UnityEngine.AudioModule.cpp 86 KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. struct VirtActionInvoker0
  10. {
  11. typedef void (*Action)(void*, const RuntimeMethod*);
  12. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  13. {
  14. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  15. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  16. }
  17. };
  18. template <typename T1>
  19. struct VirtActionInvoker1
  20. {
  21. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  22. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  23. {
  24. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  25. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  26. }
  27. };
  28. template <typename T1, typename T2>
  29. struct VirtActionInvoker2
  30. {
  31. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  32. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  33. {
  34. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  35. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  36. }
  37. };
  38. struct GenericVirtActionInvoker0
  39. {
  40. typedef void (*Action)(void*, const RuntimeMethod*);
  41. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  42. {
  43. VirtualInvokeData invokeData;
  44. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  45. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  46. }
  47. };
  48. template <typename T1>
  49. struct GenericVirtActionInvoker1
  50. {
  51. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  52. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  53. {
  54. VirtualInvokeData invokeData;
  55. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  56. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  57. }
  58. };
  59. template <typename T1, typename T2>
  60. struct GenericVirtActionInvoker2
  61. {
  62. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  63. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  64. {
  65. VirtualInvokeData invokeData;
  66. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  67. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  68. }
  69. };
  70. struct InterfaceActionInvoker0
  71. {
  72. typedef void (*Action)(void*, const RuntimeMethod*);
  73. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  74. {
  75. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  76. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  77. }
  78. };
  79. template <typename T1>
  80. struct InterfaceActionInvoker1
  81. {
  82. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  83. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  84. {
  85. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  86. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  87. }
  88. };
  89. template <typename T1, typename T2>
  90. struct InterfaceActionInvoker2
  91. {
  92. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  93. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  94. {
  95. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  96. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  97. }
  98. };
  99. struct GenericInterfaceActionInvoker0
  100. {
  101. typedef void (*Action)(void*, const RuntimeMethod*);
  102. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  103. {
  104. VirtualInvokeData invokeData;
  105. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  106. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  107. }
  108. };
  109. template <typename T1>
  110. struct GenericInterfaceActionInvoker1
  111. {
  112. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  113. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  114. {
  115. VirtualInvokeData invokeData;
  116. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  117. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  118. }
  119. };
  120. template <typename T1, typename T2>
  121. struct GenericInterfaceActionInvoker2
  122. {
  123. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  124. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  125. {
  126. VirtualInvokeData invokeData;
  127. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  128. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  129. }
  130. };
  131. // System.Delegate[]
  132. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  133. // System.Single[]
  134. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA;
  135. // System.Action
  136. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6;
  137. // System.AsyncCallback
  138. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  139. // UnityEngine.AudioClip
  140. struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE;
  141. // UnityEngine.Experimental.Audio.AudioSampleProvider
  142. struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B;
  143. // UnityEngine.AudioSource
  144. struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B;
  145. // System.Delegate
  146. struct Delegate_t;
  147. // System.DelegateData
  148. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  149. // System.IAsyncResult
  150. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  151. // System.Reflection.MethodInfo
  152. struct MethodInfo_t;
  153. // System.String
  154. struct String_t;
  155. // System.Void
  156. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  157. // UnityEngine.AudioClip/PCMReaderCallback
  158. struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B;
  159. // UnityEngine.AudioClip/PCMSetPositionCallback
  160. struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C;
  161. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
  162. struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487;
  163. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler
  164. struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A;
  165. IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var;
  166. IL2CPP_EXTERN_C RuntimeClass* Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var;
  167. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  168. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var;
  169. IL2CPP_EXTERN_C RuntimeClass* UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var;
  170. struct Delegate_t_marshaled_com;
  171. struct Delegate_t_marshaled_pinvoke;
  172. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  173. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA;
  174. IL2CPP_EXTERN_C_BEGIN
  175. IL2CPP_EXTERN_C_END
  176. #ifdef __clang__
  177. #pragma clang diagnostic push
  178. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  179. #pragma clang diagnostic ignored "-Wunused-variable"
  180. #endif
  181. // <Module>
  182. struct U3CModuleU3E_t6975E9BBACF02877D569BBF09DC44C44D3C346CB
  183. {
  184. public:
  185. public:
  186. };
  187. // System.Object
  188. struct Il2CppArrayBounds;
  189. // System.Array
  190. // UnityEngine.Experimental.Audio.AudioSampleProvider
  191. struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B : public RuntimeObject
  192. {
  193. public:
  194. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable
  195. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesAvailable_0;
  196. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow
  197. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesOverflow_1;
  198. public:
  199. inline static int32_t get_offset_of_sampleFramesAvailable_0() { return static_cast<int32_t>(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesAvailable_0)); }
  200. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesAvailable_0() const { return ___sampleFramesAvailable_0; }
  201. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesAvailable_0() { return &___sampleFramesAvailable_0; }
  202. inline void set_sampleFramesAvailable_0(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value)
  203. {
  204. ___sampleFramesAvailable_0 = value;
  205. Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesAvailable_0), (void*)value);
  206. }
  207. inline static int32_t get_offset_of_sampleFramesOverflow_1() { return static_cast<int32_t>(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesOverflow_1)); }
  208. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesOverflow_1() const { return ___sampleFramesOverflow_1; }
  209. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesOverflow_1() { return &___sampleFramesOverflow_1; }
  210. inline void set_sampleFramesOverflow_1(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value)
  211. {
  212. ___sampleFramesOverflow_1 = value;
  213. Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesOverflow_1), (void*)value);
  214. }
  215. };
  216. // UnityEngine.AudioSettings
  217. struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08 : public RuntimeObject
  218. {
  219. public:
  220. public:
  221. };
  222. struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields
  223. {
  224. public:
  225. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged
  226. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * ___OnAudioConfigurationChanged_0;
  227. // System.Action UnityEngine.AudioSettings::OnAudioSystemShuttingDown
  228. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___OnAudioSystemShuttingDown_1;
  229. // System.Action UnityEngine.AudioSettings::OnAudioSystemStartedUp
  230. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___OnAudioSystemStartedUp_2;
  231. public:
  232. inline static int32_t get_offset_of_OnAudioConfigurationChanged_0() { return static_cast<int32_t>(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioConfigurationChanged_0)); }
  233. inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * get_OnAudioConfigurationChanged_0() const { return ___OnAudioConfigurationChanged_0; }
  234. inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A ** get_address_of_OnAudioConfigurationChanged_0() { return &___OnAudioConfigurationChanged_0; }
  235. inline void set_OnAudioConfigurationChanged_0(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * value)
  236. {
  237. ___OnAudioConfigurationChanged_0 = value;
  238. Il2CppCodeGenWriteBarrier((void**)(&___OnAudioConfigurationChanged_0), (void*)value);
  239. }
  240. inline static int32_t get_offset_of_OnAudioSystemShuttingDown_1() { return static_cast<int32_t>(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioSystemShuttingDown_1)); }
  241. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_OnAudioSystemShuttingDown_1() const { return ___OnAudioSystemShuttingDown_1; }
  242. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_OnAudioSystemShuttingDown_1() { return &___OnAudioSystemShuttingDown_1; }
  243. inline void set_OnAudioSystemShuttingDown_1(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  244. {
  245. ___OnAudioSystemShuttingDown_1 = value;
  246. Il2CppCodeGenWriteBarrier((void**)(&___OnAudioSystemShuttingDown_1), (void*)value);
  247. }
  248. inline static int32_t get_offset_of_OnAudioSystemStartedUp_2() { return static_cast<int32_t>(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioSystemStartedUp_2)); }
  249. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_OnAudioSystemStartedUp_2() const { return ___OnAudioSystemStartedUp_2; }
  250. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_OnAudioSystemStartedUp_2() { return &___OnAudioSystemStartedUp_2; }
  251. inline void set_OnAudioSystemStartedUp_2(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  252. {
  253. ___OnAudioSystemStartedUp_2 = value;
  254. Il2CppCodeGenWriteBarrier((void**)(&___OnAudioSystemStartedUp_2), (void*)value);
  255. }
  256. };
  257. // System.ValueType
  258. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  259. {
  260. public:
  261. public:
  262. };
  263. // Native definition for P/Invoke marshalling of System.ValueType
  264. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  265. {
  266. };
  267. // Native definition for COM marshalling of System.ValueType
  268. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  269. {
  270. };
  271. // System.Boolean
  272. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  273. {
  274. public:
  275. // System.Boolean System.Boolean::m_value
  276. bool ___m_value_0;
  277. public:
  278. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  279. inline bool get_m_value_0() const { return ___m_value_0; }
  280. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  281. inline void set_m_value_0(bool value)
  282. {
  283. ___m_value_0 = value;
  284. }
  285. };
  286. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  287. {
  288. public:
  289. // System.String System.Boolean::TrueString
  290. String_t* ___TrueString_5;
  291. // System.String System.Boolean::FalseString
  292. String_t* ___FalseString_6;
  293. public:
  294. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  295. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  296. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  297. inline void set_TrueString_5(String_t* value)
  298. {
  299. ___TrueString_5 = value;
  300. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  301. }
  302. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  303. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  304. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  305. inline void set_FalseString_6(String_t* value)
  306. {
  307. ___FalseString_6 = value;
  308. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  309. }
  310. };
  311. // System.Int32
  312. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  313. {
  314. public:
  315. // System.Int32 System.Int32::m_value
  316. int32_t ___m_value_0;
  317. public:
  318. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  319. inline int32_t get_m_value_0() const { return ___m_value_0; }
  320. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  321. inline void set_m_value_0(int32_t value)
  322. {
  323. ___m_value_0 = value;
  324. }
  325. };
  326. // System.IntPtr
  327. struct IntPtr_t
  328. {
  329. public:
  330. // System.Void* System.IntPtr::m_value
  331. void* ___m_value_0;
  332. public:
  333. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  334. inline void* get_m_value_0() const { return ___m_value_0; }
  335. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  336. inline void set_m_value_0(void* value)
  337. {
  338. ___m_value_0 = value;
  339. }
  340. };
  341. struct IntPtr_t_StaticFields
  342. {
  343. public:
  344. // System.IntPtr System.IntPtr::Zero
  345. intptr_t ___Zero_1;
  346. public:
  347. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  348. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  349. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  350. inline void set_Zero_1(intptr_t value)
  351. {
  352. ___Zero_1 = value;
  353. }
  354. };
  355. // System.Single
  356. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  357. {
  358. public:
  359. // System.Single System.Single::m_value
  360. float ___m_value_0;
  361. public:
  362. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  363. inline float get_m_value_0() const { return ___m_value_0; }
  364. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  365. inline void set_m_value_0(float value)
  366. {
  367. ___m_value_0 = value;
  368. }
  369. };
  370. // System.UInt32
  371. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  372. {
  373. public:
  374. // System.UInt32 System.UInt32::m_value
  375. uint32_t ___m_value_0;
  376. public:
  377. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  378. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  379. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  380. inline void set_m_value_0(uint32_t value)
  381. {
  382. ___m_value_0 = value;
  383. }
  384. };
  385. // System.UInt64
  386. struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281
  387. {
  388. public:
  389. // System.UInt64 System.UInt64::m_value
  390. uint64_t ___m_value_0;
  391. public:
  392. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); }
  393. inline uint64_t get_m_value_0() const { return ___m_value_0; }
  394. inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
  395. inline void set_m_value_0(uint64_t value)
  396. {
  397. ___m_value_0 = value;
  398. }
  399. };
  400. // System.Void
  401. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  402. {
  403. public:
  404. union
  405. {
  406. struct
  407. {
  408. };
  409. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  410. };
  411. public:
  412. };
  413. // System.Delegate
  414. struct Delegate_t : public RuntimeObject
  415. {
  416. public:
  417. // System.IntPtr System.Delegate::method_ptr
  418. Il2CppMethodPointer ___method_ptr_0;
  419. // System.IntPtr System.Delegate::invoke_impl
  420. intptr_t ___invoke_impl_1;
  421. // System.Object System.Delegate::m_target
  422. RuntimeObject * ___m_target_2;
  423. // System.IntPtr System.Delegate::method
  424. intptr_t ___method_3;
  425. // System.IntPtr System.Delegate::delegate_trampoline
  426. intptr_t ___delegate_trampoline_4;
  427. // System.IntPtr System.Delegate::extra_arg
  428. intptr_t ___extra_arg_5;
  429. // System.IntPtr System.Delegate::method_code
  430. intptr_t ___method_code_6;
  431. // System.Reflection.MethodInfo System.Delegate::method_info
  432. MethodInfo_t * ___method_info_7;
  433. // System.Reflection.MethodInfo System.Delegate::original_method_info
  434. MethodInfo_t * ___original_method_info_8;
  435. // System.DelegateData System.Delegate::data
  436. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  437. // System.Boolean System.Delegate::method_is_virtual
  438. bool ___method_is_virtual_10;
  439. public:
  440. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  441. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  442. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  443. inline void set_method_ptr_0(Il2CppMethodPointer value)
  444. {
  445. ___method_ptr_0 = value;
  446. }
  447. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  448. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  449. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  450. inline void set_invoke_impl_1(intptr_t value)
  451. {
  452. ___invoke_impl_1 = value;
  453. }
  454. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  455. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  456. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  457. inline void set_m_target_2(RuntimeObject * value)
  458. {
  459. ___m_target_2 = value;
  460. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  461. }
  462. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  463. inline intptr_t get_method_3() const { return ___method_3; }
  464. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  465. inline void set_method_3(intptr_t value)
  466. {
  467. ___method_3 = value;
  468. }
  469. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  470. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  471. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  472. inline void set_delegate_trampoline_4(intptr_t value)
  473. {
  474. ___delegate_trampoline_4 = value;
  475. }
  476. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  477. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  478. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  479. inline void set_extra_arg_5(intptr_t value)
  480. {
  481. ___extra_arg_5 = value;
  482. }
  483. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  484. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  485. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  486. inline void set_method_code_6(intptr_t value)
  487. {
  488. ___method_code_6 = value;
  489. }
  490. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  491. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  492. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  493. inline void set_method_info_7(MethodInfo_t * value)
  494. {
  495. ___method_info_7 = value;
  496. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  497. }
  498. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  499. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  500. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  501. inline void set_original_method_info_8(MethodInfo_t * value)
  502. {
  503. ___original_method_info_8 = value;
  504. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  505. }
  506. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  507. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  508. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  509. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  510. {
  511. ___data_9 = value;
  512. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  513. }
  514. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  515. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  516. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  517. inline void set_method_is_virtual_10(bool value)
  518. {
  519. ___method_is_virtual_10 = value;
  520. }
  521. };
  522. // Native definition for P/Invoke marshalling of System.Delegate
  523. struct Delegate_t_marshaled_pinvoke
  524. {
  525. intptr_t ___method_ptr_0;
  526. intptr_t ___invoke_impl_1;
  527. Il2CppIUnknown* ___m_target_2;
  528. intptr_t ___method_3;
  529. intptr_t ___delegate_trampoline_4;
  530. intptr_t ___extra_arg_5;
  531. intptr_t ___method_code_6;
  532. MethodInfo_t * ___method_info_7;
  533. MethodInfo_t * ___original_method_info_8;
  534. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  535. int32_t ___method_is_virtual_10;
  536. };
  537. // Native definition for COM marshalling of System.Delegate
  538. struct Delegate_t_marshaled_com
  539. {
  540. intptr_t ___method_ptr_0;
  541. intptr_t ___invoke_impl_1;
  542. Il2CppIUnknown* ___m_target_2;
  543. intptr_t ___method_3;
  544. intptr_t ___delegate_trampoline_4;
  545. intptr_t ___extra_arg_5;
  546. intptr_t ___method_code_6;
  547. MethodInfo_t * ___method_info_7;
  548. MethodInfo_t * ___original_method_info_8;
  549. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  550. int32_t ___method_is_virtual_10;
  551. };
  552. // UnityEngine.Object
  553. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  554. {
  555. public:
  556. // System.IntPtr UnityEngine.Object::m_CachedPtr
  557. intptr_t ___m_CachedPtr_0;
  558. public:
  559. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  560. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  561. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  562. inline void set_m_CachedPtr_0(intptr_t value)
  563. {
  564. ___m_CachedPtr_0 = value;
  565. }
  566. };
  567. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  568. {
  569. public:
  570. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  571. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  572. public:
  573. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  574. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  575. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  576. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  577. {
  578. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  579. }
  580. };
  581. // Native definition for P/Invoke marshalling of UnityEngine.Object
  582. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  583. {
  584. intptr_t ___m_CachedPtr_0;
  585. };
  586. // Native definition for COM marshalling of UnityEngine.Object
  587. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  588. {
  589. intptr_t ___m_CachedPtr_0;
  590. };
  591. // UnityEngine.Playables.PlayableHandle
  592. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  593. {
  594. public:
  595. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  596. intptr_t ___m_Handle_0;
  597. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  598. uint32_t ___m_Version_1;
  599. public:
  600. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  601. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  602. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  603. inline void set_m_Handle_0(intptr_t value)
  604. {
  605. ___m_Handle_0 = value;
  606. }
  607. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  608. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  609. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  610. inline void set_m_Version_1(uint32_t value)
  611. {
  612. ___m_Version_1 = value;
  613. }
  614. };
  615. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  616. {
  617. public:
  618. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  619. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  620. public:
  621. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  622. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  623. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  624. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  625. {
  626. ___m_Null_2 = value;
  627. }
  628. };
  629. // UnityEngine.Playables.PlayableOutputHandle
  630. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  631. {
  632. public:
  633. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  634. intptr_t ___m_Handle_0;
  635. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  636. uint32_t ___m_Version_1;
  637. public:
  638. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  639. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  640. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  641. inline void set_m_Handle_0(intptr_t value)
  642. {
  643. ___m_Handle_0 = value;
  644. }
  645. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  646. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  647. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  648. inline void set_m_Version_1(uint32_t value)
  649. {
  650. ___m_Version_1 = value;
  651. }
  652. };
  653. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  654. {
  655. public:
  656. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  657. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  658. public:
  659. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  660. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  661. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  662. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  663. {
  664. ___m_Null_2 = value;
  665. }
  666. };
  667. // UnityEngine.AudioClip
  668. struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  669. {
  670. public:
  671. // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
  672. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___m_PCMReaderCallback_4;
  673. // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
  674. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___m_PCMSetPositionCallback_5;
  675. public:
  676. inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast<int32_t>(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMReaderCallback_4)); }
  677. inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; }
  678. inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; }
  679. inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * value)
  680. {
  681. ___m_PCMReaderCallback_4 = value;
  682. Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value);
  683. }
  684. inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast<int32_t>(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMSetPositionCallback_5)); }
  685. inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; }
  686. inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; }
  687. inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * value)
  688. {
  689. ___m_PCMSetPositionCallback_5 = value;
  690. Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value);
  691. }
  692. };
  693. // UnityEngine.Audio.AudioClipPlayable
  694. struct AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F
  695. {
  696. public:
  697. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
  698. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  699. public:
  700. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F, ___m_Handle_0)); }
  701. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  702. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  703. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  704. {
  705. ___m_Handle_0 = value;
  706. }
  707. };
  708. // UnityEngine.Audio.AudioMixerPlayable
  709. struct AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A
  710. {
  711. public:
  712. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
  713. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  714. public:
  715. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A, ___m_Handle_0)); }
  716. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  717. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  718. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  719. {
  720. ___m_Handle_0 = value;
  721. }
  722. };
  723. // UnityEngine.Audio.AudioPlayableOutput
  724. struct AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8
  725. {
  726. public:
  727. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle
  728. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  729. public:
  730. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8, ___m_Handle_0)); }
  731. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  732. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  733. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  734. {
  735. ___m_Handle_0 = value;
  736. }
  737. };
  738. // UnityEngine.Component
  739. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  740. {
  741. public:
  742. public:
  743. };
  744. // System.MulticastDelegate
  745. struct MulticastDelegate_t : public Delegate_t
  746. {
  747. public:
  748. // System.Delegate[] System.MulticastDelegate::delegates
  749. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  750. public:
  751. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  752. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  753. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  754. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  755. {
  756. ___delegates_11 = value;
  757. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  758. }
  759. };
  760. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  761. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  762. {
  763. Delegate_t_marshaled_pinvoke** ___delegates_11;
  764. };
  765. // Native definition for COM marshalling of System.MulticastDelegate
  766. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  767. {
  768. Delegate_t_marshaled_com** ___delegates_11;
  769. };
  770. // System.Action
  771. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t
  772. {
  773. public:
  774. public:
  775. };
  776. // System.AsyncCallback
  777. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t
  778. {
  779. public:
  780. public:
  781. };
  782. // UnityEngine.Behaviour
  783. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  784. {
  785. public:
  786. public:
  787. };
  788. // UnityEngine.AudioClip/PCMReaderCallback
  789. struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B : public MulticastDelegate_t
  790. {
  791. public:
  792. public:
  793. };
  794. // UnityEngine.AudioClip/PCMSetPositionCallback
  795. struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C : public MulticastDelegate_t
  796. {
  797. public:
  798. public:
  799. };
  800. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
  801. struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 : public MulticastDelegate_t
  802. {
  803. public:
  804. public:
  805. };
  806. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler
  807. struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A : public MulticastDelegate_t
  808. {
  809. public:
  810. public:
  811. };
  812. // UnityEngine.AudioBehaviour
  813. struct AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  814. {
  815. public:
  816. public:
  817. };
  818. // UnityEngine.AudioListener
  819. struct AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A
  820. {
  821. public:
  822. public:
  823. };
  824. // UnityEngine.AudioSource
  825. struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A
  826. {
  827. public:
  828. public:
  829. };
  830. #ifdef __clang__
  831. #pragma clang diagnostic pop
  832. #endif
  833. // System.Single[]
  834. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray
  835. {
  836. public:
  837. ALIGN_FIELD (8) float m_Items[1];
  838. public:
  839. inline float GetAt(il2cpp_array_size_t index) const
  840. {
  841. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  842. return m_Items[index];
  843. }
  844. inline float* GetAddressAt(il2cpp_array_size_t index)
  845. {
  846. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  847. return m_Items + index;
  848. }
  849. inline void SetAt(il2cpp_array_size_t index, float value)
  850. {
  851. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  852. m_Items[index] = value;
  853. }
  854. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  855. {
  856. return m_Items[index];
  857. }
  858. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  859. {
  860. return m_Items + index;
  861. }
  862. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  863. {
  864. m_Items[index] = value;
  865. }
  866. };
  867. // System.Delegate[]
  868. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  869. {
  870. public:
  871. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  872. public:
  873. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  874. {
  875. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  876. return m_Items[index];
  877. }
  878. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  879. {
  880. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  881. return m_Items + index;
  882. }
  883. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  884. {
  885. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  886. m_Items[index] = value;
  887. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  888. }
  889. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  890. {
  891. return m_Items[index];
  892. }
  893. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  894. {
  895. return m_Items + index;
  896. }
  897. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  898. {
  899. m_Items[index] = value;
  900. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  901. }
  902. };
  903. // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
  904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method);
  905. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
  906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method);
  907. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
  908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method);
  909. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  911. // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
  912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method);
  913. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
  914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method);
  915. // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
  916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method);
  917. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
  918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method);
  919. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
  920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method);
  921. // System.Void System.Action::Invoke()
  922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method);
  923. // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
  924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method);
  925. #ifdef __clang__
  926. #pragma clang diagnostic push
  927. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  928. #pragma clang diagnostic ignored "-Wunused-variable"
  929. #endif
  930. #ifdef __clang__
  931. #pragma clang diagnostic pop
  932. #endif
  933. #ifdef __clang__
  934. #pragma clang diagnostic push
  935. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  936. #pragma clang diagnostic ignored "-Wunused-variable"
  937. #endif
  938. #ifdef __clang__
  939. #pragma clang diagnostic pop
  940. #endif
  941. #ifdef __clang__
  942. #pragma clang diagnostic push
  943. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  944. #pragma clang diagnostic ignored "-Wunused-variable"
  945. #endif
  946. // System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[])
  947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_m9CB2976CDC2C73A92479F8C11C30B17FAA05751F (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  948. {
  949. bool V_0 = false;
  950. {
  951. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_0 = __this->get_m_PCMReaderCallback_4();
  952. V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  953. bool L_1 = V_0;
  954. if (!L_1)
  955. {
  956. goto IL_001b;
  957. }
  958. }
  959. {
  960. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_2 = __this->get_m_PCMReaderCallback_4();
  961. SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_3 = ___data0;
  962. PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387(L_2, L_3, /*hidden argument*/NULL);
  963. }
  964. IL_001b:
  965. {
  966. return;
  967. }
  968. }
  969. // System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32)
  970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_m9F3ACF3A244349568C0D0D1D40EE72EF013FB45D (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, int32_t ___position0, const RuntimeMethod* method)
  971. {
  972. bool V_0 = false;
  973. {
  974. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_0 = __this->get_m_PCMSetPositionCallback_5();
  975. V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  976. bool L_1 = V_0;
  977. if (!L_1)
  978. {
  979. goto IL_001b;
  980. }
  981. }
  982. {
  983. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_2 = __this->get_m_PCMSetPositionCallback_5();
  984. int32_t L_3 = ___position0;
  985. PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E(L_2, L_3, /*hidden argument*/NULL);
  986. }
  987. IL_001b:
  988. {
  989. return;
  990. }
  991. }
  992. #ifdef __clang__
  993. #pragma clang diagnostic pop
  994. #endif
  995. #ifdef __clang__
  996. #pragma clang diagnostic push
  997. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  998. #pragma clang diagnostic ignored "-Wunused-variable"
  999. #endif
  1000. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
  1001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method)
  1002. {
  1003. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  1004. memset((&V_0), 0, sizeof(V_0));
  1005. {
  1006. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  1007. V_0 = L_0;
  1008. goto IL_000a;
  1009. }
  1010. IL_000a:
  1011. {
  1012. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  1013. return L_1;
  1014. }
  1015. }
  1016. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  1017. {
  1018. int32_t _offset = 1;
  1019. AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted = reinterpret_cast<AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *>(__this + _offset);
  1020. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  1021. _returnValue = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8(_thisAdjusted, method);
  1022. return _returnValue;
  1023. }
  1024. // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
  1025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method)
  1026. {
  1027. static bool s_Il2CppMethodInitialized;
  1028. if (!s_Il2CppMethodInitialized)
  1029. {
  1030. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1031. s_Il2CppMethodInitialized = true;
  1032. }
  1033. bool V_0 = false;
  1034. {
  1035. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  1036. L_0 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)__this, /*hidden argument*/NULL);
  1037. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  1038. L_1 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)(&___other0), /*hidden argument*/NULL);
  1039. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1040. bool L_2;
  1041. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  1042. V_0 = L_2;
  1043. goto IL_0016;
  1044. }
  1045. IL_0016:
  1046. {
  1047. bool L_3 = V_0;
  1048. return L_3;
  1049. }
  1050. }
  1051. IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E_AdjustorThunk (RuntimeObject * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method)
  1052. {
  1053. int32_t _offset = 1;
  1054. AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted = reinterpret_cast<AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *>(__this + _offset);
  1055. bool _returnValue;
  1056. _returnValue = AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E(_thisAdjusted, ___other0, method);
  1057. return _returnValue;
  1058. }
  1059. #ifdef __clang__
  1060. #pragma clang diagnostic pop
  1061. #endif
  1062. #ifdef __clang__
  1063. #pragma clang diagnostic push
  1064. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1065. #pragma clang diagnostic ignored "-Wunused-variable"
  1066. #endif
  1067. #ifdef __clang__
  1068. #pragma clang diagnostic pop
  1069. #endif
  1070. #ifdef __clang__
  1071. #pragma clang diagnostic push
  1072. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1073. #pragma clang diagnostic ignored "-Wunused-variable"
  1074. #endif
  1075. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
  1076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method)
  1077. {
  1078. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  1079. memset((&V_0), 0, sizeof(V_0));
  1080. {
  1081. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  1082. V_0 = L_0;
  1083. goto IL_000a;
  1084. }
  1085. IL_000a:
  1086. {
  1087. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  1088. return L_1;
  1089. }
  1090. }
  1091. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  1092. {
  1093. int32_t _offset = 1;
  1094. AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted = reinterpret_cast<AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *>(__this + _offset);
  1095. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  1096. _returnValue = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17(_thisAdjusted, method);
  1097. return _returnValue;
  1098. }
  1099. // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
  1100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method)
  1101. {
  1102. static bool s_Il2CppMethodInitialized;
  1103. if (!s_Il2CppMethodInitialized)
  1104. {
  1105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1106. s_Il2CppMethodInitialized = true;
  1107. }
  1108. bool V_0 = false;
  1109. {
  1110. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  1111. L_0 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)__this, /*hidden argument*/NULL);
  1112. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  1113. L_1 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)(&___other0), /*hidden argument*/NULL);
  1114. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1115. bool L_2;
  1116. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  1117. V_0 = L_2;
  1118. goto IL_0016;
  1119. }
  1120. IL_0016:
  1121. {
  1122. bool L_3 = V_0;
  1123. return L_3;
  1124. }
  1125. }
  1126. IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8_AdjustorThunk (RuntimeObject * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method)
  1127. {
  1128. int32_t _offset = 1;
  1129. AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted = reinterpret_cast<AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *>(__this + _offset);
  1130. bool _returnValue;
  1131. _returnValue = AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8(_thisAdjusted, ___other0, method);
  1132. return _returnValue;
  1133. }
  1134. #ifdef __clang__
  1135. #pragma clang diagnostic pop
  1136. #endif
  1137. #ifdef __clang__
  1138. #pragma clang diagnostic push
  1139. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1140. #pragma clang diagnostic ignored "-Wunused-variable"
  1141. #endif
  1142. #ifdef __clang__
  1143. #pragma clang diagnostic pop
  1144. #endif
  1145. #ifdef __clang__
  1146. #pragma clang diagnostic push
  1147. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1148. #pragma clang diagnostic ignored "-Wunused-variable"
  1149. #endif
  1150. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32)
  1151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_mE6689CFA13C0621F305F389FEEE4D543B71BF236 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___sampleFrameCount0, const RuntimeMethod* method)
  1152. {
  1153. bool V_0 = false;
  1154. {
  1155. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesAvailable_0();
  1156. V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1157. bool L_1 = V_0;
  1158. if (!L_1)
  1159. {
  1160. goto IL_001c;
  1161. }
  1162. }
  1163. {
  1164. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesAvailable_0();
  1165. int32_t L_3 = ___sampleFrameCount0;
  1166. SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL);
  1167. }
  1168. IL_001c:
  1169. {
  1170. return;
  1171. }
  1172. }
  1173. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32)
  1174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_m998BEADD2A2B4BEF0906A31108B6DC486411CC78 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___droppedSampleFrameCount0, const RuntimeMethod* method)
  1175. {
  1176. bool V_0 = false;
  1177. {
  1178. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesOverflow_1();
  1179. V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1180. bool L_1 = V_0;
  1181. if (!L_1)
  1182. {
  1183. goto IL_001c;
  1184. }
  1185. }
  1186. {
  1187. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesOverflow_1();
  1188. int32_t L_3 = ___droppedSampleFrameCount0;
  1189. SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL);
  1190. }
  1191. IL_001c:
  1192. {
  1193. return;
  1194. }
  1195. }
  1196. #ifdef __clang__
  1197. #pragma clang diagnostic pop
  1198. #endif
  1199. #ifdef __clang__
  1200. #pragma clang diagnostic push
  1201. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1202. #pragma clang diagnostic ignored "-Wunused-variable"
  1203. #endif
  1204. // System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean)
  1205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m2CBD1FC39E7AE46E07E777990310D1DC40FB980E (bool ___deviceWasChanged0, const RuntimeMethod* method)
  1206. {
  1207. static bool s_Il2CppMethodInitialized;
  1208. if (!s_Il2CppMethodInitialized)
  1209. {
  1210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var);
  1211. s_Il2CppMethodInitialized = true;
  1212. }
  1213. bool V_0 = false;
  1214. {
  1215. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0();
  1216. V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1217. bool L_1 = V_0;
  1218. if (!L_1)
  1219. {
  1220. goto IL_0019;
  1221. }
  1222. }
  1223. {
  1224. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_2 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0();
  1225. bool L_3 = ___deviceWasChanged0;
  1226. AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911(L_2, L_3, /*hidden argument*/NULL);
  1227. }
  1228. IL_0019:
  1229. {
  1230. return;
  1231. }
  1232. }
  1233. // System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemShuttingDown()
  1234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemShuttingDown_mFC13542FE10DED62F53F5DBF3F98A7FAD2F7A8D8 (const RuntimeMethod* method)
  1235. {
  1236. static bool s_Il2CppMethodInitialized;
  1237. if (!s_Il2CppMethodInitialized)
  1238. {
  1239. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var);
  1240. s_Il2CppMethodInitialized = true;
  1241. }
  1242. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B2_0 = NULL;
  1243. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B1_0 = NULL;
  1244. {
  1245. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioSystemShuttingDown_1();
  1246. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_1 = L_0;
  1247. G_B1_0 = L_1;
  1248. if (L_1)
  1249. {
  1250. G_B2_0 = L_1;
  1251. goto IL_000b;
  1252. }
  1253. }
  1254. {
  1255. goto IL_0011;
  1256. }
  1257. IL_000b:
  1258. {
  1259. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(G_B2_0, /*hidden argument*/NULL);
  1260. }
  1261. IL_0011:
  1262. {
  1263. return;
  1264. }
  1265. }
  1266. // System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemStartedUp()
  1267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemStartedUp_mE33E76B3D5480EE298219B734A5F736F75B1C24E (const RuntimeMethod* method)
  1268. {
  1269. static bool s_Il2CppMethodInitialized;
  1270. if (!s_Il2CppMethodInitialized)
  1271. {
  1272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var);
  1273. s_Il2CppMethodInitialized = true;
  1274. }
  1275. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B2_0 = NULL;
  1276. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B1_0 = NULL;
  1277. {
  1278. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioSystemStartedUp_2();
  1279. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_1 = L_0;
  1280. G_B1_0 = L_1;
  1281. if (L_1)
  1282. {
  1283. G_B2_0 = L_1;
  1284. goto IL_000b;
  1285. }
  1286. }
  1287. {
  1288. goto IL_0011;
  1289. }
  1290. IL_000b:
  1291. {
  1292. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(G_B2_0, /*hidden argument*/NULL);
  1293. }
  1294. IL_0011:
  1295. {
  1296. return;
  1297. }
  1298. }
  1299. #ifdef __clang__
  1300. #pragma clang diagnostic pop
  1301. #endif
  1302. #ifdef __clang__
  1303. #pragma clang diagnostic push
  1304. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1305. #pragma clang diagnostic ignored "-Wunused-variable"
  1306. #endif
  1307. // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
  1308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method)
  1309. {
  1310. typedef void (*AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, uint64_t);
  1311. static AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn _il2cpp_icall_func;
  1312. if (!_il2cpp_icall_func)
  1313. _il2cpp_icall_func = (AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)");
  1314. _il2cpp_icall_func(___source0, ___delay1);
  1315. }
  1316. // System.Void UnityEngine.AudioSource::Play()
  1317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method)
  1318. {
  1319. {
  1320. AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814(__this, ((int64_t)((int64_t)0)), /*hidden argument*/NULL);
  1321. return;
  1322. }
  1323. }
  1324. #ifdef __clang__
  1325. #pragma clang diagnostic pop
  1326. #endif
  1327. #ifdef __clang__
  1328. #pragma clang diagnostic push
  1329. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1330. #pragma clang diagnostic ignored "-Wunused-variable"
  1331. #endif
  1332. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  1333. {
  1334. typedef void (DEFAULT_CALL *PInvokeFunc)(float*);
  1335. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  1336. // Marshaling of parameter '___data0' to native representation
  1337. float* ____data0_marshaled = NULL;
  1338. if (___data0 != NULL)
  1339. {
  1340. ____data0_marshaled = reinterpret_cast<float*>((___data0)->GetAddressAtUnchecked(0));
  1341. }
  1342. // Native function invocation
  1343. il2cppPInvokeFunc(____data0_marshaled);
  1344. }
  1345. // System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr)
  1346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mCA9CC5271DE0E4083B85759CA74EED1C1CD219F7 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1347. {
  1348. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1349. __this->set_method_3(___method1);
  1350. __this->set_m_target_2(___object0);
  1351. }
  1352. // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
  1353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  1354. {
  1355. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1356. Delegate_t** delegatesToInvoke;
  1357. il2cpp_array_size_t length;
  1358. if (delegateArrayToInvoke != NULL)
  1359. {
  1360. length = delegateArrayToInvoke->max_length;
  1361. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1362. }
  1363. else
  1364. {
  1365. length = 1;
  1366. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1367. }
  1368. for (il2cpp_array_size_t i = 0; i < length; i++)
  1369. {
  1370. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1371. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1372. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1373. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1374. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  1375. {
  1376. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1377. }
  1378. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1379. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1380. if (___methodIsStatic)
  1381. {
  1382. if (___parameterCount == 1)
  1383. {
  1384. // open
  1385. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1386. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  1387. }
  1388. else
  1389. {
  1390. // closed
  1391. typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1392. ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod);
  1393. }
  1394. }
  1395. else if (___parameterCount != 1)
  1396. {
  1397. // open
  1398. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1399. {
  1400. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1401. {
  1402. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1403. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___data0);
  1404. else
  1405. GenericVirtActionInvoker0::Invoke(targetMethod, ___data0);
  1406. }
  1407. else
  1408. {
  1409. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1410. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___data0);
  1411. else
  1412. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___data0);
  1413. }
  1414. }
  1415. else
  1416. {
  1417. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1418. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  1419. }
  1420. }
  1421. else
  1422. {
  1423. // closed
  1424. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1425. {
  1426. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1427. {
  1428. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1429. GenericInterfaceActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(targetMethod, targetThis, ___data0);
  1430. else
  1431. GenericVirtActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(targetMethod, targetThis, ___data0);
  1432. }
  1433. else
  1434. {
  1435. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1436. InterfaceActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___data0);
  1437. else
  1438. VirtActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___data0);
  1439. }
  1440. }
  1441. else
  1442. {
  1443. if (targetThis == NULL)
  1444. {
  1445. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1446. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  1447. }
  1448. else
  1449. {
  1450. typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1451. ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod);
  1452. }
  1453. }
  1454. }
  1455. }
  1456. }
  1457. // System.IAsyncResult UnityEngine.AudioClip/PCMReaderCallback::BeginInvoke(System.Single[],System.AsyncCallback,System.Object)
  1458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMReaderCallback_BeginInvoke_mA4B5DF478312B7B7A00E13D869DF0AD4E01795A9 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  1459. {
  1460. void *__d_args[2] = {0};
  1461. __d_args[0] = ___data0;
  1462. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  1463. }
  1464. // System.Void UnityEngine.AudioClip/PCMReaderCallback::EndInvoke(System.IAsyncResult)
  1465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_EndInvoke_m79DD97AB2919A10EBC91F78331213523EA5494DE (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  1466. {
  1467. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  1468. }
  1469. #ifdef __clang__
  1470. #pragma clang diagnostic pop
  1471. #endif
  1472. #ifdef __clang__
  1473. #pragma clang diagnostic push
  1474. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1475. #pragma clang diagnostic ignored "-Wunused-variable"
  1476. #endif
  1477. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method)
  1478. {
  1479. typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
  1480. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  1481. // Native function invocation
  1482. il2cppPInvokeFunc(___position0);
  1483. }
  1484. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr)
  1485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_m0204C8557D7FB9E95F33168EDFD64182D9342002 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1486. {
  1487. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1488. __this->set_method_3(___method1);
  1489. __this->set_m_target_2(___object0);
  1490. }
  1491. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
  1492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method)
  1493. {
  1494. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1495. Delegate_t** delegatesToInvoke;
  1496. il2cpp_array_size_t length;
  1497. if (delegateArrayToInvoke != NULL)
  1498. {
  1499. length = delegateArrayToInvoke->max_length;
  1500. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1501. }
  1502. else
  1503. {
  1504. length = 1;
  1505. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1506. }
  1507. for (il2cpp_array_size_t i = 0; i < length; i++)
  1508. {
  1509. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1510. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1511. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1512. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1513. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  1514. {
  1515. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1516. }
  1517. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1518. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1519. if (___methodIsStatic)
  1520. {
  1521. if (___parameterCount == 1)
  1522. {
  1523. // open
  1524. typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*);
  1525. ((FunctionPointerType)targetMethodPointer)(___position0, targetMethod);
  1526. }
  1527. else
  1528. {
  1529. // closed
  1530. typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*);
  1531. ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod);
  1532. }
  1533. }
  1534. else
  1535. {
  1536. // closed
  1537. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1538. {
  1539. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1540. {
  1541. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1542. GenericInterfaceActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0);
  1543. else
  1544. GenericVirtActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0);
  1545. }
  1546. else
  1547. {
  1548. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1549. InterfaceActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___position0);
  1550. else
  1551. VirtActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___position0);
  1552. }
  1553. }
  1554. else
  1555. {
  1556. typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*);
  1557. ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod);
  1558. }
  1559. }
  1560. }
  1561. }
  1562. // System.IAsyncResult UnityEngine.AudioClip/PCMSetPositionCallback::BeginInvoke(System.Int32,System.AsyncCallback,System.Object)
  1563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMSetPositionCallback_BeginInvoke_mF8CA8E07FDAF6B0821D2F1AE8F8545DC0FADC3A3 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  1564. {
  1565. static bool s_Il2CppMethodInitialized;
  1566. if (!s_Il2CppMethodInitialized)
  1567. {
  1568. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  1569. s_Il2CppMethodInitialized = true;
  1570. }
  1571. void *__d_args[2] = {0};
  1572. __d_args[0] = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &___position0);
  1573. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  1574. }
  1575. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::EndInvoke(System.IAsyncResult)
  1576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_EndInvoke_m7096B994374E95A90C84B87625494BE1076B8574 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  1577. {
  1578. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  1579. }
  1580. #ifdef __clang__
  1581. #pragma clang diagnostic pop
  1582. #endif
  1583. #ifdef __clang__
  1584. #pragma clang diagnostic push
  1585. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1586. #pragma clang diagnostic ignored "-Wunused-variable"
  1587. #endif
  1588. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr)
  1589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_m389B32B949592BFD1BA53D0C0983CA6B5BA6AAC7 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1590. {
  1591. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1592. __this->set_method_3(___method1);
  1593. __this->set_m_target_2(___object0);
  1594. }
  1595. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
  1596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
  1597. {
  1598. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1599. Delegate_t** delegatesToInvoke;
  1600. il2cpp_array_size_t length;
  1601. if (delegateArrayToInvoke != NULL)
  1602. {
  1603. length = delegateArrayToInvoke->max_length;
  1604. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1605. }
  1606. else
  1607. {
  1608. length = 1;
  1609. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1610. }
  1611. for (il2cpp_array_size_t i = 0; i < length; i++)
  1612. {
  1613. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1614. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1615. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1616. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1617. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  1618. {
  1619. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1620. }
  1621. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1622. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1623. if (___methodIsStatic)
  1624. {
  1625. if (___parameterCount == 2)
  1626. {
  1627. // open
  1628. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1629. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  1630. }
  1631. else
  1632. {
  1633. // closed
  1634. typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1635. ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod);
  1636. }
  1637. }
  1638. else if (___parameterCount != 2)
  1639. {
  1640. // open
  1641. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1642. {
  1643. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1644. {
  1645. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1646. GenericInterfaceActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1);
  1647. else
  1648. GenericVirtActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1);
  1649. }
  1650. else
  1651. {
  1652. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1653. InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___provider0, ___sampleFrameCount1);
  1654. else
  1655. VirtActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___provider0, ___sampleFrameCount1);
  1656. }
  1657. }
  1658. else
  1659. {
  1660. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1661. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  1662. }
  1663. }
  1664. else
  1665. {
  1666. // closed
  1667. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1668. {
  1669. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1670. {
  1671. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1672. GenericInterfaceActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1);
  1673. else
  1674. GenericVirtActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1);
  1675. }
  1676. else
  1677. {
  1678. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1679. InterfaceActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___provider0, ___sampleFrameCount1);
  1680. else
  1681. VirtActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___provider0, ___sampleFrameCount1);
  1682. }
  1683. }
  1684. else
  1685. {
  1686. if (targetThis == NULL)
  1687. {
  1688. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1689. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  1690. }
  1691. else
  1692. {
  1693. typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  1694. ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod);
  1695. }
  1696. }
  1697. }
  1698. }
  1699. }
  1700. // System.IAsyncResult UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::BeginInvoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32,System.AsyncCallback,System.Object)
  1701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SampleFramesHandler_BeginInvoke_m79D52B9AB6F6E72A9A9260F6608F7FA9F6A10ADC (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  1702. {
  1703. static bool s_Il2CppMethodInitialized;
  1704. if (!s_Il2CppMethodInitialized)
  1705. {
  1706. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var);
  1707. s_Il2CppMethodInitialized = true;
  1708. }
  1709. void *__d_args[3] = {0};
  1710. __d_args[0] = ___provider0;
  1711. __d_args[1] = Box(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var, &___sampleFrameCount1);
  1712. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  1713. }
  1714. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::EndInvoke(System.IAsyncResult)
  1715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_EndInvoke_mC5357233A55B232AC8507FA4A04E06271EDE0309 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  1716. {
  1717. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  1718. }
  1719. #ifdef __clang__
  1720. #pragma clang diagnostic pop
  1721. #endif
  1722. #ifdef __clang__
  1723. #pragma clang diagnostic push
  1724. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1725. #pragma clang diagnostic ignored "-Wunused-variable"
  1726. #endif
  1727. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
  1728. {
  1729. typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
  1730. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  1731. // Native function invocation
  1732. il2cppPInvokeFunc(static_cast<int32_t>(___deviceWasChanged0));
  1733. }
  1734. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr)
  1735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mB63AFBABA4712DF64F06A65CC7CE3C9E8C58080B (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1736. {
  1737. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1738. __this->set_method_3(___method1);
  1739. __this->set_m_target_2(___object0);
  1740. }
  1741. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
  1742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
  1743. {
  1744. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1745. Delegate_t** delegatesToInvoke;
  1746. il2cpp_array_size_t length;
  1747. if (delegateArrayToInvoke != NULL)
  1748. {
  1749. length = delegateArrayToInvoke->max_length;
  1750. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1751. }
  1752. else
  1753. {
  1754. length = 1;
  1755. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1756. }
  1757. for (il2cpp_array_size_t i = 0; i < length; i++)
  1758. {
  1759. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1760. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1761. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1762. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1763. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  1764. {
  1765. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1766. }
  1767. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1768. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1769. if (___methodIsStatic)
  1770. {
  1771. if (___parameterCount == 1)
  1772. {
  1773. // open
  1774. typedef void (*FunctionPointerType) (bool, const RuntimeMethod*);
  1775. ((FunctionPointerType)targetMethodPointer)(___deviceWasChanged0, targetMethod);
  1776. }
  1777. else
  1778. {
  1779. // closed
  1780. typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*);
  1781. ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod);
  1782. }
  1783. }
  1784. else
  1785. {
  1786. // closed
  1787. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1788. {
  1789. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1790. {
  1791. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1792. GenericInterfaceActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0);
  1793. else
  1794. GenericVirtActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0);
  1795. }
  1796. else
  1797. {
  1798. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1799. InterfaceActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___deviceWasChanged0);
  1800. else
  1801. VirtActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___deviceWasChanged0);
  1802. }
  1803. }
  1804. else
  1805. {
  1806. typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*);
  1807. ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod);
  1808. }
  1809. }
  1810. }
  1811. }
  1812. // System.IAsyncResult UnityEngine.AudioSettings/AudioConfigurationChangeHandler::BeginInvoke(System.Boolean,System.AsyncCallback,System.Object)
  1813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AudioConfigurationChangeHandler_BeginInvoke_m2F17366BD1D34B7BB9FC60C1EF34EDC074D0003B (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  1814. {
  1815. static bool s_Il2CppMethodInitialized;
  1816. if (!s_Il2CppMethodInitialized)
  1817. {
  1818. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var);
  1819. s_Il2CppMethodInitialized = true;
  1820. }
  1821. void *__d_args[2] = {0};
  1822. __d_args[0] = Box(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var, &___deviceWasChanged0);
  1823. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  1824. }
  1825. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::EndInvoke(System.IAsyncResult)
  1826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_EndInvoke_m78A4BB19DA6FBEACEC4F57A51D8076A337E02F4C (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  1827. {
  1828. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  1829. }
  1830. #ifdef __clang__
  1831. #pragma clang diagnostic pop
  1832. #endif