A50C54B520E5F43C95F3CD27 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method);
  8541. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton()
  8542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6 (const RuntimeMethod* method);
  8543. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask()
  8544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method);
  8545. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  8546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* GetRayIntersectionAllCallback_Invoke_mC413E2F7F934A21FCF43D6FC99DB7A16A85427FC (GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  8547. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32)
  8548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_Invoke_m3A03F6D1E31D55B967B4688FE35EA70C618B1BC9 (GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  8549. // UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
  8550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
  8551. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Renderer>()
  8552. inline Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  8553. {
  8554. return (( Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
  8555. }
  8556. // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
  8557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20 (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  8558. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  8559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  8560. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
  8561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
  8562. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  8563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mB648A79E4A1BAAFBF7B029644638C0D715480677 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  8564. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
  8565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
  8566. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  8567. inline int32_t List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_inline (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method)
  8568. {
  8569. return (( int32_t (*) (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 *, const RuntimeMethod*))List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_gshared_inline)(__this, method);
  8570. }
  8571. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  8572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
  8573. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  8574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
  8575. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0)
  8576. inline void List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5 (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___item0, const RuntimeMethod* method)
  8577. {
  8578. (( void (*) (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 *, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE , const RuntimeMethod*))List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_gshared)(__this, ___item0, method);
  8579. }
  8580. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  8581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_mC7EE32122D2A4786D3C00B93E41604B71BF1397C (int32_t ___intVal0, const RuntimeMethod* method);
  8582. // System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor()
  8583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m44ACAAC3E3CBDBBE74D2FCA997268EE1DF9D8A3C (BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * __this, const RuntimeMethod* method);
  8584. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Camera>()
  8585. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  8586. {
  8587. return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
  8588. }
  8589. // UnityEngine.Camera UnityEngine.Camera::get_main()
  8590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C (const RuntimeMethod* method);
  8591. // System.Single UnityEngine.Camera::get_depth()
  8592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8593. // System.Int32 UnityEngine.Camera::get_cullingMask()
  8594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8595. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  8596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method);
  8597. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  8598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
  8599. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  8600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  8601. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  8602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8603. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  8604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8605. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  8606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  8607. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  8608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method);
  8609. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  8610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  8611. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  8612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
  8613. // System.Single UnityEngine.Camera::get_farClipPlane()
  8614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8615. // System.Single UnityEngine.Camera::get_nearClipPlane()
  8616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  8617. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  8618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* RaycastAllCallback_Invoke_m4A107AB96A1A28BD319A50AFBFD401A791E8DD26 (RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  8619. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  8620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_Invoke_m9F06CE1FAAC409FACB2138A85B6E69E6A38099E5 (GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  8621. // System.Void System.Array::Sort<UnityEngine.RaycastHit>(!!0[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<!!0>)
  8622. inline void Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___array0, int32_t ___index1, int32_t ___length2, RuntimeObject* ___comparer3, const RuntimeMethod* method)
  8623. {
  8624. (( void (*) (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, int32_t, int32_t, RuntimeObject*, const RuntimeMethod*))Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED_gshared)(___array0, ___index1, ___length2, ___comparer3, method);
  8625. }
  8626. // UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
  8627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
  8628. // System.Single UnityEngine.RaycastHit::get_distance()
  8629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
  8630. // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
  8631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
  8632. // UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
  8633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674 (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
  8634. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor()
  8635. inline void List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, const RuntimeMethod* method)
  8636. {
  8637. (( void (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  8638. }
  8639. // System.Void UnityEngine.EventSystems.BaseEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  8640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData__ctor_m51BEBFA3BB83410335A06787E273E954CAFD4B84 (BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * __this, EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___eventSystem0, const RuntimeMethod* method);
  8641. // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean)
  8642. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method);
  8643. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32)
  8644. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m7CD30C18A42AD6A99B435816B58F6CFDF42777D4_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method);
  8645. // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2)
  8646. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8647. // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2)
  8648. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8649. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2)
  8650. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8651. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single)
  8652. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, float ___value0, const RuntimeMethod* method);
  8653. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32)
  8654. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method);
  8655. // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2)
  8656. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8657. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  8658. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method);
  8659. // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean)
  8660. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method);
  8661. // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  8662. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method);
  8663. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta()
  8664. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8665. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  8666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  8667. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  8668. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8669. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast()
  8670. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8671. // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject)
  8672. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m6324AB7BF9620A37B34A2D0DF62ED2CCC97DDC22_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  8673. // System.Void System.Text.StringBuilder::.ctor()
  8674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m5A81DE19E748F748E19FF13FB6FFD2547F9212D9 (StringBuilder_t * __this, const RuntimeMethod* method);
  8675. // System.String UnityEngine.Vector2::ToString()
  8676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  8677. // System.Text.StringBuilder System.Text.StringBuilder::AppendLine(System.String)
  8678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  8679. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick()
  8680. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8681. // System.String System.Boolean::ToString()
  8682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Boolean_ToString_m59BB8456DD05A874BBD756E57EA8AD983287015C (bool* __this, const RuntimeMethod* method);
  8683. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter()
  8684. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8685. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  8686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8687. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress()
  8688. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8689. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag()
  8690. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8691. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold()
  8692. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_m683F708E7E5F8351D8DD354A3B2CA9B290683BEE_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8693. // System.String UnityEngine.EventSystems.RaycastResult::ToString()
  8694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method);
  8695. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::TryGetValue(!0,!1&)
  8696. inline bool Dictionary_2_TryGetValue_m112BCAAE5FE5B09885E2E42287E2CDC01B4516FC (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, int32_t ___key0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** ___value1, const RuntimeMethod* method)
  8697. {
  8698. return (( bool (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, int32_t, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m0A88BBB063127AFAD853506A433ACB07D7AAD67E_gshared)(__this, ___key0, ___value1, method);
  8699. }
  8700. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::get_eventSystem()
  8701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  8702. // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  8703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData__ctor_m3A877590C20995B4F549C6923BBE2B0901A684F2 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___eventSystem0, const RuntimeMethod* method);
  8704. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Add(!0,!1)
  8705. inline void Dictionary_2_Add_mF3E0C0B4EBA974F04D4FBF35CCFF7E4EB72CDD86 (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, int32_t ___key0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___value1, const RuntimeMethod* method)
  8706. {
  8707. (( void (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, int32_t, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 *, const RuntimeMethod*))Dictionary_2_Add_m39BC00F21EE9459BB8DEF5479F95F79C5C740682_gshared)(__this, ___key0, ___value1, method);
  8708. }
  8709. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId()
  8710. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m50BE6AA34EE21DA6BE7AF07AAC9115CAB6B0636A_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8711. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Remove(!0)
  8712. inline bool Dictionary_2_Remove_mE9C5ED7783AAC1B89224E1AF553DCA9E4B96679A (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, int32_t ___key0, const RuntimeMethod* method)
  8713. {
  8714. return (( bool (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, int32_t, const RuntimeMethod*))Dictionary_2_Remove_mAC77908EC28C242ACC8C3C4CDEA945E73B95CFA4_gshared)(__this, ___key0, method);
  8715. }
  8716. // System.Int32 UnityEngine.Touch::get_fingerId()
  8717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  8718. // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean)
  8719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___id0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** ___data1, bool ___create2, const RuntimeMethod* method);
  8720. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  8721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  8722. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  8723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  8724. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult)
  8725. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___value0, const RuntimeMethod* method);
  8726. // System.Void UnityEngine.EventSystems.EventSystem::RaycastAll(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  8727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_RaycastAll_m45A359AEC0BED3D47B50A862A2F69911373DE934 (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___raycastResults1, const RuntimeMethod* method);
  8728. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.BaseInputModule::FindFirstRaycast(System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  8729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE BaseInputModule_FindFirstRaycast_mE955B35C4A8D33761BDD25F2A9576D29EEA4FF96 (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___candidates0, const RuntimeMethod* method);
  8730. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear()
  8731. inline void List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method)
  8732. {
  8733. (( void (*) (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 *, const RuntimeMethod*))List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_gshared)(__this, method);
  8734. }
  8735. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject)
  8736. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  8737. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
  8738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052 (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  8739. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  8740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3 (const RuntimeMethod* method);
  8741. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  8742. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  8743. // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData)
  8744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_m528B215D9DFA2A247297FEEAAB285F1FAFDD4947 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___from0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___to1, const RuntimeMethod* method);
  8745. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32)
  8746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_m39F177D0FC7A73999559451475B98D53C90520CD (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___buttonId0, const RuntimeMethod* method);
  8747. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::SetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton,UnityEngine.EventSystems.PointerEventData/FramePressState,UnityEngine.EventSystems.PointerEventData)
  8748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState_SetButtonState_mA97DA94B17CF78F158EC17EC16283626BE513937 (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * __this, int32_t ___button0, int32_t ___stateForMouseButton1, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___data2, const RuntimeMethod* method);
  8749. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject()
  8750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method);
  8751. // System.Void UnityEngine.EventSystems.BaseInputModule::HandlePointerExitAndEnter(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  8752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_HandlePointerExitAndEnter_mC94EE79B9295384EF83DAABA1FB5EF1146DF969F (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___currentPointerData0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___newEnterTarget1, const RuntimeMethod* method);
  8753. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving()
  8754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_m4D3F38B1E1DA05DF39C98D39F1355A0456C84923 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8755. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging()
  8756. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8757. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition()
  8758. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_pressPosition_mB8F60EB21F6E6892EC731382614BAB85E29ED642_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8759. // System.Int32 UnityEngine.EventSystems.EventSystem::get_pixelDragThreshold()
  8760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_mE6BC245DF53C04B06DCDF7663BF40087696D793A (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method);
  8761. // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean)
  8762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_mDF318B51259B0C8E87CF4C8AAE38F22A8FD61FF6 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pressPos0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___currentPos1, float ___threshold2, bool ___useDragThreshold3, const RuntimeMethod* method);
  8763. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_beginDragHandler()
  8764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 * ExecuteEvents_get_beginDragHandler_mB0F124732A2AA52CFCE805209E45FED043ECF2DF (const RuntimeMethod* method);
  8765. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IBeginDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  8766. inline bool ExecuteEvents_Execute_TisIBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E_mCA6F9E32CFBC40460751C2A05C463AF7C5CDE0C8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 * ___functor2, const RuntimeMethod* method)
  8767. {
  8768. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  8769. }
  8770. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerUpHandler()
  8771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * ExecuteEvents_get_pointerUpHandler_m9E843EA7C17EDBEFF9F3003FAEEA4FB644562E67 (const RuntimeMethod* method);
  8772. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerUpHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  8773. inline bool ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * ___functor2, const RuntimeMethod* method)
  8774. {
  8775. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  8776. }
  8777. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject)
  8778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  8779. // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject)
  8780. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  8781. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_dragHandler()
  8782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E * ExecuteEvents_get_dragHandler_m641349957A945DA8FEF7DDA58260469EC20DC84C (const RuntimeMethod* method);
  8783. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  8784. inline bool ExecuteEvents_Execute_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mA661CB69E2CA9AF862894036847115E9825F48D3 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E * ___functor2, const RuntimeMethod* method)
  8785. {
  8786. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  8787. }
  8788. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32)
  8789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * PointerInputModule_GetLastPointerEventData_m06FD0ACEF8FA7B77D2600271D386A235B9CB4113 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___id0, const RuntimeMethod* method);
  8790. // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Values()
  8791. inline ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * Dictionary_2_get_Values_mA2A4266B069777C915AD94492E964BAD9278E3B8 (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, const RuntimeMethod* method)
  8792. {
  8793. return (( ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, const RuntimeMethod*))Dictionary_2_get_Values_m868DAE374D8442BD5F1CD20B1A6AD5123898B604_gshared)(__this, method);
  8794. }
  8795. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator()
  8796. inline Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 ValueCollection_GetEnumerator_m0F930308DB94B1E13D24C32470C83602D970FB28 (ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * __this, const RuntimeMethod* method)
  8797. {
  8798. return (( Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 (*) (ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA *, const RuntimeMethod*))ValueCollection_GetEnumerator_m448E577BC7E4AAC47F0FAD6DB8C1A5E4976BA64C_gshared)(__this, method);
  8799. }
  8800. // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current()
  8801. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * Enumerator_get_Current_m9A540A1FE473B22EEB3CC1CFE5264BAB5DC8872C_inline (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 * __this, const RuntimeMethod* method)
  8802. {
  8803. return (( PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * (*) (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *, const RuntimeMethod*))Enumerator_get_Current_mC05D3D6AD41313CA564794A0750EB5BC5AA04948_gshared_inline)(__this, method);
  8804. }
  8805. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext()
  8806. inline bool Enumerator_MoveNext_mFC751003D83D7539962A02CAED75D430F140F539 (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 * __this, const RuntimeMethod* method)
  8807. {
  8808. return (( bool (*) (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *, const RuntimeMethod*))Enumerator_MoveNext_m78AD7EE99253D01FE03BC9917F994D4E2014DAA4_gshared)(__this, method);
  8809. }
  8810. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose()
  8811. inline void Enumerator_Dispose_m60AA01E7A8CA9EDC3F27FFC242012B6505151D44 (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 * __this, const RuntimeMethod* method)
  8812. {
  8813. (( void (*) (Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *, const RuntimeMethod*))Enumerator_Dispose_m2FEEBA0F2315272E479E7EB8288DC2012D9A334A_gshared)(__this, method);
  8814. }
  8815. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Clear()
  8816. inline void Dictionary_2_Clear_m3F339E6979B8FE3379AA6E284ACA949F34F3BE10 (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, const RuntimeMethod* method)
  8817. {
  8818. (( void (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, const RuntimeMethod*))Dictionary_2_Clear_m14135ABCC9D07B90731529E85DFAAA2BBD1ED8DB_gshared)(__this, method);
  8819. }
  8820. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  8821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m7F0F2E78C18FD468E8B5083AFDA6E9D9364D3D5F (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___selected0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___pointer1, const RuntimeMethod* method);
  8822. // System.Type System.Object::GetType()
  8823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
  8824. // System.Void System.Text.StringBuilder::.ctor(System.String)
  8825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m9305A36F9CF53EDD80D132428999934C68904C77 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  8826. // System.Text.StringBuilder System.Text.StringBuilder::AppendLine()
  8827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_AppendLine_mB5790BC98389118626505708AE683AE9257B91B2 (StringBuilder_t * __this, const RuntimeMethod* method);
  8828. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator()
  8829. inline Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, const RuntimeMethod* method)
  8830. {
  8831. return (( Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, const RuntimeMethod*))Dictionary_2_GetEnumerator_m17437D82A5AF502166F10DD12B5C5830DDB95444_gshared)(__this, method);
  8832. }
  8833. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current()
  8834. inline KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_inline (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 * __this, const RuntimeMethod* method)
  8835. {
  8836. return (( KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 (*) (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *, const RuntimeMethod*))Enumerator_get_Current_mE5033FC555E7BC63DDC919B903A8A305C3AADBEB_gshared_inline)(__this, method);
  8837. }
  8838. // !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Value()
  8839. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_inline (KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 * __this, const RuntimeMethod* method)
  8840. {
  8841. return (( PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * (*) (KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *, const RuntimeMethod*))KeyValuePair_2_get_Value_mC1E2EFCF98529D0550A547CF87C6EAB6821741BF_gshared_inline)(__this, method);
  8842. }
  8843. // !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Key()
  8844. inline int32_t KeyValuePair_2_get_Key_m3B95BB12FE5D0D500A76D6D29809BB3BC7CFE4D2_inline (KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 * __this, const RuntimeMethod* method)
  8845. {
  8846. return (( int32_t (*) (KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *, const RuntimeMethod*))KeyValuePair_2_get_Key_mCA6E77030F4BE64105E6B3EFB3CBB8E6EC08CA0A_gshared_inline)(__this, method);
  8847. }
  8848. // System.String System.Int32::ToString()
  8849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method);
  8850. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext()
  8851. inline bool Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 * __this, const RuntimeMethod* method)
  8852. {
  8853. return (( bool (*) (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *, const RuntimeMethod*))Enumerator_MoveNext_mEEAA9A380252BB2F9B2403853F4C00F2F643ADC4_gshared)(__this, method);
  8854. }
  8855. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose()
  8856. inline void Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473 (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 * __this, const RuntimeMethod* method)
  8857. {
  8858. (( void (*) (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *, const RuntimeMethod*))Enumerator_Dispose_m7567E65C01E35A09AD2AD4814D708A8E76469D31_gshared)(__this, method);
  8859. }
  8860. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject)
  8861. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_GetEventHandler_TisISelectHandler_t9E3C913E19619F48362FBF67E14CCBFEDA4742C2_m241D0C68CC4C49641D5E11D81FA47FDA06BE4D63 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, const RuntimeMethod* method)
  8862. {
  8863. return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m6438D665F9FC8B7823449A1BE5B86AE4D044E357_gshared)(___root0, method);
  8864. }
  8865. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  8866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method);
  8867. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::.ctor()
  8868. inline void Dictionary_2__ctor_mEC49F076D3031CEF8CB51CC7F2931081E8827AEC (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, const RuntimeMethod* method)
  8869. {
  8870. (( void (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, const RuntimeMethod*))Dictionary_2__ctor_mE7F9D51201F5A72BF4995CA0F3F0E866DB21E638_gshared)(__this, method);
  8871. }
  8872. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::.ctor()
  8873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState__ctor_m16EF8D45AF8A178368547BD1CE4FBF9DBC563605 (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * __this, const RuntimeMethod* method);
  8874. // System.Void UnityEngine.EventSystems.BaseInputModule::.ctor()
  8875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule__ctor_m50C7488E22C0930A98E951F27E9235FCD2A593A6 (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  8876. // System.Void UnityEngine.UI.BaseMeshEffect::.ctor()
  8877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect__ctor_m7D21D47A3B87CB9B715FCEEE1B955E417FEEF01B (BaseMeshEffect_tC7D44B0AC6406BAC3E4FC4579A43FC135BDB6FDA * __this, const RuntimeMethod* method);
  8878. // System.Void UnityEngine.UI.VertexHelper::PopulateUIVertex(UnityEngine.UIVertex&,System.Int32)
  8879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_PopulateUIVertex_m540F0A80C1A55C7444259CEE118CAC61F198B555 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * ___vertex0, int32_t ___i1, const RuntimeMethod* method);
  8880. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  8881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method);
  8882. // System.Void UnityEngine.UI.VertexHelper::SetUIVertex(UnityEngine.UIVertex,System.Int32)
  8883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_SetUIVertex_mE6E1BF09DA31C90FA922B6F96123D7C363A71D7E (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ___vertex0, int32_t ___i1, const RuntimeMethod* method);
  8884. // System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
  8885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m4E9932F9BBCC9CB9636B3415A03454D6B7A92807 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method);
  8886. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  8887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
  8888. // System.Void UnityEngine.UI.MaskableGraphic::.ctor()
  8889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_m89126DB114322D1D18F67BA3B8D0695FF1371A4D (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8890. // System.Void UnityEngine.UI.Graphic::set_useLegacyMeshGeneration(System.Boolean)
  8891. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, bool ___value0, const RuntimeMethod* method);
  8892. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  8893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method);
  8894. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  8895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method);
  8896. // UnityEngine.Rect UnityEngine.UI.RawImage::get_uvRect()
  8897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RawImage_get_uvRect_m5C5CB285CD0DBF30B9DE8A62C90011B22FBF523B (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method);
  8898. // System.Single UnityEngine.Rect::get_width()
  8899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8900. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  8901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD (float ___f0, const RuntimeMethod* method);
  8902. // System.Single UnityEngine.Rect::get_height()
  8903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8904. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  8905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8906. // UnityEngine.Rect UnityEngine.UI.Graphic::GetPixelAdjustedRect()
  8907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8908. // System.Single UnityEngine.Rect::get_x()
  8909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8910. // System.Single UnityEngine.Rect::get_y()
  8911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8912. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  8913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  8914. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  8915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Texture_get_texelSize_m804B471337C8AF2334FF12FA2CC6198EFD7EB5EB (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  8916. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  8917. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  8918. // System.Single UnityEngine.Rect::get_xMin()
  8919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8920. // System.Single UnityEngine.Rect::get_yMin()
  8921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8922. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4)
  8923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv02, const RuntimeMethod* method);
  8924. // System.Single UnityEngine.Rect::get_yMax()
  8925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8926. // System.Single UnityEngine.Rect::get_xMax()
  8927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8928. // System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
  8929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, int32_t ___idx00, int32_t ___idx11, int32_t ___idx22, const RuntimeMethod* method);
  8930. // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid()
  8931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m4BC5BF4FDB163ED6BC0D8C47B0B059E76C508ADD (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method);
  8932. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  8933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50 (const RuntimeMethod* method);
  8934. // System.Void UnityEngine.EventSystems.RaycastResult::Clear()
  8935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_Clear_m00588011F0D28FD65E082C5DAA2E737E3F6AAB9C (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method);
  8936. // System.String System.Single::ToString()
  8937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010 (float* __this, const RuntimeMethod* method);
  8938. // System.String UnityEngine.Vector3::ToString()
  8939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  8940. // System.String System.String::Concat(System.String[])
  8941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method);
  8942. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Contains(!0)
  8943. inline bool List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45 (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * __this, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___item0, const RuntimeMethod* method)
  8944. {
  8945. return (( bool (*) (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 *, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 *, const RuntimeMethod*))List_1_Contains_m99C700668AC6D272188471D2D6B784A2B5636C8E_gshared)(__this, ___item0, method);
  8946. }
  8947. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Add(!0)
  8948. inline void List_1_Add_mF2208F77E7DFDDE84868C6C790448BDD70B11822 (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * __this, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___item0, const RuntimeMethod* method)
  8949. {
  8950. (( void (*) (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 *, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  8951. }
  8952. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Remove(!0)
  8953. inline bool List_1_Remove_m7B1AFD682093E89056B8940B4AA34E40F687DC69 (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * __this, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___item0, const RuntimeMethod* method)
  8954. {
  8955. return (( bool (*) (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 *, BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method);
  8956. }
  8957. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::.ctor()
  8958. inline void List_1__ctor_m32797D1BEB1FB096D6184CC0E7F2A9FA5B39D933 (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * __this, const RuntimeMethod* method)
  8959. {
  8960. (( void (*) (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  8961. }
  8962. // System.Void UnityEngine.UI.MaskUtilities::Notify2DMaskStateChanged(UnityEngine.Component)
  8963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___mask0, const RuntimeMethod* method);
  8964. // System.Int32 UnityEngine.Vector2Int::get_x()
  8965. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  8966. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  8967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method);
  8968. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  8969. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  8970. // System.Int32 UnityEngine.Vector2Int::get_y()
  8971. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  8972. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  8973. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  8974. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::get_rectTransform()
  8975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * RectMask2D_get_rectTransform_mF0BAAE5A88C9390C41E5CEB4A2D944A4F69DC33D (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method);
  8976. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::get_Canvas()
  8977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method);
  8978. // UnityEngine.Rect UnityEngine.UI.RectangularVertexClipper::GetCanvasRect(UnityEngine.RectTransform,UnityEngine.Canvas)
  8979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectangularVertexClipper_GetCanvasRect_m57C6607045EDB62BEA830718C7731988681A415C (RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___t0, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___c1, const RuntimeMethod* method);
  8980. // System.Void UnityEngine.UI.RectangularVertexClipper::.ctor()
  8981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectangularVertexClipper__ctor_m357C226F7734C4E4B4939BFD94382A10E5348541 (RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * __this, const RuntimeMethod* method);
  8982. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::.ctor()
  8983. inline void HashSet_1__ctor_mDA921F017A625D29A958EE73F00CC520DBA9D128 (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * __this, const RuntimeMethod* method)
  8984. {
  8985. (( void (*) (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *, const RuntimeMethod*))HashSet_1__ctor_m2CDA40DEC2900A9CB00F8348FF386DF44ABD0EC7_gshared)(__this, method);
  8986. }
  8987. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::.ctor()
  8988. inline void HashSet_1__ctor_mD782B21C05C2ADAF946A970B10775EEDE2233546 (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * __this, const RuntimeMethod* method)
  8989. {
  8990. (( void (*) (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *, const RuntimeMethod*))HashSet_1__ctor_m2CDA40DEC2900A9CB00F8348FF386DF44ABD0EC7_gshared)(__this, method);
  8991. }
  8992. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::.ctor()
  8993. inline void List_1__ctor_m0122F916881428CFF7FAB3A25FABA25C14BE5F36 (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * __this, const RuntimeMethod* method)
  8994. {
  8995. (( void (*) (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  8996. }
  8997. // System.Void UnityEngine.UI.ClipperRegistry::Register(UnityEngine.UI.IClipper)
  8998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Register_m473475867CD10FD773A210AB2F52F23CEB0A9D4B (RuntimeObject* ___c0, const RuntimeMethod* method);
  8999. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Clear()
  9000. inline void HashSet_1_Clear_m9B195B7B9197128DB918E4C3F5470285E76900D0 (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * __this, const RuntimeMethod* method)
  9001. {
  9002. (( void (*) (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *, const RuntimeMethod*))HashSet_1_Clear_mF7FBC7E3AE9E541ED2D5E0000DA5A167A123067F_gshared)(__this, method);
  9003. }
  9004. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::Clear()
  9005. inline void HashSet_1_Clear_mE8F67538A4EEE040A2D9A4DD568BAE42DBD9D5F0 (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * __this, const RuntimeMethod* method)
  9006. {
  9007. (( void (*) (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *, const RuntimeMethod*))HashSet_1_Clear_mF7FBC7E3AE9E541ED2D5E0000DA5A167A123067F_gshared)(__this, method);
  9008. }
  9009. // System.Void UnityEngine.UI.ClipperRegistry::Unregister(UnityEngine.UI.IClipper)
  9010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Unregister_mC9F3807D5F723D7BE1B98CC5A93C84A7FCF65B97 (RuntimeObject* ___c0, const RuntimeMethod* method);
  9011. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector4)
  9012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m0B9168E9AC92FE5B79AF3BB24D4B107194C19743 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___offset3, const RuntimeMethod* method);
  9013. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  9014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method);
  9015. // System.Void UnityEngine.UI.MaskUtilities::GetRectMasksForClip(UnityEngine.UI.RectMask2D,System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>)
  9016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_GetRectMasksForClip_m31F2BA016331F4237EB53BB6BD6A966A95CEC891 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___clipper0, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___masks1, const RuntimeMethod* method);
  9017. // UnityEngine.Rect UnityEngine.UI.Clipping::FindCullAndClipWorldRect(System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>,System.Boolean&)
  9018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Clipping_FindCullAndClipWorldRect_m40F50F70E63D0BD4203290446C8FB6412187E1B2 (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___rectMaskParents0, bool* ___validRect1, const RuntimeMethod* method);
  9019. // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode()
  9020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  9021. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_rootCanvasRect()
  9022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectMask2D_get_rootCanvasRect_m215A31029C47BDE07D332433F58A77CF34A8572D (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method);
  9023. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  9024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method);
  9025. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  9026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m6D87EE93EB6C68B78B8C044217EAFCE33EE12B66 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method);
  9027. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::GetEnumerator()
  9028. inline Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5 (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * __this, const RuntimeMethod* method)
  9029. {
  9030. return (( Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB (*) (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *, const RuntimeMethod*))HashSet_1_GetEnumerator_m7B591DC586DE6ACF8918E1BC71FA731FB919603E_gshared)(__this, method);
  9031. }
  9032. // !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::get_Current()
  9033. inline RuntimeObject* Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_inline (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB * __this, const RuntimeMethod* method)
  9034. {
  9035. return (( RuntimeObject* (*) (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *, const RuntimeMethod*))Enumerator_get_Current_mC55AF9E2F45639649E40AF5919D6169FD9543E01_gshared_inline)(__this, method);
  9036. }
  9037. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::MoveNext()
  9038. inline bool Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB * __this, const RuntimeMethod* method)
  9039. {
  9040. return (( bool (*) (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *, const RuntimeMethod*))Enumerator_MoveNext_mD87CDEF3F60C047F21B9E6A48590E59D9D6621C9_gshared)(__this, method);
  9041. }
  9042. // System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::Dispose()
  9043. inline void Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16 (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB * __this, const RuntimeMethod* method)
  9044. {
  9045. (( void (*) (Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *, const RuntimeMethod*))Enumerator_Dispose_m8A225BA705CC2D5BA0A22FF58381EA1FDB37ED20_gshared)(__this, method);
  9046. }
  9047. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::GetEnumerator()
  9048. inline Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * __this, const RuntimeMethod* method)
  9049. {
  9050. return (( Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 (*) (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *, const RuntimeMethod*))HashSet_1_GetEnumerator_m7B591DC586DE6ACF8918E1BC71FA731FB919603E_gshared)(__this, method);
  9051. }
  9052. // !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>::get_Current()
  9053. inline MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_inline (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 * __this, const RuntimeMethod* method)
  9054. {
  9055. return (( MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * (*) (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *, const RuntimeMethod*))Enumerator_get_Current_mC55AF9E2F45639649E40AF5919D6169FD9543E01_gshared_inline)(__this, method);
  9056. }
  9057. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>::MoveNext()
  9058. inline bool Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703 (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 * __this, const RuntimeMethod* method)
  9059. {
  9060. return (( bool (*) (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *, const RuntimeMethod*))Enumerator_MoveNext_mD87CDEF3F60C047F21B9E6A48590E59D9D6621C9_gshared)(__this, method);
  9061. }
  9062. // System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>::Dispose()
  9063. inline void Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 * __this, const RuntimeMethod* method)
  9064. {
  9065. (( void (*) (Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *, const RuntimeMethod*))Enumerator_Dispose_m8A225BA705CC2D5BA0A22FF58381EA1FDB37ED20_gshared)(__this, method);
  9066. }
  9067. // System.Boolean UnityEngine.CanvasRenderer::get_hasMoved()
  9068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_hasMoved_m7CF5BF1CD654A0CB0DAC1C4E4EF8C83AD9DED82A (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method);
  9069. // UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
  9070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2Int_op_Implicit_m74C29CAFE091CE873934FAF6300CD01461D7FE6B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___v0, const RuntimeMethod* method);
  9071. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Add(!0)
  9072. inline bool HashSet_1_Add_m2F5123DFB9F8C433D59AA752F59E6EDA10E72893 (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  9073. {
  9074. return (( bool (*) (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *, RuntimeObject*, const RuntimeMethod*))HashSet_1_Add_mF670AD4C3F2685F0797E05C5491BC1841CEA9DBA_gshared)(__this, ___item0, method);
  9075. }
  9076. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::Add(!0)
  9077. inline bool HashSet_1_Add_m3878C866B7673B24B4DA0803460F80A42303C9B7 (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * __this, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * ___item0, const RuntimeMethod* method)
  9078. {
  9079. return (( bool (*) (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *, const RuntimeMethod*))HashSet_1_Add_mF670AD4C3F2685F0797E05C5491BC1841CEA9DBA_gshared)(__this, ___item0, method);
  9080. }
  9081. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Remove(!0)
  9082. inline bool HashSet_1_Remove_mE97D2957B88268F84EE1941BB8350D1DA0E2B9CA (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  9083. {
  9084. return (( bool (*) (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *, RuntimeObject*, const RuntimeMethod*))HashSet_1_Remove_m05A1DBBB51DD02B44F81FDB9ECDDED8304381F1D_gshared)(__this, ___item0, method);
  9085. }
  9086. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::Remove(!0)
  9087. inline bool HashSet_1_Remove_mB8041A0FC0BA3B175650647C751FC45407FABE4C (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * __this, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * ___item0, const RuntimeMethod* method)
  9088. {
  9089. return (( bool (*) (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *, const RuntimeMethod*))HashSet_1_Remove_m05A1DBBB51DD02B44F81FDB9ECDDED8304381F1D_gshared)(__this, ___item0, method);
  9090. }
  9091. // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
  9092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_m8D3C0D2ADCDFF54D4FB6BD4DB0E91FA7199BB1DB (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  9093. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged()
  9094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_mE516A02869AA87FCF106F85EC95A536C71C8CC67 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  9095. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Transform>()
  9096. inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_GetComponent_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mE2EA0E48C8C0EAFA09C6FAD2003105EACAC85213 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  9097. {
  9098. return (( Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
  9099. }
  9100. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Type[])
  9101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E (Type_t * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types1, const RuntimeMethod* method);
  9102. // System.Boolean System.Reflection.MethodInfo::op_Inequality(System.Reflection.MethodInfo,System.Reflection.MethodInfo)
  9103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D (MethodInfo_t * ___left0, MethodInfo_t * ___right1, const RuntimeMethod* method);
  9104. // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Reflection.MethodInfo)
  9105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24 (Type_t * ___type0, MethodInfo_t * ___method1, const RuntimeMethod* method);
  9106. // System.Void UnityEngine.UI.ReflectionMethodsCache::.ctor()
  9107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionMethodsCache__ctor_m9B1FD42D9BA69B5E82C794F29E0D76CD8B50A407 (ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * __this, const RuntimeMethod* method);
  9108. // System.Void UnityEngine.UI.ScrollRect::SetDirtyCaching()
  9109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9110. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::get_onValueChanged()
  9111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9112. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  9113. inline void UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  9114. {
  9115. (( void (*) (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_gshared)(__this, ___object0, ___method1, method);
  9116. }
  9117. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::RemoveListener(UnityEngine.Events.UnityAction`1<!0>)
  9118. inline void UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3 (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___call0, const RuntimeMethod* method)
  9119. {
  9120. (( void (*) (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC *, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_gshared)(__this, ___call0, method);
  9121. }
  9122. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  9123. inline void UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___call0, const RuntimeMethod* method)
  9124. {
  9125. (( void (*) (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC *, UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *, const RuntimeMethod*))UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_gshared)(__this, ___call0, method);
  9126. }
  9127. // System.Void UnityEngine.UI.ScrollRect::SetDirty()
  9128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9129. // System.Void UnityEngine.UI.ScrollRect/ScrollRectEvent::.ctor()
  9130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRectEvent__ctor_mF8413852D2A70FE11491D494D0909CA5BD0FD303 (ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * __this, const RuntimeMethod* method);
  9131. // System.Void UnityEngine.UI.ScrollRect::UpdateCachedData()
  9132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateCachedData_mE1AB66554F5D5B9F2AEA6D1369E678B19B34BEA0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9133. // System.Void UnityEngine.UI.ScrollRect::UpdateBounds()
  9134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9135. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbars(UnityEngine.Vector2)
  9136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbars_m95DCA6709A3A5E1DD0DA5BE024B694F22B7706C0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___offset0, const RuntimeMethod* method);
  9137. // System.Void UnityEngine.UI.ScrollRect::UpdatePrevData()
  9138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdatePrevData_m5BA02E98ABA18860856725E547949B64C4C88AC2 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9139. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewRect()
  9140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9141. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_horizontalScrollbarVisibility()
  9142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_horizontalScrollbarVisibility_m3DFDDB45471A160F3CDBBEF8C482CA44C6D8DD5F (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9143. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_verticalScrollbarVisibility()
  9144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_verticalScrollbarVisibility_mE2CBD69FBB2F9B242D1CCCDDBCB1B7DCCB8657B8 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9145. // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  9146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m1ADC206B968509D50AB321DF331B49A72E0883EC (RuntimeObject* ___element0, const RuntimeMethod* method);
  9147. // System.Void UnityEngine.UI.CanvasUpdateRegistry::UnRegisterCanvasElementForRebuild(UnityEngine.UI.ICanvasElement)
  9148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_mBE09CDB531097BE214F9D1643993987CF9617C21 (RuntimeObject* ___element0, const RuntimeMethod* method);
  9149. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_rectTransform()
  9150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_rectTransform_mCA3A848543FE3C0BB1A594A11F4726DCF5C4CF91 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9151. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive()
  9152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIBehaviour_IsActive_m14EAD5699E8E72A360B1241146393349E5DCEF07 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  9153. // System.Void UnityEngine.Canvas::ForceUpdateCanvases()
  9154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_ForceUpdateCanvases_m0D46827299273BBA96CE6FA6B8A12B8989B52ECE (const RuntimeMethod* method);
  9155. // System.Void UnityEngine.UI.ScrollRect::EnsureLayoutHasRebuilt()
  9156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_EnsureLayoutHasRebuilt_m6F55D294F93B8F0EA375C4A3479588FA1C836756 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9157. // System.Boolean UnityEngine.UI.ScrollRect::get_vertical()
  9158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_vertical_mC44745C3E8AC6BF41C3C2D3FA0AEDED3DE96B4EA (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9159. // System.Boolean UnityEngine.UI.ScrollRect::get_horizontal()
  9160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_horizontal_m3C85C37B4136F69E47ACFAF287D05FC4104E5C8A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9161. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsScrolling()
  9162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsScrolling_mC0A9A01895E5028145FA87A0B633F76A5DEE6DA8 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  9163. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  9164. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method);
  9165. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  9166. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  9167. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::CalculateOffset(UnityEngine.Vector2)
  9168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___delta0, const RuntimeMethod* method);
  9169. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  9170. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  9171. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  9172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  9173. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
  9174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___localPoint3, const RuntimeMethod* method);
  9175. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  9176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  9177. // System.Single UnityEngine.UI.ScrollRect::RubberDelta(System.Single,System.Single)
  9178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_RubberDelta_m9368E00CD410E2A03944C690DF6A87989D36A5E1 (float ___overStretching0, float ___viewSize1, const RuntimeMethod* method);
  9179. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  9180. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  9181. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  9182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84 (const RuntimeMethod* method);
  9183. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  9184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBA32FC6CC8693F9446A2CF974AA44DC9801099C8 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method);
  9185. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  9186. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method);
  9187. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  9188. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Lerp_m8E095584FFA10CF1D3EABCD04F4C83FB82EC5524_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, float ___t2, const RuntimeMethod* method);
  9189. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  9190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_m7072FE6FA9E44024F1B71806364E9189792D00C6 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method);
  9191. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_normalizedPosition()
  9192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_get_normalizedPosition_m337A8A3C84D96C866B4851D654E69362CC3ABD6C (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9193. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::Invoke(!0)
  9194. inline void UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD (UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___arg00, const RuntimeMethod* method)
  9195. {
  9196. (( void (*) (UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , const RuntimeMethod*))UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD_gshared)(__this, ___arg00, method);
  9197. }
  9198. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarVisibility()
  9199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarVisibility_m1EB5A90580B6EA5A6855E6CBB784B8EA2929DC56 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9200. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  9201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
  9202. // System.Void UnityEngine.UI.Scrollbar::set_size(System.Single)
  9203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___value0, const RuntimeMethod* method);
  9204. // System.Single UnityEngine.UI.ScrollRect::get_horizontalNormalizedPosition()
  9205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalNormalizedPosition_m2447569D682F6F02D64671B82B64FA9C80EE8FE2 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9206. // System.Void UnityEngine.UI.Scrollbar::set_value(System.Single)
  9207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_value_mEDFFDDF8153EA01B897198648DCFB1D1EA539197 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___value0, const RuntimeMethod* method);
  9208. // System.Single UnityEngine.UI.ScrollRect::get_verticalNormalizedPosition()
  9209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_verticalNormalizedPosition_mB5E338D332643DF0B7464F45CC9C04DD9868FBB4 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9210. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  9211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  9212. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  9213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method);
  9214. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  9215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  9216. // System.Single UnityEngine.Mathf::Sign(System.Single)
  9217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB (float ___f0, const RuntimeMethod* method);
  9218. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  9219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method);
  9220. // System.Void UnityEngine.UI.LayoutRebuilder::ForceRebuildLayoutImmediate(UnityEngine.RectTransform)
  9221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_ForceRebuildLayoutImmediate_mD06D080BA3FC8111AF814FA67ED8764F8CFECC2C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___layoutRoot0, const RuntimeMethod* method);
  9222. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  9223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  9224. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  9225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method);
  9226. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::GetBounds()
  9227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9228. // System.Boolean UnityEngine.UI.ScrollRect::get_vScrollingNeeded()
  9229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9230. // System.Boolean UnityEngine.UI.ScrollRect::get_hScrollingNeeded()
  9231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_hScrollingNeeded_m89C5EB3D4E25F46D317354DA0988B7340DC4AFCB (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9232. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarLayout()
  9233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarLayout_mEAB065DB24B0CE20EC5EE3AB9B2FBCF5CAF4E0B7 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9234. // System.Void UnityEngine.UI.ScrollRect::UpdateOneScrollbarVisibility(System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/ScrollbarVisibility,UnityEngine.UI.Scrollbar)
  9235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateOneScrollbarVisibility_m0E42BABB1FFB583948068B8B36503F0C8C94454D (bool ___xScrollingNeeded0, bool ___xAxisEnabled1, int32_t ___scrollbarVisibility2, Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___scrollbar3, const RuntimeMethod* method);
  9236. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  9237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  9238. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  9239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method);
  9240. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  9241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  9242. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  9243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  9244. // System.Void UnityEngine.UI.ScrollRect::AdjustBounds(UnityEngine.Bounds&,UnityEngine.Vector2&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  9245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_AdjustBounds_m5656F4B2C2814027AC132BBCAD6A937F48E0C453 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___viewBounds0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___contentPivot1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___contentSize2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___contentPos3, const RuntimeMethod* method);
  9246. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  9247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  9248. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  9249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  9250. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::get_movementType()
  9251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_movementType_m12C1D0EB101216FC3C545AECBF883AE23AD82101 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method);
  9252. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  9253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  9254. // System.Single System.Math::Min(System.Single,System.Single)
  9255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Min_mED21323DC72FBF9A825FD4210D4B9D693CE87FCF (float ___val10, float ___val21, const RuntimeMethod* method);
  9256. // System.Single System.Math::Max(System.Single,System.Single)
  9257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Max_mEB87839DA28310AE4CB81A94D551874CFC2B1247 (float ___val10, float ___val21, const RuntimeMethod* method);
  9258. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  9259. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  9260. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::InternalGetBounds(UnityEngine.Vector3[],UnityEngine.Matrix4x4&)
  9261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ScrollRect_InternalGetBounds_m5C2F6AF7B7427B4A84FF9821F7195BA60F63D13B (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___corners0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewWorldToLocalMatrix1, const RuntimeMethod* method);
  9262. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  9263. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  9264. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  9265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  9266. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  9267. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  9268. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  9269. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  9270. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  9271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  9272. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::InternalCalculateOffset(UnityEngine.Bounds&,UnityEngine.Bounds&,System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/MovementType,UnityEngine.Vector2&)
  9273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_InternalCalculateOffset_m760AC2C0E1ABA2668948010ADFEE446D087A33AE (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___viewBounds0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___contentBounds1, bool ___horizontal2, bool ___vertical3, int32_t ___movementType4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___delta5, const RuntimeMethod* method);
  9274. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.RectTransform>(T&,T)
  9275. inline bool SetPropertyUtility_SetClass_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m94754ABC9B2E7DA7073AD9873E78B84A5FD6E367 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** ___currentValue0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___newValue1, const RuntimeMethod* method)
  9276. {
  9277. return (( bool (*) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 **, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m5FFE5BDC8FFF1BE342BF12D2FA3D924B59CF1814_gshared)(___currentValue0, ___newValue1, method);
  9278. }
  9279. // System.Void UnityEngine.UI.Scrollbar::UpdateCachedReferences()
  9280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateCachedReferences_m665A5D25A9563092CBB93AE789C21D5D3A02FDB9 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9281. // System.Void UnityEngine.UI.Scrollbar::UpdateVisuals()
  9282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9283. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Scrollbar/Direction>(T&,T)
  9284. inline bool SetPropertyUtility_SetStruct_TisDirection_tCE7C4B78403A18007E901268411DB754E7B784B7_mFC1BE1414FC1CD6DC6EAB4089A985E69B101B93E (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  9285. {
  9286. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared)(___currentValue0, ___newValue1, method);
  9287. }
  9288. // System.Void UnityEngine.UI.Scrollbar/ScrollEvent::.ctor()
  9289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollEvent__ctor_m44DC6D36587E09ACF8AC837A3251B4345559ACE8 (ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * __this, const RuntimeMethod* method);
  9290. // System.Void UnityEngine.UI.Selectable::.ctor()
  9291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable__ctor_m71A423A365D0031DECFDAA82E5AC47BA4746834D (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9292. // System.Void UnityEngine.UI.Scrollbar::Set(System.Single,System.Boolean)
  9293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___input0, bool ___sendCallback1, const RuntimeMethod* method);
  9294. // System.Void UnityEngine.UI.Selectable::OnEnable()
  9295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnEnable_m16A76B731BE2E80E08B910F30F060608659B11B6 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9296. // System.Void UnityEngine.UI.Selectable::OnDisable()
  9297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDisable_m490A86E00A2060B312E8168C29BD26E9BED3F9D5 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9298. // System.Single UnityEngine.UI.Scrollbar::get_value()
  9299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9300. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  9301. inline void UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, float ___arg00, const RuntimeMethod* method)
  9302. {
  9303. (( void (*) (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC *, float, const RuntimeMethod*))UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E_gshared)(__this, ___arg00, method);
  9304. }
  9305. // System.Single UnityEngine.UI.Scrollbar::get_size()
  9306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9307. // System.Boolean UnityEngine.UI.Scrollbar::get_reverseValue()
  9308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9309. // UnityEngine.UI.Scrollbar/Axis UnityEngine.UI.Scrollbar::get_axis()
  9310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9311. // System.Boolean UnityEngine.UI.MultipleDisplayUtilities::GetRelativeMousePositionForDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Vector2&)
  9312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MultipleDisplayUtilities_GetRelativeMousePositionForDrag_mD78A6F9B5481AB808F54B1549409A443B33432D6 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___position1, const RuntimeMethod* method);
  9313. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  9314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  9315. // System.Void UnityEngine.UI.Scrollbar::DoUpdateDrag(UnityEngine.Vector2,System.Single)
  9316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_DoUpdateDrag_mE9E8F4734D1019CA486C2C42625A993929A85589 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___handleCorner0, float ___remainingSize1, const RuntimeMethod* method);
  9317. // System.Boolean UnityEngine.UI.Scrollbar::MayDrag(UnityEngine.EventSystems.PointerEventData)
  9318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_MayDrag_mFE3DD24CC14FF172474172E0B0C04FD08A812D17 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method);
  9319. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_enterEventCamera()
  9320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PointerEventData_get_enterEventCamera_m5C21DFBFE45E241DD29EA035D51146859DE03774 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  9321. // System.Void UnityEngine.UI.Scrollbar::UpdateDrag(UnityEngine.EventSystems.PointerEventData)
  9322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateDrag_mB92938245162616F94C421E5AD88FA20E545170C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method);
  9323. // System.Void UnityEngine.UI.Selectable::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  9324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnPointerDown_mECD8313A4900B647F476CCF596DCF9C92B32F2AA (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method);
  9325. // System.Collections.IEnumerator UnityEngine.UI.Scrollbar::ClickRepeat(UnityEngine.Vector2,UnityEngine.Camera)
  9326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Scrollbar_ClickRepeat_m7F4E106BDED75AFD5041ED1EDBC71D0FCD00B1A9 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method);
  9327. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::.ctor(System.Int32)
  9328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ed__58__ctor_m8873755FA35DD3F2FD77BC0BBF4790DEDAD63E34 (U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  9329. // System.Void UnityEngine.UI.Selectable::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  9330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnPointerUp_mCC5A82EF3E566BE6720348BA5913A8461D7B3ECD (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method);
  9331. // System.Void UnityEngine.UI.Selectable::OnMove(UnityEngine.EventSystems.AxisEventData)
  9332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * ___eventData0, const RuntimeMethod* method);
  9333. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  9334. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mEE3B3409B871B022C83343228C554D4CBA4FDB7C_inline (AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * __this, const RuntimeMethod* method);
  9335. // System.Single UnityEngine.UI.Scrollbar::get_stepSize()
  9336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  9337. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::get_navigation()
  9338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A Selectable_get_navigation_m5E66BC477203E3245F9FCBE3EABE51A8003980C1 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9339. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft()
  9340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Selectable_FindSelectableOnLeft_mB42E50642047189B486186AC74F0D8FCC4E06240 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9341. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight()
  9342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Selectable_FindSelectableOnRight_mD2EC5BC567595EDDD7316609F2C23FF5FF8F22C0 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9343. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp()
  9344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Selectable_FindSelectableOnUp_mA6F1D56B00532781BA9FB379E8E33F7B249C029B (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9345. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown()
  9346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Selectable_FindSelectableOnDown_m548BF9DB6F72D1B836691C681232E9E4BAFD67AA (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  9347. // System.Void UnityEngine.UI.Scrollbar::set_direction(UnityEngine.UI.Scrollbar/Direction)
  9348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_direction_mA23D0E4790E46B12B892488D6D13503D031EF02B (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, int32_t ___value0, const RuntimeMethod* method);
  9349. // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
  9350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_m9012C00D121D81002247DAAB9577FCEF1FF8E974 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method);
  9351. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  9352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_mB076A21D845C5463FB83DAB1AAB631DBF0783E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method);
  9353. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  9354. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  9355. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  9356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  9357. #ifdef __clang__
  9358. #pragma clang diagnostic push
  9359. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9360. #pragma clang diagnostic ignored "-Wunused-variable"
  9361. #endif
  9362. // System.Boolean UnityEngine.UI.LayoutElement::get_ignoreLayout()
  9363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutElement_get_ignoreLayout_m90FB86E9510B28B452FF7CC2C318E4D84412391F (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9364. {
  9365. bool V_0 = false;
  9366. {
  9367. // public virtual bool ignoreLayout { get { return m_IgnoreLayout; } set { if (SetPropertyUtility.SetStruct(ref m_IgnoreLayout, value)) SetDirty(); } }
  9368. bool L_0 = __this->get_m_IgnoreLayout_4();
  9369. V_0 = L_0;
  9370. goto IL_000a;
  9371. }
  9372. IL_000a:
  9373. {
  9374. // public virtual bool ignoreLayout { get { return m_IgnoreLayout; } set { if (SetPropertyUtility.SetStruct(ref m_IgnoreLayout, value)) SetDirty(); } }
  9375. bool L_1 = V_0;
  9376. return L_1;
  9377. }
  9378. }
  9379. // System.Void UnityEngine.UI.LayoutElement::set_ignoreLayout(System.Boolean)
  9380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_ignoreLayout_m44FD1F001ECF85ED7E9A8CE6D3835111FF32623F (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, bool ___value0, const RuntimeMethod* method)
  9381. {
  9382. static bool s_Il2CppMethodInitialized;
  9383. if (!s_Il2CppMethodInitialized)
  9384. {
  9385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  9386. s_Il2CppMethodInitialized = true;
  9387. }
  9388. bool V_0 = false;
  9389. {
  9390. // public virtual bool ignoreLayout { get { return m_IgnoreLayout; } set { if (SetPropertyUtility.SetStruct(ref m_IgnoreLayout, value)) SetDirty(); } }
  9391. bool* L_0 = __this->get_address_of_m_IgnoreLayout_4();
  9392. bool L_1 = ___value0;
  9393. bool L_2;
  9394. L_2 = SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD((bool*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  9395. V_0 = L_2;
  9396. bool L_3 = V_0;
  9397. if (!L_3)
  9398. {
  9399. goto IL_0018;
  9400. }
  9401. }
  9402. {
  9403. // public virtual bool ignoreLayout { get { return m_IgnoreLayout; } set { if (SetPropertyUtility.SetStruct(ref m_IgnoreLayout, value)) SetDirty(); } }
  9404. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9405. }
  9406. IL_0018:
  9407. {
  9408. // public virtual bool ignoreLayout { get { return m_IgnoreLayout; } set { if (SetPropertyUtility.SetStruct(ref m_IgnoreLayout, value)) SetDirty(); } }
  9409. return;
  9410. }
  9411. }
  9412. // System.Void UnityEngine.UI.LayoutElement::CalculateLayoutInputHorizontal()
  9413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_CalculateLayoutInputHorizontal_m2AA33718284ADA0ED37CB7D2A1FB44FCCB56BF30 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9414. {
  9415. {
  9416. // public virtual void CalculateLayoutInputHorizontal() {}
  9417. return;
  9418. }
  9419. }
  9420. // System.Void UnityEngine.UI.LayoutElement::CalculateLayoutInputVertical()
  9421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_CalculateLayoutInputVertical_m47451BFB2053F6C8384D1CA005B2D59247534528 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9422. {
  9423. {
  9424. // public virtual void CalculateLayoutInputVertical() {}
  9425. return;
  9426. }
  9427. }
  9428. // System.Single UnityEngine.UI.LayoutElement::get_minWidth()
  9429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_minWidth_mD835C4483246B5FC4D75762EBE915C53C79D1F14 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9430. {
  9431. float V_0 = 0.0f;
  9432. {
  9433. // public virtual float minWidth { get { return m_MinWidth; } set { if (SetPropertyUtility.SetStruct(ref m_MinWidth, value)) SetDirty(); } }
  9434. float L_0 = __this->get_m_MinWidth_5();
  9435. V_0 = L_0;
  9436. goto IL_000a;
  9437. }
  9438. IL_000a:
  9439. {
  9440. // public virtual float minWidth { get { return m_MinWidth; } set { if (SetPropertyUtility.SetStruct(ref m_MinWidth, value)) SetDirty(); } }
  9441. float L_1 = V_0;
  9442. return L_1;
  9443. }
  9444. }
  9445. // System.Void UnityEngine.UI.LayoutElement::set_minWidth(System.Single)
  9446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_minWidth_m28700CB74FF7859E10F7FA479E7C46ABCCABE1A7 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9447. {
  9448. static bool s_Il2CppMethodInitialized;
  9449. if (!s_Il2CppMethodInitialized)
  9450. {
  9451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9452. s_Il2CppMethodInitialized = true;
  9453. }
  9454. bool V_0 = false;
  9455. {
  9456. // public virtual float minWidth { get { return m_MinWidth; } set { if (SetPropertyUtility.SetStruct(ref m_MinWidth, value)) SetDirty(); } }
  9457. float* L_0 = __this->get_address_of_m_MinWidth_5();
  9458. float L_1 = ___value0;
  9459. bool L_2;
  9460. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9461. V_0 = L_2;
  9462. bool L_3 = V_0;
  9463. if (!L_3)
  9464. {
  9465. goto IL_0018;
  9466. }
  9467. }
  9468. {
  9469. // public virtual float minWidth { get { return m_MinWidth; } set { if (SetPropertyUtility.SetStruct(ref m_MinWidth, value)) SetDirty(); } }
  9470. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9471. }
  9472. IL_0018:
  9473. {
  9474. // public virtual float minWidth { get { return m_MinWidth; } set { if (SetPropertyUtility.SetStruct(ref m_MinWidth, value)) SetDirty(); } }
  9475. return;
  9476. }
  9477. }
  9478. // System.Single UnityEngine.UI.LayoutElement::get_minHeight()
  9479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_minHeight_m5DC25C52E5E7A09848B09F720960D35CF9EB3A8D (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9480. {
  9481. float V_0 = 0.0f;
  9482. {
  9483. // public virtual float minHeight { get { return m_MinHeight; } set { if (SetPropertyUtility.SetStruct(ref m_MinHeight, value)) SetDirty(); } }
  9484. float L_0 = __this->get_m_MinHeight_6();
  9485. V_0 = L_0;
  9486. goto IL_000a;
  9487. }
  9488. IL_000a:
  9489. {
  9490. // public virtual float minHeight { get { return m_MinHeight; } set { if (SetPropertyUtility.SetStruct(ref m_MinHeight, value)) SetDirty(); } }
  9491. float L_1 = V_0;
  9492. return L_1;
  9493. }
  9494. }
  9495. // System.Void UnityEngine.UI.LayoutElement::set_minHeight(System.Single)
  9496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_minHeight_m5C71632B3DC3222A9C876D56CAC70688CB84FF51 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9497. {
  9498. static bool s_Il2CppMethodInitialized;
  9499. if (!s_Il2CppMethodInitialized)
  9500. {
  9501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9502. s_Il2CppMethodInitialized = true;
  9503. }
  9504. bool V_0 = false;
  9505. {
  9506. // public virtual float minHeight { get { return m_MinHeight; } set { if (SetPropertyUtility.SetStruct(ref m_MinHeight, value)) SetDirty(); } }
  9507. float* L_0 = __this->get_address_of_m_MinHeight_6();
  9508. float L_1 = ___value0;
  9509. bool L_2;
  9510. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9511. V_0 = L_2;
  9512. bool L_3 = V_0;
  9513. if (!L_3)
  9514. {
  9515. goto IL_0018;
  9516. }
  9517. }
  9518. {
  9519. // public virtual float minHeight { get { return m_MinHeight; } set { if (SetPropertyUtility.SetStruct(ref m_MinHeight, value)) SetDirty(); } }
  9520. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9521. }
  9522. IL_0018:
  9523. {
  9524. // public virtual float minHeight { get { return m_MinHeight; } set { if (SetPropertyUtility.SetStruct(ref m_MinHeight, value)) SetDirty(); } }
  9525. return;
  9526. }
  9527. }
  9528. // System.Single UnityEngine.UI.LayoutElement::get_preferredWidth()
  9529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_preferredWidth_m73D4E83DCD8902E9335F99BB328F11CBE8F6356A (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9530. {
  9531. float V_0 = 0.0f;
  9532. {
  9533. // public virtual float preferredWidth { get { return m_PreferredWidth; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredWidth, value)) SetDirty(); } }
  9534. float L_0 = __this->get_m_PreferredWidth_7();
  9535. V_0 = L_0;
  9536. goto IL_000a;
  9537. }
  9538. IL_000a:
  9539. {
  9540. // public virtual float preferredWidth { get { return m_PreferredWidth; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredWidth, value)) SetDirty(); } }
  9541. float L_1 = V_0;
  9542. return L_1;
  9543. }
  9544. }
  9545. // System.Void UnityEngine.UI.LayoutElement::set_preferredWidth(System.Single)
  9546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_preferredWidth_m0954FDE76D9B80A1E18394E038D703ED10EF426F (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9547. {
  9548. static bool s_Il2CppMethodInitialized;
  9549. if (!s_Il2CppMethodInitialized)
  9550. {
  9551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9552. s_Il2CppMethodInitialized = true;
  9553. }
  9554. bool V_0 = false;
  9555. {
  9556. // public virtual float preferredWidth { get { return m_PreferredWidth; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredWidth, value)) SetDirty(); } }
  9557. float* L_0 = __this->get_address_of_m_PreferredWidth_7();
  9558. float L_1 = ___value0;
  9559. bool L_2;
  9560. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9561. V_0 = L_2;
  9562. bool L_3 = V_0;
  9563. if (!L_3)
  9564. {
  9565. goto IL_0018;
  9566. }
  9567. }
  9568. {
  9569. // public virtual float preferredWidth { get { return m_PreferredWidth; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredWidth, value)) SetDirty(); } }
  9570. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9571. }
  9572. IL_0018:
  9573. {
  9574. // public virtual float preferredWidth { get { return m_PreferredWidth; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredWidth, value)) SetDirty(); } }
  9575. return;
  9576. }
  9577. }
  9578. // System.Single UnityEngine.UI.LayoutElement::get_preferredHeight()
  9579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_preferredHeight_m1E8012BD187CBC867AB4EB71972F650EA1795CC8 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9580. {
  9581. float V_0 = 0.0f;
  9582. {
  9583. // public virtual float preferredHeight { get { return m_PreferredHeight; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredHeight, value)) SetDirty(); } }
  9584. float L_0 = __this->get_m_PreferredHeight_8();
  9585. V_0 = L_0;
  9586. goto IL_000a;
  9587. }
  9588. IL_000a:
  9589. {
  9590. // public virtual float preferredHeight { get { return m_PreferredHeight; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredHeight, value)) SetDirty(); } }
  9591. float L_1 = V_0;
  9592. return L_1;
  9593. }
  9594. }
  9595. // System.Void UnityEngine.UI.LayoutElement::set_preferredHeight(System.Single)
  9596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_preferredHeight_mE369B9F754F79CDA63F01E2CBD2415AE5C7BDB46 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9597. {
  9598. static bool s_Il2CppMethodInitialized;
  9599. if (!s_Il2CppMethodInitialized)
  9600. {
  9601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9602. s_Il2CppMethodInitialized = true;
  9603. }
  9604. bool V_0 = false;
  9605. {
  9606. // public virtual float preferredHeight { get { return m_PreferredHeight; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredHeight, value)) SetDirty(); } }
  9607. float* L_0 = __this->get_address_of_m_PreferredHeight_8();
  9608. float L_1 = ___value0;
  9609. bool L_2;
  9610. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9611. V_0 = L_2;
  9612. bool L_3 = V_0;
  9613. if (!L_3)
  9614. {
  9615. goto IL_0018;
  9616. }
  9617. }
  9618. {
  9619. // public virtual float preferredHeight { get { return m_PreferredHeight; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredHeight, value)) SetDirty(); } }
  9620. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9621. }
  9622. IL_0018:
  9623. {
  9624. // public virtual float preferredHeight { get { return m_PreferredHeight; } set { if (SetPropertyUtility.SetStruct(ref m_PreferredHeight, value)) SetDirty(); } }
  9625. return;
  9626. }
  9627. }
  9628. // System.Single UnityEngine.UI.LayoutElement::get_flexibleWidth()
  9629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_flexibleWidth_mEE15E7963CBC510FEE099F642066B0DF8EC60605 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9630. {
  9631. float V_0 = 0.0f;
  9632. {
  9633. // public virtual float flexibleWidth { get { return m_FlexibleWidth; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleWidth, value)) SetDirty(); } }
  9634. float L_0 = __this->get_m_FlexibleWidth_9();
  9635. V_0 = L_0;
  9636. goto IL_000a;
  9637. }
  9638. IL_000a:
  9639. {
  9640. // public virtual float flexibleWidth { get { return m_FlexibleWidth; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleWidth, value)) SetDirty(); } }
  9641. float L_1 = V_0;
  9642. return L_1;
  9643. }
  9644. }
  9645. // System.Void UnityEngine.UI.LayoutElement::set_flexibleWidth(System.Single)
  9646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_flexibleWidth_mAC6031498B3C17D4DD9F7793ACE68B53A1A8E2FD (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9647. {
  9648. static bool s_Il2CppMethodInitialized;
  9649. if (!s_Il2CppMethodInitialized)
  9650. {
  9651. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9652. s_Il2CppMethodInitialized = true;
  9653. }
  9654. bool V_0 = false;
  9655. {
  9656. // public virtual float flexibleWidth { get { return m_FlexibleWidth; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleWidth, value)) SetDirty(); } }
  9657. float* L_0 = __this->get_address_of_m_FlexibleWidth_9();
  9658. float L_1 = ___value0;
  9659. bool L_2;
  9660. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9661. V_0 = L_2;
  9662. bool L_3 = V_0;
  9663. if (!L_3)
  9664. {
  9665. goto IL_0018;
  9666. }
  9667. }
  9668. {
  9669. // public virtual float flexibleWidth { get { return m_FlexibleWidth; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleWidth, value)) SetDirty(); } }
  9670. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9671. }
  9672. IL_0018:
  9673. {
  9674. // public virtual float flexibleWidth { get { return m_FlexibleWidth; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleWidth, value)) SetDirty(); } }
  9675. return;
  9676. }
  9677. }
  9678. // System.Single UnityEngine.UI.LayoutElement::get_flexibleHeight()
  9679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutElement_get_flexibleHeight_m6C7B9FE7CDE05C968B84E7067765592CEE74A39C (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9680. {
  9681. float V_0 = 0.0f;
  9682. {
  9683. // public virtual float flexibleHeight { get { return m_FlexibleHeight; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleHeight, value)) SetDirty(); } }
  9684. float L_0 = __this->get_m_FlexibleHeight_10();
  9685. V_0 = L_0;
  9686. goto IL_000a;
  9687. }
  9688. IL_000a:
  9689. {
  9690. // public virtual float flexibleHeight { get { return m_FlexibleHeight; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleHeight, value)) SetDirty(); } }
  9691. float L_1 = V_0;
  9692. return L_1;
  9693. }
  9694. }
  9695. // System.Void UnityEngine.UI.LayoutElement::set_flexibleHeight(System.Single)
  9696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_flexibleHeight_m5851510F4E7D4D21210053A429FF136E079F0E29 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, float ___value0, const RuntimeMethod* method)
  9697. {
  9698. static bool s_Il2CppMethodInitialized;
  9699. if (!s_Il2CppMethodInitialized)
  9700. {
  9701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9702. s_Il2CppMethodInitialized = true;
  9703. }
  9704. bool V_0 = false;
  9705. {
  9706. // public virtual float flexibleHeight { get { return m_FlexibleHeight; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleHeight, value)) SetDirty(); } }
  9707. float* L_0 = __this->get_address_of_m_FlexibleHeight_10();
  9708. float L_1 = ___value0;
  9709. bool L_2;
  9710. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  9711. V_0 = L_2;
  9712. bool L_3 = V_0;
  9713. if (!L_3)
  9714. {
  9715. goto IL_0018;
  9716. }
  9717. }
  9718. {
  9719. // public virtual float flexibleHeight { get { return m_FlexibleHeight; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleHeight, value)) SetDirty(); } }
  9720. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9721. }
  9722. IL_0018:
  9723. {
  9724. // public virtual float flexibleHeight { get { return m_FlexibleHeight; } set { if (SetPropertyUtility.SetStruct(ref m_FlexibleHeight, value)) SetDirty(); } }
  9725. return;
  9726. }
  9727. }
  9728. // System.Int32 UnityEngine.UI.LayoutElement::get_layoutPriority()
  9729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayoutElement_get_layoutPriority_m88EDDAE40F620749222D39951F63FFFD0335A238 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9730. {
  9731. int32_t V_0 = 0;
  9732. {
  9733. // public virtual int layoutPriority { get { return m_LayoutPriority; } set { if (SetPropertyUtility.SetStruct(ref m_LayoutPriority, value)) SetDirty(); } }
  9734. int32_t L_0 = __this->get_m_LayoutPriority_11();
  9735. V_0 = L_0;
  9736. goto IL_000a;
  9737. }
  9738. IL_000a:
  9739. {
  9740. // public virtual int layoutPriority { get { return m_LayoutPriority; } set { if (SetPropertyUtility.SetStruct(ref m_LayoutPriority, value)) SetDirty(); } }
  9741. int32_t L_1 = V_0;
  9742. return L_1;
  9743. }
  9744. }
  9745. // System.Void UnityEngine.UI.LayoutElement::set_layoutPriority(System.Int32)
  9746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_set_layoutPriority_m7400A83A4C8BB6AD2E278B7971AF2524CF0C997C (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, int32_t ___value0, const RuntimeMethod* method)
  9747. {
  9748. static bool s_Il2CppMethodInitialized;
  9749. if (!s_Il2CppMethodInitialized)
  9750. {
  9751. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  9752. s_Il2CppMethodInitialized = true;
  9753. }
  9754. bool V_0 = false;
  9755. {
  9756. // public virtual int layoutPriority { get { return m_LayoutPriority; } set { if (SetPropertyUtility.SetStruct(ref m_LayoutPriority, value)) SetDirty(); } }
  9757. int32_t* L_0 = __this->get_address_of_m_LayoutPriority_11();
  9758. int32_t L_1 = ___value0;
  9759. bool L_2;
  9760. L_2 = SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  9761. V_0 = L_2;
  9762. bool L_3 = V_0;
  9763. if (!L_3)
  9764. {
  9765. goto IL_0018;
  9766. }
  9767. }
  9768. {
  9769. // public virtual int layoutPriority { get { return m_LayoutPriority; } set { if (SetPropertyUtility.SetStruct(ref m_LayoutPriority, value)) SetDirty(); } }
  9770. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9771. }
  9772. IL_0018:
  9773. {
  9774. // public virtual int layoutPriority { get { return m_LayoutPriority; } set { if (SetPropertyUtility.SetStruct(ref m_LayoutPriority, value)) SetDirty(); } }
  9775. return;
  9776. }
  9777. }
  9778. // System.Void UnityEngine.UI.LayoutElement::.ctor()
  9779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement__ctor_mEE483CE245BEE525E0C1198D888A6E63F11BDC42 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9780. {
  9781. {
  9782. // [SerializeField] private bool m_IgnoreLayout = false;
  9783. __this->set_m_IgnoreLayout_4((bool)0);
  9784. // [SerializeField] private float m_MinWidth = -1;
  9785. __this->set_m_MinWidth_5((-1.0f));
  9786. // [SerializeField] private float m_MinHeight = -1;
  9787. __this->set_m_MinHeight_6((-1.0f));
  9788. // [SerializeField] private float m_PreferredWidth = -1;
  9789. __this->set_m_PreferredWidth_7((-1.0f));
  9790. // [SerializeField] private float m_PreferredHeight = -1;
  9791. __this->set_m_PreferredHeight_8((-1.0f));
  9792. // [SerializeField] private float m_FlexibleWidth = -1;
  9793. __this->set_m_FlexibleWidth_9((-1.0f));
  9794. // [SerializeField] private float m_FlexibleHeight = -1;
  9795. __this->set_m_FlexibleHeight_10((-1.0f));
  9796. // [SerializeField] private int m_LayoutPriority = 1;
  9797. __this->set_m_LayoutPriority_11(1);
  9798. // protected LayoutElement()
  9799. UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7(__this, /*hidden argument*/NULL);
  9800. // {}
  9801. return;
  9802. }
  9803. }
  9804. // System.Void UnityEngine.UI.LayoutElement::OnEnable()
  9805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_OnEnable_mECD267BF0D6E730570A9D856A15D83DCB673C60C (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9806. {
  9807. {
  9808. // base.OnEnable();
  9809. UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0(__this, /*hidden argument*/NULL);
  9810. // SetDirty();
  9811. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9812. // }
  9813. return;
  9814. }
  9815. }
  9816. // System.Void UnityEngine.UI.LayoutElement::OnTransformParentChanged()
  9817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_OnTransformParentChanged_m60B50562ACAF5289FBEDC949EE137C0A2AD66AA5 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9818. {
  9819. {
  9820. // SetDirty();
  9821. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9822. // }
  9823. return;
  9824. }
  9825. }
  9826. // System.Void UnityEngine.UI.LayoutElement::OnDisable()
  9827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_OnDisable_m8062A074769E24789C500041F75E5E93EAB25098 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9828. {
  9829. {
  9830. // SetDirty();
  9831. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9832. // base.OnDisable();
  9833. UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23(__this, /*hidden argument*/NULL);
  9834. // }
  9835. return;
  9836. }
  9837. }
  9838. // System.Void UnityEngine.UI.LayoutElement::OnDidApplyAnimationProperties()
  9839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_OnDidApplyAnimationProperties_m18430F40F3F6090341BE86AA5D9E0E672D128FBA (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9840. {
  9841. {
  9842. // SetDirty();
  9843. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9844. // }
  9845. return;
  9846. }
  9847. }
  9848. // System.Void UnityEngine.UI.LayoutElement::OnBeforeTransformParentChanged()
  9849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_OnBeforeTransformParentChanged_mB3A9008D088FCFEAF7E4CADF7534645BB450703C (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9850. {
  9851. {
  9852. // SetDirty();
  9853. LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5(__this, /*hidden argument*/NULL);
  9854. // }
  9855. return;
  9856. }
  9857. }
  9858. // System.Void UnityEngine.UI.LayoutElement::SetDirty()
  9859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutElement_SetDirty_mFCCF9B49870E36FCEDB5508C181FA4CB15C2E2D5 (LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * __this, const RuntimeMethod* method)
  9860. {
  9861. static bool s_Il2CppMethodInitialized;
  9862. if (!s_Il2CppMethodInitialized)
  9863. {
  9864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  9865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  9866. s_Il2CppMethodInitialized = true;
  9867. }
  9868. bool V_0 = false;
  9869. {
  9870. // if (!IsActive())
  9871. bool L_0;
  9872. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  9873. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  9874. bool L_1 = V_0;
  9875. if (!L_1)
  9876. {
  9877. goto IL_0010;
  9878. }
  9879. }
  9880. {
  9881. // return;
  9882. goto IL_0021;
  9883. }
  9884. IL_0010:
  9885. {
  9886. // LayoutRebuilder.MarkLayoutForRebuild(transform as RectTransform);
  9887. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2;
  9888. L_2 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  9889. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  9890. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_2, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  9891. }
  9892. IL_0021:
  9893. {
  9894. // }
  9895. return;
  9896. }
  9897. }
  9898. #ifdef __clang__
  9899. #pragma clang diagnostic pop
  9900. #endif
  9901. #ifdef __clang__
  9902. #pragma clang diagnostic push
  9903. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9904. #pragma clang diagnostic ignored "-Wunused-variable"
  9905. #endif
  9906. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::get_padding()
  9907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  9908. {
  9909. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * V_0 = NULL;
  9910. {
  9911. // public RectOffset padding { get { return m_Padding; } set { SetProperty(ref m_Padding, value); } }
  9912. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_0 = __this->get_m_Padding_4();
  9913. V_0 = L_0;
  9914. goto IL_000a;
  9915. }
  9916. IL_000a:
  9917. {
  9918. // public RectOffset padding { get { return m_Padding; } set { SetProperty(ref m_Padding, value); } }
  9919. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_1 = V_0;
  9920. return L_1;
  9921. }
  9922. }
  9923. // System.Void UnityEngine.UI.LayoutGroup::set_padding(UnityEngine.RectOffset)
  9924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_set_padding_mBABB15FB92C0766BA1FA688FE7D7C252B9D6560A (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * ___value0, const RuntimeMethod* method)
  9925. {
  9926. static bool s_Il2CppMethodInitialized;
  9927. if (!s_Il2CppMethodInitialized)
  9928. {
  9929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisRectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_m069ACBE3C2C354F1095F38F093E5B3FB1217BB73_RuntimeMethod_var);
  9930. s_Il2CppMethodInitialized = true;
  9931. }
  9932. {
  9933. // public RectOffset padding { get { return m_Padding; } set { SetProperty(ref m_Padding, value); } }
  9934. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 ** L_0 = __this->get_address_of_m_Padding_4();
  9935. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_1 = ___value0;
  9936. LayoutGroup_SetProperty_TisRectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_m069ACBE3C2C354F1095F38F093E5B3FB1217BB73(__this, (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 **)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisRectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_m069ACBE3C2C354F1095F38F093E5B3FB1217BB73_RuntimeMethod_var);
  9937. // public RectOffset padding { get { return m_Padding; } set { SetProperty(ref m_Padding, value); } }
  9938. return;
  9939. }
  9940. }
  9941. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::get_childAlignment()
  9942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayoutGroup_get_childAlignment_m670498A8C95B7E523D0E819BB6FB4A52B5464B12 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  9943. {
  9944. int32_t V_0 = 0;
  9945. {
  9946. // public TextAnchor childAlignment { get { return m_ChildAlignment; } set { SetProperty(ref m_ChildAlignment, value); } }
  9947. int32_t L_0 = __this->get_m_ChildAlignment_5();
  9948. V_0 = L_0;
  9949. goto IL_000a;
  9950. }
  9951. IL_000a:
  9952. {
  9953. // public TextAnchor childAlignment { get { return m_ChildAlignment; } set { SetProperty(ref m_ChildAlignment, value); } }
  9954. int32_t L_1 = V_0;
  9955. return L_1;
  9956. }
  9957. }
  9958. // System.Void UnityEngine.UI.LayoutGroup::set_childAlignment(UnityEngine.TextAnchor)
  9959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_set_childAlignment_m574A13B9726C01BC30AB0C164C925D3B09C68748 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___value0, const RuntimeMethod* method)
  9960. {
  9961. static bool s_Il2CppMethodInitialized;
  9962. if (!s_Il2CppMethodInitialized)
  9963. {
  9964. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisTextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232_m894AA80D99C4D09F2B9C32EDDAA916F01CB64885_RuntimeMethod_var);
  9965. s_Il2CppMethodInitialized = true;
  9966. }
  9967. {
  9968. // public TextAnchor childAlignment { get { return m_ChildAlignment; } set { SetProperty(ref m_ChildAlignment, value); } }
  9969. int32_t* L_0 = __this->get_address_of_m_ChildAlignment_5();
  9970. int32_t L_1 = ___value0;
  9971. LayoutGroup_SetProperty_TisTextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232_m894AA80D99C4D09F2B9C32EDDAA916F01CB64885(__this, (int32_t*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisTextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232_m894AA80D99C4D09F2B9C32EDDAA916F01CB64885_RuntimeMethod_var);
  9972. // public TextAnchor childAlignment { get { return m_ChildAlignment; } set { SetProperty(ref m_ChildAlignment, value); } }
  9973. return;
  9974. }
  9975. }
  9976. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::get_rectTransform()
  9977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  9978. {
  9979. static bool s_Il2CppMethodInitialized;
  9980. if (!s_Il2CppMethodInitialized)
  9981. {
  9982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  9983. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9984. s_Il2CppMethodInitialized = true;
  9985. }
  9986. bool V_0 = false;
  9987. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_1 = NULL;
  9988. {
  9989. // if (m_Rect == null)
  9990. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Rect_6();
  9991. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9992. bool L_1;
  9993. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  9994. V_0 = L_1;
  9995. bool L_2 = V_0;
  9996. if (!L_2)
  9997. {
  9998. goto IL_001d;
  9999. }
  10000. }
  10001. {
  10002. // m_Rect = GetComponent<RectTransform>();
  10003. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3;
  10004. L_3 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  10005. __this->set_m_Rect_6(L_3);
  10006. }
  10007. IL_001d:
  10008. {
  10009. // return m_Rect;
  10010. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get_m_Rect_6();
  10011. V_1 = L_4;
  10012. goto IL_0026;
  10013. }
  10014. IL_0026:
  10015. {
  10016. // }
  10017. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_1;
  10018. return L_5;
  10019. }
  10020. }
  10021. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::get_rectChildren()
  10022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10023. {
  10024. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * V_0 = NULL;
  10025. {
  10026. // protected List<RectTransform> rectChildren { get { return m_RectChildren; } }
  10027. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_0 = __this->get_m_RectChildren_11();
  10028. V_0 = L_0;
  10029. goto IL_000a;
  10030. }
  10031. IL_000a:
  10032. {
  10033. // protected List<RectTransform> rectChildren { get { return m_RectChildren; } }
  10034. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_1 = V_0;
  10035. return L_1;
  10036. }
  10037. }
  10038. // System.Void UnityEngine.UI.LayoutGroup::CalculateLayoutInputHorizontal()
  10039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_CalculateLayoutInputHorizontal_m5E1D66D491C159A1F45014E6115A56719B3B9933 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10040. {
  10041. static bool s_Il2CppMethodInitialized;
  10042. if (!s_Il2CppMethodInitialized)
  10043. {
  10044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_0_0_0_var);
  10045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_il2cpp_TypeInfo_var);
  10046. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  10047. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  10048. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  10049. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8_RuntimeMethod_var);
  10050. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m31096E882B91C8B84ABA02E044DC9647FD0EFC71_RuntimeMethod_var);
  10051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  10052. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  10053. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10054. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  10055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  10056. s_Il2CppMethodInitialized = true;
  10057. }
  10058. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  10059. int32_t V_1 = 0;
  10060. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_2 = NULL;
  10061. bool V_3 = false;
  10062. bool V_4 = false;
  10063. int32_t V_5 = 0;
  10064. RuntimeObject* V_6 = NULL;
  10065. bool V_7 = false;
  10066. bool V_8 = false;
  10067. bool V_9 = false;
  10068. int32_t G_B4_0 = 0;
  10069. {
  10070. // m_RectChildren.Clear();
  10071. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_0 = __this->get_m_RectChildren_11();
  10072. List_1_Clear_m31096E882B91C8B84ABA02E044DC9647FD0EFC71(L_0, /*hidden argument*/List_1_Clear_m31096E882B91C8B84ABA02E044DC9647FD0EFC71_RuntimeMethod_var);
  10073. // var toIgnoreList = ListPool<Component>.Get();
  10074. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  10075. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_1;
  10076. L_1 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  10077. V_0 = L_1;
  10078. // for (int i = 0; i < rectTransform.childCount; i++)
  10079. V_1 = 0;
  10080. goto IL_00cf;
  10081. }
  10082. IL_001a:
  10083. {
  10084. // var rect = rectTransform.GetChild(i) as RectTransform;
  10085. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  10086. L_2 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  10087. int32_t L_3 = V_1;
  10088. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  10089. L_4 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_2, L_3, /*hidden argument*/NULL);
  10090. V_2 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_4, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  10091. // if (rect == null || !rect.gameObject.activeInHierarchy)
  10092. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_2;
  10093. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10094. bool L_6;
  10095. L_6 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10096. if (L_6)
  10097. {
  10098. goto IL_0046;
  10099. }
  10100. }
  10101. {
  10102. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = V_2;
  10103. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8;
  10104. L_8 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_7, /*hidden argument*/NULL);
  10105. bool L_9;
  10106. L_9 = GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B(L_8, /*hidden argument*/NULL);
  10107. G_B4_0 = ((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  10108. goto IL_0047;
  10109. }
  10110. IL_0046:
  10111. {
  10112. G_B4_0 = 1;
  10113. }
  10114. IL_0047:
  10115. {
  10116. V_3 = (bool)G_B4_0;
  10117. bool L_10 = V_3;
  10118. if (!L_10)
  10119. {
  10120. goto IL_004d;
  10121. }
  10122. }
  10123. {
  10124. // continue;
  10125. goto IL_00cb;
  10126. }
  10127. IL_004d:
  10128. {
  10129. // rect.GetComponents(typeof(ILayoutIgnorer), toIgnoreList);
  10130. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11 = V_2;
  10131. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_0_0_0_var) };
  10132. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  10133. Type_t * L_13;
  10134. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  10135. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_14 = V_0;
  10136. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_11, L_13, L_14, /*hidden argument*/NULL);
  10137. // if (toIgnoreList.Count == 0)
  10138. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_15 = V_0;
  10139. int32_t L_16;
  10140. L_16 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_15, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  10141. V_4 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0);
  10142. bool L_17 = V_4;
  10143. if (!L_17)
  10144. {
  10145. goto IL_007e;
  10146. }
  10147. }
  10148. {
  10149. // m_RectChildren.Add(rect);
  10150. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_18 = __this->get_m_RectChildren_11();
  10151. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19 = V_2;
  10152. List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8(L_18, L_19, /*hidden argument*/List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8_RuntimeMethod_var);
  10153. // continue;
  10154. goto IL_00cb;
  10155. }
  10156. IL_007e:
  10157. {
  10158. // for (int j = 0; j < toIgnoreList.Count; j++)
  10159. V_5 = 0;
  10160. goto IL_00ba;
  10161. }
  10162. IL_0083:
  10163. {
  10164. // var ignorer = (ILayoutIgnorer)toIgnoreList[j];
  10165. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_20 = V_0;
  10166. int32_t L_21 = V_5;
  10167. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_22;
  10168. L_22 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_20, L_21, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  10169. V_6 = ((RuntimeObject*)Castclass((RuntimeObject*)L_22, ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_il2cpp_TypeInfo_var));
  10170. // if (!ignorer.ignoreLayout)
  10171. RuntimeObject* L_23 = V_6;
  10172. bool L_24;
  10173. L_24 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.UI.ILayoutIgnorer::get_ignoreLayout() */, ILayoutIgnorer_t6CB451217013F8D9CDAB78B38DC80BA3C56C4AC1_il2cpp_TypeInfo_var, L_23);
  10174. V_7 = (bool)((((int32_t)L_24) == ((int32_t)0))? 1 : 0);
  10175. bool L_25 = V_7;
  10176. if (!L_25)
  10177. {
  10178. goto IL_00b3;
  10179. }
  10180. }
  10181. {
  10182. // m_RectChildren.Add(rect);
  10183. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_26 = __this->get_m_RectChildren_11();
  10184. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_27 = V_2;
  10185. List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8(L_26, L_27, /*hidden argument*/List_1_Add_m068165C37F885C8459A9F25DF8FD945BA436D8D8_RuntimeMethod_var);
  10186. // break;
  10187. goto IL_00ca;
  10188. }
  10189. IL_00b3:
  10190. {
  10191. // for (int j = 0; j < toIgnoreList.Count; j++)
  10192. int32_t L_28 = V_5;
  10193. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1));
  10194. }
  10195. IL_00ba:
  10196. {
  10197. // for (int j = 0; j < toIgnoreList.Count; j++)
  10198. int32_t L_29 = V_5;
  10199. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_30 = V_0;
  10200. int32_t L_31;
  10201. L_31 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_30, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  10202. V_8 = (bool)((((int32_t)L_29) < ((int32_t)L_31))? 1 : 0);
  10203. bool L_32 = V_8;
  10204. if (L_32)
  10205. {
  10206. goto IL_0083;
  10207. }
  10208. }
  10209. IL_00ca:
  10210. {
  10211. }
  10212. IL_00cb:
  10213. {
  10214. // for (int i = 0; i < rectTransform.childCount; i++)
  10215. int32_t L_33 = V_1;
  10216. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1));
  10217. }
  10218. IL_00cf:
  10219. {
  10220. // for (int i = 0; i < rectTransform.childCount; i++)
  10221. int32_t L_34 = V_1;
  10222. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_35;
  10223. L_35 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  10224. int32_t L_36;
  10225. L_36 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_35, /*hidden argument*/NULL);
  10226. V_9 = (bool)((((int32_t)L_34) < ((int32_t)L_36))? 1 : 0);
  10227. bool L_37 = V_9;
  10228. if (L_37)
  10229. {
  10230. goto IL_001a;
  10231. }
  10232. }
  10233. {
  10234. // ListPool<Component>.Release(toIgnoreList);
  10235. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_38 = V_0;
  10236. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  10237. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_38, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  10238. // m_Tracker.Clear();
  10239. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_39 = __this->get_address_of_m_Tracker_7();
  10240. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_39, /*hidden argument*/NULL);
  10241. // }
  10242. return;
  10243. }
  10244. }
  10245. // System.Single UnityEngine.UI.LayoutGroup::get_minWidth()
  10246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_minWidth_mEF0E63E9F35D0085FB39887A2D104A9427E4D996 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10247. {
  10248. float V_0 = 0.0f;
  10249. {
  10250. // public virtual float minWidth { get { return GetTotalMinSize(0); } }
  10251. float L_0;
  10252. L_0 = LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C(__this, 0, /*hidden argument*/NULL);
  10253. V_0 = L_0;
  10254. goto IL_000b;
  10255. }
  10256. IL_000b:
  10257. {
  10258. // public virtual float minWidth { get { return GetTotalMinSize(0); } }
  10259. float L_1 = V_0;
  10260. return L_1;
  10261. }
  10262. }
  10263. // System.Single UnityEngine.UI.LayoutGroup::get_preferredWidth()
  10264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_preferredWidth_mE4CBB2309F30250BE73BFA7913A52C09138EF801 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10265. {
  10266. float V_0 = 0.0f;
  10267. {
  10268. // public virtual float preferredWidth { get { return GetTotalPreferredSize(0); } }
  10269. float L_0;
  10270. L_0 = LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9(__this, 0, /*hidden argument*/NULL);
  10271. V_0 = L_0;
  10272. goto IL_000b;
  10273. }
  10274. IL_000b:
  10275. {
  10276. // public virtual float preferredWidth { get { return GetTotalPreferredSize(0); } }
  10277. float L_1 = V_0;
  10278. return L_1;
  10279. }
  10280. }
  10281. // System.Single UnityEngine.UI.LayoutGroup::get_flexibleWidth()
  10282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_flexibleWidth_mA2F83444A705FF8A20AE91EAC036D9015BFD46E2 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10283. {
  10284. float V_0 = 0.0f;
  10285. {
  10286. // public virtual float flexibleWidth { get { return GetTotalFlexibleSize(0); } }
  10287. float L_0;
  10288. L_0 = LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4(__this, 0, /*hidden argument*/NULL);
  10289. V_0 = L_0;
  10290. goto IL_000b;
  10291. }
  10292. IL_000b:
  10293. {
  10294. // public virtual float flexibleWidth { get { return GetTotalFlexibleSize(0); } }
  10295. float L_1 = V_0;
  10296. return L_1;
  10297. }
  10298. }
  10299. // System.Single UnityEngine.UI.LayoutGroup::get_minHeight()
  10300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_minHeight_mB1AE8171B557C9A14744305181D2FDA300FD5C6F (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10301. {
  10302. float V_0 = 0.0f;
  10303. {
  10304. // public virtual float minHeight { get { return GetTotalMinSize(1); } }
  10305. float L_0;
  10306. L_0 = LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C(__this, 1, /*hidden argument*/NULL);
  10307. V_0 = L_0;
  10308. goto IL_000b;
  10309. }
  10310. IL_000b:
  10311. {
  10312. // public virtual float minHeight { get { return GetTotalMinSize(1); } }
  10313. float L_1 = V_0;
  10314. return L_1;
  10315. }
  10316. }
  10317. // System.Single UnityEngine.UI.LayoutGroup::get_preferredHeight()
  10318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_preferredHeight_m0649F34C601D214D5CB51246FED7D79F40ABBFBB (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10319. {
  10320. float V_0 = 0.0f;
  10321. {
  10322. // public virtual float preferredHeight { get { return GetTotalPreferredSize(1); } }
  10323. float L_0;
  10324. L_0 = LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9(__this, 1, /*hidden argument*/NULL);
  10325. V_0 = L_0;
  10326. goto IL_000b;
  10327. }
  10328. IL_000b:
  10329. {
  10330. // public virtual float preferredHeight { get { return GetTotalPreferredSize(1); } }
  10331. float L_1 = V_0;
  10332. return L_1;
  10333. }
  10334. }
  10335. // System.Single UnityEngine.UI.LayoutGroup::get_flexibleHeight()
  10336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_get_flexibleHeight_m4943BC00D95A92703B653243EBCC1A6CA56D4B25 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10337. {
  10338. float V_0 = 0.0f;
  10339. {
  10340. // public virtual float flexibleHeight { get { return GetTotalFlexibleSize(1); } }
  10341. float L_0;
  10342. L_0 = LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4(__this, 1, /*hidden argument*/NULL);
  10343. V_0 = L_0;
  10344. goto IL_000b;
  10345. }
  10346. IL_000b:
  10347. {
  10348. // public virtual float flexibleHeight { get { return GetTotalFlexibleSize(1); } }
  10349. float L_1 = V_0;
  10350. return L_1;
  10351. }
  10352. }
  10353. // System.Int32 UnityEngine.UI.LayoutGroup::get_layoutPriority()
  10354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayoutGroup_get_layoutPriority_mD389BE409DEB26E85405C0BA7477E21789EC10F3 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10355. {
  10356. int32_t V_0 = 0;
  10357. {
  10358. // public virtual int layoutPriority { get { return 0; } }
  10359. V_0 = 0;
  10360. goto IL_0005;
  10361. }
  10362. IL_0005:
  10363. {
  10364. // public virtual int layoutPriority { get { return 0; } }
  10365. int32_t L_0 = V_0;
  10366. return L_0;
  10367. }
  10368. }
  10369. // System.Void UnityEngine.UI.LayoutGroup::.ctor()
  10370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup__ctor_mF6B995B1A6B39EAB7999D5A41260651463FDFE37 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10371. {
  10372. static bool s_Il2CppMethodInitialized;
  10373. if (!s_Il2CppMethodInitialized)
  10374. {
  10375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m41D7D39F4D94EC2FDB0604C90080B9958CE794CC_RuntimeMethod_var);
  10376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_il2cpp_TypeInfo_var);
  10377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_il2cpp_TypeInfo_var);
  10378. s_Il2CppMethodInitialized = true;
  10379. }
  10380. bool V_0 = false;
  10381. {
  10382. // [SerializeField] protected RectOffset m_Padding = new RectOffset();
  10383. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_0 = (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *)il2cpp_codegen_object_new(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_il2cpp_TypeInfo_var);
  10384. RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD(L_0, /*hidden argument*/NULL);
  10385. __this->set_m_Padding_4(L_0);
  10386. // [SerializeField] protected TextAnchor m_ChildAlignment = TextAnchor.UpperLeft;
  10387. __this->set_m_ChildAlignment_5(0);
  10388. // private Vector2 m_TotalMinSize = Vector2.zero;
  10389. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  10390. L_1 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  10391. __this->set_m_TotalMinSize_8(L_1);
  10392. // private Vector2 m_TotalPreferredSize = Vector2.zero;
  10393. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  10394. L_2 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  10395. __this->set_m_TotalPreferredSize_9(L_2);
  10396. // private Vector2 m_TotalFlexibleSize = Vector2.zero;
  10397. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  10398. L_3 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  10399. __this->set_m_TotalFlexibleSize_10(L_3);
  10400. // [System.NonSerialized] private List<RectTransform> m_RectChildren = new List<RectTransform>();
  10401. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_4 = (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 *)il2cpp_codegen_object_new(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_il2cpp_TypeInfo_var);
  10402. List_1__ctor_m41D7D39F4D94EC2FDB0604C90080B9958CE794CC(L_4, /*hidden argument*/List_1__ctor_m41D7D39F4D94EC2FDB0604C90080B9958CE794CC_RuntimeMethod_var);
  10403. __this->set_m_RectChildren_11(L_4);
  10404. // protected LayoutGroup()
  10405. UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7(__this, /*hidden argument*/NULL);
  10406. // if (m_Padding == null)
  10407. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_5 = __this->get_m_Padding_4();
  10408. V_0 = (bool)((((RuntimeObject*)(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *)L_5) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  10409. bool L_6 = V_0;
  10410. if (!L_6)
  10411. {
  10412. goto IL_005e;
  10413. }
  10414. }
  10415. {
  10416. // m_Padding = new RectOffset();
  10417. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_7 = (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *)il2cpp_codegen_object_new(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_il2cpp_TypeInfo_var);
  10418. RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD(L_7, /*hidden argument*/NULL);
  10419. __this->set_m_Padding_4(L_7);
  10420. }
  10421. IL_005e:
  10422. {
  10423. // }
  10424. return;
  10425. }
  10426. }
  10427. // System.Void UnityEngine.UI.LayoutGroup::OnEnable()
  10428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_OnEnable_mD22B04F97D7FB19DD4E9F0E1F179B00DA305B42F (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10429. {
  10430. {
  10431. // base.OnEnable();
  10432. UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0(__this, /*hidden argument*/NULL);
  10433. // SetDirty();
  10434. LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021(__this, /*hidden argument*/NULL);
  10435. // }
  10436. return;
  10437. }
  10438. }
  10439. // System.Void UnityEngine.UI.LayoutGroup::OnDisable()
  10440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_OnDisable_mF9EC32C322F3B4B15C1FEE77CA5F04CD4035D8F5 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10441. {
  10442. static bool s_Il2CppMethodInitialized;
  10443. if (!s_Il2CppMethodInitialized)
  10444. {
  10445. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  10446. s_Il2CppMethodInitialized = true;
  10447. }
  10448. {
  10449. // m_Tracker.Clear();
  10450. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_0 = __this->get_address_of_m_Tracker_7();
  10451. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_0, /*hidden argument*/NULL);
  10452. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  10453. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1;
  10454. L_1 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  10455. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  10456. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_1, /*hidden argument*/NULL);
  10457. // base.OnDisable();
  10458. UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23(__this, /*hidden argument*/NULL);
  10459. // }
  10460. return;
  10461. }
  10462. }
  10463. // System.Void UnityEngine.UI.LayoutGroup::OnDidApplyAnimationProperties()
  10464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_OnDidApplyAnimationProperties_m447CFDEA42F252105BCE07A58F7F26D1C93994D4 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  10465. {
  10466. {
  10467. // SetDirty();
  10468. LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021(__this, /*hidden argument*/NULL);
  10469. // }
  10470. return;
  10471. }
  10472. }
  10473. // System.Single UnityEngine.UI.LayoutGroup::GetTotalMinSize(System.Int32)
  10474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method)
  10475. {
  10476. float V_0 = 0.0f;
  10477. {
  10478. // return m_TotalMinSize[axis];
  10479. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_m_TotalMinSize_8();
  10480. int32_t L_1 = ___axis0;
  10481. float L_2;
  10482. L_2 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_0, L_1, /*hidden argument*/NULL);
  10483. V_0 = L_2;
  10484. goto IL_0010;
  10485. }
  10486. IL_0010:
  10487. {
  10488. // }
  10489. float L_3 = V_0;
  10490. return L_3;
  10491. }
  10492. }
  10493. // System.Single UnityEngine.UI.LayoutGroup::GetTotalPreferredSize(System.Int32)
  10494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method)
  10495. {
  10496. float V_0 = 0.0f;
  10497. {
  10498. // return m_TotalPreferredSize[axis];
  10499. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_m_TotalPreferredSize_9();
  10500. int32_t L_1 = ___axis0;
  10501. float L_2;
  10502. L_2 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_0, L_1, /*hidden argument*/NULL);
  10503. V_0 = L_2;
  10504. goto IL_0010;
  10505. }
  10506. IL_0010:
  10507. {
  10508. // }
  10509. float L_3 = V_0;
  10510. return L_3;
  10511. }
  10512. }
  10513. // System.Single UnityEngine.UI.LayoutGroup::GetTotalFlexibleSize(System.Int32)
  10514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method)
  10515. {
  10516. float V_0 = 0.0f;
  10517. {
  10518. // return m_TotalFlexibleSize[axis];
  10519. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_m_TotalFlexibleSize_10();
  10520. int32_t L_1 = ___axis0;
  10521. float L_2;
  10522. L_2 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_0, L_1, /*hidden argument*/NULL);
  10523. V_0 = L_2;
  10524. goto IL_0010;
  10525. }
  10526. IL_0010:
  10527. {
  10528. // }
  10529. float L_3 = V_0;
  10530. return L_3;
  10531. }
  10532. }
  10533. // System.Single UnityEngine.UI.LayoutGroup::GetStartOffset(System.Int32,System.Single)
  10534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetStartOffset_m071CE94DE28E370E83633BBC8D5A699D91A45344 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, float ___requiredSpaceWithoutPadding1, const RuntimeMethod* method)
  10535. {
  10536. float V_0 = 0.0f;
  10537. float V_1 = 0.0f;
  10538. float V_2 = 0.0f;
  10539. float V_3 = 0.0f;
  10540. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  10541. memset((&V_4), 0, sizeof(V_4));
  10542. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_5;
  10543. memset((&V_5), 0, sizeof(V_5));
  10544. float V_6 = 0.0f;
  10545. float G_B2_0 = 0.0f;
  10546. float G_B1_0 = 0.0f;
  10547. int32_t G_B3_0 = 0;
  10548. float G_B3_1 = 0.0f;
  10549. int32_t G_B6_0 = 0;
  10550. {
  10551. // float requiredSpace = requiredSpaceWithoutPadding + (axis == 0 ? padding.horizontal : padding.vertical);
  10552. float L_0 = ___requiredSpaceWithoutPadding1;
  10553. int32_t L_1 = ___axis0;
  10554. G_B1_0 = L_0;
  10555. if (!L_1)
  10556. {
  10557. G_B2_0 = L_0;
  10558. goto IL_0012;
  10559. }
  10560. }
  10561. {
  10562. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_2;
  10563. L_2 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  10564. int32_t L_3;
  10565. L_3 = RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4(L_2, /*hidden argument*/NULL);
  10566. G_B3_0 = L_3;
  10567. G_B3_1 = G_B1_0;
  10568. goto IL_001d;
  10569. }
  10570. IL_0012:
  10571. {
  10572. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_4;
  10573. L_4 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  10574. int32_t L_5;
  10575. L_5 = RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177(L_4, /*hidden argument*/NULL);
  10576. G_B3_0 = L_5;
  10577. G_B3_1 = G_B2_0;
  10578. }
  10579. IL_001d:
  10580. {
  10581. V_0 = ((float)il2cpp_codegen_add((float)G_B3_1, (float)((float)((float)G_B3_0))));
  10582. // float availableSpace = rectTransform.rect.size[axis];
  10583. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6;
  10584. L_6 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  10585. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_7;
  10586. L_7 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_6, /*hidden argument*/NULL);
  10587. V_4 = L_7;
  10588. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  10589. L_8 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  10590. V_5 = L_8;
  10591. int32_t L_9 = ___axis0;
  10592. float L_10;
  10593. L_10 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), L_9, /*hidden argument*/NULL);
  10594. V_1 = L_10;
  10595. // float surplusSpace = availableSpace - requiredSpace;
  10596. float L_11 = V_1;
  10597. float L_12 = V_0;
  10598. V_2 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12));
  10599. // float alignmentOnAxis = GetAlignmentOnAxis(axis);
  10600. int32_t L_13 = ___axis0;
  10601. float L_14;
  10602. L_14 = LayoutGroup_GetAlignmentOnAxis_m84AE6B5EF7769C6154E5B36FC04D66F8CBC93790(__this, L_13, /*hidden argument*/NULL);
  10603. V_3 = L_14;
  10604. // return (axis == 0 ? padding.left : padding.top) + surplusSpace * alignmentOnAxis;
  10605. int32_t L_15 = ___axis0;
  10606. if (!L_15)
  10607. {
  10608. goto IL_005b;
  10609. }
  10610. }
  10611. {
  10612. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_16;
  10613. L_16 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  10614. int32_t L_17;
  10615. L_17 = RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1(L_16, /*hidden argument*/NULL);
  10616. G_B6_0 = L_17;
  10617. goto IL_0066;
  10618. }
  10619. IL_005b:
  10620. {
  10621. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_18;
  10622. L_18 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  10623. int32_t L_19;
  10624. L_19 = RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910(L_18, /*hidden argument*/NULL);
  10625. G_B6_0 = L_19;
  10626. }
  10627. IL_0066:
  10628. {
  10629. float L_20 = V_2;
  10630. float L_21 = V_3;
  10631. V_6 = ((float)il2cpp_codegen_add((float)((float)((float)G_B6_0)), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21))));
  10632. goto IL_006f;
  10633. }
  10634. IL_006f:
  10635. {
  10636. // }
  10637. float L_22 = V_6;
  10638. return L_22;
  10639. }
  10640. }
  10641. // System.Single UnityEngine.UI.LayoutGroup::GetAlignmentOnAxis(System.Int32)
  10642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetAlignmentOnAxis_m84AE6B5EF7769C6154E5B36FC04D66F8CBC93790 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method)
  10643. {
  10644. bool V_0 = false;
  10645. float V_1 = 0.0f;
  10646. {
  10647. // if (axis == 0)
  10648. int32_t L_0 = ___axis0;
  10649. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10650. bool L_1 = V_0;
  10651. if (!L_1)
  10652. {
  10653. goto IL_001b;
  10654. }
  10655. }
  10656. {
  10657. // return ((int)childAlignment % 3) * 0.5f;
  10658. int32_t L_2;
  10659. L_2 = LayoutGroup_get_childAlignment_m670498A8C95B7E523D0E819BB6FB4A52B5464B12(__this, /*hidden argument*/NULL);
  10660. V_1 = ((float)il2cpp_codegen_multiply((float)((float)((float)((int32_t)((int32_t)L_2%(int32_t)3)))), (float)(0.5f)));
  10661. goto IL_002d;
  10662. }
  10663. IL_001b:
  10664. {
  10665. // return ((int)childAlignment / 3) * 0.5f;
  10666. int32_t L_3;
  10667. L_3 = LayoutGroup_get_childAlignment_m670498A8C95B7E523D0E819BB6FB4A52B5464B12(__this, /*hidden argument*/NULL);
  10668. V_1 = ((float)il2cpp_codegen_multiply((float)((float)((float)((int32_t)((int32_t)L_3/(int32_t)3)))), (float)(0.5f)));
  10669. goto IL_002d;
  10670. }
  10671. IL_002d:
  10672. {
  10673. // }
  10674. float L_4 = V_1;
  10675. return L_4;
  10676. }
  10677. }
  10678. // System.Void UnityEngine.UI.LayoutGroup::SetLayoutInputForAxis(System.Single,System.Single,System.Single,System.Int32)
  10679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetLayoutInputForAxis_mDAA241F8AF27C222C01B89CB659BB6446D87A299 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, float ___totalMin0, float ___totalPreferred1, float ___totalFlexible2, int32_t ___axis3, const RuntimeMethod* method)
  10680. {
  10681. {
  10682. // m_TotalMinSize[axis] = totalMin;
  10683. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_m_TotalMinSize_8();
  10684. int32_t L_1 = ___axis3;
  10685. float L_2 = ___totalMin0;
  10686. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_0, L_1, L_2, /*hidden argument*/NULL);
  10687. // m_TotalPreferredSize[axis] = totalPreferred;
  10688. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_3 = __this->get_address_of_m_TotalPreferredSize_9();
  10689. int32_t L_4 = ___axis3;
  10690. float L_5 = ___totalPreferred1;
  10691. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_3, L_4, L_5, /*hidden argument*/NULL);
  10692. // m_TotalFlexibleSize[axis] = totalFlexible;
  10693. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_6 = __this->get_address_of_m_TotalFlexibleSize_10();
  10694. int32_t L_7 = ___axis3;
  10695. float L_8 = ___totalFlexible2;
  10696. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_6, L_7, L_8, /*hidden argument*/NULL);
  10697. // }
  10698. return;
  10699. }
  10700. }
  10701. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxis(UnityEngine.RectTransform,System.Int32,System.Single)
  10702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxis_m8FDB65849BEDFD74A3E08D986122AE6B6807E739 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, const RuntimeMethod* method)
  10703. {
  10704. static bool s_Il2CppMethodInitialized;
  10705. if (!s_Il2CppMethodInitialized)
  10706. {
  10707. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10708. s_Il2CppMethodInitialized = true;
  10709. }
  10710. bool V_0 = false;
  10711. {
  10712. // if (rect == null)
  10713. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  10714. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10715. bool L_1;
  10716. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10717. V_0 = L_1;
  10718. bool L_2 = V_0;
  10719. if (!L_2)
  10720. {
  10721. goto IL_000e;
  10722. }
  10723. }
  10724. {
  10725. // return;
  10726. goto IL_001d;
  10727. }
  10728. IL_000e:
  10729. {
  10730. // SetChildAlongAxisWithScale(rect, axis, pos, 1.0f);
  10731. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rect0;
  10732. int32_t L_4 = ___axis1;
  10733. float L_5 = ___pos2;
  10734. LayoutGroup_SetChildAlongAxisWithScale_mD655B16F2D4CBF6F504A85349868F9668FA04623(__this, L_3, L_4, L_5, (1.0f), /*hidden argument*/NULL);
  10735. }
  10736. IL_001d:
  10737. {
  10738. // }
  10739. return;
  10740. }
  10741. }
  10742. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxisWithScale(UnityEngine.RectTransform,System.Int32,System.Single,System.Single)
  10743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxisWithScale_mD655B16F2D4CBF6F504A85349868F9668FA04623 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___scaleFactor3, const RuntimeMethod* method)
  10744. {
  10745. static bool s_Il2CppMethodInitialized;
  10746. if (!s_Il2CppMethodInitialized)
  10747. {
  10748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10749. s_Il2CppMethodInitialized = true;
  10750. }
  10751. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  10752. memset((&V_0), 0, sizeof(V_0));
  10753. bool V_1 = false;
  10754. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  10755. memset((&V_2), 0, sizeof(V_2));
  10756. int32_t G_B4_0 = 0;
  10757. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B4_1 = NULL;
  10758. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B4_2 = NULL;
  10759. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B4_3 = NULL;
  10760. int32_t G_B3_0 = 0;
  10761. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_1 = NULL;
  10762. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B3_2 = NULL;
  10763. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B3_3 = NULL;
  10764. int32_t G_B5_0 = 0;
  10765. int32_t G_B5_1 = 0;
  10766. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B5_2 = NULL;
  10767. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B5_3 = NULL;
  10768. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B5_4 = NULL;
  10769. int32_t G_B7_0 = 0;
  10770. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B7_1 = NULL;
  10771. int32_t G_B6_0 = 0;
  10772. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B6_1 = NULL;
  10773. float G_B8_0 = 0.0f;
  10774. int32_t G_B8_1 = 0;
  10775. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B8_2 = NULL;
  10776. {
  10777. // if (rect == null)
  10778. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  10779. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10780. bool L_1;
  10781. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10782. V_1 = L_1;
  10783. bool L_2 = V_1;
  10784. if (!L_2)
  10785. {
  10786. goto IL_0011;
  10787. }
  10788. }
  10789. {
  10790. // return;
  10791. goto IL_00b0;
  10792. }
  10793. IL_0011:
  10794. {
  10795. // m_Tracker.Add(this, rect,
  10796. // DrivenTransformProperties.Anchors |
  10797. // (axis == 0 ? DrivenTransformProperties.AnchoredPositionX : DrivenTransformProperties.AnchoredPositionY));
  10798. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_3 = __this->get_address_of_m_Tracker_7();
  10799. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = ___rect0;
  10800. int32_t L_5 = ___axis1;
  10801. G_B3_0 = ((int32_t)3840);
  10802. G_B3_1 = L_4;
  10803. G_B3_2 = __this;
  10804. G_B3_3 = L_3;
  10805. if (!L_5)
  10806. {
  10807. G_B4_0 = ((int32_t)3840);
  10808. G_B4_1 = L_4;
  10809. G_B4_2 = __this;
  10810. G_B4_3 = L_3;
  10811. goto IL_0024;
  10812. }
  10813. }
  10814. {
  10815. G_B5_0 = 4;
  10816. G_B5_1 = G_B3_0;
  10817. G_B5_2 = G_B3_1;
  10818. G_B5_3 = G_B3_2;
  10819. G_B5_4 = G_B3_3;
  10820. goto IL_0025;
  10821. }
  10822. IL_0024:
  10823. {
  10824. G_B5_0 = 2;
  10825. G_B5_1 = G_B4_0;
  10826. G_B5_2 = G_B4_1;
  10827. G_B5_3 = G_B4_2;
  10828. G_B5_4 = G_B4_3;
  10829. }
  10830. IL_0025:
  10831. {
  10832. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)G_B5_4, G_B5_3, G_B5_2, ((int32_t)((int32_t)G_B5_1|(int32_t)G_B5_0)), /*hidden argument*/NULL);
  10833. // rect.anchorMin = Vector2.up;
  10834. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = ___rect0;
  10835. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  10836. L_7 = Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C(/*hidden argument*/NULL);
  10837. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_6, L_7, /*hidden argument*/NULL);
  10838. // rect.anchorMax = Vector2.up;
  10839. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = ___rect0;
  10840. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  10841. L_9 = Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C(/*hidden argument*/NULL);
  10842. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_8, L_9, /*hidden argument*/NULL);
  10843. // Vector2 anchoredPosition = rect.anchoredPosition;
  10844. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = ___rect0;
  10845. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  10846. L_11 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_10, /*hidden argument*/NULL);
  10847. V_0 = L_11;
  10848. // anchoredPosition[axis] = (axis == 0) ? (pos + rect.sizeDelta[axis] * rect.pivot[axis] * scaleFactor) : (-pos - rect.sizeDelta[axis] * (1f - rect.pivot[axis]) * scaleFactor);
  10849. int32_t L_12 = ___axis1;
  10850. int32_t L_13 = ___axis1;
  10851. G_B6_0 = L_12;
  10852. G_B6_1 = (&V_0);
  10853. if (!L_13)
  10854. {
  10855. G_B7_0 = L_12;
  10856. G_B7_1 = (&V_0);
  10857. goto IL_007e;
  10858. }
  10859. }
  10860. {
  10861. float L_14 = ___pos2;
  10862. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15 = ___rect0;
  10863. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  10864. L_16 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_15, /*hidden argument*/NULL);
  10865. V_2 = L_16;
  10866. int32_t L_17 = ___axis1;
  10867. float L_18;
  10868. L_18 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_17, /*hidden argument*/NULL);
  10869. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19 = ___rect0;
  10870. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  10871. L_20 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_19, /*hidden argument*/NULL);
  10872. V_2 = L_20;
  10873. int32_t L_21 = ___axis1;
  10874. float L_22;
  10875. L_22 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_21, /*hidden argument*/NULL);
  10876. float L_23 = ___scaleFactor3;
  10877. G_B8_0 = ((float)il2cpp_codegen_subtract((float)((-L_14)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_18, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_22)))), (float)L_23))));
  10878. G_B8_1 = G_B6_0;
  10879. G_B8_2 = G_B6_1;
  10880. goto IL_00a2;
  10881. }
  10882. IL_007e:
  10883. {
  10884. float L_24 = ___pos2;
  10885. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_25 = ___rect0;
  10886. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  10887. L_26 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_25, /*hidden argument*/NULL);
  10888. V_2 = L_26;
  10889. int32_t L_27 = ___axis1;
  10890. float L_28;
  10891. L_28 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_27, /*hidden argument*/NULL);
  10892. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_29 = ___rect0;
  10893. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30;
  10894. L_30 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_29, /*hidden argument*/NULL);
  10895. V_2 = L_30;
  10896. int32_t L_31 = ___axis1;
  10897. float L_32;
  10898. L_32 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_31, /*hidden argument*/NULL);
  10899. float L_33 = ___scaleFactor3;
  10900. G_B8_0 = ((float)il2cpp_codegen_add((float)L_24, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_32)), (float)L_33))));
  10901. G_B8_1 = G_B7_0;
  10902. G_B8_2 = G_B7_1;
  10903. }
  10904. IL_00a2:
  10905. {
  10906. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL);
  10907. // rect.anchoredPosition = anchoredPosition;
  10908. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_34 = ___rect0;
  10909. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35 = V_0;
  10910. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_34, L_35, /*hidden argument*/NULL);
  10911. }
  10912. IL_00b0:
  10913. {
  10914. // }
  10915. return;
  10916. }
  10917. }
  10918. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxis(UnityEngine.RectTransform,System.Int32,System.Single,System.Single)
  10919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxis_m5D13D8EF43A7C6126A33BD8E21F260956700C52C (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___size3, const RuntimeMethod* method)
  10920. {
  10921. static bool s_Il2CppMethodInitialized;
  10922. if (!s_Il2CppMethodInitialized)
  10923. {
  10924. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10925. s_Il2CppMethodInitialized = true;
  10926. }
  10927. bool V_0 = false;
  10928. {
  10929. // if (rect == null)
  10930. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  10931. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10932. bool L_1;
  10933. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10934. V_0 = L_1;
  10935. bool L_2 = V_0;
  10936. if (!L_2)
  10937. {
  10938. goto IL_000e;
  10939. }
  10940. }
  10941. {
  10942. // return;
  10943. goto IL_001f;
  10944. }
  10945. IL_000e:
  10946. {
  10947. // SetChildAlongAxisWithScale(rect, axis, pos, size, 1.0f);
  10948. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rect0;
  10949. int32_t L_4 = ___axis1;
  10950. float L_5 = ___pos2;
  10951. float L_6 = ___size3;
  10952. LayoutGroup_SetChildAlongAxisWithScale_m65623CB84FBEF746D08E0003F261468AF67075C5(__this, L_3, L_4, L_5, L_6, (1.0f), /*hidden argument*/NULL);
  10953. }
  10954. IL_001f:
  10955. {
  10956. // }
  10957. return;
  10958. }
  10959. }
  10960. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxisWithScale(UnityEngine.RectTransform,System.Int32,System.Single,System.Single,System.Single)
  10961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxisWithScale_m65623CB84FBEF746D08E0003F261468AF67075C5 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___size3, float ___scaleFactor4, const RuntimeMethod* method)
  10962. {
  10963. static bool s_Il2CppMethodInitialized;
  10964. if (!s_Il2CppMethodInitialized)
  10965. {
  10966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10967. s_Il2CppMethodInitialized = true;
  10968. }
  10969. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  10970. memset((&V_0), 0, sizeof(V_0));
  10971. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  10972. memset((&V_1), 0, sizeof(V_1));
  10973. bool V_2 = false;
  10974. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  10975. memset((&V_3), 0, sizeof(V_3));
  10976. int32_t G_B4_0 = 0;
  10977. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B4_1 = NULL;
  10978. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B4_2 = NULL;
  10979. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B4_3 = NULL;
  10980. int32_t G_B3_0 = 0;
  10981. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_1 = NULL;
  10982. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B3_2 = NULL;
  10983. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B3_3 = NULL;
  10984. int32_t G_B5_0 = 0;
  10985. int32_t G_B5_1 = 0;
  10986. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B5_2 = NULL;
  10987. LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * G_B5_3 = NULL;
  10988. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * G_B5_4 = NULL;
  10989. int32_t G_B7_0 = 0;
  10990. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B7_1 = NULL;
  10991. int32_t G_B6_0 = 0;
  10992. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B6_1 = NULL;
  10993. float G_B8_0 = 0.0f;
  10994. int32_t G_B8_1 = 0;
  10995. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B8_2 = NULL;
  10996. {
  10997. // if (rect == null)
  10998. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  10999. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11000. bool L_1;
  11001. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11002. V_2 = L_1;
  11003. bool L_2 = V_2;
  11004. if (!L_2)
  11005. {
  11006. goto IL_0011;
  11007. }
  11008. }
  11009. {
  11010. // return;
  11011. goto IL_00b8;
  11012. }
  11013. IL_0011:
  11014. {
  11015. // m_Tracker.Add(this, rect,
  11016. // DrivenTransformProperties.Anchors |
  11017. // (axis == 0 ?
  11018. // (DrivenTransformProperties.AnchoredPositionX | DrivenTransformProperties.SizeDeltaX) :
  11019. // (DrivenTransformProperties.AnchoredPositionY | DrivenTransformProperties.SizeDeltaY)
  11020. // )
  11021. // );
  11022. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_3 = __this->get_address_of_m_Tracker_7();
  11023. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = ___rect0;
  11024. int32_t L_5 = ___axis1;
  11025. G_B3_0 = ((int32_t)3840);
  11026. G_B3_1 = L_4;
  11027. G_B3_2 = __this;
  11028. G_B3_3 = L_3;
  11029. if (!L_5)
  11030. {
  11031. G_B4_0 = ((int32_t)3840);
  11032. G_B4_1 = L_4;
  11033. G_B4_2 = __this;
  11034. G_B4_3 = L_3;
  11035. goto IL_0028;
  11036. }
  11037. }
  11038. {
  11039. G_B5_0 = ((int32_t)8196);
  11040. G_B5_1 = G_B3_0;
  11041. G_B5_2 = G_B3_1;
  11042. G_B5_3 = G_B3_2;
  11043. G_B5_4 = G_B3_3;
  11044. goto IL_002d;
  11045. }
  11046. IL_0028:
  11047. {
  11048. G_B5_0 = ((int32_t)4098);
  11049. G_B5_1 = G_B4_0;
  11050. G_B5_2 = G_B4_1;
  11051. G_B5_3 = G_B4_2;
  11052. G_B5_4 = G_B4_3;
  11053. }
  11054. IL_002d:
  11055. {
  11056. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)G_B5_4, G_B5_3, G_B5_2, ((int32_t)((int32_t)G_B5_1|(int32_t)G_B5_0)), /*hidden argument*/NULL);
  11057. // rect.anchorMin = Vector2.up;
  11058. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = ___rect0;
  11059. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  11060. L_7 = Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C(/*hidden argument*/NULL);
  11061. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_6, L_7, /*hidden argument*/NULL);
  11062. // rect.anchorMax = Vector2.up;
  11063. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = ___rect0;
  11064. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  11065. L_9 = Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C(/*hidden argument*/NULL);
  11066. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_8, L_9, /*hidden argument*/NULL);
  11067. // Vector2 sizeDelta = rect.sizeDelta;
  11068. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = ___rect0;
  11069. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  11070. L_11 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_10, /*hidden argument*/NULL);
  11071. V_0 = L_11;
  11072. // sizeDelta[axis] = size;
  11073. int32_t L_12 = ___axis1;
  11074. float L_13 = ___size3;
  11075. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), L_12, L_13, /*hidden argument*/NULL);
  11076. // rect.sizeDelta = sizeDelta;
  11077. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14 = ___rect0;
  11078. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15 = V_0;
  11079. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_14, L_15, /*hidden argument*/NULL);
  11080. // Vector2 anchoredPosition = rect.anchoredPosition;
  11081. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_16 = ___rect0;
  11082. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  11083. L_17 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_16, /*hidden argument*/NULL);
  11084. V_1 = L_17;
  11085. // anchoredPosition[axis] = (axis == 0) ? (pos + size * rect.pivot[axis] * scaleFactor) : (-pos - size * (1f - rect.pivot[axis]) * scaleFactor);
  11086. int32_t L_18 = ___axis1;
  11087. int32_t L_19 = ___axis1;
  11088. G_B6_0 = L_18;
  11089. G_B6_1 = (&V_1);
  11090. if (!L_19)
  11091. {
  11092. G_B7_0 = L_18;
  11093. G_B7_1 = (&V_1);
  11094. goto IL_0093;
  11095. }
  11096. }
  11097. {
  11098. float L_20 = ___pos2;
  11099. float L_21 = ___size3;
  11100. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_22 = ___rect0;
  11101. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23;
  11102. L_23 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_22, /*hidden argument*/NULL);
  11103. V_3 = L_23;
  11104. int32_t L_24 = ___axis1;
  11105. float L_25;
  11106. L_25 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), L_24, /*hidden argument*/NULL);
  11107. float L_26 = ___scaleFactor4;
  11108. G_B8_0 = ((float)il2cpp_codegen_subtract((float)((-L_20)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_21, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_25)))), (float)L_26))));
  11109. G_B8_1 = G_B6_0;
  11110. G_B8_2 = G_B6_1;
  11111. goto IL_00aa;
  11112. }
  11113. IL_0093:
  11114. {
  11115. float L_27 = ___pos2;
  11116. float L_28 = ___size3;
  11117. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_29 = ___rect0;
  11118. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30;
  11119. L_30 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_29, /*hidden argument*/NULL);
  11120. V_3 = L_30;
  11121. int32_t L_31 = ___axis1;
  11122. float L_32;
  11123. L_32 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), L_31, /*hidden argument*/NULL);
  11124. float L_33 = ___scaleFactor4;
  11125. G_B8_0 = ((float)il2cpp_codegen_add((float)L_27, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_32)), (float)L_33))));
  11126. G_B8_1 = G_B7_0;
  11127. G_B8_2 = G_B7_1;
  11128. }
  11129. IL_00aa:
  11130. {
  11131. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL);
  11132. // rect.anchoredPosition = anchoredPosition;
  11133. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_34 = ___rect0;
  11134. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35 = V_1;
  11135. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_34, L_35, /*hidden argument*/NULL);
  11136. }
  11137. IL_00b8:
  11138. {
  11139. // }
  11140. return;
  11141. }
  11142. }
  11143. // System.Boolean UnityEngine.UI.LayoutGroup::get_isRootLayoutGroup()
  11144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutGroup_get_isRootLayoutGroup_mAED51B1FF22135348E2088D8746E5F51E0FFEC2B (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  11145. {
  11146. static bool s_Il2CppMethodInitialized;
  11147. if (!s_Il2CppMethodInitialized)
  11148. {
  11149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var);
  11150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  11152. s_Il2CppMethodInitialized = true;
  11153. }
  11154. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  11155. bool V_1 = false;
  11156. bool V_2 = false;
  11157. {
  11158. // Transform parent = transform.parent;
  11159. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  11160. L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  11161. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1;
  11162. L_1 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_0, /*hidden argument*/NULL);
  11163. V_0 = L_1;
  11164. // if (parent == null)
  11165. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = V_0;
  11166. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11167. bool L_3;
  11168. L_3 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11169. V_1 = L_3;
  11170. bool L_4 = V_1;
  11171. if (!L_4)
  11172. {
  11173. goto IL_001c;
  11174. }
  11175. }
  11176. {
  11177. // return true;
  11178. V_2 = (bool)1;
  11179. goto IL_003f;
  11180. }
  11181. IL_001c:
  11182. {
  11183. // return transform.parent.GetComponent(typeof(ILayoutGroup)) == null;
  11184. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5;
  11185. L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  11186. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6;
  11187. L_6 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_5, /*hidden argument*/NULL);
  11188. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var) };
  11189. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  11190. Type_t * L_8;
  11191. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  11192. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_9;
  11193. L_9 = Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB(L_6, L_8, /*hidden argument*/NULL);
  11194. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11195. bool L_10;
  11196. L_10 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11197. V_2 = L_10;
  11198. goto IL_003f;
  11199. }
  11200. IL_003f:
  11201. {
  11202. // }
  11203. bool L_11 = V_2;
  11204. return L_11;
  11205. }
  11206. }
  11207. // System.Void UnityEngine.UI.LayoutGroup::OnRectTransformDimensionsChange()
  11208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_OnRectTransformDimensionsChange_m85246BC71AA506DCC65AC2CEBE1AEE2DB28D287B (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  11209. {
  11210. bool V_0 = false;
  11211. {
  11212. // base.OnRectTransformDimensionsChange();
  11213. UIBehaviour_OnRectTransformDimensionsChange_mF5614DB1353F7D1E1FC8235641AECFE94DBE03E0(__this, /*hidden argument*/NULL);
  11214. // if (isRootLayoutGroup)
  11215. bool L_0;
  11216. L_0 = LayoutGroup_get_isRootLayoutGroup_mAED51B1FF22135348E2088D8746E5F51E0FFEC2B(__this, /*hidden argument*/NULL);
  11217. V_0 = L_0;
  11218. bool L_1 = V_0;
  11219. if (!L_1)
  11220. {
  11221. goto IL_0019;
  11222. }
  11223. }
  11224. {
  11225. // SetDirty();
  11226. LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021(__this, /*hidden argument*/NULL);
  11227. }
  11228. IL_0019:
  11229. {
  11230. // }
  11231. return;
  11232. }
  11233. }
  11234. // System.Void UnityEngine.UI.LayoutGroup::OnTransformChildrenChanged()
  11235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_OnTransformChildrenChanged_mFDF8D16A0C6A4C50CAB1997ABB33E17677733E3C (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  11236. {
  11237. {
  11238. // SetDirty();
  11239. LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021(__this, /*hidden argument*/NULL);
  11240. // }
  11241. return;
  11242. }
  11243. }
  11244. // System.Void UnityEngine.UI.LayoutGroup::SetDirty()
  11245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetDirty_mCD44774BE69A93938EE1622CC13FFC2C16DDB021 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method)
  11246. {
  11247. static bool s_Il2CppMethodInitialized;
  11248. if (!s_Il2CppMethodInitialized)
  11249. {
  11250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  11251. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11252. s_Il2CppMethodInitialized = true;
  11253. }
  11254. bool V_0 = false;
  11255. bool V_1 = false;
  11256. {
  11257. // if (!IsActive())
  11258. bool L_0;
  11259. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  11260. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  11261. bool L_1 = V_0;
  11262. if (!L_1)
  11263. {
  11264. goto IL_0010;
  11265. }
  11266. }
  11267. {
  11268. // return;
  11269. goto IL_003d;
  11270. }
  11271. IL_0010:
  11272. {
  11273. // if (!CanvasUpdateRegistry.IsRebuildingLayout())
  11274. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  11275. bool L_2;
  11276. L_2 = CanvasUpdateRegistry_IsRebuildingLayout_m8A61A652F09978C4F7D9776425DE43C8C6EE01D7(/*hidden argument*/NULL);
  11277. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  11278. bool L_3 = V_1;
  11279. if (!L_3)
  11280. {
  11281. goto IL_002a;
  11282. }
  11283. }
  11284. {
  11285. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  11286. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4;
  11287. L_4 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  11288. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11289. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_4, /*hidden argument*/NULL);
  11290. goto IL_003d;
  11291. }
  11292. IL_002a:
  11293. {
  11294. // StartCoroutine(DelayedSetDirty(rectTransform));
  11295. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5;
  11296. L_5 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  11297. RuntimeObject* L_6;
  11298. L_6 = LayoutGroup_DelayedSetDirty_mD732CCC3419B94BF80F00D4E1126C3AAFA249C8B(__this, L_5, /*hidden argument*/NULL);
  11299. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_7;
  11300. L_7 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_6, /*hidden argument*/NULL);
  11301. }
  11302. IL_003d:
  11303. {
  11304. // }
  11305. return;
  11306. }
  11307. }
  11308. // System.Collections.IEnumerator UnityEngine.UI.LayoutGroup::DelayedSetDirty(UnityEngine.RectTransform)
  11309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LayoutGroup_DelayedSetDirty_mD732CCC3419B94BF80F00D4E1126C3AAFA249C8B (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform0, const RuntimeMethod* method)
  11310. {
  11311. static bool s_Il2CppMethodInitialized;
  11312. if (!s_Il2CppMethodInitialized)
  11313. {
  11314. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE_il2cpp_TypeInfo_var);
  11315. s_Il2CppMethodInitialized = true;
  11316. }
  11317. {
  11318. U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * L_0 = (U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE *)il2cpp_codegen_object_new(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE_il2cpp_TypeInfo_var);
  11319. U3CDelayedSetDirtyU3Ed__56__ctor_mA52F10924596857781781E2D32305ED395CCFC40(L_0, 0, /*hidden argument*/NULL);
  11320. U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * L_1 = L_0;
  11321. L_1->set_U3CU3E4__this_3(__this);
  11322. U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * L_2 = L_1;
  11323. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rectTransform0;
  11324. L_2->set_rectTransform_2(L_3);
  11325. return L_2;
  11326. }
  11327. }
  11328. #ifdef __clang__
  11329. #pragma clang diagnostic pop
  11330. #endif
  11331. #ifdef __clang__
  11332. #pragma clang diagnostic push
  11333. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11334. #pragma clang diagnostic ignored "-Wunused-variable"
  11335. #endif
  11336. // System.Void UnityEngine.UI.LayoutRebuilder::Initialize(UnityEngine.RectTransform)
  11337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_Initialize_mA64FB3CEB4C28A10A77DE188CD36837A9C5F601F (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___controller0, const RuntimeMethod* method)
  11338. {
  11339. {
  11340. // m_ToRebuild = controller;
  11341. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___controller0;
  11342. __this->set_m_ToRebuild_0(L_0);
  11343. // m_CachedHashFromTransform = controller.GetHashCode();
  11344. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___controller0;
  11345. int32_t L_2;
  11346. L_2 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_1);
  11347. __this->set_m_CachedHashFromTransform_1(L_2);
  11348. // }
  11349. return;
  11350. }
  11351. }
  11352. // System.Void UnityEngine.UI.LayoutRebuilder::Clear()
  11353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_Clear_m28BB858DDB42479A0E2C9FA91467381CF8755669 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  11354. {
  11355. {
  11356. // m_ToRebuild = null;
  11357. __this->set_m_ToRebuild_0((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)NULL);
  11358. // m_CachedHashFromTransform = 0;
  11359. __this->set_m_CachedHashFromTransform_1(0);
  11360. // }
  11361. return;
  11362. }
  11363. }
  11364. // System.Void UnityEngine.UI.LayoutRebuilder::.cctor()
  11365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder__cctor_m9A9853A0CA05CCF916702B902BDA34B761842B40 (const RuntimeMethod* method)
  11366. {
  11367. static bool s_Il2CppMethodInitialized;
  11368. if (!s_Il2CppMethodInitialized)
  11369. {
  11370. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_ReapplyDrivenProperties_mF44B3E55A0FA15A5965BCA7598FAB9E21204937C_RuntimeMethod_var);
  11371. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11372. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1__ctor_m590FE18947B6CBDF0DDD40A596AB02A6F22B6717_RuntimeMethod_var);
  11373. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E_il2cpp_TypeInfo_var);
  11374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  11375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__5_0_m8E25902030C5EC6F9AF84E1FACF3135A511EE87E_RuntimeMethod_var);
  11376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_mAAEF39AB83CAAFF34B904C5198D6230094467279_RuntimeMethod_var);
  11378. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8_il2cpp_TypeInfo_var);
  11379. s_Il2CppMethodInitialized = true;
  11380. }
  11381. {
  11382. // static ObjectPool<LayoutRebuilder> s_Rebuilders = new ObjectPool<LayoutRebuilder>(null, x => x.Clear());
  11383. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11384. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_0 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11385. UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 * L_1 = (UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 *)il2cpp_codegen_object_new(UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8_il2cpp_TypeInfo_var);
  11386. UnityAction_1__ctor_mAAEF39AB83CAAFF34B904C5198D6230094467279(L_1, L_0, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__5_0_m8E25902030C5EC6F9AF84E1FACF3135A511EE87E_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_mAAEF39AB83CAAFF34B904C5198D6230094467279_RuntimeMethod_var);
  11387. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_2 = (ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E *)il2cpp_codegen_object_new(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E_il2cpp_TypeInfo_var);
  11388. ObjectPool_1__ctor_m590FE18947B6CBDF0DDD40A596AB02A6F22B6717(L_2, (UnityAction_1_t8E6BDC6F1E8706C4235730AC239D5F512313CDE8 *)NULL, L_1, /*hidden argument*/ObjectPool_1__ctor_m590FE18947B6CBDF0DDD40A596AB02A6F22B6717_RuntimeMethod_var);
  11389. ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->set_s_Rebuilders_2(L_2);
  11390. // RectTransform.reapplyDrivenProperties += ReapplyDrivenProperties;
  11391. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)il2cpp_codegen_object_new(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  11392. ReapplyDrivenProperties__ctor_mD584B5E4A07E3D025352EA0BAE9B10FE5C13A583(L_3, NULL, (intptr_t)((intptr_t)LayoutRebuilder_ReapplyDrivenProperties_mF44B3E55A0FA15A5965BCA7598FAB9E21204937C_RuntimeMethod_var), /*hidden argument*/NULL);
  11393. RectTransform_add_reapplyDrivenProperties_mCD8CB43C59C3C04528C842E4640AD1DC5B71F043(L_3, /*hidden argument*/NULL);
  11394. // }
  11395. return;
  11396. }
  11397. }
  11398. // System.Void UnityEngine.UI.LayoutRebuilder::ReapplyDrivenProperties(UnityEngine.RectTransform)
  11399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_ReapplyDrivenProperties_mF44B3E55A0FA15A5965BCA7598FAB9E21204937C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
  11400. {
  11401. static bool s_Il2CppMethodInitialized;
  11402. if (!s_Il2CppMethodInitialized)
  11403. {
  11404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11405. s_Il2CppMethodInitialized = true;
  11406. }
  11407. {
  11408. // MarkLayoutForRebuild(driven);
  11409. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___driven0;
  11410. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11411. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_0, /*hidden argument*/NULL);
  11412. // }
  11413. return;
  11414. }
  11415. }
  11416. // UnityEngine.Transform UnityEngine.UI.LayoutRebuilder::get_transform()
  11417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * LayoutRebuilder_get_transform_m16D6996C3E2A1F975BA5F280E8F530E0EBA86B8C (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  11418. {
  11419. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  11420. {
  11421. // public Transform transform { get { return m_ToRebuild; }}
  11422. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_ToRebuild_0();
  11423. V_0 = L_0;
  11424. goto IL_000a;
  11425. }
  11426. IL_000a:
  11427. {
  11428. // public Transform transform { get { return m_ToRebuild; }}
  11429. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
  11430. return L_1;
  11431. }
  11432. }
  11433. // System.Boolean UnityEngine.UI.LayoutRebuilder::IsDestroyed()
  11434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutRebuilder_IsDestroyed_m7C24E5FF56D4600C3368CC88511D92DA4B03BE57 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  11435. {
  11436. static bool s_Il2CppMethodInitialized;
  11437. if (!s_Il2CppMethodInitialized)
  11438. {
  11439. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11440. s_Il2CppMethodInitialized = true;
  11441. }
  11442. bool V_0 = false;
  11443. {
  11444. // return m_ToRebuild == null;
  11445. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_ToRebuild_0();
  11446. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11447. bool L_1;
  11448. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11449. V_0 = L_1;
  11450. goto IL_0010;
  11451. }
  11452. IL_0010:
  11453. {
  11454. // }
  11455. bool L_2 = V_0;
  11456. return L_2;
  11457. }
  11458. }
  11459. // System.Void UnityEngine.UI.LayoutRebuilder::StripDisabledBehavioursFromList(System.Collections.Generic.List`1<UnityEngine.Component>)
  11460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_StripDisabledBehavioursFromList_mA5812FC9B41C0569221405CEF5666A16B8F7AF90 (List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___components0, const RuntimeMethod* method)
  11461. {
  11462. static bool s_Il2CppMethodInitialized;
  11463. if (!s_Il2CppMethodInitialized)
  11464. {
  11465. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_mE5C0C003E0B0731785081C6DF5B6B43CE77BC925_RuntimeMethod_var);
  11466. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m0039F0ED27A13035075761AF9AEF1287615A9EE3_RuntimeMethod_var);
  11467. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C_il2cpp_TypeInfo_var);
  11468. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CStripDisabledBehavioursFromListU3Eb__10_0_m701215783D65B7E21FBEDF6DD2D14AB22719C28D_RuntimeMethod_var);
  11469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11470. s_Il2CppMethodInitialized = true;
  11471. }
  11472. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * G_B2_0 = NULL;
  11473. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * G_B2_1 = NULL;
  11474. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * G_B1_0 = NULL;
  11475. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * G_B1_1 = NULL;
  11476. {
  11477. // components.RemoveAll(e => e is Behaviour && !((Behaviour)e).isActiveAndEnabled);
  11478. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_0 = ___components0;
  11479. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11480. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * L_1 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9__10_0_1();
  11481. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * L_2 = L_1;
  11482. G_B1_0 = L_2;
  11483. G_B1_1 = L_0;
  11484. if (L_2)
  11485. {
  11486. G_B2_0 = L_2;
  11487. G_B2_1 = L_0;
  11488. goto IL_0021;
  11489. }
  11490. }
  11491. {
  11492. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11493. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_3 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11494. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * L_4 = (Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C *)il2cpp_codegen_object_new(Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C_il2cpp_TypeInfo_var);
  11495. Predicate_1__ctor_m0039F0ED27A13035075761AF9AEF1287615A9EE3(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CStripDisabledBehavioursFromListU3Eb__10_0_m701215783D65B7E21FBEDF6DD2D14AB22719C28D_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_m0039F0ED27A13035075761AF9AEF1287615A9EE3_RuntimeMethod_var);
  11496. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * L_5 = L_4;
  11497. ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->set_U3CU3E9__10_0_1(L_5);
  11498. G_B2_0 = L_5;
  11499. G_B2_1 = G_B1_1;
  11500. }
  11501. IL_0021:
  11502. {
  11503. int32_t L_6;
  11504. L_6 = List_1_RemoveAll_mE5C0C003E0B0731785081C6DF5B6B43CE77BC925(G_B2_1, G_B2_0, /*hidden argument*/List_1_RemoveAll_mE5C0C003E0B0731785081C6DF5B6B43CE77BC925_RuntimeMethod_var);
  11505. // }
  11506. return;
  11507. }
  11508. }
  11509. // System.Void UnityEngine.UI.LayoutRebuilder::ForceRebuildLayoutImmediate(UnityEngine.RectTransform)
  11510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_ForceRebuildLayoutImmediate_mD06D080BA3FC8111AF814FA67ED8764F8CFECC2C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___layoutRoot0, const RuntimeMethod* method)
  11511. {
  11512. static bool s_Il2CppMethodInitialized;
  11513. if (!s_Il2CppMethodInitialized)
  11514. {
  11515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11516. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E_RuntimeMethod_var);
  11517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  11518. s_Il2CppMethodInitialized = true;
  11519. }
  11520. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * V_0 = NULL;
  11521. {
  11522. // var rebuilder = s_Rebuilders.Get();
  11523. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11524. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_0 = ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  11525. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_1;
  11526. L_1 = ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E(L_0, /*hidden argument*/ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E_RuntimeMethod_var);
  11527. V_0 = L_1;
  11528. // rebuilder.Initialize(layoutRoot);
  11529. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_2 = V_0;
  11530. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___layoutRoot0;
  11531. LayoutRebuilder_Initialize_mA64FB3CEB4C28A10A77DE188CD36837A9C5F601F(L_2, L_3, /*hidden argument*/NULL);
  11532. // rebuilder.Rebuild(CanvasUpdate.Layout);
  11533. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_4 = V_0;
  11534. LayoutRebuilder_Rebuild_mB7370F51240B9FE738FED8593FB729A953783EAB(L_4, 1, /*hidden argument*/NULL);
  11535. // s_Rebuilders.Release(rebuilder);
  11536. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_5 = ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  11537. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_6 = V_0;
  11538. ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738(L_5, L_6, /*hidden argument*/ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  11539. // }
  11540. return;
  11541. }
  11542. }
  11543. // System.Void UnityEngine.UI.LayoutRebuilder::Rebuild(UnityEngine.UI.CanvasUpdate)
  11544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_Rebuild_mB7370F51240B9FE738FED8593FB729A953783EAB (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, int32_t ___executing0, const RuntimeMethod* method)
  11545. {
  11546. static bool s_Il2CppMethodInitialized;
  11547. if (!s_Il2CppMethodInitialized)
  11548. {
  11549. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRebuildU3Eb__12_0_mA041A1DCC1746B1827D000661B5CD0D3AABE0161_RuntimeMethod_var);
  11550. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRebuildU3Eb__12_1_mB33AEEFC02E5A2BADD0EC1020E2975B7ABCA9107_RuntimeMethod_var);
  11551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRebuildU3Eb__12_2_mA37813EF3059FEDE8365C5F941899CD429089586_RuntimeMethod_var);
  11552. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRebuildU3Eb__12_3_m50289A90C028D9B108DB0F8551E1237AD636337F_RuntimeMethod_var);
  11553. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11554. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var);
  11555. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var);
  11556. s_Il2CppMethodInitialized = true;
  11557. }
  11558. int32_t V_0 = 0;
  11559. int32_t V_1 = 0;
  11560. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B4_0 = NULL;
  11561. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B4_1 = NULL;
  11562. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B4_2 = NULL;
  11563. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B3_0 = NULL;
  11564. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_1 = NULL;
  11565. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B3_2 = NULL;
  11566. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B6_0 = NULL;
  11567. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B6_1 = NULL;
  11568. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B6_2 = NULL;
  11569. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B5_0 = NULL;
  11570. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B5_1 = NULL;
  11571. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B5_2 = NULL;
  11572. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B8_0 = NULL;
  11573. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B8_1 = NULL;
  11574. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B8_2 = NULL;
  11575. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B7_0 = NULL;
  11576. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B7_1 = NULL;
  11577. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B7_2 = NULL;
  11578. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B10_0 = NULL;
  11579. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B10_1 = NULL;
  11580. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B10_2 = NULL;
  11581. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * G_B9_0 = NULL;
  11582. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B9_1 = NULL;
  11583. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * G_B9_2 = NULL;
  11584. {
  11585. // switch (executing)
  11586. int32_t L_0 = ___executing0;
  11587. V_1 = L_0;
  11588. int32_t L_1 = V_1;
  11589. V_0 = L_1;
  11590. int32_t L_2 = V_0;
  11591. if ((((int32_t)L_2) == ((int32_t)1)))
  11592. {
  11593. goto IL_000e;
  11594. }
  11595. }
  11596. {
  11597. goto IL_00c0;
  11598. }
  11599. IL_000e:
  11600. {
  11601. // PerformLayoutCalculation(m_ToRebuild, e => (e as ILayoutElement).CalculateLayoutInputHorizontal());
  11602. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = __this->get_m_ToRebuild_0();
  11603. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11604. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_4 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9__12_0_2();
  11605. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_5 = L_4;
  11606. G_B3_0 = L_5;
  11607. G_B3_1 = L_3;
  11608. G_B3_2 = __this;
  11609. if (L_5)
  11610. {
  11611. G_B4_0 = L_5;
  11612. G_B4_1 = L_3;
  11613. G_B4_2 = __this;
  11614. goto IL_0034;
  11615. }
  11616. }
  11617. {
  11618. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11619. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_6 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11620. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_7 = (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *)il2cpp_codegen_object_new(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var);
  11621. UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D(L_7, L_6, (intptr_t)((intptr_t)U3CU3Ec_U3CRebuildU3Eb__12_0_mA041A1DCC1746B1827D000661B5CD0D3AABE0161_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var);
  11622. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_8 = L_7;
  11623. ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->set_U3CU3E9__12_0_2(L_8);
  11624. G_B4_0 = L_8;
  11625. G_B4_1 = G_B3_1;
  11626. G_B4_2 = G_B3_2;
  11627. }
  11628. IL_0034:
  11629. {
  11630. LayoutRebuilder_PerformLayoutCalculation_m7F8DF3422B31393955167737593C3AFF6B607531(G_B4_2, G_B4_1, G_B4_0, /*hidden argument*/NULL);
  11631. // PerformLayoutControl(m_ToRebuild, e => (e as ILayoutController).SetLayoutHorizontal());
  11632. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_9 = __this->get_m_ToRebuild_0();
  11633. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11634. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_10 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9__12_1_3();
  11635. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_11 = L_10;
  11636. G_B5_0 = L_11;
  11637. G_B5_1 = L_9;
  11638. G_B5_2 = __this;
  11639. if (L_11)
  11640. {
  11641. G_B6_0 = L_11;
  11642. G_B6_1 = L_9;
  11643. G_B6_2 = __this;
  11644. goto IL_0060;
  11645. }
  11646. }
  11647. {
  11648. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11649. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_12 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11650. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_13 = (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *)il2cpp_codegen_object_new(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var);
  11651. UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D(L_13, L_12, (intptr_t)((intptr_t)U3CU3Ec_U3CRebuildU3Eb__12_1_mB33AEEFC02E5A2BADD0EC1020E2975B7ABCA9107_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var);
  11652. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_14 = L_13;
  11653. ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->set_U3CU3E9__12_1_3(L_14);
  11654. G_B6_0 = L_14;
  11655. G_B6_1 = G_B5_1;
  11656. G_B6_2 = G_B5_2;
  11657. }
  11658. IL_0060:
  11659. {
  11660. LayoutRebuilder_PerformLayoutControl_m02DBD164DD8EDCC8D5573E86C26A65C59A933ADA(G_B6_2, G_B6_1, G_B6_0, /*hidden argument*/NULL);
  11661. // PerformLayoutCalculation(m_ToRebuild, e => (e as ILayoutElement).CalculateLayoutInputVertical());
  11662. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15 = __this->get_m_ToRebuild_0();
  11663. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11664. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_16 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9__12_2_4();
  11665. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_17 = L_16;
  11666. G_B7_0 = L_17;
  11667. G_B7_1 = L_15;
  11668. G_B7_2 = __this;
  11669. if (L_17)
  11670. {
  11671. G_B8_0 = L_17;
  11672. G_B8_1 = L_15;
  11673. G_B8_2 = __this;
  11674. goto IL_008c;
  11675. }
  11676. }
  11677. {
  11678. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11679. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_18 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11680. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_19 = (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *)il2cpp_codegen_object_new(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var);
  11681. UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D(L_19, L_18, (intptr_t)((intptr_t)U3CU3Ec_U3CRebuildU3Eb__12_2_mA37813EF3059FEDE8365C5F941899CD429089586_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var);
  11682. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_20 = L_19;
  11683. ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->set_U3CU3E9__12_2_4(L_20);
  11684. G_B8_0 = L_20;
  11685. G_B8_1 = G_B7_1;
  11686. G_B8_2 = G_B7_2;
  11687. }
  11688. IL_008c:
  11689. {
  11690. LayoutRebuilder_PerformLayoutCalculation_m7F8DF3422B31393955167737593C3AFF6B607531(G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL);
  11691. // PerformLayoutControl(m_ToRebuild, e => (e as ILayoutController).SetLayoutVertical());
  11692. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_21 = __this->get_m_ToRebuild_0();
  11693. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11694. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_22 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9__12_3_5();
  11695. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_23 = L_22;
  11696. G_B9_0 = L_23;
  11697. G_B9_1 = L_21;
  11698. G_B9_2 = __this;
  11699. if (L_23)
  11700. {
  11701. G_B10_0 = L_23;
  11702. G_B10_1 = L_21;
  11703. G_B10_2 = __this;
  11704. goto IL_00b8;
  11705. }
  11706. }
  11707. {
  11708. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  11709. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_24 = ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  11710. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_25 = (UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE *)il2cpp_codegen_object_new(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE_il2cpp_TypeInfo_var);
  11711. UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D(L_25, L_24, (intptr_t)((intptr_t)U3CU3Ec_U3CRebuildU3Eb__12_3_m50289A90C028D9B108DB0F8551E1237AD636337F_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m3AD3C4C737301438EF2B0C92EC68AD5AB1CB8B2D_RuntimeMethod_var);
  11712. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_26 = L_25;
  11713. ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->set_U3CU3E9__12_3_5(L_26);
  11714. G_B10_0 = L_26;
  11715. G_B10_1 = G_B9_1;
  11716. G_B10_2 = G_B9_2;
  11717. }
  11718. IL_00b8:
  11719. {
  11720. LayoutRebuilder_PerformLayoutControl_m02DBD164DD8EDCC8D5573E86C26A65C59A933ADA(G_B10_2, G_B10_1, G_B10_0, /*hidden argument*/NULL);
  11721. // break;
  11722. goto IL_00c0;
  11723. }
  11724. IL_00c0:
  11725. {
  11726. // }
  11727. return;
  11728. }
  11729. }
  11730. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutControl(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  11731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutControl_m02DBD164DD8EDCC8D5573E86C26A65C59A933ADA (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___action1, const RuntimeMethod* method)
  11732. {
  11733. static bool s_Il2CppMethodInitialized;
  11734. if (!s_Il2CppMethodInitialized)
  11735. {
  11736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_0_0_0_var);
  11737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutSelfController_t81CE44988DED8094599BC01D0D34BA3FD539BA24_il2cpp_TypeInfo_var);
  11738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  11740. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  11741. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  11742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  11743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11744. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11745. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  11746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA_il2cpp_TypeInfo_var);
  11747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  11748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  11749. s_Il2CppMethodInitialized = true;
  11750. }
  11751. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  11752. bool V_1 = false;
  11753. bool V_2 = false;
  11754. int32_t V_3 = 0;
  11755. bool V_4 = false;
  11756. bool V_5 = false;
  11757. int32_t V_6 = 0;
  11758. bool V_7 = false;
  11759. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_8 = NULL;
  11760. bool V_9 = false;
  11761. bool V_10 = false;
  11762. bool V_11 = false;
  11763. int32_t V_12 = 0;
  11764. bool V_13 = false;
  11765. int32_t G_B13_0 = 0;
  11766. {
  11767. // if (rect == null)
  11768. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  11769. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11770. bool L_1;
  11771. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11772. V_1 = L_1;
  11773. bool L_2 = V_1;
  11774. if (!L_2)
  11775. {
  11776. goto IL_0011;
  11777. }
  11778. }
  11779. {
  11780. // return;
  11781. goto IL_0151;
  11782. }
  11783. IL_0011:
  11784. {
  11785. // var components = ListPool<Component>.Get();
  11786. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  11787. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_3;
  11788. L_3 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  11789. V_0 = L_3;
  11790. // rect.GetComponents(typeof(ILayoutController), components);
  11791. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = ___rect0;
  11792. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_5 = { reinterpret_cast<intptr_t> (ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_0_0_0_var) };
  11793. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  11794. Type_t * L_6;
  11795. L_6 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_5, /*hidden argument*/NULL);
  11796. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_7 = V_0;
  11797. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_4, L_6, L_7, /*hidden argument*/NULL);
  11798. // StripDisabledBehavioursFromList(components);
  11799. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_8 = V_0;
  11800. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  11801. LayoutRebuilder_StripDisabledBehavioursFromList_mA5812FC9B41C0569221405CEF5666A16B8F7AF90(L_8, /*hidden argument*/NULL);
  11802. // if (components.Count > 0)
  11803. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_9 = V_0;
  11804. int32_t L_10;
  11805. L_10 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_9, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  11806. V_2 = (bool)((((int32_t)L_10) > ((int32_t)0))? 1 : 0);
  11807. bool L_11 = V_2;
  11808. if (!L_11)
  11809. {
  11810. goto IL_014a;
  11811. }
  11812. }
  11813. {
  11814. // for (int i = 0; i < components.Count; i++)
  11815. V_3 = 0;
  11816. goto IL_006c;
  11817. }
  11818. IL_0045:
  11819. {
  11820. // if (components[i] is ILayoutSelfController)
  11821. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_12 = V_0;
  11822. int32_t L_13 = V_3;
  11823. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_14;
  11824. L_14 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_12, L_13, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11825. V_4 = (bool)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInst((RuntimeObject*)L_14, ILayoutSelfController_t81CE44988DED8094599BC01D0D34BA3FD539BA24_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  11826. bool L_15 = V_4;
  11827. if (!L_15)
  11828. {
  11829. goto IL_0068;
  11830. }
  11831. }
  11832. {
  11833. // action(components[i]);
  11834. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_16 = ___action1;
  11835. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_17 = V_0;
  11836. int32_t L_18 = V_3;
  11837. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_19;
  11838. L_19 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_17, L_18, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11839. UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA(L_16, L_19, /*hidden argument*/UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  11840. }
  11841. IL_0068:
  11842. {
  11843. // for (int i = 0; i < components.Count; i++)
  11844. int32_t L_20 = V_3;
  11845. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1));
  11846. }
  11847. IL_006c:
  11848. {
  11849. // for (int i = 0; i < components.Count; i++)
  11850. int32_t L_21 = V_3;
  11851. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_22 = V_0;
  11852. int32_t L_23;
  11853. L_23 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_22, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  11854. V_5 = (bool)((((int32_t)L_21) < ((int32_t)L_23))? 1 : 0);
  11855. bool L_24 = V_5;
  11856. if (L_24)
  11857. {
  11858. goto IL_0045;
  11859. }
  11860. }
  11861. {
  11862. // for (int i = 0; i < components.Count; i++)
  11863. V_6 = 0;
  11864. goto IL_0106;
  11865. }
  11866. IL_0083:
  11867. {
  11868. // if (!(components[i] is ILayoutSelfController))
  11869. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_25 = V_0;
  11870. int32_t L_26 = V_6;
  11871. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_27;
  11872. L_27 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_25, L_26, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11873. V_7 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInst((RuntimeObject*)L_27, ILayoutSelfController_t81CE44988DED8094599BC01D0D34BA3FD539BA24_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11874. bool L_28 = V_7;
  11875. if (!L_28)
  11876. {
  11877. goto IL_0100;
  11878. }
  11879. }
  11880. {
  11881. // var scrollRect = components[i];
  11882. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_29 = V_0;
  11883. int32_t L_30 = V_6;
  11884. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_31;
  11885. L_31 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_29, L_30, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11886. V_8 = L_31;
  11887. // if (scrollRect && scrollRect is UnityEngine.UI.ScrollRect)
  11888. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_32 = V_8;
  11889. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11890. bool L_33;
  11891. L_33 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_32, /*hidden argument*/NULL);
  11892. if (!L_33)
  11893. {
  11894. goto IL_00bc;
  11895. }
  11896. }
  11897. {
  11898. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_34 = V_8;
  11899. G_B13_0 = ((!(((RuntimeObject*)(ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA *)((ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA *)IsInstClass((RuntimeObject*)L_34, ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  11900. goto IL_00bd;
  11901. }
  11902. IL_00bc:
  11903. {
  11904. G_B13_0 = 0;
  11905. }
  11906. IL_00bd:
  11907. {
  11908. V_9 = (bool)G_B13_0;
  11909. bool L_35 = V_9;
  11910. if (!L_35)
  11911. {
  11912. goto IL_00ee;
  11913. }
  11914. }
  11915. {
  11916. // if (((UnityEngine.UI.ScrollRect)scrollRect).content != rect)
  11917. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_36 = V_8;
  11918. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_37;
  11919. L_37 = ScrollRect_get_content_m80081CD9D9D066BB138099E6495390B37071C3B0(((ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA *)CastclassClass((RuntimeObject*)L_36, ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  11920. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_38 = ___rect0;
  11921. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11922. bool L_39;
  11923. L_39 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_37, L_38, /*hidden argument*/NULL);
  11924. V_10 = L_39;
  11925. bool L_40 = V_10;
  11926. if (!L_40)
  11927. {
  11928. goto IL_00eb;
  11929. }
  11930. }
  11931. {
  11932. // action(components[i]);
  11933. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_41 = ___action1;
  11934. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_42 = V_0;
  11935. int32_t L_43 = V_6;
  11936. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_44;
  11937. L_44 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_42, L_43, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11938. UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA(L_41, L_44, /*hidden argument*/UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  11939. }
  11940. IL_00eb:
  11941. {
  11942. goto IL_00ff;
  11943. }
  11944. IL_00ee:
  11945. {
  11946. // action(components[i]);
  11947. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_45 = ___action1;
  11948. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_46 = V_0;
  11949. int32_t L_47 = V_6;
  11950. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_48;
  11951. L_48 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_46, L_47, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  11952. UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA(L_45, L_48, /*hidden argument*/UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  11953. }
  11954. IL_00ff:
  11955. {
  11956. }
  11957. IL_0100:
  11958. {
  11959. // for (int i = 0; i < components.Count; i++)
  11960. int32_t L_49 = V_6;
  11961. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1));
  11962. }
  11963. IL_0106:
  11964. {
  11965. // for (int i = 0; i < components.Count; i++)
  11966. int32_t L_50 = V_6;
  11967. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_51 = V_0;
  11968. int32_t L_52;
  11969. L_52 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_51, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  11970. V_11 = (bool)((((int32_t)L_50) < ((int32_t)L_52))? 1 : 0);
  11971. bool L_53 = V_11;
  11972. if (L_53)
  11973. {
  11974. goto IL_0083;
  11975. }
  11976. }
  11977. {
  11978. // for (int i = 0; i < rect.childCount; i++)
  11979. V_12 = 0;
  11980. goto IL_0139;
  11981. }
  11982. IL_011e:
  11983. {
  11984. // PerformLayoutControl(rect.GetChild(i) as RectTransform, action);
  11985. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_54 = ___rect0;
  11986. int32_t L_55 = V_12;
  11987. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_56;
  11988. L_56 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_54, L_55, /*hidden argument*/NULL);
  11989. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_57 = ___action1;
  11990. LayoutRebuilder_PerformLayoutControl_m02DBD164DD8EDCC8D5573E86C26A65C59A933ADA(__this, ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_56, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), L_57, /*hidden argument*/NULL);
  11991. // for (int i = 0; i < rect.childCount; i++)
  11992. int32_t L_58 = V_12;
  11993. V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_58, (int32_t)1));
  11994. }
  11995. IL_0139:
  11996. {
  11997. // for (int i = 0; i < rect.childCount; i++)
  11998. int32_t L_59 = V_12;
  11999. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_60 = ___rect0;
  12000. int32_t L_61;
  12001. L_61 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_60, /*hidden argument*/NULL);
  12002. V_13 = (bool)((((int32_t)L_59) < ((int32_t)L_61))? 1 : 0);
  12003. bool L_62 = V_13;
  12004. if (L_62)
  12005. {
  12006. goto IL_011e;
  12007. }
  12008. }
  12009. {
  12010. }
  12011. IL_014a:
  12012. {
  12013. // ListPool<Component>.Release(components);
  12014. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_63 = V_0;
  12015. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12016. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_63, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12017. }
  12018. IL_0151:
  12019. {
  12020. // }
  12021. return;
  12022. }
  12023. }
  12024. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutCalculation(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  12025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutCalculation_m7F8DF3422B31393955167737593C3AFF6B607531 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___action1, const RuntimeMethod* method)
  12026. {
  12027. static bool s_Il2CppMethodInitialized;
  12028. if (!s_Il2CppMethodInitialized)
  12029. {
  12030. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_0_0_0_var);
  12031. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var);
  12032. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12033. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  12034. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12035. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12036. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  12040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  12041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  12042. s_Il2CppMethodInitialized = true;
  12043. }
  12044. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  12045. bool V_1 = false;
  12046. bool V_2 = false;
  12047. int32_t V_3 = 0;
  12048. bool V_4 = false;
  12049. int32_t V_5 = 0;
  12050. bool V_6 = false;
  12051. int32_t G_B5_0 = 0;
  12052. {
  12053. // if (rect == null)
  12054. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  12055. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12056. bool L_1;
  12057. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12058. V_1 = L_1;
  12059. bool L_2 = V_1;
  12060. if (!L_2)
  12061. {
  12062. goto IL_0011;
  12063. }
  12064. }
  12065. {
  12066. // return;
  12067. goto IL_00b3;
  12068. }
  12069. IL_0011:
  12070. {
  12071. // var components = ListPool<Component>.Get();
  12072. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12073. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_3;
  12074. L_3 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  12075. V_0 = L_3;
  12076. // rect.GetComponents(typeof(ILayoutElement), components);
  12077. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = ___rect0;
  12078. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_5 = { reinterpret_cast<intptr_t> (ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_0_0_0_var) };
  12079. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  12080. Type_t * L_6;
  12081. L_6 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_5, /*hidden argument*/NULL);
  12082. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_7 = V_0;
  12083. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_4, L_6, L_7, /*hidden argument*/NULL);
  12084. // StripDisabledBehavioursFromList(components);
  12085. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_8 = V_0;
  12086. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12087. LayoutRebuilder_StripDisabledBehavioursFromList_mA5812FC9B41C0569221405CEF5666A16B8F7AF90(L_8, /*hidden argument*/NULL);
  12088. // if (components.Count > 0 || rect.GetComponent(typeof(ILayoutGroup)))
  12089. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_9 = V_0;
  12090. int32_t L_10;
  12091. L_10 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_9, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12092. if ((((int32_t)L_10) > ((int32_t)0)))
  12093. {
  12094. goto IL_0050;
  12095. }
  12096. }
  12097. {
  12098. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11 = ___rect0;
  12099. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var) };
  12100. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  12101. Type_t * L_13;
  12102. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  12103. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_14;
  12104. L_14 = Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB(L_11, L_13, /*hidden argument*/NULL);
  12105. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12106. bool L_15;
  12107. L_15 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_14, /*hidden argument*/NULL);
  12108. G_B5_0 = ((int32_t)(L_15));
  12109. goto IL_0051;
  12110. }
  12111. IL_0050:
  12112. {
  12113. G_B5_0 = 1;
  12114. }
  12115. IL_0051:
  12116. {
  12117. V_2 = (bool)G_B5_0;
  12118. bool L_16 = V_2;
  12119. if (!L_16)
  12120. {
  12121. goto IL_00ac;
  12122. }
  12123. }
  12124. {
  12125. // for (int i = 0; i < rect.childCount; i++)
  12126. V_3 = 0;
  12127. goto IL_0072;
  12128. }
  12129. IL_005a:
  12130. {
  12131. // PerformLayoutCalculation(rect.GetChild(i) as RectTransform, action);
  12132. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_17 = ___rect0;
  12133. int32_t L_18 = V_3;
  12134. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_19;
  12135. L_19 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_17, L_18, /*hidden argument*/NULL);
  12136. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_20 = ___action1;
  12137. LayoutRebuilder_PerformLayoutCalculation_m7F8DF3422B31393955167737593C3AFF6B607531(__this, ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_19, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL);
  12138. // for (int i = 0; i < rect.childCount; i++)
  12139. int32_t L_21 = V_3;
  12140. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  12141. }
  12142. IL_0072:
  12143. {
  12144. // for (int i = 0; i < rect.childCount; i++)
  12145. int32_t L_22 = V_3;
  12146. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = ___rect0;
  12147. int32_t L_24;
  12148. L_24 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_23, /*hidden argument*/NULL);
  12149. V_4 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
  12150. bool L_25 = V_4;
  12151. if (L_25)
  12152. {
  12153. goto IL_005a;
  12154. }
  12155. }
  12156. {
  12157. // for (int i = 0; i < components.Count; i++)
  12158. V_5 = 0;
  12159. goto IL_009b;
  12160. }
  12161. IL_0086:
  12162. {
  12163. // action(components[i]);
  12164. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * L_26 = ___action1;
  12165. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_27 = V_0;
  12166. int32_t L_28 = V_5;
  12167. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_29;
  12168. L_29 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_27, L_28, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12169. UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA(L_26, L_29, /*hidden argument*/UnityAction_1_Invoke_m16A83E0D2AA77106E7F3D39D0EA6D8999FD49EDA_RuntimeMethod_var);
  12170. // for (int i = 0; i < components.Count; i++)
  12171. int32_t L_30 = V_5;
  12172. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_30, (int32_t)1));
  12173. }
  12174. IL_009b:
  12175. {
  12176. // for (int i = 0; i < components.Count; i++)
  12177. int32_t L_31 = V_5;
  12178. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_32 = V_0;
  12179. int32_t L_33;
  12180. L_33 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_32, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12181. V_6 = (bool)((((int32_t)L_31) < ((int32_t)L_33))? 1 : 0);
  12182. bool L_34 = V_6;
  12183. if (L_34)
  12184. {
  12185. goto IL_0086;
  12186. }
  12187. }
  12188. {
  12189. }
  12190. IL_00ac:
  12191. {
  12192. // ListPool<Component>.Release(components);
  12193. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_35 = V_0;
  12194. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12195. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_35, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12196. }
  12197. IL_00b3:
  12198. {
  12199. // }
  12200. return;
  12201. }
  12202. }
  12203. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform)
  12204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  12205. {
  12206. static bool s_Il2CppMethodInitialized;
  12207. if (!s_Il2CppMethodInitialized)
  12208. {
  12209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var);
  12210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var);
  12211. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12212. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  12213. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12214. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12216. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12217. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12218. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  12219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  12220. s_Il2CppMethodInitialized = true;
  12221. }
  12222. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  12223. bool V_1 = false;
  12224. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_2 = NULL;
  12225. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_3 = NULL;
  12226. bool V_4 = false;
  12227. int32_t V_5 = 0;
  12228. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_6 = NULL;
  12229. bool V_7 = false;
  12230. bool V_8 = false;
  12231. bool V_9 = false;
  12232. bool V_10 = false;
  12233. int32_t G_B3_0 = 0;
  12234. int32_t G_B11_0 = 0;
  12235. int32_t G_B20_0 = 0;
  12236. int32_t G_B22_0 = 0;
  12237. int32_t G_B26_0 = 0;
  12238. {
  12239. // if (rect == null || rect.gameObject == null)
  12240. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  12241. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12242. bool L_1;
  12243. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12244. if (L_1)
  12245. {
  12246. goto IL_0018;
  12247. }
  12248. }
  12249. {
  12250. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = ___rect0;
  12251. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  12252. L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_2, /*hidden argument*/NULL);
  12253. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12254. bool L_4;
  12255. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12256. G_B3_0 = ((int32_t)(L_4));
  12257. goto IL_0019;
  12258. }
  12259. IL_0018:
  12260. {
  12261. G_B3_0 = 1;
  12262. }
  12263. IL_0019:
  12264. {
  12265. V_4 = (bool)G_B3_0;
  12266. bool L_5 = V_4;
  12267. if (!L_5)
  12268. {
  12269. goto IL_0024;
  12270. }
  12271. }
  12272. {
  12273. // return;
  12274. goto IL_0112;
  12275. }
  12276. IL_0024:
  12277. {
  12278. // var comps = ListPool<Component>.Get();
  12279. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12280. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_6;
  12281. L_6 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  12282. V_0 = L_6;
  12283. // bool validLayoutGroup = true;
  12284. V_1 = (bool)1;
  12285. // RectTransform layoutRoot = rect;
  12286. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = ___rect0;
  12287. V_2 = L_7;
  12288. // var parent = layoutRoot.parent as RectTransform;
  12289. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = V_2;
  12290. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9;
  12291. L_9 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_8, /*hidden argument*/NULL);
  12292. V_3 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_9, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  12293. goto IL_00b4;
  12294. }
  12295. IL_003c:
  12296. {
  12297. // validLayoutGroup = false;
  12298. V_1 = (bool)0;
  12299. // parent.GetComponents(typeof(ILayoutGroup), comps);
  12300. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = V_3;
  12301. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_11 = { reinterpret_cast<intptr_t> (ILayoutGroup_t1408C2B3B8D85703F49FB5B7382A978A21F3FE46_0_0_0_var) };
  12302. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  12303. Type_t * L_12;
  12304. L_12 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_11, /*hidden argument*/NULL);
  12305. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_13 = V_0;
  12306. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_10, L_12, L_13, /*hidden argument*/NULL);
  12307. // for (int i = 0; i < comps.Count; ++i)
  12308. V_5 = 0;
  12309. goto IL_0097;
  12310. }
  12311. IL_0056:
  12312. {
  12313. // var cur = comps[i];
  12314. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_14 = V_0;
  12315. int32_t L_15 = V_5;
  12316. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_16;
  12317. L_16 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_14, L_15, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12318. V_6 = L_16;
  12319. // if (cur != null && cur is Behaviour && ((Behaviour)cur).isActiveAndEnabled)
  12320. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_17 = V_6;
  12321. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12322. bool L_18;
  12323. L_18 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_17, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12324. if (!L_18)
  12325. {
  12326. goto IL_0082;
  12327. }
  12328. }
  12329. {
  12330. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_19 = V_6;
  12331. if (!((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)IsInstClass((RuntimeObject*)L_19, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)))
  12332. {
  12333. goto IL_0082;
  12334. }
  12335. }
  12336. {
  12337. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_20 = V_6;
  12338. bool L_21;
  12339. L_21 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)CastclassClass((RuntimeObject*)L_20, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  12340. G_B11_0 = ((int32_t)(L_21));
  12341. goto IL_0083;
  12342. }
  12343. IL_0082:
  12344. {
  12345. G_B11_0 = 0;
  12346. }
  12347. IL_0083:
  12348. {
  12349. V_7 = (bool)G_B11_0;
  12350. bool L_22 = V_7;
  12351. if (!L_22)
  12352. {
  12353. goto IL_0090;
  12354. }
  12355. }
  12356. {
  12357. // validLayoutGroup = true;
  12358. V_1 = (bool)1;
  12359. // layoutRoot = parent;
  12360. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = V_3;
  12361. V_2 = L_23;
  12362. // break;
  12363. goto IL_00a7;
  12364. }
  12365. IL_0090:
  12366. {
  12367. // for (int i = 0; i < comps.Count; ++i)
  12368. int32_t L_24 = V_5;
  12369. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1));
  12370. }
  12371. IL_0097:
  12372. {
  12373. // for (int i = 0; i < comps.Count; ++i)
  12374. int32_t L_25 = V_5;
  12375. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_26 = V_0;
  12376. int32_t L_27;
  12377. L_27 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_26, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12378. V_8 = (bool)((((int32_t)L_25) < ((int32_t)L_27))? 1 : 0);
  12379. bool L_28 = V_8;
  12380. if (L_28)
  12381. {
  12382. goto IL_0056;
  12383. }
  12384. }
  12385. IL_00a7:
  12386. {
  12387. // parent = parent.parent as RectTransform;
  12388. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_29 = V_3;
  12389. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30;
  12390. L_30 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_29, /*hidden argument*/NULL);
  12391. V_3 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_30, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  12392. }
  12393. IL_00b4:
  12394. {
  12395. // while (validLayoutGroup && !(parent == null || parent.gameObject == null))
  12396. bool L_31 = V_1;
  12397. if (!L_31)
  12398. {
  12399. goto IL_00d4;
  12400. }
  12401. }
  12402. {
  12403. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_32 = V_3;
  12404. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12405. bool L_33;
  12406. L_33 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12407. if (L_33)
  12408. {
  12409. goto IL_00d1;
  12410. }
  12411. }
  12412. {
  12413. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_34 = V_3;
  12414. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_35;
  12415. L_35 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_34, /*hidden argument*/NULL);
  12416. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12417. bool L_36;
  12418. L_36 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_35, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12419. G_B20_0 = ((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
  12420. goto IL_00d2;
  12421. }
  12422. IL_00d1:
  12423. {
  12424. G_B20_0 = 0;
  12425. }
  12426. IL_00d2:
  12427. {
  12428. G_B22_0 = G_B20_0;
  12429. goto IL_00d5;
  12430. }
  12431. IL_00d4:
  12432. {
  12433. G_B22_0 = 0;
  12434. }
  12435. IL_00d5:
  12436. {
  12437. V_9 = (bool)G_B22_0;
  12438. bool L_37 = V_9;
  12439. if (L_37)
  12440. {
  12441. goto IL_003c;
  12442. }
  12443. }
  12444. {
  12445. // if (layoutRoot == rect && !ValidController(layoutRoot, comps))
  12446. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_38 = V_2;
  12447. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_39 = ___rect0;
  12448. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12449. bool L_40;
  12450. L_40 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_38, L_39, /*hidden argument*/NULL);
  12451. if (!L_40)
  12452. {
  12453. goto IL_00f3;
  12454. }
  12455. }
  12456. {
  12457. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_41 = V_2;
  12458. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_42 = V_0;
  12459. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12460. bool L_43;
  12461. L_43 = LayoutRebuilder_ValidController_m8DDE9F1DFC59F45BB2710334828BE80EFA8593F9(L_41, L_42, /*hidden argument*/NULL);
  12462. G_B26_0 = ((((int32_t)L_43) == ((int32_t)0))? 1 : 0);
  12463. goto IL_00f4;
  12464. }
  12465. IL_00f3:
  12466. {
  12467. G_B26_0 = 0;
  12468. }
  12469. IL_00f4:
  12470. {
  12471. V_10 = (bool)G_B26_0;
  12472. bool L_44 = V_10;
  12473. if (!L_44)
  12474. {
  12475. goto IL_0104;
  12476. }
  12477. }
  12478. {
  12479. // ListPool<Component>.Release(comps);
  12480. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_45 = V_0;
  12481. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12482. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_45, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12483. // return;
  12484. goto IL_0112;
  12485. }
  12486. IL_0104:
  12487. {
  12488. // MarkLayoutRootForRebuild(layoutRoot);
  12489. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_46 = V_2;
  12490. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12491. LayoutRebuilder_MarkLayoutRootForRebuild_m0590B99FAC937E479E3CDE9CEB5A59226713655C(L_46, /*hidden argument*/NULL);
  12492. // ListPool<Component>.Release(comps);
  12493. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_47 = V_0;
  12494. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  12495. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_47, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  12496. }
  12497. IL_0112:
  12498. {
  12499. // }
  12500. return;
  12501. }
  12502. }
  12503. // System.Boolean UnityEngine.UI.LayoutRebuilder::ValidController(UnityEngine.RectTransform,System.Collections.Generic.List`1<UnityEngine.Component>)
  12504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutRebuilder_ValidController_m8DDE9F1DFC59F45BB2710334828BE80EFA8593F9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___layoutRoot0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___comps1, const RuntimeMethod* method)
  12505. {
  12506. static bool s_Il2CppMethodInitialized;
  12507. if (!s_Il2CppMethodInitialized)
  12508. {
  12509. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var);
  12510. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_0_0_0_var);
  12511. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12512. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12513. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  12515. s_Il2CppMethodInitialized = true;
  12516. }
  12517. bool V_0 = false;
  12518. bool V_1 = false;
  12519. int32_t V_2 = 0;
  12520. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_3 = NULL;
  12521. bool V_4 = false;
  12522. bool V_5 = false;
  12523. int32_t G_B3_0 = 0;
  12524. int32_t G_B10_0 = 0;
  12525. {
  12526. // if (layoutRoot == null || layoutRoot.gameObject == null)
  12527. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___layoutRoot0;
  12528. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12529. bool L_1;
  12530. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12531. if (L_1)
  12532. {
  12533. goto IL_0018;
  12534. }
  12535. }
  12536. {
  12537. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = ___layoutRoot0;
  12538. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  12539. L_3 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_2, /*hidden argument*/NULL);
  12540. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12541. bool L_4;
  12542. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12543. G_B3_0 = ((int32_t)(L_4));
  12544. goto IL_0019;
  12545. }
  12546. IL_0018:
  12547. {
  12548. G_B3_0 = 1;
  12549. }
  12550. IL_0019:
  12551. {
  12552. V_0 = (bool)G_B3_0;
  12553. bool L_5 = V_0;
  12554. if (!L_5)
  12555. {
  12556. goto IL_0021;
  12557. }
  12558. }
  12559. {
  12560. // return false;
  12561. V_1 = (bool)0;
  12562. goto IL_0082;
  12563. }
  12564. IL_0021:
  12565. {
  12566. // layoutRoot.GetComponents(typeof(ILayoutController), comps);
  12567. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = ___layoutRoot0;
  12568. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_0_0_0_var) };
  12569. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  12570. Type_t * L_8;
  12571. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  12572. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_9 = ___comps1;
  12573. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_6, L_8, L_9, /*hidden argument*/NULL);
  12574. // for (int i = 0; i < comps.Count; ++i)
  12575. V_2 = 0;
  12576. goto IL_006f;
  12577. }
  12578. IL_0037:
  12579. {
  12580. // var cur = comps[i];
  12581. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_10 = ___comps1;
  12582. int32_t L_11 = V_2;
  12583. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_12;
  12584. L_12 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_10, L_11, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  12585. V_3 = L_12;
  12586. // if (cur != null && cur is Behaviour && ((Behaviour)cur).isActiveAndEnabled)
  12587. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_13 = V_3;
  12588. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12589. bool L_14;
  12590. L_14 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_13, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12591. if (!L_14)
  12592. {
  12593. goto IL_005e;
  12594. }
  12595. }
  12596. {
  12597. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_15 = V_3;
  12598. if (!((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)IsInstClass((RuntimeObject*)L_15, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)))
  12599. {
  12600. goto IL_005e;
  12601. }
  12602. }
  12603. {
  12604. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_16 = V_3;
  12605. bool L_17;
  12606. L_17 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)CastclassClass((RuntimeObject*)L_16, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  12607. G_B10_0 = ((int32_t)(L_17));
  12608. goto IL_005f;
  12609. }
  12610. IL_005e:
  12611. {
  12612. G_B10_0 = 0;
  12613. }
  12614. IL_005f:
  12615. {
  12616. V_4 = (bool)G_B10_0;
  12617. bool L_18 = V_4;
  12618. if (!L_18)
  12619. {
  12620. goto IL_006a;
  12621. }
  12622. }
  12623. {
  12624. // return true;
  12625. V_1 = (bool)1;
  12626. goto IL_0082;
  12627. }
  12628. IL_006a:
  12629. {
  12630. // for (int i = 0; i < comps.Count; ++i)
  12631. int32_t L_19 = V_2;
  12632. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1));
  12633. }
  12634. IL_006f:
  12635. {
  12636. // for (int i = 0; i < comps.Count; ++i)
  12637. int32_t L_20 = V_2;
  12638. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_21 = ___comps1;
  12639. int32_t L_22;
  12640. L_22 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_21, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  12641. V_5 = (bool)((((int32_t)L_20) < ((int32_t)L_22))? 1 : 0);
  12642. bool L_23 = V_5;
  12643. if (L_23)
  12644. {
  12645. goto IL_0037;
  12646. }
  12647. }
  12648. {
  12649. // return false;
  12650. V_1 = (bool)0;
  12651. goto IL_0082;
  12652. }
  12653. IL_0082:
  12654. {
  12655. // }
  12656. bool L_24 = V_1;
  12657. return L_24;
  12658. }
  12659. }
  12660. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutRootForRebuild(UnityEngine.RectTransform)
  12661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutRootForRebuild_m0590B99FAC937E479E3CDE9CEB5A59226713655C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___controller0, const RuntimeMethod* method)
  12662. {
  12663. static bool s_Il2CppMethodInitialized;
  12664. if (!s_Il2CppMethodInitialized)
  12665. {
  12666. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  12667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12668. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E_RuntimeMethod_var);
  12669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  12670. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12671. s_Il2CppMethodInitialized = true;
  12672. }
  12673. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * V_0 = NULL;
  12674. bool V_1 = false;
  12675. bool V_2 = false;
  12676. {
  12677. // if (controller == null)
  12678. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___controller0;
  12679. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12680. bool L_1;
  12681. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12682. V_1 = L_1;
  12683. bool L_2 = V_1;
  12684. if (!L_2)
  12685. {
  12686. goto IL_000e;
  12687. }
  12688. }
  12689. {
  12690. // return;
  12691. goto IL_003a;
  12692. }
  12693. IL_000e:
  12694. {
  12695. // var rebuilder = s_Rebuilders.Get();
  12696. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12697. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_3 = ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  12698. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_4;
  12699. L_4 = ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E(L_3, /*hidden argument*/ObjectPool_1_Get_mB99CFE3C8AA141A18F07796D139FAE957B96776E_RuntimeMethod_var);
  12700. V_0 = L_4;
  12701. // rebuilder.Initialize(controller);
  12702. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_5 = V_0;
  12703. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = ___controller0;
  12704. LayoutRebuilder_Initialize_mA64FB3CEB4C28A10A77DE188CD36837A9C5F601F(L_5, L_6, /*hidden argument*/NULL);
  12705. // if (!CanvasUpdateRegistry.TryRegisterCanvasElementForLayoutRebuild(rebuilder))
  12706. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_7 = V_0;
  12707. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  12708. bool L_8;
  12709. L_8 = CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m91598E6CF27AFF112526A23979AC687B4E7ED248(L_7, /*hidden argument*/NULL);
  12710. V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  12711. bool L_9 = V_2;
  12712. if (!L_9)
  12713. {
  12714. goto IL_003a;
  12715. }
  12716. }
  12717. {
  12718. // s_Rebuilders.Release(rebuilder);
  12719. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12720. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_10 = ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  12721. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_11 = V_0;
  12722. ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738(L_10, L_11, /*hidden argument*/ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  12723. }
  12724. IL_003a:
  12725. {
  12726. // }
  12727. return;
  12728. }
  12729. }
  12730. // System.Void UnityEngine.UI.LayoutRebuilder::LayoutComplete()
  12731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_LayoutComplete_mE4F8C9D77EAF91B18B0C76979E0B3891986C22FE (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  12732. {
  12733. static bool s_Il2CppMethodInitialized;
  12734. if (!s_Il2CppMethodInitialized)
  12735. {
  12736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  12738. s_Il2CppMethodInitialized = true;
  12739. }
  12740. {
  12741. // s_Rebuilders.Release(this);
  12742. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  12743. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * L_0 = ((LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  12744. ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738(L_0, __this, /*hidden argument*/ObjectPool_1_Release_mC12DB412175CC6247CE607ADE351FBBED272D738_RuntimeMethod_var);
  12745. // }
  12746. return;
  12747. }
  12748. }
  12749. // System.Void UnityEngine.UI.LayoutRebuilder::GraphicUpdateComplete()
  12750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_GraphicUpdateComplete_mEE92F38BE479A86089EC72D083A14ABE1E5B3F1E (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  12751. {
  12752. {
  12753. // {}
  12754. return;
  12755. }
  12756. }
  12757. // System.Int32 UnityEngine.UI.LayoutRebuilder::GetHashCode()
  12758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayoutRebuilder_GetHashCode_m76283AE71310FB5F1D685EB98F62DA09C929AC0B (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  12759. {
  12760. int32_t V_0 = 0;
  12761. {
  12762. // return m_CachedHashFromTransform;
  12763. int32_t L_0 = __this->get_m_CachedHashFromTransform_1();
  12764. V_0 = L_0;
  12765. goto IL_000a;
  12766. }
  12767. IL_000a:
  12768. {
  12769. // }
  12770. int32_t L_1 = V_0;
  12771. return L_1;
  12772. }
  12773. }
  12774. // System.Boolean UnityEngine.UI.LayoutRebuilder::Equals(System.Object)
  12775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LayoutRebuilder_Equals_mC3E1CF820F9BC34537A9E5465DA0CBC795CC276C (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  12776. {
  12777. bool V_0 = false;
  12778. {
  12779. // return obj.GetHashCode() == GetHashCode();
  12780. RuntimeObject * L_0 = ___obj0;
  12781. int32_t L_1;
  12782. L_1 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_0);
  12783. int32_t L_2;
  12784. L_2 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, __this);
  12785. V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0);
  12786. goto IL_0012;
  12787. }
  12788. IL_0012:
  12789. {
  12790. // }
  12791. bool L_3 = V_0;
  12792. return L_3;
  12793. }
  12794. }
  12795. // System.String UnityEngine.UI.LayoutRebuilder::ToString()
  12796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* LayoutRebuilder_ToString_mC07B5519A043C74D0600F98FD019214349ACA974 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  12797. {
  12798. static bool s_Il2CppMethodInitialized;
  12799. if (!s_Il2CppMethodInitialized)
  12800. {
  12801. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8F26F084D4574828999334B0C3CE835686BAFFEF);
  12802. s_Il2CppMethodInitialized = true;
  12803. }
  12804. String_t* V_0 = NULL;
  12805. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_0 = NULL;
  12806. String_t* G_B2_1 = NULL;
  12807. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_0 = NULL;
  12808. String_t* G_B1_1 = NULL;
  12809. String_t* G_B3_0 = NULL;
  12810. String_t* G_B3_1 = NULL;
  12811. {
  12812. // return "(Layout Rebuilder for) " + m_ToRebuild;
  12813. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_ToRebuild_0();
  12814. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = L_0;
  12815. G_B1_0 = L_1;
  12816. G_B1_1 = _stringLiteral8F26F084D4574828999334B0C3CE835686BAFFEF;
  12817. if (L_1)
  12818. {
  12819. G_B2_0 = L_1;
  12820. G_B2_1 = _stringLiteral8F26F084D4574828999334B0C3CE835686BAFFEF;
  12821. goto IL_0013;
  12822. }
  12823. }
  12824. {
  12825. G_B3_0 = ((String_t*)(NULL));
  12826. G_B3_1 = G_B1_1;
  12827. goto IL_0018;
  12828. }
  12829. IL_0013:
  12830. {
  12831. String_t* L_2;
  12832. L_2 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B2_0);
  12833. G_B3_0 = L_2;
  12834. G_B3_1 = G_B2_1;
  12835. }
  12836. IL_0018:
  12837. {
  12838. String_t* L_3;
  12839. L_3 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  12840. V_0 = L_3;
  12841. goto IL_0020;
  12842. }
  12843. IL_0020:
  12844. {
  12845. // }
  12846. String_t* L_4 = V_0;
  12847. return L_4;
  12848. }
  12849. }
  12850. // System.Void UnityEngine.UI.LayoutRebuilder::.ctor()
  12851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder__ctor_m463A9E152E52208B053AB1AB2188FD2D8A0ACB28 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method)
  12852. {
  12853. {
  12854. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  12855. return;
  12856. }
  12857. }
  12858. #ifdef __clang__
  12859. #pragma clang diagnostic pop
  12860. #endif
  12861. #ifdef __clang__
  12862. #pragma clang diagnostic push
  12863. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12864. #pragma clang diagnostic ignored "-Wunused-variable"
  12865. #endif
  12866. // System.Single UnityEngine.UI.LayoutUtility::GetMinSize(UnityEngine.RectTransform,System.Int32)
  12867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinSize_m9DEAA89CFEF687FE51FE8CAFB638AB932DB6C101 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, const RuntimeMethod* method)
  12868. {
  12869. float V_0 = 0.0f;
  12870. float G_B3_0 = 0.0f;
  12871. {
  12872. // return axis == 0 ? GetMinWidth(rect) : GetMinHeight(rect);
  12873. int32_t L_0 = ___axis1;
  12874. if (!L_0)
  12875. {
  12876. goto IL_000c;
  12877. }
  12878. }
  12879. {
  12880. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___rect0;
  12881. float L_2;
  12882. L_2 = LayoutUtility_GetMinHeight_mB16CDD796EAD3772FAB1221EB7DDA04C57111074(L_1, /*hidden argument*/NULL);
  12883. G_B3_0 = L_2;
  12884. goto IL_0012;
  12885. }
  12886. IL_000c:
  12887. {
  12888. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rect0;
  12889. float L_4;
  12890. L_4 = LayoutUtility_GetMinWidth_m52F83F42E01C7D4B3F3CBF425993ECB0F52D2B20(L_3, /*hidden argument*/NULL);
  12891. G_B3_0 = L_4;
  12892. }
  12893. IL_0012:
  12894. {
  12895. V_0 = G_B3_0;
  12896. goto IL_0015;
  12897. }
  12898. IL_0015:
  12899. {
  12900. // }
  12901. float L_5 = V_0;
  12902. return L_5;
  12903. }
  12904. }
  12905. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredSize(UnityEngine.RectTransform,System.Int32)
  12906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredSize_mBD1E1910654E245257CF680049823DCDCC1216E4 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, const RuntimeMethod* method)
  12907. {
  12908. float V_0 = 0.0f;
  12909. float G_B3_0 = 0.0f;
  12910. {
  12911. // return axis == 0 ? GetPreferredWidth(rect) : GetPreferredHeight(rect);
  12912. int32_t L_0 = ___axis1;
  12913. if (!L_0)
  12914. {
  12915. goto IL_000c;
  12916. }
  12917. }
  12918. {
  12919. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___rect0;
  12920. float L_2;
  12921. L_2 = LayoutUtility_GetPreferredHeight_m9D87EF1BD0D8A688CB531F1A4C7A946377ABE00C(L_1, /*hidden argument*/NULL);
  12922. G_B3_0 = L_2;
  12923. goto IL_0012;
  12924. }
  12925. IL_000c:
  12926. {
  12927. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rect0;
  12928. float L_4;
  12929. L_4 = LayoutUtility_GetPreferredWidth_m4A700306C42327D39819B26B012794E31E7E3A8B(L_3, /*hidden argument*/NULL);
  12930. G_B3_0 = L_4;
  12931. }
  12932. IL_0012:
  12933. {
  12934. V_0 = G_B3_0;
  12935. goto IL_0015;
  12936. }
  12937. IL_0015:
  12938. {
  12939. // }
  12940. float L_5 = V_0;
  12941. return L_5;
  12942. }
  12943. }
  12944. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleSize(UnityEngine.RectTransform,System.Int32)
  12945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleSize_m7EFA0513E53A850ADC667A0344E9BBBA2162DD21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, const RuntimeMethod* method)
  12946. {
  12947. float V_0 = 0.0f;
  12948. float G_B3_0 = 0.0f;
  12949. {
  12950. // return axis == 0 ? GetFlexibleWidth(rect) : GetFlexibleHeight(rect);
  12951. int32_t L_0 = ___axis1;
  12952. if (!L_0)
  12953. {
  12954. goto IL_000c;
  12955. }
  12956. }
  12957. {
  12958. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___rect0;
  12959. float L_2;
  12960. L_2 = LayoutUtility_GetFlexibleHeight_m7FC3E98F93BE8467B4D745BFA9002D334D97D3EA(L_1, /*hidden argument*/NULL);
  12961. G_B3_0 = L_2;
  12962. goto IL_0012;
  12963. }
  12964. IL_000c:
  12965. {
  12966. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___rect0;
  12967. float L_4;
  12968. L_4 = LayoutUtility_GetFlexibleWidth_m31013129247D1A928B77E3190B24980B9868B954(L_3, /*hidden argument*/NULL);
  12969. G_B3_0 = L_4;
  12970. }
  12971. IL_0012:
  12972. {
  12973. V_0 = G_B3_0;
  12974. goto IL_0015;
  12975. }
  12976. IL_0015:
  12977. {
  12978. // }
  12979. float L_5 = V_0;
  12980. return L_5;
  12981. }
  12982. }
  12983. // System.Single UnityEngine.UI.LayoutUtility::GetMinWidth(UnityEngine.RectTransform)
  12984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinWidth_m52F83F42E01C7D4B3F3CBF425993ECB0F52D2B20 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  12985. {
  12986. static bool s_Il2CppMethodInitialized;
  12987. if (!s_Il2CppMethodInitialized)
  12988. {
  12989. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  12990. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  12991. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetMinWidthU3Eb__3_0_mCBA85C4A1F5E5868352281A6D02ECB2DB3CA543A_RuntimeMethod_var);
  12992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  12993. s_Il2CppMethodInitialized = true;
  12994. }
  12995. float V_0 = 0.0f;
  12996. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  12997. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  12998. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  12999. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  13000. {
  13001. // return GetLayoutProperty(rect, e => e.minWidth, 0);
  13002. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13003. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13004. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__3_0_1();
  13005. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  13006. G_B1_0 = L_2;
  13007. G_B1_1 = L_0;
  13008. if (L_2)
  13009. {
  13010. G_B2_0 = L_2;
  13011. G_B2_1 = L_0;
  13012. goto IL_0021;
  13013. }
  13014. }
  13015. {
  13016. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13017. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13018. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13019. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetMinWidthU3Eb__3_0_mCBA85C4A1F5E5868352281A6D02ECB2DB3CA543A_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13020. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13021. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__3_0_1(L_5);
  13022. G_B2_0 = L_5;
  13023. G_B2_1 = G_B1_1;
  13024. }
  13025. IL_0021:
  13026. {
  13027. float L_6;
  13028. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13029. V_0 = L_6;
  13030. goto IL_002e;
  13031. }
  13032. IL_002e:
  13033. {
  13034. // }
  13035. float L_7 = V_0;
  13036. return L_7;
  13037. }
  13038. }
  13039. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredWidth(UnityEngine.RectTransform)
  13040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredWidth_m4A700306C42327D39819B26B012794E31E7E3A8B (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  13041. {
  13042. static bool s_Il2CppMethodInitialized;
  13043. if (!s_Il2CppMethodInitialized)
  13044. {
  13045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13046. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13047. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetPreferredWidthU3Eb__4_0_m98B9DCF76E6BF84270C3DA0B8E3A98868E056390_RuntimeMethod_var);
  13048. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetPreferredWidthU3Eb__4_1_m4460F5F291EA091DC96FA574787BFBE261FFD659_RuntimeMethod_var);
  13049. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13050. s_Il2CppMethodInitialized = true;
  13051. }
  13052. float V_0 = 0.0f;
  13053. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  13054. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  13055. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  13056. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  13057. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B4_0 = NULL;
  13058. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B4_1 = NULL;
  13059. float G_B4_2 = 0.0f;
  13060. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B3_0 = NULL;
  13061. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_1 = NULL;
  13062. float G_B3_2 = 0.0f;
  13063. {
  13064. // return Mathf.Max(GetLayoutProperty(rect, e => e.minWidth, 0), GetLayoutProperty(rect, e => e.preferredWidth, 0));
  13065. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13066. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13067. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__4_0_2();
  13068. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  13069. G_B1_0 = L_2;
  13070. G_B1_1 = L_0;
  13071. if (L_2)
  13072. {
  13073. G_B2_0 = L_2;
  13074. G_B2_1 = L_0;
  13075. goto IL_0021;
  13076. }
  13077. }
  13078. {
  13079. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13080. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13081. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13082. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetPreferredWidthU3Eb__4_0_m98B9DCF76E6BF84270C3DA0B8E3A98868E056390_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13083. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13084. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__4_0_2(L_5);
  13085. G_B2_0 = L_5;
  13086. G_B2_1 = G_B1_1;
  13087. }
  13088. IL_0021:
  13089. {
  13090. float L_6;
  13091. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13092. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = ___rect0;
  13093. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13094. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_8 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__4_1_3();
  13095. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_9 = L_8;
  13096. G_B3_0 = L_9;
  13097. G_B3_1 = L_7;
  13098. G_B3_2 = L_6;
  13099. if (L_9)
  13100. {
  13101. G_B4_0 = L_9;
  13102. G_B4_1 = L_7;
  13103. G_B4_2 = L_6;
  13104. goto IL_004b;
  13105. }
  13106. }
  13107. {
  13108. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13109. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_10 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13110. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_11 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13111. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_11, L_10, (intptr_t)((intptr_t)U3CU3Ec_U3CGetPreferredWidthU3Eb__4_1_m4460F5F291EA091DC96FA574787BFBE261FFD659_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13112. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_12 = L_11;
  13113. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__4_1_3(L_12);
  13114. G_B4_0 = L_12;
  13115. G_B4_1 = G_B3_1;
  13116. G_B4_2 = G_B3_2;
  13117. }
  13118. IL_004b:
  13119. {
  13120. float L_13;
  13121. L_13 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B4_1, G_B4_0, (0.0f), /*hidden argument*/NULL);
  13122. float L_14;
  13123. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(G_B4_2, L_13, /*hidden argument*/NULL);
  13124. V_0 = L_14;
  13125. goto IL_005d;
  13126. }
  13127. IL_005d:
  13128. {
  13129. // }
  13130. float L_15 = V_0;
  13131. return L_15;
  13132. }
  13133. }
  13134. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleWidth(UnityEngine.RectTransform)
  13135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleWidth_m31013129247D1A928B77E3190B24980B9868B954 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  13136. {
  13137. static bool s_Il2CppMethodInitialized;
  13138. if (!s_Il2CppMethodInitialized)
  13139. {
  13140. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13141. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetFlexibleWidthU3Eb__5_0_m168AAD0730CBC71061EF59ACE641DBAA2F73EEF5_RuntimeMethod_var);
  13143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13144. s_Il2CppMethodInitialized = true;
  13145. }
  13146. float V_0 = 0.0f;
  13147. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  13148. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  13149. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  13150. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  13151. {
  13152. // return GetLayoutProperty(rect, e => e.flexibleWidth, 0);
  13153. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13154. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13155. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__5_0_4();
  13156. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  13157. G_B1_0 = L_2;
  13158. G_B1_1 = L_0;
  13159. if (L_2)
  13160. {
  13161. G_B2_0 = L_2;
  13162. G_B2_1 = L_0;
  13163. goto IL_0021;
  13164. }
  13165. }
  13166. {
  13167. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13168. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13169. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13170. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetFlexibleWidthU3Eb__5_0_m168AAD0730CBC71061EF59ACE641DBAA2F73EEF5_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13171. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13172. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__5_0_4(L_5);
  13173. G_B2_0 = L_5;
  13174. G_B2_1 = G_B1_1;
  13175. }
  13176. IL_0021:
  13177. {
  13178. float L_6;
  13179. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13180. V_0 = L_6;
  13181. goto IL_002e;
  13182. }
  13183. IL_002e:
  13184. {
  13185. // }
  13186. float L_7 = V_0;
  13187. return L_7;
  13188. }
  13189. }
  13190. // System.Single UnityEngine.UI.LayoutUtility::GetMinHeight(UnityEngine.RectTransform)
  13191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinHeight_mB16CDD796EAD3772FAB1221EB7DDA04C57111074 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  13192. {
  13193. static bool s_Il2CppMethodInitialized;
  13194. if (!s_Il2CppMethodInitialized)
  13195. {
  13196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetMinHeightU3Eb__6_0_mE547AB359DF68B6250AC20EAE08BF7A6B370039B_RuntimeMethod_var);
  13199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13200. s_Il2CppMethodInitialized = true;
  13201. }
  13202. float V_0 = 0.0f;
  13203. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  13204. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  13205. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  13206. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  13207. {
  13208. // return GetLayoutProperty(rect, e => e.minHeight, 0);
  13209. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13210. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13211. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__6_0_5();
  13212. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  13213. G_B1_0 = L_2;
  13214. G_B1_1 = L_0;
  13215. if (L_2)
  13216. {
  13217. G_B2_0 = L_2;
  13218. G_B2_1 = L_0;
  13219. goto IL_0021;
  13220. }
  13221. }
  13222. {
  13223. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13224. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13225. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13226. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetMinHeightU3Eb__6_0_mE547AB359DF68B6250AC20EAE08BF7A6B370039B_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13227. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13228. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__6_0_5(L_5);
  13229. G_B2_0 = L_5;
  13230. G_B2_1 = G_B1_1;
  13231. }
  13232. IL_0021:
  13233. {
  13234. float L_6;
  13235. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13236. V_0 = L_6;
  13237. goto IL_002e;
  13238. }
  13239. IL_002e:
  13240. {
  13241. // }
  13242. float L_7 = V_0;
  13243. return L_7;
  13244. }
  13245. }
  13246. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredHeight(UnityEngine.RectTransform)
  13247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredHeight_m9D87EF1BD0D8A688CB531F1A4C7A946377ABE00C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  13248. {
  13249. static bool s_Il2CppMethodInitialized;
  13250. if (!s_Il2CppMethodInitialized)
  13251. {
  13252. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13254. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetPreferredHeightU3Eb__7_0_mD751E70588985A919D25922900C1C3CBE2CC7A9B_RuntimeMethod_var);
  13255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetPreferredHeightU3Eb__7_1_m490DBFE3A1AFF5E10F751C55998C2E951C542594_RuntimeMethod_var);
  13256. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13257. s_Il2CppMethodInitialized = true;
  13258. }
  13259. float V_0 = 0.0f;
  13260. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  13261. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  13262. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  13263. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  13264. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B4_0 = NULL;
  13265. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B4_1 = NULL;
  13266. float G_B4_2 = 0.0f;
  13267. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B3_0 = NULL;
  13268. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_1 = NULL;
  13269. float G_B3_2 = 0.0f;
  13270. {
  13271. // return Mathf.Max(GetLayoutProperty(rect, e => e.minHeight, 0), GetLayoutProperty(rect, e => e.preferredHeight, 0));
  13272. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13273. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13274. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__7_0_6();
  13275. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  13276. G_B1_0 = L_2;
  13277. G_B1_1 = L_0;
  13278. if (L_2)
  13279. {
  13280. G_B2_0 = L_2;
  13281. G_B2_1 = L_0;
  13282. goto IL_0021;
  13283. }
  13284. }
  13285. {
  13286. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13287. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13288. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13289. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetPreferredHeightU3Eb__7_0_mD751E70588985A919D25922900C1C3CBE2CC7A9B_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13290. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13291. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__7_0_6(L_5);
  13292. G_B2_0 = L_5;
  13293. G_B2_1 = G_B1_1;
  13294. }
  13295. IL_0021:
  13296. {
  13297. float L_6;
  13298. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13299. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = ___rect0;
  13300. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13301. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_8 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__7_1_7();
  13302. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_9 = L_8;
  13303. G_B3_0 = L_9;
  13304. G_B3_1 = L_7;
  13305. G_B3_2 = L_6;
  13306. if (L_9)
  13307. {
  13308. G_B4_0 = L_9;
  13309. G_B4_1 = L_7;
  13310. G_B4_2 = L_6;
  13311. goto IL_004b;
  13312. }
  13313. }
  13314. {
  13315. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13316. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_10 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13317. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_11 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13318. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_11, L_10, (intptr_t)((intptr_t)U3CU3Ec_U3CGetPreferredHeightU3Eb__7_1_m490DBFE3A1AFF5E10F751C55998C2E951C542594_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13319. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_12 = L_11;
  13320. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__7_1_7(L_12);
  13321. G_B4_0 = L_12;
  13322. G_B4_1 = G_B3_1;
  13323. G_B4_2 = G_B3_2;
  13324. }
  13325. IL_004b:
  13326. {
  13327. float L_13;
  13328. L_13 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B4_1, G_B4_0, (0.0f), /*hidden argument*/NULL);
  13329. float L_14;
  13330. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(G_B4_2, L_13, /*hidden argument*/NULL);
  13331. V_0 = L_14;
  13332. goto IL_005d;
  13333. }
  13334. IL_005d:
  13335. {
  13336. // }
  13337. float L_15 = V_0;
  13338. return L_15;
  13339. }
  13340. }
  13341. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleHeight(UnityEngine.RectTransform)
  13342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleHeight_m7FC3E98F93BE8467B4D745BFA9002D334D97D3EA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method)
  13343. {
  13344. static bool s_Il2CppMethodInitialized;
  13345. if (!s_Il2CppMethodInitialized)
  13346. {
  13347. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGetFlexibleHeightU3Eb__8_0_m500C6DA403AFD260B45ABFCE746ED86872EECC2F_RuntimeMethod_var);
  13350. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13351. s_Il2CppMethodInitialized = true;
  13352. }
  13353. float V_0 = 0.0f;
  13354. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B2_0 = NULL;
  13355. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_1 = NULL;
  13356. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * G_B1_0 = NULL;
  13357. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_1 = NULL;
  13358. {
  13359. // return GetLayoutProperty(rect, e => e.flexibleHeight, 0);
  13360. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13361. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13362. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9__8_0_8();
  13363. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_2 = L_1;
  13364. G_B1_0 = L_2;
  13365. G_B1_1 = L_0;
  13366. if (L_2)
  13367. {
  13368. G_B2_0 = L_2;
  13369. G_B2_1 = L_0;
  13370. goto IL_0021;
  13371. }
  13372. }
  13373. {
  13374. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  13375. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_3 = ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  13376. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_4 = (Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA *)il2cpp_codegen_object_new(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA_il2cpp_TypeInfo_var);
  13377. Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CGetFlexibleHeightU3Eb__8_0_m500C6DA403AFD260B45ABFCE746ED86872EECC2F_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m9368723D8B1372D11BBD9FD5E1A1A334478148C7_RuntimeMethod_var);
  13378. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_5 = L_4;
  13379. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9__8_0_8(L_5);
  13380. G_B2_0 = L_5;
  13381. G_B2_1 = G_B1_1;
  13382. }
  13383. IL_0021:
  13384. {
  13385. float L_6;
  13386. L_6 = LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285(G_B2_1, G_B2_0, (0.0f), /*hidden argument*/NULL);
  13387. V_0 = L_6;
  13388. goto IL_002e;
  13389. }
  13390. IL_002e:
  13391. {
  13392. // }
  13393. float L_7 = V_0;
  13394. return L_7;
  13395. }
  13396. }
  13397. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single)
  13398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_m66CC7F0E534A1204E68AEAD38CABA65A3CB75285 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___property1, float ___defaultValue2, const RuntimeMethod* method)
  13399. {
  13400. RuntimeObject* V_0 = NULL;
  13401. float V_1 = 0.0f;
  13402. {
  13403. // return GetLayoutProperty(rect, property, defaultValue, out dummy);
  13404. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___rect0;
  13405. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_1 = ___property1;
  13406. float L_2 = ___defaultValue2;
  13407. float L_3;
  13408. L_3 = LayoutUtility_GetLayoutProperty_mFD2E045DF63F1EEC101FA42DE1A863972FB5D750(L_0, L_1, L_2, (RuntimeObject**)(&V_0), /*hidden argument*/NULL);
  13409. V_1 = L_3;
  13410. goto IL_000e;
  13411. }
  13412. IL_000e:
  13413. {
  13414. // }
  13415. float L_4 = V_1;
  13416. return L_4;
  13417. }
  13418. }
  13419. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single,UnityEngine.UI.ILayoutElement&)
  13420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_mFD2E045DF63F1EEC101FA42DE1A863972FB5D750 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___property1, float ___defaultValue2, RuntimeObject** ___source3, const RuntimeMethod* method)
  13421. {
  13422. static bool s_Il2CppMethodInitialized;
  13423. if (!s_Il2CppMethodInitialized)
  13424. {
  13425. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var);
  13426. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_Invoke_m002D3417DC81701CFDF46649784B3588A565C8FD_RuntimeMethod_var);
  13427. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_0_0_0_var);
  13428. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  13429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  13430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  13431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  13432. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  13433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  13434. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13435. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  13436. s_Il2CppMethodInitialized = true;
  13437. }
  13438. float V_0 = 0.0f;
  13439. int32_t V_1 = 0;
  13440. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_2 = NULL;
  13441. int32_t V_3 = 0;
  13442. bool V_4 = false;
  13443. float V_5 = 0.0f;
  13444. int32_t V_6 = 0;
  13445. RuntimeObject* V_7 = NULL;
  13446. int32_t V_8 = 0;
  13447. float V_9 = 0.0f;
  13448. bool V_10 = false;
  13449. bool V_11 = false;
  13450. bool V_12 = false;
  13451. bool V_13 = false;
  13452. bool V_14 = false;
  13453. bool V_15 = false;
  13454. int32_t G_B6_0 = 0;
  13455. {
  13456. // source = null;
  13457. RuntimeObject** L_0 = ___source3;
  13458. *((RuntimeObject **)L_0) = (RuntimeObject *)NULL;
  13459. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_0, (void*)(RuntimeObject *)NULL);
  13460. // if (rect == null)
  13461. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___rect0;
  13462. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13463. bool L_2;
  13464. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13465. V_4 = L_2;
  13466. bool L_3 = V_4;
  13467. if (!L_3)
  13468. {
  13469. goto IL_001d;
  13470. }
  13471. }
  13472. {
  13473. // return 0;
  13474. V_5 = (0.0f);
  13475. goto IL_00fe;
  13476. }
  13477. IL_001d:
  13478. {
  13479. // float min = defaultValue;
  13480. float L_4 = ___defaultValue2;
  13481. V_0 = L_4;
  13482. // int maxPriority = System.Int32.MinValue;
  13483. V_1 = ((int32_t)-2147483648LL);
  13484. // var components = ListPool<Component>.Get();
  13485. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  13486. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_5;
  13487. L_5 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  13488. V_2 = L_5;
  13489. // rect.GetComponents(typeof(ILayoutElement), components);
  13490. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = ___rect0;
  13491. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_0_0_0_var) };
  13492. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13493. Type_t * L_8;
  13494. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  13495. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_9 = V_2;
  13496. Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC(L_6, L_8, L_9, /*hidden argument*/NULL);
  13497. // var componentsCount = components.Count;
  13498. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_10 = V_2;
  13499. int32_t L_11;
  13500. L_11 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_10, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  13501. V_3 = L_11;
  13502. // for (int i = 0; i < componentsCount; i++)
  13503. V_6 = 0;
  13504. goto IL_00e4;
  13505. }
  13506. IL_004c:
  13507. {
  13508. // var layoutComp = components[i] as ILayoutElement;
  13509. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_12 = V_2;
  13510. int32_t L_13 = V_6;
  13511. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_14;
  13512. L_14 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_12, L_13, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  13513. V_7 = ((RuntimeObject*)IsInst((RuntimeObject*)L_14, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var));
  13514. // if (layoutComp is Behaviour && !((Behaviour)layoutComp).isActiveAndEnabled)
  13515. RuntimeObject* L_15 = V_7;
  13516. if (!((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)IsInstClass((RuntimeObject*)L_15, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)))
  13517. {
  13518. goto IL_0076;
  13519. }
  13520. }
  13521. {
  13522. RuntimeObject* L_16 = V_7;
  13523. bool L_17;
  13524. L_17 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)CastclassClass((RuntimeObject*)L_16, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  13525. G_B6_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  13526. goto IL_0077;
  13527. }
  13528. IL_0076:
  13529. {
  13530. G_B6_0 = 0;
  13531. }
  13532. IL_0077:
  13533. {
  13534. V_10 = (bool)G_B6_0;
  13535. bool L_18 = V_10;
  13536. if (!L_18)
  13537. {
  13538. goto IL_007f;
  13539. }
  13540. }
  13541. {
  13542. // continue;
  13543. goto IL_00de;
  13544. }
  13545. IL_007f:
  13546. {
  13547. // int priority = layoutComp.layoutPriority;
  13548. RuntimeObject* L_19 = V_7;
  13549. int32_t L_20;
  13550. L_20 = InterfaceFuncInvoker0< int32_t >::Invoke(8 /* System.Int32 UnityEngine.UI.ILayoutElement::get_layoutPriority() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, L_19);
  13551. V_8 = L_20;
  13552. // if (priority < maxPriority)
  13553. int32_t L_21 = V_8;
  13554. int32_t L_22 = V_1;
  13555. V_11 = (bool)((((int32_t)L_21) < ((int32_t)L_22))? 1 : 0);
  13556. bool L_23 = V_11;
  13557. if (!L_23)
  13558. {
  13559. goto IL_0095;
  13560. }
  13561. }
  13562. {
  13563. // continue;
  13564. goto IL_00de;
  13565. }
  13566. IL_0095:
  13567. {
  13568. // float prop = property(layoutComp);
  13569. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * L_24 = ___property1;
  13570. RuntimeObject* L_25 = V_7;
  13571. float L_26;
  13572. L_26 = Func_2_Invoke_m002D3417DC81701CFDF46649784B3588A565C8FD(L_24, L_25, /*hidden argument*/Func_2_Invoke_m002D3417DC81701CFDF46649784B3588A565C8FD_RuntimeMethod_var);
  13573. V_9 = L_26;
  13574. // if (prop < 0)
  13575. float L_27 = V_9;
  13576. V_12 = (bool)((((float)L_27) < ((float)(0.0f)))? 1 : 0);
  13577. bool L_28 = V_12;
  13578. if (!L_28)
  13579. {
  13580. goto IL_00b0;
  13581. }
  13582. }
  13583. {
  13584. // continue;
  13585. goto IL_00de;
  13586. }
  13587. IL_00b0:
  13588. {
  13589. // if (priority > maxPriority)
  13590. int32_t L_29 = V_8;
  13591. int32_t L_30 = V_1;
  13592. V_13 = (bool)((((int32_t)L_29) > ((int32_t)L_30))? 1 : 0);
  13593. bool L_31 = V_13;
  13594. if (!L_31)
  13595. {
  13596. goto IL_00c9;
  13597. }
  13598. }
  13599. {
  13600. // min = prop;
  13601. float L_32 = V_9;
  13602. V_0 = L_32;
  13603. // maxPriority = priority;
  13604. int32_t L_33 = V_8;
  13605. V_1 = L_33;
  13606. // source = layoutComp;
  13607. RuntimeObject** L_34 = ___source3;
  13608. RuntimeObject* L_35 = V_7;
  13609. *((RuntimeObject **)L_34) = (RuntimeObject *)L_35;
  13610. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_34, (void*)(RuntimeObject *)L_35);
  13611. goto IL_00dd;
  13612. }
  13613. IL_00c9:
  13614. {
  13615. // else if (prop > min)
  13616. float L_36 = V_9;
  13617. float L_37 = V_0;
  13618. V_14 = (bool)((((float)L_36) > ((float)L_37))? 1 : 0);
  13619. bool L_38 = V_14;
  13620. if (!L_38)
  13621. {
  13622. goto IL_00dd;
  13623. }
  13624. }
  13625. {
  13626. // min = prop;
  13627. float L_39 = V_9;
  13628. V_0 = L_39;
  13629. // source = layoutComp;
  13630. RuntimeObject** L_40 = ___source3;
  13631. RuntimeObject* L_41 = V_7;
  13632. *((RuntimeObject **)L_40) = (RuntimeObject *)L_41;
  13633. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_40, (void*)(RuntimeObject *)L_41);
  13634. }
  13635. IL_00dd:
  13636. {
  13637. }
  13638. IL_00de:
  13639. {
  13640. // for (int i = 0; i < componentsCount; i++)
  13641. int32_t L_42 = V_6;
  13642. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1));
  13643. }
  13644. IL_00e4:
  13645. {
  13646. // for (int i = 0; i < componentsCount; i++)
  13647. int32_t L_43 = V_6;
  13648. int32_t L_44 = V_3;
  13649. V_15 = (bool)((((int32_t)L_43) < ((int32_t)L_44))? 1 : 0);
  13650. bool L_45 = V_15;
  13651. if (L_45)
  13652. {
  13653. goto IL_004c;
  13654. }
  13655. }
  13656. {
  13657. // ListPool<Component>.Release(components);
  13658. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_46 = V_2;
  13659. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  13660. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_46, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  13661. // return min;
  13662. float L_47 = V_0;
  13663. V_5 = L_47;
  13664. goto IL_00fe;
  13665. }
  13666. IL_00fe:
  13667. {
  13668. // }
  13669. float L_48 = V_5;
  13670. return L_48;
  13671. }
  13672. }
  13673. #ifdef __clang__
  13674. #pragma clang diagnostic pop
  13675. #endif
  13676. #ifdef __clang__
  13677. #pragma clang diagnostic push
  13678. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13679. #pragma clang diagnostic ignored "-Wunused-variable"
  13680. #endif
  13681. // UnityEngine.RectTransform UnityEngine.UI.Mask::get_rectTransform()
  13682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Mask_get_rectTransform_mF1081D590012320A4D694F33A7965B7A8DFE4A28 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13683. {
  13684. static bool s_Il2CppMethodInitialized;
  13685. if (!s_Il2CppMethodInitialized)
  13686. {
  13687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  13688. s_Il2CppMethodInitialized = true;
  13689. }
  13690. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  13691. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_1 = NULL;
  13692. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_0 = NULL;
  13693. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_0 = NULL;
  13694. {
  13695. // get { return m_RectTransform ?? (m_RectTransform = GetComponent<RectTransform>()); }
  13696. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_RectTransform_4();
  13697. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = L_0;
  13698. G_B1_0 = L_1;
  13699. if (L_1)
  13700. {
  13701. G_B2_0 = L_1;
  13702. goto IL_001a;
  13703. }
  13704. }
  13705. {
  13706. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  13707. L_2 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  13708. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = L_2;
  13709. V_0 = L_3;
  13710. __this->set_m_RectTransform_4(L_3);
  13711. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = V_0;
  13712. G_B2_0 = L_4;
  13713. }
  13714. IL_001a:
  13715. {
  13716. V_1 = G_B2_0;
  13717. goto IL_001d;
  13718. }
  13719. IL_001d:
  13720. {
  13721. // get { return m_RectTransform ?? (m_RectTransform = GetComponent<RectTransform>()); }
  13722. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_1;
  13723. return L_5;
  13724. }
  13725. }
  13726. // System.Boolean UnityEngine.UI.Mask::get_showMaskGraphic()
  13727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mask_get_showMaskGraphic_mA87FB0DBA07B8761DA2C923EA50CD60BD3EB7271 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13728. {
  13729. bool V_0 = false;
  13730. {
  13731. // get { return m_ShowMaskGraphic; }
  13732. bool L_0 = __this->get_m_ShowMaskGraphic_5();
  13733. V_0 = L_0;
  13734. goto IL_000a;
  13735. }
  13736. IL_000a:
  13737. {
  13738. // get { return m_ShowMaskGraphic; }
  13739. bool L_1 = V_0;
  13740. return L_1;
  13741. }
  13742. }
  13743. // System.Void UnityEngine.UI.Mask::set_showMaskGraphic(System.Boolean)
  13744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask_set_showMaskGraphic_m7AF49BD8866B82C70293D2C666D979FB320168D4 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, bool ___value0, const RuntimeMethod* method)
  13745. {
  13746. static bool s_Il2CppMethodInitialized;
  13747. if (!s_Il2CppMethodInitialized)
  13748. {
  13749. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13750. s_Il2CppMethodInitialized = true;
  13751. }
  13752. bool V_0 = false;
  13753. bool V_1 = false;
  13754. {
  13755. // if (m_ShowMaskGraphic == value)
  13756. bool L_0 = __this->get_m_ShowMaskGraphic_5();
  13757. bool L_1 = ___value0;
  13758. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  13759. bool L_2 = V_0;
  13760. if (!L_2)
  13761. {
  13762. goto IL_0010;
  13763. }
  13764. }
  13765. {
  13766. // return;
  13767. goto IL_0033;
  13768. }
  13769. IL_0010:
  13770. {
  13771. // m_ShowMaskGraphic = value;
  13772. bool L_3 = ___value0;
  13773. __this->set_m_ShowMaskGraphic_5(L_3);
  13774. // if (graphic != null)
  13775. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_4;
  13776. L_4 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13777. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13778. bool L_5;
  13779. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13780. V_1 = L_5;
  13781. bool L_6 = V_1;
  13782. if (!L_6)
  13783. {
  13784. goto IL_0033;
  13785. }
  13786. }
  13787. {
  13788. // graphic.SetMaterialDirty();
  13789. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_7;
  13790. L_7 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13791. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, L_7);
  13792. }
  13793. IL_0033:
  13794. {
  13795. // }
  13796. return;
  13797. }
  13798. }
  13799. // UnityEngine.UI.Graphic UnityEngine.UI.Mask::get_graphic()
  13800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13801. {
  13802. static bool s_Il2CppMethodInitialized;
  13803. if (!s_Il2CppMethodInitialized)
  13804. {
  13805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_mC2B96FBBFDBEB7FC16A23436F3C7A3C2740CAAA1_RuntimeMethod_var);
  13806. s_Il2CppMethodInitialized = true;
  13807. }
  13808. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * V_0 = NULL;
  13809. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * V_1 = NULL;
  13810. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * G_B2_0 = NULL;
  13811. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * G_B1_0 = NULL;
  13812. {
  13813. // get { return m_Graphic ?? (m_Graphic = GetComponent<Graphic>()); }
  13814. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_0 = __this->get_m_Graphic_6();
  13815. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_1 = L_0;
  13816. G_B1_0 = L_1;
  13817. if (L_1)
  13818. {
  13819. G_B2_0 = L_1;
  13820. goto IL_001a;
  13821. }
  13822. }
  13823. {
  13824. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_2;
  13825. L_2 = Component_GetComponent_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_mC2B96FBBFDBEB7FC16A23436F3C7A3C2740CAAA1(__this, /*hidden argument*/Component_GetComponent_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_mC2B96FBBFDBEB7FC16A23436F3C7A3C2740CAAA1_RuntimeMethod_var);
  13826. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_3 = L_2;
  13827. V_0 = L_3;
  13828. __this->set_m_Graphic_6(L_3);
  13829. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_4 = V_0;
  13830. G_B2_0 = L_4;
  13831. }
  13832. IL_001a:
  13833. {
  13834. V_1 = G_B2_0;
  13835. goto IL_001d;
  13836. }
  13837. IL_001d:
  13838. {
  13839. // get { return m_Graphic ?? (m_Graphic = GetComponent<Graphic>()); }
  13840. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_5 = V_1;
  13841. return L_5;
  13842. }
  13843. }
  13844. // System.Void UnityEngine.UI.Mask::.ctor()
  13845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask__ctor_mC3A6C226EDD04AC7058424F80D413DB9A85570AE (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13846. {
  13847. {
  13848. // private bool m_ShowMaskGraphic = true;
  13849. __this->set_m_ShowMaskGraphic_5((bool)1);
  13850. // protected Mask()
  13851. UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7(__this, /*hidden argument*/NULL);
  13852. // {}
  13853. return;
  13854. }
  13855. }
  13856. // System.Boolean UnityEngine.UI.Mask::MaskEnabled()
  13857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mask_MaskEnabled_m87EF5C7FCC4DA5A28BEDA3FE7986DC78BD3BCA04 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13858. {
  13859. static bool s_Il2CppMethodInitialized;
  13860. if (!s_Il2CppMethodInitialized)
  13861. {
  13862. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13863. s_Il2CppMethodInitialized = true;
  13864. }
  13865. bool V_0 = false;
  13866. int32_t G_B3_0 = 0;
  13867. {
  13868. // public virtual bool MaskEnabled() { return IsActive() && graphic != null; }
  13869. bool L_0;
  13870. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  13871. if (!L_0)
  13872. {
  13873. goto IL_0017;
  13874. }
  13875. }
  13876. {
  13877. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_1;
  13878. L_1 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13879. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13880. bool L_2;
  13881. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13882. G_B3_0 = ((int32_t)(L_2));
  13883. goto IL_0018;
  13884. }
  13885. IL_0017:
  13886. {
  13887. G_B3_0 = 0;
  13888. }
  13889. IL_0018:
  13890. {
  13891. V_0 = (bool)G_B3_0;
  13892. goto IL_001b;
  13893. }
  13894. IL_001b:
  13895. {
  13896. // public virtual bool MaskEnabled() { return IsActive() && graphic != null; }
  13897. bool L_3 = V_0;
  13898. return L_3;
  13899. }
  13900. }
  13901. // System.Void UnityEngine.UI.Mask::OnSiblingGraphicEnabledDisabled()
  13902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask_OnSiblingGraphicEnabledDisabled_m7710190D8CD6A9D2F4C2C1DB55C1226637B52D1B (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13903. {
  13904. {
  13905. // public virtual void OnSiblingGraphicEnabledDisabled() {}
  13906. return;
  13907. }
  13908. }
  13909. // System.Void UnityEngine.UI.Mask::OnEnable()
  13910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask_OnEnable_mD321373E240B3013212217903A2902D12C904A21 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13911. {
  13912. static bool s_Il2CppMethodInitialized;
  13913. if (!s_Il2CppMethodInitialized)
  13914. {
  13915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var);
  13916. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13917. s_Il2CppMethodInitialized = true;
  13918. }
  13919. bool V_0 = false;
  13920. bool V_1 = false;
  13921. {
  13922. // base.OnEnable();
  13923. UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0(__this, /*hidden argument*/NULL);
  13924. // if (graphic != null)
  13925. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_0;
  13926. L_0 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13927. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13928. bool L_1;
  13929. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13930. V_0 = L_1;
  13931. bool L_2 = V_0;
  13932. if (!L_2)
  13933. {
  13934. goto IL_005c;
  13935. }
  13936. }
  13937. {
  13938. // graphic.canvasRenderer.hasPopInstruction = true;
  13939. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_3;
  13940. L_3 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13941. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_4;
  13942. L_4 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_3, /*hidden argument*/NULL);
  13943. CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329(L_4, (bool)1, /*hidden argument*/NULL);
  13944. // graphic.SetMaterialDirty();
  13945. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_5;
  13946. L_5 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13947. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, L_5);
  13948. // if (graphic is MaskableGraphic)
  13949. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_6;
  13950. L_6 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13951. V_1 = (bool)((!(((RuntimeObject*)(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_6, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  13952. bool L_7 = V_1;
  13953. if (!L_7)
  13954. {
  13955. goto IL_005b;
  13956. }
  13957. }
  13958. {
  13959. // (graphic as MaskableGraphic).isMaskingGraphic = true;
  13960. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_8;
  13961. L_8 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13962. MaskableGraphic_set_isMaskingGraphic_m274342FF4513DEB896214303AA74206944C13601(((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_8, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var)), (bool)1, /*hidden argument*/NULL);
  13963. }
  13964. IL_005b:
  13965. {
  13966. }
  13967. IL_005c:
  13968. {
  13969. // MaskUtilities.NotifyStencilStateChanged(this);
  13970. MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6(__this, /*hidden argument*/NULL);
  13971. // }
  13972. return;
  13973. }
  13974. }
  13975. // System.Void UnityEngine.UI.Mask::OnDisable()
  13976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask_OnDisable_m24823C343812F3A0CE28B2B0347139B61B07B289 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, const RuntimeMethod* method)
  13977. {
  13978. static bool s_Il2CppMethodInitialized;
  13979. if (!s_Il2CppMethodInitialized)
  13980. {
  13981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var);
  13982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13983. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13984. s_Il2CppMethodInitialized = true;
  13985. }
  13986. bool V_0 = false;
  13987. bool V_1 = false;
  13988. {
  13989. // base.OnDisable();
  13990. UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23(__this, /*hidden argument*/NULL);
  13991. // if (graphic != null)
  13992. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_0;
  13993. L_0 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  13994. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13995. bool L_1;
  13996. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13997. V_0 = L_1;
  13998. bool L_2 = V_0;
  13999. if (!L_2)
  14000. {
  14001. goto IL_006e;
  14002. }
  14003. }
  14004. {
  14005. // graphic.SetMaterialDirty();
  14006. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_3;
  14007. L_3 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14008. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, L_3);
  14009. // graphic.canvasRenderer.hasPopInstruction = false;
  14010. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_4;
  14011. L_4 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14012. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_5;
  14013. L_5 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_4, /*hidden argument*/NULL);
  14014. CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329(L_5, (bool)0, /*hidden argument*/NULL);
  14015. // graphic.canvasRenderer.popMaterialCount = 0;
  14016. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_6;
  14017. L_6 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14018. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_7;
  14019. L_7 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_6, /*hidden argument*/NULL);
  14020. CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973(L_7, 0, /*hidden argument*/NULL);
  14021. // if (graphic is MaskableGraphic)
  14022. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_8;
  14023. L_8 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14024. V_1 = (bool)((!(((RuntimeObject*)(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_8, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14025. bool L_9 = V_1;
  14026. if (!L_9)
  14027. {
  14028. goto IL_006d;
  14029. }
  14030. }
  14031. {
  14032. // (graphic as MaskableGraphic).isMaskingGraphic = false;
  14033. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_10;
  14034. L_10 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14035. MaskableGraphic_set_isMaskingGraphic_m274342FF4513DEB896214303AA74206944C13601(((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_10, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var)), (bool)0, /*hidden argument*/NULL);
  14036. }
  14037. IL_006d:
  14038. {
  14039. }
  14040. IL_006e:
  14041. {
  14042. // StencilMaterial.Remove(m_MaskMaterial);
  14043. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = __this->get_m_MaskMaterial_7();
  14044. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14045. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_11, /*hidden argument*/NULL);
  14046. // m_MaskMaterial = null;
  14047. __this->set_m_MaskMaterial_7((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL);
  14048. // StencilMaterial.Remove(m_UnmaskMaterial);
  14049. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = __this->get_m_UnmaskMaterial_8();
  14050. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_12, /*hidden argument*/NULL);
  14051. // m_UnmaskMaterial = null;
  14052. __this->set_m_UnmaskMaterial_8((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL);
  14053. // MaskUtilities.NotifyStencilStateChanged(this);
  14054. MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6(__this, /*hidden argument*/NULL);
  14055. // }
  14056. return;
  14057. }
  14058. }
  14059. // System.Boolean UnityEngine.UI.Mask::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  14060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mask_IsRaycastLocationValid_mD5F1B486F5816382572A751AF9D7A5329E9C4469 (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sp0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___eventCamera1, const RuntimeMethod* method)
  14061. {
  14062. static bool s_Il2CppMethodInitialized;
  14063. if (!s_Il2CppMethodInitialized)
  14064. {
  14065. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  14066. s_Il2CppMethodInitialized = true;
  14067. }
  14068. bool V_0 = false;
  14069. bool V_1 = false;
  14070. {
  14071. // if (!isActiveAndEnabled)
  14072. bool L_0;
  14073. L_0 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(__this, /*hidden argument*/NULL);
  14074. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14075. bool L_1 = V_0;
  14076. if (!L_1)
  14077. {
  14078. goto IL_0012;
  14079. }
  14080. }
  14081. {
  14082. // return true;
  14083. V_1 = (bool)1;
  14084. goto IL_0022;
  14085. }
  14086. IL_0012:
  14087. {
  14088. // return RectTransformUtility.RectangleContainsScreenPoint(rectTransform, sp, eventCamera);
  14089. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  14090. L_2 = Mask_get_rectTransform_mF1081D590012320A4D694F33A7965B7A8DFE4A28(__this, /*hidden argument*/NULL);
  14091. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___sp0;
  14092. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___eventCamera1;
  14093. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  14094. bool L_5;
  14095. L_5 = RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595(L_2, L_3, L_4, /*hidden argument*/NULL);
  14096. V_1 = L_5;
  14097. goto IL_0022;
  14098. }
  14099. IL_0022:
  14100. {
  14101. // }
  14102. bool L_6 = V_1;
  14103. return L_6;
  14104. }
  14105. }
  14106. // UnityEngine.Material UnityEngine.UI.Mask::GetModifiedMaterial(UnityEngine.Material)
  14107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Mask_GetModifiedMaterial_mB0819C9D0018D8DC89510BBD5BD8DB35EF50837D (Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMaterial0, const RuntimeMethod* method)
  14108. {
  14109. static bool s_Il2CppMethodInitialized;
  14110. if (!s_Il2CppMethodInitialized)
  14111. {
  14112. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  14113. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14114. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA11B0A9A3232167D44BD65C641895EDA893BD936);
  14115. s_Il2CppMethodInitialized = true;
  14116. }
  14117. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  14118. int32_t V_1 = 0;
  14119. int32_t V_2 = 0;
  14120. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_3 = NULL;
  14121. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_4 = NULL;
  14122. bool V_5 = false;
  14123. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_6 = NULL;
  14124. bool V_7 = false;
  14125. bool V_8 = false;
  14126. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_9 = NULL;
  14127. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_10 = NULL;
  14128. int32_t G_B7_0 = 0;
  14129. int32_t G_B7_1 = 0;
  14130. int32_t G_B7_2 = 0;
  14131. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B7_3 = NULL;
  14132. int32_t G_B6_0 = 0;
  14133. int32_t G_B6_1 = 0;
  14134. int32_t G_B6_2 = 0;
  14135. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B6_3 = NULL;
  14136. int32_t G_B8_0 = 0;
  14137. int32_t G_B8_1 = 0;
  14138. int32_t G_B8_2 = 0;
  14139. int32_t G_B8_3 = 0;
  14140. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B8_4 = NULL;
  14141. int32_t G_B11_0 = 0;
  14142. int32_t G_B11_1 = 0;
  14143. int32_t G_B11_2 = 0;
  14144. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B11_3 = NULL;
  14145. int32_t G_B10_0 = 0;
  14146. int32_t G_B10_1 = 0;
  14147. int32_t G_B10_2 = 0;
  14148. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B10_3 = NULL;
  14149. int32_t G_B12_0 = 0;
  14150. int32_t G_B12_1 = 0;
  14151. int32_t G_B12_2 = 0;
  14152. int32_t G_B12_3 = 0;
  14153. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B12_4 = NULL;
  14154. {
  14155. // if (!MaskEnabled())
  14156. bool L_0;
  14157. L_0 = VirtFuncInvoker0< bool >::Invoke(19 /* System.Boolean UnityEngine.UI.Mask::MaskEnabled() */, __this);
  14158. V_5 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14159. bool L_1 = V_5;
  14160. if (!L_1)
  14161. {
  14162. goto IL_0018;
  14163. }
  14164. }
  14165. {
  14166. // return baseMaterial;
  14167. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___baseMaterial0;
  14168. V_6 = L_2;
  14169. goto IL_0196;
  14170. }
  14171. IL_0018:
  14172. {
  14173. // var rootSortCanvas = MaskUtilities.FindRootSortOverrideCanvas(transform);
  14174. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3;
  14175. L_3 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  14176. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  14177. L_4 = MaskUtilities_FindRootSortOverrideCanvas_m4760B83EDA0BF632346FDE90302AB43EAC0524E0(L_3, /*hidden argument*/NULL);
  14178. V_0 = L_4;
  14179. // var stencilDepth = MaskUtilities.GetStencilDepth(transform, rootSortCanvas);
  14180. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5;
  14181. L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  14182. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = V_0;
  14183. int32_t L_7;
  14184. L_7 = MaskUtilities_GetStencilDepth_m102B187BAF39A903EA0BEC302B9DFC2993BC1E30(L_5, L_6, /*hidden argument*/NULL);
  14185. V_1 = L_7;
  14186. // if (stencilDepth >= 8)
  14187. int32_t L_8 = V_1;
  14188. V_7 = (bool)((((int32_t)((((int32_t)L_8) < ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14189. bool L_9 = V_7;
  14190. if (!L_9)
  14191. {
  14192. goto IL_0058;
  14193. }
  14194. }
  14195. {
  14196. // Debug.LogWarning("Attempting to use a stencil mask with depth > 8", gameObject);
  14197. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
  14198. L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  14199. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  14200. Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(_stringLiteralA11B0A9A3232167D44BD65C641895EDA893BD936, L_10, /*hidden argument*/NULL);
  14201. // return baseMaterial;
  14202. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = ___baseMaterial0;
  14203. V_6 = L_11;
  14204. goto IL_0196;
  14205. }
  14206. IL_0058:
  14207. {
  14208. // int desiredStencilBit = 1 << stencilDepth;
  14209. int32_t L_12 = V_1;
  14210. V_2 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_12&(int32_t)((int32_t)31)))));
  14211. // if (desiredStencilBit == 1)
  14212. int32_t L_13 = V_2;
  14213. V_8 = (bool)((((int32_t)L_13) == ((int32_t)1))? 1 : 0);
  14214. bool L_14 = V_8;
  14215. if (!L_14)
  14216. {
  14217. goto IL_00f0;
  14218. }
  14219. }
  14220. {
  14221. // var maskMaterial = StencilMaterial.Add(baseMaterial, 1, StencilOp.Replace, CompareFunction.Always, m_ShowMaskGraphic ? ColorWriteMask.All : 0);
  14222. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_15 = ___baseMaterial0;
  14223. bool L_16 = __this->get_m_ShowMaskGraphic_5();
  14224. G_B6_0 = 8;
  14225. G_B6_1 = 2;
  14226. G_B6_2 = 1;
  14227. G_B6_3 = L_15;
  14228. if (L_16)
  14229. {
  14230. G_B7_0 = 8;
  14231. G_B7_1 = 2;
  14232. G_B7_2 = 1;
  14233. G_B7_3 = L_15;
  14234. goto IL_007c;
  14235. }
  14236. }
  14237. {
  14238. G_B8_0 = 0;
  14239. G_B8_1 = G_B6_0;
  14240. G_B8_2 = G_B6_1;
  14241. G_B8_3 = G_B6_2;
  14242. G_B8_4 = G_B6_3;
  14243. goto IL_007e;
  14244. }
  14245. IL_007c:
  14246. {
  14247. G_B8_0 = ((int32_t)15);
  14248. G_B8_1 = G_B7_0;
  14249. G_B8_2 = G_B7_1;
  14250. G_B8_3 = G_B7_2;
  14251. G_B8_4 = G_B7_3;
  14252. }
  14253. IL_007e:
  14254. {
  14255. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14256. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17;
  14257. L_17 = StencilMaterial_Add_m822DC42F3519F5EC9ED1DCD0250D1834D9D06673(G_B8_4, G_B8_3, G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL);
  14258. V_9 = L_17;
  14259. // StencilMaterial.Remove(m_MaskMaterial);
  14260. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = __this->get_m_MaskMaterial_7();
  14261. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_18, /*hidden argument*/NULL);
  14262. // m_MaskMaterial = maskMaterial;
  14263. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = V_9;
  14264. __this->set_m_MaskMaterial_7(L_19);
  14265. // var unmaskMaterial = StencilMaterial.Add(baseMaterial, 1, StencilOp.Zero, CompareFunction.Always, 0);
  14266. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20 = ___baseMaterial0;
  14267. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_21;
  14268. L_21 = StencilMaterial_Add_m822DC42F3519F5EC9ED1DCD0250D1834D9D06673(L_20, 1, 1, 8, 0, /*hidden argument*/NULL);
  14269. V_10 = L_21;
  14270. // StencilMaterial.Remove(m_UnmaskMaterial);
  14271. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_22 = __this->get_m_UnmaskMaterial_8();
  14272. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_22, /*hidden argument*/NULL);
  14273. // m_UnmaskMaterial = unmaskMaterial;
  14274. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_23 = V_10;
  14275. __this->set_m_UnmaskMaterial_8(L_23);
  14276. // graphic.canvasRenderer.popMaterialCount = 1;
  14277. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_24;
  14278. L_24 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14279. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_25;
  14280. L_25 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_24, /*hidden argument*/NULL);
  14281. CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973(L_25, 1, /*hidden argument*/NULL);
  14282. // graphic.canvasRenderer.SetPopMaterial(m_UnmaskMaterial, 0);
  14283. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_26;
  14284. L_26 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14285. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_27;
  14286. L_27 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_26, /*hidden argument*/NULL);
  14287. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_28 = __this->get_m_UnmaskMaterial_8();
  14288. CanvasRenderer_SetPopMaterial_m2E9BBCA625FAD591DF3480287B318BFCC38A1E49(L_27, L_28, 0, /*hidden argument*/NULL);
  14289. // return m_MaskMaterial;
  14290. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_29 = __this->get_m_MaskMaterial_7();
  14291. V_6 = L_29;
  14292. goto IL_0196;
  14293. }
  14294. IL_00f0:
  14295. {
  14296. // var maskMaterial2 = StencilMaterial.Add(baseMaterial, desiredStencilBit | (desiredStencilBit - 1), StencilOp.Replace, CompareFunction.Equal, m_ShowMaskGraphic ? ColorWriteMask.All : 0, desiredStencilBit - 1, desiredStencilBit | (desiredStencilBit - 1));
  14297. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_30 = ___baseMaterial0;
  14298. int32_t L_31 = V_2;
  14299. int32_t L_32 = V_2;
  14300. bool L_33 = __this->get_m_ShowMaskGraphic_5();
  14301. G_B10_0 = 3;
  14302. G_B10_1 = 2;
  14303. G_B10_2 = ((int32_t)((int32_t)L_31|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_32, (int32_t)1))));
  14304. G_B10_3 = L_30;
  14305. if (L_33)
  14306. {
  14307. G_B11_0 = 3;
  14308. G_B11_1 = 2;
  14309. G_B11_2 = ((int32_t)((int32_t)L_31|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_32, (int32_t)1))));
  14310. G_B11_3 = L_30;
  14311. goto IL_0103;
  14312. }
  14313. }
  14314. {
  14315. G_B12_0 = 0;
  14316. G_B12_1 = G_B10_0;
  14317. G_B12_2 = G_B10_1;
  14318. G_B12_3 = G_B10_2;
  14319. G_B12_4 = G_B10_3;
  14320. goto IL_0105;
  14321. }
  14322. IL_0103:
  14323. {
  14324. G_B12_0 = ((int32_t)15);
  14325. G_B12_1 = G_B11_0;
  14326. G_B12_2 = G_B11_1;
  14327. G_B12_3 = G_B11_2;
  14328. G_B12_4 = G_B11_3;
  14329. }
  14330. IL_0105:
  14331. {
  14332. int32_t L_34 = V_2;
  14333. int32_t L_35 = V_2;
  14334. int32_t L_36 = V_2;
  14335. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14336. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37;
  14337. L_37 = StencilMaterial_Add_m096013C81D92CB4B37053C97B427A64EDFA61F25(G_B12_4, G_B12_3, G_B12_2, G_B12_1, G_B12_0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_34, (int32_t)1)), ((int32_t)((int32_t)L_35|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_36, (int32_t)1)))), /*hidden argument*/NULL);
  14338. V_3 = L_37;
  14339. // StencilMaterial.Remove(m_MaskMaterial);
  14340. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_38 = __this->get_m_MaskMaterial_7();
  14341. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_38, /*hidden argument*/NULL);
  14342. // m_MaskMaterial = maskMaterial2;
  14343. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = V_3;
  14344. __this->set_m_MaskMaterial_7(L_39);
  14345. // graphic.canvasRenderer.hasPopInstruction = true;
  14346. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_40;
  14347. L_40 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14348. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_41;
  14349. L_41 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_40, /*hidden argument*/NULL);
  14350. CanvasRenderer_set_hasPopInstruction_mA80C720999AE5965E56F873FE29B54471B8C6329(L_41, (bool)1, /*hidden argument*/NULL);
  14351. // var unmaskMaterial2 = StencilMaterial.Add(baseMaterial, desiredStencilBit - 1, StencilOp.Replace, CompareFunction.Equal, 0, desiredStencilBit - 1, desiredStencilBit | (desiredStencilBit - 1));
  14352. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_42 = ___baseMaterial0;
  14353. int32_t L_43 = V_2;
  14354. int32_t L_44 = V_2;
  14355. int32_t L_45 = V_2;
  14356. int32_t L_46 = V_2;
  14357. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_47;
  14358. L_47 = StencilMaterial_Add_m096013C81D92CB4B37053C97B427A64EDFA61F25(L_42, ((int32_t)il2cpp_codegen_subtract((int32_t)L_43, (int32_t)1)), 2, 3, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_44, (int32_t)1)), ((int32_t)((int32_t)L_45|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_46, (int32_t)1)))), /*hidden argument*/NULL);
  14359. V_4 = L_47;
  14360. // StencilMaterial.Remove(m_UnmaskMaterial);
  14361. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_48 = __this->get_m_UnmaskMaterial_8();
  14362. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_48, /*hidden argument*/NULL);
  14363. // m_UnmaskMaterial = unmaskMaterial2;
  14364. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_49 = V_4;
  14365. __this->set_m_UnmaskMaterial_8(L_49);
  14366. // graphic.canvasRenderer.popMaterialCount = 1;
  14367. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_50;
  14368. L_50 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14369. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_51;
  14370. L_51 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_50, /*hidden argument*/NULL);
  14371. CanvasRenderer_set_popMaterialCount_mA35E4F9676B3FDA7E9E88EC1EBC711F2936CD973(L_51, 1, /*hidden argument*/NULL);
  14372. // graphic.canvasRenderer.SetPopMaterial(m_UnmaskMaterial, 0);
  14373. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_52;
  14374. L_52 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(__this, /*hidden argument*/NULL);
  14375. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_53;
  14376. L_53 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_52, /*hidden argument*/NULL);
  14377. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_54 = __this->get_m_UnmaskMaterial_8();
  14378. CanvasRenderer_SetPopMaterial_m2E9BBCA625FAD591DF3480287B318BFCC38A1E49(L_53, L_54, 0, /*hidden argument*/NULL);
  14379. // return m_MaskMaterial;
  14380. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_55 = __this->get_m_MaskMaterial_7();
  14381. V_6 = L_55;
  14382. goto IL_0196;
  14383. }
  14384. IL_0196:
  14385. {
  14386. // }
  14387. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_56 = V_6;
  14388. return L_56;
  14389. }
  14390. }
  14391. #ifdef __clang__
  14392. #pragma clang diagnostic pop
  14393. #endif
  14394. #ifdef __clang__
  14395. #pragma clang diagnostic push
  14396. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14397. #pragma clang diagnostic ignored "-Wunused-variable"
  14398. #endif
  14399. // System.Void UnityEngine.UI.MaskUtilities::Notify2DMaskStateChanged(UnityEngine.Component)
  14400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___mask0, const RuntimeMethod* method)
  14401. {
  14402. static bool s_Il2CppMethodInitialized;
  14403. if (!s_Il2CppMethodInitialized)
  14404. {
  14405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6_RuntimeMethod_var);
  14406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var);
  14407. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  14408. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  14409. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14410. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  14411. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14413. s_Il2CppMethodInitialized = true;
  14414. }
  14415. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  14416. int32_t V_1 = 0;
  14417. RuntimeObject* V_2 = NULL;
  14418. bool V_3 = false;
  14419. bool V_4 = false;
  14420. bool V_5 = false;
  14421. int32_t G_B4_0 = 0;
  14422. {
  14423. // var components = ListPool<Component>.Get();
  14424. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14425. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_0;
  14426. L_0 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  14427. V_0 = L_0;
  14428. // mask.GetComponentsInChildren(components);
  14429. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1 = ___mask0;
  14430. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_2 = V_0;
  14431. Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6(L_1, L_2, /*hidden argument*/Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6_RuntimeMethod_var);
  14432. // for (var i = 0; i < components.Count; i++)
  14433. V_1 = 0;
  14434. goto IL_0066;
  14435. }
  14436. IL_0013:
  14437. {
  14438. // if (components[i] == null || components[i].gameObject == mask.gameObject)
  14439. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_3 = V_0;
  14440. int32_t L_4 = V_1;
  14441. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_5;
  14442. L_5 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14443. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14444. bool L_6;
  14445. L_6 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14446. if (L_6)
  14447. {
  14448. goto IL_003c;
  14449. }
  14450. }
  14451. {
  14452. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_7 = V_0;
  14453. int32_t L_8 = V_1;
  14454. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_9;
  14455. L_9 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14456. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
  14457. L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_9, /*hidden argument*/NULL);
  14458. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_11 = ___mask0;
  14459. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12;
  14460. L_12 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_11, /*hidden argument*/NULL);
  14461. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14462. bool L_13;
  14463. L_13 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, L_12, /*hidden argument*/NULL);
  14464. G_B4_0 = ((int32_t)(L_13));
  14465. goto IL_003d;
  14466. }
  14467. IL_003c:
  14468. {
  14469. G_B4_0 = 1;
  14470. }
  14471. IL_003d:
  14472. {
  14473. V_3 = (bool)G_B4_0;
  14474. bool L_14 = V_3;
  14475. if (!L_14)
  14476. {
  14477. goto IL_0043;
  14478. }
  14479. }
  14480. {
  14481. // continue;
  14482. goto IL_0062;
  14483. }
  14484. IL_0043:
  14485. {
  14486. // var toNotify = components[i] as IClippable;
  14487. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_15 = V_0;
  14488. int32_t L_16 = V_1;
  14489. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_17;
  14490. L_17 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_15, L_16, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14491. V_2 = ((RuntimeObject*)IsInst((RuntimeObject*)L_17, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var));
  14492. // if (toNotify != null)
  14493. RuntimeObject* L_18 = V_2;
  14494. V_4 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_18) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14495. bool L_19 = V_4;
  14496. if (!L_19)
  14497. {
  14498. goto IL_0061;
  14499. }
  14500. }
  14501. {
  14502. // toNotify.RecalculateClipping();
  14503. RuntimeObject* L_20 = V_2;
  14504. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.UI.IClippable::RecalculateClipping() */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_20);
  14505. }
  14506. IL_0061:
  14507. {
  14508. }
  14509. IL_0062:
  14510. {
  14511. // for (var i = 0; i < components.Count; i++)
  14512. int32_t L_21 = V_1;
  14513. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  14514. }
  14515. IL_0066:
  14516. {
  14517. // for (var i = 0; i < components.Count; i++)
  14518. int32_t L_22 = V_1;
  14519. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_23 = V_0;
  14520. int32_t L_24;
  14521. L_24 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_23, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  14522. V_5 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
  14523. bool L_25 = V_5;
  14524. if (L_25)
  14525. {
  14526. goto IL_0013;
  14527. }
  14528. }
  14529. {
  14530. // ListPool<Component>.Release(components);
  14531. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_26 = V_0;
  14532. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14533. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_26, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  14534. // }
  14535. return;
  14536. }
  14537. }
  14538. // System.Void UnityEngine.UI.MaskUtilities::NotifyStencilStateChanged(UnityEngine.Component)
  14539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___mask0, const RuntimeMethod* method)
  14540. {
  14541. static bool s_Il2CppMethodInitialized;
  14542. if (!s_Il2CppMethodInitialized)
  14543. {
  14544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6_RuntimeMethod_var);
  14545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMaskable_t4E41932E92F38C300DFB275456F2D300577C8D0E_il2cpp_TypeInfo_var);
  14546. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  14547. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  14548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14549. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  14550. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14552. s_Il2CppMethodInitialized = true;
  14553. }
  14554. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * V_0 = NULL;
  14555. int32_t V_1 = 0;
  14556. RuntimeObject* V_2 = NULL;
  14557. bool V_3 = false;
  14558. bool V_4 = false;
  14559. bool V_5 = false;
  14560. int32_t G_B4_0 = 0;
  14561. {
  14562. // var components = ListPool<Component>.Get();
  14563. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14564. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_0;
  14565. L_0 = ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405(/*hidden argument*/ListPool_1_Get_m53A4D93C85A63E5234795D33FC7E76EB64E46405_RuntimeMethod_var);
  14566. V_0 = L_0;
  14567. // mask.GetComponentsInChildren(components);
  14568. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1 = ___mask0;
  14569. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_2 = V_0;
  14570. Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6(L_1, L_2, /*hidden argument*/Component_GetComponentsInChildren_TisComponent_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684_m7323A7D4203794FBD4DF9DB0AFAC4AB04E1261E6_RuntimeMethod_var);
  14571. // for (var i = 0; i < components.Count; i++)
  14572. V_1 = 0;
  14573. goto IL_0066;
  14574. }
  14575. IL_0013:
  14576. {
  14577. // if (components[i] == null || components[i].gameObject == mask.gameObject)
  14578. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_3 = V_0;
  14579. int32_t L_4 = V_1;
  14580. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_5;
  14581. L_5 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14582. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14583. bool L_6;
  14584. L_6 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14585. if (L_6)
  14586. {
  14587. goto IL_003c;
  14588. }
  14589. }
  14590. {
  14591. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_7 = V_0;
  14592. int32_t L_8 = V_1;
  14593. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_9;
  14594. L_9 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14595. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
  14596. L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_9, /*hidden argument*/NULL);
  14597. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_11 = ___mask0;
  14598. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12;
  14599. L_12 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_11, /*hidden argument*/NULL);
  14600. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14601. bool L_13;
  14602. L_13 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, L_12, /*hidden argument*/NULL);
  14603. G_B4_0 = ((int32_t)(L_13));
  14604. goto IL_003d;
  14605. }
  14606. IL_003c:
  14607. {
  14608. G_B4_0 = 1;
  14609. }
  14610. IL_003d:
  14611. {
  14612. V_3 = (bool)G_B4_0;
  14613. bool L_14 = V_3;
  14614. if (!L_14)
  14615. {
  14616. goto IL_0043;
  14617. }
  14618. }
  14619. {
  14620. // continue;
  14621. goto IL_0062;
  14622. }
  14623. IL_0043:
  14624. {
  14625. // var toNotify = components[i] as IMaskable;
  14626. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_15 = V_0;
  14627. int32_t L_16 = V_1;
  14628. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_17;
  14629. L_17 = List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_inline(L_15, L_16, /*hidden argument*/List_1_get_Item_m99F4A60865784DCE41B4ECAEBD910543BBB87A1F_RuntimeMethod_var);
  14630. V_2 = ((RuntimeObject*)IsInst((RuntimeObject*)L_17, IMaskable_t4E41932E92F38C300DFB275456F2D300577C8D0E_il2cpp_TypeInfo_var));
  14631. // if (toNotify != null)
  14632. RuntimeObject* L_18 = V_2;
  14633. V_4 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_18) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14634. bool L_19 = V_4;
  14635. if (!L_19)
  14636. {
  14637. goto IL_0061;
  14638. }
  14639. }
  14640. {
  14641. // toNotify.RecalculateMasking();
  14642. RuntimeObject* L_20 = V_2;
  14643. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.UI.IMaskable::RecalculateMasking() */, IMaskable_t4E41932E92F38C300DFB275456F2D300577C8D0E_il2cpp_TypeInfo_var, L_20);
  14644. }
  14645. IL_0061:
  14646. {
  14647. }
  14648. IL_0062:
  14649. {
  14650. // for (var i = 0; i < components.Count; i++)
  14651. int32_t L_21 = V_1;
  14652. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  14653. }
  14654. IL_0066:
  14655. {
  14656. // for (var i = 0; i < components.Count; i++)
  14657. int32_t L_22 = V_1;
  14658. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_23 = V_0;
  14659. int32_t L_24;
  14660. L_24 = List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_inline(L_23, /*hidden argument*/List_1_get_Count_m9F55C8ADF8B0877FF8961B5A9BA55A9A7BFF904E_RuntimeMethod_var);
  14661. V_5 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
  14662. bool L_25 = V_5;
  14663. if (L_25)
  14664. {
  14665. goto IL_0013;
  14666. }
  14667. }
  14668. {
  14669. // ListPool<Component>.Release(components);
  14670. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_26 = V_0;
  14671. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t426E300795786D68F00F883249287A0A601583E9_il2cpp_TypeInfo_var);
  14672. ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C(L_26, /*hidden argument*/ListPool_1_Release_m74B4AC8DCBCED53FCA19FD1605E324151D01157C_RuntimeMethod_var);
  14673. // }
  14674. return;
  14675. }
  14676. }
  14677. // UnityEngine.Transform UnityEngine.UI.MaskUtilities::FindRootSortOverrideCanvas(UnityEngine.Transform)
  14678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * MaskUtilities_FindRootSortOverrideCanvas_m4760B83EDA0BF632346FDE90302AB43EAC0524E0 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___start0, const RuntimeMethod* method)
  14679. {
  14680. static bool s_Il2CppMethodInitialized;
  14681. if (!s_Il2CppMethodInitialized)
  14682. {
  14683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096_RuntimeMethod_var);
  14684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  14685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  14686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  14687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  14688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  14689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14690. s_Il2CppMethodInitialized = true;
  14691. }
  14692. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * V_0 = NULL;
  14693. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * V_1 = NULL;
  14694. int32_t V_2 = 0;
  14695. bool V_3 = false;
  14696. bool V_4 = false;
  14697. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_5 = NULL;
  14698. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * G_B8_0 = NULL;
  14699. {
  14700. // var canvasList = ListPool<Canvas>.Get();
  14701. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  14702. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_0;
  14703. L_0 = ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A(/*hidden argument*/ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  14704. V_0 = L_0;
  14705. // start.GetComponentsInParent(false, canvasList);
  14706. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___start0;
  14707. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_2 = V_0;
  14708. Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096(L_1, (bool)0, L_2, /*hidden argument*/Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096_RuntimeMethod_var);
  14709. // Canvas canvas = null;
  14710. V_1 = (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)NULL;
  14711. // for (int i = 0; i < canvasList.Count; ++i)
  14712. V_2 = 0;
  14713. goto IL_0030;
  14714. }
  14715. IL_0016:
  14716. {
  14717. // canvas = canvasList[i];
  14718. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_3 = V_0;
  14719. int32_t L_4 = V_2;
  14720. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_5;
  14721. L_5 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  14722. V_1 = L_5;
  14723. // if (canvas.overrideSorting)
  14724. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_6 = V_1;
  14725. bool L_7;
  14726. L_7 = Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90(L_6, /*hidden argument*/NULL);
  14727. V_3 = L_7;
  14728. bool L_8 = V_3;
  14729. if (!L_8)
  14730. {
  14731. goto IL_002b;
  14732. }
  14733. }
  14734. {
  14735. // break;
  14736. goto IL_003f;
  14737. }
  14738. IL_002b:
  14739. {
  14740. // for (int i = 0; i < canvasList.Count; ++i)
  14741. int32_t L_9 = V_2;
  14742. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  14743. }
  14744. IL_0030:
  14745. {
  14746. // for (int i = 0; i < canvasList.Count; ++i)
  14747. int32_t L_10 = V_2;
  14748. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_11 = V_0;
  14749. int32_t L_12;
  14750. L_12 = List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline(L_11, /*hidden argument*/List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  14751. V_4 = (bool)((((int32_t)L_10) < ((int32_t)L_12))? 1 : 0);
  14752. bool L_13 = V_4;
  14753. if (L_13)
  14754. {
  14755. goto IL_0016;
  14756. }
  14757. }
  14758. IL_003f:
  14759. {
  14760. // ListPool<Canvas>.Release(canvasList);
  14761. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_14 = V_0;
  14762. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  14763. ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA(L_14, /*hidden argument*/ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  14764. // return canvas != null ? canvas.transform : null;
  14765. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_15 = V_1;
  14766. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14767. bool L_16;
  14768. L_16 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14769. if (L_16)
  14770. {
  14771. goto IL_0052;
  14772. }
  14773. }
  14774. {
  14775. G_B8_0 = ((Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)(NULL));
  14776. goto IL_0058;
  14777. }
  14778. IL_0052:
  14779. {
  14780. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_17 = V_1;
  14781. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_18;
  14782. L_18 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_17, /*hidden argument*/NULL);
  14783. G_B8_0 = L_18;
  14784. }
  14785. IL_0058:
  14786. {
  14787. V_5 = G_B8_0;
  14788. goto IL_005c;
  14789. }
  14790. IL_005c:
  14791. {
  14792. // }
  14793. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_19 = V_5;
  14794. return L_19;
  14795. }
  14796. }
  14797. // System.Int32 UnityEngine.UI.MaskUtilities::GetStencilDepth(UnityEngine.Transform,UnityEngine.Transform)
  14798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MaskUtilities_GetStencilDepth_m102B187BAF39A903EA0BEC302B9DFC2993BC1E30 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___transform0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___stopAfter1, const RuntimeMethod* method)
  14799. {
  14800. static bool s_Il2CppMethodInitialized;
  14801. if (!s_Il2CppMethodInitialized)
  14802. {
  14803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponents_TisMask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D_m16E2469CEB2DA140BEBB3D96EE43403C305FD4D5_RuntimeMethod_var);
  14804. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m225D52BFDC1DAF4F3C37AF7E211A0A7B0DEA93E1_RuntimeMethod_var);
  14805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mAD14375E5B346676C4256438DB08C3A6FEC9616C_RuntimeMethod_var);
  14806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t77C07DDB2C5718765B34C2C8B94FB0D379B78BB7_il2cpp_TypeInfo_var);
  14807. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m10C78A128665BFF88BB436DDBC9CA26E7AC24E7A_RuntimeMethod_var);
  14808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_RuntimeMethod_var);
  14809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14810. s_Il2CppMethodInitialized = true;
  14811. }
  14812. int32_t V_0 = 0;
  14813. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_1 = NULL;
  14814. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * V_2 = NULL;
  14815. bool V_3 = false;
  14816. int32_t V_4 = 0;
  14817. int32_t V_5 = 0;
  14818. bool V_6 = false;
  14819. bool V_7 = false;
  14820. bool V_8 = false;
  14821. bool V_9 = false;
  14822. int32_t G_B8_0 = 0;
  14823. {
  14824. // var depth = 0;
  14825. V_0 = 0;
  14826. // if (transform == stopAfter)
  14827. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___transform0;
  14828. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___stopAfter1;
  14829. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14830. bool L_2;
  14831. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, L_1, /*hidden argument*/NULL);
  14832. V_3 = L_2;
  14833. bool L_3 = V_3;
  14834. if (!L_3)
  14835. {
  14836. goto IL_0016;
  14837. }
  14838. }
  14839. {
  14840. // return depth;
  14841. int32_t L_4 = V_0;
  14842. V_4 = L_4;
  14843. goto IL_00bf;
  14844. }
  14845. IL_0016:
  14846. {
  14847. // var t = transform.parent;
  14848. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = ___transform0;
  14849. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6;
  14850. L_6 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_5, /*hidden argument*/NULL);
  14851. V_1 = L_6;
  14852. // var components = ListPool<Mask>.Get();
  14853. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t77C07DDB2C5718765B34C2C8B94FB0D379B78BB7_il2cpp_TypeInfo_var);
  14854. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_7;
  14855. L_7 = ListPool_1_Get_m225D52BFDC1DAF4F3C37AF7E211A0A7B0DEA93E1(/*hidden argument*/ListPool_1_Get_m225D52BFDC1DAF4F3C37AF7E211A0A7B0DEA93E1_RuntimeMethod_var);
  14856. V_2 = L_7;
  14857. goto IL_00a3;
  14858. }
  14859. IL_0025:
  14860. {
  14861. // t.GetComponents<Mask>(components);
  14862. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = V_1;
  14863. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_9 = V_2;
  14864. Component_GetComponents_TisMask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D_m16E2469CEB2DA140BEBB3D96EE43403C305FD4D5(L_8, L_9, /*hidden argument*/Component_GetComponents_TisMask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D_m16E2469CEB2DA140BEBB3D96EE43403C305FD4D5_RuntimeMethod_var);
  14865. // for (var i = 0; i < components.Count; ++i)
  14866. V_5 = 0;
  14867. goto IL_007c;
  14868. }
  14869. IL_0033:
  14870. {
  14871. // if (components[i] != null && components[i].MaskEnabled() && components[i].graphic.IsActive())
  14872. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_10 = V_2;
  14873. int32_t L_11 = V_5;
  14874. Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * L_12;
  14875. L_12 = List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_inline(L_10, L_11, /*hidden argument*/List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_RuntimeMethod_var);
  14876. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14877. bool L_13;
  14878. L_13 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_12, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14879. if (!L_13)
  14880. {
  14881. goto IL_0067;
  14882. }
  14883. }
  14884. {
  14885. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_14 = V_2;
  14886. int32_t L_15 = V_5;
  14887. Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * L_16;
  14888. L_16 = List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_inline(L_14, L_15, /*hidden argument*/List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_RuntimeMethod_var);
  14889. bool L_17;
  14890. L_17 = VirtFuncInvoker0< bool >::Invoke(19 /* System.Boolean UnityEngine.UI.Mask::MaskEnabled() */, L_16);
  14891. if (!L_17)
  14892. {
  14893. goto IL_0067;
  14894. }
  14895. }
  14896. {
  14897. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_18 = V_2;
  14898. int32_t L_19 = V_5;
  14899. Mask_t8DE5E31E7C928D3B32AA60E36E49B4DCFED4417D * L_20;
  14900. L_20 = List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_inline(L_18, L_19, /*hidden argument*/List_1_get_Item_mC245BB3FEB7E032809A14802D358B04BFB7A6ADC_RuntimeMethod_var);
  14901. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_21;
  14902. L_21 = Mask_get_graphic_m3C7C03706C188F60DB2068C62459E1BF0277FED4(L_20, /*hidden argument*/NULL);
  14903. bool L_22;
  14904. L_22 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_21);
  14905. G_B8_0 = ((int32_t)(L_22));
  14906. goto IL_0068;
  14907. }
  14908. IL_0067:
  14909. {
  14910. G_B8_0 = 0;
  14911. }
  14912. IL_0068:
  14913. {
  14914. V_6 = (bool)G_B8_0;
  14915. bool L_23 = V_6;
  14916. if (!L_23)
  14917. {
  14918. goto IL_0075;
  14919. }
  14920. }
  14921. {
  14922. // ++depth;
  14923. int32_t L_24 = V_0;
  14924. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1));
  14925. // break;
  14926. goto IL_008c;
  14927. }
  14928. IL_0075:
  14929. {
  14930. // for (var i = 0; i < components.Count; ++i)
  14931. int32_t L_25 = V_5;
  14932. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  14933. }
  14934. IL_007c:
  14935. {
  14936. // for (var i = 0; i < components.Count; ++i)
  14937. int32_t L_26 = V_5;
  14938. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_27 = V_2;
  14939. int32_t L_28;
  14940. L_28 = List_1_get_Count_m10C78A128665BFF88BB436DDBC9CA26E7AC24E7A_inline(L_27, /*hidden argument*/List_1_get_Count_m10C78A128665BFF88BB436DDBC9CA26E7AC24E7A_RuntimeMethod_var);
  14941. V_7 = (bool)((((int32_t)L_26) < ((int32_t)L_28))? 1 : 0);
  14942. bool L_29 = V_7;
  14943. if (L_29)
  14944. {
  14945. goto IL_0033;
  14946. }
  14947. }
  14948. IL_008c:
  14949. {
  14950. // if (t == stopAfter)
  14951. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30 = V_1;
  14952. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_31 = ___stopAfter1;
  14953. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14954. bool L_32;
  14955. L_32 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_30, L_31, /*hidden argument*/NULL);
  14956. V_8 = L_32;
  14957. bool L_33 = V_8;
  14958. if (!L_33)
  14959. {
  14960. goto IL_009b;
  14961. }
  14962. }
  14963. {
  14964. // break;
  14965. goto IL_00b3;
  14966. }
  14967. IL_009b:
  14968. {
  14969. // t = t.parent;
  14970. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_34 = V_1;
  14971. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_35;
  14972. L_35 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_34, /*hidden argument*/NULL);
  14973. V_1 = L_35;
  14974. }
  14975. IL_00a3:
  14976. {
  14977. // while (t != null)
  14978. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_36 = V_1;
  14979. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14980. bool L_37;
  14981. L_37 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_36, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14982. V_9 = L_37;
  14983. bool L_38 = V_9;
  14984. if (L_38)
  14985. {
  14986. goto IL_0025;
  14987. }
  14988. }
  14989. IL_00b3:
  14990. {
  14991. // ListPool<Mask>.Release(components);
  14992. List_1_t0E183AB31EDA3EAF8F0928D5E04B1ED521D216E7 * L_39 = V_2;
  14993. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t77C07DDB2C5718765B34C2C8B94FB0D379B78BB7_il2cpp_TypeInfo_var);
  14994. ListPool_1_Release_mAD14375E5B346676C4256438DB08C3A6FEC9616C(L_39, /*hidden argument*/ListPool_1_Release_mAD14375E5B346676C4256438DB08C3A6FEC9616C_RuntimeMethod_var);
  14995. // return depth;
  14996. int32_t L_40 = V_0;
  14997. V_4 = L_40;
  14998. goto IL_00bf;
  14999. }
  15000. IL_00bf:
  15001. {
  15002. // }
  15003. int32_t L_41 = V_4;
  15004. return L_41;
  15005. }
  15006. }
  15007. // System.Boolean UnityEngine.UI.MaskUtilities::IsDescendantOrSelf(UnityEngine.Transform,UnityEngine.Transform)
  15008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskUtilities_IsDescendantOrSelf_m8EE5AFB8FF3AB13EEFC320E2FD757DC81567AD91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___father0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___child1, const RuntimeMethod* method)
  15009. {
  15010. static bool s_Il2CppMethodInitialized;
  15011. if (!s_Il2CppMethodInitialized)
  15012. {
  15013. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15014. s_Il2CppMethodInitialized = true;
  15015. }
  15016. bool V_0 = false;
  15017. bool V_1 = false;
  15018. bool V_2 = false;
  15019. bool V_3 = false;
  15020. bool V_4 = false;
  15021. int32_t G_B3_0 = 0;
  15022. {
  15023. // if (father == null || child == null)
  15024. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___father0;
  15025. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15026. bool L_1;
  15027. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15028. if (L_1)
  15029. {
  15030. goto IL_0013;
  15031. }
  15032. }
  15033. {
  15034. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2 = ___child1;
  15035. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15036. bool L_3;
  15037. L_3 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15038. G_B3_0 = ((int32_t)(L_3));
  15039. goto IL_0014;
  15040. }
  15041. IL_0013:
  15042. {
  15043. G_B3_0 = 1;
  15044. }
  15045. IL_0014:
  15046. {
  15047. V_0 = (bool)G_B3_0;
  15048. bool L_4 = V_0;
  15049. if (!L_4)
  15050. {
  15051. goto IL_001c;
  15052. }
  15053. }
  15054. {
  15055. // return false;
  15056. V_1 = (bool)0;
  15057. goto IL_0061;
  15058. }
  15059. IL_001c:
  15060. {
  15061. // if (father == child)
  15062. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5 = ___father0;
  15063. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6 = ___child1;
  15064. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15065. bool L_7;
  15066. L_7 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, L_6, /*hidden argument*/NULL);
  15067. V_2 = L_7;
  15068. bool L_8 = V_2;
  15069. if (!L_8)
  15070. {
  15071. goto IL_002b;
  15072. }
  15073. }
  15074. {
  15075. // return true;
  15076. V_1 = (bool)1;
  15077. goto IL_0061;
  15078. }
  15079. IL_002b:
  15080. {
  15081. goto IL_004b;
  15082. }
  15083. IL_002d:
  15084. {
  15085. // if (child.parent == father)
  15086. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9 = ___child1;
  15087. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10;
  15088. L_10 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_9, /*hidden argument*/NULL);
  15089. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11 = ___father0;
  15090. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15091. bool L_12;
  15092. L_12 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, L_11, /*hidden argument*/NULL);
  15093. V_3 = L_12;
  15094. bool L_13 = V_3;
  15095. if (!L_13)
  15096. {
  15097. goto IL_0042;
  15098. }
  15099. }
  15100. {
  15101. // return true;
  15102. V_1 = (bool)1;
  15103. goto IL_0061;
  15104. }
  15105. IL_0042:
  15106. {
  15107. // child = child.parent;
  15108. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_14 = ___child1;
  15109. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_15;
  15110. L_15 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_14, /*hidden argument*/NULL);
  15111. ___child1 = L_15;
  15112. }
  15113. IL_004b:
  15114. {
  15115. // while (child.parent != null)
  15116. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16 = ___child1;
  15117. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  15118. L_17 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_16, /*hidden argument*/NULL);
  15119. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15120. bool L_18;
  15121. L_18 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_17, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15122. V_4 = L_18;
  15123. bool L_19 = V_4;
  15124. if (L_19)
  15125. {
  15126. goto IL_002d;
  15127. }
  15128. }
  15129. {
  15130. // return false;
  15131. V_1 = (bool)0;
  15132. goto IL_0061;
  15133. }
  15134. IL_0061:
  15135. {
  15136. // }
  15137. bool L_20 = V_1;
  15138. return L_20;
  15139. }
  15140. }
  15141. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskUtilities::GetRectMaskForClippable(UnityEngine.UI.IClippable)
  15142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * MaskUtilities_GetRectMaskForClippable_mBDFDA4EC04ACDB4A222123C906794685B8379183 (RuntimeObject* ___clippable0, const RuntimeMethod* method)
  15143. {
  15144. static bool s_Il2CppMethodInitialized;
  15145. if (!s_Il2CppMethodInitialized)
  15146. {
  15147. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A_RuntimeMethod_var);
  15148. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mEE3A2EDFF1690DF230F094EB9877FF086D90FDAD_RuntimeMethod_var);
  15149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var);
  15150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  15151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA_RuntimeMethod_var);
  15152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A_RuntimeMethod_var);
  15153. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  15154. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15156. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15157. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  15158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15161. s_Il2CppMethodInitialized = true;
  15162. }
  15163. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * V_0 = NULL;
  15164. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * V_1 = NULL;
  15165. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * V_2 = NULL;
  15166. bool V_3 = false;
  15167. int32_t V_4 = 0;
  15168. bool V_5 = false;
  15169. bool V_6 = false;
  15170. int32_t V_7 = 0;
  15171. bool V_8 = false;
  15172. bool V_9 = false;
  15173. bool V_10 = false;
  15174. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * V_11 = NULL;
  15175. int32_t G_B10_0 = 0;
  15176. {
  15177. // List<RectMask2D> rectMaskComponents = ListPool<RectMask2D>.Get();
  15178. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15179. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_0;
  15180. L_0 = ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA(/*hidden argument*/ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA_RuntimeMethod_var);
  15181. V_0 = L_0;
  15182. // List<Canvas> canvasComponents = ListPool<Canvas>.Get();
  15183. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15184. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_1;
  15185. L_1 = ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A(/*hidden argument*/ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  15186. V_1 = L_1;
  15187. // RectMask2D componentToReturn = null;
  15188. V_2 = (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *)NULL;
  15189. // clippable.gameObject.GetComponentsInParent(false, rectMaskComponents);
  15190. RuntimeObject* L_2 = ___clippable0;
  15191. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  15192. L_3 = InterfaceFuncInvoker0< GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.IClippable::get_gameObject() */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_2);
  15193. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_4 = V_0;
  15194. GameObject_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mEE3A2EDFF1690DF230F094EB9877FF086D90FDAD(L_3, (bool)0, L_4, /*hidden argument*/GameObject_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mEE3A2EDFF1690DF230F094EB9877FF086D90FDAD_RuntimeMethod_var);
  15195. // if (rectMaskComponents.Count > 0)
  15196. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_5 = V_0;
  15197. int32_t L_6;
  15198. L_6 = List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_inline(L_5, /*hidden argument*/List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15199. V_3 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
  15200. bool L_7 = V_3;
  15201. if (!L_7)
  15202. {
  15203. goto IL_00f1;
  15204. }
  15205. }
  15206. {
  15207. // for (int rmi = 0; rmi < rectMaskComponents.Count; rmi++)
  15208. V_4 = 0;
  15209. goto IL_00dd;
  15210. }
  15211. IL_0036:
  15212. {
  15213. // componentToReturn = rectMaskComponents[rmi];
  15214. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_8 = V_0;
  15215. int32_t L_9 = V_4;
  15216. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_10;
  15217. L_10 = List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_inline(L_8, L_9, /*hidden argument*/List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15218. V_2 = L_10;
  15219. // if (componentToReturn.gameObject == clippable.gameObject)
  15220. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_11 = V_2;
  15221. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12;
  15222. L_12 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_11, /*hidden argument*/NULL);
  15223. RuntimeObject* L_13 = ___clippable0;
  15224. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14;
  15225. L_14 = InterfaceFuncInvoker0< GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.IClippable::get_gameObject() */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_13);
  15226. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15227. bool L_15;
  15228. L_15 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_12, L_14, /*hidden argument*/NULL);
  15229. V_5 = L_15;
  15230. bool L_16 = V_5;
  15231. if (!L_16)
  15232. {
  15233. goto IL_005c;
  15234. }
  15235. }
  15236. {
  15237. // componentToReturn = null;
  15238. V_2 = (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *)NULL;
  15239. // continue;
  15240. goto IL_00d7;
  15241. }
  15242. IL_005c:
  15243. {
  15244. // if (!componentToReturn.isActiveAndEnabled)
  15245. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_17 = V_2;
  15246. bool L_18;
  15247. L_18 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(L_17, /*hidden argument*/NULL);
  15248. V_6 = (bool)((((int32_t)L_18) == ((int32_t)0))? 1 : 0);
  15249. bool L_19 = V_6;
  15250. if (!L_19)
  15251. {
  15252. goto IL_0070;
  15253. }
  15254. }
  15255. {
  15256. // componentToReturn = null;
  15257. V_2 = (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *)NULL;
  15258. // continue;
  15259. goto IL_00d7;
  15260. }
  15261. IL_0070:
  15262. {
  15263. // clippable.gameObject.GetComponentsInParent(false, canvasComponents);
  15264. RuntimeObject* L_20 = ___clippable0;
  15265. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_21;
  15266. L_21 = InterfaceFuncInvoker0< GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.IClippable::get_gameObject() */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_20);
  15267. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_22 = V_1;
  15268. GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A(L_21, (bool)0, L_22, /*hidden argument*/GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A_RuntimeMethod_var);
  15269. // for (int i = canvasComponents.Count - 1; i >= 0; i--)
  15270. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_23 = V_1;
  15271. int32_t L_24;
  15272. L_24 = List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline(L_23, /*hidden argument*/List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  15273. V_7 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_24, (int32_t)1));
  15274. goto IL_00c7;
  15275. }
  15276. IL_008a:
  15277. {
  15278. // if (!IsDescendantOrSelf(canvasComponents[i].transform, componentToReturn.transform) && canvasComponents[i].overrideSorting)
  15279. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_25 = V_1;
  15280. int32_t L_26 = V_7;
  15281. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_27;
  15282. L_27 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_25, L_26, /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15283. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
  15284. L_28 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_27, /*hidden argument*/NULL);
  15285. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_29 = V_2;
  15286. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30;
  15287. L_30 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_29, /*hidden argument*/NULL);
  15288. bool L_31;
  15289. L_31 = MaskUtilities_IsDescendantOrSelf_m8EE5AFB8FF3AB13EEFC320E2FD757DC81567AD91(L_28, L_30, /*hidden argument*/NULL);
  15290. if (L_31)
  15291. {
  15292. goto IL_00b4;
  15293. }
  15294. }
  15295. {
  15296. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_32 = V_1;
  15297. int32_t L_33 = V_7;
  15298. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_34;
  15299. L_34 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_32, L_33, /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15300. bool L_35;
  15301. L_35 = Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90(L_34, /*hidden argument*/NULL);
  15302. G_B10_0 = ((int32_t)(L_35));
  15303. goto IL_00b5;
  15304. }
  15305. IL_00b4:
  15306. {
  15307. G_B10_0 = 0;
  15308. }
  15309. IL_00b5:
  15310. {
  15311. V_8 = (bool)G_B10_0;
  15312. bool L_36 = V_8;
  15313. if (!L_36)
  15314. {
  15315. goto IL_00c0;
  15316. }
  15317. }
  15318. {
  15319. // componentToReturn = null;
  15320. V_2 = (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *)NULL;
  15321. // break;
  15322. goto IL_00d5;
  15323. }
  15324. IL_00c0:
  15325. {
  15326. // for (int i = canvasComponents.Count - 1; i >= 0; i--)
  15327. int32_t L_37 = V_7;
  15328. V_7 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_37, (int32_t)1));
  15329. }
  15330. IL_00c7:
  15331. {
  15332. // for (int i = canvasComponents.Count - 1; i >= 0; i--)
  15333. int32_t L_38 = V_7;
  15334. V_9 = (bool)((((int32_t)((((int32_t)L_38) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15335. bool L_39 = V_9;
  15336. if (L_39)
  15337. {
  15338. goto IL_008a;
  15339. }
  15340. }
  15341. IL_00d5:
  15342. {
  15343. // break;
  15344. goto IL_00f0;
  15345. }
  15346. IL_00d7:
  15347. {
  15348. // for (int rmi = 0; rmi < rectMaskComponents.Count; rmi++)
  15349. int32_t L_40 = V_4;
  15350. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_40, (int32_t)1));
  15351. }
  15352. IL_00dd:
  15353. {
  15354. // for (int rmi = 0; rmi < rectMaskComponents.Count; rmi++)
  15355. int32_t L_41 = V_4;
  15356. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_42 = V_0;
  15357. int32_t L_43;
  15358. L_43 = List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_inline(L_42, /*hidden argument*/List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15359. V_10 = (bool)((((int32_t)L_41) < ((int32_t)L_43))? 1 : 0);
  15360. bool L_44 = V_10;
  15361. if (L_44)
  15362. {
  15363. goto IL_0036;
  15364. }
  15365. }
  15366. IL_00f0:
  15367. {
  15368. }
  15369. IL_00f1:
  15370. {
  15371. // ListPool<RectMask2D>.Release(rectMaskComponents);
  15372. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_45 = V_0;
  15373. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15374. ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A(L_45, /*hidden argument*/ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A_RuntimeMethod_var);
  15375. // ListPool<Canvas>.Release(canvasComponents);
  15376. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_46 = V_1;
  15377. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15378. ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA(L_46, /*hidden argument*/ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  15379. // return componentToReturn;
  15380. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_47 = V_2;
  15381. V_11 = L_47;
  15382. goto IL_0104;
  15383. }
  15384. IL_0104:
  15385. {
  15386. // }
  15387. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_48 = V_11;
  15388. return L_48;
  15389. }
  15390. }
  15391. // System.Void UnityEngine.UI.MaskUtilities::GetRectMasksForClip(UnityEngine.UI.RectMask2D,System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>)
  15392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_GetRectMasksForClip_m31F2BA016331F4237EB53BB6BD6A966A95CEC891 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___clipper0, List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * ___masks1, const RuntimeMethod* method)
  15393. {
  15394. static bool s_Il2CppMethodInitialized;
  15395. if (!s_Il2CppMethodInitialized)
  15396. {
  15397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096_RuntimeMethod_var);
  15398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mB061EFB9EC2FA5E6C7F37F998F781947A0BD35D6_RuntimeMethod_var);
  15399. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  15400. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA_RuntimeMethod_var);
  15401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A_RuntimeMethod_var);
  15402. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  15403. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m9546D89C8E44CC068AC9D35F9F18FEC87FF33E79_RuntimeMethod_var);
  15406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD_RuntimeMethod_var);
  15407. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15408. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  15409. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15410. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15411. s_Il2CppMethodInitialized = true;
  15412. }
  15413. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * V_0 = NULL;
  15414. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * V_1 = NULL;
  15415. bool V_2 = false;
  15416. int32_t V_3 = 0;
  15417. bool V_4 = false;
  15418. bool V_5 = false;
  15419. int32_t V_6 = 0;
  15420. bool V_7 = false;
  15421. bool V_8 = false;
  15422. bool V_9 = false;
  15423. bool V_10 = false;
  15424. int32_t G_B8_0 = 0;
  15425. {
  15426. // masks.Clear();
  15427. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_0 = ___masks1;
  15428. List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD(L_0, /*hidden argument*/List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD_RuntimeMethod_var);
  15429. // List<Canvas> canvasComponents = ListPool<Canvas>.Get();
  15430. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15431. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_1;
  15432. L_1 = ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A(/*hidden argument*/ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  15433. V_0 = L_1;
  15434. // List<RectMask2D> rectMaskComponents = ListPool<RectMask2D>.Get();
  15435. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15436. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_2;
  15437. L_2 = ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA(/*hidden argument*/ListPool_1_Get_mCA48732C7B6E10AEB88F2615E0EF40C39B5C10FA_RuntimeMethod_var);
  15438. V_1 = L_2;
  15439. // clipper.transform.GetComponentsInParent(false, rectMaskComponents);
  15440. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_3 = ___clipper0;
  15441. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  15442. L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_3, /*hidden argument*/NULL);
  15443. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_5 = V_1;
  15444. Component_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mB061EFB9EC2FA5E6C7F37F998F781947A0BD35D6(L_4, (bool)0, L_5, /*hidden argument*/Component_GetComponentsInParent_TisRectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15_mB061EFB9EC2FA5E6C7F37F998F781947A0BD35D6_RuntimeMethod_var);
  15445. // if (rectMaskComponents.Count > 0)
  15446. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_6 = V_1;
  15447. int32_t L_7;
  15448. L_7 = List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_inline(L_6, /*hidden argument*/List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15449. V_2 = (bool)((((int32_t)L_7) > ((int32_t)0))? 1 : 0);
  15450. bool L_8 = V_2;
  15451. if (!L_8)
  15452. {
  15453. goto IL_00f4;
  15454. }
  15455. }
  15456. {
  15457. // clipper.transform.GetComponentsInParent(false, canvasComponents);
  15458. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_9 = ___clipper0;
  15459. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10;
  15460. L_10 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_9, /*hidden argument*/NULL);
  15461. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_11 = V_0;
  15462. Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096(L_10, (bool)0, L_11, /*hidden argument*/Component_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m138B114C59DC9186066C9046B5EE2BF591399096_RuntimeMethod_var);
  15463. // for (int i = rectMaskComponents.Count - 1; i >= 0; i--)
  15464. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_12 = V_1;
  15465. int32_t L_13;
  15466. L_13 = List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_inline(L_12, /*hidden argument*/List_1_get_Count_m21C932D6FD6273AA1FBE44C98378FF302AC81B82_RuntimeMethod_var);
  15467. V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1));
  15468. goto IL_00e3;
  15469. }
  15470. IL_004f:
  15471. {
  15472. // if (!rectMaskComponents[i].IsActive())
  15473. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_14 = V_1;
  15474. int32_t L_15 = V_3;
  15475. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_16;
  15476. L_16 = List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_inline(L_14, L_15, /*hidden argument*/List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15477. bool L_17;
  15478. L_17 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_16);
  15479. V_5 = (bool)((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  15480. bool L_18 = V_5;
  15481. if (!L_18)
  15482. {
  15483. goto IL_0067;
  15484. }
  15485. }
  15486. {
  15487. // continue;
  15488. goto IL_00df;
  15489. }
  15490. IL_0067:
  15491. {
  15492. // bool shouldAdd = true;
  15493. V_4 = (bool)1;
  15494. // for (int j = canvasComponents.Count - 1; j >= 0; j--)
  15495. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_19 = V_0;
  15496. int32_t L_20;
  15497. L_20 = List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline(L_19, /*hidden argument*/List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  15498. V_6 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_20, (int32_t)1));
  15499. goto IL_00ba;
  15500. }
  15501. IL_0076:
  15502. {
  15503. // if (!IsDescendantOrSelf(canvasComponents[j].transform, rectMaskComponents[i].transform) && canvasComponents[j].overrideSorting)
  15504. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_21 = V_0;
  15505. int32_t L_22 = V_6;
  15506. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_23;
  15507. L_23 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_21, L_22, /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15508. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24;
  15509. L_24 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_23, /*hidden argument*/NULL);
  15510. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_25 = V_1;
  15511. int32_t L_26 = V_3;
  15512. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_27;
  15513. L_27 = List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_inline(L_25, L_26, /*hidden argument*/List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15514. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
  15515. L_28 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_27, /*hidden argument*/NULL);
  15516. bool L_29;
  15517. L_29 = MaskUtilities_IsDescendantOrSelf_m8EE5AFB8FF3AB13EEFC320E2FD757DC81567AD91(L_24, L_28, /*hidden argument*/NULL);
  15518. if (L_29)
  15519. {
  15520. goto IL_00a6;
  15521. }
  15522. }
  15523. {
  15524. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_30 = V_0;
  15525. int32_t L_31 = V_6;
  15526. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_32;
  15527. L_32 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_30, L_31, /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  15528. bool L_33;
  15529. L_33 = Canvas_get_overrideSorting_m2A3D1772DD606F717F8F4B861411A19D1444DE90(L_32, /*hidden argument*/NULL);
  15530. G_B8_0 = ((int32_t)(L_33));
  15531. goto IL_00a7;
  15532. }
  15533. IL_00a6:
  15534. {
  15535. G_B8_0 = 0;
  15536. }
  15537. IL_00a7:
  15538. {
  15539. V_7 = (bool)G_B8_0;
  15540. bool L_34 = V_7;
  15541. if (!L_34)
  15542. {
  15543. goto IL_00b3;
  15544. }
  15545. }
  15546. {
  15547. // shouldAdd = false;
  15548. V_4 = (bool)0;
  15549. // break;
  15550. goto IL_00c8;
  15551. }
  15552. IL_00b3:
  15553. {
  15554. // for (int j = canvasComponents.Count - 1; j >= 0; j--)
  15555. int32_t L_35 = V_6;
  15556. V_6 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_35, (int32_t)1));
  15557. }
  15558. IL_00ba:
  15559. {
  15560. // for (int j = canvasComponents.Count - 1; j >= 0; j--)
  15561. int32_t L_36 = V_6;
  15562. V_8 = (bool)((((int32_t)((((int32_t)L_36) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15563. bool L_37 = V_8;
  15564. if (L_37)
  15565. {
  15566. goto IL_0076;
  15567. }
  15568. }
  15569. IL_00c8:
  15570. {
  15571. // if (shouldAdd)
  15572. bool L_38 = V_4;
  15573. V_9 = L_38;
  15574. bool L_39 = V_9;
  15575. if (!L_39)
  15576. {
  15577. goto IL_00de;
  15578. }
  15579. }
  15580. {
  15581. // masks.Add(rectMaskComponents[i]);
  15582. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_40 = ___masks1;
  15583. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_41 = V_1;
  15584. int32_t L_42 = V_3;
  15585. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_43;
  15586. L_43 = List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_inline(L_41, L_42, /*hidden argument*/List_1_get_Item_m3F51B1ECEDEE635A458D752A8C723F4AB20E5CB7_RuntimeMethod_var);
  15587. List_1_Add_m9546D89C8E44CC068AC9D35F9F18FEC87FF33E79(L_40, L_43, /*hidden argument*/List_1_Add_m9546D89C8E44CC068AC9D35F9F18FEC87FF33E79_RuntimeMethod_var);
  15588. }
  15589. IL_00de:
  15590. {
  15591. }
  15592. IL_00df:
  15593. {
  15594. // for (int i = rectMaskComponents.Count - 1; i >= 0; i--)
  15595. int32_t L_44 = V_3;
  15596. V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_44, (int32_t)1));
  15597. }
  15598. IL_00e3:
  15599. {
  15600. // for (int i = rectMaskComponents.Count - 1; i >= 0; i--)
  15601. int32_t L_45 = V_3;
  15602. V_10 = (bool)((((int32_t)((((int32_t)L_45) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15603. bool L_46 = V_10;
  15604. if (L_46)
  15605. {
  15606. goto IL_004f;
  15607. }
  15608. }
  15609. {
  15610. }
  15611. IL_00f4:
  15612. {
  15613. // ListPool<RectMask2D>.Release(rectMaskComponents);
  15614. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_47 = V_1;
  15615. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tDEE0ABF82CCAD7C76B58A23556E004F50288CF22_il2cpp_TypeInfo_var);
  15616. ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A(L_47, /*hidden argument*/ListPool_1_Release_m8DC4DA9DABBA76877FC5687AD39E290B82B1B08A_RuntimeMethod_var);
  15617. // ListPool<Canvas>.Release(canvasComponents);
  15618. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_48 = V_0;
  15619. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  15620. ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA(L_48, /*hidden argument*/ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  15621. // }
  15622. return;
  15623. }
  15624. }
  15625. // System.Void UnityEngine.UI.MaskUtilities::.ctor()
  15626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities__ctor_mED82BFC80F6E0DDF6687DFCD89139F3F0B376B3E (MaskUtilities_tFBE38EB0E9CADACFFB7F1F9160EF3A367F95581E * __this, const RuntimeMethod* method)
  15627. {
  15628. {
  15629. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15630. return;
  15631. }
  15632. }
  15633. #ifdef __clang__
  15634. #pragma clang diagnostic pop
  15635. #endif
  15636. #ifdef __clang__
  15637. #pragma clang diagnostic push
  15638. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15639. #pragma clang diagnostic ignored "-Wunused-variable"
  15640. #endif
  15641. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::get_onCullStateChanged()
  15642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * MaskableGraphic_get_onCullStateChanged_mCF39F6FB561F9F9866E23662066E26718AB07CE0 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  15643. {
  15644. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * V_0 = NULL;
  15645. {
  15646. // get { return m_OnCullStateChanged; }
  15647. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * L_0 = __this->get_m_OnCullStateChanged_32();
  15648. V_0 = L_0;
  15649. goto IL_000a;
  15650. }
  15651. IL_000a:
  15652. {
  15653. // get { return m_OnCullStateChanged; }
  15654. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * L_1 = V_0;
  15655. return L_1;
  15656. }
  15657. }
  15658. // System.Void UnityEngine.UI.MaskableGraphic::set_onCullStateChanged(UnityEngine.UI.MaskableGraphic/CullStateChangedEvent)
  15659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_set_onCullStateChanged_m5239A4147A72D6113180B1A2C444C5F76D388A39 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * ___value0, const RuntimeMethod* method)
  15660. {
  15661. {
  15662. // set { m_OnCullStateChanged = value; }
  15663. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * L_0 = ___value0;
  15664. __this->set_m_OnCullStateChanged_32(L_0);
  15665. // set { m_OnCullStateChanged = value; }
  15666. return;
  15667. }
  15668. }
  15669. // System.Boolean UnityEngine.UI.MaskableGraphic::get_maskable()
  15670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskableGraphic_get_maskable_mAB089F676929CD6D1CA9FC204EE04A10EF86B6E8 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  15671. {
  15672. bool V_0 = false;
  15673. {
  15674. // get { return m_Maskable; }
  15675. bool L_0 = __this->get_m_Maskable_29();
  15676. V_0 = L_0;
  15677. goto IL_000a;
  15678. }
  15679. IL_000a:
  15680. {
  15681. // get { return m_Maskable; }
  15682. bool L_1 = V_0;
  15683. return L_1;
  15684. }
  15685. }
  15686. // System.Void UnityEngine.UI.MaskableGraphic::set_maskable(System.Boolean)
  15687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_set_maskable_m59171D018C5424DC8CA4E46D005A28F71AC2B1CB (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, bool ___value0, const RuntimeMethod* method)
  15688. {
  15689. bool V_0 = false;
  15690. {
  15691. // if (value == m_Maskable)
  15692. bool L_0 = ___value0;
  15693. bool L_1 = __this->get_m_Maskable_29();
  15694. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  15695. bool L_2 = V_0;
  15696. if (!L_2)
  15697. {
  15698. goto IL_0010;
  15699. }
  15700. }
  15701. {
  15702. // return;
  15703. goto IL_0025;
  15704. }
  15705. IL_0010:
  15706. {
  15707. // m_Maskable = value;
  15708. bool L_3 = ___value0;
  15709. __this->set_m_Maskable_29(L_3);
  15710. // m_ShouldRecalculateStencil = true;
  15711. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  15712. // SetMaterialDirty();
  15713. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  15714. }
  15715. IL_0025:
  15716. {
  15717. // }
  15718. return;
  15719. }
  15720. }
  15721. // System.Boolean UnityEngine.UI.MaskableGraphic::get_isMaskingGraphic()
  15722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaskableGraphic_get_isMaskingGraphic_m147E8FC2072567862BAC9AFDFE265B76C7708202 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  15723. {
  15724. bool V_0 = false;
  15725. {
  15726. // get { return m_IsMaskingGraphic; }
  15727. bool L_0 = __this->get_m_IsMaskingGraphic_30();
  15728. V_0 = L_0;
  15729. goto IL_000a;
  15730. }
  15731. IL_000a:
  15732. {
  15733. // get { return m_IsMaskingGraphic; }
  15734. bool L_1 = V_0;
  15735. return L_1;
  15736. }
  15737. }
  15738. // System.Void UnityEngine.UI.MaskableGraphic::set_isMaskingGraphic(System.Boolean)
  15739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_set_isMaskingGraphic_m274342FF4513DEB896214303AA74206944C13601 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, bool ___value0, const RuntimeMethod* method)
  15740. {
  15741. bool V_0 = false;
  15742. {
  15743. // if (value == m_IsMaskingGraphic)
  15744. bool L_0 = ___value0;
  15745. bool L_1 = __this->get_m_IsMaskingGraphic_30();
  15746. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  15747. bool L_2 = V_0;
  15748. if (!L_2)
  15749. {
  15750. goto IL_0010;
  15751. }
  15752. }
  15753. {
  15754. // return;
  15755. goto IL_0017;
  15756. }
  15757. IL_0010:
  15758. {
  15759. // m_IsMaskingGraphic = value;
  15760. bool L_3 = ___value0;
  15761. __this->set_m_IsMaskingGraphic_30(L_3);
  15762. }
  15763. IL_0017:
  15764. {
  15765. // }
  15766. return;
  15767. }
  15768. }
  15769. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::GetModifiedMaterial(UnityEngine.Material)
  15770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * MaskableGraphic_GetModifiedMaterial_m58800A1D036E9FD9040E871F5CA2573D59EC211B (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMaterial0, const RuntimeMethod* method)
  15771. {
  15772. static bool s_Il2CppMethodInitialized;
  15773. if (!s_Il2CppMethodInitialized)
  15774. {
  15775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  15776. s_Il2CppMethodInitialized = true;
  15777. }
  15778. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_0 = NULL;
  15779. bool V_1 = false;
  15780. bool V_2 = false;
  15781. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_3 = NULL;
  15782. bool V_4 = false;
  15783. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_5 = NULL;
  15784. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_6 = NULL;
  15785. int32_t G_B8_0 = 0;
  15786. {
  15787. // var toUse = baseMaterial;
  15788. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___baseMaterial0;
  15789. V_0 = L_0;
  15790. // if (m_ShouldRecalculateStencil)
  15791. bool L_1 = __this->get_m_ShouldRecalculateStencil_26();
  15792. V_1 = L_1;
  15793. bool L_2 = V_1;
  15794. if (!L_2)
  15795. {
  15796. goto IL_0049;
  15797. }
  15798. }
  15799. {
  15800. // if (maskable)
  15801. bool L_3;
  15802. L_3 = MaskableGraphic_get_maskable_mAB089F676929CD6D1CA9FC204EE04A10EF86B6E8(__this, /*hidden argument*/NULL);
  15803. V_2 = L_3;
  15804. bool L_4 = V_2;
  15805. if (!L_4)
  15806. {
  15807. goto IL_003a;
  15808. }
  15809. }
  15810. {
  15811. // var rootCanvas = MaskUtilities.FindRootSortOverrideCanvas(transform);
  15812. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5;
  15813. L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  15814. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_6;
  15815. L_6 = MaskUtilities_FindRootSortOverrideCanvas_m4760B83EDA0BF632346FDE90302AB43EAC0524E0(L_5, /*hidden argument*/NULL);
  15816. V_3 = L_6;
  15817. // m_StencilValue = MaskUtilities.GetStencilDepth(transform, rootCanvas);
  15818. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  15819. L_7 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  15820. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8 = V_3;
  15821. int32_t L_9;
  15822. L_9 = MaskUtilities_GetStencilDepth_m102B187BAF39A903EA0BEC302B9DFC2993BC1E30(L_7, L_8, /*hidden argument*/NULL);
  15823. __this->set_m_StencilValue_34(L_9);
  15824. goto IL_0041;
  15825. }
  15826. IL_003a:
  15827. {
  15828. // m_StencilValue = 0;
  15829. __this->set_m_StencilValue_34(0);
  15830. }
  15831. IL_0041:
  15832. {
  15833. // m_ShouldRecalculateStencil = false;
  15834. __this->set_m_ShouldRecalculateStencil_26((bool)0);
  15835. }
  15836. IL_0049:
  15837. {
  15838. // if (m_StencilValue > 0 && !isMaskingGraphic)
  15839. int32_t L_10 = __this->get_m_StencilValue_34();
  15840. if ((((int32_t)L_10) <= ((int32_t)0)))
  15841. {
  15842. goto IL_005d;
  15843. }
  15844. }
  15845. {
  15846. bool L_11;
  15847. L_11 = MaskableGraphic_get_isMaskingGraphic_m147E8FC2072567862BAC9AFDFE265B76C7708202(__this, /*hidden argument*/NULL);
  15848. G_B8_0 = ((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  15849. goto IL_005e;
  15850. }
  15851. IL_005d:
  15852. {
  15853. G_B8_0 = 0;
  15854. }
  15855. IL_005e:
  15856. {
  15857. V_4 = (bool)G_B8_0;
  15858. bool L_12 = V_4;
  15859. if (!L_12)
  15860. {
  15861. goto IL_00a8;
  15862. }
  15863. }
  15864. {
  15865. // var maskMat = StencilMaterial.Add(toUse, (1 << m_StencilValue) - 1, StencilOp.Keep, CompareFunction.Equal, ColorWriteMask.All, (1 << m_StencilValue) - 1, 0);
  15866. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_13 = V_0;
  15867. int32_t L_14 = __this->get_m_StencilValue_34();
  15868. int32_t L_15 = __this->get_m_StencilValue_34();
  15869. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  15870. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_16;
  15871. L_16 = StencilMaterial_Add_m096013C81D92CB4B37053C97B427A64EDFA61F25(L_13, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_14&(int32_t)((int32_t)31))))), (int32_t)1)), 0, 3, ((int32_t)15), ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_15&(int32_t)((int32_t)31))))), (int32_t)1)), 0, /*hidden argument*/NULL);
  15872. V_5 = L_16;
  15873. // StencilMaterial.Remove(m_MaskMaterial);
  15874. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = __this->get_m_MaskMaterial_27();
  15875. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_17, /*hidden argument*/NULL);
  15876. // m_MaskMaterial = maskMat;
  15877. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = V_5;
  15878. __this->set_m_MaskMaterial_27(L_18);
  15879. // toUse = m_MaskMaterial;
  15880. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = __this->get_m_MaskMaterial_27();
  15881. V_0 = L_19;
  15882. }
  15883. IL_00a8:
  15884. {
  15885. // return toUse;
  15886. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_20 = V_0;
  15887. V_6 = L_20;
  15888. goto IL_00ad;
  15889. }
  15890. IL_00ad:
  15891. {
  15892. // }
  15893. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_21 = V_6;
  15894. return L_21;
  15895. }
  15896. }
  15897. // System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean)
  15898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_Cull_mF3E7CA1619211B6695E398275AC8EB62F13D6CBF (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___clipRect0, bool ___validRect1, const RuntimeMethod* method)
  15899. {
  15900. bool V_0 = false;
  15901. int32_t G_B3_0 = 0;
  15902. {
  15903. // var cull = !validRect || !clipRect.Overlaps(rootCanvasRect, true);
  15904. bool L_0 = ___validRect1;
  15905. if (!L_0)
  15906. {
  15907. goto IL_0017;
  15908. }
  15909. }
  15910. {
  15911. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1;
  15912. L_1 = MaskableGraphic_get_rootCanvasRect_mE2C5C1C3237308CFEED55BB501AE001174A75AA9(__this, /*hidden argument*/NULL);
  15913. bool L_2;
  15914. L_2 = Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___clipRect0), L_1, (bool)1, /*hidden argument*/NULL);
  15915. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  15916. goto IL_0018;
  15917. }
  15918. IL_0017:
  15919. {
  15920. G_B3_0 = 1;
  15921. }
  15922. IL_0018:
  15923. {
  15924. V_0 = (bool)G_B3_0;
  15925. // UpdateCull(cull);
  15926. bool L_3 = V_0;
  15927. MaskableGraphic_UpdateCull_m5E32F0412FD48EBAE03F539655B05A55220C2BD3(__this, L_3, /*hidden argument*/NULL);
  15928. // }
  15929. return;
  15930. }
  15931. }
  15932. // System.Void UnityEngine.UI.MaskableGraphic::UpdateCull(System.Boolean)
  15933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateCull_m5E32F0412FD48EBAE03F539655B05A55220C2BD3 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, bool ___cull0, const RuntimeMethod* method)
  15934. {
  15935. static bool s_Il2CppMethodInitialized;
  15936. if (!s_Il2CppMethodInitialized)
  15937. {
  15938. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_RuntimeMethod_var);
  15939. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0BB6A54C48827D7DFD66BED24353A0F8912C3BFE);
  15940. s_Il2CppMethodInitialized = true;
  15941. }
  15942. bool V_0 = false;
  15943. {
  15944. // if (canvasRenderer.cull != cull)
  15945. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_0;
  15946. L_0 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  15947. bool L_1;
  15948. L_1 = CanvasRenderer_get_cull_m214173F051F22A3377BD4C91F91422CB9EEC7581(L_0, /*hidden argument*/NULL);
  15949. bool L_2 = ___cull0;
  15950. V_0 = (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15951. bool L_3 = V_0;
  15952. if (!L_3)
  15953. {
  15954. goto IL_0045;
  15955. }
  15956. }
  15957. {
  15958. // canvasRenderer.cull = cull;
  15959. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_4;
  15960. L_4 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  15961. bool L_5 = ___cull0;
  15962. CanvasRenderer_set_cull_m8DCF5D7E70A6904457B66669661B1D5ABE1FCF94(L_4, L_5, /*hidden argument*/NULL);
  15963. // UISystemProfilerApi.AddMarker("MaskableGraphic.cullingChanged", this);
  15964. UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333(_stringLiteral0BB6A54C48827D7DFD66BED24353A0F8912C3BFE, __this, /*hidden argument*/NULL);
  15965. // m_OnCullStateChanged.Invoke(cull);
  15966. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * L_6 = __this->get_m_OnCullStateChanged_32();
  15967. bool L_7 = ___cull0;
  15968. UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F(L_6, L_7, /*hidden argument*/UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_RuntimeMethod_var);
  15969. // OnCullingChanged();
  15970. VirtActionInvoker0::Invoke(36 /* System.Void UnityEngine.UI.Graphic::OnCullingChanged() */, __this);
  15971. }
  15972. IL_0045:
  15973. {
  15974. // }
  15975. return;
  15976. }
  15977. }
  15978. // System.Void UnityEngine.UI.MaskableGraphic::SetClipRect(UnityEngine.Rect,System.Boolean)
  15979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_SetClipRect_m8BBAB7D151E7F87910ED49FFC4145464CDC8D71C (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___clipRect0, bool ___validRect1, const RuntimeMethod* method)
  15980. {
  15981. bool V_0 = false;
  15982. {
  15983. // if (validRect)
  15984. bool L_0 = ___validRect1;
  15985. V_0 = L_0;
  15986. bool L_1 = V_0;
  15987. if (!L_1)
  15988. {
  15989. goto IL_0015;
  15990. }
  15991. }
  15992. {
  15993. // canvasRenderer.EnableRectClipping(clipRect);
  15994. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_2;
  15995. L_2 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  15996. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = ___clipRect0;
  15997. CanvasRenderer_EnableRectClipping_mF39FD2754A2E6E4370597F1FBC7889A6170E31F1(L_2, L_3, /*hidden argument*/NULL);
  15998. goto IL_0021;
  15999. }
  16000. IL_0015:
  16001. {
  16002. // canvasRenderer.DisableRectClipping();
  16003. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_4;
  16004. L_4 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  16005. CanvasRenderer_DisableRectClipping_m736771B6C7040BE07B47181CEDA705325849E95A(L_4, /*hidden argument*/NULL);
  16006. }
  16007. IL_0021:
  16008. {
  16009. // }
  16010. return;
  16011. }
  16012. }
  16013. // System.Void UnityEngine.UI.MaskableGraphic::SetClipSoftness(UnityEngine.Vector2)
  16014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_SetClipSoftness_mA1280583A758409DD41DADD9C0EE2178BBAB74AE (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___clipSoftness0, const RuntimeMethod* method)
  16015. {
  16016. {
  16017. // canvasRenderer.clippingSoftness = clipSoftness;
  16018. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_0;
  16019. L_0 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  16020. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___clipSoftness0;
  16021. CanvasRenderer_set_clippingSoftness_m0B99BD07E0C28E3B12D2F0944B2C0D0F63EAA5AE(L_0, L_1, /*hidden argument*/NULL);
  16022. // }
  16023. return;
  16024. }
  16025. }
  16026. // System.Void UnityEngine.UI.MaskableGraphic::OnEnable()
  16027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnEnable_m61F2B68A4560CAB2A40C3C6F6AF74C3C10D80AE8 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16028. {
  16029. bool V_0 = false;
  16030. {
  16031. // base.OnEnable();
  16032. Graphic_OnEnable_mED9484501E8C3DFAB17F390568AE65C42D682F30(__this, /*hidden argument*/NULL);
  16033. // m_ShouldRecalculateStencil = true;
  16034. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16035. // UpdateClipParent();
  16036. MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0(__this, /*hidden argument*/NULL);
  16037. // SetMaterialDirty();
  16038. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  16039. // if (isMaskingGraphic)
  16040. bool L_0;
  16041. L_0 = MaskableGraphic_get_isMaskingGraphic_m147E8FC2072567862BAC9AFDFE265B76C7708202(__this, /*hidden argument*/NULL);
  16042. V_0 = L_0;
  16043. bool L_1 = V_0;
  16044. if (!L_1)
  16045. {
  16046. goto IL_0030;
  16047. }
  16048. }
  16049. {
  16050. // MaskUtilities.NotifyStencilStateChanged(this);
  16051. MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6(__this, /*hidden argument*/NULL);
  16052. }
  16053. IL_0030:
  16054. {
  16055. // }
  16056. return;
  16057. }
  16058. }
  16059. // System.Void UnityEngine.UI.MaskableGraphic::OnDisable()
  16060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnDisable_m85189B68E2DBE5ECCFBC9B2A1385F38050FE2686 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16061. {
  16062. static bool s_Il2CppMethodInitialized;
  16063. if (!s_Il2CppMethodInitialized)
  16064. {
  16065. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  16066. s_Il2CppMethodInitialized = true;
  16067. }
  16068. bool V_0 = false;
  16069. {
  16070. // base.OnDisable();
  16071. Graphic_OnDisable_m8E7D00E9C361D62A0A596B55CB1633E14C07A2B0(__this, /*hidden argument*/NULL);
  16072. // m_ShouldRecalculateStencil = true;
  16073. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16074. // SetMaterialDirty();
  16075. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  16076. // UpdateClipParent();
  16077. MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0(__this, /*hidden argument*/NULL);
  16078. // StencilMaterial.Remove(m_MaskMaterial);
  16079. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_MaskMaterial_27();
  16080. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  16081. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_0, /*hidden argument*/NULL);
  16082. // m_MaskMaterial = null;
  16083. __this->set_m_MaskMaterial_27((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL);
  16084. // if (isMaskingGraphic)
  16085. bool L_1;
  16086. L_1 = MaskableGraphic_get_isMaskingGraphic_m147E8FC2072567862BAC9AFDFE265B76C7708202(__this, /*hidden argument*/NULL);
  16087. V_0 = L_1;
  16088. bool L_2 = V_0;
  16089. if (!L_2)
  16090. {
  16091. goto IL_0043;
  16092. }
  16093. }
  16094. {
  16095. // MaskUtilities.NotifyStencilStateChanged(this);
  16096. MaskUtilities_NotifyStencilStateChanged_m9ABCE3B9E8E67931DED17B1F856C4A71600E28C6(__this, /*hidden argument*/NULL);
  16097. }
  16098. IL_0043:
  16099. {
  16100. // }
  16101. return;
  16102. }
  16103. }
  16104. // System.Void UnityEngine.UI.MaskableGraphic::OnTransformParentChanged()
  16105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnTransformParentChanged_mF98185DF6C98FEA60C6EF77969D2F23638C03846 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16106. {
  16107. bool V_0 = false;
  16108. {
  16109. // base.OnTransformParentChanged();
  16110. Graphic_OnTransformParentChanged_m4E7241AAF724D464E6FB2159E3A5940AD3C938FD(__this, /*hidden argument*/NULL);
  16111. // if (!isActiveAndEnabled)
  16112. bool L_0;
  16113. L_0 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(__this, /*hidden argument*/NULL);
  16114. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  16115. bool L_1 = V_0;
  16116. if (!L_1)
  16117. {
  16118. goto IL_0017;
  16119. }
  16120. }
  16121. {
  16122. // return;
  16123. goto IL_002c;
  16124. }
  16125. IL_0017:
  16126. {
  16127. // m_ShouldRecalculateStencil = true;
  16128. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16129. // UpdateClipParent();
  16130. MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0(__this, /*hidden argument*/NULL);
  16131. // SetMaterialDirty();
  16132. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  16133. }
  16134. IL_002c:
  16135. {
  16136. // }
  16137. return;
  16138. }
  16139. }
  16140. // System.Void UnityEngine.UI.MaskableGraphic::ParentMaskStateChanged()
  16141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_ParentMaskStateChanged_m3E76F4824392C343448165502617A717297457E4 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16142. {
  16143. {
  16144. // public virtual void ParentMaskStateChanged() {}
  16145. return;
  16146. }
  16147. }
  16148. // System.Void UnityEngine.UI.MaskableGraphic::OnCanvasHierarchyChanged()
  16149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnCanvasHierarchyChanged_mAB3381225CEB6CC2803046EC7B9C7CBBA8887EC6 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16150. {
  16151. bool V_0 = false;
  16152. {
  16153. // base.OnCanvasHierarchyChanged();
  16154. Graphic_OnCanvasHierarchyChanged_mF23B9CAAE227B9322E32D41FBF753DEF9D1BBDB2(__this, /*hidden argument*/NULL);
  16155. // if (!isActiveAndEnabled)
  16156. bool L_0;
  16157. L_0 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(__this, /*hidden argument*/NULL);
  16158. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  16159. bool L_1 = V_0;
  16160. if (!L_1)
  16161. {
  16162. goto IL_0017;
  16163. }
  16164. }
  16165. {
  16166. // return;
  16167. goto IL_002c;
  16168. }
  16169. IL_0017:
  16170. {
  16171. // m_ShouldRecalculateStencil = true;
  16172. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16173. // UpdateClipParent();
  16174. MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0(__this, /*hidden argument*/NULL);
  16175. // SetMaterialDirty();
  16176. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  16177. }
  16178. IL_002c:
  16179. {
  16180. // }
  16181. return;
  16182. }
  16183. }
  16184. // UnityEngine.Rect UnityEngine.UI.MaskableGraphic::get_rootCanvasRect()
  16185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 MaskableGraphic_get_rootCanvasRect_mE2C5C1C3237308CFEED55BB501AE001174A75AA9 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16186. {
  16187. static bool s_Il2CppMethodInitialized;
  16188. if (!s_Il2CppMethodInitialized)
  16189. {
  16190. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16191. s_Il2CppMethodInitialized = true;
  16192. }
  16193. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  16194. memset((&V_0), 0, sizeof(V_0));
  16195. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  16196. memset((&V_1), 0, sizeof(V_1));
  16197. bool V_2 = false;
  16198. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_3;
  16199. memset((&V_3), 0, sizeof(V_3));
  16200. int32_t V_4 = 0;
  16201. bool V_5 = false;
  16202. int32_t V_6 = 0;
  16203. bool V_7 = false;
  16204. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_8;
  16205. memset((&V_8), 0, sizeof(V_8));
  16206. {
  16207. // rectTransform.GetWorldCorners(m_Corners);
  16208. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
  16209. L_0 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  16210. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = __this->get_m_Corners_35();
  16211. RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8(L_0, L_1, /*hidden argument*/NULL);
  16212. // if (canvas)
  16213. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_2;
  16214. L_2 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(__this, /*hidden argument*/NULL);
  16215. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16216. bool L_3;
  16217. L_3 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_2, /*hidden argument*/NULL);
  16218. V_2 = L_3;
  16219. bool L_4 = V_2;
  16220. if (!L_4)
  16221. {
  16222. goto IL_0071;
  16223. }
  16224. }
  16225. {
  16226. // Matrix4x4 mat = canvas.rootCanvas.transform.worldToLocalMatrix;
  16227. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_5;
  16228. L_5 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(__this, /*hidden argument*/NULL);
  16229. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_6;
  16230. L_6 = Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5(L_5, /*hidden argument*/NULL);
  16231. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  16232. L_7 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_6, /*hidden argument*/NULL);
  16233. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_8;
  16234. L_8 = Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D(L_7, /*hidden argument*/NULL);
  16235. V_3 = L_8;
  16236. // for (int i = 0; i < 4; ++i)
  16237. V_4 = 0;
  16238. goto IL_0065;
  16239. }
  16240. IL_003e:
  16241. {
  16242. // m_Corners[i] = mat.MultiplyPoint(m_Corners[i]);
  16243. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_9 = __this->get_m_Corners_35();
  16244. int32_t L_10 = V_4;
  16245. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_11 = __this->get_m_Corners_35();
  16246. int32_t L_12 = V_4;
  16247. int32_t L_13 = L_12;
  16248. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = (L_11)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_13));
  16249. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  16250. L_15 = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_3), L_14, /*hidden argument*/NULL);
  16251. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_15);
  16252. // for (int i = 0; i < 4; ++i)
  16253. int32_t L_16 = V_4;
  16254. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  16255. }
  16256. IL_0065:
  16257. {
  16258. // for (int i = 0; i < 4; ++i)
  16259. int32_t L_17 = V_4;
  16260. V_5 = (bool)((((int32_t)L_17) < ((int32_t)4))? 1 : 0);
  16261. bool L_18 = V_5;
  16262. if (L_18)
  16263. {
  16264. goto IL_003e;
  16265. }
  16266. }
  16267. {
  16268. }
  16269. IL_0071:
  16270. {
  16271. // Vector2 min = m_Corners[0];
  16272. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_19 = __this->get_m_Corners_35();
  16273. int32_t L_20 = 0;
  16274. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = (L_19)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_20));
  16275. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22;
  16276. L_22 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_21, /*hidden argument*/NULL);
  16277. V_0 = L_22;
  16278. // Vector2 max = m_Corners[0];
  16279. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_23 = __this->get_m_Corners_35();
  16280. int32_t L_24 = 0;
  16281. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25 = (L_23)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_24));
  16282. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  16283. L_26 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_25, /*hidden argument*/NULL);
  16284. V_1 = L_26;
  16285. // for (int i = 1; i < 4; i++)
  16286. V_6 = 1;
  16287. goto IL_0135;
  16288. }
  16289. IL_009d:
  16290. {
  16291. // min.x = Mathf.Min(m_Corners[i].x, min.x);
  16292. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_27 = __this->get_m_Corners_35();
  16293. int32_t L_28 = V_6;
  16294. float L_29 = ((L_27)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_28)))->get_x_2();
  16295. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30 = V_0;
  16296. float L_31 = L_30.get_x_0();
  16297. float L_32;
  16298. L_32 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_29, L_31, /*hidden argument*/NULL);
  16299. (&V_0)->set_x_0(L_32);
  16300. // min.y = Mathf.Min(m_Corners[i].y, min.y);
  16301. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_33 = __this->get_m_Corners_35();
  16302. int32_t L_34 = V_6;
  16303. float L_35 = ((L_33)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_34)))->get_y_3();
  16304. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36 = V_0;
  16305. float L_37 = L_36.get_y_1();
  16306. float L_38;
  16307. L_38 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_35, L_37, /*hidden argument*/NULL);
  16308. (&V_0)->set_y_1(L_38);
  16309. // max.x = Mathf.Max(m_Corners[i].x, max.x);
  16310. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_39 = __this->get_m_Corners_35();
  16311. int32_t L_40 = V_6;
  16312. float L_41 = ((L_39)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_40)))->get_x_2();
  16313. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_42 = V_1;
  16314. float L_43 = L_42.get_x_0();
  16315. float L_44;
  16316. L_44 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_41, L_43, /*hidden argument*/NULL);
  16317. (&V_1)->set_x_0(L_44);
  16318. // max.y = Mathf.Max(m_Corners[i].y, max.y);
  16319. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_45 = __this->get_m_Corners_35();
  16320. int32_t L_46 = V_6;
  16321. float L_47 = ((L_45)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_46)))->get_y_3();
  16322. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_48 = V_1;
  16323. float L_49 = L_48.get_y_1();
  16324. float L_50;
  16325. L_50 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_47, L_49, /*hidden argument*/NULL);
  16326. (&V_1)->set_y_1(L_50);
  16327. // for (int i = 1; i < 4; i++)
  16328. int32_t L_51 = V_6;
  16329. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_51, (int32_t)1));
  16330. }
  16331. IL_0135:
  16332. {
  16333. // for (int i = 1; i < 4; i++)
  16334. int32_t L_52 = V_6;
  16335. V_7 = (bool)((((int32_t)L_52) < ((int32_t)4))? 1 : 0);
  16336. bool L_53 = V_7;
  16337. if (L_53)
  16338. {
  16339. goto IL_009d;
  16340. }
  16341. }
  16342. {
  16343. // return new Rect(min, max - min);
  16344. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_54 = V_0;
  16345. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_55 = V_1;
  16346. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_56 = V_0;
  16347. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_57;
  16348. L_57 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_55, L_56, /*hidden argument*/NULL);
  16349. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_58;
  16350. memset((&L_58), 0, sizeof(L_58));
  16351. Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82((&L_58), L_54, L_57, /*hidden argument*/NULL);
  16352. V_8 = L_58;
  16353. goto IL_0154;
  16354. }
  16355. IL_0154:
  16356. {
  16357. // }
  16358. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_59 = V_8;
  16359. return L_59;
  16360. }
  16361. }
  16362. // System.Void UnityEngine.UI.MaskableGraphic::UpdateClipParent()
  16363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16364. {
  16365. static bool s_Il2CppMethodInitialized;
  16366. if (!s_Il2CppMethodInitialized)
  16367. {
  16368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16369. s_Il2CppMethodInitialized = true;
  16370. }
  16371. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * V_0 = NULL;
  16372. bool V_1 = false;
  16373. bool V_2 = false;
  16374. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * G_B4_0 = NULL;
  16375. int32_t G_B8_0 = 0;
  16376. int32_t G_B10_0 = 0;
  16377. int32_t G_B15_0 = 0;
  16378. {
  16379. // var newParent = (maskable && IsActive()) ? MaskUtilities.GetRectMaskForClippable(this) : null;
  16380. bool L_0;
  16381. L_0 = MaskableGraphic_get_maskable_mAB089F676929CD6D1CA9FC204EE04A10EF86B6E8(__this, /*hidden argument*/NULL);
  16382. if (!L_0)
  16383. {
  16384. goto IL_0011;
  16385. }
  16386. }
  16387. {
  16388. bool L_1;
  16389. L_1 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  16390. if (L_1)
  16391. {
  16392. goto IL_0014;
  16393. }
  16394. }
  16395. IL_0011:
  16396. {
  16397. G_B4_0 = ((RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 *)(NULL));
  16398. goto IL_001a;
  16399. }
  16400. IL_0014:
  16401. {
  16402. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_2;
  16403. L_2 = MaskUtilities_GetRectMaskForClippable_mBDFDA4EC04ACDB4A222123C906794685B8379183(__this, /*hidden argument*/NULL);
  16404. G_B4_0 = L_2;
  16405. }
  16406. IL_001a:
  16407. {
  16408. V_0 = G_B4_0;
  16409. // if (m_ParentMask != null && (newParent != m_ParentMask || !newParent.IsActive()))
  16410. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_3 = __this->get_m_ParentMask_28();
  16411. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16412. bool L_4;
  16413. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16414. if (!L_4)
  16415. {
  16416. goto IL_0045;
  16417. }
  16418. }
  16419. {
  16420. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_5 = V_0;
  16421. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_6 = __this->get_m_ParentMask_28();
  16422. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16423. bool L_7;
  16424. L_7 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_5, L_6, /*hidden argument*/NULL);
  16425. if (L_7)
  16426. {
  16427. goto IL_0042;
  16428. }
  16429. }
  16430. {
  16431. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_8 = V_0;
  16432. bool L_9;
  16433. L_9 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_8);
  16434. G_B8_0 = ((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  16435. goto IL_0043;
  16436. }
  16437. IL_0042:
  16438. {
  16439. G_B8_0 = 1;
  16440. }
  16441. IL_0043:
  16442. {
  16443. G_B10_0 = G_B8_0;
  16444. goto IL_0046;
  16445. }
  16446. IL_0045:
  16447. {
  16448. G_B10_0 = 0;
  16449. }
  16450. IL_0046:
  16451. {
  16452. V_1 = (bool)G_B10_0;
  16453. bool L_10 = V_1;
  16454. if (!L_10)
  16455. {
  16456. goto IL_0061;
  16457. }
  16458. }
  16459. {
  16460. // m_ParentMask.RemoveClippable(this);
  16461. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_11 = __this->get_m_ParentMask_28();
  16462. RectMask2D_RemoveClippable_mF30C17434A5F117300B26C7D2D0C06E9E011B454(L_11, __this, /*hidden argument*/NULL);
  16463. // UpdateCull(false);
  16464. MaskableGraphic_UpdateCull_m5E32F0412FD48EBAE03F539655B05A55220C2BD3(__this, (bool)0, /*hidden argument*/NULL);
  16465. }
  16466. IL_0061:
  16467. {
  16468. // if (newParent != null && newParent.IsActive())
  16469. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_12 = V_0;
  16470. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16471. bool L_13;
  16472. L_13 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_12, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16473. if (!L_13)
  16474. {
  16475. goto IL_0072;
  16476. }
  16477. }
  16478. {
  16479. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_14 = V_0;
  16480. bool L_15;
  16481. L_15 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_14);
  16482. G_B15_0 = ((int32_t)(L_15));
  16483. goto IL_0073;
  16484. }
  16485. IL_0072:
  16486. {
  16487. G_B15_0 = 0;
  16488. }
  16489. IL_0073:
  16490. {
  16491. V_2 = (bool)G_B15_0;
  16492. bool L_16 = V_2;
  16493. if (!L_16)
  16494. {
  16495. goto IL_007f;
  16496. }
  16497. }
  16498. {
  16499. // newParent.AddClippable(this);
  16500. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_17 = V_0;
  16501. RectMask2D_AddClippable_mF1C7DF9391787AF278C408D179E1AD7C1798A6A0(L_17, __this, /*hidden argument*/NULL);
  16502. }
  16503. IL_007f:
  16504. {
  16505. // m_ParentMask = newParent;
  16506. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * L_18 = V_0;
  16507. __this->set_m_ParentMask_28(L_18);
  16508. // }
  16509. return;
  16510. }
  16511. }
  16512. // System.Void UnityEngine.UI.MaskableGraphic::RecalculateClipping()
  16513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_RecalculateClipping_m0402575B6C04BC3A36CAE548FC29B380B923CC09 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16514. {
  16515. {
  16516. // UpdateClipParent();
  16517. MaskableGraphic_UpdateClipParent_mF0C05D442F080B5902D081512371DE9E32F739B0(__this, /*hidden argument*/NULL);
  16518. // }
  16519. return;
  16520. }
  16521. }
  16522. // System.Void UnityEngine.UI.MaskableGraphic::RecalculateMasking()
  16523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_RecalculateMasking_mC8BE4CA3AD0428C8C0F520864E47AC9BA64B4A2B (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16524. {
  16525. static bool s_Il2CppMethodInitialized;
  16526. if (!s_Il2CppMethodInitialized)
  16527. {
  16528. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  16529. s_Il2CppMethodInitialized = true;
  16530. }
  16531. {
  16532. // StencilMaterial.Remove(m_MaskMaterial);
  16533. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = __this->get_m_MaskMaterial_27();
  16534. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  16535. StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D(L_0, /*hidden argument*/NULL);
  16536. // m_MaskMaterial = null;
  16537. __this->set_m_MaskMaterial_27((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL);
  16538. // m_ShouldRecalculateStencil = true;
  16539. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16540. // SetMaterialDirty();
  16541. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  16542. // }
  16543. return;
  16544. }
  16545. }
  16546. // System.Void UnityEngine.UI.MaskableGraphic::.ctor()
  16547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_m89126DB114322D1D18F67BA3B8D0695FF1371A4D (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16548. {
  16549. static bool s_Il2CppMethodInitialized;
  16550. if (!s_Il2CppMethodInitialized)
  16551. {
  16552. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4_il2cpp_TypeInfo_var);
  16553. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  16554. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var);
  16555. s_Il2CppMethodInitialized = true;
  16556. }
  16557. {
  16558. // protected bool m_ShouldRecalculateStencil = true;
  16559. __this->set_m_ShouldRecalculateStencil_26((bool)1);
  16560. // private bool m_Maskable = true;
  16561. __this->set_m_Maskable_29((bool)1);
  16562. // private bool m_IsMaskingGraphic = false;
  16563. __this->set_m_IsMaskingGraphic_30((bool)0);
  16564. // protected bool m_IncludeForMasking = false;
  16565. __this->set_m_IncludeForMasking_31((bool)0);
  16566. // private CullStateChangedEvent m_OnCullStateChanged = new CullStateChangedEvent();
  16567. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * L_0 = (CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 *)il2cpp_codegen_object_new(CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4_il2cpp_TypeInfo_var);
  16568. CullStateChangedEvent__ctor_m733D6A4DFDEED4F4812B6EFD581007DB79C1FB57(L_0, /*hidden argument*/NULL);
  16569. __this->set_m_OnCullStateChanged_32(L_0);
  16570. // protected bool m_ShouldRecalculate = true;
  16571. __this->set_m_ShouldRecalculate_33((bool)1);
  16572. // readonly Vector3[] m_Corners = new Vector3[4];
  16573. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  16574. __this->set_m_Corners_35(L_1);
  16575. IL2CPP_RUNTIME_CLASS_INIT(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  16576. Graphic__ctor_m41CDFE33452C8382425A864410FB01D516C55D8F(__this, /*hidden argument*/NULL);
  16577. return;
  16578. }
  16579. }
  16580. // UnityEngine.GameObject UnityEngine.UI.MaskableGraphic::UnityEngine.UI.IClippable.get_gameObject()
  16581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * MaskableGraphic_UnityEngine_UI_IClippable_get_gameObject_mA760B34D8EFAD579D0277436706534CFE46FA238 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method)
  16582. {
  16583. {
  16584. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  16585. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  16586. return L_0;
  16587. }
  16588. }
  16589. #ifdef __clang__
  16590. #pragma clang diagnostic pop
  16591. #endif
  16592. #ifdef __clang__
  16593. #pragma clang diagnostic push
  16594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16595. #pragma clang diagnostic ignored "-Wunused-variable"
  16596. #endif
  16597. // System.Void UnityEngine.UI.Misc::Destroy(UnityEngine.Object)
  16598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Misc_Destroy_mF470E85730D34F79CE62AD4036F9F3DAF4052018 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  16599. {
  16600. static bool s_Il2CppMethodInitialized;
  16601. if (!s_Il2CppMethodInitialized)
  16602. {
  16603. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var);
  16604. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16605. s_Il2CppMethodInitialized = true;
  16606. }
  16607. bool V_0 = false;
  16608. bool V_1 = false;
  16609. bool V_2 = false;
  16610. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_3 = NULL;
  16611. {
  16612. // if (obj != null)
  16613. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  16614. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16615. bool L_1;
  16616. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16617. V_0 = L_1;
  16618. bool L_2 = V_0;
  16619. if (!L_2)
  16620. {
  16621. goto IL_004c;
  16622. }
  16623. }
  16624. {
  16625. // if (Application.isPlaying)
  16626. bool L_3;
  16627. L_3 = Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567(/*hidden argument*/NULL);
  16628. V_1 = L_3;
  16629. bool L_4 = V_1;
  16630. if (!L_4)
  16631. {
  16632. goto IL_0044;
  16633. }
  16634. }
  16635. {
  16636. // if (obj is GameObject)
  16637. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___obj0;
  16638. V_2 = (bool)((!(((RuntimeObject*)(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)IsInstSealed((RuntimeObject*)L_5, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16639. bool L_6 = V_2;
  16640. if (!L_6)
  16641. {
  16642. goto IL_003a;
  16643. }
  16644. }
  16645. {
  16646. // GameObject go = obj as GameObject;
  16647. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = ___obj0;
  16648. V_3 = ((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)IsInstSealed((RuntimeObject*)L_7, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var));
  16649. // go.transform.parent = null;
  16650. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = V_3;
  16651. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9;
  16652. L_9 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_8, /*hidden argument*/NULL);
  16653. Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13(L_9, (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *)NULL, /*hidden argument*/NULL);
  16654. }
  16655. IL_003a:
  16656. {
  16657. // Object.Destroy(obj);
  16658. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_10 = ___obj0;
  16659. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16660. Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30(L_10, /*hidden argument*/NULL);
  16661. goto IL_004b;
  16662. }
  16663. IL_0044:
  16664. {
  16665. // else Object.DestroyImmediate(obj);
  16666. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_11 = ___obj0;
  16667. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16668. Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422(L_11, /*hidden argument*/NULL);
  16669. }
  16670. IL_004b:
  16671. {
  16672. }
  16673. IL_004c:
  16674. {
  16675. // }
  16676. return;
  16677. }
  16678. }
  16679. // System.Void UnityEngine.UI.Misc::DestroyImmediate(UnityEngine.Object)
  16680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Misc_DestroyImmediate_m3BC4E96D6AF557F44FC567795BFA0BC7B73BFF94 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  16681. {
  16682. static bool s_Il2CppMethodInitialized;
  16683. if (!s_Il2CppMethodInitialized)
  16684. {
  16685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16686. s_Il2CppMethodInitialized = true;
  16687. }
  16688. bool V_0 = false;
  16689. bool V_1 = false;
  16690. {
  16691. // if (obj != null)
  16692. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  16693. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16694. bool L_1;
  16695. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16696. V_0 = L_1;
  16697. bool L_2 = V_0;
  16698. if (!L_2)
  16699. {
  16700. goto IL_0027;
  16701. }
  16702. }
  16703. {
  16704. // if (Application.isEditor) Object.DestroyImmediate(obj);
  16705. bool L_3;
  16706. L_3 = Application_get_isEditor_m7367DDB72F13E4846E8EB76FFAAACA84840BE921(/*hidden argument*/NULL);
  16707. V_1 = L_3;
  16708. bool L_4 = V_1;
  16709. if (!L_4)
  16710. {
  16711. goto IL_001f;
  16712. }
  16713. }
  16714. {
  16715. // if (Application.isEditor) Object.DestroyImmediate(obj);
  16716. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___obj0;
  16717. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16718. Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422(L_5, /*hidden argument*/NULL);
  16719. goto IL_0026;
  16720. }
  16721. IL_001f:
  16722. {
  16723. // else Object.Destroy(obj);
  16724. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = ___obj0;
  16725. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16726. Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30(L_6, /*hidden argument*/NULL);
  16727. }
  16728. IL_0026:
  16729. {
  16730. }
  16731. IL_0027:
  16732. {
  16733. // }
  16734. return;
  16735. }
  16736. }
  16737. #ifdef __clang__
  16738. #pragma clang diagnostic pop
  16739. #endif
  16740. #ifdef __clang__
  16741. #pragma clang diagnostic push
  16742. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16743. #pragma clang diagnostic ignored "-Wunused-variable"
  16744. #endif
  16745. #ifdef __clang__
  16746. #pragma clang diagnostic pop
  16747. #endif
  16748. #ifdef __clang__
  16749. #pragma clang diagnostic push
  16750. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16751. #pragma clang diagnostic ignored "-Wunused-variable"
  16752. #endif
  16753. // System.Boolean UnityEngine.UI.MultipleDisplayUtilities::GetRelativeMousePositionForDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Vector2&)
  16754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MultipleDisplayUtilities_GetRelativeMousePositionForDrag_mD78A6F9B5481AB808F54B1549409A443B33432D6 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___position1, const RuntimeMethod* method)
  16755. {
  16756. static bool s_Il2CppMethodInitialized;
  16757. if (!s_Il2CppMethodInitialized)
  16758. {
  16759. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16760. s_Il2CppMethodInitialized = true;
  16761. }
  16762. int32_t V_0 = 0;
  16763. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  16764. memset((&V_1), 0, sizeof(V_1));
  16765. int32_t V_2 = 0;
  16766. bool V_3 = false;
  16767. bool V_4 = false;
  16768. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B4_0 = NULL;
  16769. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B3_0 = NULL;
  16770. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 G_B5_0;
  16771. memset((&G_B5_0), 0, sizeof(G_B5_0));
  16772. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B5_1 = NULL;
  16773. {
  16774. // int pressDisplayIndex = eventData.pointerPressRaycast.displayIndex;
  16775. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  16776. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_1;
  16777. L_1 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(L_0, /*hidden argument*/NULL);
  16778. int32_t L_2 = L_1.get_displayIndex_10();
  16779. V_0 = L_2;
  16780. // var relativePosition = Display.RelativeMouseAt(eventData.position);
  16781. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___eventData0;
  16782. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  16783. L_4 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_3, /*hidden argument*/NULL);
  16784. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  16785. L_5 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_4, /*hidden argument*/NULL);
  16786. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16787. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  16788. L_6 = Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011(L_5, /*hidden argument*/NULL);
  16789. V_1 = L_6;
  16790. // int currentDisplayIndex = (int)relativePosition.z;
  16791. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_1;
  16792. float L_8 = L_7.get_z_4();
  16793. V_2 = il2cpp_codegen_cast_double_to_int<int32_t>(L_8);
  16794. // if (currentDisplayIndex != pressDisplayIndex)
  16795. int32_t L_9 = V_2;
  16796. int32_t L_10 = V_0;
  16797. V_3 = (bool)((((int32_t)((((int32_t)L_9) == ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16798. bool L_11 = V_3;
  16799. if (!L_11)
  16800. {
  16801. goto IL_0036;
  16802. }
  16803. }
  16804. {
  16805. // return false;
  16806. V_4 = (bool)0;
  16807. goto IL_0052;
  16808. }
  16809. IL_0036:
  16810. {
  16811. // position = pressDisplayIndex != 0 ? (Vector2)relativePosition : eventData.position;
  16812. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_12 = ___position1;
  16813. int32_t L_13 = V_0;
  16814. G_B3_0 = L_12;
  16815. if (L_13)
  16816. {
  16817. G_B4_0 = L_12;
  16818. goto IL_0042;
  16819. }
  16820. }
  16821. {
  16822. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_14 = ___eventData0;
  16823. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  16824. L_15 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_14, /*hidden argument*/NULL);
  16825. G_B5_0 = L_15;
  16826. G_B5_1 = G_B3_0;
  16827. goto IL_0048;
  16828. }
  16829. IL_0042:
  16830. {
  16831. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_1;
  16832. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  16833. L_17 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_16, /*hidden argument*/NULL);
  16834. G_B5_0 = L_17;
  16835. G_B5_1 = G_B4_0;
  16836. }
  16837. IL_0048:
  16838. {
  16839. *(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)G_B5_1 = G_B5_0;
  16840. // return true;
  16841. V_4 = (bool)1;
  16842. goto IL_0052;
  16843. }
  16844. IL_0052:
  16845. {
  16846. // }
  16847. bool L_18 = V_4;
  16848. return L_18;
  16849. }
  16850. }
  16851. // UnityEngine.Vector2 UnityEngine.UI.MultipleDisplayUtilities::GetMousePositionRelativeToMainDisplayResolution()
  16852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 MultipleDisplayUtilities_GetMousePositionRelativeToMainDisplayResolution_m87441277B0AB1E357A6B1BE454FC8F518BDA060E (const RuntimeMethod* method)
  16853. {
  16854. static bool s_Il2CppMethodInitialized;
  16855. if (!s_Il2CppMethodInitialized)
  16856. {
  16857. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16858. s_Il2CppMethodInitialized = true;
  16859. }
  16860. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16861. memset((&V_0), 0, sizeof(V_0));
  16862. bool V_1 = false;
  16863. bool V_2 = false;
  16864. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  16865. memset((&V_3), 0, sizeof(V_3));
  16866. int32_t G_B7_0 = 0;
  16867. {
  16868. // var position = Input.mousePosition;
  16869. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16870. L_0 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
  16871. V_0 = L_0;
  16872. // if (Display.main.renderingHeight != Display.main.systemHeight)
  16873. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16874. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_1;
  16875. L_1 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16876. int32_t L_2;
  16877. L_2 = Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61(L_1, /*hidden argument*/NULL);
  16878. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_3;
  16879. L_3 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16880. int32_t L_4;
  16881. L_4 = Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70(L_3, /*hidden argument*/NULL);
  16882. V_1 = (bool)((((int32_t)((((int32_t)L_2) == ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16883. bool L_5 = V_1;
  16884. if (!L_5)
  16885. {
  16886. goto IL_009b;
  16887. }
  16888. }
  16889. {
  16890. // if ((position.y < 0 || position.y > Display.main.renderingHeight ||
  16891. // position.x < 0 || position.x > Display.main.renderingWidth) && (Screen.fullScreenMode != FullScreenMode.Windowed))
  16892. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = V_0;
  16893. float L_7 = L_6.get_y_3();
  16894. if ((((float)L_7) < ((float)(0.0f))))
  16895. {
  16896. goto IL_0065;
  16897. }
  16898. }
  16899. {
  16900. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_0;
  16901. float L_9 = L_8.get_y_3();
  16902. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16903. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_10;
  16904. L_10 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16905. int32_t L_11;
  16906. L_11 = Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61(L_10, /*hidden argument*/NULL);
  16907. if ((((float)L_9) > ((float)((float)((float)L_11)))))
  16908. {
  16909. goto IL_0065;
  16910. }
  16911. }
  16912. {
  16913. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = V_0;
  16914. float L_13 = L_12.get_x_2();
  16915. if ((((float)L_13) < ((float)(0.0f))))
  16916. {
  16917. goto IL_0065;
  16918. }
  16919. }
  16920. {
  16921. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = V_0;
  16922. float L_15 = L_14.get_x_2();
  16923. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16924. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_16;
  16925. L_16 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16926. int32_t L_17;
  16927. L_17 = Display_get_renderingWidth_m426E1CB184C1135E1EE83678FFF7EF6521B5DB64(L_16, /*hidden argument*/NULL);
  16928. if ((!(((float)L_15) > ((float)((float)((float)L_17))))))
  16929. {
  16930. goto IL_0072;
  16931. }
  16932. }
  16933. IL_0065:
  16934. {
  16935. int32_t L_18;
  16936. L_18 = Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624(/*hidden argument*/NULL);
  16937. G_B7_0 = ((((int32_t)((((int32_t)L_18) == ((int32_t)3))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16938. goto IL_0073;
  16939. }
  16940. IL_0072:
  16941. {
  16942. G_B7_0 = 0;
  16943. }
  16944. IL_0073:
  16945. {
  16946. V_2 = (bool)G_B7_0;
  16947. bool L_19 = V_2;
  16948. if (!L_19)
  16949. {
  16950. goto IL_009a;
  16951. }
  16952. }
  16953. {
  16954. // position.y += Display.main.systemHeight - Display.main.renderingHeight;
  16955. float* L_20 = (&V_0)->get_address_of_y_3();
  16956. float* L_21 = L_20;
  16957. float L_22 = *((float*)L_21);
  16958. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  16959. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_23;
  16960. L_23 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16961. int32_t L_24;
  16962. L_24 = Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70(L_23, /*hidden argument*/NULL);
  16963. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_25;
  16964. L_25 = Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B(/*hidden argument*/NULL);
  16965. int32_t L_26;
  16966. L_26 = Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61(L_25, /*hidden argument*/NULL);
  16967. *((float*)L_21) = (float)((float)il2cpp_codegen_add((float)L_22, (float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_24, (int32_t)L_26))))));
  16968. }
  16969. IL_009a:
  16970. {
  16971. }
  16972. IL_009b:
  16973. {
  16974. // return position;
  16975. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = V_0;
  16976. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_28;
  16977. L_28 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_27, /*hidden argument*/NULL);
  16978. V_3 = L_28;
  16979. goto IL_00a4;
  16980. }
  16981. IL_00a4:
  16982. {
  16983. // }
  16984. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29 = V_3;
  16985. return L_29;
  16986. }
  16987. }
  16988. #ifdef __clang__
  16989. #pragma clang diagnostic pop
  16990. #endif
  16991. #ifdef __clang__
  16992. #pragma clang diagnostic push
  16993. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16994. #pragma clang diagnostic ignored "-Wunused-variable"
  16995. #endif
  16996. // Conversion methods for marshalling of: UnityEngine.UI.Navigation
  16997. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_pinvoke(const Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A& unmarshaled, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke& marshaled)
  16998. {
  16999. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  17000. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  17001. }
  17002. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_pinvoke_back(const Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke& marshaled, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A& unmarshaled)
  17003. {
  17004. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  17005. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  17006. }
  17007. // Conversion method for clean up from marshalling of: UnityEngine.UI.Navigation
  17008. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_pinvoke_cleanup(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke& marshaled)
  17009. {
  17010. }
  17011. // Conversion methods for marshalling of: UnityEngine.UI.Navigation
  17012. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_com(const Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A& unmarshaled, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com& marshaled)
  17013. {
  17014. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  17015. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  17016. }
  17017. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_com_back(const Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com& marshaled, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A& unmarshaled)
  17018. {
  17019. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  17020. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  17021. }
  17022. // Conversion method for clean up from marshalling of: UnityEngine.UI.Navigation
  17023. IL2CPP_EXTERN_C void Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshal_com_cleanup(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com& marshaled)
  17024. {
  17025. }
  17026. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::get_mode()
  17027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17028. {
  17029. int32_t V_0 = 0;
  17030. {
  17031. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  17032. int32_t L_0 = __this->get_m_Mode_0();
  17033. V_0 = L_0;
  17034. goto IL_000a;
  17035. }
  17036. IL_000a:
  17037. {
  17038. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  17039. int32_t L_1 = V_0;
  17040. return L_1;
  17041. }
  17042. }
  17043. IL2CPP_EXTERN_C int32_t Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17044. {
  17045. int32_t _offset = 1;
  17046. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17047. int32_t _returnValue;
  17048. _returnValue = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9(_thisAdjusted, method);
  17049. return _returnValue;
  17050. }
  17051. // System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode)
  17052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_mode_m06986291C80ABAB009A7968A3A5C557197B7CAD0 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, int32_t ___value0, const RuntimeMethod* method)
  17053. {
  17054. {
  17055. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  17056. int32_t L_0 = ___value0;
  17057. __this->set_m_Mode_0(L_0);
  17058. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  17059. return;
  17060. }
  17061. }
  17062. IL2CPP_EXTERN_C void Navigation_set_mode_m06986291C80ABAB009A7968A3A5C557197B7CAD0_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  17063. {
  17064. int32_t _offset = 1;
  17065. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17066. Navigation_set_mode_m06986291C80ABAB009A7968A3A5C557197B7CAD0(_thisAdjusted, ___value0, method);
  17067. }
  17068. // System.Boolean UnityEngine.UI.Navigation::get_wrapAround()
  17069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Navigation_get_wrapAround_mD84154C6A5DF2D999F9C68694660BF4C75E42E09 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17070. {
  17071. bool V_0 = false;
  17072. {
  17073. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  17074. bool L_0 = __this->get_m_WrapAround_1();
  17075. V_0 = L_0;
  17076. goto IL_000a;
  17077. }
  17078. IL_000a:
  17079. {
  17080. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  17081. bool L_1 = V_0;
  17082. return L_1;
  17083. }
  17084. }
  17085. IL2CPP_EXTERN_C bool Navigation_get_wrapAround_mD84154C6A5DF2D999F9C68694660BF4C75E42E09_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17086. {
  17087. int32_t _offset = 1;
  17088. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17089. bool _returnValue;
  17090. _returnValue = Navigation_get_wrapAround_mD84154C6A5DF2D999F9C68694660BF4C75E42E09(_thisAdjusted, method);
  17091. return _returnValue;
  17092. }
  17093. // System.Void UnityEngine.UI.Navigation::set_wrapAround(System.Boolean)
  17094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_wrapAround_m88C6E2CE8D45F409B10220931C7574A925478EEF (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, bool ___value0, const RuntimeMethod* method)
  17095. {
  17096. {
  17097. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  17098. bool L_0 = ___value0;
  17099. __this->set_m_WrapAround_1(L_0);
  17100. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  17101. return;
  17102. }
  17103. }
  17104. IL2CPP_EXTERN_C void Navigation_set_wrapAround_m88C6E2CE8D45F409B10220931C7574A925478EEF_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  17105. {
  17106. int32_t _offset = 1;
  17107. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17108. Navigation_set_wrapAround_m88C6E2CE8D45F409B10220931C7574A925478EEF(_thisAdjusted, ___value0, method);
  17109. }
  17110. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnUp()
  17111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17112. {
  17113. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_0 = NULL;
  17114. {
  17115. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  17116. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = __this->get_m_SelectOnUp_2();
  17117. V_0 = L_0;
  17118. goto IL_000a;
  17119. }
  17120. IL_000a:
  17121. {
  17122. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  17123. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_1 = V_0;
  17124. return L_1;
  17125. }
  17126. }
  17127. IL2CPP_EXTERN_C Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17128. {
  17129. int32_t _offset = 1;
  17130. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17131. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * _returnValue;
  17132. _returnValue = Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05(_thisAdjusted, method);
  17133. return _returnValue;
  17134. }
  17135. // System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable)
  17136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_m4FB3B1A6FD96E0F5AF5A029C49150E05520EAEB4 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17137. {
  17138. {
  17139. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  17140. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = ___value0;
  17141. __this->set_m_SelectOnUp_2(L_0);
  17142. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  17143. return;
  17144. }
  17145. }
  17146. IL2CPP_EXTERN_C void Navigation_set_selectOnUp_m4FB3B1A6FD96E0F5AF5A029C49150E05520EAEB4_AdjustorThunk (RuntimeObject * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17147. {
  17148. int32_t _offset = 1;
  17149. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17150. Navigation_set_selectOnUp_m4FB3B1A6FD96E0F5AF5A029C49150E05520EAEB4(_thisAdjusted, ___value0, method);
  17151. }
  17152. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnDown()
  17153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17154. {
  17155. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_0 = NULL;
  17156. {
  17157. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  17158. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = __this->get_m_SelectOnDown_3();
  17159. V_0 = L_0;
  17160. goto IL_000a;
  17161. }
  17162. IL_000a:
  17163. {
  17164. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  17165. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_1 = V_0;
  17166. return L_1;
  17167. }
  17168. }
  17169. IL2CPP_EXTERN_C Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17170. {
  17171. int32_t _offset = 1;
  17172. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17173. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * _returnValue;
  17174. _returnValue = Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C(_thisAdjusted, method);
  17175. return _returnValue;
  17176. }
  17177. // System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable)
  17178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_mFAAAE5BDCD7A658119C96474C108C9A59E62F2D5 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17179. {
  17180. {
  17181. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  17182. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = ___value0;
  17183. __this->set_m_SelectOnDown_3(L_0);
  17184. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  17185. return;
  17186. }
  17187. }
  17188. IL2CPP_EXTERN_C void Navigation_set_selectOnDown_mFAAAE5BDCD7A658119C96474C108C9A59E62F2D5_AdjustorThunk (RuntimeObject * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17189. {
  17190. int32_t _offset = 1;
  17191. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17192. Navigation_set_selectOnDown_mFAAAE5BDCD7A658119C96474C108C9A59E62F2D5(_thisAdjusted, ___value0, method);
  17193. }
  17194. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnLeft()
  17195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17196. {
  17197. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_0 = NULL;
  17198. {
  17199. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  17200. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = __this->get_m_SelectOnLeft_4();
  17201. V_0 = L_0;
  17202. goto IL_000a;
  17203. }
  17204. IL_000a:
  17205. {
  17206. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  17207. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_1 = V_0;
  17208. return L_1;
  17209. }
  17210. }
  17211. IL2CPP_EXTERN_C Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17212. {
  17213. int32_t _offset = 1;
  17214. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17215. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * _returnValue;
  17216. _returnValue = Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8(_thisAdjusted, method);
  17217. return _returnValue;
  17218. }
  17219. // System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable)
  17220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_mA33AA78D5F7F6BE93490C9EABF182E1D77C0E580 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17221. {
  17222. {
  17223. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  17224. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = ___value0;
  17225. __this->set_m_SelectOnLeft_4(L_0);
  17226. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  17227. return;
  17228. }
  17229. }
  17230. IL2CPP_EXTERN_C void Navigation_set_selectOnLeft_mA33AA78D5F7F6BE93490C9EABF182E1D77C0E580_AdjustorThunk (RuntimeObject * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17231. {
  17232. int32_t _offset = 1;
  17233. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17234. Navigation_set_selectOnLeft_mA33AA78D5F7F6BE93490C9EABF182E1D77C0E580(_thisAdjusted, ___value0, method);
  17235. }
  17236. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnRight()
  17237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114 (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, const RuntimeMethod* method)
  17238. {
  17239. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_0 = NULL;
  17240. {
  17241. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  17242. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = __this->get_m_SelectOnRight_5();
  17243. V_0 = L_0;
  17244. goto IL_000a;
  17245. }
  17246. IL_000a:
  17247. {
  17248. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  17249. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_1 = V_0;
  17250. return L_1;
  17251. }
  17252. }
  17253. IL2CPP_EXTERN_C Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17254. {
  17255. int32_t _offset = 1;
  17256. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17257. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * _returnValue;
  17258. _returnValue = Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114(_thisAdjusted, method);
  17259. return _returnValue;
  17260. }
  17261. // System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable)
  17262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_m6B60DBA287E342806BF4CF1AD332DA4EF875BD4A (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17263. {
  17264. {
  17265. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  17266. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_0 = ___value0;
  17267. __this->set_m_SelectOnRight_5(L_0);
  17268. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  17269. return;
  17270. }
  17271. }
  17272. IL2CPP_EXTERN_C void Navigation_set_selectOnRight_m6B60DBA287E342806BF4CF1AD332DA4EF875BD4A_AdjustorThunk (RuntimeObject * __this, Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___value0, const RuntimeMethod* method)
  17273. {
  17274. int32_t _offset = 1;
  17275. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17276. Navigation_set_selectOnRight_m6B60DBA287E342806BF4CF1AD332DA4EF875BD4A(_thisAdjusted, ___value0, method);
  17277. }
  17278. // UnityEngine.UI.Navigation UnityEngine.UI.Navigation::get_defaultNavigation()
  17279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A Navigation_get_defaultNavigation_mE54FF9C6059610A4C5E122C98AFD98705D2C9CB0 (const RuntimeMethod* method)
  17280. {
  17281. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_0;
  17282. memset((&V_0), 0, sizeof(V_0));
  17283. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_1;
  17284. memset((&V_1), 0, sizeof(V_1));
  17285. {
  17286. // var defaultNav = new Navigation();
  17287. il2cpp_codegen_initobj((&V_0), sizeof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ));
  17288. // defaultNav.m_Mode = Mode.Automatic;
  17289. (&V_0)->set_m_Mode_0(3);
  17290. // defaultNav.m_WrapAround = false;
  17291. (&V_0)->set_m_WrapAround_1((bool)0);
  17292. // return defaultNav;
  17293. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_0 = V_0;
  17294. V_1 = L_0;
  17295. goto IL_001d;
  17296. }
  17297. IL_001d:
  17298. {
  17299. // }
  17300. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_1 = V_1;
  17301. return L_1;
  17302. }
  17303. }
  17304. // System.Boolean UnityEngine.UI.Navigation::Equals(UnityEngine.UI.Navigation)
  17305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Navigation_Equals_m1462D8660E507B770231FF9CBDAC296C1D751C7A (Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * __this, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___other0, const RuntimeMethod* method)
  17306. {
  17307. static bool s_Il2CppMethodInitialized;
  17308. if (!s_Il2CppMethodInitialized)
  17309. {
  17310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17311. s_Il2CppMethodInitialized = true;
  17312. }
  17313. bool V_0 = false;
  17314. int32_t G_B6_0 = 0;
  17315. {
  17316. // return mode == other.mode &&
  17317. // selectOnUp == other.selectOnUp &&
  17318. // selectOnDown == other.selectOnDown &&
  17319. // selectOnLeft == other.selectOnLeft &&
  17320. // selectOnRight == other.selectOnRight;
  17321. int32_t L_0;
  17322. L_0 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)__this, /*hidden argument*/NULL);
  17323. int32_t L_1;
  17324. L_1 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&___other0), /*hidden argument*/NULL);
  17325. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  17326. {
  17327. goto IL_0060;
  17328. }
  17329. }
  17330. {
  17331. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_2;
  17332. L_2 = Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)__this, /*hidden argument*/NULL);
  17333. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_3;
  17334. L_3 = Navigation_get_selectOnUp_mE2CE90A504C34AE46D8BC9930C7E309F3BD61D05((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&___other0), /*hidden argument*/NULL);
  17335. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17336. bool L_4;
  17337. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_2, L_3, /*hidden argument*/NULL);
  17338. if (!L_4)
  17339. {
  17340. goto IL_0060;
  17341. }
  17342. }
  17343. {
  17344. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_5;
  17345. L_5 = Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)__this, /*hidden argument*/NULL);
  17346. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_6;
  17347. L_6 = Navigation_get_selectOnDown_mDEAD9711CD57EC13A9622AA29E1D95E7FE49B26C((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&___other0), /*hidden argument*/NULL);
  17348. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17349. bool L_7;
  17350. L_7 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, L_6, /*hidden argument*/NULL);
  17351. if (!L_7)
  17352. {
  17353. goto IL_0060;
  17354. }
  17355. }
  17356. {
  17357. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_8;
  17358. L_8 = Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)__this, /*hidden argument*/NULL);
  17359. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_9;
  17360. L_9 = Navigation_get_selectOnLeft_m7E124CA8B6205001892CA5F8FBCC3CE2A451ACF8((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&___other0), /*hidden argument*/NULL);
  17361. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17362. bool L_10;
  17363. L_10 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_8, L_9, /*hidden argument*/NULL);
  17364. if (!L_10)
  17365. {
  17366. goto IL_0060;
  17367. }
  17368. }
  17369. {
  17370. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_11;
  17371. L_11 = Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)__this, /*hidden argument*/NULL);
  17372. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_12;
  17373. L_12 = Navigation_get_selectOnRight_mA7E6599E6A54419AE4C532F76F4199EFF2188114((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&___other0), /*hidden argument*/NULL);
  17374. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17375. bool L_13;
  17376. L_13 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_11, L_12, /*hidden argument*/NULL);
  17377. G_B6_0 = ((int32_t)(L_13));
  17378. goto IL_0061;
  17379. }
  17380. IL_0060:
  17381. {
  17382. G_B6_0 = 0;
  17383. }
  17384. IL_0061:
  17385. {
  17386. V_0 = (bool)G_B6_0;
  17387. goto IL_0064;
  17388. }
  17389. IL_0064:
  17390. {
  17391. // }
  17392. bool L_14 = V_0;
  17393. return L_14;
  17394. }
  17395. }
  17396. IL2CPP_EXTERN_C bool Navigation_Equals_m1462D8660E507B770231FF9CBDAC296C1D751C7A_AdjustorThunk (RuntimeObject * __this, Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___other0, const RuntimeMethod* method)
  17397. {
  17398. int32_t _offset = 1;
  17399. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * _thisAdjusted = reinterpret_cast<Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *>(__this + _offset);
  17400. bool _returnValue;
  17401. _returnValue = Navigation_Equals_m1462D8660E507B770231FF9CBDAC296C1D751C7A(_thisAdjusted, ___other0, method);
  17402. return _returnValue;
  17403. }
  17404. #ifdef __clang__
  17405. #pragma clang diagnostic pop
  17406. #endif
  17407. #ifdef __clang__
  17408. #pragma clang diagnostic push
  17409. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17410. #pragma clang diagnostic ignored "-Wunused-variable"
  17411. #endif
  17412. // System.Void UnityEngine.UI.Outline::.ctor()
  17413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Outline__ctor_m6143991EB8225AB600E3D212CD057A43DAC8A7DB (Outline_t37C754965BCC82FDD6C6878357A1439376C61CC2 * __this, const RuntimeMethod* method)
  17414. {
  17415. {
  17416. // protected Outline()
  17417. Shadow__ctor_mC023CEF78072A0E21FCBB5EDE94582DE042A2C54(__this, /*hidden argument*/NULL);
  17418. // {}
  17419. return;
  17420. }
  17421. }
  17422. // System.Void UnityEngine.UI.Outline::ModifyMesh(UnityEngine.UI.VertexHelper)
  17423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Outline_ModifyMesh_m21784D49980211B1AA3E6A6E6A2E2EEF03DBDC54 (Outline_t37C754965BCC82FDD6C6878357A1439376C61CC2 * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vh0, const RuntimeMethod* method)
  17424. {
  17425. static bool s_Il2CppMethodInitialized;
  17426. if (!s_Il2CppMethodInitialized)
  17427. {
  17428. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F_RuntimeMethod_var);
  17429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752_RuntimeMethod_var);
  17430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t0773767870E1AD95F67756085A681DAA85CD2A7B_il2cpp_TypeInfo_var);
  17431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903_RuntimeMethod_var);
  17432. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4_RuntimeMethod_var);
  17434. s_Il2CppMethodInitialized = true;
  17435. }
  17436. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * V_0 = NULL;
  17437. int32_t V_1 = 0;
  17438. int32_t V_2 = 0;
  17439. int32_t V_3 = 0;
  17440. bool V_4 = false;
  17441. bool V_5 = false;
  17442. {
  17443. // if (!IsActive())
  17444. bool L_0;
  17445. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  17446. V_4 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  17447. bool L_1 = V_4;
  17448. if (!L_1)
  17449. {
  17450. goto IL_0015;
  17451. }
  17452. }
  17453. {
  17454. // return;
  17455. goto IL_0141;
  17456. }
  17457. IL_0015:
  17458. {
  17459. // var verts = ListPool<UIVertex>.Get();
  17460. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t0773767870E1AD95F67756085A681DAA85CD2A7B_il2cpp_TypeInfo_var);
  17461. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_2;
  17462. L_2 = ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F(/*hidden argument*/ListPool_1_Get_m5251509B2A15AC931B0E6400DFFE7D9880842F3F_RuntimeMethod_var);
  17463. V_0 = L_2;
  17464. // vh.GetUIVertexStream(verts);
  17465. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_3 = ___vh0;
  17466. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_4 = V_0;
  17467. VertexHelper_GetUIVertexStream_mA3E62A7B45BFFFC73D72BC7B8BFAD5388F8578BA(L_3, L_4, /*hidden argument*/NULL);
  17468. // var neededCpacity = verts.Count * 5;
  17469. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_5 = V_0;
  17470. int32_t L_6;
  17471. L_6 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_5, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17472. V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)5));
  17473. // if (verts.Capacity < neededCpacity)
  17474. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_7 = V_0;
  17475. int32_t L_8;
  17476. L_8 = List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903(L_7, /*hidden argument*/List_1_get_Capacity_m8FCF1F96C4DC65526BBFD6A7954970BA5F95E903_RuntimeMethod_var);
  17477. int32_t L_9 = V_1;
  17478. V_5 = (bool)((((int32_t)L_8) < ((int32_t)L_9))? 1 : 0);
  17479. bool L_10 = V_5;
  17480. if (!L_10)
  17481. {
  17482. goto IL_0043;
  17483. }
  17484. }
  17485. {
  17486. // verts.Capacity = neededCpacity;
  17487. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_11 = V_0;
  17488. int32_t L_12 = V_1;
  17489. List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4(L_11, L_12, /*hidden argument*/List_1_set_Capacity_m5F71210F8094C41745C86339C595A54F721D12A4_RuntimeMethod_var);
  17490. }
  17491. IL_0043:
  17492. {
  17493. // var start = 0;
  17494. V_2 = 0;
  17495. // var end = verts.Count;
  17496. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_13 = V_0;
  17497. int32_t L_14;
  17498. L_14 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_13, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17499. V_3 = L_14;
  17500. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, effectDistance.x, effectDistance.y);
  17501. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_15 = V_0;
  17502. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16;
  17503. L_16 = Shadow_get_effectColor_m00C1776542129598C244BB469E7128D60F6BCAC2(__this, /*hidden argument*/NULL);
  17504. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_17;
  17505. L_17 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_16, /*hidden argument*/NULL);
  17506. int32_t L_18 = V_2;
  17507. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_19 = V_0;
  17508. int32_t L_20;
  17509. L_20 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_19, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17510. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21;
  17511. L_21 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17512. float L_22 = L_21.get_x_0();
  17513. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23;
  17514. L_23 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17515. float L_24 = L_23.get_y_1();
  17516. Shadow_ApplyShadowZeroAlloc_m31E0AC08A226594BF2CB47E9B19CF5C816C1499F(__this, L_15, L_17, L_18, L_20, L_22, L_24, /*hidden argument*/NULL);
  17517. // start = end;
  17518. int32_t L_25 = V_3;
  17519. V_2 = L_25;
  17520. // end = verts.Count;
  17521. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_26 = V_0;
  17522. int32_t L_27;
  17523. L_27 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_26, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17524. V_3 = L_27;
  17525. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, effectDistance.x, -effectDistance.y);
  17526. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_28 = V_0;
  17527. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29;
  17528. L_29 = Shadow_get_effectColor_m00C1776542129598C244BB469E7128D60F6BCAC2(__this, /*hidden argument*/NULL);
  17529. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_30;
  17530. L_30 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_29, /*hidden argument*/NULL);
  17531. int32_t L_31 = V_2;
  17532. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_32 = V_0;
  17533. int32_t L_33;
  17534. L_33 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_32, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17535. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_34;
  17536. L_34 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17537. float L_35 = L_34.get_x_0();
  17538. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36;
  17539. L_36 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17540. float L_37 = L_36.get_y_1();
  17541. Shadow_ApplyShadowZeroAlloc_m31E0AC08A226594BF2CB47E9B19CF5C816C1499F(__this, L_28, L_30, L_31, L_33, L_35, ((-L_37)), /*hidden argument*/NULL);
  17542. // start = end;
  17543. int32_t L_38 = V_3;
  17544. V_2 = L_38;
  17545. // end = verts.Count;
  17546. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_39 = V_0;
  17547. int32_t L_40;
  17548. L_40 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_39, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17549. V_3 = L_40;
  17550. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, -effectDistance.x, effectDistance.y);
  17551. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_41 = V_0;
  17552. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_42;
  17553. L_42 = Shadow_get_effectColor_m00C1776542129598C244BB469E7128D60F6BCAC2(__this, /*hidden argument*/NULL);
  17554. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_43;
  17555. L_43 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_42, /*hidden argument*/NULL);
  17556. int32_t L_44 = V_2;
  17557. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_45 = V_0;
  17558. int32_t L_46;
  17559. L_46 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_45, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17560. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_47;
  17561. L_47 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17562. float L_48 = L_47.get_x_0();
  17563. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_49;
  17564. L_49 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17565. float L_50 = L_49.get_y_1();
  17566. Shadow_ApplyShadowZeroAlloc_m31E0AC08A226594BF2CB47E9B19CF5C816C1499F(__this, L_41, L_43, L_44, L_46, ((-L_48)), L_50, /*hidden argument*/NULL);
  17567. // start = end;
  17568. int32_t L_51 = V_3;
  17569. V_2 = L_51;
  17570. // end = verts.Count;
  17571. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_52 = V_0;
  17572. int32_t L_53;
  17573. L_53 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_52, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17574. V_3 = L_53;
  17575. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, -effectDistance.x, -effectDistance.y);
  17576. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_54 = V_0;
  17577. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_55;
  17578. L_55 = Shadow_get_effectColor_m00C1776542129598C244BB469E7128D60F6BCAC2(__this, /*hidden argument*/NULL);
  17579. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_56;
  17580. L_56 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_55, /*hidden argument*/NULL);
  17581. int32_t L_57 = V_2;
  17582. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_58 = V_0;
  17583. int32_t L_59;
  17584. L_59 = List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_inline(L_58, /*hidden argument*/List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_RuntimeMethod_var);
  17585. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_60;
  17586. L_60 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17587. float L_61 = L_60.get_x_0();
  17588. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_62;
  17589. L_62 = Shadow_get_effectDistance_mD0C417FD305D3F674FB111F38B41C9B94808E7C0(__this, /*hidden argument*/NULL);
  17590. float L_63 = L_62.get_y_1();
  17591. Shadow_ApplyShadowZeroAlloc_m31E0AC08A226594BF2CB47E9B19CF5C816C1499F(__this, L_54, L_56, L_57, L_59, ((-L_61)), ((-L_63)), /*hidden argument*/NULL);
  17592. // vh.Clear();
  17593. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_64 = ___vh0;
  17594. VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA(L_64, /*hidden argument*/NULL);
  17595. // vh.AddUIVertexTriangleStream(verts);
  17596. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_65 = ___vh0;
  17597. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_66 = V_0;
  17598. VertexHelper_AddUIVertexTriangleStream_m3FC7DF3D1DA3F0D40025258E3B8FF5830EE7CE55(L_65, L_66, /*hidden argument*/NULL);
  17599. // ListPool<UIVertex>.Release(verts);
  17600. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_67 = V_0;
  17601. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t0773767870E1AD95F67756085A681DAA85CD2A7B_il2cpp_TypeInfo_var);
  17602. ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752(L_67, /*hidden argument*/ListPool_1_Release_mA639ED69663B55D23D403356A4DE4DBA0C611752_RuntimeMethod_var);
  17603. }
  17604. IL_0141:
  17605. {
  17606. // }
  17607. return;
  17608. }
  17609. }
  17610. #ifdef __clang__
  17611. #pragma clang diagnostic pop
  17612. #endif
  17613. #ifdef __clang__
  17614. #pragma clang diagnostic push
  17615. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17616. #pragma clang diagnostic ignored "-Wunused-variable"
  17617. #endif
  17618. // System.Void UnityEngine.EventSystems.Physics2DRaycaster::.ctor()
  17619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2DRaycaster__ctor_mEB8E9794F72BC357DD518AB1519BBF716FA11017 (Physics2DRaycaster_t0A86A26E1B770FECE956F4B4FD773887AF66C4C3 * __this, const RuntimeMethod* method)
  17620. {
  17621. {
  17622. // protected Physics2DRaycaster()
  17623. PhysicsRaycaster__ctor_mEBFB0AC90FB9FB8A46B2CB8050A4BAE3D1BCC72E(__this, /*hidden argument*/NULL);
  17624. // {}
  17625. return;
  17626. }
  17627. }
  17628. // System.Void UnityEngine.EventSystems.Physics2DRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  17629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2DRaycaster_Raycast_m037A598BC662F1801E08353CF56BE300B34C36BF (Physics2DRaycaster_t0A86A26E1B770FECE956F4B4FD773887AF66C4C3 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___resultAppendList1, const RuntimeMethod* method)
  17630. {
  17631. static bool s_Il2CppMethodInitialized;
  17632. if (!s_Il2CppMethodInitialized)
  17633. {
  17634. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var);
  17635. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var);
  17636. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var);
  17637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17638. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_il2cpp_TypeInfo_var);
  17639. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  17640. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF_il2cpp_TypeInfo_var);
  17641. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A_il2cpp_TypeInfo_var);
  17642. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8_il2cpp_TypeInfo_var);
  17643. s_Il2CppMethodInitialized = true;
  17644. }
  17645. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  17646. memset((&V_0), 0, sizeof(V_0));
  17647. float V_1 = 0.0f;
  17648. int32_t V_2 = 0;
  17649. int32_t V_3 = 0;
  17650. bool V_4 = false;
  17651. bool V_5 = false;
  17652. bool V_6 = false;
  17653. bool V_7 = false;
  17654. bool V_8 = false;
  17655. bool V_9 = false;
  17656. int32_t V_10 = 0;
  17657. int32_t V_11 = 0;
  17658. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * V_12 = NULL;
  17659. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * V_13 = NULL;
  17660. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_14;
  17661. memset((&V_14), 0, sizeof(V_14));
  17662. bool V_15 = false;
  17663. bool V_16 = false;
  17664. bool V_17 = false;
  17665. bool V_18 = false;
  17666. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_19;
  17667. memset((&V_19), 0, sizeof(V_19));
  17668. bool V_20 = false;
  17669. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B23_0 = NULL;
  17670. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B22_0 = NULL;
  17671. int32_t G_B24_0 = 0;
  17672. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B24_1 = NULL;
  17673. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B26_0 = NULL;
  17674. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B25_0 = NULL;
  17675. int32_t G_B27_0 = 0;
  17676. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * G_B27_1 = NULL;
  17677. {
  17678. // Ray ray = new Ray();
  17679. il2cpp_codegen_initobj((&V_0), sizeof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ));
  17680. // float distanceToClipPlane = 0;
  17681. V_1 = (0.0f);
  17682. // int displayIndex = 0;
  17683. V_2 = 0;
  17684. // if (!ComputeRayAndDistance(eventData, ref ray, ref displayIndex, ref distanceToClipPlane))
  17685. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  17686. bool L_1;
  17687. L_1 = PhysicsRaycaster_ComputeRayAndDistance_mE3C052D28ADC1DB6239774007CE80C96E8020A87(__this, L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), (int32_t*)(&V_2), (float*)(&V_1), /*hidden argument*/NULL);
  17688. V_4 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  17689. bool L_2 = V_4;
  17690. if (!L_2)
  17691. {
  17692. goto IL_002c;
  17693. }
  17694. }
  17695. {
  17696. // return;
  17697. goto IL_0295;
  17698. }
  17699. IL_002c:
  17700. {
  17701. // int hitCount = 0;
  17702. V_3 = 0;
  17703. // if (maxRayIntersections == 0)
  17704. int32_t L_3;
  17705. L_3 = PhysicsRaycaster_get_maxRayIntersections_mDBE92413912BCFD8A50C54B520E5F43C95F3CD27(__this, /*hidden argument*/NULL);
  17706. V_5 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  17707. bool L_4 = V_5;
  17708. if (!L_4)
  17709. {
  17710. goto IL_007f;
  17711. }
  17712. }
  17713. {
  17714. // if (ReflectionMethodsCache.Singleton.getRayIntersectionAll == null)
  17715. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  17716. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_5;
  17717. L_5 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  17718. GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * L_6 = L_5->get_getRayIntersectionAll_4();
  17719. V_6 = (bool)((((RuntimeObject*)(GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  17720. bool L_7 = V_6;
  17721. if (!L_7)
  17722. {
  17723. goto IL_0056;
  17724. }
  17725. }
  17726. {
  17727. // return;
  17728. goto IL_0295;
  17729. }
  17730. IL_0056:
  17731. {
  17732. // m_Hits = ReflectionMethodsCache.Singleton.getRayIntersectionAll(ray, distanceToClipPlane, finalEventMask);
  17733. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  17734. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_8;
  17735. L_8 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  17736. GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * L_9 = L_8->get_getRayIntersectionAll_4();
  17737. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_10 = V_0;
  17738. float L_11 = V_1;
  17739. int32_t L_12;
  17740. L_12 = PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2(__this, /*hidden argument*/NULL);
  17741. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_13;
  17742. L_13 = GetRayIntersectionAllCallback_Invoke_mC413E2F7F934A21FCF43D6FC99DB7A16A85427FC(L_9, L_10, L_11, L_12, /*hidden argument*/NULL);
  17743. __this->set_m_Hits_11(L_13);
  17744. // hitCount = m_Hits.Length;
  17745. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_14 = __this->get_m_Hits_11();
  17746. V_3 = ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)));
  17747. goto IL_00ed;
  17748. }
  17749. IL_007f:
  17750. {
  17751. // if (ReflectionMethodsCache.Singleton.getRayIntersectionAllNonAlloc == null)
  17752. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  17753. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_15;
  17754. L_15 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  17755. GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * L_16 = L_15->get_getRayIntersectionAllNonAlloc_5();
  17756. V_7 = (bool)((((RuntimeObject*)(GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C *)L_16) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  17757. bool L_17 = V_7;
  17758. if (!L_17)
  17759. {
  17760. goto IL_0098;
  17761. }
  17762. }
  17763. {
  17764. // return;
  17765. goto IL_0295;
  17766. }
  17767. IL_0098:
  17768. {
  17769. // if (m_LastMaxRayIntersections != m_MaxRayIntersections)
  17770. int32_t L_18 = ((PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 *)__this)->get_m_LastMaxRayIntersections_9();
  17771. int32_t L_19 = ((PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 *)__this)->get_m_MaxRayIntersections_8();
  17772. V_8 = (bool)((((int32_t)((((int32_t)L_18) == ((int32_t)L_19))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17773. bool L_20 = V_8;
  17774. if (!L_20)
  17775. {
  17776. goto IL_00ce;
  17777. }
  17778. }
  17779. {
  17780. // m_Hits = new RaycastHit2D[maxRayIntersections];
  17781. int32_t L_21;
  17782. L_21 = PhysicsRaycaster_get_maxRayIntersections_mDBE92413912BCFD8A50C54B520E5F43C95F3CD27(__this, /*hidden argument*/NULL);
  17783. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_22 = (RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*)(RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*)SZArrayNew(RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_il2cpp_TypeInfo_var, (uint32_t)L_21);
  17784. __this->set_m_Hits_11(L_22);
  17785. // m_LastMaxRayIntersections = m_MaxRayIntersections;
  17786. int32_t L_23 = ((PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 *)__this)->get_m_MaxRayIntersections_8();
  17787. ((PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 *)__this)->set_m_LastMaxRayIntersections_9(L_23);
  17788. }
  17789. IL_00ce:
  17790. {
  17791. // hitCount = ReflectionMethodsCache.Singleton.getRayIntersectionAllNonAlloc(ray, m_Hits, distanceToClipPlane, finalEventMask);
  17792. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  17793. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_24;
  17794. L_24 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  17795. GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * L_25 = L_24->get_getRayIntersectionAllNonAlloc_5();
  17796. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_26 = V_0;
  17797. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_27 = __this->get_m_Hits_11();
  17798. float L_28 = V_1;
  17799. int32_t L_29;
  17800. L_29 = PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2(__this, /*hidden argument*/NULL);
  17801. int32_t L_30;
  17802. L_30 = GetRayIntersectionAllNonAllocCallback_Invoke_m3A03F6D1E31D55B967B4688FE35EA70C618B1BC9(L_25, L_26, L_27, L_28, L_29, /*hidden argument*/NULL);
  17803. V_3 = L_30;
  17804. }
  17805. IL_00ed:
  17806. {
  17807. // if (hitCount != 0)
  17808. int32_t L_31 = V_3;
  17809. V_9 = (bool)((!(((uint32_t)L_31) <= ((uint32_t)0)))? 1 : 0);
  17810. bool L_32 = V_9;
  17811. if (!L_32)
  17812. {
  17813. goto IL_0295;
  17814. }
  17815. }
  17816. {
  17817. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  17818. V_10 = 0;
  17819. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  17820. int32_t L_33 = V_3;
  17821. V_11 = L_33;
  17822. goto IL_0285;
  17823. }
  17824. IL_0106:
  17825. {
  17826. // Renderer r2d = null;
  17827. V_12 = (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *)NULL;
  17828. // var rendererResult = m_Hits[b].collider.gameObject.GetComponent<Renderer>();
  17829. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_34 = __this->get_m_Hits_11();
  17830. int32_t L_35 = V_10;
  17831. Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * L_36;
  17832. L_36 = RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)((L_34)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_35))), /*hidden argument*/NULL);
  17833. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_37;
  17834. L_37 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_36, /*hidden argument*/NULL);
  17835. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_38;
  17836. L_38 = GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466(L_37, /*hidden argument*/GameObject_GetComponent_TisRenderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C_mD787758BED3337F182C18CC67C516C2A11B55466_RuntimeMethod_var);
  17837. V_13 = L_38;
  17838. // if (rendererResult != null)
  17839. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_39 = V_13;
  17840. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17841. bool L_40;
  17842. L_40 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_39, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  17843. V_15 = L_40;
  17844. bool L_41 = V_15;
  17845. if (!L_41)
  17846. {
  17847. goto IL_017a;
  17848. }
  17849. }
  17850. {
  17851. // if (rendererResult is SpriteRenderer)
  17852. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_42 = V_13;
  17853. V_16 = (bool)((!(((RuntimeObject*)(SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF *)((SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF *)IsInstSealed((RuntimeObject*)L_42, SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17854. bool L_43 = V_16;
  17855. if (!L_43)
  17856. {
  17857. goto IL_014d;
  17858. }
  17859. }
  17860. {
  17861. // r2d = rendererResult;
  17862. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_44 = V_13;
  17863. V_12 = L_44;
  17864. }
  17865. IL_014d:
  17866. {
  17867. // if (rendererResult is TilemapRenderer)
  17868. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_45 = V_13;
  17869. V_17 = (bool)((!(((RuntimeObject*)(TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8 *)((TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8 *)IsInstSealed((RuntimeObject*)L_45, TilemapRenderer_t8E3D220C1B3617980570642AB943280E4B1B6BC8_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17870. bool L_46 = V_17;
  17871. if (!L_46)
  17872. {
  17873. goto IL_0163;
  17874. }
  17875. }
  17876. {
  17877. // r2d = rendererResult;
  17878. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_47 = V_13;
  17879. V_12 = L_47;
  17880. }
  17881. IL_0163:
  17882. {
  17883. // if (rendererResult is SpriteShapeRenderer)
  17884. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_48 = V_13;
  17885. V_18 = (bool)((!(((RuntimeObject*)(SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A *)((SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A *)IsInstClass((RuntimeObject*)L_48, SpriteShapeRenderer_tF2FAD8828E9AFF90ED83A305FD01A4572BA7A32A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17886. bool L_49 = V_18;
  17887. if (!L_49)
  17888. {
  17889. goto IL_0179;
  17890. }
  17891. }
  17892. {
  17893. // r2d = rendererResult;
  17894. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_50 = V_13;
  17895. V_12 = L_50;
  17896. }
  17897. IL_0179:
  17898. {
  17899. }
  17900. IL_017a:
  17901. {
  17902. // var result = new RaycastResult
  17903. // {
  17904. // gameObject = m_Hits[b].collider.gameObject,
  17905. // module = this,
  17906. // distance = Vector3.Distance(eventCamera.transform.position, m_Hits[b].point),
  17907. // worldPosition = m_Hits[b].point,
  17908. // worldNormal = m_Hits[b].normal,
  17909. // screenPosition = eventData.position,
  17910. // displayIndex = displayIndex,
  17911. // index = resultAppendList.Count,
  17912. // sortingLayer = r2d != null ? r2d.sortingLayerID : 0,
  17913. // sortingOrder = r2d != null ? r2d.sortingOrder : 0
  17914. // };
  17915. il2cpp_codegen_initobj((&V_19), sizeof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ));
  17916. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_51 = __this->get_m_Hits_11();
  17917. int32_t L_52 = V_10;
  17918. Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * L_53;
  17919. L_53 = RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)((L_51)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_52))), /*hidden argument*/NULL);
  17920. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_54;
  17921. L_54 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_53, /*hidden argument*/NULL);
  17922. RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_19), L_54, /*hidden argument*/NULL);
  17923. (&V_19)->set_module_1(__this);
  17924. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_55;
  17925. L_55 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17926. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_56;
  17927. L_56 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_55, /*hidden argument*/NULL);
  17928. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_57;
  17929. L_57 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_56, /*hidden argument*/NULL);
  17930. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_58 = __this->get_m_Hits_11();
  17931. int32_t L_59 = V_10;
  17932. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_60;
  17933. L_60 = RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)((L_58)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_59))), /*hidden argument*/NULL);
  17934. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_61;
  17935. L_61 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_60, /*hidden argument*/NULL);
  17936. float L_62;
  17937. L_62 = Vector3_Distance_mB648A79E4A1BAAFBF7B029644638C0D715480677(L_57, L_61, /*hidden argument*/NULL);
  17938. (&V_19)->set_distance_2(L_62);
  17939. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_63 = __this->get_m_Hits_11();
  17940. int32_t L_64 = V_10;
  17941. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_65;
  17942. L_65 = RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)((L_63)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_64))), /*hidden argument*/NULL);
  17943. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_66;
  17944. L_66 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_65, /*hidden argument*/NULL);
  17945. (&V_19)->set_worldPosition_7(L_66);
  17946. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_67 = __this->get_m_Hits_11();
  17947. int32_t L_68 = V_10;
  17948. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69;
  17949. L_69 = RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)((L_67)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_68))), /*hidden argument*/NULL);
  17950. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_70;
  17951. L_70 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_69, /*hidden argument*/NULL);
  17952. (&V_19)->set_worldNormal_8(L_70);
  17953. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_71 = ___eventData0;
  17954. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_72;
  17955. L_72 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_71, /*hidden argument*/NULL);
  17956. (&V_19)->set_screenPosition_9(L_72);
  17957. int32_t L_73 = V_2;
  17958. (&V_19)->set_displayIndex_10(L_73);
  17959. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_74 = ___resultAppendList1;
  17960. int32_t L_75;
  17961. L_75 = List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_inline(L_74, /*hidden argument*/List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var);
  17962. (&V_19)->set_index_3(((float)((float)L_75)));
  17963. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_76 = V_12;
  17964. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17965. bool L_77;
  17966. L_77 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_76, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  17967. G_B22_0 = (&V_19);
  17968. if (L_77)
  17969. {
  17970. G_B23_0 = (&V_19);
  17971. goto IL_024a;
  17972. }
  17973. }
  17974. {
  17975. G_B24_0 = 0;
  17976. G_B24_1 = G_B22_0;
  17977. goto IL_0251;
  17978. }
  17979. IL_024a:
  17980. {
  17981. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_78 = V_12;
  17982. int32_t L_79;
  17983. L_79 = Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8(L_78, /*hidden argument*/NULL);
  17984. G_B24_0 = L_79;
  17985. G_B24_1 = G_B23_0;
  17986. }
  17987. IL_0251:
  17988. {
  17989. G_B24_1->set_sortingLayer_5(G_B24_0);
  17990. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_80 = V_12;
  17991. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17992. bool L_81;
  17993. L_81 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_80, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  17994. G_B25_0 = (&V_19);
  17995. if (L_81)
  17996. {
  17997. G_B26_0 = (&V_19);
  17998. goto IL_0265;
  17999. }
  18000. }
  18001. {
  18002. G_B27_0 = 0;
  18003. G_B27_1 = G_B25_0;
  18004. goto IL_026c;
  18005. }
  18006. IL_0265:
  18007. {
  18008. Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * L_82 = V_12;
  18009. int32_t L_83;
  18010. L_83 = Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0(L_82, /*hidden argument*/NULL);
  18011. G_B27_0 = L_83;
  18012. G_B27_1 = G_B26_0;
  18013. }
  18014. IL_026c:
  18015. {
  18016. G_B27_1->set_sortingOrder_6(G_B27_0);
  18017. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_84 = V_19;
  18018. V_14 = L_84;
  18019. // resultAppendList.Add(result);
  18020. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_85 = ___resultAppendList1;
  18021. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_86 = V_14;
  18022. List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5(L_85, L_86, /*hidden argument*/List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var);
  18023. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18024. int32_t L_87 = V_10;
  18025. V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_87, (int32_t)1));
  18026. }
  18027. IL_0285:
  18028. {
  18029. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18030. int32_t L_88 = V_10;
  18031. int32_t L_89 = V_11;
  18032. V_20 = (bool)((((int32_t)L_88) < ((int32_t)L_89))? 1 : 0);
  18033. bool L_90 = V_20;
  18034. if (L_90)
  18035. {
  18036. goto IL_0106;
  18037. }
  18038. }
  18039. {
  18040. }
  18041. IL_0295:
  18042. {
  18043. // }
  18044. return;
  18045. }
  18046. }
  18047. #ifdef __clang__
  18048. #pragma clang diagnostic pop
  18049. #endif
  18050. #ifdef __clang__
  18051. #pragma clang diagnostic push
  18052. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18053. #pragma clang diagnostic ignored "-Wunused-variable"
  18054. #endif
  18055. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor()
  18056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_mEBFB0AC90FB9FB8A46B2CB8050A4BAE3D1BCC72E (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18057. {
  18058. {
  18059. // protected LayerMask m_EventMask = kNoEventMaskSet;
  18060. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0;
  18061. L_0 = LayerMask_op_Implicit_mC7EE32122D2A4786D3C00B93E41604B71BF1397C((-1), /*hidden argument*/NULL);
  18062. __this->set_m_EventMask_7(L_0);
  18063. // protected int m_MaxRayIntersections = 0;
  18064. __this->set_m_MaxRayIntersections_8(0);
  18065. // protected int m_LastMaxRayIntersections = 0;
  18066. __this->set_m_LastMaxRayIntersections_9(0);
  18067. // protected PhysicsRaycaster()
  18068. BaseRaycaster__ctor_m44ACAAC3E3CBDBBE74D2FCA997268EE1DF9D8A3C(__this, /*hidden argument*/NULL);
  18069. // {}
  18070. return;
  18071. }
  18072. }
  18073. // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::get_eventCamera()
  18074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PhysicsRaycaster_get_eventCamera_mC067A7DEC69941B818286767ADE39AAECEC44CE3 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18075. {
  18076. static bool s_Il2CppMethodInitialized;
  18077. if (!s_Il2CppMethodInitialized)
  18078. {
  18079. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var);
  18080. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18081. s_Il2CppMethodInitialized = true;
  18082. }
  18083. bool V_0 = false;
  18084. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_1 = NULL;
  18085. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B4_0 = NULL;
  18086. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B3_0 = NULL;
  18087. {
  18088. // if (m_EventCamera == null)
  18089. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = __this->get_m_EventCamera_6();
  18090. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18091. bool L_1;
  18092. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18093. V_0 = L_1;
  18094. bool L_2 = V_0;
  18095. if (!L_2)
  18096. {
  18097. goto IL_001d;
  18098. }
  18099. }
  18100. {
  18101. // m_EventCamera = GetComponent<Camera>();
  18102. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3;
  18103. L_3 = Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320(__this, /*hidden argument*/Component_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE17146EF5B0D8E9F9D2D2D94567BF211AD00D320_RuntimeMethod_var);
  18104. __this->set_m_EventCamera_6(L_3);
  18105. }
  18106. IL_001d:
  18107. {
  18108. // return m_EventCamera ?? Camera.main;
  18109. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = __this->get_m_EventCamera_6();
  18110. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = L_4;
  18111. G_B3_0 = L_5;
  18112. if (L_5)
  18113. {
  18114. G_B4_0 = L_5;
  18115. goto IL_002c;
  18116. }
  18117. }
  18118. {
  18119. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6;
  18120. L_6 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
  18121. G_B4_0 = L_6;
  18122. }
  18123. IL_002c:
  18124. {
  18125. V_1 = G_B4_0;
  18126. goto IL_002f;
  18127. }
  18128. IL_002f:
  18129. {
  18130. // }
  18131. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_7 = V_1;
  18132. return L_7;
  18133. }
  18134. }
  18135. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_depth()
  18136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_depth_m9B1DC4C8868DF41F665EE4684779078F25ABA7AA (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18137. {
  18138. static bool s_Il2CppMethodInitialized;
  18139. if (!s_Il2CppMethodInitialized)
  18140. {
  18141. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18142. s_Il2CppMethodInitialized = true;
  18143. }
  18144. int32_t V_0 = 0;
  18145. int32_t G_B3_0 = 0;
  18146. {
  18147. // get { return (eventCamera != null) ? (int)eventCamera.depth : 0xFFFFFF; }
  18148. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
  18149. L_0 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18150. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18151. bool L_1;
  18152. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18153. if (L_1)
  18154. {
  18155. goto IL_0016;
  18156. }
  18157. }
  18158. {
  18159. G_B3_0 = ((int32_t)16777215);
  18160. goto IL_0022;
  18161. }
  18162. IL_0016:
  18163. {
  18164. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2;
  18165. L_2 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18166. float L_3;
  18167. L_3 = Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D(L_2, /*hidden argument*/NULL);
  18168. G_B3_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  18169. }
  18170. IL_0022:
  18171. {
  18172. V_0 = G_B3_0;
  18173. goto IL_0025;
  18174. }
  18175. IL_0025:
  18176. {
  18177. // get { return (eventCamera != null) ? (int)eventCamera.depth : 0xFFFFFF; }
  18178. int32_t L_4 = V_0;
  18179. return L_4;
  18180. }
  18181. }
  18182. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask()
  18183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18184. {
  18185. static bool s_Il2CppMethodInitialized;
  18186. if (!s_Il2CppMethodInitialized)
  18187. {
  18188. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18189. s_Il2CppMethodInitialized = true;
  18190. }
  18191. int32_t V_0 = 0;
  18192. int32_t G_B3_0 = 0;
  18193. {
  18194. // get { return (eventCamera != null) ? eventCamera.cullingMask & m_EventMask : kNoEventMaskSet; }
  18195. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
  18196. L_0 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18197. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18198. bool L_1;
  18199. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18200. if (L_1)
  18201. {
  18202. goto IL_0012;
  18203. }
  18204. }
  18205. {
  18206. G_B3_0 = (-1);
  18207. goto IL_0029;
  18208. }
  18209. IL_0012:
  18210. {
  18211. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2;
  18212. L_2 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18213. int32_t L_3;
  18214. L_3 = Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236(L_2, /*hidden argument*/NULL);
  18215. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_4 = __this->get_m_EventMask_7();
  18216. int32_t L_5;
  18217. L_5 = LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0(L_4, /*hidden argument*/NULL);
  18218. G_B3_0 = ((int32_t)((int32_t)L_3&(int32_t)L_5));
  18219. }
  18220. IL_0029:
  18221. {
  18222. V_0 = G_B3_0;
  18223. goto IL_002c;
  18224. }
  18225. IL_002c:
  18226. {
  18227. // get { return (eventCamera != null) ? eventCamera.cullingMask & m_EventMask : kNoEventMaskSet; }
  18228. int32_t L_6 = V_0;
  18229. return L_6;
  18230. }
  18231. }
  18232. // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::get_eventMask()
  18233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 PhysicsRaycaster_get_eventMask_m210CAAB35833B472D235E601F4878C06EFD74DA6 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18234. {
  18235. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_0;
  18236. memset((&V_0), 0, sizeof(V_0));
  18237. {
  18238. // get { return m_EventMask; }
  18239. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = __this->get_m_EventMask_7();
  18240. V_0 = L_0;
  18241. goto IL_000a;
  18242. }
  18243. IL_000a:
  18244. {
  18245. // get { return m_EventMask; }
  18246. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1 = V_0;
  18247. return L_1;
  18248. }
  18249. }
  18250. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_eventMask(UnityEngine.LayerMask)
  18251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_eventMask_mCC9065510DB88DC4E3A44F7F2339B950E64D9FFF (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___value0, const RuntimeMethod* method)
  18252. {
  18253. {
  18254. // set { m_EventMask = value; }
  18255. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___value0;
  18256. __this->set_m_EventMask_7(L_0);
  18257. // set { m_EventMask = value; }
  18258. return;
  18259. }
  18260. }
  18261. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections()
  18262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_mDBE92413912BCFD8A50C54B520E5F43C95F3CD27 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, const RuntimeMethod* method)
  18263. {
  18264. int32_t V_0 = 0;
  18265. {
  18266. // get { return m_MaxRayIntersections; }
  18267. int32_t L_0 = __this->get_m_MaxRayIntersections_8();
  18268. V_0 = L_0;
  18269. goto IL_000a;
  18270. }
  18271. IL_000a:
  18272. {
  18273. // get { return m_MaxRayIntersections; }
  18274. int32_t L_1 = V_0;
  18275. return L_1;
  18276. }
  18277. }
  18278. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_maxRayIntersections(System.Int32)
  18279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_maxRayIntersections_m5A8FBBE6CB9AE15F7ACC7AD6B46931049CD0BD3C (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, int32_t ___value0, const RuntimeMethod* method)
  18280. {
  18281. {
  18282. // set { m_MaxRayIntersections = value; }
  18283. int32_t L_0 = ___value0;
  18284. __this->set_m_MaxRayIntersections_8(L_0);
  18285. // set { m_MaxRayIntersections = value; }
  18286. return;
  18287. }
  18288. }
  18289. // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&)
  18290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_mE3C052D28ADC1DB6239774007CE80C96E8020A87 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, int32_t* ___eventDisplayIndex2, float* ___distanceToClipPlane3, const RuntimeMethod* method)
  18291. {
  18292. static bool s_Il2CppMethodInitialized;
  18293. if (!s_Il2CppMethodInitialized)
  18294. {
  18295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  18296. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18297. s_Il2CppMethodInitialized = true;
  18298. }
  18299. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  18300. memset((&V_0), 0, sizeof(V_0));
  18301. float V_1 = 0.0f;
  18302. bool V_2 = false;
  18303. bool V_3 = false;
  18304. bool V_4 = false;
  18305. bool V_5 = false;
  18306. bool V_6 = false;
  18307. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_7;
  18308. memset((&V_7), 0, sizeof(V_7));
  18309. float* G_B11_0 = NULL;
  18310. float* G_B10_0 = NULL;
  18311. float G_B12_0 = 0.0f;
  18312. float* G_B12_1 = NULL;
  18313. {
  18314. // if (eventCamera == null)
  18315. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0;
  18316. L_0 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18317. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18318. bool L_1;
  18319. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18320. V_2 = L_1;
  18321. bool L_2 = V_2;
  18322. if (!L_2)
  18323. {
  18324. goto IL_0018;
  18325. }
  18326. }
  18327. {
  18328. // return false;
  18329. V_3 = (bool)0;
  18330. goto IL_00ed;
  18331. }
  18332. IL_0018:
  18333. {
  18334. // var eventPosition = Display.RelativeMouseAt(eventData.position);
  18335. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___eventData0;
  18336. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  18337. L_4 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_3, /*hidden argument*/NULL);
  18338. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  18339. L_5 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_4, /*hidden argument*/NULL);
  18340. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  18341. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  18342. L_6 = Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011(L_5, /*hidden argument*/NULL);
  18343. V_0 = L_6;
  18344. // if (eventPosition != Vector3.zero)
  18345. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0;
  18346. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  18347. L_8 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  18348. bool L_9;
  18349. L_9 = Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710(L_7, L_8, /*hidden argument*/NULL);
  18350. V_4 = L_9;
  18351. bool L_10 = V_4;
  18352. if (!L_10)
  18353. {
  18354. goto IL_0066;
  18355. }
  18356. }
  18357. {
  18358. // eventDisplayIndex = (int)eventPosition.z;
  18359. int32_t* L_11 = ___eventDisplayIndex2;
  18360. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = V_0;
  18361. float L_13 = L_12.get_z_4();
  18362. *((int32_t*)L_11) = (int32_t)il2cpp_codegen_cast_double_to_int<int32_t>(L_13);
  18363. // if (eventDisplayIndex != eventCamera.targetDisplay)
  18364. int32_t* L_14 = ___eventDisplayIndex2;
  18365. int32_t L_15 = *((int32_t*)L_14);
  18366. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_16;
  18367. L_16 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18368. int32_t L_17;
  18369. L_17 = Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D(L_16, /*hidden argument*/NULL);
  18370. V_5 = (bool)((((int32_t)((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18371. bool L_18 = V_5;
  18372. if (!L_18)
  18373. {
  18374. goto IL_0063;
  18375. }
  18376. }
  18377. {
  18378. // return false;
  18379. V_3 = (bool)0;
  18380. goto IL_00ed;
  18381. }
  18382. IL_0063:
  18383. {
  18384. goto IL_0074;
  18385. }
  18386. IL_0066:
  18387. {
  18388. // eventPosition = eventData.position;
  18389. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_19 = ___eventData0;
  18390. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  18391. L_20 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_19, /*hidden argument*/NULL);
  18392. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
  18393. L_21 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_20, /*hidden argument*/NULL);
  18394. V_0 = L_21;
  18395. }
  18396. IL_0074:
  18397. {
  18398. // if (!eventCamera.pixelRect.Contains(eventPosition))
  18399. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_22;
  18400. L_22 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18401. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_23;
  18402. L_23 = Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A(L_22, /*hidden argument*/NULL);
  18403. V_7 = L_23;
  18404. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_0;
  18405. bool L_25;
  18406. L_25 = Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_7), L_24, /*hidden argument*/NULL);
  18407. V_6 = (bool)((((int32_t)L_25) == ((int32_t)0))? 1 : 0);
  18408. bool L_26 = V_6;
  18409. if (!L_26)
  18410. {
  18411. goto IL_0096;
  18412. }
  18413. }
  18414. {
  18415. // return false;
  18416. V_3 = (bool)0;
  18417. goto IL_00ed;
  18418. }
  18419. IL_0096:
  18420. {
  18421. // ray = eventCamera.ScreenPointToRay(eventPosition);
  18422. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * L_27 = ___ray1;
  18423. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_28;
  18424. L_28 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18425. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = V_0;
  18426. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_30;
  18427. L_30 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_28, L_29, /*hidden argument*/NULL);
  18428. *(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)L_27 = L_30;
  18429. // float projectionDirection = ray.direction.z;
  18430. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * L_31 = ___ray1;
  18431. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32;
  18432. L_32 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)L_31, /*hidden argument*/NULL);
  18433. float L_33 = L_32.get_z_4();
  18434. V_1 = L_33;
  18435. // distanceToClipPlane = Mathf.Approximately(0.0f, projectionDirection)
  18436. // ? Mathf.Infinity
  18437. // : Mathf.Abs((eventCamera.farClipPlane - eventCamera.nearClipPlane) / projectionDirection);
  18438. float* L_34 = ___distanceToClipPlane3;
  18439. float L_35 = V_1;
  18440. bool L_36;
  18441. L_36 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55((0.0f), L_35, /*hidden argument*/NULL);
  18442. G_B10_0 = L_34;
  18443. if (L_36)
  18444. {
  18445. G_B11_0 = L_34;
  18446. goto IL_00e3;
  18447. }
  18448. }
  18449. {
  18450. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_37;
  18451. L_37 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18452. float L_38;
  18453. L_38 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_37, /*hidden argument*/NULL);
  18454. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_39;
  18455. L_39 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18456. float L_40;
  18457. L_40 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_39, /*hidden argument*/NULL);
  18458. float L_41 = V_1;
  18459. float L_42;
  18460. L_42 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_38, (float)L_40))/(float)L_41)));
  18461. G_B12_0 = L_42;
  18462. G_B12_1 = G_B10_0;
  18463. goto IL_00e8;
  18464. }
  18465. IL_00e3:
  18466. {
  18467. G_B12_0 = (std::numeric_limits<float>::infinity());
  18468. G_B12_1 = G_B11_0;
  18469. }
  18470. IL_00e8:
  18471. {
  18472. *((float*)G_B12_1) = (float)G_B12_0;
  18473. // return true;
  18474. V_3 = (bool)1;
  18475. goto IL_00ed;
  18476. }
  18477. IL_00ed:
  18478. {
  18479. // }
  18480. bool L_43 = V_3;
  18481. return L_43;
  18482. }
  18483. }
  18484. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  18485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_Raycast_mD597D05EB47ECBFD60E46C317547FB0AA5A2E940 (PhysicsRaycaster_t30CAABC8B439EB2F455D320192635CFD2BD89823 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___resultAppendList1, const RuntimeMethod* method)
  18486. {
  18487. static bool s_Il2CppMethodInitialized;
  18488. if (!s_Il2CppMethodInitialized)
  18489. {
  18490. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED_RuntimeMethod_var);
  18491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var);
  18492. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var);
  18493. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_il2cpp_TypeInfo_var);
  18494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_il2cpp_TypeInfo_var);
  18495. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  18496. s_Il2CppMethodInitialized = true;
  18497. }
  18498. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  18499. memset((&V_0), 0, sizeof(V_0));
  18500. int32_t V_1 = 0;
  18501. float V_2 = 0.0f;
  18502. int32_t V_3 = 0;
  18503. bool V_4 = false;
  18504. bool V_5 = false;
  18505. bool V_6 = false;
  18506. bool V_7 = false;
  18507. bool V_8 = false;
  18508. bool V_9 = false;
  18509. bool V_10 = false;
  18510. int32_t V_11 = 0;
  18511. int32_t V_12 = 0;
  18512. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_13;
  18513. memset((&V_13), 0, sizeof(V_13));
  18514. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_14;
  18515. memset((&V_14), 0, sizeof(V_14));
  18516. bool V_15 = false;
  18517. {
  18518. // Ray ray = new Ray();
  18519. il2cpp_codegen_initobj((&V_0), sizeof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ));
  18520. // int displayIndex = 0;
  18521. V_1 = 0;
  18522. // float distanceToClipPlane = 0;
  18523. V_2 = (0.0f);
  18524. // if (!ComputeRayAndDistance(eventData, ref ray, ref displayIndex, ref distanceToClipPlane))
  18525. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  18526. bool L_1;
  18527. L_1 = PhysicsRaycaster_ComputeRayAndDistance_mE3C052D28ADC1DB6239774007CE80C96E8020A87(__this, L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), (int32_t*)(&V_1), (float*)(&V_2), /*hidden argument*/NULL);
  18528. V_4 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  18529. bool L_2 = V_4;
  18530. if (!L_2)
  18531. {
  18532. goto IL_002c;
  18533. }
  18534. }
  18535. {
  18536. // return;
  18537. goto IL_01f5;
  18538. }
  18539. IL_002c:
  18540. {
  18541. // int hitCount = 0;
  18542. V_3 = 0;
  18543. // if (m_MaxRayIntersections == 0)
  18544. int32_t L_3 = __this->get_m_MaxRayIntersections_8();
  18545. V_5 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  18546. bool L_4 = V_5;
  18547. if (!L_4)
  18548. {
  18549. goto IL_007f;
  18550. }
  18551. }
  18552. {
  18553. // if (ReflectionMethodsCache.Singleton.raycast3DAll == null)
  18554. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  18555. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_5;
  18556. L_5 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  18557. RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * L_6 = L_5->get_raycast3DAll_1();
  18558. V_6 = (bool)((((RuntimeObject*)(RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18559. bool L_7 = V_6;
  18560. if (!L_7)
  18561. {
  18562. goto IL_0056;
  18563. }
  18564. }
  18565. {
  18566. // return;
  18567. goto IL_01f5;
  18568. }
  18569. IL_0056:
  18570. {
  18571. // m_Hits = ReflectionMethodsCache.Singleton.raycast3DAll(ray, distanceToClipPlane, finalEventMask);
  18572. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  18573. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_8;
  18574. L_8 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  18575. RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * L_9 = L_8->get_raycast3DAll_1();
  18576. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_10 = V_0;
  18577. float L_11 = V_2;
  18578. int32_t L_12;
  18579. L_12 = PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2(__this, /*hidden argument*/NULL);
  18580. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_13;
  18581. L_13 = RaycastAllCallback_Invoke_m4A107AB96A1A28BD319A50AFBFD401A791E8DD26(L_9, L_10, L_11, L_12, /*hidden argument*/NULL);
  18582. __this->set_m_Hits_10(L_13);
  18583. // hitCount = m_Hits.Length;
  18584. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_14 = __this->get_m_Hits_10();
  18585. V_3 = ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)));
  18586. goto IL_00ed;
  18587. }
  18588. IL_007f:
  18589. {
  18590. // if (ReflectionMethodsCache.Singleton.getRaycastNonAlloc == null)
  18591. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  18592. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_15;
  18593. L_15 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  18594. GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * L_16 = L_15->get_getRaycastNonAlloc_2();
  18595. V_7 = (bool)((((RuntimeObject*)(GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 *)L_16) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18596. bool L_17 = V_7;
  18597. if (!L_17)
  18598. {
  18599. goto IL_0098;
  18600. }
  18601. }
  18602. {
  18603. // return;
  18604. goto IL_01f5;
  18605. }
  18606. IL_0098:
  18607. {
  18608. // if (m_LastMaxRayIntersections != m_MaxRayIntersections)
  18609. int32_t L_18 = __this->get_m_LastMaxRayIntersections_9();
  18610. int32_t L_19 = __this->get_m_MaxRayIntersections_8();
  18611. V_8 = (bool)((((int32_t)((((int32_t)L_18) == ((int32_t)L_19))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18612. bool L_20 = V_8;
  18613. if (!L_20)
  18614. {
  18615. goto IL_00ce;
  18616. }
  18617. }
  18618. {
  18619. // m_Hits = new RaycastHit[m_MaxRayIntersections];
  18620. int32_t L_21 = __this->get_m_MaxRayIntersections_8();
  18621. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_22 = (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*)(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*)SZArrayNew(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_il2cpp_TypeInfo_var, (uint32_t)L_21);
  18622. __this->set_m_Hits_10(L_22);
  18623. // m_LastMaxRayIntersections = m_MaxRayIntersections;
  18624. int32_t L_23 = __this->get_m_MaxRayIntersections_8();
  18625. __this->set_m_LastMaxRayIntersections_9(L_23);
  18626. }
  18627. IL_00ce:
  18628. {
  18629. // hitCount = ReflectionMethodsCache.Singleton.getRaycastNonAlloc(ray, m_Hits, distanceToClipPlane, finalEventMask);
  18630. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  18631. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_24;
  18632. L_24 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  18633. GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * L_25 = L_24->get_getRaycastNonAlloc_2();
  18634. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_26 = V_0;
  18635. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_27 = __this->get_m_Hits_10();
  18636. float L_28 = V_2;
  18637. int32_t L_29;
  18638. L_29 = PhysicsRaycaster_get_finalEventMask_m984B1A6765136BB3454C1895EAB28DA03C49A6B2(__this, /*hidden argument*/NULL);
  18639. int32_t L_30;
  18640. L_30 = GetRaycastNonAllocCallback_Invoke_m9F06CE1FAAC409FACB2138A85B6E69E6A38099E5(L_25, L_26, L_27, L_28, L_29, /*hidden argument*/NULL);
  18641. V_3 = L_30;
  18642. }
  18643. IL_00ed:
  18644. {
  18645. // if (hitCount != 0)
  18646. int32_t L_31 = V_3;
  18647. V_9 = (bool)((!(((uint32_t)L_31) <= ((uint32_t)0)))? 1 : 0);
  18648. bool L_32 = V_9;
  18649. if (!L_32)
  18650. {
  18651. goto IL_01f5;
  18652. }
  18653. }
  18654. {
  18655. // if (hitCount > 1)
  18656. int32_t L_33 = V_3;
  18657. V_10 = (bool)((((int32_t)L_33) > ((int32_t)1))? 1 : 0);
  18658. bool L_34 = V_10;
  18659. if (!L_34)
  18660. {
  18661. goto IL_0118;
  18662. }
  18663. }
  18664. {
  18665. // System.Array.Sort(m_Hits, 0, hitCount, RaycastHitComparer.instance);
  18666. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_35 = __this->get_m_Hits_10();
  18667. int32_t L_36 = V_3;
  18668. IL2CPP_RUNTIME_CLASS_INIT(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_il2cpp_TypeInfo_var);
  18669. RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * L_37 = ((RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_StaticFields*)il2cpp_codegen_static_fields_for(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_il2cpp_TypeInfo_var))->get_instance_0();
  18670. Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED(L_35, 0, L_36, L_37, /*hidden argument*/Array_Sort_TisRaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_m0AA71F59CEDD193A12051D2E86789AEFE15B0EED_RuntimeMethod_var);
  18671. }
  18672. IL_0118:
  18673. {
  18674. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18675. V_11 = 0;
  18676. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18677. int32_t L_38 = V_3;
  18678. V_12 = L_38;
  18679. goto IL_01e5;
  18680. }
  18681. IL_0123:
  18682. {
  18683. // var result = new RaycastResult
  18684. // {
  18685. // gameObject = m_Hits[b].collider.gameObject,
  18686. // module = this,
  18687. // distance = m_Hits[b].distance,
  18688. // worldPosition = m_Hits[b].point,
  18689. // worldNormal = m_Hits[b].normal,
  18690. // screenPosition = eventData.position,
  18691. // displayIndex = displayIndex,
  18692. // index = resultAppendList.Count,
  18693. // sortingLayer = 0,
  18694. // sortingOrder = 0
  18695. // };
  18696. il2cpp_codegen_initobj((&V_14), sizeof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ));
  18697. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_39 = __this->get_m_Hits_10();
  18698. int32_t L_40 = V_11;
  18699. Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_41;
  18700. L_41 = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)((L_39)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_40))), /*hidden argument*/NULL);
  18701. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_42;
  18702. L_42 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_41, /*hidden argument*/NULL);
  18703. RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_14), L_42, /*hidden argument*/NULL);
  18704. (&V_14)->set_module_1(__this);
  18705. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_43 = __this->get_m_Hits_10();
  18706. int32_t L_44 = V_11;
  18707. float L_45;
  18708. L_45 = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)((L_43)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_44))), /*hidden argument*/NULL);
  18709. (&V_14)->set_distance_2(L_45);
  18710. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_46 = __this->get_m_Hits_10();
  18711. int32_t L_47 = V_11;
  18712. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48;
  18713. L_48 = RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)((L_46)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_47))), /*hidden argument*/NULL);
  18714. (&V_14)->set_worldPosition_7(L_48);
  18715. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_49 = __this->get_m_Hits_10();
  18716. int32_t L_50 = V_11;
  18717. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51;
  18718. L_51 = RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)((L_49)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_50))), /*hidden argument*/NULL);
  18719. (&V_14)->set_worldNormal_8(L_51);
  18720. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_52 = ___eventData0;
  18721. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_53;
  18722. L_53 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_52, /*hidden argument*/NULL);
  18723. (&V_14)->set_screenPosition_9(L_53);
  18724. int32_t L_54 = V_1;
  18725. (&V_14)->set_displayIndex_10(L_54);
  18726. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_55 = ___resultAppendList1;
  18727. int32_t L_56;
  18728. L_56 = List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_inline(L_55, /*hidden argument*/List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var);
  18729. (&V_14)->set_index_3(((float)((float)L_56)));
  18730. (&V_14)->set_sortingLayer_5(0);
  18731. (&V_14)->set_sortingOrder_6(0);
  18732. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_57 = V_14;
  18733. V_13 = L_57;
  18734. // resultAppendList.Add(result);
  18735. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_58 = ___resultAppendList1;
  18736. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_59 = V_13;
  18737. List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5(L_58, L_59, /*hidden argument*/List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var);
  18738. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18739. int32_t L_60 = V_11;
  18740. V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_60, (int32_t)1));
  18741. }
  18742. IL_01e5:
  18743. {
  18744. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18745. int32_t L_61 = V_11;
  18746. int32_t L_62 = V_12;
  18747. V_15 = (bool)((((int32_t)L_61) < ((int32_t)L_62))? 1 : 0);
  18748. bool L_63 = V_15;
  18749. if (L_63)
  18750. {
  18751. goto IL_0123;
  18752. }
  18753. }
  18754. {
  18755. }
  18756. IL_01f5:
  18757. {
  18758. // }
  18759. return;
  18760. }
  18761. }
  18762. #ifdef __clang__
  18763. #pragma clang diagnostic pop
  18764. #endif
  18765. #ifdef __clang__
  18766. #pragma clang diagnostic push
  18767. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18768. #pragma clang diagnostic ignored "-Wunused-variable"
  18769. #endif
  18770. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter()
  18771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18772. {
  18773. {
  18774. // public GameObject pointerEnter { get; set; }
  18775. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerEnterU3Ek__BackingField_2();
  18776. return L_0;
  18777. }
  18778. }
  18779. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject)
  18780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  18781. {
  18782. {
  18783. // public GameObject pointerEnter { get; set; }
  18784. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  18785. __this->set_U3CpointerEnterU3Ek__BackingField_2(L_0);
  18786. return;
  18787. }
  18788. }
  18789. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress()
  18790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18791. {
  18792. {
  18793. // public GameObject lastPress { get; private set; }
  18794. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3ClastPressU3Ek__BackingField_4();
  18795. return L_0;
  18796. }
  18797. }
  18798. // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject)
  18799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m6324AB7BF9620A37B34A2D0DF62ED2CCC97DDC22 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  18800. {
  18801. {
  18802. // public GameObject lastPress { get; private set; }
  18803. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  18804. __this->set_U3ClastPressU3Ek__BackingField_4(L_0);
  18805. return;
  18806. }
  18807. }
  18808. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_rawPointerPress()
  18809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_rawPointerPress_m0C23DB50BCE28ECC43609CC01E727CCA77FC6473 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18810. {
  18811. {
  18812. // public GameObject rawPointerPress { get; set; }
  18813. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CrawPointerPressU3Ek__BackingField_5();
  18814. return L_0;
  18815. }
  18816. }
  18817. // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject)
  18818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  18819. {
  18820. {
  18821. // public GameObject rawPointerPress { get; set; }
  18822. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  18823. __this->set_U3CrawPointerPressU3Ek__BackingField_5(L_0);
  18824. return;
  18825. }
  18826. }
  18827. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag()
  18828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18829. {
  18830. {
  18831. // public GameObject pointerDrag { get; set; }
  18832. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerDragU3Ek__BackingField_6();
  18833. return L_0;
  18834. }
  18835. }
  18836. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerDrag(UnityEngine.GameObject)
  18837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m2E9F059EC1CDF71E0A097A0D3CCBA564E0C463C2 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  18838. {
  18839. {
  18840. // public GameObject pointerDrag { get; set; }
  18841. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  18842. __this->set_U3CpointerDragU3Ek__BackingField_6(L_0);
  18843. return;
  18844. }
  18845. }
  18846. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerClick()
  18847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerClick_mBB8D52B230FF80A2ABCEA6B7C8E04AF5D6330F3F (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18848. {
  18849. {
  18850. // public GameObject pointerClick { get; set; }
  18851. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerClickU3Ek__BackingField_7();
  18852. return L_0;
  18853. }
  18854. }
  18855. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerClick(UnityEngine.GameObject)
  18856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerClick_mDF51451241642D1771C8C6CF8598CD76CFF43A4E (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  18857. {
  18858. {
  18859. // public GameObject pointerClick { get; set; }
  18860. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  18861. __this->set_U3CpointerClickU3Ek__BackingField_7(L_0);
  18862. return;
  18863. }
  18864. }
  18865. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast()
  18866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18867. {
  18868. {
  18869. // public RaycastResult pointerCurrentRaycast { get; set; }
  18870. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = __this->get_U3CpointerCurrentRaycastU3Ek__BackingField_8();
  18871. return L_0;
  18872. }
  18873. }
  18874. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult)
  18875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___value0, const RuntimeMethod* method)
  18876. {
  18877. {
  18878. // public RaycastResult pointerCurrentRaycast { get; set; }
  18879. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = ___value0;
  18880. __this->set_U3CpointerCurrentRaycastU3Ek__BackingField_8(L_0);
  18881. return;
  18882. }
  18883. }
  18884. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  18885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18886. {
  18887. {
  18888. // public RaycastResult pointerPressRaycast { get; set; }
  18889. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = __this->get_U3CpointerPressRaycastU3Ek__BackingField_9();
  18890. return L_0;
  18891. }
  18892. }
  18893. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPressRaycast(UnityEngine.EventSystems.RaycastResult)
  18894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_mAF28B12216468A02DACA9900B0A57FA1BF3B94F4 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___value0, const RuntimeMethod* method)
  18895. {
  18896. {
  18897. // public RaycastResult pointerPressRaycast { get; set; }
  18898. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = ___value0;
  18899. __this->set_U3CpointerPressRaycastU3Ek__BackingField_9(L_0);
  18900. return;
  18901. }
  18902. }
  18903. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick()
  18904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18905. {
  18906. {
  18907. // public bool eligibleForClick { get; set; }
  18908. bool L_0 = __this->get_U3CeligibleForClickU3Ek__BackingField_11();
  18909. return L_0;
  18910. }
  18911. }
  18912. // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean)
  18913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  18914. {
  18915. {
  18916. // public bool eligibleForClick { get; set; }
  18917. bool L_0 = ___value0;
  18918. __this->set_U3CeligibleForClickU3Ek__BackingField_11(L_0);
  18919. return;
  18920. }
  18921. }
  18922. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId()
  18923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m50BE6AA34EE21DA6BE7AF07AAC9115CAB6B0636A (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18924. {
  18925. {
  18926. // public int pointerId { get; set; }
  18927. int32_t L_0 = __this->get_U3CpointerIdU3Ek__BackingField_12();
  18928. return L_0;
  18929. }
  18930. }
  18931. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32)
  18932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m7CD30C18A42AD6A99B435816B58F6CFDF42777D4 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  18933. {
  18934. {
  18935. // public int pointerId { get; set; }
  18936. int32_t L_0 = ___value0;
  18937. __this->set_U3CpointerIdU3Ek__BackingField_12(L_0);
  18938. return;
  18939. }
  18940. }
  18941. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  18942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18943. {
  18944. {
  18945. // public Vector2 position { get; set; }
  18946. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CpositionU3Ek__BackingField_13();
  18947. return L_0;
  18948. }
  18949. }
  18950. // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2)
  18951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  18952. {
  18953. {
  18954. // public Vector2 position { get; set; }
  18955. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  18956. __this->set_U3CpositionU3Ek__BackingField_13(L_0);
  18957. return;
  18958. }
  18959. }
  18960. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta()
  18961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18962. {
  18963. {
  18964. // public Vector2 delta { get; set; }
  18965. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CdeltaU3Ek__BackingField_14();
  18966. return L_0;
  18967. }
  18968. }
  18969. // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2)
  18970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  18971. {
  18972. {
  18973. // public Vector2 delta { get; set; }
  18974. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  18975. __this->set_U3CdeltaU3Ek__BackingField_14(L_0);
  18976. return;
  18977. }
  18978. }
  18979. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition()
  18980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_pressPosition_mB8F60EB21F6E6892EC731382614BAB85E29ED642 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  18981. {
  18982. {
  18983. // public Vector2 pressPosition { get; set; }
  18984. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CpressPositionU3Ek__BackingField_15();
  18985. return L_0;
  18986. }
  18987. }
  18988. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2)
  18989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  18990. {
  18991. {
  18992. // public Vector2 pressPosition { get; set; }
  18993. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  18994. __this->set_U3CpressPositionU3Ek__BackingField_15(L_0);
  18995. return;
  18996. }
  18997. }
  18998. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldPosition()
  18999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E PointerEventData_get_worldPosition_mFA3E9DD557E07F51C7D7D75F505DB93BEB2A9426 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19000. {
  19001. {
  19002. // public Vector3 worldPosition { get; set; }
  19003. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_U3CworldPositionU3Ek__BackingField_16();
  19004. return L_0;
  19005. }
  19006. }
  19007. // System.Void UnityEngine.EventSystems.PointerEventData::set_worldPosition(UnityEngine.Vector3)
  19008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_worldPosition_m87A8206A970075895344E014F49FD2D58FE3B366 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  19009. {
  19010. {
  19011. // public Vector3 worldPosition { get; set; }
  19012. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  19013. __this->set_U3CworldPositionU3Ek__BackingField_16(L_0);
  19014. return;
  19015. }
  19016. }
  19017. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldNormal()
  19018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E PointerEventData_get_worldNormal_m75ADD877237B3E030EEA436A28943BB2B8704066 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19019. {
  19020. {
  19021. // public Vector3 worldNormal { get; set; }
  19022. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_U3CworldNormalU3Ek__BackingField_17();
  19023. return L_0;
  19024. }
  19025. }
  19026. // System.Void UnityEngine.EventSystems.PointerEventData::set_worldNormal(UnityEngine.Vector3)
  19027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_worldNormal_m2B698E666B463EAB0D60DABAB68DCC60A2B8EC9F (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  19028. {
  19029. {
  19030. // public Vector3 worldNormal { get; set; }
  19031. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  19032. __this->set_U3CworldNormalU3Ek__BackingField_17(L_0);
  19033. return;
  19034. }
  19035. }
  19036. // System.Single UnityEngine.EventSystems.PointerEventData::get_clickTime()
  19037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m08F7FD164EFE2AE7B47A15C70BC418632B9E5950 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19038. {
  19039. {
  19040. // public float clickTime { get; set; }
  19041. float L_0 = __this->get_U3CclickTimeU3Ek__BackingField_18();
  19042. return L_0;
  19043. }
  19044. }
  19045. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single)
  19046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, float ___value0, const RuntimeMethod* method)
  19047. {
  19048. {
  19049. // public float clickTime { get; set; }
  19050. float L_0 = ___value0;
  19051. __this->set_U3CclickTimeU3Ek__BackingField_18(L_0);
  19052. return;
  19053. }
  19054. }
  19055. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_clickCount()
  19056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_mB44AAB99335BD7D2BD93E40DAC282A56202E44F2 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19057. {
  19058. {
  19059. // public int clickCount { get; set; }
  19060. int32_t L_0 = __this->get_U3CclickCountU3Ek__BackingField_19();
  19061. return L_0;
  19062. }
  19063. }
  19064. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32)
  19065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  19066. {
  19067. {
  19068. // public int clickCount { get; set; }
  19069. int32_t L_0 = ___value0;
  19070. __this->set_U3CclickCountU3Ek__BackingField_19(L_0);
  19071. return;
  19072. }
  19073. }
  19074. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  19075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19076. {
  19077. {
  19078. // public Vector2 scrollDelta { get; set; }
  19079. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CscrollDeltaU3Ek__BackingField_20();
  19080. return L_0;
  19081. }
  19082. }
  19083. // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2)
  19084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  19085. {
  19086. {
  19087. // public Vector2 scrollDelta { get; set; }
  19088. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  19089. __this->set_U3CscrollDeltaU3Ek__BackingField_20(L_0);
  19090. return;
  19091. }
  19092. }
  19093. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold()
  19094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_m683F708E7E5F8351D8DD354A3B2CA9B290683BEE (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19095. {
  19096. {
  19097. // public bool useDragThreshold { get; set; }
  19098. bool L_0 = __this->get_U3CuseDragThresholdU3Ek__BackingField_21();
  19099. return L_0;
  19100. }
  19101. }
  19102. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  19103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  19104. {
  19105. {
  19106. // public bool useDragThreshold { get; set; }
  19107. bool L_0 = ___value0;
  19108. __this->set_U3CuseDragThresholdU3Ek__BackingField_21(L_0);
  19109. return;
  19110. }
  19111. }
  19112. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging()
  19113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19114. {
  19115. {
  19116. // public bool dragging { get; set; }
  19117. bool L_0 = __this->get_U3CdraggingU3Ek__BackingField_22();
  19118. return L_0;
  19119. }
  19120. }
  19121. // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean)
  19122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  19123. {
  19124. {
  19125. // public bool dragging { get; set; }
  19126. bool L_0 = ___value0;
  19127. __this->set_U3CdraggingU3Ek__BackingField_22(L_0);
  19128. return;
  19129. }
  19130. }
  19131. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  19132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19133. {
  19134. {
  19135. // public InputButton button { get; set; }
  19136. int32_t L_0 = __this->get_U3CbuttonU3Ek__BackingField_23();
  19137. return L_0;
  19138. }
  19139. }
  19140. // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  19141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  19142. {
  19143. {
  19144. // public InputButton button { get; set; }
  19145. int32_t L_0 = ___value0;
  19146. __this->set_U3CbuttonU3Ek__BackingField_23(L_0);
  19147. return;
  19148. }
  19149. }
  19150. // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  19151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData__ctor_m3A877590C20995B4F549C6923BBE2B0901A684F2 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___eventSystem0, const RuntimeMethod* method)
  19152. {
  19153. static bool s_Il2CppMethodInitialized;
  19154. if (!s_Il2CppMethodInitialized)
  19155. {
  19156. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var);
  19157. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var);
  19158. s_Il2CppMethodInitialized = true;
  19159. }
  19160. {
  19161. // public List<GameObject> hovered = new List<GameObject>();
  19162. List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *)il2cpp_codegen_object_new(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var);
  19163. List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8(L_0, /*hidden argument*/List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var);
  19164. __this->set_hovered_10(L_0);
  19165. // public PointerEventData(EventSystem eventSystem) : base(eventSystem)
  19166. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_1 = ___eventSystem0;
  19167. BaseEventData__ctor_m51BEBFA3BB83410335A06787E273E954CAFD4B84(__this, L_1, /*hidden argument*/NULL);
  19168. // eligibleForClick = false;
  19169. PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline(__this, (bool)0, /*hidden argument*/NULL);
  19170. // pointerId = -1;
  19171. PointerEventData_set_pointerId_m7CD30C18A42AD6A99B435816B58F6CFDF42777D4_inline(__this, (-1), /*hidden argument*/NULL);
  19172. // position = Vector2.zero; // Current position of the mouse or touch event
  19173. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  19174. L_2 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  19175. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(__this, L_2, /*hidden argument*/NULL);
  19176. // delta = Vector2.zero; // Delta since last update
  19177. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  19178. L_3 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  19179. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(__this, L_3, /*hidden argument*/NULL);
  19180. // pressPosition = Vector2.zero; // Delta since the event started being tracked
  19181. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  19182. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  19183. PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939_inline(__this, L_4, /*hidden argument*/NULL);
  19184. // clickTime = 0.0f; // The last time a click event was sent out (used for double-clicks)
  19185. PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline(__this, (0.0f), /*hidden argument*/NULL);
  19186. // clickCount = 0; // Number of clicks in a row. 2 for a double-click for example.
  19187. PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline(__this, 0, /*hidden argument*/NULL);
  19188. // scrollDelta = Vector2.zero;
  19189. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  19190. L_5 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  19191. PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13_inline(__this, L_5, /*hidden argument*/NULL);
  19192. // useDragThreshold = true;
  19193. PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline(__this, (bool)1, /*hidden argument*/NULL);
  19194. // dragging = false;
  19195. PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline(__this, (bool)0, /*hidden argument*/NULL);
  19196. // button = InputButton.Left;
  19197. PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline(__this, 0, /*hidden argument*/NULL);
  19198. // }
  19199. return;
  19200. }
  19201. }
  19202. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving()
  19203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_m4D3F38B1E1DA05DF39C98D39F1355A0456C84923 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19204. {
  19205. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19206. memset((&V_0), 0, sizeof(V_0));
  19207. bool V_1 = false;
  19208. {
  19209. // return delta.sqrMagnitude > 0.0f;
  19210. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  19211. L_0 = PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34_inline(__this, /*hidden argument*/NULL);
  19212. V_0 = L_0;
  19213. float L_1;
  19214. L_1 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  19215. V_1 = (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
  19216. goto IL_0019;
  19217. }
  19218. IL_0019:
  19219. {
  19220. // }
  19221. bool L_2 = V_1;
  19222. return L_2;
  19223. }
  19224. }
  19225. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsScrolling()
  19226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsScrolling_mC0A9A01895E5028145FA87A0B633F76A5DEE6DA8 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19227. {
  19228. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19229. memset((&V_0), 0, sizeof(V_0));
  19230. bool V_1 = false;
  19231. {
  19232. // return scrollDelta.sqrMagnitude > 0.0f;
  19233. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  19234. L_0 = PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline(__this, /*hidden argument*/NULL);
  19235. V_0 = L_0;
  19236. float L_1;
  19237. L_1 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  19238. V_1 = (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
  19239. goto IL_0019;
  19240. }
  19241. IL_0019:
  19242. {
  19243. // }
  19244. bool L_2 = V_1;
  19245. return L_2;
  19246. }
  19247. }
  19248. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_enterEventCamera()
  19249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PointerEventData_get_enterEventCamera_m5C21DFBFE45E241DD29EA035D51146859DE03774 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19250. {
  19251. static bool s_Il2CppMethodInitialized;
  19252. if (!s_Il2CppMethodInitialized)
  19253. {
  19254. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19255. s_Il2CppMethodInitialized = true;
  19256. }
  19257. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL;
  19258. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B3_0 = NULL;
  19259. {
  19260. // get { return pointerCurrentRaycast.module == null ? null : pointerCurrentRaycast.module.eventCamera; }
  19261. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0;
  19262. L_0 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(__this, /*hidden argument*/NULL);
  19263. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_1 = L_0.get_module_1();
  19264. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19265. bool L_2;
  19266. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  19267. if (L_2)
  19268. {
  19269. goto IL_0026;
  19270. }
  19271. }
  19272. {
  19273. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_3;
  19274. L_3 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(__this, /*hidden argument*/NULL);
  19275. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_4 = L_3.get_module_1();
  19276. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5;
  19277. L_5 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4);
  19278. G_B3_0 = L_5;
  19279. goto IL_0027;
  19280. }
  19281. IL_0026:
  19282. {
  19283. G_B3_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL));
  19284. }
  19285. IL_0027:
  19286. {
  19287. V_0 = G_B3_0;
  19288. goto IL_002a;
  19289. }
  19290. IL_002a:
  19291. {
  19292. // get { return pointerCurrentRaycast.module == null ? null : pointerCurrentRaycast.module.eventCamera; }
  19293. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = V_0;
  19294. return L_6;
  19295. }
  19296. }
  19297. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  19298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19299. {
  19300. static bool s_Il2CppMethodInitialized;
  19301. if (!s_Il2CppMethodInitialized)
  19302. {
  19303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19304. s_Il2CppMethodInitialized = true;
  19305. }
  19306. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL;
  19307. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B3_0 = NULL;
  19308. {
  19309. // get { return pointerPressRaycast.module == null ? null : pointerPressRaycast.module.eventCamera; }
  19310. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0;
  19311. L_0 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(__this, /*hidden argument*/NULL);
  19312. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_1 = L_0.get_module_1();
  19313. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19314. bool L_2;
  19315. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  19316. if (L_2)
  19317. {
  19318. goto IL_0026;
  19319. }
  19320. }
  19321. {
  19322. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_3;
  19323. L_3 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(__this, /*hidden argument*/NULL);
  19324. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_4 = L_3.get_module_1();
  19325. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5;
  19326. L_5 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4);
  19327. G_B3_0 = L_5;
  19328. goto IL_0027;
  19329. }
  19330. IL_0026:
  19331. {
  19332. G_B3_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL));
  19333. }
  19334. IL_0027:
  19335. {
  19336. V_0 = G_B3_0;
  19337. goto IL_002a;
  19338. }
  19339. IL_002a:
  19340. {
  19341. // get { return pointerPressRaycast.module == null ? null : pointerPressRaycast.module.eventCamera; }
  19342. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = V_0;
  19343. return L_6;
  19344. }
  19345. }
  19346. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  19347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19348. {
  19349. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  19350. {
  19351. // get { return m_PointerPress; }
  19352. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_PointerPress_3();
  19353. V_0 = L_0;
  19354. goto IL_000a;
  19355. }
  19356. IL_000a:
  19357. {
  19358. // get { return m_PointerPress; }
  19359. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = V_0;
  19360. return L_1;
  19361. }
  19362. }
  19363. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject)
  19364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  19365. {
  19366. static bool s_Il2CppMethodInitialized;
  19367. if (!s_Il2CppMethodInitialized)
  19368. {
  19369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19370. s_Il2CppMethodInitialized = true;
  19371. }
  19372. bool V_0 = false;
  19373. {
  19374. // if (m_PointerPress == value)
  19375. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_PointerPress_3();
  19376. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = ___value0;
  19377. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  19378. bool L_2;
  19379. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, L_1, /*hidden argument*/NULL);
  19380. V_0 = L_2;
  19381. bool L_3 = V_0;
  19382. if (!L_3)
  19383. {
  19384. goto IL_0013;
  19385. }
  19386. }
  19387. {
  19388. // return;
  19389. goto IL_0027;
  19390. }
  19391. IL_0013:
  19392. {
  19393. // lastPress = m_PointerPress;
  19394. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4 = __this->get_m_PointerPress_3();
  19395. PointerEventData_set_lastPress_m6324AB7BF9620A37B34A2D0DF62ED2CCC97DDC22_inline(__this, L_4, /*hidden argument*/NULL);
  19396. // m_PointerPress = value;
  19397. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = ___value0;
  19398. __this->set_m_PointerPress_3(L_5);
  19399. }
  19400. IL_0027:
  19401. {
  19402. // }
  19403. return;
  19404. }
  19405. }
  19406. // System.String UnityEngine.EventSystems.PointerEventData::ToString()
  19407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PointerEventData_ToString_m9AE3F27AE062B31B4CC9B015B1E17152CF705E0C (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  19408. {
  19409. static bool s_Il2CppMethodInitialized;
  19410. if (!s_Il2CppMethodInitialized)
  19411. {
  19412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  19413. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1);
  19414. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A);
  19415. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FDE48D43FDFF79D70DE4C76757AC588B51AF1F2);
  19416. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral495D4C60218BAD5538C974C04D9CD4FB8B7EC251);
  19417. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral709C1BE385364BF7215290F6C80B9E13ED6C07AB);
  19418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054);
  19419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAAD329BEE4AA4299DC498EF86EE4D802F5F77951);
  19420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4705CCB6B015DADE9B7063D15E59D6BAE057C37);
  19421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBC250738CF6553169DE970EACBEDFB060B58A41B);
  19422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDB1334B07CE2A0153E77054CF8FA3829A2097735);
  19423. s_Il2CppMethodInitialized = true;
  19424. }
  19425. StringBuilder_t * V_0 = NULL;
  19426. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  19427. memset((&V_1), 0, sizeof(V_1));
  19428. bool V_2 = false;
  19429. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_3;
  19430. memset((&V_3), 0, sizeof(V_3));
  19431. String_t* V_4 = NULL;
  19432. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B2_0 = NULL;
  19433. String_t* G_B2_1 = NULL;
  19434. StringBuilder_t * G_B2_2 = NULL;
  19435. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B1_0 = NULL;
  19436. String_t* G_B1_1 = NULL;
  19437. StringBuilder_t * G_B1_2 = NULL;
  19438. String_t* G_B3_0 = NULL;
  19439. String_t* G_B3_1 = NULL;
  19440. StringBuilder_t * G_B3_2 = NULL;
  19441. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B5_0 = NULL;
  19442. String_t* G_B5_1 = NULL;
  19443. StringBuilder_t * G_B5_2 = NULL;
  19444. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B4_0 = NULL;
  19445. String_t* G_B4_1 = NULL;
  19446. StringBuilder_t * G_B4_2 = NULL;
  19447. String_t* G_B6_0 = NULL;
  19448. String_t* G_B6_1 = NULL;
  19449. StringBuilder_t * G_B6_2 = NULL;
  19450. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B8_0 = NULL;
  19451. String_t* G_B8_1 = NULL;
  19452. StringBuilder_t * G_B8_2 = NULL;
  19453. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B7_0 = NULL;
  19454. String_t* G_B7_1 = NULL;
  19455. StringBuilder_t * G_B7_2 = NULL;
  19456. String_t* G_B9_0 = NULL;
  19457. String_t* G_B9_1 = NULL;
  19458. StringBuilder_t * G_B9_2 = NULL;
  19459. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B11_0 = NULL;
  19460. String_t* G_B11_1 = NULL;
  19461. StringBuilder_t * G_B11_2 = NULL;
  19462. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B10_0 = NULL;
  19463. String_t* G_B10_1 = NULL;
  19464. StringBuilder_t * G_B10_2 = NULL;
  19465. String_t* G_B12_0 = NULL;
  19466. String_t* G_B12_1 = NULL;
  19467. StringBuilder_t * G_B12_2 = NULL;
  19468. {
  19469. // var sb = new StringBuilder();
  19470. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  19471. StringBuilder__ctor_m5A81DE19E748F748E19FF13FB6FFD2547F9212D9(L_0, /*hidden argument*/NULL);
  19472. V_0 = L_0;
  19473. // sb.AppendLine("<b>Position</b>: " + position);
  19474. StringBuilder_t * L_1 = V_0;
  19475. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  19476. L_2 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(__this, /*hidden argument*/NULL);
  19477. V_1 = L_2;
  19478. String_t* L_3;
  19479. L_3 = Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), /*hidden argument*/NULL);
  19480. String_t* L_4;
  19481. L_4 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralAAD329BEE4AA4299DC498EF86EE4D802F5F77951, L_3, /*hidden argument*/NULL);
  19482. StringBuilder_t * L_5;
  19483. L_5 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_1, L_4, /*hidden argument*/NULL);
  19484. // sb.AppendLine("<b>delta</b>: " + delta);
  19485. StringBuilder_t * L_6 = V_0;
  19486. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  19487. L_7 = PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34_inline(__this, /*hidden argument*/NULL);
  19488. V_1 = L_7;
  19489. String_t* L_8;
  19490. L_8 = Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), /*hidden argument*/NULL);
  19491. String_t* L_9;
  19492. L_9 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralDB1334B07CE2A0153E77054CF8FA3829A2097735, L_8, /*hidden argument*/NULL);
  19493. StringBuilder_t * L_10;
  19494. L_10 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_6, L_9, /*hidden argument*/NULL);
  19495. // sb.AppendLine("<b>eligibleForClick</b>: " + eligibleForClick);
  19496. StringBuilder_t * L_11 = V_0;
  19497. bool L_12;
  19498. L_12 = PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7_inline(__this, /*hidden argument*/NULL);
  19499. V_2 = L_12;
  19500. String_t* L_13;
  19501. L_13 = Boolean_ToString_m59BB8456DD05A874BBD756E57EA8AD983287015C((bool*)(&V_2), /*hidden argument*/NULL);
  19502. String_t* L_14;
  19503. L_14 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralB4705CCB6B015DADE9B7063D15E59D6BAE057C37, L_13, /*hidden argument*/NULL);
  19504. StringBuilder_t * L_15;
  19505. L_15 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_11, L_14, /*hidden argument*/NULL);
  19506. // sb.AppendLine("<b>pointerEnter</b>: " + pointerEnter);
  19507. StringBuilder_t * L_16 = V_0;
  19508. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_17;
  19509. L_17 = PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline(__this, /*hidden argument*/NULL);
  19510. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18 = L_17;
  19511. G_B1_0 = L_18;
  19512. G_B1_1 = _stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054;
  19513. G_B1_2 = L_16;
  19514. if (L_18)
  19515. {
  19516. G_B2_0 = L_18;
  19517. G_B2_1 = _stringLiteral9C5CA5F3D440697E7CE47F45B0AE3B6DB74C2054;
  19518. G_B2_2 = L_16;
  19519. goto IL_0083;
  19520. }
  19521. }
  19522. {
  19523. G_B3_0 = ((String_t*)(NULL));
  19524. G_B3_1 = G_B1_1;
  19525. G_B3_2 = G_B1_2;
  19526. goto IL_0088;
  19527. }
  19528. IL_0083:
  19529. {
  19530. String_t* L_19;
  19531. L_19 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B2_0);
  19532. G_B3_0 = L_19;
  19533. G_B3_1 = G_B2_1;
  19534. G_B3_2 = G_B2_2;
  19535. }
  19536. IL_0088:
  19537. {
  19538. String_t* L_20;
  19539. L_20 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  19540. StringBuilder_t * L_21;
  19541. L_21 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(G_B3_2, L_20, /*hidden argument*/NULL);
  19542. // sb.AppendLine("<b>pointerPress</b>: " + pointerPress);
  19543. StringBuilder_t * L_22 = V_0;
  19544. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_23;
  19545. L_23 = PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C(__this, /*hidden argument*/NULL);
  19546. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24 = L_23;
  19547. G_B4_0 = L_24;
  19548. G_B4_1 = _stringLiteralBC250738CF6553169DE970EACBEDFB060B58A41B;
  19549. G_B4_2 = L_22;
  19550. if (L_24)
  19551. {
  19552. G_B5_0 = L_24;
  19553. G_B5_1 = _stringLiteralBC250738CF6553169DE970EACBEDFB060B58A41B;
  19554. G_B5_2 = L_22;
  19555. goto IL_00a6;
  19556. }
  19557. }
  19558. {
  19559. G_B6_0 = ((String_t*)(NULL));
  19560. G_B6_1 = G_B4_1;
  19561. G_B6_2 = G_B4_2;
  19562. goto IL_00ab;
  19563. }
  19564. IL_00a6:
  19565. {
  19566. String_t* L_25;
  19567. L_25 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B5_0);
  19568. G_B6_0 = L_25;
  19569. G_B6_1 = G_B5_1;
  19570. G_B6_2 = G_B5_2;
  19571. }
  19572. IL_00ab:
  19573. {
  19574. String_t* L_26;
  19575. L_26 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B6_1, G_B6_0, /*hidden argument*/NULL);
  19576. StringBuilder_t * L_27;
  19577. L_27 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(G_B6_2, L_26, /*hidden argument*/NULL);
  19578. // sb.AppendLine("<b>lastPointerPress</b>: " + lastPress);
  19579. StringBuilder_t * L_28 = V_0;
  19580. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_29;
  19581. L_29 = PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B_inline(__this, /*hidden argument*/NULL);
  19582. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_30 = L_29;
  19583. G_B7_0 = L_30;
  19584. G_B7_1 = _stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A;
  19585. G_B7_2 = L_28;
  19586. if (L_30)
  19587. {
  19588. G_B8_0 = L_30;
  19589. G_B8_1 = _stringLiteral1EC5A90CC65C8BDA58643C956BA4E6F8E4436A5A;
  19590. G_B8_2 = L_28;
  19591. goto IL_00c9;
  19592. }
  19593. }
  19594. {
  19595. G_B9_0 = ((String_t*)(NULL));
  19596. G_B9_1 = G_B7_1;
  19597. G_B9_2 = G_B7_2;
  19598. goto IL_00ce;
  19599. }
  19600. IL_00c9:
  19601. {
  19602. String_t* L_31;
  19603. L_31 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B8_0);
  19604. G_B9_0 = L_31;
  19605. G_B9_1 = G_B8_1;
  19606. G_B9_2 = G_B8_2;
  19607. }
  19608. IL_00ce:
  19609. {
  19610. String_t* L_32;
  19611. L_32 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B9_1, G_B9_0, /*hidden argument*/NULL);
  19612. StringBuilder_t * L_33;
  19613. L_33 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(G_B9_2, L_32, /*hidden argument*/NULL);
  19614. // sb.AppendLine("<b>pointerDrag</b>: " + pointerDrag);
  19615. StringBuilder_t * L_34 = V_0;
  19616. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_35;
  19617. L_35 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(__this, /*hidden argument*/NULL);
  19618. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_36 = L_35;
  19619. G_B10_0 = L_36;
  19620. G_B10_1 = _stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1;
  19621. G_B10_2 = L_34;
  19622. if (L_36)
  19623. {
  19624. G_B11_0 = L_36;
  19625. G_B11_1 = _stringLiteral06A17D93E6D67BEA37EBBF3A9D7FC06B40689CD1;
  19626. G_B11_2 = L_34;
  19627. goto IL_00ec;
  19628. }
  19629. }
  19630. {
  19631. G_B12_0 = ((String_t*)(NULL));
  19632. G_B12_1 = G_B10_1;
  19633. G_B12_2 = G_B10_2;
  19634. goto IL_00f1;
  19635. }
  19636. IL_00ec:
  19637. {
  19638. String_t* L_37;
  19639. L_37 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B11_0);
  19640. G_B12_0 = L_37;
  19641. G_B12_1 = G_B11_1;
  19642. G_B12_2 = G_B11_2;
  19643. }
  19644. IL_00f1:
  19645. {
  19646. String_t* L_38;
  19647. L_38 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B12_1, G_B12_0, /*hidden argument*/NULL);
  19648. StringBuilder_t * L_39;
  19649. L_39 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(G_B12_2, L_38, /*hidden argument*/NULL);
  19650. // sb.AppendLine("<b>Use Drag Threshold</b>: " + useDragThreshold);
  19651. StringBuilder_t * L_40 = V_0;
  19652. bool L_41;
  19653. L_41 = PointerEventData_get_useDragThreshold_m683F708E7E5F8351D8DD354A3B2CA9B290683BEE_inline(__this, /*hidden argument*/NULL);
  19654. V_2 = L_41;
  19655. String_t* L_42;
  19656. L_42 = Boolean_ToString_m59BB8456DD05A874BBD756E57EA8AD983287015C((bool*)(&V_2), /*hidden argument*/NULL);
  19657. String_t* L_43;
  19658. L_43 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral709C1BE385364BF7215290F6C80B9E13ED6C07AB, L_42, /*hidden argument*/NULL);
  19659. StringBuilder_t * L_44;
  19660. L_44 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_40, L_43, /*hidden argument*/NULL);
  19661. // sb.AppendLine("<b>Current Raycast:</b>");
  19662. StringBuilder_t * L_45 = V_0;
  19663. StringBuilder_t * L_46;
  19664. L_46 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_45, _stringLiteral495D4C60218BAD5538C974C04D9CD4FB8B7EC251, /*hidden argument*/NULL);
  19665. // sb.AppendLine(pointerCurrentRaycast.ToString());
  19666. StringBuilder_t * L_47 = V_0;
  19667. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_48;
  19668. L_48 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(__this, /*hidden argument*/NULL);
  19669. V_3 = L_48;
  19670. String_t* L_49;
  19671. L_49 = RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_3), /*hidden argument*/NULL);
  19672. StringBuilder_t * L_50;
  19673. L_50 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_47, L_49, /*hidden argument*/NULL);
  19674. // sb.AppendLine("<b>Press Raycast:</b>");
  19675. StringBuilder_t * L_51 = V_0;
  19676. StringBuilder_t * L_52;
  19677. L_52 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_51, _stringLiteral3FDE48D43FDFF79D70DE4C76757AC588B51AF1F2, /*hidden argument*/NULL);
  19678. // sb.AppendLine(pointerPressRaycast.ToString());
  19679. StringBuilder_t * L_53 = V_0;
  19680. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_54;
  19681. L_54 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(__this, /*hidden argument*/NULL);
  19682. V_3 = L_54;
  19683. String_t* L_55;
  19684. L_55 = RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_3), /*hidden argument*/NULL);
  19685. StringBuilder_t * L_56;
  19686. L_56 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_53, L_55, /*hidden argument*/NULL);
  19687. // return sb.ToString();
  19688. StringBuilder_t * L_57 = V_0;
  19689. String_t* L_58;
  19690. L_58 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_57);
  19691. V_4 = L_58;
  19692. goto IL_0173;
  19693. }
  19694. IL_0173:
  19695. {
  19696. // }
  19697. String_t* L_59 = V_4;
  19698. return L_59;
  19699. }
  19700. }
  19701. #ifdef __clang__
  19702. #pragma clang diagnostic pop
  19703. #endif
  19704. #ifdef __clang__
  19705. #pragma clang diagnostic push
  19706. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19707. #pragma clang diagnostic ignored "-Wunused-variable"
  19708. #endif
  19709. // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean)
  19710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___id0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** ___data1, bool ___create2, const RuntimeMethod* method)
  19711. {
  19712. static bool s_Il2CppMethodInitialized;
  19713. if (!s_Il2CppMethodInitialized)
  19714. {
  19715. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mF3E0C0B4EBA974F04D4FBF35CCFF7E4EB72CDD86_RuntimeMethod_var);
  19716. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m112BCAAE5FE5B09885E2E42287E2CDC01B4516FC_RuntimeMethod_var);
  19717. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954_il2cpp_TypeInfo_var);
  19718. s_Il2CppMethodInitialized = true;
  19719. }
  19720. bool V_0 = false;
  19721. bool V_1 = false;
  19722. {
  19723. // if (!m_PointerData.TryGetValue(id, out data) && create)
  19724. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_0 = __this->get_m_PointerData_14();
  19725. int32_t L_1 = ___id0;
  19726. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** L_2 = ___data1;
  19727. bool L_3;
  19728. L_3 = Dictionary_2_TryGetValue_m112BCAAE5FE5B09885E2E42287E2CDC01B4516FC(L_0, L_1, (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)L_2, /*hidden argument*/Dictionary_2_TryGetValue_m112BCAAE5FE5B09885E2E42287E2CDC01B4516FC_RuntimeMethod_var);
  19729. bool L_4 = ___create2;
  19730. V_0 = (bool)((int32_t)((int32_t)((((int32_t)L_3) == ((int32_t)0))? 1 : 0)&(int32_t)L_4));
  19731. bool L_5 = V_0;
  19732. if (!L_5)
  19733. {
  19734. goto IL_0040;
  19735. }
  19736. }
  19737. {
  19738. // data = new PointerEventData(eventSystem)
  19739. // {
  19740. // pointerId = id,
  19741. // };
  19742. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** L_6 = ___data1;
  19743. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_7;
  19744. L_7 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  19745. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_8 = (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 *)il2cpp_codegen_object_new(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954_il2cpp_TypeInfo_var);
  19746. PointerEventData__ctor_m3A877590C20995B4F549C6923BBE2B0901A684F2(L_8, L_7, /*hidden argument*/NULL);
  19747. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = L_8;
  19748. int32_t L_10 = ___id0;
  19749. PointerEventData_set_pointerId_m7CD30C18A42AD6A99B435816B58F6CFDF42777D4_inline(L_9, L_10, /*hidden argument*/NULL);
  19750. *((RuntimeObject **)L_6) = (RuntimeObject *)L_9;
  19751. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_6, (void*)(RuntimeObject *)L_9);
  19752. // m_PointerData.Add(id, data);
  19753. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_11 = __this->get_m_PointerData_14();
  19754. int32_t L_12 = ___id0;
  19755. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** L_13 = ___data1;
  19756. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_14 = *((PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)L_13);
  19757. Dictionary_2_Add_mF3E0C0B4EBA974F04D4FBF35CCFF7E4EB72CDD86(L_11, L_12, L_14, /*hidden argument*/Dictionary_2_Add_mF3E0C0B4EBA974F04D4FBF35CCFF7E4EB72CDD86_RuntimeMethod_var);
  19758. // return true;
  19759. V_1 = (bool)1;
  19760. goto IL_0044;
  19761. }
  19762. IL_0040:
  19763. {
  19764. // return false;
  19765. V_1 = (bool)0;
  19766. goto IL_0044;
  19767. }
  19768. IL_0044:
  19769. {
  19770. // }
  19771. bool L_15 = V_1;
  19772. return L_15;
  19773. }
  19774. }
  19775. // System.Void UnityEngine.EventSystems.PointerInputModule::RemovePointerData(UnityEngine.EventSystems.PointerEventData)
  19776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_RemovePointerData_m0DB8FD2375F00D7A1059AD4582F52C1CF048158B (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___data0, const RuntimeMethod* method)
  19777. {
  19778. static bool s_Il2CppMethodInitialized;
  19779. if (!s_Il2CppMethodInitialized)
  19780. {
  19781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Remove_mE9C5ED7783AAC1B89224E1AF553DCA9E4B96679A_RuntimeMethod_var);
  19782. s_Il2CppMethodInitialized = true;
  19783. }
  19784. {
  19785. // m_PointerData.Remove(data.pointerId);
  19786. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_0 = __this->get_m_PointerData_14();
  19787. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_1 = ___data0;
  19788. int32_t L_2;
  19789. L_2 = PointerEventData_get_pointerId_m50BE6AA34EE21DA6BE7AF07AAC9115CAB6B0636A_inline(L_1, /*hidden argument*/NULL);
  19790. bool L_3;
  19791. L_3 = Dictionary_2_Remove_mE9C5ED7783AAC1B89224E1AF553DCA9E4B96679A(L_0, L_2, /*hidden argument*/Dictionary_2_Remove_mE9C5ED7783AAC1B89224E1AF553DCA9E4B96679A_RuntimeMethod_var);
  19792. // }
  19793. return;
  19794. }
  19795. }
  19796. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetTouchPointerEventData(UnityEngine.Touch,System.Boolean&,System.Boolean&)
  19797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * PointerInputModule_GetTouchPointerEventData_mA53FE69943897DF12DAE6A1C342A53334A41E59F (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C ___input0, bool* ___pressed1, bool* ___released2, const RuntimeMethod* method)
  19798. {
  19799. static bool s_Il2CppMethodInitialized;
  19800. if (!s_Il2CppMethodInitialized)
  19801. {
  19802. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_RuntimeMethod_var);
  19803. s_Il2CppMethodInitialized = true;
  19804. }
  19805. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_0 = NULL;
  19806. bool V_1 = false;
  19807. bool V_2 = false;
  19808. bool V_3 = false;
  19809. bool V_4 = false;
  19810. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_5;
  19811. memset((&V_5), 0, sizeof(V_5));
  19812. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_6;
  19813. memset((&V_6), 0, sizeof(V_6));
  19814. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_7 = NULL;
  19815. bool* G_B2_0 = NULL;
  19816. bool* G_B1_0 = NULL;
  19817. int32_t G_B3_0 = 0;
  19818. bool* G_B3_1 = NULL;
  19819. bool* G_B5_0 = NULL;
  19820. bool* G_B4_0 = NULL;
  19821. int32_t G_B6_0 = 0;
  19822. bool* G_B6_1 = NULL;
  19823. {
  19824. // var created = GetPointerData(input.fingerId, out pointerData, true);
  19825. int32_t L_0;
  19826. L_0 = Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19827. bool L_1;
  19828. L_1 = PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208(__this, L_0, (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)(&V_0), (bool)1, /*hidden argument*/NULL);
  19829. V_1 = L_1;
  19830. // pointerData.Reset();
  19831. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = V_0;
  19832. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_2);
  19833. // pressed = created || (input.phase == TouchPhase.Began);
  19834. bool* L_3 = ___pressed1;
  19835. bool L_4 = V_1;
  19836. G_B1_0 = L_3;
  19837. if (L_4)
  19838. {
  19839. G_B2_0 = L_3;
  19840. goto IL_0029;
  19841. }
  19842. }
  19843. {
  19844. int32_t L_5;
  19845. L_5 = Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19846. G_B3_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  19847. G_B3_1 = G_B1_0;
  19848. goto IL_002a;
  19849. }
  19850. IL_0029:
  19851. {
  19852. G_B3_0 = 1;
  19853. G_B3_1 = G_B2_0;
  19854. }
  19855. IL_002a:
  19856. {
  19857. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  19858. // released = (input.phase == TouchPhase.Canceled) || (input.phase == TouchPhase.Ended);
  19859. bool* L_6 = ___released2;
  19860. int32_t L_7;
  19861. L_7 = Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19862. G_B4_0 = L_6;
  19863. if ((((int32_t)L_7) == ((int32_t)4)))
  19864. {
  19865. G_B5_0 = L_6;
  19866. goto IL_0042;
  19867. }
  19868. }
  19869. {
  19870. int32_t L_8;
  19871. L_8 = Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19872. G_B6_0 = ((((int32_t)L_8) == ((int32_t)3))? 1 : 0);
  19873. G_B6_1 = G_B4_0;
  19874. goto IL_0043;
  19875. }
  19876. IL_0042:
  19877. {
  19878. G_B6_0 = 1;
  19879. G_B6_1 = G_B5_0;
  19880. }
  19881. IL_0043:
  19882. {
  19883. *((int8_t*)G_B6_1) = (int8_t)G_B6_0;
  19884. // if (created)
  19885. bool L_9 = V_1;
  19886. V_2 = L_9;
  19887. bool L_10 = V_2;
  19888. if (!L_10)
  19889. {
  19890. goto IL_0057;
  19891. }
  19892. }
  19893. {
  19894. // pointerData.position = input.position;
  19895. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = V_0;
  19896. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  19897. L_12 = Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19898. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_11, L_12, /*hidden argument*/NULL);
  19899. }
  19900. IL_0057:
  19901. {
  19902. // if (pressed)
  19903. bool* L_13 = ___pressed1;
  19904. int32_t L_14 = *((uint8_t*)L_13);
  19905. V_3 = (bool)L_14;
  19906. bool L_15 = V_3;
  19907. if (!L_15)
  19908. {
  19909. goto IL_006b;
  19910. }
  19911. }
  19912. {
  19913. // pointerData.delta = Vector2.zero;
  19914. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_16 = V_0;
  19915. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  19916. L_17 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  19917. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_16, L_17, /*hidden argument*/NULL);
  19918. goto IL_0084;
  19919. }
  19920. IL_006b:
  19921. {
  19922. // pointerData.delta = input.position - pointerData.position;
  19923. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_18 = V_0;
  19924. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  19925. L_19 = Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19926. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_20 = V_0;
  19927. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21;
  19928. L_21 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_20, /*hidden argument*/NULL);
  19929. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22;
  19930. L_22 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_19, L_21, /*hidden argument*/NULL);
  19931. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_18, L_22, /*hidden argument*/NULL);
  19932. }
  19933. IL_0084:
  19934. {
  19935. // pointerData.position = input.position;
  19936. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_23 = V_0;
  19937. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  19938. L_24 = Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19939. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_23, L_24, /*hidden argument*/NULL);
  19940. // pointerData.button = PointerEventData.InputButton.Left;
  19941. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_25 = V_0;
  19942. PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline(L_25, 0, /*hidden argument*/NULL);
  19943. // if (input.phase == TouchPhase.Canceled)
  19944. int32_t L_26;
  19945. L_26 = Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&___input0), /*hidden argument*/NULL);
  19946. V_4 = (bool)((((int32_t)L_26) == ((int32_t)4))? 1 : 0);
  19947. bool L_27 = V_4;
  19948. if (!L_27)
  19949. {
  19950. goto IL_00bf;
  19951. }
  19952. }
  19953. {
  19954. // pointerData.pointerCurrentRaycast = new RaycastResult();
  19955. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_28 = V_0;
  19956. il2cpp_codegen_initobj((&V_5), sizeof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ));
  19957. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_29 = V_5;
  19958. PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline(L_28, L_29, /*hidden argument*/NULL);
  19959. goto IL_00f6;
  19960. }
  19961. IL_00bf:
  19962. {
  19963. // eventSystem.RaycastAll(pointerData, m_RaycastResultCache);
  19964. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_30;
  19965. L_30 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  19966. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_31 = V_0;
  19967. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_32 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  19968. EventSystem_RaycastAll_m45A359AEC0BED3D47B50A862A2F69911373DE934(L_30, L_31, L_32, /*hidden argument*/NULL);
  19969. // var raycast = FindFirstRaycast(m_RaycastResultCache);
  19970. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_33 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  19971. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_34;
  19972. L_34 = BaseInputModule_FindFirstRaycast_mE955B35C4A8D33761BDD25F2A9576D29EEA4FF96(L_33, /*hidden argument*/NULL);
  19973. V_6 = L_34;
  19974. // pointerData.pointerCurrentRaycast = raycast;
  19975. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_35 = V_0;
  19976. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_36 = V_6;
  19977. PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline(L_35, L_36, /*hidden argument*/NULL);
  19978. // m_RaycastResultCache.Clear();
  19979. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_37 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  19980. List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B(L_37, /*hidden argument*/List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_RuntimeMethod_var);
  19981. }
  19982. IL_00f6:
  19983. {
  19984. // return pointerData;
  19985. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_38 = V_0;
  19986. V_7 = L_38;
  19987. goto IL_00fb;
  19988. }
  19989. IL_00fb:
  19990. {
  19991. // }
  19992. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_39 = V_7;
  19993. return L_39;
  19994. }
  19995. }
  19996. // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData)
  19997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_m528B215D9DFA2A247297FEEAAB285F1FAFDD4947 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___from0, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___to1, const RuntimeMethod* method)
  19998. {
  19999. {
  20000. // @to.position = @from.position;
  20001. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___to1;
  20002. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_1 = ___from0;
  20003. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  20004. L_2 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_1, /*hidden argument*/NULL);
  20005. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_0, L_2, /*hidden argument*/NULL);
  20006. // @to.delta = @from.delta;
  20007. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___to1;
  20008. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = ___from0;
  20009. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  20010. L_5 = PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34_inline(L_4, /*hidden argument*/NULL);
  20011. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_3, L_5, /*hidden argument*/NULL);
  20012. // @to.scrollDelta = @from.scrollDelta;
  20013. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_6 = ___to1;
  20014. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___from0;
  20015. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  20016. L_8 = PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline(L_7, /*hidden argument*/NULL);
  20017. PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13_inline(L_6, L_8, /*hidden argument*/NULL);
  20018. // @to.pointerCurrentRaycast = @from.pointerCurrentRaycast;
  20019. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = ___to1;
  20020. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = ___from0;
  20021. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_11;
  20022. L_11 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_10, /*hidden argument*/NULL);
  20023. PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline(L_9, L_11, /*hidden argument*/NULL);
  20024. // @to.pointerEnter = @from.pointerEnter;
  20025. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_12 = ___to1;
  20026. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_13 = ___from0;
  20027. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14;
  20028. L_14 = PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline(L_13, /*hidden argument*/NULL);
  20029. PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline(L_12, L_14, /*hidden argument*/NULL);
  20030. // }
  20031. return;
  20032. }
  20033. }
  20034. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32)
  20035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_m39F177D0FC7A73999559451475B98D53C90520CD (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___buttonId0, const RuntimeMethod* method)
  20036. {
  20037. bool V_0 = false;
  20038. bool V_1 = false;
  20039. bool V_2 = false;
  20040. int32_t V_3 = 0;
  20041. bool V_4 = false;
  20042. bool V_5 = false;
  20043. {
  20044. // var pressed = input.GetMouseButtonDown(buttonId);
  20045. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_0;
  20046. L_0 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  20047. int32_t L_1 = ___buttonId0;
  20048. bool L_2;
  20049. L_2 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_0, L_1);
  20050. V_0 = L_2;
  20051. // var released = input.GetMouseButtonUp(buttonId);
  20052. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_3;
  20053. L_3 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  20054. int32_t L_4 = ___buttonId0;
  20055. bool L_5;
  20056. L_5 = VirtFuncInvoker1< bool, int32_t >::Invoke(24 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonUp(System.Int32) */, L_3, L_4);
  20057. V_1 = L_5;
  20058. // if (pressed && released)
  20059. bool L_6 = V_0;
  20060. bool L_7 = V_1;
  20061. V_2 = (bool)((int32_t)((int32_t)L_6&(int32_t)L_7));
  20062. bool L_8 = V_2;
  20063. if (!L_8)
  20064. {
  20065. goto IL_0026;
  20066. }
  20067. }
  20068. {
  20069. // return PointerEventData.FramePressState.PressedAndReleased;
  20070. V_3 = 2;
  20071. goto IL_0040;
  20072. }
  20073. IL_0026:
  20074. {
  20075. // if (pressed)
  20076. bool L_9 = V_0;
  20077. V_4 = L_9;
  20078. bool L_10 = V_4;
  20079. if (!L_10)
  20080. {
  20081. goto IL_0031;
  20082. }
  20083. }
  20084. {
  20085. // return PointerEventData.FramePressState.Pressed;
  20086. V_3 = 0;
  20087. goto IL_0040;
  20088. }
  20089. IL_0031:
  20090. {
  20091. // if (released)
  20092. bool L_11 = V_1;
  20093. V_5 = L_11;
  20094. bool L_12 = V_5;
  20095. if (!L_12)
  20096. {
  20097. goto IL_003c;
  20098. }
  20099. }
  20100. {
  20101. // return PointerEventData.FramePressState.Released;
  20102. V_3 = 1;
  20103. goto IL_0040;
  20104. }
  20105. IL_003c:
  20106. {
  20107. // return PointerEventData.FramePressState.NotChanged;
  20108. V_3 = 3;
  20109. goto IL_0040;
  20110. }
  20111. IL_0040:
  20112. {
  20113. // }
  20114. int32_t L_13 = V_3;
  20115. return L_13;
  20116. }
  20117. }
  20118. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData()
  20119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * PointerInputModule_GetMousePointerEventData_m3B6B2642C1F0D293E6CEC42E75363CB78B779754 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, const RuntimeMethod* method)
  20120. {
  20121. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * V_0 = NULL;
  20122. {
  20123. // return GetMousePointerEventData(0);
  20124. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_0;
  20125. L_0 = VirtFuncInvoker1< MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, 0);
  20126. V_0 = L_0;
  20127. goto IL_000b;
  20128. }
  20129. IL_000b:
  20130. {
  20131. // }
  20132. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_1 = V_0;
  20133. return L_1;
  20134. }
  20135. }
  20136. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32)
  20137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * PointerInputModule_GetMousePointerEventData_mE28E21995CF3A463A66C414A2FF63486DA25A172 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___id0, const RuntimeMethod* method)
  20138. {
  20139. static bool s_Il2CppMethodInitialized;
  20140. if (!s_Il2CppMethodInitialized)
  20141. {
  20142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_RuntimeMethod_var);
  20143. s_Il2CppMethodInitialized = true;
  20144. }
  20145. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_0 = NULL;
  20146. bool V_1 = false;
  20147. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  20148. memset((&V_2), 0, sizeof(V_2));
  20149. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_3;
  20150. memset((&V_3), 0, sizeof(V_3));
  20151. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_4 = NULL;
  20152. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_5 = NULL;
  20153. bool V_6 = false;
  20154. bool V_7 = false;
  20155. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * V_8 = NULL;
  20156. {
  20157. // var created = GetPointerData(kMouseLeftId, out leftData, true);
  20158. bool L_0;
  20159. L_0 = PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208(__this, (-1), (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)(&V_0), (bool)1, /*hidden argument*/NULL);
  20160. V_1 = L_0;
  20161. // leftData.Reset();
  20162. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_1 = V_0;
  20163. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_1);
  20164. // if (created)
  20165. bool L_2 = V_1;
  20166. V_6 = L_2;
  20167. bool L_3 = V_6;
  20168. if (!L_3)
  20169. {
  20170. goto IL_002c;
  20171. }
  20172. }
  20173. {
  20174. // leftData.position = input.mousePosition;
  20175. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = V_0;
  20176. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_5;
  20177. L_5 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  20178. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  20179. L_6 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_5);
  20180. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_4, L_6, /*hidden argument*/NULL);
  20181. }
  20182. IL_002c:
  20183. {
  20184. // Vector2 pos = input.mousePosition;
  20185. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_7;
  20186. L_7 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  20187. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  20188. L_8 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_7);
  20189. V_2 = L_8;
  20190. // if (Cursor.lockState == CursorLockMode.Locked)
  20191. int32_t L_9;
  20192. L_9 = Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3(/*hidden argument*/NULL);
  20193. V_7 = (bool)((((int32_t)L_9) == ((int32_t)1))? 1 : 0);
  20194. bool L_10 = V_7;
  20195. if (!L_10)
  20196. {
  20197. goto IL_006c;
  20198. }
  20199. }
  20200. {
  20201. // leftData.position = new Vector2(-1.0f, -1.0f);
  20202. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = V_0;
  20203. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  20204. memset((&L_12), 0, sizeof(L_12));
  20205. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_12), (-1.0f), (-1.0f), /*hidden argument*/NULL);
  20206. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_11, L_12, /*hidden argument*/NULL);
  20207. // leftData.delta = Vector2.zero;
  20208. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_13 = V_0;
  20209. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  20210. L_14 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  20211. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_13, L_14, /*hidden argument*/NULL);
  20212. goto IL_0089;
  20213. }
  20214. IL_006c:
  20215. {
  20216. // leftData.delta = pos - leftData.position;
  20217. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_15 = V_0;
  20218. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16 = V_2;
  20219. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_17 = V_0;
  20220. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18;
  20221. L_18 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_17, /*hidden argument*/NULL);
  20222. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  20223. L_19 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_16, L_18, /*hidden argument*/NULL);
  20224. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_15, L_19, /*hidden argument*/NULL);
  20225. // leftData.position = pos;
  20226. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_20 = V_0;
  20227. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21 = V_2;
  20228. PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline(L_20, L_21, /*hidden argument*/NULL);
  20229. }
  20230. IL_0089:
  20231. {
  20232. // leftData.scrollDelta = input.mouseScrollDelta;
  20233. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_22 = V_0;
  20234. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_23;
  20235. L_23 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  20236. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  20237. L_24 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(27 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mouseScrollDelta() */, L_23);
  20238. PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13_inline(L_22, L_24, /*hidden argument*/NULL);
  20239. // leftData.button = PointerEventData.InputButton.Left;
  20240. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_25 = V_0;
  20241. PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline(L_25, 0, /*hidden argument*/NULL);
  20242. // eventSystem.RaycastAll(leftData, m_RaycastResultCache);
  20243. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_26;
  20244. L_26 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  20245. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_27 = V_0;
  20246. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_28 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  20247. EventSystem_RaycastAll_m45A359AEC0BED3D47B50A862A2F69911373DE934(L_26, L_27, L_28, /*hidden argument*/NULL);
  20248. // var raycast = FindFirstRaycast(m_RaycastResultCache);
  20249. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_29 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  20250. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_30;
  20251. L_30 = BaseInputModule_FindFirstRaycast_mE955B35C4A8D33761BDD25F2A9576D29EEA4FF96(L_29, /*hidden argument*/NULL);
  20252. V_3 = L_30;
  20253. // leftData.pointerCurrentRaycast = raycast;
  20254. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_31 = V_0;
  20255. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_32 = V_3;
  20256. PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline(L_31, L_32, /*hidden argument*/NULL);
  20257. // m_RaycastResultCache.Clear();
  20258. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_33 = ((BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 *)__this)->get_m_RaycastResultCache_4();
  20259. List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B(L_33, /*hidden argument*/List_1_Clear_m5D88EA8AA491CFF029747A32EF3F1793EE7B135B_RuntimeMethod_var);
  20260. // GetPointerData(kMouseRightId, out rightData, true);
  20261. bool L_34;
  20262. L_34 = PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208(__this, ((int32_t)-2), (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)(&V_4), (bool)1, /*hidden argument*/NULL);
  20263. // rightData.Reset();
  20264. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_35 = V_4;
  20265. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_35);
  20266. // CopyFromTo(leftData, rightData);
  20267. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_36 = V_0;
  20268. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_37 = V_4;
  20269. PointerInputModule_CopyFromTo_m528B215D9DFA2A247297FEEAAB285F1FAFDD4947(__this, L_36, L_37, /*hidden argument*/NULL);
  20270. // rightData.button = PointerEventData.InputButton.Right;
  20271. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_38 = V_4;
  20272. PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline(L_38, 1, /*hidden argument*/NULL);
  20273. // GetPointerData(kMouseMiddleId, out middleData, true);
  20274. bool L_39;
  20275. L_39 = PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208(__this, ((int32_t)-3), (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)(&V_5), (bool)1, /*hidden argument*/NULL);
  20276. // middleData.Reset();
  20277. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_40 = V_5;
  20278. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_40);
  20279. // CopyFromTo(leftData, middleData);
  20280. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_41 = V_0;
  20281. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_42 = V_5;
  20282. PointerInputModule_CopyFromTo_m528B215D9DFA2A247297FEEAAB285F1FAFDD4947(__this, L_41, L_42, /*hidden argument*/NULL);
  20283. // middleData.button = PointerEventData.InputButton.Middle;
  20284. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_43 = V_5;
  20285. PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline(L_43, 2, /*hidden argument*/NULL);
  20286. // m_MouseState.SetButtonState(PointerEventData.InputButton.Left, StateForMouseButton(0), leftData);
  20287. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_44 = __this->get_m_MouseState_15();
  20288. int32_t L_45;
  20289. L_45 = PointerInputModule_StateForMouseButton_m39F177D0FC7A73999559451475B98D53C90520CD(__this, 0, /*hidden argument*/NULL);
  20290. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_46 = V_0;
  20291. MouseState_SetButtonState_mA97DA94B17CF78F158EC17EC16283626BE513937(L_44, 0, L_45, L_46, /*hidden argument*/NULL);
  20292. // m_MouseState.SetButtonState(PointerEventData.InputButton.Right, StateForMouseButton(1), rightData);
  20293. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_47 = __this->get_m_MouseState_15();
  20294. int32_t L_48;
  20295. L_48 = PointerInputModule_StateForMouseButton_m39F177D0FC7A73999559451475B98D53C90520CD(__this, 1, /*hidden argument*/NULL);
  20296. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_49 = V_4;
  20297. MouseState_SetButtonState_mA97DA94B17CF78F158EC17EC16283626BE513937(L_47, 1, L_48, L_49, /*hidden argument*/NULL);
  20298. // m_MouseState.SetButtonState(PointerEventData.InputButton.Middle, StateForMouseButton(2), middleData);
  20299. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_50 = __this->get_m_MouseState_15();
  20300. int32_t L_51;
  20301. L_51 = PointerInputModule_StateForMouseButton_m39F177D0FC7A73999559451475B98D53C90520CD(__this, 2, /*hidden argument*/NULL);
  20302. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_52 = V_5;
  20303. MouseState_SetButtonState_mA97DA94B17CF78F158EC17EC16283626BE513937(L_50, 2, L_51, L_52, /*hidden argument*/NULL);
  20304. // return m_MouseState;
  20305. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_53 = __this->get_m_MouseState_15();
  20306. V_8 = L_53;
  20307. goto IL_016f;
  20308. }
  20309. IL_016f:
  20310. {
  20311. // }
  20312. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_54 = V_8;
  20313. return L_54;
  20314. }
  20315. }
  20316. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32)
  20317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * PointerInputModule_GetLastPointerEventData_m06FD0ACEF8FA7B77D2600271D386A235B9CB4113 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___id0, const RuntimeMethod* method)
  20318. {
  20319. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_0 = NULL;
  20320. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_1 = NULL;
  20321. {
  20322. // GetPointerData(id, out data, false);
  20323. int32_t L_0 = ___id0;
  20324. bool L_1;
  20325. L_1 = PointerInputModule_GetPointerData_mCEFFC5B4DD8C15508224DC13BA3C4C0C4527A208(__this, L_0, (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 **)(&V_0), (bool)0, /*hidden argument*/NULL);
  20326. // return data;
  20327. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = V_0;
  20328. V_1 = L_2;
  20329. goto IL_0010;
  20330. }
  20331. IL_0010:
  20332. {
  20333. // }
  20334. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = V_1;
  20335. return L_3;
  20336. }
  20337. }
  20338. // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean)
  20339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_mDF318B51259B0C8E87CF4C8AAE38F22A8FD61FF6 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pressPos0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___currentPos1, float ___threshold2, bool ___useDragThreshold3, const RuntimeMethod* method)
  20340. {
  20341. bool V_0 = false;
  20342. bool V_1 = false;
  20343. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  20344. memset((&V_2), 0, sizeof(V_2));
  20345. {
  20346. // if (!useDragThreshold)
  20347. bool L_0 = ___useDragThreshold3;
  20348. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  20349. bool L_1 = V_0;
  20350. if (!L_1)
  20351. {
  20352. goto IL_000d;
  20353. }
  20354. }
  20355. {
  20356. // return true;
  20357. V_1 = (bool)1;
  20358. goto IL_0027;
  20359. }
  20360. IL_000d:
  20361. {
  20362. // return (pressPos - currentPos).sqrMagnitude >= threshold * threshold;
  20363. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___pressPos0;
  20364. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___currentPos1;
  20365. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  20366. L_4 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_2, L_3, /*hidden argument*/NULL);
  20367. V_2 = L_4;
  20368. float L_5;
  20369. L_5 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), /*hidden argument*/NULL);
  20370. float L_6 = ___threshold2;
  20371. float L_7 = ___threshold2;
  20372. V_1 = (bool)((((int32_t)((!(((float)L_5) >= ((float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20373. goto IL_0027;
  20374. }
  20375. IL_0027:
  20376. {
  20377. // }
  20378. bool L_8 = V_1;
  20379. return L_8;
  20380. }
  20381. }
  20382. // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData)
  20383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ProcessMove_mF04EC9467E26F5B1C4830398BCC1FEEAA86D206F (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___pointerEvent0, const RuntimeMethod* method)
  20384. {
  20385. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  20386. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_1;
  20387. memset((&V_1), 0, sizeof(V_1));
  20388. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B3_0 = NULL;
  20389. {
  20390. // var targetGO = (Cursor.lockState == CursorLockMode.Locked ? null : pointerEvent.pointerCurrentRaycast.gameObject);
  20391. int32_t L_0;
  20392. L_0 = Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3(/*hidden argument*/NULL);
  20393. if ((((int32_t)L_0) == ((int32_t)1)))
  20394. {
  20395. goto IL_0019;
  20396. }
  20397. }
  20398. {
  20399. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_1 = ___pointerEvent0;
  20400. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_2;
  20401. L_2 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_1, /*hidden argument*/NULL);
  20402. V_1 = L_2;
  20403. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  20404. L_3 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_1), /*hidden argument*/NULL);
  20405. G_B3_0 = L_3;
  20406. goto IL_001a;
  20407. }
  20408. IL_0019:
  20409. {
  20410. G_B3_0 = ((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)(NULL));
  20411. }
  20412. IL_001a:
  20413. {
  20414. V_0 = G_B3_0;
  20415. // HandlePointerExitAndEnter(pointerEvent, targetGO);
  20416. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = ___pointerEvent0;
  20417. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = V_0;
  20418. BaseInputModule_HandlePointerExitAndEnter_mC94EE79B9295384EF83DAABA1FB5EF1146DF969F(__this, L_4, L_5, /*hidden argument*/NULL);
  20419. // }
  20420. return;
  20421. }
  20422. }
  20423. // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData)
  20424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ProcessDrag_m0625CFD2FED814FF63B97977F65AA0C5F9A5D321 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___pointerEvent0, const RuntimeMethod* method)
  20425. {
  20426. static bool s_Il2CppMethodInitialized;
  20427. if (!s_Il2CppMethodInitialized)
  20428. {
  20429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E_mCA6F9E32CFBC40460751C2A05C463AF7C5CDE0C8_RuntimeMethod_var);
  20430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mA661CB69E2CA9AF862894036847115E9825F48D3_RuntimeMethod_var);
  20431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var);
  20432. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20434. s_Il2CppMethodInitialized = true;
  20435. }
  20436. bool V_0 = false;
  20437. bool V_1 = false;
  20438. bool V_2 = false;
  20439. bool V_3 = false;
  20440. int32_t G_B4_0 = 0;
  20441. int32_t G_B9_0 = 0;
  20442. {
  20443. // if (!pointerEvent.IsPointerMoving() ||
  20444. // Cursor.lockState == CursorLockMode.Locked ||
  20445. // pointerEvent.pointerDrag == null)
  20446. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___pointerEvent0;
  20447. bool L_1;
  20448. L_1 = PointerEventData_IsPointerMoving_m4D3F38B1E1DA05DF39C98D39F1355A0456C84923(L_0, /*hidden argument*/NULL);
  20449. if (!L_1)
  20450. {
  20451. goto IL_001f;
  20452. }
  20453. }
  20454. {
  20455. int32_t L_2;
  20456. L_2 = Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3(/*hidden argument*/NULL);
  20457. if ((((int32_t)L_2) == ((int32_t)1)))
  20458. {
  20459. goto IL_001f;
  20460. }
  20461. }
  20462. {
  20463. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___pointerEvent0;
  20464. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
  20465. L_4 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_3, /*hidden argument*/NULL);
  20466. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20467. bool L_5;
  20468. L_5 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  20469. G_B4_0 = ((int32_t)(L_5));
  20470. goto IL_0020;
  20471. }
  20472. IL_001f:
  20473. {
  20474. G_B4_0 = 1;
  20475. }
  20476. IL_0020:
  20477. {
  20478. V_0 = (bool)G_B4_0;
  20479. bool L_6 = V_0;
  20480. if (!L_6)
  20481. {
  20482. goto IL_0029;
  20483. }
  20484. }
  20485. {
  20486. // return;
  20487. goto IL_00d6;
  20488. }
  20489. IL_0029:
  20490. {
  20491. // if (!pointerEvent.dragging
  20492. // && ShouldStartDrag(pointerEvent.pressPosition, pointerEvent.position, eventSystem.pixelDragThreshold, pointerEvent.useDragThreshold))
  20493. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___pointerEvent0;
  20494. bool L_8;
  20495. L_8 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_7, /*hidden argument*/NULL);
  20496. if (L_8)
  20497. {
  20498. goto IL_0056;
  20499. }
  20500. }
  20501. {
  20502. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = ___pointerEvent0;
  20503. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  20504. L_10 = PointerEventData_get_pressPosition_mB8F60EB21F6E6892EC731382614BAB85E29ED642_inline(L_9, /*hidden argument*/NULL);
  20505. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = ___pointerEvent0;
  20506. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  20507. L_12 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_11, /*hidden argument*/NULL);
  20508. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_13;
  20509. L_13 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  20510. int32_t L_14;
  20511. L_14 = EventSystem_get_pixelDragThreshold_mE6BC245DF53C04B06DCDF7663BF40087696D793A(L_13, /*hidden argument*/NULL);
  20512. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_15 = ___pointerEvent0;
  20513. bool L_16;
  20514. L_16 = PointerEventData_get_useDragThreshold_m683F708E7E5F8351D8DD354A3B2CA9B290683BEE_inline(L_15, /*hidden argument*/NULL);
  20515. bool L_17;
  20516. L_17 = PointerInputModule_ShouldStartDrag_mDF318B51259B0C8E87CF4C8AAE38F22A8FD61FF6(L_10, L_12, ((float)((float)L_14)), L_16, /*hidden argument*/NULL);
  20517. G_B9_0 = ((int32_t)(L_17));
  20518. goto IL_0057;
  20519. }
  20520. IL_0056:
  20521. {
  20522. G_B9_0 = 0;
  20523. }
  20524. IL_0057:
  20525. {
  20526. V_1 = (bool)G_B9_0;
  20527. bool L_18 = V_1;
  20528. if (!L_18)
  20529. {
  20530. goto IL_0077;
  20531. }
  20532. }
  20533. {
  20534. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.beginDragHandler);
  20535. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_19 = ___pointerEvent0;
  20536. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_20;
  20537. L_20 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_19, /*hidden argument*/NULL);
  20538. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_21 = ___pointerEvent0;
  20539. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20540. EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 * L_22;
  20541. L_22 = ExecuteEvents_get_beginDragHandler_mB0F124732A2AA52CFCE805209E45FED043ECF2DF(/*hidden argument*/NULL);
  20542. bool L_23;
  20543. L_23 = ExecuteEvents_Execute_TisIBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E_mCA6F9E32CFBC40460751C2A05C463AF7C5CDE0C8(L_20, L_21, L_22, /*hidden argument*/ExecuteEvents_Execute_TisIBeginDragHandler_t4E56AE6FAF31231197A8E628909B23D962F4586E_mCA6F9E32CFBC40460751C2A05C463AF7C5CDE0C8_RuntimeMethod_var);
  20544. // pointerEvent.dragging = true;
  20545. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_24 = ___pointerEvent0;
  20546. PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline(L_24, (bool)1, /*hidden argument*/NULL);
  20547. }
  20548. IL_0077:
  20549. {
  20550. // if (pointerEvent.dragging)
  20551. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_25 = ___pointerEvent0;
  20552. bool L_26;
  20553. L_26 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_25, /*hidden argument*/NULL);
  20554. V_2 = L_26;
  20555. bool L_27 = V_2;
  20556. if (!L_27)
  20557. {
  20558. goto IL_00d6;
  20559. }
  20560. }
  20561. {
  20562. // if (pointerEvent.pointerPress != pointerEvent.pointerDrag)
  20563. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_28 = ___pointerEvent0;
  20564. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_29;
  20565. L_29 = PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C(L_28, /*hidden argument*/NULL);
  20566. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_30 = ___pointerEvent0;
  20567. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_31;
  20568. L_31 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_30, /*hidden argument*/NULL);
  20569. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20570. bool L_32;
  20571. L_32 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_29, L_31, /*hidden argument*/NULL);
  20572. V_3 = L_32;
  20573. bool L_33 = V_3;
  20574. if (!L_33)
  20575. {
  20576. goto IL_00c3;
  20577. }
  20578. }
  20579. {
  20580. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  20581. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_34 = ___pointerEvent0;
  20582. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_35;
  20583. L_35 = PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C(L_34, /*hidden argument*/NULL);
  20584. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_36 = ___pointerEvent0;
  20585. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20586. EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * L_37;
  20587. L_37 = ExecuteEvents_get_pointerUpHandler_m9E843EA7C17EDBEFF9F3003FAEEA4FB644562E67(/*hidden argument*/NULL);
  20588. bool L_38;
  20589. L_38 = ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91(L_35, L_36, L_37, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var);
  20590. // pointerEvent.eligibleForClick = false;
  20591. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_39 = ___pointerEvent0;
  20592. PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline(L_39, (bool)0, /*hidden argument*/NULL);
  20593. // pointerEvent.pointerPress = null;
  20594. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_40 = ___pointerEvent0;
  20595. PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0(L_40, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  20596. // pointerEvent.rawPointerPress = null;
  20597. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_41 = ___pointerEvent0;
  20598. PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline(L_41, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  20599. }
  20600. IL_00c3:
  20601. {
  20602. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.dragHandler);
  20603. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_42 = ___pointerEvent0;
  20604. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_43;
  20605. L_43 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_42, /*hidden argument*/NULL);
  20606. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_44 = ___pointerEvent0;
  20607. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20608. EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E * L_45;
  20609. L_45 = ExecuteEvents_get_dragHandler_m641349957A945DA8FEF7DDA58260469EC20DC84C(/*hidden argument*/NULL);
  20610. bool L_46;
  20611. L_46 = ExecuteEvents_Execute_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mA661CB69E2CA9AF862894036847115E9825F48D3(L_43, L_44, L_45, /*hidden argument*/ExecuteEvents_Execute_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mA661CB69E2CA9AF862894036847115E9825F48D3_RuntimeMethod_var);
  20612. }
  20613. IL_00d6:
  20614. {
  20615. // }
  20616. return;
  20617. }
  20618. }
  20619. // System.Boolean UnityEngine.EventSystems.PointerInputModule::IsPointerOverGameObject(System.Int32)
  20620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_IsPointerOverGameObject_m3C33FE9B778B5BFD623254246AD61ADDDC95DA56 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___pointerId0, const RuntimeMethod* method)
  20621. {
  20622. static bool s_Il2CppMethodInitialized;
  20623. if (!s_Il2CppMethodInitialized)
  20624. {
  20625. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20626. s_Il2CppMethodInitialized = true;
  20627. }
  20628. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_0 = NULL;
  20629. bool V_1 = false;
  20630. bool V_2 = false;
  20631. {
  20632. // var lastPointer = GetLastPointerEventData(pointerId);
  20633. int32_t L_0 = ___pointerId0;
  20634. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_1;
  20635. L_1 = PointerInputModule_GetLastPointerEventData_m06FD0ACEF8FA7B77D2600271D386A235B9CB4113(__this, L_0, /*hidden argument*/NULL);
  20636. V_0 = L_1;
  20637. // if (lastPointer != null)
  20638. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = V_0;
  20639. V_1 = (bool)((!(((RuntimeObject*)(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 *)L_2) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  20640. bool L_3 = V_1;
  20641. if (!L_3)
  20642. {
  20643. goto IL_0020;
  20644. }
  20645. }
  20646. {
  20647. // return lastPointer.pointerEnter != null;
  20648. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = V_0;
  20649. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5;
  20650. L_5 = PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline(L_4, /*hidden argument*/NULL);
  20651. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20652. bool L_6;
  20653. L_6 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  20654. V_2 = L_6;
  20655. goto IL_0024;
  20656. }
  20657. IL_0020:
  20658. {
  20659. // return false;
  20660. V_2 = (bool)0;
  20661. goto IL_0024;
  20662. }
  20663. IL_0024:
  20664. {
  20665. // }
  20666. bool L_7 = V_2;
  20667. return L_7;
  20668. }
  20669. }
  20670. // System.Void UnityEngine.EventSystems.PointerInputModule::ClearSelection()
  20671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ClearSelection_m98255DD7C5D23CDA50EE98C14A0EB2705CBD1233 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, const RuntimeMethod* method)
  20672. {
  20673. static bool s_Il2CppMethodInitialized;
  20674. if (!s_Il2CppMethodInitialized)
  20675. {
  20676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Clear_m3F339E6979B8FE3379AA6E284ACA949F34F3BE10_RuntimeMethod_var);
  20677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_get_Values_mA2A4266B069777C915AD94492E964BAD9278E3B8_RuntimeMethod_var);
  20678. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m60AA01E7A8CA9EDC3F27FFC242012B6505151D44_RuntimeMethod_var);
  20679. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mFC751003D83D7539962A02CAED75D430F140F539_RuntimeMethod_var);
  20680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m9A540A1FE473B22EEB3CC1CFE5264BAB5DC8872C_RuntimeMethod_var);
  20681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ValueCollection_GetEnumerator_m0F930308DB94B1E13D24C32470C83602D970FB28_RuntimeMethod_var);
  20682. s_Il2CppMethodInitialized = true;
  20683. }
  20684. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * V_0 = NULL;
  20685. Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 V_1;
  20686. memset((&V_1), 0, sizeof(V_1));
  20687. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_2 = NULL;
  20688. Exception_t * __last_unhandled_exception = 0;
  20689. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  20690. {
  20691. // var baseEventData = GetBaseEventData();
  20692. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_0;
  20693. L_0 = VirtFuncInvoker0< BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  20694. V_0 = L_0;
  20695. // foreach (var pointer in m_PointerData.Values)
  20696. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_1 = __this->get_m_PointerData_14();
  20697. ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * L_2;
  20698. L_2 = Dictionary_2_get_Values_mA2A4266B069777C915AD94492E964BAD9278E3B8(L_1, /*hidden argument*/Dictionary_2_get_Values_mA2A4266B069777C915AD94492E964BAD9278E3B8_RuntimeMethod_var);
  20699. Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 L_3;
  20700. L_3 = ValueCollection_GetEnumerator_m0F930308DB94B1E13D24C32470C83602D970FB28(L_2, /*hidden argument*/ValueCollection_GetEnumerator_m0F930308DB94B1E13D24C32470C83602D970FB28_RuntimeMethod_var);
  20701. V_1 = L_3;
  20702. }
  20703. IL_001a:
  20704. try
  20705. { // begin try (depth: 1)
  20706. {
  20707. goto IL_002f;
  20708. }
  20709. IL_001c:
  20710. {
  20711. // foreach (var pointer in m_PointerData.Values)
  20712. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4;
  20713. L_4 = Enumerator_get_Current_m9A540A1FE473B22EEB3CC1CFE5264BAB5DC8872C_inline((Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *)(&V_1), /*hidden argument*/Enumerator_get_Current_m9A540A1FE473B22EEB3CC1CFE5264BAB5DC8872C_RuntimeMethod_var);
  20714. V_2 = L_4;
  20715. // HandlePointerExitAndEnter(pointer, null);
  20716. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_5 = V_2;
  20717. BaseInputModule_HandlePointerExitAndEnter_mC94EE79B9295384EF83DAABA1FB5EF1146DF969F(__this, L_5, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  20718. }
  20719. IL_002f:
  20720. {
  20721. // foreach (var pointer in m_PointerData.Values)
  20722. bool L_6;
  20723. L_6 = Enumerator_MoveNext_mFC751003D83D7539962A02CAED75D430F140F539((Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mFC751003D83D7539962A02CAED75D430F140F539_RuntimeMethod_var);
  20724. if (L_6)
  20725. {
  20726. goto IL_001c;
  20727. }
  20728. }
  20729. IL_0038:
  20730. {
  20731. IL2CPP_LEAVE(0x49, FINALLY_003a);
  20732. }
  20733. } // end try (depth: 1)
  20734. catch(Il2CppExceptionWrapper& e)
  20735. {
  20736. __last_unhandled_exception = (Exception_t *)e.ex;
  20737. goto FINALLY_003a;
  20738. }
  20739. FINALLY_003a:
  20740. { // begin finally (depth: 1)
  20741. Enumerator_Dispose_m60AA01E7A8CA9EDC3F27FFC242012B6505151D44((Enumerator_tDD7C86175C878768DE9E76781A12F8E1AE1BA9D4 *)(&V_1), /*hidden argument*/Enumerator_Dispose_m60AA01E7A8CA9EDC3F27FFC242012B6505151D44_RuntimeMethod_var);
  20742. IL2CPP_END_FINALLY(58)
  20743. } // end finally (depth: 1)
  20744. IL2CPP_CLEANUP(58)
  20745. {
  20746. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20747. IL2CPP_JUMP_TBL(0x49, IL_0049)
  20748. }
  20749. IL_0049:
  20750. {
  20751. // m_PointerData.Clear();
  20752. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_7 = __this->get_m_PointerData_14();
  20753. Dictionary_2_Clear_m3F339E6979B8FE3379AA6E284ACA949F34F3BE10(L_7, /*hidden argument*/Dictionary_2_Clear_m3F339E6979B8FE3379AA6E284ACA949F34F3BE10_RuntimeMethod_var);
  20754. // eventSystem.SetSelectedGameObject(null, baseEventData);
  20755. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_8;
  20756. L_8 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  20757. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_9 = V_0;
  20758. EventSystem_SetSelectedGameObject_m7F0F2E78C18FD468E8B5083AFDA6E9D9364D3D5F(L_8, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, L_9, /*hidden argument*/NULL);
  20759. // }
  20760. return;
  20761. }
  20762. }
  20763. // System.String UnityEngine.EventSystems.PointerInputModule::ToString()
  20764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PointerInputModule_ToString_m72DF55F5B65032139E30BCCEC86692929B1BCA22 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, const RuntimeMethod* method)
  20765. {
  20766. static bool s_Il2CppMethodInitialized;
  20767. if (!s_Il2CppMethodInitialized)
  20768. {
  20769. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA_RuntimeMethod_var);
  20770. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473_RuntimeMethod_var);
  20771. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE_RuntimeMethod_var);
  20772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_RuntimeMethod_var);
  20773. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_m3B95BB12FE5D0D500A76D6D29809BB3BC7CFE4D2_RuntimeMethod_var);
  20774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_RuntimeMethod_var);
  20775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  20776. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8);
  20777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED650AB7FFD78DC7116CF9662F8B7B237319848D);
  20778. s_Il2CppMethodInitialized = true;
  20779. }
  20780. StringBuilder_t * V_0 = NULL;
  20781. Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 V_1;
  20782. memset((&V_1), 0, sizeof(V_1));
  20783. KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 V_2;
  20784. memset((&V_2), 0, sizeof(V_2));
  20785. bool V_3 = false;
  20786. int32_t V_4 = 0;
  20787. String_t* V_5 = NULL;
  20788. Exception_t * __last_unhandled_exception = 0;
  20789. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  20790. Type_t * G_B2_0 = NULL;
  20791. String_t* G_B2_1 = NULL;
  20792. Type_t * G_B1_0 = NULL;
  20793. String_t* G_B1_1 = NULL;
  20794. String_t* G_B3_0 = NULL;
  20795. String_t* G_B3_1 = NULL;
  20796. {
  20797. // var sb = new StringBuilder("<b>Pointer Input Module of type: </b>" + GetType());
  20798. Type_t * L_0;
  20799. L_0 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  20800. Type_t * L_1 = L_0;
  20801. G_B1_0 = L_1;
  20802. G_B1_1 = _stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8;
  20803. if (L_1)
  20804. {
  20805. G_B2_0 = L_1;
  20806. G_B2_1 = _stringLiteralE06F03979CE317849E31F0F481193E60F4E121C8;
  20807. goto IL_0013;
  20808. }
  20809. }
  20810. {
  20811. G_B3_0 = ((String_t*)(NULL));
  20812. G_B3_1 = G_B1_1;
  20813. goto IL_0018;
  20814. }
  20815. IL_0013:
  20816. {
  20817. String_t* L_2;
  20818. L_2 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B2_0);
  20819. G_B3_0 = L_2;
  20820. G_B3_1 = G_B2_1;
  20821. }
  20822. IL_0018:
  20823. {
  20824. String_t* L_3;
  20825. L_3 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  20826. StringBuilder_t * L_4 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  20827. StringBuilder__ctor_m9305A36F9CF53EDD80D132428999934C68904C77(L_4, L_3, /*hidden argument*/NULL);
  20828. V_0 = L_4;
  20829. // sb.AppendLine();
  20830. StringBuilder_t * L_5 = V_0;
  20831. StringBuilder_t * L_6;
  20832. L_6 = StringBuilder_AppendLine_mB5790BC98389118626505708AE683AE9257B91B2(L_5, /*hidden argument*/NULL);
  20833. // foreach (var pointer in m_PointerData)
  20834. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_7 = __this->get_m_PointerData_14();
  20835. Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 L_8;
  20836. L_8 = Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA(L_7, /*hidden argument*/Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA_RuntimeMethod_var);
  20837. V_1 = L_8;
  20838. }
  20839. IL_0037:
  20840. try
  20841. { // begin try (depth: 1)
  20842. {
  20843. goto IL_0087;
  20844. }
  20845. IL_0039:
  20846. {
  20847. // foreach (var pointer in m_PointerData)
  20848. KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 L_9;
  20849. L_9 = Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_inline((Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *)(&V_1), /*hidden argument*/Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_RuntimeMethod_var);
  20850. V_2 = L_9;
  20851. // if (pointer.Value == null)
  20852. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10;
  20853. L_10 = KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_inline((KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_RuntimeMethod_var);
  20854. V_3 = (bool)((((RuntimeObject*)(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20855. bool L_11 = V_3;
  20856. if (!L_11)
  20857. {
  20858. goto IL_0052;
  20859. }
  20860. }
  20861. IL_0050:
  20862. {
  20863. // continue;
  20864. goto IL_0087;
  20865. }
  20866. IL_0052:
  20867. {
  20868. // sb.AppendLine("<B>Pointer:</b> " + pointer.Key);
  20869. StringBuilder_t * L_12 = V_0;
  20870. int32_t L_13;
  20871. L_13 = KeyValuePair_2_get_Key_m3B95BB12FE5D0D500A76D6D29809BB3BC7CFE4D2_inline((KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Key_m3B95BB12FE5D0D500A76D6D29809BB3BC7CFE4D2_RuntimeMethod_var);
  20872. V_4 = L_13;
  20873. String_t* L_14;
  20874. L_14 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_4), /*hidden argument*/NULL);
  20875. String_t* L_15;
  20876. L_15 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralED650AB7FFD78DC7116CF9662F8B7B237319848D, L_14, /*hidden argument*/NULL);
  20877. StringBuilder_t * L_16;
  20878. L_16 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_12, L_15, /*hidden argument*/NULL);
  20879. // sb.AppendLine(pointer.Value.ToString());
  20880. StringBuilder_t * L_17 = V_0;
  20881. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_18;
  20882. L_18 = KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_inline((KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m5DD2D750A37DF34D4429E2696B7AA76214E43C96_RuntimeMethod_var);
  20883. String_t* L_19;
  20884. L_19 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_18);
  20885. StringBuilder_t * L_20;
  20886. L_20 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_17, L_19, /*hidden argument*/NULL);
  20887. }
  20888. IL_0087:
  20889. {
  20890. // foreach (var pointer in m_PointerData)
  20891. bool L_21;
  20892. L_21 = Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE((Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE_RuntimeMethod_var);
  20893. if (L_21)
  20894. {
  20895. goto IL_0039;
  20896. }
  20897. }
  20898. IL_0090:
  20899. {
  20900. IL2CPP_LEAVE(0xA1, FINALLY_0092);
  20901. }
  20902. } // end try (depth: 1)
  20903. catch(Il2CppExceptionWrapper& e)
  20904. {
  20905. __last_unhandled_exception = (Exception_t *)e.ex;
  20906. goto FINALLY_0092;
  20907. }
  20908. FINALLY_0092:
  20909. { // begin finally (depth: 1)
  20910. Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473((Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *)(&V_1), /*hidden argument*/Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473_RuntimeMethod_var);
  20911. IL2CPP_END_FINALLY(146)
  20912. } // end finally (depth: 1)
  20913. IL2CPP_CLEANUP(146)
  20914. {
  20915. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20916. IL2CPP_JUMP_TBL(0xA1, IL_00a1)
  20917. }
  20918. IL_00a1:
  20919. {
  20920. // return sb.ToString();
  20921. StringBuilder_t * L_22 = V_0;
  20922. String_t* L_23;
  20923. L_23 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_22);
  20924. V_5 = L_23;
  20925. goto IL_00ab;
  20926. }
  20927. IL_00ab:
  20928. {
  20929. // }
  20930. String_t* L_24 = V_5;
  20931. return L_24;
  20932. }
  20933. }
  20934. // System.Void UnityEngine.EventSystems.PointerInputModule::DeselectIfSelectionChanged(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  20935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_DeselectIfSelectionChanged_m691EBB4E49657B1C21D25B79FB1C2F6ABD870A92 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___currentOverGo0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___pointerEvent1, const RuntimeMethod* method)
  20936. {
  20937. static bool s_Il2CppMethodInitialized;
  20938. if (!s_Il2CppMethodInitialized)
  20939. {
  20940. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisISelectHandler_t9E3C913E19619F48362FBF67E14CCBFEDA4742C2_m241D0C68CC4C49641D5E11D81FA47FDA06BE4D63_RuntimeMethod_var);
  20941. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20942. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20943. s_Il2CppMethodInitialized = true;
  20944. }
  20945. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  20946. bool V_1 = false;
  20947. {
  20948. // var selectHandlerGO = ExecuteEvents.GetEventHandler<ISelectHandler>(currentOverGo);
  20949. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___currentOverGo0;
  20950. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  20951. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1;
  20952. L_1 = ExecuteEvents_GetEventHandler_TisISelectHandler_t9E3C913E19619F48362FBF67E14CCBFEDA4742C2_m241D0C68CC4C49641D5E11D81FA47FDA06BE4D63(L_0, /*hidden argument*/ExecuteEvents_GetEventHandler_TisISelectHandler_t9E3C913E19619F48362FBF67E14CCBFEDA4742C2_m241D0C68CC4C49641D5E11D81FA47FDA06BE4D63_RuntimeMethod_var);
  20953. V_0 = L_1;
  20954. // if (selectHandlerGO != eventSystem.currentSelectedGameObject)
  20955. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = V_0;
  20956. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_3;
  20957. L_3 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  20958. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
  20959. L_4 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D(L_3, /*hidden argument*/NULL);
  20960. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20961. bool L_5;
  20962. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, L_4, /*hidden argument*/NULL);
  20963. V_1 = L_5;
  20964. bool L_6 = V_1;
  20965. if (!L_6)
  20966. {
  20967. goto IL_002b;
  20968. }
  20969. }
  20970. {
  20971. // eventSystem.SetSelectedGameObject(null, pointerEvent);
  20972. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_7;
  20973. L_7 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D(__this, /*hidden argument*/NULL);
  20974. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_8 = ___pointerEvent1;
  20975. EventSystem_SetSelectedGameObject_m7F0F2E78C18FD468E8B5083AFDA6E9D9364D3D5F(L_7, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, L_8, /*hidden argument*/NULL);
  20976. }
  20977. IL_002b:
  20978. {
  20979. // }
  20980. return;
  20981. }
  20982. }
  20983. // System.Void UnityEngine.EventSystems.PointerInputModule::.ctor()
  20984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule__ctor_m7286C77CA28195FA2034695E55DD8A9D9B696DC5 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, const RuntimeMethod* method)
  20985. {
  20986. static bool s_Il2CppMethodInitialized;
  20987. if (!s_Il2CppMethodInitialized)
  20988. {
  20989. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mEC49F076D3031CEF8CB51CC7F2931081E8827AEC_RuntimeMethod_var);
  20990. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8_il2cpp_TypeInfo_var);
  20991. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1_il2cpp_TypeInfo_var);
  20992. s_Il2CppMethodInitialized = true;
  20993. }
  20994. {
  20995. // protected Dictionary<int, PointerEventData> m_PointerData = new Dictionary<int, PointerEventData>();
  20996. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_0 = (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *)il2cpp_codegen_object_new(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8_il2cpp_TypeInfo_var);
  20997. Dictionary_2__ctor_mEC49F076D3031CEF8CB51CC7F2931081E8827AEC(L_0, /*hidden argument*/Dictionary_2__ctor_mEC49F076D3031CEF8CB51CC7F2931081E8827AEC_RuntimeMethod_var);
  20998. __this->set_m_PointerData_14(L_0);
  20999. // private readonly MouseState m_MouseState = new MouseState();
  21000. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_1 = (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 *)il2cpp_codegen_object_new(MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1_il2cpp_TypeInfo_var);
  21001. MouseState__ctor_m16EF8D45AF8A178368547BD1CE4FBF9DBC563605(L_1, /*hidden argument*/NULL);
  21002. __this->set_m_MouseState_15(L_1);
  21003. BaseInputModule__ctor_m50C7488E22C0930A98E951F27E9235FCD2A593A6(__this, /*hidden argument*/NULL);
  21004. return;
  21005. }
  21006. }
  21007. #ifdef __clang__
  21008. #pragma clang diagnostic pop
  21009. #endif
  21010. #ifdef __clang__
  21011. #pragma clang diagnostic push
  21012. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21013. #pragma clang diagnostic ignored "-Wunused-variable"
  21014. #endif
  21015. // System.Void UnityEngine.UI.PositionAsUV1::.ctor()
  21016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PositionAsUV1__ctor_mA7764A6F1AC48964112A831DCE71C75D36864E0A (PositionAsUV1_t6C9AD80A60E2C2526C5E5E04403D9B6DDC9C9725 * __this, const RuntimeMethod* method)
  21017. {
  21018. {
  21019. // protected PositionAsUV1()
  21020. BaseMeshEffect__ctor_m7D21D47A3B87CB9B715FCEEE1B955E417FEEF01B(__this, /*hidden argument*/NULL);
  21021. // {}
  21022. return;
  21023. }
  21024. }
  21025. // System.Void UnityEngine.UI.PositionAsUV1::ModifyMesh(UnityEngine.UI.VertexHelper)
  21026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PositionAsUV1_ModifyMesh_m23B103D2A5CA62A4FEB450B6BE15A6DAFEA939A3 (PositionAsUV1_t6C9AD80A60E2C2526C5E5E04403D9B6DDC9C9725 * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vh0, const RuntimeMethod* method)
  21027. {
  21028. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A V_0;
  21029. memset((&V_0), 0, sizeof(V_0));
  21030. int32_t V_1 = 0;
  21031. bool V_2 = false;
  21032. {
  21033. // UIVertex vert = new UIVertex();
  21034. il2cpp_codegen_initobj((&V_0), sizeof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ));
  21035. // for (int i = 0; i < vh.currentVertCount; i++)
  21036. V_1 = 0;
  21037. goto IL_004d;
  21038. }
  21039. IL_000d:
  21040. {
  21041. // vh.PopulateUIVertex(ref vert, i);
  21042. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_0 = ___vh0;
  21043. int32_t L_1 = V_1;
  21044. VertexHelper_PopulateUIVertex_m540F0A80C1A55C7444259CEE118CAC61F198B555(L_0, (UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A *)(&V_0), L_1, /*hidden argument*/NULL);
  21045. // vert.uv1 = new Vector2(vert.position.x, vert.position.y);
  21046. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_2 = V_0;
  21047. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = L_2.get_position_0();
  21048. float L_4 = L_3.get_x_2();
  21049. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_5 = V_0;
  21050. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = L_5.get_position_0();
  21051. float L_7 = L_6.get_y_3();
  21052. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  21053. memset((&L_8), 0, sizeof(L_8));
  21054. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), L_4, L_7, /*hidden argument*/NULL);
  21055. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9;
  21056. L_9 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_8, /*hidden argument*/NULL);
  21057. (&V_0)->set_uv1_5(L_9);
  21058. // vh.SetUIVertex(vert, i);
  21059. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_10 = ___vh0;
  21060. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_11 = V_0;
  21061. int32_t L_12 = V_1;
  21062. VertexHelper_SetUIVertex_mE6E1BF09DA31C90FA922B6F96123D7C363A71D7E(L_10, L_11, L_12, /*hidden argument*/NULL);
  21063. // for (int i = 0; i < vh.currentVertCount; i++)
  21064. int32_t L_13 = V_1;
  21065. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  21066. }
  21067. IL_004d:
  21068. {
  21069. // for (int i = 0; i < vh.currentVertCount; i++)
  21070. int32_t L_14 = V_1;
  21071. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_15 = ___vh0;
  21072. int32_t L_16;
  21073. L_16 = VertexHelper_get_currentVertCount_m4E9932F9BBCC9CB9636B3415A03454D6B7A92807(L_15, /*hidden argument*/NULL);
  21074. V_2 = (bool)((((int32_t)L_14) < ((int32_t)L_16))? 1 : 0);
  21075. bool L_17 = V_2;
  21076. if (L_17)
  21077. {
  21078. goto IL_000d;
  21079. }
  21080. }
  21081. {
  21082. // }
  21083. return;
  21084. }
  21085. }
  21086. #ifdef __clang__
  21087. #pragma clang diagnostic pop
  21088. #endif
  21089. #ifdef __clang__
  21090. #pragma clang diagnostic push
  21091. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21092. #pragma clang diagnostic ignored "-Wunused-variable"
  21093. #endif
  21094. // System.Void UnityEngine.UI.RawImage::.ctor()
  21095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage__ctor_mF745F95A5854034191E5787E9A22F2267943FDFE (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21096. {
  21097. {
  21098. // [SerializeField] Rect m_UVRect = new Rect(0f, 0f, 1f, 1f);
  21099. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0;
  21100. memset((&L_0), 0, sizeof(L_0));
  21101. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  21102. __this->set_m_UVRect_37(L_0);
  21103. // protected RawImage()
  21104. MaskableGraphic__ctor_m89126DB114322D1D18F67BA3B8D0695FF1371A4D(__this, /*hidden argument*/NULL);
  21105. // useLegacyMeshGeneration = false;
  21106. Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline(__this, (bool)0, /*hidden argument*/NULL);
  21107. // }
  21108. return;
  21109. }
  21110. }
  21111. // UnityEngine.Texture UnityEngine.UI.RawImage::get_mainTexture()
  21112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * RawImage_get_mainTexture_m6607D1D2672EF3ADA7BA65E5116516AE994B998E (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21113. {
  21114. static bool s_Il2CppMethodInitialized;
  21115. if (!s_Il2CppMethodInitialized)
  21116. {
  21117. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  21118. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21119. s_Il2CppMethodInitialized = true;
  21120. }
  21121. bool V_0 = false;
  21122. bool V_1 = false;
  21123. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_2 = NULL;
  21124. int32_t G_B4_0 = 0;
  21125. {
  21126. // if (m_Texture == null)
  21127. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = __this->get_m_Texture_36();
  21128. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21129. bool L_1;
  21130. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21131. V_0 = L_1;
  21132. bool L_2 = V_0;
  21133. if (!L_2)
  21134. {
  21135. goto IL_004f;
  21136. }
  21137. }
  21138. {
  21139. // if (material != null && material.mainTexture != null)
  21140. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3;
  21141. L_3 = VirtFuncInvoker0< Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  21142. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21143. bool L_4;
  21144. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21145. if (!L_4)
  21146. {
  21147. goto IL_0033;
  21148. }
  21149. }
  21150. {
  21151. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5;
  21152. L_5 = VirtFuncInvoker0< Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  21153. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_6;
  21154. L_6 = Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC(L_5, /*hidden argument*/NULL);
  21155. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21156. bool L_7;
  21157. L_7 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21158. G_B4_0 = ((int32_t)(L_7));
  21159. goto IL_0034;
  21160. }
  21161. IL_0033:
  21162. {
  21163. G_B4_0 = 0;
  21164. }
  21165. IL_0034:
  21166. {
  21167. V_1 = (bool)G_B4_0;
  21168. bool L_8 = V_1;
  21169. if (!L_8)
  21170. {
  21171. goto IL_0047;
  21172. }
  21173. }
  21174. {
  21175. // return material.mainTexture;
  21176. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9;
  21177. L_9 = VirtFuncInvoker0< Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  21178. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_10;
  21179. L_10 = Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC(L_9, /*hidden argument*/NULL);
  21180. V_2 = L_10;
  21181. goto IL_0058;
  21182. }
  21183. IL_0047:
  21184. {
  21185. // return s_WhiteTexture;
  21186. IL2CPP_RUNTIME_CLASS_INIT(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  21187. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_11 = ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var))->get_s_WhiteTexture_5();
  21188. V_2 = L_11;
  21189. goto IL_0058;
  21190. }
  21191. IL_004f:
  21192. {
  21193. // return m_Texture;
  21194. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_12 = __this->get_m_Texture_36();
  21195. V_2 = L_12;
  21196. goto IL_0058;
  21197. }
  21198. IL_0058:
  21199. {
  21200. // }
  21201. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_13 = V_2;
  21202. return L_13;
  21203. }
  21204. }
  21205. // UnityEngine.Texture UnityEngine.UI.RawImage::get_texture()
  21206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * RawImage_get_texture_m12060F8F44CCBFC6753E455FAF61A075E89022A1 (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21207. {
  21208. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  21209. {
  21210. // return m_Texture;
  21211. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = __this->get_m_Texture_36();
  21212. V_0 = L_0;
  21213. goto IL_000a;
  21214. }
  21215. IL_000a:
  21216. {
  21217. // }
  21218. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = V_0;
  21219. return L_1;
  21220. }
  21221. }
  21222. // System.Void UnityEngine.UI.RawImage::set_texture(UnityEngine.Texture)
  21223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_set_texture_m1D7BAE6CB629C36894B664D9F5D68CACA88B8D99 (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value0, const RuntimeMethod* method)
  21224. {
  21225. static bool s_Il2CppMethodInitialized;
  21226. if (!s_Il2CppMethodInitialized)
  21227. {
  21228. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21229. s_Il2CppMethodInitialized = true;
  21230. }
  21231. bool V_0 = false;
  21232. {
  21233. // if (m_Texture == value)
  21234. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = __this->get_m_Texture_36();
  21235. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = ___value0;
  21236. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21237. bool L_2;
  21238. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, L_1, /*hidden argument*/NULL);
  21239. V_0 = L_2;
  21240. bool L_3 = V_0;
  21241. if (!L_3)
  21242. {
  21243. goto IL_0013;
  21244. }
  21245. }
  21246. {
  21247. // return;
  21248. goto IL_0028;
  21249. }
  21250. IL_0013:
  21251. {
  21252. // m_Texture = value;
  21253. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4 = ___value0;
  21254. __this->set_m_Texture_36(L_4);
  21255. // SetVerticesDirty();
  21256. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21257. // SetMaterialDirty();
  21258. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  21259. }
  21260. IL_0028:
  21261. {
  21262. // }
  21263. return;
  21264. }
  21265. }
  21266. // UnityEngine.Rect UnityEngine.UI.RawImage::get_uvRect()
  21267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RawImage_get_uvRect_m5C5CB285CD0DBF30B9DE8A62C90011B22FBF523B (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21268. {
  21269. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  21270. memset((&V_0), 0, sizeof(V_0));
  21271. {
  21272. // return m_UVRect;
  21273. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = __this->get_m_UVRect_37();
  21274. V_0 = L_0;
  21275. goto IL_000a;
  21276. }
  21277. IL_000a:
  21278. {
  21279. // }
  21280. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = V_0;
  21281. return L_1;
  21282. }
  21283. }
  21284. // System.Void UnityEngine.UI.RawImage::set_uvRect(UnityEngine.Rect)
  21285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_set_uvRect_m529CC2006BBD8AB373C567F80F4FCABEBFF1242E (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___value0, const RuntimeMethod* method)
  21286. {
  21287. bool V_0 = false;
  21288. {
  21289. // if (m_UVRect == value)
  21290. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = __this->get_m_UVRect_37();
  21291. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___value0;
  21292. bool L_2;
  21293. L_2 = Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1(L_0, L_1, /*hidden argument*/NULL);
  21294. V_0 = L_2;
  21295. bool L_3 = V_0;
  21296. if (!L_3)
  21297. {
  21298. goto IL_0013;
  21299. }
  21300. }
  21301. {
  21302. // return;
  21303. goto IL_0021;
  21304. }
  21305. IL_0013:
  21306. {
  21307. // m_UVRect = value;
  21308. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4 = ___value0;
  21309. __this->set_m_UVRect_37(L_4);
  21310. // SetVerticesDirty();
  21311. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21312. }
  21313. IL_0021:
  21314. {
  21315. // }
  21316. return;
  21317. }
  21318. }
  21319. // System.Void UnityEngine.UI.RawImage::SetNativeSize()
  21320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_SetNativeSize_m558874FAB55362D5ED28C5D2551A23E374CDF960 (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21321. {
  21322. static bool s_Il2CppMethodInitialized;
  21323. if (!s_Il2CppMethodInitialized)
  21324. {
  21325. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21326. s_Il2CppMethodInitialized = true;
  21327. }
  21328. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  21329. bool V_1 = false;
  21330. int32_t V_2 = 0;
  21331. int32_t V_3 = 0;
  21332. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  21333. memset((&V_4), 0, sizeof(V_4));
  21334. {
  21335. // Texture tex = mainTexture;
  21336. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0;
  21337. L_0 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
  21338. V_0 = L_0;
  21339. // if (tex != null)
  21340. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = V_0;
  21341. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21342. bool L_2;
  21343. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21344. V_1 = L_2;
  21345. bool L_3 = V_1;
  21346. if (!L_3)
  21347. {
  21348. goto IL_007b;
  21349. }
  21350. }
  21351. {
  21352. // int w = Mathf.RoundToInt(tex.width * uvRect.width);
  21353. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4 = V_0;
  21354. int32_t L_5;
  21355. L_5 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_4);
  21356. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  21357. L_6 = RawImage_get_uvRect_m5C5CB285CD0DBF30B9DE8A62C90011B22FBF523B(__this, /*hidden argument*/NULL);
  21358. V_4 = L_6;
  21359. float L_7;
  21360. L_7 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  21361. int32_t L_8;
  21362. L_8 = Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD(((float)il2cpp_codegen_multiply((float)((float)((float)L_5)), (float)L_7)), /*hidden argument*/NULL);
  21363. V_2 = L_8;
  21364. // int h = Mathf.RoundToInt(tex.height * uvRect.height);
  21365. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_9 = V_0;
  21366. int32_t L_10;
  21367. L_10 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_9);
  21368. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_11;
  21369. L_11 = RawImage_get_uvRect_m5C5CB285CD0DBF30B9DE8A62C90011B22FBF523B(__this, /*hidden argument*/NULL);
  21370. V_4 = L_11;
  21371. float L_12;
  21372. L_12 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  21373. int32_t L_13;
  21374. L_13 = Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD(((float)il2cpp_codegen_multiply((float)((float)((float)L_10)), (float)L_12)), /*hidden argument*/NULL);
  21375. V_3 = L_13;
  21376. // rectTransform.anchorMax = rectTransform.anchorMin;
  21377. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14;
  21378. L_14 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  21379. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15;
  21380. L_15 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  21381. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  21382. L_16 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_15, /*hidden argument*/NULL);
  21383. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_14, L_16, /*hidden argument*/NULL);
  21384. // rectTransform.sizeDelta = new Vector2(w, h);
  21385. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_17;
  21386. L_17 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  21387. int32_t L_18 = V_2;
  21388. int32_t L_19 = V_3;
  21389. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  21390. memset((&L_20), 0, sizeof(L_20));
  21391. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_20), ((float)((float)L_18)), ((float)((float)L_19)), /*hidden argument*/NULL);
  21392. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_17, L_20, /*hidden argument*/NULL);
  21393. }
  21394. IL_007b:
  21395. {
  21396. // }
  21397. return;
  21398. }
  21399. }
  21400. // System.Void UnityEngine.UI.RawImage::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  21401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_OnPopulateMesh_m6EA21D82C0D9C4327339440CB4292CBAFAA3B87C (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vh0, const RuntimeMethod* method)
  21402. {
  21403. static bool s_Il2CppMethodInitialized;
  21404. if (!s_Il2CppMethodInitialized)
  21405. {
  21406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21407. s_Il2CppMethodInitialized = true;
  21408. }
  21409. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  21410. bool V_1 = false;
  21411. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2;
  21412. memset((&V_2), 0, sizeof(V_2));
  21413. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3;
  21414. memset((&V_3), 0, sizeof(V_3));
  21415. float V_4 = 0.0f;
  21416. float V_5 = 0.0f;
  21417. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_6;
  21418. memset((&V_6), 0, sizeof(V_6));
  21419. {
  21420. // Texture tex = mainTexture;
  21421. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0;
  21422. L_0 = VirtFuncInvoker0< Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
  21423. V_0 = L_0;
  21424. // vh.Clear();
  21425. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_1 = ___vh0;
  21426. VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA(L_1, /*hidden argument*/NULL);
  21427. // if (tex != null)
  21428. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = V_0;
  21429. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21430. bool L_3;
  21431. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21432. V_1 = L_3;
  21433. bool L_4 = V_1;
  21434. if (!L_4)
  21435. {
  21436. goto IL_01b5;
  21437. }
  21438. }
  21439. {
  21440. // var r = GetPixelAdjustedRect();
  21441. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5;
  21442. L_5 = Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C(__this, /*hidden argument*/NULL);
  21443. V_2 = L_5;
  21444. // var v = new Vector4(r.x, r.y, r.x + r.width, r.y + r.height);
  21445. float L_6;
  21446. L_6 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21447. float L_7;
  21448. L_7 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21449. float L_8;
  21450. L_8 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21451. float L_9;
  21452. L_9 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21453. float L_10;
  21454. L_10 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21455. float L_11;
  21456. L_11 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  21457. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_3), L_6, L_7, ((float)il2cpp_codegen_add((float)L_8, (float)L_9)), ((float)il2cpp_codegen_add((float)L_10, (float)L_11)), /*hidden argument*/NULL);
  21458. // var scaleX = tex.width * tex.texelSize.x;
  21459. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_12 = V_0;
  21460. int32_t L_13;
  21461. L_13 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_12);
  21462. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_14 = V_0;
  21463. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  21464. L_15 = Texture_get_texelSize_m804B471337C8AF2334FF12FA2CC6198EFD7EB5EB(L_14, /*hidden argument*/NULL);
  21465. float L_16 = L_15.get_x_0();
  21466. V_4 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_13)), (float)L_16));
  21467. // var scaleY = tex.height * tex.texelSize.y;
  21468. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_17 = V_0;
  21469. int32_t L_18;
  21470. L_18 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_17);
  21471. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_19 = V_0;
  21472. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  21473. L_20 = Texture_get_texelSize_m804B471337C8AF2334FF12FA2CC6198EFD7EB5EB(L_19, /*hidden argument*/NULL);
  21474. float L_21 = L_20.get_y_1();
  21475. V_5 = ((float)il2cpp_codegen_multiply((float)((float)((float)L_18)), (float)L_21));
  21476. // var color32 = color;
  21477. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  21478. L_22 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  21479. V_6 = L_22;
  21480. // vh.AddVert(new Vector3(v.x, v.y), color32, new Vector2(m_UVRect.xMin * scaleX, m_UVRect.yMin * scaleY));
  21481. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_23 = ___vh0;
  21482. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = V_3;
  21483. float L_25 = L_24.get_x_1();
  21484. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26 = V_3;
  21485. float L_27 = L_26.get_y_2();
  21486. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28;
  21487. memset((&L_28), 0, sizeof(L_28));
  21488. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_28), L_25, L_27, /*hidden argument*/NULL);
  21489. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_6;
  21490. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_30;
  21491. L_30 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_29, /*hidden argument*/NULL);
  21492. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_31 = __this->get_address_of_m_UVRect_37();
  21493. float L_32;
  21494. L_32 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_31, /*hidden argument*/NULL);
  21495. float L_33 = V_4;
  21496. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_34 = __this->get_address_of_m_UVRect_37();
  21497. float L_35;
  21498. L_35 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_34, /*hidden argument*/NULL);
  21499. float L_36 = V_5;
  21500. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_37;
  21501. memset((&L_37), 0, sizeof(L_37));
  21502. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_37), ((float)il2cpp_codegen_multiply((float)L_32, (float)L_33)), ((float)il2cpp_codegen_multiply((float)L_35, (float)L_36)), /*hidden argument*/NULL);
  21503. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_38;
  21504. L_38 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_37, /*hidden argument*/NULL);
  21505. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_23, L_28, L_30, L_38, /*hidden argument*/NULL);
  21506. // vh.AddVert(new Vector3(v.x, v.w), color32, new Vector2(m_UVRect.xMin * scaleX, m_UVRect.yMax * scaleY));
  21507. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_39 = ___vh0;
  21508. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_40 = V_3;
  21509. float L_41 = L_40.get_x_1();
  21510. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_42 = V_3;
  21511. float L_43 = L_42.get_w_4();
  21512. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44;
  21513. memset((&L_44), 0, sizeof(L_44));
  21514. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_44), L_41, L_43, /*hidden argument*/NULL);
  21515. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_45 = V_6;
  21516. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_46;
  21517. L_46 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_45, /*hidden argument*/NULL);
  21518. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_47 = __this->get_address_of_m_UVRect_37();
  21519. float L_48;
  21520. L_48 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_47, /*hidden argument*/NULL);
  21521. float L_49 = V_4;
  21522. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_50 = __this->get_address_of_m_UVRect_37();
  21523. float L_51;
  21524. L_51 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_50, /*hidden argument*/NULL);
  21525. float L_52 = V_5;
  21526. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_53;
  21527. memset((&L_53), 0, sizeof(L_53));
  21528. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_53), ((float)il2cpp_codegen_multiply((float)L_48, (float)L_49)), ((float)il2cpp_codegen_multiply((float)L_51, (float)L_52)), /*hidden argument*/NULL);
  21529. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_54;
  21530. L_54 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_53, /*hidden argument*/NULL);
  21531. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_39, L_44, L_46, L_54, /*hidden argument*/NULL);
  21532. // vh.AddVert(new Vector3(v.z, v.w), color32, new Vector2(m_UVRect.xMax * scaleX, m_UVRect.yMax * scaleY));
  21533. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_55 = ___vh0;
  21534. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_56 = V_3;
  21535. float L_57 = L_56.get_z_3();
  21536. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_58 = V_3;
  21537. float L_59 = L_58.get_w_4();
  21538. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_60;
  21539. memset((&L_60), 0, sizeof(L_60));
  21540. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_60), L_57, L_59, /*hidden argument*/NULL);
  21541. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_61 = V_6;
  21542. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_62;
  21543. L_62 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_61, /*hidden argument*/NULL);
  21544. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_63 = __this->get_address_of_m_UVRect_37();
  21545. float L_64;
  21546. L_64 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_63, /*hidden argument*/NULL);
  21547. float L_65 = V_4;
  21548. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_66 = __this->get_address_of_m_UVRect_37();
  21549. float L_67;
  21550. L_67 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_66, /*hidden argument*/NULL);
  21551. float L_68 = V_5;
  21552. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69;
  21553. memset((&L_69), 0, sizeof(L_69));
  21554. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_69), ((float)il2cpp_codegen_multiply((float)L_64, (float)L_65)), ((float)il2cpp_codegen_multiply((float)L_67, (float)L_68)), /*hidden argument*/NULL);
  21555. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_70;
  21556. L_70 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_69, /*hidden argument*/NULL);
  21557. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_55, L_60, L_62, L_70, /*hidden argument*/NULL);
  21558. // vh.AddVert(new Vector3(v.z, v.y), color32, new Vector2(m_UVRect.xMax * scaleX, m_UVRect.yMin * scaleY));
  21559. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_71 = ___vh0;
  21560. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_72 = V_3;
  21561. float L_73 = L_72.get_z_3();
  21562. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_74 = V_3;
  21563. float L_75 = L_74.get_y_2();
  21564. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_76;
  21565. memset((&L_76), 0, sizeof(L_76));
  21566. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_76), L_73, L_75, /*hidden argument*/NULL);
  21567. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_77 = V_6;
  21568. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_78;
  21569. L_78 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_77, /*hidden argument*/NULL);
  21570. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_79 = __this->get_address_of_m_UVRect_37();
  21571. float L_80;
  21572. L_80 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_79, /*hidden argument*/NULL);
  21573. float L_81 = V_4;
  21574. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_82 = __this->get_address_of_m_UVRect_37();
  21575. float L_83;
  21576. L_83 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_82, /*hidden argument*/NULL);
  21577. float L_84 = V_5;
  21578. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_85;
  21579. memset((&L_85), 0, sizeof(L_85));
  21580. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_85), ((float)il2cpp_codegen_multiply((float)L_80, (float)L_81)), ((float)il2cpp_codegen_multiply((float)L_83, (float)L_84)), /*hidden argument*/NULL);
  21581. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_86;
  21582. L_86 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_85, /*hidden argument*/NULL);
  21583. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_71, L_76, L_78, L_86, /*hidden argument*/NULL);
  21584. // vh.AddTriangle(0, 1, 2);
  21585. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_87 = ___vh0;
  21586. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_87, 0, 1, 2, /*hidden argument*/NULL);
  21587. // vh.AddTriangle(2, 3, 0);
  21588. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_88 = ___vh0;
  21589. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_88, 2, 3, 0, /*hidden argument*/NULL);
  21590. }
  21591. IL_01b5:
  21592. {
  21593. // }
  21594. return;
  21595. }
  21596. }
  21597. // System.Void UnityEngine.UI.RawImage::OnDidApplyAnimationProperties()
  21598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_OnDidApplyAnimationProperties_m7E77F85DF55B8F807033B1A69226A5C0DEF0B322 (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, const RuntimeMethod* method)
  21599. {
  21600. {
  21601. // SetMaterialDirty();
  21602. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  21603. // SetVerticesDirty();
  21604. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21605. // }
  21606. return;
  21607. }
  21608. }
  21609. #ifdef __clang__
  21610. #pragma clang diagnostic pop
  21611. #endif
  21612. #ifdef __clang__
  21613. #pragma clang diagnostic push
  21614. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21615. #pragma clang diagnostic ignored "-Wunused-variable"
  21616. #endif
  21617. // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult
  21618. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_pinvoke(const RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE& unmarshaled, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke& marshaled)
  21619. {
  21620. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  21621. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  21622. }
  21623. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_pinvoke_back(const RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke& marshaled, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE& unmarshaled)
  21624. {
  21625. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  21626. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  21627. }
  21628. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult
  21629. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_pinvoke_cleanup(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke& marshaled)
  21630. {
  21631. }
  21632. // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult
  21633. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_com(const RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE& unmarshaled, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com& marshaled)
  21634. {
  21635. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  21636. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  21637. }
  21638. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_com_back(const RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com& marshaled, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE& unmarshaled)
  21639. {
  21640. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  21641. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  21642. }
  21643. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult
  21644. IL2CPP_EXTERN_C void RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshal_com_cleanup(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com& marshaled)
  21645. {
  21646. }
  21647. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject()
  21648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method)
  21649. {
  21650. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  21651. {
  21652. // get { return m_GameObject; }
  21653. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_GameObject_0();
  21654. V_0 = L_0;
  21655. goto IL_000a;
  21656. }
  21657. IL_000a:
  21658. {
  21659. // get { return m_GameObject; }
  21660. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = V_0;
  21661. return L_1;
  21662. }
  21663. }
  21664. IL2CPP_EXTERN_C GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21665. {
  21666. int32_t _offset = 1;
  21667. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * _thisAdjusted = reinterpret_cast<RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *>(__this + _offset);
  21668. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * _returnValue;
  21669. _returnValue = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF(_thisAdjusted, method);
  21670. return _returnValue;
  21671. }
  21672. // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
  21673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20 (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  21674. {
  21675. {
  21676. // set { m_GameObject = value; }
  21677. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  21678. __this->set_m_GameObject_0(L_0);
  21679. // set { m_GameObject = value; }
  21680. return;
  21681. }
  21682. }
  21683. IL2CPP_EXTERN_C void RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20_AdjustorThunk (RuntimeObject * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  21684. {
  21685. int32_t _offset = 1;
  21686. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * _thisAdjusted = reinterpret_cast<RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *>(__this + _offset);
  21687. RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20(_thisAdjusted, ___value0, method);
  21688. }
  21689. // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid()
  21690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m4BC5BF4FDB163ED6BC0D8C47B0B059E76C508ADD (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method)
  21691. {
  21692. static bool s_Il2CppMethodInitialized;
  21693. if (!s_Il2CppMethodInitialized)
  21694. {
  21695. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21696. s_Il2CppMethodInitialized = true;
  21697. }
  21698. bool V_0 = false;
  21699. int32_t G_B3_0 = 0;
  21700. {
  21701. // get { return module != null && gameObject != null; }
  21702. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_0 = __this->get_module_1();
  21703. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21704. bool L_1;
  21705. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21706. if (!L_1)
  21707. {
  21708. goto IL_001d;
  21709. }
  21710. }
  21711. {
  21712. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
  21713. L_2 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)__this, /*hidden argument*/NULL);
  21714. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21715. bool L_3;
  21716. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21717. G_B3_0 = ((int32_t)(L_3));
  21718. goto IL_001e;
  21719. }
  21720. IL_001d:
  21721. {
  21722. G_B3_0 = 0;
  21723. }
  21724. IL_001e:
  21725. {
  21726. V_0 = (bool)G_B3_0;
  21727. goto IL_0021;
  21728. }
  21729. IL_0021:
  21730. {
  21731. // get { return module != null && gameObject != null; }
  21732. bool L_4 = V_0;
  21733. return L_4;
  21734. }
  21735. }
  21736. IL2CPP_EXTERN_C bool RaycastResult_get_isValid_m4BC5BF4FDB163ED6BC0D8C47B0B059E76C508ADD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21737. {
  21738. int32_t _offset = 1;
  21739. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * _thisAdjusted = reinterpret_cast<RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *>(__this + _offset);
  21740. bool _returnValue;
  21741. _returnValue = RaycastResult_get_isValid_m4BC5BF4FDB163ED6BC0D8C47B0B059E76C508ADD(_thisAdjusted, method);
  21742. return _returnValue;
  21743. }
  21744. // System.Void UnityEngine.EventSystems.RaycastResult::Clear()
  21745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_Clear_m00588011F0D28FD65E082C5DAA2E737E3F6AAB9C (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method)
  21746. {
  21747. {
  21748. // gameObject = null;
  21749. RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)__this, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  21750. // module = null;
  21751. __this->set_module_1((BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 *)NULL);
  21752. // distance = 0;
  21753. __this->set_distance_2((0.0f));
  21754. // index = 0;
  21755. __this->set_index_3((0.0f));
  21756. // depth = 0;
  21757. __this->set_depth_4(0);
  21758. // sortingLayer = 0;
  21759. __this->set_sortingLayer_5(0);
  21760. // sortingOrder = 0;
  21761. __this->set_sortingOrder_6(0);
  21762. // worldNormal = Vector3.up;
  21763. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  21764. L_0 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL);
  21765. __this->set_worldNormal_8(L_0);
  21766. // worldPosition = Vector3.zero;
  21767. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  21768. L_1 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  21769. __this->set_worldPosition_7(L_1);
  21770. // screenPosition = Vector3.zero;
  21771. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  21772. L_2 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  21773. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  21774. L_3 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_2, /*hidden argument*/NULL);
  21775. __this->set_screenPosition_9(L_3);
  21776. // }
  21777. return;
  21778. }
  21779. }
  21780. IL2CPP_EXTERN_C void RaycastResult_Clear_m00588011F0D28FD65E082C5DAA2E737E3F6AAB9C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21781. {
  21782. int32_t _offset = 1;
  21783. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * _thisAdjusted = reinterpret_cast<RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *>(__this + _offset);
  21784. RaycastResult_Clear_m00588011F0D28FD65E082C5DAA2E737E3F6AAB9C(_thisAdjusted, method);
  21785. }
  21786. // System.String UnityEngine.EventSystems.RaycastResult::ToString()
  21787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method)
  21788. {
  21789. static bool s_Il2CppMethodInitialized;
  21790. if (!s_Il2CppMethodInitialized)
  21791. {
  21792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var);
  21793. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0);
  21794. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE);
  21795. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44);
  21796. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607);
  21797. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63);
  21798. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral30A589687C1FFF9D1706D115A0C664F2A49D9CEF);
  21799. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B1F6E5C644F13999A134C243088737884A6B5D2);
  21800. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F);
  21801. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  21802. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral94A94F7BD0F52C17BB06F5A6BB4E316DC4B69DF8);
  21803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089);
  21804. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  21805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED69593F1852661D74AD04003C30B937EE7310BF);
  21806. s_Il2CppMethodInitialized = true;
  21807. }
  21808. bool V_0 = false;
  21809. String_t* V_1 = NULL;
  21810. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  21811. memset((&V_2), 0, sizeof(V_2));
  21812. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  21813. memset((&V_3), 0, sizeof(V_3));
  21814. int32_t V_4 = 0;
  21815. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B4_0 = NULL;
  21816. int32_t G_B4_1 = 0;
  21817. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B4_2 = NULL;
  21818. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B4_3 = NULL;
  21819. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * G_B3_0 = NULL;
  21820. int32_t G_B3_1 = 0;
  21821. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B3_2 = NULL;
  21822. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B3_3 = NULL;
  21823. String_t* G_B5_0 = NULL;
  21824. int32_t G_B5_1 = 0;
  21825. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B5_2 = NULL;
  21826. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B5_3 = NULL;
  21827. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * G_B7_0 = NULL;
  21828. int32_t G_B7_1 = 0;
  21829. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B7_2 = NULL;
  21830. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B7_3 = NULL;
  21831. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * G_B6_0 = NULL;
  21832. int32_t G_B6_1 = 0;
  21833. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B6_2 = NULL;
  21834. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B6_3 = NULL;
  21835. String_t* G_B8_0 = NULL;
  21836. int32_t G_B8_1 = 0;
  21837. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B8_2 = NULL;
  21838. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* G_B8_3 = NULL;
  21839. {
  21840. // if (!isValid)
  21841. bool L_0;
  21842. L_0 = RaycastResult_get_isValid_m4BC5BF4FDB163ED6BC0D8C47B0B059E76C508ADD((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)__this, /*hidden argument*/NULL);
  21843. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  21844. bool L_1 = V_0;
  21845. if (!L_1)
  21846. {
  21847. goto IL_0019;
  21848. }
  21849. }
  21850. {
  21851. // return "";
  21852. V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  21853. goto IL_017a;
  21854. }
  21855. IL_0019:
  21856. {
  21857. // return "Name: " + gameObject + "\n" +
  21858. // "module: " + module + "\n" +
  21859. // "distance: " + distance + "\n" +
  21860. // "index: " + index + "\n" +
  21861. // "depth: " + depth + "\n" +
  21862. // "worldNormal: " + worldNormal + "\n" +
  21863. // "worldPosition: " + worldPosition + "\n" +
  21864. // "screenPosition: " + screenPosition + "\n" +
  21865. // "module.sortOrderPriority: " + module.sortOrderPriority + "\n" +
  21866. // "module.renderOrderPriority: " + module.renderOrderPriority + "\n" +
  21867. // "sortingLayer: " + sortingLayer + "\n" +
  21868. // "sortingOrder: " + sortingOrder;
  21869. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_2 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)((int32_t)24));
  21870. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = L_2;
  21871. ArrayElementTypeCheck (L_3, _stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  21872. (L_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral70F1769C72FCAF144F53009F7DA60ED467C29635);
  21873. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_4 = L_3;
  21874. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5;
  21875. L_5 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)__this, /*hidden argument*/NULL);
  21876. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = L_5;
  21877. G_B3_0 = L_6;
  21878. G_B3_1 = 1;
  21879. G_B3_2 = L_4;
  21880. G_B3_3 = L_4;
  21881. if (L_6)
  21882. {
  21883. G_B4_0 = L_6;
  21884. G_B4_1 = 1;
  21885. G_B4_2 = L_4;
  21886. G_B4_3 = L_4;
  21887. goto IL_0037;
  21888. }
  21889. }
  21890. {
  21891. G_B5_0 = ((String_t*)(NULL));
  21892. G_B5_1 = G_B3_1;
  21893. G_B5_2 = G_B3_2;
  21894. G_B5_3 = G_B3_3;
  21895. goto IL_003c;
  21896. }
  21897. IL_0037:
  21898. {
  21899. String_t* L_7;
  21900. L_7 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B4_0);
  21901. G_B5_0 = L_7;
  21902. G_B5_1 = G_B4_1;
  21903. G_B5_2 = G_B4_2;
  21904. G_B5_3 = G_B4_3;
  21905. }
  21906. IL_003c:
  21907. {
  21908. ArrayElementTypeCheck (G_B5_2, G_B5_0);
  21909. (G_B5_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(G_B5_1), (String_t*)G_B5_0);
  21910. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_8 = G_B5_3;
  21911. ArrayElementTypeCheck (L_8, _stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE);
  21912. (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral12BA26D2F44E032136B3146CB230F4F45C5D45DE);
  21913. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_9 = L_8;
  21914. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_10 = __this->get_module_1();
  21915. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_11 = L_10;
  21916. G_B6_0 = L_11;
  21917. G_B6_1 = 3;
  21918. G_B6_2 = L_9;
  21919. G_B6_3 = L_9;
  21920. if (L_11)
  21921. {
  21922. G_B7_0 = L_11;
  21923. G_B7_1 = 3;
  21924. G_B7_2 = L_9;
  21925. G_B7_3 = L_9;
  21926. goto IL_0054;
  21927. }
  21928. }
  21929. {
  21930. G_B8_0 = ((String_t*)(NULL));
  21931. G_B8_1 = G_B6_1;
  21932. G_B8_2 = G_B6_2;
  21933. G_B8_3 = G_B6_3;
  21934. goto IL_0059;
  21935. }
  21936. IL_0054:
  21937. {
  21938. String_t* L_12;
  21939. L_12 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B7_0);
  21940. G_B8_0 = L_12;
  21941. G_B8_1 = G_B7_1;
  21942. G_B8_2 = G_B7_2;
  21943. G_B8_3 = G_B7_3;
  21944. }
  21945. IL_0059:
  21946. {
  21947. ArrayElementTypeCheck (G_B8_2, G_B8_0);
  21948. (G_B8_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(G_B8_1), (String_t*)G_B8_0);
  21949. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_13 = G_B8_3;
  21950. ArrayElementTypeCheck (L_13, _stringLiteral94A94F7BD0F52C17BB06F5A6BB4E316DC4B69DF8);
  21951. (L_13)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteral94A94F7BD0F52C17BB06F5A6BB4E316DC4B69DF8);
  21952. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_14 = L_13;
  21953. float* L_15 = __this->get_address_of_distance_2();
  21954. String_t* L_16;
  21955. L_16 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_15, /*hidden argument*/NULL);
  21956. ArrayElementTypeCheck (L_14, L_16);
  21957. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (String_t*)L_16);
  21958. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_17 = L_14;
  21959. ArrayElementTypeCheck (L_17, _stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089);
  21960. (L_17)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (String_t*)_stringLiteralC10E23F5AEEE6BB98CA98C5F6720ED7A4B1DE089);
  21961. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_18 = L_17;
  21962. float* L_19 = __this->get_address_of_index_3();
  21963. String_t* L_20;
  21964. L_20 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_19, /*hidden argument*/NULL);
  21965. ArrayElementTypeCheck (L_18, L_20);
  21966. (L_18)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(7), (String_t*)L_20);
  21967. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_21 = L_18;
  21968. ArrayElementTypeCheck (L_21, _stringLiteral4B1F6E5C644F13999A134C243088737884A6B5D2);
  21969. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(8), (String_t*)_stringLiteral4B1F6E5C644F13999A134C243088737884A6B5D2);
  21970. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_22 = L_21;
  21971. int32_t* L_23 = __this->get_address_of_depth_4();
  21972. String_t* L_24;
  21973. L_24 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)L_23, /*hidden argument*/NULL);
  21974. ArrayElementTypeCheck (L_22, L_24);
  21975. (L_22)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)9)), (String_t*)L_24);
  21976. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_25 = L_22;
  21977. ArrayElementTypeCheck (L_25, _stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F);
  21978. (L_25)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)10)), (String_t*)_stringLiteral62105F6FE34556E3D1EE1FB639ABDA34F249420F);
  21979. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_26 = L_25;
  21980. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = __this->get_worldNormal_8();
  21981. V_2 = L_27;
  21982. String_t* L_28;
  21983. L_28 = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_2), /*hidden argument*/NULL);
  21984. ArrayElementTypeCheck (L_26, L_28);
  21985. (L_26)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)11)), (String_t*)L_28);
  21986. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_29 = L_26;
  21987. ArrayElementTypeCheck (L_29, _stringLiteral30A589687C1FFF9D1706D115A0C664F2A49D9CEF);
  21988. (L_29)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)12)), (String_t*)_stringLiteral30A589687C1FFF9D1706D115A0C664F2A49D9CEF);
  21989. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_30 = L_29;
  21990. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = __this->get_worldPosition_7();
  21991. V_2 = L_31;
  21992. String_t* L_32;
  21993. L_32 = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_2), /*hidden argument*/NULL);
  21994. ArrayElementTypeCheck (L_30, L_32);
  21995. (L_30)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)13)), (String_t*)L_32);
  21996. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_33 = L_30;
  21997. ArrayElementTypeCheck (L_33, _stringLiteralED69593F1852661D74AD04003C30B937EE7310BF);
  21998. (L_33)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)14)), (String_t*)_stringLiteralED69593F1852661D74AD04003C30B937EE7310BF);
  21999. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_34 = L_33;
  22000. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35 = __this->get_screenPosition_9();
  22001. V_3 = L_35;
  22002. String_t* L_36;
  22003. L_36 = Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), /*hidden argument*/NULL);
  22004. ArrayElementTypeCheck (L_34, L_36);
  22005. (L_34)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)15)), (String_t*)L_36);
  22006. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_37 = L_34;
  22007. ArrayElementTypeCheck (L_37, _stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44);
  22008. (L_37)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)16)), (String_t*)_stringLiteral267CC871678BDBD934CBEA872CCB8F0C72D94E44);
  22009. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_38 = L_37;
  22010. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_39 = __this->get_module_1();
  22011. int32_t L_40;
  22012. L_40 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_39);
  22013. V_4 = L_40;
  22014. String_t* L_41;
  22015. L_41 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_4), /*hidden argument*/NULL);
  22016. ArrayElementTypeCheck (L_38, L_41);
  22017. (L_38)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)17)), (String_t*)L_41);
  22018. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_42 = L_38;
  22019. ArrayElementTypeCheck (L_42, _stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0);
  22020. (L_42)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)18)), (String_t*)_stringLiteral0F310FF3EBC19D65A536D81F5D8C7093E972DCA0);
  22021. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_43 = L_42;
  22022. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_44 = __this->get_module_1();
  22023. int32_t L_45;
  22024. L_45 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_44);
  22025. V_4 = L_45;
  22026. String_t* L_46;
  22027. L_46 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_4), /*hidden argument*/NULL);
  22028. ArrayElementTypeCheck (L_43, L_46);
  22029. (L_43)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)19)), (String_t*)L_46);
  22030. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_47 = L_43;
  22031. ArrayElementTypeCheck (L_47, _stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607);
  22032. (L_47)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)20)), (String_t*)_stringLiteral2A98949D28301C3B04EAD557512780C8D89A9607);
  22033. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_48 = L_47;
  22034. int32_t* L_49 = __this->get_address_of_sortingLayer_5();
  22035. String_t* L_50;
  22036. L_50 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)L_49, /*hidden argument*/NULL);
  22037. ArrayElementTypeCheck (L_48, L_50);
  22038. (L_48)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)21)), (String_t*)L_50);
  22039. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_51 = L_48;
  22040. ArrayElementTypeCheck (L_51, _stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63);
  22041. (L_51)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)22)), (String_t*)_stringLiteral2B2D9FCF87BC5B281C797365D6EE6332266A0B63);
  22042. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_52 = L_51;
  22043. int32_t* L_53 = __this->get_address_of_sortingOrder_6();
  22044. String_t* L_54;
  22045. L_54 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)L_53, /*hidden argument*/NULL);
  22046. ArrayElementTypeCheck (L_52, L_54);
  22047. (L_52)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)23)), (String_t*)L_54);
  22048. String_t* L_55;
  22049. L_55 = String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9(L_52, /*hidden argument*/NULL);
  22050. V_1 = L_55;
  22051. goto IL_017a;
  22052. }
  22053. IL_017a:
  22054. {
  22055. // }
  22056. String_t* L_56 = V_1;
  22057. return L_56;
  22058. }
  22059. }
  22060. IL2CPP_EXTERN_C String_t* RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  22061. {
  22062. int32_t _offset = 1;
  22063. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * _thisAdjusted = reinterpret_cast<RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *>(__this + _offset);
  22064. String_t* _returnValue;
  22065. _returnValue = RaycastResult_ToString_mF55ECA45850A1CA8A43FC1BA8F932D6F86C60E3E(_thisAdjusted, method);
  22066. return _returnValue;
  22067. }
  22068. #ifdef __clang__
  22069. #pragma clang diagnostic pop
  22070. #endif
  22071. #ifdef __clang__
  22072. #pragma clang diagnostic push
  22073. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22074. #pragma clang diagnostic ignored "-Wunused-variable"
  22075. #endif
  22076. // System.Void UnityEngine.EventSystems.RaycasterManager::AddRaycaster(UnityEngine.EventSystems.BaseRaycaster)
  22077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_AddRaycaster_mCF67EE5423F2A6C44E07B5E6B3F8AB99ED773CAC (BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___baseRaycaster0, const RuntimeMethod* method)
  22078. {
  22079. static bool s_Il2CppMethodInitialized;
  22080. if (!s_Il2CppMethodInitialized)
  22081. {
  22082. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mF2208F77E7DFDDE84868C6C790448BDD70B11822_RuntimeMethod_var);
  22083. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45_RuntimeMethod_var);
  22084. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22085. s_Il2CppMethodInitialized = true;
  22086. }
  22087. bool V_0 = false;
  22088. {
  22089. // if (s_Raycasters.Contains(baseRaycaster))
  22090. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22091. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_0 = ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  22092. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_1 = ___baseRaycaster0;
  22093. bool L_2;
  22094. L_2 = List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45(L_0, L_1, /*hidden argument*/List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45_RuntimeMethod_var);
  22095. V_0 = L_2;
  22096. bool L_3 = V_0;
  22097. if (!L_3)
  22098. {
  22099. goto IL_0012;
  22100. }
  22101. }
  22102. {
  22103. // return;
  22104. goto IL_001e;
  22105. }
  22106. IL_0012:
  22107. {
  22108. // s_Raycasters.Add(baseRaycaster);
  22109. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22110. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_4 = ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  22111. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_5 = ___baseRaycaster0;
  22112. List_1_Add_mF2208F77E7DFDDE84868C6C790448BDD70B11822(L_4, L_5, /*hidden argument*/List_1_Add_mF2208F77E7DFDDE84868C6C790448BDD70B11822_RuntimeMethod_var);
  22113. }
  22114. IL_001e:
  22115. {
  22116. // }
  22117. return;
  22118. }
  22119. }
  22120. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::GetRaycasters()
  22121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * RaycasterManager_GetRaycasters_mF4C017DFBC805401990F8D1F3086BBA9445CEAE8 (const RuntimeMethod* method)
  22122. {
  22123. static bool s_Il2CppMethodInitialized;
  22124. if (!s_Il2CppMethodInitialized)
  22125. {
  22126. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22127. s_Il2CppMethodInitialized = true;
  22128. }
  22129. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * V_0 = NULL;
  22130. {
  22131. // return s_Raycasters;
  22132. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22133. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_0 = ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  22134. V_0 = L_0;
  22135. goto IL_0009;
  22136. }
  22137. IL_0009:
  22138. {
  22139. // }
  22140. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_1 = V_0;
  22141. return L_1;
  22142. }
  22143. }
  22144. // System.Void UnityEngine.EventSystems.RaycasterManager::RemoveRaycasters(UnityEngine.EventSystems.BaseRaycaster)
  22145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_RemoveRaycasters_mC66659B7312091D3DE18D90C59F373100B44475F (BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___baseRaycaster0, const RuntimeMethod* method)
  22146. {
  22147. static bool s_Il2CppMethodInitialized;
  22148. if (!s_Il2CppMethodInitialized)
  22149. {
  22150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45_RuntimeMethod_var);
  22151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m7B1AFD682093E89056B8940B4AA34E40F687DC69_RuntimeMethod_var);
  22152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22153. s_Il2CppMethodInitialized = true;
  22154. }
  22155. bool V_0 = false;
  22156. {
  22157. // if (!s_Raycasters.Contains(baseRaycaster))
  22158. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22159. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_0 = ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  22160. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_1 = ___baseRaycaster0;
  22161. bool L_2;
  22162. L_2 = List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45(L_0, L_1, /*hidden argument*/List_1_Contains_mF90B1E5ADC27176C2B048BCF3BA90A21A8FD7E45_RuntimeMethod_var);
  22163. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  22164. bool L_3 = V_0;
  22165. if (!L_3)
  22166. {
  22167. goto IL_0015;
  22168. }
  22169. }
  22170. {
  22171. // return;
  22172. goto IL_0021;
  22173. }
  22174. IL_0015:
  22175. {
  22176. // s_Raycasters.Remove(baseRaycaster);
  22177. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22178. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_4 = ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  22179. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * L_5 = ___baseRaycaster0;
  22180. bool L_6;
  22181. L_6 = List_1_Remove_m7B1AFD682093E89056B8940B4AA34E40F687DC69(L_4, L_5, /*hidden argument*/List_1_Remove_m7B1AFD682093E89056B8940B4AA34E40F687DC69_RuntimeMethod_var);
  22182. }
  22183. IL_0021:
  22184. {
  22185. // }
  22186. return;
  22187. }
  22188. }
  22189. // System.Void UnityEngine.EventSystems.RaycasterManager::.cctor()
  22190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager__cctor_mF7226BA24B62AFB60727836C9FDAB39372A50EC9 (const RuntimeMethod* method)
  22191. {
  22192. static bool s_Il2CppMethodInitialized;
  22193. if (!s_Il2CppMethodInitialized)
  22194. {
  22195. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m32797D1BEB1FB096D6184CC0E7F2A9FA5B39D933_RuntimeMethod_var);
  22196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54_il2cpp_TypeInfo_var);
  22197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var);
  22198. s_Il2CppMethodInitialized = true;
  22199. }
  22200. {
  22201. // private static readonly List<BaseRaycaster> s_Raycasters = new List<BaseRaycaster>();
  22202. List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 * L_0 = (List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54 *)il2cpp_codegen_object_new(List_1_tBC81A7DE12BDADB43C5817DF67BD79E70CFFFC54_il2cpp_TypeInfo_var);
  22203. List_1__ctor_m32797D1BEB1FB096D6184CC0E7F2A9FA5B39D933(L_0, /*hidden argument*/List_1__ctor_m32797D1BEB1FB096D6184CC0E7F2A9FA5B39D933_RuntimeMethod_var);
  22204. ((RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t9B5A044582C34098C71FC3C8CD413369CDE0DA33_il2cpp_TypeInfo_var))->set_s_Raycasters_0(L_0);
  22205. return;
  22206. }
  22207. }
  22208. #ifdef __clang__
  22209. #pragma clang diagnostic pop
  22210. #endif
  22211. #ifdef __clang__
  22212. #pragma clang diagnostic push
  22213. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22214. #pragma clang diagnostic ignored "-Wunused-variable"
  22215. #endif
  22216. // UnityEngine.Vector4 UnityEngine.UI.RectMask2D::get_padding()
  22217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 RectMask2D_get_padding_mDE45F1235EBC500D855A14D8A191C553864F5B6C (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22218. {
  22219. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  22220. memset((&V_0), 0, sizeof(V_0));
  22221. {
  22222. // get { return m_Padding; }
  22223. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = __this->get_m_Padding_12();
  22224. V_0 = L_0;
  22225. goto IL_000a;
  22226. }
  22227. IL_000a:
  22228. {
  22229. // get { return m_Padding; }
  22230. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0;
  22231. return L_1;
  22232. }
  22233. }
  22234. // System.Void UnityEngine.UI.RectMask2D::set_padding(UnityEngine.Vector4)
  22235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_set_padding_mC6682C99C43EE4EAA308EEF0734E31F2E9509BDE (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method)
  22236. {
  22237. {
  22238. // m_Padding = value;
  22239. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___value0;
  22240. __this->set_m_Padding_12(L_0);
  22241. // MaskUtilities.Notify2DMaskStateChanged(this);
  22242. MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B(__this, /*hidden argument*/NULL);
  22243. // }
  22244. return;
  22245. }
  22246. }
  22247. // UnityEngine.Vector2Int UnityEngine.UI.RectMask2D::get_softness()
  22248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 RectMask2D_get_softness_m2759F63DF0C023E1B7C442EEEC79B2EFED2F0766 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22249. {
  22250. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 V_0;
  22251. memset((&V_0), 0, sizeof(V_0));
  22252. {
  22253. // get { return m_Softness; }
  22254. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_0 = __this->get_m_Softness_13();
  22255. V_0 = L_0;
  22256. goto IL_000a;
  22257. }
  22258. IL_000a:
  22259. {
  22260. // get { return m_Softness; }
  22261. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_1 = V_0;
  22262. return L_1;
  22263. }
  22264. }
  22265. // System.Void UnityEngine.UI.RectMask2D::set_softness(UnityEngine.Vector2Int)
  22266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_set_softness_mBAA0308DDEF6B338515E73917DCDFBB5BBB69577 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___value0, const RuntimeMethod* method)
  22267. {
  22268. {
  22269. // m_Softness.x = Mathf.Max(0, value.x);
  22270. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * L_0 = __this->get_address_of_m_Softness_13();
  22271. int32_t L_1;
  22272. L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___value0), /*hidden argument*/NULL);
  22273. int32_t L_2;
  22274. L_2 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(0, L_1, /*hidden argument*/NULL);
  22275. Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)L_0, L_2, /*hidden argument*/NULL);
  22276. // m_Softness.y = Mathf.Max(0, value.y);
  22277. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * L_3 = __this->get_address_of_m_Softness_13();
  22278. int32_t L_4;
  22279. L_4 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___value0), /*hidden argument*/NULL);
  22280. int32_t L_5;
  22281. L_5 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(0, L_4, /*hidden argument*/NULL);
  22282. Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)L_3, L_5, /*hidden argument*/NULL);
  22283. // MaskUtilities.Notify2DMaskStateChanged(this);
  22284. MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B(__this, /*hidden argument*/NULL);
  22285. // }
  22286. return;
  22287. }
  22288. }
  22289. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::get_Canvas()
  22290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22291. {
  22292. static bool s_Il2CppMethodInitialized;
  22293. if (!s_Il2CppMethodInitialized)
  22294. {
  22295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A_RuntimeMethod_var);
  22296. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  22297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  22298. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  22299. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  22300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  22301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22302. s_Il2CppMethodInitialized = true;
  22303. }
  22304. bool V_0 = false;
  22305. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * V_1 = NULL;
  22306. bool V_2 = false;
  22307. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * V_3 = NULL;
  22308. {
  22309. // if (m_Canvas == null)
  22310. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0 = __this->get_m_Canvas_14();
  22311. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22312. bool L_1;
  22313. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  22314. V_0 = L_1;
  22315. bool L_2 = V_0;
  22316. if (!L_2)
  22317. {
  22318. goto IL_0058;
  22319. }
  22320. }
  22321. {
  22322. // var list = ListPool<Canvas>.Get();
  22323. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  22324. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_3;
  22325. L_3 = ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A(/*hidden argument*/ListPool_1_Get_m594A57948A24B709CC93A01083ACC44D63EEA86A_RuntimeMethod_var);
  22326. V_1 = L_3;
  22327. // gameObject.GetComponentsInParent(false, list);
  22328. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
  22329. L_4 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  22330. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_5 = V_1;
  22331. GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A(L_4, (bool)0, L_5, /*hidden argument*/GameObject_GetComponentsInParent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_m973577064F6EEF197E3F5AD50D1482AD2FE9F37A_RuntimeMethod_var);
  22332. // if (list.Count > 0)
  22333. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_6 = V_1;
  22334. int32_t L_7;
  22335. L_7 = List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline(L_6, /*hidden argument*/List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  22336. V_2 = (bool)((((int32_t)L_7) > ((int32_t)0))? 1 : 0);
  22337. bool L_8 = V_2;
  22338. if (!L_8)
  22339. {
  22340. goto IL_0049;
  22341. }
  22342. }
  22343. {
  22344. // m_Canvas = list[list.Count - 1];
  22345. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_9 = V_1;
  22346. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_10 = V_1;
  22347. int32_t L_11;
  22348. L_11 = List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_inline(L_10, /*hidden argument*/List_1_get_Count_m2836B29046F959AFE2363E4A525D9AE523437AA9_RuntimeMethod_var);
  22349. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_12;
  22350. L_12 = List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_inline(L_9, ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)), /*hidden argument*/List_1_get_Item_m6130387DC8D998CEF25406E774E4EC57851D6E32_RuntimeMethod_var);
  22351. __this->set_m_Canvas_14(L_12);
  22352. goto IL_0050;
  22353. }
  22354. IL_0049:
  22355. {
  22356. // m_Canvas = null;
  22357. __this->set_m_Canvas_14((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)NULL);
  22358. }
  22359. IL_0050:
  22360. {
  22361. // ListPool<Canvas>.Release(list);
  22362. List_1_t89B5DD33B2DA3295C884E44F5B6C1519FFEC7F9E * L_13 = V_1;
  22363. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC92234317AA65646C4EA700B1B6733F5DB1E8ECF_il2cpp_TypeInfo_var);
  22364. ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA(L_13, /*hidden argument*/ListPool_1_Release_mB67A4CF2648B893A1A71055584330AA5E96783DA_RuntimeMethod_var);
  22365. }
  22366. IL_0058:
  22367. {
  22368. // return m_Canvas;
  22369. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_14 = __this->get_m_Canvas_14();
  22370. V_3 = L_14;
  22371. goto IL_0061;
  22372. }
  22373. IL_0061:
  22374. {
  22375. // }
  22376. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_15 = V_3;
  22377. return L_15;
  22378. }
  22379. }
  22380. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_canvasRect()
  22381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectMask2D_get_canvasRect_mCF9908196FEF28E2493F401755BC48D49F55D8F2 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22382. {
  22383. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  22384. memset((&V_0), 0, sizeof(V_0));
  22385. {
  22386. // return m_VertexClipper.GetCanvasRect(rectTransform, Canvas);
  22387. RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * L_0 = __this->get_m_VertexClipper_4();
  22388. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1;
  22389. L_1 = RectMask2D_get_rectTransform_mF0BAAE5A88C9390C41E5CEB4A2D944A4F69DC33D(__this, /*hidden argument*/NULL);
  22390. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_2;
  22391. L_2 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  22392. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  22393. L_3 = RectangularVertexClipper_GetCanvasRect_m57C6607045EDB62BEA830718C7731988681A415C(L_0, L_1, L_2, /*hidden argument*/NULL);
  22394. V_0 = L_3;
  22395. goto IL_001b;
  22396. }
  22397. IL_001b:
  22398. {
  22399. // }
  22400. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4 = V_0;
  22401. return L_4;
  22402. }
  22403. }
  22404. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::get_rectTransform()
  22405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * RectMask2D_get_rectTransform_mF0BAAE5A88C9390C41E5CEB4A2D944A4F69DC33D (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22406. {
  22407. static bool s_Il2CppMethodInitialized;
  22408. if (!s_Il2CppMethodInitialized)
  22409. {
  22410. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  22411. s_Il2CppMethodInitialized = true;
  22412. }
  22413. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  22414. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_1 = NULL;
  22415. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B2_0 = NULL;
  22416. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B1_0 = NULL;
  22417. {
  22418. // get { return m_RectTransform ?? (m_RectTransform = GetComponent<RectTransform>()); }
  22419. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_RectTransform_5();
  22420. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = L_0;
  22421. G_B1_0 = L_1;
  22422. if (L_1)
  22423. {
  22424. G_B2_0 = L_1;
  22425. goto IL_001a;
  22426. }
  22427. }
  22428. {
  22429. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  22430. L_2 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  22431. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = L_2;
  22432. V_0 = L_3;
  22433. __this->set_m_RectTransform_5(L_3);
  22434. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = V_0;
  22435. G_B2_0 = L_4;
  22436. }
  22437. IL_001a:
  22438. {
  22439. V_1 = G_B2_0;
  22440. goto IL_001d;
  22441. }
  22442. IL_001d:
  22443. {
  22444. // get { return m_RectTransform ?? (m_RectTransform = GetComponent<RectTransform>()); }
  22445. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_1;
  22446. return L_5;
  22447. }
  22448. }
  22449. // System.Void UnityEngine.UI.RectMask2D::.ctor()
  22450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D__ctor_mE0AA40ADEDAD189C28C17B038732C249C54F2C43 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22451. {
  22452. static bool s_Il2CppMethodInitialized;
  22453. if (!s_Il2CppMethodInitialized)
  22454. {
  22455. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_mD782B21C05C2ADAF946A970B10775EEDE2233546_RuntimeMethod_var);
  22456. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_mDA921F017A625D29A958EE73F00CC520DBA9D128_RuntimeMethod_var);
  22457. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38_il2cpp_TypeInfo_var);
  22458. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB_il2cpp_TypeInfo_var);
  22459. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m0122F916881428CFF7FAB3A25FABA25C14BE5F36_RuntimeMethod_var);
  22460. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0_il2cpp_TypeInfo_var);
  22461. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7_il2cpp_TypeInfo_var);
  22462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var);
  22463. s_Il2CppMethodInitialized = true;
  22464. }
  22465. {
  22466. // private readonly RectangularVertexClipper m_VertexClipper = new RectangularVertexClipper();
  22467. RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * L_0 = (RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 *)il2cpp_codegen_object_new(RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7_il2cpp_TypeInfo_var);
  22468. RectangularVertexClipper__ctor_m357C226F7734C4E4B4939BFD94382A10E5348541(L_0, /*hidden argument*/NULL);
  22469. __this->set_m_VertexClipper_4(L_0);
  22470. // private HashSet<MaskableGraphic> m_MaskableTargets = new HashSet<MaskableGraphic>();
  22471. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_1 = (HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB *)il2cpp_codegen_object_new(HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB_il2cpp_TypeInfo_var);
  22472. HashSet_1__ctor_mDA921F017A625D29A958EE73F00CC520DBA9D128(L_1, /*hidden argument*/HashSet_1__ctor_mDA921F017A625D29A958EE73F00CC520DBA9D128_RuntimeMethod_var);
  22473. __this->set_m_MaskableTargets_6(L_1);
  22474. // private HashSet<IClippable> m_ClipTargets = new HashSet<IClippable>();
  22475. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_2 = (HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 *)il2cpp_codegen_object_new(HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38_il2cpp_TypeInfo_var);
  22476. HashSet_1__ctor_mD782B21C05C2ADAF946A970B10775EEDE2233546(L_2, /*hidden argument*/HashSet_1__ctor_mD782B21C05C2ADAF946A970B10775EEDE2233546_RuntimeMethod_var);
  22477. __this->set_m_ClipTargets_7(L_2);
  22478. // private List<RectMask2D> m_Clippers = new List<RectMask2D>();
  22479. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_3 = (List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 *)il2cpp_codegen_object_new(List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0_il2cpp_TypeInfo_var);
  22480. List_1__ctor_m0122F916881428CFF7FAB3A25FABA25C14BE5F36(L_3, /*hidden argument*/List_1__ctor_m0122F916881428CFF7FAB3A25FABA25C14BE5F36_RuntimeMethod_var);
  22481. __this->set_m_Clippers_9(L_3);
  22482. // private Vector4 m_Padding = new Vector4();
  22483. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_4 = __this->get_address_of_m_Padding_12();
  22484. il2cpp_codegen_initobj(L_4, sizeof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ));
  22485. // private Vector3[] m_Corners = new Vector3[4];
  22486. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  22487. __this->set_m_Corners_15(L_5);
  22488. // protected RectMask2D()
  22489. UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7(__this, /*hidden argument*/NULL);
  22490. // {}
  22491. return;
  22492. }
  22493. }
  22494. // System.Void UnityEngine.UI.RectMask2D::OnEnable()
  22495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnEnable_mFD84098C65DC9A4C58A3A9127079B6ED17F79A98 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22496. {
  22497. {
  22498. // base.OnEnable();
  22499. UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0(__this, /*hidden argument*/NULL);
  22500. // m_ShouldRecalculateClipRects = true;
  22501. __this->set_m_ShouldRecalculateClipRects_8((bool)1);
  22502. // ClipperRegistry.Register(this);
  22503. ClipperRegistry_Register_m473475867CD10FD773A210AB2F52F23CEB0A9D4B(__this, /*hidden argument*/NULL);
  22504. // MaskUtilities.Notify2DMaskStateChanged(this);
  22505. MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B(__this, /*hidden argument*/NULL);
  22506. // }
  22507. return;
  22508. }
  22509. }
  22510. // System.Void UnityEngine.UI.RectMask2D::OnDisable()
  22511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnDisable_m995393F2508BCF5688DABE9F19F1CABF49A4709E (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22512. {
  22513. static bool s_Il2CppMethodInitialized;
  22514. if (!s_Il2CppMethodInitialized)
  22515. {
  22516. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Clear_m9B195B7B9197128DB918E4C3F5470285E76900D0_RuntimeMethod_var);
  22517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Clear_mE8F67538A4EEE040A2D9A4DD568BAE42DBD9D5F0_RuntimeMethod_var);
  22518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD_RuntimeMethod_var);
  22519. s_Il2CppMethodInitialized = true;
  22520. }
  22521. {
  22522. // base.OnDisable();
  22523. UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23(__this, /*hidden argument*/NULL);
  22524. // m_ClipTargets.Clear();
  22525. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_0 = __this->get_m_ClipTargets_7();
  22526. HashSet_1_Clear_m9B195B7B9197128DB918E4C3F5470285E76900D0(L_0, /*hidden argument*/HashSet_1_Clear_m9B195B7B9197128DB918E4C3F5470285E76900D0_RuntimeMethod_var);
  22527. // m_MaskableTargets.Clear();
  22528. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_1 = __this->get_m_MaskableTargets_6();
  22529. HashSet_1_Clear_mE8F67538A4EEE040A2D9A4DD568BAE42DBD9D5F0(L_1, /*hidden argument*/HashSet_1_Clear_mE8F67538A4EEE040A2D9A4DD568BAE42DBD9D5F0_RuntimeMethod_var);
  22530. // m_Clippers.Clear();
  22531. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_2 = __this->get_m_Clippers_9();
  22532. List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD(L_2, /*hidden argument*/List_1_Clear_m5FC2A6D050C817D5A1DD37BA7FB0A325AF2B69CD_RuntimeMethod_var);
  22533. // ClipperRegistry.Unregister(this);
  22534. ClipperRegistry_Unregister_mC9F3807D5F723D7BE1B98CC5A93C84A7FCF65B97(__this, /*hidden argument*/NULL);
  22535. // MaskUtilities.Notify2DMaskStateChanged(this);
  22536. MaskUtilities_Notify2DMaskStateChanged_mBA146FF6CF616448B3AB517AE67E5968F952D68B(__this, /*hidden argument*/NULL);
  22537. // }
  22538. return;
  22539. }
  22540. }
  22541. // System.Boolean UnityEngine.UI.RectMask2D::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  22542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectMask2D_IsRaycastLocationValid_m45BB3B371ED9DAA908E18633FB1EA9B1005B127B (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sp0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___eventCamera1, const RuntimeMethod* method)
  22543. {
  22544. static bool s_Il2CppMethodInitialized;
  22545. if (!s_Il2CppMethodInitialized)
  22546. {
  22547. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  22548. s_Il2CppMethodInitialized = true;
  22549. }
  22550. bool V_0 = false;
  22551. bool V_1 = false;
  22552. {
  22553. // if (!isActiveAndEnabled)
  22554. bool L_0;
  22555. L_0 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(__this, /*hidden argument*/NULL);
  22556. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  22557. bool L_1 = V_0;
  22558. if (!L_1)
  22559. {
  22560. goto IL_0012;
  22561. }
  22562. }
  22563. {
  22564. // return true;
  22565. V_1 = (bool)1;
  22566. goto IL_0028;
  22567. }
  22568. IL_0012:
  22569. {
  22570. // return RectTransformUtility.RectangleContainsScreenPoint(rectTransform, sp, eventCamera, m_Padding);
  22571. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  22572. L_2 = RectMask2D_get_rectTransform_mF0BAAE5A88C9390C41E5CEB4A2D944A4F69DC33D(__this, /*hidden argument*/NULL);
  22573. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___sp0;
  22574. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = ___eventCamera1;
  22575. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = __this->get_m_Padding_12();
  22576. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  22577. bool L_6;
  22578. L_6 = RectTransformUtility_RectangleContainsScreenPoint_m0B9168E9AC92FE5B79AF3BB24D4B107194C19743(L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  22579. V_1 = L_6;
  22580. goto IL_0028;
  22581. }
  22582. IL_0028:
  22583. {
  22584. // }
  22585. bool L_7 = V_1;
  22586. return L_7;
  22587. }
  22588. }
  22589. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_rootCanvasRect()
  22590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectMask2D_get_rootCanvasRect_m215A31029C47BDE07D332433F58A77CF34A8572D (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22591. {
  22592. bool V_0 = false;
  22593. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * V_1 = NULL;
  22594. int32_t V_2 = 0;
  22595. bool V_3 = false;
  22596. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  22597. memset((&V_4), 0, sizeof(V_4));
  22598. {
  22599. // rectTransform.GetWorldCorners(m_Corners);
  22600. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
  22601. L_0 = RectMask2D_get_rectTransform_mF0BAAE5A88C9390C41E5CEB4A2D944A4F69DC33D(__this, /*hidden argument*/NULL);
  22602. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = __this->get_m_Corners_15();
  22603. RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8(L_0, L_1, /*hidden argument*/NULL);
  22604. // if (!ReferenceEquals(Canvas, null))
  22605. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_2;
  22606. L_2 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  22607. V_0 = (bool)((!(((RuntimeObject*)(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)L_2) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22608. bool L_3 = V_0;
  22609. if (!L_3)
  22610. {
  22611. goto IL_0061;
  22612. }
  22613. }
  22614. {
  22615. // Canvas rootCanvas = Canvas.rootCanvas;
  22616. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_4;
  22617. L_4 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  22618. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_5;
  22619. L_5 = Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5(L_4, /*hidden argument*/NULL);
  22620. V_1 = L_5;
  22621. // for (int i = 0; i < 4; ++i)
  22622. V_2 = 0;
  22623. goto IL_0058;
  22624. }
  22625. IL_0031:
  22626. {
  22627. // m_Corners[i] = rootCanvas.transform.InverseTransformPoint(m_Corners[i]);
  22628. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_6 = __this->get_m_Corners_15();
  22629. int32_t L_7 = V_2;
  22630. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_8 = V_1;
  22631. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9;
  22632. L_9 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_8, /*hidden argument*/NULL);
  22633. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_10 = __this->get_m_Corners_15();
  22634. int32_t L_11 = V_2;
  22635. int32_t L_12 = L_11;
  22636. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = (L_10)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_12));
  22637. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  22638. L_14 = Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8(L_9, L_13, /*hidden argument*/NULL);
  22639. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_14);
  22640. // for (int i = 0; i < 4; ++i)
  22641. int32_t L_15 = V_2;
  22642. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
  22643. }
  22644. IL_0058:
  22645. {
  22646. // for (int i = 0; i < 4; ++i)
  22647. int32_t L_16 = V_2;
  22648. V_3 = (bool)((((int32_t)L_16) < ((int32_t)4))? 1 : 0);
  22649. bool L_17 = V_3;
  22650. if (L_17)
  22651. {
  22652. goto IL_0031;
  22653. }
  22654. }
  22655. {
  22656. }
  22657. IL_0061:
  22658. {
  22659. // return new Rect(m_Corners[0].x, m_Corners[0].y, m_Corners[2].x - m_Corners[0].x, m_Corners[2].y - m_Corners[0].y);
  22660. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_18 = __this->get_m_Corners_15();
  22661. float L_19 = ((L_18)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  22662. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_20 = __this->get_m_Corners_15();
  22663. float L_21 = ((L_20)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  22664. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_22 = __this->get_m_Corners_15();
  22665. float L_23 = ((L_22)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_x_2();
  22666. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_24 = __this->get_m_Corners_15();
  22667. float L_25 = ((L_24)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  22668. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_26 = __this->get_m_Corners_15();
  22669. float L_27 = ((L_26)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_y_3();
  22670. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_28 = __this->get_m_Corners_15();
  22671. float L_29 = ((L_28)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  22672. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_30;
  22673. memset((&L_30), 0, sizeof(L_30));
  22674. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_30), L_19, L_21, ((float)il2cpp_codegen_subtract((float)L_23, (float)L_25)), ((float)il2cpp_codegen_subtract((float)L_27, (float)L_29)), /*hidden argument*/NULL);
  22675. V_4 = L_30;
  22676. goto IL_00d2;
  22677. }
  22678. IL_00d2:
  22679. {
  22680. // }
  22681. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_31 = V_4;
  22682. return L_31;
  22683. }
  22684. }
  22685. // System.Void UnityEngine.UI.RectMask2D::PerformClipping()
  22686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_PerformClipping_m2D6A62F7600B3897AA061A4D4760E4B532C6F768 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  22687. {
  22688. static bool s_Il2CppMethodInitialized;
  22689. if (!s_Il2CppMethodInitialized)
  22690. {
  22691. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var);
  22692. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  22693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  22694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var);
  22695. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var);
  22696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  22697. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var);
  22698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  22699. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var);
  22700. s_Il2CppMethodInitialized = true;
  22701. }
  22702. bool V_0 = false;
  22703. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1;
  22704. memset((&V_1), 0, sizeof(V_1));
  22705. int32_t V_2 = 0;
  22706. bool V_3 = false;
  22707. bool V_4 = false;
  22708. bool V_5 = false;
  22709. bool V_6 = false;
  22710. bool V_7 = false;
  22711. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB V_8;
  22712. memset((&V_8), 0, sizeof(V_8));
  22713. RuntimeObject* V_9 = NULL;
  22714. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 V_10;
  22715. memset((&V_10), 0, sizeof(V_10));
  22716. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_11 = NULL;
  22717. bool V_12 = false;
  22718. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB V_13;
  22719. memset((&V_13), 0, sizeof(V_13));
  22720. RuntimeObject* V_14 = NULL;
  22721. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 V_15;
  22722. memset((&V_15), 0, sizeof(V_15));
  22723. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_16 = NULL;
  22724. bool V_17 = false;
  22725. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 V_18;
  22726. memset((&V_18), 0, sizeof(V_18));
  22727. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_19 = NULL;
  22728. Exception_t * __last_unhandled_exception = 0;
  22729. il2cpp::utils::ExceptionSupportStack<int32_t, 5> __leave_targets;
  22730. int32_t G_B8_0 = 0;
  22731. {
  22732. // if (ReferenceEquals(Canvas, null))
  22733. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0;
  22734. L_0 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  22735. V_4 = (bool)((((RuntimeObject*)(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  22736. bool L_1 = V_4;
  22737. if (!L_1)
  22738. {
  22739. goto IL_0016;
  22740. }
  22741. }
  22742. {
  22743. // return;
  22744. goto IL_022d;
  22745. }
  22746. IL_0016:
  22747. {
  22748. // if (m_ShouldRecalculateClipRects)
  22749. bool L_2 = __this->get_m_ShouldRecalculateClipRects_8();
  22750. V_5 = L_2;
  22751. bool L_3 = V_5;
  22752. if (!L_3)
  22753. {
  22754. goto IL_0038;
  22755. }
  22756. }
  22757. {
  22758. // MaskUtilities.GetRectMasksForClip(this, m_Clippers);
  22759. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_4 = __this->get_m_Clippers_9();
  22760. MaskUtilities_GetRectMasksForClip_m31F2BA016331F4237EB53BB6BD6A966A95CEC891(__this, L_4, /*hidden argument*/NULL);
  22761. // m_ShouldRecalculateClipRects = false;
  22762. __this->set_m_ShouldRecalculateClipRects_8((bool)0);
  22763. }
  22764. IL_0038:
  22765. {
  22766. // bool validRect = true;
  22767. V_0 = (bool)1;
  22768. // Rect clipRect = Clipping.FindCullAndClipWorldRect(m_Clippers, out validRect);
  22769. List_1_t5709CD2CBFF795FF126CD146B019D4F8EC972EA0 * L_5 = __this->get_m_Clippers_9();
  22770. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  22771. L_6 = Clipping_FindCullAndClipWorldRect_m40F50F70E63D0BD4203290446C8FB6412187E1B2(L_5, (bool*)(&V_0), /*hidden argument*/NULL);
  22772. V_1 = L_6;
  22773. // RenderMode renderMode = Canvas.rootCanvas.renderMode;
  22774. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_7;
  22775. L_7 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  22776. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_8;
  22777. L_8 = Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5(L_7, /*hidden argument*/NULL);
  22778. int32_t L_9;
  22779. L_9 = Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D(L_8, /*hidden argument*/NULL);
  22780. V_2 = L_9;
  22781. // bool maskIsCulled =
  22782. // (renderMode == RenderMode.ScreenSpaceCamera || renderMode == RenderMode.ScreenSpaceOverlay) &&
  22783. // !clipRect.Overlaps(rootCanvasRect, true);
  22784. int32_t L_10 = V_2;
  22785. if ((((int32_t)L_10) == ((int32_t)1)))
  22786. {
  22787. goto IL_0060;
  22788. }
  22789. }
  22790. {
  22791. int32_t L_11 = V_2;
  22792. if (L_11)
  22793. {
  22794. goto IL_0073;
  22795. }
  22796. }
  22797. IL_0060:
  22798. {
  22799. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_12;
  22800. L_12 = RectMask2D_get_rootCanvasRect_m215A31029C47BDE07D332433F58A77CF34A8572D(__this, /*hidden argument*/NULL);
  22801. bool L_13;
  22802. L_13 = Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), L_12, (bool)1, /*hidden argument*/NULL);
  22803. G_B8_0 = ((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
  22804. goto IL_0074;
  22805. }
  22806. IL_0073:
  22807. {
  22808. G_B8_0 = 0;
  22809. }
  22810. IL_0074:
  22811. {
  22812. V_3 = (bool)G_B8_0;
  22813. // if (maskIsCulled)
  22814. bool L_14 = V_3;
  22815. V_6 = L_14;
  22816. bool L_15 = V_6;
  22817. if (!L_15)
  22818. {
  22819. goto IL_0086;
  22820. }
  22821. }
  22822. {
  22823. // clipRect = Rect.zero;
  22824. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_16;
  22825. L_16 = Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589(/*hidden argument*/NULL);
  22826. V_1 = L_16;
  22827. // validRect = false;
  22828. V_0 = (bool)0;
  22829. }
  22830. IL_0086:
  22831. {
  22832. // if (clipRect != m_LastClipRectCanvasSpace)
  22833. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_17 = V_1;
  22834. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_18 = __this->get_m_LastClipRectCanvasSpace_10();
  22835. bool L_19;
  22836. L_19 = Rect_op_Inequality_m6D87EE93EB6C68B78B8C044217EAFCE33EE12B66(L_17, L_18, /*hidden argument*/NULL);
  22837. V_7 = L_19;
  22838. bool L_20 = V_7;
  22839. if (!L_20)
  22840. {
  22841. goto IL_012a;
  22842. }
  22843. }
  22844. {
  22845. // foreach (IClippable clipTarget in m_ClipTargets)
  22846. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_21 = __this->get_m_ClipTargets_7();
  22847. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB L_22;
  22848. L_22 = HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5(L_21, /*hidden argument*/HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var);
  22849. V_8 = L_22;
  22850. }
  22851. IL_00aa:
  22852. try
  22853. { // begin try (depth: 1)
  22854. {
  22855. goto IL_00c1;
  22856. }
  22857. IL_00ac:
  22858. {
  22859. // foreach (IClippable clipTarget in m_ClipTargets)
  22860. RuntimeObject* L_23;
  22861. L_23 = Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_inline((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_8), /*hidden argument*/Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var);
  22862. V_9 = L_23;
  22863. // clipTarget.SetClipRect(clipRect, validRect);
  22864. RuntimeObject* L_24 = V_9;
  22865. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_25 = V_1;
  22866. bool L_26 = V_0;
  22867. InterfaceActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(4 /* System.Void UnityEngine.UI.IClippable::SetClipRect(UnityEngine.Rect,System.Boolean) */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_24, L_25, L_26);
  22868. }
  22869. IL_00c1:
  22870. {
  22871. // foreach (IClippable clipTarget in m_ClipTargets)
  22872. bool L_27;
  22873. L_27 = Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_8), /*hidden argument*/Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var);
  22874. if (L_27)
  22875. {
  22876. goto IL_00ac;
  22877. }
  22878. }
  22879. IL_00ca:
  22880. {
  22881. IL2CPP_LEAVE(0xDB, FINALLY_00cc);
  22882. }
  22883. } // end try (depth: 1)
  22884. catch(Il2CppExceptionWrapper& e)
  22885. {
  22886. __last_unhandled_exception = (Exception_t *)e.ex;
  22887. goto FINALLY_00cc;
  22888. }
  22889. FINALLY_00cc:
  22890. { // begin finally (depth: 1)
  22891. Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_8), /*hidden argument*/Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var);
  22892. IL2CPP_END_FINALLY(204)
  22893. } // end finally (depth: 1)
  22894. IL2CPP_CLEANUP(204)
  22895. {
  22896. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  22897. IL2CPP_JUMP_TBL(0xDB, IL_00db)
  22898. }
  22899. IL_00db:
  22900. {
  22901. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  22902. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_28 = __this->get_m_MaskableTargets_6();
  22903. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 L_29;
  22904. L_29 = HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F(L_28, /*hidden argument*/HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  22905. V_10 = L_29;
  22906. }
  22907. IL_00e9:
  22908. try
  22909. { // begin try (depth: 1)
  22910. {
  22911. goto IL_010a;
  22912. }
  22913. IL_00eb:
  22914. {
  22915. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  22916. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_30;
  22917. L_30 = Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_inline((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_10), /*hidden argument*/Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  22918. V_11 = L_30;
  22919. // maskableTarget.SetClipRect(clipRect, validRect);
  22920. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_31 = V_11;
  22921. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_32 = V_1;
  22922. bool L_33 = V_0;
  22923. VirtActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(60 /* System.Void UnityEngine.UI.MaskableGraphic::SetClipRect(UnityEngine.Rect,System.Boolean) */, L_31, L_32, L_33);
  22924. // maskableTarget.Cull(clipRect, validRect);
  22925. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_34 = V_11;
  22926. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_35 = V_1;
  22927. bool L_36 = V_0;
  22928. VirtActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(59 /* System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean) */, L_34, L_35, L_36);
  22929. }
  22930. IL_010a:
  22931. {
  22932. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  22933. bool L_37;
  22934. L_37 = Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_10), /*hidden argument*/Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  22935. if (L_37)
  22936. {
  22937. goto IL_00eb;
  22938. }
  22939. }
  22940. IL_0113:
  22941. {
  22942. IL2CPP_LEAVE(0x124, FINALLY_0115);
  22943. }
  22944. } // end try (depth: 1)
  22945. catch(Il2CppExceptionWrapper& e)
  22946. {
  22947. __last_unhandled_exception = (Exception_t *)e.ex;
  22948. goto FINALLY_0115;
  22949. }
  22950. FINALLY_0115:
  22951. { // begin finally (depth: 1)
  22952. Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_10), /*hidden argument*/Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  22953. IL2CPP_END_FINALLY(277)
  22954. } // end finally (depth: 1)
  22955. IL2CPP_CLEANUP(277)
  22956. {
  22957. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  22958. IL2CPP_JUMP_TBL(0x124, IL_0124)
  22959. }
  22960. IL_0124:
  22961. {
  22962. goto IL_0218;
  22963. }
  22964. IL_012a:
  22965. {
  22966. // else if (m_ForceClip)
  22967. bool L_38 = __this->get_m_ForceClip_11();
  22968. V_12 = L_38;
  22969. bool L_39 = V_12;
  22970. if (!L_39)
  22971. {
  22972. goto IL_01d7;
  22973. }
  22974. }
  22975. {
  22976. // foreach (IClippable clipTarget in m_ClipTargets)
  22977. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_40 = __this->get_m_ClipTargets_7();
  22978. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB L_41;
  22979. L_41 = HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5(L_40, /*hidden argument*/HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var);
  22980. V_13 = L_41;
  22981. }
  22982. IL_0148:
  22983. try
  22984. { // begin try (depth: 1)
  22985. {
  22986. goto IL_015f;
  22987. }
  22988. IL_014a:
  22989. {
  22990. // foreach (IClippable clipTarget in m_ClipTargets)
  22991. RuntimeObject* L_42;
  22992. L_42 = Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_inline((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_13), /*hidden argument*/Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var);
  22993. V_14 = L_42;
  22994. // clipTarget.SetClipRect(clipRect, validRect);
  22995. RuntimeObject* L_43 = V_14;
  22996. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_44 = V_1;
  22997. bool L_45 = V_0;
  22998. InterfaceActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(4 /* System.Void UnityEngine.UI.IClippable::SetClipRect(UnityEngine.Rect,System.Boolean) */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_43, L_44, L_45);
  22999. }
  23000. IL_015f:
  23001. {
  23002. // foreach (IClippable clipTarget in m_ClipTargets)
  23003. bool L_46;
  23004. L_46 = Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_13), /*hidden argument*/Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var);
  23005. if (L_46)
  23006. {
  23007. goto IL_014a;
  23008. }
  23009. }
  23010. IL_0168:
  23011. {
  23012. IL2CPP_LEAVE(0x179, FINALLY_016a);
  23013. }
  23014. } // end try (depth: 1)
  23015. catch(Il2CppExceptionWrapper& e)
  23016. {
  23017. __last_unhandled_exception = (Exception_t *)e.ex;
  23018. goto FINALLY_016a;
  23019. }
  23020. FINALLY_016a:
  23021. { // begin finally (depth: 1)
  23022. Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_13), /*hidden argument*/Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var);
  23023. IL2CPP_END_FINALLY(362)
  23024. } // end finally (depth: 1)
  23025. IL2CPP_CLEANUP(362)
  23026. {
  23027. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23028. IL2CPP_JUMP_TBL(0x179, IL_0179)
  23029. }
  23030. IL_0179:
  23031. {
  23032. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23033. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_47 = __this->get_m_MaskableTargets_6();
  23034. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 L_48;
  23035. L_48 = HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F(L_47, /*hidden argument*/HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  23036. V_15 = L_48;
  23037. }
  23038. IL_0187:
  23039. try
  23040. { // begin try (depth: 1)
  23041. {
  23042. goto IL_01ba;
  23043. }
  23044. IL_0189:
  23045. {
  23046. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23047. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_49;
  23048. L_49 = Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_inline((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_15), /*hidden argument*/Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  23049. V_16 = L_49;
  23050. // maskableTarget.SetClipRect(clipRect, validRect);
  23051. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_50 = V_16;
  23052. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_51 = V_1;
  23053. bool L_52 = V_0;
  23054. VirtActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(60 /* System.Void UnityEngine.UI.MaskableGraphic::SetClipRect(UnityEngine.Rect,System.Boolean) */, L_50, L_51, L_52);
  23055. // if (maskableTarget.canvasRenderer.hasMoved)
  23056. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_53 = V_16;
  23057. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_54;
  23058. L_54 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_53, /*hidden argument*/NULL);
  23059. bool L_55;
  23060. L_55 = CanvasRenderer_get_hasMoved_m7CF5BF1CD654A0CB0DAC1C4E4EF8C83AD9DED82A(L_54, /*hidden argument*/NULL);
  23061. V_17 = L_55;
  23062. bool L_56 = V_17;
  23063. if (!L_56)
  23064. {
  23065. goto IL_01b9;
  23066. }
  23067. }
  23068. IL_01af:
  23069. {
  23070. // maskableTarget.Cull(clipRect, validRect);
  23071. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_57 = V_16;
  23072. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_58 = V_1;
  23073. bool L_59 = V_0;
  23074. VirtActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(59 /* System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean) */, L_57, L_58, L_59);
  23075. }
  23076. IL_01b9:
  23077. {
  23078. }
  23079. IL_01ba:
  23080. {
  23081. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23082. bool L_60;
  23083. L_60 = Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_15), /*hidden argument*/Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  23084. if (L_60)
  23085. {
  23086. goto IL_0189;
  23087. }
  23088. }
  23089. IL_01c3:
  23090. {
  23091. IL2CPP_LEAVE(0x1D4, FINALLY_01c5);
  23092. }
  23093. } // end try (depth: 1)
  23094. catch(Il2CppExceptionWrapper& e)
  23095. {
  23096. __last_unhandled_exception = (Exception_t *)e.ex;
  23097. goto FINALLY_01c5;
  23098. }
  23099. FINALLY_01c5:
  23100. { // begin finally (depth: 1)
  23101. Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_15), /*hidden argument*/Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  23102. IL2CPP_END_FINALLY(453)
  23103. } // end finally (depth: 1)
  23104. IL2CPP_CLEANUP(453)
  23105. {
  23106. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23107. IL2CPP_JUMP_TBL(0x1D4, IL_01d4)
  23108. }
  23109. IL_01d4:
  23110. {
  23111. goto IL_0218;
  23112. }
  23113. IL_01d7:
  23114. {
  23115. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23116. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_61 = __this->get_m_MaskableTargets_6();
  23117. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 L_62;
  23118. L_62 = HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F(L_61, /*hidden argument*/HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  23119. V_18 = L_62;
  23120. }
  23121. IL_01e6:
  23122. try
  23123. { // begin try (depth: 1)
  23124. {
  23125. goto IL_01fd;
  23126. }
  23127. IL_01e8:
  23128. {
  23129. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23130. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_63;
  23131. L_63 = Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_inline((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_18), /*hidden argument*/Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  23132. V_19 = L_63;
  23133. // maskableTarget.Cull(clipRect, validRect);
  23134. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_64 = V_19;
  23135. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_65 = V_1;
  23136. bool L_66 = V_0;
  23137. VirtActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(59 /* System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean) */, L_64, L_65, L_66);
  23138. }
  23139. IL_01fd:
  23140. {
  23141. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23142. bool L_67;
  23143. L_67 = Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_18), /*hidden argument*/Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  23144. if (L_67)
  23145. {
  23146. goto IL_01e8;
  23147. }
  23148. }
  23149. IL_0206:
  23150. {
  23151. IL2CPP_LEAVE(0x217, FINALLY_0208);
  23152. }
  23153. } // end try (depth: 1)
  23154. catch(Il2CppExceptionWrapper& e)
  23155. {
  23156. __last_unhandled_exception = (Exception_t *)e.ex;
  23157. goto FINALLY_0208;
  23158. }
  23159. FINALLY_0208:
  23160. { // begin finally (depth: 1)
  23161. Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_18), /*hidden argument*/Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  23162. IL2CPP_END_FINALLY(520)
  23163. } // end finally (depth: 1)
  23164. IL2CPP_CLEANUP(520)
  23165. {
  23166. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23167. IL2CPP_JUMP_TBL(0x217, IL_0217)
  23168. }
  23169. IL_0217:
  23170. {
  23171. }
  23172. IL_0218:
  23173. {
  23174. // m_LastClipRectCanvasSpace = clipRect;
  23175. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_68 = V_1;
  23176. __this->set_m_LastClipRectCanvasSpace_10(L_68);
  23177. // m_ForceClip = false;
  23178. __this->set_m_ForceClip_11((bool)0);
  23179. // UpdateClipSoftness();
  23180. VirtActionInvoker0::Invoke(21 /* System.Void UnityEngine.UI.RectMask2D::UpdateClipSoftness() */, __this);
  23181. }
  23182. IL_022d:
  23183. {
  23184. // }
  23185. return;
  23186. }
  23187. }
  23188. // System.Void UnityEngine.UI.RectMask2D::UpdateClipSoftness()
  23189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_UpdateClipSoftness_mEF617C8CFF0C3284D06ACFD7B61F48CE2B6B7585 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  23190. {
  23191. static bool s_Il2CppMethodInitialized;
  23192. if (!s_Il2CppMethodInitialized)
  23193. {
  23194. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var);
  23195. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  23196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  23197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var);
  23198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var);
  23199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  23200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var);
  23201. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  23202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var);
  23203. s_Il2CppMethodInitialized = true;
  23204. }
  23205. bool V_0 = false;
  23206. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB V_1;
  23207. memset((&V_1), 0, sizeof(V_1));
  23208. RuntimeObject* V_2 = NULL;
  23209. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 V_3;
  23210. memset((&V_3), 0, sizeof(V_3));
  23211. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_4 = NULL;
  23212. Exception_t * __last_unhandled_exception = 0;
  23213. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  23214. {
  23215. // if (ReferenceEquals(Canvas, null))
  23216. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0;
  23217. L_0 = RectMask2D_get_Canvas_m2109052587563A271881729044E0896C8330EBCA(__this, /*hidden argument*/NULL);
  23218. V_0 = (bool)((((RuntimeObject*)(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23219. bool L_1 = V_0;
  23220. if (!L_1)
  23221. {
  23222. goto IL_0014;
  23223. }
  23224. }
  23225. {
  23226. // return;
  23227. goto IL_00a0;
  23228. }
  23229. IL_0014:
  23230. {
  23231. // foreach (IClippable clipTarget in m_ClipTargets)
  23232. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_2 = __this->get_m_ClipTargets_7();
  23233. Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB L_3;
  23234. L_3 = HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5(L_2, /*hidden argument*/HashSet_1_GetEnumerator_m92D3A9B247A770B26D0C5C04E4D077E333DADEC5_RuntimeMethod_var);
  23235. V_1 = L_3;
  23236. }
  23237. IL_0021:
  23238. try
  23239. { // begin try (depth: 1)
  23240. {
  23241. goto IL_003f;
  23242. }
  23243. IL_0023:
  23244. {
  23245. // foreach (IClippable clipTarget in m_ClipTargets)
  23246. RuntimeObject* L_4;
  23247. L_4 = Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_inline((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_1), /*hidden argument*/Enumerator_get_Current_m3A838EB39ACF305E8B1684DF17C6CA94A2D6645E_RuntimeMethod_var);
  23248. V_2 = L_4;
  23249. // clipTarget.SetClipSoftness(m_Softness);
  23250. RuntimeObject* L_5 = V_2;
  23251. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_6 = __this->get_m_Softness_13();
  23252. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  23253. L_7 = Vector2Int_op_Implicit_m74C29CAFE091CE873934FAF6300CD01461D7FE6B(L_6, /*hidden argument*/NULL);
  23254. InterfaceActionInvoker1< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(5 /* System.Void UnityEngine.UI.IClippable::SetClipSoftness(UnityEngine.Vector2) */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_5, L_7);
  23255. }
  23256. IL_003f:
  23257. {
  23258. // foreach (IClippable clipTarget in m_ClipTargets)
  23259. bool L_8;
  23260. L_8 = Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mFA59DE8D40855862889A5FB6D77FC05ACA13B8BF_RuntimeMethod_var);
  23261. if (L_8)
  23262. {
  23263. goto IL_0023;
  23264. }
  23265. }
  23266. IL_0048:
  23267. {
  23268. IL2CPP_LEAVE(0x59, FINALLY_004a);
  23269. }
  23270. } // end try (depth: 1)
  23271. catch(Il2CppExceptionWrapper& e)
  23272. {
  23273. __last_unhandled_exception = (Exception_t *)e.ex;
  23274. goto FINALLY_004a;
  23275. }
  23276. FINALLY_004a:
  23277. { // begin finally (depth: 1)
  23278. Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16((Enumerator_t0D80485D8152F33E11C1B31555CBD82296214BDB *)(&V_1), /*hidden argument*/Enumerator_Dispose_m3F76B6B3DAAF596F7288FBFBDDD8BD7F74DF5C16_RuntimeMethod_var);
  23279. IL2CPP_END_FINALLY(74)
  23280. } // end finally (depth: 1)
  23281. IL2CPP_CLEANUP(74)
  23282. {
  23283. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23284. IL2CPP_JUMP_TBL(0x59, IL_0059)
  23285. }
  23286. IL_0059:
  23287. {
  23288. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23289. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_9 = __this->get_m_MaskableTargets_6();
  23290. Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 L_10;
  23291. L_10 = HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F(L_9, /*hidden argument*/HashSet_1_GetEnumerator_mB0DB459D03E0D897425E4AF451BC578B3DF1282F_RuntimeMethod_var);
  23292. V_3 = L_10;
  23293. }
  23294. IL_0066:
  23295. try
  23296. { // begin try (depth: 1)
  23297. {
  23298. goto IL_0086;
  23299. }
  23300. IL_0068:
  23301. {
  23302. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23303. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_11;
  23304. L_11 = Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_inline((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_3), /*hidden argument*/Enumerator_get_Current_m7D0144CA95382B58123824FD68F9EF593436BD31_RuntimeMethod_var);
  23305. V_4 = L_11;
  23306. // maskableTarget.SetClipSoftness(m_Softness);
  23307. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_12 = V_4;
  23308. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_13 = __this->get_m_Softness_13();
  23309. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  23310. L_14 = Vector2Int_op_Implicit_m74C29CAFE091CE873934FAF6300CD01461D7FE6B(L_13, /*hidden argument*/NULL);
  23311. VirtActionInvoker1< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(61 /* System.Void UnityEngine.UI.MaskableGraphic::SetClipSoftness(UnityEngine.Vector2) */, L_12, L_14);
  23312. }
  23313. IL_0086:
  23314. {
  23315. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  23316. bool L_15;
  23317. L_15 = Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_3), /*hidden argument*/Enumerator_MoveNext_m0187595958793ACE53A0D82A563BCA8D7A284703_RuntimeMethod_var);
  23318. if (L_15)
  23319. {
  23320. goto IL_0068;
  23321. }
  23322. }
  23323. IL_008f:
  23324. {
  23325. IL2CPP_LEAVE(0xA0, FINALLY_0091);
  23326. }
  23327. } // end try (depth: 1)
  23328. catch(Il2CppExceptionWrapper& e)
  23329. {
  23330. __last_unhandled_exception = (Exception_t *)e.ex;
  23331. goto FINALLY_0091;
  23332. }
  23333. FINALLY_0091:
  23334. { // begin finally (depth: 1)
  23335. Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E((Enumerator_t52795888234F5322AB4684EF231328DBAFBA2B26 *)(&V_3), /*hidden argument*/Enumerator_Dispose_m7462BC00219D13F9A0CCDA17677F45F855665C2E_RuntimeMethod_var);
  23336. IL2CPP_END_FINALLY(145)
  23337. } // end finally (depth: 1)
  23338. IL2CPP_CLEANUP(145)
  23339. {
  23340. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23341. IL2CPP_JUMP_TBL(0xA0, IL_00a0)
  23342. }
  23343. IL_00a0:
  23344. {
  23345. // }
  23346. return;
  23347. }
  23348. }
  23349. // System.Void UnityEngine.UI.RectMask2D::AddClippable(UnityEngine.UI.IClippable)
  23350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_AddClippable_mF1C7DF9391787AF278C408D179E1AD7C1798A6A0 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method)
  23351. {
  23352. static bool s_Il2CppMethodInitialized;
  23353. if (!s_Il2CppMethodInitialized)
  23354. {
  23355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Add_m2F5123DFB9F8C433D59AA752F59E6EDA10E72893_RuntimeMethod_var);
  23356. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Add_m3878C866B7673B24B4DA0803460F80A42303C9B7_RuntimeMethod_var);
  23357. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var);
  23358. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23359. s_Il2CppMethodInitialized = true;
  23360. }
  23361. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_0 = NULL;
  23362. bool V_1 = false;
  23363. bool V_2 = false;
  23364. {
  23365. // if (clippable == null)
  23366. RuntimeObject* L_0 = ___clippable0;
  23367. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23368. bool L_1 = V_1;
  23369. if (!L_1)
  23370. {
  23371. goto IL_000b;
  23372. }
  23373. }
  23374. {
  23375. // return;
  23376. goto IL_0047;
  23377. }
  23378. IL_000b:
  23379. {
  23380. // m_ShouldRecalculateClipRects = true;
  23381. __this->set_m_ShouldRecalculateClipRects_8((bool)1);
  23382. // MaskableGraphic maskable = clippable as MaskableGraphic;
  23383. RuntimeObject* L_2 = ___clippable0;
  23384. V_0 = ((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_2, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var));
  23385. // if (maskable == null)
  23386. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_3 = V_0;
  23387. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23388. bool L_4;
  23389. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23390. V_2 = L_4;
  23391. bool L_5 = V_2;
  23392. if (!L_5)
  23393. {
  23394. goto IL_0033;
  23395. }
  23396. }
  23397. {
  23398. // m_ClipTargets.Add(clippable);
  23399. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_6 = __this->get_m_ClipTargets_7();
  23400. RuntimeObject* L_7 = ___clippable0;
  23401. bool L_8;
  23402. L_8 = HashSet_1_Add_m2F5123DFB9F8C433D59AA752F59E6EDA10E72893(L_6, L_7, /*hidden argument*/HashSet_1_Add_m2F5123DFB9F8C433D59AA752F59E6EDA10E72893_RuntimeMethod_var);
  23403. goto IL_0040;
  23404. }
  23405. IL_0033:
  23406. {
  23407. // m_MaskableTargets.Add(maskable);
  23408. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_9 = __this->get_m_MaskableTargets_6();
  23409. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_10 = V_0;
  23410. bool L_11;
  23411. L_11 = HashSet_1_Add_m3878C866B7673B24B4DA0803460F80A42303C9B7(L_9, L_10, /*hidden argument*/HashSet_1_Add_m3878C866B7673B24B4DA0803460F80A42303C9B7_RuntimeMethod_var);
  23412. }
  23413. IL_0040:
  23414. {
  23415. // m_ForceClip = true;
  23416. __this->set_m_ForceClip_11((bool)1);
  23417. }
  23418. IL_0047:
  23419. {
  23420. // }
  23421. return;
  23422. }
  23423. }
  23424. // System.Void UnityEngine.UI.RectMask2D::RemoveClippable(UnityEngine.UI.IClippable)
  23425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_RemoveClippable_mF30C17434A5F117300B26C7D2D0C06E9E011B454 (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method)
  23426. {
  23427. static bool s_Il2CppMethodInitialized;
  23428. if (!s_Il2CppMethodInitialized)
  23429. {
  23430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Remove_mB8041A0FC0BA3B175650647C751FC45407FABE4C_RuntimeMethod_var);
  23431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Remove_mE97D2957B88268F84EE1941BB8350D1DA0E2B9CA_RuntimeMethod_var);
  23432. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var);
  23433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var);
  23434. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23435. s_Il2CppMethodInitialized = true;
  23436. }
  23437. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * V_0 = NULL;
  23438. bool V_1 = false;
  23439. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2;
  23440. memset((&V_2), 0, sizeof(V_2));
  23441. bool V_3 = false;
  23442. {
  23443. // if (clippable == null)
  23444. RuntimeObject* L_0 = ___clippable0;
  23445. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23446. bool L_1 = V_1;
  23447. if (!L_1)
  23448. {
  23449. goto IL_000b;
  23450. }
  23451. }
  23452. {
  23453. // return;
  23454. goto IL_0058;
  23455. }
  23456. IL_000b:
  23457. {
  23458. // m_ShouldRecalculateClipRects = true;
  23459. __this->set_m_ShouldRecalculateClipRects_8((bool)1);
  23460. // clippable.SetClipRect(new Rect(), false);
  23461. RuntimeObject* L_2 = ___clippable0;
  23462. il2cpp_codegen_initobj((&V_2), sizeof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ));
  23463. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = V_2;
  23464. InterfaceActionInvoker2< Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 , bool >::Invoke(4 /* System.Void UnityEngine.UI.IClippable::SetClipRect(UnityEngine.Rect,System.Boolean) */, IClippable_t39F88693A32E8ED74E8607F8EDB8A2A2915E08D5_il2cpp_TypeInfo_var, L_2, L_3, (bool)0);
  23465. // MaskableGraphic maskable = clippable as MaskableGraphic;
  23466. RuntimeObject* L_4 = ___clippable0;
  23467. V_0 = ((MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE *)IsInstClass((RuntimeObject*)L_4, MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE_il2cpp_TypeInfo_var));
  23468. // if (maskable == null)
  23469. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_5 = V_0;
  23470. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23471. bool L_6;
  23472. L_6 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23473. V_3 = L_6;
  23474. bool L_7 = V_3;
  23475. if (!L_7)
  23476. {
  23477. goto IL_0044;
  23478. }
  23479. }
  23480. {
  23481. // m_ClipTargets.Remove(clippable);
  23482. HashSet_1_t65DA2BDEB7E6E6B1C9F283153F3104A4029F9A38 * L_8 = __this->get_m_ClipTargets_7();
  23483. RuntimeObject* L_9 = ___clippable0;
  23484. bool L_10;
  23485. L_10 = HashSet_1_Remove_mE97D2957B88268F84EE1941BB8350D1DA0E2B9CA(L_8, L_9, /*hidden argument*/HashSet_1_Remove_mE97D2957B88268F84EE1941BB8350D1DA0E2B9CA_RuntimeMethod_var);
  23486. goto IL_0051;
  23487. }
  23488. IL_0044:
  23489. {
  23490. // m_MaskableTargets.Remove(maskable);
  23491. HashSet_1_t6A951F9CCEDD6A2D0480C901C10CF800711136EB * L_11 = __this->get_m_MaskableTargets_6();
  23492. MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * L_12 = V_0;
  23493. bool L_13;
  23494. L_13 = HashSet_1_Remove_mB8041A0FC0BA3B175650647C751FC45407FABE4C(L_11, L_12, /*hidden argument*/HashSet_1_Remove_mB8041A0FC0BA3B175650647C751FC45407FABE4C_RuntimeMethod_var);
  23495. }
  23496. IL_0051:
  23497. {
  23498. // m_ForceClip = true;
  23499. __this->set_m_ForceClip_11((bool)1);
  23500. }
  23501. IL_0058:
  23502. {
  23503. // }
  23504. return;
  23505. }
  23506. }
  23507. // System.Void UnityEngine.UI.RectMask2D::OnTransformParentChanged()
  23508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnTransformParentChanged_m6B083DD4655623AA054A02CFF269C0702A2605FC (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  23509. {
  23510. {
  23511. // base.OnTransformParentChanged();
  23512. UIBehaviour_OnTransformParentChanged_m8D3C0D2ADCDFF54D4FB6BD4DB0E91FA7199BB1DB(__this, /*hidden argument*/NULL);
  23513. // m_ShouldRecalculateClipRects = true;
  23514. __this->set_m_ShouldRecalculateClipRects_8((bool)1);
  23515. // }
  23516. return;
  23517. }
  23518. }
  23519. // System.Void UnityEngine.UI.RectMask2D::OnCanvasHierarchyChanged()
  23520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnCanvasHierarchyChanged_mA96030132A4CA47A6070562B402261C1CF27F98B (RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * __this, const RuntimeMethod* method)
  23521. {
  23522. {
  23523. // m_Canvas = null;
  23524. __this->set_m_Canvas_14((Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *)NULL);
  23525. // base.OnCanvasHierarchyChanged();
  23526. UIBehaviour_OnCanvasHierarchyChanged_mE516A02869AA87FCF106F85EC95A536C71C8CC67(__this, /*hidden argument*/NULL);
  23527. // m_ShouldRecalculateClipRects = true;
  23528. __this->set_m_ShouldRecalculateClipRects_8((bool)1);
  23529. // }
  23530. return;
  23531. }
  23532. }
  23533. #ifdef __clang__
  23534. #pragma clang diagnostic pop
  23535. #endif
  23536. #ifdef __clang__
  23537. #pragma clang diagnostic push
  23538. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23539. #pragma clang diagnostic ignored "-Wunused-variable"
  23540. #endif
  23541. // UnityEngine.Rect UnityEngine.UI.RectangularVertexClipper::GetCanvasRect(UnityEngine.RectTransform,UnityEngine.Canvas)
  23542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectangularVertexClipper_GetCanvasRect_m57C6607045EDB62BEA830718C7731988681A415C (RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___t0, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___c1, const RuntimeMethod* method)
  23543. {
  23544. static bool s_Il2CppMethodInitialized;
  23545. if (!s_Il2CppMethodInitialized)
  23546. {
  23547. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mE2EA0E48C8C0EAFA09C6FAD2003105EACAC85213_RuntimeMethod_var);
  23548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23549. s_Il2CppMethodInitialized = true;
  23550. }
  23551. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  23552. bool V_1 = false;
  23553. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2;
  23554. memset((&V_2), 0, sizeof(V_2));
  23555. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  23556. memset((&V_3), 0, sizeof(V_3));
  23557. int32_t V_4 = 0;
  23558. bool V_5 = false;
  23559. {
  23560. // if (c == null)
  23561. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0 = ___c1;
  23562. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23563. bool L_1;
  23564. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23565. V_1 = L_1;
  23566. bool L_2 = V_1;
  23567. if (!L_2)
  23568. {
  23569. goto IL_001b;
  23570. }
  23571. }
  23572. {
  23573. // return new Rect();
  23574. il2cpp_codegen_initobj((&V_2), sizeof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ));
  23575. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = V_2;
  23576. V_3 = L_3;
  23577. goto IL_00d5;
  23578. }
  23579. IL_001b:
  23580. {
  23581. // t.GetWorldCorners(m_WorldCorners);
  23582. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = ___t0;
  23583. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = __this->get_m_WorldCorners_0();
  23584. RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8(L_4, L_5, /*hidden argument*/NULL);
  23585. // var canvasTransform = c.GetComponent<Transform>();
  23586. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_6 = ___c1;
  23587. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  23588. L_7 = Component_GetComponent_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mE2EA0E48C8C0EAFA09C6FAD2003105EACAC85213(L_6, /*hidden argument*/Component_GetComponent_TisTransform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1_mE2EA0E48C8C0EAFA09C6FAD2003105EACAC85213_RuntimeMethod_var);
  23589. V_0 = L_7;
  23590. // for (int i = 0; i < 4; ++i)
  23591. V_4 = 0;
  23592. goto IL_005a;
  23593. }
  23594. IL_0034:
  23595. {
  23596. // m_CanvasCorners[i] = canvasTransform.InverseTransformPoint(m_WorldCorners[i]);
  23597. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = __this->get_m_CanvasCorners_1();
  23598. int32_t L_9 = V_4;
  23599. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10 = V_0;
  23600. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_11 = __this->get_m_WorldCorners_0();
  23601. int32_t L_12 = V_4;
  23602. int32_t L_13 = L_12;
  23603. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = (L_11)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_13));
  23604. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  23605. L_15 = Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8(L_10, L_14, /*hidden argument*/NULL);
  23606. (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_9), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_15);
  23607. // for (int i = 0; i < 4; ++i)
  23608. int32_t L_16 = V_4;
  23609. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  23610. }
  23611. IL_005a:
  23612. {
  23613. // for (int i = 0; i < 4; ++i)
  23614. int32_t L_17 = V_4;
  23615. V_5 = (bool)((((int32_t)L_17) < ((int32_t)4))? 1 : 0);
  23616. bool L_18 = V_5;
  23617. if (L_18)
  23618. {
  23619. goto IL_0034;
  23620. }
  23621. }
  23622. {
  23623. // return new Rect(m_CanvasCorners[0].x, m_CanvasCorners[0].y, m_CanvasCorners[2].x - m_CanvasCorners[0].x, m_CanvasCorners[2].y - m_CanvasCorners[0].y);
  23624. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_19 = __this->get_m_CanvasCorners_1();
  23625. float L_20 = ((L_19)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  23626. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_21 = __this->get_m_CanvasCorners_1();
  23627. float L_22 = ((L_21)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  23628. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_23 = __this->get_m_CanvasCorners_1();
  23629. float L_24 = ((L_23)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_x_2();
  23630. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_25 = __this->get_m_CanvasCorners_1();
  23631. float L_26 = ((L_25)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  23632. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_27 = __this->get_m_CanvasCorners_1();
  23633. float L_28 = ((L_27)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_y_3();
  23634. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_29 = __this->get_m_CanvasCorners_1();
  23635. float L_30 = ((L_29)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  23636. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_31;
  23637. memset((&L_31), 0, sizeof(L_31));
  23638. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_31), L_20, L_22, ((float)il2cpp_codegen_subtract((float)L_24, (float)L_26)), ((float)il2cpp_codegen_subtract((float)L_28, (float)L_30)), /*hidden argument*/NULL);
  23639. V_3 = L_31;
  23640. goto IL_00d5;
  23641. }
  23642. IL_00d5:
  23643. {
  23644. // }
  23645. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_32 = V_3;
  23646. return L_32;
  23647. }
  23648. }
  23649. // System.Void UnityEngine.UI.RectangularVertexClipper::.ctor()
  23650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectangularVertexClipper__ctor_m357C226F7734C4E4B4939BFD94382A10E5348541 (RectangularVertexClipper_t34360F92063A8540ABA87922B62269ADA99EB5E7 * __this, const RuntimeMethod* method)
  23651. {
  23652. static bool s_Il2CppMethodInitialized;
  23653. if (!s_Il2CppMethodInitialized)
  23654. {
  23655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var);
  23656. s_Il2CppMethodInitialized = true;
  23657. }
  23658. {
  23659. // readonly Vector3[] m_WorldCorners = new Vector3[4];
  23660. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  23661. __this->set_m_WorldCorners_0(L_0);
  23662. // readonly Vector3[] m_CanvasCorners = new Vector3[4];
  23663. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  23664. __this->set_m_CanvasCorners_1(L_1);
  23665. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23666. return;
  23667. }
  23668. }
  23669. #ifdef __clang__
  23670. #pragma clang diagnostic pop
  23671. #endif
  23672. #ifdef __clang__
  23673. #pragma clang diagnostic push
  23674. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23675. #pragma clang diagnostic ignored "-Wunused-variable"
  23676. #endif
  23677. // System.Void UnityEngine.UI.ReflectionMethodsCache::.ctor()
  23678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionMethodsCache__ctor_m9B1FD42D9BA69B5E82C794F29E0D76CD8B50A407 (ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * __this, const RuntimeMethod* method)
  23679. {
  23680. static bool s_Il2CppMethodInitialized;
  23681. if (!s_Il2CppMethodInitialized)
  23682. {
  23683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_0_0_0_var);
  23684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_il2cpp_TypeInfo_var);
  23685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_0_0_0_var);
  23686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_il2cpp_TypeInfo_var);
  23687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_0_0_0_var);
  23688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_il2cpp_TypeInfo_var);
  23689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var);
  23690. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_0_0_0_var);
  23691. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Physics_tED41E76FFDD034FA1B46162C3D283C36814DA0A4_0_0_0_var);
  23692. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var);
  23693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_0_0_0_var);
  23694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_il2cpp_TypeInfo_var);
  23695. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_0_0_0_var);
  23696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_il2cpp_TypeInfo_var);
  23697. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_0_0_0_var);
  23698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_il2cpp_TypeInfo_var);
  23699. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_0_0_0_var);
  23700. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_0_0_0_var);
  23701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_0_0_0_var);
  23702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var);
  23703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  23704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  23705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_0_0_0_var);
  23706. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral377C99F673BAF30BB6AC1C81D28816BB9C896067);
  23707. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6366DA32DDC397C3353A34F59EDAB01C6E501214);
  23708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9CA8185970BDE64F72776DD2F55D97DE1000C373);
  23709. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD0ABB80FB4D1E57B5FAB7C65BC47B355720836DA);
  23710. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74);
  23711. s_Il2CppMethodInitialized = true;
  23712. }
  23713. MethodInfo_t * V_0 = NULL;
  23714. MethodInfo_t * V_1 = NULL;
  23715. MethodInfo_t * V_2 = NULL;
  23716. MethodInfo_t * V_3 = NULL;
  23717. MethodInfo_t * V_4 = NULL;
  23718. MethodInfo_t * V_5 = NULL;
  23719. bool V_6 = false;
  23720. bool V_7 = false;
  23721. bool V_8 = false;
  23722. bool V_9 = false;
  23723. bool V_10 = false;
  23724. bool V_11 = false;
  23725. {
  23726. // public Raycast3DCallback raycast3D = null;
  23727. __this->set_raycast3D_0((Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F *)NULL);
  23728. // public RaycastAllCallback raycast3DAll = null;
  23729. __this->set_raycast3DAll_1((RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 *)NULL);
  23730. // public GetRaycastNonAllocCallback getRaycastNonAlloc = null;
  23731. __this->set_getRaycastNonAlloc_2((GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 *)NULL);
  23732. // public Raycast2DCallback raycast2D = null;
  23733. __this->set_raycast2D_3((Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 *)NULL);
  23734. // public GetRayIntersectionAllCallback getRayIntersectionAll = null;
  23735. __this->set_getRayIntersectionAll_4((GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 *)NULL);
  23736. // public GetRayIntersectionAllNonAllocCallback getRayIntersectionAllNonAlloc = null;
  23737. __this->set_getRayIntersectionAllNonAlloc_5((GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C *)NULL);
  23738. // public ReflectionMethodsCache()
  23739. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23740. // var raycast3DMethodInfo = typeof(Physics).GetMethod("Raycast", new[] {typeof(Ray), typeof(RaycastHit).MakeByRefType(), typeof(float), typeof(int)});
  23741. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Physics_tED41E76FFDD034FA1B46162C3D283C36814DA0A4_0_0_0_var) };
  23742. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23743. Type_t * L_1;
  23744. L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
  23745. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)4);
  23746. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_3 = L_2;
  23747. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_4 = { reinterpret_cast<intptr_t> (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var) };
  23748. Type_t * L_5;
  23749. L_5 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_4, /*hidden argument*/NULL);
  23750. ArrayElementTypeCheck (L_3, L_5);
  23751. (L_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_5);
  23752. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_6 = L_3;
  23753. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_0_0_0_var) };
  23754. Type_t * L_8;
  23755. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  23756. Type_t * L_9;
  23757. L_9 = VirtFuncInvoker0< Type_t * >::Invoke(18 /* System.Type System.Type::MakeByRefType() */, L_8);
  23758. ArrayElementTypeCheck (L_6, L_9);
  23759. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_9);
  23760. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_10 = L_6;
  23761. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_11 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23762. Type_t * L_12;
  23763. L_12 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_11, /*hidden argument*/NULL);
  23764. ArrayElementTypeCheck (L_10, L_12);
  23765. (L_10)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_12);
  23766. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = L_10;
  23767. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23768. Type_t * L_15;
  23769. L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL);
  23770. ArrayElementTypeCheck (L_13, L_15);
  23771. (L_13)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_15);
  23772. MethodInfo_t * L_16;
  23773. L_16 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_1, _stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74, L_13, /*hidden argument*/NULL);
  23774. V_0 = L_16;
  23775. // if (raycast3DMethodInfo != null)
  23776. MethodInfo_t * L_17 = V_0;
  23777. bool L_18;
  23778. L_18 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_17, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  23779. V_6 = L_18;
  23780. bool L_19 = V_6;
  23781. if (!L_19)
  23782. {
  23783. goto IL_00ae;
  23784. }
  23785. }
  23786. {
  23787. // raycast3D = (Raycast3DCallback)Delegate.CreateDelegate(typeof(Raycast3DCallback), raycast3DMethodInfo);
  23788. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_20 = { reinterpret_cast<intptr_t> (Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_0_0_0_var) };
  23789. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23790. Type_t * L_21;
  23791. L_21 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_20, /*hidden argument*/NULL);
  23792. MethodInfo_t * L_22 = V_0;
  23793. Delegate_t * L_23;
  23794. L_23 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_21, L_22, /*hidden argument*/NULL);
  23795. __this->set_raycast3D_0(((Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F *)CastclassSealed((RuntimeObject*)L_23, Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F_il2cpp_TypeInfo_var)));
  23796. }
  23797. IL_00ae:
  23798. {
  23799. // var raycastAllMethodInfo = typeof(Physics).GetMethod("RaycastAll", new[] {typeof(Ray), typeof(float), typeof(int)});
  23800. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_24 = { reinterpret_cast<intptr_t> (Physics_tED41E76FFDD034FA1B46162C3D283C36814DA0A4_0_0_0_var) };
  23801. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23802. Type_t * L_25;
  23803. L_25 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_24, /*hidden argument*/NULL);
  23804. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_26 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  23805. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_26;
  23806. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_28 = { reinterpret_cast<intptr_t> (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var) };
  23807. Type_t * L_29;
  23808. L_29 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_28, /*hidden argument*/NULL);
  23809. ArrayElementTypeCheck (L_27, L_29);
  23810. (L_27)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_29);
  23811. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_30 = L_27;
  23812. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_31 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23813. Type_t * L_32;
  23814. L_32 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_31, /*hidden argument*/NULL);
  23815. ArrayElementTypeCheck (L_30, L_32);
  23816. (L_30)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_32);
  23817. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_33 = L_30;
  23818. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_34 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23819. Type_t * L_35;
  23820. L_35 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_34, /*hidden argument*/NULL);
  23821. ArrayElementTypeCheck (L_33, L_35);
  23822. (L_33)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_35);
  23823. MethodInfo_t * L_36;
  23824. L_36 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_25, _stringLiteral6366DA32DDC397C3353A34F59EDAB01C6E501214, L_33, /*hidden argument*/NULL);
  23825. V_1 = L_36;
  23826. // if (raycastAllMethodInfo != null)
  23827. MethodInfo_t * L_37 = V_1;
  23828. bool L_38;
  23829. L_38 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_37, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  23830. V_7 = L_38;
  23831. bool L_39 = V_7;
  23832. if (!L_39)
  23833. {
  23834. goto IL_0118;
  23835. }
  23836. }
  23837. {
  23838. // raycast3DAll = (RaycastAllCallback)Delegate.CreateDelegate(typeof(RaycastAllCallback), raycastAllMethodInfo);
  23839. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_40 = { reinterpret_cast<intptr_t> (RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_0_0_0_var) };
  23840. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23841. Type_t * L_41;
  23842. L_41 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_40, /*hidden argument*/NULL);
  23843. MethodInfo_t * L_42 = V_1;
  23844. Delegate_t * L_43;
  23845. L_43 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_41, L_42, /*hidden argument*/NULL);
  23846. __this->set_raycast3DAll_1(((RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 *)CastclassSealed((RuntimeObject*)L_43, RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005_il2cpp_TypeInfo_var)));
  23847. }
  23848. IL_0118:
  23849. {
  23850. // var getRaycastAllNonAllocMethodInfo = typeof(Physics).GetMethod("RaycastNonAlloc", new[] { typeof(Ray), typeof(RaycastHit[]), typeof(float), typeof(int) });
  23851. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_44 = { reinterpret_cast<intptr_t> (Physics_tED41E76FFDD034FA1B46162C3D283C36814DA0A4_0_0_0_var) };
  23852. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23853. Type_t * L_45;
  23854. L_45 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_44, /*hidden argument*/NULL);
  23855. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_46 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)4);
  23856. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_47 = L_46;
  23857. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_48 = { reinterpret_cast<intptr_t> (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var) };
  23858. Type_t * L_49;
  23859. L_49 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_48, /*hidden argument*/NULL);
  23860. ArrayElementTypeCheck (L_47, L_49);
  23861. (L_47)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_49);
  23862. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_50 = L_47;
  23863. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_51 = { reinterpret_cast<intptr_t> (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_0_0_0_var) };
  23864. Type_t * L_52;
  23865. L_52 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_51, /*hidden argument*/NULL);
  23866. ArrayElementTypeCheck (L_50, L_52);
  23867. (L_50)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_52);
  23868. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_53 = L_50;
  23869. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_54 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23870. Type_t * L_55;
  23871. L_55 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_54, /*hidden argument*/NULL);
  23872. ArrayElementTypeCheck (L_53, L_55);
  23873. (L_53)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_55);
  23874. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_56 = L_53;
  23875. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_57 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23876. Type_t * L_58;
  23877. L_58 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_57, /*hidden argument*/NULL);
  23878. ArrayElementTypeCheck (L_56, L_58);
  23879. (L_56)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_58);
  23880. MethodInfo_t * L_59;
  23881. L_59 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_45, _stringLiteral9CA8185970BDE64F72776DD2F55D97DE1000C373, L_56, /*hidden argument*/NULL);
  23882. V_2 = L_59;
  23883. // if (getRaycastAllNonAllocMethodInfo != null)
  23884. MethodInfo_t * L_60 = V_2;
  23885. bool L_61;
  23886. L_61 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_60, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  23887. V_8 = L_61;
  23888. bool L_62 = V_8;
  23889. if (!L_62)
  23890. {
  23891. goto IL_018f;
  23892. }
  23893. }
  23894. {
  23895. // getRaycastNonAlloc = (GetRaycastNonAllocCallback)Delegate.CreateDelegate(typeof(GetRaycastNonAllocCallback), getRaycastAllNonAllocMethodInfo);
  23896. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_63 = { reinterpret_cast<intptr_t> (GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_0_0_0_var) };
  23897. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23898. Type_t * L_64;
  23899. L_64 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_63, /*hidden argument*/NULL);
  23900. MethodInfo_t * L_65 = V_2;
  23901. Delegate_t * L_66;
  23902. L_66 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_64, L_65, /*hidden argument*/NULL);
  23903. __this->set_getRaycastNonAlloc_2(((GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 *)CastclassSealed((RuntimeObject*)L_66, GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34_il2cpp_TypeInfo_var)));
  23904. }
  23905. IL_018f:
  23906. {
  23907. // var raycast2DMethodInfo = typeof(Physics2D).GetMethod("Raycast", new[] { typeof(Vector2), typeof(Vector2), typeof(float), typeof(int) });
  23908. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_67 = { reinterpret_cast<intptr_t> (Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_0_0_0_var) };
  23909. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23910. Type_t * L_68;
  23911. L_68 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_67, /*hidden argument*/NULL);
  23912. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_69 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)4);
  23913. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_70 = L_69;
  23914. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_71 = { reinterpret_cast<intptr_t> (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_0_0_0_var) };
  23915. Type_t * L_72;
  23916. L_72 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_71, /*hidden argument*/NULL);
  23917. ArrayElementTypeCheck (L_70, L_72);
  23918. (L_70)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_72);
  23919. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_73 = L_70;
  23920. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_74 = { reinterpret_cast<intptr_t> (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_0_0_0_var) };
  23921. Type_t * L_75;
  23922. L_75 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_74, /*hidden argument*/NULL);
  23923. ArrayElementTypeCheck (L_73, L_75);
  23924. (L_73)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_75);
  23925. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_76 = L_73;
  23926. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_77 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23927. Type_t * L_78;
  23928. L_78 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_77, /*hidden argument*/NULL);
  23929. ArrayElementTypeCheck (L_76, L_78);
  23930. (L_76)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_78);
  23931. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_79 = L_76;
  23932. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_80 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23933. Type_t * L_81;
  23934. L_81 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_80, /*hidden argument*/NULL);
  23935. ArrayElementTypeCheck (L_79, L_81);
  23936. (L_79)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_81);
  23937. MethodInfo_t * L_82;
  23938. L_82 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_68, _stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74, L_79, /*hidden argument*/NULL);
  23939. V_3 = L_82;
  23940. // if (raycast2DMethodInfo != null)
  23941. MethodInfo_t * L_83 = V_3;
  23942. bool L_84;
  23943. L_84 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_83, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  23944. V_9 = L_84;
  23945. bool L_85 = V_9;
  23946. if (!L_85)
  23947. {
  23948. goto IL_0206;
  23949. }
  23950. }
  23951. {
  23952. // raycast2D = (Raycast2DCallback)Delegate.CreateDelegate(typeof(Raycast2DCallback), raycast2DMethodInfo);
  23953. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_86 = { reinterpret_cast<intptr_t> (Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_0_0_0_var) };
  23954. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23955. Type_t * L_87;
  23956. L_87 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_86, /*hidden argument*/NULL);
  23957. MethodInfo_t * L_88 = V_3;
  23958. Delegate_t * L_89;
  23959. L_89 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_87, L_88, /*hidden argument*/NULL);
  23960. __this->set_raycast2D_3(((Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 *)CastclassSealed((RuntimeObject*)L_89, Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29_il2cpp_TypeInfo_var)));
  23961. }
  23962. IL_0206:
  23963. {
  23964. // var getRayIntersectionAllMethodInfo = typeof(Physics2D).GetMethod("GetRayIntersectionAll", new[] {typeof(Ray), typeof(float), typeof(int)});
  23965. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_90 = { reinterpret_cast<intptr_t> (Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_0_0_0_var) };
  23966. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23967. Type_t * L_91;
  23968. L_91 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_90, /*hidden argument*/NULL);
  23969. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_92 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  23970. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_93 = L_92;
  23971. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_94 = { reinterpret_cast<intptr_t> (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var) };
  23972. Type_t * L_95;
  23973. L_95 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_94, /*hidden argument*/NULL);
  23974. ArrayElementTypeCheck (L_93, L_95);
  23975. (L_93)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_95);
  23976. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_96 = L_93;
  23977. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_97 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23978. Type_t * L_98;
  23979. L_98 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_97, /*hidden argument*/NULL);
  23980. ArrayElementTypeCheck (L_96, L_98);
  23981. (L_96)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_98);
  23982. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_99 = L_96;
  23983. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_100 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23984. Type_t * L_101;
  23985. L_101 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_100, /*hidden argument*/NULL);
  23986. ArrayElementTypeCheck (L_99, L_101);
  23987. (L_99)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_101);
  23988. MethodInfo_t * L_102;
  23989. L_102 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_91, _stringLiteral377C99F673BAF30BB6AC1C81D28816BB9C896067, L_99, /*hidden argument*/NULL);
  23990. V_4 = L_102;
  23991. // if (getRayIntersectionAllMethodInfo != null)
  23992. MethodInfo_t * L_103 = V_4;
  23993. bool L_104;
  23994. L_104 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_103, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  23995. V_10 = L_104;
  23996. bool L_105 = V_10;
  23997. if (!L_105)
  23998. {
  23999. goto IL_0273;
  24000. }
  24001. }
  24002. {
  24003. // getRayIntersectionAll = (GetRayIntersectionAllCallback)Delegate.CreateDelegate(typeof(GetRayIntersectionAllCallback), getRayIntersectionAllMethodInfo);
  24004. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_106 = { reinterpret_cast<intptr_t> (GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_0_0_0_var) };
  24005. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24006. Type_t * L_107;
  24007. L_107 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_106, /*hidden argument*/NULL);
  24008. MethodInfo_t * L_108 = V_4;
  24009. Delegate_t * L_109;
  24010. L_109 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_107, L_108, /*hidden argument*/NULL);
  24011. __this->set_getRayIntersectionAll_4(((GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 *)CastclassSealed((RuntimeObject*)L_109, GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311_il2cpp_TypeInfo_var)));
  24012. }
  24013. IL_0273:
  24014. {
  24015. // var getRayIntersectionAllNonAllocMethodInfo = typeof(Physics2D).GetMethod("GetRayIntersectionNonAlloc", new[] { typeof(Ray), typeof(RaycastHit2D[]), typeof(float), typeof(int) });
  24016. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_110 = { reinterpret_cast<intptr_t> (Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_0_0_0_var) };
  24017. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24018. Type_t * L_111;
  24019. L_111 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_110, /*hidden argument*/NULL);
  24020. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_112 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)4);
  24021. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_113 = L_112;
  24022. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_114 = { reinterpret_cast<intptr_t> (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_0_0_0_var) };
  24023. Type_t * L_115;
  24024. L_115 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_114, /*hidden argument*/NULL);
  24025. ArrayElementTypeCheck (L_113, L_115);
  24026. (L_113)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_115);
  24027. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_116 = L_113;
  24028. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_117 = { reinterpret_cast<intptr_t> (RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_0_0_0_var) };
  24029. Type_t * L_118;
  24030. L_118 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_117, /*hidden argument*/NULL);
  24031. ArrayElementTypeCheck (L_116, L_118);
  24032. (L_116)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_118);
  24033. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_119 = L_116;
  24034. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_120 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  24035. Type_t * L_121;
  24036. L_121 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_120, /*hidden argument*/NULL);
  24037. ArrayElementTypeCheck (L_119, L_121);
  24038. (L_119)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_121);
  24039. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_122 = L_119;
  24040. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_123 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  24041. Type_t * L_124;
  24042. L_124 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_123, /*hidden argument*/NULL);
  24043. ArrayElementTypeCheck (L_122, L_124);
  24044. (L_122)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_124);
  24045. MethodInfo_t * L_125;
  24046. L_125 = Type_GetMethod_mDA3E2A83228C0493894D40D02963D7B07C7B058E(L_111, _stringLiteralD0ABB80FB4D1E57B5FAB7C65BC47B355720836DA, L_122, /*hidden argument*/NULL);
  24047. V_5 = L_125;
  24048. // if (getRayIntersectionAllNonAllocMethodInfo != null)
  24049. MethodInfo_t * L_126 = V_5;
  24050. bool L_127;
  24051. L_127 = MethodInfo_op_Inequality_mDE1DAA5D330E9C975AC6423FC2D06862637BE68D(L_126, (MethodInfo_t *)NULL, /*hidden argument*/NULL);
  24052. V_11 = L_127;
  24053. bool L_128 = V_11;
  24054. if (!L_128)
  24055. {
  24056. goto IL_02ed;
  24057. }
  24058. }
  24059. {
  24060. // getRayIntersectionAllNonAlloc = (GetRayIntersectionAllNonAllocCallback)Delegate.CreateDelegate(typeof(GetRayIntersectionAllNonAllocCallback), getRayIntersectionAllNonAllocMethodInfo);
  24061. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_129 = { reinterpret_cast<intptr_t> (GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_0_0_0_var) };
  24062. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24063. Type_t * L_130;
  24064. L_130 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_129, /*hidden argument*/NULL);
  24065. MethodInfo_t * L_131 = V_5;
  24066. Delegate_t * L_132;
  24067. L_132 = Delegate_CreateDelegate_m4B6F4C6A4A3C1B2C55CD01FEA15E0C801CADCB24(L_130, L_131, /*hidden argument*/NULL);
  24068. __this->set_getRayIntersectionAllNonAlloc_5(((GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C *)CastclassSealed((RuntimeObject*)L_132, GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C_il2cpp_TypeInfo_var)));
  24069. }
  24070. IL_02ed:
  24071. {
  24072. // }
  24073. return;
  24074. }
  24075. }
  24076. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton()
  24077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6 (const RuntimeMethod* method)
  24078. {
  24079. static bool s_Il2CppMethodInitialized;
  24080. if (!s_Il2CppMethodInitialized)
  24081. {
  24082. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24083. s_Il2CppMethodInitialized = true;
  24084. }
  24085. bool V_0 = false;
  24086. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * V_1 = NULL;
  24087. {
  24088. // if (s_ReflectionMethodsCache == null)
  24089. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24090. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_0 = ((ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var))->get_s_ReflectionMethodsCache_6();
  24091. V_0 = (bool)((((RuntimeObject*)(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24092. bool L_1 = V_0;
  24093. if (!L_1)
  24094. {
  24095. goto IL_0017;
  24096. }
  24097. }
  24098. {
  24099. // s_ReflectionMethodsCache = new ReflectionMethodsCache();
  24100. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_2 = (ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 *)il2cpp_codegen_object_new(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24101. ReflectionMethodsCache__ctor_m9B1FD42D9BA69B5E82C794F29E0D76CD8B50A407(L_2, /*hidden argument*/NULL);
  24102. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24103. ((ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var))->set_s_ReflectionMethodsCache_6(L_2);
  24104. }
  24105. IL_0017:
  24106. {
  24107. // return s_ReflectionMethodsCache;
  24108. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24109. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_3 = ((ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var))->get_s_ReflectionMethodsCache_6();
  24110. V_1 = L_3;
  24111. goto IL_001f;
  24112. }
  24113. IL_001f:
  24114. {
  24115. // }
  24116. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_4 = V_1;
  24117. return L_4;
  24118. }
  24119. }
  24120. // System.Void UnityEngine.UI.ReflectionMethodsCache::.cctor()
  24121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionMethodsCache__cctor_m39C88066E9256C490B8A301B17018D684DB480AC (const RuntimeMethod* method)
  24122. {
  24123. static bool s_Il2CppMethodInitialized;
  24124. if (!s_Il2CppMethodInitialized)
  24125. {
  24126. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  24127. s_Il2CppMethodInitialized = true;
  24128. }
  24129. {
  24130. // private static ReflectionMethodsCache s_ReflectionMethodsCache = null;
  24131. ((ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var))->set_s_ReflectionMethodsCache_6((ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 *)NULL);
  24132. return;
  24133. }
  24134. }
  24135. #ifdef __clang__
  24136. #pragma clang diagnostic pop
  24137. #endif
  24138. #ifdef __clang__
  24139. #pragma clang diagnostic push
  24140. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24141. #pragma clang diagnostic ignored "-Wunused-variable"
  24142. #endif
  24143. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_content()
  24144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_content_m80081CD9D9D066BB138099E6495390B37071C3B0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24145. {
  24146. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  24147. {
  24148. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  24149. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Content_4();
  24150. V_0 = L_0;
  24151. goto IL_000a;
  24152. }
  24153. IL_000a:
  24154. {
  24155. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  24156. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0;
  24157. return L_1;
  24158. }
  24159. }
  24160. // System.Void UnityEngine.UI.ScrollRect::set_content(UnityEngine.RectTransform)
  24161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_content_mAE777214875D848F20F1F6795E8848E8E7EF6D65 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___value0, const RuntimeMethod* method)
  24162. {
  24163. {
  24164. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  24165. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___value0;
  24166. __this->set_m_Content_4(L_0);
  24167. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  24168. return;
  24169. }
  24170. }
  24171. // System.Boolean UnityEngine.UI.ScrollRect::get_horizontal()
  24172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_horizontal_m3C85C37B4136F69E47ACFAF287D05FC4104E5C8A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24173. {
  24174. bool V_0 = false;
  24175. {
  24176. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  24177. bool L_0 = __this->get_m_Horizontal_5();
  24178. V_0 = L_0;
  24179. goto IL_000a;
  24180. }
  24181. IL_000a:
  24182. {
  24183. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  24184. bool L_1 = V_0;
  24185. return L_1;
  24186. }
  24187. }
  24188. // System.Void UnityEngine.UI.ScrollRect::set_horizontal(System.Boolean)
  24189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontal_m45564FC7DD17DE132CCC1A843C6D83A9635C3BB4 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, bool ___value0, const RuntimeMethod* method)
  24190. {
  24191. {
  24192. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  24193. bool L_0 = ___value0;
  24194. __this->set_m_Horizontal_5(L_0);
  24195. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  24196. return;
  24197. }
  24198. }
  24199. // System.Boolean UnityEngine.UI.ScrollRect::get_vertical()
  24200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_vertical_mC44745C3E8AC6BF41C3C2D3FA0AEDED3DE96B4EA (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24201. {
  24202. bool V_0 = false;
  24203. {
  24204. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  24205. bool L_0 = __this->get_m_Vertical_6();
  24206. V_0 = L_0;
  24207. goto IL_000a;
  24208. }
  24209. IL_000a:
  24210. {
  24211. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  24212. bool L_1 = V_0;
  24213. return L_1;
  24214. }
  24215. }
  24216. // System.Void UnityEngine.UI.ScrollRect::set_vertical(System.Boolean)
  24217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_vertical_m25BA9647871AD3CADF2A26CB938BE5418A13C22E (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, bool ___value0, const RuntimeMethod* method)
  24218. {
  24219. {
  24220. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  24221. bool L_0 = ___value0;
  24222. __this->set_m_Vertical_6(L_0);
  24223. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  24224. return;
  24225. }
  24226. }
  24227. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::get_movementType()
  24228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_movementType_m12C1D0EB101216FC3C545AECBF883AE23AD82101 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24229. {
  24230. int32_t V_0 = 0;
  24231. {
  24232. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  24233. int32_t L_0 = __this->get_m_MovementType_7();
  24234. V_0 = L_0;
  24235. goto IL_000a;
  24236. }
  24237. IL_000a:
  24238. {
  24239. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  24240. int32_t L_1 = V_0;
  24241. return L_1;
  24242. }
  24243. }
  24244. // System.Void UnityEngine.UI.ScrollRect::set_movementType(UnityEngine.UI.ScrollRect/MovementType)
  24245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_movementType_m63E3C04ECBDA708AF2341564DB987227D32075CC (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, int32_t ___value0, const RuntimeMethod* method)
  24246. {
  24247. {
  24248. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  24249. int32_t L_0 = ___value0;
  24250. __this->set_m_MovementType_7(L_0);
  24251. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  24252. return;
  24253. }
  24254. }
  24255. // System.Single UnityEngine.UI.ScrollRect::get_elasticity()
  24256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_elasticity_m45FBA92BD4EFFAC555B8ACC4B0D385CE9E775F89 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24257. {
  24258. float V_0 = 0.0f;
  24259. {
  24260. // public float elasticity { get { return m_Elasticity; } set { m_Elasticity = value; } }
  24261. float L_0 = __this->get_m_Elasticity_8();
  24262. V_0 = L_0;
  24263. goto IL_000a;
  24264. }
  24265. IL_000a:
  24266. {
  24267. // public float elasticity { get { return m_Elasticity; } set { m_Elasticity = value; } }
  24268. float L_1 = V_0;
  24269. return L_1;
  24270. }
  24271. }
  24272. // System.Void UnityEngine.UI.ScrollRect::set_elasticity(System.Single)
  24273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_elasticity_m6D3FBF1D599AE50DCC8C908E3E4ECE1098F15F9E (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  24274. {
  24275. {
  24276. // public float elasticity { get { return m_Elasticity; } set { m_Elasticity = value; } }
  24277. float L_0 = ___value0;
  24278. __this->set_m_Elasticity_8(L_0);
  24279. // public float elasticity { get { return m_Elasticity; } set { m_Elasticity = value; } }
  24280. return;
  24281. }
  24282. }
  24283. // System.Boolean UnityEngine.UI.ScrollRect::get_inertia()
  24284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_inertia_mB2D4CBFDDF073DE6BA62E2A248E9BAAFE2886462 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24285. {
  24286. bool V_0 = false;
  24287. {
  24288. // public bool inertia { get { return m_Inertia; } set { m_Inertia = value; } }
  24289. bool L_0 = __this->get_m_Inertia_9();
  24290. V_0 = L_0;
  24291. goto IL_000a;
  24292. }
  24293. IL_000a:
  24294. {
  24295. // public bool inertia { get { return m_Inertia; } set { m_Inertia = value; } }
  24296. bool L_1 = V_0;
  24297. return L_1;
  24298. }
  24299. }
  24300. // System.Void UnityEngine.UI.ScrollRect::set_inertia(System.Boolean)
  24301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_inertia_m9CE7BE08CEB308DC8B9335436B901D557B4E6718 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, bool ___value0, const RuntimeMethod* method)
  24302. {
  24303. {
  24304. // public bool inertia { get { return m_Inertia; } set { m_Inertia = value; } }
  24305. bool L_0 = ___value0;
  24306. __this->set_m_Inertia_9(L_0);
  24307. // public bool inertia { get { return m_Inertia; } set { m_Inertia = value; } }
  24308. return;
  24309. }
  24310. }
  24311. // System.Single UnityEngine.UI.ScrollRect::get_decelerationRate()
  24312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_decelerationRate_m318236CD5B50F314C311D61528785E703FDA8292 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24313. {
  24314. float V_0 = 0.0f;
  24315. {
  24316. // public float decelerationRate { get { return m_DecelerationRate; } set { m_DecelerationRate = value; } }
  24317. float L_0 = __this->get_m_DecelerationRate_10();
  24318. V_0 = L_0;
  24319. goto IL_000a;
  24320. }
  24321. IL_000a:
  24322. {
  24323. // public float decelerationRate { get { return m_DecelerationRate; } set { m_DecelerationRate = value; } }
  24324. float L_1 = V_0;
  24325. return L_1;
  24326. }
  24327. }
  24328. // System.Void UnityEngine.UI.ScrollRect::set_decelerationRate(System.Single)
  24329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_decelerationRate_m1981EED127C9DEE4E02027B53F7779FF39AE2BCB (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  24330. {
  24331. {
  24332. // public float decelerationRate { get { return m_DecelerationRate; } set { m_DecelerationRate = value; } }
  24333. float L_0 = ___value0;
  24334. __this->set_m_DecelerationRate_10(L_0);
  24335. // public float decelerationRate { get { return m_DecelerationRate; } set { m_DecelerationRate = value; } }
  24336. return;
  24337. }
  24338. }
  24339. // System.Single UnityEngine.UI.ScrollRect::get_scrollSensitivity()
  24340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_scrollSensitivity_mD3FA21FAA3F5F0B73C93D00FF3F18E786B04D890 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24341. {
  24342. float V_0 = 0.0f;
  24343. {
  24344. // public float scrollSensitivity { get { return m_ScrollSensitivity; } set { m_ScrollSensitivity = value; } }
  24345. float L_0 = __this->get_m_ScrollSensitivity_11();
  24346. V_0 = L_0;
  24347. goto IL_000a;
  24348. }
  24349. IL_000a:
  24350. {
  24351. // public float scrollSensitivity { get { return m_ScrollSensitivity; } set { m_ScrollSensitivity = value; } }
  24352. float L_1 = V_0;
  24353. return L_1;
  24354. }
  24355. }
  24356. // System.Void UnityEngine.UI.ScrollRect::set_scrollSensitivity(System.Single)
  24357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_scrollSensitivity_m9C2DFE6AF0977A4E9B9D9F208D83548EE7A95550 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  24358. {
  24359. {
  24360. // public float scrollSensitivity { get { return m_ScrollSensitivity; } set { m_ScrollSensitivity = value; } }
  24361. float L_0 = ___value0;
  24362. __this->set_m_ScrollSensitivity_11(L_0);
  24363. // public float scrollSensitivity { get { return m_ScrollSensitivity; } set { m_ScrollSensitivity = value; } }
  24364. return;
  24365. }
  24366. }
  24367. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewport()
  24368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_viewport_m5F19B84F9A457DB423884801E0D58F53FE371382 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24369. {
  24370. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  24371. {
  24372. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  24373. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Viewport_12();
  24374. V_0 = L_0;
  24375. goto IL_000a;
  24376. }
  24377. IL_000a:
  24378. {
  24379. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  24380. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0;
  24381. return L_1;
  24382. }
  24383. }
  24384. // System.Void UnityEngine.UI.ScrollRect::set_viewport(UnityEngine.RectTransform)
  24385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_viewport_mAD1CEECC3A6C8B77CC96C48522D47EA7CB15F846 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___value0, const RuntimeMethod* method)
  24386. {
  24387. {
  24388. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  24389. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___value0;
  24390. __this->set_m_Viewport_12(L_0);
  24391. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  24392. ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9(__this, /*hidden argument*/NULL);
  24393. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  24394. return;
  24395. }
  24396. }
  24397. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::get_horizontalScrollbar()
  24398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ScrollRect_get_horizontalScrollbar_m0E70E75626442D98852270657FB8535F63789C59 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24399. {
  24400. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * V_0 = NULL;
  24401. {
  24402. // return m_HorizontalScrollbar;
  24403. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_HorizontalScrollbar_13();
  24404. V_0 = L_0;
  24405. goto IL_000a;
  24406. }
  24407. IL_000a:
  24408. {
  24409. // }
  24410. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_1 = V_0;
  24411. return L_1;
  24412. }
  24413. }
  24414. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbar(UnityEngine.UI.Scrollbar)
  24415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbar_mDEE90E50682241478EA86561DF2426F84C9BD5F0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___value0, const RuntimeMethod* method)
  24416. {
  24417. static bool s_Il2CppMethodInitialized;
  24418. if (!s_Il2CppMethodInitialized)
  24419. {
  24420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var);
  24422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24424. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  24425. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  24426. s_Il2CppMethodInitialized = true;
  24427. }
  24428. bool V_0 = false;
  24429. bool V_1 = false;
  24430. {
  24431. // if (m_HorizontalScrollbar)
  24432. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_HorizontalScrollbar_13();
  24433. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24434. bool L_1;
  24435. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  24436. V_0 = L_1;
  24437. bool L_2 = V_0;
  24438. if (!L_2)
  24439. {
  24440. goto IL_002d;
  24441. }
  24442. }
  24443. {
  24444. // m_HorizontalScrollbar.onValueChanged.RemoveListener(SetHorizontalNormalizedPosition);
  24445. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_HorizontalScrollbar_13();
  24446. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_4;
  24447. L_4 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_3, /*hidden argument*/NULL);
  24448. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_5 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24449. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_5, __this, (intptr_t)((intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24450. UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3(L_4, L_5, /*hidden argument*/UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  24451. }
  24452. IL_002d:
  24453. {
  24454. // m_HorizontalScrollbar = value;
  24455. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_6 = ___value0;
  24456. __this->set_m_HorizontalScrollbar_13(L_6);
  24457. // if (m_HorizontalScrollbar)
  24458. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_7 = __this->get_m_HorizontalScrollbar_13();
  24459. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24460. bool L_8;
  24461. L_8 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_7, /*hidden argument*/NULL);
  24462. V_1 = L_8;
  24463. bool L_9 = V_1;
  24464. if (!L_9)
  24465. {
  24466. goto IL_0060;
  24467. }
  24468. }
  24469. {
  24470. // m_HorizontalScrollbar.onValueChanged.AddListener(SetHorizontalNormalizedPosition);
  24471. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_10 = __this->get_m_HorizontalScrollbar_13();
  24472. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_11;
  24473. L_11 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_10, /*hidden argument*/NULL);
  24474. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_12 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24475. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_12, __this, (intptr_t)((intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24476. UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C(L_11, L_12, /*hidden argument*/UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  24477. }
  24478. IL_0060:
  24479. {
  24480. // SetDirtyCaching();
  24481. ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9(__this, /*hidden argument*/NULL);
  24482. // }
  24483. return;
  24484. }
  24485. }
  24486. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::get_verticalScrollbar()
  24487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ScrollRect_get_verticalScrollbar_m5A5637770B83D5542ECC2F72C4653FF6B3F6860B (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24488. {
  24489. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * V_0 = NULL;
  24490. {
  24491. // return m_VerticalScrollbar;
  24492. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_VerticalScrollbar_14();
  24493. V_0 = L_0;
  24494. goto IL_000a;
  24495. }
  24496. IL_000a:
  24497. {
  24498. // }
  24499. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_1 = V_0;
  24500. return L_1;
  24501. }
  24502. }
  24503. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbar(UnityEngine.UI.Scrollbar)
  24504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbar_m1733A8BFBDA05FC60882409B832C44FE14AED399 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___value0, const RuntimeMethod* method)
  24505. {
  24506. static bool s_Il2CppMethodInitialized;
  24507. if (!s_Il2CppMethodInitialized)
  24508. {
  24509. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24510. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var);
  24511. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24512. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24513. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  24514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  24515. s_Il2CppMethodInitialized = true;
  24516. }
  24517. bool V_0 = false;
  24518. bool V_1 = false;
  24519. {
  24520. // if (m_VerticalScrollbar)
  24521. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_VerticalScrollbar_14();
  24522. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24523. bool L_1;
  24524. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  24525. V_0 = L_1;
  24526. bool L_2 = V_0;
  24527. if (!L_2)
  24528. {
  24529. goto IL_002d;
  24530. }
  24531. }
  24532. {
  24533. // m_VerticalScrollbar.onValueChanged.RemoveListener(SetVerticalNormalizedPosition);
  24534. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_VerticalScrollbar_14();
  24535. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_4;
  24536. L_4 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_3, /*hidden argument*/NULL);
  24537. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_5 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24538. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_5, __this, (intptr_t)((intptr_t)ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24539. UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3(L_4, L_5, /*hidden argument*/UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  24540. }
  24541. IL_002d:
  24542. {
  24543. // m_VerticalScrollbar = value;
  24544. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_6 = ___value0;
  24545. __this->set_m_VerticalScrollbar_14(L_6);
  24546. // if (m_VerticalScrollbar)
  24547. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_7 = __this->get_m_VerticalScrollbar_14();
  24548. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24549. bool L_8;
  24550. L_8 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_7, /*hidden argument*/NULL);
  24551. V_1 = L_8;
  24552. bool L_9 = V_1;
  24553. if (!L_9)
  24554. {
  24555. goto IL_0060;
  24556. }
  24557. }
  24558. {
  24559. // m_VerticalScrollbar.onValueChanged.AddListener(SetVerticalNormalizedPosition);
  24560. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_10 = __this->get_m_VerticalScrollbar_14();
  24561. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_11;
  24562. L_11 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_10, /*hidden argument*/NULL);
  24563. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_12 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  24564. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_12, __this, (intptr_t)((intptr_t)ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  24565. UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C(L_11, L_12, /*hidden argument*/UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  24566. }
  24567. IL_0060:
  24568. {
  24569. // SetDirtyCaching();
  24570. ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9(__this, /*hidden argument*/NULL);
  24571. // }
  24572. return;
  24573. }
  24574. }
  24575. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_horizontalScrollbarVisibility()
  24576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_horizontalScrollbarVisibility_m3DFDDB45471A160F3CDBBEF8C482CA44C6D8DD5F (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24577. {
  24578. int32_t V_0 = 0;
  24579. {
  24580. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  24581. int32_t L_0 = __this->get_m_HorizontalScrollbarVisibility_15();
  24582. V_0 = L_0;
  24583. goto IL_000a;
  24584. }
  24585. IL_000a:
  24586. {
  24587. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  24588. int32_t L_1 = V_0;
  24589. return L_1;
  24590. }
  24591. }
  24592. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  24593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarVisibility_m496B18BB2183C7E44AE46D388A1780B0E8E07FC4 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, int32_t ___value0, const RuntimeMethod* method)
  24594. {
  24595. {
  24596. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  24597. int32_t L_0 = ___value0;
  24598. __this->set_m_HorizontalScrollbarVisibility_15(L_0);
  24599. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  24600. ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9(__this, /*hidden argument*/NULL);
  24601. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  24602. return;
  24603. }
  24604. }
  24605. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_verticalScrollbarVisibility()
  24606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_verticalScrollbarVisibility_mE2CBD69FBB2F9B242D1CCCDDBCB1B7DCCB8657B8 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24607. {
  24608. int32_t V_0 = 0;
  24609. {
  24610. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  24611. int32_t L_0 = __this->get_m_VerticalScrollbarVisibility_16();
  24612. V_0 = L_0;
  24613. goto IL_000a;
  24614. }
  24615. IL_000a:
  24616. {
  24617. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  24618. int32_t L_1 = V_0;
  24619. return L_1;
  24620. }
  24621. }
  24622. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  24623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarVisibility_m1D20BA7616E7642DC8E7054A06469D4C8B9D9FA9 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, int32_t ___value0, const RuntimeMethod* method)
  24624. {
  24625. {
  24626. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  24627. int32_t L_0 = ___value0;
  24628. __this->set_m_VerticalScrollbarVisibility_16(L_0);
  24629. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  24630. ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9(__this, /*hidden argument*/NULL);
  24631. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  24632. return;
  24633. }
  24634. }
  24635. // System.Single UnityEngine.UI.ScrollRect::get_horizontalScrollbarSpacing()
  24636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalScrollbarSpacing_mAFDBCD05E05BF104C4465F6D8BE48ED38A57B525 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24637. {
  24638. float V_0 = 0.0f;
  24639. {
  24640. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  24641. float L_0 = __this->get_m_HorizontalScrollbarSpacing_17();
  24642. V_0 = L_0;
  24643. goto IL_000a;
  24644. }
  24645. IL_000a:
  24646. {
  24647. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  24648. float L_1 = V_0;
  24649. return L_1;
  24650. }
  24651. }
  24652. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarSpacing(System.Single)
  24653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarSpacing_mCFDF9FF111EAC5CFA76489DB4F7FE1EF507A4D23 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  24654. {
  24655. {
  24656. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  24657. float L_0 = ___value0;
  24658. __this->set_m_HorizontalScrollbarSpacing_17(L_0);
  24659. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  24660. ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD(__this, /*hidden argument*/NULL);
  24661. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  24662. return;
  24663. }
  24664. }
  24665. // System.Single UnityEngine.UI.ScrollRect::get_verticalScrollbarSpacing()
  24666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_verticalScrollbarSpacing_m63D70F75E9C1ED9AF8DE1362967E28F304E6A8AD (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24667. {
  24668. float V_0 = 0.0f;
  24669. {
  24670. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  24671. float L_0 = __this->get_m_VerticalScrollbarSpacing_18();
  24672. V_0 = L_0;
  24673. goto IL_000a;
  24674. }
  24675. IL_000a:
  24676. {
  24677. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  24678. float L_1 = V_0;
  24679. return L_1;
  24680. }
  24681. }
  24682. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarSpacing(System.Single)
  24683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarSpacing_m4BA8BD3FFB47F67FA2654086A2D45B94E87B2885 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  24684. {
  24685. {
  24686. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  24687. float L_0 = ___value0;
  24688. __this->set_m_VerticalScrollbarSpacing_18(L_0);
  24689. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  24690. ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD(__this, /*hidden argument*/NULL);
  24691. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  24692. return;
  24693. }
  24694. }
  24695. // UnityEngine.UI.ScrollRect/ScrollRectEvent UnityEngine.UI.ScrollRect::get_onValueChanged()
  24696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * ScrollRect_get_onValueChanged_m6CB9D48C2BFBDF7896EB011B2FA7977EEFC05B14 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24697. {
  24698. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * V_0 = NULL;
  24699. {
  24700. // public ScrollRectEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  24701. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * L_0 = __this->get_m_OnValueChanged_19();
  24702. V_0 = L_0;
  24703. goto IL_000a;
  24704. }
  24705. IL_000a:
  24706. {
  24707. // public ScrollRectEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  24708. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * L_1 = V_0;
  24709. return L_1;
  24710. }
  24711. }
  24712. // System.Void UnityEngine.UI.ScrollRect::set_onValueChanged(UnityEngine.UI.ScrollRect/ScrollRectEvent)
  24713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_onValueChanged_m8BF93395195F8F7C3F55127AC75E2F396B554E50 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * ___value0, const RuntimeMethod* method)
  24714. {
  24715. {
  24716. // public ScrollRectEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  24717. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * L_0 = ___value0;
  24718. __this->set_m_OnValueChanged_19(L_0);
  24719. // public ScrollRectEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  24720. return;
  24721. }
  24722. }
  24723. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewRect()
  24724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24725. {
  24726. static bool s_Il2CppMethodInitialized;
  24727. if (!s_Il2CppMethodInitialized)
  24728. {
  24729. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24730. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  24731. s_Il2CppMethodInitialized = true;
  24732. }
  24733. bool V_0 = false;
  24734. bool V_1 = false;
  24735. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_2 = NULL;
  24736. {
  24737. // if (m_ViewRect == null)
  24738. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_ViewRect_22();
  24739. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24740. bool L_1;
  24741. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  24742. V_0 = L_1;
  24743. bool L_2 = V_0;
  24744. if (!L_2)
  24745. {
  24746. goto IL_001d;
  24747. }
  24748. }
  24749. {
  24750. // m_ViewRect = m_Viewport;
  24751. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = __this->get_m_Viewport_12();
  24752. __this->set_m_ViewRect_22(L_3);
  24753. }
  24754. IL_001d:
  24755. {
  24756. // if (m_ViewRect == null)
  24757. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get_m_ViewRect_22();
  24758. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24759. bool L_5;
  24760. L_5 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  24761. V_1 = L_5;
  24762. bool L_6 = V_1;
  24763. if (!L_6)
  24764. {
  24765. goto IL_003e;
  24766. }
  24767. }
  24768. {
  24769. // m_ViewRect = (RectTransform)transform;
  24770. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  24771. L_7 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  24772. __this->set_m_ViewRect_22(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)CastclassSealed((RuntimeObject*)L_7, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)));
  24773. }
  24774. IL_003e:
  24775. {
  24776. // return m_ViewRect;
  24777. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = __this->get_m_ViewRect_22();
  24778. V_2 = L_8;
  24779. goto IL_0047;
  24780. }
  24781. IL_0047:
  24782. {
  24783. // }
  24784. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_9 = V_2;
  24785. return L_9;
  24786. }
  24787. }
  24788. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_velocity()
  24789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_get_velocity_mF5519EB702F5A1BCBDA6EE50CE92EEFA3398BDC6 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24790. {
  24791. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  24792. memset((&V_0), 0, sizeof(V_0));
  24793. {
  24794. // public Vector2 velocity { get { return m_Velocity; } set { m_Velocity = value; } }
  24795. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_Velocity_25();
  24796. V_0 = L_0;
  24797. goto IL_000a;
  24798. }
  24799. IL_000a:
  24800. {
  24801. // public Vector2 velocity { get { return m_Velocity; } set { m_Velocity = value; } }
  24802. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  24803. return L_1;
  24804. }
  24805. }
  24806. // System.Void UnityEngine.UI.ScrollRect::set_velocity(UnityEngine.Vector2)
  24807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_velocity_m6CBDADD5F61163917B37C922FA6F42170D68E1D9 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  24808. {
  24809. {
  24810. // public Vector2 velocity { get { return m_Velocity; } set { m_Velocity = value; } }
  24811. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  24812. __this->set_m_Velocity_25(L_0);
  24813. // public Vector2 velocity { get { return m_Velocity; } set { m_Velocity = value; } }
  24814. return;
  24815. }
  24816. }
  24817. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_rectTransform()
  24818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ScrollRect_get_rectTransform_mCA3A848543FE3C0BB1A594A11F4726DCF5C4CF91 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24819. {
  24820. static bool s_Il2CppMethodInitialized;
  24821. if (!s_Il2CppMethodInitialized)
  24822. {
  24823. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  24824. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24825. s_Il2CppMethodInitialized = true;
  24826. }
  24827. bool V_0 = false;
  24828. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_1 = NULL;
  24829. {
  24830. // if (m_Rect == null)
  24831. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Rect_36();
  24832. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24833. bool L_1;
  24834. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  24835. V_0 = L_1;
  24836. bool L_2 = V_0;
  24837. if (!L_2)
  24838. {
  24839. goto IL_001d;
  24840. }
  24841. }
  24842. {
  24843. // m_Rect = GetComponent<RectTransform>();
  24844. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3;
  24845. L_3 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  24846. __this->set_m_Rect_36(L_3);
  24847. }
  24848. IL_001d:
  24849. {
  24850. // return m_Rect;
  24851. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get_m_Rect_36();
  24852. V_1 = L_4;
  24853. goto IL_0026;
  24854. }
  24855. IL_0026:
  24856. {
  24857. // }
  24858. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_1;
  24859. return L_5;
  24860. }
  24861. }
  24862. // System.Void UnityEngine.UI.ScrollRect::.ctor()
  24863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect__ctor_mB4B056D158F001158736D43FF95A79C4749F81EB (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24864. {
  24865. static bool s_Il2CppMethodInitialized;
  24866. if (!s_Il2CppMethodInitialized)
  24867. {
  24868. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E_il2cpp_TypeInfo_var);
  24869. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var);
  24870. s_Il2CppMethodInitialized = true;
  24871. }
  24872. {
  24873. // private bool m_Horizontal = true;
  24874. __this->set_m_Horizontal_5((bool)1);
  24875. // private bool m_Vertical = true;
  24876. __this->set_m_Vertical_6((bool)1);
  24877. // private MovementType m_MovementType = MovementType.Elastic;
  24878. __this->set_m_MovementType_7(1);
  24879. // private float m_Elasticity = 0.1f;
  24880. __this->set_m_Elasticity_8((0.100000001f));
  24881. // private bool m_Inertia = true;
  24882. __this->set_m_Inertia_9((bool)1);
  24883. // private float m_DecelerationRate = 0.135f; // Only used when inertia is enabled
  24884. __this->set_m_DecelerationRate_10((0.135000005f));
  24885. // private float m_ScrollSensitivity = 1.0f;
  24886. __this->set_m_ScrollSensitivity_11((1.0f));
  24887. // private ScrollRectEvent m_OnValueChanged = new ScrollRectEvent();
  24888. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * L_0 = (ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E *)il2cpp_codegen_object_new(ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E_il2cpp_TypeInfo_var);
  24889. ScrollRectEvent__ctor_mF8413852D2A70FE11491D494D0909CA5BD0FD303(L_0, /*hidden argument*/NULL);
  24890. __this->set_m_OnValueChanged_19(L_0);
  24891. // private Vector2 m_PointerStartLocalCursor = Vector2.zero;
  24892. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  24893. L_1 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  24894. __this->set_m_PointerStartLocalCursor_20(L_1);
  24895. // protected Vector2 m_ContentStartPosition = Vector2.zero;
  24896. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  24897. L_2 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  24898. __this->set_m_ContentStartPosition_21(L_2);
  24899. // private Vector2 m_PrevPosition = Vector2.zero;
  24900. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  24901. L_3 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  24902. __this->set_m_PrevPosition_28(L_3);
  24903. // private bool m_HasRebuiltLayout = false;
  24904. __this->set_m_HasRebuiltLayout_31((bool)0);
  24905. // private readonly Vector3[] m_Corners = new Vector3[4];
  24906. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_4 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  24907. __this->set_m_Corners_40(L_4);
  24908. // protected ScrollRect()
  24909. UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7(__this, /*hidden argument*/NULL);
  24910. // {}
  24911. return;
  24912. }
  24913. }
  24914. // System.Void UnityEngine.UI.ScrollRect::Rebuild(UnityEngine.UI.CanvasUpdate)
  24915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_Rebuild_m8779D60FEAF422554E9FDE675E8A1FF78DBB7B9C (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, int32_t ___executing0, const RuntimeMethod* method)
  24916. {
  24917. bool V_0 = false;
  24918. bool V_1 = false;
  24919. {
  24920. // if (executing == CanvasUpdate.Prelayout)
  24921. int32_t L_0 = ___executing0;
  24922. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  24923. bool L_1 = V_0;
  24924. if (!L_1)
  24925. {
  24926. goto IL_0012;
  24927. }
  24928. }
  24929. {
  24930. // UpdateCachedData();
  24931. ScrollRect_UpdateCachedData_mE1AB66554F5D5B9F2AEA6D1369E678B19B34BEA0(__this, /*hidden argument*/NULL);
  24932. }
  24933. IL_0012:
  24934. {
  24935. // if (executing == CanvasUpdate.PostLayout)
  24936. int32_t L_2 = ___executing0;
  24937. V_1 = (bool)((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
  24938. bool L_3 = V_1;
  24939. if (!L_3)
  24940. {
  24941. goto IL_003d;
  24942. }
  24943. }
  24944. {
  24945. // UpdateBounds();
  24946. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  24947. // UpdateScrollbars(Vector2.zero);
  24948. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  24949. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  24950. ScrollRect_UpdateScrollbars_m95DCA6709A3A5E1DD0DA5BE024B694F22B7706C0(__this, L_4, /*hidden argument*/NULL);
  24951. // UpdatePrevData();
  24952. ScrollRect_UpdatePrevData_m5BA02E98ABA18860856725E547949B64C4C88AC2(__this, /*hidden argument*/NULL);
  24953. // m_HasRebuiltLayout = true;
  24954. __this->set_m_HasRebuiltLayout_31((bool)1);
  24955. }
  24956. IL_003d:
  24957. {
  24958. // }
  24959. return;
  24960. }
  24961. }
  24962. // System.Void UnityEngine.UI.ScrollRect::LayoutComplete()
  24963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_LayoutComplete_m85522038286BE8858947C3E9D1D4C7E36B25D840 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24964. {
  24965. {
  24966. // {}
  24967. return;
  24968. }
  24969. }
  24970. // System.Void UnityEngine.UI.ScrollRect::GraphicUpdateComplete()
  24971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_GraphicUpdateComplete_mC82C019BFB983269063A158D5BB5B0AD6A27373E (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24972. {
  24973. {
  24974. // {}
  24975. return;
  24976. }
  24977. }
  24978. // System.Void UnityEngine.UI.ScrollRect::UpdateCachedData()
  24979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateCachedData_mE1AB66554F5D5B9F2AEA6D1369E678B19B34BEA0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  24980. {
  24981. static bool s_Il2CppMethodInitialized;
  24982. if (!s_Il2CppMethodInitialized)
  24983. {
  24984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24985. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  24986. s_Il2CppMethodInitialized = true;
  24987. }
  24988. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  24989. bool V_1 = false;
  24990. bool V_2 = false;
  24991. bool V_3 = false;
  24992. bool V_4 = false;
  24993. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_5;
  24994. memset((&V_5), 0, sizeof(V_5));
  24995. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B2_0 = NULL;
  24996. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B1_0 = NULL;
  24997. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B3_0 = NULL;
  24998. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B3_1 = NULL;
  24999. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B5_0 = NULL;
  25000. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B4_0 = NULL;
  25001. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * G_B6_0 = NULL;
  25002. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B6_1 = NULL;
  25003. int32_t G_B9_0 = 0;
  25004. int32_t G_B12_0 = 0;
  25005. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B15_0 = NULL;
  25006. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B13_0 = NULL;
  25007. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B14_0 = NULL;
  25008. int32_t G_B16_0 = 0;
  25009. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B16_1 = NULL;
  25010. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B19_0 = NULL;
  25011. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B17_0 = NULL;
  25012. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B18_0 = NULL;
  25013. int32_t G_B20_0 = 0;
  25014. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B20_1 = NULL;
  25015. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B22_0 = NULL;
  25016. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B21_0 = NULL;
  25017. float G_B23_0 = 0.0f;
  25018. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B23_1 = NULL;
  25019. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B25_0 = NULL;
  25020. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B24_0 = NULL;
  25021. float G_B26_0 = 0.0f;
  25022. ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * G_B26_1 = NULL;
  25023. {
  25024. // Transform transform = this.transform;
  25025. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  25026. L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  25027. V_0 = L_0;
  25028. // m_HorizontalScrollbarRect = m_HorizontalScrollbar == null ? null : m_HorizontalScrollbar.transform as RectTransform;
  25029. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_1 = __this->get_m_HorizontalScrollbar_13();
  25030. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25031. bool L_2;
  25032. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25033. G_B1_0 = __this;
  25034. if (L_2)
  25035. {
  25036. G_B2_0 = __this;
  25037. goto IL_0029;
  25038. }
  25039. }
  25040. {
  25041. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_HorizontalScrollbar_13();
  25042. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  25043. L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_3, /*hidden argument*/NULL);
  25044. G_B3_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_4, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  25045. G_B3_1 = G_B1_0;
  25046. goto IL_002a;
  25047. }
  25048. IL_0029:
  25049. {
  25050. G_B3_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)(NULL));
  25051. G_B3_1 = G_B2_0;
  25052. }
  25053. IL_002a:
  25054. {
  25055. G_B3_1->set_m_HorizontalScrollbarRect_37(G_B3_0);
  25056. // m_VerticalScrollbarRect = m_VerticalScrollbar == null ? null : m_VerticalScrollbar.transform as RectTransform;
  25057. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_5 = __this->get_m_VerticalScrollbar_14();
  25058. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25059. bool L_6;
  25060. L_6 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25061. G_B4_0 = __this;
  25062. if (L_6)
  25063. {
  25064. G_B5_0 = __this;
  25065. goto IL_0050;
  25066. }
  25067. }
  25068. {
  25069. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_7 = __this->get_m_VerticalScrollbar_14();
  25070. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8;
  25071. L_8 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_7, /*hidden argument*/NULL);
  25072. G_B6_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_8, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  25073. G_B6_1 = G_B4_0;
  25074. goto IL_0051;
  25075. }
  25076. IL_0050:
  25077. {
  25078. G_B6_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)(NULL));
  25079. G_B6_1 = G_B5_0;
  25080. }
  25081. IL_0051:
  25082. {
  25083. G_B6_1->set_m_VerticalScrollbarRect_38(G_B6_0);
  25084. // bool viewIsChild = (viewRect.parent == transform);
  25085. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_9;
  25086. L_9 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  25087. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_10;
  25088. L_10 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_9, /*hidden argument*/NULL);
  25089. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11 = V_0;
  25090. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25091. bool L_12;
  25092. L_12 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, L_11, /*hidden argument*/NULL);
  25093. V_1 = L_12;
  25094. // bool hScrollbarIsChild = (!m_HorizontalScrollbarRect || m_HorizontalScrollbarRect.parent == transform);
  25095. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_13 = __this->get_m_HorizontalScrollbarRect_37();
  25096. bool L_14;
  25097. L_14 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_13, /*hidden argument*/NULL);
  25098. if (!L_14)
  25099. {
  25100. goto IL_0088;
  25101. }
  25102. }
  25103. {
  25104. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15 = __this->get_m_HorizontalScrollbarRect_37();
  25105. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16;
  25106. L_16 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_15, /*hidden argument*/NULL);
  25107. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17 = V_0;
  25108. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25109. bool L_18;
  25110. L_18 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_16, L_17, /*hidden argument*/NULL);
  25111. G_B9_0 = ((int32_t)(L_18));
  25112. goto IL_0089;
  25113. }
  25114. IL_0088:
  25115. {
  25116. G_B9_0 = 1;
  25117. }
  25118. IL_0089:
  25119. {
  25120. V_2 = (bool)G_B9_0;
  25121. // bool vScrollbarIsChild = (!m_VerticalScrollbarRect || m_VerticalScrollbarRect.parent == transform);
  25122. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19 = __this->get_m_VerticalScrollbarRect_38();
  25123. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25124. bool L_20;
  25125. L_20 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_19, /*hidden argument*/NULL);
  25126. if (!L_20)
  25127. {
  25128. goto IL_00aa;
  25129. }
  25130. }
  25131. {
  25132. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_21 = __this->get_m_VerticalScrollbarRect_38();
  25133. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_22;
  25134. L_22 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_21, /*hidden argument*/NULL);
  25135. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23 = V_0;
  25136. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25137. bool L_24;
  25138. L_24 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_22, L_23, /*hidden argument*/NULL);
  25139. G_B12_0 = ((int32_t)(L_24));
  25140. goto IL_00ab;
  25141. }
  25142. IL_00aa:
  25143. {
  25144. G_B12_0 = 1;
  25145. }
  25146. IL_00ab:
  25147. {
  25148. V_3 = (bool)G_B12_0;
  25149. // bool allAreChildren = (viewIsChild && hScrollbarIsChild && vScrollbarIsChild);
  25150. bool L_25 = V_1;
  25151. bool L_26 = V_2;
  25152. bool L_27 = V_3;
  25153. V_4 = (bool)((int32_t)((int32_t)((int32_t)((int32_t)L_25&(int32_t)L_26))&(int32_t)L_27));
  25154. // m_HSliderExpand = allAreChildren && m_HorizontalScrollbarRect && horizontalScrollbarVisibility == ScrollbarVisibility.AutoHideAndExpandViewport;
  25155. bool L_28 = V_4;
  25156. G_B13_0 = __this;
  25157. if (!L_28)
  25158. {
  25159. G_B15_0 = __this;
  25160. goto IL_00d0;
  25161. }
  25162. }
  25163. {
  25164. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_29 = __this->get_m_HorizontalScrollbarRect_37();
  25165. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25166. bool L_30;
  25167. L_30 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_29, /*hidden argument*/NULL);
  25168. G_B14_0 = G_B13_0;
  25169. if (!L_30)
  25170. {
  25171. G_B15_0 = G_B13_0;
  25172. goto IL_00d0;
  25173. }
  25174. }
  25175. {
  25176. int32_t L_31;
  25177. L_31 = ScrollRect_get_horizontalScrollbarVisibility_m3DFDDB45471A160F3CDBBEF8C482CA44C6D8DD5F(__this, /*hidden argument*/NULL);
  25178. G_B16_0 = ((((int32_t)L_31) == ((int32_t)2))? 1 : 0);
  25179. G_B16_1 = G_B14_0;
  25180. goto IL_00d1;
  25181. }
  25182. IL_00d0:
  25183. {
  25184. G_B16_0 = 0;
  25185. G_B16_1 = G_B15_0;
  25186. }
  25187. IL_00d1:
  25188. {
  25189. G_B16_1->set_m_HSliderExpand_32((bool)G_B16_0);
  25190. // m_VSliderExpand = allAreChildren && m_VerticalScrollbarRect && verticalScrollbarVisibility == ScrollbarVisibility.AutoHideAndExpandViewport;
  25191. bool L_32 = V_4;
  25192. G_B17_0 = __this;
  25193. if (!L_32)
  25194. {
  25195. G_B19_0 = __this;
  25196. goto IL_00f3;
  25197. }
  25198. }
  25199. {
  25200. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_33 = __this->get_m_VerticalScrollbarRect_38();
  25201. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25202. bool L_34;
  25203. L_34 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_33, /*hidden argument*/NULL);
  25204. G_B18_0 = G_B17_0;
  25205. if (!L_34)
  25206. {
  25207. G_B19_0 = G_B17_0;
  25208. goto IL_00f3;
  25209. }
  25210. }
  25211. {
  25212. int32_t L_35;
  25213. L_35 = ScrollRect_get_verticalScrollbarVisibility_mE2CBD69FBB2F9B242D1CCCDDBCB1B7DCCB8657B8(__this, /*hidden argument*/NULL);
  25214. G_B20_0 = ((((int32_t)L_35) == ((int32_t)2))? 1 : 0);
  25215. G_B20_1 = G_B18_0;
  25216. goto IL_00f4;
  25217. }
  25218. IL_00f3:
  25219. {
  25220. G_B20_0 = 0;
  25221. G_B20_1 = G_B19_0;
  25222. }
  25223. IL_00f4:
  25224. {
  25225. G_B20_1->set_m_VSliderExpand_33((bool)G_B20_0);
  25226. // m_HSliderHeight = (m_HorizontalScrollbarRect == null ? 0 : m_HorizontalScrollbarRect.rect.height);
  25227. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_36 = __this->get_m_HorizontalScrollbarRect_37();
  25228. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25229. bool L_37;
  25230. L_37 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_36, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25231. G_B21_0 = __this;
  25232. if (L_37)
  25233. {
  25234. G_B22_0 = __this;
  25235. goto IL_011e;
  25236. }
  25237. }
  25238. {
  25239. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_38 = __this->get_m_HorizontalScrollbarRect_37();
  25240. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_39;
  25241. L_39 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_38, /*hidden argument*/NULL);
  25242. V_5 = L_39;
  25243. float L_40;
  25244. L_40 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_5), /*hidden argument*/NULL);
  25245. G_B23_0 = L_40;
  25246. G_B23_1 = G_B21_0;
  25247. goto IL_0123;
  25248. }
  25249. IL_011e:
  25250. {
  25251. G_B23_0 = (0.0f);
  25252. G_B23_1 = G_B22_0;
  25253. }
  25254. IL_0123:
  25255. {
  25256. G_B23_1->set_m_HSliderHeight_34(G_B23_0);
  25257. // m_VSliderWidth = (m_VerticalScrollbarRect == null ? 0 : m_VerticalScrollbarRect.rect.width);
  25258. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_41 = __this->get_m_VerticalScrollbarRect_38();
  25259. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25260. bool L_42;
  25261. L_42 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_41, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25262. G_B24_0 = __this;
  25263. if (L_42)
  25264. {
  25265. G_B25_0 = __this;
  25266. goto IL_014d;
  25267. }
  25268. }
  25269. {
  25270. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_43 = __this->get_m_VerticalScrollbarRect_38();
  25271. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_44;
  25272. L_44 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_43, /*hidden argument*/NULL);
  25273. V_5 = L_44;
  25274. float L_45;
  25275. L_45 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_5), /*hidden argument*/NULL);
  25276. G_B26_0 = L_45;
  25277. G_B26_1 = G_B24_0;
  25278. goto IL_0152;
  25279. }
  25280. IL_014d:
  25281. {
  25282. G_B26_0 = (0.0f);
  25283. G_B26_1 = G_B25_0;
  25284. }
  25285. IL_0152:
  25286. {
  25287. G_B26_1->set_m_VSliderWidth_35(G_B26_0);
  25288. // }
  25289. return;
  25290. }
  25291. }
  25292. // System.Void UnityEngine.UI.ScrollRect::OnEnable()
  25293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnEnable_m71DB5029CAF2AA0C6AE3C5265195FA2BD8F3BF14 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  25294. {
  25295. static bool s_Il2CppMethodInitialized;
  25296. if (!s_Il2CppMethodInitialized)
  25297. {
  25298. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25299. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var);
  25301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var);
  25302. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  25305. s_Il2CppMethodInitialized = true;
  25306. }
  25307. bool V_0 = false;
  25308. bool V_1 = false;
  25309. {
  25310. // base.OnEnable();
  25311. UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0(__this, /*hidden argument*/NULL);
  25312. // if (m_HorizontalScrollbar)
  25313. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_HorizontalScrollbar_13();
  25314. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25315. bool L_1;
  25316. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  25317. V_0 = L_1;
  25318. bool L_2 = V_0;
  25319. if (!L_2)
  25320. {
  25321. goto IL_0034;
  25322. }
  25323. }
  25324. {
  25325. // m_HorizontalScrollbar.onValueChanged.AddListener(SetHorizontalNormalizedPosition);
  25326. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_HorizontalScrollbar_13();
  25327. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_4;
  25328. L_4 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_3, /*hidden argument*/NULL);
  25329. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_5 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25330. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_5, __this, (intptr_t)((intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25331. UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C(L_4, L_5, /*hidden argument*/UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  25332. }
  25333. IL_0034:
  25334. {
  25335. // if (m_VerticalScrollbar)
  25336. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_6 = __this->get_m_VerticalScrollbar_14();
  25337. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25338. bool L_7;
  25339. L_7 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_6, /*hidden argument*/NULL);
  25340. V_1 = L_7;
  25341. bool L_8 = V_1;
  25342. if (!L_8)
  25343. {
  25344. goto IL_0060;
  25345. }
  25346. }
  25347. {
  25348. // m_VerticalScrollbar.onValueChanged.AddListener(SetVerticalNormalizedPosition);
  25349. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_9 = __this->get_m_VerticalScrollbar_14();
  25350. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_10;
  25351. L_10 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_9, /*hidden argument*/NULL);
  25352. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_11 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25353. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_11, __this, (intptr_t)((intptr_t)ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25354. UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C(L_10, L_11, /*hidden argument*/UnityEvent_1_AddListener_mA73838FBF3836695F5183B32B797E9499BA5E59C_RuntimeMethod_var);
  25355. }
  25356. IL_0060:
  25357. {
  25358. // CanvasUpdateRegistry.RegisterCanvasElementForLayoutRebuild(this);
  25359. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25360. CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m1ADC206B968509D50AB321DF331B49A72E0883EC(__this, /*hidden argument*/NULL);
  25361. // SetDirty();
  25362. ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD(__this, /*hidden argument*/NULL);
  25363. // }
  25364. return;
  25365. }
  25366. }
  25367. // System.Void UnityEngine.UI.ScrollRect::OnDisable()
  25368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnDisable_mB88CAFFED9F9E8C3C1CF730A4C88FDB1C39EBB4F (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  25369. {
  25370. static bool s_Il2CppMethodInitialized;
  25371. if (!s_Il2CppMethodInitialized)
  25372. {
  25373. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  25375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var);
  25377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var);
  25378. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25379. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25380. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  25381. s_Il2CppMethodInitialized = true;
  25382. }
  25383. bool V_0 = false;
  25384. bool V_1 = false;
  25385. {
  25386. // CanvasUpdateRegistry.UnRegisterCanvasElementForRebuild(this);
  25387. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25388. CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_mBE09CDB531097BE214F9D1643993987CF9617C21(__this, /*hidden argument*/NULL);
  25389. // if (m_HorizontalScrollbar)
  25390. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_HorizontalScrollbar_13();
  25391. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25392. bool L_1;
  25393. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  25394. V_0 = L_1;
  25395. bool L_2 = V_0;
  25396. if (!L_2)
  25397. {
  25398. goto IL_0034;
  25399. }
  25400. }
  25401. {
  25402. // m_HorizontalScrollbar.onValueChanged.RemoveListener(SetHorizontalNormalizedPosition);
  25403. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_HorizontalScrollbar_13();
  25404. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_4;
  25405. L_4 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_3, /*hidden argument*/NULL);
  25406. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_5 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25407. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_5, __this, (intptr_t)((intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25408. UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3(L_4, L_5, /*hidden argument*/UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  25409. }
  25410. IL_0034:
  25411. {
  25412. // if (m_VerticalScrollbar)
  25413. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_6 = __this->get_m_VerticalScrollbar_14();
  25414. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25415. bool L_7;
  25416. L_7 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_6, /*hidden argument*/NULL);
  25417. V_1 = L_7;
  25418. bool L_8 = V_1;
  25419. if (!L_8)
  25420. {
  25421. goto IL_0060;
  25422. }
  25423. }
  25424. {
  25425. // m_VerticalScrollbar.onValueChanged.RemoveListener(SetVerticalNormalizedPosition);
  25426. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_9 = __this->get_m_VerticalScrollbar_14();
  25427. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_10;
  25428. L_10 = Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34(L_9, /*hidden argument*/NULL);
  25429. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * L_11 = (UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB *)il2cpp_codegen_object_new(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB_il2cpp_TypeInfo_var);
  25430. UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B(L_11, __this, (intptr_t)((intptr_t)ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m8CACADCAC18230FB18DF7A6BEC3D9EAD93FEDC3B_RuntimeMethod_var);
  25431. UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3(L_10, L_11, /*hidden argument*/UnityEvent_1_RemoveListener_m3EA4FA20F6DE6E6FC738060875193A99E19AD1C3_RuntimeMethod_var);
  25432. }
  25433. IL_0060:
  25434. {
  25435. // m_Dragging = false;
  25436. __this->set_m_Dragging_26((bool)0);
  25437. // m_Scrolling = false;
  25438. __this->set_m_Scrolling_27((bool)0);
  25439. // m_HasRebuiltLayout = false;
  25440. __this->set_m_HasRebuiltLayout_31((bool)0);
  25441. // m_Tracker.Clear();
  25442. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_12 = __this->get_address_of_m_Tracker_39();
  25443. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_12, /*hidden argument*/NULL);
  25444. // m_Velocity = Vector2.zero;
  25445. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  25446. L_13 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  25447. __this->set_m_Velocity_25(L_13);
  25448. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  25449. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14;
  25450. L_14 = ScrollRect_get_rectTransform_mCA3A848543FE3C0BB1A594A11F4726DCF5C4CF91(__this, /*hidden argument*/NULL);
  25451. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  25452. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_14, /*hidden argument*/NULL);
  25453. // base.OnDisable();
  25454. UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23(__this, /*hidden argument*/NULL);
  25455. // }
  25456. return;
  25457. }
  25458. }
  25459. // System.Boolean UnityEngine.UI.ScrollRect::IsActive()
  25460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_IsActive_m48C5CB5DA8DA18455B523E5039BD38CF0B6ADD21 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  25461. {
  25462. static bool s_Il2CppMethodInitialized;
  25463. if (!s_Il2CppMethodInitialized)
  25464. {
  25465. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25466. s_Il2CppMethodInitialized = true;
  25467. }
  25468. bool V_0 = false;
  25469. int32_t G_B3_0 = 0;
  25470. {
  25471. // return base.IsActive() && m_Content != null;
  25472. bool L_0;
  25473. L_0 = UIBehaviour_IsActive_m14EAD5699E8E72A360B1241146393349E5DCEF07(__this, /*hidden argument*/NULL);
  25474. if (!L_0)
  25475. {
  25476. goto IL_0017;
  25477. }
  25478. }
  25479. {
  25480. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = __this->get_m_Content_4();
  25481. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25482. bool L_2;
  25483. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25484. G_B3_0 = ((int32_t)(L_2));
  25485. goto IL_0018;
  25486. }
  25487. IL_0017:
  25488. {
  25489. G_B3_0 = 0;
  25490. }
  25491. IL_0018:
  25492. {
  25493. V_0 = (bool)G_B3_0;
  25494. goto IL_001b;
  25495. }
  25496. IL_001b:
  25497. {
  25498. // }
  25499. bool L_3 = V_0;
  25500. return L_3;
  25501. }
  25502. }
  25503. // System.Void UnityEngine.UI.ScrollRect::EnsureLayoutHasRebuilt()
  25504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_EnsureLayoutHasRebuilt_m6F55D294F93B8F0EA375C4A3479588FA1C836756 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  25505. {
  25506. static bool s_Il2CppMethodInitialized;
  25507. if (!s_Il2CppMethodInitialized)
  25508. {
  25509. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25510. s_Il2CppMethodInitialized = true;
  25511. }
  25512. bool V_0 = false;
  25513. int32_t G_B3_0 = 0;
  25514. {
  25515. // if (!m_HasRebuiltLayout && !CanvasUpdateRegistry.IsRebuildingLayout())
  25516. bool L_0 = __this->get_m_HasRebuiltLayout_31();
  25517. if (L_0)
  25518. {
  25519. goto IL_0013;
  25520. }
  25521. }
  25522. {
  25523. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  25524. bool L_1;
  25525. L_1 = CanvasUpdateRegistry_IsRebuildingLayout_m8A61A652F09978C4F7D9776425DE43C8C6EE01D7(/*hidden argument*/NULL);
  25526. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  25527. goto IL_0014;
  25528. }
  25529. IL_0013:
  25530. {
  25531. G_B3_0 = 0;
  25532. }
  25533. IL_0014:
  25534. {
  25535. V_0 = (bool)G_B3_0;
  25536. bool L_2 = V_0;
  25537. if (!L_2)
  25538. {
  25539. goto IL_001e;
  25540. }
  25541. }
  25542. {
  25543. // Canvas.ForceUpdateCanvases();
  25544. Canvas_ForceUpdateCanvases_m0D46827299273BBA96CE6FA6B8A12B8989B52ECE(/*hidden argument*/NULL);
  25545. }
  25546. IL_001e:
  25547. {
  25548. // }
  25549. return;
  25550. }
  25551. }
  25552. // System.Void UnityEngine.UI.ScrollRect::StopMovement()
  25553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_StopMovement_m34AED9A8CF4EBD7422B90575C87B4A839FB83DDA (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  25554. {
  25555. {
  25556. // m_Velocity = Vector2.zero;
  25557. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  25558. L_0 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  25559. __this->set_m_Velocity_25(L_0);
  25560. // }
  25561. return;
  25562. }
  25563. }
  25564. // System.Void UnityEngine.UI.ScrollRect::OnScroll(UnityEngine.EventSystems.PointerEventData)
  25565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnScroll_m0D80BCED3E165E19CA4A9F30306E3B92A7D70406 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___data0, const RuntimeMethod* method)
  25566. {
  25567. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25568. memset((&V_0), 0, sizeof(V_0));
  25569. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  25570. memset((&V_1), 0, sizeof(V_1));
  25571. bool V_2 = false;
  25572. bool V_3 = false;
  25573. bool V_4 = false;
  25574. bool V_5 = false;
  25575. bool V_6 = false;
  25576. bool V_7 = false;
  25577. bool V_8 = false;
  25578. int32_t G_B5_0 = 0;
  25579. int32_t G_B12_0 = 0;
  25580. {
  25581. // if (!IsActive())
  25582. bool L_0;
  25583. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  25584. V_2 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  25585. bool L_1 = V_2;
  25586. if (!L_1)
  25587. {
  25588. goto IL_0013;
  25589. }
  25590. }
  25591. {
  25592. // return;
  25593. goto IL_014a;
  25594. }
  25595. IL_0013:
  25596. {
  25597. // EnsureLayoutHasRebuilt();
  25598. ScrollRect_EnsureLayoutHasRebuilt_m6F55D294F93B8F0EA375C4A3479588FA1C836756(__this, /*hidden argument*/NULL);
  25599. // UpdateBounds();
  25600. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  25601. // Vector2 delta = data.scrollDelta;
  25602. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = ___data0;
  25603. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  25604. L_3 = PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline(L_2, /*hidden argument*/NULL);
  25605. V_0 = L_3;
  25606. // delta.y *= -1;
  25607. float* L_4 = (&V_0)->get_address_of_y_1();
  25608. float* L_5 = L_4;
  25609. float L_6 = *((float*)L_5);
  25610. *((float*)L_5) = (float)((float)il2cpp_codegen_multiply((float)L_6, (float)(-1.0f)));
  25611. // if (vertical && !horizontal)
  25612. bool L_7;
  25613. L_7 = ScrollRect_get_vertical_mC44745C3E8AC6BF41C3C2D3FA0AEDED3DE96B4EA(__this, /*hidden argument*/NULL);
  25614. if (!L_7)
  25615. {
  25616. goto IL_004b;
  25617. }
  25618. }
  25619. {
  25620. bool L_8;
  25621. L_8 = ScrollRect_get_horizontal_m3C85C37B4136F69E47ACFAF287D05FC4104E5C8A(__this, /*hidden argument*/NULL);
  25622. G_B5_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  25623. goto IL_004c;
  25624. }
  25625. IL_004b:
  25626. {
  25627. G_B5_0 = 0;
  25628. }
  25629. IL_004c:
  25630. {
  25631. V_3 = (bool)G_B5_0;
  25632. bool L_9 = V_3;
  25633. if (!L_9)
  25634. {
  25635. goto IL_0089;
  25636. }
  25637. }
  25638. {
  25639. // if (Mathf.Abs(delta.x) > Mathf.Abs(delta.y))
  25640. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_0;
  25641. float L_11 = L_10.get_x_0();
  25642. float L_12;
  25643. L_12 = fabsf(L_11);
  25644. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_0;
  25645. float L_14 = L_13.get_y_1();
  25646. float L_15;
  25647. L_15 = fabsf(L_14);
  25648. V_4 = (bool)((((float)L_12) > ((float)L_15))? 1 : 0);
  25649. bool L_16 = V_4;
  25650. if (!L_16)
  25651. {
  25652. goto IL_007c;
  25653. }
  25654. }
  25655. {
  25656. // delta.y = delta.x;
  25657. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17 = V_0;
  25658. float L_18 = L_17.get_x_0();
  25659. (&V_0)->set_y_1(L_18);
  25660. }
  25661. IL_007c:
  25662. {
  25663. // delta.x = 0;
  25664. (&V_0)->set_x_0((0.0f));
  25665. }
  25666. IL_0089:
  25667. {
  25668. // if (horizontal && !vertical)
  25669. bool L_19;
  25670. L_19 = ScrollRect_get_horizontal_m3C85C37B4136F69E47ACFAF287D05FC4104E5C8A(__this, /*hidden argument*/NULL);
  25671. if (!L_19)
  25672. {
  25673. goto IL_009c;
  25674. }
  25675. }
  25676. {
  25677. bool L_20;
  25678. L_20 = ScrollRect_get_vertical_mC44745C3E8AC6BF41C3C2D3FA0AEDED3DE96B4EA(__this, /*hidden argument*/NULL);
  25679. G_B12_0 = ((((int32_t)L_20) == ((int32_t)0))? 1 : 0);
  25680. goto IL_009d;
  25681. }
  25682. IL_009c:
  25683. {
  25684. G_B12_0 = 0;
  25685. }
  25686. IL_009d:
  25687. {
  25688. V_5 = (bool)G_B12_0;
  25689. bool L_21 = V_5;
  25690. if (!L_21)
  25691. {
  25692. goto IL_00dc;
  25693. }
  25694. }
  25695. {
  25696. // if (Mathf.Abs(delta.y) > Mathf.Abs(delta.x))
  25697. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22 = V_0;
  25698. float L_23 = L_22.get_y_1();
  25699. float L_24;
  25700. L_24 = fabsf(L_23);
  25701. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25 = V_0;
  25702. float L_26 = L_25.get_x_0();
  25703. float L_27;
  25704. L_27 = fabsf(L_26);
  25705. V_6 = (bool)((((float)L_24) > ((float)L_27))? 1 : 0);
  25706. bool L_28 = V_6;
  25707. if (!L_28)
  25708. {
  25709. goto IL_00cf;
  25710. }
  25711. }
  25712. {
  25713. // delta.x = delta.y;
  25714. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29 = V_0;
  25715. float L_30 = L_29.get_y_1();
  25716. (&V_0)->set_x_0(L_30);
  25717. }
  25718. IL_00cf:
  25719. {
  25720. // delta.y = 0;
  25721. (&V_0)->set_y_1((0.0f));
  25722. }
  25723. IL_00dc:
  25724. {
  25725. // if (data.IsScrolling())
  25726. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_31 = ___data0;
  25727. bool L_32;
  25728. L_32 = PointerEventData_IsScrolling_mC0A9A01895E5028145FA87A0B633F76A5DEE6DA8(L_31, /*hidden argument*/NULL);
  25729. V_7 = L_32;
  25730. bool L_33 = V_7;
  25731. if (!L_33)
  25732. {
  25733. goto IL_00ef;
  25734. }
  25735. }
  25736. {
  25737. // m_Scrolling = true;
  25738. __this->set_m_Scrolling_27((bool)1);
  25739. }
  25740. IL_00ef:
  25741. {
  25742. // Vector2 position = m_Content.anchoredPosition;
  25743. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_34 = __this->get_m_Content_4();
  25744. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35;
  25745. L_35 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_34, /*hidden argument*/NULL);
  25746. V_1 = L_35;
  25747. // position += delta * m_ScrollSensitivity;
  25748. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36 = V_1;
  25749. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_37 = V_0;
  25750. float L_38 = __this->get_m_ScrollSensitivity_11();
  25751. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_39;
  25752. L_39 = Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline(L_37, L_38, /*hidden argument*/NULL);
  25753. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_40;
  25754. L_40 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_36, L_39, /*hidden argument*/NULL);
  25755. V_1 = L_40;
  25756. // if (m_MovementType == MovementType.Clamped)
  25757. int32_t L_41 = __this->get_m_MovementType_7();
  25758. V_8 = (bool)((((int32_t)L_41) == ((int32_t)2))? 1 : 0);
  25759. bool L_42 = V_8;
  25760. if (!L_42)
  25761. {
  25762. goto IL_013b;
  25763. }
  25764. }
  25765. {
  25766. // position += CalculateOffset(position - m_Content.anchoredPosition);
  25767. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_43 = V_1;
  25768. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_44 = V_1;
  25769. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_45 = __this->get_m_Content_4();
  25770. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_46;
  25771. L_46 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_45, /*hidden argument*/NULL);
  25772. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_47;
  25773. L_47 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_44, L_46, /*hidden argument*/NULL);
  25774. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_48;
  25775. L_48 = ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972(__this, L_47, /*hidden argument*/NULL);
  25776. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_49;
  25777. L_49 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_43, L_48, /*hidden argument*/NULL);
  25778. V_1 = L_49;
  25779. }
  25780. IL_013b:
  25781. {
  25782. // SetContentAnchoredPosition(position);
  25783. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_50 = V_1;
  25784. VirtActionInvoker1< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_50);
  25785. // UpdateBounds();
  25786. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  25787. }
  25788. IL_014a:
  25789. {
  25790. // }
  25791. return;
  25792. }
  25793. }
  25794. // System.Void UnityEngine.UI.ScrollRect::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  25795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnInitializePotentialDrag_m442FF00867FECD77D57B3ADD27ABB4736C4A783F (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25796. {
  25797. bool V_0 = false;
  25798. {
  25799. // if (eventData.button != PointerEventData.InputButton.Left)
  25800. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  25801. int32_t L_1;
  25802. L_1 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_0, /*hidden argument*/NULL);
  25803. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  25804. bool L_2 = V_0;
  25805. if (!L_2)
  25806. {
  25807. goto IL_0010;
  25808. }
  25809. }
  25810. {
  25811. // return;
  25812. goto IL_001b;
  25813. }
  25814. IL_0010:
  25815. {
  25816. // m_Velocity = Vector2.zero;
  25817. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  25818. L_3 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  25819. __this->set_m_Velocity_25(L_3);
  25820. }
  25821. IL_001b:
  25822. {
  25823. // }
  25824. return;
  25825. }
  25826. }
  25827. // System.Void UnityEngine.UI.ScrollRect::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  25828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnBeginDrag_mFD8547604ADE7E19C1CB247BE3C3D30EDBF6F170 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25829. {
  25830. static bool s_Il2CppMethodInitialized;
  25831. if (!s_Il2CppMethodInitialized)
  25832. {
  25833. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  25834. s_Il2CppMethodInitialized = true;
  25835. }
  25836. bool V_0 = false;
  25837. bool V_1 = false;
  25838. {
  25839. // if (eventData.button != PointerEventData.InputButton.Left)
  25840. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  25841. int32_t L_1;
  25842. L_1 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_0, /*hidden argument*/NULL);
  25843. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  25844. bool L_2 = V_0;
  25845. if (!L_2)
  25846. {
  25847. goto IL_0010;
  25848. }
  25849. }
  25850. {
  25851. // return;
  25852. goto IL_0067;
  25853. }
  25854. IL_0010:
  25855. {
  25856. // if (!IsActive())
  25857. bool L_3;
  25858. L_3 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  25859. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  25860. bool L_4 = V_1;
  25861. if (!L_4)
  25862. {
  25863. goto IL_001f;
  25864. }
  25865. }
  25866. {
  25867. // return;
  25868. goto IL_0067;
  25869. }
  25870. IL_001f:
  25871. {
  25872. // UpdateBounds();
  25873. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  25874. // m_PointerStartLocalCursor = Vector2.zero;
  25875. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  25876. L_5 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  25877. __this->set_m_PointerStartLocalCursor_20(L_5);
  25878. // RectTransformUtility.ScreenPointToLocalPointInRectangle(viewRect, eventData.position, eventData.pressEventCamera, out m_PointerStartLocalCursor);
  25879. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6;
  25880. L_6 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  25881. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___eventData0;
  25882. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25883. L_8 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_7, /*hidden argument*/NULL);
  25884. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = ___eventData0;
  25885. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_10;
  25886. L_10 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_9, /*hidden argument*/NULL);
  25887. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_11 = __this->get_address_of_m_PointerStartLocalCursor_20();
  25888. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  25889. bool L_12;
  25890. L_12 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_6, L_8, L_10, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_11, /*hidden argument*/NULL);
  25891. // m_ContentStartPosition = m_Content.anchoredPosition;
  25892. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_13 = __this->get_m_Content_4();
  25893. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  25894. L_14 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_13, /*hidden argument*/NULL);
  25895. __this->set_m_ContentStartPosition_21(L_14);
  25896. // m_Dragging = true;
  25897. __this->set_m_Dragging_26((bool)1);
  25898. }
  25899. IL_0067:
  25900. {
  25901. // }
  25902. return;
  25903. }
  25904. }
  25905. // System.Void UnityEngine.UI.ScrollRect::OnEndDrag(UnityEngine.EventSystems.PointerEventData)
  25906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnEndDrag_m655F48C5CD01CFC9802144038A635B6F663FE828 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25907. {
  25908. bool V_0 = false;
  25909. {
  25910. // if (eventData.button != PointerEventData.InputButton.Left)
  25911. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  25912. int32_t L_1;
  25913. L_1 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_0, /*hidden argument*/NULL);
  25914. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  25915. bool L_2 = V_0;
  25916. if (!L_2)
  25917. {
  25918. goto IL_0010;
  25919. }
  25920. }
  25921. {
  25922. // return;
  25923. goto IL_0017;
  25924. }
  25925. IL_0010:
  25926. {
  25927. // m_Dragging = false;
  25928. __this->set_m_Dragging_26((bool)0);
  25929. }
  25930. IL_0017:
  25931. {
  25932. // }
  25933. return;
  25934. }
  25935. }
  25936. // System.Void UnityEngine.UI.ScrollRect::OnDrag(UnityEngine.EventSystems.PointerEventData)
  25937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnDrag_mAE4C9A8E16CE9E40F1F50F6CC9DBAC5107327C24 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25938. {
  25939. static bool s_Il2CppMethodInitialized;
  25940. if (!s_Il2CppMethodInitialized)
  25941. {
  25942. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  25943. s_Il2CppMethodInitialized = true;
  25944. }
  25945. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25946. memset((&V_0), 0, sizeof(V_0));
  25947. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  25948. memset((&V_1), 0, sizeof(V_1));
  25949. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  25950. memset((&V_2), 0, sizeof(V_2));
  25951. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  25952. memset((&V_3), 0, sizeof(V_3));
  25953. bool V_4 = false;
  25954. bool V_5 = false;
  25955. bool V_6 = false;
  25956. bool V_7 = false;
  25957. bool V_8 = false;
  25958. bool V_9 = false;
  25959. bool V_10 = false;
  25960. {
  25961. // if (!m_Dragging)
  25962. bool L_0 = __this->get_m_Dragging_26();
  25963. V_4 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  25964. bool L_1 = V_4;
  25965. if (!L_1)
  25966. {
  25967. goto IL_0015;
  25968. }
  25969. }
  25970. {
  25971. // return;
  25972. goto IL_013f;
  25973. }
  25974. IL_0015:
  25975. {
  25976. // if (eventData.button != PointerEventData.InputButton.Left)
  25977. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = ___eventData0;
  25978. int32_t L_3;
  25979. L_3 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_2, /*hidden argument*/NULL);
  25980. V_5 = (bool)((!(((uint32_t)L_3) <= ((uint32_t)0)))? 1 : 0);
  25981. bool L_4 = V_5;
  25982. if (!L_4)
  25983. {
  25984. goto IL_0029;
  25985. }
  25986. }
  25987. {
  25988. // return;
  25989. goto IL_013f;
  25990. }
  25991. IL_0029:
  25992. {
  25993. // if (!IsActive())
  25994. bool L_5;
  25995. L_5 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  25996. V_6 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  25997. bool L_6 = V_6;
  25998. if (!L_6)
  25999. {
  26000. goto IL_003d;
  26001. }
  26002. }
  26003. {
  26004. // return;
  26005. goto IL_013f;
  26006. }
  26007. IL_003d:
  26008. {
  26009. // if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(viewRect, eventData.position, eventData.pressEventCamera, out localCursor))
  26010. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7;
  26011. L_7 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  26012. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_8 = ___eventData0;
  26013. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  26014. L_9 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_8, /*hidden argument*/NULL);
  26015. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = ___eventData0;
  26016. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11;
  26017. L_11 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_10, /*hidden argument*/NULL);
  26018. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  26019. bool L_12;
  26020. L_12 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_7, L_9, L_11, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  26021. V_7 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  26022. bool L_13 = V_7;
  26023. if (!L_13)
  26024. {
  26025. goto IL_0064;
  26026. }
  26027. }
  26028. {
  26029. // return;
  26030. goto IL_013f;
  26031. }
  26032. IL_0064:
  26033. {
  26034. // UpdateBounds();
  26035. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  26036. // var pointerDelta = localCursor - m_PointerStartLocalCursor;
  26037. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14 = V_0;
  26038. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15 = __this->get_m_PointerStartLocalCursor_20();
  26039. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  26040. L_16 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_14, L_15, /*hidden argument*/NULL);
  26041. V_1 = L_16;
  26042. // Vector2 position = m_ContentStartPosition + pointerDelta;
  26043. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17 = __this->get_m_ContentStartPosition_21();
  26044. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18 = V_1;
  26045. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  26046. L_19 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_17, L_18, /*hidden argument*/NULL);
  26047. V_2 = L_19;
  26048. // Vector2 offset = CalculateOffset(position - m_Content.anchoredPosition);
  26049. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20 = V_2;
  26050. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_21 = __this->get_m_Content_4();
  26051. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22;
  26052. L_22 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_21, /*hidden argument*/NULL);
  26053. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23;
  26054. L_23 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_20, L_22, /*hidden argument*/NULL);
  26055. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  26056. L_24 = ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972(__this, L_23, /*hidden argument*/NULL);
  26057. V_3 = L_24;
  26058. // position += offset;
  26059. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25 = V_2;
  26060. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26 = V_3;
  26061. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_27;
  26062. L_27 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_25, L_26, /*hidden argument*/NULL);
  26063. V_2 = L_27;
  26064. // if (m_MovementType == MovementType.Elastic)
  26065. int32_t L_28 = __this->get_m_MovementType_7();
  26066. V_8 = (bool)((((int32_t)L_28) == ((int32_t)1))? 1 : 0);
  26067. bool L_29 = V_8;
  26068. if (!L_29)
  26069. {
  26070. goto IL_0137;
  26071. }
  26072. }
  26073. {
  26074. // if (offset.x != 0)
  26075. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30 = V_3;
  26076. float L_31 = L_30.get_x_0();
  26077. V_9 = (bool)((((int32_t)((((float)L_31) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26078. bool L_32 = V_9;
  26079. if (!L_32)
  26080. {
  26081. goto IL_00f7;
  26082. }
  26083. }
  26084. {
  26085. // position.x = position.x - RubberDelta(offset.x, m_ViewBounds.size.x);
  26086. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33 = V_2;
  26087. float L_34 = L_33.get_x_0();
  26088. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35 = V_3;
  26089. float L_36 = L_35.get_x_0();
  26090. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_37 = __this->get_address_of_m_ViewBounds_24();
  26091. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38;
  26092. L_38 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_37, /*hidden argument*/NULL);
  26093. float L_39 = L_38.get_x_2();
  26094. float L_40;
  26095. L_40 = ScrollRect_RubberDelta_m9368E00CD410E2A03944C690DF6A87989D36A5E1(L_36, L_39, /*hidden argument*/NULL);
  26096. (&V_2)->set_x_0(((float)il2cpp_codegen_subtract((float)L_34, (float)L_40)));
  26097. }
  26098. IL_00f7:
  26099. {
  26100. // if (offset.y != 0)
  26101. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_41 = V_3;
  26102. float L_42 = L_41.get_y_1();
  26103. V_10 = (bool)((((int32_t)((((float)L_42) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26104. bool L_43 = V_10;
  26105. if (!L_43)
  26106. {
  26107. goto IL_0136;
  26108. }
  26109. }
  26110. {
  26111. // position.y = position.y - RubberDelta(offset.y, m_ViewBounds.size.y);
  26112. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_44 = V_2;
  26113. float L_45 = L_44.get_y_1();
  26114. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_46 = V_3;
  26115. float L_47 = L_46.get_y_1();
  26116. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_48 = __this->get_address_of_m_ViewBounds_24();
  26117. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_49;
  26118. L_49 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_48, /*hidden argument*/NULL);
  26119. float L_50 = L_49.get_y_3();
  26120. float L_51;
  26121. L_51 = ScrollRect_RubberDelta_m9368E00CD410E2A03944C690DF6A87989D36A5E1(L_47, L_50, /*hidden argument*/NULL);
  26122. (&V_2)->set_y_1(((float)il2cpp_codegen_subtract((float)L_45, (float)L_51)));
  26123. }
  26124. IL_0136:
  26125. {
  26126. }
  26127. IL_0137:
  26128. {
  26129. // SetContentAnchoredPosition(position);
  26130. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_52 = V_2;
  26131. VirtActionInvoker1< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_52);
  26132. }
  26133. IL_013f:
  26134. {
  26135. // }
  26136. return;
  26137. }
  26138. }
  26139. // System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2)
  26140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetContentAnchoredPosition_mF134A239555D56A9EFB5D7B0BBE7337608D9B8F5 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, const RuntimeMethod* method)
  26141. {
  26142. bool V_0 = false;
  26143. bool V_1 = false;
  26144. bool V_2 = false;
  26145. {
  26146. // if (!m_Horizontal)
  26147. bool L_0 = __this->get_m_Horizontal_5();
  26148. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  26149. bool L_1 = V_0;
  26150. if (!L_1)
  26151. {
  26152. goto IL_0025;
  26153. }
  26154. }
  26155. {
  26156. // position.x = m_Content.anchoredPosition.x;
  26157. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = __this->get_m_Content_4();
  26158. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  26159. L_3 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_2, /*hidden argument*/NULL);
  26160. float L_4 = L_3.get_x_0();
  26161. (&___position0)->set_x_0(L_4);
  26162. }
  26163. IL_0025:
  26164. {
  26165. // if (!m_Vertical)
  26166. bool L_5 = __this->get_m_Vertical_6();
  26167. V_1 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  26168. bool L_6 = V_1;
  26169. if (!L_6)
  26170. {
  26171. goto IL_0049;
  26172. }
  26173. }
  26174. {
  26175. // position.y = m_Content.anchoredPosition.y;
  26176. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = __this->get_m_Content_4();
  26177. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  26178. L_8 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_7, /*hidden argument*/NULL);
  26179. float L_9 = L_8.get_y_1();
  26180. (&___position0)->set_y_1(L_9);
  26181. }
  26182. IL_0049:
  26183. {
  26184. // if (position != m_Content.anchoredPosition)
  26185. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = ___position0;
  26186. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11 = __this->get_m_Content_4();
  26187. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  26188. L_12 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_11, /*hidden argument*/NULL);
  26189. bool L_13;
  26190. L_13 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_10, L_12, /*hidden argument*/NULL);
  26191. V_2 = L_13;
  26192. bool L_14 = V_2;
  26193. if (!L_14)
  26194. {
  26195. goto IL_0074;
  26196. }
  26197. }
  26198. {
  26199. // m_Content.anchoredPosition = position;
  26200. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15 = __this->get_m_Content_4();
  26201. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16 = ___position0;
  26202. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_15, L_16, /*hidden argument*/NULL);
  26203. // UpdateBounds();
  26204. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  26205. }
  26206. IL_0074:
  26207. {
  26208. // }
  26209. return;
  26210. }
  26211. }
  26212. // System.Void UnityEngine.UI.ScrollRect::LateUpdate()
  26213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_LateUpdate_mAFD5AD44F910FFB77D8969DF1C0C52966F79BE94 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  26214. {
  26215. static bool s_Il2CppMethodInitialized;
  26216. if (!s_Il2CppMethodInitialized)
  26217. {
  26218. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD_RuntimeMethod_var);
  26220. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB14E94ED464839BF9AC791FAADE7F28F35C11E6);
  26221. s_Il2CppMethodInitialized = true;
  26222. }
  26223. float V_0 = 0.0f;
  26224. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  26225. memset((&V_1), 0, sizeof(V_1));
  26226. bool V_2 = false;
  26227. bool V_3 = false;
  26228. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_4;
  26229. memset((&V_4), 0, sizeof(V_4));
  26230. int32_t V_5 = 0;
  26231. bool V_6 = false;
  26232. float V_7 = 0.0f;
  26233. float V_8 = 0.0f;
  26234. bool V_9 = false;
  26235. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_10;
  26236. memset((&V_10), 0, sizeof(V_10));
  26237. bool V_11 = false;
  26238. bool V_12 = false;
  26239. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * V_13 = NULL;
  26240. int32_t V_14 = 0;
  26241. bool V_15 = false;
  26242. bool V_16 = false;
  26243. bool V_17 = false;
  26244. bool V_18 = false;
  26245. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_19;
  26246. memset((&V_19), 0, sizeof(V_19));
  26247. bool V_20 = false;
  26248. int32_t G_B6_0 = 0;
  26249. int32_t G_B8_0 = 0;
  26250. int32_t G_B13_0 = 0;
  26251. int32_t G_B32_0 = 0;
  26252. int32_t G_B38_0 = 0;
  26253. {
  26254. // if (!m_Content)
  26255. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Content_4();
  26256. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26257. bool L_1;
  26258. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  26259. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  26260. bool L_2 = V_2;
  26261. if (!L_2)
  26262. {
  26263. goto IL_0018;
  26264. }
  26265. }
  26266. {
  26267. // return;
  26268. goto IL_033d;
  26269. }
  26270. IL_0018:
  26271. {
  26272. // EnsureLayoutHasRebuilt();
  26273. ScrollRect_EnsureLayoutHasRebuilt_m6F55D294F93B8F0EA375C4A3479588FA1C836756(__this, /*hidden argument*/NULL);
  26274. // UpdateBounds();
  26275. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  26276. // float deltaTime = Time.unscaledDeltaTime;
  26277. float L_3;
  26278. L_3 = Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84(/*hidden argument*/NULL);
  26279. V_0 = L_3;
  26280. // Vector2 offset = CalculateOffset(Vector2.zero);
  26281. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  26282. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  26283. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  26284. L_5 = ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972(__this, L_4, /*hidden argument*/NULL);
  26285. V_1 = L_5;
  26286. // if (!m_Dragging && (offset != Vector2.zero || m_Velocity != Vector2.zero))
  26287. bool L_6 = __this->get_m_Dragging_26();
  26288. if (L_6)
  26289. {
  26290. goto IL_0062;
  26291. }
  26292. }
  26293. {
  26294. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_1;
  26295. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  26296. L_8 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  26297. bool L_9;
  26298. L_9 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_7, L_8, /*hidden argument*/NULL);
  26299. if (L_9)
  26300. {
  26301. goto IL_005f;
  26302. }
  26303. }
  26304. {
  26305. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = __this->get_m_Velocity_25();
  26306. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  26307. L_11 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  26308. bool L_12;
  26309. L_12 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_10, L_11, /*hidden argument*/NULL);
  26310. G_B6_0 = ((int32_t)(L_12));
  26311. goto IL_0060;
  26312. }
  26313. IL_005f:
  26314. {
  26315. G_B6_0 = 1;
  26316. }
  26317. IL_0060:
  26318. {
  26319. G_B8_0 = G_B6_0;
  26320. goto IL_0063;
  26321. }
  26322. IL_0062:
  26323. {
  26324. G_B8_0 = 0;
  26325. }
  26326. IL_0063:
  26327. {
  26328. V_3 = (bool)G_B8_0;
  26329. bool L_13 = V_3;
  26330. if (!L_13)
  26331. {
  26332. goto IL_025b;
  26333. }
  26334. }
  26335. {
  26336. // Vector2 position = m_Content.anchoredPosition;
  26337. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14 = __this->get_m_Content_4();
  26338. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  26339. L_15 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_14, /*hidden argument*/NULL);
  26340. V_4 = L_15;
  26341. // for (int axis = 0; axis < 2; axis++)
  26342. V_5 = 0;
  26343. goto IL_020f;
  26344. }
  26345. IL_0080:
  26346. {
  26347. // if (m_MovementType == MovementType.Elastic && offset[axis] != 0)
  26348. int32_t L_16 = __this->get_m_MovementType_7();
  26349. if ((!(((uint32_t)L_16) == ((uint32_t)1))))
  26350. {
  26351. goto IL_009f;
  26352. }
  26353. }
  26354. {
  26355. int32_t L_17 = V_5;
  26356. float L_18;
  26357. L_18 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_17, /*hidden argument*/NULL);
  26358. G_B13_0 = ((((int32_t)((((float)L_18) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26359. goto IL_00a0;
  26360. }
  26361. IL_009f:
  26362. {
  26363. G_B13_0 = 0;
  26364. }
  26365. IL_00a0:
  26366. {
  26367. V_6 = (bool)G_B13_0;
  26368. bool L_19 = V_6;
  26369. if (!L_19)
  26370. {
  26371. goto IL_0157;
  26372. }
  26373. }
  26374. {
  26375. // float speed = m_Velocity[axis];
  26376. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_20 = __this->get_address_of_m_Velocity_25();
  26377. int32_t L_21 = V_5;
  26378. float L_22;
  26379. L_22 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_20, L_21, /*hidden argument*/NULL);
  26380. V_7 = L_22;
  26381. // float smoothTime = m_Elasticity;
  26382. float L_23 = __this->get_m_Elasticity_8();
  26383. V_8 = L_23;
  26384. // if (m_Scrolling)
  26385. bool L_24 = __this->get_m_Scrolling_27();
  26386. V_9 = L_24;
  26387. bool L_25 = V_9;
  26388. if (!L_25)
  26389. {
  26390. goto IL_00d7;
  26391. }
  26392. }
  26393. {
  26394. // smoothTime *= 3.0f;
  26395. float L_26 = V_8;
  26396. V_8 = ((float)il2cpp_codegen_multiply((float)L_26, (float)(3.0f)));
  26397. }
  26398. IL_00d7:
  26399. {
  26400. // position[axis] = Mathf.SmoothDamp(m_Content.anchoredPosition[axis], m_Content.anchoredPosition[axis] + offset[axis], ref speed, smoothTime, Mathf.Infinity, deltaTime);
  26401. int32_t L_27 = V_5;
  26402. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_28 = __this->get_m_Content_4();
  26403. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29;
  26404. L_29 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_28, /*hidden argument*/NULL);
  26405. V_10 = L_29;
  26406. int32_t L_30 = V_5;
  26407. float L_31;
  26408. L_31 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_10), L_30, /*hidden argument*/NULL);
  26409. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_32 = __this->get_m_Content_4();
  26410. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33;
  26411. L_33 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_32, /*hidden argument*/NULL);
  26412. V_10 = L_33;
  26413. int32_t L_34 = V_5;
  26414. float L_35;
  26415. L_35 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_10), L_34, /*hidden argument*/NULL);
  26416. int32_t L_36 = V_5;
  26417. float L_37;
  26418. L_37 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_36, /*hidden argument*/NULL);
  26419. float L_38 = V_8;
  26420. float L_39 = V_0;
  26421. float L_40;
  26422. L_40 = Mathf_SmoothDamp_mBA32FC6CC8693F9446A2CF974AA44DC9801099C8(L_31, ((float)il2cpp_codegen_add((float)L_35, (float)L_37)), (float*)(&V_7), L_38, (std::numeric_limits<float>::infinity()), L_39, /*hidden argument*/NULL);
  26423. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_4), L_27, L_40, /*hidden argument*/NULL);
  26424. // if (Mathf.Abs(speed) < 1)
  26425. float L_41 = V_7;
  26426. float L_42;
  26427. L_42 = fabsf(L_41);
  26428. V_11 = (bool)((((float)L_42) < ((float)(1.0f)))? 1 : 0);
  26429. bool L_43 = V_11;
  26430. if (!L_43)
  26431. {
  26432. goto IL_0141;
  26433. }
  26434. }
  26435. {
  26436. // speed = 0;
  26437. V_7 = (0.0f);
  26438. }
  26439. IL_0141:
  26440. {
  26441. // m_Velocity[axis] = speed;
  26442. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_44 = __this->get_address_of_m_Velocity_25();
  26443. int32_t L_45 = V_5;
  26444. float L_46 = V_7;
  26445. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_44, L_45, L_46, /*hidden argument*/NULL);
  26446. goto IL_0208;
  26447. }
  26448. IL_0157:
  26449. {
  26450. // else if (m_Inertia)
  26451. bool L_47 = __this->get_m_Inertia_9();
  26452. V_12 = L_47;
  26453. bool L_48 = V_12;
  26454. if (!L_48)
  26455. {
  26456. goto IL_01f3;
  26457. }
  26458. }
  26459. {
  26460. // m_Velocity[axis] *= Mathf.Pow(m_DecelerationRate, deltaTime);
  26461. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_49 = __this->get_address_of_m_Velocity_25();
  26462. V_13 = (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_49;
  26463. int32_t L_50 = V_5;
  26464. V_14 = L_50;
  26465. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_51 = V_13;
  26466. int32_t L_52 = V_14;
  26467. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_53 = V_13;
  26468. int32_t L_54 = V_14;
  26469. float L_55;
  26470. L_55 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_53, L_54, /*hidden argument*/NULL);
  26471. float L_56 = __this->get_m_DecelerationRate_10();
  26472. float L_57 = V_0;
  26473. float L_58;
  26474. L_58 = powf(L_56, L_57);
  26475. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_51, L_52, ((float)il2cpp_codegen_multiply((float)L_55, (float)L_58)), /*hidden argument*/NULL);
  26476. // if (Mathf.Abs(m_Velocity[axis]) < 1)
  26477. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_59 = __this->get_address_of_m_Velocity_25();
  26478. int32_t L_60 = V_5;
  26479. float L_61;
  26480. L_61 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_59, L_60, /*hidden argument*/NULL);
  26481. float L_62;
  26482. L_62 = fabsf(L_61);
  26483. V_15 = (bool)((((float)L_62) < ((float)(1.0f)))? 1 : 0);
  26484. bool L_63 = V_15;
  26485. if (!L_63)
  26486. {
  26487. goto IL_01c5;
  26488. }
  26489. }
  26490. {
  26491. // m_Velocity[axis] = 0;
  26492. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_64 = __this->get_address_of_m_Velocity_25();
  26493. int32_t L_65 = V_5;
  26494. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_64, L_65, (0.0f), /*hidden argument*/NULL);
  26495. }
  26496. IL_01c5:
  26497. {
  26498. // position[axis] += m_Velocity[axis] * deltaTime;
  26499. V_13 = (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_4);
  26500. int32_t L_66 = V_5;
  26501. V_14 = L_66;
  26502. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_67 = V_13;
  26503. int32_t L_68 = V_14;
  26504. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_69 = V_13;
  26505. int32_t L_70 = V_14;
  26506. float L_71;
  26507. L_71 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_69, L_70, /*hidden argument*/NULL);
  26508. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_72 = __this->get_address_of_m_Velocity_25();
  26509. int32_t L_73 = V_5;
  26510. float L_74;
  26511. L_74 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_72, L_73, /*hidden argument*/NULL);
  26512. float L_75 = V_0;
  26513. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_67, L_68, ((float)il2cpp_codegen_add((float)L_71, (float)((float)il2cpp_codegen_multiply((float)L_74, (float)L_75)))), /*hidden argument*/NULL);
  26514. goto IL_0208;
  26515. }
  26516. IL_01f3:
  26517. {
  26518. // m_Velocity[axis] = 0;
  26519. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_76 = __this->get_address_of_m_Velocity_25();
  26520. int32_t L_77 = V_5;
  26521. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_76, L_77, (0.0f), /*hidden argument*/NULL);
  26522. }
  26523. IL_0208:
  26524. {
  26525. // for (int axis = 0; axis < 2; axis++)
  26526. int32_t L_78 = V_5;
  26527. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_78, (int32_t)1));
  26528. }
  26529. IL_020f:
  26530. {
  26531. // for (int axis = 0; axis < 2; axis++)
  26532. int32_t L_79 = V_5;
  26533. V_16 = (bool)((((int32_t)L_79) < ((int32_t)2))? 1 : 0);
  26534. bool L_80 = V_16;
  26535. if (L_80)
  26536. {
  26537. goto IL_0080;
  26538. }
  26539. }
  26540. {
  26541. // if (m_MovementType == MovementType.Clamped)
  26542. int32_t L_81 = __this->get_m_MovementType_7();
  26543. V_17 = (bool)((((int32_t)L_81) == ((int32_t)2))? 1 : 0);
  26544. bool L_82 = V_17;
  26545. if (!L_82)
  26546. {
  26547. goto IL_0251;
  26548. }
  26549. }
  26550. {
  26551. // offset = CalculateOffset(position - m_Content.anchoredPosition);
  26552. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_83 = V_4;
  26553. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_84 = __this->get_m_Content_4();
  26554. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_85;
  26555. L_85 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_84, /*hidden argument*/NULL);
  26556. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_86;
  26557. L_86 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_83, L_85, /*hidden argument*/NULL);
  26558. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_87;
  26559. L_87 = ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972(__this, L_86, /*hidden argument*/NULL);
  26560. V_1 = L_87;
  26561. // position += offset;
  26562. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_88 = V_4;
  26563. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_89 = V_1;
  26564. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_90;
  26565. L_90 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_88, L_89, /*hidden argument*/NULL);
  26566. V_4 = L_90;
  26567. }
  26568. IL_0251:
  26569. {
  26570. // SetContentAnchoredPosition(position);
  26571. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_91 = V_4;
  26572. VirtActionInvoker1< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_91);
  26573. }
  26574. IL_025b:
  26575. {
  26576. // if (m_Dragging && m_Inertia)
  26577. bool L_92 = __this->get_m_Dragging_26();
  26578. if (!L_92)
  26579. {
  26580. goto IL_026b;
  26581. }
  26582. }
  26583. {
  26584. bool L_93 = __this->get_m_Inertia_9();
  26585. G_B32_0 = ((int32_t)(L_93));
  26586. goto IL_026c;
  26587. }
  26588. IL_026b:
  26589. {
  26590. G_B32_0 = 0;
  26591. }
  26592. IL_026c:
  26593. {
  26594. V_18 = (bool)G_B32_0;
  26595. bool L_94 = V_18;
  26596. if (!L_94)
  26597. {
  26598. goto IL_02bb;
  26599. }
  26600. }
  26601. {
  26602. // Vector3 newVelocity = (m_Content.anchoredPosition - m_PrevPosition) / deltaTime;
  26603. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_95 = __this->get_m_Content_4();
  26604. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_96;
  26605. L_96 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_95, /*hidden argument*/NULL);
  26606. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_97 = __this->get_m_PrevPosition_28();
  26607. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_98;
  26608. L_98 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_96, L_97, /*hidden argument*/NULL);
  26609. float L_99 = V_0;
  26610. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_100;
  26611. L_100 = Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline(L_98, L_99, /*hidden argument*/NULL);
  26612. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_101;
  26613. L_101 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_100, /*hidden argument*/NULL);
  26614. V_19 = L_101;
  26615. // m_Velocity = Vector3.Lerp(m_Velocity, newVelocity, deltaTime * 10);
  26616. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_102 = __this->get_m_Velocity_25();
  26617. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_103;
  26618. L_103 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_102, /*hidden argument*/NULL);
  26619. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_104 = V_19;
  26620. float L_105 = V_0;
  26621. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_106;
  26622. L_106 = Vector3_Lerp_m8E095584FFA10CF1D3EABCD04F4C83FB82EC5524_inline(L_103, L_104, ((float)il2cpp_codegen_multiply((float)L_105, (float)(10.0f))), /*hidden argument*/NULL);
  26623. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_107;
  26624. L_107 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_106, /*hidden argument*/NULL);
  26625. __this->set_m_Velocity_25(L_107);
  26626. }
  26627. IL_02bb:
  26628. {
  26629. // if (m_ViewBounds != m_PrevViewBounds || m_ContentBounds != m_PrevContentBounds || m_Content.anchoredPosition != m_PrevPosition)
  26630. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_108 = __this->get_m_ViewBounds_24();
  26631. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_109 = __this->get_m_PrevViewBounds_30();
  26632. bool L_110;
  26633. L_110 = Bounds_op_Inequality_m7072FE6FA9E44024F1B71806364E9189792D00C6(L_108, L_109, /*hidden argument*/NULL);
  26634. if (L_110)
  26635. {
  26636. goto IL_02f9;
  26637. }
  26638. }
  26639. {
  26640. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_111 = __this->get_m_ContentBounds_23();
  26641. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_112 = __this->get_m_PrevContentBounds_29();
  26642. bool L_113;
  26643. L_113 = Bounds_op_Inequality_m7072FE6FA9E44024F1B71806364E9189792D00C6(L_111, L_112, /*hidden argument*/NULL);
  26644. if (L_113)
  26645. {
  26646. goto IL_02f9;
  26647. }
  26648. }
  26649. {
  26650. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_114 = __this->get_m_Content_4();
  26651. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_115;
  26652. L_115 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_114, /*hidden argument*/NULL);
  26653. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_116 = __this->get_m_PrevPosition_28();
  26654. bool L_117;
  26655. L_117 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_115, L_116, /*hidden argument*/NULL);
  26656. G_B38_0 = ((int32_t)(L_117));
  26657. goto IL_02fa;
  26658. }
  26659. IL_02f9:
  26660. {
  26661. G_B38_0 = 1;
  26662. }
  26663. IL_02fa:
  26664. {
  26665. V_20 = (bool)G_B38_0;
  26666. bool L_118 = V_20;
  26667. if (!L_118)
  26668. {
  26669. goto IL_032f;
  26670. }
  26671. }
  26672. {
  26673. // UpdateScrollbars(offset);
  26674. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_119 = V_1;
  26675. ScrollRect_UpdateScrollbars_m95DCA6709A3A5E1DD0DA5BE024B694F22B7706C0(__this, L_119, /*hidden argument*/NULL);
  26676. // UISystemProfilerApi.AddMarker("ScrollRect.value", this);
  26677. UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333(_stringLiteralCB14E94ED464839BF9AC791FAADE7F28F35C11E6, __this, /*hidden argument*/NULL);
  26678. // m_OnValueChanged.Invoke(normalizedPosition);
  26679. ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * L_120 = __this->get_m_OnValueChanged_19();
  26680. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_121;
  26681. L_121 = ScrollRect_get_normalizedPosition_m337A8A3C84D96C866B4851D654E69362CC3ABD6C(__this, /*hidden argument*/NULL);
  26682. UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD(L_120, L_121, /*hidden argument*/UnityEvent_1_Invoke_mB4A40E66B8302949068CCFA2E3E1C15F625EA1CD_RuntimeMethod_var);
  26683. // UpdatePrevData();
  26684. ScrollRect_UpdatePrevData_m5BA02E98ABA18860856725E547949B64C4C88AC2(__this, /*hidden argument*/NULL);
  26685. }
  26686. IL_032f:
  26687. {
  26688. // UpdateScrollbarVisibility();
  26689. ScrollRect_UpdateScrollbarVisibility_m1EB5A90580B6EA5A6855E6CBB784B8EA2929DC56(__this, /*hidden argument*/NULL);
  26690. // m_Scrolling = false;
  26691. __this->set_m_Scrolling_27((bool)0);
  26692. }
  26693. IL_033d:
  26694. {
  26695. // }
  26696. return;
  26697. }
  26698. }
  26699. // System.Void UnityEngine.UI.ScrollRect::UpdatePrevData()
  26700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdatePrevData_m5BA02E98ABA18860856725E547949B64C4C88AC2 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  26701. {
  26702. static bool s_Il2CppMethodInitialized;
  26703. if (!s_Il2CppMethodInitialized)
  26704. {
  26705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26706. s_Il2CppMethodInitialized = true;
  26707. }
  26708. bool V_0 = false;
  26709. {
  26710. // if (m_Content == null)
  26711. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Content_4();
  26712. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26713. bool L_1;
  26714. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  26715. V_0 = L_1;
  26716. bool L_2 = V_0;
  26717. if (!L_2)
  26718. {
  26719. goto IL_001e;
  26720. }
  26721. }
  26722. {
  26723. // m_PrevPosition = Vector2.zero;
  26724. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  26725. L_3 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  26726. __this->set_m_PrevPosition_28(L_3);
  26727. goto IL_002f;
  26728. }
  26729. IL_001e:
  26730. {
  26731. // m_PrevPosition = m_Content.anchoredPosition;
  26732. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get_m_Content_4();
  26733. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  26734. L_5 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_4, /*hidden argument*/NULL);
  26735. __this->set_m_PrevPosition_28(L_5);
  26736. }
  26737. IL_002f:
  26738. {
  26739. // m_PrevViewBounds = m_ViewBounds;
  26740. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_6 = __this->get_m_ViewBounds_24();
  26741. __this->set_m_PrevViewBounds_30(L_6);
  26742. // m_PrevContentBounds = m_ContentBounds;
  26743. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_7 = __this->get_m_ContentBounds_23();
  26744. __this->set_m_PrevContentBounds_29(L_7);
  26745. // }
  26746. return;
  26747. }
  26748. }
  26749. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbars(UnityEngine.Vector2)
  26750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbars_m95DCA6709A3A5E1DD0DA5BE024B694F22B7706C0 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___offset0, const RuntimeMethod* method)
  26751. {
  26752. static bool s_Il2CppMethodInitialized;
  26753. if (!s_Il2CppMethodInitialized)
  26754. {
  26755. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26756. s_Il2CppMethodInitialized = true;
  26757. }
  26758. bool V_0 = false;
  26759. bool V_1 = false;
  26760. bool V_2 = false;
  26761. bool V_3 = false;
  26762. {
  26763. // if (m_HorizontalScrollbar)
  26764. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = __this->get_m_HorizontalScrollbar_13();
  26765. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26766. bool L_1;
  26767. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  26768. V_0 = L_1;
  26769. bool L_2 = V_0;
  26770. if (!L_2)
  26771. {
  26772. goto IL_0093;
  26773. }
  26774. }
  26775. {
  26776. // if (m_ContentBounds.size.x > 0)
  26777. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_3 = __this->get_address_of_m_ContentBounds_23();
  26778. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  26779. L_4 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_3, /*hidden argument*/NULL);
  26780. float L_5 = L_4.get_x_2();
  26781. V_1 = (bool)((((float)L_5) > ((float)(0.0f)))? 1 : 0);
  26782. bool L_6 = V_1;
  26783. if (!L_6)
  26784. {
  26785. goto IL_006f;
  26786. }
  26787. }
  26788. {
  26789. // m_HorizontalScrollbar.size = Mathf.Clamp01((m_ViewBounds.size.x - Mathf.Abs(offset.x)) / m_ContentBounds.size.x);
  26790. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_7 = __this->get_m_HorizontalScrollbar_13();
  26791. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_8 = __this->get_address_of_m_ViewBounds_24();
  26792. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  26793. L_9 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_8, /*hidden argument*/NULL);
  26794. float L_10 = L_9.get_x_2();
  26795. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = ___offset0;
  26796. float L_12 = L_11.get_x_0();
  26797. float L_13;
  26798. L_13 = fabsf(L_12);
  26799. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_14 = __this->get_address_of_m_ContentBounds_23();
  26800. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  26801. L_15 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_14, /*hidden argument*/NULL);
  26802. float L_16 = L_15.get_x_2();
  26803. float L_17;
  26804. L_17 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)((float)il2cpp_codegen_subtract((float)L_10, (float)L_13))/(float)L_16)), /*hidden argument*/NULL);
  26805. Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6(L_7, L_17, /*hidden argument*/NULL);
  26806. goto IL_0080;
  26807. }
  26808. IL_006f:
  26809. {
  26810. // m_HorizontalScrollbar.size = 1;
  26811. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_18 = __this->get_m_HorizontalScrollbar_13();
  26812. Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6(L_18, (1.0f), /*hidden argument*/NULL);
  26813. }
  26814. IL_0080:
  26815. {
  26816. // m_HorizontalScrollbar.value = horizontalNormalizedPosition;
  26817. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_19 = __this->get_m_HorizontalScrollbar_13();
  26818. float L_20;
  26819. L_20 = ScrollRect_get_horizontalNormalizedPosition_m2447569D682F6F02D64671B82B64FA9C80EE8FE2(__this, /*hidden argument*/NULL);
  26820. Scrollbar_set_value_mEDFFDDF8153EA01B897198648DCFB1D1EA539197(L_19, L_20, /*hidden argument*/NULL);
  26821. }
  26822. IL_0093:
  26823. {
  26824. // if (m_VerticalScrollbar)
  26825. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_21 = __this->get_m_VerticalScrollbar_14();
  26826. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  26827. bool L_22;
  26828. L_22 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_21, /*hidden argument*/NULL);
  26829. V_2 = L_22;
  26830. bool L_23 = V_2;
  26831. if (!L_23)
  26832. {
  26833. goto IL_0125;
  26834. }
  26835. }
  26836. {
  26837. // if (m_ContentBounds.size.y > 0)
  26838. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_24 = __this->get_address_of_m_ContentBounds_23();
  26839. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25;
  26840. L_25 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_24, /*hidden argument*/NULL);
  26841. float L_26 = L_25.get_y_3();
  26842. V_3 = (bool)((((float)L_26) > ((float)(0.0f)))? 1 : 0);
  26843. bool L_27 = V_3;
  26844. if (!L_27)
  26845. {
  26846. goto IL_0101;
  26847. }
  26848. }
  26849. {
  26850. // m_VerticalScrollbar.size = Mathf.Clamp01((m_ViewBounds.size.y - Mathf.Abs(offset.y)) / m_ContentBounds.size.y);
  26851. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_28 = __this->get_m_VerticalScrollbar_14();
  26852. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_29 = __this->get_address_of_m_ViewBounds_24();
  26853. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30;
  26854. L_30 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_29, /*hidden argument*/NULL);
  26855. float L_31 = L_30.get_y_3();
  26856. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_32 = ___offset0;
  26857. float L_33 = L_32.get_y_1();
  26858. float L_34;
  26859. L_34 = fabsf(L_33);
  26860. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_35 = __this->get_address_of_m_ContentBounds_23();
  26861. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36;
  26862. L_36 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_35, /*hidden argument*/NULL);
  26863. float L_37 = L_36.get_y_3();
  26864. float L_38;
  26865. L_38 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)((float)il2cpp_codegen_subtract((float)L_31, (float)L_34))/(float)L_37)), /*hidden argument*/NULL);
  26866. Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6(L_28, L_38, /*hidden argument*/NULL);
  26867. goto IL_0112;
  26868. }
  26869. IL_0101:
  26870. {
  26871. // m_VerticalScrollbar.size = 1;
  26872. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_39 = __this->get_m_VerticalScrollbar_14();
  26873. Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6(L_39, (1.0f), /*hidden argument*/NULL);
  26874. }
  26875. IL_0112:
  26876. {
  26877. // m_VerticalScrollbar.value = verticalNormalizedPosition;
  26878. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_40 = __this->get_m_VerticalScrollbar_14();
  26879. float L_41;
  26880. L_41 = ScrollRect_get_verticalNormalizedPosition_mB5E338D332643DF0B7464F45CC9C04DD9868FBB4(__this, /*hidden argument*/NULL);
  26881. Scrollbar_set_value_mEDFFDDF8153EA01B897198648DCFB1D1EA539197(L_40, L_41, /*hidden argument*/NULL);
  26882. }
  26883. IL_0125:
  26884. {
  26885. // }
  26886. return;
  26887. }
  26888. }
  26889. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_normalizedPosition()
  26890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_get_normalizedPosition_m337A8A3C84D96C866B4851D654E69362CC3ABD6C (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  26891. {
  26892. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  26893. memset((&V_0), 0, sizeof(V_0));
  26894. {
  26895. // return new Vector2(horizontalNormalizedPosition, verticalNormalizedPosition);
  26896. float L_0;
  26897. L_0 = ScrollRect_get_horizontalNormalizedPosition_m2447569D682F6F02D64671B82B64FA9C80EE8FE2(__this, /*hidden argument*/NULL);
  26898. float L_1;
  26899. L_1 = ScrollRect_get_verticalNormalizedPosition_mB5E338D332643DF0B7464F45CC9C04DD9868FBB4(__this, /*hidden argument*/NULL);
  26900. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  26901. memset((&L_2), 0, sizeof(L_2));
  26902. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  26903. V_0 = L_2;
  26904. goto IL_0015;
  26905. }
  26906. IL_0015:
  26907. {
  26908. // }
  26909. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  26910. return L_3;
  26911. }
  26912. }
  26913. // System.Void UnityEngine.UI.ScrollRect::set_normalizedPosition(UnityEngine.Vector2)
  26914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_normalizedPosition_mCC99F394BFA5FF1D1F52CF75BC41C0A761F41551 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  26915. {
  26916. {
  26917. // SetNormalizedPosition(value.x, 0);
  26918. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  26919. float L_1 = L_0.get_x_0();
  26920. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_1, 0);
  26921. // SetNormalizedPosition(value.y, 1);
  26922. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___value0;
  26923. float L_3 = L_2.get_y_1();
  26924. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_3, 1);
  26925. // }
  26926. return;
  26927. }
  26928. }
  26929. // System.Single UnityEngine.UI.ScrollRect::get_horizontalNormalizedPosition()
  26930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalNormalizedPosition_m2447569D682F6F02D64671B82B64FA9C80EE8FE2 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  26931. {
  26932. bool V_0 = false;
  26933. float V_1 = 0.0f;
  26934. int32_t G_B3_0 = 0;
  26935. int32_t G_B7_0 = 0;
  26936. {
  26937. // UpdateBounds();
  26938. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  26939. // if ((m_ContentBounds.size.x <= m_ViewBounds.size.x) || Mathf.Approximately(m_ContentBounds.size.x, m_ViewBounds.size.x))
  26940. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_0 = __this->get_address_of_m_ContentBounds_23();
  26941. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  26942. L_1 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_0, /*hidden argument*/NULL);
  26943. float L_2 = L_1.get_x_2();
  26944. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_3 = __this->get_address_of_m_ViewBounds_24();
  26945. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  26946. L_4 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_3, /*hidden argument*/NULL);
  26947. float L_5 = L_4.get_x_2();
  26948. if ((((float)L_2) <= ((float)L_5)))
  26949. {
  26950. goto IL_0051;
  26951. }
  26952. }
  26953. {
  26954. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_6 = __this->get_address_of_m_ContentBounds_23();
  26955. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  26956. L_7 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_6, /*hidden argument*/NULL);
  26957. float L_8 = L_7.get_x_2();
  26958. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_9 = __this->get_address_of_m_ViewBounds_24();
  26959. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10;
  26960. L_10 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_9, /*hidden argument*/NULL);
  26961. float L_11 = L_10.get_x_2();
  26962. bool L_12;
  26963. L_12 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_8, L_11, /*hidden argument*/NULL);
  26964. G_B3_0 = ((int32_t)(L_12));
  26965. goto IL_0052;
  26966. }
  26967. IL_0051:
  26968. {
  26969. G_B3_0 = 1;
  26970. }
  26971. IL_0052:
  26972. {
  26973. V_0 = (bool)G_B3_0;
  26974. bool L_13 = V_0;
  26975. if (!L_13)
  26976. {
  26977. goto IL_0080;
  26978. }
  26979. }
  26980. {
  26981. // return (m_ViewBounds.min.x > m_ContentBounds.min.x) ? 1 : 0;
  26982. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_14 = __this->get_address_of_m_ViewBounds_24();
  26983. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  26984. L_15 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_14, /*hidden argument*/NULL);
  26985. float L_16 = L_15.get_x_2();
  26986. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_17 = __this->get_address_of_m_ContentBounds_23();
  26987. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
  26988. L_18 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_17, /*hidden argument*/NULL);
  26989. float L_19 = L_18.get_x_2();
  26990. if ((((float)L_16) > ((float)L_19)))
  26991. {
  26992. goto IL_007b;
  26993. }
  26994. }
  26995. {
  26996. G_B7_0 = 0;
  26997. goto IL_007c;
  26998. }
  26999. IL_007b:
  27000. {
  27001. G_B7_0 = 1;
  27002. }
  27003. IL_007c:
  27004. {
  27005. V_1 = ((float)((float)G_B7_0));
  27006. goto IL_00c6;
  27007. }
  27008. IL_0080:
  27009. {
  27010. // return (m_ViewBounds.min.x - m_ContentBounds.min.x) / (m_ContentBounds.size.x - m_ViewBounds.size.x);
  27011. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_20 = __this->get_address_of_m_ViewBounds_24();
  27012. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
  27013. L_21 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_20, /*hidden argument*/NULL);
  27014. float L_22 = L_21.get_x_2();
  27015. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_23 = __this->get_address_of_m_ContentBounds_23();
  27016. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24;
  27017. L_24 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_23, /*hidden argument*/NULL);
  27018. float L_25 = L_24.get_x_2();
  27019. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_26 = __this->get_address_of_m_ContentBounds_23();
  27020. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27;
  27021. L_27 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_26, /*hidden argument*/NULL);
  27022. float L_28 = L_27.get_x_2();
  27023. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_29 = __this->get_address_of_m_ViewBounds_24();
  27024. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30;
  27025. L_30 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_29, /*hidden argument*/NULL);
  27026. float L_31 = L_30.get_x_2();
  27027. V_1 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_22, (float)L_25))/(float)((float)il2cpp_codegen_subtract((float)L_28, (float)L_31))));
  27028. goto IL_00c6;
  27029. }
  27030. IL_00c6:
  27031. {
  27032. // }
  27033. float L_32 = V_1;
  27034. return L_32;
  27035. }
  27036. }
  27037. // System.Void UnityEngine.UI.ScrollRect::set_horizontalNormalizedPosition(System.Single)
  27038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalNormalizedPosition_m3552851D166277D4DEDFCB6B81BF6726666D3AF5 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  27039. {
  27040. {
  27041. // SetNormalizedPosition(value, 0);
  27042. float L_0 = ___value0;
  27043. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 0);
  27044. // }
  27045. return;
  27046. }
  27047. }
  27048. // System.Single UnityEngine.UI.ScrollRect::get_verticalNormalizedPosition()
  27049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_verticalNormalizedPosition_mB5E338D332643DF0B7464F45CC9C04DD9868FBB4 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27050. {
  27051. bool V_0 = false;
  27052. float V_1 = 0.0f;
  27053. int32_t G_B3_0 = 0;
  27054. int32_t G_B7_0 = 0;
  27055. {
  27056. // UpdateBounds();
  27057. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  27058. // if ((m_ContentBounds.size.y <= m_ViewBounds.size.y) || Mathf.Approximately(m_ContentBounds.size.y, m_ViewBounds.size.y))
  27059. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_0 = __this->get_address_of_m_ContentBounds_23();
  27060. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  27061. L_1 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_0, /*hidden argument*/NULL);
  27062. float L_2 = L_1.get_y_3();
  27063. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_3 = __this->get_address_of_m_ViewBounds_24();
  27064. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  27065. L_4 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_3, /*hidden argument*/NULL);
  27066. float L_5 = L_4.get_y_3();
  27067. if ((((float)L_2) <= ((float)L_5)))
  27068. {
  27069. goto IL_0051;
  27070. }
  27071. }
  27072. {
  27073. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_6 = __this->get_address_of_m_ContentBounds_23();
  27074. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  27075. L_7 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_6, /*hidden argument*/NULL);
  27076. float L_8 = L_7.get_y_3();
  27077. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_9 = __this->get_address_of_m_ViewBounds_24();
  27078. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10;
  27079. L_10 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_9, /*hidden argument*/NULL);
  27080. float L_11 = L_10.get_y_3();
  27081. bool L_12;
  27082. L_12 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_8, L_11, /*hidden argument*/NULL);
  27083. G_B3_0 = ((int32_t)(L_12));
  27084. goto IL_0052;
  27085. }
  27086. IL_0051:
  27087. {
  27088. G_B3_0 = 1;
  27089. }
  27090. IL_0052:
  27091. {
  27092. V_0 = (bool)G_B3_0;
  27093. bool L_13 = V_0;
  27094. if (!L_13)
  27095. {
  27096. goto IL_0080;
  27097. }
  27098. }
  27099. {
  27100. // return (m_ViewBounds.min.y > m_ContentBounds.min.y) ? 1 : 0;
  27101. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_14 = __this->get_address_of_m_ViewBounds_24();
  27102. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  27103. L_15 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_14, /*hidden argument*/NULL);
  27104. float L_16 = L_15.get_y_3();
  27105. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_17 = __this->get_address_of_m_ContentBounds_23();
  27106. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
  27107. L_18 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_17, /*hidden argument*/NULL);
  27108. float L_19 = L_18.get_y_3();
  27109. if ((((float)L_16) > ((float)L_19)))
  27110. {
  27111. goto IL_007b;
  27112. }
  27113. }
  27114. {
  27115. G_B7_0 = 0;
  27116. goto IL_007c;
  27117. }
  27118. IL_007b:
  27119. {
  27120. G_B7_0 = 1;
  27121. }
  27122. IL_007c:
  27123. {
  27124. V_1 = ((float)((float)G_B7_0));
  27125. goto IL_00c6;
  27126. }
  27127. IL_0080:
  27128. {
  27129. // return (m_ViewBounds.min.y - m_ContentBounds.min.y) / (m_ContentBounds.size.y - m_ViewBounds.size.y);
  27130. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_20 = __this->get_address_of_m_ViewBounds_24();
  27131. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
  27132. L_21 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_20, /*hidden argument*/NULL);
  27133. float L_22 = L_21.get_y_3();
  27134. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_23 = __this->get_address_of_m_ContentBounds_23();
  27135. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24;
  27136. L_24 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_23, /*hidden argument*/NULL);
  27137. float L_25 = L_24.get_y_3();
  27138. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_26 = __this->get_address_of_m_ContentBounds_23();
  27139. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27;
  27140. L_27 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_26, /*hidden argument*/NULL);
  27141. float L_28 = L_27.get_y_3();
  27142. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_29 = __this->get_address_of_m_ViewBounds_24();
  27143. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30;
  27144. L_30 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_29, /*hidden argument*/NULL);
  27145. float L_31 = L_30.get_y_3();
  27146. V_1 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_22, (float)L_25))/(float)((float)il2cpp_codegen_subtract((float)L_28, (float)L_31))));
  27147. goto IL_00c6;
  27148. }
  27149. IL_00c6:
  27150. {
  27151. // }
  27152. float L_32 = V_1;
  27153. return L_32;
  27154. }
  27155. }
  27156. // System.Void UnityEngine.UI.ScrollRect::set_verticalNormalizedPosition(System.Single)
  27157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalNormalizedPosition_m18393A7B91359B013466A984325F233535A6941D (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  27158. {
  27159. {
  27160. // SetNormalizedPosition(value, 1);
  27161. float L_0 = ___value0;
  27162. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 1);
  27163. // }
  27164. return;
  27165. }
  27166. }
  27167. // System.Void UnityEngine.UI.ScrollRect::SetHorizontalNormalizedPosition(System.Single)
  27168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetHorizontalNormalizedPosition_m0831302489172DCA40C1AB185D551AFEB5B0087C (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  27169. {
  27170. {
  27171. // private void SetHorizontalNormalizedPosition(float value) { SetNormalizedPosition(value, 0); }
  27172. float L_0 = ___value0;
  27173. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 0);
  27174. // private void SetHorizontalNormalizedPosition(float value) { SetNormalizedPosition(value, 0); }
  27175. return;
  27176. }
  27177. }
  27178. // System.Void UnityEngine.UI.ScrollRect::SetVerticalNormalizedPosition(System.Single)
  27179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetVerticalNormalizedPosition_m5FD7F53D655877D67117439068280E9FB247634E (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, const RuntimeMethod* method)
  27180. {
  27181. {
  27182. // private void SetVerticalNormalizedPosition(float value) { SetNormalizedPosition(value, 1); }
  27183. float L_0 = ___value0;
  27184. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 1);
  27185. // private void SetVerticalNormalizedPosition(float value) { SetNormalizedPosition(value, 1); }
  27186. return;
  27187. }
  27188. }
  27189. // System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32)
  27190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetNormalizedPosition_m1443593E3619BBF532744E7567AE36DE2A8C4196 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, float ___value0, int32_t ___axis1, const RuntimeMethod* method)
  27191. {
  27192. float V_0 = 0.0f;
  27193. float V_1 = 0.0f;
  27194. float V_2 = 0.0f;
  27195. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_3;
  27196. memset((&V_3), 0, sizeof(V_3));
  27197. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_4;
  27198. memset((&V_4), 0, sizeof(V_4));
  27199. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_5;
  27200. memset((&V_5), 0, sizeof(V_5));
  27201. bool V_6 = false;
  27202. {
  27203. // EnsureLayoutHasRebuilt();
  27204. ScrollRect_EnsureLayoutHasRebuilt_m6F55D294F93B8F0EA375C4A3479588FA1C836756(__this, /*hidden argument*/NULL);
  27205. // UpdateBounds();
  27206. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  27207. // float hiddenLength = m_ContentBounds.size[axis] - m_ViewBounds.size[axis];
  27208. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_0 = __this->get_address_of_m_ContentBounds_23();
  27209. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  27210. L_1 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_0, /*hidden argument*/NULL);
  27211. V_4 = L_1;
  27212. int32_t L_2 = ___axis1;
  27213. float L_3;
  27214. L_3 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_4), L_2, /*hidden argument*/NULL);
  27215. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_4 = __this->get_address_of_m_ViewBounds_24();
  27216. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  27217. L_5 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_4, /*hidden argument*/NULL);
  27218. V_4 = L_5;
  27219. int32_t L_6 = ___axis1;
  27220. float L_7;
  27221. L_7 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_4), L_6, /*hidden argument*/NULL);
  27222. V_0 = ((float)il2cpp_codegen_subtract((float)L_3, (float)L_7));
  27223. // float contentBoundsMinPosition = m_ViewBounds.min[axis] - value * hiddenLength;
  27224. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_8 = __this->get_address_of_m_ViewBounds_24();
  27225. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  27226. L_9 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_8, /*hidden argument*/NULL);
  27227. V_4 = L_9;
  27228. int32_t L_10 = ___axis1;
  27229. float L_11;
  27230. L_11 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_4), L_10, /*hidden argument*/NULL);
  27231. float L_12 = ___value0;
  27232. float L_13 = V_0;
  27233. V_1 = ((float)il2cpp_codegen_subtract((float)L_11, (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13))));
  27234. // float newAnchoredPosition = m_Content.anchoredPosition[axis] + contentBoundsMinPosition - m_ContentBounds.min[axis];
  27235. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14 = __this->get_m_Content_4();
  27236. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  27237. L_15 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_14, /*hidden argument*/NULL);
  27238. V_5 = L_15;
  27239. int32_t L_16 = ___axis1;
  27240. float L_17;
  27241. L_17 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), L_16, /*hidden argument*/NULL);
  27242. float L_18 = V_1;
  27243. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_19 = __this->get_address_of_m_ContentBounds_23();
  27244. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20;
  27245. L_20 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_19, /*hidden argument*/NULL);
  27246. V_4 = L_20;
  27247. int32_t L_21 = ___axis1;
  27248. float L_22;
  27249. L_22 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_4), L_21, /*hidden argument*/NULL);
  27250. V_2 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)L_17, (float)L_18)), (float)L_22));
  27251. // Vector3 anchoredPosition = m_Content.anchoredPosition;
  27252. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = __this->get_m_Content_4();
  27253. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  27254. L_24 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_23, /*hidden argument*/NULL);
  27255. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25;
  27256. L_25 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_24, /*hidden argument*/NULL);
  27257. V_3 = L_25;
  27258. // if (Mathf.Abs(anchoredPosition[axis] - newAnchoredPosition) > 0.01f)
  27259. int32_t L_26 = ___axis1;
  27260. float L_27;
  27261. L_27 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_3), L_26, /*hidden argument*/NULL);
  27262. float L_28 = V_2;
  27263. float L_29;
  27264. L_29 = fabsf(((float)il2cpp_codegen_subtract((float)L_27, (float)L_28)));
  27265. V_6 = (bool)((((float)L_29) > ((float)(0.00999999978f)))? 1 : 0);
  27266. bool L_30 = V_6;
  27267. if (!L_30)
  27268. {
  27269. goto IL_00e7;
  27270. }
  27271. }
  27272. {
  27273. // anchoredPosition[axis] = newAnchoredPosition;
  27274. int32_t L_31 = ___axis1;
  27275. float L_32 = V_2;
  27276. Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_3), L_31, L_32, /*hidden argument*/NULL);
  27277. // m_Content.anchoredPosition = anchoredPosition;
  27278. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_33 = __this->get_m_Content_4();
  27279. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = V_3;
  27280. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35;
  27281. L_35 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_34, /*hidden argument*/NULL);
  27282. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_33, L_35, /*hidden argument*/NULL);
  27283. // m_Velocity[axis] = 0;
  27284. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_36 = __this->get_address_of_m_Velocity_25();
  27285. int32_t L_37 = ___axis1;
  27286. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_36, L_37, (0.0f), /*hidden argument*/NULL);
  27287. // UpdateBounds();
  27288. ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A(__this, /*hidden argument*/NULL);
  27289. }
  27290. IL_00e7:
  27291. {
  27292. // }
  27293. return;
  27294. }
  27295. }
  27296. // System.Single UnityEngine.UI.ScrollRect::RubberDelta(System.Single,System.Single)
  27297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_RubberDelta_m9368E00CD410E2A03944C690DF6A87989D36A5E1 (float ___overStretching0, float ___viewSize1, const RuntimeMethod* method)
  27298. {
  27299. float V_0 = 0.0f;
  27300. {
  27301. // return (1 - (1 / ((Mathf.Abs(overStretching) * 0.55f / viewSize) + 1))) * viewSize * Mathf.Sign(overStretching);
  27302. float L_0 = ___overStretching0;
  27303. float L_1;
  27304. L_1 = fabsf(L_0);
  27305. float L_2 = ___viewSize1;
  27306. float L_3 = ___viewSize1;
  27307. float L_4 = ___overStretching0;
  27308. float L_5;
  27309. L_5 = Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB(L_4, /*hidden argument*/NULL);
  27310. V_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.550000012f)))/(float)L_2)), (float)(1.0f))))))), (float)L_3)), (float)L_5));
  27311. goto IL_002d;
  27312. }
  27313. IL_002d:
  27314. {
  27315. // }
  27316. float L_6 = V_0;
  27317. return L_6;
  27318. }
  27319. }
  27320. // System.Void UnityEngine.UI.ScrollRect::OnRectTransformDimensionsChange()
  27321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnRectTransformDimensionsChange_m98D63D7045CF46910BD761853193CBC1A56317EB (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27322. {
  27323. {
  27324. // SetDirty();
  27325. ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD(__this, /*hidden argument*/NULL);
  27326. // }
  27327. return;
  27328. }
  27329. }
  27330. // System.Boolean UnityEngine.UI.ScrollRect::get_hScrollingNeeded()
  27331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_hScrollingNeeded_m89C5EB3D4E25F46D317354DA0988B7340DC4AFCB (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27332. {
  27333. bool V_0 = false;
  27334. bool V_1 = false;
  27335. {
  27336. // if (Application.isPlaying)
  27337. bool L_0;
  27338. L_0 = Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567(/*hidden argument*/NULL);
  27339. V_0 = L_0;
  27340. bool L_1 = V_0;
  27341. if (!L_1)
  27342. {
  27343. goto IL_0035;
  27344. }
  27345. }
  27346. {
  27347. // return m_ContentBounds.size.x > m_ViewBounds.size.x + 0.01f;
  27348. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_2 = __this->get_address_of_m_ContentBounds_23();
  27349. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  27350. L_3 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_2, /*hidden argument*/NULL);
  27351. float L_4 = L_3.get_x_2();
  27352. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_5 = __this->get_address_of_m_ViewBounds_24();
  27353. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  27354. L_6 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_5, /*hidden argument*/NULL);
  27355. float L_7 = L_6.get_x_2();
  27356. V_1 = (bool)((((float)L_4) > ((float)((float)il2cpp_codegen_add((float)L_7, (float)(0.00999999978f)))))? 1 : 0);
  27357. goto IL_0039;
  27358. }
  27359. IL_0035:
  27360. {
  27361. // return true;
  27362. V_1 = (bool)1;
  27363. goto IL_0039;
  27364. }
  27365. IL_0039:
  27366. {
  27367. // }
  27368. bool L_8 = V_1;
  27369. return L_8;
  27370. }
  27371. }
  27372. // System.Boolean UnityEngine.UI.ScrollRect::get_vScrollingNeeded()
  27373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27374. {
  27375. bool V_0 = false;
  27376. bool V_1 = false;
  27377. {
  27378. // if (Application.isPlaying)
  27379. bool L_0;
  27380. L_0 = Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567(/*hidden argument*/NULL);
  27381. V_0 = L_0;
  27382. bool L_1 = V_0;
  27383. if (!L_1)
  27384. {
  27385. goto IL_0035;
  27386. }
  27387. }
  27388. {
  27389. // return m_ContentBounds.size.y > m_ViewBounds.size.y + 0.01f;
  27390. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_2 = __this->get_address_of_m_ContentBounds_23();
  27391. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  27392. L_3 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_2, /*hidden argument*/NULL);
  27393. float L_4 = L_3.get_y_3();
  27394. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_5 = __this->get_address_of_m_ViewBounds_24();
  27395. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  27396. L_6 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_5, /*hidden argument*/NULL);
  27397. float L_7 = L_6.get_y_3();
  27398. V_1 = (bool)((((float)L_4) > ((float)((float)il2cpp_codegen_add((float)L_7, (float)(0.00999999978f)))))? 1 : 0);
  27399. goto IL_0039;
  27400. }
  27401. IL_0035:
  27402. {
  27403. // return true;
  27404. V_1 = (bool)1;
  27405. goto IL_0039;
  27406. }
  27407. IL_0039:
  27408. {
  27409. // }
  27410. bool L_8 = V_1;
  27411. return L_8;
  27412. }
  27413. }
  27414. // System.Void UnityEngine.UI.ScrollRect::CalculateLayoutInputHorizontal()
  27415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_CalculateLayoutInputHorizontal_m97CEF11B8DEE2EB2CF2FB5AE3E65B88ECD864042 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27416. {
  27417. {
  27418. // public virtual void CalculateLayoutInputHorizontal() {}
  27419. return;
  27420. }
  27421. }
  27422. // System.Void UnityEngine.UI.ScrollRect::CalculateLayoutInputVertical()
  27423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_CalculateLayoutInputVertical_mCD39E6A18E8E9D08AEECC69F5ED4BCDEEFC60066 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27424. {
  27425. {
  27426. // public virtual void CalculateLayoutInputVertical() {}
  27427. return;
  27428. }
  27429. }
  27430. // System.Single UnityEngine.UI.ScrollRect::get_minWidth()
  27431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_minWidth_m4BFD7F0DC39B06D4744EAFBF7BEA0FA31304360D (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27432. {
  27433. float V_0 = 0.0f;
  27434. {
  27435. // public virtual float minWidth { get { return -1; } }
  27436. V_0 = (-1.0f);
  27437. goto IL_0009;
  27438. }
  27439. IL_0009:
  27440. {
  27441. // public virtual float minWidth { get { return -1; } }
  27442. float L_0 = V_0;
  27443. return L_0;
  27444. }
  27445. }
  27446. // System.Single UnityEngine.UI.ScrollRect::get_preferredWidth()
  27447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_preferredWidth_m79A19083EAEA565D0FDDE830DC1592E3CCD1E9E2 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27448. {
  27449. float V_0 = 0.0f;
  27450. {
  27451. // public virtual float preferredWidth { get { return -1; } }
  27452. V_0 = (-1.0f);
  27453. goto IL_0009;
  27454. }
  27455. IL_0009:
  27456. {
  27457. // public virtual float preferredWidth { get { return -1; } }
  27458. float L_0 = V_0;
  27459. return L_0;
  27460. }
  27461. }
  27462. // System.Single UnityEngine.UI.ScrollRect::get_flexibleWidth()
  27463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_flexibleWidth_m49AC658BFB2CB9200C647FF7C2480F3D58541E73 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27464. {
  27465. float V_0 = 0.0f;
  27466. {
  27467. // public virtual float flexibleWidth { get { return -1; } }
  27468. V_0 = (-1.0f);
  27469. goto IL_0009;
  27470. }
  27471. IL_0009:
  27472. {
  27473. // public virtual float flexibleWidth { get { return -1; } }
  27474. float L_0 = V_0;
  27475. return L_0;
  27476. }
  27477. }
  27478. // System.Single UnityEngine.UI.ScrollRect::get_minHeight()
  27479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_minHeight_mE504CAE24344F7FF00C6612CB075AA05DBCC1078 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27480. {
  27481. float V_0 = 0.0f;
  27482. {
  27483. // public virtual float minHeight { get { return -1; } }
  27484. V_0 = (-1.0f);
  27485. goto IL_0009;
  27486. }
  27487. IL_0009:
  27488. {
  27489. // public virtual float minHeight { get { return -1; } }
  27490. float L_0 = V_0;
  27491. return L_0;
  27492. }
  27493. }
  27494. // System.Single UnityEngine.UI.ScrollRect::get_preferredHeight()
  27495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_preferredHeight_m02F31C2CEC4CDDD4E822CB8D919A4F40B936C995 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27496. {
  27497. float V_0 = 0.0f;
  27498. {
  27499. // public virtual float preferredHeight { get { return -1; } }
  27500. V_0 = (-1.0f);
  27501. goto IL_0009;
  27502. }
  27503. IL_0009:
  27504. {
  27505. // public virtual float preferredHeight { get { return -1; } }
  27506. float L_0 = V_0;
  27507. return L_0;
  27508. }
  27509. }
  27510. // System.Single UnityEngine.UI.ScrollRect::get_flexibleHeight()
  27511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_flexibleHeight_m83AF3CDF404A57FBC672646E252C0781D158407B (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27512. {
  27513. float V_0 = 0.0f;
  27514. {
  27515. // public virtual float flexibleHeight { get { return -1; } }
  27516. V_0 = (-1.0f);
  27517. goto IL_0009;
  27518. }
  27519. IL_0009:
  27520. {
  27521. // public virtual float flexibleHeight { get { return -1; } }
  27522. float L_0 = V_0;
  27523. return L_0;
  27524. }
  27525. }
  27526. // System.Int32 UnityEngine.UI.ScrollRect::get_layoutPriority()
  27527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_layoutPriority_m1276F59CCD936DB745749DE12CFA1386958A347E (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27528. {
  27529. int32_t V_0 = 0;
  27530. {
  27531. // public virtual int layoutPriority { get { return -1; } }
  27532. V_0 = (-1);
  27533. goto IL_0005;
  27534. }
  27535. IL_0005:
  27536. {
  27537. // public virtual int layoutPriority { get { return -1; } }
  27538. int32_t L_0 = V_0;
  27539. return L_0;
  27540. }
  27541. }
  27542. // System.Void UnityEngine.UI.ScrollRect::SetLayoutHorizontal()
  27543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetLayoutHorizontal_m34E183E669122BE54199783ED1F15A38929CFCBC (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27544. {
  27545. static bool s_Il2CppMethodInitialized;
  27546. if (!s_Il2CppMethodInitialized)
  27547. {
  27548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  27549. s_Il2CppMethodInitialized = true;
  27550. }
  27551. bool V_0 = false;
  27552. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1;
  27553. memset((&V_1), 0, sizeof(V_1));
  27554. bool V_2 = false;
  27555. bool V_3 = false;
  27556. bool V_4 = false;
  27557. int32_t G_B3_0 = 0;
  27558. int32_t G_B8_0 = 0;
  27559. int32_t G_B13_0 = 0;
  27560. int32_t G_B20_0 = 0;
  27561. {
  27562. // m_Tracker.Clear();
  27563. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_0 = __this->get_address_of_m_Tracker_39();
  27564. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_0, /*hidden argument*/NULL);
  27565. // UpdateCachedData();
  27566. ScrollRect_UpdateCachedData_mE1AB66554F5D5B9F2AEA6D1369E678B19B34BEA0(__this, /*hidden argument*/NULL);
  27567. // if (m_HSliderExpand || m_VSliderExpand)
  27568. bool L_1 = __this->get_m_HSliderExpand_32();
  27569. if (L_1)
  27570. {
  27571. goto IL_0024;
  27572. }
  27573. }
  27574. {
  27575. bool L_2 = __this->get_m_VSliderExpand_33();
  27576. G_B3_0 = ((int32_t)(L_2));
  27577. goto IL_0025;
  27578. }
  27579. IL_0024:
  27580. {
  27581. G_B3_0 = 1;
  27582. }
  27583. IL_0025:
  27584. {
  27585. V_0 = (bool)G_B3_0;
  27586. bool L_3 = V_0;
  27587. if (!L_3)
  27588. {
  27589. goto IL_00dd;
  27590. }
  27591. }
  27592. {
  27593. // m_Tracker.Add(this, viewRect,
  27594. // DrivenTransformProperties.Anchors |
  27595. // DrivenTransformProperties.SizeDelta |
  27596. // DrivenTransformProperties.AnchoredPosition);
  27597. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_4 = __this->get_address_of_m_Tracker_39();
  27598. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5;
  27599. L_5 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27600. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_4, __this, L_5, ((int32_t)16134), /*hidden argument*/NULL);
  27601. // viewRect.anchorMin = Vector2.zero;
  27602. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6;
  27603. L_6 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27604. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  27605. L_7 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  27606. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_6, L_7, /*hidden argument*/NULL);
  27607. // viewRect.anchorMax = Vector2.one;
  27608. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8;
  27609. L_8 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27610. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  27611. L_9 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  27612. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_8, L_9, /*hidden argument*/NULL);
  27613. // viewRect.sizeDelta = Vector2.zero;
  27614. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10;
  27615. L_10 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27616. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  27617. L_11 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  27618. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_10, L_11, /*hidden argument*/NULL);
  27619. // viewRect.anchoredPosition = Vector2.zero;
  27620. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_12;
  27621. L_12 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27622. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  27623. L_13 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  27624. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_12, L_13, /*hidden argument*/NULL);
  27625. // LayoutRebuilder.ForceRebuildLayoutImmediate(content);
  27626. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14;
  27627. L_14 = ScrollRect_get_content_m80081CD9D9D066BB138099E6495390B37071C3B0(__this, /*hidden argument*/NULL);
  27628. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  27629. LayoutRebuilder_ForceRebuildLayoutImmediate_mD06D080BA3FC8111AF814FA67ED8764F8CFECC2C(L_14, /*hidden argument*/NULL);
  27630. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  27631. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15;
  27632. L_15 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27633. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_16;
  27634. L_16 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_15, /*hidden argument*/NULL);
  27635. V_1 = L_16;
  27636. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  27637. L_17 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27638. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
  27639. L_18 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_17, /*hidden argument*/NULL);
  27640. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19;
  27641. L_19 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27642. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_20;
  27643. L_20 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_19, /*hidden argument*/NULL);
  27644. V_1 = L_20;
  27645. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21;
  27646. L_21 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27647. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22;
  27648. L_22 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_21, /*hidden argument*/NULL);
  27649. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_23;
  27650. memset((&L_23), 0, sizeof(L_23));
  27651. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_23), L_18, L_22, /*hidden argument*/NULL);
  27652. __this->set_m_ViewBounds_24(L_23);
  27653. // m_ContentBounds = GetBounds();
  27654. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_24;
  27655. L_24 = ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A(__this, /*hidden argument*/NULL);
  27656. __this->set_m_ContentBounds_23(L_24);
  27657. }
  27658. IL_00dd:
  27659. {
  27660. // if (m_VSliderExpand && vScrollingNeeded)
  27661. bool L_25 = __this->get_m_VSliderExpand_33();
  27662. if (!L_25)
  27663. {
  27664. goto IL_00ed;
  27665. }
  27666. }
  27667. {
  27668. bool L_26;
  27669. L_26 = ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890(__this, /*hidden argument*/NULL);
  27670. G_B8_0 = ((int32_t)(L_26));
  27671. goto IL_00ee;
  27672. }
  27673. IL_00ed:
  27674. {
  27675. G_B8_0 = 0;
  27676. }
  27677. IL_00ee:
  27678. {
  27679. V_2 = (bool)G_B8_0;
  27680. bool L_27 = V_2;
  27681. if (!L_27)
  27682. {
  27683. goto IL_0179;
  27684. }
  27685. }
  27686. {
  27687. // viewRect.sizeDelta = new Vector2(-(m_VSliderWidth + m_VerticalScrollbarSpacing), viewRect.sizeDelta.y);
  27688. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_28;
  27689. L_28 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27690. float L_29 = __this->get_m_VSliderWidth_35();
  27691. float L_30 = __this->get_m_VerticalScrollbarSpacing_18();
  27692. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_31;
  27693. L_31 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27694. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_32;
  27695. L_32 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_31, /*hidden argument*/NULL);
  27696. float L_33 = L_32.get_y_1();
  27697. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_34;
  27698. memset((&L_34), 0, sizeof(L_34));
  27699. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_34), ((-((float)il2cpp_codegen_add((float)L_29, (float)L_30)))), L_33, /*hidden argument*/NULL);
  27700. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_28, L_34, /*hidden argument*/NULL);
  27701. // LayoutRebuilder.ForceRebuildLayoutImmediate(content);
  27702. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_35;
  27703. L_35 = ScrollRect_get_content_m80081CD9D9D066BB138099E6495390B37071C3B0(__this, /*hidden argument*/NULL);
  27704. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  27705. LayoutRebuilder_ForceRebuildLayoutImmediate_mD06D080BA3FC8111AF814FA67ED8764F8CFECC2C(L_35, /*hidden argument*/NULL);
  27706. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  27707. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_36;
  27708. L_36 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27709. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_37;
  27710. L_37 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_36, /*hidden argument*/NULL);
  27711. V_1 = L_37;
  27712. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_38;
  27713. L_38 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27714. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39;
  27715. L_39 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_38, /*hidden argument*/NULL);
  27716. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_40;
  27717. L_40 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27718. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_41;
  27719. L_41 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_40, /*hidden argument*/NULL);
  27720. V_1 = L_41;
  27721. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_42;
  27722. L_42 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27723. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43;
  27724. L_43 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_42, /*hidden argument*/NULL);
  27725. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_44;
  27726. memset((&L_44), 0, sizeof(L_44));
  27727. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_44), L_39, L_43, /*hidden argument*/NULL);
  27728. __this->set_m_ViewBounds_24(L_44);
  27729. // m_ContentBounds = GetBounds();
  27730. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_45;
  27731. L_45 = ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A(__this, /*hidden argument*/NULL);
  27732. __this->set_m_ContentBounds_23(L_45);
  27733. }
  27734. IL_0179:
  27735. {
  27736. // if (m_HSliderExpand && hScrollingNeeded)
  27737. bool L_46 = __this->get_m_HSliderExpand_32();
  27738. if (!L_46)
  27739. {
  27740. goto IL_0189;
  27741. }
  27742. }
  27743. {
  27744. bool L_47;
  27745. L_47 = ScrollRect_get_hScrollingNeeded_m89C5EB3D4E25F46D317354DA0988B7340DC4AFCB(__this, /*hidden argument*/NULL);
  27746. G_B13_0 = ((int32_t)(L_47));
  27747. goto IL_018a;
  27748. }
  27749. IL_0189:
  27750. {
  27751. G_B13_0 = 0;
  27752. }
  27753. IL_018a:
  27754. {
  27755. V_3 = (bool)G_B13_0;
  27756. bool L_48 = V_3;
  27757. if (!L_48)
  27758. {
  27759. goto IL_0206;
  27760. }
  27761. }
  27762. {
  27763. // viewRect.sizeDelta = new Vector2(viewRect.sizeDelta.x, -(m_HSliderHeight + m_HorizontalScrollbarSpacing));
  27764. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_49;
  27765. L_49 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27766. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_50;
  27767. L_50 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27768. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_51;
  27769. L_51 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_50, /*hidden argument*/NULL);
  27770. float L_52 = L_51.get_x_0();
  27771. float L_53 = __this->get_m_HSliderHeight_34();
  27772. float L_54 = __this->get_m_HorizontalScrollbarSpacing_17();
  27773. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_55;
  27774. memset((&L_55), 0, sizeof(L_55));
  27775. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_55), L_52, ((-((float)il2cpp_codegen_add((float)L_53, (float)L_54)))), /*hidden argument*/NULL);
  27776. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_49, L_55, /*hidden argument*/NULL);
  27777. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  27778. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_56;
  27779. L_56 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27780. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_57;
  27781. L_57 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_56, /*hidden argument*/NULL);
  27782. V_1 = L_57;
  27783. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_58;
  27784. L_58 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27785. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59;
  27786. L_59 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_58, /*hidden argument*/NULL);
  27787. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_60;
  27788. L_60 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27789. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_61;
  27790. L_61 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_60, /*hidden argument*/NULL);
  27791. V_1 = L_61;
  27792. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_62;
  27793. L_62 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  27794. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63;
  27795. L_63 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_62, /*hidden argument*/NULL);
  27796. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_64;
  27797. memset((&L_64), 0, sizeof(L_64));
  27798. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_64), L_59, L_63, /*hidden argument*/NULL);
  27799. __this->set_m_ViewBounds_24(L_64);
  27800. // m_ContentBounds = GetBounds();
  27801. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_65;
  27802. L_65 = ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A(__this, /*hidden argument*/NULL);
  27803. __this->set_m_ContentBounds_23(L_65);
  27804. }
  27805. IL_0206:
  27806. {
  27807. // if (m_VSliderExpand && vScrollingNeeded && viewRect.sizeDelta.x == 0 && viewRect.sizeDelta.y < 0)
  27808. bool L_66 = __this->get_m_VSliderExpand_33();
  27809. if (!L_66)
  27810. {
  27811. goto IL_0246;
  27812. }
  27813. }
  27814. {
  27815. bool L_67;
  27816. L_67 = ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890(__this, /*hidden argument*/NULL);
  27817. if (!L_67)
  27818. {
  27819. goto IL_0246;
  27820. }
  27821. }
  27822. {
  27823. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_68;
  27824. L_68 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27825. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69;
  27826. L_69 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_68, /*hidden argument*/NULL);
  27827. float L_70 = L_69.get_x_0();
  27828. if ((!(((float)L_70) == ((float)(0.0f)))))
  27829. {
  27830. goto IL_0246;
  27831. }
  27832. }
  27833. {
  27834. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_71;
  27835. L_71 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27836. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_72;
  27837. L_72 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_71, /*hidden argument*/NULL);
  27838. float L_73 = L_72.get_y_1();
  27839. G_B20_0 = ((((float)L_73) < ((float)(0.0f)))? 1 : 0);
  27840. goto IL_0247;
  27841. }
  27842. IL_0246:
  27843. {
  27844. G_B20_0 = 0;
  27845. }
  27846. IL_0247:
  27847. {
  27848. V_4 = (bool)G_B20_0;
  27849. bool L_74 = V_4;
  27850. if (!L_74)
  27851. {
  27852. goto IL_027e;
  27853. }
  27854. }
  27855. {
  27856. // viewRect.sizeDelta = new Vector2(-(m_VSliderWidth + m_VerticalScrollbarSpacing), viewRect.sizeDelta.y);
  27857. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_75;
  27858. L_75 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27859. float L_76 = __this->get_m_VSliderWidth_35();
  27860. float L_77 = __this->get_m_VerticalScrollbarSpacing_18();
  27861. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_78;
  27862. L_78 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27863. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_79;
  27864. L_79 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_78, /*hidden argument*/NULL);
  27865. float L_80 = L_79.get_y_1();
  27866. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_81;
  27867. memset((&L_81), 0, sizeof(L_81));
  27868. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_81), ((-((float)il2cpp_codegen_add((float)L_76, (float)L_77)))), L_80, /*hidden argument*/NULL);
  27869. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_75, L_81, /*hidden argument*/NULL);
  27870. }
  27871. IL_027e:
  27872. {
  27873. // }
  27874. return;
  27875. }
  27876. }
  27877. // System.Void UnityEngine.UI.ScrollRect::SetLayoutVertical()
  27878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetLayoutVertical_mC9CD0A1437205234CE2FB2704100A4A7A28CD7E4 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27879. {
  27880. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  27881. memset((&V_0), 0, sizeof(V_0));
  27882. {
  27883. // UpdateScrollbarLayout();
  27884. ScrollRect_UpdateScrollbarLayout_mEAB065DB24B0CE20EC5EE3AB9B2FBCF5CAF4E0B7(__this, /*hidden argument*/NULL);
  27885. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  27886. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
  27887. L_0 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27888. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1;
  27889. L_1 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_0, /*hidden argument*/NULL);
  27890. V_0 = L_1;
  27891. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  27892. L_2 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  27893. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  27894. L_3 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_2, /*hidden argument*/NULL);
  27895. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4;
  27896. L_4 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  27897. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5;
  27898. L_5 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_4, /*hidden argument*/NULL);
  27899. V_0 = L_5;
  27900. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  27901. L_6 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  27902. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  27903. L_7 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_6, /*hidden argument*/NULL);
  27904. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_8;
  27905. memset((&L_8), 0, sizeof(L_8));
  27906. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_8), L_3, L_7, /*hidden argument*/NULL);
  27907. __this->set_m_ViewBounds_24(L_8);
  27908. // m_ContentBounds = GetBounds();
  27909. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_9;
  27910. L_9 = ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A(__this, /*hidden argument*/NULL);
  27911. __this->set_m_ContentBounds_23(L_9);
  27912. // }
  27913. return;
  27914. }
  27915. }
  27916. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarVisibility()
  27917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarVisibility_m1EB5A90580B6EA5A6855E6CBB784B8EA2929DC56 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  27918. {
  27919. {
  27920. // UpdateOneScrollbarVisibility(vScrollingNeeded, m_Vertical, m_VerticalScrollbarVisibility, m_VerticalScrollbar);
  27921. bool L_0;
  27922. L_0 = ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890(__this, /*hidden argument*/NULL);
  27923. bool L_1 = __this->get_m_Vertical_6();
  27924. int32_t L_2 = __this->get_m_VerticalScrollbarVisibility_16();
  27925. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_3 = __this->get_m_VerticalScrollbar_14();
  27926. ScrollRect_UpdateOneScrollbarVisibility_m0E42BABB1FFB583948068B8B36503F0C8C94454D(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  27927. // UpdateOneScrollbarVisibility(hScrollingNeeded, m_Horizontal, m_HorizontalScrollbarVisibility, m_HorizontalScrollbar);
  27928. bool L_4;
  27929. L_4 = ScrollRect_get_hScrollingNeeded_m89C5EB3D4E25F46D317354DA0988B7340DC4AFCB(__this, /*hidden argument*/NULL);
  27930. bool L_5 = __this->get_m_Horizontal_5();
  27931. int32_t L_6 = __this->get_m_HorizontalScrollbarVisibility_15();
  27932. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_7 = __this->get_m_HorizontalScrollbar_13();
  27933. ScrollRect_UpdateOneScrollbarVisibility_m0E42BABB1FFB583948068B8B36503F0C8C94454D(L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  27934. // }
  27935. return;
  27936. }
  27937. }
  27938. // System.Void UnityEngine.UI.ScrollRect::UpdateOneScrollbarVisibility(System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/ScrollbarVisibility,UnityEngine.UI.Scrollbar)
  27939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateOneScrollbarVisibility_m0E42BABB1FFB583948068B8B36503F0C8C94454D (bool ___xScrollingNeeded0, bool ___xAxisEnabled1, int32_t ___scrollbarVisibility2, Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___scrollbar3, const RuntimeMethod* method)
  27940. {
  27941. static bool s_Il2CppMethodInitialized;
  27942. if (!s_Il2CppMethodInitialized)
  27943. {
  27944. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  27945. s_Il2CppMethodInitialized = true;
  27946. }
  27947. bool V_0 = false;
  27948. bool V_1 = false;
  27949. bool V_2 = false;
  27950. bool V_3 = false;
  27951. {
  27952. // if (scrollbar)
  27953. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_0 = ___scrollbar3;
  27954. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  27955. bool L_1;
  27956. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  27957. V_0 = L_1;
  27958. bool L_2 = V_0;
  27959. if (!L_2)
  27960. {
  27961. goto IL_005f;
  27962. }
  27963. }
  27964. {
  27965. // if (scrollbarVisibility == ScrollbarVisibility.Permanent)
  27966. int32_t L_3 = ___scrollbarVisibility2;
  27967. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  27968. bool L_4 = V_1;
  27969. if (!L_4)
  27970. {
  27971. goto IL_003a;
  27972. }
  27973. }
  27974. {
  27975. // if (scrollbar.gameObject.activeSelf != xAxisEnabled)
  27976. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_5 = ___scrollbar3;
  27977. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6;
  27978. L_6 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_5, /*hidden argument*/NULL);
  27979. bool L_7;
  27980. L_7 = GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE(L_6, /*hidden argument*/NULL);
  27981. bool L_8 = ___xAxisEnabled1;
  27982. V_2 = (bool)((((int32_t)((((int32_t)L_7) == ((int32_t)L_8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27983. bool L_9 = V_2;
  27984. if (!L_9)
  27985. {
  27986. goto IL_0037;
  27987. }
  27988. }
  27989. {
  27990. // scrollbar.gameObject.SetActive(xAxisEnabled);
  27991. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_10 = ___scrollbar3;
  27992. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11;
  27993. L_11 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_10, /*hidden argument*/NULL);
  27994. bool L_12 = ___xAxisEnabled1;
  27995. GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_11, L_12, /*hidden argument*/NULL);
  27996. }
  27997. IL_0037:
  27998. {
  27999. goto IL_005e;
  28000. }
  28001. IL_003a:
  28002. {
  28003. // if (scrollbar.gameObject.activeSelf != xScrollingNeeded)
  28004. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_13 = ___scrollbar3;
  28005. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14;
  28006. L_14 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_13, /*hidden argument*/NULL);
  28007. bool L_15;
  28008. L_15 = GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE(L_14, /*hidden argument*/NULL);
  28009. bool L_16 = ___xScrollingNeeded0;
  28010. V_3 = (bool)((((int32_t)((((int32_t)L_15) == ((int32_t)L_16))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28011. bool L_17 = V_3;
  28012. if (!L_17)
  28013. {
  28014. goto IL_005d;
  28015. }
  28016. }
  28017. {
  28018. // scrollbar.gameObject.SetActive(xScrollingNeeded);
  28019. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_18 = ___scrollbar3;
  28020. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19;
  28021. L_19 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_18, /*hidden argument*/NULL);
  28022. bool L_20 = ___xScrollingNeeded0;
  28023. GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_19, L_20, /*hidden argument*/NULL);
  28024. }
  28025. IL_005d:
  28026. {
  28027. }
  28028. IL_005e:
  28029. {
  28030. }
  28031. IL_005f:
  28032. {
  28033. // }
  28034. return;
  28035. }
  28036. }
  28037. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarLayout()
  28038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarLayout_mEAB065DB24B0CE20EC5EE3AB9B2FBCF5CAF4E0B7 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  28039. {
  28040. static bool s_Il2CppMethodInitialized;
  28041. if (!s_Il2CppMethodInitialized)
  28042. {
  28043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28044. s_Il2CppMethodInitialized = true;
  28045. }
  28046. bool V_0 = false;
  28047. bool V_1 = false;
  28048. bool V_2 = false;
  28049. bool V_3 = false;
  28050. int32_t G_B3_0 = 0;
  28051. int32_t G_B11_0 = 0;
  28052. {
  28053. // if (m_VSliderExpand && m_HorizontalScrollbar)
  28054. bool L_0 = __this->get_m_VSliderExpand_33();
  28055. if (!L_0)
  28056. {
  28057. goto IL_0016;
  28058. }
  28059. }
  28060. {
  28061. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_1 = __this->get_m_HorizontalScrollbar_13();
  28062. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28063. bool L_2;
  28064. L_2 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_1, /*hidden argument*/NULL);
  28065. G_B3_0 = ((int32_t)(L_2));
  28066. goto IL_0017;
  28067. }
  28068. IL_0016:
  28069. {
  28070. G_B3_0 = 0;
  28071. }
  28072. IL_0017:
  28073. {
  28074. V_0 = (bool)G_B3_0;
  28075. bool L_3 = V_0;
  28076. if (!L_3)
  28077. {
  28078. goto IL_010b;
  28079. }
  28080. }
  28081. {
  28082. // m_Tracker.Add(this, m_HorizontalScrollbarRect,
  28083. // DrivenTransformProperties.AnchorMinX |
  28084. // DrivenTransformProperties.AnchorMaxX |
  28085. // DrivenTransformProperties.SizeDeltaX |
  28086. // DrivenTransformProperties.AnchoredPositionX);
  28087. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_4 = __this->get_address_of_m_Tracker_39();
  28088. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = __this->get_m_HorizontalScrollbarRect_37();
  28089. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_4, __this, L_5, ((int32_t)5378), /*hidden argument*/NULL);
  28090. // m_HorizontalScrollbarRect.anchorMin = new Vector2(0, m_HorizontalScrollbarRect.anchorMin.y);
  28091. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = __this->get_m_HorizontalScrollbarRect_37();
  28092. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = __this->get_m_HorizontalScrollbarRect_37();
  28093. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  28094. L_8 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_7, /*hidden argument*/NULL);
  28095. float L_9 = L_8.get_y_1();
  28096. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  28097. memset((&L_10), 0, sizeof(L_10));
  28098. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_10), (0.0f), L_9, /*hidden argument*/NULL);
  28099. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_6, L_10, /*hidden argument*/NULL);
  28100. // m_HorizontalScrollbarRect.anchorMax = new Vector2(1, m_HorizontalScrollbarRect.anchorMax.y);
  28101. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11 = __this->get_m_HorizontalScrollbarRect_37();
  28102. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_12 = __this->get_m_HorizontalScrollbarRect_37();
  28103. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  28104. L_13 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(L_12, /*hidden argument*/NULL);
  28105. float L_14 = L_13.get_y_1();
  28106. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  28107. memset((&L_15), 0, sizeof(L_15));
  28108. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_15), (1.0f), L_14, /*hidden argument*/NULL);
  28109. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_11, L_15, /*hidden argument*/NULL);
  28110. // m_HorizontalScrollbarRect.anchoredPosition = new Vector2(0, m_HorizontalScrollbarRect.anchoredPosition.y);
  28111. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_16 = __this->get_m_HorizontalScrollbarRect_37();
  28112. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_17 = __this->get_m_HorizontalScrollbarRect_37();
  28113. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18;
  28114. L_18 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_17, /*hidden argument*/NULL);
  28115. float L_19 = L_18.get_y_1();
  28116. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  28117. memset((&L_20), 0, sizeof(L_20));
  28118. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_20), (0.0f), L_19, /*hidden argument*/NULL);
  28119. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_16, L_20, /*hidden argument*/NULL);
  28120. // if (vScrollingNeeded)
  28121. bool L_21;
  28122. L_21 = ScrollRect_get_vScrollingNeeded_mE8234F874E268A323926A3A13ED6C2F126805890(__this, /*hidden argument*/NULL);
  28123. V_1 = L_21;
  28124. bool L_22 = V_1;
  28125. if (!L_22)
  28126. {
  28127. goto IL_00e4;
  28128. }
  28129. }
  28130. {
  28131. // m_HorizontalScrollbarRect.sizeDelta = new Vector2(-(m_VSliderWidth + m_VerticalScrollbarSpacing), m_HorizontalScrollbarRect.sizeDelta.y);
  28132. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = __this->get_m_HorizontalScrollbarRect_37();
  28133. float L_24 = __this->get_m_VSliderWidth_35();
  28134. float L_25 = __this->get_m_VerticalScrollbarSpacing_18();
  28135. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_26 = __this->get_m_HorizontalScrollbarRect_37();
  28136. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_27;
  28137. L_27 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_26, /*hidden argument*/NULL);
  28138. float L_28 = L_27.get_y_1();
  28139. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29;
  28140. memset((&L_29), 0, sizeof(L_29));
  28141. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_29), ((-((float)il2cpp_codegen_add((float)L_24, (float)L_25)))), L_28, /*hidden argument*/NULL);
  28142. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_23, L_29, /*hidden argument*/NULL);
  28143. goto IL_010a;
  28144. }
  28145. IL_00e4:
  28146. {
  28147. // m_HorizontalScrollbarRect.sizeDelta = new Vector2(0, m_HorizontalScrollbarRect.sizeDelta.y);
  28148. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_30 = __this->get_m_HorizontalScrollbarRect_37();
  28149. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_31 = __this->get_m_HorizontalScrollbarRect_37();
  28150. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_32;
  28151. L_32 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_31, /*hidden argument*/NULL);
  28152. float L_33 = L_32.get_y_1();
  28153. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_34;
  28154. memset((&L_34), 0, sizeof(L_34));
  28155. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_34), (0.0f), L_33, /*hidden argument*/NULL);
  28156. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_30, L_34, /*hidden argument*/NULL);
  28157. }
  28158. IL_010a:
  28159. {
  28160. }
  28161. IL_010b:
  28162. {
  28163. // if (m_HSliderExpand && m_VerticalScrollbar)
  28164. bool L_35 = __this->get_m_HSliderExpand_32();
  28165. if (!L_35)
  28166. {
  28167. goto IL_0120;
  28168. }
  28169. }
  28170. {
  28171. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_36 = __this->get_m_VerticalScrollbar_14();
  28172. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28173. bool L_37;
  28174. L_37 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_36, /*hidden argument*/NULL);
  28175. G_B11_0 = ((int32_t)(L_37));
  28176. goto IL_0121;
  28177. }
  28178. IL_0120:
  28179. {
  28180. G_B11_0 = 0;
  28181. }
  28182. IL_0121:
  28183. {
  28184. V_2 = (bool)G_B11_0;
  28185. bool L_38 = V_2;
  28186. if (!L_38)
  28187. {
  28188. goto IL_0215;
  28189. }
  28190. }
  28191. {
  28192. // m_Tracker.Add(this, m_VerticalScrollbarRect,
  28193. // DrivenTransformProperties.AnchorMinY |
  28194. // DrivenTransformProperties.AnchorMaxY |
  28195. // DrivenTransformProperties.SizeDeltaY |
  28196. // DrivenTransformProperties.AnchoredPositionY);
  28197. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_39 = __this->get_address_of_m_Tracker_39();
  28198. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_40 = __this->get_m_VerticalScrollbarRect_38();
  28199. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_39, __this, L_40, ((int32_t)10756), /*hidden argument*/NULL);
  28200. // m_VerticalScrollbarRect.anchorMin = new Vector2(m_VerticalScrollbarRect.anchorMin.x, 0);
  28201. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_41 = __this->get_m_VerticalScrollbarRect_38();
  28202. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_42 = __this->get_m_VerticalScrollbarRect_38();
  28203. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_43;
  28204. L_43 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_42, /*hidden argument*/NULL);
  28205. float L_44 = L_43.get_x_0();
  28206. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_45;
  28207. memset((&L_45), 0, sizeof(L_45));
  28208. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_45), L_44, (0.0f), /*hidden argument*/NULL);
  28209. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_41, L_45, /*hidden argument*/NULL);
  28210. // m_VerticalScrollbarRect.anchorMax = new Vector2(m_VerticalScrollbarRect.anchorMax.x, 1);
  28211. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_46 = __this->get_m_VerticalScrollbarRect_38();
  28212. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_47 = __this->get_m_VerticalScrollbarRect_38();
  28213. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_48;
  28214. L_48 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(L_47, /*hidden argument*/NULL);
  28215. float L_49 = L_48.get_x_0();
  28216. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_50;
  28217. memset((&L_50), 0, sizeof(L_50));
  28218. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_50), L_49, (1.0f), /*hidden argument*/NULL);
  28219. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_46, L_50, /*hidden argument*/NULL);
  28220. // m_VerticalScrollbarRect.anchoredPosition = new Vector2(m_VerticalScrollbarRect.anchoredPosition.x, 0);
  28221. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_51 = __this->get_m_VerticalScrollbarRect_38();
  28222. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_52 = __this->get_m_VerticalScrollbarRect_38();
  28223. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_53;
  28224. L_53 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_52, /*hidden argument*/NULL);
  28225. float L_54 = L_53.get_x_0();
  28226. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_55;
  28227. memset((&L_55), 0, sizeof(L_55));
  28228. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_55), L_54, (0.0f), /*hidden argument*/NULL);
  28229. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_51, L_55, /*hidden argument*/NULL);
  28230. // if (hScrollingNeeded)
  28231. bool L_56;
  28232. L_56 = ScrollRect_get_hScrollingNeeded_m89C5EB3D4E25F46D317354DA0988B7340DC4AFCB(__this, /*hidden argument*/NULL);
  28233. V_3 = L_56;
  28234. bool L_57 = V_3;
  28235. if (!L_57)
  28236. {
  28237. goto IL_01ee;
  28238. }
  28239. }
  28240. {
  28241. // m_VerticalScrollbarRect.sizeDelta = new Vector2(m_VerticalScrollbarRect.sizeDelta.x, -(m_HSliderHeight + m_HorizontalScrollbarSpacing));
  28242. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_58 = __this->get_m_VerticalScrollbarRect_38();
  28243. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_59 = __this->get_m_VerticalScrollbarRect_38();
  28244. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_60;
  28245. L_60 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_59, /*hidden argument*/NULL);
  28246. float L_61 = L_60.get_x_0();
  28247. float L_62 = __this->get_m_HSliderHeight_34();
  28248. float L_63 = __this->get_m_HorizontalScrollbarSpacing_17();
  28249. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_64;
  28250. memset((&L_64), 0, sizeof(L_64));
  28251. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_64), L_61, ((-((float)il2cpp_codegen_add((float)L_62, (float)L_63)))), /*hidden argument*/NULL);
  28252. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_58, L_64, /*hidden argument*/NULL);
  28253. goto IL_0214;
  28254. }
  28255. IL_01ee:
  28256. {
  28257. // m_VerticalScrollbarRect.sizeDelta = new Vector2(m_VerticalScrollbarRect.sizeDelta.x, 0);
  28258. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_65 = __this->get_m_VerticalScrollbarRect_38();
  28259. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_66 = __this->get_m_VerticalScrollbarRect_38();
  28260. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_67;
  28261. L_67 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_66, /*hidden argument*/NULL);
  28262. float L_68 = L_67.get_x_0();
  28263. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69;
  28264. memset((&L_69), 0, sizeof(L_69));
  28265. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_69), L_68, (0.0f), /*hidden argument*/NULL);
  28266. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_65, L_69, /*hidden argument*/NULL);
  28267. }
  28268. IL_0214:
  28269. {
  28270. }
  28271. IL_0215:
  28272. {
  28273. // }
  28274. return;
  28275. }
  28276. }
  28277. // System.Void UnityEngine.UI.ScrollRect::UpdateBounds()
  28278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateBounds_m5D98C2EABD039BDFFC9A3362BE3F2D2DD33BDD7A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  28279. {
  28280. static bool s_Il2CppMethodInitialized;
  28281. if (!s_Il2CppMethodInitialized)
  28282. {
  28283. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  28284. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28285. s_Il2CppMethodInitialized = true;
  28286. }
  28287. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  28288. memset((&V_0), 0, sizeof(V_0));
  28289. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  28290. memset((&V_1), 0, sizeof(V_1));
  28291. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  28292. memset((&V_2), 0, sizeof(V_2));
  28293. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  28294. memset((&V_3), 0, sizeof(V_3));
  28295. bool V_4 = false;
  28296. bool V_5 = false;
  28297. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_6;
  28298. memset((&V_6), 0, sizeof(V_6));
  28299. bool V_7 = false;
  28300. bool V_8 = false;
  28301. bool V_9 = false;
  28302. bool V_10 = false;
  28303. bool V_11 = false;
  28304. bool V_12 = false;
  28305. bool V_13 = false;
  28306. {
  28307. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  28308. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
  28309. L_0 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  28310. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1;
  28311. L_1 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_0, /*hidden argument*/NULL);
  28312. V_3 = L_1;
  28313. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  28314. L_2 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  28315. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  28316. L_3 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_2, /*hidden argument*/NULL);
  28317. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4;
  28318. L_4 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  28319. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5;
  28320. L_5 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_4, /*hidden argument*/NULL);
  28321. V_3 = L_5;
  28322. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  28323. L_6 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  28324. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  28325. L_7 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_6, /*hidden argument*/NULL);
  28326. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_8;
  28327. memset((&L_8), 0, sizeof(L_8));
  28328. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((&L_8), L_3, L_7, /*hidden argument*/NULL);
  28329. __this->set_m_ViewBounds_24(L_8);
  28330. // m_ContentBounds = GetBounds();
  28331. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_9;
  28332. L_9 = ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A(__this, /*hidden argument*/NULL);
  28333. __this->set_m_ContentBounds_23(L_9);
  28334. // if (m_Content == null)
  28335. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = __this->get_m_Content_4();
  28336. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28337. bool L_11;
  28338. L_11 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  28339. V_4 = L_11;
  28340. bool L_12 = V_4;
  28341. if (!L_12)
  28342. {
  28343. goto IL_005f;
  28344. }
  28345. }
  28346. {
  28347. // return;
  28348. goto IL_033a;
  28349. }
  28350. IL_005f:
  28351. {
  28352. // Vector3 contentSize = m_ContentBounds.size;
  28353. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_13 = __this->get_address_of_m_ContentBounds_23();
  28354. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  28355. L_14 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_13, /*hidden argument*/NULL);
  28356. V_0 = L_14;
  28357. // Vector3 contentPos = m_ContentBounds.center;
  28358. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_15 = __this->get_address_of_m_ContentBounds_23();
  28359. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16;
  28360. L_16 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_15, /*hidden argument*/NULL);
  28361. V_1 = L_16;
  28362. // var contentPivot = m_Content.pivot;
  28363. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_17 = __this->get_m_Content_4();
  28364. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18;
  28365. L_18 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_17, /*hidden argument*/NULL);
  28366. V_2 = L_18;
  28367. // AdjustBounds(ref m_ViewBounds, ref contentPivot, ref contentSize, ref contentPos);
  28368. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_19 = __this->get_address_of_m_ViewBounds_24();
  28369. ScrollRect_AdjustBounds_m5656F4B2C2814027AC132BBCAD6A937F48E0C453((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_19, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), /*hidden argument*/NULL);
  28370. // m_ContentBounds.size = contentSize;
  28371. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_20 = __this->get_address_of_m_ContentBounds_23();
  28372. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = V_0;
  28373. Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_20, L_21, /*hidden argument*/NULL);
  28374. // m_ContentBounds.center = contentPos;
  28375. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_22 = __this->get_address_of_m_ContentBounds_23();
  28376. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = V_1;
  28377. Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_22, L_23, /*hidden argument*/NULL);
  28378. // if (movementType == MovementType.Clamped)
  28379. int32_t L_24;
  28380. L_24 = ScrollRect_get_movementType_m12C1D0EB101216FC3C545AECBF883AE23AD82101(__this, /*hidden argument*/NULL);
  28381. V_5 = (bool)((((int32_t)L_24) == ((int32_t)2))? 1 : 0);
  28382. bool L_25 = V_5;
  28383. if (!L_25)
  28384. {
  28385. goto IL_033a;
  28386. }
  28387. }
  28388. {
  28389. // Vector2 delta = Vector2.zero;
  28390. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  28391. L_26 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  28392. V_6 = L_26;
  28393. // if (m_ViewBounds.max.x > m_ContentBounds.max.x)
  28394. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_27 = __this->get_address_of_m_ViewBounds_24();
  28395. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28;
  28396. L_28 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_27, /*hidden argument*/NULL);
  28397. float L_29 = L_28.get_x_2();
  28398. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_30 = __this->get_address_of_m_ContentBounds_23();
  28399. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31;
  28400. L_31 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_30, /*hidden argument*/NULL);
  28401. float L_32 = L_31.get_x_2();
  28402. V_7 = (bool)((((float)L_29) > ((float)L_32))? 1 : 0);
  28403. bool L_33 = V_7;
  28404. if (!L_33)
  28405. {
  28406. goto IL_0143;
  28407. }
  28408. }
  28409. {
  28410. // delta.x = Math.Min(m_ViewBounds.min.x - m_ContentBounds.min.x, m_ViewBounds.max.x - m_ContentBounds.max.x);
  28411. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_34 = __this->get_address_of_m_ViewBounds_24();
  28412. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35;
  28413. L_35 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_34, /*hidden argument*/NULL);
  28414. float L_36 = L_35.get_x_2();
  28415. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_37 = __this->get_address_of_m_ContentBounds_23();
  28416. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38;
  28417. L_38 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_37, /*hidden argument*/NULL);
  28418. float L_39 = L_38.get_x_2();
  28419. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_40 = __this->get_address_of_m_ViewBounds_24();
  28420. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_41;
  28421. L_41 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_40, /*hidden argument*/NULL);
  28422. float L_42 = L_41.get_x_2();
  28423. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_43 = __this->get_address_of_m_ContentBounds_23();
  28424. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44;
  28425. L_44 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_43, /*hidden argument*/NULL);
  28426. float L_45 = L_44.get_x_2();
  28427. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  28428. float L_46;
  28429. L_46 = Math_Min_mED21323DC72FBF9A825FD4210D4B9D693CE87FCF(((float)il2cpp_codegen_subtract((float)L_36, (float)L_39)), ((float)il2cpp_codegen_subtract((float)L_42, (float)L_45)), /*hidden argument*/NULL);
  28430. (&V_6)->set_x_0(L_46);
  28431. goto IL_01bb;
  28432. }
  28433. IL_0143:
  28434. {
  28435. // else if (m_ViewBounds.min.x < m_ContentBounds.min.x)
  28436. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_47 = __this->get_address_of_m_ViewBounds_24();
  28437. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48;
  28438. L_48 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_47, /*hidden argument*/NULL);
  28439. float L_49 = L_48.get_x_2();
  28440. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_50 = __this->get_address_of_m_ContentBounds_23();
  28441. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51;
  28442. L_51 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_50, /*hidden argument*/NULL);
  28443. float L_52 = L_51.get_x_2();
  28444. V_8 = (bool)((((float)L_49) < ((float)L_52))? 1 : 0);
  28445. bool L_53 = V_8;
  28446. if (!L_53)
  28447. {
  28448. goto IL_01bb;
  28449. }
  28450. }
  28451. {
  28452. // delta.x = Math.Max(m_ViewBounds.min.x - m_ContentBounds.min.x, m_ViewBounds.max.x - m_ContentBounds.max.x);
  28453. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_54 = __this->get_address_of_m_ViewBounds_24();
  28454. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55;
  28455. L_55 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_54, /*hidden argument*/NULL);
  28456. float L_56 = L_55.get_x_2();
  28457. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_57 = __this->get_address_of_m_ContentBounds_23();
  28458. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_58;
  28459. L_58 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_57, /*hidden argument*/NULL);
  28460. float L_59 = L_58.get_x_2();
  28461. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_60 = __this->get_address_of_m_ViewBounds_24();
  28462. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_61;
  28463. L_61 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_60, /*hidden argument*/NULL);
  28464. float L_62 = L_61.get_x_2();
  28465. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_63 = __this->get_address_of_m_ContentBounds_23();
  28466. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_64;
  28467. L_64 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_63, /*hidden argument*/NULL);
  28468. float L_65 = L_64.get_x_2();
  28469. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  28470. float L_66;
  28471. L_66 = Math_Max_mEB87839DA28310AE4CB81A94D551874CFC2B1247(((float)il2cpp_codegen_subtract((float)L_56, (float)L_59)), ((float)il2cpp_codegen_subtract((float)L_62, (float)L_65)), /*hidden argument*/NULL);
  28472. (&V_6)->set_x_0(L_66);
  28473. }
  28474. IL_01bb:
  28475. {
  28476. // if (m_ViewBounds.min.y < m_ContentBounds.min.y)
  28477. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_67 = __this->get_address_of_m_ViewBounds_24();
  28478. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_68;
  28479. L_68 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_67, /*hidden argument*/NULL);
  28480. float L_69 = L_68.get_y_3();
  28481. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_70 = __this->get_address_of_m_ContentBounds_23();
  28482. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_71;
  28483. L_71 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_70, /*hidden argument*/NULL);
  28484. float L_72 = L_71.get_y_3();
  28485. V_9 = (bool)((((float)L_69) < ((float)L_72))? 1 : 0);
  28486. bool L_73 = V_9;
  28487. if (!L_73)
  28488. {
  28489. goto IL_0235;
  28490. }
  28491. }
  28492. {
  28493. // delta.y = Math.Max(m_ViewBounds.min.y - m_ContentBounds.min.y, m_ViewBounds.max.y - m_ContentBounds.max.y);
  28494. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_74 = __this->get_address_of_m_ViewBounds_24();
  28495. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_75;
  28496. L_75 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_74, /*hidden argument*/NULL);
  28497. float L_76 = L_75.get_y_3();
  28498. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_77 = __this->get_address_of_m_ContentBounds_23();
  28499. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_78;
  28500. L_78 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_77, /*hidden argument*/NULL);
  28501. float L_79 = L_78.get_y_3();
  28502. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_80 = __this->get_address_of_m_ViewBounds_24();
  28503. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_81;
  28504. L_81 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_80, /*hidden argument*/NULL);
  28505. float L_82 = L_81.get_y_3();
  28506. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_83 = __this->get_address_of_m_ContentBounds_23();
  28507. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_84;
  28508. L_84 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_83, /*hidden argument*/NULL);
  28509. float L_85 = L_84.get_y_3();
  28510. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  28511. float L_86;
  28512. L_86 = Math_Max_mEB87839DA28310AE4CB81A94D551874CFC2B1247(((float)il2cpp_codegen_subtract((float)L_76, (float)L_79)), ((float)il2cpp_codegen_subtract((float)L_82, (float)L_85)), /*hidden argument*/NULL);
  28513. (&V_6)->set_y_1(L_86);
  28514. goto IL_02ad;
  28515. }
  28516. IL_0235:
  28517. {
  28518. // else if (m_ViewBounds.max.y > m_ContentBounds.max.y)
  28519. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_87 = __this->get_address_of_m_ViewBounds_24();
  28520. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_88;
  28521. L_88 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_87, /*hidden argument*/NULL);
  28522. float L_89 = L_88.get_y_3();
  28523. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_90 = __this->get_address_of_m_ContentBounds_23();
  28524. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_91;
  28525. L_91 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_90, /*hidden argument*/NULL);
  28526. float L_92 = L_91.get_y_3();
  28527. V_10 = (bool)((((float)L_89) > ((float)L_92))? 1 : 0);
  28528. bool L_93 = V_10;
  28529. if (!L_93)
  28530. {
  28531. goto IL_02ad;
  28532. }
  28533. }
  28534. {
  28535. // delta.y = Math.Min(m_ViewBounds.min.y - m_ContentBounds.min.y, m_ViewBounds.max.y - m_ContentBounds.max.y);
  28536. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_94 = __this->get_address_of_m_ViewBounds_24();
  28537. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_95;
  28538. L_95 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_94, /*hidden argument*/NULL);
  28539. float L_96 = L_95.get_y_3();
  28540. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_97 = __this->get_address_of_m_ContentBounds_23();
  28541. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_98;
  28542. L_98 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_97, /*hidden argument*/NULL);
  28543. float L_99 = L_98.get_y_3();
  28544. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_100 = __this->get_address_of_m_ViewBounds_24();
  28545. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_101;
  28546. L_101 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_100, /*hidden argument*/NULL);
  28547. float L_102 = L_101.get_y_3();
  28548. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_103 = __this->get_address_of_m_ContentBounds_23();
  28549. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_104;
  28550. L_104 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_103, /*hidden argument*/NULL);
  28551. float L_105 = L_104.get_y_3();
  28552. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  28553. float L_106;
  28554. L_106 = Math_Min_mED21323DC72FBF9A825FD4210D4B9D693CE87FCF(((float)il2cpp_codegen_subtract((float)L_96, (float)L_99)), ((float)il2cpp_codegen_subtract((float)L_102, (float)L_105)), /*hidden argument*/NULL);
  28555. (&V_6)->set_y_1(L_106);
  28556. }
  28557. IL_02ad:
  28558. {
  28559. // if (delta.sqrMagnitude > float.Epsilon)
  28560. float L_107;
  28561. L_107 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_6), /*hidden argument*/NULL);
  28562. V_11 = (bool)((((float)L_107) > ((float)(1.40129846E-45f)))? 1 : 0);
  28563. bool L_108 = V_11;
  28564. if (!L_108)
  28565. {
  28566. goto IL_0339;
  28567. }
  28568. }
  28569. {
  28570. // contentPos = m_Content.anchoredPosition + delta;
  28571. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_109 = __this->get_m_Content_4();
  28572. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_110;
  28573. L_110 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_109, /*hidden argument*/NULL);
  28574. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_111 = V_6;
  28575. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_112;
  28576. L_112 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_110, L_111, /*hidden argument*/NULL);
  28577. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_113;
  28578. L_113 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_112, /*hidden argument*/NULL);
  28579. V_1 = L_113;
  28580. // if (!m_Horizontal)
  28581. bool L_114 = __this->get_m_Horizontal_5();
  28582. V_12 = (bool)((((int32_t)L_114) == ((int32_t)0))? 1 : 0);
  28583. bool L_115 = V_12;
  28584. if (!L_115)
  28585. {
  28586. goto IL_0300;
  28587. }
  28588. }
  28589. {
  28590. // contentPos.x = m_Content.anchoredPosition.x;
  28591. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_116 = __this->get_m_Content_4();
  28592. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_117;
  28593. L_117 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_116, /*hidden argument*/NULL);
  28594. float L_118 = L_117.get_x_0();
  28595. (&V_1)->set_x_2(L_118);
  28596. }
  28597. IL_0300:
  28598. {
  28599. // if (!m_Vertical)
  28600. bool L_119 = __this->get_m_Vertical_6();
  28601. V_13 = (bool)((((int32_t)L_119) == ((int32_t)0))? 1 : 0);
  28602. bool L_120 = V_13;
  28603. if (!L_120)
  28604. {
  28605. goto IL_0326;
  28606. }
  28607. }
  28608. {
  28609. // contentPos.y = m_Content.anchoredPosition.y;
  28610. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_121 = __this->get_m_Content_4();
  28611. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_122;
  28612. L_122 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_121, /*hidden argument*/NULL);
  28613. float L_123 = L_122.get_y_1();
  28614. (&V_1)->set_y_3(L_123);
  28615. }
  28616. IL_0326:
  28617. {
  28618. // AdjustBounds(ref m_ViewBounds, ref contentPivot, ref contentSize, ref contentPos);
  28619. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_124 = __this->get_address_of_m_ViewBounds_24();
  28620. ScrollRect_AdjustBounds_m5656F4B2C2814027AC132BBCAD6A937F48E0C453((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_124, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), /*hidden argument*/NULL);
  28621. }
  28622. IL_0339:
  28623. {
  28624. }
  28625. IL_033a:
  28626. {
  28627. // }
  28628. return;
  28629. }
  28630. }
  28631. // System.Void UnityEngine.UI.ScrollRect::AdjustBounds(UnityEngine.Bounds&,UnityEngine.Vector2&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  28632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_AdjustBounds_m5656F4B2C2814027AC132BBCAD6A937F48E0C453 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___viewBounds0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___contentPivot1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___contentSize2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___contentPos3, const RuntimeMethod* method)
  28633. {
  28634. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  28635. memset((&V_0), 0, sizeof(V_0));
  28636. bool V_1 = false;
  28637. bool V_2 = false;
  28638. {
  28639. // Vector3 excess = viewBounds.size - contentSize;
  28640. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_0 = ___viewBounds0;
  28641. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  28642. L_1 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_0, /*hidden argument*/NULL);
  28643. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_2 = ___contentSize2;
  28644. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = (*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_2);
  28645. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  28646. L_4 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_1, L_3, /*hidden argument*/NULL);
  28647. V_0 = L_4;
  28648. // if (excess.x > 0)
  28649. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  28650. float L_6 = L_5.get_x_2();
  28651. V_1 = (bool)((((float)L_6) > ((float)(0.0f)))? 1 : 0);
  28652. bool L_7 = V_1;
  28653. if (!L_7)
  28654. {
  28655. goto IL_0054;
  28656. }
  28657. }
  28658. {
  28659. // contentPos.x -= excess.x * (contentPivot.x - 0.5f);
  28660. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_8 = ___contentPos3;
  28661. float* L_9 = L_8->get_address_of_x_2();
  28662. float* L_10 = L_9;
  28663. float L_11 = *((float*)L_10);
  28664. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = V_0;
  28665. float L_13 = L_12.get_x_2();
  28666. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_14 = ___contentPivot1;
  28667. float L_15 = L_14->get_x_0();
  28668. *((float*)L_10) = (float)((float)il2cpp_codegen_subtract((float)L_11, (float)((float)il2cpp_codegen_multiply((float)L_13, (float)((float)il2cpp_codegen_subtract((float)L_15, (float)(0.5f)))))));
  28669. // contentSize.x = viewBounds.size.x;
  28670. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_16 = ___contentSize2;
  28671. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_17 = ___viewBounds0;
  28672. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18;
  28673. L_18 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_17, /*hidden argument*/NULL);
  28674. float L_19 = L_18.get_x_2();
  28675. L_16->set_x_2(L_19);
  28676. }
  28677. IL_0054:
  28678. {
  28679. // if (excess.y > 0)
  28680. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = V_0;
  28681. float L_21 = L_20.get_y_3();
  28682. V_2 = (bool)((((float)L_21) > ((float)(0.0f)))? 1 : 0);
  28683. bool L_22 = V_2;
  28684. if (!L_22)
  28685. {
  28686. goto IL_0095;
  28687. }
  28688. }
  28689. {
  28690. // contentPos.y -= excess.y * (contentPivot.y - 0.5f);
  28691. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_23 = ___contentPos3;
  28692. float* L_24 = L_23->get_address_of_y_3();
  28693. float* L_25 = L_24;
  28694. float L_26 = *((float*)L_25);
  28695. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = V_0;
  28696. float L_28 = L_27.get_y_3();
  28697. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_29 = ___contentPivot1;
  28698. float L_30 = L_29->get_y_1();
  28699. *((float*)L_25) = (float)((float)il2cpp_codegen_subtract((float)L_26, (float)((float)il2cpp_codegen_multiply((float)L_28, (float)((float)il2cpp_codegen_subtract((float)L_30, (float)(0.5f)))))));
  28700. // contentSize.y = viewBounds.size.y;
  28701. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_31 = ___contentSize2;
  28702. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_32 = ___viewBounds0;
  28703. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33;
  28704. L_33 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_32, /*hidden argument*/NULL);
  28705. float L_34 = L_33.get_y_3();
  28706. L_31->set_y_3(L_34);
  28707. }
  28708. IL_0095:
  28709. {
  28710. // }
  28711. return;
  28712. }
  28713. }
  28714. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::GetBounds()
  28715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ScrollRect_GetBounds_m84B078D23326F6A5287D35A5FC4978A020FDA33A (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  28716. {
  28717. static bool s_Il2CppMethodInitialized;
  28718. if (!s_Il2CppMethodInitialized)
  28719. {
  28720. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28721. s_Il2CppMethodInitialized = true;
  28722. }
  28723. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  28724. memset((&V_0), 0, sizeof(V_0));
  28725. bool V_1 = false;
  28726. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_2;
  28727. memset((&V_2), 0, sizeof(V_2));
  28728. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_3;
  28729. memset((&V_3), 0, sizeof(V_3));
  28730. {
  28731. // if (m_Content == null)
  28732. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_Content_4();
  28733. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28734. bool L_1;
  28735. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  28736. V_1 = L_1;
  28737. bool L_2 = V_1;
  28738. if (!L_2)
  28739. {
  28740. goto IL_001d;
  28741. }
  28742. }
  28743. {
  28744. // return new Bounds();
  28745. il2cpp_codegen_initobj((&V_2), sizeof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ));
  28746. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_3 = V_2;
  28747. V_3 = L_3;
  28748. goto IL_004b;
  28749. }
  28750. IL_001d:
  28751. {
  28752. // m_Content.GetWorldCorners(m_Corners);
  28753. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get_m_Content_4();
  28754. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_5 = __this->get_m_Corners_40();
  28755. RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8(L_4, L_5, /*hidden argument*/NULL);
  28756. // var viewWorldToLocalMatrix = viewRect.worldToLocalMatrix;
  28757. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6;
  28758. L_6 = ScrollRect_get_viewRect_m0AA50C04284AB56F79258AA0CBD30A1FFDAE9299(__this, /*hidden argument*/NULL);
  28759. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_7;
  28760. L_7 = Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D(L_6, /*hidden argument*/NULL);
  28761. V_0 = L_7;
  28762. // return InternalGetBounds(m_Corners, ref viewWorldToLocalMatrix);
  28763. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = __this->get_m_Corners_40();
  28764. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_9;
  28765. L_9 = ScrollRect_InternalGetBounds_m5C2F6AF7B7427B4A84FF9821F7195BA60F63D13B(L_8, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  28766. V_3 = L_9;
  28767. goto IL_004b;
  28768. }
  28769. IL_004b:
  28770. {
  28771. // }
  28772. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_10 = V_3;
  28773. return L_10;
  28774. }
  28775. }
  28776. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::InternalGetBounds(UnityEngine.Vector3[],UnityEngine.Matrix4x4&)
  28777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ScrollRect_InternalGetBounds_m5C2F6AF7B7427B4A84FF9821F7195BA60F63D13B (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___corners0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___viewWorldToLocalMatrix1, const RuntimeMethod* method)
  28778. {
  28779. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  28780. memset((&V_0), 0, sizeof(V_0));
  28781. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  28782. memset((&V_1), 0, sizeof(V_1));
  28783. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_2;
  28784. memset((&V_2), 0, sizeof(V_2));
  28785. int32_t V_3 = 0;
  28786. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_4;
  28787. memset((&V_4), 0, sizeof(V_4));
  28788. bool V_5 = false;
  28789. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_6;
  28790. memset((&V_6), 0, sizeof(V_6));
  28791. {
  28792. // var vMin = new Vector3(float.MaxValue, float.MaxValue, float.MaxValue);
  28793. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), ((std::numeric_limits<float>::max)()), ((std::numeric_limits<float>::max)()), ((std::numeric_limits<float>::max)()), /*hidden argument*/NULL);
  28794. // var vMax = new Vector3(float.MinValue, float.MinValue, float.MinValue);
  28795. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_1), (-(std::numeric_limits<float>::max)()), (-(std::numeric_limits<float>::max)()), (-(std::numeric_limits<float>::max)()), /*hidden argument*/NULL);
  28796. // for (int j = 0; j < 4; j++)
  28797. V_3 = 0;
  28798. goto IL_0058;
  28799. }
  28800. IL_0031:
  28801. {
  28802. // Vector3 v = viewWorldToLocalMatrix.MultiplyPoint3x4(corners[j]);
  28803. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_0 = ___viewWorldToLocalMatrix1;
  28804. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___corners0;
  28805. int32_t L_2 = V_3;
  28806. int32_t L_3 = L_2;
  28807. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = (L_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_3));
  28808. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  28809. L_5 = Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_0, L_4, /*hidden argument*/NULL);
  28810. V_4 = L_5;
  28811. // vMin = Vector3.Min(v, vMin);
  28812. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = V_4;
  28813. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0;
  28814. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  28815. L_8 = Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline(L_6, L_7, /*hidden argument*/NULL);
  28816. V_0 = L_8;
  28817. // vMax = Vector3.Max(v, vMax);
  28818. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_4;
  28819. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_1;
  28820. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11;
  28821. L_11 = Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline(L_9, L_10, /*hidden argument*/NULL);
  28822. V_1 = L_11;
  28823. // for (int j = 0; j < 4; j++)
  28824. int32_t L_12 = V_3;
  28825. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  28826. }
  28827. IL_0058:
  28828. {
  28829. // for (int j = 0; j < 4; j++)
  28830. int32_t L_13 = V_3;
  28831. V_5 = (bool)((((int32_t)L_13) < ((int32_t)4))? 1 : 0);
  28832. bool L_14 = V_5;
  28833. if (L_14)
  28834. {
  28835. goto IL_0031;
  28836. }
  28837. }
  28838. {
  28839. // var bounds = new Bounds(vMin, Vector3.zero);
  28840. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = V_0;
  28841. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16;
  28842. L_16 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  28843. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_2), L_15, L_16, /*hidden argument*/NULL);
  28844. // bounds.Encapsulate(vMax);
  28845. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = V_1;
  28846. Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_2), L_17, /*hidden argument*/NULL);
  28847. // return bounds;
  28848. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_18 = V_2;
  28849. V_6 = L_18;
  28850. goto IL_007d;
  28851. }
  28852. IL_007d:
  28853. {
  28854. // }
  28855. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_19 = V_6;
  28856. return L_19;
  28857. }
  28858. }
  28859. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::CalculateOffset(UnityEngine.Vector2)
  28860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_CalculateOffset_mEDC05AE7605F106C328D03D1AC18E0EB8B2C2972 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___delta0, const RuntimeMethod* method)
  28861. {
  28862. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  28863. memset((&V_0), 0, sizeof(V_0));
  28864. {
  28865. // return InternalCalculateOffset(ref m_ViewBounds, ref m_ContentBounds, m_Horizontal, m_Vertical, m_MovementType, ref delta);
  28866. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_0 = __this->get_address_of_m_ViewBounds_24();
  28867. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_1 = __this->get_address_of_m_ContentBounds_23();
  28868. bool L_2 = __this->get_m_Horizontal_5();
  28869. bool L_3 = __this->get_m_Vertical_6();
  28870. int32_t L_4 = __this->get_m_MovementType_7();
  28871. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  28872. L_5 = ScrollRect_InternalCalculateOffset_m760AC2C0E1ABA2668948010ADFEE446D087A33AE((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_0, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_1, L_2, L_3, L_4, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___delta0), /*hidden argument*/NULL);
  28873. V_0 = L_5;
  28874. goto IL_0029;
  28875. }
  28876. IL_0029:
  28877. {
  28878. // }
  28879. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = V_0;
  28880. return L_6;
  28881. }
  28882. }
  28883. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::InternalCalculateOffset(UnityEngine.Bounds&,UnityEngine.Bounds&,System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/MovementType,UnityEngine.Vector2&)
  28884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ScrollRect_InternalCalculateOffset_m760AC2C0E1ABA2668948010ADFEE446D087A33AE (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___viewBounds0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___contentBounds1, bool ___horizontal2, bool ___vertical3, int32_t ___movementType4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___delta5, const RuntimeMethod* method)
  28885. {
  28886. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  28887. memset((&V_0), 0, sizeof(V_0));
  28888. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  28889. memset((&V_1), 0, sizeof(V_1));
  28890. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  28891. memset((&V_2), 0, sizeof(V_2));
  28892. bool V_3 = false;
  28893. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_4;
  28894. memset((&V_4), 0, sizeof(V_4));
  28895. bool V_5 = false;
  28896. float V_6 = 0.0f;
  28897. float V_7 = 0.0f;
  28898. bool V_8 = false;
  28899. bool V_9 = false;
  28900. bool V_10 = false;
  28901. float V_11 = 0.0f;
  28902. float V_12 = 0.0f;
  28903. bool V_13 = false;
  28904. bool V_14 = false;
  28905. {
  28906. // Vector2 offset = Vector2.zero;
  28907. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  28908. L_0 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  28909. V_0 = L_0;
  28910. // if (movementType == MovementType.Unrestricted)
  28911. int32_t L_1 = ___movementType4;
  28912. V_3 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28913. bool L_2 = V_3;
  28914. if (!L_2)
  28915. {
  28916. goto IL_0018;
  28917. }
  28918. }
  28919. {
  28920. // return offset;
  28921. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  28922. V_4 = L_3;
  28923. goto IL_0149;
  28924. }
  28925. IL_0018:
  28926. {
  28927. // Vector2 min = contentBounds.min;
  28928. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_4 = ___contentBounds1;
  28929. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  28930. L_5 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_4, /*hidden argument*/NULL);
  28931. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  28932. L_6 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_5, /*hidden argument*/NULL);
  28933. V_1 = L_6;
  28934. // Vector2 max = contentBounds.max;
  28935. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_7 = ___contentBounds1;
  28936. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  28937. L_8 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_7, /*hidden argument*/NULL);
  28938. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  28939. L_9 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_8, /*hidden argument*/NULL);
  28940. V_2 = L_9;
  28941. // if (horizontal)
  28942. bool L_10 = ___horizontal2;
  28943. V_5 = L_10;
  28944. bool L_11 = V_5;
  28945. if (!L_11)
  28946. {
  28947. goto IL_00ba;
  28948. }
  28949. }
  28950. {
  28951. // min.x += delta.x;
  28952. float* L_12 = (&V_1)->get_address_of_x_0();
  28953. float* L_13 = L_12;
  28954. float L_14 = *((float*)L_13);
  28955. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_15 = ___delta5;
  28956. float L_16 = L_15->get_x_0();
  28957. *((float*)L_13) = (float)((float)il2cpp_codegen_add((float)L_14, (float)L_16));
  28958. // max.x += delta.x;
  28959. float* L_17 = (&V_2)->get_address_of_x_0();
  28960. float* L_18 = L_17;
  28961. float L_19 = *((float*)L_18);
  28962. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_20 = ___delta5;
  28963. float L_21 = L_20->get_x_0();
  28964. *((float*)L_18) = (float)((float)il2cpp_codegen_add((float)L_19, (float)L_21));
  28965. // float maxOffset = viewBounds.max.x - max.x;
  28966. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_22 = ___viewBounds0;
  28967. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  28968. L_23 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_22, /*hidden argument*/NULL);
  28969. float L_24 = L_23.get_x_2();
  28970. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25 = V_2;
  28971. float L_26 = L_25.get_x_0();
  28972. V_6 = ((float)il2cpp_codegen_subtract((float)L_24, (float)L_26));
  28973. // float minOffset = viewBounds.min.x - min.x;
  28974. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_27 = ___viewBounds0;
  28975. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28;
  28976. L_28 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_27, /*hidden argument*/NULL);
  28977. float L_29 = L_28.get_x_2();
  28978. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30 = V_1;
  28979. float L_31 = L_30.get_x_0();
  28980. V_7 = ((float)il2cpp_codegen_subtract((float)L_29, (float)L_31));
  28981. // if (minOffset < -0.001f)
  28982. float L_32 = V_7;
  28983. V_8 = (bool)((((float)L_32) < ((float)(-0.00100000005f)))? 1 : 0);
  28984. bool L_33 = V_8;
  28985. if (!L_33)
  28986. {
  28987. goto IL_00a1;
  28988. }
  28989. }
  28990. {
  28991. // offset.x = minOffset;
  28992. float L_34 = V_7;
  28993. (&V_0)->set_x_0(L_34);
  28994. goto IL_00b9;
  28995. }
  28996. IL_00a1:
  28997. {
  28998. // else if (maxOffset > 0.001f)
  28999. float L_35 = V_6;
  29000. V_9 = (bool)((((float)L_35) > ((float)(0.00100000005f)))? 1 : 0);
  29001. bool L_36 = V_9;
  29002. if (!L_36)
  29003. {
  29004. goto IL_00b9;
  29005. }
  29006. }
  29007. {
  29008. // offset.x = maxOffset;
  29009. float L_37 = V_6;
  29010. (&V_0)->set_x_0(L_37);
  29011. }
  29012. IL_00b9:
  29013. {
  29014. }
  29015. IL_00ba:
  29016. {
  29017. // if (vertical)
  29018. bool L_38 = ___vertical3;
  29019. V_10 = L_38;
  29020. bool L_39 = V_10;
  29021. if (!L_39)
  29022. {
  29023. goto IL_0144;
  29024. }
  29025. }
  29026. {
  29027. // min.y += delta.y;
  29028. float* L_40 = (&V_1)->get_address_of_y_1();
  29029. float* L_41 = L_40;
  29030. float L_42 = *((float*)L_41);
  29031. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_43 = ___delta5;
  29032. float L_44 = L_43->get_y_1();
  29033. *((float*)L_41) = (float)((float)il2cpp_codegen_add((float)L_42, (float)L_44));
  29034. // max.y += delta.y;
  29035. float* L_45 = (&V_2)->get_address_of_y_1();
  29036. float* L_46 = L_45;
  29037. float L_47 = *((float*)L_46);
  29038. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_48 = ___delta5;
  29039. float L_49 = L_48->get_y_1();
  29040. *((float*)L_46) = (float)((float)il2cpp_codegen_add((float)L_47, (float)L_49));
  29041. // float maxOffset = viewBounds.max.y - max.y;
  29042. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_50 = ___viewBounds0;
  29043. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51;
  29044. L_51 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_50, /*hidden argument*/NULL);
  29045. float L_52 = L_51.get_y_3();
  29046. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_53 = V_2;
  29047. float L_54 = L_53.get_y_1();
  29048. V_11 = ((float)il2cpp_codegen_subtract((float)L_52, (float)L_54));
  29049. // float minOffset = viewBounds.min.y - min.y;
  29050. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * L_55 = ___viewBounds0;
  29051. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_56;
  29052. L_56 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)L_55, /*hidden argument*/NULL);
  29053. float L_57 = L_56.get_y_3();
  29054. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_58 = V_1;
  29055. float L_59 = L_58.get_y_1();
  29056. V_12 = ((float)il2cpp_codegen_subtract((float)L_57, (float)L_59));
  29057. // if (maxOffset > 0.001f)
  29058. float L_60 = V_11;
  29059. V_13 = (bool)((((float)L_60) > ((float)(0.00100000005f)))? 1 : 0);
  29060. bool L_61 = V_13;
  29061. if (!L_61)
  29062. {
  29063. goto IL_012b;
  29064. }
  29065. }
  29066. {
  29067. // offset.y = maxOffset;
  29068. float L_62 = V_11;
  29069. (&V_0)->set_y_1(L_62);
  29070. goto IL_0143;
  29071. }
  29072. IL_012b:
  29073. {
  29074. // else if (minOffset < -0.001f)
  29075. float L_63 = V_12;
  29076. V_14 = (bool)((((float)L_63) < ((float)(-0.00100000005f)))? 1 : 0);
  29077. bool L_64 = V_14;
  29078. if (!L_64)
  29079. {
  29080. goto IL_0143;
  29081. }
  29082. }
  29083. {
  29084. // offset.y = minOffset;
  29085. float L_65 = V_12;
  29086. (&V_0)->set_y_1(L_65);
  29087. }
  29088. IL_0143:
  29089. {
  29090. }
  29091. IL_0144:
  29092. {
  29093. // return offset;
  29094. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_66 = V_0;
  29095. V_4 = L_66;
  29096. goto IL_0149;
  29097. }
  29098. IL_0149:
  29099. {
  29100. // }
  29101. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_67 = V_4;
  29102. return L_67;
  29103. }
  29104. }
  29105. // System.Void UnityEngine.UI.ScrollRect::SetDirty()
  29106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirty_m5007A787609DA72D331A2A42B0D52D88EB5A01AD (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  29107. {
  29108. static bool s_Il2CppMethodInitialized;
  29109. if (!s_Il2CppMethodInitialized)
  29110. {
  29111. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  29112. s_Il2CppMethodInitialized = true;
  29113. }
  29114. bool V_0 = false;
  29115. {
  29116. // if (!IsActive())
  29117. bool L_0;
  29118. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  29119. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  29120. bool L_1 = V_0;
  29121. if (!L_1)
  29122. {
  29123. goto IL_0010;
  29124. }
  29125. }
  29126. {
  29127. // return;
  29128. goto IL_001c;
  29129. }
  29130. IL_0010:
  29131. {
  29132. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  29133. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  29134. L_2 = ScrollRect_get_rectTransform_mCA3A848543FE3C0BB1A594A11F4726DCF5C4CF91(__this, /*hidden argument*/NULL);
  29135. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  29136. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_2, /*hidden argument*/NULL);
  29137. }
  29138. IL_001c:
  29139. {
  29140. // }
  29141. return;
  29142. }
  29143. }
  29144. // System.Void UnityEngine.UI.ScrollRect::SetDirtyCaching()
  29145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirtyCaching_mBA4C1977ED1E5AFECA3CB21823DB915C981C3BC9 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  29146. {
  29147. static bool s_Il2CppMethodInitialized;
  29148. if (!s_Il2CppMethodInitialized)
  29149. {
  29150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  29151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  29152. s_Il2CppMethodInitialized = true;
  29153. }
  29154. bool V_0 = false;
  29155. {
  29156. // if (!IsActive())
  29157. bool L_0;
  29158. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  29159. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  29160. bool L_1 = V_0;
  29161. if (!L_1)
  29162. {
  29163. goto IL_0010;
  29164. }
  29165. }
  29166. {
  29167. // return;
  29168. goto IL_002a;
  29169. }
  29170. IL_0010:
  29171. {
  29172. // CanvasUpdateRegistry.RegisterCanvasElementForLayoutRebuild(this);
  29173. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  29174. CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m1ADC206B968509D50AB321DF331B49A72E0883EC(__this, /*hidden argument*/NULL);
  29175. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  29176. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  29177. L_2 = ScrollRect_get_rectTransform_mCA3A848543FE3C0BB1A594A11F4726DCF5C4CF91(__this, /*hidden argument*/NULL);
  29178. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  29179. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_2, /*hidden argument*/NULL);
  29180. // m_ViewRect = null;
  29181. __this->set_m_ViewRect_22((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)NULL);
  29182. }
  29183. IL_002a:
  29184. {
  29185. // }
  29186. return;
  29187. }
  29188. }
  29189. // UnityEngine.Transform UnityEngine.UI.ScrollRect::UnityEngine.UI.ICanvasElement.get_transform()
  29190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ScrollRect_UnityEngine_UI_ICanvasElement_get_transform_m3C7EE3376326BEC74AE45A6C091753B4149BFCF7 (ScrollRect_tB16156010F89FFDAAB2127CA878608FD91B9FBEA * __this, const RuntimeMethod* method)
  29191. {
  29192. {
  29193. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  29194. L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  29195. return L_0;
  29196. }
  29197. }
  29198. #ifdef __clang__
  29199. #pragma clang diagnostic pop
  29200. #endif
  29201. #ifdef __clang__
  29202. #pragma clang diagnostic push
  29203. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29204. #pragma clang diagnostic ignored "-Wunused-variable"
  29205. #endif
  29206. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::get_handleRect()
  29207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Scrollbar_get_handleRect_m45CB651CA840761D5D3DE137D419FE5A86A6C21D (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29208. {
  29209. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  29210. {
  29211. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29212. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_HandleRect_20();
  29213. V_0 = L_0;
  29214. goto IL_000a;
  29215. }
  29216. IL_000a:
  29217. {
  29218. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29219. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0;
  29220. return L_1;
  29221. }
  29222. }
  29223. // System.Void UnityEngine.UI.Scrollbar::set_handleRect(UnityEngine.RectTransform)
  29224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_handleRect_m718E47F2C0F307303898AC0B0CF60F3F176688B6 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___value0, const RuntimeMethod* method)
  29225. {
  29226. static bool s_Il2CppMethodInitialized;
  29227. if (!s_Il2CppMethodInitialized)
  29228. {
  29229. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m94754ABC9B2E7DA7073AD9873E78B84A5FD6E367_RuntimeMethod_var);
  29230. s_Il2CppMethodInitialized = true;
  29231. }
  29232. bool V_0 = false;
  29233. {
  29234. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29235. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** L_0 = __this->get_address_of_m_HandleRect_20();
  29236. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = ___value0;
  29237. bool L_2;
  29238. L_2 = SetPropertyUtility_SetClass_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m94754ABC9B2E7DA7073AD9873E78B84A5FD6E367((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 **)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m94754ABC9B2E7DA7073AD9873E78B84A5FD6E367_RuntimeMethod_var);
  29239. V_0 = L_2;
  29240. bool L_3 = V_0;
  29241. if (!L_3)
  29242. {
  29243. goto IL_0021;
  29244. }
  29245. }
  29246. {
  29247. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29248. Scrollbar_UpdateCachedReferences_m665A5D25A9563092CBB93AE789C21D5D3A02FDB9(__this, /*hidden argument*/NULL);
  29249. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29250. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29251. }
  29252. IL_0021:
  29253. {
  29254. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  29255. return;
  29256. }
  29257. }
  29258. // UnityEngine.UI.Scrollbar/Direction UnityEngine.UI.Scrollbar::get_direction()
  29259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_direction_m9EF74B3DDD6C4DD7265952A4D315F2BA0FDE312C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29260. {
  29261. int32_t V_0 = 0;
  29262. {
  29263. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  29264. int32_t L_0 = __this->get_m_Direction_21();
  29265. V_0 = L_0;
  29266. goto IL_000a;
  29267. }
  29268. IL_000a:
  29269. {
  29270. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  29271. int32_t L_1 = V_0;
  29272. return L_1;
  29273. }
  29274. }
  29275. // System.Void UnityEngine.UI.Scrollbar::set_direction(UnityEngine.UI.Scrollbar/Direction)
  29276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_direction_mA23D0E4790E46B12B892488D6D13503D031EF02B (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, int32_t ___value0, const RuntimeMethod* method)
  29277. {
  29278. static bool s_Il2CppMethodInitialized;
  29279. if (!s_Il2CppMethodInitialized)
  29280. {
  29281. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisDirection_tCE7C4B78403A18007E901268411DB754E7B784B7_mFC1BE1414FC1CD6DC6EAB4089A985E69B101B93E_RuntimeMethod_var);
  29282. s_Il2CppMethodInitialized = true;
  29283. }
  29284. bool V_0 = false;
  29285. {
  29286. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  29287. int32_t* L_0 = __this->get_address_of_m_Direction_21();
  29288. int32_t L_1 = ___value0;
  29289. bool L_2;
  29290. L_2 = SetPropertyUtility_SetStruct_TisDirection_tCE7C4B78403A18007E901268411DB754E7B784B7_mFC1BE1414FC1CD6DC6EAB4089A985E69B101B93E((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisDirection_tCE7C4B78403A18007E901268411DB754E7B784B7_mFC1BE1414FC1CD6DC6EAB4089A985E69B101B93E_RuntimeMethod_var);
  29291. V_0 = L_2;
  29292. bool L_3 = V_0;
  29293. if (!L_3)
  29294. {
  29295. goto IL_0018;
  29296. }
  29297. }
  29298. {
  29299. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  29300. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29301. }
  29302. IL_0018:
  29303. {
  29304. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  29305. return;
  29306. }
  29307. }
  29308. // System.Void UnityEngine.UI.Scrollbar::.ctor()
  29309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar__ctor_m80CCB2881577F6AE404B53F35969419ECE24010E (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29310. {
  29311. static bool s_Il2CppMethodInitialized;
  29312. if (!s_Il2CppMethodInitialized)
  29313. {
  29314. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED_il2cpp_TypeInfo_var);
  29315. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_il2cpp_TypeInfo_var);
  29316. s_Il2CppMethodInitialized = true;
  29317. }
  29318. {
  29319. // private Direction m_Direction = Direction.LeftToRight;
  29320. __this->set_m_Direction_21(0);
  29321. // private float m_Size = 0.2f;
  29322. __this->set_m_Size_23((0.200000003f));
  29323. // private int m_NumberOfSteps = 0;
  29324. __this->set_m_NumberOfSteps_24(0);
  29325. // private ScrollEvent m_OnValueChanged = new ScrollEvent();
  29326. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_0 = (ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED *)il2cpp_codegen_object_new(ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED_il2cpp_TypeInfo_var);
  29327. ScrollEvent__ctor_m44DC6D36587E09ACF8AC837A3251B4345559ACE8(L_0, /*hidden argument*/NULL);
  29328. __this->set_m_OnValueChanged_25(L_0);
  29329. // private Vector2 m_Offset = Vector2.zero;
  29330. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  29331. L_1 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  29332. __this->set_m_Offset_27(L_1);
  29333. // private bool isPointerDownAndNotDragging = false;
  29334. __this->set_isPointerDownAndNotDragging_30((bool)0);
  29335. // private bool m_DelayedUpdateVisuals = false;
  29336. __this->set_m_DelayedUpdateVisuals_31((bool)0);
  29337. // protected Scrollbar()
  29338. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_il2cpp_TypeInfo_var);
  29339. Selectable__ctor_m71A423A365D0031DECFDAA82E5AC47BA4746834D(__this, /*hidden argument*/NULL);
  29340. // {}
  29341. return;
  29342. }
  29343. }
  29344. // System.Single UnityEngine.UI.Scrollbar::get_value()
  29345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29346. {
  29347. float V_0 = 0.0f;
  29348. bool V_1 = false;
  29349. float V_2 = 0.0f;
  29350. {
  29351. // float val = m_Value;
  29352. float L_0 = __this->get_m_Value_22();
  29353. V_0 = L_0;
  29354. // if (m_NumberOfSteps > 1)
  29355. int32_t L_1 = __this->get_m_NumberOfSteps_24();
  29356. V_1 = (bool)((((int32_t)L_1) > ((int32_t)1))? 1 : 0);
  29357. bool L_2 = V_1;
  29358. if (!L_2)
  29359. {
  29360. goto IL_0030;
  29361. }
  29362. }
  29363. {
  29364. // val = Mathf.Round(val * (m_NumberOfSteps - 1)) / (m_NumberOfSteps - 1);
  29365. float L_3 = V_0;
  29366. int32_t L_4 = __this->get_m_NumberOfSteps_24();
  29367. float L_5;
  29368. L_5 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_3, (float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)1)))))));
  29369. int32_t L_6 = __this->get_m_NumberOfSteps_24();
  29370. V_0 = ((float)((float)L_5/(float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)1))))));
  29371. }
  29372. IL_0030:
  29373. {
  29374. // return val;
  29375. float L_7 = V_0;
  29376. V_2 = L_7;
  29377. goto IL_0034;
  29378. }
  29379. IL_0034:
  29380. {
  29381. // }
  29382. float L_8 = V_2;
  29383. return L_8;
  29384. }
  29385. }
  29386. // System.Void UnityEngine.UI.Scrollbar::set_value(System.Single)
  29387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_value_mEDFFDDF8153EA01B897198648DCFB1D1EA539197 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___value0, const RuntimeMethod* method)
  29388. {
  29389. {
  29390. // Set(value);
  29391. float L_0 = ___value0;
  29392. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_0, (bool)1, /*hidden argument*/NULL);
  29393. // }
  29394. return;
  29395. }
  29396. }
  29397. // System.Void UnityEngine.UI.Scrollbar::SetValueWithoutNotify(System.Single)
  29398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_SetValueWithoutNotify_m288FB57076EAF069E6E231BAA85EC6347693D1E1 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___input0, const RuntimeMethod* method)
  29399. {
  29400. {
  29401. // Set(input, false);
  29402. float L_0 = ___input0;
  29403. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_0, (bool)0, /*hidden argument*/NULL);
  29404. // }
  29405. return;
  29406. }
  29407. }
  29408. // System.Single UnityEngine.UI.Scrollbar::get_size()
  29409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29410. {
  29411. float V_0 = 0.0f;
  29412. {
  29413. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  29414. float L_0 = __this->get_m_Size_23();
  29415. V_0 = L_0;
  29416. goto IL_000a;
  29417. }
  29418. IL_000a:
  29419. {
  29420. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  29421. float L_1 = V_0;
  29422. return L_1;
  29423. }
  29424. }
  29425. // System.Void UnityEngine.UI.Scrollbar::set_size(System.Single)
  29426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_size_m93B8718BD965E7188796F588928D240730CE22E6 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___value0, const RuntimeMethod* method)
  29427. {
  29428. static bool s_Il2CppMethodInitialized;
  29429. if (!s_Il2CppMethodInitialized)
  29430. {
  29431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  29432. s_Il2CppMethodInitialized = true;
  29433. }
  29434. bool V_0 = false;
  29435. {
  29436. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  29437. float* L_0 = __this->get_address_of_m_Size_23();
  29438. float L_1 = ___value0;
  29439. float L_2;
  29440. L_2 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_1, /*hidden argument*/NULL);
  29441. bool L_3;
  29442. L_3 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_2, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  29443. V_0 = L_3;
  29444. bool L_4 = V_0;
  29445. if (!L_4)
  29446. {
  29447. goto IL_001d;
  29448. }
  29449. }
  29450. {
  29451. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  29452. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29453. }
  29454. IL_001d:
  29455. {
  29456. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  29457. return;
  29458. }
  29459. }
  29460. // System.Int32 UnityEngine.UI.Scrollbar::get_numberOfSteps()
  29461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_numberOfSteps_mF257DEFB3A88F3ECDEE9402D88BFE60EB7232730 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29462. {
  29463. int32_t V_0 = 0;
  29464. {
  29465. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29466. int32_t L_0 = __this->get_m_NumberOfSteps_24();
  29467. V_0 = L_0;
  29468. goto IL_000a;
  29469. }
  29470. IL_000a:
  29471. {
  29472. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29473. int32_t L_1 = V_0;
  29474. return L_1;
  29475. }
  29476. }
  29477. // System.Void UnityEngine.UI.Scrollbar::set_numberOfSteps(System.Int32)
  29478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_numberOfSteps_mB5A632F3D5CCA75A392675F925A6C806C09A9386 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, int32_t ___value0, const RuntimeMethod* method)
  29479. {
  29480. static bool s_Il2CppMethodInitialized;
  29481. if (!s_Il2CppMethodInitialized)
  29482. {
  29483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  29484. s_Il2CppMethodInitialized = true;
  29485. }
  29486. bool V_0 = false;
  29487. {
  29488. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29489. int32_t* L_0 = __this->get_address_of_m_NumberOfSteps_24();
  29490. int32_t L_1 = ___value0;
  29491. bool L_2;
  29492. L_2 = SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  29493. V_0 = L_2;
  29494. bool L_3 = V_0;
  29495. if (!L_3)
  29496. {
  29497. goto IL_0028;
  29498. }
  29499. }
  29500. {
  29501. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29502. float L_4 = __this->get_m_Value_22();
  29503. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_4, (bool)1, /*hidden argument*/NULL);
  29504. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29505. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29506. }
  29507. IL_0028:
  29508. {
  29509. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  29510. return;
  29511. }
  29512. }
  29513. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::get_onValueChanged()
  29514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * Scrollbar_get_onValueChanged_m40245AB9ADE9B6EC0B03A77874E9CAE51090FB34 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29515. {
  29516. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * V_0 = NULL;
  29517. {
  29518. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  29519. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_0 = __this->get_m_OnValueChanged_25();
  29520. V_0 = L_0;
  29521. goto IL_000a;
  29522. }
  29523. IL_000a:
  29524. {
  29525. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  29526. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_1 = V_0;
  29527. return L_1;
  29528. }
  29529. }
  29530. // System.Void UnityEngine.UI.Scrollbar::set_onValueChanged(UnityEngine.UI.Scrollbar/ScrollEvent)
  29531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_onValueChanged_mB77AC16CFBCF4DC9C775FB884C09C5AC6740FAA4 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * ___value0, const RuntimeMethod* method)
  29532. {
  29533. {
  29534. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  29535. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_0 = ___value0;
  29536. __this->set_m_OnValueChanged_25(L_0);
  29537. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  29538. return;
  29539. }
  29540. }
  29541. // System.Single UnityEngine.UI.Scrollbar::get_stepSize()
  29542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29543. {
  29544. float V_0 = 0.0f;
  29545. float G_B3_0 = 0.0f;
  29546. {
  29547. // float stepSize { get { return (m_NumberOfSteps > 1) ? 1f / (m_NumberOfSteps - 1) : 0.1f; } }
  29548. int32_t L_0 = __this->get_m_NumberOfSteps_24();
  29549. if ((((int32_t)L_0) > ((int32_t)1)))
  29550. {
  29551. goto IL_0011;
  29552. }
  29553. }
  29554. {
  29555. G_B3_0 = (0.100000001f);
  29556. goto IL_0020;
  29557. }
  29558. IL_0011:
  29559. {
  29560. int32_t L_1 = __this->get_m_NumberOfSteps_24();
  29561. G_B3_0 = ((float)((float)(1.0f)/(float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1))))));
  29562. }
  29563. IL_0020:
  29564. {
  29565. V_0 = G_B3_0;
  29566. goto IL_0023;
  29567. }
  29568. IL_0023:
  29569. {
  29570. // float stepSize { get { return (m_NumberOfSteps > 1) ? 1f / (m_NumberOfSteps - 1) : 0.1f; } }
  29571. float L_2 = V_0;
  29572. return L_2;
  29573. }
  29574. }
  29575. // System.Void UnityEngine.UI.Scrollbar::Rebuild(UnityEngine.UI.CanvasUpdate)
  29576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Rebuild_mE717E5E4A86B86FCFC060B25D1BA3FBD9854564C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, int32_t ___executing0, const RuntimeMethod* method)
  29577. {
  29578. {
  29579. // }
  29580. return;
  29581. }
  29582. }
  29583. // System.Void UnityEngine.UI.Scrollbar::LayoutComplete()
  29584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_LayoutComplete_m8C11EDDC3142224049EB6FBE3A5D20B5D211CB7C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29585. {
  29586. {
  29587. // {}
  29588. return;
  29589. }
  29590. }
  29591. // System.Void UnityEngine.UI.Scrollbar::GraphicUpdateComplete()
  29592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_GraphicUpdateComplete_m750E9739FB98B6CE947367E81174DD0B69B7B70A (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29593. {
  29594. {
  29595. // {}
  29596. return;
  29597. }
  29598. }
  29599. // System.Void UnityEngine.UI.Scrollbar::OnEnable()
  29600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnEnable_m118E712E4424022A2D3445A0143EFF90E3E47A5C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29601. {
  29602. {
  29603. // base.OnEnable();
  29604. Selectable_OnEnable_m16A76B731BE2E80E08B910F30F060608659B11B6(__this, /*hidden argument*/NULL);
  29605. // UpdateCachedReferences();
  29606. Scrollbar_UpdateCachedReferences_m665A5D25A9563092CBB93AE789C21D5D3A02FDB9(__this, /*hidden argument*/NULL);
  29607. // Set(m_Value, false);
  29608. float L_0 = __this->get_m_Value_22();
  29609. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_0, (bool)0, /*hidden argument*/NULL);
  29610. // UpdateVisuals();
  29611. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29612. // }
  29613. return;
  29614. }
  29615. }
  29616. // System.Void UnityEngine.UI.Scrollbar::OnDisable()
  29617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnDisable_m4C27D3F7D3309333CCDE609BC4AA8C7390B4ED6A (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29618. {
  29619. {
  29620. // m_Tracker.Clear();
  29621. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_0 = __this->get_address_of_m_Tracker_28();
  29622. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_0, /*hidden argument*/NULL);
  29623. // base.OnDisable();
  29624. Selectable_OnDisable_m490A86E00A2060B312E8168C29BD26E9BED3F9D5(__this, /*hidden argument*/NULL);
  29625. // }
  29626. return;
  29627. }
  29628. }
  29629. // System.Void UnityEngine.UI.Scrollbar::Update()
  29630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Update_m9CDEA1F7A37F03D54DFA56304A4320493ED772DE (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29631. {
  29632. bool V_0 = false;
  29633. {
  29634. // if (m_DelayedUpdateVisuals)
  29635. bool L_0 = __this->get_m_DelayedUpdateVisuals_31();
  29636. V_0 = L_0;
  29637. bool L_1 = V_0;
  29638. if (!L_1)
  29639. {
  29640. goto IL_001b;
  29641. }
  29642. }
  29643. {
  29644. // m_DelayedUpdateVisuals = false;
  29645. __this->set_m_DelayedUpdateVisuals_31((bool)0);
  29646. // UpdateVisuals();
  29647. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29648. }
  29649. IL_001b:
  29650. {
  29651. // }
  29652. return;
  29653. }
  29654. }
  29655. // System.Void UnityEngine.UI.Scrollbar::UpdateCachedReferences()
  29656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateCachedReferences_m665A5D25A9563092CBB93AE789C21D5D3A02FDB9 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29657. {
  29658. static bool s_Il2CppMethodInitialized;
  29659. if (!s_Il2CppMethodInitialized)
  29660. {
  29661. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  29662. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29663. s_Il2CppMethodInitialized = true;
  29664. }
  29665. bool V_0 = false;
  29666. int32_t G_B3_0 = 0;
  29667. {
  29668. // if (m_HandleRect && m_HandleRect.parent != null)
  29669. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_HandleRect_20();
  29670. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29671. bool L_1;
  29672. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  29673. if (!L_1)
  29674. {
  29675. goto IL_0021;
  29676. }
  29677. }
  29678. {
  29679. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = __this->get_m_HandleRect_20();
  29680. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_3;
  29681. L_3 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_2, /*hidden argument*/NULL);
  29682. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29683. bool L_4;
  29684. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  29685. G_B3_0 = ((int32_t)(L_4));
  29686. goto IL_0022;
  29687. }
  29688. IL_0021:
  29689. {
  29690. G_B3_0 = 0;
  29691. }
  29692. IL_0022:
  29693. {
  29694. V_0 = (bool)G_B3_0;
  29695. bool L_5 = V_0;
  29696. if (!L_5)
  29697. {
  29698. goto IL_003e;
  29699. }
  29700. }
  29701. {
  29702. // m_ContainerRect = m_HandleRect.parent.GetComponent<RectTransform>();
  29703. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6 = __this->get_m_HandleRect_20();
  29704. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
  29705. L_7 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_6, /*hidden argument*/NULL);
  29706. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8;
  29707. L_8 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(L_7, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
  29708. __this->set_m_ContainerRect_26(L_8);
  29709. goto IL_0045;
  29710. }
  29711. IL_003e:
  29712. {
  29713. // m_ContainerRect = null;
  29714. __this->set_m_ContainerRect_26((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)NULL);
  29715. }
  29716. IL_0045:
  29717. {
  29718. // }
  29719. return;
  29720. }
  29721. }
  29722. // System.Void UnityEngine.UI.Scrollbar::Set(System.Single,System.Boolean)
  29723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___input0, bool ___sendCallback1, const RuntimeMethod* method)
  29724. {
  29725. static bool s_Il2CppMethodInitialized;
  29726. if (!s_Il2CppMethodInitialized)
  29727. {
  29728. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E_RuntimeMethod_var);
  29729. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF861172FC57F2BFCF0B8FF1E3FBCFED1956FEC44);
  29730. s_Il2CppMethodInitialized = true;
  29731. }
  29732. float V_0 = 0.0f;
  29733. bool V_1 = false;
  29734. bool V_2 = false;
  29735. {
  29736. // float currentValue = m_Value;
  29737. float L_0 = __this->get_m_Value_22();
  29738. V_0 = L_0;
  29739. // m_Value = input;
  29740. float L_1 = ___input0;
  29741. __this->set_m_Value_22(L_1);
  29742. // if (currentValue == value)
  29743. float L_2 = V_0;
  29744. float L_3;
  29745. L_3 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  29746. V_1 = (bool)((((float)L_2) == ((float)L_3))? 1 : 0);
  29747. bool L_4 = V_1;
  29748. if (!L_4)
  29749. {
  29750. goto IL_001e;
  29751. }
  29752. }
  29753. {
  29754. // return;
  29755. goto IL_004a;
  29756. }
  29757. IL_001e:
  29758. {
  29759. // UpdateVisuals();
  29760. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29761. // if (sendCallback)
  29762. bool L_5 = ___sendCallback1;
  29763. V_2 = L_5;
  29764. bool L_6 = V_2;
  29765. if (!L_6)
  29766. {
  29767. goto IL_004a;
  29768. }
  29769. }
  29770. {
  29771. // UISystemProfilerApi.AddMarker("Scrollbar.value", this);
  29772. UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333(_stringLiteralF861172FC57F2BFCF0B8FF1E3FBCFED1956FEC44, __this, /*hidden argument*/NULL);
  29773. // m_OnValueChanged.Invoke(value);
  29774. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * L_7 = __this->get_m_OnValueChanged_25();
  29775. float L_8;
  29776. L_8 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  29777. UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E(L_7, L_8, /*hidden argument*/UnityEvent_1_Invoke_m1DA4CADD93DA296D31E00A263219A99A9E0AFB0E_RuntimeMethod_var);
  29778. }
  29779. IL_004a:
  29780. {
  29781. // }
  29782. return;
  29783. }
  29784. }
  29785. // System.Void UnityEngine.UI.Scrollbar::OnRectTransformDimensionsChange()
  29786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnRectTransformDimensionsChange_m279735A03AD38298ADFB35679214B7694B11B60D (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29787. {
  29788. bool V_0 = false;
  29789. {
  29790. // base.OnRectTransformDimensionsChange();
  29791. UIBehaviour_OnRectTransformDimensionsChange_mF5614DB1353F7D1E1FC8235641AECFE94DBE03E0(__this, /*hidden argument*/NULL);
  29792. // if (!IsActive())
  29793. bool L_0;
  29794. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  29795. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  29796. bool L_1 = V_0;
  29797. if (!L_1)
  29798. {
  29799. goto IL_0017;
  29800. }
  29801. }
  29802. {
  29803. // return;
  29804. goto IL_001e;
  29805. }
  29806. IL_0017:
  29807. {
  29808. // UpdateVisuals();
  29809. Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109(__this, /*hidden argument*/NULL);
  29810. }
  29811. IL_001e:
  29812. {
  29813. // }
  29814. return;
  29815. }
  29816. }
  29817. // UnityEngine.UI.Scrollbar/Axis UnityEngine.UI.Scrollbar::get_axis()
  29818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29819. {
  29820. int32_t V_0 = 0;
  29821. int32_t G_B4_0 = 0;
  29822. {
  29823. // Axis axis { get { return (m_Direction == Direction.LeftToRight || m_Direction == Direction.RightToLeft) ? Axis.Horizontal : Axis.Vertical; } }
  29824. int32_t L_0 = __this->get_m_Direction_21();
  29825. if (!L_0)
  29826. {
  29827. goto IL_0015;
  29828. }
  29829. }
  29830. {
  29831. int32_t L_1 = __this->get_m_Direction_21();
  29832. if ((((int32_t)L_1) == ((int32_t)1)))
  29833. {
  29834. goto IL_0015;
  29835. }
  29836. }
  29837. {
  29838. G_B4_0 = 1;
  29839. goto IL_0016;
  29840. }
  29841. IL_0015:
  29842. {
  29843. G_B4_0 = 0;
  29844. }
  29845. IL_0016:
  29846. {
  29847. V_0 = G_B4_0;
  29848. goto IL_0019;
  29849. }
  29850. IL_0019:
  29851. {
  29852. // Axis axis { get { return (m_Direction == Direction.LeftToRight || m_Direction == Direction.RightToLeft) ? Axis.Horizontal : Axis.Vertical; } }
  29853. int32_t L_2 = V_0;
  29854. return L_2;
  29855. }
  29856. }
  29857. // System.Boolean UnityEngine.UI.Scrollbar::get_reverseValue()
  29858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29859. {
  29860. bool V_0 = false;
  29861. int32_t G_B3_0 = 0;
  29862. {
  29863. // bool reverseValue { get { return m_Direction == Direction.RightToLeft || m_Direction == Direction.TopToBottom; } }
  29864. int32_t L_0 = __this->get_m_Direction_21();
  29865. if ((((int32_t)L_0) == ((int32_t)1)))
  29866. {
  29867. goto IL_0015;
  29868. }
  29869. }
  29870. {
  29871. int32_t L_1 = __this->get_m_Direction_21();
  29872. G_B3_0 = ((((int32_t)L_1) == ((int32_t)3))? 1 : 0);
  29873. goto IL_0016;
  29874. }
  29875. IL_0015:
  29876. {
  29877. G_B3_0 = 1;
  29878. }
  29879. IL_0016:
  29880. {
  29881. V_0 = (bool)G_B3_0;
  29882. goto IL_0019;
  29883. }
  29884. IL_0019:
  29885. {
  29886. // bool reverseValue { get { return m_Direction == Direction.RightToLeft || m_Direction == Direction.TopToBottom; } }
  29887. bool L_2 = V_0;
  29888. return L_2;
  29889. }
  29890. }
  29891. // System.Void UnityEngine.UI.Scrollbar::UpdateVisuals()
  29892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateVisuals_mF8DB48A1E85987DB7527BDF32DB6D8875CD87109 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  29893. {
  29894. static bool s_Il2CppMethodInitialized;
  29895. if (!s_Il2CppMethodInitialized)
  29896. {
  29897. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29898. s_Il2CppMethodInitialized = true;
  29899. }
  29900. bool V_0 = false;
  29901. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  29902. memset((&V_1), 0, sizeof(V_1));
  29903. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  29904. memset((&V_2), 0, sizeof(V_2));
  29905. float V_3 = 0.0f;
  29906. bool V_4 = false;
  29907. {
  29908. // m_Tracker.Clear();
  29909. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_0 = __this->get_address_of_m_Tracker_28();
  29910. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_0, /*hidden argument*/NULL);
  29911. // if (m_ContainerRect != null)
  29912. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = __this->get_m_ContainerRect_26();
  29913. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29914. bool L_2;
  29915. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  29916. V_0 = L_2;
  29917. bool L_3 = V_0;
  29918. if (!L_3)
  29919. {
  29920. goto IL_00e1;
  29921. }
  29922. }
  29923. {
  29924. // m_Tracker.Add(this, m_HandleRect, DrivenTransformProperties.Anchors);
  29925. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_4 = __this->get_address_of_m_Tracker_28();
  29926. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = __this->get_m_HandleRect_20();
  29927. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_4, __this, L_5, ((int32_t)3840), /*hidden argument*/NULL);
  29928. // Vector2 anchorMin = Vector2.zero;
  29929. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  29930. L_6 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  29931. V_1 = L_6;
  29932. // Vector2 anchorMax = Vector2.one;
  29933. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  29934. L_7 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  29935. V_2 = L_7;
  29936. // float movement = Mathf.Clamp01(value) * (1 - size);
  29937. float L_8;
  29938. L_8 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  29939. float L_9;
  29940. L_9 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_8, /*hidden argument*/NULL);
  29941. float L_10;
  29942. L_10 = Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B(__this, /*hidden argument*/NULL);
  29943. V_3 = ((float)il2cpp_codegen_multiply((float)L_9, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_10))));
  29944. // if (reverseValue)
  29945. bool L_11;
  29946. L_11 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  29947. V_4 = L_11;
  29948. bool L_12 = V_4;
  29949. if (!L_12)
  29950. {
  29951. goto IL_009f;
  29952. }
  29953. }
  29954. {
  29955. // anchorMin[(int)axis] = 1 - movement - size;
  29956. int32_t L_13;
  29957. L_13 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  29958. float L_14 = V_3;
  29959. float L_15;
  29960. L_15 = Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B(__this, /*hidden argument*/NULL);
  29961. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_13, ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_14)), (float)L_15)), /*hidden argument*/NULL);
  29962. // anchorMax[(int)axis] = 1 - movement;
  29963. int32_t L_16;
  29964. L_16 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  29965. float L_17 = V_3;
  29966. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_16, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_17)), /*hidden argument*/NULL);
  29967. goto IL_00c6;
  29968. }
  29969. IL_009f:
  29970. {
  29971. // anchorMin[(int)axis] = movement;
  29972. int32_t L_18;
  29973. L_18 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  29974. float L_19 = V_3;
  29975. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_18, L_19, /*hidden argument*/NULL);
  29976. // anchorMax[(int)axis] = movement + size;
  29977. int32_t L_20;
  29978. L_20 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  29979. float L_21 = V_3;
  29980. float L_22;
  29981. L_22 = Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B(__this, /*hidden argument*/NULL);
  29982. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_20, ((float)il2cpp_codegen_add((float)L_21, (float)L_22)), /*hidden argument*/NULL);
  29983. }
  29984. IL_00c6:
  29985. {
  29986. // m_HandleRect.anchorMin = anchorMin;
  29987. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = __this->get_m_HandleRect_20();
  29988. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24 = V_1;
  29989. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_23, L_24, /*hidden argument*/NULL);
  29990. // m_HandleRect.anchorMax = anchorMax;
  29991. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_25 = __this->get_m_HandleRect_20();
  29992. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26 = V_2;
  29993. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_25, L_26, /*hidden argument*/NULL);
  29994. }
  29995. IL_00e1:
  29996. {
  29997. // }
  29998. return;
  29999. }
  30000. }
  30001. // System.Void UnityEngine.UI.Scrollbar::UpdateDrag(UnityEngine.EventSystems.PointerEventData)
  30002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateDrag_mB92938245162616F94C421E5AD88FA20E545170C (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30003. {
  30004. static bool s_Il2CppMethodInitialized;
  30005. if (!s_Il2CppMethodInitialized)
  30006. {
  30007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  30009. s_Il2CppMethodInitialized = true;
  30010. }
  30011. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  30012. memset((&V_0), 0, sizeof(V_0));
  30013. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  30014. memset((&V_1), 0, sizeof(V_1));
  30015. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  30016. memset((&V_2), 0, sizeof(V_2));
  30017. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  30018. memset((&V_3), 0, sizeof(V_3));
  30019. float V_4 = 0.0f;
  30020. float V_5 = 0.0f;
  30021. bool V_6 = false;
  30022. bool V_7 = false;
  30023. bool V_8 = false;
  30024. bool V_9 = false;
  30025. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_10;
  30026. memset((&V_10), 0, sizeof(V_10));
  30027. bool V_11 = false;
  30028. float G_B11_0 = 0.0f;
  30029. {
  30030. // if (eventData.button != PointerEventData.InputButton.Left)
  30031. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30032. int32_t L_1;
  30033. L_1 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_0, /*hidden argument*/NULL);
  30034. V_6 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  30035. bool L_2 = V_6;
  30036. if (!L_2)
  30037. {
  30038. goto IL_0015;
  30039. }
  30040. }
  30041. {
  30042. // return;
  30043. goto IL_0128;
  30044. }
  30045. IL_0015:
  30046. {
  30047. // if (m_ContainerRect == null)
  30048. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = __this->get_m_ContainerRect_26();
  30049. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30050. bool L_4;
  30051. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30052. V_7 = L_4;
  30053. bool L_5 = V_7;
  30054. if (!L_5)
  30055. {
  30056. goto IL_002c;
  30057. }
  30058. }
  30059. {
  30060. // return;
  30061. goto IL_0128;
  30062. }
  30063. IL_002c:
  30064. {
  30065. // Vector2 position = Vector2.zero;
  30066. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  30067. L_6 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  30068. V_0 = L_6;
  30069. // if (!MultipleDisplayUtilities.GetRelativeMousePositionForDrag(eventData, ref position))
  30070. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___eventData0;
  30071. bool L_8;
  30072. L_8 = MultipleDisplayUtilities_GetRelativeMousePositionForDrag_mD78A6F9B5481AB808F54B1549409A443B33432D6(L_7, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  30073. V_8 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  30074. bool L_9 = V_8;
  30075. if (!L_9)
  30076. {
  30077. goto IL_0048;
  30078. }
  30079. }
  30080. {
  30081. // return;
  30082. goto IL_0128;
  30083. }
  30084. IL_0048:
  30085. {
  30086. // if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(m_ContainerRect, position, eventData.pressEventCamera, out localCursor))
  30087. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = __this->get_m_ContainerRect_26();
  30088. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = V_0;
  30089. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_12 = ___eventData0;
  30090. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13;
  30091. L_13 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_12, /*hidden argument*/NULL);
  30092. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  30093. bool L_14;
  30094. L_14 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_10, L_11, L_13, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), /*hidden argument*/NULL);
  30095. V_9 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  30096. bool L_15 = V_9;
  30097. if (!L_15)
  30098. {
  30099. goto IL_006a;
  30100. }
  30101. }
  30102. {
  30103. // return;
  30104. goto IL_0128;
  30105. }
  30106. IL_006a:
  30107. {
  30108. // Vector2 handleCenterRelativeToContainerCorner = localCursor - m_Offset - m_ContainerRect.rect.position;
  30109. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16 = V_1;
  30110. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17 = __this->get_m_Offset_27();
  30111. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18;
  30112. L_18 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_16, L_17, /*hidden argument*/NULL);
  30113. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19 = __this->get_m_ContainerRect_26();
  30114. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_20;
  30115. L_20 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_19, /*hidden argument*/NULL);
  30116. V_10 = L_20;
  30117. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21;
  30118. L_21 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_10), /*hidden argument*/NULL);
  30119. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22;
  30120. L_22 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_18, L_21, /*hidden argument*/NULL);
  30121. V_2 = L_22;
  30122. // Vector2 handleCorner = handleCenterRelativeToContainerCorner - (m_HandleRect.rect.size - m_HandleRect.sizeDelta) * 0.5f;
  30123. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23 = V_2;
  30124. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_24 = __this->get_m_HandleRect_20();
  30125. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_25;
  30126. L_25 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_24, /*hidden argument*/NULL);
  30127. V_10 = L_25;
  30128. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  30129. L_26 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_10), /*hidden argument*/NULL);
  30130. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_27 = __this->get_m_HandleRect_20();
  30131. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_28;
  30132. L_28 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_27, /*hidden argument*/NULL);
  30133. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29;
  30134. L_29 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_26, L_28, /*hidden argument*/NULL);
  30135. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30;
  30136. L_30 = Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline(L_29, (0.5f), /*hidden argument*/NULL);
  30137. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_31;
  30138. L_31 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_23, L_30, /*hidden argument*/NULL);
  30139. V_3 = L_31;
  30140. // float parentSize = axis == 0 ? m_ContainerRect.rect.width : m_ContainerRect.rect.height;
  30141. int32_t L_32;
  30142. L_32 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  30143. if (!L_32)
  30144. {
  30145. goto IL_00e3;
  30146. }
  30147. }
  30148. {
  30149. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_33 = __this->get_m_ContainerRect_26();
  30150. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_34;
  30151. L_34 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_33, /*hidden argument*/NULL);
  30152. V_10 = L_34;
  30153. float L_35;
  30154. L_35 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_10), /*hidden argument*/NULL);
  30155. G_B11_0 = L_35;
  30156. goto IL_00f7;
  30157. }
  30158. IL_00e3:
  30159. {
  30160. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_36 = __this->get_m_ContainerRect_26();
  30161. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_37;
  30162. L_37 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_36, /*hidden argument*/NULL);
  30163. V_10 = L_37;
  30164. float L_38;
  30165. L_38 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_10), /*hidden argument*/NULL);
  30166. G_B11_0 = L_38;
  30167. }
  30168. IL_00f7:
  30169. {
  30170. V_4 = G_B11_0;
  30171. // float remainingSize = parentSize * (1 - size);
  30172. float L_39 = V_4;
  30173. float L_40;
  30174. L_40 = Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B(__this, /*hidden argument*/NULL);
  30175. V_5 = ((float)il2cpp_codegen_multiply((float)L_39, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_40))));
  30176. // if (remainingSize <= 0)
  30177. float L_41 = V_5;
  30178. V_11 = (bool)((((int32_t)((!(((float)L_41) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30179. bool L_42 = V_11;
  30180. if (!L_42)
  30181. {
  30182. goto IL_011e;
  30183. }
  30184. }
  30185. {
  30186. // return;
  30187. goto IL_0128;
  30188. }
  30189. IL_011e:
  30190. {
  30191. // DoUpdateDrag(handleCorner, remainingSize);
  30192. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_43 = V_3;
  30193. float L_44 = V_5;
  30194. Scrollbar_DoUpdateDrag_mE9E8F4734D1019CA486C2C42625A993929A85589(__this, L_43, L_44, /*hidden argument*/NULL);
  30195. }
  30196. IL_0128:
  30197. {
  30198. // }
  30199. return;
  30200. }
  30201. }
  30202. // System.Void UnityEngine.UI.Scrollbar::DoUpdateDrag(UnityEngine.Vector2,System.Single)
  30203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_DoUpdateDrag_mE9E8F4734D1019CA486C2C42625A993929A85589 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___handleCorner0, float ___remainingSize1, const RuntimeMethod* method)
  30204. {
  30205. int32_t V_0 = 0;
  30206. int32_t V_1 = 0;
  30207. {
  30208. // switch (m_Direction)
  30209. int32_t L_0 = __this->get_m_Direction_21();
  30210. V_1 = L_0;
  30211. int32_t L_1 = V_1;
  30212. V_0 = L_1;
  30213. int32_t L_2 = V_0;
  30214. switch (L_2)
  30215. {
  30216. case 0:
  30217. {
  30218. goto IL_0022;
  30219. }
  30220. case 1:
  30221. {
  30222. goto IL_0039;
  30223. }
  30224. case 2:
  30225. {
  30226. goto IL_0056;
  30227. }
  30228. case 3:
  30229. {
  30230. goto IL_006d;
  30231. }
  30232. }
  30233. }
  30234. {
  30235. goto IL_008a;
  30236. }
  30237. IL_0022:
  30238. {
  30239. // Set(Mathf.Clamp01(handleCorner.x / remainingSize));
  30240. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___handleCorner0;
  30241. float L_4 = L_3.get_x_0();
  30242. float L_5 = ___remainingSize1;
  30243. float L_6;
  30244. L_6 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  30245. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_6, (bool)1, /*hidden argument*/NULL);
  30246. // break;
  30247. goto IL_008a;
  30248. }
  30249. IL_0039:
  30250. {
  30251. // Set(Mathf.Clamp01(1f - (handleCorner.x / remainingSize)));
  30252. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = ___handleCorner0;
  30253. float L_8 = L_7.get_x_0();
  30254. float L_9 = ___remainingSize1;
  30255. float L_10;
  30256. L_10 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)L_8/(float)L_9)))), /*hidden argument*/NULL);
  30257. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_10, (bool)1, /*hidden argument*/NULL);
  30258. // break;
  30259. goto IL_008a;
  30260. }
  30261. IL_0056:
  30262. {
  30263. // Set(Mathf.Clamp01(handleCorner.y / remainingSize));
  30264. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = ___handleCorner0;
  30265. float L_12 = L_11.get_y_1();
  30266. float L_13 = ___remainingSize1;
  30267. float L_14;
  30268. L_14 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)L_12/(float)L_13)), /*hidden argument*/NULL);
  30269. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_14, (bool)1, /*hidden argument*/NULL);
  30270. // break;
  30271. goto IL_008a;
  30272. }
  30273. IL_006d:
  30274. {
  30275. // Set(Mathf.Clamp01(1f - (handleCorner.y / remainingSize)));
  30276. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15 = ___handleCorner0;
  30277. float L_16 = L_15.get_y_1();
  30278. float L_17 = ___remainingSize1;
  30279. float L_18;
  30280. L_18 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)L_16/(float)L_17)))), /*hidden argument*/NULL);
  30281. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(__this, L_18, (bool)1, /*hidden argument*/NULL);
  30282. // break;
  30283. goto IL_008a;
  30284. }
  30285. IL_008a:
  30286. {
  30287. // }
  30288. return;
  30289. }
  30290. }
  30291. // System.Boolean UnityEngine.UI.Scrollbar::MayDrag(UnityEngine.EventSystems.PointerEventData)
  30292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_MayDrag_mFE3DD24CC14FF172474172E0B0C04FD08A812D17 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30293. {
  30294. bool V_0 = false;
  30295. int32_t G_B4_0 = 0;
  30296. {
  30297. // return IsActive() && IsInteractable() && eventData.button == PointerEventData.InputButton.Left;
  30298. bool L_0;
  30299. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  30300. if (!L_0)
  30301. {
  30302. goto IL_001c;
  30303. }
  30304. }
  30305. {
  30306. bool L_1;
  30307. L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  30308. if (!L_1)
  30309. {
  30310. goto IL_001c;
  30311. }
  30312. }
  30313. {
  30314. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = ___eventData0;
  30315. int32_t L_3;
  30316. L_3 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_2, /*hidden argument*/NULL);
  30317. G_B4_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30318. goto IL_001d;
  30319. }
  30320. IL_001c:
  30321. {
  30322. G_B4_0 = 0;
  30323. }
  30324. IL_001d:
  30325. {
  30326. V_0 = (bool)G_B4_0;
  30327. goto IL_0020;
  30328. }
  30329. IL_0020:
  30330. {
  30331. // }
  30332. bool L_4 = V_0;
  30333. return L_4;
  30334. }
  30335. }
  30336. // System.Void UnityEngine.UI.Scrollbar::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  30337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnBeginDrag_m7E55F54116ED0E93C44F217F9605F7261CBA4201 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30338. {
  30339. static bool s_Il2CppMethodInitialized;
  30340. if (!s_Il2CppMethodInitialized)
  30341. {
  30342. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30343. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  30344. s_Il2CppMethodInitialized = true;
  30345. }
  30346. bool V_0 = false;
  30347. bool V_1 = false;
  30348. bool V_2 = false;
  30349. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  30350. memset((&V_3), 0, sizeof(V_3));
  30351. bool V_4 = false;
  30352. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_5;
  30353. memset((&V_5), 0, sizeof(V_5));
  30354. {
  30355. // isPointerDownAndNotDragging = false;
  30356. __this->set_isPointerDownAndNotDragging_30((bool)0);
  30357. // if (!MayDrag(eventData))
  30358. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30359. bool L_1;
  30360. L_1 = Scrollbar_MayDrag_mFE3DD24CC14FF172474172E0B0C04FD08A812D17(__this, L_0, /*hidden argument*/NULL);
  30361. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30362. bool L_2 = V_0;
  30363. if (!L_2)
  30364. {
  30365. goto IL_001b;
  30366. }
  30367. }
  30368. {
  30369. // return;
  30370. goto IL_009e;
  30371. }
  30372. IL_001b:
  30373. {
  30374. // if (m_ContainerRect == null)
  30375. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = __this->get_m_ContainerRect_26();
  30376. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30377. bool L_4;
  30378. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30379. V_1 = L_4;
  30380. bool L_5 = V_1;
  30381. if (!L_5)
  30382. {
  30383. goto IL_002d;
  30384. }
  30385. }
  30386. {
  30387. // return;
  30388. goto IL_009e;
  30389. }
  30390. IL_002d:
  30391. {
  30392. // m_Offset = Vector2.zero;
  30393. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  30394. L_6 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  30395. __this->set_m_Offset_27(L_6);
  30396. // if (RectTransformUtility.RectangleContainsScreenPoint(m_HandleRect, eventData.pointerPressRaycast.screenPosition, eventData.enterEventCamera))
  30397. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7 = __this->get_m_HandleRect_20();
  30398. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_8 = ___eventData0;
  30399. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_9;
  30400. L_9 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(L_8, /*hidden argument*/NULL);
  30401. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = L_9.get_screenPosition_9();
  30402. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = ___eventData0;
  30403. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_12;
  30404. L_12 = PointerEventData_get_enterEventCamera_m5C21DFBFE45E241DD29EA035D51146859DE03774(L_11, /*hidden argument*/NULL);
  30405. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  30406. bool L_13;
  30407. L_13 = RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595(L_7, L_10, L_12, /*hidden argument*/NULL);
  30408. V_2 = L_13;
  30409. bool L_14 = V_2;
  30410. if (!L_14)
  30411. {
  30412. goto IL_009e;
  30413. }
  30414. }
  30415. {
  30416. // if (RectTransformUtility.ScreenPointToLocalPointInRectangle(m_HandleRect, eventData.pointerPressRaycast.screenPosition, eventData.pressEventCamera, out localMousePos))
  30417. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_15 = __this->get_m_HandleRect_20();
  30418. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_16 = ___eventData0;
  30419. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_17;
  30420. L_17 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(L_16, /*hidden argument*/NULL);
  30421. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18 = L_17.get_screenPosition_9();
  30422. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_19 = ___eventData0;
  30423. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_20;
  30424. L_20 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_19, /*hidden argument*/NULL);
  30425. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  30426. bool L_21;
  30427. L_21 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_15, L_18, L_20, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), /*hidden argument*/NULL);
  30428. V_4 = L_21;
  30429. bool L_22 = V_4;
  30430. if (!L_22)
  30431. {
  30432. goto IL_009d;
  30433. }
  30434. }
  30435. {
  30436. // m_Offset = localMousePos - m_HandleRect.rect.center;
  30437. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23 = V_3;
  30438. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_24 = __this->get_m_HandleRect_20();
  30439. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_25;
  30440. L_25 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_24, /*hidden argument*/NULL);
  30441. V_5 = L_25;
  30442. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  30443. L_26 = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_5), /*hidden argument*/NULL);
  30444. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_27;
  30445. L_27 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_23, L_26, /*hidden argument*/NULL);
  30446. __this->set_m_Offset_27(L_27);
  30447. }
  30448. IL_009d:
  30449. {
  30450. }
  30451. IL_009e:
  30452. {
  30453. // }
  30454. return;
  30455. }
  30456. }
  30457. // System.Void UnityEngine.UI.Scrollbar::OnDrag(UnityEngine.EventSystems.PointerEventData)
  30458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnDrag_mC731CB61B1B2DED2D282D5796340906A8385167E (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30459. {
  30460. static bool s_Il2CppMethodInitialized;
  30461. if (!s_Il2CppMethodInitialized)
  30462. {
  30463. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30464. s_Il2CppMethodInitialized = true;
  30465. }
  30466. bool V_0 = false;
  30467. bool V_1 = false;
  30468. {
  30469. // if (!MayDrag(eventData))
  30470. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30471. bool L_1;
  30472. L_1 = Scrollbar_MayDrag_mFE3DD24CC14FF172474172E0B0C04FD08A812D17(__this, L_0, /*hidden argument*/NULL);
  30473. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30474. bool L_2 = V_0;
  30475. if (!L_2)
  30476. {
  30477. goto IL_0011;
  30478. }
  30479. }
  30480. {
  30481. // return;
  30482. goto IL_0029;
  30483. }
  30484. IL_0011:
  30485. {
  30486. // if (m_ContainerRect != null)
  30487. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = __this->get_m_ContainerRect_26();
  30488. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30489. bool L_4;
  30490. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30491. V_1 = L_4;
  30492. bool L_5 = V_1;
  30493. if (!L_5)
  30494. {
  30495. goto IL_0029;
  30496. }
  30497. }
  30498. {
  30499. // UpdateDrag(eventData);
  30500. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_6 = ___eventData0;
  30501. Scrollbar_UpdateDrag_mB92938245162616F94C421E5AD88FA20E545170C(__this, L_6, /*hidden argument*/NULL);
  30502. }
  30503. IL_0029:
  30504. {
  30505. // }
  30506. return;
  30507. }
  30508. }
  30509. // System.Void UnityEngine.UI.Scrollbar::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  30510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnPointerDown_m35D22C28672555C90395DE39CAECF90D8920CAB7 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30511. {
  30512. bool V_0 = false;
  30513. {
  30514. // if (!MayDrag(eventData))
  30515. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30516. bool L_1;
  30517. L_1 = Scrollbar_MayDrag_mFE3DD24CC14FF172474172E0B0C04FD08A812D17(__this, L_0, /*hidden argument*/NULL);
  30518. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30519. bool L_2 = V_0;
  30520. if (!L_2)
  30521. {
  30522. goto IL_0011;
  30523. }
  30524. }
  30525. {
  30526. // return;
  30527. goto IL_0043;
  30528. }
  30529. IL_0011:
  30530. {
  30531. // base.OnPointerDown(eventData);
  30532. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___eventData0;
  30533. Selectable_OnPointerDown_mECD8313A4900B647F476CCF596DCF9C92B32F2AA(__this, L_3, /*hidden argument*/NULL);
  30534. // isPointerDownAndNotDragging = true;
  30535. __this->set_isPointerDownAndNotDragging_30((bool)1);
  30536. // m_PointerDownRepeat = StartCoroutine(ClickRepeat(eventData.pointerPressRaycast.screenPosition, eventData.enterEventCamera));
  30537. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = ___eventData0;
  30538. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_5;
  30539. L_5 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(L_4, /*hidden argument*/NULL);
  30540. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = L_5.get_screenPosition_9();
  30541. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___eventData0;
  30542. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8;
  30543. L_8 = PointerEventData_get_enterEventCamera_m5C21DFBFE45E241DD29EA035D51146859DE03774(L_7, /*hidden argument*/NULL);
  30544. RuntimeObject* L_9;
  30545. L_9 = Scrollbar_ClickRepeat_m7F4E106BDED75AFD5041ED1EDBC71D0FCD00B1A9(__this, L_6, L_8, /*hidden argument*/NULL);
  30546. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_10;
  30547. L_10 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_9, /*hidden argument*/NULL);
  30548. __this->set_m_PointerDownRepeat_29(L_10);
  30549. }
  30550. IL_0043:
  30551. {
  30552. // }
  30553. return;
  30554. }
  30555. }
  30556. // System.Collections.IEnumerator UnityEngine.UI.Scrollbar::ClickRepeat(UnityEngine.EventSystems.PointerEventData)
  30557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Scrollbar_ClickRepeat_mA194AE50BAE28AC44A0F5AD82C33B459C3BA8498 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30558. {
  30559. RuntimeObject* V_0 = NULL;
  30560. {
  30561. // return ClickRepeat(eventData.pointerPressRaycast.screenPosition, eventData.enterEventCamera);
  30562. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30563. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_1;
  30564. L_1 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(L_0, /*hidden argument*/NULL);
  30565. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = L_1.get_screenPosition_9();
  30566. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___eventData0;
  30567. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4;
  30568. L_4 = PointerEventData_get_enterEventCamera_m5C21DFBFE45E241DD29EA035D51146859DE03774(L_3, /*hidden argument*/NULL);
  30569. RuntimeObject* L_5;
  30570. L_5 = Scrollbar_ClickRepeat_m7F4E106BDED75AFD5041ED1EDBC71D0FCD00B1A9(__this, L_2, L_4, /*hidden argument*/NULL);
  30571. V_0 = L_5;
  30572. goto IL_001b;
  30573. }
  30574. IL_001b:
  30575. {
  30576. // }
  30577. RuntimeObject* L_6 = V_0;
  30578. return L_6;
  30579. }
  30580. }
  30581. // System.Collections.IEnumerator UnityEngine.UI.Scrollbar::ClickRepeat(UnityEngine.Vector2,UnityEngine.Camera)
  30582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Scrollbar_ClickRepeat_m7F4E106BDED75AFD5041ED1EDBC71D0FCD00B1A9 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method)
  30583. {
  30584. static bool s_Il2CppMethodInitialized;
  30585. if (!s_Il2CppMethodInitialized)
  30586. {
  30587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE_il2cpp_TypeInfo_var);
  30588. s_Il2CppMethodInitialized = true;
  30589. }
  30590. {
  30591. U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * L_0 = (U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE *)il2cpp_codegen_object_new(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE_il2cpp_TypeInfo_var);
  30592. U3CClickRepeatU3Ed__58__ctor_m8873755FA35DD3F2FD77BC0BBF4790DEDAD63E34(L_0, 0, /*hidden argument*/NULL);
  30593. U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * L_1 = L_0;
  30594. L_1->set_U3CU3E4__this_4(__this);
  30595. U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * L_2 = L_1;
  30596. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___screenPosition0;
  30597. L_2->set_screenPosition_2(L_3);
  30598. U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * L_4 = L_2;
  30599. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_5 = ___camera1;
  30600. L_4->set_camera_3(L_5);
  30601. return L_4;
  30602. }
  30603. }
  30604. // System.Void UnityEngine.UI.Scrollbar::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  30605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnPointerUp_m8487F735AF1B04F04B1C5A5AF0093825B34806F1 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  30606. {
  30607. {
  30608. // base.OnPointerUp(eventData);
  30609. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  30610. Selectable_OnPointerUp_mCC5A82EF3E566BE6720348BA5913A8461D7B3ECD(__this, L_0, /*hidden argument*/NULL);
  30611. // isPointerDownAndNotDragging = false;
  30612. __this->set_isPointerDownAndNotDragging_30((bool)0);
  30613. // }
  30614. return;
  30615. }
  30616. }
  30617. // System.Void UnityEngine.UI.Scrollbar::OnMove(UnityEngine.EventSystems.AxisEventData)
  30618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnMove_mB38F3B76B3176D3C68862C4A89B8FC602CBDEF15 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * ___eventData0, const RuntimeMethod* method)
  30619. {
  30620. static bool s_Il2CppMethodInitialized;
  30621. if (!s_Il2CppMethodInitialized)
  30622. {
  30623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30624. s_Il2CppMethodInitialized = true;
  30625. }
  30626. bool V_0 = false;
  30627. int32_t V_1 = 0;
  30628. int32_t V_2 = 0;
  30629. bool V_3 = false;
  30630. bool V_4 = false;
  30631. bool V_5 = false;
  30632. bool V_6 = false;
  30633. int32_t G_B3_0 = 0;
  30634. int32_t G_B10_0 = 0;
  30635. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B13_0 = NULL;
  30636. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B12_0 = NULL;
  30637. float G_B14_0 = 0.0f;
  30638. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B14_1 = NULL;
  30639. int32_t G_B20_0 = 0;
  30640. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B23_0 = NULL;
  30641. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B22_0 = NULL;
  30642. float G_B24_0 = 0.0f;
  30643. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B24_1 = NULL;
  30644. int32_t G_B30_0 = 0;
  30645. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B33_0 = NULL;
  30646. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B32_0 = NULL;
  30647. float G_B34_0 = 0.0f;
  30648. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B34_1 = NULL;
  30649. int32_t G_B40_0 = 0;
  30650. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B43_0 = NULL;
  30651. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B42_0 = NULL;
  30652. float G_B44_0 = 0.0f;
  30653. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B44_1 = NULL;
  30654. {
  30655. // if (!IsActive() || !IsInteractable())
  30656. bool L_0;
  30657. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  30658. if (!L_0)
  30659. {
  30660. goto IL_0014;
  30661. }
  30662. }
  30663. {
  30664. bool L_1;
  30665. L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  30666. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30667. goto IL_0015;
  30668. }
  30669. IL_0014:
  30670. {
  30671. G_B3_0 = 1;
  30672. }
  30673. IL_0015:
  30674. {
  30675. V_0 = (bool)G_B3_0;
  30676. bool L_2 = V_0;
  30677. if (!L_2)
  30678. {
  30679. goto IL_0027;
  30680. }
  30681. }
  30682. {
  30683. // base.OnMove(eventData);
  30684. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_3 = ___eventData0;
  30685. Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24(__this, L_3, /*hidden argument*/NULL);
  30686. // return;
  30687. goto IL_01b9;
  30688. }
  30689. IL_0027:
  30690. {
  30691. // switch (eventData.moveDir)
  30692. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_4 = ___eventData0;
  30693. int32_t L_5;
  30694. L_5 = AxisEventData_get_moveDir_mEE3B3409B871B022C83343228C554D4CBA4FDB7C_inline(L_4, /*hidden argument*/NULL);
  30695. V_2 = L_5;
  30696. int32_t L_6 = V_2;
  30697. V_1 = L_6;
  30698. int32_t L_7 = V_1;
  30699. switch (L_7)
  30700. {
  30701. case 0:
  30702. {
  30703. goto IL_004b;
  30704. }
  30705. case 1:
  30706. {
  30707. goto IL_0103;
  30708. }
  30709. case 2:
  30710. {
  30711. goto IL_00a6;
  30712. }
  30713. case 3:
  30714. {
  30715. goto IL_015e;
  30716. }
  30717. }
  30718. }
  30719. {
  30720. goto IL_01b9;
  30721. }
  30722. IL_004b:
  30723. {
  30724. // if (axis == Axis.Horizontal && FindSelectableOnLeft() == null)
  30725. int32_t L_8;
  30726. L_8 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  30727. if (L_8)
  30728. {
  30729. goto IL_0061;
  30730. }
  30731. }
  30732. {
  30733. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_9;
  30734. L_9 = VirtFuncInvoker0< Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * >::Invoke(27 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft() */, __this);
  30735. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30736. bool L_10;
  30737. L_10 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30738. G_B10_0 = ((int32_t)(L_10));
  30739. goto IL_0062;
  30740. }
  30741. IL_0061:
  30742. {
  30743. G_B10_0 = 0;
  30744. }
  30745. IL_0062:
  30746. {
  30747. V_3 = (bool)G_B10_0;
  30748. bool L_11 = V_3;
  30749. if (!L_11)
  30750. {
  30751. goto IL_0099;
  30752. }
  30753. }
  30754. {
  30755. // Set(Mathf.Clamp01(reverseValue ? value + stepSize : value - stepSize));
  30756. bool L_12;
  30757. L_12 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  30758. G_B12_0 = __this;
  30759. if (L_12)
  30760. {
  30761. G_B13_0 = __this;
  30762. goto IL_007e;
  30763. }
  30764. }
  30765. {
  30766. float L_13;
  30767. L_13 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30768. float L_14;
  30769. L_14 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30770. G_B14_0 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_14));
  30771. G_B14_1 = G_B12_0;
  30772. goto IL_008b;
  30773. }
  30774. IL_007e:
  30775. {
  30776. float L_15;
  30777. L_15 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30778. float L_16;
  30779. L_16 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30780. G_B14_0 = ((float)il2cpp_codegen_add((float)L_15, (float)L_16));
  30781. G_B14_1 = G_B13_0;
  30782. }
  30783. IL_008b:
  30784. {
  30785. float L_17;
  30786. L_17 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(G_B14_0, /*hidden argument*/NULL);
  30787. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(G_B14_1, L_17, (bool)1, /*hidden argument*/NULL);
  30788. goto IL_00a1;
  30789. }
  30790. IL_0099:
  30791. {
  30792. // base.OnMove(eventData);
  30793. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_18 = ___eventData0;
  30794. Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24(__this, L_18, /*hidden argument*/NULL);
  30795. }
  30796. IL_00a1:
  30797. {
  30798. // break;
  30799. goto IL_01b9;
  30800. }
  30801. IL_00a6:
  30802. {
  30803. // if (axis == Axis.Horizontal && FindSelectableOnRight() == null)
  30804. int32_t L_19;
  30805. L_19 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  30806. if (L_19)
  30807. {
  30808. goto IL_00bc;
  30809. }
  30810. }
  30811. {
  30812. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_20;
  30813. L_20 = VirtFuncInvoker0< Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * >::Invoke(28 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight() */, __this);
  30814. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30815. bool L_21;
  30816. L_21 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_20, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30817. G_B20_0 = ((int32_t)(L_21));
  30818. goto IL_00bd;
  30819. }
  30820. IL_00bc:
  30821. {
  30822. G_B20_0 = 0;
  30823. }
  30824. IL_00bd:
  30825. {
  30826. V_4 = (bool)G_B20_0;
  30827. bool L_22 = V_4;
  30828. if (!L_22)
  30829. {
  30830. goto IL_00f6;
  30831. }
  30832. }
  30833. {
  30834. // Set(Mathf.Clamp01(reverseValue ? value - stepSize : value + stepSize));
  30835. bool L_23;
  30836. L_23 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  30837. G_B22_0 = __this;
  30838. if (L_23)
  30839. {
  30840. G_B23_0 = __this;
  30841. goto IL_00db;
  30842. }
  30843. }
  30844. {
  30845. float L_24;
  30846. L_24 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30847. float L_25;
  30848. L_25 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30849. G_B24_0 = ((float)il2cpp_codegen_add((float)L_24, (float)L_25));
  30850. G_B24_1 = G_B22_0;
  30851. goto IL_00e8;
  30852. }
  30853. IL_00db:
  30854. {
  30855. float L_26;
  30856. L_26 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30857. float L_27;
  30858. L_27 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30859. G_B24_0 = ((float)il2cpp_codegen_subtract((float)L_26, (float)L_27));
  30860. G_B24_1 = G_B23_0;
  30861. }
  30862. IL_00e8:
  30863. {
  30864. float L_28;
  30865. L_28 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(G_B24_0, /*hidden argument*/NULL);
  30866. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(G_B24_1, L_28, (bool)1, /*hidden argument*/NULL);
  30867. goto IL_00fe;
  30868. }
  30869. IL_00f6:
  30870. {
  30871. // base.OnMove(eventData);
  30872. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_29 = ___eventData0;
  30873. Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24(__this, L_29, /*hidden argument*/NULL);
  30874. }
  30875. IL_00fe:
  30876. {
  30877. // break;
  30878. goto IL_01b9;
  30879. }
  30880. IL_0103:
  30881. {
  30882. // if (axis == Axis.Vertical && FindSelectableOnUp() == null)
  30883. int32_t L_30;
  30884. L_30 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  30885. if ((!(((uint32_t)L_30) == ((uint32_t)1))))
  30886. {
  30887. goto IL_011a;
  30888. }
  30889. }
  30890. {
  30891. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_31;
  30892. L_31 = VirtFuncInvoker0< Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * >::Invoke(29 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp() */, __this);
  30893. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30894. bool L_32;
  30895. L_32 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_31, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30896. G_B30_0 = ((int32_t)(L_32));
  30897. goto IL_011b;
  30898. }
  30899. IL_011a:
  30900. {
  30901. G_B30_0 = 0;
  30902. }
  30903. IL_011b:
  30904. {
  30905. V_5 = (bool)G_B30_0;
  30906. bool L_33 = V_5;
  30907. if (!L_33)
  30908. {
  30909. goto IL_0154;
  30910. }
  30911. }
  30912. {
  30913. // Set(Mathf.Clamp01(reverseValue ? value - stepSize : value + stepSize));
  30914. bool L_34;
  30915. L_34 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  30916. G_B32_0 = __this;
  30917. if (L_34)
  30918. {
  30919. G_B33_0 = __this;
  30920. goto IL_0139;
  30921. }
  30922. }
  30923. {
  30924. float L_35;
  30925. L_35 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30926. float L_36;
  30927. L_36 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30928. G_B34_0 = ((float)il2cpp_codegen_add((float)L_35, (float)L_36));
  30929. G_B34_1 = G_B32_0;
  30930. goto IL_0146;
  30931. }
  30932. IL_0139:
  30933. {
  30934. float L_37;
  30935. L_37 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  30936. float L_38;
  30937. L_38 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  30938. G_B34_0 = ((float)il2cpp_codegen_subtract((float)L_37, (float)L_38));
  30939. G_B34_1 = G_B33_0;
  30940. }
  30941. IL_0146:
  30942. {
  30943. float L_39;
  30944. L_39 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(G_B34_0, /*hidden argument*/NULL);
  30945. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(G_B34_1, L_39, (bool)1, /*hidden argument*/NULL);
  30946. goto IL_015c;
  30947. }
  30948. IL_0154:
  30949. {
  30950. // base.OnMove(eventData);
  30951. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_40 = ___eventData0;
  30952. Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24(__this, L_40, /*hidden argument*/NULL);
  30953. }
  30954. IL_015c:
  30955. {
  30956. // break;
  30957. goto IL_01b9;
  30958. }
  30959. IL_015e:
  30960. {
  30961. // if (axis == Axis.Vertical && FindSelectableOnDown() == null)
  30962. int32_t L_41;
  30963. L_41 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  30964. if ((!(((uint32_t)L_41) == ((uint32_t)1))))
  30965. {
  30966. goto IL_0175;
  30967. }
  30968. }
  30969. {
  30970. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_42;
  30971. L_42 = VirtFuncInvoker0< Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * >::Invoke(30 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown() */, __this);
  30972. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30973. bool L_43;
  30974. L_43 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_42, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30975. G_B40_0 = ((int32_t)(L_43));
  30976. goto IL_0176;
  30977. }
  30978. IL_0175:
  30979. {
  30980. G_B40_0 = 0;
  30981. }
  30982. IL_0176:
  30983. {
  30984. V_6 = (bool)G_B40_0;
  30985. bool L_44 = V_6;
  30986. if (!L_44)
  30987. {
  30988. goto IL_01af;
  30989. }
  30990. }
  30991. {
  30992. // Set(Mathf.Clamp01(reverseValue ? value + stepSize : value - stepSize));
  30993. bool L_45;
  30994. L_45 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  30995. G_B42_0 = __this;
  30996. if (L_45)
  30997. {
  30998. G_B43_0 = __this;
  30999. goto IL_0194;
  31000. }
  31001. }
  31002. {
  31003. float L_46;
  31004. L_46 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  31005. float L_47;
  31006. L_47 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  31007. G_B44_0 = ((float)il2cpp_codegen_subtract((float)L_46, (float)L_47));
  31008. G_B44_1 = G_B42_0;
  31009. goto IL_01a1;
  31010. }
  31011. IL_0194:
  31012. {
  31013. float L_48;
  31014. L_48 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(__this, /*hidden argument*/NULL);
  31015. float L_49;
  31016. L_49 = Scrollbar_get_stepSize_m5278BCD7DC4B4B1ABBEE2E307E8E9E23DDADEF76(__this, /*hidden argument*/NULL);
  31017. G_B44_0 = ((float)il2cpp_codegen_add((float)L_48, (float)L_49));
  31018. G_B44_1 = G_B43_0;
  31019. }
  31020. IL_01a1:
  31021. {
  31022. float L_50;
  31023. L_50 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(G_B44_0, /*hidden argument*/NULL);
  31024. Scrollbar_Set_m7648F8AF6180528CB0F764E8336619A3F5BDD6DD(G_B44_1, L_50, (bool)1, /*hidden argument*/NULL);
  31025. goto IL_01b7;
  31026. }
  31027. IL_01af:
  31028. {
  31029. // base.OnMove(eventData);
  31030. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_51 = ___eventData0;
  31031. Selectable_OnMove_m309528EE263D12F664BF2572A0FFD2AB2A12BD24(__this, L_51, /*hidden argument*/NULL);
  31032. }
  31033. IL_01b7:
  31034. {
  31035. // break;
  31036. goto IL_01b9;
  31037. }
  31038. IL_01b9:
  31039. {
  31040. // }
  31041. return;
  31042. }
  31043. }
  31044. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnLeft()
  31045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Scrollbar_FindSelectableOnLeft_m3C5EC37268434F881E19E5672EA618FFD003E542 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  31046. {
  31047. bool V_0 = false;
  31048. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_1;
  31049. memset((&V_1), 0, sizeof(V_1));
  31050. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_2 = NULL;
  31051. int32_t G_B3_0 = 0;
  31052. {
  31053. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Horizontal)
  31054. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_0;
  31055. L_0 = Selectable_get_navigation_m5E66BC477203E3245F9FCBE3EABE51A8003980C1(__this, /*hidden argument*/NULL);
  31056. V_1 = L_0;
  31057. int32_t L_1;
  31058. L_1 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&V_1), /*hidden argument*/NULL);
  31059. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  31060. {
  31061. goto IL_001d;
  31062. }
  31063. }
  31064. {
  31065. int32_t L_2;
  31066. L_2 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31067. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31068. goto IL_001e;
  31069. }
  31070. IL_001d:
  31071. {
  31072. G_B3_0 = 0;
  31073. }
  31074. IL_001e:
  31075. {
  31076. V_0 = (bool)G_B3_0;
  31077. bool L_3 = V_0;
  31078. if (!L_3)
  31079. {
  31080. goto IL_0026;
  31081. }
  31082. }
  31083. {
  31084. // return null;
  31085. V_2 = (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD *)NULL;
  31086. goto IL_002f;
  31087. }
  31088. IL_0026:
  31089. {
  31090. // return base.FindSelectableOnLeft();
  31091. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_4;
  31092. L_4 = Selectable_FindSelectableOnLeft_mB42E50642047189B486186AC74F0D8FCC4E06240(__this, /*hidden argument*/NULL);
  31093. V_2 = L_4;
  31094. goto IL_002f;
  31095. }
  31096. IL_002f:
  31097. {
  31098. // }
  31099. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_5 = V_2;
  31100. return L_5;
  31101. }
  31102. }
  31103. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnRight()
  31104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Scrollbar_FindSelectableOnRight_m92A7E0729E7A8D574D7A4CAB6B5DC1AB877DB650 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  31105. {
  31106. bool V_0 = false;
  31107. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_1;
  31108. memset((&V_1), 0, sizeof(V_1));
  31109. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_2 = NULL;
  31110. int32_t G_B3_0 = 0;
  31111. {
  31112. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Horizontal)
  31113. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_0;
  31114. L_0 = Selectable_get_navigation_m5E66BC477203E3245F9FCBE3EABE51A8003980C1(__this, /*hidden argument*/NULL);
  31115. V_1 = L_0;
  31116. int32_t L_1;
  31117. L_1 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&V_1), /*hidden argument*/NULL);
  31118. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  31119. {
  31120. goto IL_001d;
  31121. }
  31122. }
  31123. {
  31124. int32_t L_2;
  31125. L_2 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31126. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31127. goto IL_001e;
  31128. }
  31129. IL_001d:
  31130. {
  31131. G_B3_0 = 0;
  31132. }
  31133. IL_001e:
  31134. {
  31135. V_0 = (bool)G_B3_0;
  31136. bool L_3 = V_0;
  31137. if (!L_3)
  31138. {
  31139. goto IL_0026;
  31140. }
  31141. }
  31142. {
  31143. // return null;
  31144. V_2 = (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD *)NULL;
  31145. goto IL_002f;
  31146. }
  31147. IL_0026:
  31148. {
  31149. // return base.FindSelectableOnRight();
  31150. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_4;
  31151. L_4 = Selectable_FindSelectableOnRight_mD2EC5BC567595EDDD7316609F2C23FF5FF8F22C0(__this, /*hidden argument*/NULL);
  31152. V_2 = L_4;
  31153. goto IL_002f;
  31154. }
  31155. IL_002f:
  31156. {
  31157. // }
  31158. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_5 = V_2;
  31159. return L_5;
  31160. }
  31161. }
  31162. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnUp()
  31163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Scrollbar_FindSelectableOnUp_mC04DED87BF27E25DDCFBE2E856756306029610D7 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  31164. {
  31165. bool V_0 = false;
  31166. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_1;
  31167. memset((&V_1), 0, sizeof(V_1));
  31168. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_2 = NULL;
  31169. int32_t G_B3_0 = 0;
  31170. {
  31171. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Vertical)
  31172. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_0;
  31173. L_0 = Selectable_get_navigation_m5E66BC477203E3245F9FCBE3EABE51A8003980C1(__this, /*hidden argument*/NULL);
  31174. V_1 = L_0;
  31175. int32_t L_1;
  31176. L_1 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&V_1), /*hidden argument*/NULL);
  31177. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  31178. {
  31179. goto IL_001d;
  31180. }
  31181. }
  31182. {
  31183. int32_t L_2;
  31184. L_2 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31185. G_B3_0 = ((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  31186. goto IL_001e;
  31187. }
  31188. IL_001d:
  31189. {
  31190. G_B3_0 = 0;
  31191. }
  31192. IL_001e:
  31193. {
  31194. V_0 = (bool)G_B3_0;
  31195. bool L_3 = V_0;
  31196. if (!L_3)
  31197. {
  31198. goto IL_0026;
  31199. }
  31200. }
  31201. {
  31202. // return null;
  31203. V_2 = (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD *)NULL;
  31204. goto IL_002f;
  31205. }
  31206. IL_0026:
  31207. {
  31208. // return base.FindSelectableOnUp();
  31209. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_4;
  31210. L_4 = Selectable_FindSelectableOnUp_mA6F1D56B00532781BA9FB379E8E33F7B249C029B(__this, /*hidden argument*/NULL);
  31211. V_2 = L_4;
  31212. goto IL_002f;
  31213. }
  31214. IL_002f:
  31215. {
  31216. // }
  31217. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_5 = V_2;
  31218. return L_5;
  31219. }
  31220. }
  31221. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnDown()
  31222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * Scrollbar_FindSelectableOnDown_m8A3AC1A349CDF57806A6052BFDA50F3E4923394E (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  31223. {
  31224. bool V_0 = false;
  31225. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A V_1;
  31226. memset((&V_1), 0, sizeof(V_1));
  31227. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * V_2 = NULL;
  31228. int32_t G_B3_0 = 0;
  31229. {
  31230. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Vertical)
  31231. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A L_0;
  31232. L_0 = Selectable_get_navigation_m5E66BC477203E3245F9FCBE3EABE51A8003980C1(__this, /*hidden argument*/NULL);
  31233. V_1 = L_0;
  31234. int32_t L_1;
  31235. L_1 = Navigation_get_mode_mB995DE758F5FE0E01F6D54EC5FAC27E85D51E9D9((Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A *)(&V_1), /*hidden argument*/NULL);
  31236. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  31237. {
  31238. goto IL_001d;
  31239. }
  31240. }
  31241. {
  31242. int32_t L_2;
  31243. L_2 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31244. G_B3_0 = ((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  31245. goto IL_001e;
  31246. }
  31247. IL_001d:
  31248. {
  31249. G_B3_0 = 0;
  31250. }
  31251. IL_001e:
  31252. {
  31253. V_0 = (bool)G_B3_0;
  31254. bool L_3 = V_0;
  31255. if (!L_3)
  31256. {
  31257. goto IL_0026;
  31258. }
  31259. }
  31260. {
  31261. // return null;
  31262. V_2 = (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD *)NULL;
  31263. goto IL_002f;
  31264. }
  31265. IL_0026:
  31266. {
  31267. // return base.FindSelectableOnDown();
  31268. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_4;
  31269. L_4 = Selectable_FindSelectableOnDown_m548BF9DB6F72D1B836691C681232E9E4BAFD67AA(__this, /*hidden argument*/NULL);
  31270. V_2 = L_4;
  31271. goto IL_002f;
  31272. }
  31273. IL_002f:
  31274. {
  31275. // }
  31276. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * L_5 = V_2;
  31277. return L_5;
  31278. }
  31279. }
  31280. // System.Void UnityEngine.UI.Scrollbar::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  31281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnInitializePotentialDrag_m3F193C72AFED340A173112D9FEBCE657612E1E17 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  31282. {
  31283. {
  31284. // eventData.useDragThreshold = false;
  31285. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  31286. PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline(L_0, (bool)0, /*hidden argument*/NULL);
  31287. // }
  31288. return;
  31289. }
  31290. }
  31291. // System.Void UnityEngine.UI.Scrollbar::SetDirection(UnityEngine.UI.Scrollbar/Direction,System.Boolean)
  31292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_SetDirection_mA2EC79BD55CF96E8FA6EF13C0507EDDBD3DB5AD1 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, int32_t ___direction0, bool ___includeRectLayouts1, const RuntimeMethod* method)
  31293. {
  31294. static bool s_Il2CppMethodInitialized;
  31295. if (!s_Il2CppMethodInitialized)
  31296. {
  31297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  31298. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  31299. s_Il2CppMethodInitialized = true;
  31300. }
  31301. int32_t V_0 = 0;
  31302. bool V_1 = false;
  31303. bool V_2 = false;
  31304. bool V_3 = false;
  31305. bool V_4 = false;
  31306. {
  31307. // Axis oldAxis = axis;
  31308. int32_t L_0;
  31309. L_0 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31310. V_0 = L_0;
  31311. // bool oldReverse = reverseValue;
  31312. bool L_1;
  31313. L_1 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  31314. V_1 = L_1;
  31315. // this.direction = direction;
  31316. int32_t L_2 = ___direction0;
  31317. Scrollbar_set_direction_mA23D0E4790E46B12B892488D6D13503D031EF02B(__this, L_2, /*hidden argument*/NULL);
  31318. // if (!includeRectLayouts)
  31319. bool L_3 = ___includeRectLayouts1;
  31320. V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  31321. bool L_4 = V_2;
  31322. if (!L_4)
  31323. {
  31324. goto IL_0021;
  31325. }
  31326. }
  31327. {
  31328. // return;
  31329. goto IL_006f;
  31330. }
  31331. IL_0021:
  31332. {
  31333. // if (axis != oldAxis)
  31334. int32_t L_5;
  31335. L_5 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31336. int32_t L_6 = V_0;
  31337. V_3 = (bool)((((int32_t)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  31338. bool L_7 = V_3;
  31339. if (!L_7)
  31340. {
  31341. goto IL_0044;
  31342. }
  31343. }
  31344. {
  31345. // RectTransformUtility.FlipLayoutAxes(transform as RectTransform, true, true);
  31346. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8;
  31347. L_8 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  31348. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  31349. RectTransformUtility_FlipLayoutAxes_m9012C00D121D81002247DAAB9577FCEF1FF8E974(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_8, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), (bool)1, (bool)1, /*hidden argument*/NULL);
  31350. }
  31351. IL_0044:
  31352. {
  31353. // if (reverseValue != oldReverse)
  31354. bool L_9;
  31355. L_9 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(__this, /*hidden argument*/NULL);
  31356. bool L_10 = V_1;
  31357. V_4 = (bool)((((int32_t)((((int32_t)L_9) == ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  31358. bool L_11 = V_4;
  31359. if (!L_11)
  31360. {
  31361. goto IL_006f;
  31362. }
  31363. }
  31364. {
  31365. // RectTransformUtility.FlipLayoutOnAxis(transform as RectTransform, (int)axis, true, true);
  31366. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12;
  31367. L_12 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  31368. int32_t L_13;
  31369. L_13 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(__this, /*hidden argument*/NULL);
  31370. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  31371. RectTransformUtility_FlipLayoutOnAxis_mB076A21D845C5463FB83DAB1AAB631DBF0783E63(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_12, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)), L_13, (bool)1, (bool)1, /*hidden argument*/NULL);
  31372. }
  31373. IL_006f:
  31374. {
  31375. // }
  31376. return;
  31377. }
  31378. }
  31379. // UnityEngine.Transform UnityEngine.UI.Scrollbar::UnityEngine.UI.ICanvasElement.get_transform()
  31380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Scrollbar_UnityEngine_UI_ICanvasElement_get_transform_mAA5CFBC4FA92695E11E09688C9A356E3F35D26C2 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  31381. {
  31382. {
  31383. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  31384. L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  31385. return L_0;
  31386. }
  31387. }
  31388. #ifdef __clang__
  31389. #pragma clang diagnostic pop
  31390. #endif
  31391. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  31392. {
  31393. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  31394. memset((&V_0), 0, sizeof(V_0));
  31395. {
  31396. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  31397. float L_1 = L_0.get_x_2();
  31398. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  31399. float L_3 = L_2.get_y_3();
  31400. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  31401. memset((&L_4), 0, sizeof(L_4));
  31402. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  31403. V_0 = L_4;
  31404. goto IL_0015;
  31405. }
  31406. IL_0015:
  31407. {
  31408. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  31409. return L_5;
  31410. }
  31411. }
  31412. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  31413. {
  31414. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  31415. memset((&V_0), 0, sizeof(V_0));
  31416. {
  31417. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  31418. float L_1 = L_0.get_x_0();
  31419. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  31420. float L_3 = L_2.get_x_0();
  31421. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  31422. float L_5 = L_4.get_y_1();
  31423. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  31424. float L_7 = L_6.get_y_1();
  31425. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  31426. memset((&L_8), 0, sizeof(L_8));
  31427. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  31428. V_0 = L_8;
  31429. goto IL_0023;
  31430. }
  31431. IL_0023:
  31432. {
  31433. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  31434. return L_9;
  31435. }
  31436. }
  31437. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31438. {
  31439. {
  31440. // public RaycastResult pointerPressRaycast { get; set; }
  31441. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = __this->get_U3CpointerPressRaycastU3Ek__BackingField_9();
  31442. return L_0;
  31443. }
  31444. }
  31445. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31446. {
  31447. {
  31448. // public Vector2 position { get; set; }
  31449. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CpositionU3Ek__BackingField_13();
  31450. return L_0;
  31451. }
  31452. }
  31453. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  31454. {
  31455. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31456. memset((&V_0), 0, sizeof(V_0));
  31457. {
  31458. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  31459. float L_1 = L_0.get_x_0();
  31460. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  31461. float L_3 = L_2.get_y_1();
  31462. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  31463. memset((&L_4), 0, sizeof(L_4));
  31464. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  31465. V_0 = L_4;
  31466. goto IL_001a;
  31467. }
  31468. IL_001a:
  31469. {
  31470. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  31471. return L_5;
  31472. }
  31473. }
  31474. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  31475. {
  31476. {
  31477. // public bool eligibleForClick { get; set; }
  31478. bool L_0 = ___value0;
  31479. __this->set_U3CeligibleForClickU3Ek__BackingField_11(L_0);
  31480. return;
  31481. }
  31482. }
  31483. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m7CD30C18A42AD6A99B435816B58F6CFDF42777D4_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  31484. {
  31485. {
  31486. // public int pointerId { get; set; }
  31487. int32_t L_0 = ___value0;
  31488. __this->set_U3CpointerIdU3Ek__BackingField_12(L_0);
  31489. return;
  31490. }
  31491. }
  31492. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_position_m65960EBCA54317C91CEFFC4893466F87FB168BBF_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  31493. {
  31494. {
  31495. // public Vector2 position { get; set; }
  31496. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  31497. __this->set_U3CpositionU3Ek__BackingField_13(L_0);
  31498. return;
  31499. }
  31500. }
  31501. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  31502. {
  31503. {
  31504. // public Vector2 delta { get; set; }
  31505. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  31506. __this->set_U3CdeltaU3Ek__BackingField_14(L_0);
  31507. return;
  31508. }
  31509. }
  31510. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  31511. {
  31512. {
  31513. // public Vector2 pressPosition { get; set; }
  31514. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  31515. __this->set_U3CpressPositionU3Ek__BackingField_15(L_0);
  31516. return;
  31517. }
  31518. }
  31519. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, float ___value0, const RuntimeMethod* method)
  31520. {
  31521. {
  31522. // public float clickTime { get; set; }
  31523. float L_0 = ___value0;
  31524. __this->set_U3CclickTimeU3Ek__BackingField_18(L_0);
  31525. return;
  31526. }
  31527. }
  31528. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  31529. {
  31530. {
  31531. // public int clickCount { get; set; }
  31532. int32_t L_0 = ___value0;
  31533. __this->set_U3CclickCountU3Ek__BackingField_19(L_0);
  31534. return;
  31535. }
  31536. }
  31537. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m3ECB852D4D953D59C617DF0FE9E44B0EEF8AEA13_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  31538. {
  31539. {
  31540. // public Vector2 scrollDelta { get; set; }
  31541. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  31542. __this->set_U3CscrollDeltaU3Ek__BackingField_20(L_0);
  31543. return;
  31544. }
  31545. }
  31546. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  31547. {
  31548. {
  31549. // public bool useDragThreshold { get; set; }
  31550. bool L_0 = ___value0;
  31551. __this->set_U3CuseDragThresholdU3Ek__BackingField_21(L_0);
  31552. return;
  31553. }
  31554. }
  31555. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  31556. {
  31557. {
  31558. // public bool dragging { get; set; }
  31559. bool L_0 = ___value0;
  31560. __this->set_U3CdraggingU3Ek__BackingField_22(L_0);
  31561. return;
  31562. }
  31563. }
  31564. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_button_m207898937082827843819AB2DBDA46F90EEDA9B7_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  31565. {
  31566. {
  31567. // public InputButton button { get; set; }
  31568. int32_t L_0 = ___value0;
  31569. __this->set_U3CbuttonU3Ek__BackingField_23(L_0);
  31570. return;
  31571. }
  31572. }
  31573. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_delta_mCEECFB10CBB95E1C5FFD8A24B54A3989D926CA34_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31574. {
  31575. {
  31576. // public Vector2 delta { get; set; }
  31577. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CdeltaU3Ek__BackingField_14();
  31578. return L_0;
  31579. }
  31580. }
  31581. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31582. {
  31583. {
  31584. // public Vector2 scrollDelta { get; set; }
  31585. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CscrollDeltaU3Ek__BackingField_20();
  31586. return L_0;
  31587. }
  31588. }
  31589. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31590. {
  31591. {
  31592. // public RaycastResult pointerCurrentRaycast { get; set; }
  31593. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = __this->get_U3CpointerCurrentRaycastU3Ek__BackingField_8();
  31594. return L_0;
  31595. }
  31596. }
  31597. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m6324AB7BF9620A37B34A2D0DF62ED2CCC97DDC22_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  31598. {
  31599. {
  31600. // public GameObject lastPress { get; private set; }
  31601. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  31602. __this->set_U3ClastPressU3Ek__BackingField_4(L_0);
  31603. return;
  31604. }
  31605. }
  31606. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31607. {
  31608. {
  31609. // public bool eligibleForClick { get; set; }
  31610. bool L_0 = __this->get_U3CeligibleForClickU3Ek__BackingField_11();
  31611. return L_0;
  31612. }
  31613. }
  31614. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31615. {
  31616. {
  31617. // public GameObject pointerEnter { get; set; }
  31618. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerEnterU3Ek__BackingField_2();
  31619. return L_0;
  31620. }
  31621. }
  31622. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31623. {
  31624. {
  31625. // public GameObject lastPress { get; private set; }
  31626. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3ClastPressU3Ek__BackingField_4();
  31627. return L_0;
  31628. }
  31629. }
  31630. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31631. {
  31632. {
  31633. // public GameObject pointerDrag { get; set; }
  31634. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerDragU3Ek__BackingField_6();
  31635. return L_0;
  31636. }
  31637. }
  31638. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_m683F708E7E5F8351D8DD354A3B2CA9B290683BEE_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31639. {
  31640. {
  31641. // public bool useDragThreshold { get; set; }
  31642. bool L_0 = __this->get_U3CuseDragThresholdU3Ek__BackingField_21();
  31643. return L_0;
  31644. }
  31645. }
  31646. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m50BE6AA34EE21DA6BE7AF07AAC9115CAB6B0636A_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31647. {
  31648. {
  31649. // public int pointerId { get; set; }
  31650. int32_t L_0 = __this->get_U3CpointerIdU3Ek__BackingField_12();
  31651. return L_0;
  31652. }
  31653. }
  31654. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m16C21C39E7763E52ABE4485B4171FC4DF2A2A6BC_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___value0, const RuntimeMethod* method)
  31655. {
  31656. {
  31657. // public RaycastResult pointerCurrentRaycast { get; set; }
  31658. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = ___value0;
  31659. __this->set_U3CpointerCurrentRaycastU3Ek__BackingField_8(L_0);
  31660. return;
  31661. }
  31662. }
  31663. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  31664. {
  31665. {
  31666. // public GameObject pointerEnter { get; set; }
  31667. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  31668. __this->set_U3CpointerEnterU3Ek__BackingField_2(L_0);
  31669. return;
  31670. }
  31671. }
  31672. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  31673. {
  31674. {
  31675. float L_0 = ___x0;
  31676. __this->set_x_0(L_0);
  31677. float L_1 = ___y1;
  31678. __this->set_y_1(L_1);
  31679. return;
  31680. }
  31681. }
  31682. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31683. {
  31684. {
  31685. // public bool dragging { get; set; }
  31686. bool L_0 = __this->get_U3CdraggingU3Ek__BackingField_22();
  31687. return L_0;
  31688. }
  31689. }
  31690. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_pressPosition_mB8F60EB21F6E6892EC731382614BAB85E29ED642_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31691. {
  31692. {
  31693. // public Vector2 pressPosition { get; set; }
  31694. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CpressPositionU3Ek__BackingField_15();
  31695. return L_0;
  31696. }
  31697. }
  31698. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  31699. {
  31700. {
  31701. // public GameObject rawPointerPress { get; set; }
  31702. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  31703. __this->set_U3CrawPointerPressU3Ek__BackingField_5(L_0);
  31704. return;
  31705. }
  31706. }
  31707. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, bool ___value0, const RuntimeMethod* method)
  31708. {
  31709. {
  31710. // protected bool useLegacyMeshGeneration { get; set; }
  31711. bool L_0 = ___value0;
  31712. __this->set_U3CuseLegacyMeshGenerationU3Ek__BackingField_25(L_0);
  31713. return;
  31714. }
  31715. }
  31716. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  31717. {
  31718. {
  31719. float L_0 = ___x0;
  31720. __this->set_x_2(L_0);
  31721. float L_1 = ___y1;
  31722. __this->set_y_3(L_1);
  31723. __this->set_z_4((0.0f));
  31724. return;
  31725. }
  31726. }
  31727. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  31728. {
  31729. int32_t V_0 = 0;
  31730. {
  31731. int32_t L_0 = __this->get_m_X_0();
  31732. V_0 = L_0;
  31733. goto IL_000a;
  31734. }
  31735. IL_000a:
  31736. {
  31737. int32_t L_1 = V_0;
  31738. return L_1;
  31739. }
  31740. }
  31741. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  31742. {
  31743. {
  31744. int32_t L_0 = ___value0;
  31745. __this->set_m_X_0(L_0);
  31746. return;
  31747. }
  31748. }
  31749. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  31750. {
  31751. int32_t V_0 = 0;
  31752. {
  31753. int32_t L_0 = __this->get_m_Y_1();
  31754. V_0 = L_0;
  31755. goto IL_000a;
  31756. }
  31757. IL_000a:
  31758. {
  31759. int32_t L_1 = V_0;
  31760. return L_1;
  31761. }
  31762. }
  31763. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  31764. {
  31765. {
  31766. int32_t L_0 = ___value0;
  31767. __this->set_m_Y_1(L_0);
  31768. return;
  31769. }
  31770. }
  31771. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  31772. {
  31773. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  31774. memset((&V_0), 0, sizeof(V_0));
  31775. {
  31776. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  31777. float L_1 = L_0.get_x_0();
  31778. float L_2 = ___d1;
  31779. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  31780. float L_4 = L_3.get_y_1();
  31781. float L_5 = ___d1;
  31782. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  31783. memset((&L_6), 0, sizeof(L_6));
  31784. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  31785. V_0 = L_6;
  31786. goto IL_0019;
  31787. }
  31788. IL_0019:
  31789. {
  31790. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  31791. return L_7;
  31792. }
  31793. }
  31794. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  31795. {
  31796. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  31797. memset((&V_0), 0, sizeof(V_0));
  31798. {
  31799. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  31800. float L_1 = L_0.get_x_0();
  31801. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  31802. float L_3 = L_2.get_x_0();
  31803. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  31804. float L_5 = L_4.get_y_1();
  31805. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  31806. float L_7 = L_6.get_y_1();
  31807. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  31808. memset((&L_8), 0, sizeof(L_8));
  31809. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  31810. V_0 = L_8;
  31811. goto IL_0023;
  31812. }
  31813. IL_0023:
  31814. {
  31815. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  31816. return L_9;
  31817. }
  31818. }
  31819. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  31820. {
  31821. {
  31822. // public InputButton button { get; set; }
  31823. int32_t L_0 = __this->get_U3CbuttonU3Ek__BackingField_23();
  31824. return L_0;
  31825. }
  31826. }
  31827. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  31828. {
  31829. bool V_0 = false;
  31830. {
  31831. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  31832. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___rhs1;
  31833. bool L_2;
  31834. L_2 = Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline(L_0, L_1, /*hidden argument*/NULL);
  31835. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31836. goto IL_000e;
  31837. }
  31838. IL_000e:
  31839. {
  31840. bool L_3 = V_0;
  31841. return L_3;
  31842. }
  31843. }
  31844. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  31845. {
  31846. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  31847. memset((&V_0), 0, sizeof(V_0));
  31848. {
  31849. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  31850. float L_1 = L_0.get_x_0();
  31851. float L_2 = ___d1;
  31852. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  31853. float L_4 = L_3.get_y_1();
  31854. float L_5 = ___d1;
  31855. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  31856. memset((&L_6), 0, sizeof(L_6));
  31857. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  31858. V_0 = L_6;
  31859. goto IL_0019;
  31860. }
  31861. IL_0019:
  31862. {
  31863. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  31864. return L_7;
  31865. }
  31866. }
  31867. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Lerp_m8E095584FFA10CF1D3EABCD04F4C83FB82EC5524_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, float ___t2, const RuntimeMethod* method)
  31868. {
  31869. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31870. memset((&V_0), 0, sizeof(V_0));
  31871. {
  31872. float L_0 = ___t2;
  31873. float L_1;
  31874. L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
  31875. ___t2 = L_1;
  31876. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
  31877. float L_3 = L_2.get_x_2();
  31878. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___b1;
  31879. float L_5 = L_4.get_x_2();
  31880. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  31881. float L_7 = L_6.get_x_2();
  31882. float L_8 = ___t2;
  31883. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___a0;
  31884. float L_10 = L_9.get_y_3();
  31885. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___b1;
  31886. float L_12 = L_11.get_y_3();
  31887. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___a0;
  31888. float L_14 = L_13.get_y_3();
  31889. float L_15 = ___t2;
  31890. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = ___a0;
  31891. float L_17 = L_16.get_z_4();
  31892. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = ___b1;
  31893. float L_19 = L_18.get_z_4();
  31894. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = ___a0;
  31895. float L_21 = L_20.get_z_4();
  31896. float L_22 = ___t2;
  31897. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  31898. memset((&L_23), 0, sizeof(L_23));
  31899. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), /*hidden argument*/NULL);
  31900. V_0 = L_23;
  31901. goto IL_0053;
  31902. }
  31903. IL_0053:
  31904. {
  31905. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_0;
  31906. return L_24;
  31907. }
  31908. }
  31909. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  31910. {
  31911. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31912. memset((&V_0), 0, sizeof(V_0));
  31913. {
  31914. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  31915. float L_1 = L_0.get_x_2();
  31916. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  31917. float L_3 = L_2.get_x_2();
  31918. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  31919. float L_5 = L_4.get_y_3();
  31920. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  31921. float L_7 = L_6.get_y_3();
  31922. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  31923. float L_9 = L_8.get_z_4();
  31924. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  31925. float L_11 = L_10.get_z_4();
  31926. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  31927. memset((&L_12), 0, sizeof(L_12));
  31928. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  31929. V_0 = L_12;
  31930. goto IL_0030;
  31931. }
  31932. IL_0030:
  31933. {
  31934. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  31935. return L_13;
  31936. }
  31937. }
  31938. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  31939. {
  31940. {
  31941. float L_0 = ___x0;
  31942. __this->set_x_2(L_0);
  31943. float L_1 = ___y1;
  31944. __this->set_y_3(L_1);
  31945. float L_2 = ___z2;
  31946. __this->set_z_4(L_2);
  31947. return;
  31948. }
  31949. }
  31950. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  31951. {
  31952. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31953. memset((&V_0), 0, sizeof(V_0));
  31954. {
  31955. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  31956. float L_1 = L_0.get_x_2();
  31957. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  31958. float L_3 = L_2.get_x_2();
  31959. float L_4;
  31960. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
  31961. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  31962. float L_6 = L_5.get_y_3();
  31963. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  31964. float L_8 = L_7.get_y_3();
  31965. float L_9;
  31966. L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
  31967. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  31968. float L_11 = L_10.get_z_4();
  31969. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  31970. float L_13 = L_12.get_z_4();
  31971. float L_14;
  31972. L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
  31973. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  31974. memset((&L_15), 0, sizeof(L_15));
  31975. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  31976. V_0 = L_15;
  31977. goto IL_003c;
  31978. }
  31979. IL_003c:
  31980. {
  31981. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  31982. return L_16;
  31983. }
  31984. }
  31985. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  31986. {
  31987. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31988. memset((&V_0), 0, sizeof(V_0));
  31989. {
  31990. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  31991. float L_1 = L_0.get_x_2();
  31992. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  31993. float L_3 = L_2.get_x_2();
  31994. float L_4;
  31995. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
  31996. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  31997. float L_6 = L_5.get_y_3();
  31998. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  31999. float L_8 = L_7.get_y_3();
  32000. float L_9;
  32001. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
  32002. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  32003. float L_11 = L_10.get_z_4();
  32004. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  32005. float L_13 = L_12.get_z_4();
  32006. float L_14;
  32007. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
  32008. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  32009. memset((&L_15), 0, sizeof(L_15));
  32010. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  32011. V_0 = L_15;
  32012. goto IL_003c;
  32013. }
  32014. IL_003c:
  32015. {
  32016. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  32017. return L_16;
  32018. }
  32019. }
  32020. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mEE3B3409B871B022C83343228C554D4CBA4FDB7C_inline (AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * __this, const RuntimeMethod* method)
  32021. {
  32022. {
  32023. // public MoveDirection moveDir { get; set; }
  32024. int32_t L_0 = __this->get_U3CmoveDirU3Ek__BackingField_3();
  32025. return L_0;
  32026. }
  32027. }
  32028. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  32029. {
  32030. {
  32031. int32_t L_0 = (int32_t)__this->get__size_2();
  32032. return (int32_t)L_0;
  32033. }
  32034. }
  32035. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  32036. {
  32037. {
  32038. int32_t L_0 = ___index0;
  32039. int32_t L_1 = (int32_t)__this->get__size_2();
  32040. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  32041. {
  32042. goto IL_000e;
  32043. }
  32044. }
  32045. {
  32046. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  32047. }
  32048. IL_000e:
  32049. {
  32050. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  32051. int32_t L_3 = ___index0;
  32052. RuntimeObject * L_4;
  32053. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  32054. return (RuntimeObject *)L_4;
  32055. }
  32056. }
  32057. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mE3884E9A0B85F35318E1993493702C464FE0C2C6_gshared_inline (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * __this, const RuntimeMethod* method)
  32058. {
  32059. {
  32060. int32_t L_0 = (int32_t)__this->get__size_2();
  32061. return (int32_t)L_0;
  32062. }
  32063. }
  32064. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_gshared_inline (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method)
  32065. {
  32066. {
  32067. int32_t L_0 = (int32_t)__this->get__size_2();
  32068. return (int32_t)L_0;
  32069. }
  32070. }
  32071. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mC05D3D6AD41313CA564794A0750EB5BC5AA04948_gshared_inline (Enumerator_tC388053BE5235308C1C6087681EC24B2B659648F * __this, const RuntimeMethod* method)
  32072. {
  32073. {
  32074. RuntimeObject * L_0 = (RuntimeObject *)__this->get_currentValue_3();
  32075. return (RuntimeObject *)L_0;
  32076. }
  32077. }
  32078. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 Enumerator_get_Current_mE5033FC555E7BC63DDC919B903A8A305C3AADBEB_gshared_inline (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method)
  32079. {
  32080. {
  32081. KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 L_0 = (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 )__this->get_current_3();
  32082. return (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 )L_0;
  32083. }
  32084. }
  32085. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_mC1E2EFCF98529D0550A547CF87C6EAB6821741BF_gshared_inline (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * __this, const RuntimeMethod* method)
  32086. {
  32087. {
  32088. RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1();
  32089. return (RuntimeObject *)L_0;
  32090. }
  32091. }
  32092. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_mCA6E77030F4BE64105E6B3EFB3CBB8E6EC08CA0A_gshared_inline (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * __this, const RuntimeMethod* method)
  32093. {
  32094. {
  32095. int32_t L_0 = (int32_t)__this->get_key_0();
  32096. return (int32_t)L_0;
  32097. }
  32098. }
  32099. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mC55AF9E2F45639649E40AF5919D6169FD9543E01_gshared_inline (Enumerator_t2430E2854B4328060EB6096AD1E4851E8DC45C3A * __this, const RuntimeMethod* method)
  32100. {
  32101. {
  32102. RuntimeObject * L_0 = (RuntimeObject *)__this->get__current_3();
  32103. return (RuntimeObject *)L_0;
  32104. }
  32105. }
  32106. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  32107. {
  32108. float V_0 = 0.0f;
  32109. float V_1 = 0.0f;
  32110. bool V_2 = false;
  32111. {
  32112. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  32113. float L_1 = L_0.get_x_0();
  32114. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  32115. float L_3 = L_2.get_x_0();
  32116. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  32117. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  32118. float L_5 = L_4.get_y_1();
  32119. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  32120. float L_7 = L_6.get_y_1();
  32121. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  32122. float L_8 = V_0;
  32123. float L_9 = V_0;
  32124. float L_10 = V_1;
  32125. float L_11 = V_1;
  32126. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  32127. goto IL_002e;
  32128. }
  32129. IL_002e:
  32130. {
  32131. bool L_12 = V_2;
  32132. return L_12;
  32133. }
  32134. }