UnityEngine.CoreModule.cpp 2.1 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename R, typename T1, typename T2>
  10. struct VirtFuncInvoker2
  11. {
  12. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  13. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  17. }
  18. };
  19. template <typename R>
  20. struct VirtFuncInvoker0
  21. {
  22. typedef R (*Func)(void*, const RuntimeMethod*);
  23. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  24. {
  25. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  26. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  27. }
  28. };
  29. template <typename R, typename T1>
  30. struct VirtFuncInvoker1
  31. {
  32. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  33. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  34. {
  35. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  36. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  37. }
  38. };
  39. template <typename R, typename T1, typename T2, typename T3>
  40. struct VirtFuncInvoker3
  41. {
  42. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  43. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  44. {
  45. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  46. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  47. }
  48. };
  49. template <typename T1, typename T2>
  50. struct InterfaceActionInvoker2
  51. {
  52. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  53. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  54. {
  55. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  56. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  57. }
  58. };
  59. template <typename T1, typename T2, typename T3>
  60. struct InterfaceActionInvoker3
  61. {
  62. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  63. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  64. {
  65. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  66. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  67. }
  68. };
  69. template <typename T1, typename T2, typename T3, typename T4>
  70. struct InterfaceActionInvoker4
  71. {
  72. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  73. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  74. {
  75. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  76. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  77. }
  78. };
  79. template <typename R>
  80. struct InterfaceFuncInvoker0
  81. {
  82. typedef R (*Func)(void*, const RuntimeMethod*);
  83. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  84. {
  85. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  86. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  87. }
  88. };
  89. template <typename R, typename T1, typename T2>
  90. struct InterfaceFuncInvoker2
  91. {
  92. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  93. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  94. {
  95. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  96. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  97. }
  98. };
  99. struct InterfaceActionInvoker0
  100. {
  101. typedef void (*Action)(void*, const RuntimeMethod*);
  102. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  103. {
  104. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  105. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  106. }
  107. };
  108. template <typename T1>
  109. struct InterfaceActionInvoker1
  110. {
  111. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  112. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  113. {
  114. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  115. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  116. }
  117. };
  118. template <typename R, typename T1, typename T2, typename T3>
  119. struct InterfaceFuncInvoker3
  120. {
  121. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  122. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  123. {
  124. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  125. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  126. }
  127. };
  128. // System.Action`1<UnityEngine.AsyncOperation>
  129. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31;
  130. // System.Action`1<System.Boolean>
  131. struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83;
  132. // System.Action`1<UnityEngine.CustomRenderTexture>
  133. struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2;
  134. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  135. struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6;
  136. // System.Action`1<System.Object>
  137. struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
  138. // System.Action`1<System.String>
  139. struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3;
  140. // System.Action`2<System.Object,System.Boolean>
  141. struct Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5;
  142. // System.Action`2<System.String,System.Boolean>
  143. struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4;
  144. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  145. struct Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85;
  146. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  147. struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40;
  148. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  149. struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B;
  150. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  151. struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C;
  152. // UnityEngine.Events.CachedInvokableCall`1<System.Object>
  153. struct CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654;
  154. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  155. struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1;
  156. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  157. struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0;
  158. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  159. struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402;
  160. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  161. struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC;
  162. // System.Func`1<System.Boolean>
  163. struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F;
  164. // System.Func`2<System.Object,System.Boolean>
  165. struct Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8;
  166. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  167. struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8;
  168. // System.Collections.Generic.IEnumerable`1<UnityEngine.Events.BaseInvokableCall>
  169. struct IEnumerable_1_tF5A880BB468AB04877B0FDB157AECBEAB6D2AF7E;
  170. // System.Collections.Generic.IEnumerable`1<System.Object>
  171. struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D;
  172. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
  173. struct IEnumerable_1_tD7496573580AE787CDDC33F24EBBACF6AC0831FD;
  174. // System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  175. struct IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60;
  176. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  177. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD;
  178. // System.Collections.Generic.List`1<UnityEngine.Color32>
  179. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5;
  180. // System.Collections.Generic.List`1<UnityEngine.Component>
  181. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F;
  182. // System.Collections.Generic.List`1<System.Int32>
  183. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7;
  184. // System.Collections.Generic.List`1<System.Object>
  185. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  186. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  187. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E;
  188. // System.Collections.Generic.List`1<System.Type>
  189. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7;
  190. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  191. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181;
  192. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  193. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A;
  194. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  195. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0;
  196. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  197. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E;
  198. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  199. struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06;
  200. // System.Predicate`1<System.Object>
  201. struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB;
  202. // UnityEngine.Events.UnityAction`1<System.Boolean>
  203. struct UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF;
  204. // UnityEngine.Events.UnityAction`1<System.Int32>
  205. struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79;
  206. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  207. struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31;
  208. // UnityEngine.Events.UnityAction`1<System.Object>
  209. struct UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A;
  210. // UnityEngine.Events.UnityAction`1<System.Single>
  211. struct UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB;
  212. // UnityEngine.Events.UnityAction`1<System.String>
  213. struct UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647;
  214. // UnityEngine.Events.UnityEvent`1<System.Int32>
  215. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF;
  216. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  217. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B;
  218. // UnityEngine.Events.UnityEvent`1<System.Object>
  219. struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
  220. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  221. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449;
  222. // UnityEngine.Events.BaseInvokableCall[]
  223. struct BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC;
  224. // System.Byte[]
  225. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  226. // UnityEngine.Camera[]
  227. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  228. // System.Char[]
  229. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  230. // UnityEngine.Color32[]
  231. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  232. // UnityEngine.Component[]
  233. struct ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A;
  234. // System.Delegate[]
  235. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  236. // UnityEngine.DisallowMultipleComponent[]
  237. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E;
  238. // UnityEngine.Display[]
  239. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  240. // UnityEngine.ExecuteInEditMode[]
  241. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08;
  242. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  243. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831;
  244. // UnityEngine.GameObject[]
  245. struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642;
  246. // System.Int32[]
  247. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  248. // System.IntPtr[]
  249. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  250. // UnityEngine.Keyframe[]
  251. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC;
  252. // UnityEngine.Light[]
  253. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  254. // System.Object[]
  255. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  256. // UnityEngine.Events.PersistentCall[]
  257. struct PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8;
  258. // UnityEngine.Playables.PlayableBinding[]
  259. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3;
  260. // UnityEngine.LowLevel.PlayerLoopSystem[]
  261. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17;
  262. // Unity.IO.LowLevel.Unsafe.Priority[]
  263. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0;
  264. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  265. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76;
  266. // UnityEngine.RequireComponent[]
  267. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F;
  268. // System.Diagnostics.StackTrace[]
  269. struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
  270. // System.String[]
  271. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  272. // System.Type[]
  273. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  274. // System.UInt64[]
  275. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2;
  276. // UnityEngine.Vector3[]
  277. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  278. // UnityEngine.Vector4[]
  279. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
  280. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  281. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817;
  282. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
  283. struct MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0;
  284. // System.Action
  285. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6;
  286. // UnityEngine.AddComponentMenu
  287. struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100;
  288. // UnityEngine.AnimationCurve
  289. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03;
  290. // UnityEngine.Events.ArgumentCache
  291. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27;
  292. // System.ArgumentException
  293. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00;
  294. // System.ArgumentNullException
  295. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB;
  296. // System.ArgumentOutOfRangeException
  297. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8;
  298. // System.Reflection.AssemblyName
  299. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824;
  300. // System.AsyncCallback
  301. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  302. // UnityEngine.AsyncOperation
  303. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86;
  304. // System.Attribute
  305. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71;
  306. // UnityEngine.Events.BaseInvokableCall
  307. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784;
  308. // UnityEngine.Rendering.BatchRendererGroup
  309. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A;
  310. // UnityEngine.Rendering.BatchVisibility
  311. struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE;
  312. // UnityEngine.Behaviour
  313. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9;
  314. // System.Reflection.Binder
  315. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  316. // UnityEngine.BootConfigData
  317. struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C;
  318. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  319. struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159;
  320. // System.Globalization.Calendar
  321. struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A;
  322. // UnityEngine.Camera
  323. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  324. // System.Globalization.CompareInfo
  325. struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9;
  326. // UnityEngine.Component
  327. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  328. // UnityEngine.ComputeShader
  329. struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30;
  330. // System.Reflection.ConstructorInfo
  331. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B;
  332. // UnityEngine.Coroutine
  333. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7;
  334. // UnityEngine.Cubemap
  335. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938;
  336. // UnityEngine.CubemapArray
  337. struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB;
  338. // UnityEngine.CullingGroup
  339. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307;
  340. // System.Globalization.CultureData
  341. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529;
  342. // System.Globalization.CultureInfo
  343. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98;
  344. // UnityEngine.CustomRenderTexture
  345. struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC;
  346. // UnityEngine.CustomYieldInstruction
  347. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7;
  348. // System.Globalization.DateTimeFormatInfo
  349. struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90;
  350. // UnityEngine.DebugLogHandler
  351. struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402;
  352. // UnityEngine.DefaultExecutionOrder
  353. struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F;
  354. // UnityEngine.Internal.DefaultValueAttribute
  355. struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122;
  356. // System.Delegate
  357. struct Delegate_t;
  358. // System.DelegateData
  359. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  360. // UnityEngine.DisallowMultipleComponent
  361. struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E;
  362. // UnityEngine.Display
  363. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44;
  364. // Microsoft.CodeAnalysis.EmbeddedAttribute
  365. struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592;
  366. // System.Exception
  367. struct Exception_t;
  368. // UnityEngine.Internal.ExcludeFromDocsAttribute
  369. struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8;
  370. // UnityEngine.ExcludeFromObjectFactoryAttribute
  371. struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271;
  372. // UnityEngine.ExcludeFromPresetAttribute
  373. struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703;
  374. // UnityEngine.ExecuteAlways
  375. struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B;
  376. // UnityEngine.ExecuteInEditMode
  377. struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173;
  378. // UnityEngine.ExtensionOfNativeClassAttribute
  379. struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB;
  380. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  381. struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210;
  382. // UnityEngine.GameObject
  383. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
  384. // UnityEngineInternal.GenericStack
  385. struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C;
  386. // UnityEngine.Gradient
  387. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2;
  388. // UnityEngine.HeaderAttribute
  389. struct HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB;
  390. // UnityEngine.HideInInspector
  391. struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA;
  392. // System.IAsyncResult
  393. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  394. // System.Collections.IDictionary
  395. struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
  396. // System.Collections.IEnumerator
  397. struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
  398. // System.IFormatProvider
  399. struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF;
  400. // UnityEngine.ILogHandler
  401. struct ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1;
  402. // UnityEngine.ILogger
  403. struct ILogger_t25627AC5B51863702868D31972297B7D633B4583;
  404. // UnityEngine.IPlayerEditorConnectionNative
  405. struct IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C;
  406. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  407. struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7;
  408. // System.IndexOutOfRangeException
  409. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD;
  410. // System.Int32
  411. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046;
  412. // UnityEngine.Events.InvokableCall
  413. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741;
  414. // UnityEngine.Events.InvokableCallList
  415. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  416. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  417. struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21;
  418. // UnityEngine.Light
  419. struct Light_tA2F349FE839781469A0344CF6039B51512394275;
  420. // UnityEngine.LightingSettings
  421. struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D;
  422. // UnityEngine.Logger
  423. struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08;
  424. // UnityEngine.LowerResBlitTexture
  425. struct LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4;
  426. // UnityEngine.Material
  427. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  428. // System.Reflection.MemberFilter
  429. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  430. // System.Reflection.MemberInfo
  431. struct MemberInfo_t;
  432. // UnityEngine.Mesh
  433. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
  434. // UnityEngine.MeshFilter
  435. struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A;
  436. // UnityEngine.MeshRenderer
  437. struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B;
  438. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  439. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA;
  440. // UnityEngine.Profiling.Memory.Experimental.MetaData
  441. struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747;
  442. // System.Reflection.MethodBase
  443. struct MethodBase_t;
  444. // System.Reflection.MethodInfo
  445. struct MethodInfo_t;
  446. // UnityEngine.MonoBehaviour
  447. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A;
  448. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  449. struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8;
  450. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  451. struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6;
  452. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  453. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224;
  454. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  455. struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D;
  456. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  457. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289;
  458. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  459. struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0;
  460. // System.NullReferenceException
  461. struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724;
  462. // System.Globalization.NumberFormatInfo
  463. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D;
  464. // UnityEngine.Object
  465. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  466. // System.ObsoleteAttribute
  467. struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671;
  468. // UnityEngine.Events.PersistentCall
  469. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9;
  470. // UnityEngine.Events.PersistentCallGroup
  471. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  472. // UnityEngine.Plane
  473. struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7;
  474. // UnityEngine.Playables.PlayableAsset
  475. struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137;
  476. // UnityEngine.Playables.PlayableBehaviour
  477. struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82;
  478. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  479. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3;
  480. // UnityEngine.PlayerConnectionInternal
  481. struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C;
  482. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  483. struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871;
  484. // UnityEngine.LowLevel.PlayerLoopSystem
  485. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C;
  486. // UnityEngine.PreloadData
  487. struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4;
  488. // UnityEngine.Scripting.PreserveAttribute
  489. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948;
  490. // UnityEngine.PropertyAttribute
  491. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052;
  492. // System.Security.Cryptography.RandomNumberGenerator
  493. struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50;
  494. // UnityEngine.RangeAttribute
  495. struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5;
  496. // UnityEngine.RectOffset
  497. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70;
  498. // UnityEngine.RectTransform
  499. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  500. // UnityEngine.RenderTexture
  501. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
  502. // UnityEngine.RequireComponent
  503. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91;
  504. // System.Runtime.Serialization.SafeSerializationManager
  505. struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
  506. // UnityEngine.ScriptableObject
  507. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
  508. // System.Threading.SemaphoreSlim
  509. struct SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385;
  510. // UnityEngine.Shader
  511. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39;
  512. // UnityEngine.Sprite
  513. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  514. // System.Collections.Stack
  515. struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8;
  516. // System.IO.Stream
  517. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB;
  518. // System.String
  519. struct String_t;
  520. // System.Reflection.StrongNameKeyPair
  521. struct StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF;
  522. // System.Globalization.TextInfo
  523. struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C;
  524. // UnityEngine.Texture
  525. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  526. // UnityEngine.Transform
  527. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  528. // System.Type
  529. struct Type_t;
  530. // UnityEngine.Events.UnityAction
  531. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  532. // UnityEngine.Events.UnityEventBase
  533. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB;
  534. // UnityEngine.UnityException
  535. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101;
  536. // System.Version
  537. struct Version_tBDAEDED25425A1D09910468B8BD1759115646E3C;
  538. // System.Void
  539. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  540. // UnityEngine.YieldInstruction
  541. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF;
  542. // UnityEngine.Application/LogCallback
  543. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD;
  544. // UnityEngine.Application/LowMemoryCallback
  545. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240;
  546. // System.Reflection.Assembly/ResolveEventHolder
  547. struct ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C;
  548. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  549. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB;
  550. // UnityEngine.Camera/CameraCallback
  551. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  552. // UnityEngine.CullingGroup/StateChanged
  553. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0;
  554. // UnityEngine.Display/DisplaysUpdatedDelegate
  555. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  556. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  557. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0;
  558. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  559. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876;
  560. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  561. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769;
  562. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  563. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54;
  564. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  565. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD;
  566. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  567. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F;
  568. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  569. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60;
  570. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  571. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93;
  572. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  573. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF;
  574. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  575. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B;
  576. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  577. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F;
  578. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  579. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA;
  580. // UnityEngine.RectTransform/ReapplyDrivenProperties
  581. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  582. // System.IO.Stream/ReadWriteTask
  583. struct ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974;
  584. IL2CPP_EXTERN_C RuntimeClass* Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var;
  585. IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var;
  586. IL2CPP_EXTERN_C RuntimeClass* Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var;
  587. IL2CPP_EXTERN_C RuntimeClass* ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var;
  588. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var;
  589. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var;
  590. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var;
  591. IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var;
  592. IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var;
  593. IL2CPP_EXTERN_C RuntimeClass* BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var;
  594. IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var;
  595. IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var;
  596. IL2CPP_EXTERN_C RuntimeClass* Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var;
  597. IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var;
  598. IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var;
  599. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var;
  600. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var;
  601. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var;
  602. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var;
  603. IL2CPP_EXTERN_C RuntimeClass* Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var;
  604. IL2CPP_EXTERN_C RuntimeClass* Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var;
  605. IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var;
  606. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var;
  607. IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var;
  608. IL2CPP_EXTERN_C RuntimeClass* DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var;
  609. IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var;
  610. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  611. IL2CPP_EXTERN_C RuntimeClass* DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var;
  612. IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var;
  613. IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var;
  614. IL2CPP_EXTERN_C RuntimeClass* Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var;
  615. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  616. IL2CPP_EXTERN_C RuntimeClass* ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var;
  617. IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var;
  618. IL2CPP_EXTERN_C RuntimeClass* Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var;
  619. IL2CPP_EXTERN_C RuntimeClass* Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var;
  620. IL2CPP_EXTERN_C RuntimeClass* Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var;
  621. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  622. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var;
  623. IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var;
  624. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var;
  625. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var;
  626. IL2CPP_EXTERN_C RuntimeClass* IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var;
  627. IL2CPP_EXTERN_C RuntimeClass* ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var;
  628. IL2CPP_EXTERN_C RuntimeClass* ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var;
  629. IL2CPP_EXTERN_C RuntimeClass* IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var;
  630. IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
  631. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var;
  632. IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var;
  633. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  634. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  635. IL2CPP_EXTERN_C RuntimeClass* InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var;
  636. IL2CPP_EXTERN_C RuntimeClass* LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var;
  637. IL2CPP_EXTERN_C RuntimeClass* LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var;
  638. IL2CPP_EXTERN_C RuntimeClass* Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var;
  639. IL2CPP_EXTERN_C RuntimeClass* List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var;
  640. IL2CPP_EXTERN_C RuntimeClass* List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var;
  641. IL2CPP_EXTERN_C RuntimeClass* List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var;
  642. IL2CPP_EXTERN_C RuntimeClass* List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var;
  643. IL2CPP_EXTERN_C RuntimeClass* List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var;
  644. IL2CPP_EXTERN_C RuntimeClass* List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var;
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  801. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var;
  802. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var;
  803. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var;
  804. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var;
  805. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var;
  806. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var;
  807. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var;
  808. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var;
  809. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var;
  810. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var;
  811. IL2CPP_EXTERN_C const RuntimeMethod* Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var;
  812. IL2CPP_EXTERN_C const RuntimeMethod* Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var;
  813. IL2CPP_EXTERN_C const RuntimeMethod* LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F_RuntimeMethod_var;
  814. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A_RuntimeMethod_var;
  815. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_RuntimeMethod_var;
  816. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_RuntimeMethod_var;
  817. IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_RuntimeMethod_var;
  818. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var;
  819. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var;
  820. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var;
  821. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var;
  822. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var;
  823. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var;
  824. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var;
  825. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var;
  826. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var;
  827. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var;
  828. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var;
  829. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var;
  830. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var;
  831. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var;
  832. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var;
  833. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var;
  834. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var;
  835. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var;
  836. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var;
  837. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var;
  838. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var;
  839. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var;
  840. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F_RuntimeMethod_var;
  841. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B_RuntimeMethod_var;
  842. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E_RuntimeMethod_var;
  843. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var;
  844. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_RuntimeMethod_var;
  845. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var;
  846. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD_RuntimeMethod_var;
  847. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var;
  848. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var;
  849. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var;
  850. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF_RuntimeMethod_var;
  851. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var;
  852. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var;
  853. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var;
  854. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var;
  855. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var;
  856. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var;
  857. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70_RuntimeMethod_var;
  858. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var;
  859. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var;
  860. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var;
  861. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var;
  862. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_RuntimeMethod_var;
  863. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var;
  864. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var;
  865. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_RuntimeMethod_var;
  866. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeType* CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var;
  900. IL2CPP_EXTERN_C const RuntimeType* DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var;
  901. IL2CPP_EXTERN_C const RuntimeType* ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var;
  902. IL2CPP_EXTERN_C const RuntimeType* ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var;
  903. IL2CPP_EXTERN_C const RuntimeType* MethodInfo_t_0_0_0_var;
  904. IL2CPP_EXTERN_C const RuntimeType* MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var;
  905. IL2CPP_EXTERN_C const RuntimeType* MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var;
  906. IL2CPP_EXTERN_C const RuntimeType* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var;
  907. IL2CPP_EXTERN_C const RuntimeType* ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var;
  908. IL2CPP_EXTERN_C const RuntimeType* RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var;
  909. IL2CPP_EXTERN_C const RuntimeType* UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var;
  910. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com;
  911. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke;
  912. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com;
  913. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke;
  914. struct Delegate_t_marshaled_com;
  915. struct Delegate_t_marshaled_pinvoke;
  916. struct Exception_t_marshaled_com;
  917. struct Exception_t_marshaled_pinvoke;
  918. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;;
  919. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;
  920. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;;
  921. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;
  922. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;;
  923. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C;;
  924. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com;
  925. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com;;
  926. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke;
  927. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke;;
  928. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449;
  929. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  930. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  931. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  932. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  933. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E;
  934. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  935. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08;
  936. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831;
  937. struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642;
  938. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  939. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  940. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC;
  941. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  942. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  943. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3;
  944. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17;
  945. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0;
  946. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76;
  947. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F;
  948. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  949. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  950. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2;
  951. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  952. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
  953. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817;
  954. IL2CPP_EXTERN_C_BEGIN
  955. IL2CPP_EXTERN_C_END
  956. #ifdef __clang__
  957. #pragma clang diagnostic push
  958. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  959. #pragma clang diagnostic ignored "-Wunused-variable"
  960. #endif
  961. // <Module>
  962. struct U3CModuleU3E_t358354341E77DEF07B7F77A9E595BB5DEA737883
  963. {
  964. public:
  965. public:
  966. };
  967. // System.Object
  968. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  969. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD : public RuntimeObject
  970. {
  971. public:
  972. // T[] System.Collections.Generic.List`1::_items
  973. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____items_1;
  974. // System.Int32 System.Collections.Generic.List`1::_size
  975. int32_t ____size_2;
  976. // System.Int32 System.Collections.Generic.List`1::_version
  977. int32_t ____version_3;
  978. // System.Object System.Collections.Generic.List`1::_syncRoot
  979. RuntimeObject * ____syncRoot_4;
  980. public:
  981. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____items_1)); }
  982. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__items_1() const { return ____items_1; }
  983. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__items_1() { return &____items_1; }
  984. inline void set__items_1(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  985. {
  986. ____items_1 = value;
  987. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  988. }
  989. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____size_2)); }
  990. inline int32_t get__size_2() const { return ____size_2; }
  991. inline int32_t* get_address_of__size_2() { return &____size_2; }
  992. inline void set__size_2(int32_t value)
  993. {
  994. ____size_2 = value;
  995. }
  996. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____version_3)); }
  997. inline int32_t get__version_3() const { return ____version_3; }
  998. inline int32_t* get_address_of__version_3() { return &____version_3; }
  999. inline void set__version_3(int32_t value)
  1000. {
  1001. ____version_3 = value;
  1002. }
  1003. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____syncRoot_4)); }
  1004. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1005. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1006. inline void set__syncRoot_4(RuntimeObject * value)
  1007. {
  1008. ____syncRoot_4 = value;
  1009. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1010. }
  1011. };
  1012. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields
  1013. {
  1014. public:
  1015. // T[] System.Collections.Generic.List`1::_emptyArray
  1016. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____emptyArray_5;
  1017. public:
  1018. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields, ____emptyArray_5)); }
  1019. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__emptyArray_5() const { return ____emptyArray_5; }
  1020. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1021. inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  1022. {
  1023. ____emptyArray_5 = value;
  1024. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1025. }
  1026. };
  1027. // System.Collections.Generic.List`1<UnityEngine.Color32>
  1028. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 : public RuntimeObject
  1029. {
  1030. public:
  1031. // T[] System.Collections.Generic.List`1::_items
  1032. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____items_1;
  1033. // System.Int32 System.Collections.Generic.List`1::_size
  1034. int32_t ____size_2;
  1035. // System.Int32 System.Collections.Generic.List`1::_version
  1036. int32_t ____version_3;
  1037. // System.Object System.Collections.Generic.List`1::_syncRoot
  1038. RuntimeObject * ____syncRoot_4;
  1039. public:
  1040. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____items_1)); }
  1041. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__items_1() const { return ____items_1; }
  1042. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__items_1() { return &____items_1; }
  1043. inline void set__items_1(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  1044. {
  1045. ____items_1 = value;
  1046. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1047. }
  1048. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____size_2)); }
  1049. inline int32_t get__size_2() const { return ____size_2; }
  1050. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1051. inline void set__size_2(int32_t value)
  1052. {
  1053. ____size_2 = value;
  1054. }
  1055. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____version_3)); }
  1056. inline int32_t get__version_3() const { return ____version_3; }
  1057. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1058. inline void set__version_3(int32_t value)
  1059. {
  1060. ____version_3 = value;
  1061. }
  1062. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____syncRoot_4)); }
  1063. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1064. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1065. inline void set__syncRoot_4(RuntimeObject * value)
  1066. {
  1067. ____syncRoot_4 = value;
  1068. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1069. }
  1070. };
  1071. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields
  1072. {
  1073. public:
  1074. // T[] System.Collections.Generic.List`1::_emptyArray
  1075. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____emptyArray_5;
  1076. public:
  1077. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields, ____emptyArray_5)); }
  1078. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__emptyArray_5() const { return ____emptyArray_5; }
  1079. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1080. inline void set__emptyArray_5(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  1081. {
  1082. ____emptyArray_5 = value;
  1083. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1084. }
  1085. };
  1086. // System.Collections.Generic.List`1<UnityEngine.Component>
  1087. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F : public RuntimeObject
  1088. {
  1089. public:
  1090. // T[] System.Collections.Generic.List`1::_items
  1091. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____items_1;
  1092. // System.Int32 System.Collections.Generic.List`1::_size
  1093. int32_t ____size_2;
  1094. // System.Int32 System.Collections.Generic.List`1::_version
  1095. int32_t ____version_3;
  1096. // System.Object System.Collections.Generic.List`1::_syncRoot
  1097. RuntimeObject * ____syncRoot_4;
  1098. public:
  1099. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____items_1)); }
  1100. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__items_1() const { return ____items_1; }
  1101. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__items_1() { return &____items_1; }
  1102. inline void set__items_1(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1103. {
  1104. ____items_1 = value;
  1105. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1106. }
  1107. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____size_2)); }
  1108. inline int32_t get__size_2() const { return ____size_2; }
  1109. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1110. inline void set__size_2(int32_t value)
  1111. {
  1112. ____size_2 = value;
  1113. }
  1114. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____version_3)); }
  1115. inline int32_t get__version_3() const { return ____version_3; }
  1116. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1117. inline void set__version_3(int32_t value)
  1118. {
  1119. ____version_3 = value;
  1120. }
  1121. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____syncRoot_4)); }
  1122. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1123. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1124. inline void set__syncRoot_4(RuntimeObject * value)
  1125. {
  1126. ____syncRoot_4 = value;
  1127. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1128. }
  1129. };
  1130. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields
  1131. {
  1132. public:
  1133. // T[] System.Collections.Generic.List`1::_emptyArray
  1134. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____emptyArray_5;
  1135. public:
  1136. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields, ____emptyArray_5)); }
  1137. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__emptyArray_5() const { return ____emptyArray_5; }
  1138. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1139. inline void set__emptyArray_5(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1140. {
  1141. ____emptyArray_5 = value;
  1142. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1143. }
  1144. };
  1145. // System.Collections.Generic.List`1<System.Int32>
  1146. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 : public RuntimeObject
  1147. {
  1148. public:
  1149. // T[] System.Collections.Generic.List`1::_items
  1150. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____items_1;
  1151. // System.Int32 System.Collections.Generic.List`1::_size
  1152. int32_t ____size_2;
  1153. // System.Int32 System.Collections.Generic.List`1::_version
  1154. int32_t ____version_3;
  1155. // System.Object System.Collections.Generic.List`1::_syncRoot
  1156. RuntimeObject * ____syncRoot_4;
  1157. public:
  1158. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____items_1)); }
  1159. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__items_1() const { return ____items_1; }
  1160. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__items_1() { return &____items_1; }
  1161. inline void set__items_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  1162. {
  1163. ____items_1 = value;
  1164. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1165. }
  1166. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____size_2)); }
  1167. inline int32_t get__size_2() const { return ____size_2; }
  1168. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1169. inline void set__size_2(int32_t value)
  1170. {
  1171. ____size_2 = value;
  1172. }
  1173. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____version_3)); }
  1174. inline int32_t get__version_3() const { return ____version_3; }
  1175. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1176. inline void set__version_3(int32_t value)
  1177. {
  1178. ____version_3 = value;
  1179. }
  1180. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____syncRoot_4)); }
  1181. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1182. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1183. inline void set__syncRoot_4(RuntimeObject * value)
  1184. {
  1185. ____syncRoot_4 = value;
  1186. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1187. }
  1188. };
  1189. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields
  1190. {
  1191. public:
  1192. // T[] System.Collections.Generic.List`1::_emptyArray
  1193. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____emptyArray_5;
  1194. public:
  1195. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields, ____emptyArray_5)); }
  1196. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__emptyArray_5() const { return ____emptyArray_5; }
  1197. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1198. inline void set__emptyArray_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  1199. {
  1200. ____emptyArray_5 = value;
  1201. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1202. }
  1203. };
  1204. // System.Collections.Generic.List`1<System.Object>
  1205. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  1206. {
  1207. public:
  1208. // T[] System.Collections.Generic.List`1::_items
  1209. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  1210. // System.Int32 System.Collections.Generic.List`1::_size
  1211. int32_t ____size_2;
  1212. // System.Int32 System.Collections.Generic.List`1::_version
  1213. int32_t ____version_3;
  1214. // System.Object System.Collections.Generic.List`1::_syncRoot
  1215. RuntimeObject * ____syncRoot_4;
  1216. public:
  1217. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1218. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1219. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1220. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1221. {
  1222. ____items_1 = value;
  1223. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1224. }
  1225. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1226. inline int32_t get__size_2() const { return ____size_2; }
  1227. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1228. inline void set__size_2(int32_t value)
  1229. {
  1230. ____size_2 = value;
  1231. }
  1232. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1233. inline int32_t get__version_3() const { return ____version_3; }
  1234. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1235. inline void set__version_3(int32_t value)
  1236. {
  1237. ____version_3 = value;
  1238. }
  1239. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1240. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1241. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1242. inline void set__syncRoot_4(RuntimeObject * value)
  1243. {
  1244. ____syncRoot_4 = value;
  1245. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1246. }
  1247. };
  1248. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1249. {
  1250. public:
  1251. // T[] System.Collections.Generic.List`1::_emptyArray
  1252. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1253. public:
  1254. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1255. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1256. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1257. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1258. {
  1259. ____emptyArray_5 = value;
  1260. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1261. }
  1262. };
  1263. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  1264. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E : public RuntimeObject
  1265. {
  1266. public:
  1267. // T[] System.Collections.Generic.List`1::_items
  1268. PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____items_1;
  1269. // System.Int32 System.Collections.Generic.List`1::_size
  1270. int32_t ____size_2;
  1271. // System.Int32 System.Collections.Generic.List`1::_version
  1272. int32_t ____version_3;
  1273. // System.Object System.Collections.Generic.List`1::_syncRoot
  1274. RuntimeObject * ____syncRoot_4;
  1275. public:
  1276. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____items_1)); }
  1277. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__items_1() const { return ____items_1; }
  1278. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__items_1() { return &____items_1; }
  1279. inline void set__items_1(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value)
  1280. {
  1281. ____items_1 = value;
  1282. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1283. }
  1284. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____size_2)); }
  1285. inline int32_t get__size_2() const { return ____size_2; }
  1286. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1287. inline void set__size_2(int32_t value)
  1288. {
  1289. ____size_2 = value;
  1290. }
  1291. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____version_3)); }
  1292. inline int32_t get__version_3() const { return ____version_3; }
  1293. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1294. inline void set__version_3(int32_t value)
  1295. {
  1296. ____version_3 = value;
  1297. }
  1298. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____syncRoot_4)); }
  1299. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1300. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1301. inline void set__syncRoot_4(RuntimeObject * value)
  1302. {
  1303. ____syncRoot_4 = value;
  1304. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1305. }
  1306. };
  1307. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields
  1308. {
  1309. public:
  1310. // T[] System.Collections.Generic.List`1::_emptyArray
  1311. PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____emptyArray_5;
  1312. public:
  1313. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields, ____emptyArray_5)); }
  1314. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__emptyArray_5() const { return ____emptyArray_5; }
  1315. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1316. inline void set__emptyArray_5(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value)
  1317. {
  1318. ____emptyArray_5 = value;
  1319. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1320. }
  1321. };
  1322. // System.Collections.Generic.List`1<System.Type>
  1323. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 : public RuntimeObject
  1324. {
  1325. public:
  1326. // T[] System.Collections.Generic.List`1::_items
  1327. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____items_1;
  1328. // System.Int32 System.Collections.Generic.List`1::_size
  1329. int32_t ____size_2;
  1330. // System.Int32 System.Collections.Generic.List`1::_version
  1331. int32_t ____version_3;
  1332. // System.Object System.Collections.Generic.List`1::_syncRoot
  1333. RuntimeObject * ____syncRoot_4;
  1334. public:
  1335. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____items_1)); }
  1336. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__items_1() const { return ____items_1; }
  1337. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__items_1() { return &____items_1; }
  1338. inline void set__items_1(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  1339. {
  1340. ____items_1 = value;
  1341. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1342. }
  1343. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____size_2)); }
  1344. inline int32_t get__size_2() const { return ____size_2; }
  1345. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1346. inline void set__size_2(int32_t value)
  1347. {
  1348. ____size_2 = value;
  1349. }
  1350. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____version_3)); }
  1351. inline int32_t get__version_3() const { return ____version_3; }
  1352. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1353. inline void set__version_3(int32_t value)
  1354. {
  1355. ____version_3 = value;
  1356. }
  1357. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____syncRoot_4)); }
  1358. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1359. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1360. inline void set__syncRoot_4(RuntimeObject * value)
  1361. {
  1362. ____syncRoot_4 = value;
  1363. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1364. }
  1365. };
  1366. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields
  1367. {
  1368. public:
  1369. // T[] System.Collections.Generic.List`1::_emptyArray
  1370. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____emptyArray_5;
  1371. public:
  1372. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields, ____emptyArray_5)); }
  1373. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__emptyArray_5() const { return ____emptyArray_5; }
  1374. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1375. inline void set__emptyArray_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  1376. {
  1377. ____emptyArray_5 = value;
  1378. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1379. }
  1380. };
  1381. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  1382. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 : public RuntimeObject
  1383. {
  1384. public:
  1385. // T[] System.Collections.Generic.List`1::_items
  1386. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____items_1;
  1387. // System.Int32 System.Collections.Generic.List`1::_size
  1388. int32_t ____size_2;
  1389. // System.Int32 System.Collections.Generic.List`1::_version
  1390. int32_t ____version_3;
  1391. // System.Object System.Collections.Generic.List`1::_syncRoot
  1392. RuntimeObject * ____syncRoot_4;
  1393. public:
  1394. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____items_1)); }
  1395. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__items_1() const { return ____items_1; }
  1396. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__items_1() { return &____items_1; }
  1397. inline void set__items_1(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1398. {
  1399. ____items_1 = value;
  1400. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1401. }
  1402. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____size_2)); }
  1403. inline int32_t get__size_2() const { return ____size_2; }
  1404. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1405. inline void set__size_2(int32_t value)
  1406. {
  1407. ____size_2 = value;
  1408. }
  1409. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____version_3)); }
  1410. inline int32_t get__version_3() const { return ____version_3; }
  1411. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1412. inline void set__version_3(int32_t value)
  1413. {
  1414. ____version_3 = value;
  1415. }
  1416. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____syncRoot_4)); }
  1417. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1418. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1419. inline void set__syncRoot_4(RuntimeObject * value)
  1420. {
  1421. ____syncRoot_4 = value;
  1422. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1423. }
  1424. };
  1425. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields
  1426. {
  1427. public:
  1428. // T[] System.Collections.Generic.List`1::_emptyArray
  1429. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____emptyArray_5;
  1430. public:
  1431. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields, ____emptyArray_5)); }
  1432. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__emptyArray_5() const { return ____emptyArray_5; }
  1433. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1434. inline void set__emptyArray_5(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1435. {
  1436. ____emptyArray_5 = value;
  1437. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1438. }
  1439. };
  1440. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  1441. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A : public RuntimeObject
  1442. {
  1443. public:
  1444. // T[] System.Collections.Generic.List`1::_items
  1445. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____items_1;
  1446. // System.Int32 System.Collections.Generic.List`1::_size
  1447. int32_t ____size_2;
  1448. // System.Int32 System.Collections.Generic.List`1::_version
  1449. int32_t ____version_3;
  1450. // System.Object System.Collections.Generic.List`1::_syncRoot
  1451. RuntimeObject * ____syncRoot_4;
  1452. public:
  1453. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____items_1)); }
  1454. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__items_1() const { return ____items_1; }
  1455. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__items_1() { return &____items_1; }
  1456. inline void set__items_1(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  1457. {
  1458. ____items_1 = value;
  1459. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1460. }
  1461. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____size_2)); }
  1462. inline int32_t get__size_2() const { return ____size_2; }
  1463. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1464. inline void set__size_2(int32_t value)
  1465. {
  1466. ____size_2 = value;
  1467. }
  1468. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____version_3)); }
  1469. inline int32_t get__version_3() const { return ____version_3; }
  1470. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1471. inline void set__version_3(int32_t value)
  1472. {
  1473. ____version_3 = value;
  1474. }
  1475. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____syncRoot_4)); }
  1476. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1477. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1478. inline void set__syncRoot_4(RuntimeObject * value)
  1479. {
  1480. ____syncRoot_4 = value;
  1481. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1482. }
  1483. };
  1484. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields
  1485. {
  1486. public:
  1487. // T[] System.Collections.Generic.List`1::_emptyArray
  1488. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____emptyArray_5;
  1489. public:
  1490. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields, ____emptyArray_5)); }
  1491. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__emptyArray_5() const { return ____emptyArray_5; }
  1492. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1493. inline void set__emptyArray_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  1494. {
  1495. ____emptyArray_5 = value;
  1496. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1497. }
  1498. };
  1499. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  1500. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 : public RuntimeObject
  1501. {
  1502. public:
  1503. // T[] System.Collections.Generic.List`1::_items
  1504. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____items_1;
  1505. // System.Int32 System.Collections.Generic.List`1::_size
  1506. int32_t ____size_2;
  1507. // System.Int32 System.Collections.Generic.List`1::_version
  1508. int32_t ____version_3;
  1509. // System.Object System.Collections.Generic.List`1::_syncRoot
  1510. RuntimeObject * ____syncRoot_4;
  1511. public:
  1512. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____items_1)); }
  1513. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__items_1() const { return ____items_1; }
  1514. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__items_1() { return &____items_1; }
  1515. inline void set__items_1(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value)
  1516. {
  1517. ____items_1 = value;
  1518. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1519. }
  1520. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____size_2)); }
  1521. inline int32_t get__size_2() const { return ____size_2; }
  1522. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1523. inline void set__size_2(int32_t value)
  1524. {
  1525. ____size_2 = value;
  1526. }
  1527. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____version_3)); }
  1528. inline int32_t get__version_3() const { return ____version_3; }
  1529. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1530. inline void set__version_3(int32_t value)
  1531. {
  1532. ____version_3 = value;
  1533. }
  1534. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____syncRoot_4)); }
  1535. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1536. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1537. inline void set__syncRoot_4(RuntimeObject * value)
  1538. {
  1539. ____syncRoot_4 = value;
  1540. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1541. }
  1542. };
  1543. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields
  1544. {
  1545. public:
  1546. // T[] System.Collections.Generic.List`1::_emptyArray
  1547. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____emptyArray_5;
  1548. public:
  1549. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields, ____emptyArray_5)); }
  1550. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__emptyArray_5() const { return ____emptyArray_5; }
  1551. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1552. inline void set__emptyArray_5(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value)
  1553. {
  1554. ____emptyArray_5 = value;
  1555. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1556. }
  1557. };
  1558. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  1559. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E : public RuntimeObject
  1560. {
  1561. public:
  1562. // T[] System.Collections.Generic.List`1::_items
  1563. MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____items_1;
  1564. // System.Int32 System.Collections.Generic.List`1::_size
  1565. int32_t ____size_2;
  1566. // System.Int32 System.Collections.Generic.List`1::_version
  1567. int32_t ____version_3;
  1568. // System.Object System.Collections.Generic.List`1::_syncRoot
  1569. RuntimeObject * ____syncRoot_4;
  1570. public:
  1571. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____items_1)); }
  1572. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__items_1() const { return ____items_1; }
  1573. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__items_1() { return &____items_1; }
  1574. inline void set__items_1(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
  1575. {
  1576. ____items_1 = value;
  1577. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1578. }
  1579. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____size_2)); }
  1580. inline int32_t get__size_2() const { return ____size_2; }
  1581. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1582. inline void set__size_2(int32_t value)
  1583. {
  1584. ____size_2 = value;
  1585. }
  1586. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____version_3)); }
  1587. inline int32_t get__version_3() const { return ____version_3; }
  1588. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1589. inline void set__version_3(int32_t value)
  1590. {
  1591. ____version_3 = value;
  1592. }
  1593. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____syncRoot_4)); }
  1594. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1595. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1596. inline void set__syncRoot_4(RuntimeObject * value)
  1597. {
  1598. ____syncRoot_4 = value;
  1599. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1600. }
  1601. };
  1602. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields
  1603. {
  1604. public:
  1605. // T[] System.Collections.Generic.List`1::_emptyArray
  1606. MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____emptyArray_5;
  1607. public:
  1608. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields, ____emptyArray_5)); }
  1609. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__emptyArray_5() const { return ____emptyArray_5; }
  1610. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1611. inline void set__emptyArray_5(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
  1612. {
  1613. ____emptyArray_5 = value;
  1614. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1615. }
  1616. };
  1617. // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
  1618. struct APIUpdaterRuntimeHelpers_t4A2F8F214D521815FEBA1F0E23C8F183539C516A : public RuntimeObject
  1619. {
  1620. public:
  1621. public:
  1622. };
  1623. // UnityEngine.Application
  1624. struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C : public RuntimeObject
  1625. {
  1626. public:
  1627. public:
  1628. };
  1629. struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields
  1630. {
  1631. public:
  1632. // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
  1633. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * ___lowMemory_0;
  1634. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
  1635. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandler_1;
  1636. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
  1637. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandlerThreaded_2;
  1638. // System.Action`1<System.Boolean> UnityEngine.Application::focusChanged
  1639. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * ___focusChanged_3;
  1640. // System.Action`1<System.String> UnityEngine.Application::deepLinkActivated
  1641. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * ___deepLinkActivated_4;
  1642. // System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit
  1643. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * ___wantsToQuit_5;
  1644. // System.Action UnityEngine.Application::quitting
  1645. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___quitting_6;
  1646. // System.Action UnityEngine.Application::unloading
  1647. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___unloading_7;
  1648. public:
  1649. inline static int32_t get_offset_of_lowMemory_0() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___lowMemory_0)); }
  1650. inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * get_lowMemory_0() const { return ___lowMemory_0; }
  1651. inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 ** get_address_of_lowMemory_0() { return &___lowMemory_0; }
  1652. inline void set_lowMemory_0(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * value)
  1653. {
  1654. ___lowMemory_0 = value;
  1655. Il2CppCodeGenWriteBarrier((void**)(&___lowMemory_0), (void*)value);
  1656. }
  1657. inline static int32_t get_offset_of_s_LogCallbackHandler_1() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandler_1)); }
  1658. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandler_1() const { return ___s_LogCallbackHandler_1; }
  1659. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandler_1() { return &___s_LogCallbackHandler_1; }
  1660. inline void set_s_LogCallbackHandler_1(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value)
  1661. {
  1662. ___s_LogCallbackHandler_1 = value;
  1663. Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandler_1), (void*)value);
  1664. }
  1665. inline static int32_t get_offset_of_s_LogCallbackHandlerThreaded_2() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandlerThreaded_2)); }
  1666. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandlerThreaded_2() const { return ___s_LogCallbackHandlerThreaded_2; }
  1667. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandlerThreaded_2() { return &___s_LogCallbackHandlerThreaded_2; }
  1668. inline void set_s_LogCallbackHandlerThreaded_2(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value)
  1669. {
  1670. ___s_LogCallbackHandlerThreaded_2 = value;
  1671. Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandlerThreaded_2), (void*)value);
  1672. }
  1673. inline static int32_t get_offset_of_focusChanged_3() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___focusChanged_3)); }
  1674. inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * get_focusChanged_3() const { return ___focusChanged_3; }
  1675. inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 ** get_address_of_focusChanged_3() { return &___focusChanged_3; }
  1676. inline void set_focusChanged_3(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * value)
  1677. {
  1678. ___focusChanged_3 = value;
  1679. Il2CppCodeGenWriteBarrier((void**)(&___focusChanged_3), (void*)value);
  1680. }
  1681. inline static int32_t get_offset_of_deepLinkActivated_4() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___deepLinkActivated_4)); }
  1682. inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * get_deepLinkActivated_4() const { return ___deepLinkActivated_4; }
  1683. inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 ** get_address_of_deepLinkActivated_4() { return &___deepLinkActivated_4; }
  1684. inline void set_deepLinkActivated_4(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * value)
  1685. {
  1686. ___deepLinkActivated_4 = value;
  1687. Il2CppCodeGenWriteBarrier((void**)(&___deepLinkActivated_4), (void*)value);
  1688. }
  1689. inline static int32_t get_offset_of_wantsToQuit_5() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___wantsToQuit_5)); }
  1690. inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * get_wantsToQuit_5() const { return ___wantsToQuit_5; }
  1691. inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F ** get_address_of_wantsToQuit_5() { return &___wantsToQuit_5; }
  1692. inline void set_wantsToQuit_5(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * value)
  1693. {
  1694. ___wantsToQuit_5 = value;
  1695. Il2CppCodeGenWriteBarrier((void**)(&___wantsToQuit_5), (void*)value);
  1696. }
  1697. inline static int32_t get_offset_of_quitting_6() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___quitting_6)); }
  1698. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_quitting_6() const { return ___quitting_6; }
  1699. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_quitting_6() { return &___quitting_6; }
  1700. inline void set_quitting_6(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  1701. {
  1702. ___quitting_6 = value;
  1703. Il2CppCodeGenWriteBarrier((void**)(&___quitting_6), (void*)value);
  1704. }
  1705. inline static int32_t get_offset_of_unloading_7() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___unloading_7)); }
  1706. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_unloading_7() const { return ___unloading_7; }
  1707. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_unloading_7() { return &___unloading_7; }
  1708. inline void set_unloading_7(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  1709. {
  1710. ___unloading_7 = value;
  1711. Il2CppCodeGenWriteBarrier((void**)(&___unloading_7), (void*)value);
  1712. }
  1713. };
  1714. // UnityEngine.Events.ArgumentCache
  1715. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject
  1716. {
  1717. public:
  1718. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  1719. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0;
  1720. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  1721. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  1722. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  1723. int32_t ___m_IntArgument_2;
  1724. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  1725. float ___m_FloatArgument_3;
  1726. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  1727. String_t* ___m_StringArgument_4;
  1728. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  1729. bool ___m_BoolArgument_5;
  1730. public:
  1731. inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); }
  1732. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
  1733. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
  1734. inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  1735. {
  1736. ___m_ObjectArgument_0 = value;
  1737. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value);
  1738. }
  1739. inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); }
  1740. inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
  1741. inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
  1742. inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
  1743. {
  1744. ___m_ObjectArgumentAssemblyTypeName_1 = value;
  1745. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value);
  1746. }
  1747. inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); }
  1748. inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
  1749. inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
  1750. inline void set_m_IntArgument_2(int32_t value)
  1751. {
  1752. ___m_IntArgument_2 = value;
  1753. }
  1754. inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); }
  1755. inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
  1756. inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
  1757. inline void set_m_FloatArgument_3(float value)
  1758. {
  1759. ___m_FloatArgument_3 = value;
  1760. }
  1761. inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); }
  1762. inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
  1763. inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
  1764. inline void set_m_StringArgument_4(String_t* value)
  1765. {
  1766. ___m_StringArgument_4 = value;
  1767. Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value);
  1768. }
  1769. inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); }
  1770. inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
  1771. inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
  1772. inline void set_m_BoolArgument_5(bool value)
  1773. {
  1774. ___m_BoolArgument_5 = value;
  1775. }
  1776. };
  1777. struct Il2CppArrayBounds;
  1778. // System.Array
  1779. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1780. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787 : public RuntimeObject
  1781. {
  1782. public:
  1783. // System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs
  1784. UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* ___TypeIDs_0;
  1785. // Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States
  1786. ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* ___States_1;
  1787. // Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes
  1788. FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* ___ReadTypes_2;
  1789. // Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels
  1790. PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* ___PriorityLevels_3;
  1791. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems
  1792. AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* ___Subsystems_4;
  1793. public:
  1794. inline static int32_t get_offset_of_TypeIDs_0() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___TypeIDs_0)); }
  1795. inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* get_TypeIDs_0() const { return ___TypeIDs_0; }
  1796. inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2** get_address_of_TypeIDs_0() { return &___TypeIDs_0; }
  1797. inline void set_TypeIDs_0(UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* value)
  1798. {
  1799. ___TypeIDs_0 = value;
  1800. Il2CppCodeGenWriteBarrier((void**)(&___TypeIDs_0), (void*)value);
  1801. }
  1802. inline static int32_t get_offset_of_States_1() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___States_1)); }
  1803. inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* get_States_1() const { return ___States_1; }
  1804. inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76** get_address_of_States_1() { return &___States_1; }
  1805. inline void set_States_1(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* value)
  1806. {
  1807. ___States_1 = value;
  1808. Il2CppCodeGenWriteBarrier((void**)(&___States_1), (void*)value);
  1809. }
  1810. inline static int32_t get_offset_of_ReadTypes_2() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___ReadTypes_2)); }
  1811. inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* get_ReadTypes_2() const { return ___ReadTypes_2; }
  1812. inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831** get_address_of_ReadTypes_2() { return &___ReadTypes_2; }
  1813. inline void set_ReadTypes_2(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* value)
  1814. {
  1815. ___ReadTypes_2 = value;
  1816. Il2CppCodeGenWriteBarrier((void**)(&___ReadTypes_2), (void*)value);
  1817. }
  1818. inline static int32_t get_offset_of_PriorityLevels_3() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___PriorityLevels_3)); }
  1819. inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* get_PriorityLevels_3() const { return ___PriorityLevels_3; }
  1820. inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0** get_address_of_PriorityLevels_3() { return &___PriorityLevels_3; }
  1821. inline void set_PriorityLevels_3(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* value)
  1822. {
  1823. ___PriorityLevels_3 = value;
  1824. Il2CppCodeGenWriteBarrier((void**)(&___PriorityLevels_3), (void*)value);
  1825. }
  1826. inline static int32_t get_offset_of_Subsystems_4() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___Subsystems_4)); }
  1827. inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* get_Subsystems_4() const { return ___Subsystems_4; }
  1828. inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449** get_address_of_Subsystems_4() { return &___Subsystems_4; }
  1829. inline void set_Subsystems_4(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* value)
  1830. {
  1831. ___Subsystems_4 = value;
  1832. Il2CppCodeGenWriteBarrier((void**)(&___Subsystems_4), (void*)value);
  1833. }
  1834. };
  1835. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1836. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke
  1837. {
  1838. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1839. int32_t* ___States_1;
  1840. int32_t* ___ReadTypes_2;
  1841. int32_t* ___PriorityLevels_3;
  1842. int32_t* ___Subsystems_4;
  1843. };
  1844. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1845. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com
  1846. {
  1847. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1848. int32_t* ___States_1;
  1849. int32_t* ___ReadTypes_2;
  1850. int32_t* ___PriorityLevels_3;
  1851. int32_t* ___Subsystems_4;
  1852. };
  1853. // System.Attribute
  1854. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
  1855. {
  1856. public:
  1857. public:
  1858. };
  1859. // UnityEngine.AttributeHelperEngine
  1860. struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE : public RuntimeObject
  1861. {
  1862. public:
  1863. public:
  1864. };
  1865. struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields
  1866. {
  1867. public:
  1868. // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray
  1869. DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* ____disallowMultipleComponentArray_0;
  1870. // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray
  1871. ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* ____executeInEditModeArray_1;
  1872. // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray
  1873. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* ____requireComponentArray_2;
  1874. public:
  1875. inline static int32_t get_offset_of__disallowMultipleComponentArray_0() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____disallowMultipleComponentArray_0)); }
  1876. inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* get__disallowMultipleComponentArray_0() const { return ____disallowMultipleComponentArray_0; }
  1877. inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E** get_address_of__disallowMultipleComponentArray_0() { return &____disallowMultipleComponentArray_0; }
  1878. inline void set__disallowMultipleComponentArray_0(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* value)
  1879. {
  1880. ____disallowMultipleComponentArray_0 = value;
  1881. Il2CppCodeGenWriteBarrier((void**)(&____disallowMultipleComponentArray_0), (void*)value);
  1882. }
  1883. inline static int32_t get_offset_of__executeInEditModeArray_1() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____executeInEditModeArray_1)); }
  1884. inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* get__executeInEditModeArray_1() const { return ____executeInEditModeArray_1; }
  1885. inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08** get_address_of__executeInEditModeArray_1() { return &____executeInEditModeArray_1; }
  1886. inline void set__executeInEditModeArray_1(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* value)
  1887. {
  1888. ____executeInEditModeArray_1 = value;
  1889. Il2CppCodeGenWriteBarrier((void**)(&____executeInEditModeArray_1), (void*)value);
  1890. }
  1891. inline static int32_t get_offset_of__requireComponentArray_2() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____requireComponentArray_2)); }
  1892. inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* get__requireComponentArray_2() const { return ____requireComponentArray_2; }
  1893. inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F** get_address_of__requireComponentArray_2() { return &____requireComponentArray_2; }
  1894. inline void set__requireComponentArray_2(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* value)
  1895. {
  1896. ____requireComponentArray_2 = value;
  1897. Il2CppCodeGenWriteBarrier((void**)(&____requireComponentArray_2), (void*)value);
  1898. }
  1899. };
  1900. // UnityEngine.Events.BaseInvokableCall
  1901. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject
  1902. {
  1903. public:
  1904. public:
  1905. };
  1906. // UnityEngine.BeforeRenderHelper
  1907. struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E : public RuntimeObject
  1908. {
  1909. public:
  1910. public:
  1911. };
  1912. struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields
  1913. {
  1914. public:
  1915. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
  1916. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * ___s_OrderBlocks_0;
  1917. public:
  1918. inline static int32_t get_offset_of_s_OrderBlocks_0() { return static_cast<int32_t>(offsetof(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields, ___s_OrderBlocks_0)); }
  1919. inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * get_s_OrderBlocks_0() const { return ___s_OrderBlocks_0; }
  1920. inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 ** get_address_of_s_OrderBlocks_0() { return &___s_OrderBlocks_0; }
  1921. inline void set_s_OrderBlocks_0(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * value)
  1922. {
  1923. ___s_OrderBlocks_0 = value;
  1924. Il2CppCodeGenWriteBarrier((void**)(&___s_OrderBlocks_0), (void*)value);
  1925. }
  1926. };
  1927. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  1928. struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 : public RuntimeObject
  1929. {
  1930. public:
  1931. public:
  1932. };
  1933. // UnityEngine.ClassLibraryInitializer
  1934. struct ClassLibraryInitializer_t83AAFF51291A71CB390A46C830BAA9F71088B58F : public RuntimeObject
  1935. {
  1936. public:
  1937. public:
  1938. };
  1939. // System.Globalization.CultureInfo
  1940. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject
  1941. {
  1942. public:
  1943. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1944. bool ___m_isReadOnly_3;
  1945. // System.Int32 System.Globalization.CultureInfo::cultureID
  1946. int32_t ___cultureID_4;
  1947. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1948. int32_t ___parent_lcid_5;
  1949. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1950. int32_t ___datetime_index_6;
  1951. // System.Int32 System.Globalization.CultureInfo::number_index
  1952. int32_t ___number_index_7;
  1953. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1954. int32_t ___default_calendar_type_8;
  1955. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1956. bool ___m_useUserOverride_9;
  1957. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1958. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1959. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1960. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1961. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1962. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1963. // System.String System.Globalization.CultureInfo::m_name
  1964. String_t* ___m_name_13;
  1965. // System.String System.Globalization.CultureInfo::englishname
  1966. String_t* ___englishname_14;
  1967. // System.String System.Globalization.CultureInfo::nativename
  1968. String_t* ___nativename_15;
  1969. // System.String System.Globalization.CultureInfo::iso3lang
  1970. String_t* ___iso3lang_16;
  1971. // System.String System.Globalization.CultureInfo::iso2lang
  1972. String_t* ___iso2lang_17;
  1973. // System.String System.Globalization.CultureInfo::win3lang
  1974. String_t* ___win3lang_18;
  1975. // System.String System.Globalization.CultureInfo::territory
  1976. String_t* ___territory_19;
  1977. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1978. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20;
  1979. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1980. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1981. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1982. void* ___textinfo_data_22;
  1983. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1984. int32_t ___m_dataItem_23;
  1985. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1986. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1987. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1988. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25;
  1989. // System.Boolean System.Globalization.CultureInfo::constructed
  1990. bool ___constructed_26;
  1991. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1992. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27;
  1993. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1994. CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28;
  1995. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1996. bool ___m_isInherited_29;
  1997. public:
  1998. inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); }
  1999. inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; }
  2000. inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; }
  2001. inline void set_m_isReadOnly_3(bool value)
  2002. {
  2003. ___m_isReadOnly_3 = value;
  2004. }
  2005. inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); }
  2006. inline int32_t get_cultureID_4() const { return ___cultureID_4; }
  2007. inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; }
  2008. inline void set_cultureID_4(int32_t value)
  2009. {
  2010. ___cultureID_4 = value;
  2011. }
  2012. inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); }
  2013. inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; }
  2014. inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; }
  2015. inline void set_parent_lcid_5(int32_t value)
  2016. {
  2017. ___parent_lcid_5 = value;
  2018. }
  2019. inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); }
  2020. inline int32_t get_datetime_index_6() const { return ___datetime_index_6; }
  2021. inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; }
  2022. inline void set_datetime_index_6(int32_t value)
  2023. {
  2024. ___datetime_index_6 = value;
  2025. }
  2026. inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); }
  2027. inline int32_t get_number_index_7() const { return ___number_index_7; }
  2028. inline int32_t* get_address_of_number_index_7() { return &___number_index_7; }
  2029. inline void set_number_index_7(int32_t value)
  2030. {
  2031. ___number_index_7 = value;
  2032. }
  2033. inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); }
  2034. inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; }
  2035. inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; }
  2036. inline void set_default_calendar_type_8(int32_t value)
  2037. {
  2038. ___default_calendar_type_8 = value;
  2039. }
  2040. inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); }
  2041. inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; }
  2042. inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; }
  2043. inline void set_m_useUserOverride_9(bool value)
  2044. {
  2045. ___m_useUserOverride_9 = value;
  2046. }
  2047. inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); }
  2048. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; }
  2049. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; }
  2050. inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  2051. {
  2052. ___numInfo_10 = value;
  2053. Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value);
  2054. }
  2055. inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); }
  2056. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; }
  2057. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; }
  2058. inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value)
  2059. {
  2060. ___dateTimeInfo_11 = value;
  2061. Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value);
  2062. }
  2063. inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); }
  2064. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; }
  2065. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; }
  2066. inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value)
  2067. {
  2068. ___textInfo_12 = value;
  2069. Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value);
  2070. }
  2071. inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); }
  2072. inline String_t* get_m_name_13() const { return ___m_name_13; }
  2073. inline String_t** get_address_of_m_name_13() { return &___m_name_13; }
  2074. inline void set_m_name_13(String_t* value)
  2075. {
  2076. ___m_name_13 = value;
  2077. Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value);
  2078. }
  2079. inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); }
  2080. inline String_t* get_englishname_14() const { return ___englishname_14; }
  2081. inline String_t** get_address_of_englishname_14() { return &___englishname_14; }
  2082. inline void set_englishname_14(String_t* value)
  2083. {
  2084. ___englishname_14 = value;
  2085. Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value);
  2086. }
  2087. inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); }
  2088. inline String_t* get_nativename_15() const { return ___nativename_15; }
  2089. inline String_t** get_address_of_nativename_15() { return &___nativename_15; }
  2090. inline void set_nativename_15(String_t* value)
  2091. {
  2092. ___nativename_15 = value;
  2093. Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value);
  2094. }
  2095. inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); }
  2096. inline String_t* get_iso3lang_16() const { return ___iso3lang_16; }
  2097. inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; }
  2098. inline void set_iso3lang_16(String_t* value)
  2099. {
  2100. ___iso3lang_16 = value;
  2101. Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value);
  2102. }
  2103. inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); }
  2104. inline String_t* get_iso2lang_17() const { return ___iso2lang_17; }
  2105. inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; }
  2106. inline void set_iso2lang_17(String_t* value)
  2107. {
  2108. ___iso2lang_17 = value;
  2109. Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value);
  2110. }
  2111. inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); }
  2112. inline String_t* get_win3lang_18() const { return ___win3lang_18; }
  2113. inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; }
  2114. inline void set_win3lang_18(String_t* value)
  2115. {
  2116. ___win3lang_18 = value;
  2117. Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value);
  2118. }
  2119. inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); }
  2120. inline String_t* get_territory_19() const { return ___territory_19; }
  2121. inline String_t** get_address_of_territory_19() { return &___territory_19; }
  2122. inline void set_territory_19(String_t* value)
  2123. {
  2124. ___territory_19 = value;
  2125. Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value);
  2126. }
  2127. inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); }
  2128. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; }
  2129. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; }
  2130. inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  2131. {
  2132. ___native_calendar_names_20 = value;
  2133. Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value);
  2134. }
  2135. inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); }
  2136. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; }
  2137. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; }
  2138. inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value)
  2139. {
  2140. ___compareInfo_21 = value;
  2141. Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value);
  2142. }
  2143. inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); }
  2144. inline void* get_textinfo_data_22() const { return ___textinfo_data_22; }
  2145. inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; }
  2146. inline void set_textinfo_data_22(void* value)
  2147. {
  2148. ___textinfo_data_22 = value;
  2149. }
  2150. inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); }
  2151. inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; }
  2152. inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; }
  2153. inline void set_m_dataItem_23(int32_t value)
  2154. {
  2155. ___m_dataItem_23 = value;
  2156. }
  2157. inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); }
  2158. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; }
  2159. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; }
  2160. inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value)
  2161. {
  2162. ___calendar_24 = value;
  2163. Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value);
  2164. }
  2165. inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); }
  2166. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; }
  2167. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; }
  2168. inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2169. {
  2170. ___parent_culture_25 = value;
  2171. Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value);
  2172. }
  2173. inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); }
  2174. inline bool get_constructed_26() const { return ___constructed_26; }
  2175. inline bool* get_address_of_constructed_26() { return &___constructed_26; }
  2176. inline void set_constructed_26(bool value)
  2177. {
  2178. ___constructed_26 = value;
  2179. }
  2180. inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); }
  2181. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; }
  2182. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; }
  2183. inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2184. {
  2185. ___cached_serialized_form_27 = value;
  2186. Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value);
  2187. }
  2188. inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); }
  2189. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; }
  2190. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; }
  2191. inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value)
  2192. {
  2193. ___m_cultureData_28 = value;
  2194. Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value);
  2195. }
  2196. inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); }
  2197. inline bool get_m_isInherited_29() const { return ___m_isInherited_29; }
  2198. inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; }
  2199. inline void set_m_isInherited_29(bool value)
  2200. {
  2201. ___m_isInherited_29 = value;
  2202. }
  2203. };
  2204. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields
  2205. {
  2206. public:
  2207. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  2208. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0;
  2209. // System.Object System.Globalization.CultureInfo::shared_table_lock
  2210. RuntimeObject * ___shared_table_lock_1;
  2211. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  2212. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2;
  2213. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  2214. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33;
  2215. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  2216. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34;
  2217. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  2218. Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35;
  2219. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  2220. Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36;
  2221. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  2222. bool ___IsTaiwanSku_37;
  2223. public:
  2224. inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); }
  2225. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; }
  2226. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; }
  2227. inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2228. {
  2229. ___invariant_culture_info_0 = value;
  2230. Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value);
  2231. }
  2232. inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); }
  2233. inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; }
  2234. inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; }
  2235. inline void set_shared_table_lock_1(RuntimeObject * value)
  2236. {
  2237. ___shared_table_lock_1 = value;
  2238. Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value);
  2239. }
  2240. inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); }
  2241. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; }
  2242. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; }
  2243. inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2244. {
  2245. ___default_current_culture_2 = value;
  2246. Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value);
  2247. }
  2248. inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); }
  2249. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; }
  2250. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; }
  2251. inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2252. {
  2253. ___s_DefaultThreadCurrentUICulture_33 = value;
  2254. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value);
  2255. }
  2256. inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); }
  2257. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; }
  2258. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; }
  2259. inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2260. {
  2261. ___s_DefaultThreadCurrentCulture_34 = value;
  2262. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value);
  2263. }
  2264. inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); }
  2265. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; }
  2266. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; }
  2267. inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value)
  2268. {
  2269. ___shared_by_number_35 = value;
  2270. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value);
  2271. }
  2272. inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); }
  2273. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; }
  2274. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; }
  2275. inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value)
  2276. {
  2277. ___shared_by_name_36 = value;
  2278. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value);
  2279. }
  2280. inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); }
  2281. inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; }
  2282. inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; }
  2283. inline void set_IsTaiwanSku_37(bool value)
  2284. {
  2285. ___IsTaiwanSku_37 = value;
  2286. }
  2287. };
  2288. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  2289. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke
  2290. {
  2291. int32_t ___m_isReadOnly_3;
  2292. int32_t ___cultureID_4;
  2293. int32_t ___parent_lcid_5;
  2294. int32_t ___datetime_index_6;
  2295. int32_t ___number_index_7;
  2296. int32_t ___default_calendar_type_8;
  2297. int32_t ___m_useUserOverride_9;
  2298. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  2299. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  2300. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  2301. char* ___m_name_13;
  2302. char* ___englishname_14;
  2303. char* ___nativename_15;
  2304. char* ___iso3lang_16;
  2305. char* ___iso2lang_17;
  2306. char* ___win3lang_18;
  2307. char* ___territory_19;
  2308. char** ___native_calendar_names_20;
  2309. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  2310. void* ___textinfo_data_22;
  2311. int32_t ___m_dataItem_23;
  2312. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  2313. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25;
  2314. int32_t ___constructed_26;
  2315. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  2316. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28;
  2317. int32_t ___m_isInherited_29;
  2318. };
  2319. // Native definition for COM marshalling of System.Globalization.CultureInfo
  2320. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com
  2321. {
  2322. int32_t ___m_isReadOnly_3;
  2323. int32_t ___cultureID_4;
  2324. int32_t ___parent_lcid_5;
  2325. int32_t ___datetime_index_6;
  2326. int32_t ___number_index_7;
  2327. int32_t ___default_calendar_type_8;
  2328. int32_t ___m_useUserOverride_9;
  2329. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  2330. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  2331. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  2332. Il2CppChar* ___m_name_13;
  2333. Il2CppChar* ___englishname_14;
  2334. Il2CppChar* ___nativename_15;
  2335. Il2CppChar* ___iso3lang_16;
  2336. Il2CppChar* ___iso2lang_17;
  2337. Il2CppChar* ___win3lang_18;
  2338. Il2CppChar* ___territory_19;
  2339. Il2CppChar** ___native_calendar_names_20;
  2340. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  2341. void* ___textinfo_data_22;
  2342. int32_t ___m_dataItem_23;
  2343. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  2344. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25;
  2345. int32_t ___constructed_26;
  2346. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  2347. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28;
  2348. int32_t ___m_isInherited_29;
  2349. };
  2350. // UnityEngine.Cursor
  2351. struct Cursor_t6B950560065A4D66F66E37874A4E76487D71E641 : public RuntimeObject
  2352. {
  2353. public:
  2354. public:
  2355. };
  2356. // UnityEngine.CustomRenderTextureManager
  2357. struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7 : public RuntimeObject
  2358. {
  2359. public:
  2360. public:
  2361. };
  2362. struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields
  2363. {
  2364. public:
  2365. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded
  2366. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureLoaded_0;
  2367. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded
  2368. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureUnloaded_1;
  2369. public:
  2370. inline static int32_t get_offset_of_textureLoaded_0() { return static_cast<int32_t>(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureLoaded_0)); }
  2371. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureLoaded_0() const { return ___textureLoaded_0; }
  2372. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureLoaded_0() { return &___textureLoaded_0; }
  2373. inline void set_textureLoaded_0(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value)
  2374. {
  2375. ___textureLoaded_0 = value;
  2376. Il2CppCodeGenWriteBarrier((void**)(&___textureLoaded_0), (void*)value);
  2377. }
  2378. inline static int32_t get_offset_of_textureUnloaded_1() { return static_cast<int32_t>(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureUnloaded_1)); }
  2379. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureUnloaded_1() const { return ___textureUnloaded_1; }
  2380. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureUnloaded_1() { return &___textureUnloaded_1; }
  2381. inline void set_textureUnloaded_1(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value)
  2382. {
  2383. ___textureUnloaded_1 = value;
  2384. Il2CppCodeGenWriteBarrier((void**)(&___textureUnloaded_1), (void*)value);
  2385. }
  2386. };
  2387. // UnityEngine.CustomYieldInstruction
  2388. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject
  2389. {
  2390. public:
  2391. public:
  2392. };
  2393. // UnityEngine.Sprites.DataUtility
  2394. struct DataUtility_tB56F8B83D649F4FE0573173B309992C0FA79E280 : public RuntimeObject
  2395. {
  2396. public:
  2397. public:
  2398. };
  2399. // UnityEngine.Debug
  2400. struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B : public RuntimeObject
  2401. {
  2402. public:
  2403. public:
  2404. };
  2405. struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields
  2406. {
  2407. public:
  2408. // UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger
  2409. RuntimeObject* ___s_DefaultLogger_0;
  2410. // UnityEngine.ILogger UnityEngine.Debug::s_Logger
  2411. RuntimeObject* ___s_Logger_1;
  2412. public:
  2413. inline static int32_t get_offset_of_s_DefaultLogger_0() { return static_cast<int32_t>(offsetof(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields, ___s_DefaultLogger_0)); }
  2414. inline RuntimeObject* get_s_DefaultLogger_0() const { return ___s_DefaultLogger_0; }
  2415. inline RuntimeObject** get_address_of_s_DefaultLogger_0() { return &___s_DefaultLogger_0; }
  2416. inline void set_s_DefaultLogger_0(RuntimeObject* value)
  2417. {
  2418. ___s_DefaultLogger_0 = value;
  2419. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultLogger_0), (void*)value);
  2420. }
  2421. inline static int32_t get_offset_of_s_Logger_1() { return static_cast<int32_t>(offsetof(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields, ___s_Logger_1)); }
  2422. inline RuntimeObject* get_s_Logger_1() const { return ___s_Logger_1; }
  2423. inline RuntimeObject** get_address_of_s_Logger_1() { return &___s_Logger_1; }
  2424. inline void set_s_Logger_1(RuntimeObject* value)
  2425. {
  2426. ___s_Logger_1 = value;
  2427. Il2CppCodeGenWriteBarrier((void**)(&___s_Logger_1), (void*)value);
  2428. }
  2429. };
  2430. // UnityEngine.DebugLogHandler
  2431. struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 : public RuntimeObject
  2432. {
  2433. public:
  2434. public:
  2435. };
  2436. // UnityEngine.Experimental.Rendering.GraphicsFormatUtility
  2437. struct GraphicsFormatUtility_t9CCE50F849BC338ECDCC33C48758A0ACDEC2D969 : public RuntimeObject
  2438. {
  2439. public:
  2440. public:
  2441. };
  2442. // UnityEngine.Events.InvokableCallList
  2443. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject
  2444. {
  2445. public:
  2446. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  2447. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0;
  2448. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  2449. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1;
  2450. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  2451. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2;
  2452. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  2453. bool ___m_NeedsUpdate_3;
  2454. public:
  2455. inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); }
  2456. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
  2457. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
  2458. inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2459. {
  2460. ___m_PersistentCalls_0 = value;
  2461. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value);
  2462. }
  2463. inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); }
  2464. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
  2465. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
  2466. inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2467. {
  2468. ___m_RuntimeCalls_1 = value;
  2469. Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value);
  2470. }
  2471. inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); }
  2472. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
  2473. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
  2474. inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2475. {
  2476. ___m_ExecutingCalls_2 = value;
  2477. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value);
  2478. }
  2479. inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); }
  2480. inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
  2481. inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
  2482. inline void set_m_NeedsUpdate_3(bool value)
  2483. {
  2484. ___m_NeedsUpdate_3 = value;
  2485. }
  2486. };
  2487. // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
  2488. struct LightmapperUtils_t19C9935ABB53B1CC2172A00DF2383D03929CFCB5 : public RuntimeObject
  2489. {
  2490. public:
  2491. public:
  2492. };
  2493. // UnityEngine.Experimental.GlobalIllumination.Lightmapping
  2494. struct Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E : public RuntimeObject
  2495. {
  2496. public:
  2497. public:
  2498. };
  2499. struct Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields
  2500. {
  2501. public:
  2502. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate
  2503. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___s_DefaultDelegate_0;
  2504. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate
  2505. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___s_RequestLightsDelegate_1;
  2506. public:
  2507. inline static int32_t get_offset_of_s_DefaultDelegate_0() { return static_cast<int32_t>(offsetof(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields, ___s_DefaultDelegate_0)); }
  2508. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_s_DefaultDelegate_0() const { return ___s_DefaultDelegate_0; }
  2509. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_s_DefaultDelegate_0() { return &___s_DefaultDelegate_0; }
  2510. inline void set_s_DefaultDelegate_0(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value)
  2511. {
  2512. ___s_DefaultDelegate_0 = value;
  2513. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultDelegate_0), (void*)value);
  2514. }
  2515. inline static int32_t get_offset_of_s_RequestLightsDelegate_1() { return static_cast<int32_t>(offsetof(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields, ___s_RequestLightsDelegate_1)); }
  2516. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_s_RequestLightsDelegate_1() const { return ___s_RequestLightsDelegate_1; }
  2517. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_s_RequestLightsDelegate_1() { return &___s_RequestLightsDelegate_1; }
  2518. inline void set_s_RequestLightsDelegate_1(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value)
  2519. {
  2520. ___s_RequestLightsDelegate_1 = value;
  2521. Il2CppCodeGenWriteBarrier((void**)(&___s_RequestLightsDelegate_1), (void*)value);
  2522. }
  2523. };
  2524. // UnityEngine.ManagedStreamHelpers
  2525. struct ManagedStreamHelpers_tD05B79EDB519018DFCA3C0A9071AC3F7FEEB6FFD : public RuntimeObject
  2526. {
  2527. public:
  2528. public:
  2529. };
  2530. // System.MarshalByRefObject
  2531. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8 : public RuntimeObject
  2532. {
  2533. public:
  2534. // System.Object System.MarshalByRefObject::_identity
  2535. RuntimeObject * ____identity_0;
  2536. public:
  2537. inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8, ____identity_0)); }
  2538. inline RuntimeObject * get__identity_0() const { return ____identity_0; }
  2539. inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; }
  2540. inline void set__identity_0(RuntimeObject * value)
  2541. {
  2542. ____identity_0 = value;
  2543. Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value);
  2544. }
  2545. };
  2546. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  2547. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  2548. {
  2549. Il2CppIUnknown* ____identity_0;
  2550. };
  2551. // Native definition for COM marshalling of System.MarshalByRefObject
  2552. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  2553. {
  2554. Il2CppIUnknown* ____identity_0;
  2555. };
  2556. // System.Reflection.MemberInfo
  2557. struct MemberInfo_t : public RuntimeObject
  2558. {
  2559. public:
  2560. public:
  2561. };
  2562. // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
  2563. struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6 : public RuntimeObject
  2564. {
  2565. public:
  2566. public:
  2567. };
  2568. struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields
  2569. {
  2570. public:
  2571. // System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
  2572. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * ___m_SnapshotFinished_0;
  2573. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
  2574. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * ___m_SaveScreenshotToDisk_1;
  2575. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
  2576. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * ___createMetaData_2;
  2577. public:
  2578. inline static int32_t get_offset_of_m_SnapshotFinished_0() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SnapshotFinished_0)); }
  2579. inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * get_m_SnapshotFinished_0() const { return ___m_SnapshotFinished_0; }
  2580. inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 ** get_address_of_m_SnapshotFinished_0() { return &___m_SnapshotFinished_0; }
  2581. inline void set_m_SnapshotFinished_0(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * value)
  2582. {
  2583. ___m_SnapshotFinished_0 = value;
  2584. Il2CppCodeGenWriteBarrier((void**)(&___m_SnapshotFinished_0), (void*)value);
  2585. }
  2586. inline static int32_t get_offset_of_m_SaveScreenshotToDisk_1() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SaveScreenshotToDisk_1)); }
  2587. inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * get_m_SaveScreenshotToDisk_1() const { return ___m_SaveScreenshotToDisk_1; }
  2588. inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 ** get_address_of_m_SaveScreenshotToDisk_1() { return &___m_SaveScreenshotToDisk_1; }
  2589. inline void set_m_SaveScreenshotToDisk_1(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * value)
  2590. {
  2591. ___m_SaveScreenshotToDisk_1 = value;
  2592. Il2CppCodeGenWriteBarrier((void**)(&___m_SaveScreenshotToDisk_1), (void*)value);
  2593. }
  2594. inline static int32_t get_offset_of_createMetaData_2() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___createMetaData_2)); }
  2595. inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * get_createMetaData_2() const { return ___createMetaData_2; }
  2596. inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 ** get_address_of_createMetaData_2() { return &___createMetaData_2; }
  2597. inline void set_createMetaData_2(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * value)
  2598. {
  2599. ___createMetaData_2 = value;
  2600. Il2CppCodeGenWriteBarrier((void**)(&___createMetaData_2), (void*)value);
  2601. }
  2602. };
  2603. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  2604. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA : public RuntimeObject
  2605. {
  2606. public:
  2607. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  2608. int32_t ___playerId_0;
  2609. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  2610. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data_1;
  2611. public:
  2612. inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___playerId_0)); }
  2613. inline int32_t get_playerId_0() const { return ___playerId_0; }
  2614. inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
  2615. inline void set_playerId_0(int32_t value)
  2616. {
  2617. ___playerId_0 = value;
  2618. }
  2619. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___data_1)); }
  2620. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_data_1() const { return ___data_1; }
  2621. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_data_1() { return &___data_1; }
  2622. inline void set_data_1(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2623. {
  2624. ___data_1 = value;
  2625. Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
  2626. }
  2627. };
  2628. // UnityEngine.Profiling.Memory.Experimental.MetaData
  2629. struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 : public RuntimeObject
  2630. {
  2631. public:
  2632. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
  2633. String_t* ___content_0;
  2634. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
  2635. String_t* ___platform_1;
  2636. public:
  2637. inline static int32_t get_offset_of_content_0() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___content_0)); }
  2638. inline String_t* get_content_0() const { return ___content_0; }
  2639. inline String_t** get_address_of_content_0() { return &___content_0; }
  2640. inline void set_content_0(String_t* value)
  2641. {
  2642. ___content_0 = value;
  2643. Il2CppCodeGenWriteBarrier((void**)(&___content_0), (void*)value);
  2644. }
  2645. inline static int32_t get_offset_of_platform_1() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___platform_1)); }
  2646. inline String_t* get_platform_1() const { return ___platform_1; }
  2647. inline String_t** get_address_of_platform_1() { return &___platform_1; }
  2648. inline void set_platform_1(String_t* value)
  2649. {
  2650. ___platform_1 = value;
  2651. Il2CppCodeGenWriteBarrier((void**)(&___platform_1), (void*)value);
  2652. }
  2653. };
  2654. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  2655. struct NativeArrayUnsafeUtility_tABFEC25CB8DB147F19348E853EE24669F9682C83 : public RuntimeObject
  2656. {
  2657. public:
  2658. public:
  2659. };
  2660. // Unity.Collections.NativeLeakDetection
  2661. struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7 : public RuntimeObject
  2662. {
  2663. public:
  2664. public:
  2665. };
  2666. struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields
  2667. {
  2668. public:
  2669. // System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
  2670. int32_t ___s_NativeLeakDetectionMode_0;
  2671. public:
  2672. inline static int32_t get_offset_of_s_NativeLeakDetectionMode_0() { return static_cast<int32_t>(offsetof(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields, ___s_NativeLeakDetectionMode_0)); }
  2673. inline int32_t get_s_NativeLeakDetectionMode_0() const { return ___s_NativeLeakDetectionMode_0; }
  2674. inline int32_t* get_address_of_s_NativeLeakDetectionMode_0() { return &___s_NativeLeakDetectionMode_0; }
  2675. inline void set_s_NativeLeakDetectionMode_0(int32_t value)
  2676. {
  2677. ___s_NativeLeakDetectionMode_0 = value;
  2678. }
  2679. };
  2680. // UnityEngine.NoAllocHelpers
  2681. struct NoAllocHelpers_tDF63D8493CAD8DE137A5560CDAF336DA0A99D0D1 : public RuntimeObject
  2682. {
  2683. public:
  2684. public:
  2685. };
  2686. // UnityEngine.Rendering.OnDemandRendering
  2687. struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15 : public RuntimeObject
  2688. {
  2689. public:
  2690. public:
  2691. };
  2692. struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields
  2693. {
  2694. public:
  2695. // System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval
  2696. int32_t ___m_RenderFrameInterval_0;
  2697. public:
  2698. inline static int32_t get_offset_of_m_RenderFrameInterval_0() { return static_cast<int32_t>(offsetof(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields, ___m_RenderFrameInterval_0)); }
  2699. inline int32_t get_m_RenderFrameInterval_0() const { return ___m_RenderFrameInterval_0; }
  2700. inline int32_t* get_address_of_m_RenderFrameInterval_0() { return &___m_RenderFrameInterval_0; }
  2701. inline void set_m_RenderFrameInterval_0(int32_t value)
  2702. {
  2703. ___m_RenderFrameInterval_0 = value;
  2704. }
  2705. };
  2706. // UnityEngine.Events.PersistentCallGroup
  2707. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC : public RuntimeObject
  2708. {
  2709. public:
  2710. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  2711. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___m_Calls_0;
  2712. public:
  2713. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC, ___m_Calls_0)); }
  2714. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_m_Calls_0() const { return ___m_Calls_0; }
  2715. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2716. inline void set_m_Calls_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  2717. {
  2718. ___m_Calls_0 = value;
  2719. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2720. }
  2721. };
  2722. // UnityEngine.Playables.PlayableBehaviour
  2723. struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 : public RuntimeObject
  2724. {
  2725. public:
  2726. public:
  2727. };
  2728. // UnityEngine.PlayerConnectionInternal
  2729. struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C : public RuntimeObject
  2730. {
  2731. public:
  2732. public:
  2733. };
  2734. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  2735. struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 : public RuntimeObject
  2736. {
  2737. public:
  2738. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
  2739. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * ___messageTypeSubscribers_0;
  2740. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
  2741. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___connectionEvent_1;
  2742. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
  2743. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___disconnectionEvent_2;
  2744. public:
  2745. inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___messageTypeSubscribers_0)); }
  2746. inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; }
  2747. inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; }
  2748. inline void set_messageTypeSubscribers_0(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * value)
  2749. {
  2750. ___messageTypeSubscribers_0 = value;
  2751. Il2CppCodeGenWriteBarrier((void**)(&___messageTypeSubscribers_0), (void*)value);
  2752. }
  2753. inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___connectionEvent_1)); }
  2754. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_connectionEvent_1() const { return ___connectionEvent_1; }
  2755. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; }
  2756. inline void set_connectionEvent_1(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
  2757. {
  2758. ___connectionEvent_1 = value;
  2759. Il2CppCodeGenWriteBarrier((void**)(&___connectionEvent_1), (void*)value);
  2760. }
  2761. inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___disconnectionEvent_2)); }
  2762. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; }
  2763. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; }
  2764. inline void set_disconnectionEvent_2(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
  2765. {
  2766. ___disconnectionEvent_2 = value;
  2767. Il2CppCodeGenWriteBarrier((void**)(&___disconnectionEvent_2), (void*)value);
  2768. }
  2769. };
  2770. // UnityEngine.Profiling.Profiler
  2771. struct Profiler_t758FCBFA17F70B57B17875527C9AEDDE5B18F3D6 : public RuntimeObject
  2772. {
  2773. public:
  2774. public:
  2775. };
  2776. // UnityEngine.Random
  2777. struct Random_t4B9DB584E68F6D0DA3CBD7247A6D8C9A353BD49E : public RuntimeObject
  2778. {
  2779. public:
  2780. public:
  2781. };
  2782. // System.Collections.Stack
  2783. struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 : public RuntimeObject
  2784. {
  2785. public:
  2786. // System.Object[] System.Collections.Stack::_array
  2787. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____array_0;
  2788. // System.Int32 System.Collections.Stack::_size
  2789. int32_t ____size_1;
  2790. // System.Int32 System.Collections.Stack::_version
  2791. int32_t ____version_2;
  2792. public:
  2793. inline static int32_t get_offset_of__array_0() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____array_0)); }
  2794. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__array_0() const { return ____array_0; }
  2795. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__array_0() { return &____array_0; }
  2796. inline void set__array_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2797. {
  2798. ____array_0 = value;
  2799. Il2CppCodeGenWriteBarrier((void**)(&____array_0), (void*)value);
  2800. }
  2801. inline static int32_t get_offset_of__size_1() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____size_1)); }
  2802. inline int32_t get__size_1() const { return ____size_1; }
  2803. inline int32_t* get_address_of__size_1() { return &____size_1; }
  2804. inline void set__size_1(int32_t value)
  2805. {
  2806. ____size_1 = value;
  2807. }
  2808. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____version_2)); }
  2809. inline int32_t get__version_2() const { return ____version_2; }
  2810. inline int32_t* get_address_of__version_2() { return &____version_2; }
  2811. inline void set__version_2(int32_t value)
  2812. {
  2813. ____version_2 = value;
  2814. }
  2815. };
  2816. // System.String
  2817. struct String_t : public RuntimeObject
  2818. {
  2819. public:
  2820. // System.Int32 System.String::m_stringLength
  2821. int32_t ___m_stringLength_0;
  2822. // System.Char System.String::m_firstChar
  2823. Il2CppChar ___m_firstChar_1;
  2824. public:
  2825. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  2826. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  2827. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  2828. inline void set_m_stringLength_0(int32_t value)
  2829. {
  2830. ___m_stringLength_0 = value;
  2831. }
  2832. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  2833. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  2834. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  2835. inline void set_m_firstChar_1(Il2CppChar value)
  2836. {
  2837. ___m_firstChar_1 = value;
  2838. }
  2839. };
  2840. struct String_t_StaticFields
  2841. {
  2842. public:
  2843. // System.String System.String::Empty
  2844. String_t* ___Empty_5;
  2845. public:
  2846. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  2847. inline String_t* get_Empty_5() const { return ___Empty_5; }
  2848. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  2849. inline void set_Empty_5(String_t* value)
  2850. {
  2851. ___Empty_5 = value;
  2852. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  2853. }
  2854. };
  2855. // UnityEngine.Events.UnityEventBase
  2856. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  2857. {
  2858. public:
  2859. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2860. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  2861. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2862. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  2863. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2864. bool ___m_CallsDirty_2;
  2865. public:
  2866. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  2867. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  2868. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2869. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  2870. {
  2871. ___m_Calls_0 = value;
  2872. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2873. }
  2874. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  2875. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2876. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2877. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  2878. {
  2879. ___m_PersistentCalls_1 = value;
  2880. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  2881. }
  2882. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  2883. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  2884. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  2885. inline void set_m_CallsDirty_2(bool value)
  2886. {
  2887. ___m_CallsDirty_2 = value;
  2888. }
  2889. };
  2890. // System.ValueType
  2891. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  2892. {
  2893. public:
  2894. public:
  2895. };
  2896. // Native definition for P/Invoke marshalling of System.ValueType
  2897. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  2898. {
  2899. };
  2900. // Native definition for COM marshalling of System.ValueType
  2901. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  2902. {
  2903. };
  2904. // UnityEngine.YieldInstruction
  2905. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  2906. {
  2907. public:
  2908. public:
  2909. };
  2910. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  2911. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  2912. {
  2913. };
  2914. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  2915. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  2916. {
  2917. };
  2918. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  2919. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 : public RuntimeObject
  2920. {
  2921. public:
  2922. public:
  2923. };
  2924. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields
  2925. {
  2926. public:
  2927. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
  2928. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * ___U3CU3E9_0;
  2929. public:
  2930. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields, ___U3CU3E9_0)); }
  2931. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2932. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2933. inline void set_U3CU3E9_0(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * value)
  2934. {
  2935. ___U3CU3E9_0 = value;
  2936. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2937. }
  2938. };
  2939. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  2940. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD : public RuntimeObject
  2941. {
  2942. public:
  2943. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
  2944. bool ___msgReceived_0;
  2945. public:
  2946. inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD, ___msgReceived_0)); }
  2947. inline bool get_msgReceived_0() const { return ___msgReceived_0; }
  2948. inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
  2949. inline void set_msgReceived_0(bool value)
  2950. {
  2951. ___msgReceived_0 = value;
  2952. }
  2953. };
  2954. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  2955. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F : public RuntimeObject
  2956. {
  2957. public:
  2958. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  2959. String_t* ___m_messageTypeId_0;
  2960. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  2961. int32_t ___subscriberCount_1;
  2962. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  2963. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * ___messageCallback_2;
  2964. public:
  2965. inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___m_messageTypeId_0)); }
  2966. inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
  2967. inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
  2968. inline void set_m_messageTypeId_0(String_t* value)
  2969. {
  2970. ___m_messageTypeId_0 = value;
  2971. Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
  2972. }
  2973. inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___subscriberCount_1)); }
  2974. inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
  2975. inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
  2976. inline void set_subscriberCount_1(int32_t value)
  2977. {
  2978. ___subscriberCount_1 = value;
  2979. }
  2980. inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___messageCallback_2)); }
  2981. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * get_messageCallback_2() const { return ___messageCallback_2; }
  2982. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
  2983. inline void set_messageCallback_2(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * value)
  2984. {
  2985. ___messageCallback_2 = value;
  2986. Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
  2987. }
  2988. };
  2989. // System.Collections.Generic.List`1/Enumerator<System.Int32>
  2990. struct Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C
  2991. {
  2992. public:
  2993. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  2994. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___list_0;
  2995. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  2996. int32_t ___index_1;
  2997. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  2998. int32_t ___version_2;
  2999. // T System.Collections.Generic.List`1/Enumerator::current
  3000. int32_t ___current_3;
  3001. public:
  3002. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___list_0)); }
  3003. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_list_0() const { return ___list_0; }
  3004. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_list_0() { return &___list_0; }
  3005. inline void set_list_0(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  3006. {
  3007. ___list_0 = value;
  3008. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3009. }
  3010. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___index_1)); }
  3011. inline int32_t get_index_1() const { return ___index_1; }
  3012. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3013. inline void set_index_1(int32_t value)
  3014. {
  3015. ___index_1 = value;
  3016. }
  3017. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___version_2)); }
  3018. inline int32_t get_version_2() const { return ___version_2; }
  3019. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3020. inline void set_version_2(int32_t value)
  3021. {
  3022. ___version_2 = value;
  3023. }
  3024. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___current_3)); }
  3025. inline int32_t get_current_3() const { return ___current_3; }
  3026. inline int32_t* get_address_of_current_3() { return &___current_3; }
  3027. inline void set_current_3(int32_t value)
  3028. {
  3029. ___current_3 = value;
  3030. }
  3031. };
  3032. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3033. struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6
  3034. {
  3035. public:
  3036. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  3037. List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0;
  3038. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  3039. int32_t ___index_1;
  3040. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  3041. int32_t ___version_2;
  3042. // T System.Collections.Generic.List`1/Enumerator::current
  3043. RuntimeObject * ___current_3;
  3044. public:
  3045. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); }
  3046. inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; }
  3047. inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; }
  3048. inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value)
  3049. {
  3050. ___list_0 = value;
  3051. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3052. }
  3053. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); }
  3054. inline int32_t get_index_1() const { return ___index_1; }
  3055. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3056. inline void set_index_1(int32_t value)
  3057. {
  3058. ___index_1 = value;
  3059. }
  3060. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); }
  3061. inline int32_t get_version_2() const { return ___version_2; }
  3062. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3063. inline void set_version_2(int32_t value)
  3064. {
  3065. ___version_2 = value;
  3066. }
  3067. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); }
  3068. inline RuntimeObject * get_current_3() const { return ___current_3; }
  3069. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  3070. inline void set_current_3(RuntimeObject * value)
  3071. {
  3072. ___current_3 = value;
  3073. Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
  3074. }
  3075. };
  3076. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  3077. struct Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9
  3078. {
  3079. public:
  3080. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  3081. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___list_0;
  3082. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  3083. int32_t ___index_1;
  3084. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  3085. int32_t ___version_2;
  3086. // T System.Collections.Generic.List`1/Enumerator::current
  3087. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___current_3;
  3088. public:
  3089. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___list_0)); }
  3090. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_list_0() const { return ___list_0; }
  3091. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_list_0() { return &___list_0; }
  3092. inline void set_list_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  3093. {
  3094. ___list_0 = value;
  3095. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3096. }
  3097. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___index_1)); }
  3098. inline int32_t get_index_1() const { return ___index_1; }
  3099. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3100. inline void set_index_1(int32_t value)
  3101. {
  3102. ___index_1 = value;
  3103. }
  3104. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___version_2)); }
  3105. inline int32_t get_version_2() const { return ___version_2; }
  3106. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3107. inline void set_version_2(int32_t value)
  3108. {
  3109. ___version_2 = value;
  3110. }
  3111. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___current_3)); }
  3112. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * get_current_3() const { return ___current_3; }
  3113. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 ** get_address_of_current_3() { return &___current_3; }
  3114. inline void set_current_3(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * value)
  3115. {
  3116. ___current_3 = value;
  3117. Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
  3118. }
  3119. };
  3120. // UnityEngine.Events.InvokableCall`1<System.Boolean>
  3121. struct InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3122. {
  3123. public:
  3124. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3125. UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * ___Delegate_0;
  3126. public:
  3127. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493, ___Delegate_0)); }
  3128. inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * get_Delegate_0() const { return ___Delegate_0; }
  3129. inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3130. inline void set_Delegate_0(UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * value)
  3131. {
  3132. ___Delegate_0 = value;
  3133. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3134. }
  3135. };
  3136. // UnityEngine.Events.InvokableCall`1<System.Int32>
  3137. struct InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3138. {
  3139. public:
  3140. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3141. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___Delegate_0;
  3142. public:
  3143. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9, ___Delegate_0)); }
  3144. inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * get_Delegate_0() const { return ___Delegate_0; }
  3145. inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3146. inline void set_Delegate_0(UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * value)
  3147. {
  3148. ___Delegate_0 = value;
  3149. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3150. }
  3151. };
  3152. // UnityEngine.Events.InvokableCall`1<System.Single>
  3153. struct InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3154. {
  3155. public:
  3156. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3157. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___Delegate_0;
  3158. public:
  3159. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690, ___Delegate_0)); }
  3160. inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * get_Delegate_0() const { return ___Delegate_0; }
  3161. inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3162. inline void set_Delegate_0(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * value)
  3163. {
  3164. ___Delegate_0 = value;
  3165. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3166. }
  3167. };
  3168. // UnityEngine.Events.InvokableCall`1<System.String>
  3169. struct InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3170. {
  3171. public:
  3172. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3173. UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * ___Delegate_0;
  3174. public:
  3175. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD, ___Delegate_0)); }
  3176. inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * get_Delegate_0() const { return ___Delegate_0; }
  3177. inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3178. inline void set_Delegate_0(UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * value)
  3179. {
  3180. ___Delegate_0 = value;
  3181. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3182. }
  3183. };
  3184. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3185. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3186. {
  3187. public:
  3188. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3189. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3190. public:
  3191. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); }
  3192. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3193. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3194. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3195. {
  3196. ___m_InvokeArray_3 = value;
  3197. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3198. }
  3199. };
  3200. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3201. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3202. {
  3203. public:
  3204. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3205. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3206. public:
  3207. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B, ___m_InvokeArray_3)); }
  3208. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3209. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3210. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3211. {
  3212. ___m_InvokeArray_3 = value;
  3213. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3214. }
  3215. };
  3216. // UnityEngine.AddComponentMenu
  3217. struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3218. {
  3219. public:
  3220. // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu
  3221. String_t* ___m_AddComponentMenu_0;
  3222. // System.Int32 UnityEngine.AddComponentMenu::m_Ordering
  3223. int32_t ___m_Ordering_1;
  3224. public:
  3225. inline static int32_t get_offset_of_m_AddComponentMenu_0() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_AddComponentMenu_0)); }
  3226. inline String_t* get_m_AddComponentMenu_0() const { return ___m_AddComponentMenu_0; }
  3227. inline String_t** get_address_of_m_AddComponentMenu_0() { return &___m_AddComponentMenu_0; }
  3228. inline void set_m_AddComponentMenu_0(String_t* value)
  3229. {
  3230. ___m_AddComponentMenu_0 = value;
  3231. Il2CppCodeGenWriteBarrier((void**)(&___m_AddComponentMenu_0), (void*)value);
  3232. }
  3233. inline static int32_t get_offset_of_m_Ordering_1() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_Ordering_1)); }
  3234. inline int32_t get_m_Ordering_1() const { return ___m_Ordering_1; }
  3235. inline int32_t* get_address_of_m_Ordering_1() { return &___m_Ordering_1; }
  3236. inline void set_m_Ordering_1(int32_t value)
  3237. {
  3238. ___m_Ordering_1 = value;
  3239. }
  3240. };
  3241. // UnityEngine.AssemblyIsEditorAssembly
  3242. struct AssemblyIsEditorAssembly_tE38D28C884213787958626B62CE1855E9DDF9A3A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3243. {
  3244. public:
  3245. public:
  3246. };
  3247. // UnityEngine.Rendering.BatchVisibility
  3248. struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE
  3249. {
  3250. public:
  3251. // System.Int32 UnityEngine.Rendering.BatchVisibility::offset
  3252. int32_t ___offset_0;
  3253. // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount
  3254. int32_t ___instancesCount_1;
  3255. // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount
  3256. int32_t ___visibleCount_2;
  3257. public:
  3258. inline static int32_t get_offset_of_offset_0() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___offset_0)); }
  3259. inline int32_t get_offset_0() const { return ___offset_0; }
  3260. inline int32_t* get_address_of_offset_0() { return &___offset_0; }
  3261. inline void set_offset_0(int32_t value)
  3262. {
  3263. ___offset_0 = value;
  3264. }
  3265. inline static int32_t get_offset_of_instancesCount_1() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___instancesCount_1)); }
  3266. inline int32_t get_instancesCount_1() const { return ___instancesCount_1; }
  3267. inline int32_t* get_address_of_instancesCount_1() { return &___instancesCount_1; }
  3268. inline void set_instancesCount_1(int32_t value)
  3269. {
  3270. ___instancesCount_1 = value;
  3271. }
  3272. inline static int32_t get_offset_of_visibleCount_2() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___visibleCount_2)); }
  3273. inline int32_t get_visibleCount_2() const { return ___visibleCount_2; }
  3274. inline int32_t* get_address_of_visibleCount_2() { return &___visibleCount_2; }
  3275. inline void set_visibleCount_2(int32_t value)
  3276. {
  3277. ___visibleCount_2 = value;
  3278. }
  3279. };
  3280. // System.Boolean
  3281. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  3282. {
  3283. public:
  3284. // System.Boolean System.Boolean::m_value
  3285. bool ___m_value_0;
  3286. public:
  3287. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  3288. inline bool get_m_value_0() const { return ___m_value_0; }
  3289. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  3290. inline void set_m_value_0(bool value)
  3291. {
  3292. ___m_value_0 = value;
  3293. }
  3294. };
  3295. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  3296. {
  3297. public:
  3298. // System.String System.Boolean::TrueString
  3299. String_t* ___TrueString_5;
  3300. // System.String System.Boolean::FalseString
  3301. String_t* ___FalseString_6;
  3302. public:
  3303. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  3304. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  3305. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  3306. inline void set_TrueString_5(String_t* value)
  3307. {
  3308. ___TrueString_5 = value;
  3309. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  3310. }
  3311. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  3312. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  3313. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  3314. inline void set_FalseString_6(String_t* value)
  3315. {
  3316. ___FalseString_6 = value;
  3317. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  3318. }
  3319. };
  3320. // System.Byte
  3321. struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056
  3322. {
  3323. public:
  3324. // System.Byte System.Byte::m_value
  3325. uint8_t ___m_value_0;
  3326. public:
  3327. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
  3328. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  3329. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3330. inline void set_m_value_0(uint8_t value)
  3331. {
  3332. ___m_value_0 = value;
  3333. }
  3334. };
  3335. // System.Char
  3336. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14
  3337. {
  3338. public:
  3339. // System.Char System.Char::m_value
  3340. Il2CppChar ___m_value_0;
  3341. public:
  3342. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); }
  3343. inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
  3344. inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
  3345. inline void set_m_value_0(Il2CppChar value)
  3346. {
  3347. ___m_value_0 = value;
  3348. }
  3349. };
  3350. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields
  3351. {
  3352. public:
  3353. // System.Byte[] System.Char::categoryForLatin1
  3354. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3;
  3355. public:
  3356. inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); }
  3357. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
  3358. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
  3359. inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  3360. {
  3361. ___categoryForLatin1_3 = value;
  3362. Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
  3363. }
  3364. };
  3365. // UnityEngine.Color
  3366. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  3367. {
  3368. public:
  3369. // System.Single UnityEngine.Color::r
  3370. float ___r_0;
  3371. // System.Single UnityEngine.Color::g
  3372. float ___g_1;
  3373. // System.Single UnityEngine.Color::b
  3374. float ___b_2;
  3375. // System.Single UnityEngine.Color::a
  3376. float ___a_3;
  3377. public:
  3378. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  3379. inline float get_r_0() const { return ___r_0; }
  3380. inline float* get_address_of_r_0() { return &___r_0; }
  3381. inline void set_r_0(float value)
  3382. {
  3383. ___r_0 = value;
  3384. }
  3385. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  3386. inline float get_g_1() const { return ___g_1; }
  3387. inline float* get_address_of_g_1() { return &___g_1; }
  3388. inline void set_g_1(float value)
  3389. {
  3390. ___g_1 = value;
  3391. }
  3392. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  3393. inline float get_b_2() const { return ___b_2; }
  3394. inline float* get_address_of_b_2() { return &___b_2; }
  3395. inline void set_b_2(float value)
  3396. {
  3397. ___b_2 = value;
  3398. }
  3399. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  3400. inline float get_a_3() const { return ___a_3; }
  3401. inline float* get_address_of_a_3() { return &___a_3; }
  3402. inline void set_a_3(float value)
  3403. {
  3404. ___a_3 = value;
  3405. }
  3406. };
  3407. // UnityEngine.Color32
  3408. struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
  3409. {
  3410. public:
  3411. union
  3412. {
  3413. #pragma pack(push, tp, 1)
  3414. struct
  3415. {
  3416. // System.Int32 UnityEngine.Color32::rgba
  3417. int32_t ___rgba_0;
  3418. };
  3419. #pragma pack(pop, tp)
  3420. struct
  3421. {
  3422. int32_t ___rgba_0_forAlignmentOnly;
  3423. };
  3424. #pragma pack(push, tp, 1)
  3425. struct
  3426. {
  3427. // System.Byte UnityEngine.Color32::r
  3428. uint8_t ___r_1;
  3429. };
  3430. #pragma pack(pop, tp)
  3431. struct
  3432. {
  3433. uint8_t ___r_1_forAlignmentOnly;
  3434. };
  3435. #pragma pack(push, tp, 1)
  3436. struct
  3437. {
  3438. char ___g_2_OffsetPadding[1];
  3439. // System.Byte UnityEngine.Color32::g
  3440. uint8_t ___g_2;
  3441. };
  3442. #pragma pack(pop, tp)
  3443. struct
  3444. {
  3445. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  3446. uint8_t ___g_2_forAlignmentOnly;
  3447. };
  3448. #pragma pack(push, tp, 1)
  3449. struct
  3450. {
  3451. char ___b_3_OffsetPadding[2];
  3452. // System.Byte UnityEngine.Color32::b
  3453. uint8_t ___b_3;
  3454. };
  3455. #pragma pack(pop, tp)
  3456. struct
  3457. {
  3458. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  3459. uint8_t ___b_3_forAlignmentOnly;
  3460. };
  3461. #pragma pack(push, tp, 1)
  3462. struct
  3463. {
  3464. char ___a_4_OffsetPadding[3];
  3465. // System.Byte UnityEngine.Color32::a
  3466. uint8_t ___a_4;
  3467. };
  3468. #pragma pack(pop, tp)
  3469. struct
  3470. {
  3471. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  3472. uint8_t ___a_4_forAlignmentOnly;
  3473. };
  3474. };
  3475. public:
  3476. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
  3477. inline int32_t get_rgba_0() const { return ___rgba_0; }
  3478. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  3479. inline void set_rgba_0(int32_t value)
  3480. {
  3481. ___rgba_0 = value;
  3482. }
  3483. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
  3484. inline uint8_t get_r_1() const { return ___r_1; }
  3485. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  3486. inline void set_r_1(uint8_t value)
  3487. {
  3488. ___r_1 = value;
  3489. }
  3490. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
  3491. inline uint8_t get_g_2() const { return ___g_2; }
  3492. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  3493. inline void set_g_2(uint8_t value)
  3494. {
  3495. ___g_2 = value;
  3496. }
  3497. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
  3498. inline uint8_t get_b_3() const { return ___b_3; }
  3499. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  3500. inline void set_b_3(uint8_t value)
  3501. {
  3502. ___b_3 = value;
  3503. }
  3504. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
  3505. inline uint8_t get_a_4() const { return ___a_4; }
  3506. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  3507. inline void set_a_4(uint8_t value)
  3508. {
  3509. ___a_4 = value;
  3510. }
  3511. };
  3512. // UnityEngine.ContextMenu
  3513. struct ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3514. {
  3515. public:
  3516. public:
  3517. };
  3518. // UnityEngine.CullingGroupEvent
  3519. struct CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C
  3520. {
  3521. public:
  3522. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  3523. int32_t ___m_Index_0;
  3524. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  3525. uint8_t ___m_PrevState_1;
  3526. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  3527. uint8_t ___m_ThisState_2;
  3528. public:
  3529. inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_Index_0)); }
  3530. inline int32_t get_m_Index_0() const { return ___m_Index_0; }
  3531. inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; }
  3532. inline void set_m_Index_0(int32_t value)
  3533. {
  3534. ___m_Index_0 = value;
  3535. }
  3536. inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_PrevState_1)); }
  3537. inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; }
  3538. inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; }
  3539. inline void set_m_PrevState_1(uint8_t value)
  3540. {
  3541. ___m_PrevState_1 = value;
  3542. }
  3543. inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_ThisState_2)); }
  3544. inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; }
  3545. inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; }
  3546. inline void set_m_ThisState_2(uint8_t value)
  3547. {
  3548. ___m_ThisState_2 = value;
  3549. }
  3550. };
  3551. // System.DateTime
  3552. struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405
  3553. {
  3554. public:
  3555. // System.UInt64 System.DateTime::dateData
  3556. uint64_t ___dateData_44;
  3557. public:
  3558. inline static int32_t get_offset_of_dateData_44() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405, ___dateData_44)); }
  3559. inline uint64_t get_dateData_44() const { return ___dateData_44; }
  3560. inline uint64_t* get_address_of_dateData_44() { return &___dateData_44; }
  3561. inline void set_dateData_44(uint64_t value)
  3562. {
  3563. ___dateData_44 = value;
  3564. }
  3565. };
  3566. struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields
  3567. {
  3568. public:
  3569. // System.Int32[] System.DateTime::DaysToMonth365
  3570. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth365_29;
  3571. // System.Int32[] System.DateTime::DaysToMonth366
  3572. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth366_30;
  3573. // System.DateTime System.DateTime::MinValue
  3574. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MinValue_31;
  3575. // System.DateTime System.DateTime::MaxValue
  3576. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MaxValue_32;
  3577. public:
  3578. inline static int32_t get_offset_of_DaysToMonth365_29() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth365_29)); }
  3579. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth365_29() const { return ___DaysToMonth365_29; }
  3580. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth365_29() { return &___DaysToMonth365_29; }
  3581. inline void set_DaysToMonth365_29(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  3582. {
  3583. ___DaysToMonth365_29 = value;
  3584. Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth365_29), (void*)value);
  3585. }
  3586. inline static int32_t get_offset_of_DaysToMonth366_30() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth366_30)); }
  3587. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth366_30() const { return ___DaysToMonth366_30; }
  3588. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth366_30() { return &___DaysToMonth366_30; }
  3589. inline void set_DaysToMonth366_30(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  3590. {
  3591. ___DaysToMonth366_30 = value;
  3592. Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth366_30), (void*)value);
  3593. }
  3594. inline static int32_t get_offset_of_MinValue_31() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MinValue_31)); }
  3595. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MinValue_31() const { return ___MinValue_31; }
  3596. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MinValue_31() { return &___MinValue_31; }
  3597. inline void set_MinValue_31(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
  3598. {
  3599. ___MinValue_31 = value;
  3600. }
  3601. inline static int32_t get_offset_of_MaxValue_32() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MaxValue_32)); }
  3602. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MaxValue_32() const { return ___MaxValue_32; }
  3603. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MaxValue_32() { return &___MaxValue_32; }
  3604. inline void set_MaxValue_32(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
  3605. {
  3606. ___MaxValue_32 = value;
  3607. }
  3608. };
  3609. // Unity.Collections.DeallocateOnJobCompletionAttribute
  3610. struct DeallocateOnJobCompletionAttribute_t9DD74D14DC0E26E36F239BC9A51229AEDC02DC59 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3611. {
  3612. public:
  3613. public:
  3614. };
  3615. // UnityEngine.DefaultExecutionOrder
  3616. struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3617. {
  3618. public:
  3619. // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order
  3620. int32_t ___m_Order_0;
  3621. public:
  3622. inline static int32_t get_offset_of_m_Order_0() { return static_cast<int32_t>(offsetof(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F, ___m_Order_0)); }
  3623. inline int32_t get_m_Order_0() const { return ___m_Order_0; }
  3624. inline int32_t* get_address_of_m_Order_0() { return &___m_Order_0; }
  3625. inline void set_m_Order_0(int32_t value)
  3626. {
  3627. ___m_Order_0 = value;
  3628. }
  3629. };
  3630. // UnityEngine.Internal.DefaultValueAttribute
  3631. struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3632. {
  3633. public:
  3634. // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
  3635. RuntimeObject * ___DefaultValue_0;
  3636. public:
  3637. inline static int32_t get_offset_of_DefaultValue_0() { return static_cast<int32_t>(offsetof(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122, ___DefaultValue_0)); }
  3638. inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; }
  3639. inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; }
  3640. inline void set_DefaultValue_0(RuntimeObject * value)
  3641. {
  3642. ___DefaultValue_0 = value;
  3643. Il2CppCodeGenWriteBarrier((void**)(&___DefaultValue_0), (void*)value);
  3644. }
  3645. };
  3646. // UnityEngine.DisallowMultipleComponent
  3647. struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3648. {
  3649. public:
  3650. public:
  3651. };
  3652. // System.Double
  3653. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181
  3654. {
  3655. public:
  3656. // System.Double System.Double::m_value
  3657. double ___m_value_0;
  3658. public:
  3659. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); }
  3660. inline double get_m_value_0() const { return ___m_value_0; }
  3661. inline double* get_address_of_m_value_0() { return &___m_value_0; }
  3662. inline void set_m_value_0(double value)
  3663. {
  3664. ___m_value_0 = value;
  3665. }
  3666. };
  3667. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields
  3668. {
  3669. public:
  3670. // System.Double System.Double::NegativeZero
  3671. double ___NegativeZero_7;
  3672. public:
  3673. inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); }
  3674. inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
  3675. inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
  3676. inline void set_NegativeZero_7(double value)
  3677. {
  3678. ___NegativeZero_7 = value;
  3679. }
  3680. };
  3681. // UnityEngine.DrivenRectTransformTracker
  3682. struct DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2
  3683. {
  3684. public:
  3685. union
  3686. {
  3687. struct
  3688. {
  3689. };
  3690. uint8_t DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2__padding[1];
  3691. };
  3692. public:
  3693. };
  3694. // UnityEngine.PlayerLoop.EarlyUpdate
  3695. struct EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095
  3696. {
  3697. public:
  3698. union
  3699. {
  3700. struct
  3701. {
  3702. };
  3703. uint8_t EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095__padding[1];
  3704. };
  3705. public:
  3706. };
  3707. // Microsoft.CodeAnalysis.EmbeddedAttribute
  3708. struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3709. {
  3710. public:
  3711. public:
  3712. };
  3713. // System.Enum
  3714. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  3715. {
  3716. public:
  3717. public:
  3718. };
  3719. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  3720. {
  3721. public:
  3722. // System.Char[] System.Enum::enumSeperatorCharArray
  3723. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  3724. public:
  3725. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  3726. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  3727. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  3728. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  3729. {
  3730. ___enumSeperatorCharArray_0 = value;
  3731. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  3732. }
  3733. };
  3734. // Native definition for P/Invoke marshalling of System.Enum
  3735. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  3736. {
  3737. };
  3738. // Native definition for COM marshalling of System.Enum
  3739. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  3740. {
  3741. };
  3742. // UnityEngine.Internal.ExcludeFromDocsAttribute
  3743. struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3744. {
  3745. public:
  3746. public:
  3747. };
  3748. // UnityEngine.ExcludeFromObjectFactoryAttribute
  3749. struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3750. {
  3751. public:
  3752. public:
  3753. };
  3754. // UnityEngine.ExcludeFromPresetAttribute
  3755. struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3756. {
  3757. public:
  3758. public:
  3759. };
  3760. // UnityEngine.ExecuteAlways
  3761. struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3762. {
  3763. public:
  3764. public:
  3765. };
  3766. // UnityEngine.ExecuteInEditMode
  3767. struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3768. {
  3769. public:
  3770. public:
  3771. };
  3772. // UnityEngine.ExtensionOfNativeClassAttribute
  3773. struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3774. {
  3775. public:
  3776. public:
  3777. };
  3778. // UnityEngine.PlayerLoop.FixedUpdate
  3779. struct FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323
  3780. {
  3781. public:
  3782. union
  3783. {
  3784. struct
  3785. {
  3786. };
  3787. uint8_t FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323__padding[1];
  3788. };
  3789. public:
  3790. };
  3791. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  3792. struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3793. {
  3794. public:
  3795. // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
  3796. String_t* ___m_oldName_0;
  3797. public:
  3798. inline static int32_t get_offset_of_m_oldName_0() { return static_cast<int32_t>(offsetof(FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210, ___m_oldName_0)); }
  3799. inline String_t* get_m_oldName_0() const { return ___m_oldName_0; }
  3800. inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; }
  3801. inline void set_m_oldName_0(String_t* value)
  3802. {
  3803. ___m_oldName_0 = value;
  3804. Il2CppCodeGenWriteBarrier((void**)(&___m_oldName_0), (void*)value);
  3805. }
  3806. };
  3807. // UnityEngineInternal.GenericStack
  3808. struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C : public Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8
  3809. {
  3810. public:
  3811. public:
  3812. };
  3813. // System.Guid
  3814. struct Guid_t
  3815. {
  3816. public:
  3817. // System.Int32 System.Guid::_a
  3818. int32_t ____a_1;
  3819. // System.Int16 System.Guid::_b
  3820. int16_t ____b_2;
  3821. // System.Int16 System.Guid::_c
  3822. int16_t ____c_3;
  3823. // System.Byte System.Guid::_d
  3824. uint8_t ____d_4;
  3825. // System.Byte System.Guid::_e
  3826. uint8_t ____e_5;
  3827. // System.Byte System.Guid::_f
  3828. uint8_t ____f_6;
  3829. // System.Byte System.Guid::_g
  3830. uint8_t ____g_7;
  3831. // System.Byte System.Guid::_h
  3832. uint8_t ____h_8;
  3833. // System.Byte System.Guid::_i
  3834. uint8_t ____i_9;
  3835. // System.Byte System.Guid::_j
  3836. uint8_t ____j_10;
  3837. // System.Byte System.Guid::_k
  3838. uint8_t ____k_11;
  3839. public:
  3840. inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
  3841. inline int32_t get__a_1() const { return ____a_1; }
  3842. inline int32_t* get_address_of__a_1() { return &____a_1; }
  3843. inline void set__a_1(int32_t value)
  3844. {
  3845. ____a_1 = value;
  3846. }
  3847. inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
  3848. inline int16_t get__b_2() const { return ____b_2; }
  3849. inline int16_t* get_address_of__b_2() { return &____b_2; }
  3850. inline void set__b_2(int16_t value)
  3851. {
  3852. ____b_2 = value;
  3853. }
  3854. inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
  3855. inline int16_t get__c_3() const { return ____c_3; }
  3856. inline int16_t* get_address_of__c_3() { return &____c_3; }
  3857. inline void set__c_3(int16_t value)
  3858. {
  3859. ____c_3 = value;
  3860. }
  3861. inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
  3862. inline uint8_t get__d_4() const { return ____d_4; }
  3863. inline uint8_t* get_address_of__d_4() { return &____d_4; }
  3864. inline void set__d_4(uint8_t value)
  3865. {
  3866. ____d_4 = value;
  3867. }
  3868. inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
  3869. inline uint8_t get__e_5() const { return ____e_5; }
  3870. inline uint8_t* get_address_of__e_5() { return &____e_5; }
  3871. inline void set__e_5(uint8_t value)
  3872. {
  3873. ____e_5 = value;
  3874. }
  3875. inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
  3876. inline uint8_t get__f_6() const { return ____f_6; }
  3877. inline uint8_t* get_address_of__f_6() { return &____f_6; }
  3878. inline void set__f_6(uint8_t value)
  3879. {
  3880. ____f_6 = value;
  3881. }
  3882. inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
  3883. inline uint8_t get__g_7() const { return ____g_7; }
  3884. inline uint8_t* get_address_of__g_7() { return &____g_7; }
  3885. inline void set__g_7(uint8_t value)
  3886. {
  3887. ____g_7 = value;
  3888. }
  3889. inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
  3890. inline uint8_t get__h_8() const { return ____h_8; }
  3891. inline uint8_t* get_address_of__h_8() { return &____h_8; }
  3892. inline void set__h_8(uint8_t value)
  3893. {
  3894. ____h_8 = value;
  3895. }
  3896. inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
  3897. inline uint8_t get__i_9() const { return ____i_9; }
  3898. inline uint8_t* get_address_of__i_9() { return &____i_9; }
  3899. inline void set__i_9(uint8_t value)
  3900. {
  3901. ____i_9 = value;
  3902. }
  3903. inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
  3904. inline uint8_t get__j_10() const { return ____j_10; }
  3905. inline uint8_t* get_address_of__j_10() { return &____j_10; }
  3906. inline void set__j_10(uint8_t value)
  3907. {
  3908. ____j_10 = value;
  3909. }
  3910. inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
  3911. inline uint8_t get__k_11() const { return ____k_11; }
  3912. inline uint8_t* get_address_of__k_11() { return &____k_11; }
  3913. inline void set__k_11(uint8_t value)
  3914. {
  3915. ____k_11 = value;
  3916. }
  3917. };
  3918. struct Guid_t_StaticFields
  3919. {
  3920. public:
  3921. // System.Guid System.Guid::Empty
  3922. Guid_t ___Empty_0;
  3923. // System.Object System.Guid::_rngAccess
  3924. RuntimeObject * ____rngAccess_12;
  3925. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
  3926. RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____rng_13;
  3927. public:
  3928. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
  3929. inline Guid_t get_Empty_0() const { return ___Empty_0; }
  3930. inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
  3931. inline void set_Empty_0(Guid_t value)
  3932. {
  3933. ___Empty_0 = value;
  3934. }
  3935. inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
  3936. inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
  3937. inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
  3938. inline void set__rngAccess_12(RuntimeObject * value)
  3939. {
  3940. ____rngAccess_12 = value;
  3941. Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
  3942. }
  3943. inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
  3944. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__rng_13() const { return ____rng_13; }
  3945. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__rng_13() { return &____rng_13; }
  3946. inline void set__rng_13(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
  3947. {
  3948. ____rng_13 = value;
  3949. Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
  3950. }
  3951. };
  3952. // UnityEngine.HideInInspector
  3953. struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3954. {
  3955. public:
  3956. public:
  3957. };
  3958. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  3959. struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3960. {
  3961. public:
  3962. public:
  3963. };
  3964. // UnityEngine.PlayerLoop.Initialization
  3965. struct Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4
  3966. {
  3967. public:
  3968. union
  3969. {
  3970. struct
  3971. {
  3972. };
  3973. uint8_t Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4__padding[1];
  3974. };
  3975. public:
  3976. };
  3977. // System.Int32
  3978. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  3979. {
  3980. public:
  3981. // System.Int32 System.Int32::m_value
  3982. int32_t ___m_value_0;
  3983. public:
  3984. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  3985. inline int32_t get_m_value_0() const { return ___m_value_0; }
  3986. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  3987. inline void set_m_value_0(int32_t value)
  3988. {
  3989. ___m_value_0 = value;
  3990. }
  3991. };
  3992. // System.Int64
  3993. struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3
  3994. {
  3995. public:
  3996. // System.Int64 System.Int64::m_value
  3997. int64_t ___m_value_0;
  3998. public:
  3999. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
  4000. inline int64_t get_m_value_0() const { return ___m_value_0; }
  4001. inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
  4002. inline void set_m_value_0(int64_t value)
  4003. {
  4004. ___m_value_0 = value;
  4005. }
  4006. };
  4007. // System.IntPtr
  4008. struct IntPtr_t
  4009. {
  4010. public:
  4011. // System.Void* System.IntPtr::m_value
  4012. void* ___m_value_0;
  4013. public:
  4014. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  4015. inline void* get_m_value_0() const { return ___m_value_0; }
  4016. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  4017. inline void set_m_value_0(void* value)
  4018. {
  4019. ___m_value_0 = value;
  4020. }
  4021. };
  4022. struct IntPtr_t_StaticFields
  4023. {
  4024. public:
  4025. // System.IntPtr System.IntPtr::Zero
  4026. intptr_t ___Zero_1;
  4027. public:
  4028. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  4029. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  4030. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  4031. inline void set_Zero_1(intptr_t value)
  4032. {
  4033. ___Zero_1 = value;
  4034. }
  4035. };
  4036. // UnityEngine.Events.InvokableCall
  4037. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  4038. {
  4039. public:
  4040. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  4041. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0;
  4042. public:
  4043. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); }
  4044. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; }
  4045. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  4046. inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  4047. {
  4048. ___Delegate_0 = value;
  4049. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  4050. }
  4051. };
  4052. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4053. struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4054. {
  4055. public:
  4056. public:
  4057. };
  4058. // UnityEngine.Keyframe
  4059. struct Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F
  4060. {
  4061. public:
  4062. // System.Single UnityEngine.Keyframe::m_Time
  4063. float ___m_Time_0;
  4064. // System.Single UnityEngine.Keyframe::m_Value
  4065. float ___m_Value_1;
  4066. // System.Single UnityEngine.Keyframe::m_InTangent
  4067. float ___m_InTangent_2;
  4068. // System.Single UnityEngine.Keyframe::m_OutTangent
  4069. float ___m_OutTangent_3;
  4070. // System.Int32 UnityEngine.Keyframe::m_WeightedMode
  4071. int32_t ___m_WeightedMode_4;
  4072. // System.Single UnityEngine.Keyframe::m_InWeight
  4073. float ___m_InWeight_5;
  4074. // System.Single UnityEngine.Keyframe::m_OutWeight
  4075. float ___m_OutWeight_6;
  4076. public:
  4077. inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Time_0)); }
  4078. inline float get_m_Time_0() const { return ___m_Time_0; }
  4079. inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
  4080. inline void set_m_Time_0(float value)
  4081. {
  4082. ___m_Time_0 = value;
  4083. }
  4084. inline static int32_t get_offset_of_m_Value_1() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Value_1)); }
  4085. inline float get_m_Value_1() const { return ___m_Value_1; }
  4086. inline float* get_address_of_m_Value_1() { return &___m_Value_1; }
  4087. inline void set_m_Value_1(float value)
  4088. {
  4089. ___m_Value_1 = value;
  4090. }
  4091. inline static int32_t get_offset_of_m_InTangent_2() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InTangent_2)); }
  4092. inline float get_m_InTangent_2() const { return ___m_InTangent_2; }
  4093. inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; }
  4094. inline void set_m_InTangent_2(float value)
  4095. {
  4096. ___m_InTangent_2 = value;
  4097. }
  4098. inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutTangent_3)); }
  4099. inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; }
  4100. inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; }
  4101. inline void set_m_OutTangent_3(float value)
  4102. {
  4103. ___m_OutTangent_3 = value;
  4104. }
  4105. inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_WeightedMode_4)); }
  4106. inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; }
  4107. inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; }
  4108. inline void set_m_WeightedMode_4(int32_t value)
  4109. {
  4110. ___m_WeightedMode_4 = value;
  4111. }
  4112. inline static int32_t get_offset_of_m_InWeight_5() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InWeight_5)); }
  4113. inline float get_m_InWeight_5() const { return ___m_InWeight_5; }
  4114. inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; }
  4115. inline void set_m_InWeight_5(float value)
  4116. {
  4117. ___m_InWeight_5 = value;
  4118. }
  4119. inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutWeight_6)); }
  4120. inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; }
  4121. inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; }
  4122. inline void set_m_OutWeight_6(float value)
  4123. {
  4124. ___m_OutWeight_6 = value;
  4125. }
  4126. };
  4127. // UnityEngine.LayerMask
  4128. struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8
  4129. {
  4130. public:
  4131. // System.Int32 UnityEngine.LayerMask::m_Mask
  4132. int32_t ___m_Mask_0;
  4133. public:
  4134. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); }
  4135. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  4136. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  4137. inline void set_m_Mask_0(int32_t value)
  4138. {
  4139. ___m_Mask_0 = value;
  4140. }
  4141. };
  4142. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  4143. struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2
  4144. {
  4145. public:
  4146. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
  4147. float ___m_red_0;
  4148. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
  4149. float ___m_green_1;
  4150. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
  4151. float ___m_blue_2;
  4152. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
  4153. float ___m_intensity_3;
  4154. public:
  4155. inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); }
  4156. inline float get_m_red_0() const { return ___m_red_0; }
  4157. inline float* get_address_of_m_red_0() { return &___m_red_0; }
  4158. inline void set_m_red_0(float value)
  4159. {
  4160. ___m_red_0 = value;
  4161. }
  4162. inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); }
  4163. inline float get_m_green_1() const { return ___m_green_1; }
  4164. inline float* get_address_of_m_green_1() { return &___m_green_1; }
  4165. inline void set_m_green_1(float value)
  4166. {
  4167. ___m_green_1 = value;
  4168. }
  4169. inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); }
  4170. inline float get_m_blue_2() const { return ___m_blue_2; }
  4171. inline float* get_address_of_m_blue_2() { return &___m_blue_2; }
  4172. inline void set_m_blue_2(float value)
  4173. {
  4174. ___m_blue_2 = value;
  4175. }
  4176. inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); }
  4177. inline float get_m_intensity_3() const { return ___m_intensity_3; }
  4178. inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; }
  4179. inline void set_m_intensity_3(float value)
  4180. {
  4181. ___m_intensity_3 = value;
  4182. }
  4183. };
  4184. // UnityEngine.Mathf
  4185. struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194
  4186. {
  4187. public:
  4188. union
  4189. {
  4190. struct
  4191. {
  4192. };
  4193. uint8_t Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194__padding[1];
  4194. };
  4195. public:
  4196. };
  4197. struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields
  4198. {
  4199. public:
  4200. // System.Single UnityEngine.Mathf::Epsilon
  4201. float ___Epsilon_0;
  4202. public:
  4203. inline static int32_t get_offset_of_Epsilon_0() { return static_cast<int32_t>(offsetof(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields, ___Epsilon_0)); }
  4204. inline float get_Epsilon_0() const { return ___Epsilon_0; }
  4205. inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; }
  4206. inline void set_Epsilon_0(float value)
  4207. {
  4208. ___Epsilon_0 = value;
  4209. }
  4210. };
  4211. // UnityEngine.Matrix4x4
  4212. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
  4213. {
  4214. public:
  4215. // System.Single UnityEngine.Matrix4x4::m00
  4216. float ___m00_0;
  4217. // System.Single UnityEngine.Matrix4x4::m10
  4218. float ___m10_1;
  4219. // System.Single UnityEngine.Matrix4x4::m20
  4220. float ___m20_2;
  4221. // System.Single UnityEngine.Matrix4x4::m30
  4222. float ___m30_3;
  4223. // System.Single UnityEngine.Matrix4x4::m01
  4224. float ___m01_4;
  4225. // System.Single UnityEngine.Matrix4x4::m11
  4226. float ___m11_5;
  4227. // System.Single UnityEngine.Matrix4x4::m21
  4228. float ___m21_6;
  4229. // System.Single UnityEngine.Matrix4x4::m31
  4230. float ___m31_7;
  4231. // System.Single UnityEngine.Matrix4x4::m02
  4232. float ___m02_8;
  4233. // System.Single UnityEngine.Matrix4x4::m12
  4234. float ___m12_9;
  4235. // System.Single UnityEngine.Matrix4x4::m22
  4236. float ___m22_10;
  4237. // System.Single UnityEngine.Matrix4x4::m32
  4238. float ___m32_11;
  4239. // System.Single UnityEngine.Matrix4x4::m03
  4240. float ___m03_12;
  4241. // System.Single UnityEngine.Matrix4x4::m13
  4242. float ___m13_13;
  4243. // System.Single UnityEngine.Matrix4x4::m23
  4244. float ___m23_14;
  4245. // System.Single UnityEngine.Matrix4x4::m33
  4246. float ___m33_15;
  4247. public:
  4248. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
  4249. inline float get_m00_0() const { return ___m00_0; }
  4250. inline float* get_address_of_m00_0() { return &___m00_0; }
  4251. inline void set_m00_0(float value)
  4252. {
  4253. ___m00_0 = value;
  4254. }
  4255. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
  4256. inline float get_m10_1() const { return ___m10_1; }
  4257. inline float* get_address_of_m10_1() { return &___m10_1; }
  4258. inline void set_m10_1(float value)
  4259. {
  4260. ___m10_1 = value;
  4261. }
  4262. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
  4263. inline float get_m20_2() const { return ___m20_2; }
  4264. inline float* get_address_of_m20_2() { return &___m20_2; }
  4265. inline void set_m20_2(float value)
  4266. {
  4267. ___m20_2 = value;
  4268. }
  4269. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
  4270. inline float get_m30_3() const { return ___m30_3; }
  4271. inline float* get_address_of_m30_3() { return &___m30_3; }
  4272. inline void set_m30_3(float value)
  4273. {
  4274. ___m30_3 = value;
  4275. }
  4276. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
  4277. inline float get_m01_4() const { return ___m01_4; }
  4278. inline float* get_address_of_m01_4() { return &___m01_4; }
  4279. inline void set_m01_4(float value)
  4280. {
  4281. ___m01_4 = value;
  4282. }
  4283. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
  4284. inline float get_m11_5() const { return ___m11_5; }
  4285. inline float* get_address_of_m11_5() { return &___m11_5; }
  4286. inline void set_m11_5(float value)
  4287. {
  4288. ___m11_5 = value;
  4289. }
  4290. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
  4291. inline float get_m21_6() const { return ___m21_6; }
  4292. inline float* get_address_of_m21_6() { return &___m21_6; }
  4293. inline void set_m21_6(float value)
  4294. {
  4295. ___m21_6 = value;
  4296. }
  4297. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
  4298. inline float get_m31_7() const { return ___m31_7; }
  4299. inline float* get_address_of_m31_7() { return &___m31_7; }
  4300. inline void set_m31_7(float value)
  4301. {
  4302. ___m31_7 = value;
  4303. }
  4304. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
  4305. inline float get_m02_8() const { return ___m02_8; }
  4306. inline float* get_address_of_m02_8() { return &___m02_8; }
  4307. inline void set_m02_8(float value)
  4308. {
  4309. ___m02_8 = value;
  4310. }
  4311. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
  4312. inline float get_m12_9() const { return ___m12_9; }
  4313. inline float* get_address_of_m12_9() { return &___m12_9; }
  4314. inline void set_m12_9(float value)
  4315. {
  4316. ___m12_9 = value;
  4317. }
  4318. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
  4319. inline float get_m22_10() const { return ___m22_10; }
  4320. inline float* get_address_of_m22_10() { return &___m22_10; }
  4321. inline void set_m22_10(float value)
  4322. {
  4323. ___m22_10 = value;
  4324. }
  4325. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
  4326. inline float get_m32_11() const { return ___m32_11; }
  4327. inline float* get_address_of_m32_11() { return &___m32_11; }
  4328. inline void set_m32_11(float value)
  4329. {
  4330. ___m32_11 = value;
  4331. }
  4332. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
  4333. inline float get_m03_12() const { return ___m03_12; }
  4334. inline float* get_address_of_m03_12() { return &___m03_12; }
  4335. inline void set_m03_12(float value)
  4336. {
  4337. ___m03_12 = value;
  4338. }
  4339. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
  4340. inline float get_m13_13() const { return ___m13_13; }
  4341. inline float* get_address_of_m13_13() { return &___m13_13; }
  4342. inline void set_m13_13(float value)
  4343. {
  4344. ___m13_13 = value;
  4345. }
  4346. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
  4347. inline float get_m23_14() const { return ___m23_14; }
  4348. inline float* get_address_of_m23_14() { return &___m23_14; }
  4349. inline void set_m23_14(float value)
  4350. {
  4351. ___m23_14 = value;
  4352. }
  4353. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
  4354. inline float get_m33_15() const { return ___m33_15; }
  4355. inline float* get_address_of_m33_15() { return &___m33_15; }
  4356. inline void set_m33_15(float value)
  4357. {
  4358. ___m33_15 = value;
  4359. }
  4360. };
  4361. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
  4362. {
  4363. public:
  4364. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4365. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
  4366. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4367. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
  4368. public:
  4369. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
  4370. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  4371. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  4372. inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  4373. {
  4374. ___zeroMatrix_16 = value;
  4375. }
  4376. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
  4377. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
  4378. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  4379. inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  4380. {
  4381. ___identityMatrix_17 = value;
  4382. }
  4383. };
  4384. // System.Reflection.MethodBase
  4385. struct MethodBase_t : public MemberInfo_t
  4386. {
  4387. public:
  4388. public:
  4389. };
  4390. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4391. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C
  4392. {
  4393. public:
  4394. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className
  4395. String_t* ___className_0;
  4396. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace
  4397. String_t* ___nameSpace_1;
  4398. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly
  4399. String_t* ___assembly_2;
  4400. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged
  4401. bool ___classHasChanged_3;
  4402. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged
  4403. bool ___nameSpaceHasChanged_4;
  4404. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged
  4405. bool ___assemblyHasChanged_5;
  4406. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI
  4407. bool ___autoUdpateAPI_6;
  4408. public:
  4409. inline static int32_t get_offset_of_className_0() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___className_0)); }
  4410. inline String_t* get_className_0() const { return ___className_0; }
  4411. inline String_t** get_address_of_className_0() { return &___className_0; }
  4412. inline void set_className_0(String_t* value)
  4413. {
  4414. ___className_0 = value;
  4415. Il2CppCodeGenWriteBarrier((void**)(&___className_0), (void*)value);
  4416. }
  4417. inline static int32_t get_offset_of_nameSpace_1() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpace_1)); }
  4418. inline String_t* get_nameSpace_1() const { return ___nameSpace_1; }
  4419. inline String_t** get_address_of_nameSpace_1() { return &___nameSpace_1; }
  4420. inline void set_nameSpace_1(String_t* value)
  4421. {
  4422. ___nameSpace_1 = value;
  4423. Il2CppCodeGenWriteBarrier((void**)(&___nameSpace_1), (void*)value);
  4424. }
  4425. inline static int32_t get_offset_of_assembly_2() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assembly_2)); }
  4426. inline String_t* get_assembly_2() const { return ___assembly_2; }
  4427. inline String_t** get_address_of_assembly_2() { return &___assembly_2; }
  4428. inline void set_assembly_2(String_t* value)
  4429. {
  4430. ___assembly_2 = value;
  4431. Il2CppCodeGenWriteBarrier((void**)(&___assembly_2), (void*)value);
  4432. }
  4433. inline static int32_t get_offset_of_classHasChanged_3() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___classHasChanged_3)); }
  4434. inline bool get_classHasChanged_3() const { return ___classHasChanged_3; }
  4435. inline bool* get_address_of_classHasChanged_3() { return &___classHasChanged_3; }
  4436. inline void set_classHasChanged_3(bool value)
  4437. {
  4438. ___classHasChanged_3 = value;
  4439. }
  4440. inline static int32_t get_offset_of_nameSpaceHasChanged_4() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpaceHasChanged_4)); }
  4441. inline bool get_nameSpaceHasChanged_4() const { return ___nameSpaceHasChanged_4; }
  4442. inline bool* get_address_of_nameSpaceHasChanged_4() { return &___nameSpaceHasChanged_4; }
  4443. inline void set_nameSpaceHasChanged_4(bool value)
  4444. {
  4445. ___nameSpaceHasChanged_4 = value;
  4446. }
  4447. inline static int32_t get_offset_of_assemblyHasChanged_5() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assemblyHasChanged_5)); }
  4448. inline bool get_assemblyHasChanged_5() const { return ___assemblyHasChanged_5; }
  4449. inline bool* get_address_of_assemblyHasChanged_5() { return &___assemblyHasChanged_5; }
  4450. inline void set_assemblyHasChanged_5(bool value)
  4451. {
  4452. ___assemblyHasChanged_5 = value;
  4453. }
  4454. inline static int32_t get_offset_of_autoUdpateAPI_6() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___autoUdpateAPI_6)); }
  4455. inline bool get_autoUdpateAPI_6() const { return ___autoUdpateAPI_6; }
  4456. inline bool* get_address_of_autoUdpateAPI_6() { return &___autoUdpateAPI_6; }
  4457. inline void set_autoUdpateAPI_6(bool value)
  4458. {
  4459. ___autoUdpateAPI_6 = value;
  4460. }
  4461. };
  4462. // Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4463. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke
  4464. {
  4465. char* ___className_0;
  4466. char* ___nameSpace_1;
  4467. char* ___assembly_2;
  4468. int32_t ___classHasChanged_3;
  4469. int32_t ___nameSpaceHasChanged_4;
  4470. int32_t ___assemblyHasChanged_5;
  4471. int32_t ___autoUdpateAPI_6;
  4472. };
  4473. // Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4474. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com
  4475. {
  4476. Il2CppChar* ___className_0;
  4477. Il2CppChar* ___nameSpace_1;
  4478. Il2CppChar* ___assembly_2;
  4479. int32_t ___classHasChanged_3;
  4480. int32_t ___nameSpaceHasChanged_4;
  4481. int32_t ___assemblyHasChanged_5;
  4482. int32_t ___autoUdpateAPI_6;
  4483. };
  4484. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4485. struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4486. {
  4487. public:
  4488. public:
  4489. };
  4490. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4491. struct NativeContainerIsAtomicWriteOnlyAttribute_t2DB74DA0C416DD897E6F282B6F604646E0B344AB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4492. {
  4493. public:
  4494. public:
  4495. };
  4496. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4497. struct NativeContainerIsReadOnlyAttribute_tD61823F3C518C6B2DF79CEF1A493A3B13B862E4A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4498. {
  4499. public:
  4500. public:
  4501. };
  4502. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4503. struct NativeContainerNeedsThreadIndexAttribute_tA9A72D352CD4F820EF4D93463F0416ABA340AE1A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4504. {
  4505. public:
  4506. public:
  4507. };
  4508. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4509. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4510. {
  4511. public:
  4512. public:
  4513. };
  4514. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4515. struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4516. {
  4517. public:
  4518. public:
  4519. };
  4520. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4521. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4522. {
  4523. public:
  4524. public:
  4525. };
  4526. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4527. struct NativeDisableContainerSafetyRestrictionAttribute_t138EDB45CE62A51C3779A77CDBF6E28309DF59A9 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4528. {
  4529. public:
  4530. public:
  4531. };
  4532. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4533. struct NativeDisableParallelForRestrictionAttribute_t53B8478A2BD79DD7A9C47B1E2EC7DF38501FC743 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4534. {
  4535. public:
  4536. public:
  4537. };
  4538. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4539. struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4540. {
  4541. public:
  4542. public:
  4543. };
  4544. // Unity.Collections.NativeFixedLengthAttribute
  4545. struct NativeFixedLengthAttribute_t73E1BD0509DD77A37CC8FE26A939E20E78959CDD : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4546. {
  4547. public:
  4548. public:
  4549. };
  4550. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4551. struct NativeMatchesParallelForLengthAttribute_tA4250D24E3EBF236BADB63EAD7701F43FC7A329B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4552. {
  4553. public:
  4554. public:
  4555. };
  4556. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4557. struct NativeSetClassTypeToNullOnScheduleAttribute_t513804FA40F876209F5367906826C4BFF9F2ECDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4558. {
  4559. public:
  4560. public:
  4561. };
  4562. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4563. struct NativeSetThreadIndexAttribute_t7681C9225114E2B1478DE516F9FE1CD44B3681E8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4564. {
  4565. public:
  4566. public:
  4567. };
  4568. // System.ObsoleteAttribute
  4569. struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4570. {
  4571. public:
  4572. // System.String System.ObsoleteAttribute::_message
  4573. String_t* ____message_0;
  4574. // System.Boolean System.ObsoleteAttribute::_error
  4575. bool ____error_1;
  4576. public:
  4577. inline static int32_t get_offset_of__message_0() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____message_0)); }
  4578. inline String_t* get__message_0() const { return ____message_0; }
  4579. inline String_t** get_address_of__message_0() { return &____message_0; }
  4580. inline void set__message_0(String_t* value)
  4581. {
  4582. ____message_0 = value;
  4583. Il2CppCodeGenWriteBarrier((void**)(&____message_0), (void*)value);
  4584. }
  4585. inline static int32_t get_offset_of__error_1() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____error_1)); }
  4586. inline bool get__error_1() const { return ____error_1; }
  4587. inline bool* get_address_of__error_1() { return &____error_1; }
  4588. inline void set__error_1(bool value)
  4589. {
  4590. ____error_1 = value;
  4591. }
  4592. };
  4593. // UnityEngine.PlayerLoop.PostLateUpdate
  4594. struct PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A
  4595. {
  4596. public:
  4597. union
  4598. {
  4599. struct
  4600. {
  4601. };
  4602. uint8_t PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A__padding[1];
  4603. };
  4604. public:
  4605. };
  4606. // UnityEngine.PlayerLoop.PreLateUpdate
  4607. struct PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2
  4608. {
  4609. public:
  4610. union
  4611. {
  4612. struct
  4613. {
  4614. };
  4615. uint8_t PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2__padding[1];
  4616. };
  4617. public:
  4618. };
  4619. // UnityEngine.PlayerLoop.PreUpdate
  4620. struct PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775
  4621. {
  4622. public:
  4623. union
  4624. {
  4625. struct
  4626. {
  4627. };
  4628. uint8_t PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775__padding[1];
  4629. };
  4630. public:
  4631. };
  4632. // UnityEngine.PreferBinarySerialization
  4633. struct PreferBinarySerialization_t692C164E38F273C08A0200BBC8AE4CF2180A1A41 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4634. {
  4635. public:
  4636. public:
  4637. };
  4638. // UnityEngine.Scripting.PreserveAttribute
  4639. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4640. {
  4641. public:
  4642. public:
  4643. };
  4644. // UnityEngine.PropertyAttribute
  4645. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4646. {
  4647. public:
  4648. public:
  4649. };
  4650. // UnityEngine.Quaternion
  4651. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
  4652. {
  4653. public:
  4654. // System.Single UnityEngine.Quaternion::x
  4655. float ___x_0;
  4656. // System.Single UnityEngine.Quaternion::y
  4657. float ___y_1;
  4658. // System.Single UnityEngine.Quaternion::z
  4659. float ___z_2;
  4660. // System.Single UnityEngine.Quaternion::w
  4661. float ___w_3;
  4662. public:
  4663. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
  4664. inline float get_x_0() const { return ___x_0; }
  4665. inline float* get_address_of_x_0() { return &___x_0; }
  4666. inline void set_x_0(float value)
  4667. {
  4668. ___x_0 = value;
  4669. }
  4670. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
  4671. inline float get_y_1() const { return ___y_1; }
  4672. inline float* get_address_of_y_1() { return &___y_1; }
  4673. inline void set_y_1(float value)
  4674. {
  4675. ___y_1 = value;
  4676. }
  4677. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
  4678. inline float get_z_2() const { return ___z_2; }
  4679. inline float* get_address_of_z_2() { return &___z_2; }
  4680. inline void set_z_2(float value)
  4681. {
  4682. ___z_2 = value;
  4683. }
  4684. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
  4685. inline float get_w_3() const { return ___w_3; }
  4686. inline float* get_address_of_w_3() { return &___w_3; }
  4687. inline void set_w_3(float value)
  4688. {
  4689. ___w_3 = value;
  4690. }
  4691. };
  4692. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
  4693. {
  4694. public:
  4695. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4696. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
  4697. public:
  4698. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
  4699. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  4700. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  4701. inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  4702. {
  4703. ___identityQuaternion_4 = value;
  4704. }
  4705. };
  4706. // UnityEngine.RangeInt
  4707. struct RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A
  4708. {
  4709. public:
  4710. // System.Int32 UnityEngine.RangeInt::start
  4711. int32_t ___start_0;
  4712. // System.Int32 UnityEngine.RangeInt::length
  4713. int32_t ___length_1;
  4714. public:
  4715. inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___start_0)); }
  4716. inline int32_t get_start_0() const { return ___start_0; }
  4717. inline int32_t* get_address_of_start_0() { return &___start_0; }
  4718. inline void set_start_0(int32_t value)
  4719. {
  4720. ___start_0 = value;
  4721. }
  4722. inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___length_1)); }
  4723. inline int32_t get_length_1() const { return ___length_1; }
  4724. inline int32_t* get_address_of_length_1() { return &___length_1; }
  4725. inline void set_length_1(int32_t value)
  4726. {
  4727. ___length_1 = value;
  4728. }
  4729. };
  4730. // Unity.Collections.ReadOnlyAttribute
  4731. struct ReadOnlyAttribute_tCC6735BA1767371FBF636DC57BA8A8A4E4AE7F8D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4732. {
  4733. public:
  4734. public:
  4735. };
  4736. // UnityEngine.Rect
  4737. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  4738. {
  4739. public:
  4740. // System.Single UnityEngine.Rect::m_XMin
  4741. float ___m_XMin_0;
  4742. // System.Single UnityEngine.Rect::m_YMin
  4743. float ___m_YMin_1;
  4744. // System.Single UnityEngine.Rect::m_Width
  4745. float ___m_Width_2;
  4746. // System.Single UnityEngine.Rect::m_Height
  4747. float ___m_Height_3;
  4748. public:
  4749. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  4750. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  4751. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  4752. inline void set_m_XMin_0(float value)
  4753. {
  4754. ___m_XMin_0 = value;
  4755. }
  4756. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  4757. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  4758. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  4759. inline void set_m_YMin_1(float value)
  4760. {
  4761. ___m_YMin_1 = value;
  4762. }
  4763. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  4764. inline float get_m_Width_2() const { return ___m_Width_2; }
  4765. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  4766. inline void set_m_Width_2(float value)
  4767. {
  4768. ___m_Width_2 = value;
  4769. }
  4770. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  4771. inline float get_m_Height_3() const { return ___m_Height_3; }
  4772. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  4773. inline void set_m_Height_3(float value)
  4774. {
  4775. ___m_Height_3 = value;
  4776. }
  4777. };
  4778. // UnityEngine.RequireComponent
  4779. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4780. {
  4781. public:
  4782. // System.Type UnityEngine.RequireComponent::m_Type0
  4783. Type_t * ___m_Type0_0;
  4784. // System.Type UnityEngine.RequireComponent::m_Type1
  4785. Type_t * ___m_Type1_1;
  4786. // System.Type UnityEngine.RequireComponent::m_Type2
  4787. Type_t * ___m_Type2_2;
  4788. public:
  4789. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); }
  4790. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  4791. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  4792. inline void set_m_Type0_0(Type_t * value)
  4793. {
  4794. ___m_Type0_0 = value;
  4795. Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value);
  4796. }
  4797. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); }
  4798. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  4799. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  4800. inline void set_m_Type1_1(Type_t * value)
  4801. {
  4802. ___m_Type1_1 = value;
  4803. Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value);
  4804. }
  4805. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); }
  4806. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  4807. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  4808. inline void set_m_Type2_2(Type_t * value)
  4809. {
  4810. ___m_Type2_2 = value;
  4811. Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value);
  4812. }
  4813. };
  4814. // System.Single
  4815. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  4816. {
  4817. public:
  4818. // System.Single System.Single::m_value
  4819. float ___m_value_0;
  4820. public:
  4821. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  4822. inline float get_m_value_0() const { return ___m_value_0; }
  4823. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  4824. inline void set_m_value_0(float value)
  4825. {
  4826. ___m_value_0 = value;
  4827. }
  4828. };
  4829. // System.IO.Stream
  4830. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  4831. {
  4832. public:
  4833. // System.IO.Stream/ReadWriteTask System.IO.Stream::_activeReadWriteTask
  4834. ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * ____activeReadWriteTask_2;
  4835. // System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore
  4836. SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * ____asyncActiveSemaphore_3;
  4837. public:
  4838. inline static int32_t get_offset_of__activeReadWriteTask_2() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB, ____activeReadWriteTask_2)); }
  4839. inline ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * get__activeReadWriteTask_2() const { return ____activeReadWriteTask_2; }
  4840. inline ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 ** get_address_of__activeReadWriteTask_2() { return &____activeReadWriteTask_2; }
  4841. inline void set__activeReadWriteTask_2(ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * value)
  4842. {
  4843. ____activeReadWriteTask_2 = value;
  4844. Il2CppCodeGenWriteBarrier((void**)(&____activeReadWriteTask_2), (void*)value);
  4845. }
  4846. inline static int32_t get_offset_of__asyncActiveSemaphore_3() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB, ____asyncActiveSemaphore_3)); }
  4847. inline SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * get__asyncActiveSemaphore_3() const { return ____asyncActiveSemaphore_3; }
  4848. inline SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 ** get_address_of__asyncActiveSemaphore_3() { return &____asyncActiveSemaphore_3; }
  4849. inline void set__asyncActiveSemaphore_3(SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * value)
  4850. {
  4851. ____asyncActiveSemaphore_3 = value;
  4852. Il2CppCodeGenWriteBarrier((void**)(&____asyncActiveSemaphore_3), (void*)value);
  4853. }
  4854. };
  4855. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB_StaticFields
  4856. {
  4857. public:
  4858. // System.IO.Stream System.IO.Stream::Null
  4859. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___Null_1;
  4860. public:
  4861. inline static int32_t get_offset_of_Null_1() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB_StaticFields, ___Null_1)); }
  4862. inline Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * get_Null_1() const { return ___Null_1; }
  4863. inline Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB ** get_address_of_Null_1() { return &___Null_1; }
  4864. inline void set_Null_1(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * value)
  4865. {
  4866. ___Null_1 = value;
  4867. Il2CppCodeGenWriteBarrier((void**)(&___Null_1), (void*)value);
  4868. }
  4869. };
  4870. // System.UInt32
  4871. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  4872. {
  4873. public:
  4874. // System.UInt32 System.UInt32::m_value
  4875. uint32_t ___m_value_0;
  4876. public:
  4877. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  4878. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  4879. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  4880. inline void set_m_value_0(uint32_t value)
  4881. {
  4882. ___m_value_0 = value;
  4883. }
  4884. };
  4885. // System.UInt64
  4886. struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281
  4887. {
  4888. public:
  4889. // System.UInt64 System.UInt64::m_value
  4890. uint64_t ___m_value_0;
  4891. public:
  4892. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); }
  4893. inline uint64_t get_m_value_0() const { return ___m_value_0; }
  4894. inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
  4895. inline void set_m_value_0(uint64_t value)
  4896. {
  4897. ___m_value_0 = value;
  4898. }
  4899. };
  4900. // UnityEngine.Vector2
  4901. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  4902. {
  4903. public:
  4904. // System.Single UnityEngine.Vector2::x
  4905. float ___x_0;
  4906. // System.Single UnityEngine.Vector2::y
  4907. float ___y_1;
  4908. public:
  4909. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  4910. inline float get_x_0() const { return ___x_0; }
  4911. inline float* get_address_of_x_0() { return &___x_0; }
  4912. inline void set_x_0(float value)
  4913. {
  4914. ___x_0 = value;
  4915. }
  4916. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  4917. inline float get_y_1() const { return ___y_1; }
  4918. inline float* get_address_of_y_1() { return &___y_1; }
  4919. inline void set_y_1(float value)
  4920. {
  4921. ___y_1 = value;
  4922. }
  4923. };
  4924. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  4925. {
  4926. public:
  4927. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4928. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  4929. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4930. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  4931. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4932. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  4933. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4934. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  4935. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4936. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  4937. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4938. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  4939. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4940. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  4941. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4942. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  4943. public:
  4944. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  4945. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  4946. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  4947. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4948. {
  4949. ___zeroVector_2 = value;
  4950. }
  4951. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  4952. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  4953. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  4954. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4955. {
  4956. ___oneVector_3 = value;
  4957. }
  4958. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  4959. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  4960. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  4961. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4962. {
  4963. ___upVector_4 = value;
  4964. }
  4965. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  4966. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  4967. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  4968. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4969. {
  4970. ___downVector_5 = value;
  4971. }
  4972. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  4973. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  4974. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  4975. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4976. {
  4977. ___leftVector_6 = value;
  4978. }
  4979. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  4980. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  4981. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  4982. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4983. {
  4984. ___rightVector_7 = value;
  4985. }
  4986. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  4987. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  4988. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  4989. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4990. {
  4991. ___positiveInfinityVector_8 = value;
  4992. }
  4993. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  4994. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  4995. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  4996. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4997. {
  4998. ___negativeInfinityVector_9 = value;
  4999. }
  5000. };
  5001. // UnityEngine.Vector3
  5002. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  5003. {
  5004. public:
  5005. // System.Single UnityEngine.Vector3::x
  5006. float ___x_2;
  5007. // System.Single UnityEngine.Vector3::y
  5008. float ___y_3;
  5009. // System.Single UnityEngine.Vector3::z
  5010. float ___z_4;
  5011. public:
  5012. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  5013. inline float get_x_2() const { return ___x_2; }
  5014. inline float* get_address_of_x_2() { return &___x_2; }
  5015. inline void set_x_2(float value)
  5016. {
  5017. ___x_2 = value;
  5018. }
  5019. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  5020. inline float get_y_3() const { return ___y_3; }
  5021. inline float* get_address_of_y_3() { return &___y_3; }
  5022. inline void set_y_3(float value)
  5023. {
  5024. ___y_3 = value;
  5025. }
  5026. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  5027. inline float get_z_4() const { return ___z_4; }
  5028. inline float* get_address_of_z_4() { return &___z_4; }
  5029. inline void set_z_4(float value)
  5030. {
  5031. ___z_4 = value;
  5032. }
  5033. };
  5034. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  5035. {
  5036. public:
  5037. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  5038. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  5039. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  5040. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  5041. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  5042. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  5043. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  5044. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  5045. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  5046. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  5047. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  5048. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  5049. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  5050. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  5051. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  5052. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  5053. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  5054. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  5055. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  5056. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  5057. public:
  5058. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  5059. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  5060. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5061. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5062. {
  5063. ___zeroVector_5 = value;
  5064. }
  5065. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  5066. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  5067. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  5068. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5069. {
  5070. ___oneVector_6 = value;
  5071. }
  5072. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  5073. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  5074. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  5075. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5076. {
  5077. ___upVector_7 = value;
  5078. }
  5079. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  5080. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  5081. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  5082. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5083. {
  5084. ___downVector_8 = value;
  5085. }
  5086. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  5087. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  5088. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  5089. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5090. {
  5091. ___leftVector_9 = value;
  5092. }
  5093. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  5094. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  5095. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  5096. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5097. {
  5098. ___rightVector_10 = value;
  5099. }
  5100. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  5101. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  5102. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  5103. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5104. {
  5105. ___forwardVector_11 = value;
  5106. }
  5107. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  5108. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  5109. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  5110. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5111. {
  5112. ___backVector_12 = value;
  5113. }
  5114. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  5115. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  5116. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  5117. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5118. {
  5119. ___positiveInfinityVector_13 = value;
  5120. }
  5121. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  5122. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  5123. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  5124. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5125. {
  5126. ___negativeInfinityVector_14 = value;
  5127. }
  5128. };
  5129. // UnityEngine.Vector4
  5130. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  5131. {
  5132. public:
  5133. // System.Single UnityEngine.Vector4::x
  5134. float ___x_1;
  5135. // System.Single UnityEngine.Vector4::y
  5136. float ___y_2;
  5137. // System.Single UnityEngine.Vector4::z
  5138. float ___z_3;
  5139. // System.Single UnityEngine.Vector4::w
  5140. float ___w_4;
  5141. public:
  5142. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  5143. inline float get_x_1() const { return ___x_1; }
  5144. inline float* get_address_of_x_1() { return &___x_1; }
  5145. inline void set_x_1(float value)
  5146. {
  5147. ___x_1 = value;
  5148. }
  5149. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  5150. inline float get_y_2() const { return ___y_2; }
  5151. inline float* get_address_of_y_2() { return &___y_2; }
  5152. inline void set_y_2(float value)
  5153. {
  5154. ___y_2 = value;
  5155. }
  5156. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  5157. inline float get_z_3() const { return ___z_3; }
  5158. inline float* get_address_of_z_3() { return &___z_3; }
  5159. inline void set_z_3(float value)
  5160. {
  5161. ___z_3 = value;
  5162. }
  5163. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  5164. inline float get_w_4() const { return ___w_4; }
  5165. inline float* get_address_of_w_4() { return &___w_4; }
  5166. inline void set_w_4(float value)
  5167. {
  5168. ___w_4 = value;
  5169. }
  5170. };
  5171. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  5172. {
  5173. public:
  5174. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  5175. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  5176. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  5177. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  5178. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  5179. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  5180. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  5181. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  5182. public:
  5183. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  5184. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  5185. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5186. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5187. {
  5188. ___zeroVector_5 = value;
  5189. }
  5190. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  5191. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  5192. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  5193. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5194. {
  5195. ___oneVector_6 = value;
  5196. }
  5197. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  5198. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  5199. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  5200. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5201. {
  5202. ___positiveInfinityVector_7 = value;
  5203. }
  5204. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  5205. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  5206. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  5207. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5208. {
  5209. ___negativeInfinityVector_8 = value;
  5210. }
  5211. };
  5212. // System.Void
  5213. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  5214. {
  5215. public:
  5216. union
  5217. {
  5218. struct
  5219. {
  5220. };
  5221. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  5222. };
  5223. public:
  5224. };
  5225. // UnityEngine.BeforeRenderHelper/OrderBlock
  5226. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2
  5227. {
  5228. public:
  5229. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  5230. int32_t ___order_0;
  5231. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  5232. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback_1;
  5233. public:
  5234. inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___order_0)); }
  5235. inline int32_t get_order_0() const { return ___order_0; }
  5236. inline int32_t* get_address_of_order_0() { return &___order_0; }
  5237. inline void set_order_0(int32_t value)
  5238. {
  5239. ___order_0 = value;
  5240. }
  5241. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___callback_1)); }
  5242. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_callback_1() const { return ___callback_1; }
  5243. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_callback_1() { return &___callback_1; }
  5244. inline void set_callback_1(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  5245. {
  5246. ___callback_1 = value;
  5247. Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value);
  5248. }
  5249. };
  5250. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5251. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke
  5252. {
  5253. int32_t ___order_0;
  5254. Il2CppMethodPointer ___callback_1;
  5255. };
  5256. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5257. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com
  5258. {
  5259. int32_t ___order_0;
  5260. Il2CppMethodPointer ___callback_1;
  5261. };
  5262. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  5263. struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B : public InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493
  5264. {
  5265. public:
  5266. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5267. bool ___m_Arg1_1;
  5268. public:
  5269. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B, ___m_Arg1_1)); }
  5270. inline bool get_m_Arg1_1() const { return ___m_Arg1_1; }
  5271. inline bool* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5272. inline void set_m_Arg1_1(bool value)
  5273. {
  5274. ___m_Arg1_1 = value;
  5275. }
  5276. };
  5277. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  5278. struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C : public InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9
  5279. {
  5280. public:
  5281. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5282. int32_t ___m_Arg1_1;
  5283. public:
  5284. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C, ___m_Arg1_1)); }
  5285. inline int32_t get_m_Arg1_1() const { return ___m_Arg1_1; }
  5286. inline int32_t* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5287. inline void set_m_Arg1_1(int32_t value)
  5288. {
  5289. ___m_Arg1_1 = value;
  5290. }
  5291. };
  5292. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  5293. struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 : public InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690
  5294. {
  5295. public:
  5296. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5297. float ___m_Arg1_1;
  5298. public:
  5299. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1, ___m_Arg1_1)); }
  5300. inline float get_m_Arg1_1() const { return ___m_Arg1_1; }
  5301. inline float* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5302. inline void set_m_Arg1_1(float value)
  5303. {
  5304. ___m_Arg1_1 = value;
  5305. }
  5306. };
  5307. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  5308. struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 : public InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD
  5309. {
  5310. public:
  5311. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5312. String_t* ___m_Arg1_1;
  5313. public:
  5314. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0, ___m_Arg1_1)); }
  5315. inline String_t* get_m_Arg1_1() const { return ___m_Arg1_1; }
  5316. inline String_t** get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5317. inline void set_m_Arg1_1(String_t* value)
  5318. {
  5319. ___m_Arg1_1 = value;
  5320. Il2CppCodeGenWriteBarrier((void**)(&___m_Arg1_1), (void*)value);
  5321. }
  5322. };
  5323. // Unity.Collections.Allocator
  5324. struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05
  5325. {
  5326. public:
  5327. // System.Int32 Unity.Collections.Allocator::value__
  5328. int32_t ___value___2;
  5329. public:
  5330. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); }
  5331. inline int32_t get_value___2() const { return ___value___2; }
  5332. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5333. inline void set_value___2(int32_t value)
  5334. {
  5335. ___value___2 = value;
  5336. }
  5337. };
  5338. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType
  5339. struct AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2
  5340. {
  5341. public:
  5342. // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__
  5343. uint8_t ___value___2;
  5344. public:
  5345. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2, ___value___2)); }
  5346. inline uint8_t get_value___2() const { return ___value___2; }
  5347. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  5348. inline void set_value___2(uint8_t value)
  5349. {
  5350. ___value___2 = value;
  5351. }
  5352. };
  5353. // UnityEngine.AnimationCurve
  5354. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject
  5355. {
  5356. public:
  5357. // System.IntPtr UnityEngine.AnimationCurve::m_Ptr
  5358. intptr_t ___m_Ptr_0;
  5359. public:
  5360. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); }
  5361. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5362. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5363. inline void set_m_Ptr_0(intptr_t value)
  5364. {
  5365. ___m_Ptr_0 = value;
  5366. }
  5367. };
  5368. // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
  5369. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke
  5370. {
  5371. intptr_t ___m_Ptr_0;
  5372. };
  5373. // Native definition for COM marshalling of UnityEngine.AnimationCurve
  5374. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com
  5375. {
  5376. intptr_t ___m_Ptr_0;
  5377. };
  5378. // System.Reflection.Assembly
  5379. struct Assembly_t : public RuntimeObject
  5380. {
  5381. public:
  5382. // System.IntPtr System.Reflection.Assembly::_mono_assembly
  5383. intptr_t ____mono_assembly_0;
  5384. // System.Reflection.Assembly/ResolveEventHolder System.Reflection.Assembly::resolve_event_holder
  5385. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5386. // System.Object System.Reflection.Assembly::_evidence
  5387. RuntimeObject * ____evidence_2;
  5388. // System.Object System.Reflection.Assembly::_minimum
  5389. RuntimeObject * ____minimum_3;
  5390. // System.Object System.Reflection.Assembly::_optional
  5391. RuntimeObject * ____optional_4;
  5392. // System.Object System.Reflection.Assembly::_refuse
  5393. RuntimeObject * ____refuse_5;
  5394. // System.Object System.Reflection.Assembly::_granted
  5395. RuntimeObject * ____granted_6;
  5396. // System.Object System.Reflection.Assembly::_denied
  5397. RuntimeObject * ____denied_7;
  5398. // System.Boolean System.Reflection.Assembly::fromByteArray
  5399. bool ___fromByteArray_8;
  5400. // System.String System.Reflection.Assembly::assemblyName
  5401. String_t* ___assemblyName_9;
  5402. public:
  5403. inline static int32_t get_offset_of__mono_assembly_0() { return static_cast<int32_t>(offsetof(Assembly_t, ____mono_assembly_0)); }
  5404. inline intptr_t get__mono_assembly_0() const { return ____mono_assembly_0; }
  5405. inline intptr_t* get_address_of__mono_assembly_0() { return &____mono_assembly_0; }
  5406. inline void set__mono_assembly_0(intptr_t value)
  5407. {
  5408. ____mono_assembly_0 = value;
  5409. }
  5410. inline static int32_t get_offset_of_resolve_event_holder_1() { return static_cast<int32_t>(offsetof(Assembly_t, ___resolve_event_holder_1)); }
  5411. inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * get_resolve_event_holder_1() const { return ___resolve_event_holder_1; }
  5412. inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C ** get_address_of_resolve_event_holder_1() { return &___resolve_event_holder_1; }
  5413. inline void set_resolve_event_holder_1(ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * value)
  5414. {
  5415. ___resolve_event_holder_1 = value;
  5416. Il2CppCodeGenWriteBarrier((void**)(&___resolve_event_holder_1), (void*)value);
  5417. }
  5418. inline static int32_t get_offset_of__evidence_2() { return static_cast<int32_t>(offsetof(Assembly_t, ____evidence_2)); }
  5419. inline RuntimeObject * get__evidence_2() const { return ____evidence_2; }
  5420. inline RuntimeObject ** get_address_of__evidence_2() { return &____evidence_2; }
  5421. inline void set__evidence_2(RuntimeObject * value)
  5422. {
  5423. ____evidence_2 = value;
  5424. Il2CppCodeGenWriteBarrier((void**)(&____evidence_2), (void*)value);
  5425. }
  5426. inline static int32_t get_offset_of__minimum_3() { return static_cast<int32_t>(offsetof(Assembly_t, ____minimum_3)); }
  5427. inline RuntimeObject * get__minimum_3() const { return ____minimum_3; }
  5428. inline RuntimeObject ** get_address_of__minimum_3() { return &____minimum_3; }
  5429. inline void set__minimum_3(RuntimeObject * value)
  5430. {
  5431. ____minimum_3 = value;
  5432. Il2CppCodeGenWriteBarrier((void**)(&____minimum_3), (void*)value);
  5433. }
  5434. inline static int32_t get_offset_of__optional_4() { return static_cast<int32_t>(offsetof(Assembly_t, ____optional_4)); }
  5435. inline RuntimeObject * get__optional_4() const { return ____optional_4; }
  5436. inline RuntimeObject ** get_address_of__optional_4() { return &____optional_4; }
  5437. inline void set__optional_4(RuntimeObject * value)
  5438. {
  5439. ____optional_4 = value;
  5440. Il2CppCodeGenWriteBarrier((void**)(&____optional_4), (void*)value);
  5441. }
  5442. inline static int32_t get_offset_of__refuse_5() { return static_cast<int32_t>(offsetof(Assembly_t, ____refuse_5)); }
  5443. inline RuntimeObject * get__refuse_5() const { return ____refuse_5; }
  5444. inline RuntimeObject ** get_address_of__refuse_5() { return &____refuse_5; }
  5445. inline void set__refuse_5(RuntimeObject * value)
  5446. {
  5447. ____refuse_5 = value;
  5448. Il2CppCodeGenWriteBarrier((void**)(&____refuse_5), (void*)value);
  5449. }
  5450. inline static int32_t get_offset_of__granted_6() { return static_cast<int32_t>(offsetof(Assembly_t, ____granted_6)); }
  5451. inline RuntimeObject * get__granted_6() const { return ____granted_6; }
  5452. inline RuntimeObject ** get_address_of__granted_6() { return &____granted_6; }
  5453. inline void set__granted_6(RuntimeObject * value)
  5454. {
  5455. ____granted_6 = value;
  5456. Il2CppCodeGenWriteBarrier((void**)(&____granted_6), (void*)value);
  5457. }
  5458. inline static int32_t get_offset_of__denied_7() { return static_cast<int32_t>(offsetof(Assembly_t, ____denied_7)); }
  5459. inline RuntimeObject * get__denied_7() const { return ____denied_7; }
  5460. inline RuntimeObject ** get_address_of__denied_7() { return &____denied_7; }
  5461. inline void set__denied_7(RuntimeObject * value)
  5462. {
  5463. ____denied_7 = value;
  5464. Il2CppCodeGenWriteBarrier((void**)(&____denied_7), (void*)value);
  5465. }
  5466. inline static int32_t get_offset_of_fromByteArray_8() { return static_cast<int32_t>(offsetof(Assembly_t, ___fromByteArray_8)); }
  5467. inline bool get_fromByteArray_8() const { return ___fromByteArray_8; }
  5468. inline bool* get_address_of_fromByteArray_8() { return &___fromByteArray_8; }
  5469. inline void set_fromByteArray_8(bool value)
  5470. {
  5471. ___fromByteArray_8 = value;
  5472. }
  5473. inline static int32_t get_offset_of_assemblyName_9() { return static_cast<int32_t>(offsetof(Assembly_t, ___assemblyName_9)); }
  5474. inline String_t* get_assemblyName_9() const { return ___assemblyName_9; }
  5475. inline String_t** get_address_of_assemblyName_9() { return &___assemblyName_9; }
  5476. inline void set_assemblyName_9(String_t* value)
  5477. {
  5478. ___assemblyName_9 = value;
  5479. Il2CppCodeGenWriteBarrier((void**)(&___assemblyName_9), (void*)value);
  5480. }
  5481. };
  5482. // Native definition for P/Invoke marshalling of System.Reflection.Assembly
  5483. struct Assembly_t_marshaled_pinvoke
  5484. {
  5485. intptr_t ____mono_assembly_0;
  5486. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5487. Il2CppIUnknown* ____evidence_2;
  5488. Il2CppIUnknown* ____minimum_3;
  5489. Il2CppIUnknown* ____optional_4;
  5490. Il2CppIUnknown* ____refuse_5;
  5491. Il2CppIUnknown* ____granted_6;
  5492. Il2CppIUnknown* ____denied_7;
  5493. int32_t ___fromByteArray_8;
  5494. char* ___assemblyName_9;
  5495. };
  5496. // Native definition for COM marshalling of System.Reflection.Assembly
  5497. struct Assembly_t_marshaled_com
  5498. {
  5499. intptr_t ____mono_assembly_0;
  5500. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5501. Il2CppIUnknown* ____evidence_2;
  5502. Il2CppIUnknown* ____minimum_3;
  5503. Il2CppIUnknown* ____optional_4;
  5504. Il2CppIUnknown* ____refuse_5;
  5505. Il2CppIUnknown* ____granted_6;
  5506. Il2CppIUnknown* ____denied_7;
  5507. int32_t ___fromByteArray_8;
  5508. Il2CppChar* ___assemblyName_9;
  5509. };
  5510. // System.Reflection.AssemblyContentType
  5511. struct AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE
  5512. {
  5513. public:
  5514. // System.Int32 System.Reflection.AssemblyContentType::value__
  5515. int32_t ___value___2;
  5516. public:
  5517. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE, ___value___2)); }
  5518. inline int32_t get_value___2() const { return ___value___2; }
  5519. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5520. inline void set_value___2(int32_t value)
  5521. {
  5522. ___value___2 = value;
  5523. }
  5524. };
  5525. // System.Configuration.Assemblies.AssemblyHashAlgorithm
  5526. struct AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66
  5527. {
  5528. public:
  5529. // System.Int32 System.Configuration.Assemblies.AssemblyHashAlgorithm::value__
  5530. int32_t ___value___2;
  5531. public:
  5532. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66, ___value___2)); }
  5533. inline int32_t get_value___2() const { return ___value___2; }
  5534. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5535. inline void set_value___2(int32_t value)
  5536. {
  5537. ___value___2 = value;
  5538. }
  5539. };
  5540. // System.Reflection.AssemblyNameFlags
  5541. struct AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622
  5542. {
  5543. public:
  5544. // System.Int32 System.Reflection.AssemblyNameFlags::value__
  5545. int32_t ___value___2;
  5546. public:
  5547. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622, ___value___2)); }
  5548. inline int32_t get_value___2() const { return ___value___2; }
  5549. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5550. inline void set_value___2(int32_t value)
  5551. {
  5552. ___value___2 = value;
  5553. }
  5554. };
  5555. // System.Configuration.Assemblies.AssemblyVersionCompatibility
  5556. struct AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD
  5557. {
  5558. public:
  5559. // System.Int32 System.Configuration.Assemblies.AssemblyVersionCompatibility::value__
  5560. int32_t ___value___2;
  5561. public:
  5562. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD, ___value___2)); }
  5563. inline int32_t get_value___2() const { return ___value___2; }
  5564. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5565. inline void set_value___2(int32_t value)
  5566. {
  5567. ___value___2 = value;
  5568. }
  5569. };
  5570. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  5571. struct AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA
  5572. {
  5573. public:
  5574. // System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__
  5575. int32_t ___value___2;
  5576. public:
  5577. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA, ___value___2)); }
  5578. inline int32_t get_value___2() const { return ___value___2; }
  5579. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5580. inline void set_value___2(int32_t value)
  5581. {
  5582. ___value___2 = value;
  5583. }
  5584. };
  5585. // UnityEngine.AsyncOperation
  5586. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  5587. {
  5588. public:
  5589. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  5590. intptr_t ___m_Ptr_0;
  5591. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  5592. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1;
  5593. public:
  5594. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); }
  5595. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5596. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5597. inline void set_m_Ptr_0(intptr_t value)
  5598. {
  5599. ___m_Ptr_0 = value;
  5600. }
  5601. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); }
  5602. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  5603. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  5604. inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value)
  5605. {
  5606. ___m_completeCallback_1 = value;
  5607. Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
  5608. }
  5609. };
  5610. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  5611. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  5612. {
  5613. intptr_t ___m_Ptr_0;
  5614. Il2CppMethodPointer ___m_completeCallback_1;
  5615. };
  5616. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  5617. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  5618. {
  5619. intptr_t ___m_Ptr_0;
  5620. Il2CppMethodPointer ___m_completeCallback_1;
  5621. };
  5622. // UnityEngine.Rendering.BatchRendererGroup
  5623. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A : public RuntimeObject
  5624. {
  5625. public:
  5626. // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
  5627. intptr_t ___m_GroupHandle_0;
  5628. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
  5629. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * ___m_PerformCulling_1;
  5630. public:
  5631. inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_GroupHandle_0)); }
  5632. inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; }
  5633. inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; }
  5634. inline void set_m_GroupHandle_0(intptr_t value)
  5635. {
  5636. ___m_GroupHandle_0 = value;
  5637. }
  5638. inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_PerformCulling_1)); }
  5639. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; }
  5640. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; }
  5641. inline void set_m_PerformCulling_1(OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * value)
  5642. {
  5643. ___m_PerformCulling_1 = value;
  5644. Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value);
  5645. }
  5646. };
  5647. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
  5648. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke
  5649. {
  5650. intptr_t ___m_GroupHandle_0;
  5651. Il2CppMethodPointer ___m_PerformCulling_1;
  5652. };
  5653. // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
  5654. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com
  5655. {
  5656. intptr_t ___m_GroupHandle_0;
  5657. Il2CppMethodPointer ___m_PerformCulling_1;
  5658. };
  5659. // System.Reflection.BindingFlags
  5660. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  5661. {
  5662. public:
  5663. // System.Int32 System.Reflection.BindingFlags::value__
  5664. int32_t ___value___2;
  5665. public:
  5666. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  5667. inline int32_t get_value___2() const { return ___value___2; }
  5668. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5669. inline void set_value___2(int32_t value)
  5670. {
  5671. ___value___2 = value;
  5672. }
  5673. };
  5674. // UnityEngine.BootConfigData
  5675. struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C : public RuntimeObject
  5676. {
  5677. public:
  5678. // System.IntPtr UnityEngine.BootConfigData::m_Ptr
  5679. intptr_t ___m_Ptr_0;
  5680. public:
  5681. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C, ___m_Ptr_0)); }
  5682. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5683. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5684. inline void set_m_Ptr_0(intptr_t value)
  5685. {
  5686. ___m_Ptr_0 = value;
  5687. }
  5688. };
  5689. // UnityEngine.Bounds
  5690. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  5691. {
  5692. public:
  5693. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  5694. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  5695. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  5696. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  5697. public:
  5698. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  5699. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  5700. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  5701. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5702. {
  5703. ___m_Center_0 = value;
  5704. }
  5705. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  5706. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  5707. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  5708. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5709. {
  5710. ___m_Extents_1 = value;
  5711. }
  5712. };
  5713. // UnityEngine.CameraClearFlags
  5714. struct CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7
  5715. {
  5716. public:
  5717. // System.Int32 UnityEngine.CameraClearFlags::value__
  5718. int32_t ___value___2;
  5719. public:
  5720. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7, ___value___2)); }
  5721. inline int32_t get_value___2() const { return ___value___2; }
  5722. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5723. inline void set_value___2(int32_t value)
  5724. {
  5725. ___value___2 = value;
  5726. }
  5727. };
  5728. // UnityEngine.ColorSpace
  5729. struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA
  5730. {
  5731. public:
  5732. // System.Int32 UnityEngine.ColorSpace::value__
  5733. int32_t ___value___2;
  5734. public:
  5735. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); }
  5736. inline int32_t get_value___2() const { return ___value___2; }
  5737. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5738. inline void set_value___2(int32_t value)
  5739. {
  5740. ___value___2 = value;
  5741. }
  5742. };
  5743. // UnityEngine.Rendering.ColorWriteMask
  5744. struct ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0
  5745. {
  5746. public:
  5747. // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
  5748. int32_t ___value___2;
  5749. public:
  5750. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0, ___value___2)); }
  5751. inline int32_t get_value___2() const { return ___value___2; }
  5752. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5753. inline void set_value___2(int32_t value)
  5754. {
  5755. ___value___2 = value;
  5756. }
  5757. };
  5758. // UnityEngine.Rendering.CompareFunction
  5759. struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075
  5760. {
  5761. public:
  5762. // System.Int32 UnityEngine.Rendering.CompareFunction::value__
  5763. int32_t ___value___2;
  5764. public:
  5765. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); }
  5766. inline int32_t get_value___2() const { return ___value___2; }
  5767. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5768. inline void set_value___2(int32_t value)
  5769. {
  5770. ___value___2 = value;
  5771. }
  5772. };
  5773. // System.Reflection.ConstructorInfo
  5774. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B : public MethodBase_t
  5775. {
  5776. public:
  5777. public:
  5778. };
  5779. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields
  5780. {
  5781. public:
  5782. // System.String System.Reflection.ConstructorInfo::ConstructorName
  5783. String_t* ___ConstructorName_0;
  5784. // System.String System.Reflection.ConstructorInfo::TypeConstructorName
  5785. String_t* ___TypeConstructorName_1;
  5786. public:
  5787. inline static int32_t get_offset_of_ConstructorName_0() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___ConstructorName_0)); }
  5788. inline String_t* get_ConstructorName_0() const { return ___ConstructorName_0; }
  5789. inline String_t** get_address_of_ConstructorName_0() { return &___ConstructorName_0; }
  5790. inline void set_ConstructorName_0(String_t* value)
  5791. {
  5792. ___ConstructorName_0 = value;
  5793. Il2CppCodeGenWriteBarrier((void**)(&___ConstructorName_0), (void*)value);
  5794. }
  5795. inline static int32_t get_offset_of_TypeConstructorName_1() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___TypeConstructorName_1)); }
  5796. inline String_t* get_TypeConstructorName_1() const { return ___TypeConstructorName_1; }
  5797. inline String_t** get_address_of_TypeConstructorName_1() { return &___TypeConstructorName_1; }
  5798. inline void set_TypeConstructorName_1(String_t* value)
  5799. {
  5800. ___TypeConstructorName_1 = value;
  5801. Il2CppCodeGenWriteBarrier((void**)(&___TypeConstructorName_1), (void*)value);
  5802. }
  5803. };
  5804. // UnityEngine.Experimental.GlobalIllumination.Cookie
  5805. struct Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B
  5806. {
  5807. public:
  5808. // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
  5809. int32_t ___instanceID_0;
  5810. // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
  5811. float ___scale_1;
  5812. // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
  5813. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sizes_2;
  5814. public:
  5815. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___instanceID_0)); }
  5816. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  5817. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  5818. inline void set_instanceID_0(int32_t value)
  5819. {
  5820. ___instanceID_0 = value;
  5821. }
  5822. inline static int32_t get_offset_of_scale_1() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___scale_1)); }
  5823. inline float get_scale_1() const { return ___scale_1; }
  5824. inline float* get_address_of_scale_1() { return &___scale_1; }
  5825. inline void set_scale_1(float value)
  5826. {
  5827. ___scale_1 = value;
  5828. }
  5829. inline static int32_t get_offset_of_sizes_2() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___sizes_2)); }
  5830. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_sizes_2() const { return ___sizes_2; }
  5831. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_sizes_2() { return &___sizes_2; }
  5832. inline void set_sizes_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5833. {
  5834. ___sizes_2 = value;
  5835. }
  5836. };
  5837. // UnityEngine.Coroutine
  5838. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  5839. {
  5840. public:
  5841. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  5842. intptr_t ___m_Ptr_0;
  5843. public:
  5844. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); }
  5845. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5846. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5847. inline void set_m_Ptr_0(intptr_t value)
  5848. {
  5849. ___m_Ptr_0 = value;
  5850. }
  5851. };
  5852. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  5853. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  5854. {
  5855. intptr_t ___m_Ptr_0;
  5856. };
  5857. // Native definition for COM marshalling of UnityEngine.Coroutine
  5858. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  5859. {
  5860. intptr_t ___m_Ptr_0;
  5861. };
  5862. // UnityEngine.CullingGroup
  5863. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 : public RuntimeObject
  5864. {
  5865. public:
  5866. // System.IntPtr UnityEngine.CullingGroup::m_Ptr
  5867. intptr_t ___m_Ptr_0;
  5868. // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
  5869. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * ___m_OnStateChanged_1;
  5870. public:
  5871. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_Ptr_0)); }
  5872. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5873. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5874. inline void set_m_Ptr_0(intptr_t value)
  5875. {
  5876. ___m_Ptr_0 = value;
  5877. }
  5878. inline static int32_t get_offset_of_m_OnStateChanged_1() { return static_cast<int32_t>(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_OnStateChanged_1)); }
  5879. inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * get_m_OnStateChanged_1() const { return ___m_OnStateChanged_1; }
  5880. inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 ** get_address_of_m_OnStateChanged_1() { return &___m_OnStateChanged_1; }
  5881. inline void set_m_OnStateChanged_1(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * value)
  5882. {
  5883. ___m_OnStateChanged_1 = value;
  5884. Il2CppCodeGenWriteBarrier((void**)(&___m_OnStateChanged_1), (void*)value);
  5885. }
  5886. };
  5887. // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
  5888. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke
  5889. {
  5890. intptr_t ___m_Ptr_0;
  5891. Il2CppMethodPointer ___m_OnStateChanged_1;
  5892. };
  5893. // Native definition for COM marshalling of UnityEngine.CullingGroup
  5894. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com
  5895. {
  5896. intptr_t ___m_Ptr_0;
  5897. Il2CppMethodPointer ___m_OnStateChanged_1;
  5898. };
  5899. // UnityEngine.CursorLockMode
  5900. struct CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04
  5901. {
  5902. public:
  5903. // System.Int32 UnityEngine.CursorLockMode::value__
  5904. int32_t ___value___2;
  5905. public:
  5906. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04, ___value___2)); }
  5907. inline int32_t get_value___2() const { return ___value___2; }
  5908. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5909. inline void set_value___2(int32_t value)
  5910. {
  5911. ___value___2 = value;
  5912. }
  5913. };
  5914. // UnityEngine.Experimental.Rendering.DefaultFormat
  5915. struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D
  5916. {
  5917. public:
  5918. // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
  5919. int32_t ___value___2;
  5920. public:
  5921. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); }
  5922. inline int32_t get_value___2() const { return ___value___2; }
  5923. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5924. inline void set_value___2(int32_t value)
  5925. {
  5926. ___value___2 = value;
  5927. }
  5928. };
  5929. // System.Delegate
  5930. struct Delegate_t : public RuntimeObject
  5931. {
  5932. public:
  5933. // System.IntPtr System.Delegate::method_ptr
  5934. Il2CppMethodPointer ___method_ptr_0;
  5935. // System.IntPtr System.Delegate::invoke_impl
  5936. intptr_t ___invoke_impl_1;
  5937. // System.Object System.Delegate::m_target
  5938. RuntimeObject * ___m_target_2;
  5939. // System.IntPtr System.Delegate::method
  5940. intptr_t ___method_3;
  5941. // System.IntPtr System.Delegate::delegate_trampoline
  5942. intptr_t ___delegate_trampoline_4;
  5943. // System.IntPtr System.Delegate::extra_arg
  5944. intptr_t ___extra_arg_5;
  5945. // System.IntPtr System.Delegate::method_code
  5946. intptr_t ___method_code_6;
  5947. // System.Reflection.MethodInfo System.Delegate::method_info
  5948. MethodInfo_t * ___method_info_7;
  5949. // System.Reflection.MethodInfo System.Delegate::original_method_info
  5950. MethodInfo_t * ___original_method_info_8;
  5951. // System.DelegateData System.Delegate::data
  5952. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  5953. // System.Boolean System.Delegate::method_is_virtual
  5954. bool ___method_is_virtual_10;
  5955. public:
  5956. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  5957. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  5958. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  5959. inline void set_method_ptr_0(Il2CppMethodPointer value)
  5960. {
  5961. ___method_ptr_0 = value;
  5962. }
  5963. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  5964. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  5965. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  5966. inline void set_invoke_impl_1(intptr_t value)
  5967. {
  5968. ___invoke_impl_1 = value;
  5969. }
  5970. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  5971. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  5972. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  5973. inline void set_m_target_2(RuntimeObject * value)
  5974. {
  5975. ___m_target_2 = value;
  5976. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  5977. }
  5978. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  5979. inline intptr_t get_method_3() const { return ___method_3; }
  5980. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  5981. inline void set_method_3(intptr_t value)
  5982. {
  5983. ___method_3 = value;
  5984. }
  5985. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  5986. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  5987. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  5988. inline void set_delegate_trampoline_4(intptr_t value)
  5989. {
  5990. ___delegate_trampoline_4 = value;
  5991. }
  5992. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  5993. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  5994. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  5995. inline void set_extra_arg_5(intptr_t value)
  5996. {
  5997. ___extra_arg_5 = value;
  5998. }
  5999. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  6000. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  6001. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  6002. inline void set_method_code_6(intptr_t value)
  6003. {
  6004. ___method_code_6 = value;
  6005. }
  6006. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  6007. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  6008. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  6009. inline void set_method_info_7(MethodInfo_t * value)
  6010. {
  6011. ___method_info_7 = value;
  6012. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  6013. }
  6014. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  6015. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  6016. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  6017. inline void set_original_method_info_8(MethodInfo_t * value)
  6018. {
  6019. ___original_method_info_8 = value;
  6020. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  6021. }
  6022. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  6023. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  6024. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  6025. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  6026. {
  6027. ___data_9 = value;
  6028. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  6029. }
  6030. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  6031. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  6032. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  6033. inline void set_method_is_virtual_10(bool value)
  6034. {
  6035. ___method_is_virtual_10 = value;
  6036. }
  6037. };
  6038. // Native definition for P/Invoke marshalling of System.Delegate
  6039. struct Delegate_t_marshaled_pinvoke
  6040. {
  6041. intptr_t ___method_ptr_0;
  6042. intptr_t ___invoke_impl_1;
  6043. Il2CppIUnknown* ___m_target_2;
  6044. intptr_t ___method_3;
  6045. intptr_t ___delegate_trampoline_4;
  6046. intptr_t ___extra_arg_5;
  6047. intptr_t ___method_code_6;
  6048. MethodInfo_t * ___method_info_7;
  6049. MethodInfo_t * ___original_method_info_8;
  6050. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  6051. int32_t ___method_is_virtual_10;
  6052. };
  6053. // Native definition for COM marshalling of System.Delegate
  6054. struct Delegate_t_marshaled_com
  6055. {
  6056. intptr_t ___method_ptr_0;
  6057. intptr_t ___invoke_impl_1;
  6058. Il2CppIUnknown* ___m_target_2;
  6059. intptr_t ___method_3;
  6060. intptr_t ___delegate_trampoline_4;
  6061. intptr_t ___extra_arg_5;
  6062. intptr_t ___method_code_6;
  6063. MethodInfo_t * ___method_info_7;
  6064. MethodInfo_t * ___original_method_info_8;
  6065. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  6066. int32_t ___method_is_virtual_10;
  6067. };
  6068. // UnityEngine.Display
  6069. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject
  6070. {
  6071. public:
  6072. // System.IntPtr UnityEngine.Display::nativeDisplay
  6073. intptr_t ___nativeDisplay_0;
  6074. public:
  6075. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); }
  6076. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  6077. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  6078. inline void set_nativeDisplay_0(intptr_t value)
  6079. {
  6080. ___nativeDisplay_0 = value;
  6081. }
  6082. };
  6083. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields
  6084. {
  6085. public:
  6086. // UnityEngine.Display[] UnityEngine.Display::displays
  6087. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1;
  6088. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  6089. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2;
  6090. // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
  6091. int32_t ___m_ActiveEditorGameViewTarget_3;
  6092. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  6093. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_4;
  6094. public:
  6095. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); }
  6096. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; }
  6097. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; }
  6098. inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value)
  6099. {
  6100. ___displays_1 = value;
  6101. Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value);
  6102. }
  6103. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); }
  6104. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  6105. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  6106. inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  6107. {
  6108. ____mainDisplay_2 = value;
  6109. Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value);
  6110. }
  6111. inline static int32_t get_offset_of_m_ActiveEditorGameViewTarget_3() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___m_ActiveEditorGameViewTarget_3)); }
  6112. inline int32_t get_m_ActiveEditorGameViewTarget_3() const { return ___m_ActiveEditorGameViewTarget_3; }
  6113. inline int32_t* get_address_of_m_ActiveEditorGameViewTarget_3() { return &___m_ActiveEditorGameViewTarget_3; }
  6114. inline void set_m_ActiveEditorGameViewTarget_3(int32_t value)
  6115. {
  6116. ___m_ActiveEditorGameViewTarget_3 = value;
  6117. }
  6118. inline static int32_t get_offset_of_onDisplaysUpdated_4() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_4)); }
  6119. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_4() const { return ___onDisplaysUpdated_4; }
  6120. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_4() { return &___onDisplaysUpdated_4; }
  6121. inline void set_onDisplaysUpdated_4(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value)
  6122. {
  6123. ___onDisplaysUpdated_4 = value;
  6124. Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_4), (void*)value);
  6125. }
  6126. };
  6127. // UnityEngine.DrivenTransformProperties
  6128. struct DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62
  6129. {
  6130. public:
  6131. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  6132. int32_t ___value___2;
  6133. public:
  6134. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62, ___value___2)); }
  6135. inline int32_t get_value___2() const { return ___value___2; }
  6136. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6137. inline void set_value___2(int32_t value)
  6138. {
  6139. ___value___2 = value;
  6140. }
  6141. };
  6142. // System.Exception
  6143. struct Exception_t : public RuntimeObject
  6144. {
  6145. public:
  6146. // System.String System.Exception::_className
  6147. String_t* ____className_1;
  6148. // System.String System.Exception::_message
  6149. String_t* ____message_2;
  6150. // System.Collections.IDictionary System.Exception::_data
  6151. RuntimeObject* ____data_3;
  6152. // System.Exception System.Exception::_innerException
  6153. Exception_t * ____innerException_4;
  6154. // System.String System.Exception::_helpURL
  6155. String_t* ____helpURL_5;
  6156. // System.Object System.Exception::_stackTrace
  6157. RuntimeObject * ____stackTrace_6;
  6158. // System.String System.Exception::_stackTraceString
  6159. String_t* ____stackTraceString_7;
  6160. // System.String System.Exception::_remoteStackTraceString
  6161. String_t* ____remoteStackTraceString_8;
  6162. // System.Int32 System.Exception::_remoteStackIndex
  6163. int32_t ____remoteStackIndex_9;
  6164. // System.Object System.Exception::_dynamicMethods
  6165. RuntimeObject * ____dynamicMethods_10;
  6166. // System.Int32 System.Exception::_HResult
  6167. int32_t ____HResult_11;
  6168. // System.String System.Exception::_source
  6169. String_t* ____source_12;
  6170. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  6171. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6172. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  6173. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6174. // System.IntPtr[] System.Exception::native_trace_ips
  6175. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
  6176. public:
  6177. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  6178. inline String_t* get__className_1() const { return ____className_1; }
  6179. inline String_t** get_address_of__className_1() { return &____className_1; }
  6180. inline void set__className_1(String_t* value)
  6181. {
  6182. ____className_1 = value;
  6183. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  6184. }
  6185. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  6186. inline String_t* get__message_2() const { return ____message_2; }
  6187. inline String_t** get_address_of__message_2() { return &____message_2; }
  6188. inline void set__message_2(String_t* value)
  6189. {
  6190. ____message_2 = value;
  6191. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  6192. }
  6193. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  6194. inline RuntimeObject* get__data_3() const { return ____data_3; }
  6195. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  6196. inline void set__data_3(RuntimeObject* value)
  6197. {
  6198. ____data_3 = value;
  6199. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  6200. }
  6201. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  6202. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  6203. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  6204. inline void set__innerException_4(Exception_t * value)
  6205. {
  6206. ____innerException_4 = value;
  6207. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  6208. }
  6209. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  6210. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  6211. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  6212. inline void set__helpURL_5(String_t* value)
  6213. {
  6214. ____helpURL_5 = value;
  6215. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  6216. }
  6217. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  6218. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  6219. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  6220. inline void set__stackTrace_6(RuntimeObject * value)
  6221. {
  6222. ____stackTrace_6 = value;
  6223. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  6224. }
  6225. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  6226. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  6227. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  6228. inline void set__stackTraceString_7(String_t* value)
  6229. {
  6230. ____stackTraceString_7 = value;
  6231. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  6232. }
  6233. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  6234. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  6235. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  6236. inline void set__remoteStackTraceString_8(String_t* value)
  6237. {
  6238. ____remoteStackTraceString_8 = value;
  6239. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  6240. }
  6241. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  6242. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  6243. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  6244. inline void set__remoteStackIndex_9(int32_t value)
  6245. {
  6246. ____remoteStackIndex_9 = value;
  6247. }
  6248. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  6249. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  6250. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  6251. inline void set__dynamicMethods_10(RuntimeObject * value)
  6252. {
  6253. ____dynamicMethods_10 = value;
  6254. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  6255. }
  6256. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  6257. inline int32_t get__HResult_11() const { return ____HResult_11; }
  6258. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  6259. inline void set__HResult_11(int32_t value)
  6260. {
  6261. ____HResult_11 = value;
  6262. }
  6263. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  6264. inline String_t* get__source_12() const { return ____source_12; }
  6265. inline String_t** get_address_of__source_12() { return &____source_12; }
  6266. inline void set__source_12(String_t* value)
  6267. {
  6268. ____source_12 = value;
  6269. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  6270. }
  6271. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  6272. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  6273. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  6274. inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
  6275. {
  6276. ____safeSerializationManager_13 = value;
  6277. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  6278. }
  6279. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  6280. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
  6281. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  6282. inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  6283. {
  6284. ___captured_traces_14 = value;
  6285. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  6286. }
  6287. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  6288. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  6289. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  6290. inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
  6291. {
  6292. ___native_trace_ips_15 = value;
  6293. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  6294. }
  6295. };
  6296. struct Exception_t_StaticFields
  6297. {
  6298. public:
  6299. // System.Object System.Exception::s_EDILock
  6300. RuntimeObject * ___s_EDILock_0;
  6301. public:
  6302. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  6303. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  6304. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  6305. inline void set_s_EDILock_0(RuntimeObject * value)
  6306. {
  6307. ___s_EDILock_0 = value;
  6308. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  6309. }
  6310. };
  6311. // Native definition for P/Invoke marshalling of System.Exception
  6312. struct Exception_t_marshaled_pinvoke
  6313. {
  6314. char* ____className_1;
  6315. char* ____message_2;
  6316. RuntimeObject* ____data_3;
  6317. Exception_t_marshaled_pinvoke* ____innerException_4;
  6318. char* ____helpURL_5;
  6319. Il2CppIUnknown* ____stackTrace_6;
  6320. char* ____stackTraceString_7;
  6321. char* ____remoteStackTraceString_8;
  6322. int32_t ____remoteStackIndex_9;
  6323. Il2CppIUnknown* ____dynamicMethods_10;
  6324. int32_t ____HResult_11;
  6325. char* ____source_12;
  6326. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6327. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6328. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  6329. };
  6330. // Native definition for COM marshalling of System.Exception
  6331. struct Exception_t_marshaled_com
  6332. {
  6333. Il2CppChar* ____className_1;
  6334. Il2CppChar* ____message_2;
  6335. RuntimeObject* ____data_3;
  6336. Exception_t_marshaled_com* ____innerException_4;
  6337. Il2CppChar* ____helpURL_5;
  6338. Il2CppIUnknown* ____stackTrace_6;
  6339. Il2CppChar* ____stackTraceString_7;
  6340. Il2CppChar* ____remoteStackTraceString_8;
  6341. int32_t ____remoteStackIndex_9;
  6342. Il2CppIUnknown* ____dynamicMethods_10;
  6343. int32_t ____HResult_11;
  6344. Il2CppChar* ____source_12;
  6345. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6346. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6347. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  6348. };
  6349. // UnityEngine.Experimental.GlobalIllumination.FalloffType
  6350. struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB
  6351. {
  6352. public:
  6353. // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
  6354. uint8_t ___value___2;
  6355. public:
  6356. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); }
  6357. inline uint8_t get_value___2() const { return ___value___2; }
  6358. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6359. inline void set_value___2(uint8_t value)
  6360. {
  6361. ___value___2 = value;
  6362. }
  6363. };
  6364. // Unity.IO.LowLevel.Unsafe.FileReadType
  6365. struct FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D
  6366. {
  6367. public:
  6368. // System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__
  6369. int32_t ___value___2;
  6370. public:
  6371. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D, ___value___2)); }
  6372. inline int32_t get_value___2() const { return ___value___2; }
  6373. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6374. inline void set_value___2(int32_t value)
  6375. {
  6376. ___value___2 = value;
  6377. }
  6378. };
  6379. // UnityEngine.Experimental.Rendering.FormatUsage
  6380. struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336
  6381. {
  6382. public:
  6383. // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
  6384. int32_t ___value___2;
  6385. public:
  6386. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); }
  6387. inline int32_t get_value___2() const { return ___value___2; }
  6388. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6389. inline void set_value___2(int32_t value)
  6390. {
  6391. ___value___2 = value;
  6392. }
  6393. };
  6394. // UnityEngine.FullScreenMode
  6395. struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
  6396. {
  6397. public:
  6398. // System.Int32 UnityEngine.FullScreenMode::value__
  6399. int32_t ___value___2;
  6400. public:
  6401. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
  6402. inline int32_t get_value___2() const { return ___value___2; }
  6403. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6404. inline void set_value___2(int32_t value)
  6405. {
  6406. ___value___2 = value;
  6407. }
  6408. };
  6409. // UnityEngine.Gradient
  6410. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 : public RuntimeObject
  6411. {
  6412. public:
  6413. // System.IntPtr UnityEngine.Gradient::m_Ptr
  6414. intptr_t ___m_Ptr_0;
  6415. public:
  6416. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2, ___m_Ptr_0)); }
  6417. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6418. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6419. inline void set_m_Ptr_0(intptr_t value)
  6420. {
  6421. ___m_Ptr_0 = value;
  6422. }
  6423. };
  6424. // Native definition for P/Invoke marshalling of UnityEngine.Gradient
  6425. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke
  6426. {
  6427. intptr_t ___m_Ptr_0;
  6428. };
  6429. // Native definition for COM marshalling of UnityEngine.Gradient
  6430. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com
  6431. {
  6432. intptr_t ___m_Ptr_0;
  6433. };
  6434. // UnityEngine.Experimental.Rendering.GraphicsFormat
  6435. struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D
  6436. {
  6437. public:
  6438. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
  6439. int32_t ___value___2;
  6440. public:
  6441. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); }
  6442. inline int32_t get_value___2() const { return ___value___2; }
  6443. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6444. inline void set_value___2(int32_t value)
  6445. {
  6446. ___value___2 = value;
  6447. }
  6448. };
  6449. // UnityEngine.HeaderAttribute
  6450. struct HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  6451. {
  6452. public:
  6453. // System.String UnityEngine.HeaderAttribute::header
  6454. String_t* ___header_0;
  6455. public:
  6456. inline static int32_t get_offset_of_header_0() { return static_cast<int32_t>(offsetof(HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB, ___header_0)); }
  6457. inline String_t* get_header_0() const { return ___header_0; }
  6458. inline String_t** get_address_of_header_0() { return &___header_0; }
  6459. inline void set_header_0(String_t* value)
  6460. {
  6461. ___header_0 = value;
  6462. Il2CppCodeGenWriteBarrier((void**)(&___header_0), (void*)value);
  6463. }
  6464. };
  6465. // UnityEngine.HideFlags
  6466. struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12
  6467. {
  6468. public:
  6469. // System.Int32 UnityEngine.HideFlags::value__
  6470. int32_t ___value___2;
  6471. public:
  6472. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); }
  6473. inline int32_t get_value___2() const { return ___value___2; }
  6474. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6475. inline void set_value___2(int32_t value)
  6476. {
  6477. ___value___2 = value;
  6478. }
  6479. };
  6480. // UnityEngine.Rendering.IndexFormat
  6481. struct IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20
  6482. {
  6483. public:
  6484. // System.Int32 UnityEngine.Rendering.IndexFormat::value__
  6485. int32_t ___value___2;
  6486. public:
  6487. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20, ___value___2)); }
  6488. inline int32_t get_value___2() const { return ___value___2; }
  6489. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6490. inline void set_value___2(int32_t value)
  6491. {
  6492. ___value___2 = value;
  6493. }
  6494. };
  6495. // Unity.Jobs.JobHandle
  6496. struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847
  6497. {
  6498. public:
  6499. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  6500. intptr_t ___jobGroup_0;
  6501. // System.Int32 Unity.Jobs.JobHandle::version
  6502. int32_t ___version_1;
  6503. public:
  6504. inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); }
  6505. inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; }
  6506. inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; }
  6507. inline void set_jobGroup_0(intptr_t value)
  6508. {
  6509. ___jobGroup_0 = value;
  6510. }
  6511. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); }
  6512. inline int32_t get_version_1() const { return ___version_1; }
  6513. inline int32_t* get_address_of_version_1() { return &___version_1; }
  6514. inline void set_version_1(int32_t value)
  6515. {
  6516. ___version_1 = value;
  6517. }
  6518. };
  6519. // UnityEngine.KeyCode
  6520. struct KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4
  6521. {
  6522. public:
  6523. // System.Int32 UnityEngine.KeyCode::value__
  6524. int32_t ___value___2;
  6525. public:
  6526. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4, ___value___2)); }
  6527. inline int32_t get_value___2() const { return ___value___2; }
  6528. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6529. inline void set_value___2(int32_t value)
  6530. {
  6531. ___value___2 = value;
  6532. }
  6533. };
  6534. // UnityEngine.Rendering.LODParameters
  6535. struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD
  6536. {
  6537. public:
  6538. // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
  6539. int32_t ___m_IsOrthographic_0;
  6540. // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
  6541. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1;
  6542. // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
  6543. float ___m_FieldOfView_2;
  6544. // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
  6545. float ___m_OrthoSize_3;
  6546. // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
  6547. int32_t ___m_CameraPixelHeight_4;
  6548. public:
  6549. inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); }
  6550. inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
  6551. inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
  6552. inline void set_m_IsOrthographic_0(int32_t value)
  6553. {
  6554. ___m_IsOrthographic_0 = value;
  6555. }
  6556. inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); }
  6557. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
  6558. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
  6559. inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  6560. {
  6561. ___m_CameraPosition_1 = value;
  6562. }
  6563. inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); }
  6564. inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
  6565. inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
  6566. inline void set_m_FieldOfView_2(float value)
  6567. {
  6568. ___m_FieldOfView_2 = value;
  6569. }
  6570. inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); }
  6571. inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
  6572. inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
  6573. inline void set_m_OrthoSize_3(float value)
  6574. {
  6575. ___m_OrthoSize_3 = value;
  6576. }
  6577. inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); }
  6578. inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
  6579. inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
  6580. inline void set_m_CameraPixelHeight_4(int32_t value)
  6581. {
  6582. ___m_CameraPixelHeight_4 = value;
  6583. }
  6584. };
  6585. // UnityEngine.Experimental.GlobalIllumination.LightMode
  6586. struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491
  6587. {
  6588. public:
  6589. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
  6590. uint8_t ___value___2;
  6591. public:
  6592. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); }
  6593. inline uint8_t get_value___2() const { return ___value___2; }
  6594. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6595. inline void set_value___2(uint8_t value)
  6596. {
  6597. ___value___2 = value;
  6598. }
  6599. };
  6600. // UnityEngine.LightShadows
  6601. struct LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67
  6602. {
  6603. public:
  6604. // System.Int32 UnityEngine.LightShadows::value__
  6605. int32_t ___value___2;
  6606. public:
  6607. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67, ___value___2)); }
  6608. inline int32_t get_value___2() const { return ___value___2; }
  6609. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6610. inline void set_value___2(int32_t value)
  6611. {
  6612. ___value___2 = value;
  6613. }
  6614. };
  6615. // UnityEngine.LightType
  6616. struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14
  6617. {
  6618. public:
  6619. // System.Int32 UnityEngine.LightType::value__
  6620. int32_t ___value___2;
  6621. public:
  6622. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); }
  6623. inline int32_t get_value___2() const { return ___value___2; }
  6624. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6625. inline void set_value___2(int32_t value)
  6626. {
  6627. ___value___2 = value;
  6628. }
  6629. };
  6630. // UnityEngine.Experimental.GlobalIllumination.LightType
  6631. struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552
  6632. {
  6633. public:
  6634. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
  6635. uint8_t ___value___2;
  6636. public:
  6637. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); }
  6638. inline uint8_t get_value___2() const { return ___value___2; }
  6639. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6640. inline void set_value___2(uint8_t value)
  6641. {
  6642. ___value___2 = value;
  6643. }
  6644. };
  6645. // UnityEngine.LightmapBakeType
  6646. struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0
  6647. {
  6648. public:
  6649. // System.Int32 UnityEngine.LightmapBakeType::value__
  6650. int32_t ___value___2;
  6651. public:
  6652. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); }
  6653. inline int32_t get_value___2() const { return ___value___2; }
  6654. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6655. inline void set_value___2(int32_t value)
  6656. {
  6657. ___value___2 = value;
  6658. }
  6659. };
  6660. // UnityEngine.LightmapsMode
  6661. struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD
  6662. {
  6663. public:
  6664. // System.Int32 UnityEngine.LightmapsMode::value__
  6665. int32_t ___value___2;
  6666. public:
  6667. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); }
  6668. inline int32_t get_value___2() const { return ___value___2; }
  6669. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6670. inline void set_value___2(int32_t value)
  6671. {
  6672. ___value___2 = value;
  6673. }
  6674. };
  6675. // UnityEngine.SceneManagement.LoadSceneMode
  6676. struct LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC
  6677. {
  6678. public:
  6679. // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
  6680. int32_t ___value___2;
  6681. public:
  6682. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC, ___value___2)); }
  6683. inline int32_t get_value___2() const { return ___value___2; }
  6684. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6685. inline void set_value___2(int32_t value)
  6686. {
  6687. ___value___2 = value;
  6688. }
  6689. };
  6690. // UnityEngine.SceneManagement.LocalPhysicsMode
  6691. struct LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6
  6692. {
  6693. public:
  6694. // System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__
  6695. int32_t ___value___2;
  6696. public:
  6697. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6, ___value___2)); }
  6698. inline int32_t get_value___2() const { return ___value___2; }
  6699. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6700. inline void set_value___2(int32_t value)
  6701. {
  6702. ___value___2 = value;
  6703. }
  6704. };
  6705. // UnityEngine.LogOption
  6706. struct LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57
  6707. {
  6708. public:
  6709. // System.Int32 UnityEngine.LogOption::value__
  6710. int32_t ___value___2;
  6711. public:
  6712. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57, ___value___2)); }
  6713. inline int32_t get_value___2() const { return ___value___2; }
  6714. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6715. inline void set_value___2(int32_t value)
  6716. {
  6717. ___value___2 = value;
  6718. }
  6719. };
  6720. // UnityEngine.LogType
  6721. struct LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773
  6722. {
  6723. public:
  6724. // System.Int32 UnityEngine.LogType::value__
  6725. int32_t ___value___2;
  6726. public:
  6727. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773, ___value___2)); }
  6728. inline int32_t get_value___2() const { return ___value___2; }
  6729. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6730. inline void set_value___2(int32_t value)
  6731. {
  6732. ___value___2 = value;
  6733. }
  6734. };
  6735. // UnityEngineInternal.MathfInternal
  6736. struct MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD
  6737. {
  6738. public:
  6739. union
  6740. {
  6741. struct
  6742. {
  6743. };
  6744. uint8_t MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD__padding[1];
  6745. };
  6746. public:
  6747. };
  6748. struct MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields
  6749. {
  6750. public:
  6751. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  6752. float ___FloatMinNormal_0;
  6753. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  6754. float ___FloatMinDenormal_1;
  6755. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  6756. bool ___IsFlushToZeroEnabled_2;
  6757. public:
  6758. inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___FloatMinNormal_0)); }
  6759. inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; }
  6760. inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; }
  6761. inline void set_FloatMinNormal_0(float value)
  6762. {
  6763. ___FloatMinNormal_0 = value;
  6764. }
  6765. inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___FloatMinDenormal_1)); }
  6766. inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; }
  6767. inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; }
  6768. inline void set_FloatMinDenormal_1(float value)
  6769. {
  6770. ___FloatMinDenormal_1 = value;
  6771. }
  6772. inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___IsFlushToZeroEnabled_2)); }
  6773. inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; }
  6774. inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; }
  6775. inline void set_IsFlushToZeroEnabled_2(bool value)
  6776. {
  6777. ___IsFlushToZeroEnabled_2 = value;
  6778. }
  6779. };
  6780. // UnityEngine.MeshTopology
  6781. struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6
  6782. {
  6783. public:
  6784. // System.Int32 UnityEngine.MeshTopology::value__
  6785. int32_t ___value___2;
  6786. public:
  6787. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); }
  6788. inline int32_t get_value___2() const { return ___value___2; }
  6789. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6790. inline void set_value___2(int32_t value)
  6791. {
  6792. ___value___2 = value;
  6793. }
  6794. };
  6795. // UnityEngine.Rendering.MeshUpdateFlags
  6796. struct MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5
  6797. {
  6798. public:
  6799. // System.Int32 UnityEngine.Rendering.MeshUpdateFlags::value__
  6800. int32_t ___value___2;
  6801. public:
  6802. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5, ___value___2)); }
  6803. inline int32_t get_value___2() const { return ___value___2; }
  6804. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6805. inline void set_value___2(int32_t value)
  6806. {
  6807. ___value___2 = value;
  6808. }
  6809. };
  6810. // System.Reflection.MethodInfo
  6811. struct MethodInfo_t : public MethodBase_t
  6812. {
  6813. public:
  6814. public:
  6815. };
  6816. // UnityEngine.MixedLightingMode
  6817. struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9
  6818. {
  6819. public:
  6820. // System.Int32 UnityEngine.MixedLightingMode::value__
  6821. int32_t ___value___2;
  6822. public:
  6823. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); }
  6824. inline int32_t get_value___2() const { return ___value___2; }
  6825. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6826. inline void set_value___2(int32_t value)
  6827. {
  6828. ___value___2 = value;
  6829. }
  6830. };
  6831. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  6832. struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  6833. {
  6834. public:
  6835. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data
  6836. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C ___data_0;
  6837. public:
  6838. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8, ___data_0)); }
  6839. inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C get_data_0() const { return ___data_0; }
  6840. inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * get_address_of_data_0() { return &___data_0; }
  6841. inline void set_data_0(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C value)
  6842. {
  6843. ___data_0 = value;
  6844. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___className_0), (void*)NULL);
  6845. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6846. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___nameSpace_1), (void*)NULL);
  6847. #endif
  6848. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6849. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___assembly_2), (void*)NULL);
  6850. #endif
  6851. }
  6852. };
  6853. // System.Globalization.NumberStyles
  6854. struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594
  6855. {
  6856. public:
  6857. // System.Int32 System.Globalization.NumberStyles::value__
  6858. int32_t ___value___2;
  6859. public:
  6860. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); }
  6861. inline int32_t get_value___2() const { return ___value___2; }
  6862. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6863. inline void set_value___2(int32_t value)
  6864. {
  6865. ___value___2 = value;
  6866. }
  6867. };
  6868. // UnityEngine.Object
  6869. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  6870. {
  6871. public:
  6872. // System.IntPtr UnityEngine.Object::m_CachedPtr
  6873. intptr_t ___m_CachedPtr_0;
  6874. public:
  6875. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  6876. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  6877. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  6878. inline void set_m_CachedPtr_0(intptr_t value)
  6879. {
  6880. ___m_CachedPtr_0 = value;
  6881. }
  6882. };
  6883. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  6884. {
  6885. public:
  6886. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  6887. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  6888. public:
  6889. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  6890. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  6891. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  6892. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  6893. {
  6894. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  6895. }
  6896. };
  6897. // Native definition for P/Invoke marshalling of UnityEngine.Object
  6898. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  6899. {
  6900. intptr_t ___m_CachedPtr_0;
  6901. };
  6902. // Native definition for COM marshalling of UnityEngine.Object
  6903. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  6904. {
  6905. intptr_t ___m_CachedPtr_0;
  6906. };
  6907. // UnityEngine.OperatingSystemFamily
  6908. struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33
  6909. {
  6910. public:
  6911. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  6912. int32_t ___value___2;
  6913. public:
  6914. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); }
  6915. inline int32_t get_value___2() const { return ___value___2; }
  6916. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6917. inline void set_value___2(int32_t value)
  6918. {
  6919. ___value___2 = value;
  6920. }
  6921. };
  6922. // UnityEngine.Events.PersistentListenerMode
  6923. struct PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED
  6924. {
  6925. public:
  6926. // System.Int32 UnityEngine.Events.PersistentListenerMode::value__
  6927. int32_t ___value___2;
  6928. public:
  6929. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED, ___value___2)); }
  6930. inline int32_t get_value___2() const { return ___value___2; }
  6931. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6932. inline void set_value___2(int32_t value)
  6933. {
  6934. ___value___2 = value;
  6935. }
  6936. };
  6937. // UnityEngine.Plane
  6938. struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7
  6939. {
  6940. public:
  6941. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  6942. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_0;
  6943. // System.Single UnityEngine.Plane::m_Distance
  6944. float ___m_Distance_1;
  6945. public:
  6946. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Normal_0)); }
  6947. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_0() const { return ___m_Normal_0; }
  6948. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  6949. inline void set_m_Normal_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  6950. {
  6951. ___m_Normal_0 = value;
  6952. }
  6953. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Distance_1)); }
  6954. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  6955. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  6956. inline void set_m_Distance_1(float value)
  6957. {
  6958. ___m_Distance_1 = value;
  6959. }
  6960. };
  6961. // UnityEngine.Playables.PlayableGraph
  6962. struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A
  6963. {
  6964. public:
  6965. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  6966. intptr_t ___m_Handle_0;
  6967. // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
  6968. uint32_t ___m_Version_1;
  6969. public:
  6970. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); }
  6971. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  6972. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6973. inline void set_m_Handle_0(intptr_t value)
  6974. {
  6975. ___m_Handle_0 = value;
  6976. }
  6977. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); }
  6978. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  6979. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  6980. inline void set_m_Version_1(uint32_t value)
  6981. {
  6982. ___m_Version_1 = value;
  6983. }
  6984. };
  6985. // UnityEngine.Playables.PlayableHandle
  6986. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  6987. {
  6988. public:
  6989. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  6990. intptr_t ___m_Handle_0;
  6991. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  6992. uint32_t ___m_Version_1;
  6993. public:
  6994. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  6995. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  6996. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6997. inline void set_m_Handle_0(intptr_t value)
  6998. {
  6999. ___m_Handle_0 = value;
  7000. }
  7001. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  7002. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7003. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7004. inline void set_m_Version_1(uint32_t value)
  7005. {
  7006. ___m_Version_1 = value;
  7007. }
  7008. };
  7009. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  7010. {
  7011. public:
  7012. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  7013. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  7014. public:
  7015. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  7016. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  7017. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  7018. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  7019. {
  7020. ___m_Null_2 = value;
  7021. }
  7022. };
  7023. // UnityEngine.Playables.PlayableOutputHandle
  7024. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  7025. {
  7026. public:
  7027. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  7028. intptr_t ___m_Handle_0;
  7029. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  7030. uint32_t ___m_Version_1;
  7031. public:
  7032. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  7033. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7034. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7035. inline void set_m_Handle_0(intptr_t value)
  7036. {
  7037. ___m_Handle_0 = value;
  7038. }
  7039. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  7040. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7041. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7042. inline void set_m_Version_1(uint32_t value)
  7043. {
  7044. ___m_Version_1 = value;
  7045. }
  7046. };
  7047. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  7048. {
  7049. public:
  7050. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  7051. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  7052. public:
  7053. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  7054. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  7055. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  7056. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  7057. {
  7058. ___m_Null_2 = value;
  7059. }
  7060. };
  7061. // UnityEngine.LowLevel.PlayerLoopSystem
  7062. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C
  7063. {
  7064. public:
  7065. // System.Type UnityEngine.LowLevel.PlayerLoopSystem::type
  7066. Type_t * ___type_0;
  7067. // UnityEngine.LowLevel.PlayerLoopSystem[] UnityEngine.LowLevel.PlayerLoopSystem::subSystemList
  7068. PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* ___subSystemList_1;
  7069. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystem::updateDelegate
  7070. UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_2;
  7071. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::updateFunction
  7072. intptr_t ___updateFunction_3;
  7073. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::loopConditionFunction
  7074. intptr_t ___loopConditionFunction_4;
  7075. public:
  7076. inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___type_0)); }
  7077. inline Type_t * get_type_0() const { return ___type_0; }
  7078. inline Type_t ** get_address_of_type_0() { return &___type_0; }
  7079. inline void set_type_0(Type_t * value)
  7080. {
  7081. ___type_0 = value;
  7082. Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
  7083. }
  7084. inline static int32_t get_offset_of_subSystemList_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___subSystemList_1)); }
  7085. inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* get_subSystemList_1() const { return ___subSystemList_1; }
  7086. inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17** get_address_of_subSystemList_1() { return &___subSystemList_1; }
  7087. inline void set_subSystemList_1(PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* value)
  7088. {
  7089. ___subSystemList_1 = value;
  7090. Il2CppCodeGenWriteBarrier((void**)(&___subSystemList_1), (void*)value);
  7091. }
  7092. inline static int32_t get_offset_of_updateDelegate_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateDelegate_2)); }
  7093. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_2() const { return ___updateDelegate_2; }
  7094. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_2() { return &___updateDelegate_2; }
  7095. inline void set_updateDelegate_2(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value)
  7096. {
  7097. ___updateDelegate_2 = value;
  7098. Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_2), (void*)value);
  7099. }
  7100. inline static int32_t get_offset_of_updateFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateFunction_3)); }
  7101. inline intptr_t get_updateFunction_3() const { return ___updateFunction_3; }
  7102. inline intptr_t* get_address_of_updateFunction_3() { return &___updateFunction_3; }
  7103. inline void set_updateFunction_3(intptr_t value)
  7104. {
  7105. ___updateFunction_3 = value;
  7106. }
  7107. inline static int32_t get_offset_of_loopConditionFunction_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___loopConditionFunction_4)); }
  7108. inline intptr_t get_loopConditionFunction_4() const { return ___loopConditionFunction_4; }
  7109. inline intptr_t* get_address_of_loopConditionFunction_4() { return &___loopConditionFunction_4; }
  7110. inline void set_loopConditionFunction_4(intptr_t value)
  7111. {
  7112. ___loopConditionFunction_4 = value;
  7113. }
  7114. };
  7115. // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystem
  7116. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke
  7117. {
  7118. Type_t * ___type_0;
  7119. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke* ___subSystemList_1;
  7120. Il2CppMethodPointer ___updateDelegate_2;
  7121. intptr_t ___updateFunction_3;
  7122. intptr_t ___loopConditionFunction_4;
  7123. };
  7124. // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystem
  7125. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com
  7126. {
  7127. Type_t * ___type_0;
  7128. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com* ___subSystemList_1;
  7129. Il2CppMethodPointer ___updateDelegate_2;
  7130. intptr_t ___updateFunction_3;
  7131. intptr_t ___loopConditionFunction_4;
  7132. };
  7133. // UnityEngine.LowLevel.PlayerLoopSystemInternal
  7134. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B
  7135. {
  7136. public:
  7137. // System.Type UnityEngine.LowLevel.PlayerLoopSystemInternal::type
  7138. Type_t * ___type_0;
  7139. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystemInternal::updateDelegate
  7140. UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_1;
  7141. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::updateFunction
  7142. intptr_t ___updateFunction_2;
  7143. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::loopConditionFunction
  7144. intptr_t ___loopConditionFunction_3;
  7145. // System.Int32 UnityEngine.LowLevel.PlayerLoopSystemInternal::numSubSystems
  7146. int32_t ___numSubSystems_4;
  7147. public:
  7148. inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___type_0)); }
  7149. inline Type_t * get_type_0() const { return ___type_0; }
  7150. inline Type_t ** get_address_of_type_0() { return &___type_0; }
  7151. inline void set_type_0(Type_t * value)
  7152. {
  7153. ___type_0 = value;
  7154. Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
  7155. }
  7156. inline static int32_t get_offset_of_updateDelegate_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateDelegate_1)); }
  7157. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_1() const { return ___updateDelegate_1; }
  7158. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_1() { return &___updateDelegate_1; }
  7159. inline void set_updateDelegate_1(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value)
  7160. {
  7161. ___updateDelegate_1 = value;
  7162. Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_1), (void*)value);
  7163. }
  7164. inline static int32_t get_offset_of_updateFunction_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateFunction_2)); }
  7165. inline intptr_t get_updateFunction_2() const { return ___updateFunction_2; }
  7166. inline intptr_t* get_address_of_updateFunction_2() { return &___updateFunction_2; }
  7167. inline void set_updateFunction_2(intptr_t value)
  7168. {
  7169. ___updateFunction_2 = value;
  7170. }
  7171. inline static int32_t get_offset_of_loopConditionFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___loopConditionFunction_3)); }
  7172. inline intptr_t get_loopConditionFunction_3() const { return ___loopConditionFunction_3; }
  7173. inline intptr_t* get_address_of_loopConditionFunction_3() { return &___loopConditionFunction_3; }
  7174. inline void set_loopConditionFunction_3(intptr_t value)
  7175. {
  7176. ___loopConditionFunction_3 = value;
  7177. }
  7178. inline static int32_t get_offset_of_numSubSystems_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___numSubSystems_4)); }
  7179. inline int32_t get_numSubSystems_4() const { return ___numSubSystems_4; }
  7180. inline int32_t* get_address_of_numSubSystems_4() { return &___numSubSystems_4; }
  7181. inline void set_numSubSystems_4(int32_t value)
  7182. {
  7183. ___numSubSystems_4 = value;
  7184. }
  7185. };
  7186. // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
  7187. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke
  7188. {
  7189. Type_t * ___type_0;
  7190. Il2CppMethodPointer ___updateDelegate_1;
  7191. intptr_t ___updateFunction_2;
  7192. intptr_t ___loopConditionFunction_3;
  7193. int32_t ___numSubSystems_4;
  7194. };
  7195. // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
  7196. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com
  7197. {
  7198. Type_t * ___type_0;
  7199. Il2CppMethodPointer ___updateDelegate_1;
  7200. intptr_t ___updateFunction_2;
  7201. intptr_t ___loopConditionFunction_3;
  7202. int32_t ___numSubSystems_4;
  7203. };
  7204. // UnityEngine.PrimitiveType
  7205. struct PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E
  7206. {
  7207. public:
  7208. // System.Int32 UnityEngine.PrimitiveType::value__
  7209. int32_t ___value___2;
  7210. public:
  7211. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E, ___value___2)); }
  7212. inline int32_t get_value___2() const { return ___value___2; }
  7213. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7214. inline void set_value___2(int32_t value)
  7215. {
  7216. ___value___2 = value;
  7217. }
  7218. };
  7219. // Unity.IO.LowLevel.Unsafe.Priority
  7220. struct Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2
  7221. {
  7222. public:
  7223. // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
  7224. int32_t ___value___2;
  7225. public:
  7226. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2, ___value___2)); }
  7227. inline int32_t get_value___2() const { return ___value___2; }
  7228. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7229. inline void set_value___2(int32_t value)
  7230. {
  7231. ___value___2 = value;
  7232. }
  7233. };
  7234. // Unity.IO.LowLevel.Unsafe.ProcessingState
  7235. struct ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50
  7236. {
  7237. public:
  7238. // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
  7239. int32_t ___value___2;
  7240. public:
  7241. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50, ___value___2)); }
  7242. inline int32_t get_value___2() const { return ___value___2; }
  7243. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7244. inline void set_value___2(int32_t value)
  7245. {
  7246. ___value___2 = value;
  7247. }
  7248. };
  7249. // System.Reflection.ProcessorArchitecture
  7250. struct ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB
  7251. {
  7252. public:
  7253. // System.Int32 System.Reflection.ProcessorArchitecture::value__
  7254. int32_t ___value___2;
  7255. public:
  7256. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB, ___value___2)); }
  7257. inline int32_t get_value___2() const { return ___value___2; }
  7258. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7259. inline void set_value___2(int32_t value)
  7260. {
  7261. ___value___2 = value;
  7262. }
  7263. };
  7264. // UnityEngine.RangeAttribute
  7265. struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  7266. {
  7267. public:
  7268. // System.Single UnityEngine.RangeAttribute::min
  7269. float ___min_0;
  7270. // System.Single UnityEngine.RangeAttribute::max
  7271. float ___max_1;
  7272. public:
  7273. inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___min_0)); }
  7274. inline float get_min_0() const { return ___min_0; }
  7275. inline float* get_address_of_min_0() { return &___min_0; }
  7276. inline void set_min_0(float value)
  7277. {
  7278. ___min_0 = value;
  7279. }
  7280. inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___max_1)); }
  7281. inline float get_max_1() const { return ___max_1; }
  7282. inline float* get_address_of_max_1() { return &___max_1; }
  7283. inline void set_max_1(float value)
  7284. {
  7285. ___max_1 = value;
  7286. }
  7287. };
  7288. // UnityEngine.Ray
  7289. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  7290. {
  7291. public:
  7292. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  7293. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  7294. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  7295. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  7296. public:
  7297. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  7298. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  7299. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  7300. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7301. {
  7302. ___m_Origin_0 = value;
  7303. }
  7304. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  7305. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  7306. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  7307. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7308. {
  7309. ___m_Direction_1 = value;
  7310. }
  7311. };
  7312. // UnityEngine.RectOffset
  7313. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 : public RuntimeObject
  7314. {
  7315. public:
  7316. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  7317. intptr_t ___m_Ptr_0;
  7318. // System.Object UnityEngine.RectOffset::m_SourceStyle
  7319. RuntimeObject * ___m_SourceStyle_1;
  7320. public:
  7321. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_Ptr_0)); }
  7322. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7323. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7324. inline void set_m_Ptr_0(intptr_t value)
  7325. {
  7326. ___m_Ptr_0 = value;
  7327. }
  7328. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_SourceStyle_1)); }
  7329. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  7330. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  7331. inline void set_m_SourceStyle_1(RuntimeObject * value)
  7332. {
  7333. ___m_SourceStyle_1 = value;
  7334. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value);
  7335. }
  7336. };
  7337. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  7338. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke
  7339. {
  7340. intptr_t ___m_Ptr_0;
  7341. Il2CppIUnknown* ___m_SourceStyle_1;
  7342. };
  7343. // Native definition for COM marshalling of UnityEngine.RectOffset
  7344. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com
  7345. {
  7346. intptr_t ___m_Ptr_0;
  7347. Il2CppIUnknown* ___m_SourceStyle_1;
  7348. };
  7349. // UnityEngine.RenderTextureFormat
  7350. struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626
  7351. {
  7352. public:
  7353. // System.Int32 UnityEngine.RenderTextureFormat::value__
  7354. int32_t ___value___2;
  7355. public:
  7356. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); }
  7357. inline int32_t get_value___2() const { return ___value___2; }
  7358. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7359. inline void set_value___2(int32_t value)
  7360. {
  7361. ___value___2 = value;
  7362. }
  7363. };
  7364. // UnityEngine.RenderTextureReadWrite
  7365. struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580
  7366. {
  7367. public:
  7368. // System.Int32 UnityEngine.RenderTextureReadWrite::value__
  7369. int32_t ___value___2;
  7370. public:
  7371. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); }
  7372. inline int32_t get_value___2() const { return ___value___2; }
  7373. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7374. inline void set_value___2(int32_t value)
  7375. {
  7376. ___value___2 = value;
  7377. }
  7378. };
  7379. // UnityEngine.RuntimePlatform
  7380. struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065
  7381. {
  7382. public:
  7383. // System.Int32 UnityEngine.RuntimePlatform::value__
  7384. int32_t ___value___2;
  7385. public:
  7386. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); }
  7387. inline int32_t get_value___2() const { return ___value___2; }
  7388. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7389. inline void set_value___2(int32_t value)
  7390. {
  7391. ___value___2 = value;
  7392. }
  7393. };
  7394. // System.RuntimeTypeHandle
  7395. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  7396. {
  7397. public:
  7398. // System.IntPtr System.RuntimeTypeHandle::value
  7399. intptr_t ___value_0;
  7400. public:
  7401. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  7402. inline intptr_t get_value_0() const { return ___value_0; }
  7403. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  7404. inline void set_value_0(intptr_t value)
  7405. {
  7406. ___value_0 = value;
  7407. }
  7408. };
  7409. // System.IO.SeekOrigin
  7410. struct SeekOrigin_t4A91B37D046CD7A6578066059AE9F6269A888D4F
  7411. {
  7412. public:
  7413. // System.Int32 System.IO.SeekOrigin::value__
  7414. int32_t ___value___2;
  7415. public:
  7416. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SeekOrigin_t4A91B37D046CD7A6578066059AE9F6269A888D4F, ___value___2)); }
  7417. inline int32_t get_value___2() const { return ___value___2; }
  7418. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7419. inline void set_value___2(int32_t value)
  7420. {
  7421. ___value___2 = value;
  7422. }
  7423. };
  7424. // UnityEngine.SendMessageOptions
  7425. struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
  7426. {
  7427. public:
  7428. // System.Int32 UnityEngine.SendMessageOptions::value__
  7429. int32_t ___value___2;
  7430. public:
  7431. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
  7432. inline int32_t get_value___2() const { return ___value___2; }
  7433. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7434. inline void set_value___2(int32_t value)
  7435. {
  7436. ___value___2 = value;
  7437. }
  7438. };
  7439. // UnityEngine.Rendering.ShaderPropertyFlags
  7440. struct ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC
  7441. {
  7442. public:
  7443. // System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
  7444. int32_t ___value___2;
  7445. public:
  7446. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC, ___value___2)); }
  7447. inline int32_t get_value___2() const { return ___value___2; }
  7448. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7449. inline void set_value___2(int32_t value)
  7450. {
  7451. ___value___2 = value;
  7452. }
  7453. };
  7454. // UnityEngine.Experimental.Rendering.TextureCreationFlags
  7455. struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C
  7456. {
  7457. public:
  7458. // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
  7459. int32_t ___value___2;
  7460. public:
  7461. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); }
  7462. inline int32_t get_value___2() const { return ___value___2; }
  7463. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7464. inline void set_value___2(int32_t value)
  7465. {
  7466. ___value___2 = value;
  7467. }
  7468. };
  7469. // UnityEngine.TextureFormat
  7470. struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932
  7471. {
  7472. public:
  7473. // System.Int32 UnityEngine.TextureFormat::value__
  7474. int32_t ___value___2;
  7475. public:
  7476. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); }
  7477. inline int32_t get_value___2() const { return ___value___2; }
  7478. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7479. inline void set_value___2(int32_t value)
  7480. {
  7481. ___value___2 = value;
  7482. }
  7483. };
  7484. // System.TimeSpan
  7485. struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203
  7486. {
  7487. public:
  7488. // System.Int64 System.TimeSpan::_ticks
  7489. int64_t ____ticks_3;
  7490. public:
  7491. inline static int32_t get_offset_of__ticks_3() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203, ____ticks_3)); }
  7492. inline int64_t get__ticks_3() const { return ____ticks_3; }
  7493. inline int64_t* get_address_of__ticks_3() { return &____ticks_3; }
  7494. inline void set__ticks_3(int64_t value)
  7495. {
  7496. ____ticks_3 = value;
  7497. }
  7498. };
  7499. struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields
  7500. {
  7501. public:
  7502. // System.TimeSpan System.TimeSpan::Zero
  7503. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___Zero_0;
  7504. // System.TimeSpan System.TimeSpan::MaxValue
  7505. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MaxValue_1;
  7506. // System.TimeSpan System.TimeSpan::MinValue
  7507. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MinValue_2;
  7508. // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyConfigChecked
  7509. bool ____legacyConfigChecked_4;
  7510. // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyMode
  7511. bool ____legacyMode_5;
  7512. public:
  7513. inline static int32_t get_offset_of_Zero_0() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___Zero_0)); }
  7514. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_Zero_0() const { return ___Zero_0; }
  7515. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_Zero_0() { return &___Zero_0; }
  7516. inline void set_Zero_0(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7517. {
  7518. ___Zero_0 = value;
  7519. }
  7520. inline static int32_t get_offset_of_MaxValue_1() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MaxValue_1)); }
  7521. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MaxValue_1() const { return ___MaxValue_1; }
  7522. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MaxValue_1() { return &___MaxValue_1; }
  7523. inline void set_MaxValue_1(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7524. {
  7525. ___MaxValue_1 = value;
  7526. }
  7527. inline static int32_t get_offset_of_MinValue_2() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MinValue_2)); }
  7528. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MinValue_2() const { return ___MinValue_2; }
  7529. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MinValue_2() { return &___MinValue_2; }
  7530. inline void set_MinValue_2(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7531. {
  7532. ___MinValue_2 = value;
  7533. }
  7534. inline static int32_t get_offset_of__legacyConfigChecked_4() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyConfigChecked_4)); }
  7535. inline bool get__legacyConfigChecked_4() const { return ____legacyConfigChecked_4; }
  7536. inline bool* get_address_of__legacyConfigChecked_4() { return &____legacyConfigChecked_4; }
  7537. inline void set__legacyConfigChecked_4(bool value)
  7538. {
  7539. ____legacyConfigChecked_4 = value;
  7540. }
  7541. inline static int32_t get_offset_of__legacyMode_5() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyMode_5)); }
  7542. inline bool get__legacyMode_5() const { return ____legacyMode_5; }
  7543. inline bool* get_address_of__legacyMode_5() { return &____legacyMode_5; }
  7544. inline void set__legacyMode_5(bool value)
  7545. {
  7546. ____legacyMode_5 = value;
  7547. }
  7548. };
  7549. // UnityEngine.Events.UnityEventCallState
  7550. struct UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5
  7551. {
  7552. public:
  7553. // System.Int32 UnityEngine.Events.UnityEventCallState::value__
  7554. int32_t ___value___2;
  7555. public:
  7556. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5, ___value___2)); }
  7557. inline int32_t get_value___2() const { return ___value___2; }
  7558. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7559. inline void set_value___2(int32_t value)
  7560. {
  7561. ___value___2 = value;
  7562. }
  7563. };
  7564. // UnityEngine.Rendering.VertexAttribute
  7565. struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C
  7566. {
  7567. public:
  7568. // System.Int32 UnityEngine.Rendering.VertexAttribute::value__
  7569. int32_t ___value___2;
  7570. public:
  7571. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); }
  7572. inline int32_t get_value___2() const { return ___value___2; }
  7573. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7574. inline void set_value___2(int32_t value)
  7575. {
  7576. ___value___2 = value;
  7577. }
  7578. };
  7579. // UnityEngine.Rendering.VertexAttributeFormat
  7580. struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485
  7581. {
  7582. public:
  7583. // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
  7584. int32_t ___value___2;
  7585. public:
  7586. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); }
  7587. inline int32_t get_value___2() const { return ___value___2; }
  7588. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7589. inline void set_value___2(int32_t value)
  7590. {
  7591. ___value___2 = value;
  7592. }
  7593. };
  7594. // UnityEngine.Camera/MonoOrStereoscopicEye
  7595. struct MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E
  7596. {
  7597. public:
  7598. // System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__
  7599. int32_t ___value___2;
  7600. public:
  7601. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E, ___value___2)); }
  7602. inline int32_t get_value___2() const { return ___value___2; }
  7603. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7604. inline void set_value___2(int32_t value)
  7605. {
  7606. ___value___2 = value;
  7607. }
  7608. };
  7609. // UnityEngine.Playables.FrameData/Flags
  7610. struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5
  7611. {
  7612. public:
  7613. // System.Int32 UnityEngine.Playables.FrameData/Flags::value__
  7614. int32_t ___value___2;
  7615. public:
  7616. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); }
  7617. inline int32_t get_value___2() const { return ___value___2; }
  7618. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7619. inline void set_value___2(int32_t value)
  7620. {
  7621. ___value___2 = value;
  7622. }
  7623. };
  7624. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  7625. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 : public RuntimeObject
  7626. {
  7627. public:
  7628. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
  7629. Guid_t ___messageId_0;
  7630. public:
  7631. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769, ___messageId_0)); }
  7632. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7633. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7634. inline void set_messageId_0(Guid_t value)
  7635. {
  7636. ___messageId_0 = value;
  7637. }
  7638. };
  7639. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  7640. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 : public RuntimeObject
  7641. {
  7642. public:
  7643. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
  7644. Guid_t ___messageId_0;
  7645. public:
  7646. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54, ___messageId_0)); }
  7647. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7648. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7649. inline void set_messageId_0(Guid_t value)
  7650. {
  7651. ___messageId_0 = value;
  7652. }
  7653. };
  7654. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  7655. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F : public RuntimeObject
  7656. {
  7657. public:
  7658. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
  7659. Guid_t ___messageId_0;
  7660. public:
  7661. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F, ___messageId_0)); }
  7662. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7663. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7664. inline void set_messageId_0(Guid_t value)
  7665. {
  7666. ___messageId_0 = value;
  7667. }
  7668. };
  7669. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  7670. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 : public RuntimeObject
  7671. {
  7672. public:
  7673. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
  7674. Guid_t ___messageId_0;
  7675. public:
  7676. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60, ___messageId_0)); }
  7677. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7678. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7679. inline void set_messageId_0(Guid_t value)
  7680. {
  7681. ___messageId_0 = value;
  7682. }
  7683. };
  7684. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  7685. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 : public RuntimeObject
  7686. {
  7687. public:
  7688. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
  7689. Guid_t ___messageId_0;
  7690. public:
  7691. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93, ___messageId_0)); }
  7692. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7693. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7694. inline void set_messageId_0(Guid_t value)
  7695. {
  7696. ___messageId_0 = value;
  7697. }
  7698. };
  7699. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  7700. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF
  7701. {
  7702. public:
  7703. public:
  7704. };
  7705. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  7706. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B : public UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B
  7707. {
  7708. public:
  7709. public:
  7710. };
  7711. // UnityEngine.RectTransform/Axis
  7712. struct Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83
  7713. {
  7714. public:
  7715. // System.Int32 UnityEngine.RectTransform/Axis::value__
  7716. int32_t ___value___2;
  7717. public:
  7718. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83, ___value___2)); }
  7719. inline int32_t get_value___2() const { return ___value___2; }
  7720. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7721. inline void set_value___2(int32_t value)
  7722. {
  7723. ___value___2 = value;
  7724. }
  7725. };
  7726. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  7727. struct NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA
  7728. {
  7729. public:
  7730. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7731. void* ___m_Buffer_0;
  7732. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7733. int32_t ___m_Length_1;
  7734. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7735. int32_t ___m_AllocatorLabel_2;
  7736. public:
  7737. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Buffer_0)); }
  7738. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7739. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7740. inline void set_m_Buffer_0(void* value)
  7741. {
  7742. ___m_Buffer_0 = value;
  7743. }
  7744. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Length_1)); }
  7745. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7746. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7747. inline void set_m_Length_1(int32_t value)
  7748. {
  7749. ___m_Length_1 = value;
  7750. }
  7751. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_AllocatorLabel_2)); }
  7752. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7753. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7754. inline void set_m_AllocatorLabel_2(int32_t value)
  7755. {
  7756. ___m_AllocatorLabel_2 = value;
  7757. }
  7758. };
  7759. // Unity.Collections.NativeArray`1<System.Byte>
  7760. struct NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785
  7761. {
  7762. public:
  7763. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7764. void* ___m_Buffer_0;
  7765. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7766. int32_t ___m_Length_1;
  7767. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7768. int32_t ___m_AllocatorLabel_2;
  7769. public:
  7770. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Buffer_0)); }
  7771. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7772. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7773. inline void set_m_Buffer_0(void* value)
  7774. {
  7775. ___m_Buffer_0 = value;
  7776. }
  7777. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Length_1)); }
  7778. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7779. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7780. inline void set_m_Length_1(int32_t value)
  7781. {
  7782. ___m_Length_1 = value;
  7783. }
  7784. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_AllocatorLabel_2)); }
  7785. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7786. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7787. inline void set_m_AllocatorLabel_2(int32_t value)
  7788. {
  7789. ___m_AllocatorLabel_2 = value;
  7790. }
  7791. };
  7792. // Unity.Collections.NativeArray`1<System.Int32>
  7793. struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99
  7794. {
  7795. public:
  7796. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7797. void* ___m_Buffer_0;
  7798. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7799. int32_t ___m_Length_1;
  7800. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7801. int32_t ___m_AllocatorLabel_2;
  7802. public:
  7803. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); }
  7804. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7805. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7806. inline void set_m_Buffer_0(void* value)
  7807. {
  7808. ___m_Buffer_0 = value;
  7809. }
  7810. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); }
  7811. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7812. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7813. inline void set_m_Length_1(int32_t value)
  7814. {
  7815. ___m_Length_1 = value;
  7816. }
  7817. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); }
  7818. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7819. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7820. inline void set_m_AllocatorLabel_2(int32_t value)
  7821. {
  7822. ___m_AllocatorLabel_2 = value;
  7823. }
  7824. };
  7825. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  7826. struct NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2
  7827. {
  7828. public:
  7829. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7830. void* ___m_Buffer_0;
  7831. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7832. int32_t ___m_Length_1;
  7833. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7834. int32_t ___m_AllocatorLabel_2;
  7835. public:
  7836. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Buffer_0)); }
  7837. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7838. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7839. inline void set_m_Buffer_0(void* value)
  7840. {
  7841. ___m_Buffer_0 = value;
  7842. }
  7843. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Length_1)); }
  7844. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7845. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7846. inline void set_m_Length_1(int32_t value)
  7847. {
  7848. ___m_Length_1 = value;
  7849. }
  7850. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_AllocatorLabel_2)); }
  7851. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7852. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7853. inline void set_m_AllocatorLabel_2(int32_t value)
  7854. {
  7855. ___m_AllocatorLabel_2 = value;
  7856. }
  7857. };
  7858. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  7859. struct NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E
  7860. {
  7861. public:
  7862. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7863. void* ___m_Buffer_0;
  7864. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7865. int32_t ___m_Length_1;
  7866. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7867. int32_t ___m_AllocatorLabel_2;
  7868. public:
  7869. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Buffer_0)); }
  7870. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7871. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7872. inline void set_m_Buffer_0(void* value)
  7873. {
  7874. ___m_Buffer_0 = value;
  7875. }
  7876. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Length_1)); }
  7877. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7878. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7879. inline void set_m_Length_1(int32_t value)
  7880. {
  7881. ___m_Length_1 = value;
  7882. }
  7883. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_AllocatorLabel_2)); }
  7884. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7885. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7886. inline void set_m_AllocatorLabel_2(int32_t value)
  7887. {
  7888. ___m_AllocatorLabel_2 = value;
  7889. }
  7890. };
  7891. // System.Reflection.AssemblyName
  7892. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 : public RuntimeObject
  7893. {
  7894. public:
  7895. // System.String System.Reflection.AssemblyName::name
  7896. String_t* ___name_0;
  7897. // System.String System.Reflection.AssemblyName::codebase
  7898. String_t* ___codebase_1;
  7899. // System.Int32 System.Reflection.AssemblyName::major
  7900. int32_t ___major_2;
  7901. // System.Int32 System.Reflection.AssemblyName::minor
  7902. int32_t ___minor_3;
  7903. // System.Int32 System.Reflection.AssemblyName::build
  7904. int32_t ___build_4;
  7905. // System.Int32 System.Reflection.AssemblyName::revision
  7906. int32_t ___revision_5;
  7907. // System.Globalization.CultureInfo System.Reflection.AssemblyName::cultureinfo
  7908. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___cultureinfo_6;
  7909. // System.Reflection.AssemblyNameFlags System.Reflection.AssemblyName::flags
  7910. int32_t ___flags_7;
  7911. // System.Configuration.Assemblies.AssemblyHashAlgorithm System.Reflection.AssemblyName::hashalg
  7912. int32_t ___hashalg_8;
  7913. // System.Reflection.StrongNameKeyPair System.Reflection.AssemblyName::keypair
  7914. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  7915. // System.Byte[] System.Reflection.AssemblyName::publicKey
  7916. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___publicKey_10;
  7917. // System.Byte[] System.Reflection.AssemblyName::keyToken
  7918. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___keyToken_11;
  7919. // System.Configuration.Assemblies.AssemblyVersionCompatibility System.Reflection.AssemblyName::versioncompat
  7920. int32_t ___versioncompat_12;
  7921. // System.Version System.Reflection.AssemblyName::version
  7922. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  7923. // System.Reflection.ProcessorArchitecture System.Reflection.AssemblyName::processor_architecture
  7924. int32_t ___processor_architecture_14;
  7925. // System.Reflection.AssemblyContentType System.Reflection.AssemblyName::contentType
  7926. int32_t ___contentType_15;
  7927. public:
  7928. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___name_0)); }
  7929. inline String_t* get_name_0() const { return ___name_0; }
  7930. inline String_t** get_address_of_name_0() { return &___name_0; }
  7931. inline void set_name_0(String_t* value)
  7932. {
  7933. ___name_0 = value;
  7934. Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value);
  7935. }
  7936. inline static int32_t get_offset_of_codebase_1() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___codebase_1)); }
  7937. inline String_t* get_codebase_1() const { return ___codebase_1; }
  7938. inline String_t** get_address_of_codebase_1() { return &___codebase_1; }
  7939. inline void set_codebase_1(String_t* value)
  7940. {
  7941. ___codebase_1 = value;
  7942. Il2CppCodeGenWriteBarrier((void**)(&___codebase_1), (void*)value);
  7943. }
  7944. inline static int32_t get_offset_of_major_2() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___major_2)); }
  7945. inline int32_t get_major_2() const { return ___major_2; }
  7946. inline int32_t* get_address_of_major_2() { return &___major_2; }
  7947. inline void set_major_2(int32_t value)
  7948. {
  7949. ___major_2 = value;
  7950. }
  7951. inline static int32_t get_offset_of_minor_3() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___minor_3)); }
  7952. inline int32_t get_minor_3() const { return ___minor_3; }
  7953. inline int32_t* get_address_of_minor_3() { return &___minor_3; }
  7954. inline void set_minor_3(int32_t value)
  7955. {
  7956. ___minor_3 = value;
  7957. }
  7958. inline static int32_t get_offset_of_build_4() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___build_4)); }
  7959. inline int32_t get_build_4() const { return ___build_4; }
  7960. inline int32_t* get_address_of_build_4() { return &___build_4; }
  7961. inline void set_build_4(int32_t value)
  7962. {
  7963. ___build_4 = value;
  7964. }
  7965. inline static int32_t get_offset_of_revision_5() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___revision_5)); }
  7966. inline int32_t get_revision_5() const { return ___revision_5; }
  7967. inline int32_t* get_address_of_revision_5() { return &___revision_5; }
  7968. inline void set_revision_5(int32_t value)
  7969. {
  7970. ___revision_5 = value;
  7971. }
  7972. inline static int32_t get_offset_of_cultureinfo_6() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___cultureinfo_6)); }
  7973. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_cultureinfo_6() const { return ___cultureinfo_6; }
  7974. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_cultureinfo_6() { return &___cultureinfo_6; }
  7975. inline void set_cultureinfo_6(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  7976. {
  7977. ___cultureinfo_6 = value;
  7978. Il2CppCodeGenWriteBarrier((void**)(&___cultureinfo_6), (void*)value);
  7979. }
  7980. inline static int32_t get_offset_of_flags_7() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___flags_7)); }
  7981. inline int32_t get_flags_7() const { return ___flags_7; }
  7982. inline int32_t* get_address_of_flags_7() { return &___flags_7; }
  7983. inline void set_flags_7(int32_t value)
  7984. {
  7985. ___flags_7 = value;
  7986. }
  7987. inline static int32_t get_offset_of_hashalg_8() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___hashalg_8)); }
  7988. inline int32_t get_hashalg_8() const { return ___hashalg_8; }
  7989. inline int32_t* get_address_of_hashalg_8() { return &___hashalg_8; }
  7990. inline void set_hashalg_8(int32_t value)
  7991. {
  7992. ___hashalg_8 = value;
  7993. }
  7994. inline static int32_t get_offset_of_keypair_9() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keypair_9)); }
  7995. inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * get_keypair_9() const { return ___keypair_9; }
  7996. inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF ** get_address_of_keypair_9() { return &___keypair_9; }
  7997. inline void set_keypair_9(StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * value)
  7998. {
  7999. ___keypair_9 = value;
  8000. Il2CppCodeGenWriteBarrier((void**)(&___keypair_9), (void*)value);
  8001. }
  8002. inline static int32_t get_offset_of_publicKey_10() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___publicKey_10)); }
  8003. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_publicKey_10() const { return ___publicKey_10; }
  8004. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_publicKey_10() { return &___publicKey_10; }
  8005. inline void set_publicKey_10(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  8006. {
  8007. ___publicKey_10 = value;
  8008. Il2CppCodeGenWriteBarrier((void**)(&___publicKey_10), (void*)value);
  8009. }
  8010. inline static int32_t get_offset_of_keyToken_11() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keyToken_11)); }
  8011. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_keyToken_11() const { return ___keyToken_11; }
  8012. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_keyToken_11() { return &___keyToken_11; }
  8013. inline void set_keyToken_11(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  8014. {
  8015. ___keyToken_11 = value;
  8016. Il2CppCodeGenWriteBarrier((void**)(&___keyToken_11), (void*)value);
  8017. }
  8018. inline static int32_t get_offset_of_versioncompat_12() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___versioncompat_12)); }
  8019. inline int32_t get_versioncompat_12() const { return ___versioncompat_12; }
  8020. inline int32_t* get_address_of_versioncompat_12() { return &___versioncompat_12; }
  8021. inline void set_versioncompat_12(int32_t value)
  8022. {
  8023. ___versioncompat_12 = value;
  8024. }
  8025. inline static int32_t get_offset_of_version_13() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___version_13)); }
  8026. inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * get_version_13() const { return ___version_13; }
  8027. inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C ** get_address_of_version_13() { return &___version_13; }
  8028. inline void set_version_13(Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * value)
  8029. {
  8030. ___version_13 = value;
  8031. Il2CppCodeGenWriteBarrier((void**)(&___version_13), (void*)value);
  8032. }
  8033. inline static int32_t get_offset_of_processor_architecture_14() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___processor_architecture_14)); }
  8034. inline int32_t get_processor_architecture_14() const { return ___processor_architecture_14; }
  8035. inline int32_t* get_address_of_processor_architecture_14() { return &___processor_architecture_14; }
  8036. inline void set_processor_architecture_14(int32_t value)
  8037. {
  8038. ___processor_architecture_14 = value;
  8039. }
  8040. inline static int32_t get_offset_of_contentType_15() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___contentType_15)); }
  8041. inline int32_t get_contentType_15() const { return ___contentType_15; }
  8042. inline int32_t* get_address_of_contentType_15() { return &___contentType_15; }
  8043. inline void set_contentType_15(int32_t value)
  8044. {
  8045. ___contentType_15 = value;
  8046. }
  8047. };
  8048. // Native definition for P/Invoke marshalling of System.Reflection.AssemblyName
  8049. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_pinvoke
  8050. {
  8051. char* ___name_0;
  8052. char* ___codebase_1;
  8053. int32_t ___major_2;
  8054. int32_t ___minor_3;
  8055. int32_t ___build_4;
  8056. int32_t ___revision_5;
  8057. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___cultureinfo_6;
  8058. int32_t ___flags_7;
  8059. int32_t ___hashalg_8;
  8060. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  8061. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  8062. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  8063. int32_t ___versioncompat_12;
  8064. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  8065. int32_t ___processor_architecture_14;
  8066. int32_t ___contentType_15;
  8067. };
  8068. // Native definition for COM marshalling of System.Reflection.AssemblyName
  8069. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_com
  8070. {
  8071. Il2CppChar* ___name_0;
  8072. Il2CppChar* ___codebase_1;
  8073. int32_t ___major_2;
  8074. int32_t ___minor_3;
  8075. int32_t ___build_4;
  8076. int32_t ___revision_5;
  8077. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___cultureinfo_6;
  8078. int32_t ___flags_7;
  8079. int32_t ___hashalg_8;
  8080. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  8081. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  8082. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  8083. int32_t ___versioncompat_12;
  8084. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  8085. int32_t ___processor_architecture_14;
  8086. int32_t ___contentType_15;
  8087. };
  8088. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8089. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0
  8090. {
  8091. public:
  8092. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField
  8093. String_t* ___U3CAssetNameU3Ek__BackingField_0;
  8094. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField
  8095. String_t* ___U3CFileNameU3Ek__BackingField_1;
  8096. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField
  8097. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8098. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField
  8099. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8100. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField
  8101. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8102. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField
  8103. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8104. // System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField
  8105. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8106. // System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField
  8107. bool ___U3CIsBatchReadU3Ek__BackingField_7;
  8108. // Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField
  8109. int32_t ___U3CStateU3Ek__BackingField_8;
  8110. // Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField
  8111. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8112. // Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField
  8113. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8114. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField
  8115. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8116. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField
  8117. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8118. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField
  8119. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8120. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField
  8121. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8122. public:
  8123. inline static int32_t get_offset_of_U3CAssetNameU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetNameU3Ek__BackingField_0)); }
  8124. inline String_t* get_U3CAssetNameU3Ek__BackingField_0() const { return ___U3CAssetNameU3Ek__BackingField_0; }
  8125. inline String_t** get_address_of_U3CAssetNameU3Ek__BackingField_0() { return &___U3CAssetNameU3Ek__BackingField_0; }
  8126. inline void set_U3CAssetNameU3Ek__BackingField_0(String_t* value)
  8127. {
  8128. ___U3CAssetNameU3Ek__BackingField_0 = value;
  8129. Il2CppCodeGenWriteBarrier((void**)(&___U3CAssetNameU3Ek__BackingField_0), (void*)value);
  8130. }
  8131. inline static int32_t get_offset_of_U3CFileNameU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CFileNameU3Ek__BackingField_1)); }
  8132. inline String_t* get_U3CFileNameU3Ek__BackingField_1() const { return ___U3CFileNameU3Ek__BackingField_1; }
  8133. inline String_t** get_address_of_U3CFileNameU3Ek__BackingField_1() { return &___U3CFileNameU3Ek__BackingField_1; }
  8134. inline void set_U3CFileNameU3Ek__BackingField_1(String_t* value)
  8135. {
  8136. ___U3CFileNameU3Ek__BackingField_1 = value;
  8137. Il2CppCodeGenWriteBarrier((void**)(&___U3CFileNameU3Ek__BackingField_1), (void*)value);
  8138. }
  8139. inline static int32_t get_offset_of_U3COffsetBytesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3COffsetBytesU3Ek__BackingField_2)); }
  8140. inline uint64_t get_U3COffsetBytesU3Ek__BackingField_2() const { return ___U3COffsetBytesU3Ek__BackingField_2; }
  8141. inline uint64_t* get_address_of_U3COffsetBytesU3Ek__BackingField_2() { return &___U3COffsetBytesU3Ek__BackingField_2; }
  8142. inline void set_U3COffsetBytesU3Ek__BackingField_2(uint64_t value)
  8143. {
  8144. ___U3COffsetBytesU3Ek__BackingField_2 = value;
  8145. }
  8146. inline static int32_t get_offset_of_U3CSizeBytesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSizeBytesU3Ek__BackingField_3)); }
  8147. inline uint64_t get_U3CSizeBytesU3Ek__BackingField_3() const { return ___U3CSizeBytesU3Ek__BackingField_3; }
  8148. inline uint64_t* get_address_of_U3CSizeBytesU3Ek__BackingField_3() { return &___U3CSizeBytesU3Ek__BackingField_3; }
  8149. inline void set_U3CSizeBytesU3Ek__BackingField_3(uint64_t value)
  8150. {
  8151. ___U3CSizeBytesU3Ek__BackingField_3 = value;
  8152. }
  8153. inline static int32_t get_offset_of_U3CAssetTypeIdU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetTypeIdU3Ek__BackingField_4)); }
  8154. inline uint64_t get_U3CAssetTypeIdU3Ek__BackingField_4() const { return ___U3CAssetTypeIdU3Ek__BackingField_4; }
  8155. inline uint64_t* get_address_of_U3CAssetTypeIdU3Ek__BackingField_4() { return &___U3CAssetTypeIdU3Ek__BackingField_4; }
  8156. inline void set_U3CAssetTypeIdU3Ek__BackingField_4(uint64_t value)
  8157. {
  8158. ___U3CAssetTypeIdU3Ek__BackingField_4 = value;
  8159. }
  8160. inline static int32_t get_offset_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CCurrentBytesReadU3Ek__BackingField_5)); }
  8161. inline uint64_t get_U3CCurrentBytesReadU3Ek__BackingField_5() const { return ___U3CCurrentBytesReadU3Ek__BackingField_5; }
  8162. inline uint64_t* get_address_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return &___U3CCurrentBytesReadU3Ek__BackingField_5; }
  8163. inline void set_U3CCurrentBytesReadU3Ek__BackingField_5(uint64_t value)
  8164. {
  8165. ___U3CCurrentBytesReadU3Ek__BackingField_5 = value;
  8166. }
  8167. inline static int32_t get_offset_of_U3CBatchReadCountU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CBatchReadCountU3Ek__BackingField_6)); }
  8168. inline uint32_t get_U3CBatchReadCountU3Ek__BackingField_6() const { return ___U3CBatchReadCountU3Ek__BackingField_6; }
  8169. inline uint32_t* get_address_of_U3CBatchReadCountU3Ek__BackingField_6() { return &___U3CBatchReadCountU3Ek__BackingField_6; }
  8170. inline void set_U3CBatchReadCountU3Ek__BackingField_6(uint32_t value)
  8171. {
  8172. ___U3CBatchReadCountU3Ek__BackingField_6 = value;
  8173. }
  8174. inline static int32_t get_offset_of_U3CIsBatchReadU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CIsBatchReadU3Ek__BackingField_7)); }
  8175. inline bool get_U3CIsBatchReadU3Ek__BackingField_7() const { return ___U3CIsBatchReadU3Ek__BackingField_7; }
  8176. inline bool* get_address_of_U3CIsBatchReadU3Ek__BackingField_7() { return &___U3CIsBatchReadU3Ek__BackingField_7; }
  8177. inline void set_U3CIsBatchReadU3Ek__BackingField_7(bool value)
  8178. {
  8179. ___U3CIsBatchReadU3Ek__BackingField_7 = value;
  8180. }
  8181. inline static int32_t get_offset_of_U3CStateU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CStateU3Ek__BackingField_8)); }
  8182. inline int32_t get_U3CStateU3Ek__BackingField_8() const { return ___U3CStateU3Ek__BackingField_8; }
  8183. inline int32_t* get_address_of_U3CStateU3Ek__BackingField_8() { return &___U3CStateU3Ek__BackingField_8; }
  8184. inline void set_U3CStateU3Ek__BackingField_8(int32_t value)
  8185. {
  8186. ___U3CStateU3Ek__BackingField_8 = value;
  8187. }
  8188. inline static int32_t get_offset_of_U3CReadTypeU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CReadTypeU3Ek__BackingField_9)); }
  8189. inline int32_t get_U3CReadTypeU3Ek__BackingField_9() const { return ___U3CReadTypeU3Ek__BackingField_9; }
  8190. inline int32_t* get_address_of_U3CReadTypeU3Ek__BackingField_9() { return &___U3CReadTypeU3Ek__BackingField_9; }
  8191. inline void set_U3CReadTypeU3Ek__BackingField_9(int32_t value)
  8192. {
  8193. ___U3CReadTypeU3Ek__BackingField_9 = value;
  8194. }
  8195. inline static int32_t get_offset_of_U3CPriorityLevelU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CPriorityLevelU3Ek__BackingField_10)); }
  8196. inline int32_t get_U3CPriorityLevelU3Ek__BackingField_10() const { return ___U3CPriorityLevelU3Ek__BackingField_10; }
  8197. inline int32_t* get_address_of_U3CPriorityLevelU3Ek__BackingField_10() { return &___U3CPriorityLevelU3Ek__BackingField_10; }
  8198. inline void set_U3CPriorityLevelU3Ek__BackingField_10(int32_t value)
  8199. {
  8200. ___U3CPriorityLevelU3Ek__BackingField_10 = value;
  8201. }
  8202. inline static int32_t get_offset_of_U3CSubsystemU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSubsystemU3Ek__BackingField_11)); }
  8203. inline int32_t get_U3CSubsystemU3Ek__BackingField_11() const { return ___U3CSubsystemU3Ek__BackingField_11; }
  8204. inline int32_t* get_address_of_U3CSubsystemU3Ek__BackingField_11() { return &___U3CSubsystemU3Ek__BackingField_11; }
  8205. inline void set_U3CSubsystemU3Ek__BackingField_11(int32_t value)
  8206. {
  8207. ___U3CSubsystemU3Ek__BackingField_11 = value;
  8208. }
  8209. inline static int32_t get_offset_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12)); }
  8210. inline double get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() const { return ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; }
  8211. inline double* get_address_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return &___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; }
  8212. inline void set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(double value)
  8213. {
  8214. ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = value;
  8215. }
  8216. inline static int32_t get_offset_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13)); }
  8217. inline double get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() const { return ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; }
  8218. inline double* get_address_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return &___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; }
  8219. inline void set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(double value)
  8220. {
  8221. ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = value;
  8222. }
  8223. inline static int32_t get_offset_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14)); }
  8224. inline double get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() const { return ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }
  8225. inline double* get_address_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return &___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }
  8226. inline void set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(double value)
  8227. {
  8228. ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = value;
  8229. }
  8230. };
  8231. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8232. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke
  8233. {
  8234. char* ___U3CAssetNameU3Ek__BackingField_0;
  8235. char* ___U3CFileNameU3Ek__BackingField_1;
  8236. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8237. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8238. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8239. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8240. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8241. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  8242. int32_t ___U3CStateU3Ek__BackingField_8;
  8243. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8244. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8245. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8246. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8247. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8248. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8249. };
  8250. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8251. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com
  8252. {
  8253. Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0;
  8254. Il2CppChar* ___U3CFileNameU3Ek__BackingField_1;
  8255. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8256. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8257. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8258. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8259. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8260. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  8261. int32_t ___U3CStateU3Ek__BackingField_8;
  8262. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8263. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8264. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8265. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8266. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8267. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8268. };
  8269. // UnityEngine.Rendering.BatchRendererCullingOutput
  8270. struct BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC
  8271. {
  8272. public:
  8273. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence
  8274. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 ___cullingJobsFence_0;
  8275. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchRendererCullingOutput::cullingMatrix
  8276. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_1;
  8277. // UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes
  8278. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * ___cullingPlanes_2;
  8279. // UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility
  8280. BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * ___batchVisibility_3;
  8281. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices
  8282. int32_t* ___visibleIndices_4;
  8283. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesY
  8284. int32_t* ___visibleIndicesY_5;
  8285. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount
  8286. int32_t ___cullingPlanesCount_6;
  8287. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount
  8288. int32_t ___batchVisibilityCount_7;
  8289. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount
  8290. int32_t ___visibleIndicesCount_8;
  8291. // System.Single UnityEngine.Rendering.BatchRendererCullingOutput::nearPlane
  8292. float ___nearPlane_9;
  8293. public:
  8294. inline static int32_t get_offset_of_cullingJobsFence_0() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingJobsFence_0)); }
  8295. inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 get_cullingJobsFence_0() const { return ___cullingJobsFence_0; }
  8296. inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 * get_address_of_cullingJobsFence_0() { return &___cullingJobsFence_0; }
  8297. inline void set_cullingJobsFence_0(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 value)
  8298. {
  8299. ___cullingJobsFence_0 = value;
  8300. }
  8301. inline static int32_t get_offset_of_cullingMatrix_1() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingMatrix_1)); }
  8302. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_1() const { return ___cullingMatrix_1; }
  8303. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_1() { return &___cullingMatrix_1; }
  8304. inline void set_cullingMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  8305. {
  8306. ___cullingMatrix_1 = value;
  8307. }
  8308. inline static int32_t get_offset_of_cullingPlanes_2() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanes_2)); }
  8309. inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * get_cullingPlanes_2() const { return ___cullingPlanes_2; }
  8310. inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ** get_address_of_cullingPlanes_2() { return &___cullingPlanes_2; }
  8311. inline void set_cullingPlanes_2(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * value)
  8312. {
  8313. ___cullingPlanes_2 = value;
  8314. }
  8315. inline static int32_t get_offset_of_batchVisibility_3() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibility_3)); }
  8316. inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * get_batchVisibility_3() const { return ___batchVisibility_3; }
  8317. inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE ** get_address_of_batchVisibility_3() { return &___batchVisibility_3; }
  8318. inline void set_batchVisibility_3(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * value)
  8319. {
  8320. ___batchVisibility_3 = value;
  8321. }
  8322. inline static int32_t get_offset_of_visibleIndices_4() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndices_4)); }
  8323. inline int32_t* get_visibleIndices_4() const { return ___visibleIndices_4; }
  8324. inline int32_t** get_address_of_visibleIndices_4() { return &___visibleIndices_4; }
  8325. inline void set_visibleIndices_4(int32_t* value)
  8326. {
  8327. ___visibleIndices_4 = value;
  8328. }
  8329. inline static int32_t get_offset_of_visibleIndicesY_5() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesY_5)); }
  8330. inline int32_t* get_visibleIndicesY_5() const { return ___visibleIndicesY_5; }
  8331. inline int32_t** get_address_of_visibleIndicesY_5() { return &___visibleIndicesY_5; }
  8332. inline void set_visibleIndicesY_5(int32_t* value)
  8333. {
  8334. ___visibleIndicesY_5 = value;
  8335. }
  8336. inline static int32_t get_offset_of_cullingPlanesCount_6() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanesCount_6)); }
  8337. inline int32_t get_cullingPlanesCount_6() const { return ___cullingPlanesCount_6; }
  8338. inline int32_t* get_address_of_cullingPlanesCount_6() { return &___cullingPlanesCount_6; }
  8339. inline void set_cullingPlanesCount_6(int32_t value)
  8340. {
  8341. ___cullingPlanesCount_6 = value;
  8342. }
  8343. inline static int32_t get_offset_of_batchVisibilityCount_7() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibilityCount_7)); }
  8344. inline int32_t get_batchVisibilityCount_7() const { return ___batchVisibilityCount_7; }
  8345. inline int32_t* get_address_of_batchVisibilityCount_7() { return &___batchVisibilityCount_7; }
  8346. inline void set_batchVisibilityCount_7(int32_t value)
  8347. {
  8348. ___batchVisibilityCount_7 = value;
  8349. }
  8350. inline static int32_t get_offset_of_visibleIndicesCount_8() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesCount_8)); }
  8351. inline int32_t get_visibleIndicesCount_8() const { return ___visibleIndicesCount_8; }
  8352. inline int32_t* get_address_of_visibleIndicesCount_8() { return &___visibleIndicesCount_8; }
  8353. inline void set_visibleIndicesCount_8(int32_t value)
  8354. {
  8355. ___visibleIndicesCount_8 = value;
  8356. }
  8357. inline static int32_t get_offset_of_nearPlane_9() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___nearPlane_9)); }
  8358. inline float get_nearPlane_9() const { return ___nearPlane_9; }
  8359. inline float* get_address_of_nearPlane_9() { return &___nearPlane_9; }
  8360. inline void set_nearPlane_9(float value)
  8361. {
  8362. ___nearPlane_9 = value;
  8363. }
  8364. };
  8365. // UnityEngine.Experimental.Playables.CameraPlayable
  8366. struct CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD
  8367. {
  8368. public:
  8369. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
  8370. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  8371. public:
  8372. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD, ___m_Handle_0)); }
  8373. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  8374. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8375. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  8376. {
  8377. ___m_Handle_0 = value;
  8378. }
  8379. };
  8380. // UnityEngine.Component
  8381. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8382. {
  8383. public:
  8384. public:
  8385. };
  8386. // UnityEngine.ComputeShader
  8387. struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8388. {
  8389. public:
  8390. public:
  8391. };
  8392. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8393. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7
  8394. {
  8395. public:
  8396. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
  8397. int32_t ___instanceID_0;
  8398. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
  8399. bool ___shadow_1;
  8400. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
  8401. uint8_t ___mode_2;
  8402. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
  8403. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8404. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
  8405. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8406. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
  8407. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8408. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
  8409. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8410. // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
  8411. float ___penumbraWidthRadian_7;
  8412. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
  8413. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8414. public:
  8415. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___instanceID_0)); }
  8416. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  8417. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  8418. inline void set_instanceID_0(int32_t value)
  8419. {
  8420. ___instanceID_0 = value;
  8421. }
  8422. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___shadow_1)); }
  8423. inline bool get_shadow_1() const { return ___shadow_1; }
  8424. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  8425. inline void set_shadow_1(bool value)
  8426. {
  8427. ___shadow_1 = value;
  8428. }
  8429. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___mode_2)); }
  8430. inline uint8_t get_mode_2() const { return ___mode_2; }
  8431. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  8432. inline void set_mode_2(uint8_t value)
  8433. {
  8434. ___mode_2 = value;
  8435. }
  8436. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___position_3)); }
  8437. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  8438. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  8439. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8440. {
  8441. ___position_3 = value;
  8442. }
  8443. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___orientation_4)); }
  8444. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  8445. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  8446. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8447. {
  8448. ___orientation_4 = value;
  8449. }
  8450. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___color_5)); }
  8451. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  8452. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  8453. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8454. {
  8455. ___color_5 = value;
  8456. }
  8457. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___indirectColor_6)); }
  8458. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  8459. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  8460. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8461. {
  8462. ___indirectColor_6 = value;
  8463. }
  8464. inline static int32_t get_offset_of_penumbraWidthRadian_7() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___penumbraWidthRadian_7)); }
  8465. inline float get_penumbraWidthRadian_7() const { return ___penumbraWidthRadian_7; }
  8466. inline float* get_address_of_penumbraWidthRadian_7() { return &___penumbraWidthRadian_7; }
  8467. inline void set_penumbraWidthRadian_7(float value)
  8468. {
  8469. ___penumbraWidthRadian_7 = value;
  8470. }
  8471. inline static int32_t get_offset_of_direction_8() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___direction_8)); }
  8472. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_direction_8() const { return ___direction_8; }
  8473. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_direction_8() { return &___direction_8; }
  8474. inline void set_direction_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8475. {
  8476. ___direction_8 = value;
  8477. }
  8478. };
  8479. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8480. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke
  8481. {
  8482. int32_t ___instanceID_0;
  8483. int32_t ___shadow_1;
  8484. uint8_t ___mode_2;
  8485. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8486. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8487. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8488. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8489. float ___penumbraWidthRadian_7;
  8490. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8491. };
  8492. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8493. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com
  8494. {
  8495. int32_t ___instanceID_0;
  8496. int32_t ___shadow_1;
  8497. uint8_t ___mode_2;
  8498. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8499. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8500. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8501. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8502. float ___penumbraWidthRadian_7;
  8503. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8504. };
  8505. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  8506. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D
  8507. {
  8508. public:
  8509. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
  8510. int32_t ___instanceID_0;
  8511. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
  8512. bool ___shadow_1;
  8513. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
  8514. uint8_t ___mode_2;
  8515. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
  8516. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8517. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
  8518. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8519. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
  8520. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8521. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
  8522. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8523. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
  8524. float ___range_7;
  8525. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
  8526. float ___radius_8;
  8527. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
  8528. uint8_t ___falloff_9;
  8529. public:
  8530. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___instanceID_0)); }
  8531. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  8532. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  8533. inline void set_instanceID_0(int32_t value)
  8534. {
  8535. ___instanceID_0 = value;
  8536. }
  8537. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___shadow_1)); }
  8538. inline bool get_shadow_1() const { return ___shadow_1; }
  8539. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  8540. inline void set_shadow_1(bool value)
  8541. {
  8542. ___shadow_1 = value;
  8543. }
  8544. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___mode_2)); }
  8545. inline uint8_t get_mode_2() const { return ___mode_2; }
  8546. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  8547. inline void set_mode_2(uint8_t value)
  8548. {
  8549. ___mode_2 = value;
  8550. }
  8551. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___position_3)); }
  8552. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  8553. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  8554. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8555. {
  8556. ___position_3 = value;
  8557. }
  8558. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___orientation_4)); }
  8559. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  8560. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  8561. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8562. {
  8563. ___orientation_4 = value;
  8564. }
  8565. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___color_5)); }
  8566. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  8567. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  8568. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8569. {
  8570. ___color_5 = value;
  8571. }
  8572. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___indirectColor_6)); }
  8573. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  8574. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  8575. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8576. {
  8577. ___indirectColor_6 = value;
  8578. }
  8579. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___range_7)); }
  8580. inline float get_range_7() const { return ___range_7; }
  8581. inline float* get_address_of_range_7() { return &___range_7; }
  8582. inline void set_range_7(float value)
  8583. {
  8584. ___range_7 = value;
  8585. }
  8586. inline static int32_t get_offset_of_radius_8() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___radius_8)); }
  8587. inline float get_radius_8() const { return ___radius_8; }
  8588. inline float* get_address_of_radius_8() { return &___radius_8; }
  8589. inline void set_radius_8(float value)
  8590. {
  8591. ___radius_8 = value;
  8592. }
  8593. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___falloff_9)); }
  8594. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  8595. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  8596. inline void set_falloff_9(uint8_t value)
  8597. {
  8598. ___falloff_9 = value;
  8599. }
  8600. };
  8601. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  8602. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke
  8603. {
  8604. int32_t ___instanceID_0;
  8605. int32_t ___shadow_1;
  8606. uint8_t ___mode_2;
  8607. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8608. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8609. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8610. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8611. float ___range_7;
  8612. float ___radius_8;
  8613. uint8_t ___falloff_9;
  8614. };
  8615. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  8616. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com
  8617. {
  8618. int32_t ___instanceID_0;
  8619. int32_t ___shadow_1;
  8620. uint8_t ___mode_2;
  8621. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8622. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8623. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8624. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8625. float ___range_7;
  8626. float ___radius_8;
  8627. uint8_t ___falloff_9;
  8628. };
  8629. // UnityEngine.FailedToLoadScriptObject
  8630. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8631. {
  8632. public:
  8633. public:
  8634. };
  8635. // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject
  8636. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  8637. {
  8638. };
  8639. // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject
  8640. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  8641. {
  8642. };
  8643. // UnityEngine.GameObject
  8644. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8645. {
  8646. public:
  8647. public:
  8648. };
  8649. // UnityEngine.Rendering.GraphicsSettings
  8650. struct GraphicsSettings_t8C49B2AFB87A3629F1656A7203B512666EFB8591 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8651. {
  8652. public:
  8653. public:
  8654. };
  8655. // UnityEngine.LightBakingOutput
  8656. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553
  8657. {
  8658. public:
  8659. // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
  8660. int32_t ___probeOcclusionLightIndex_0;
  8661. // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
  8662. int32_t ___occlusionMaskChannel_1;
  8663. // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
  8664. int32_t ___lightmapBakeType_2;
  8665. // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
  8666. int32_t ___mixedLightingMode_3;
  8667. // System.Boolean UnityEngine.LightBakingOutput::isBaked
  8668. bool ___isBaked_4;
  8669. public:
  8670. inline static int32_t get_offset_of_probeOcclusionLightIndex_0() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___probeOcclusionLightIndex_0)); }
  8671. inline int32_t get_probeOcclusionLightIndex_0() const { return ___probeOcclusionLightIndex_0; }
  8672. inline int32_t* get_address_of_probeOcclusionLightIndex_0() { return &___probeOcclusionLightIndex_0; }
  8673. inline void set_probeOcclusionLightIndex_0(int32_t value)
  8674. {
  8675. ___probeOcclusionLightIndex_0 = value;
  8676. }
  8677. inline static int32_t get_offset_of_occlusionMaskChannel_1() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___occlusionMaskChannel_1)); }
  8678. inline int32_t get_occlusionMaskChannel_1() const { return ___occlusionMaskChannel_1; }
  8679. inline int32_t* get_address_of_occlusionMaskChannel_1() { return &___occlusionMaskChannel_1; }
  8680. inline void set_occlusionMaskChannel_1(int32_t value)
  8681. {
  8682. ___occlusionMaskChannel_1 = value;
  8683. }
  8684. inline static int32_t get_offset_of_lightmapBakeType_2() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___lightmapBakeType_2)); }
  8685. inline int32_t get_lightmapBakeType_2() const { return ___lightmapBakeType_2; }
  8686. inline int32_t* get_address_of_lightmapBakeType_2() { return &___lightmapBakeType_2; }
  8687. inline void set_lightmapBakeType_2(int32_t value)
  8688. {
  8689. ___lightmapBakeType_2 = value;
  8690. }
  8691. inline static int32_t get_offset_of_mixedLightingMode_3() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___mixedLightingMode_3)); }
  8692. inline int32_t get_mixedLightingMode_3() const { return ___mixedLightingMode_3; }
  8693. inline int32_t* get_address_of_mixedLightingMode_3() { return &___mixedLightingMode_3; }
  8694. inline void set_mixedLightingMode_3(int32_t value)
  8695. {
  8696. ___mixedLightingMode_3 = value;
  8697. }
  8698. inline static int32_t get_offset_of_isBaked_4() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___isBaked_4)); }
  8699. inline bool get_isBaked_4() const { return ___isBaked_4; }
  8700. inline bool* get_address_of_isBaked_4() { return &___isBaked_4; }
  8701. inline void set_isBaked_4(bool value)
  8702. {
  8703. ___isBaked_4 = value;
  8704. }
  8705. };
  8706. // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
  8707. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke
  8708. {
  8709. int32_t ___probeOcclusionLightIndex_0;
  8710. int32_t ___occlusionMaskChannel_1;
  8711. int32_t ___lightmapBakeType_2;
  8712. int32_t ___mixedLightingMode_3;
  8713. int32_t ___isBaked_4;
  8714. };
  8715. // Native definition for COM marshalling of UnityEngine.LightBakingOutput
  8716. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com
  8717. {
  8718. int32_t ___probeOcclusionLightIndex_0;
  8719. int32_t ___occlusionMaskChannel_1;
  8720. int32_t ___lightmapBakeType_2;
  8721. int32_t ___mixedLightingMode_3;
  8722. int32_t ___isBaked_4;
  8723. };
  8724. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  8725. struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2
  8726. {
  8727. public:
  8728. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
  8729. int32_t ___instanceID_0;
  8730. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
  8731. int32_t ___cookieID_1;
  8732. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
  8733. float ___cookieScale_2;
  8734. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
  8735. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3;
  8736. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
  8737. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4;
  8738. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
  8739. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5;
  8740. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
  8741. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6;
  8742. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
  8743. float ___range_7;
  8744. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
  8745. float ___coneAngle_8;
  8746. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
  8747. float ___innerConeAngle_9;
  8748. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
  8749. float ___shape0_10;
  8750. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
  8751. float ___shape1_11;
  8752. // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
  8753. uint8_t ___type_12;
  8754. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
  8755. uint8_t ___mode_13;
  8756. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
  8757. uint8_t ___shadow_14;
  8758. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
  8759. uint8_t ___falloff_15;
  8760. public:
  8761. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); }
  8762. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  8763. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  8764. inline void set_instanceID_0(int32_t value)
  8765. {
  8766. ___instanceID_0 = value;
  8767. }
  8768. inline static int32_t get_offset_of_cookieID_1() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); }
  8769. inline int32_t get_cookieID_1() const { return ___cookieID_1; }
  8770. inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; }
  8771. inline void set_cookieID_1(int32_t value)
  8772. {
  8773. ___cookieID_1 = value;
  8774. }
  8775. inline static int32_t get_offset_of_cookieScale_2() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); }
  8776. inline float get_cookieScale_2() const { return ___cookieScale_2; }
  8777. inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; }
  8778. inline void set_cookieScale_2(float value)
  8779. {
  8780. ___cookieScale_2 = value;
  8781. }
  8782. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); }
  8783. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; }
  8784. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; }
  8785. inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8786. {
  8787. ___color_3 = value;
  8788. }
  8789. inline static int32_t get_offset_of_indirectColor_4() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); }
  8790. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; }
  8791. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; }
  8792. inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8793. {
  8794. ___indirectColor_4 = value;
  8795. }
  8796. inline static int32_t get_offset_of_orientation_5() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); }
  8797. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; }
  8798. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; }
  8799. inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8800. {
  8801. ___orientation_5 = value;
  8802. }
  8803. inline static int32_t get_offset_of_position_6() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); }
  8804. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; }
  8805. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; }
  8806. inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8807. {
  8808. ___position_6 = value;
  8809. }
  8810. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); }
  8811. inline float get_range_7() const { return ___range_7; }
  8812. inline float* get_address_of_range_7() { return &___range_7; }
  8813. inline void set_range_7(float value)
  8814. {
  8815. ___range_7 = value;
  8816. }
  8817. inline static int32_t get_offset_of_coneAngle_8() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); }
  8818. inline float get_coneAngle_8() const { return ___coneAngle_8; }
  8819. inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; }
  8820. inline void set_coneAngle_8(float value)
  8821. {
  8822. ___coneAngle_8 = value;
  8823. }
  8824. inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); }
  8825. inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; }
  8826. inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; }
  8827. inline void set_innerConeAngle_9(float value)
  8828. {
  8829. ___innerConeAngle_9 = value;
  8830. }
  8831. inline static int32_t get_offset_of_shape0_10() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); }
  8832. inline float get_shape0_10() const { return ___shape0_10; }
  8833. inline float* get_address_of_shape0_10() { return &___shape0_10; }
  8834. inline void set_shape0_10(float value)
  8835. {
  8836. ___shape0_10 = value;
  8837. }
  8838. inline static int32_t get_offset_of_shape1_11() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); }
  8839. inline float get_shape1_11() const { return ___shape1_11; }
  8840. inline float* get_address_of_shape1_11() { return &___shape1_11; }
  8841. inline void set_shape1_11(float value)
  8842. {
  8843. ___shape1_11 = value;
  8844. }
  8845. inline static int32_t get_offset_of_type_12() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); }
  8846. inline uint8_t get_type_12() const { return ___type_12; }
  8847. inline uint8_t* get_address_of_type_12() { return &___type_12; }
  8848. inline void set_type_12(uint8_t value)
  8849. {
  8850. ___type_12 = value;
  8851. }
  8852. inline static int32_t get_offset_of_mode_13() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); }
  8853. inline uint8_t get_mode_13() const { return ___mode_13; }
  8854. inline uint8_t* get_address_of_mode_13() { return &___mode_13; }
  8855. inline void set_mode_13(uint8_t value)
  8856. {
  8857. ___mode_13 = value;
  8858. }
  8859. inline static int32_t get_offset_of_shadow_14() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); }
  8860. inline uint8_t get_shadow_14() const { return ___shadow_14; }
  8861. inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; }
  8862. inline void set_shadow_14(uint8_t value)
  8863. {
  8864. ___shadow_14 = value;
  8865. }
  8866. inline static int32_t get_offset_of_falloff_15() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); }
  8867. inline uint8_t get_falloff_15() const { return ___falloff_15; }
  8868. inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; }
  8869. inline void set_falloff_15(uint8_t value)
  8870. {
  8871. ___falloff_15 = value;
  8872. }
  8873. };
  8874. // UnityEngine.LightProbes
  8875. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8876. {
  8877. public:
  8878. public:
  8879. };
  8880. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields
  8881. {
  8882. public:
  8883. // System.Action UnityEngine.LightProbes::tetrahedralizationCompleted
  8884. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___tetrahedralizationCompleted_4;
  8885. // System.Action UnityEngine.LightProbes::needsRetetrahedralization
  8886. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___needsRetetrahedralization_5;
  8887. public:
  8888. inline static int32_t get_offset_of_tetrahedralizationCompleted_4() { return static_cast<int32_t>(offsetof(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields, ___tetrahedralizationCompleted_4)); }
  8889. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_tetrahedralizationCompleted_4() const { return ___tetrahedralizationCompleted_4; }
  8890. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_tetrahedralizationCompleted_4() { return &___tetrahedralizationCompleted_4; }
  8891. inline void set_tetrahedralizationCompleted_4(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  8892. {
  8893. ___tetrahedralizationCompleted_4 = value;
  8894. Il2CppCodeGenWriteBarrier((void**)(&___tetrahedralizationCompleted_4), (void*)value);
  8895. }
  8896. inline static int32_t get_offset_of_needsRetetrahedralization_5() { return static_cast<int32_t>(offsetof(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields, ___needsRetetrahedralization_5)); }
  8897. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_needsRetetrahedralization_5() const { return ___needsRetetrahedralization_5; }
  8898. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_needsRetetrahedralization_5() { return &___needsRetetrahedralization_5; }
  8899. inline void set_needsRetetrahedralization_5(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  8900. {
  8901. ___needsRetetrahedralization_5 = value;
  8902. Il2CppCodeGenWriteBarrier((void**)(&___needsRetetrahedralization_5), (void*)value);
  8903. }
  8904. };
  8905. // Native definition for P/Invoke marshalling of UnityEngine.LightProbes
  8906. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  8907. {
  8908. };
  8909. // Native definition for COM marshalling of UnityEngine.LightProbes
  8910. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  8911. {
  8912. };
  8913. // UnityEngine.LightingSettings
  8914. struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8915. {
  8916. public:
  8917. public:
  8918. };
  8919. // UnityEngine.LightmapSettings
  8920. struct LightmapSettings_tA068F19D2B19B068ACADDA09FBC9B1B7B40846D8 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8921. {
  8922. public:
  8923. public:
  8924. };
  8925. // UnityEngine.SceneManagement.LoadSceneParameters
  8926. struct LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2
  8927. {
  8928. public:
  8929. // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
  8930. int32_t ___m_LoadSceneMode_0;
  8931. // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
  8932. int32_t ___m_LocalPhysicsMode_1;
  8933. public:
  8934. inline static int32_t get_offset_of_m_LoadSceneMode_0() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LoadSceneMode_0)); }
  8935. inline int32_t get_m_LoadSceneMode_0() const { return ___m_LoadSceneMode_0; }
  8936. inline int32_t* get_address_of_m_LoadSceneMode_0() { return &___m_LoadSceneMode_0; }
  8937. inline void set_m_LoadSceneMode_0(int32_t value)
  8938. {
  8939. ___m_LoadSceneMode_0 = value;
  8940. }
  8941. inline static int32_t get_offset_of_m_LocalPhysicsMode_1() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LocalPhysicsMode_1)); }
  8942. inline int32_t get_m_LocalPhysicsMode_1() const { return ___m_LocalPhysicsMode_1; }
  8943. inline int32_t* get_address_of_m_LocalPhysicsMode_1() { return &___m_LocalPhysicsMode_1; }
  8944. inline void set_m_LocalPhysicsMode_1(int32_t value)
  8945. {
  8946. ___m_LocalPhysicsMode_1 = value;
  8947. }
  8948. };
  8949. // UnityEngine.Logger
  8950. struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08 : public RuntimeObject
  8951. {
  8952. public:
  8953. // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
  8954. RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
  8955. // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
  8956. bool ___U3ClogEnabledU3Ek__BackingField_1;
  8957. // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
  8958. int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
  8959. public:
  8960. inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogHandlerU3Ek__BackingField_0)); }
  8961. inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; }
  8962. inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; }
  8963. inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value)
  8964. {
  8965. ___U3ClogHandlerU3Ek__BackingField_0 = value;
  8966. Il2CppCodeGenWriteBarrier((void**)(&___U3ClogHandlerU3Ek__BackingField_0), (void*)value);
  8967. }
  8968. inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogEnabledU3Ek__BackingField_1)); }
  8969. inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; }
  8970. inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; }
  8971. inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value)
  8972. {
  8973. ___U3ClogEnabledU3Ek__BackingField_1 = value;
  8974. }
  8975. inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3CfilterLogTypeU3Ek__BackingField_2)); }
  8976. inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; }
  8977. inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; }
  8978. inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value)
  8979. {
  8980. ___U3CfilterLogTypeU3Ek__BackingField_2 = value;
  8981. }
  8982. };
  8983. // UnityEngine.LowerResBlitTexture
  8984. struct LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8985. {
  8986. public:
  8987. public:
  8988. };
  8989. // UnityEngine.Material
  8990. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8991. {
  8992. public:
  8993. public:
  8994. };
  8995. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  8996. struct MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB
  8997. {
  8998. public:
  8999. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
  9000. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  9001. public:
  9002. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB, ___m_Handle_0)); }
  9003. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  9004. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9005. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  9006. {
  9007. ___m_Handle_0 = value;
  9008. }
  9009. };
  9010. // UnityEngine.Mesh
  9011. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9012. {
  9013. public:
  9014. public:
  9015. };
  9016. // System.MulticastDelegate
  9017. struct MulticastDelegate_t : public Delegate_t
  9018. {
  9019. public:
  9020. // System.Delegate[] System.MulticastDelegate::delegates
  9021. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  9022. public:
  9023. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  9024. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  9025. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  9026. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  9027. {
  9028. ___delegates_11 = value;
  9029. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  9030. }
  9031. };
  9032. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  9033. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  9034. {
  9035. Delegate_t_marshaled_pinvoke** ___delegates_11;
  9036. };
  9037. // Native definition for COM marshalling of System.MulticastDelegate
  9038. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  9039. {
  9040. Delegate_t_marshaled_com** ___delegates_11;
  9041. };
  9042. // System.Globalization.NumberFormatInfo
  9043. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject
  9044. {
  9045. public:
  9046. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  9047. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1;
  9048. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  9049. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2;
  9050. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  9051. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3;
  9052. // System.String System.Globalization.NumberFormatInfo::positiveSign
  9053. String_t* ___positiveSign_4;
  9054. // System.String System.Globalization.NumberFormatInfo::negativeSign
  9055. String_t* ___negativeSign_5;
  9056. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  9057. String_t* ___numberDecimalSeparator_6;
  9058. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  9059. String_t* ___numberGroupSeparator_7;
  9060. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  9061. String_t* ___currencyGroupSeparator_8;
  9062. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  9063. String_t* ___currencyDecimalSeparator_9;
  9064. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  9065. String_t* ___currencySymbol_10;
  9066. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  9067. String_t* ___ansiCurrencySymbol_11;
  9068. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  9069. String_t* ___nanSymbol_12;
  9070. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  9071. String_t* ___positiveInfinitySymbol_13;
  9072. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  9073. String_t* ___negativeInfinitySymbol_14;
  9074. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  9075. String_t* ___percentDecimalSeparator_15;
  9076. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  9077. String_t* ___percentGroupSeparator_16;
  9078. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  9079. String_t* ___percentSymbol_17;
  9080. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  9081. String_t* ___perMilleSymbol_18;
  9082. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  9083. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19;
  9084. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  9085. int32_t ___m_dataItem_20;
  9086. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  9087. int32_t ___numberDecimalDigits_21;
  9088. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  9089. int32_t ___currencyDecimalDigits_22;
  9090. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  9091. int32_t ___currencyPositivePattern_23;
  9092. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  9093. int32_t ___currencyNegativePattern_24;
  9094. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  9095. int32_t ___numberNegativePattern_25;
  9096. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  9097. int32_t ___percentPositivePattern_26;
  9098. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  9099. int32_t ___percentNegativePattern_27;
  9100. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  9101. int32_t ___percentDecimalDigits_28;
  9102. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  9103. int32_t ___digitSubstitution_29;
  9104. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  9105. bool ___isReadOnly_30;
  9106. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  9107. bool ___m_useUserOverride_31;
  9108. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  9109. bool ___m_isInvariant_32;
  9110. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  9111. bool ___validForParseAsNumber_33;
  9112. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  9113. bool ___validForParseAsCurrency_34;
  9114. public:
  9115. inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); }
  9116. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; }
  9117. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; }
  9118. inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9119. {
  9120. ___numberGroupSizes_1 = value;
  9121. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value);
  9122. }
  9123. inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); }
  9124. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; }
  9125. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; }
  9126. inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9127. {
  9128. ___currencyGroupSizes_2 = value;
  9129. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value);
  9130. }
  9131. inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); }
  9132. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; }
  9133. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; }
  9134. inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9135. {
  9136. ___percentGroupSizes_3 = value;
  9137. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value);
  9138. }
  9139. inline static int32_t get_offset_of_positiveSign_4() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); }
  9140. inline String_t* get_positiveSign_4() const { return ___positiveSign_4; }
  9141. inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; }
  9142. inline void set_positiveSign_4(String_t* value)
  9143. {
  9144. ___positiveSign_4 = value;
  9145. Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value);
  9146. }
  9147. inline static int32_t get_offset_of_negativeSign_5() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); }
  9148. inline String_t* get_negativeSign_5() const { return ___negativeSign_5; }
  9149. inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; }
  9150. inline void set_negativeSign_5(String_t* value)
  9151. {
  9152. ___negativeSign_5 = value;
  9153. Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value);
  9154. }
  9155. inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); }
  9156. inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; }
  9157. inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; }
  9158. inline void set_numberDecimalSeparator_6(String_t* value)
  9159. {
  9160. ___numberDecimalSeparator_6 = value;
  9161. Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value);
  9162. }
  9163. inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); }
  9164. inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; }
  9165. inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; }
  9166. inline void set_numberGroupSeparator_7(String_t* value)
  9167. {
  9168. ___numberGroupSeparator_7 = value;
  9169. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value);
  9170. }
  9171. inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); }
  9172. inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; }
  9173. inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; }
  9174. inline void set_currencyGroupSeparator_8(String_t* value)
  9175. {
  9176. ___currencyGroupSeparator_8 = value;
  9177. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value);
  9178. }
  9179. inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); }
  9180. inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; }
  9181. inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; }
  9182. inline void set_currencyDecimalSeparator_9(String_t* value)
  9183. {
  9184. ___currencyDecimalSeparator_9 = value;
  9185. Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value);
  9186. }
  9187. inline static int32_t get_offset_of_currencySymbol_10() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); }
  9188. inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; }
  9189. inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; }
  9190. inline void set_currencySymbol_10(String_t* value)
  9191. {
  9192. ___currencySymbol_10 = value;
  9193. Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value);
  9194. }
  9195. inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); }
  9196. inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; }
  9197. inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; }
  9198. inline void set_ansiCurrencySymbol_11(String_t* value)
  9199. {
  9200. ___ansiCurrencySymbol_11 = value;
  9201. Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value);
  9202. }
  9203. inline static int32_t get_offset_of_nanSymbol_12() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); }
  9204. inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; }
  9205. inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; }
  9206. inline void set_nanSymbol_12(String_t* value)
  9207. {
  9208. ___nanSymbol_12 = value;
  9209. Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value);
  9210. }
  9211. inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); }
  9212. inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; }
  9213. inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; }
  9214. inline void set_positiveInfinitySymbol_13(String_t* value)
  9215. {
  9216. ___positiveInfinitySymbol_13 = value;
  9217. Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value);
  9218. }
  9219. inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); }
  9220. inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; }
  9221. inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; }
  9222. inline void set_negativeInfinitySymbol_14(String_t* value)
  9223. {
  9224. ___negativeInfinitySymbol_14 = value;
  9225. Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value);
  9226. }
  9227. inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); }
  9228. inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; }
  9229. inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; }
  9230. inline void set_percentDecimalSeparator_15(String_t* value)
  9231. {
  9232. ___percentDecimalSeparator_15 = value;
  9233. Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value);
  9234. }
  9235. inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); }
  9236. inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; }
  9237. inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; }
  9238. inline void set_percentGroupSeparator_16(String_t* value)
  9239. {
  9240. ___percentGroupSeparator_16 = value;
  9241. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value);
  9242. }
  9243. inline static int32_t get_offset_of_percentSymbol_17() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); }
  9244. inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; }
  9245. inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; }
  9246. inline void set_percentSymbol_17(String_t* value)
  9247. {
  9248. ___percentSymbol_17 = value;
  9249. Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value);
  9250. }
  9251. inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); }
  9252. inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; }
  9253. inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; }
  9254. inline void set_perMilleSymbol_18(String_t* value)
  9255. {
  9256. ___perMilleSymbol_18 = value;
  9257. Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value);
  9258. }
  9259. inline static int32_t get_offset_of_nativeDigits_19() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); }
  9260. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; }
  9261. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; }
  9262. inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  9263. {
  9264. ___nativeDigits_19 = value;
  9265. Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value);
  9266. }
  9267. inline static int32_t get_offset_of_m_dataItem_20() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); }
  9268. inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; }
  9269. inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; }
  9270. inline void set_m_dataItem_20(int32_t value)
  9271. {
  9272. ___m_dataItem_20 = value;
  9273. }
  9274. inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); }
  9275. inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; }
  9276. inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; }
  9277. inline void set_numberDecimalDigits_21(int32_t value)
  9278. {
  9279. ___numberDecimalDigits_21 = value;
  9280. }
  9281. inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); }
  9282. inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; }
  9283. inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; }
  9284. inline void set_currencyDecimalDigits_22(int32_t value)
  9285. {
  9286. ___currencyDecimalDigits_22 = value;
  9287. }
  9288. inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); }
  9289. inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; }
  9290. inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; }
  9291. inline void set_currencyPositivePattern_23(int32_t value)
  9292. {
  9293. ___currencyPositivePattern_23 = value;
  9294. }
  9295. inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); }
  9296. inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; }
  9297. inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; }
  9298. inline void set_currencyNegativePattern_24(int32_t value)
  9299. {
  9300. ___currencyNegativePattern_24 = value;
  9301. }
  9302. inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); }
  9303. inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; }
  9304. inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; }
  9305. inline void set_numberNegativePattern_25(int32_t value)
  9306. {
  9307. ___numberNegativePattern_25 = value;
  9308. }
  9309. inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); }
  9310. inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; }
  9311. inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; }
  9312. inline void set_percentPositivePattern_26(int32_t value)
  9313. {
  9314. ___percentPositivePattern_26 = value;
  9315. }
  9316. inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); }
  9317. inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; }
  9318. inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; }
  9319. inline void set_percentNegativePattern_27(int32_t value)
  9320. {
  9321. ___percentNegativePattern_27 = value;
  9322. }
  9323. inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); }
  9324. inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; }
  9325. inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; }
  9326. inline void set_percentDecimalDigits_28(int32_t value)
  9327. {
  9328. ___percentDecimalDigits_28 = value;
  9329. }
  9330. inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); }
  9331. inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; }
  9332. inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; }
  9333. inline void set_digitSubstitution_29(int32_t value)
  9334. {
  9335. ___digitSubstitution_29 = value;
  9336. }
  9337. inline static int32_t get_offset_of_isReadOnly_30() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); }
  9338. inline bool get_isReadOnly_30() const { return ___isReadOnly_30; }
  9339. inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; }
  9340. inline void set_isReadOnly_30(bool value)
  9341. {
  9342. ___isReadOnly_30 = value;
  9343. }
  9344. inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); }
  9345. inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; }
  9346. inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; }
  9347. inline void set_m_useUserOverride_31(bool value)
  9348. {
  9349. ___m_useUserOverride_31 = value;
  9350. }
  9351. inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); }
  9352. inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; }
  9353. inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; }
  9354. inline void set_m_isInvariant_32(bool value)
  9355. {
  9356. ___m_isInvariant_32 = value;
  9357. }
  9358. inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); }
  9359. inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; }
  9360. inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; }
  9361. inline void set_validForParseAsNumber_33(bool value)
  9362. {
  9363. ___validForParseAsNumber_33 = value;
  9364. }
  9365. inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); }
  9366. inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; }
  9367. inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; }
  9368. inline void set_validForParseAsCurrency_34(bool value)
  9369. {
  9370. ___validForParseAsCurrency_34 = value;
  9371. }
  9372. };
  9373. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields
  9374. {
  9375. public:
  9376. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  9377. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0;
  9378. public:
  9379. inline static int32_t get_offset_of_invariantInfo_0() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); }
  9380. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; }
  9381. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; }
  9382. inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  9383. {
  9384. ___invariantInfo_0 = value;
  9385. Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value);
  9386. }
  9387. };
  9388. // UnityEngine.Events.PersistentCall
  9389. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 : public RuntimeObject
  9390. {
  9391. public:
  9392. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  9393. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_Target_0;
  9394. // System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
  9395. String_t* ___m_TargetAssemblyTypeName_1;
  9396. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  9397. String_t* ___m_MethodName_2;
  9398. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  9399. int32_t ___m_Mode_3;
  9400. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  9401. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___m_Arguments_4;
  9402. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  9403. int32_t ___m_CallState_5;
  9404. public:
  9405. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Target_0)); }
  9406. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_Target_0() const { return ___m_Target_0; }
  9407. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_Target_0() { return &___m_Target_0; }
  9408. inline void set_m_Target_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  9409. {
  9410. ___m_Target_0 = value;
  9411. Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
  9412. }
  9413. inline static int32_t get_offset_of_m_TargetAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_TargetAssemblyTypeName_1)); }
  9414. inline String_t* get_m_TargetAssemblyTypeName_1() const { return ___m_TargetAssemblyTypeName_1; }
  9415. inline String_t** get_address_of_m_TargetAssemblyTypeName_1() { return &___m_TargetAssemblyTypeName_1; }
  9416. inline void set_m_TargetAssemblyTypeName_1(String_t* value)
  9417. {
  9418. ___m_TargetAssemblyTypeName_1 = value;
  9419. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetAssemblyTypeName_1), (void*)value);
  9420. }
  9421. inline static int32_t get_offset_of_m_MethodName_2() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_MethodName_2)); }
  9422. inline String_t* get_m_MethodName_2() const { return ___m_MethodName_2; }
  9423. inline String_t** get_address_of_m_MethodName_2() { return &___m_MethodName_2; }
  9424. inline void set_m_MethodName_2(String_t* value)
  9425. {
  9426. ___m_MethodName_2 = value;
  9427. Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_2), (void*)value);
  9428. }
  9429. inline static int32_t get_offset_of_m_Mode_3() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Mode_3)); }
  9430. inline int32_t get_m_Mode_3() const { return ___m_Mode_3; }
  9431. inline int32_t* get_address_of_m_Mode_3() { return &___m_Mode_3; }
  9432. inline void set_m_Mode_3(int32_t value)
  9433. {
  9434. ___m_Mode_3 = value;
  9435. }
  9436. inline static int32_t get_offset_of_m_Arguments_4() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Arguments_4)); }
  9437. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * get_m_Arguments_4() const { return ___m_Arguments_4; }
  9438. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 ** get_address_of_m_Arguments_4() { return &___m_Arguments_4; }
  9439. inline void set_m_Arguments_4(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * value)
  9440. {
  9441. ___m_Arguments_4 = value;
  9442. Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_4), (void*)value);
  9443. }
  9444. inline static int32_t get_offset_of_m_CallState_5() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_CallState_5)); }
  9445. inline int32_t get_m_CallState_5() const { return ___m_CallState_5; }
  9446. inline int32_t* get_address_of_m_CallState_5() { return &___m_CallState_5; }
  9447. inline void set_m_CallState_5(int32_t value)
  9448. {
  9449. ___m_CallState_5 = value;
  9450. }
  9451. };
  9452. // UnityEngine.Playables.Playable
  9453. struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2
  9454. {
  9455. public:
  9456. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  9457. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  9458. public:
  9459. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2, ___m_Handle_0)); }
  9460. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  9461. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9462. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  9463. {
  9464. ___m_Handle_0 = value;
  9465. }
  9466. };
  9467. struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields
  9468. {
  9469. public:
  9470. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  9471. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___m_NullPlayable_1;
  9472. public:
  9473. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields, ___m_NullPlayable_1)); }
  9474. inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  9475. inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  9476. inline void set_m_NullPlayable_1(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 value)
  9477. {
  9478. ___m_NullPlayable_1 = value;
  9479. }
  9480. };
  9481. // UnityEngine.Playables.PlayableBinding
  9482. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2
  9483. {
  9484. public:
  9485. // System.String UnityEngine.Playables.PlayableBinding::m_StreamName
  9486. String_t* ___m_StreamName_0;
  9487. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
  9488. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_SourceObject_1;
  9489. // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
  9490. Type_t * ___m_SourceBindingType_2;
  9491. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
  9492. CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * ___m_CreateOutputMethod_3;
  9493. public:
  9494. inline static int32_t get_offset_of_m_StreamName_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_StreamName_0)); }
  9495. inline String_t* get_m_StreamName_0() const { return ___m_StreamName_0; }
  9496. inline String_t** get_address_of_m_StreamName_0() { return &___m_StreamName_0; }
  9497. inline void set_m_StreamName_0(String_t* value)
  9498. {
  9499. ___m_StreamName_0 = value;
  9500. Il2CppCodeGenWriteBarrier((void**)(&___m_StreamName_0), (void*)value);
  9501. }
  9502. inline static int32_t get_offset_of_m_SourceObject_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceObject_1)); }
  9503. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_SourceObject_1() const { return ___m_SourceObject_1; }
  9504. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_SourceObject_1() { return &___m_SourceObject_1; }
  9505. inline void set_m_SourceObject_1(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  9506. {
  9507. ___m_SourceObject_1 = value;
  9508. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceObject_1), (void*)value);
  9509. }
  9510. inline static int32_t get_offset_of_m_SourceBindingType_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceBindingType_2)); }
  9511. inline Type_t * get_m_SourceBindingType_2() const { return ___m_SourceBindingType_2; }
  9512. inline Type_t ** get_address_of_m_SourceBindingType_2() { return &___m_SourceBindingType_2; }
  9513. inline void set_m_SourceBindingType_2(Type_t * value)
  9514. {
  9515. ___m_SourceBindingType_2 = value;
  9516. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceBindingType_2), (void*)value);
  9517. }
  9518. inline static int32_t get_offset_of_m_CreateOutputMethod_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_CreateOutputMethod_3)); }
  9519. inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * get_m_CreateOutputMethod_3() const { return ___m_CreateOutputMethod_3; }
  9520. inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 ** get_address_of_m_CreateOutputMethod_3() { return &___m_CreateOutputMethod_3; }
  9521. inline void set_m_CreateOutputMethod_3(CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * value)
  9522. {
  9523. ___m_CreateOutputMethod_3 = value;
  9524. Il2CppCodeGenWriteBarrier((void**)(&___m_CreateOutputMethod_3), (void*)value);
  9525. }
  9526. };
  9527. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields
  9528. {
  9529. public:
  9530. // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
  9531. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* ___None_4;
  9532. // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
  9533. double ___DefaultDuration_5;
  9534. public:
  9535. inline static int32_t get_offset_of_None_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___None_4)); }
  9536. inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* get_None_4() const { return ___None_4; }
  9537. inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3** get_address_of_None_4() { return &___None_4; }
  9538. inline void set_None_4(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* value)
  9539. {
  9540. ___None_4 = value;
  9541. Il2CppCodeGenWriteBarrier((void**)(&___None_4), (void*)value);
  9542. }
  9543. inline static int32_t get_offset_of_DefaultDuration_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___DefaultDuration_5)); }
  9544. inline double get_DefaultDuration_5() const { return ___DefaultDuration_5; }
  9545. inline double* get_address_of_DefaultDuration_5() { return &___DefaultDuration_5; }
  9546. inline void set_DefaultDuration_5(double value)
  9547. {
  9548. ___DefaultDuration_5 = value;
  9549. }
  9550. };
  9551. // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
  9552. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke
  9553. {
  9554. char* ___m_StreamName_0;
  9555. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke ___m_SourceObject_1;
  9556. Type_t * ___m_SourceBindingType_2;
  9557. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  9558. };
  9559. // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
  9560. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com
  9561. {
  9562. Il2CppChar* ___m_StreamName_0;
  9563. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com* ___m_SourceObject_1;
  9564. Type_t * ___m_SourceBindingType_2;
  9565. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  9566. };
  9567. // UnityEngine.Playables.PlayableOutput
  9568. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82
  9569. {
  9570. public:
  9571. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  9572. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  9573. public:
  9574. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); }
  9575. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  9576. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9577. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  9578. {
  9579. ___m_Handle_0 = value;
  9580. }
  9581. };
  9582. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields
  9583. {
  9584. public:
  9585. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  9586. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1;
  9587. public:
  9588. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); }
  9589. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  9590. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  9591. inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  9592. {
  9593. ___m_NullPlayableOutput_1 = value;
  9594. }
  9595. };
  9596. // UnityEngine.Experimental.GlobalIllumination.PointLight
  9597. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E
  9598. {
  9599. public:
  9600. // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
  9601. int32_t ___instanceID_0;
  9602. // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
  9603. bool ___shadow_1;
  9604. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
  9605. uint8_t ___mode_2;
  9606. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
  9607. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9608. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
  9609. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9610. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
  9611. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9612. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
  9613. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9614. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
  9615. float ___range_7;
  9616. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
  9617. float ___sphereRadius_8;
  9618. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
  9619. uint8_t ___falloff_9;
  9620. public:
  9621. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); }
  9622. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9623. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9624. inline void set_instanceID_0(int32_t value)
  9625. {
  9626. ___instanceID_0 = value;
  9627. }
  9628. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); }
  9629. inline bool get_shadow_1() const { return ___shadow_1; }
  9630. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9631. inline void set_shadow_1(bool value)
  9632. {
  9633. ___shadow_1 = value;
  9634. }
  9635. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); }
  9636. inline uint8_t get_mode_2() const { return ___mode_2; }
  9637. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9638. inline void set_mode_2(uint8_t value)
  9639. {
  9640. ___mode_2 = value;
  9641. }
  9642. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); }
  9643. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9644. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9645. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9646. {
  9647. ___position_3 = value;
  9648. }
  9649. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___orientation_4)); }
  9650. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9651. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9652. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9653. {
  9654. ___orientation_4 = value;
  9655. }
  9656. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_5)); }
  9657. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9658. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9659. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9660. {
  9661. ___color_5 = value;
  9662. }
  9663. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_6)); }
  9664. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9665. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9666. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9667. {
  9668. ___indirectColor_6 = value;
  9669. }
  9670. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_7)); }
  9671. inline float get_range_7() const { return ___range_7; }
  9672. inline float* get_address_of_range_7() { return &___range_7; }
  9673. inline void set_range_7(float value)
  9674. {
  9675. ___range_7 = value;
  9676. }
  9677. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_8)); }
  9678. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  9679. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  9680. inline void set_sphereRadius_8(float value)
  9681. {
  9682. ___sphereRadius_8 = value;
  9683. }
  9684. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_9)); }
  9685. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  9686. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  9687. inline void set_falloff_9(uint8_t value)
  9688. {
  9689. ___falloff_9 = value;
  9690. }
  9691. };
  9692. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  9693. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke
  9694. {
  9695. int32_t ___instanceID_0;
  9696. int32_t ___shadow_1;
  9697. uint8_t ___mode_2;
  9698. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9699. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9700. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9701. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9702. float ___range_7;
  9703. float ___sphereRadius_8;
  9704. uint8_t ___falloff_9;
  9705. };
  9706. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  9707. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com
  9708. {
  9709. int32_t ___instanceID_0;
  9710. int32_t ___shadow_1;
  9711. uint8_t ___mode_2;
  9712. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9713. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9714. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9715. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9716. float ___range_7;
  9717. float ___sphereRadius_8;
  9718. uint8_t ___falloff_9;
  9719. };
  9720. // UnityEngine.PreloadData
  9721. struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9722. {
  9723. public:
  9724. public:
  9725. };
  9726. // UnityEngine.QualitySettings
  9727. struct QualitySettings_t5DCEF82055F1D94E4226D77EB3970567DF6B3B01 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9728. {
  9729. public:
  9730. public:
  9731. };
  9732. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  9733. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985
  9734. {
  9735. public:
  9736. // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
  9737. int32_t ___instanceID_0;
  9738. // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
  9739. bool ___shadow_1;
  9740. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
  9741. uint8_t ___mode_2;
  9742. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
  9743. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9744. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
  9745. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9746. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
  9747. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9748. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
  9749. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9750. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
  9751. float ___range_7;
  9752. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
  9753. float ___width_8;
  9754. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
  9755. float ___height_9;
  9756. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
  9757. uint8_t ___falloff_10;
  9758. public:
  9759. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); }
  9760. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9761. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9762. inline void set_instanceID_0(int32_t value)
  9763. {
  9764. ___instanceID_0 = value;
  9765. }
  9766. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); }
  9767. inline bool get_shadow_1() const { return ___shadow_1; }
  9768. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9769. inline void set_shadow_1(bool value)
  9770. {
  9771. ___shadow_1 = value;
  9772. }
  9773. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); }
  9774. inline uint8_t get_mode_2() const { return ___mode_2; }
  9775. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9776. inline void set_mode_2(uint8_t value)
  9777. {
  9778. ___mode_2 = value;
  9779. }
  9780. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); }
  9781. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9782. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9783. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9784. {
  9785. ___position_3 = value;
  9786. }
  9787. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); }
  9788. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9789. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9790. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9791. {
  9792. ___orientation_4 = value;
  9793. }
  9794. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); }
  9795. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9796. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9797. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9798. {
  9799. ___color_5 = value;
  9800. }
  9801. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); }
  9802. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9803. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9804. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9805. {
  9806. ___indirectColor_6 = value;
  9807. }
  9808. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); }
  9809. inline float get_range_7() const { return ___range_7; }
  9810. inline float* get_address_of_range_7() { return &___range_7; }
  9811. inline void set_range_7(float value)
  9812. {
  9813. ___range_7 = value;
  9814. }
  9815. inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); }
  9816. inline float get_width_8() const { return ___width_8; }
  9817. inline float* get_address_of_width_8() { return &___width_8; }
  9818. inline void set_width_8(float value)
  9819. {
  9820. ___width_8 = value;
  9821. }
  9822. inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); }
  9823. inline float get_height_9() const { return ___height_9; }
  9824. inline float* get_address_of_height_9() { return &___height_9; }
  9825. inline void set_height_9(float value)
  9826. {
  9827. ___height_9 = value;
  9828. }
  9829. inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); }
  9830. inline uint8_t get_falloff_10() const { return ___falloff_10; }
  9831. inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; }
  9832. inline void set_falloff_10(uint8_t value)
  9833. {
  9834. ___falloff_10 = value;
  9835. }
  9836. };
  9837. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  9838. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke
  9839. {
  9840. int32_t ___instanceID_0;
  9841. int32_t ___shadow_1;
  9842. uint8_t ___mode_2;
  9843. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9844. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9845. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9846. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9847. float ___range_7;
  9848. float ___width_8;
  9849. float ___height_9;
  9850. uint8_t ___falloff_10;
  9851. };
  9852. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  9853. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com
  9854. {
  9855. int32_t ___instanceID_0;
  9856. int32_t ___shadow_1;
  9857. uint8_t ___mode_2;
  9858. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9859. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9860. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9861. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9862. float ___range_7;
  9863. float ___width_8;
  9864. float ___height_9;
  9865. uint8_t ___falloff_10;
  9866. };
  9867. // UnityEngine.ScriptableObject
  9868. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9869. {
  9870. public:
  9871. public:
  9872. };
  9873. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  9874. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  9875. {
  9876. };
  9877. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  9878. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  9879. {
  9880. };
  9881. // UnityEngine.Shader
  9882. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9883. {
  9884. public:
  9885. public:
  9886. };
  9887. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  9888. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D
  9889. {
  9890. public:
  9891. // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
  9892. int32_t ___instanceID_0;
  9893. // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
  9894. bool ___shadow_1;
  9895. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
  9896. uint8_t ___mode_2;
  9897. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
  9898. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9899. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
  9900. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9901. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
  9902. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9903. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
  9904. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9905. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
  9906. float ___range_7;
  9907. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
  9908. float ___sphereRadius_8;
  9909. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
  9910. float ___coneAngle_9;
  9911. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
  9912. float ___innerConeAngle_10;
  9913. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
  9914. uint8_t ___falloff_11;
  9915. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
  9916. uint8_t ___angularFalloff_12;
  9917. public:
  9918. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___instanceID_0)); }
  9919. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9920. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9921. inline void set_instanceID_0(int32_t value)
  9922. {
  9923. ___instanceID_0 = value;
  9924. }
  9925. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___shadow_1)); }
  9926. inline bool get_shadow_1() const { return ___shadow_1; }
  9927. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9928. inline void set_shadow_1(bool value)
  9929. {
  9930. ___shadow_1 = value;
  9931. }
  9932. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___mode_2)); }
  9933. inline uint8_t get_mode_2() const { return ___mode_2; }
  9934. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9935. inline void set_mode_2(uint8_t value)
  9936. {
  9937. ___mode_2 = value;
  9938. }
  9939. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___position_3)); }
  9940. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9941. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9942. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9943. {
  9944. ___position_3 = value;
  9945. }
  9946. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___orientation_4)); }
  9947. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9948. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9949. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9950. {
  9951. ___orientation_4 = value;
  9952. }
  9953. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___color_5)); }
  9954. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9955. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9956. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9957. {
  9958. ___color_5 = value;
  9959. }
  9960. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___indirectColor_6)); }
  9961. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9962. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9963. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9964. {
  9965. ___indirectColor_6 = value;
  9966. }
  9967. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___range_7)); }
  9968. inline float get_range_7() const { return ___range_7; }
  9969. inline float* get_address_of_range_7() { return &___range_7; }
  9970. inline void set_range_7(float value)
  9971. {
  9972. ___range_7 = value;
  9973. }
  9974. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___sphereRadius_8)); }
  9975. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  9976. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  9977. inline void set_sphereRadius_8(float value)
  9978. {
  9979. ___sphereRadius_8 = value;
  9980. }
  9981. inline static int32_t get_offset_of_coneAngle_9() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___coneAngle_9)); }
  9982. inline float get_coneAngle_9() const { return ___coneAngle_9; }
  9983. inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; }
  9984. inline void set_coneAngle_9(float value)
  9985. {
  9986. ___coneAngle_9 = value;
  9987. }
  9988. inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___innerConeAngle_10)); }
  9989. inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; }
  9990. inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; }
  9991. inline void set_innerConeAngle_10(float value)
  9992. {
  9993. ___innerConeAngle_10 = value;
  9994. }
  9995. inline static int32_t get_offset_of_falloff_11() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___falloff_11)); }
  9996. inline uint8_t get_falloff_11() const { return ___falloff_11; }
  9997. inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; }
  9998. inline void set_falloff_11(uint8_t value)
  9999. {
  10000. ___falloff_11 = value;
  10001. }
  10002. inline static int32_t get_offset_of_angularFalloff_12() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___angularFalloff_12)); }
  10003. inline uint8_t get_angularFalloff_12() const { return ___angularFalloff_12; }
  10004. inline uint8_t* get_address_of_angularFalloff_12() { return &___angularFalloff_12; }
  10005. inline void set_angularFalloff_12(uint8_t value)
  10006. {
  10007. ___angularFalloff_12 = value;
  10008. }
  10009. };
  10010. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10011. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke
  10012. {
  10013. int32_t ___instanceID_0;
  10014. int32_t ___shadow_1;
  10015. uint8_t ___mode_2;
  10016. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10017. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10018. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10019. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10020. float ___range_7;
  10021. float ___sphereRadius_8;
  10022. float ___coneAngle_9;
  10023. float ___innerConeAngle_10;
  10024. uint8_t ___falloff_11;
  10025. uint8_t ___angularFalloff_12;
  10026. };
  10027. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10028. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com
  10029. {
  10030. int32_t ___instanceID_0;
  10031. int32_t ___shadow_1;
  10032. uint8_t ___mode_2;
  10033. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10034. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10035. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10036. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10037. float ___range_7;
  10038. float ___sphereRadius_8;
  10039. float ___coneAngle_9;
  10040. float ___innerConeAngle_10;
  10041. uint8_t ___falloff_11;
  10042. uint8_t ___angularFalloff_12;
  10043. };
  10044. // UnityEngine.Sprite
  10045. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10046. {
  10047. public:
  10048. public:
  10049. };
  10050. // System.SystemException
  10051. struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
  10052. {
  10053. public:
  10054. public:
  10055. };
  10056. // UnityEngine.Texture
  10057. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10058. {
  10059. public:
  10060. public:
  10061. };
  10062. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  10063. {
  10064. public:
  10065. // System.Int32 UnityEngine.Texture::GenerateAllMips
  10066. int32_t ___GenerateAllMips_4;
  10067. public:
  10068. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  10069. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  10070. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  10071. inline void set_GenerateAllMips_4(int32_t value)
  10072. {
  10073. ___GenerateAllMips_4 = value;
  10074. }
  10075. };
  10076. // System.Type
  10077. struct Type_t : public MemberInfo_t
  10078. {
  10079. public:
  10080. // System.RuntimeTypeHandle System.Type::_impl
  10081. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  10082. public:
  10083. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  10084. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  10085. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  10086. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  10087. {
  10088. ____impl_9 = value;
  10089. }
  10090. };
  10091. struct Type_t_StaticFields
  10092. {
  10093. public:
  10094. // System.Reflection.MemberFilter System.Type::FilterAttribute
  10095. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  10096. // System.Reflection.MemberFilter System.Type::FilterName
  10097. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  10098. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  10099. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  10100. // System.Object System.Type::Missing
  10101. RuntimeObject * ___Missing_3;
  10102. // System.Char System.Type::Delimiter
  10103. Il2CppChar ___Delimiter_4;
  10104. // System.Type[] System.Type::EmptyTypes
  10105. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  10106. // System.Reflection.Binder System.Type::defaultBinder
  10107. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  10108. public:
  10109. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  10110. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  10111. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  10112. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10113. {
  10114. ___FilterAttribute_0 = value;
  10115. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  10116. }
  10117. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  10118. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  10119. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  10120. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10121. {
  10122. ___FilterName_1 = value;
  10123. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  10124. }
  10125. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  10126. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  10127. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  10128. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10129. {
  10130. ___FilterNameIgnoreCase_2 = value;
  10131. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  10132. }
  10133. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  10134. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  10135. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  10136. inline void set_Missing_3(RuntimeObject * value)
  10137. {
  10138. ___Missing_3 = value;
  10139. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  10140. }
  10141. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  10142. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  10143. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  10144. inline void set_Delimiter_4(Il2CppChar value)
  10145. {
  10146. ___Delimiter_4 = value;
  10147. }
  10148. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  10149. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  10150. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  10151. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  10152. {
  10153. ___EmptyTypes_5 = value;
  10154. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  10155. }
  10156. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  10157. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  10158. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  10159. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  10160. {
  10161. ___defaultBinder_6 = value;
  10162. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  10163. }
  10164. };
  10165. // UnityEngine.UnityException
  10166. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t
  10167. {
  10168. public:
  10169. public:
  10170. };
  10171. // System.Action`1<UnityEngine.AsyncOperation>
  10172. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t
  10173. {
  10174. public:
  10175. public:
  10176. };
  10177. // System.Action`1<System.Boolean>
  10178. struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 : public MulticastDelegate_t
  10179. {
  10180. public:
  10181. public:
  10182. };
  10183. // System.Action`1<UnityEngine.CustomRenderTexture>
  10184. struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 : public MulticastDelegate_t
  10185. {
  10186. public:
  10187. public:
  10188. };
  10189. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  10190. struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 : public MulticastDelegate_t
  10191. {
  10192. public:
  10193. public:
  10194. };
  10195. // System.Action`1<System.String>
  10196. struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 : public MulticastDelegate_t
  10197. {
  10198. public:
  10199. public:
  10200. };
  10201. // System.Action`2<System.String,System.Boolean>
  10202. struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 : public MulticastDelegate_t
  10203. {
  10204. public:
  10205. public:
  10206. };
  10207. // System.Func`1<System.Boolean>
  10208. struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F : public MulticastDelegate_t
  10209. {
  10210. public:
  10211. public:
  10212. };
  10213. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  10214. struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 : public MulticastDelegate_t
  10215. {
  10216. public:
  10217. public:
  10218. };
  10219. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  10220. struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 : public MulticastDelegate_t
  10221. {
  10222. public:
  10223. public:
  10224. };
  10225. // UnityEngine.Events.UnityAction`1<System.Int32>
  10226. struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 : public MulticastDelegate_t
  10227. {
  10228. public:
  10229. public:
  10230. };
  10231. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  10232. struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 : public MulticastDelegate_t
  10233. {
  10234. public:
  10235. public:
  10236. };
  10237. // System.Action
  10238. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t
  10239. {
  10240. public:
  10241. public:
  10242. };
  10243. // System.ArgumentException
  10244. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10245. {
  10246. public:
  10247. // System.String System.ArgumentException::m_paramName
  10248. String_t* ___m_paramName_17;
  10249. public:
  10250. inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); }
  10251. inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
  10252. inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
  10253. inline void set_m_paramName_17(String_t* value)
  10254. {
  10255. ___m_paramName_17 = value;
  10256. Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
  10257. }
  10258. };
  10259. // UnityEngine.Rendering.BatchCullingContext
  10260. struct BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66
  10261. {
  10262. public:
  10263. // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
  10264. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___cullingPlanes_0;
  10265. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
  10266. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___batchVisibility_1;
  10267. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
  10268. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndices_2;
  10269. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
  10270. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndicesY_3;
  10271. // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
  10272. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___lodParameters_4;
  10273. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
  10274. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_5;
  10275. // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
  10276. float ___nearPlane_6;
  10277. public:
  10278. inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingPlanes_0)); }
  10279. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E get_cullingPlanes_0() const { return ___cullingPlanes_0; }
  10280. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; }
  10281. inline void set_cullingPlanes_0(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E value)
  10282. {
  10283. ___cullingPlanes_0 = value;
  10284. }
  10285. inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___batchVisibility_1)); }
  10286. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA get_batchVisibility_1() const { return ___batchVisibility_1; }
  10287. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA * get_address_of_batchVisibility_1() { return &___batchVisibility_1; }
  10288. inline void set_batchVisibility_1(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA value)
  10289. {
  10290. ___batchVisibility_1 = value;
  10291. }
  10292. inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndices_2)); }
  10293. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndices_2() const { return ___visibleIndices_2; }
  10294. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndices_2() { return &___visibleIndices_2; }
  10295. inline void set_visibleIndices_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  10296. {
  10297. ___visibleIndices_2 = value;
  10298. }
  10299. inline static int32_t get_offset_of_visibleIndicesY_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndicesY_3)); }
  10300. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndicesY_3() const { return ___visibleIndicesY_3; }
  10301. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndicesY_3() { return &___visibleIndicesY_3; }
  10302. inline void set_visibleIndicesY_3(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  10303. {
  10304. ___visibleIndicesY_3 = value;
  10305. }
  10306. inline static int32_t get_offset_of_lodParameters_4() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___lodParameters_4)); }
  10307. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_lodParameters_4() const { return ___lodParameters_4; }
  10308. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_lodParameters_4() { return &___lodParameters_4; }
  10309. inline void set_lodParameters_4(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value)
  10310. {
  10311. ___lodParameters_4 = value;
  10312. }
  10313. inline static int32_t get_offset_of_cullingMatrix_5() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingMatrix_5)); }
  10314. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_5() const { return ___cullingMatrix_5; }
  10315. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_5() { return &___cullingMatrix_5; }
  10316. inline void set_cullingMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  10317. {
  10318. ___cullingMatrix_5 = value;
  10319. }
  10320. inline static int32_t get_offset_of_nearPlane_6() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___nearPlane_6)); }
  10321. inline float get_nearPlane_6() const { return ___nearPlane_6; }
  10322. inline float* get_address_of_nearPlane_6() { return &___nearPlane_6; }
  10323. inline void set_nearPlane_6(float value)
  10324. {
  10325. ___nearPlane_6 = value;
  10326. }
  10327. };
  10328. // UnityEngine.Behaviour
  10329. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10330. {
  10331. public:
  10332. public:
  10333. };
  10334. // UnityEngine.Cubemap
  10335. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10336. {
  10337. public:
  10338. public:
  10339. };
  10340. // UnityEngine.CubemapArray
  10341. struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10342. {
  10343. public:
  10344. public:
  10345. };
  10346. // UnityEngine.Profiling.Experimental.DebugScreenCapture
  10347. struct DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1
  10348. {
  10349. public:
  10350. // Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
  10351. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___U3CrawImageDataReferenceU3Ek__BackingField_0;
  10352. // UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
  10353. int32_t ___U3CimageFormatU3Ek__BackingField_1;
  10354. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
  10355. int32_t ___U3CwidthU3Ek__BackingField_2;
  10356. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
  10357. int32_t ___U3CheightU3Ek__BackingField_3;
  10358. public:
  10359. inline static int32_t get_offset_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CrawImageDataReferenceU3Ek__BackingField_0)); }
  10360. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 get_U3CrawImageDataReferenceU3Ek__BackingField_0() const { return ___U3CrawImageDataReferenceU3Ek__BackingField_0; }
  10361. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 * get_address_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return &___U3CrawImageDataReferenceU3Ek__BackingField_0; }
  10362. inline void set_U3CrawImageDataReferenceU3Ek__BackingField_0(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 value)
  10363. {
  10364. ___U3CrawImageDataReferenceU3Ek__BackingField_0 = value;
  10365. }
  10366. inline static int32_t get_offset_of_U3CimageFormatU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CimageFormatU3Ek__BackingField_1)); }
  10367. inline int32_t get_U3CimageFormatU3Ek__BackingField_1() const { return ___U3CimageFormatU3Ek__BackingField_1; }
  10368. inline int32_t* get_address_of_U3CimageFormatU3Ek__BackingField_1() { return &___U3CimageFormatU3Ek__BackingField_1; }
  10369. inline void set_U3CimageFormatU3Ek__BackingField_1(int32_t value)
  10370. {
  10371. ___U3CimageFormatU3Ek__BackingField_1 = value;
  10372. }
  10373. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CwidthU3Ek__BackingField_2)); }
  10374. inline int32_t get_U3CwidthU3Ek__BackingField_2() const { return ___U3CwidthU3Ek__BackingField_2; }
  10375. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_2() { return &___U3CwidthU3Ek__BackingField_2; }
  10376. inline void set_U3CwidthU3Ek__BackingField_2(int32_t value)
  10377. {
  10378. ___U3CwidthU3Ek__BackingField_2 = value;
  10379. }
  10380. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CheightU3Ek__BackingField_3)); }
  10381. inline int32_t get_U3CheightU3Ek__BackingField_3() const { return ___U3CheightU3Ek__BackingField_3; }
  10382. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_3() { return &___U3CheightU3Ek__BackingField_3; }
  10383. inline void set_U3CheightU3Ek__BackingField_3(int32_t value)
  10384. {
  10385. ___U3CheightU3Ek__BackingField_3 = value;
  10386. }
  10387. };
  10388. // UnityEngine.Playables.FrameData
  10389. struct FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B
  10390. {
  10391. public:
  10392. // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
  10393. uint64_t ___m_FrameID_0;
  10394. // System.Double UnityEngine.Playables.FrameData::m_DeltaTime
  10395. double ___m_DeltaTime_1;
  10396. // System.Single UnityEngine.Playables.FrameData::m_Weight
  10397. float ___m_Weight_2;
  10398. // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
  10399. float ___m_EffectiveWeight_3;
  10400. // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
  10401. double ___m_EffectiveParentDelay_4;
  10402. // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
  10403. float ___m_EffectiveParentSpeed_5;
  10404. // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
  10405. float ___m_EffectiveSpeed_6;
  10406. // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
  10407. int32_t ___m_Flags_7;
  10408. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
  10409. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_Output_8;
  10410. public:
  10411. inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_FrameID_0)); }
  10412. inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; }
  10413. inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; }
  10414. inline void set_m_FrameID_0(uint64_t value)
  10415. {
  10416. ___m_FrameID_0 = value;
  10417. }
  10418. inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_DeltaTime_1)); }
  10419. inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; }
  10420. inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; }
  10421. inline void set_m_DeltaTime_1(double value)
  10422. {
  10423. ___m_DeltaTime_1 = value;
  10424. }
  10425. inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Weight_2)); }
  10426. inline float get_m_Weight_2() const { return ___m_Weight_2; }
  10427. inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; }
  10428. inline void set_m_Weight_2(float value)
  10429. {
  10430. ___m_Weight_2 = value;
  10431. }
  10432. inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveWeight_3)); }
  10433. inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; }
  10434. inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; }
  10435. inline void set_m_EffectiveWeight_3(float value)
  10436. {
  10437. ___m_EffectiveWeight_3 = value;
  10438. }
  10439. inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentDelay_4)); }
  10440. inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; }
  10441. inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; }
  10442. inline void set_m_EffectiveParentDelay_4(double value)
  10443. {
  10444. ___m_EffectiveParentDelay_4 = value;
  10445. }
  10446. inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentSpeed_5)); }
  10447. inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; }
  10448. inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; }
  10449. inline void set_m_EffectiveParentSpeed_5(float value)
  10450. {
  10451. ___m_EffectiveParentSpeed_5 = value;
  10452. }
  10453. inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveSpeed_6)); }
  10454. inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; }
  10455. inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; }
  10456. inline void set_m_EffectiveSpeed_6(float value)
  10457. {
  10458. ___m_EffectiveSpeed_6 = value;
  10459. }
  10460. inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Flags_7)); }
  10461. inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
  10462. inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
  10463. inline void set_m_Flags_7(int32_t value)
  10464. {
  10465. ___m_Flags_7 = value;
  10466. }
  10467. inline static int32_t get_offset_of_m_Output_8() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Output_8)); }
  10468. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_Output_8() const { return ___m_Output_8; }
  10469. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_Output_8() { return &___m_Output_8; }
  10470. inline void set_m_Output_8(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  10471. {
  10472. ___m_Output_8 = value;
  10473. }
  10474. };
  10475. // System.IndexOutOfRangeException
  10476. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10477. {
  10478. public:
  10479. public:
  10480. };
  10481. // UnityEngine.MeshFilter
  10482. struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10483. {
  10484. public:
  10485. public:
  10486. };
  10487. // System.NullReferenceException
  10488. struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10489. {
  10490. public:
  10491. public:
  10492. };
  10493. // UnityEngine.Playables.PlayableAsset
  10494. struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  10495. {
  10496. public:
  10497. public:
  10498. };
  10499. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  10500. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  10501. {
  10502. public:
  10503. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
  10504. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * ___m_PlayerEditorConnectionEvents_5;
  10505. // System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
  10506. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_connectedPlayers_6;
  10507. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized
  10508. bool ___m_IsInitilized_7;
  10509. public:
  10510. inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_5() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_PlayerEditorConnectionEvents_5)); }
  10511. inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * get_m_PlayerEditorConnectionEvents_5() const { return ___m_PlayerEditorConnectionEvents_5; }
  10512. inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 ** get_address_of_m_PlayerEditorConnectionEvents_5() { return &___m_PlayerEditorConnectionEvents_5; }
  10513. inline void set_m_PlayerEditorConnectionEvents_5(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * value)
  10514. {
  10515. ___m_PlayerEditorConnectionEvents_5 = value;
  10516. Il2CppCodeGenWriteBarrier((void**)(&___m_PlayerEditorConnectionEvents_5), (void*)value);
  10517. }
  10518. inline static int32_t get_offset_of_m_connectedPlayers_6() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_connectedPlayers_6)); }
  10519. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_connectedPlayers_6() const { return ___m_connectedPlayers_6; }
  10520. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_connectedPlayers_6() { return &___m_connectedPlayers_6; }
  10521. inline void set_m_connectedPlayers_6(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  10522. {
  10523. ___m_connectedPlayers_6 = value;
  10524. Il2CppCodeGenWriteBarrier((void**)(&___m_connectedPlayers_6), (void*)value);
  10525. }
  10526. inline static int32_t get_offset_of_m_IsInitilized_7() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_IsInitilized_7)); }
  10527. inline bool get_m_IsInitilized_7() const { return ___m_IsInitilized_7; }
  10528. inline bool* get_address_of_m_IsInitilized_7() { return &___m_IsInitilized_7; }
  10529. inline void set_m_IsInitilized_7(bool value)
  10530. {
  10531. ___m_IsInitilized_7 = value;
  10532. }
  10533. };
  10534. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields
  10535. {
  10536. public:
  10537. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative
  10538. RuntimeObject* ___connectionNative_4;
  10539. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
  10540. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ___s_Instance_8;
  10541. public:
  10542. inline static int32_t get_offset_of_connectionNative_4() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___connectionNative_4)); }
  10543. inline RuntimeObject* get_connectionNative_4() const { return ___connectionNative_4; }
  10544. inline RuntimeObject** get_address_of_connectionNative_4() { return &___connectionNative_4; }
  10545. inline void set_connectionNative_4(RuntimeObject* value)
  10546. {
  10547. ___connectionNative_4 = value;
  10548. Il2CppCodeGenWriteBarrier((void**)(&___connectionNative_4), (void*)value);
  10549. }
  10550. inline static int32_t get_offset_of_s_Instance_8() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___s_Instance_8)); }
  10551. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * get_s_Instance_8() const { return ___s_Instance_8; }
  10552. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 ** get_address_of_s_Instance_8() { return &___s_Instance_8; }
  10553. inline void set_s_Instance_8(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * value)
  10554. {
  10555. ___s_Instance_8 = value;
  10556. Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_8), (void*)value);
  10557. }
  10558. };
  10559. // UnityEngine.RenderTexture
  10560. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10561. {
  10562. public:
  10563. public:
  10564. };
  10565. // UnityEngine.Renderer
  10566. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10567. {
  10568. public:
  10569. public:
  10570. };
  10571. // UnityEngine.Transform
  10572. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10573. {
  10574. public:
  10575. public:
  10576. };
  10577. // UnityEngine.Events.UnityAction
  10578. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t
  10579. {
  10580. public:
  10581. public:
  10582. };
  10583. // UnityEngine.Application/LogCallback
  10584. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD : public MulticastDelegate_t
  10585. {
  10586. public:
  10587. public:
  10588. };
  10589. // UnityEngine.Application/LowMemoryCallback
  10590. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 : public MulticastDelegate_t
  10591. {
  10592. public:
  10593. public:
  10594. };
  10595. // UnityEngine.Camera/CameraCallback
  10596. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t
  10597. {
  10598. public:
  10599. public:
  10600. };
  10601. // UnityEngine.CullingGroup/StateChanged
  10602. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 : public MulticastDelegate_t
  10603. {
  10604. public:
  10605. public:
  10606. };
  10607. // UnityEngine.Display/DisplaysUpdatedDelegate
  10608. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 : public MulticastDelegate_t
  10609. {
  10610. public:
  10611. public:
  10612. };
  10613. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  10614. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 : public MulticastDelegate_t
  10615. {
  10616. public:
  10617. public:
  10618. };
  10619. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  10620. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t
  10621. {
  10622. public:
  10623. public:
  10624. };
  10625. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  10626. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA : public MulticastDelegate_t
  10627. {
  10628. public:
  10629. public:
  10630. };
  10631. // UnityEngine.RectTransform/ReapplyDrivenProperties
  10632. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t
  10633. {
  10634. public:
  10635. public:
  10636. };
  10637. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  10638. struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 : public MulticastDelegate_t
  10639. {
  10640. public:
  10641. public:
  10642. };
  10643. // System.ArgumentNullException
  10644. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  10645. {
  10646. public:
  10647. public:
  10648. };
  10649. // System.ArgumentOutOfRangeException
  10650. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  10651. {
  10652. public:
  10653. // System.Object System.ArgumentOutOfRangeException::m_actualValue
  10654. RuntimeObject * ___m_actualValue_19;
  10655. public:
  10656. inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); }
  10657. inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
  10658. inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
  10659. inline void set_m_actualValue_19(RuntimeObject * value)
  10660. {
  10661. ___m_actualValue_19 = value;
  10662. Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
  10663. }
  10664. };
  10665. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields
  10666. {
  10667. public:
  10668. // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
  10669. String_t* ____rangeMessage_18;
  10670. public:
  10671. inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); }
  10672. inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
  10673. inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
  10674. inline void set__rangeMessage_18(String_t* value)
  10675. {
  10676. ____rangeMessage_18 = value;
  10677. Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
  10678. }
  10679. };
  10680. // UnityEngine.Camera
  10681. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10682. {
  10683. public:
  10684. public:
  10685. };
  10686. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  10687. {
  10688. public:
  10689. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  10690. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  10691. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  10692. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  10693. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  10694. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  10695. public:
  10696. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  10697. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  10698. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  10699. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10700. {
  10701. ___onPreCull_4 = value;
  10702. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  10703. }
  10704. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  10705. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  10706. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  10707. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10708. {
  10709. ___onPreRender_5 = value;
  10710. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  10711. }
  10712. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  10713. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  10714. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  10715. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10716. {
  10717. ___onPostRender_6 = value;
  10718. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  10719. }
  10720. };
  10721. // UnityEngine.CustomRenderTexture
  10722. struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC : public RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849
  10723. {
  10724. public:
  10725. public:
  10726. };
  10727. // UnityEngine.Light
  10728. struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10729. {
  10730. public:
  10731. // System.Int32 UnityEngine.Light::m_BakedIndex
  10732. int32_t ___m_BakedIndex_4;
  10733. public:
  10734. inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); }
  10735. inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
  10736. inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
  10737. inline void set_m_BakedIndex_4(int32_t value)
  10738. {
  10739. ___m_BakedIndex_4 = value;
  10740. }
  10741. };
  10742. // UnityEngine.MeshRenderer
  10743. struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  10744. {
  10745. public:
  10746. public:
  10747. };
  10748. // UnityEngine.MonoBehaviour
  10749. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10750. {
  10751. public:
  10752. public:
  10753. };
  10754. // UnityEngine.RectTransform
  10755. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  10756. {
  10757. public:
  10758. public:
  10759. };
  10760. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  10761. {
  10762. public:
  10763. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  10764. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  10765. public:
  10766. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  10767. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  10768. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  10769. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  10770. {
  10771. ___reapplyDrivenProperties_4 = value;
  10772. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  10773. }
  10774. };
  10775. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  10776. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB : public MulticastDelegate_t
  10777. {
  10778. public:
  10779. public:
  10780. };
  10781. #ifdef __clang__
  10782. #pragma clang diagnostic pop
  10783. #endif
  10784. // System.Object[]
  10785. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  10786. {
  10787. public:
  10788. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  10789. public:
  10790. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  10791. {
  10792. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10793. return m_Items[index];
  10794. }
  10795. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  10796. {
  10797. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10798. return m_Items + index;
  10799. }
  10800. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  10801. {
  10802. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10803. m_Items[index] = value;
  10804. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10805. }
  10806. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  10807. {
  10808. return m_Items[index];
  10809. }
  10810. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10811. {
  10812. return m_Items + index;
  10813. }
  10814. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  10815. {
  10816. m_Items[index] = value;
  10817. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10818. }
  10819. };
  10820. // UnityEngine.Keyframe[]
  10821. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC : public RuntimeArray
  10822. {
  10823. public:
  10824. ALIGN_FIELD (8) Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F m_Items[1];
  10825. public:
  10826. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAt(il2cpp_array_size_t index) const
  10827. {
  10828. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10829. return m_Items[index];
  10830. }
  10831. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAt(il2cpp_array_size_t index)
  10832. {
  10833. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10834. return m_Items + index;
  10835. }
  10836. inline void SetAt(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value)
  10837. {
  10838. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10839. m_Items[index] = value;
  10840. }
  10841. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAtUnchecked(il2cpp_array_size_t index) const
  10842. {
  10843. return m_Items[index];
  10844. }
  10845. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10846. {
  10847. return m_Items + index;
  10848. }
  10849. inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value)
  10850. {
  10851. m_Items[index] = value;
  10852. }
  10853. };
  10854. // System.Delegate[]
  10855. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  10856. {
  10857. public:
  10858. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  10859. public:
  10860. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  10861. {
  10862. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10863. return m_Items[index];
  10864. }
  10865. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  10866. {
  10867. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10868. return m_Items + index;
  10869. }
  10870. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  10871. {
  10872. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10873. m_Items[index] = value;
  10874. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10875. }
  10876. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  10877. {
  10878. return m_Items[index];
  10879. }
  10880. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10881. {
  10882. return m_Items + index;
  10883. }
  10884. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  10885. {
  10886. m_Items[index] = value;
  10887. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10888. }
  10889. };
  10890. // System.UInt64[]
  10891. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2 : public RuntimeArray
  10892. {
  10893. public:
  10894. ALIGN_FIELD (8) uint64_t m_Items[1];
  10895. public:
  10896. inline uint64_t GetAt(il2cpp_array_size_t index) const
  10897. {
  10898. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10899. return m_Items[index];
  10900. }
  10901. inline uint64_t* GetAddressAt(il2cpp_array_size_t index)
  10902. {
  10903. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10904. return m_Items + index;
  10905. }
  10906. inline void SetAt(il2cpp_array_size_t index, uint64_t value)
  10907. {
  10908. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10909. m_Items[index] = value;
  10910. }
  10911. inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const
  10912. {
  10913. return m_Items[index];
  10914. }
  10915. inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10916. {
  10917. return m_Items + index;
  10918. }
  10919. inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value)
  10920. {
  10921. m_Items[index] = value;
  10922. }
  10923. };
  10924. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  10925. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76 : public RuntimeArray
  10926. {
  10927. public:
  10928. ALIGN_FIELD (8) int32_t m_Items[1];
  10929. public:
  10930. inline int32_t GetAt(il2cpp_array_size_t index) const
  10931. {
  10932. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10933. return m_Items[index];
  10934. }
  10935. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  10936. {
  10937. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10938. return m_Items + index;
  10939. }
  10940. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  10941. {
  10942. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10943. m_Items[index] = value;
  10944. }
  10945. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  10946. {
  10947. return m_Items[index];
  10948. }
  10949. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10950. {
  10951. return m_Items + index;
  10952. }
  10953. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  10954. {
  10955. m_Items[index] = value;
  10956. }
  10957. };
  10958. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  10959. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831 : public RuntimeArray
  10960. {
  10961. public:
  10962. ALIGN_FIELD (8) int32_t m_Items[1];
  10963. public:
  10964. inline int32_t GetAt(il2cpp_array_size_t index) const
  10965. {
  10966. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10967. return m_Items[index];
  10968. }
  10969. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  10970. {
  10971. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10972. return m_Items + index;
  10973. }
  10974. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  10975. {
  10976. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10977. m_Items[index] = value;
  10978. }
  10979. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  10980. {
  10981. return m_Items[index];
  10982. }
  10983. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10984. {
  10985. return m_Items + index;
  10986. }
  10987. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  10988. {
  10989. m_Items[index] = value;
  10990. }
  10991. };
  10992. // Unity.IO.LowLevel.Unsafe.Priority[]
  10993. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0 : public RuntimeArray
  10994. {
  10995. public:
  10996. ALIGN_FIELD (8) int32_t m_Items[1];
  10997. public:
  10998. inline int32_t GetAt(il2cpp_array_size_t index) const
  10999. {
  11000. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11001. return m_Items[index];
  11002. }
  11003. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11004. {
  11005. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11006. return m_Items + index;
  11007. }
  11008. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11009. {
  11010. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11011. m_Items[index] = value;
  11012. }
  11013. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11014. {
  11015. return m_Items[index];
  11016. }
  11017. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11018. {
  11019. return m_Items + index;
  11020. }
  11021. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11022. {
  11023. m_Items[index] = value;
  11024. }
  11025. };
  11026. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  11027. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449 : public RuntimeArray
  11028. {
  11029. public:
  11030. ALIGN_FIELD (8) int32_t m_Items[1];
  11031. public:
  11032. inline int32_t GetAt(il2cpp_array_size_t index) const
  11033. {
  11034. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11035. return m_Items[index];
  11036. }
  11037. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11038. {
  11039. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11040. return m_Items + index;
  11041. }
  11042. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11043. {
  11044. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11045. m_Items[index] = value;
  11046. }
  11047. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11048. {
  11049. return m_Items[index];
  11050. }
  11051. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11052. {
  11053. return m_Items + index;
  11054. }
  11055. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11056. {
  11057. m_Items[index] = value;
  11058. }
  11059. };
  11060. // System.Type[]
  11061. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  11062. {
  11063. public:
  11064. ALIGN_FIELD (8) Type_t * m_Items[1];
  11065. public:
  11066. inline Type_t * GetAt(il2cpp_array_size_t index) const
  11067. {
  11068. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11069. return m_Items[index];
  11070. }
  11071. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  11072. {
  11073. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11074. return m_Items + index;
  11075. }
  11076. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  11077. {
  11078. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11079. m_Items[index] = value;
  11080. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11081. }
  11082. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  11083. {
  11084. return m_Items[index];
  11085. }
  11086. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11087. {
  11088. return m_Items + index;
  11089. }
  11090. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  11091. {
  11092. m_Items[index] = value;
  11093. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11094. }
  11095. };
  11096. // UnityEngine.RequireComponent[]
  11097. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F : public RuntimeArray
  11098. {
  11099. public:
  11100. ALIGN_FIELD (8) RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * m_Items[1];
  11101. public:
  11102. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAt(il2cpp_array_size_t index) const
  11103. {
  11104. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11105. return m_Items[index];
  11106. }
  11107. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAt(il2cpp_array_size_t index)
  11108. {
  11109. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11110. return m_Items + index;
  11111. }
  11112. inline void SetAt(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value)
  11113. {
  11114. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11115. m_Items[index] = value;
  11116. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11117. }
  11118. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAtUnchecked(il2cpp_array_size_t index) const
  11119. {
  11120. return m_Items[index];
  11121. }
  11122. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11123. {
  11124. return m_Items + index;
  11125. }
  11126. inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value)
  11127. {
  11128. m_Items[index] = value;
  11129. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11130. }
  11131. };
  11132. // UnityEngine.DisallowMultipleComponent[]
  11133. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E : public RuntimeArray
  11134. {
  11135. public:
  11136. ALIGN_FIELD (8) DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * m_Items[1];
  11137. public:
  11138. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAt(il2cpp_array_size_t index) const
  11139. {
  11140. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11141. return m_Items[index];
  11142. }
  11143. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAt(il2cpp_array_size_t index)
  11144. {
  11145. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11146. return m_Items + index;
  11147. }
  11148. inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value)
  11149. {
  11150. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11151. m_Items[index] = value;
  11152. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11153. }
  11154. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAtUnchecked(il2cpp_array_size_t index) const
  11155. {
  11156. return m_Items[index];
  11157. }
  11158. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11159. {
  11160. return m_Items + index;
  11161. }
  11162. inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value)
  11163. {
  11164. m_Items[index] = value;
  11165. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11166. }
  11167. };
  11168. // UnityEngine.ExecuteInEditMode[]
  11169. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08 : public RuntimeArray
  11170. {
  11171. public:
  11172. ALIGN_FIELD (8) ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * m_Items[1];
  11173. public:
  11174. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAt(il2cpp_array_size_t index) const
  11175. {
  11176. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11177. return m_Items[index];
  11178. }
  11179. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAt(il2cpp_array_size_t index)
  11180. {
  11181. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11182. return m_Items + index;
  11183. }
  11184. inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value)
  11185. {
  11186. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11187. m_Items[index] = value;
  11188. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11189. }
  11190. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAtUnchecked(il2cpp_array_size_t index) const
  11191. {
  11192. return m_Items[index];
  11193. }
  11194. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11195. {
  11196. return m_Items + index;
  11197. }
  11198. inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value)
  11199. {
  11200. m_Items[index] = value;
  11201. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11202. }
  11203. };
  11204. // UnityEngine.Camera[]
  11205. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
  11206. {
  11207. public:
  11208. ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
  11209. public:
  11210. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
  11211. {
  11212. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11213. return m_Items[index];
  11214. }
  11215. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
  11216. {
  11217. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11218. return m_Items + index;
  11219. }
  11220. inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11221. {
  11222. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11223. m_Items[index] = value;
  11224. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11225. }
  11226. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
  11227. {
  11228. return m_Items[index];
  11229. }
  11230. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11231. {
  11232. return m_Items + index;
  11233. }
  11234. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11235. {
  11236. m_Items[index] = value;
  11237. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11238. }
  11239. };
  11240. // System.IntPtr[]
  11241. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6 : public RuntimeArray
  11242. {
  11243. public:
  11244. ALIGN_FIELD (8) intptr_t m_Items[1];
  11245. public:
  11246. inline intptr_t GetAt(il2cpp_array_size_t index) const
  11247. {
  11248. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11249. return m_Items[index];
  11250. }
  11251. inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
  11252. {
  11253. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11254. return m_Items + index;
  11255. }
  11256. inline void SetAt(il2cpp_array_size_t index, intptr_t value)
  11257. {
  11258. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11259. m_Items[index] = value;
  11260. }
  11261. inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
  11262. {
  11263. return m_Items[index];
  11264. }
  11265. inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11266. {
  11267. return m_Items + index;
  11268. }
  11269. inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
  11270. {
  11271. m_Items[index] = value;
  11272. }
  11273. };
  11274. // UnityEngine.Display[]
  11275. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6 : public RuntimeArray
  11276. {
  11277. public:
  11278. ALIGN_FIELD (8) Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * m_Items[1];
  11279. public:
  11280. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAt(il2cpp_array_size_t index) const
  11281. {
  11282. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11283. return m_Items[index];
  11284. }
  11285. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAt(il2cpp_array_size_t index)
  11286. {
  11287. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11288. return m_Items + index;
  11289. }
  11290. inline void SetAt(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  11291. {
  11292. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11293. m_Items[index] = value;
  11294. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11295. }
  11296. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAtUnchecked(il2cpp_array_size_t index) const
  11297. {
  11298. return m_Items[index];
  11299. }
  11300. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11301. {
  11302. return m_Items + index;
  11303. }
  11304. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  11305. {
  11306. m_Items[index] = value;
  11307. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11308. }
  11309. };
  11310. // UnityEngine.GameObject[]
  11311. struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642 : public RuntimeArray
  11312. {
  11313. public:
  11314. ALIGN_FIELD (8) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * m_Items[1];
  11315. public:
  11316. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAt(il2cpp_array_size_t index) const
  11317. {
  11318. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11319. return m_Items[index];
  11320. }
  11321. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAt(il2cpp_array_size_t index)
  11322. {
  11323. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11324. return m_Items + index;
  11325. }
  11326. inline void SetAt(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  11327. {
  11328. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11329. m_Items[index] = value;
  11330. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11331. }
  11332. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAtUnchecked(il2cpp_array_size_t index) const
  11333. {
  11334. return m_Items[index];
  11335. }
  11336. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11337. {
  11338. return m_Items + index;
  11339. }
  11340. inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  11341. {
  11342. m_Items[index] = value;
  11343. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11344. }
  11345. };
  11346. // System.String[]
  11347. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
  11348. {
  11349. public:
  11350. ALIGN_FIELD (8) String_t* m_Items[1];
  11351. public:
  11352. inline String_t* GetAt(il2cpp_array_size_t index) const
  11353. {
  11354. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11355. return m_Items[index];
  11356. }
  11357. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  11358. {
  11359. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11360. return m_Items + index;
  11361. }
  11362. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  11363. {
  11364. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11365. m_Items[index] = value;
  11366. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11367. }
  11368. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  11369. {
  11370. return m_Items[index];
  11371. }
  11372. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11373. {
  11374. return m_Items + index;
  11375. }
  11376. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  11377. {
  11378. m_Items[index] = value;
  11379. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11380. }
  11381. };
  11382. // UnityEngine.Light[]
  11383. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9 : public RuntimeArray
  11384. {
  11385. public:
  11386. ALIGN_FIELD (8) Light_tA2F349FE839781469A0344CF6039B51512394275 * m_Items[1];
  11387. public:
  11388. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAt(il2cpp_array_size_t index) const
  11389. {
  11390. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11391. return m_Items[index];
  11392. }
  11393. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAt(il2cpp_array_size_t index)
  11394. {
  11395. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11396. return m_Items + index;
  11397. }
  11398. inline void SetAt(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  11399. {
  11400. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11401. m_Items[index] = value;
  11402. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11403. }
  11404. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAtUnchecked(il2cpp_array_size_t index) const
  11405. {
  11406. return m_Items[index];
  11407. }
  11408. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11409. {
  11410. return m_Items + index;
  11411. }
  11412. inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  11413. {
  11414. m_Items[index] = value;
  11415. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11416. }
  11417. };
  11418. // System.Byte[]
  11419. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray
  11420. {
  11421. public:
  11422. ALIGN_FIELD (8) uint8_t m_Items[1];
  11423. public:
  11424. inline uint8_t GetAt(il2cpp_array_size_t index) const
  11425. {
  11426. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11427. return m_Items[index];
  11428. }
  11429. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  11430. {
  11431. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11432. return m_Items + index;
  11433. }
  11434. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  11435. {
  11436. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11437. m_Items[index] = value;
  11438. }
  11439. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  11440. {
  11441. return m_Items[index];
  11442. }
  11443. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11444. {
  11445. return m_Items + index;
  11446. }
  11447. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  11448. {
  11449. m_Items[index] = value;
  11450. }
  11451. };
  11452. // System.Int32[]
  11453. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray
  11454. {
  11455. public:
  11456. ALIGN_FIELD (8) int32_t m_Items[1];
  11457. public:
  11458. inline int32_t GetAt(il2cpp_array_size_t index) const
  11459. {
  11460. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11461. return m_Items[index];
  11462. }
  11463. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11464. {
  11465. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11466. return m_Items + index;
  11467. }
  11468. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11469. {
  11470. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11471. m_Items[index] = value;
  11472. }
  11473. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11474. {
  11475. return m_Items[index];
  11476. }
  11477. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11478. {
  11479. return m_Items + index;
  11480. }
  11481. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11482. {
  11483. m_Items[index] = value;
  11484. }
  11485. };
  11486. // UnityEngine.Vector3[]
  11487. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray
  11488. {
  11489. public:
  11490. ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1];
  11491. public:
  11492. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const
  11493. {
  11494. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11495. return m_Items[index];
  11496. }
  11497. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index)
  11498. {
  11499. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11500. return m_Items + index;
  11501. }
  11502. inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  11503. {
  11504. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11505. m_Items[index] = value;
  11506. }
  11507. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const
  11508. {
  11509. return m_Items[index];
  11510. }
  11511. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11512. {
  11513. return m_Items + index;
  11514. }
  11515. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  11516. {
  11517. m_Items[index] = value;
  11518. }
  11519. };
  11520. // UnityEngine.Vector4[]
  11521. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray
  11522. {
  11523. public:
  11524. ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1];
  11525. public:
  11526. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const
  11527. {
  11528. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11529. return m_Items[index];
  11530. }
  11531. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index)
  11532. {
  11533. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11534. return m_Items + index;
  11535. }
  11536. inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  11537. {
  11538. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11539. m_Items[index] = value;
  11540. }
  11541. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const
  11542. {
  11543. return m_Items[index];
  11544. }
  11545. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11546. {
  11547. return m_Items + index;
  11548. }
  11549. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  11550. {
  11551. m_Items[index] = value;
  11552. }
  11553. };
  11554. // UnityEngine.Color32[]
  11555. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2 : public RuntimeArray
  11556. {
  11557. public:
  11558. ALIGN_FIELD (8) Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D m_Items[1];
  11559. public:
  11560. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAt(il2cpp_array_size_t index) const
  11561. {
  11562. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11563. return m_Items[index];
  11564. }
  11565. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAt(il2cpp_array_size_t index)
  11566. {
  11567. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11568. return m_Items + index;
  11569. }
  11570. inline void SetAt(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  11571. {
  11572. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11573. m_Items[index] = value;
  11574. }
  11575. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAtUnchecked(il2cpp_array_size_t index) const
  11576. {
  11577. return m_Items[index];
  11578. }
  11579. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11580. {
  11581. return m_Items + index;
  11582. }
  11583. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  11584. {
  11585. m_Items[index] = value;
  11586. }
  11587. };
  11588. // UnityEngine.Playables.PlayableBinding[]
  11589. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3 : public RuntimeArray
  11590. {
  11591. public:
  11592. ALIGN_FIELD (8) PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 m_Items[1];
  11593. public:
  11594. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAt(il2cpp_array_size_t index) const
  11595. {
  11596. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11597. return m_Items[index];
  11598. }
  11599. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAt(il2cpp_array_size_t index)
  11600. {
  11601. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11602. return m_Items + index;
  11603. }
  11604. inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value)
  11605. {
  11606. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11607. m_Items[index] = value;
  11608. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  11609. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11610. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  11611. #endif
  11612. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11613. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  11614. #endif
  11615. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11616. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  11617. #endif
  11618. }
  11619. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAtUnchecked(il2cpp_array_size_t index) const
  11620. {
  11621. return m_Items[index];
  11622. }
  11623. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11624. {
  11625. return m_Items + index;
  11626. }
  11627. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value)
  11628. {
  11629. m_Items[index] = value;
  11630. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  11631. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11632. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  11633. #endif
  11634. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11635. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  11636. #endif
  11637. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11638. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  11639. #endif
  11640. }
  11641. };
  11642. // UnityEngine.LowLevel.PlayerLoopSystem[]
  11643. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17 : public RuntimeArray
  11644. {
  11645. public:
  11646. ALIGN_FIELD (8) PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C m_Items[1];
  11647. public:
  11648. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAt(il2cpp_array_size_t index) const
  11649. {
  11650. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11651. return m_Items[index];
  11652. }
  11653. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAt(il2cpp_array_size_t index)
  11654. {
  11655. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11656. return m_Items + index;
  11657. }
  11658. inline void SetAt(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value)
  11659. {
  11660. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11661. m_Items[index] = value;
  11662. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
  11663. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11664. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
  11665. #endif
  11666. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11667. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
  11668. #endif
  11669. }
  11670. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAtUnchecked(il2cpp_array_size_t index) const
  11671. {
  11672. return m_Items[index];
  11673. }
  11674. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11675. {
  11676. return m_Items + index;
  11677. }
  11678. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value)
  11679. {
  11680. m_Items[index] = value;
  11681. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
  11682. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11683. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
  11684. #endif
  11685. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11686. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
  11687. #endif
  11688. }
  11689. };
  11690. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  11691. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817 : public RuntimeArray
  11692. {
  11693. public:
  11694. ALIGN_FIELD (8) OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 m_Items[1];
  11695. public:
  11696. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAt(il2cpp_array_size_t index) const
  11697. {
  11698. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11699. return m_Items[index];
  11700. }
  11701. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAt(il2cpp_array_size_t index)
  11702. {
  11703. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11704. return m_Items + index;
  11705. }
  11706. inline void SetAt(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value)
  11707. {
  11708. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11709. m_Items[index] = value;
  11710. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL);
  11711. }
  11712. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAtUnchecked(il2cpp_array_size_t index) const
  11713. {
  11714. return m_Items[index];
  11715. }
  11716. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11717. {
  11718. return m_Items + index;
  11719. }
  11720. inline void SetAtUnchecked(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value)
  11721. {
  11722. m_Items[index] = value;
  11723. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL);
  11724. }
  11725. };
  11726. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
  11727. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
  11728. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
  11729. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
  11730. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
  11731. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
  11732. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled);
  11733. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled);
  11734. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled);
  11735. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled);
  11736. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled);
  11737. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled);
  11738. // !0 System.Func`1<System.Boolean>::Invoke()
  11739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_gshared (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method);
  11740. // System.Void System.Action`1<System.Boolean>::Invoke(!0)
  11741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_gshared (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method);
  11742. // System.Void System.Action`1<System.Object>::Invoke(!0)
  11743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  11744. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  11745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11746. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  11747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  11748. // !0[] System.Collections.Generic.List`1<System.Object>::ToArray()
  11749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* List_1_ToArray_mA737986DE6389E9DD8FA8E3D4E222DE4DA34958D_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11750. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type)
  11751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_mEF75BCEED0FF97BB5B2C574F6DBB612BA0BE6FE7_gshared (Type_t * ___klass0, const RuntimeMethod* method);
  11752. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11754. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11756. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11758. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  11759. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method);
  11760. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  11761. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method);
  11762. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  11763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method);
  11764. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  11765. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  11766. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  11767. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11768. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11770. // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<!0>)
  11771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method);
  11772. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  11773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11774. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  11775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  11776. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11778. // System.Void System.Action`2<System.Object,System.Boolean>::Invoke(!0,!1)
  11779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m3AFC336858ED8FDC879110B26D2EC6A62EB1B754_gshared (Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5 * __this, RuntimeObject * ___arg10, bool ___arg21, const RuntimeMethod* method);
  11780. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11782. // System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
  11783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_3_Invoke_m94640B9D9B700350A46C7ACA822CBF55AB17CA09_gshared (Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85 * __this, RuntimeObject * ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method);
  11784. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  11785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method);
  11786. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  11787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method);
  11788. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  11789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method);
  11790. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  11791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method);
  11792. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  11794. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  11795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method);
  11796. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  11798. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  11799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_gshared (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method);
  11800. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method);
  11802. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method);
  11804. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  11805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method);
  11806. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  11807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method);
  11808. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_gshared (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method);
  11810. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_gshared (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method);
  11812. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m97E2ADC9C27BAC9B5DCDC7093C4E7B2B1EE7CD54_gshared (CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, RuntimeObject * ___argument2, const RuntimeMethod* method);
  11814. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_gshared (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method);
  11816. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  11817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11818. // !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  11819. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  11820. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  11821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  11822. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  11823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  11824. // T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
  11825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_mACD826EE1088E1006234E254924A7067CD467A5F_gshared (const RuntimeMethod* method);
  11826. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  11827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared (Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11828. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  11829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m79E5BEA29E663B44BB9C1BDD62286D214D22E600_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  11830. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  11831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m14DAE292BCF77B088359410E4C12071936DB681D_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method);
  11832. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  11833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
  11834. // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  11835. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  11836. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  11837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_gshared (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method);
  11838. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  11839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  11840. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  11841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  11842. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  11843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method);
  11844. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  11845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method);
  11846. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared (UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11848. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  11849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method);
  11850. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  11851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method);
  11852. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  11853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method);
  11854. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  11855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
  11856. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  11857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  11858. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>)
  11859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m4EC05D3E15710E112A6399BED7BC82A128B5DED4_gshared (RuntimeObject* ___source0, const RuntimeMethod* method);
  11860. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
  11861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, RuntimeObject * ___arg00, const RuntimeMethod* method);
  11862. // !!0 System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  11863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerable_SingleOrDefault_TisRuntimeObject_m7CD21B973B475FEEB49C0EBF6C580FC002F73DBA_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  11864. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  11865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m793372F5AF1175F5DD348F908874E7D607B16DBD_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method);
  11866. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  11867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  11868. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  11869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
  11870. // System.String System.ObsoleteAttribute::get_Message()
  11871. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method);
  11872. // System.Boolean System.String::IsNullOrEmpty(System.String)
  11873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
  11874. // System.Int32 System.String::IndexOf(System.String)
  11875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  11876. // System.Int32 System.String::get_Length()
  11877. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
  11878. // System.String System.String::Substring(System.Int32)
  11879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190 (String_t* __this, int32_t ___startIndex0, const RuntimeMethod* method);
  11880. // System.String System.String::Trim()
  11881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2 (String_t* __this, const RuntimeMethod* method);
  11882. // System.Char System.String::get_Chars(System.Int32)
  11883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70 (String_t* __this, int32_t ___index0, const RuntimeMethod* method);
  11884. // System.Int32 System.String::IndexOf(System.Char)
  11885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method);
  11886. // System.String System.String::Substring(System.Int32,System.Int32)
  11887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
  11888. // System.String System.Reflection.AssemblyName::get_Name()
  11889. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method);
  11890. // System.Int32 System.String::LastIndexOf(System.Char)
  11891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826 (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method);
  11892. // System.Void System.Attribute::.ctor()
  11893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  11894. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  11895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F (intptr_t ___ptr0, const RuntimeMethod* method);
  11896. // System.Void System.Object::Finalize()
  11897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method);
  11898. // System.Void System.Object::.ctor()
  11899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  11900. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  11901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method);
  11902. // System.Type System.Object::GetType()
  11903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
  11904. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  11905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method);
  11906. // System.Boolean System.IntPtr::Equals(System.Object)
  11907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  11908. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  11909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method);
  11910. // System.Int32 System.IntPtr::GetHashCode()
  11911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method);
  11912. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  11913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method);
  11914. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  11915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method);
  11916. // !0 System.Func`1<System.Boolean>::Invoke()
  11917. inline bool Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4 (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method)
  11918. {
  11919. return (( bool (*) (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *, const RuntimeMethod*))Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_gshared)(__this, method);
  11920. }
  11921. // System.Void UnityEngine.Debug::LogException(System.Exception)
  11922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method);
  11923. // System.Void System.Action::Invoke()
  11924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method);
  11925. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  11926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026 (const RuntimeMethod* method);
  11927. // System.Void System.Action`1<System.Boolean>::Invoke(!0)
  11928. inline void Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5 (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method)
  11929. {
  11930. (( void (*) (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *, bool, const RuntimeMethod*))Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_gshared)(__this, ___obj0, method);
  11931. }
  11932. // System.Void System.Action`1<System.String>::Invoke(!0)
  11933. inline void Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6 (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * __this, String_t* ___obj0, const RuntimeMethod* method)
  11934. {
  11935. (( void (*) (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *, String_t*, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  11936. }
  11937. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  11938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44 (String_t* ___assemblyTypeName0, const RuntimeMethod* method);
  11939. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  11940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482 (intptr_t ___ptr0, const RuntimeMethod* method);
  11941. // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(!0)
  11942. inline void Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43 (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * __this, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * ___obj0, const RuntimeMethod* method)
  11943. {
  11944. (( void (*) (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  11945. }
  11946. // System.Void UnityEngine.YieldInstruction::.ctor()
  11947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method);
  11948. // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type)
  11949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_mD3B7688B216A0B4EBD238B82E9E8DA0E0E9308CB (MemberInfo_t * ___element0, Type_t * ___attributeType1, const RuntimeMethod* method);
  11950. // System.Void System.Collections.Generic.List`1<System.Type>::.ctor()
  11951. inline void List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method)
  11952. {
  11953. (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  11954. }
  11955. // System.Void System.Collections.Generic.List`1<System.Type>::Add(!0)
  11956. inline void List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, Type_t * ___item0, const RuntimeMethod* method)
  11957. {
  11958. (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, Type_t *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  11959. }
  11960. // !0[] System.Collections.Generic.List`1<System.Type>::ToArray()
  11961. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method)
  11962. {
  11963. return (( TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1_ToArray_mA737986DE6389E9DD8FA8E3D4E222DE4DA34958D_gshared)(__this, method);
  11964. }
  11965. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  11966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864 (Type_t * ___klass0, const RuntimeMethod* method);
  11967. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type)
  11968. inline DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D (Type_t * ___klass0, const RuntimeMethod* method)
  11969. {
  11970. return (( DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * (*) (Type_t *, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_mEF75BCEED0FF97BB5B2C574F6DBB612BA0BE6FE7_gshared)(___klass0, method);
  11971. }
  11972. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  11973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method);
  11974. // System.Boolean System.Reflection.MethodBase::get_IsStatic()
  11975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F (MethodBase_t * __this, const RuntimeMethod* method);
  11976. // System.Void System.ArgumentException::.ctor(System.String)
  11977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method);
  11978. // System.Void System.ArgumentNullException::.ctor(System.String)
  11979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method);
  11980. // System.Object System.Delegate::get_Target()
  11981. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method);
  11982. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  11983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  11984. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  11985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method);
  11986. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11987. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  11988. {
  11989. return (( NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  11990. }
  11991. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11992. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  11993. {
  11994. return (( NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  11995. }
  11996. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11997. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  11998. {
  11999. return (( NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12000. }
  12001. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  12002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, const RuntimeMethod* method);
  12003. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  12004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916 (const RuntimeMethod* method);
  12005. // System.Void System.Threading.Monitor::Enter(System.Object)
  12006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12007. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  12008. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method)
  12009. {
  12010. return (( OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, int32_t, const RuntimeMethod*))List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline)(__this, ___index0, method);
  12011. }
  12012. // System.Void UnityEngine.Events.UnityAction::Invoke()
  12013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method);
  12014. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  12015. inline int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  12016. {
  12017. return (( int32_t (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline)(__this, method);
  12018. }
  12019. // System.Void System.Threading.Monitor::Exit(System.Object)
  12020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12021. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  12022. inline void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  12023. {
  12024. (( void (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared)(__this, method);
  12025. }
  12026. // System.Void UnityEngine.Component::.ctor()
  12027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12028. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  12029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method);
  12030. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  12031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12032. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  12033. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
  12034. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  12035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method);
  12036. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  12037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12038. // System.Int32 UnityEngine.Vector3::GetHashCode()
  12039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  12040. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  12041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12042. // System.Int32 UnityEngine.Bounds::GetHashCode()
  12043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12044. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  12045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method);
  12046. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  12047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12048. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  12049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method);
  12050. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  12051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12052. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  12053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12054. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  12055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12056. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  12057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12058. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  12059. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  12060. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  12061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12062. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  12063. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  12064. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  12065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12066. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  12067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12068. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  12069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method);
  12070. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  12071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method);
  12072. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  12073. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12074. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  12075. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12076. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  12077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12078. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  12079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164 (const RuntimeMethod* method);
  12080. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  12081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12082. // System.String UnityEngine.Bounds::ToString()
  12083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12084. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  12085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12086. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  12087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  12088. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  12089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405 (const RuntimeMethod* method);
  12090. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  12091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method);
  12092. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  12093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method);
  12094. // System.Void UnityEngine.Behaviour::.ctor()
  12095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method);
  12096. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  12097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  12098. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  12099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method);
  12100. // System.Void UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  12101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method);
  12102. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method);
  12104. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToWorldPoint_m43D79DE25E723360177263C77D91D49102608D3B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method);
  12106. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12108. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  12109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method);
  12110. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  12111. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method);
  12112. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  12113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method);
  12114. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method);
  12116. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  12117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529 (const RuntimeMethod* method);
  12118. // System.Void System.NullReferenceException::.ctor()
  12119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, const RuntimeMethod* method);
  12120. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  12121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method);
  12122. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  12123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method);
  12124. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  12125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method);
  12126. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  12127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method);
  12128. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  12130. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  12131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method);
  12132. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  12133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method);
  12134. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  12135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method);
  12136. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  12137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12138. // System.String UnityEngine.Color::ToString()
  12139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12140. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  12141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  12142. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  12143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method);
  12144. // System.Int32 UnityEngine.Vector4::GetHashCode()
  12145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  12146. // System.Int32 UnityEngine.Color::GetHashCode()
  12147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12148. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  12149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method);
  12150. // System.Boolean UnityEngine.Color::Equals(System.Object)
  12151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12152. // System.Boolean System.Single::Equals(System.Single)
  12153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914 (float* __this, float ___obj0, const RuntimeMethod* method);
  12154. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  12155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method);
  12156. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  12157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
  12158. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  12159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method);
  12160. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  12161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB (float ___value0, const RuntimeMethod* method);
  12162. // UnityEngine.Color UnityEngine.Color::get_linear()
  12163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12164. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  12165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  12166. // System.Single UnityEngine.Color::get_maxColorComponent()
  12167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12168. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  12169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  12170. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  12171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method);
  12172. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  12173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12174. // System.String UnityEngine.Color32::ToString()
  12175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method);
  12176. // System.String System.Byte::ToString(System.String,System.IFormatProvider)
  12177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8 (uint8_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  12178. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  12179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12180. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  12181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12182. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  12183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12184. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  12185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12186. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  12187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method);
  12188. // System.String UnityEngine.GameObject::get_tag()
  12189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  12190. // System.Void UnityEngine.Object::.ctor()
  12191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12192. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  12193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B (intptr_t ___ptr0, const RuntimeMethod* method);
  12194. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  12196. // System.Void UnityEngine.UnityException::.ctor(System.String)
  12197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method);
  12198. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  12199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method);
  12200. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method);
  12202. // System.Void UnityEngine.Texture::.ctor()
  12203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12204. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12206. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  12208. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  12209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method);
  12210. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537 (int32_t ___flags0, const RuntimeMethod* method);
  12212. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  12213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method);
  12214. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  12215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12216. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  12217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method);
  12218. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method);
  12220. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method);
  12222. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  12223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method);
  12224. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F (int32_t ___flags0, const RuntimeMethod* method);
  12226. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method);
  12228. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  12229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method);
  12230. // System.Void* System.IntPtr::ToPointer()
  12231. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method);
  12232. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  12233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method);
  12234. // System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(!0)
  12235. inline void Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6 (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * __this, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___obj0, const RuntimeMethod* method)
  12236. {
  12237. (( void (*) (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 *, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12238. }
  12239. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  12240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12241. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  12242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12243. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  12244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12245. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  12246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12247. // System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
  12248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12249. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  12250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m9F3CB318085029EFD8FEBB224C84F78D84543A0E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12251. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  12252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_m5384A47F25E5B174ABA7D6A7A8726F2F17A5241F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12253. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  12254. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline (const RuntimeMethod* method);
  12255. // System.String System.String::Format(System.String,System.Object,System.Object)
  12256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
  12257. // System.Void UnityEngine.DebugLogHandler::.ctor()
  12258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method);
  12259. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  12260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method);
  12261. // System.String System.String::Format(System.String,System.Object[])
  12262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  12263. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  12264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method);
  12265. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  12266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method);
  12267. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  12268. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method);
  12269. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  12270. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12271. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  12272. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12273. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  12274. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12275. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  12276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method);
  12277. // System.Int32 System.Attribute::GetHashCode()
  12278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  12279. // System.Void System.IntPtr::.ctor(System.Int32)
  12280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097 (intptr_t* __this, int32_t ___value0, const RuntimeMethod* method);
  12281. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  12282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method);
  12283. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  12284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method);
  12285. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  12286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method);
  12287. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  12288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method);
  12289. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  12290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method);
  12291. // System.Void UnityEngine.Display::.ctor()
  12292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  12293. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  12294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method);
  12295. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  12296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method);
  12297. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  12298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12299. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  12300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12301. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  12302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method);
  12303. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  12304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12305. // System.Void System.Collections.Stack::.ctor()
  12306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70 (Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 * __this, const RuntimeMethod* method);
  12307. // System.IntPtr UnityEngine.Gradient::Init()
  12308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1 (const RuntimeMethod* method);
  12309. // System.Void UnityEngine.Gradient::Cleanup()
  12310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method);
  12311. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  12312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method);
  12313. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  12314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method);
  12315. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  12316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12317. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  12318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12319. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  12320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4 (const RuntimeMethod* method);
  12321. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  12322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12323. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  12324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method);
  12325. // System.Void UnityEngine.PropertyAttribute::.ctor()
  12326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method);
  12327. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  12328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  12329. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  12330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  12331. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method);
  12333. // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo)
  12334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_CreateDelegate_m401D0E8CE90362E4A58B891650261C70D0474192 (Type_t * ___type0, RuntimeObject * ___firstArgument1, MethodInfo_t * ___method2, const RuntimeMethod* method);
  12335. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  12336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method);
  12337. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  12338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method);
  12339. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  12340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF (Delegate_t * ___delegate0, const RuntimeMethod* method);
  12341. // System.Reflection.MethodInfo System.Delegate::get_Method()
  12342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227 (Delegate_t * __this, const RuntimeMethod* method);
  12343. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(!0)
  12344. inline void List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___item0, const RuntimeMethod* method)
  12345. {
  12346. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  12347. }
  12348. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor()
  12349. inline void List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12350. {
  12351. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  12352. }
  12353. // !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
  12354. inline BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, int32_t ___index0, const RuntimeMethod* method)
  12355. {
  12356. return (( BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  12357. }
  12358. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
  12359. inline int32_t List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12360. {
  12361. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  12362. }
  12363. // System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr)
  12364. inline void Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296 (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12365. {
  12366. (( void (*) (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method);
  12367. }
  12368. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<!0>)
  12369. inline int32_t List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * ___match0, const RuntimeMethod* method)
  12370. {
  12371. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, const RuntimeMethod*))List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared)(__this, ___match0, method);
  12372. }
  12373. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear()
  12374. inline void List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12375. {
  12376. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  12377. }
  12378. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12379. inline void List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  12380. {
  12381. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared)(__this, ___collection0, method);
  12382. }
  12383. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  12384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method);
  12385. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  12386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12387. // System.Int32 System.Single::GetHashCode()
  12388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method);
  12389. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  12390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method);
  12391. // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
  12392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A (String_t* ___layerName0, const RuntimeMethod* method);
  12393. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  12394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method);
  12395. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  12396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method);
  12397. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12399. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12401. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12403. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12405. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12407. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  12408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method);
  12409. // UnityEngine.Color UnityEngine.Light::get_color()
  12410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12411. // System.Single UnityEngine.Light::get_intensity()
  12412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12413. // System.Single UnityEngine.Light::get_bounceIntensity()
  12414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12415. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  12416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, float ___intensity1, const RuntimeMethod* method);
  12417. // System.Single UnityEngine.Light::get_spotAngle()
  12418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12419. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  12420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12421. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  12422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12423. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  12424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12425. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  12426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12427. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  12428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12429. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  12430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12431. // System.Int32 UnityEngine.Object::GetInstanceID()
  12432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12433. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  12434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12435. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  12436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081 (int32_t ___baketype0, const RuntimeMethod* method);
  12437. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  12438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12439. // UnityEngine.Transform UnityEngine.Component::get_transform()
  12440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12441. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  12442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12443. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  12444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12445. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  12446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12447. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  12448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12449. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  12450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method);
  12451. // System.Single UnityEngine.Light::get_range()
  12452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12453. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  12454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12455. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  12456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12457. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  12458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
  12459. // UnityEngine.LightType UnityEngine.Light::get_type()
  12460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12461. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  12462. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  12463. // System.Single UnityEngine.Light::get_cookieSize()
  12464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12465. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  12466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD (intptr_t ___value0, const RuntimeMethod* method);
  12467. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12468. inline NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12469. {
  12470. return (( NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12471. }
  12472. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  12473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method);
  12474. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  12475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12476. // System.String System.Single::ToString()
  12477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010 (float* __this, const RuntimeMethod* method);
  12478. // System.String System.String::Concat(System.String,System.String,System.String)
  12479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
  12480. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
  12481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, const RuntimeMethod* method);
  12482. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  12483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2 (const RuntimeMethod* method);
  12484. // System.String System.String::Concat(System.String[])
  12485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method);
  12486. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  12487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180 (const RuntimeMethod* method);
  12488. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  12489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method);
  12490. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  12491. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
  12492. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  12493. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method);
  12494. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  12495. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method);
  12496. // System.Boolean UnityEngine.Logger::get_logEnabled()
  12497. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12498. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  12499. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12500. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  12501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, const RuntimeMethod* method);
  12502. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  12503. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12504. // System.String UnityEngine.Logger::GetString(System.Object)
  12505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B (RuntimeObject * ___message0, const RuntimeMethod* method);
  12506. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  12507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mAD2F05A24C92A657CBCA8C43A9A373C53739A283 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
  12508. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  12509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
  12510. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  12511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13 (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, const RuntimeMethod* method);
  12512. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  12513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader1, const RuntimeMethod* method);
  12514. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  12515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source1, const RuntimeMethod* method);
  12516. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  12517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, const RuntimeMethod* method);
  12518. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  12519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___attributeFlag0, const RuntimeMethod* method);
  12520. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  12521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12522. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  12523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12524. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  12525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12526. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  12527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method);
  12528. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  12529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12530. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  12531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12532. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  12533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F (String_t* ___name0, const RuntimeMethod* method);
  12534. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  12535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12536. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  12537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value1, const RuntimeMethod* method);
  12538. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  12539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method);
  12540. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  12541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12542. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  12543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12544. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  12545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method);
  12546. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  12547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, const RuntimeMethod* method);
  12548. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  12549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method);
  12550. // System.Double System.Math::Pow(System.Double,System.Double)
  12551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_mC2C8700DAAD1316AA457A1D271F78CDF0D61AC2F (double ___x0, double ___y1, const RuntimeMethod* method);
  12552. // System.Double System.Math::Log(System.Double,System.Double)
  12553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m05D6B4CE873ABBA5D8E39F798BBB67D49ABECE2C (double ___a0, double ___newBase1, const RuntimeMethod* method);
  12554. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  12555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
  12556. // System.Single System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single)
  12557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Interlocked_CompareExchange_mA528BE971E65DE5E3E624AEFB2370416FC6D7D8E (float* ___location10, float ___value1, float ___comparand2, const RuntimeMethod* method);
  12558. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  12559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method);
  12560. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  12561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method);
  12562. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  12563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
  12564. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  12565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method);
  12566. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  12567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12568. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  12569. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method);
  12570. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  12571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method);
  12572. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  12573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12574. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  12575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12576. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  12577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12578. // System.String UnityEngine.Matrix4x4::ToString()
  12579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
  12580. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  12581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method);
  12582. // System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0)
  12583. inline void Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754 (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * __this, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * ___obj0, const RuntimeMethod* method)
  12584. {
  12585. (( void (*) (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12586. }
  12587. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  12588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method);
  12589. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  12590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method);
  12591. // System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
  12592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42 (const RuntimeMethod* method);
  12593. // System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1)
  12594. inline void Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4 (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * __this, String_t* ___arg10, bool ___arg21, const RuntimeMethod* method)
  12595. {
  12596. (( void (*) (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_m3AFC336858ED8FDC879110B26D2EC6A62EB1B754_gshared)(__this, ___arg10, ___arg21, method);
  12597. }
  12598. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12599. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12600. {
  12601. return (( NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12602. }
  12603. // System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
  12604. inline void Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7 (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * __this, String_t* ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method)
  12605. {
  12606. (( void (*) (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *, String_t*, bool, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 , const RuntimeMethod*))Action_3_Invoke_m94640B9D9B700350A46C7ACA822CBF55AB17CA09_gshared)(__this, ___arg10, ___arg21, ___arg32, method);
  12607. }
  12608. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  12609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method);
  12610. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  12611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
  12612. // System.Boolean UnityEngine.Mesh::get_canAccess()
  12613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  12614. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
  12615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, RuntimeObject * ___actualValue1, String_t* ___message2, const RuntimeMethod* method);
  12616. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method);
  12618. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  12619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method);
  12620. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  12621. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method)
  12622. {
  12623. return (( Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_gshared)(__this, ___channel0, method);
  12624. }
  12625. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  12626. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method)
  12627. {
  12628. return (( Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_gshared)(__this, ___channel0, method);
  12629. }
  12630. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  12631. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
  12632. {
  12633. return (( Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_gshared)(__this, ___channel0, ___format1, ___dim2, method);
  12634. }
  12635. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  12636. inline int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method)
  12637. {
  12638. return (( int32_t (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_gshared)(___values0, method);
  12639. }
  12640. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12642. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12644. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12645. inline void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  12646. {
  12647. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
  12648. }
  12649. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12651. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12653. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  12654. inline int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method)
  12655. {
  12656. return (( int32_t (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_gshared)(___values0, method);
  12657. }
  12658. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12660. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12662. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12663. inline void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  12664. {
  12665. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
  12666. }
  12667. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  12668. inline int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0 (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method)
  12669. {
  12670. return (( int32_t (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_gshared)(___values0, method);
  12671. }
  12672. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  12673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12674. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12676. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12677. inline void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method)
  12678. {
  12679. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, ___start4, ___length5, ___flags6, method);
  12680. }
  12681. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method);
  12683. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  12685. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12686. inline void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method)
  12687. {
  12688. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, ___start3, ___length4, ___flags5, method);
  12689. }
  12690. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  12691. inline void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method)
  12692. {
  12693. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method);
  12694. }
  12695. // System.String UnityEngine.Object::get_name()
  12696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12697. // System.String System.String::Format(System.String,System.Object)
  12698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
  12699. // System.Void UnityEngine.Debug::LogError(System.Object)
  12700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method);
  12701. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  12702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  12703. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  12704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  12705. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  12706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  12707. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  12708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method);
  12709. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  12710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  12711. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  12712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12713. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  12714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  12715. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  12716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12717. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  12718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
  12719. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  12720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method);
  12721. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  12722. inline int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method)
  12723. {
  12724. return (( int32_t (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_gshared)(___values0, method);
  12725. }
  12726. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method);
  12728. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  12729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12730. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  12731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method);
  12732. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
  12734. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  12735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method);
  12736. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  12737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method);
  12738. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  12739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method);
  12740. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  12741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method);
  12742. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  12743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method);
  12744. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  12745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method);
  12746. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  12747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
  12748. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  12749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
  12750. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  12751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12752. // System.Void System.NullReferenceException::.ctor(System.String)
  12753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3 (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, String_t* ___message0, const RuntimeMethod* method);
  12754. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  12755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  12756. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  12757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12758. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  12759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method);
  12760. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  12761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  12762. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  12763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  12764. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  12765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method);
  12766. // System.Void UnityEngine.Debug::Log(System.Object)
  12767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method);
  12768. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  12769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method);
  12770. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  12771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method);
  12772. // System.Int64 System.IntPtr::ToInt64()
  12773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A (intptr_t* __this, const RuntimeMethod* method);
  12774. // System.Void System.IntPtr::.ctor(System.Int64)
  12775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90 (intptr_t* __this, int64_t ___value0, const RuntimeMethod* method);
  12776. // System.Int32 System.Object::GetHashCode()
  12777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162 (RuntimeObject * __this, const RuntimeMethod* method);
  12778. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  12779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  12780. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  12781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method);
  12782. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  12783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method);
  12784. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  12785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12786. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  12787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12788. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  12789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  12790. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  12791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method);
  12792. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  12793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080 (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method);
  12794. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  12795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot2, const RuntimeMethod* method);
  12796. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  12797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method);
  12798. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  12799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method);
  12800. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  12801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  12802. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  12803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot2, const RuntimeMethod* method);
  12804. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  12805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method);
  12806. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  12807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12808. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  12809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12810. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  12811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___call0, const RuntimeMethod* method);
  12812. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  12813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12814. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  12815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method);
  12816. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  12817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12818. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12819. inline void CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method)
  12820. {
  12821. (( void (*) (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  12822. }
  12823. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  12824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12825. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12826. inline void CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0 (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method)
  12827. {
  12828. (( void (*) (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  12829. }
  12830. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  12831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12832. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12833. inline void CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5 (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, String_t* ___argument2, const RuntimeMethod* method)
  12834. {
  12835. (( void (*) (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m97E2ADC9C27BAC9B5DCDC7093C4E7B2B1EE7CD54_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  12836. }
  12837. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  12838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12839. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12840. inline void CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8 (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method)
  12841. {
  12842. (( void (*) (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  12843. }
  12844. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
  12846. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  12847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12848. // System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[])
  12849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C (Type_t * __this, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types0, const RuntimeMethod* method);
  12850. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  12851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12852. // System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[])
  12853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906 (ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___parameters0, const RuntimeMethod* method);
  12854. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  12855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12856. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor()
  12857. inline void List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method)
  12858. {
  12859. (( void (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  12860. }
  12861. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator()
  12862. inline Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239 (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method)
  12863. {
  12864. return (( Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method);
  12865. }
  12866. // !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current()
  12867. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_inline (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  12868. {
  12869. return (( PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method);
  12870. }
  12871. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  12872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12873. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  12874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method);
  12875. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  12876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  12877. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext()
  12878. inline bool Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  12879. {
  12880. return (( bool (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method);
  12881. }
  12882. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose()
  12883. inline void Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  12884. {
  12885. (( void (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method);
  12886. }
  12887. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  12888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12889. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  12890. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12891. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  12892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method);
  12893. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  12894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  12895. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  12896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  12897. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  12898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
  12899. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  12900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method);
  12901. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  12902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12903. // System.String UnityEngine.Plane::ToString()
  12904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method);
  12905. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  12906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  12907. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  12908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method);
  12909. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  12910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method);
  12911. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  12912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method);
  12913. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  12914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method);
  12915. // System.Void UnityEngine.ScriptableObject::.ctor()
  12916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
  12917. // System.Object System.Object::MemberwiseClone()
  12918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392 (RuntimeObject * __this, const RuntimeMethod* method);
  12919. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method);
  12921. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  12922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method);
  12923. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  12924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  12925. // System.Int32 System.UInt32::GetHashCode()
  12926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45 (uint32_t* __this, const RuntimeMethod* method);
  12927. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  12928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  12929. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  12930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
  12931. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  12932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  12933. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  12934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
  12935. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  12936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  12937. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  12938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method);
  12939. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  12940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method);
  12941. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  12942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method);
  12943. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  12944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method);
  12945. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  12946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method);
  12947. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  12948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method);
  12949. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  12950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method);
  12951. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  12952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method);
  12953. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  12954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  12955. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  12956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method);
  12957. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  12958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method);
  12959. // T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
  12960. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3 (const RuntimeMethod* method)
  12961. {
  12962. return (( PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mACD826EE1088E1006234E254924A7067CD467A5F_gshared)(method);
  12963. }
  12964. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  12965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method);
  12966. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  12967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method);
  12968. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  12969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, const RuntimeMethod* method);
  12970. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  12971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
  12972. // System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
  12973. inline void Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9 (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12974. {
  12975. (( void (*) (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared)(__this, ___object0, ___method1, method);
  12976. }
  12977. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  12978. inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  12979. {
  12980. return (( bool (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m79E5BEA29E663B44BB9C1BDD62286D214D22E600_gshared)(___source0, ___predicate1, method);
  12981. }
  12982. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  12983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method);
  12984. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  12985. inline void UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method)
  12986. {
  12987. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_AddListener_m14DAE292BCF77B088359410E4C12071936DB681D_gshared)(__this, ___call0, method);
  12988. }
  12989. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  12990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, const RuntimeMethod* method);
  12991. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  12992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  12993. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  12994. inline Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24 (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
  12995. {
  12996. return (( Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_gshared)(__this, method);
  12997. }
  12998. // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  12999. inline int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13000. {
  13001. return (( int32_t (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline)(__this, method);
  13002. }
  13003. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  13004. inline void UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method)
  13005. {
  13006. (( void (*) (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_gshared)(__this, ___arg00, method);
  13007. }
  13008. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  13009. inline bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13010. {
  13011. return (( bool (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared)(__this, method);
  13012. }
  13013. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  13014. inline void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13015. {
  13016. (( void (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared)(__this, method);
  13017. }
  13018. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  13019. inline void UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2 (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method)
  13020. {
  13021. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_gshared)(__this, ___call0, method);
  13022. }
  13023. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  13024. inline void UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method)
  13025. {
  13026. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_gshared)(__this, ___call0, method);
  13027. }
  13028. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  13029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, const RuntimeMethod* method);
  13030. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr)
  13031. inline void UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924 (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  13032. {
  13033. (( void (*) (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared)(__this, ___object0, ___method1, method);
  13034. }
  13035. // System.DateTime System.DateTime::get_Now()
  13036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C (const RuntimeMethod* method);
  13037. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  13038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  13039. // System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
  13040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2 (DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d10, DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d21, const RuntimeMethod* method);
  13041. // System.Double System.TimeSpan::get_TotalMilliseconds()
  13042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5 (TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * __this, const RuntimeMethod* method);
  13043. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  13044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  13045. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  13046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0 (intptr_t ___source0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___destination1, int32_t ___startIndex2, int32_t ___length3, const RuntimeMethod* method);
  13047. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  13048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method);
  13049. // System.Void System.Guid::.ctor(System.String)
  13050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
  13051. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  13052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  13053. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  13054. inline void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method)
  13055. {
  13056. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared)(__this, ___item0, method);
  13057. }
  13058. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  13059. inline void UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530 (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method)
  13060. {
  13061. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_gshared)(__this, ___arg00, method);
  13062. }
  13063. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  13064. inline bool List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method)
  13065. {
  13066. return (( bool (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_gshared)(__this, ___item0, method);
  13067. }
  13068. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  13069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method);
  13070. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  13071. inline void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
  13072. {
  13073. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared)(__this, method);
  13074. }
  13075. // System.String System.Guid::ToString(System.String)
  13076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB (Guid_t * __this, String_t* ___format0, const RuntimeMethod* method);
  13077. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  13078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  13079. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  13080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  13081. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  13082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method);
  13083. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  13084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method);
  13085. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  13086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method);
  13087. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  13088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method);
  13089. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  13090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method);
  13091. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  13092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method);
  13093. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  13094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, const RuntimeMethod* method);
  13095. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  13096. inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  13097. {
  13098. return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared)(___source0, ___predicate1, method);
  13099. }
  13100. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>)
  13101. inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A (RuntimeObject* ___source0, const RuntimeMethod* method)
  13102. {
  13103. return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m4EC05D3E15710E112A6399BED7BC82A128B5DED4_gshared)(___source0, method);
  13104. }
  13105. // System.String System.Guid::ToString()
  13106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75 (Guid_t * __this, const RuntimeMethod* method);
  13107. // System.String System.String::Concat(System.String,System.String)
  13108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  13109. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  13110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method);
  13111. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
  13112. inline void UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * ___arg00, const RuntimeMethod* method)
  13113. {
  13114. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *, const RuntimeMethod*))UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared)(__this, ___arg00, method);
  13115. }
  13116. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  13117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, const RuntimeMethod* method);
  13118. // !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  13119. inline MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  13120. {
  13121. return (( MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m7CD21B973B475FEEB49C0EBF6C580FC002F73DBA_gshared)(___source0, ___predicate1, method);
  13122. }
  13123. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  13124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method);
  13125. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  13126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, Guid_t ___value0, const RuntimeMethod* method);
  13127. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  13128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method);
  13129. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0)
  13130. inline void List_1_Add_m6660EE127A63BB303600B706204E272689EC5092 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method)
  13131. {
  13132. (( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  13133. }
  13134. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  13135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, const RuntimeMethod* method);
  13136. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  13137. inline void UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21 (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method)
  13138. {
  13139. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m793372F5AF1175F5DD348F908874E7D607B16DBD_gshared)(__this, ___call0, method);
  13140. }
  13141. // System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0)
  13142. inline bool List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method)
  13143. {
  13144. return (( bool (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method);
  13145. }
  13146. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
  13147. inline void List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, const RuntimeMethod* method)
  13148. {
  13149. (( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  13150. }
  13151. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  13152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1 (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * __this, const RuntimeMethod* method);
  13153. // System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
  13154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method);
  13155. // System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String)
  13156. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline (String_t* ___name0, const RuntimeMethod* method);
  13157. // System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)
  13158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___targetObject1, const RuntimeMethod* method);
  13159. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  13160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method);
  13161. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  13162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method);
  13163. // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  13164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  13165. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  13166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  13167. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  13168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method);
  13169. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  13170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method);
  13171. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  13172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method);
  13173. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  13174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method);
  13175. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  13176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method);
  13177. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  13178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  13179. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  13180. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  13181. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  13182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method);
  13183. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  13184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  13185. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  13186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method);
  13187. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  13188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13189. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  13190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13191. // System.String UnityEngine.Quaternion::ToString()
  13192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  13193. // System.Int32 UnityEngine.RangeInt::get_end()
  13194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method);
  13195. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  13196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
  13197. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  13198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13199. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  13200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method);
  13201. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  13202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method);
  13203. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  13204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13205. // System.String UnityEngine.Ray::ToString()
  13206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  13207. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  13208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
  13209. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  13210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method);
  13211. // System.Single UnityEngine.Rect::get_x()
  13212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13213. // System.Void UnityEngine.Rect::set_x(System.Single)
  13214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13215. // System.Single UnityEngine.Rect::get_y()
  13216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13217. // System.Void UnityEngine.Rect::set_y(System.Single)
  13218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13219. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  13220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13221. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  13222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13223. // System.Single UnityEngine.Rect::get_xMin()
  13224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13225. // System.Single UnityEngine.Rect::get_yMin()
  13226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13227. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  13228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13229. // System.Single UnityEngine.Rect::get_xMax()
  13230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13231. // System.Single UnityEngine.Rect::get_yMax()
  13232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13233. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  13234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13235. // System.Single UnityEngine.Rect::get_width()
  13236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13237. // System.Void UnityEngine.Rect::set_width(System.Single)
  13238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13239. // System.Single UnityEngine.Rect::get_height()
  13240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13241. // System.Void UnityEngine.Rect::set_height(System.Single)
  13242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13243. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  13244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13245. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  13246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13247. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  13248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13249. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  13250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13251. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  13252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13253. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  13254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method);
  13255. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  13256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  13257. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  13258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method);
  13259. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  13260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method);
  13261. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  13262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method);
  13263. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  13264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method);
  13265. // System.Int32 UnityEngine.Rect::GetHashCode()
  13266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13267. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  13268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method);
  13269. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  13270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13271. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  13272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13273. // System.String UnityEngine.Rect::ToString()
  13274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13275. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  13276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method);
  13277. // System.Void UnityEngine.RectOffset::Destroy()
  13278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13279. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  13280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13281. // System.Int32 UnityEngine.RectOffset::get_left()
  13282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13283. // System.String System.Int32::ToString(System.String,System.IFormatProvider)
  13284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8 (int32_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  13285. // System.Int32 UnityEngine.RectOffset::get_right()
  13286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13287. // System.Int32 UnityEngine.RectOffset::get_top()
  13288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13289. // System.Int32 UnityEngine.RectOffset::get_bottom()
  13290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13291. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  13292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method);
  13293. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  13294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  13295. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  13296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13297. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  13298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13299. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  13300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13301. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  13302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13303. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  13304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13305. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  13306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13307. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  13308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13309. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  13310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13311. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  13312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13313. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  13314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13315. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  13316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13317. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  13318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13319. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  13320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13321. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  13322. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  13323. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  13324. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  13325. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  13326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  13327. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  13328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method);
  13329. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  13330. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  13331. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  13332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  13333. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  13334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13335. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  13336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method);
  13337. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  13338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  13339. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  13340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13341. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  13342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
  13343. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  13344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13345. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  13346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13347. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  13348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13349. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  13350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method);
  13351. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  13352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  13353. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  13354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method);
  13355. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  13356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
  13357. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  13358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  13359. #ifdef __clang__
  13360. #pragma clang diagnostic push
  13361. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13362. #pragma clang diagnostic ignored "-Wunused-variable"
  13363. #endif
  13364. #ifdef __clang__
  13365. #pragma clang diagnostic pop
  13366. #endif
  13367. #ifdef __clang__
  13368. #pragma clang diagnostic push
  13369. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13370. #pragma clang diagnostic ignored "-Wunused-variable"
  13371. #endif
  13372. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
  13373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_mEDA7447F4AEBCBDE3B6C5A04ED735FA9BA2E7B52 (Type_t * ___sourceType0, String_t** ___assembly1, String_t** ___nsp2, String_t** ___klass3, const RuntimeMethod* method)
  13374. {
  13375. static bool s_Il2CppMethodInitialized;
  13376. if (!s_Il2CppMethodInitialized)
  13377. {
  13378. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var);
  13379. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var);
  13380. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  13381. s_Il2CppMethodInitialized = true;
  13382. }
  13383. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  13384. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * V_1 = NULL;
  13385. bool V_2 = false;
  13386. bool V_3 = false;
  13387. {
  13388. String_t** L_0 = ___klass3;
  13389. *((RuntimeObject **)L_0) = (RuntimeObject *)NULL;
  13390. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_0, (void*)(RuntimeObject *)NULL);
  13391. String_t** L_1 = ___nsp2;
  13392. *((RuntimeObject **)L_1) = (RuntimeObject *)NULL;
  13393. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_1, (void*)(RuntimeObject *)NULL);
  13394. String_t** L_2 = ___assembly1;
  13395. *((RuntimeObject **)L_2) = (RuntimeObject *)NULL;
  13396. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_2, (void*)(RuntimeObject *)NULL);
  13397. Type_t * L_3 = ___sourceType0;
  13398. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_4 = { reinterpret_cast<intptr_t> (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var) };
  13399. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13400. Type_t * L_5;
  13401. L_5 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_4, /*hidden argument*/NULL);
  13402. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6;
  13403. L_6 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_3, L_5, (bool)0);
  13404. V_0 = L_6;
  13405. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0;
  13406. V_2 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13407. bool L_8 = V_2;
  13408. if (!L_8)
  13409. {
  13410. goto IL_002d;
  13411. }
  13412. }
  13413. {
  13414. V_3 = (bool)0;
  13415. goto IL_0061;
  13416. }
  13417. IL_002d:
  13418. {
  13419. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  13420. int32_t L_10 = 0;
  13421. RuntimeObject * L_11 = (L_9)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  13422. V_1 = ((MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 *)CastclassClass((RuntimeObject*)L_11, MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var));
  13423. String_t** L_12 = ___klass3;
  13424. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_13 = V_1;
  13425. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_14 = L_13->get_address_of_data_0();
  13426. String_t* L_15 = L_14->get_className_0();
  13427. *((RuntimeObject **)L_12) = (RuntimeObject *)L_15;
  13428. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_12, (void*)(RuntimeObject *)L_15);
  13429. String_t** L_16 = ___nsp2;
  13430. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_17 = V_1;
  13431. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_18 = L_17->get_address_of_data_0();
  13432. String_t* L_19 = L_18->get_nameSpace_1();
  13433. *((RuntimeObject **)L_16) = (RuntimeObject *)L_19;
  13434. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_16, (void*)(RuntimeObject *)L_19);
  13435. String_t** L_20 = ___assembly1;
  13436. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_21 = V_1;
  13437. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_22 = L_21->get_address_of_data_0();
  13438. String_t* L_23 = L_22->get_assembly_2();
  13439. *((RuntimeObject **)L_20) = (RuntimeObject *)L_23;
  13440. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_20, (void*)(RuntimeObject *)L_23);
  13441. V_3 = (bool)1;
  13442. goto IL_0061;
  13443. }
  13444. IL_0061:
  13445. {
  13446. bool L_24 = V_3;
  13447. return L_24;
  13448. }
  13449. }
  13450. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
  13451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_mAD9DCC5AEEF51535CB9FCED2F1B38650C766D355 (Type_t * ___sourceType0, String_t** ___assemblyName1, String_t** ___nsp2, String_t** ___className3, const RuntimeMethod* method)
  13452. {
  13453. static bool s_Il2CppMethodInitialized;
  13454. if (!s_Il2CppMethodInitialized)
  13455. {
  13456. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var);
  13457. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var);
  13458. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  13459. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406);
  13460. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  13461. s_Il2CppMethodInitialized = true;
  13462. }
  13463. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  13464. ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * V_1 = NULL;
  13465. String_t* V_2 = NULL;
  13466. String_t* V_3 = NULL;
  13467. int32_t V_4 = 0;
  13468. bool V_5 = false;
  13469. bool V_6 = false;
  13470. bool V_7 = false;
  13471. bool V_8 = false;
  13472. String_t* V_9 = NULL;
  13473. int32_t V_10 = 0;
  13474. bool V_11 = false;
  13475. bool V_12 = false;
  13476. bool V_13 = false;
  13477. bool V_14 = false;
  13478. bool V_15 = false;
  13479. {
  13480. Type_t * L_0 = ___sourceType0;
  13481. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var) };
  13482. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13483. Type_t * L_2;
  13484. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  13485. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  13486. L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  13487. V_0 = L_3;
  13488. String_t** L_4 = ___assemblyName1;
  13489. *((RuntimeObject **)L_4) = (RuntimeObject *)NULL;
  13490. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_4, (void*)(RuntimeObject *)NULL);
  13491. String_t** L_5 = ___nsp2;
  13492. *((RuntimeObject **)L_5) = (RuntimeObject *)NULL;
  13493. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_5, (void*)(RuntimeObject *)NULL);
  13494. String_t** L_6 = ___className3;
  13495. *((RuntimeObject **)L_6) = (RuntimeObject *)NULL;
  13496. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_6, (void*)(RuntimeObject *)NULL);
  13497. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0;
  13498. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13499. bool L_8 = V_5;
  13500. if (!L_8)
  13501. {
  13502. goto IL_0033;
  13503. }
  13504. }
  13505. {
  13506. V_6 = (bool)0;
  13507. goto IL_0179;
  13508. }
  13509. IL_0033:
  13510. {
  13511. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  13512. int32_t L_10 = 0;
  13513. RuntimeObject * L_11 = (L_9)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  13514. V_1 = ((ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 *)CastclassSealed((RuntimeObject*)L_11, ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var));
  13515. ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * L_12 = V_1;
  13516. String_t* L_13;
  13517. L_13 = ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline(L_12, /*hidden argument*/NULL);
  13518. V_2 = L_13;
  13519. String_t* L_14 = V_2;
  13520. bool L_15;
  13521. L_15 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_14, /*hidden argument*/NULL);
  13522. V_7 = L_15;
  13523. bool L_16 = V_7;
  13524. if (!L_16)
  13525. {
  13526. goto IL_0057;
  13527. }
  13528. }
  13529. {
  13530. V_6 = (bool)0;
  13531. goto IL_0179;
  13532. }
  13533. IL_0057:
  13534. {
  13535. V_3 = _stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406;
  13536. String_t* L_17 = V_2;
  13537. String_t* L_18 = V_3;
  13538. int32_t L_19;
  13539. L_19 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_17, L_18, /*hidden argument*/NULL);
  13540. V_4 = L_19;
  13541. int32_t L_20 = V_4;
  13542. V_8 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13543. bool L_21 = V_8;
  13544. if (!L_21)
  13545. {
  13546. goto IL_0174;
  13547. }
  13548. }
  13549. {
  13550. String_t* L_22 = V_2;
  13551. int32_t L_23 = V_4;
  13552. String_t* L_24 = V_3;
  13553. int32_t L_25;
  13554. L_25 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_24, /*hidden argument*/NULL);
  13555. String_t* L_26;
  13556. L_26 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_22, ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)L_25)), /*hidden argument*/NULL);
  13557. String_t* L_27;
  13558. L_27 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_26, /*hidden argument*/NULL);
  13559. V_9 = L_27;
  13560. String_t* L_28 = V_9;
  13561. int32_t L_29;
  13562. L_29 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_28, /*hidden argument*/NULL);
  13563. V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0);
  13564. bool L_30 = V_11;
  13565. if (!L_30)
  13566. {
  13567. goto IL_00a6;
  13568. }
  13569. }
  13570. {
  13571. V_6 = (bool)0;
  13572. goto IL_0179;
  13573. }
  13574. IL_00a6:
  13575. {
  13576. V_10 = 0;
  13577. String_t* L_31 = V_9;
  13578. Il2CppChar L_32;
  13579. L_32 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_31, 0, /*hidden argument*/NULL);
  13580. V_12 = (bool)((((int32_t)L_32) == ((int32_t)((int32_t)91)))? 1 : 0);
  13581. bool L_33 = V_12;
  13582. if (!L_33)
  13583. {
  13584. goto IL_00fd;
  13585. }
  13586. }
  13587. {
  13588. String_t* L_34 = V_9;
  13589. int32_t L_35;
  13590. L_35 = String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE(L_34, ((int32_t)93), /*hidden argument*/NULL);
  13591. V_10 = L_35;
  13592. int32_t L_36 = V_10;
  13593. V_13 = (bool)((((int32_t)L_36) == ((int32_t)(-1)))? 1 : 0);
  13594. bool L_37 = V_13;
  13595. if (!L_37)
  13596. {
  13597. goto IL_00da;
  13598. }
  13599. }
  13600. {
  13601. V_6 = (bool)0;
  13602. goto IL_0179;
  13603. }
  13604. IL_00da:
  13605. {
  13606. String_t** L_38 = ___assemblyName1;
  13607. String_t* L_39 = V_9;
  13608. int32_t L_40 = V_10;
  13609. String_t* L_41;
  13610. L_41 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_39, 1, ((int32_t)il2cpp_codegen_subtract((int32_t)L_40, (int32_t)1)), /*hidden argument*/NULL);
  13611. *((RuntimeObject **)L_38) = (RuntimeObject *)L_41;
  13612. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_38, (void*)(RuntimeObject *)L_41);
  13613. String_t* L_42 = V_9;
  13614. int32_t L_43 = V_10;
  13615. String_t* L_44;
  13616. L_44 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_42, ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)), /*hidden argument*/NULL);
  13617. String_t* L_45;
  13618. L_45 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_44, /*hidden argument*/NULL);
  13619. V_9 = L_45;
  13620. goto IL_010f;
  13621. }
  13622. IL_00fd:
  13623. {
  13624. String_t** L_46 = ___assemblyName1;
  13625. Type_t * L_47 = ___sourceType0;
  13626. Assembly_t * L_48;
  13627. L_48 = VirtFuncInvoker0< Assembly_t * >::Invoke(23 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_47);
  13628. AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * L_49;
  13629. L_49 = VirtFuncInvoker0< AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * >::Invoke(16 /* System.Reflection.AssemblyName System.Reflection.Assembly::GetName() */, L_48);
  13630. String_t* L_50;
  13631. L_50 = AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline(L_49, /*hidden argument*/NULL);
  13632. *((RuntimeObject **)L_46) = (RuntimeObject *)L_50;
  13633. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_46, (void*)(RuntimeObject *)L_50);
  13634. }
  13635. IL_010f:
  13636. {
  13637. String_t* L_51 = V_9;
  13638. int32_t L_52;
  13639. L_52 = String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826(L_51, ((int32_t)46), /*hidden argument*/NULL);
  13640. V_10 = L_52;
  13641. int32_t L_53 = V_10;
  13642. V_14 = (bool)((((int32_t)L_53) > ((int32_t)(-1)))? 1 : 0);
  13643. bool L_54 = V_14;
  13644. if (!L_54)
  13645. {
  13646. goto IL_0142;
  13647. }
  13648. }
  13649. {
  13650. String_t** L_55 = ___className3;
  13651. String_t* L_56 = V_9;
  13652. int32_t L_57 = V_10;
  13653. String_t* L_58;
  13654. L_58 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_56, ((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)1)), /*hidden argument*/NULL);
  13655. *((RuntimeObject **)L_55) = (RuntimeObject *)L_58;
  13656. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_55, (void*)(RuntimeObject *)L_58);
  13657. String_t* L_59 = V_9;
  13658. int32_t L_60 = V_10;
  13659. String_t* L_61;
  13660. L_61 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_59, 0, L_60, /*hidden argument*/NULL);
  13661. V_9 = L_61;
  13662. goto IL_014f;
  13663. }
  13664. IL_0142:
  13665. {
  13666. String_t** L_62 = ___className3;
  13667. String_t* L_63 = V_9;
  13668. *((RuntimeObject **)L_62) = (RuntimeObject *)L_63;
  13669. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_62, (void*)(RuntimeObject *)L_63);
  13670. V_9 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  13671. }
  13672. IL_014f:
  13673. {
  13674. String_t* L_64 = V_9;
  13675. int32_t L_65;
  13676. L_65 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_64, /*hidden argument*/NULL);
  13677. V_15 = (bool)((((int32_t)L_65) > ((int32_t)0))? 1 : 0);
  13678. bool L_66 = V_15;
  13679. if (!L_66)
  13680. {
  13681. goto IL_0165;
  13682. }
  13683. }
  13684. {
  13685. String_t** L_67 = ___nsp2;
  13686. String_t* L_68 = V_9;
  13687. *((RuntimeObject **)L_67) = (RuntimeObject *)L_68;
  13688. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_67, (void*)(RuntimeObject *)L_68);
  13689. goto IL_016f;
  13690. }
  13691. IL_0165:
  13692. {
  13693. String_t** L_69 = ___nsp2;
  13694. Type_t * L_70 = ___sourceType0;
  13695. String_t* L_71;
  13696. L_71 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_70);
  13697. *((RuntimeObject **)L_69) = (RuntimeObject *)L_71;
  13698. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_69, (void*)(RuntimeObject *)L_71);
  13699. }
  13700. IL_016f:
  13701. {
  13702. V_6 = (bool)1;
  13703. goto IL_0179;
  13704. }
  13705. IL_0174:
  13706. {
  13707. V_6 = (bool)0;
  13708. goto IL_0179;
  13709. }
  13710. IL_0179:
  13711. {
  13712. bool L_72 = V_6;
  13713. return L_72;
  13714. }
  13715. }
  13716. #ifdef __clang__
  13717. #pragma clang diagnostic pop
  13718. #endif
  13719. #ifdef __clang__
  13720. #pragma clang diagnostic push
  13721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13722. #pragma clang diagnostic ignored "-Wunused-variable"
  13723. #endif
  13724. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
  13725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m34CE7BDF93FA607429964AEF1D23436963EE8549 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, const RuntimeMethod* method)
  13726. {
  13727. {
  13728. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  13729. String_t* L_0 = ___menuName0;
  13730. __this->set_m_AddComponentMenu_0(L_0);
  13731. __this->set_m_Ordering_1(0);
  13732. return;
  13733. }
  13734. }
  13735. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
  13736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m6405E10C6B6269CA2F0684BF0B356A7E6AB7BF56 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, int32_t ___order1, const RuntimeMethod* method)
  13737. {
  13738. {
  13739. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  13740. String_t* L_0 = ___menuName0;
  13741. __this->set_m_AddComponentMenu_0(L_0);
  13742. int32_t L_1 = ___order1;
  13743. __this->set_m_Ordering_1(L_1);
  13744. return;
  13745. }
  13746. }
  13747. #ifdef __clang__
  13748. #pragma clang diagnostic pop
  13749. #endif
  13750. #ifdef __clang__
  13751. #pragma clang diagnostic push
  13752. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13753. #pragma clang diagnostic ignored "-Wunused-variable"
  13754. #endif
  13755. #ifdef __clang__
  13756. #pragma clang diagnostic pop
  13757. #endif
  13758. #ifdef __clang__
  13759. #pragma clang diagnostic push
  13760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13761. #pragma clang diagnostic ignored "-Wunused-variable"
  13762. #endif
  13763. #ifdef __clang__
  13764. #pragma clang diagnostic pop
  13765. #endif
  13766. #ifdef __clang__
  13767. #pragma clang diagnostic push
  13768. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13769. #pragma clang diagnostic ignored "-Wunused-variable"
  13770. #endif
  13771. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  13772. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled)
  13773. {
  13774. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  13775. }
  13776. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled)
  13777. {
  13778. intptr_t unmarshaled_m_Ptr_temp_0;
  13779. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  13780. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  13781. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  13782. }
  13783. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  13784. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled)
  13785. {
  13786. }
  13787. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  13788. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled)
  13789. {
  13790. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  13791. }
  13792. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled)
  13793. {
  13794. intptr_t unmarshaled_m_Ptr_temp_0;
  13795. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  13796. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  13797. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  13798. }
  13799. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  13800. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled)
  13801. {
  13802. }
  13803. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  13804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F (intptr_t ___ptr0, const RuntimeMethod* method)
  13805. {
  13806. typedef void (*AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn) (intptr_t);
  13807. static AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn _il2cpp_icall_func;
  13808. if (!_il2cpp_icall_func)
  13809. _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)");
  13810. _il2cpp_icall_func(___ptr0);
  13811. }
  13812. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  13813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method)
  13814. {
  13815. typedef intptr_t (*AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn) (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*);
  13816. static AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn _il2cpp_icall_func;
  13817. if (!_il2cpp_icall_func)
  13818. _il2cpp_icall_func = (AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])");
  13819. intptr_t icallRetVal = _il2cpp_icall_func(___keys0);
  13820. return icallRetVal;
  13821. }
  13822. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  13823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method)
  13824. {
  13825. typedef bool (*AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, intptr_t);
  13826. static AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn _il2cpp_icall_func;
  13827. if (!_il2cpp_icall_func)
  13828. _il2cpp_icall_func = (AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)");
  13829. bool icallRetVal = _il2cpp_icall_func(__this, ___other0);
  13830. return icallRetVal;
  13831. }
  13832. // System.Void UnityEngine.AnimationCurve::Finalize()
  13833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m4F8AF6E43E488439AB1022E7A97FEDE777655375 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  13834. {
  13835. Exception_t * __last_unhandled_exception = 0;
  13836. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  13837. {
  13838. }
  13839. IL_0001:
  13840. try
  13841. { // begin try (depth: 1)
  13842. intptr_t L_0 = __this->get_m_Ptr_0();
  13843. AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F((intptr_t)L_0, /*hidden argument*/NULL);
  13844. IL2CPP_LEAVE(0x18, FINALLY_0010);
  13845. } // end try (depth: 1)
  13846. catch(Il2CppExceptionWrapper& e)
  13847. {
  13848. __last_unhandled_exception = (Exception_t *)e.ex;
  13849. goto FINALLY_0010;
  13850. }
  13851. FINALLY_0010:
  13852. { // begin finally (depth: 1)
  13853. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  13854. IL2CPP_END_FINALLY(16)
  13855. } // end finally (depth: 1)
  13856. IL2CPP_CLEANUP(16)
  13857. {
  13858. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  13859. IL2CPP_JUMP_TBL(0x18, IL_0018)
  13860. }
  13861. IL_0018:
  13862. {
  13863. return;
  13864. }
  13865. }
  13866. // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
  13867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method)
  13868. {
  13869. {
  13870. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  13871. KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_0 = ___keys0;
  13872. intptr_t L_1;
  13873. L_1 = AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C(L_0, /*hidden argument*/NULL);
  13874. __this->set_m_Ptr_0((intptr_t)L_1);
  13875. return;
  13876. }
  13877. }
  13878. // System.Void UnityEngine.AnimationCurve::.ctor()
  13879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m68D6F819242C539EC522FEAFFEB6F1579767043E (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  13880. {
  13881. {
  13882. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  13883. intptr_t L_0;
  13884. L_0 = AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C((KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)NULL, /*hidden argument*/NULL);
  13885. __this->set_m_Ptr_0((intptr_t)L_0);
  13886. return;
  13887. }
  13888. }
  13889. // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
  13890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE1B90C79209D2E006B96751B48A2F0BA6F60A5B8 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, RuntimeObject * ___o0, const RuntimeMethod* method)
  13891. {
  13892. static bool s_Il2CppMethodInitialized;
  13893. if (!s_Il2CppMethodInitialized)
  13894. {
  13895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var);
  13896. s_Il2CppMethodInitialized = true;
  13897. }
  13898. bool V_0 = false;
  13899. bool V_1 = false;
  13900. bool V_2 = false;
  13901. bool V_3 = false;
  13902. {
  13903. RuntimeObject * L_0 = ___o0;
  13904. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  13905. bool L_1 = V_0;
  13906. if (!L_1)
  13907. {
  13908. goto IL_000e;
  13909. }
  13910. }
  13911. {
  13912. V_1 = (bool)0;
  13913. goto IL_0044;
  13914. }
  13915. IL_000e:
  13916. {
  13917. RuntimeObject * L_2 = ___o0;
  13918. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0);
  13919. bool L_3 = V_2;
  13920. if (!L_3)
  13921. {
  13922. goto IL_001b;
  13923. }
  13924. }
  13925. {
  13926. V_1 = (bool)1;
  13927. goto IL_0044;
  13928. }
  13929. IL_001b:
  13930. {
  13931. RuntimeObject * L_4 = ___o0;
  13932. Type_t * L_5;
  13933. L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL);
  13934. Type_t * L_6;
  13935. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  13936. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13937. bool L_7 = V_3;
  13938. if (!L_7)
  13939. {
  13940. goto IL_0035;
  13941. }
  13942. }
  13943. {
  13944. V_1 = (bool)0;
  13945. goto IL_0044;
  13946. }
  13947. IL_0035:
  13948. {
  13949. RuntimeObject * L_8 = ___o0;
  13950. bool L_9;
  13951. L_9 = AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416(__this, ((AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)CastclassClass((RuntimeObject*)L_8, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  13952. V_1 = L_9;
  13953. goto IL_0044;
  13954. }
  13955. IL_0044:
  13956. {
  13957. bool L_10 = V_1;
  13958. return L_10;
  13959. }
  13960. }
  13961. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  13962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method)
  13963. {
  13964. static bool s_Il2CppMethodInitialized;
  13965. if (!s_Il2CppMethodInitialized)
  13966. {
  13967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13968. s_Il2CppMethodInitialized = true;
  13969. }
  13970. bool V_0 = false;
  13971. bool V_1 = false;
  13972. bool V_2 = false;
  13973. bool V_3 = false;
  13974. {
  13975. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_0 = ___other0;
  13976. V_0 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  13977. bool L_1 = V_0;
  13978. if (!L_1)
  13979. {
  13980. goto IL_000e;
  13981. }
  13982. }
  13983. {
  13984. V_1 = (bool)0;
  13985. goto IL_0049;
  13986. }
  13987. IL_000e:
  13988. {
  13989. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_2 = ___other0;
  13990. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_2))? 1 : 0);
  13991. bool L_3 = V_2;
  13992. if (!L_3)
  13993. {
  13994. goto IL_001b;
  13995. }
  13996. }
  13997. {
  13998. V_1 = (bool)1;
  13999. goto IL_0049;
  14000. }
  14001. IL_001b:
  14002. {
  14003. intptr_t* L_4 = __this->get_address_of_m_Ptr_0();
  14004. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_5 = ___other0;
  14005. intptr_t L_6 = L_5->get_m_Ptr_0();
  14006. intptr_t L_7 = L_6;
  14007. RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  14008. bool L_9;
  14009. L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL);
  14010. V_3 = L_9;
  14011. bool L_10 = V_3;
  14012. if (!L_10)
  14013. {
  14014. goto IL_003a;
  14015. }
  14016. }
  14017. {
  14018. V_1 = (bool)1;
  14019. goto IL_0049;
  14020. }
  14021. IL_003a:
  14022. {
  14023. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_11 = ___other0;
  14024. intptr_t L_12 = L_11->get_m_Ptr_0();
  14025. bool L_13;
  14026. L_13 = AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05(__this, (intptr_t)L_12, /*hidden argument*/NULL);
  14027. V_1 = L_13;
  14028. goto IL_0049;
  14029. }
  14030. IL_0049:
  14031. {
  14032. bool L_14 = V_1;
  14033. return L_14;
  14034. }
  14035. }
  14036. // System.Int32 UnityEngine.AnimationCurve::GetHashCode()
  14037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_mCF18923053E945F39386CE8F1FD149D4020BC4DD (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  14038. {
  14039. int32_t V_0 = 0;
  14040. {
  14041. intptr_t* L_0 = __this->get_address_of_m_Ptr_0();
  14042. int32_t L_1;
  14043. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  14044. V_0 = L_1;
  14045. goto IL_000f;
  14046. }
  14047. IL_000f:
  14048. {
  14049. int32_t L_2 = V_0;
  14050. return L_2;
  14051. }
  14052. }
  14053. #ifdef __clang__
  14054. #pragma clang diagnostic pop
  14055. #endif
  14056. #ifdef __clang__
  14057. #pragma clang diagnostic push
  14058. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14059. #pragma clang diagnostic ignored "-Wunused-variable"
  14060. #endif
  14061. // System.Boolean UnityEngine.Application::get_isPlaying()
  14062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567 (const RuntimeMethod* method)
  14063. {
  14064. typedef bool (*Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn) ();
  14065. static Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn _il2cpp_icall_func;
  14066. if (!_il2cpp_icall_func)
  14067. _il2cpp_icall_func = (Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
  14068. bool icallRetVal = _il2cpp_icall_func();
  14069. return icallRetVal;
  14070. }
  14071. // System.Boolean UnityEngine.Application::get_isBatchMode()
  14072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB (const RuntimeMethod* method)
  14073. {
  14074. typedef bool (*Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB_ftn) ();
  14075. static Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB_ftn _il2cpp_icall_func;
  14076. if (!_il2cpp_icall_func)
  14077. _il2cpp_icall_func = (Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isBatchMode()");
  14078. bool icallRetVal = _il2cpp_icall_func();
  14079. return icallRetVal;
  14080. }
  14081. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  14082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4 (const RuntimeMethod* method)
  14083. {
  14084. typedef int32_t (*Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn) ();
  14085. static Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn _il2cpp_icall_func;
  14086. if (!_il2cpp_icall_func)
  14087. _il2cpp_icall_func = (Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
  14088. int32_t icallRetVal = _il2cpp_icall_func();
  14089. return icallRetVal;
  14090. }
  14091. // System.Void UnityEngine.Application::CallLowMemory()
  14092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m508B1899F8865EC715FE37ACB500C98B370F7329 (const RuntimeMethod* method)
  14093. {
  14094. static bool s_Il2CppMethodInitialized;
  14095. if (!s_Il2CppMethodInitialized)
  14096. {
  14097. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14098. s_Il2CppMethodInitialized = true;
  14099. }
  14100. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * V_0 = NULL;
  14101. bool V_1 = false;
  14102. {
  14103. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_lowMemory_0();
  14104. V_0 = L_0;
  14105. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_1 = V_0;
  14106. V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14107. bool L_2 = V_1;
  14108. if (!L_2)
  14109. {
  14110. goto IL_0016;
  14111. }
  14112. }
  14113. {
  14114. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_3 = V_0;
  14115. LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437(L_3, /*hidden argument*/NULL);
  14116. }
  14117. IL_0016:
  14118. {
  14119. return;
  14120. }
  14121. }
  14122. // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
  14123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_m42BBBDDFC6BAD182D6D574F22C0B73F3F881D681 (String_t* ___logString0, String_t* ___stackTrace1, int32_t ___type2, bool ___invokedOnMainThread3, const RuntimeMethod* method)
  14124. {
  14125. static bool s_Il2CppMethodInitialized;
  14126. if (!s_Il2CppMethodInitialized)
  14127. {
  14128. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14129. s_Il2CppMethodInitialized = true;
  14130. }
  14131. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_0 = NULL;
  14132. bool V_1 = false;
  14133. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_2 = NULL;
  14134. bool V_3 = false;
  14135. bool V_4 = false;
  14136. {
  14137. bool L_0 = ___invokedOnMainThread3;
  14138. V_1 = L_0;
  14139. bool L_1 = V_1;
  14140. if (!L_1)
  14141. {
  14142. goto IL_0020;
  14143. }
  14144. }
  14145. {
  14146. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1();
  14147. V_2 = L_2;
  14148. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_3 = V_2;
  14149. V_3 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14150. bool L_4 = V_3;
  14151. if (!L_4)
  14152. {
  14153. goto IL_001f;
  14154. }
  14155. }
  14156. {
  14157. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_5 = V_2;
  14158. String_t* L_6 = ___logString0;
  14159. String_t* L_7 = ___stackTrace1;
  14160. int32_t L_8 = ___type2;
  14161. LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  14162. }
  14163. IL_001f:
  14164. {
  14165. }
  14166. IL_0020:
  14167. {
  14168. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_9 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2();
  14169. V_0 = L_9;
  14170. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_10 = V_0;
  14171. V_4 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_10) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14172. bool L_11 = V_4;
  14173. if (!L_11)
  14174. {
  14175. goto IL_003a;
  14176. }
  14177. }
  14178. {
  14179. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_12 = V_0;
  14180. String_t* L_13 = ___logString0;
  14181. String_t* L_14 = ___stackTrace1;
  14182. int32_t L_15 = ___type2;
  14183. LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
  14184. }
  14185. IL_003a:
  14186. {
  14187. return;
  14188. }
  14189. }
  14190. // System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
  14191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mF91858E5F03D57EDCCB80F470ABBA60B0FBCC5BE (const RuntimeMethod* method)
  14192. {
  14193. static bool s_Il2CppMethodInitialized;
  14194. if (!s_Il2CppMethodInitialized)
  14195. {
  14196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var);
  14198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var);
  14199. s_Il2CppMethodInitialized = true;
  14200. }
  14201. bool V_0 = false;
  14202. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* V_1 = NULL;
  14203. int32_t V_2 = 0;
  14204. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * V_3 = NULL;
  14205. bool V_4 = false;
  14206. bool V_5 = false;
  14207. Exception_t * V_6 = NULL;
  14208. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  14209. il2cpp::utils::ExceptionSupportStack<int32_t, 3> __leave_targets;
  14210. {
  14211. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5();
  14212. V_0 = (bool)((!(((RuntimeObject*)(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14213. bool L_1 = V_0;
  14214. if (!L_1)
  14215. {
  14216. goto IL_005a;
  14217. }
  14218. }
  14219. {
  14220. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5();
  14221. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_3;
  14222. L_3 = VirtFuncInvoker0< DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2);
  14223. V_1 = L_3;
  14224. V_2 = 0;
  14225. goto IL_0053;
  14226. }
  14227. IL_001e:
  14228. {
  14229. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_4 = V_1;
  14230. int32_t L_5 = V_2;
  14231. int32_t L_6 = L_5;
  14232. Delegate_t * L_7 = (L_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_6));
  14233. V_3 = ((Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)CastclassSealed((RuntimeObject*)L_7, Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var));
  14234. }
  14235. IL_0028:
  14236. try
  14237. { // begin try (depth: 1)
  14238. {
  14239. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_8 = V_3;
  14240. bool L_9;
  14241. L_9 = Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4(L_8, /*hidden argument*/Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var);
  14242. V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  14243. bool L_10 = V_4;
  14244. if (!L_10)
  14245. {
  14246. goto IL_003d;
  14247. }
  14248. }
  14249. IL_0038:
  14250. {
  14251. V_5 = (bool)0;
  14252. goto IL_005f;
  14253. }
  14254. IL_003d:
  14255. {
  14256. goto IL_004e;
  14257. }
  14258. } // end try (depth: 1)
  14259. catch(Il2CppExceptionWrapper& e)
  14260. {
  14261. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  14262. {
  14263. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  14264. goto CATCH_0040;
  14265. }
  14266. throw e;
  14267. }
  14268. CATCH_0040:
  14269. { // begin catch(System.Exception)
  14270. V_6 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  14271. Exception_t * L_11 = V_6;
  14272. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  14273. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL);
  14274. IL2CPP_POP_ACTIVE_EXCEPTION();
  14275. goto IL_004e;
  14276. } // end catch (depth: 1)
  14277. IL_004e:
  14278. {
  14279. int32_t L_12 = V_2;
  14280. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  14281. }
  14282. IL_0053:
  14283. {
  14284. int32_t L_13 = V_2;
  14285. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_14 = V_1;
  14286. if ((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))))))
  14287. {
  14288. goto IL_001e;
  14289. }
  14290. }
  14291. {
  14292. }
  14293. IL_005a:
  14294. {
  14295. V_5 = (bool)1;
  14296. goto IL_005f;
  14297. }
  14298. IL_005f:
  14299. {
  14300. bool L_15 = V_5;
  14301. return L_15;
  14302. }
  14303. }
  14304. // System.Void UnityEngine.Application::Internal_ApplicationQuit()
  14305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_mDFB4E615433A0A568182698ADE0E316287EDAFE3 (const RuntimeMethod* method)
  14306. {
  14307. static bool s_Il2CppMethodInitialized;
  14308. if (!s_Il2CppMethodInitialized)
  14309. {
  14310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14311. s_Il2CppMethodInitialized = true;
  14312. }
  14313. bool V_0 = false;
  14314. {
  14315. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6();
  14316. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14317. bool L_1 = V_0;
  14318. if (!L_1)
  14319. {
  14320. goto IL_0018;
  14321. }
  14322. }
  14323. {
  14324. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6();
  14325. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  14326. }
  14327. IL_0018:
  14328. {
  14329. return;
  14330. }
  14331. }
  14332. // System.Void UnityEngine.Application::Internal_ApplicationUnload()
  14333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_m28EA03E5E3B12350E6C4147213DE14297C50BEC7 (const RuntimeMethod* method)
  14334. {
  14335. static bool s_Il2CppMethodInitialized;
  14336. if (!s_Il2CppMethodInitialized)
  14337. {
  14338. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14339. s_Il2CppMethodInitialized = true;
  14340. }
  14341. bool V_0 = false;
  14342. {
  14343. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7();
  14344. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14345. bool L_1 = V_0;
  14346. if (!L_1)
  14347. {
  14348. goto IL_0018;
  14349. }
  14350. }
  14351. {
  14352. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7();
  14353. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  14354. }
  14355. IL_0018:
  14356. {
  14357. return;
  14358. }
  14359. }
  14360. // System.Void UnityEngine.Application::InvokeOnBeforeRender()
  14361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mB7267D4900392FD7E09E15DF3F6CE1C15E6598F9 (const RuntimeMethod* method)
  14362. {
  14363. static bool s_Il2CppMethodInitialized;
  14364. if (!s_Il2CppMethodInitialized)
  14365. {
  14366. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  14367. s_Il2CppMethodInitialized = true;
  14368. }
  14369. {
  14370. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  14371. BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026(/*hidden argument*/NULL);
  14372. return;
  14373. }
  14374. }
  14375. // System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
  14376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m1A6F45FF1CA2B03A5FB1FA864BFC37248486AC2F (bool ___focus0, const RuntimeMethod* method)
  14377. {
  14378. static bool s_Il2CppMethodInitialized;
  14379. if (!s_Il2CppMethodInitialized)
  14380. {
  14381. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_RuntimeMethod_var);
  14382. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14383. s_Il2CppMethodInitialized = true;
  14384. }
  14385. bool V_0 = false;
  14386. {
  14387. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3();
  14388. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14389. bool L_1 = V_0;
  14390. if (!L_1)
  14391. {
  14392. goto IL_0019;
  14393. }
  14394. }
  14395. {
  14396. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3();
  14397. bool L_3 = ___focus0;
  14398. Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5(L_2, L_3, /*hidden argument*/Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_RuntimeMethod_var);
  14399. }
  14400. IL_0019:
  14401. {
  14402. return;
  14403. }
  14404. }
  14405. // System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
  14406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_mCE514E3BC1F10AF34A58A40C95C4CD5ACED1396B (String_t* ___url0, const RuntimeMethod* method)
  14407. {
  14408. static bool s_Il2CppMethodInitialized;
  14409. if (!s_Il2CppMethodInitialized)
  14410. {
  14411. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var);
  14412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14413. s_Il2CppMethodInitialized = true;
  14414. }
  14415. bool V_0 = false;
  14416. {
  14417. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4();
  14418. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14419. bool L_1 = V_0;
  14420. if (!L_1)
  14421. {
  14422. goto IL_0019;
  14423. }
  14424. }
  14425. {
  14426. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4();
  14427. String_t* L_3 = ___url0;
  14428. Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6(L_2, L_3, /*hidden argument*/Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var);
  14429. }
  14430. IL_0019:
  14431. {
  14432. return;
  14433. }
  14434. }
  14435. // System.Boolean UnityEngine.Application::get_isEditor()
  14436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_m7367DDB72F13E4846E8EB76FFAAACA84840BE921 (const RuntimeMethod* method)
  14437. {
  14438. bool V_0 = false;
  14439. {
  14440. V_0 = (bool)0;
  14441. goto IL_0005;
  14442. }
  14443. IL_0005:
  14444. {
  14445. bool L_0 = V_0;
  14446. return L_0;
  14447. }
  14448. }
  14449. #ifdef __clang__
  14450. #pragma clang diagnostic pop
  14451. #endif
  14452. #ifdef __clang__
  14453. #pragma clang diagnostic push
  14454. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14455. #pragma clang diagnostic ignored "-Wunused-variable"
  14456. #endif
  14457. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  14458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14459. {
  14460. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  14461. {
  14462. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_ObjectArgument_0();
  14463. V_0 = L_0;
  14464. goto IL_000a;
  14465. }
  14466. IL_000a:
  14467. {
  14468. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  14469. return L_1;
  14470. }
  14471. }
  14472. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  14473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14474. {
  14475. String_t* V_0 = NULL;
  14476. {
  14477. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14478. V_0 = L_0;
  14479. goto IL_000a;
  14480. }
  14481. IL_000a:
  14482. {
  14483. String_t* L_1 = V_0;
  14484. return L_1;
  14485. }
  14486. }
  14487. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  14488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14489. {
  14490. int32_t V_0 = 0;
  14491. {
  14492. int32_t L_0 = __this->get_m_IntArgument_2();
  14493. V_0 = L_0;
  14494. goto IL_000a;
  14495. }
  14496. IL_000a:
  14497. {
  14498. int32_t L_1 = V_0;
  14499. return L_1;
  14500. }
  14501. }
  14502. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  14503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14504. {
  14505. float V_0 = 0.0f;
  14506. {
  14507. float L_0 = __this->get_m_FloatArgument_3();
  14508. V_0 = L_0;
  14509. goto IL_000a;
  14510. }
  14511. IL_000a:
  14512. {
  14513. float L_1 = V_0;
  14514. return L_1;
  14515. }
  14516. }
  14517. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  14518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14519. {
  14520. String_t* V_0 = NULL;
  14521. {
  14522. String_t* L_0 = __this->get_m_StringArgument_4();
  14523. V_0 = L_0;
  14524. goto IL_000a;
  14525. }
  14526. IL_000a:
  14527. {
  14528. String_t* L_1 = V_0;
  14529. return L_1;
  14530. }
  14531. }
  14532. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  14533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14534. {
  14535. bool V_0 = false;
  14536. {
  14537. bool L_0 = __this->get_m_BoolArgument_5();
  14538. V_0 = L_0;
  14539. goto IL_000a;
  14540. }
  14541. IL_000a:
  14542. {
  14543. bool L_1 = V_0;
  14544. return L_1;
  14545. }
  14546. }
  14547. // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
  14548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_mF5B9D962D88C22BC20AE330FFBC33FB3042604D0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14549. {
  14550. {
  14551. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14552. String_t* L_1;
  14553. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  14554. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1);
  14555. return;
  14556. }
  14557. }
  14558. // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
  14559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_mB50D42B36BF948499C4927084E7589D0B1D9C6FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14560. {
  14561. {
  14562. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14563. String_t* L_1;
  14564. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  14565. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1);
  14566. return;
  14567. }
  14568. }
  14569. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  14570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14571. {
  14572. {
  14573. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  14574. return;
  14575. }
  14576. }
  14577. #ifdef __clang__
  14578. #pragma clang diagnostic pop
  14579. #endif
  14580. #ifdef __clang__
  14581. #pragma clang diagnostic push
  14582. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14583. #pragma clang diagnostic ignored "-Wunused-variable"
  14584. #endif
  14585. #ifdef __clang__
  14586. #pragma clang diagnostic pop
  14587. #endif
  14588. #ifdef __clang__
  14589. #pragma clang diagnostic push
  14590. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14591. #pragma clang diagnostic ignored "-Wunused-variable"
  14592. #endif
  14593. #ifdef __clang__
  14594. #pragma clang diagnostic pop
  14595. #endif
  14596. #ifdef __clang__
  14597. #pragma clang diagnostic push
  14598. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14599. #pragma clang diagnostic ignored "-Wunused-variable"
  14600. #endif
  14601. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  14602. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled)
  14603. {
  14604. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14605. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14606. }
  14607. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled)
  14608. {
  14609. static bool s_Il2CppMethodInitialized;
  14610. if (!s_Il2CppMethodInitialized)
  14611. {
  14612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var);
  14613. s_Il2CppMethodInitialized = true;
  14614. }
  14615. intptr_t unmarshaled_m_Ptr_temp_0;
  14616. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14617. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14618. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14619. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31>(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var));
  14620. }
  14621. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  14622. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled)
  14623. {
  14624. }
  14625. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  14626. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled)
  14627. {
  14628. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14629. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14630. }
  14631. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled)
  14632. {
  14633. static bool s_Il2CppMethodInitialized;
  14634. if (!s_Il2CppMethodInitialized)
  14635. {
  14636. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var);
  14637. s_Il2CppMethodInitialized = true;
  14638. }
  14639. intptr_t unmarshaled_m_Ptr_temp_0;
  14640. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14641. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14642. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14643. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31>(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var));
  14644. }
  14645. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  14646. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled)
  14647. {
  14648. }
  14649. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  14650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482 (intptr_t ___ptr0, const RuntimeMethod* method)
  14651. {
  14652. typedef void (*AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn) (intptr_t);
  14653. static AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn _il2cpp_icall_func;
  14654. if (!_il2cpp_icall_func)
  14655. _il2cpp_icall_func = (AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)");
  14656. _il2cpp_icall_func(___ptr0);
  14657. }
  14658. // System.Void UnityEngine.AsyncOperation::Finalize()
  14659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m1A989E71664DD802015D858E7A336A1158BD474C (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  14660. {
  14661. Exception_t * __last_unhandled_exception = 0;
  14662. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  14663. {
  14664. }
  14665. IL_0001:
  14666. try
  14667. { // begin try (depth: 1)
  14668. intptr_t L_0 = __this->get_m_Ptr_0();
  14669. AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482((intptr_t)L_0, /*hidden argument*/NULL);
  14670. IL2CPP_LEAVE(0x18, FINALLY_0010);
  14671. } // end try (depth: 1)
  14672. catch(Il2CppExceptionWrapper& e)
  14673. {
  14674. __last_unhandled_exception = (Exception_t *)e.ex;
  14675. goto FINALLY_0010;
  14676. }
  14677. FINALLY_0010:
  14678. { // begin finally (depth: 1)
  14679. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  14680. IL2CPP_END_FINALLY(16)
  14681. } // end finally (depth: 1)
  14682. IL2CPP_CLEANUP(16)
  14683. {
  14684. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  14685. IL2CPP_JUMP_TBL(0x18, IL_0018)
  14686. }
  14687. IL_0018:
  14688. {
  14689. return;
  14690. }
  14691. }
  14692. // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
  14693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m2BFBB3DD63950957EDE38AE0A8D2587B900CB8F5 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  14694. {
  14695. static bool s_Il2CppMethodInitialized;
  14696. if (!s_Il2CppMethodInitialized)
  14697. {
  14698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var);
  14699. s_Il2CppMethodInitialized = true;
  14700. }
  14701. bool V_0 = false;
  14702. {
  14703. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_0 = __this->get_m_completeCallback_1();
  14704. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14705. bool L_1 = V_0;
  14706. if (!L_1)
  14707. {
  14708. goto IL_0024;
  14709. }
  14710. }
  14711. {
  14712. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_2 = __this->get_m_completeCallback_1();
  14713. Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43(L_2, __this, /*hidden argument*/Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var);
  14714. __this->set_m_completeCallback_1((Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)NULL);
  14715. }
  14716. IL_0024:
  14717. {
  14718. return;
  14719. }
  14720. }
  14721. // System.Void UnityEngine.AsyncOperation::.ctor()
  14722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_mFC0E13622A23CD19A631B9ABBA506683B71A2E4A (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  14723. {
  14724. {
  14725. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  14726. return;
  14727. }
  14728. }
  14729. #ifdef __clang__
  14730. #pragma clang diagnostic pop
  14731. #endif
  14732. #ifdef __clang__
  14733. #pragma clang diagnostic push
  14734. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14735. #pragma clang diagnostic ignored "-Wunused-variable"
  14736. #endif
  14737. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  14738. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled)
  14739. {
  14740. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0());
  14741. if (unmarshaled.get_States_1() != NULL)
  14742. {
  14743. il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length;
  14744. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_States_Length);
  14745. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++)
  14746. {
  14747. (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14748. }
  14749. }
  14750. else
  14751. {
  14752. marshaled.___States_1 = NULL;
  14753. }
  14754. if (unmarshaled.get_ReadTypes_2() != NULL)
  14755. {
  14756. il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length;
  14757. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_ReadTypes_Length);
  14758. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++)
  14759. {
  14760. (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14761. }
  14762. }
  14763. else
  14764. {
  14765. marshaled.___ReadTypes_2 = NULL;
  14766. }
  14767. if (unmarshaled.get_PriorityLevels_3() != NULL)
  14768. {
  14769. il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length;
  14770. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_PriorityLevels_Length);
  14771. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++)
  14772. {
  14773. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14774. }
  14775. }
  14776. else
  14777. {
  14778. marshaled.___PriorityLevels_3 = NULL;
  14779. }
  14780. if (unmarshaled.get_Subsystems_4() != NULL)
  14781. {
  14782. il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length;
  14783. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_Subsystems_Length);
  14784. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++)
  14785. {
  14786. (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14787. }
  14788. }
  14789. else
  14790. {
  14791. marshaled.___Subsystems_4 = NULL;
  14792. }
  14793. }
  14794. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled)
  14795. {
  14796. static bool s_Il2CppMethodInitialized;
  14797. if (!s_Il2CppMethodInitialized)
  14798. {
  14799. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var);
  14800. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var);
  14801. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var);
  14802. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var);
  14803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var);
  14804. s_Il2CppMethodInitialized = true;
  14805. }
  14806. unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  14807. if (marshaled.___States_1 != NULL)
  14808. {
  14809. if (unmarshaled.get_States_1() == NULL)
  14810. {
  14811. unmarshaled.set_States_1(reinterpret_cast<ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*>((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1)));
  14812. }
  14813. il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length;
  14814. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14815. {
  14816. (unmarshaled.get_States_1())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  14817. }
  14818. }
  14819. if (marshaled.___ReadTypes_2 != NULL)
  14820. {
  14821. if (unmarshaled.get_ReadTypes_2() == NULL)
  14822. {
  14823. unmarshaled.set_ReadTypes_2(reinterpret_cast<FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*>((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1)));
  14824. }
  14825. il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length;
  14826. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14827. {
  14828. (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  14829. }
  14830. }
  14831. if (marshaled.___PriorityLevels_3 != NULL)
  14832. {
  14833. if (unmarshaled.get_PriorityLevels_3() == NULL)
  14834. {
  14835. unmarshaled.set_PriorityLevels_3(reinterpret_cast<PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*>((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1)));
  14836. }
  14837. il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length;
  14838. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14839. {
  14840. (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  14841. }
  14842. }
  14843. if (marshaled.___Subsystems_4 != NULL)
  14844. {
  14845. if (unmarshaled.get_Subsystems_4() == NULL)
  14846. {
  14847. unmarshaled.set_Subsystems_4(reinterpret_cast<AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*>((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1)));
  14848. }
  14849. il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length;
  14850. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14851. {
  14852. (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  14853. }
  14854. }
  14855. }
  14856. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  14857. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled)
  14858. {
  14859. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  14860. marshaled.___TypeIDs_0 = NULL;
  14861. if (marshaled.___States_1 != NULL)
  14862. {
  14863. il2cpp_codegen_marshal_free(marshaled.___States_1);
  14864. marshaled.___States_1 = NULL;
  14865. }
  14866. if (marshaled.___ReadTypes_2 != NULL)
  14867. {
  14868. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  14869. marshaled.___ReadTypes_2 = NULL;
  14870. }
  14871. if (marshaled.___PriorityLevels_3 != NULL)
  14872. {
  14873. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  14874. marshaled.___PriorityLevels_3 = NULL;
  14875. }
  14876. if (marshaled.___Subsystems_4 != NULL)
  14877. {
  14878. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  14879. marshaled.___Subsystems_4 = NULL;
  14880. }
  14881. }
  14882. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  14883. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled)
  14884. {
  14885. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0());
  14886. if (unmarshaled.get_States_1() != NULL)
  14887. {
  14888. il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length;
  14889. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_States_Length);
  14890. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++)
  14891. {
  14892. (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14893. }
  14894. }
  14895. else
  14896. {
  14897. marshaled.___States_1 = NULL;
  14898. }
  14899. if (unmarshaled.get_ReadTypes_2() != NULL)
  14900. {
  14901. il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length;
  14902. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_ReadTypes_Length);
  14903. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++)
  14904. {
  14905. (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14906. }
  14907. }
  14908. else
  14909. {
  14910. marshaled.___ReadTypes_2 = NULL;
  14911. }
  14912. if (unmarshaled.get_PriorityLevels_3() != NULL)
  14913. {
  14914. il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length;
  14915. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_PriorityLevels_Length);
  14916. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++)
  14917. {
  14918. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14919. }
  14920. }
  14921. else
  14922. {
  14923. marshaled.___PriorityLevels_3 = NULL;
  14924. }
  14925. if (unmarshaled.get_Subsystems_4() != NULL)
  14926. {
  14927. il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length;
  14928. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_Subsystems_Length);
  14929. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++)
  14930. {
  14931. (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14932. }
  14933. }
  14934. else
  14935. {
  14936. marshaled.___Subsystems_4 = NULL;
  14937. }
  14938. }
  14939. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled)
  14940. {
  14941. static bool s_Il2CppMethodInitialized;
  14942. if (!s_Il2CppMethodInitialized)
  14943. {
  14944. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var);
  14945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var);
  14946. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var);
  14947. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var);
  14948. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var);
  14949. s_Il2CppMethodInitialized = true;
  14950. }
  14951. unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  14952. if (marshaled.___States_1 != NULL)
  14953. {
  14954. if (unmarshaled.get_States_1() == NULL)
  14955. {
  14956. unmarshaled.set_States_1(reinterpret_cast<ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*>((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1)));
  14957. }
  14958. il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length;
  14959. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14960. {
  14961. (unmarshaled.get_States_1())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  14962. }
  14963. }
  14964. if (marshaled.___ReadTypes_2 != NULL)
  14965. {
  14966. if (unmarshaled.get_ReadTypes_2() == NULL)
  14967. {
  14968. unmarshaled.set_ReadTypes_2(reinterpret_cast<FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*>((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1)));
  14969. }
  14970. il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length;
  14971. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14972. {
  14973. (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  14974. }
  14975. }
  14976. if (marshaled.___PriorityLevels_3 != NULL)
  14977. {
  14978. if (unmarshaled.get_PriorityLevels_3() == NULL)
  14979. {
  14980. unmarshaled.set_PriorityLevels_3(reinterpret_cast<PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*>((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1)));
  14981. }
  14982. il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length;
  14983. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14984. {
  14985. (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  14986. }
  14987. }
  14988. if (marshaled.___Subsystems_4 != NULL)
  14989. {
  14990. if (unmarshaled.get_Subsystems_4() == NULL)
  14991. {
  14992. unmarshaled.set_Subsystems_4(reinterpret_cast<AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*>((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1)));
  14993. }
  14994. il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length;
  14995. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  14996. {
  14997. (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  14998. }
  14999. }
  15000. }
  15001. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  15002. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled)
  15003. {
  15004. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  15005. marshaled.___TypeIDs_0 = NULL;
  15006. if (marshaled.___States_1 != NULL)
  15007. {
  15008. il2cpp_codegen_marshal_free(marshaled.___States_1);
  15009. marshaled.___States_1 = NULL;
  15010. }
  15011. if (marshaled.___ReadTypes_2 != NULL)
  15012. {
  15013. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  15014. marshaled.___ReadTypes_2 = NULL;
  15015. }
  15016. if (marshaled.___PriorityLevels_3 != NULL)
  15017. {
  15018. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  15019. marshaled.___PriorityLevels_3 = NULL;
  15020. }
  15021. if (marshaled.___Subsystems_4 != NULL)
  15022. {
  15023. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  15024. marshaled.___Subsystems_4 = NULL;
  15025. }
  15026. }
  15027. #ifdef __clang__
  15028. #pragma clang diagnostic pop
  15029. #endif
  15030. #ifdef __clang__
  15031. #pragma clang diagnostic push
  15032. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15033. #pragma clang diagnostic ignored "-Wunused-variable"
  15034. #endif
  15035. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15036. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled)
  15037. {
  15038. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0());
  15039. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CFileNameU3Ek__BackingField_1());
  15040. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2();
  15041. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3();
  15042. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4();
  15043. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5();
  15044. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6();
  15045. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7());
  15046. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8();
  15047. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9();
  15048. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10();
  15049. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11();
  15050. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12();
  15051. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13();
  15052. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14();
  15053. }
  15054. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled)
  15055. {
  15056. unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  15057. unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  15058. uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  15059. unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  15060. unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2);
  15061. uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  15062. unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  15063. unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3);
  15064. uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  15065. unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  15066. unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4);
  15067. uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  15068. unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  15069. unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5);
  15070. uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  15071. unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  15072. unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6);
  15073. bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  15074. unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  15075. unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7);
  15076. int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0;
  15077. unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  15078. unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8);
  15079. int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0;
  15080. unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  15081. unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9);
  15082. int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  15083. unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  15084. unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10);
  15085. int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0;
  15086. unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  15087. unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11);
  15088. double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  15089. unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  15090. unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12);
  15091. double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  15092. unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  15093. unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13);
  15094. double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  15095. unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  15096. unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14);
  15097. }
  15098. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15099. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled)
  15100. {
  15101. il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  15102. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  15103. il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1);
  15104. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  15105. }
  15106. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15107. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled)
  15108. {
  15109. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0());
  15110. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CFileNameU3Ek__BackingField_1());
  15111. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2();
  15112. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3();
  15113. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4();
  15114. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5();
  15115. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6();
  15116. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7());
  15117. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8();
  15118. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9();
  15119. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10();
  15120. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11();
  15121. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12();
  15122. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13();
  15123. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14();
  15124. }
  15125. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled)
  15126. {
  15127. unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  15128. unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  15129. uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  15130. unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  15131. unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2);
  15132. uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  15133. unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  15134. unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3);
  15135. uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  15136. unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  15137. unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4);
  15138. uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  15139. unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  15140. unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5);
  15141. uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  15142. unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  15143. unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6);
  15144. bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  15145. unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  15146. unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7);
  15147. int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0;
  15148. unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  15149. unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8);
  15150. int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0;
  15151. unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  15152. unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9);
  15153. int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  15154. unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  15155. unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10);
  15156. int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0;
  15157. unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  15158. unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11);
  15159. double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  15160. unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  15161. unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12);
  15162. double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  15163. unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  15164. unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13);
  15165. double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  15166. unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  15167. unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14);
  15168. }
  15169. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15170. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled)
  15171. {
  15172. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  15173. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  15174. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1);
  15175. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  15176. }
  15177. #ifdef __clang__
  15178. #pragma clang diagnostic pop
  15179. #endif
  15180. #ifdef __clang__
  15181. #pragma clang diagnostic push
  15182. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15183. #pragma clang diagnostic ignored "-Wunused-variable"
  15184. #endif
  15185. // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
  15186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m9BA10D3F7DEEE7FB825187CF60338BBECA83F4B2 (Type_t * ___type0, const RuntimeMethod* method)
  15187. {
  15188. static bool s_Il2CppMethodInitialized;
  15189. if (!s_Il2CppMethodInitialized)
  15190. {
  15191. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var);
  15192. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  15193. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15194. s_Il2CppMethodInitialized = true;
  15195. }
  15196. Type_t * V_0 = NULL;
  15197. bool V_1 = false;
  15198. bool V_2 = false;
  15199. Type_t * V_3 = NULL;
  15200. int32_t G_B7_0 = 0;
  15201. {
  15202. V_0 = (Type_t *)NULL;
  15203. goto IL_0025;
  15204. }
  15205. IL_0005:
  15206. {
  15207. Type_t * L_0 = ___type0;
  15208. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var) };
  15209. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15210. Type_t * L_2;
  15211. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15212. bool L_3;
  15213. L_3 = Attribute_IsDefined_mD3B7688B216A0B4EBD238B82E9E8DA0E0E9308CB(L_0, L_2, /*hidden argument*/NULL);
  15214. V_1 = L_3;
  15215. bool L_4 = V_1;
  15216. if (!L_4)
  15217. {
  15218. goto IL_001c;
  15219. }
  15220. }
  15221. {
  15222. Type_t * L_5 = ___type0;
  15223. V_0 = L_5;
  15224. }
  15225. IL_001c:
  15226. {
  15227. Type_t * L_6 = ___type0;
  15228. Type_t * L_7;
  15229. L_7 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_6);
  15230. ___type0 = L_7;
  15231. }
  15232. IL_0025:
  15233. {
  15234. Type_t * L_8 = ___type0;
  15235. if (!L_8)
  15236. {
  15237. goto IL_003a;
  15238. }
  15239. }
  15240. {
  15241. Type_t * L_9 = ___type0;
  15242. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15243. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15244. Type_t * L_11;
  15245. L_11 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_10, /*hidden argument*/NULL);
  15246. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_9) == ((RuntimeObject*)(Type_t *)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15247. goto IL_003b;
  15248. }
  15249. IL_003a:
  15250. {
  15251. G_B7_0 = 0;
  15252. }
  15253. IL_003b:
  15254. {
  15255. V_2 = (bool)G_B7_0;
  15256. bool L_12 = V_2;
  15257. if (L_12)
  15258. {
  15259. goto IL_0005;
  15260. }
  15261. }
  15262. {
  15263. Type_t * L_13 = V_0;
  15264. V_3 = L_13;
  15265. goto IL_0043;
  15266. }
  15267. IL_0043:
  15268. {
  15269. Type_t * L_14 = V_3;
  15270. return L_14;
  15271. }
  15272. }
  15273. // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
  15274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* AttributeHelperEngine_GetRequiredComponents_mE25F6E1B6C8E4BB44FDE3E418DD442A12AA24063 (Type_t * ___klass0, const RuntimeMethod* method)
  15275. {
  15276. static bool s_Il2CppMethodInitialized;
  15277. if (!s_Il2CppMethodInitialized)
  15278. {
  15279. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15280. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var);
  15281. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var);
  15282. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var);
  15283. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  15284. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var);
  15285. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var);
  15286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  15287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15288. s_Il2CppMethodInitialized = true;
  15289. }
  15290. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * V_0 = NULL;
  15291. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_1 = NULL;
  15292. Type_t * V_2 = NULL;
  15293. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_3 = NULL;
  15294. int32_t V_4 = 0;
  15295. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * V_5 = NULL;
  15296. bool V_6 = false;
  15297. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_7 = NULL;
  15298. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_8 = NULL;
  15299. bool V_9 = false;
  15300. bool V_10 = false;
  15301. bool V_11 = false;
  15302. bool V_12 = false;
  15303. bool V_13 = false;
  15304. bool V_14 = false;
  15305. int32_t G_B6_0 = 0;
  15306. int32_t G_B22_0 = 0;
  15307. {
  15308. V_0 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)NULL;
  15309. goto IL_0109;
  15310. }
  15311. IL_0008:
  15312. {
  15313. Type_t * L_0 = ___klass0;
  15314. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var) };
  15315. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15316. Type_t * L_2;
  15317. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15318. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  15319. L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  15320. V_1 = ((RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var));
  15321. Type_t * L_4 = ___klass0;
  15322. Type_t * L_5;
  15323. L_5 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_4);
  15324. V_2 = L_5;
  15325. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_6 = V_1;
  15326. V_3 = L_6;
  15327. V_4 = 0;
  15328. goto IL_00fb;
  15329. }
  15330. IL_0032:
  15331. {
  15332. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_7 = V_3;
  15333. int32_t L_8 = V_4;
  15334. int32_t L_9 = L_8;
  15335. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_10 = (L_7)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_9));
  15336. V_5 = L_10;
  15337. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_11 = V_0;
  15338. if (L_11)
  15339. {
  15340. goto IL_0051;
  15341. }
  15342. }
  15343. {
  15344. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_12 = V_1;
  15345. if ((!(((uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_12)->max_length)))) == ((uint32_t)1))))
  15346. {
  15347. goto IL_0051;
  15348. }
  15349. }
  15350. {
  15351. Type_t * L_13 = V_2;
  15352. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15353. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15354. Type_t * L_15;
  15355. L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL);
  15356. G_B6_0 = ((((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_15))? 1 : 0);
  15357. goto IL_0052;
  15358. }
  15359. IL_0051:
  15360. {
  15361. G_B6_0 = 0;
  15362. }
  15363. IL_0052:
  15364. {
  15365. V_6 = (bool)G_B6_0;
  15366. bool L_16 = V_6;
  15367. if (!L_16)
  15368. {
  15369. goto IL_0088;
  15370. }
  15371. }
  15372. {
  15373. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_17 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  15374. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_18 = L_17;
  15375. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_19 = V_5;
  15376. Type_t * L_20 = L_19->get_m_Type0_0();
  15377. ArrayElementTypeCheck (L_18, L_20);
  15378. (L_18)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_20);
  15379. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_18;
  15380. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_22 = V_5;
  15381. Type_t * L_23 = L_22->get_m_Type1_1();
  15382. ArrayElementTypeCheck (L_21, L_23);
  15383. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_23);
  15384. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21;
  15385. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_25 = V_5;
  15386. Type_t * L_26 = L_25->get_m_Type2_2();
  15387. ArrayElementTypeCheck (L_24, L_26);
  15388. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_26);
  15389. V_7 = L_24;
  15390. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = V_7;
  15391. V_8 = L_27;
  15392. goto IL_0141;
  15393. }
  15394. IL_0088:
  15395. {
  15396. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_28 = V_0;
  15397. V_9 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_28) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15398. bool L_29 = V_9;
  15399. if (!L_29)
  15400. {
  15401. goto IL_0099;
  15402. }
  15403. }
  15404. {
  15405. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_30 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)il2cpp_codegen_object_new(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var);
  15406. List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED(L_30, /*hidden argument*/List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var);
  15407. V_0 = L_30;
  15408. }
  15409. IL_0099:
  15410. {
  15411. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_31 = V_5;
  15412. Type_t * L_32 = L_31->get_m_Type0_0();
  15413. V_10 = (bool)((!(((RuntimeObject*)(Type_t *)L_32) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15414. bool L_33 = V_10;
  15415. if (!L_33)
  15416. {
  15417. goto IL_00b7;
  15418. }
  15419. }
  15420. {
  15421. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_34 = V_0;
  15422. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_35 = V_5;
  15423. Type_t * L_36 = L_35->get_m_Type0_0();
  15424. List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_34, L_36, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15425. }
  15426. IL_00b7:
  15427. {
  15428. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_37 = V_5;
  15429. Type_t * L_38 = L_37->get_m_Type1_1();
  15430. V_11 = (bool)((!(((RuntimeObject*)(Type_t *)L_38) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15431. bool L_39 = V_11;
  15432. if (!L_39)
  15433. {
  15434. goto IL_00d5;
  15435. }
  15436. }
  15437. {
  15438. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_40 = V_0;
  15439. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_41 = V_5;
  15440. Type_t * L_42 = L_41->get_m_Type1_1();
  15441. List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_40, L_42, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15442. }
  15443. IL_00d5:
  15444. {
  15445. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_43 = V_5;
  15446. Type_t * L_44 = L_43->get_m_Type2_2();
  15447. V_12 = (bool)((!(((RuntimeObject*)(Type_t *)L_44) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15448. bool L_45 = V_12;
  15449. if (!L_45)
  15450. {
  15451. goto IL_00f3;
  15452. }
  15453. }
  15454. {
  15455. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_46 = V_0;
  15456. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_47 = V_5;
  15457. Type_t * L_48 = L_47->get_m_Type2_2();
  15458. List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_46, L_48, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15459. }
  15460. IL_00f3:
  15461. {
  15462. int32_t L_49 = V_4;
  15463. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1));
  15464. }
  15465. IL_00fb:
  15466. {
  15467. int32_t L_50 = V_4;
  15468. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_51 = V_3;
  15469. if ((((int32_t)L_50) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length))))))
  15470. {
  15471. goto IL_0032;
  15472. }
  15473. }
  15474. {
  15475. Type_t * L_52 = V_2;
  15476. ___klass0 = L_52;
  15477. }
  15478. IL_0109:
  15479. {
  15480. Type_t * L_53 = ___klass0;
  15481. if (!L_53)
  15482. {
  15483. goto IL_011e;
  15484. }
  15485. }
  15486. {
  15487. Type_t * L_54 = ___klass0;
  15488. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_55 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15489. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15490. Type_t * L_56;
  15491. L_56 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_55, /*hidden argument*/NULL);
  15492. G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_54) == ((RuntimeObject*)(Type_t *)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15493. goto IL_011f;
  15494. }
  15495. IL_011e:
  15496. {
  15497. G_B22_0 = 0;
  15498. }
  15499. IL_011f:
  15500. {
  15501. V_13 = (bool)G_B22_0;
  15502. bool L_57 = V_13;
  15503. if (L_57)
  15504. {
  15505. goto IL_0008;
  15506. }
  15507. }
  15508. {
  15509. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_58 = V_0;
  15510. V_14 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_58) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15511. bool L_59 = V_14;
  15512. if (!L_59)
  15513. {
  15514. goto IL_0137;
  15515. }
  15516. }
  15517. {
  15518. V_8 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)NULL;
  15519. goto IL_0141;
  15520. }
  15521. IL_0137:
  15522. {
  15523. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_60 = V_0;
  15524. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_61;
  15525. L_61 = List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E(L_60, /*hidden argument*/List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var);
  15526. V_8 = L_61;
  15527. goto IL_0141;
  15528. }
  15529. IL_0141:
  15530. {
  15531. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_62 = V_8;
  15532. return L_62;
  15533. }
  15534. }
  15535. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  15536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864 (Type_t * ___klass0, const RuntimeMethod* method)
  15537. {
  15538. static bool s_Il2CppMethodInitialized;
  15539. if (!s_Il2CppMethodInitialized)
  15540. {
  15541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var);
  15542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var);
  15543. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15544. s_Il2CppMethodInitialized = true;
  15545. }
  15546. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  15547. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_1 = NULL;
  15548. bool V_2 = false;
  15549. int32_t V_3 = 0;
  15550. bool V_4 = false;
  15551. {
  15552. Type_t * L_0 = ___klass0;
  15553. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var) };
  15554. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15555. Type_t * L_2;
  15556. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15557. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  15558. L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  15559. V_0 = L_3;
  15560. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = V_0;
  15561. V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  15562. bool L_5 = V_2;
  15563. if (!L_5)
  15564. {
  15565. goto IL_0020;
  15566. }
  15567. }
  15568. {
  15569. V_3 = 2;
  15570. goto IL_0045;
  15571. }
  15572. IL_0020:
  15573. {
  15574. Type_t * L_6 = ___klass0;
  15575. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var) };
  15576. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15577. Type_t * L_8;
  15578. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  15579. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9;
  15580. L_9 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0);
  15581. V_1 = L_9;
  15582. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = V_1;
  15583. V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  15584. bool L_11 = V_4;
  15585. if (!L_11)
  15586. {
  15587. goto IL_0041;
  15588. }
  15589. }
  15590. {
  15591. V_3 = 1;
  15592. goto IL_0045;
  15593. }
  15594. IL_0041:
  15595. {
  15596. V_3 = 0;
  15597. goto IL_0045;
  15598. }
  15599. IL_0045:
  15600. {
  15601. int32_t L_12 = V_3;
  15602. return L_12;
  15603. }
  15604. }
  15605. // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
  15606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m109EDB093200EAAA9DA7203E58385429F791CA24 (Type_t * ___klass0, const RuntimeMethod* method)
  15607. {
  15608. static bool s_Il2CppMethodInitialized;
  15609. if (!s_Il2CppMethodInitialized)
  15610. {
  15611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  15613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15614. s_Il2CppMethodInitialized = true;
  15615. }
  15616. int32_t V_0 = 0;
  15617. bool V_1 = false;
  15618. int32_t V_2 = 0;
  15619. bool V_3 = false;
  15620. int32_t G_B7_0 = 0;
  15621. {
  15622. goto IL_0020;
  15623. }
  15624. IL_0003:
  15625. {
  15626. Type_t * L_0 = ___klass0;
  15627. IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15628. int32_t L_1;
  15629. L_1 = AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864(L_0, /*hidden argument*/NULL);
  15630. V_0 = L_1;
  15631. int32_t L_2 = V_0;
  15632. V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0);
  15633. bool L_3 = V_1;
  15634. if (!L_3)
  15635. {
  15636. goto IL_0017;
  15637. }
  15638. }
  15639. {
  15640. int32_t L_4 = V_0;
  15641. V_2 = L_4;
  15642. goto IL_003e;
  15643. }
  15644. IL_0017:
  15645. {
  15646. Type_t * L_5 = ___klass0;
  15647. Type_t * L_6;
  15648. L_6 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_5);
  15649. ___klass0 = L_6;
  15650. }
  15651. IL_0020:
  15652. {
  15653. Type_t * L_7 = ___klass0;
  15654. if (!L_7)
  15655. {
  15656. goto IL_0035;
  15657. }
  15658. }
  15659. {
  15660. Type_t * L_8 = ___klass0;
  15661. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_9 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15662. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15663. Type_t * L_10;
  15664. L_10 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_9, /*hidden argument*/NULL);
  15665. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_8) == ((RuntimeObject*)(Type_t *)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15666. goto IL_0036;
  15667. }
  15668. IL_0035:
  15669. {
  15670. G_B7_0 = 0;
  15671. }
  15672. IL_0036:
  15673. {
  15674. V_3 = (bool)G_B7_0;
  15675. bool L_11 = V_3;
  15676. if (L_11)
  15677. {
  15678. goto IL_0003;
  15679. }
  15680. }
  15681. {
  15682. V_2 = 0;
  15683. goto IL_003e;
  15684. }
  15685. IL_003e:
  15686. {
  15687. int32_t L_12 = V_2;
  15688. return L_12;
  15689. }
  15690. }
  15691. // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
  15692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m4425CE70A70DB0716D3A5BF8C51C53C6A7891131 (Type_t * ___klass0, const RuntimeMethod* method)
  15693. {
  15694. static bool s_Il2CppMethodInitialized;
  15695. if (!s_Il2CppMethodInitialized)
  15696. {
  15697. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D_RuntimeMethod_var);
  15698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15699. s_Il2CppMethodInitialized = true;
  15700. }
  15701. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * V_0 = NULL;
  15702. bool V_1 = false;
  15703. int32_t V_2 = 0;
  15704. {
  15705. Type_t * L_0 = ___klass0;
  15706. IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15707. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_1;
  15708. L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D(L_0, /*hidden argument*/AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D_RuntimeMethod_var);
  15709. V_0 = L_1;
  15710. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_2 = V_0;
  15711. V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15712. bool L_3 = V_1;
  15713. if (!L_3)
  15714. {
  15715. goto IL_0014;
  15716. }
  15717. }
  15718. {
  15719. V_2 = 0;
  15720. goto IL_001d;
  15721. }
  15722. IL_0014:
  15723. {
  15724. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_4 = V_0;
  15725. int32_t L_5;
  15726. L_5 = DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2(L_4, /*hidden argument*/NULL);
  15727. V_2 = L_5;
  15728. goto IL_001d;
  15729. }
  15730. IL_001d:
  15731. {
  15732. int32_t L_6 = V_2;
  15733. return L_6;
  15734. }
  15735. }
  15736. // System.Void UnityEngine.AttributeHelperEngine::.cctor()
  15737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m00AE154DE9BE8D99EBFBBE005F9FC40109E8FB19 (const RuntimeMethod* method)
  15738. {
  15739. static bool s_Il2CppMethodInitialized;
  15740. if (!s_Il2CppMethodInitialized)
  15741. {
  15742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var);
  15744. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var);
  15745. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var);
  15746. s_Il2CppMethodInitialized = true;
  15747. }
  15748. {
  15749. DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* L_0 = (DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)SZArrayNew(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var, (uint32_t)1);
  15750. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__disallowMultipleComponentArray_0(L_0);
  15751. ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* L_1 = (ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)SZArrayNew(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var, (uint32_t)1);
  15752. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__executeInEditModeArray_1(L_1);
  15753. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_2 = (RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)SZArrayNew(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var, (uint32_t)1);
  15754. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__requireComponentArray_2(L_2);
  15755. return;
  15756. }
  15757. }
  15758. #ifdef __clang__
  15759. #pragma clang diagnostic pop
  15760. #endif
  15761. #ifdef __clang__
  15762. #pragma clang diagnostic push
  15763. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15764. #pragma clang diagnostic ignored "-Wunused-variable"
  15765. #endif
  15766. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  15767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method)
  15768. {
  15769. {
  15770. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15771. return;
  15772. }
  15773. }
  15774. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  15775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method)
  15776. {
  15777. bool V_0 = false;
  15778. bool V_1 = false;
  15779. bool V_2 = false;
  15780. bool V_3 = false;
  15781. {
  15782. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15783. MethodInfo_t * L_0 = ___function1;
  15784. bool L_1;
  15785. L_1 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_0, /*hidden argument*/NULL);
  15786. V_0 = L_1;
  15787. bool L_2 = V_0;
  15788. if (!L_2)
  15789. {
  15790. goto IL_0029;
  15791. }
  15792. }
  15793. {
  15794. RuntimeObject * L_3 = ___target0;
  15795. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15796. bool L_4 = V_1;
  15797. if (!L_4)
  15798. {
  15799. goto IL_0026;
  15800. }
  15801. }
  15802. {
  15803. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  15804. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8077A2BB797FA6A0805F51D59F567488316A7D86)), /*hidden argument*/NULL);
  15805. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  15806. }
  15807. IL_0026:
  15808. {
  15809. goto IL_003e;
  15810. }
  15811. IL_0029:
  15812. {
  15813. RuntimeObject * L_6 = ___target0;
  15814. V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15815. bool L_7 = V_2;
  15816. if (!L_7)
  15817. {
  15818. goto IL_003d;
  15819. }
  15820. }
  15821. {
  15822. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_8 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  15823. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral320772EF40302B49A179DB96BAD02224E97B4018)), /*hidden argument*/NULL);
  15824. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  15825. }
  15826. IL_003d:
  15827. {
  15828. }
  15829. IL_003e:
  15830. {
  15831. MethodInfo_t * L_9 = ___function1;
  15832. V_3 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_9) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15833. bool L_10 = V_3;
  15834. if (!L_10)
  15835. {
  15836. goto IL_0051;
  15837. }
  15838. }
  15839. {
  15840. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_11 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  15841. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7AD319493499620E43634FF644A0CEF1624086AD)), /*hidden argument*/NULL);
  15842. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  15843. }
  15844. IL_0051:
  15845. {
  15846. return;
  15847. }
  15848. }
  15849. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  15850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF (Delegate_t * ___delegate0, const RuntimeMethod* method)
  15851. {
  15852. static bool s_Il2CppMethodInitialized;
  15853. if (!s_Il2CppMethodInitialized)
  15854. {
  15855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15856. s_Il2CppMethodInitialized = true;
  15857. }
  15858. RuntimeObject * V_0 = NULL;
  15859. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL;
  15860. bool V_2 = false;
  15861. bool V_3 = false;
  15862. bool V_4 = false;
  15863. {
  15864. Delegate_t * L_0 = ___delegate0;
  15865. RuntimeObject * L_1;
  15866. L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL);
  15867. V_0 = L_1;
  15868. RuntimeObject * L_2 = V_0;
  15869. V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15870. bool L_3 = V_2;
  15871. if (!L_3)
  15872. {
  15873. goto IL_0014;
  15874. }
  15875. }
  15876. {
  15877. V_3 = (bool)1;
  15878. goto IL_0033;
  15879. }
  15880. IL_0014:
  15881. {
  15882. RuntimeObject * L_4 = V_0;
  15883. V_1 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var));
  15884. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = V_1;
  15885. V_4 = (bool)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15886. bool L_6 = V_4;
  15887. if (!L_6)
  15888. {
  15889. goto IL_002f;
  15890. }
  15891. }
  15892. {
  15893. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = V_1;
  15894. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15895. bool L_8;
  15896. L_8 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15897. V_3 = L_8;
  15898. goto IL_0033;
  15899. }
  15900. IL_002f:
  15901. {
  15902. V_3 = (bool)1;
  15903. goto IL_0033;
  15904. }
  15905. IL_0033:
  15906. {
  15907. bool L_9 = V_3;
  15908. return L_9;
  15909. }
  15910. }
  15911. #ifdef __clang__
  15912. #pragma clang diagnostic pop
  15913. #endif
  15914. #ifdef __clang__
  15915. #pragma clang diagnostic push
  15916. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15917. #pragma clang diagnostic ignored "-Wunused-variable"
  15918. #endif
  15919. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  15920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method)
  15921. {
  15922. {
  15923. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_0 = ___inCullingPlanes0;
  15924. __this->set_cullingPlanes_0(L_0);
  15925. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_1 = ___inOutBatchVisibility1;
  15926. __this->set_batchVisibility_1(L_1);
  15927. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_2 = ___outVisibleIndices2;
  15928. __this->set_visibleIndices_2(L_2);
  15929. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_3 = ___outVisibleIndicesY3;
  15930. __this->set_visibleIndicesY_3(L_3);
  15931. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___inLodParameters4;
  15932. __this->set_lodParameters_4(L_4);
  15933. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = ___inCullingMatrix5;
  15934. __this->set_cullingMatrix_5(L_5);
  15935. float L_6 = ___inNearPlane6;
  15936. __this->set_nearPlane_6(L_6);
  15937. return;
  15938. }
  15939. }
  15940. IL2CPP_EXTERN_C void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method)
  15941. {
  15942. int32_t _offset = 1;
  15943. BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * _thisAdjusted = reinterpret_cast<BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 *>(__this + _offset);
  15944. BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369(_thisAdjusted, ___inCullingPlanes0, ___inOutBatchVisibility1, ___outVisibleIndices2, ___outVisibleIndicesY3, ___inLodParameters4, ___inCullingMatrix5, ___inNearPlane6, method);
  15945. }
  15946. #ifdef __clang__
  15947. #pragma clang diagnostic pop
  15948. #endif
  15949. #ifdef __clang__
  15950. #pragma clang diagnostic push
  15951. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15952. #pragma clang diagnostic ignored "-Wunused-variable"
  15953. #endif
  15954. #ifdef __clang__
  15955. #pragma clang diagnostic pop
  15956. #endif
  15957. #ifdef __clang__
  15958. #pragma clang diagnostic push
  15959. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15960. #pragma clang diagnostic ignored "-Wunused-variable"
  15961. #endif
  15962. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  15963. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled)
  15964. {
  15965. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  15966. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  15967. }
  15968. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled)
  15969. {
  15970. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  15971. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  15972. }
  15973. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  15974. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled)
  15975. {
  15976. }
  15977. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  15978. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled)
  15979. {
  15980. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  15981. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  15982. }
  15983. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled)
  15984. {
  15985. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  15986. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  15987. }
  15988. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  15989. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled)
  15990. {
  15991. }
  15992. // System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
  15993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_m164A637514875EBBFF4A12C55521BEA93474739C (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___group0, BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * ___context1, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * ___lodParameters2, const RuntimeMethod* method)
  15994. {
  15995. static bool s_Il2CppMethodInitialized;
  15996. if (!s_Il2CppMethodInitialized)
  15997. {
  15998. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_RuntimeMethod_var);
  15999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var);
  16000. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_RuntimeMethod_var);
  16001. s_Il2CppMethodInitialized = true;
  16002. }
  16003. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E V_0;
  16004. memset((&V_0), 0, sizeof(V_0));
  16005. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA V_1;
  16006. memset((&V_1), 0, sizeof(V_1));
  16007. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_2;
  16008. memset((&V_2), 0, sizeof(V_2));
  16009. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_3;
  16010. memset((&V_3), 0, sizeof(V_3));
  16011. Exception_t * __last_unhandled_exception = 0;
  16012. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  16013. {
  16014. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_0 = ___context1;
  16015. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * L_1 = L_0->get_cullingPlanes_2();
  16016. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_2 = ___context1;
  16017. int32_t L_3 = L_2->get_cullingPlanesCount_6();
  16018. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_4;
  16019. L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9((void*)(void*)L_1, L_3, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_RuntimeMethod_var);
  16020. V_0 = L_4;
  16021. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_5 = ___context1;
  16022. BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * L_6 = L_5->get_batchVisibility_3();
  16023. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_7 = ___context1;
  16024. int32_t L_8 = L_7->get_batchVisibilityCount_7();
  16025. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_9;
  16026. L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C((void*)(void*)L_6, L_8, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_RuntimeMethod_var);
  16027. V_1 = L_9;
  16028. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_10 = ___context1;
  16029. int32_t* L_11 = L_10->get_visibleIndices_4();
  16030. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_12 = ___context1;
  16031. int32_t L_13 = L_12->get_visibleIndicesCount_8();
  16032. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_14;
  16033. L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC((void*)(void*)L_11, L_13, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var);
  16034. V_2 = L_14;
  16035. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_15 = ___context1;
  16036. int32_t* L_16 = L_15->get_visibleIndicesY_5();
  16037. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_17 = ___context1;
  16038. int32_t L_18 = L_17->get_visibleIndicesCount_8();
  16039. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_19;
  16040. L_19 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC((void*)(void*)L_16, L_18, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var);
  16041. V_3 = L_19;
  16042. }
  16043. IL_004d:
  16044. try
  16045. { // begin try (depth: 1)
  16046. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_20 = ___context1;
  16047. BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_21 = ___group0;
  16048. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * L_22 = L_21->get_m_PerformCulling_1();
  16049. BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_23 = ___group0;
  16050. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_24 = V_0;
  16051. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_25 = V_1;
  16052. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_26 = V_2;
  16053. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_27 = V_3;
  16054. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * L_28 = ___lodParameters2;
  16055. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_29 = (*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)L_28);
  16056. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_30 = ___context1;
  16057. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_31 = L_30->get_cullingMatrix_1();
  16058. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_32 = ___context1;
  16059. float L_33 = L_32->get_nearPlane_9();
  16060. BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 L_34;
  16061. memset((&L_34), 0, sizeof(L_34));
  16062. BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369((&L_34), L_24, L_25, L_26, L_27, L_29, L_31, L_33, /*hidden argument*/NULL);
  16063. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 L_35;
  16064. L_35 = OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525(L_22, L_23, L_34, /*hidden argument*/NULL);
  16065. L_20->set_cullingJobsFence_0(L_35);
  16066. IL2CPP_LEAVE(0x87, FINALLY_007e);
  16067. } // end try (depth: 1)
  16068. catch(Il2CppExceptionWrapper& e)
  16069. {
  16070. __last_unhandled_exception = (Exception_t *)e.ex;
  16071. goto FINALLY_007e;
  16072. }
  16073. FINALLY_007e:
  16074. { // begin finally (depth: 1)
  16075. JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916(/*hidden argument*/NULL);
  16076. IL2CPP_END_FINALLY(126)
  16077. } // end finally (depth: 1)
  16078. IL2CPP_CLEANUP(126)
  16079. {
  16080. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  16081. IL2CPP_JUMP_TBL(0x87, IL_0087)
  16082. }
  16083. IL_0087:
  16084. {
  16085. return;
  16086. }
  16087. }
  16088. #ifdef __clang__
  16089. #pragma clang diagnostic pop
  16090. #endif
  16091. #ifdef __clang__
  16092. #pragma clang diagnostic push
  16093. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16094. #pragma clang diagnostic ignored "-Wunused-variable"
  16095. #endif
  16096. #ifdef __clang__
  16097. #pragma clang diagnostic pop
  16098. #endif
  16099. #ifdef __clang__
  16100. #pragma clang diagnostic push
  16101. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16102. #pragma clang diagnostic ignored "-Wunused-variable"
  16103. #endif
  16104. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  16105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026 (const RuntimeMethod* method)
  16106. {
  16107. static bool s_Il2CppMethodInitialized;
  16108. if (!s_Il2CppMethodInitialized)
  16109. {
  16110. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16111. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var);
  16112. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var);
  16113. s_Il2CppMethodInitialized = true;
  16114. }
  16115. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * V_0 = NULL;
  16116. int32_t V_1 = 0;
  16117. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  16118. bool V_3 = false;
  16119. bool V_4 = false;
  16120. Exception_t * __last_unhandled_exception = 0;
  16121. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  16122. {
  16123. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16124. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16125. V_0 = L_0;
  16126. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_1 = V_0;
  16127. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  16128. }
  16129. IL_000e:
  16130. try
  16131. { // begin try (depth: 1)
  16132. {
  16133. V_1 = 0;
  16134. goto IL_0039;
  16135. }
  16136. IL_0013:
  16137. {
  16138. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16139. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_2 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16140. int32_t L_3 = V_1;
  16141. OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_4;
  16142. L_4 = List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var);
  16143. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_5 = L_4.get_callback_1();
  16144. V_2 = L_5;
  16145. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  16146. V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_6) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16147. bool L_7 = V_3;
  16148. if (!L_7)
  16149. {
  16150. goto IL_0034;
  16151. }
  16152. }
  16153. IL_002d:
  16154. {
  16155. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8 = V_2;
  16156. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_8, /*hidden argument*/NULL);
  16157. }
  16158. IL_0034:
  16159. {
  16160. int32_t L_9 = V_1;
  16161. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  16162. }
  16163. IL_0039:
  16164. {
  16165. int32_t L_10 = V_1;
  16166. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16167. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_11 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16168. int32_t L_12;
  16169. L_12 = List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline(L_11, /*hidden argument*/List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var);
  16170. V_4 = (bool)((((int32_t)L_10) < ((int32_t)L_12))? 1 : 0);
  16171. bool L_13 = V_4;
  16172. if (L_13)
  16173. {
  16174. goto IL_0013;
  16175. }
  16176. }
  16177. IL_004c:
  16178. {
  16179. IL2CPP_LEAVE(0x57, FINALLY_004f);
  16180. }
  16181. } // end try (depth: 1)
  16182. catch(Il2CppExceptionWrapper& e)
  16183. {
  16184. __last_unhandled_exception = (Exception_t *)e.ex;
  16185. goto FINALLY_004f;
  16186. }
  16187. FINALLY_004f:
  16188. { // begin finally (depth: 1)
  16189. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_14 = V_0;
  16190. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_14, /*hidden argument*/NULL);
  16191. IL2CPP_END_FINALLY(79)
  16192. } // end finally (depth: 1)
  16193. IL2CPP_CLEANUP(79)
  16194. {
  16195. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  16196. IL2CPP_JUMP_TBL(0x57, IL_0057)
  16197. }
  16198. IL_0057:
  16199. {
  16200. return;
  16201. }
  16202. }
  16203. // System.Void UnityEngine.BeforeRenderHelper::.cctor()
  16204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_mAB141E73B12E9FD55D3258F715472F6BA0872282 (const RuntimeMethod* method)
  16205. {
  16206. static bool s_Il2CppMethodInitialized;
  16207. if (!s_Il2CppMethodInitialized)
  16208. {
  16209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var);
  16211. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var);
  16212. s_Il2CppMethodInitialized = true;
  16213. }
  16214. {
  16215. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *)il2cpp_codegen_object_new(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var);
  16216. List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D(L_0, /*hidden argument*/List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var);
  16217. ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->set_s_OrderBlocks_0(L_0);
  16218. return;
  16219. }
  16220. }
  16221. #ifdef __clang__
  16222. #pragma clang diagnostic pop
  16223. #endif
  16224. #ifdef __clang__
  16225. #pragma clang diagnostic push
  16226. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16227. #pragma clang diagnostic ignored "-Wunused-variable"
  16228. #endif
  16229. // System.Boolean UnityEngine.Behaviour::get_enabled()
  16230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  16231. {
  16232. typedef bool (*Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *);
  16233. static Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn _il2cpp_icall_func;
  16234. if (!_il2cpp_icall_func)
  16235. _il2cpp_icall_func = (Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()");
  16236. bool icallRetVal = _il2cpp_icall_func(__this);
  16237. return icallRetVal;
  16238. }
  16239. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  16240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method)
  16241. {
  16242. typedef void (*Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *, bool);
  16243. static Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn _il2cpp_icall_func;
  16244. if (!_il2cpp_icall_func)
  16245. _il2cpp_icall_func = (Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)");
  16246. _il2cpp_icall_func(__this, ___value0);
  16247. }
  16248. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  16249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  16250. {
  16251. typedef bool (*Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *);
  16252. static Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn _il2cpp_icall_func;
  16253. if (!_il2cpp_icall_func)
  16254. _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()");
  16255. bool icallRetVal = _il2cpp_icall_func(__this);
  16256. return icallRetVal;
  16257. }
  16258. // System.Void UnityEngine.Behaviour::.ctor()
  16259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  16260. {
  16261. {
  16262. Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722(__this, /*hidden argument*/NULL);
  16263. return;
  16264. }
  16265. }
  16266. #ifdef __clang__
  16267. #pragma clang diagnostic pop
  16268. #endif
  16269. #ifdef __clang__
  16270. #pragma clang diagnostic push
  16271. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16272. #pragma clang diagnostic ignored "-Wunused-variable"
  16273. #endif
  16274. // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
  16275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * BootConfigData_WrapBootConfigData_mB8682F80DBE83934FFEAFE08A08B376979105E48 (intptr_t ___nativeHandle0, const RuntimeMethod* method)
  16276. {
  16277. static bool s_Il2CppMethodInitialized;
  16278. if (!s_Il2CppMethodInitialized)
  16279. {
  16280. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var);
  16281. s_Il2CppMethodInitialized = true;
  16282. }
  16283. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * V_0 = NULL;
  16284. {
  16285. intptr_t L_0 = ___nativeHandle0;
  16286. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_1 = (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C *)il2cpp_codegen_object_new(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var);
  16287. BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068(L_1, (intptr_t)L_0, /*hidden argument*/NULL);
  16288. V_0 = L_1;
  16289. goto IL_000a;
  16290. }
  16291. IL_000a:
  16292. {
  16293. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_2 = V_0;
  16294. return L_2;
  16295. }
  16296. }
  16297. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  16298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method)
  16299. {
  16300. static bool s_Il2CppMethodInitialized;
  16301. if (!s_Il2CppMethodInitialized)
  16302. {
  16303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  16304. s_Il2CppMethodInitialized = true;
  16305. }
  16306. bool V_0 = false;
  16307. {
  16308. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16309. intptr_t L_0 = ___nativeHandle0;
  16310. bool L_1;
  16311. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  16312. V_0 = L_1;
  16313. bool L_2 = V_0;
  16314. if (!L_2)
  16315. {
  16316. goto IL_0022;
  16317. }
  16318. }
  16319. {
  16320. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  16321. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), /*hidden argument*/NULL);
  16322. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068_RuntimeMethod_var)));
  16323. }
  16324. IL_0022:
  16325. {
  16326. intptr_t L_4 = ___nativeHandle0;
  16327. __this->set_m_Ptr_0((intptr_t)L_4);
  16328. return;
  16329. }
  16330. }
  16331. #ifdef __clang__
  16332. #pragma clang diagnostic pop
  16333. #endif
  16334. #ifdef __clang__
  16335. #pragma clang diagnostic push
  16336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16337. #pragma clang diagnostic ignored "-Wunused-variable"
  16338. #endif
  16339. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  16340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method)
  16341. {
  16342. {
  16343. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___center0;
  16344. __this->set_m_Center_0(L_0);
  16345. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___size1;
  16346. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16347. L_2 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, (0.5f), /*hidden argument*/NULL);
  16348. __this->set_m_Extents_1(L_2);
  16349. return;
  16350. }
  16351. }
  16352. IL2CPP_EXTERN_C void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method)
  16353. {
  16354. int32_t _offset = 1;
  16355. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16356. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3(_thisAdjusted, ___center0, ___size1, method);
  16357. }
  16358. // System.Int32 UnityEngine.Bounds::GetHashCode()
  16359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16360. {
  16361. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16362. memset((&V_0), 0, sizeof(V_0));
  16363. int32_t V_1 = 0;
  16364. {
  16365. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16366. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16367. V_0 = L_0;
  16368. int32_t L_1;
  16369. L_1 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  16370. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16371. L_2 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16372. V_0 = L_2;
  16373. int32_t L_3;
  16374. L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  16375. V_1 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  16376. goto IL_002f;
  16377. }
  16378. IL_002f:
  16379. {
  16380. int32_t L_4 = V_1;
  16381. return L_4;
  16382. }
  16383. }
  16384. IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16385. {
  16386. int32_t _offset = 1;
  16387. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16388. int32_t _returnValue;
  16389. _returnValue = Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B(_thisAdjusted, method);
  16390. return _returnValue;
  16391. }
  16392. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  16393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  16394. {
  16395. static bool s_Il2CppMethodInitialized;
  16396. if (!s_Il2CppMethodInitialized)
  16397. {
  16398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var);
  16399. s_Il2CppMethodInitialized = true;
  16400. }
  16401. bool V_0 = false;
  16402. bool V_1 = false;
  16403. {
  16404. RuntimeObject * L_0 = ___other0;
  16405. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16406. bool L_1 = V_0;
  16407. if (!L_1)
  16408. {
  16409. goto IL_0015;
  16410. }
  16411. }
  16412. {
  16413. V_1 = (bool)0;
  16414. goto IL_0024;
  16415. }
  16416. IL_0015:
  16417. {
  16418. RuntimeObject * L_2 = ___other0;
  16419. bool L_3;
  16420. L_3 = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, ((*(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)UnBox(L_2, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  16421. V_1 = L_3;
  16422. goto IL_0024;
  16423. }
  16424. IL_0024:
  16425. {
  16426. bool L_4 = V_1;
  16427. return L_4;
  16428. }
  16429. }
  16430. IL2CPP_EXTERN_C bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  16431. {
  16432. int32_t _offset = 1;
  16433. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16434. bool _returnValue;
  16435. _returnValue = Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9(_thisAdjusted, ___other0, method);
  16436. return _returnValue;
  16437. }
  16438. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  16439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method)
  16440. {
  16441. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16442. memset((&V_0), 0, sizeof(V_0));
  16443. bool V_1 = false;
  16444. int32_t G_B3_0 = 0;
  16445. {
  16446. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16447. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16448. V_0 = L_0;
  16449. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16450. L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL);
  16451. bool L_2;
  16452. L_2 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_1, /*hidden argument*/NULL);
  16453. if (!L_2)
  16454. {
  16455. goto IL_002f;
  16456. }
  16457. }
  16458. {
  16459. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16460. L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16461. V_0 = L_3;
  16462. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  16463. L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL);
  16464. bool L_5;
  16465. L_5 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_4, /*hidden argument*/NULL);
  16466. G_B3_0 = ((int32_t)(L_5));
  16467. goto IL_0030;
  16468. }
  16469. IL_002f:
  16470. {
  16471. G_B3_0 = 0;
  16472. }
  16473. IL_0030:
  16474. {
  16475. V_1 = (bool)G_B3_0;
  16476. goto IL_0033;
  16477. }
  16478. IL_0033:
  16479. {
  16480. bool L_6 = V_1;
  16481. return L_6;
  16482. }
  16483. }
  16484. IL2CPP_EXTERN_C bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F_AdjustorThunk (RuntimeObject * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method)
  16485. {
  16486. int32_t _offset = 1;
  16487. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16488. bool _returnValue;
  16489. _returnValue = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F(_thisAdjusted, ___other0, method);
  16490. return _returnValue;
  16491. }
  16492. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  16493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16494. {
  16495. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16496. memset((&V_0), 0, sizeof(V_0));
  16497. {
  16498. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Center_0();
  16499. V_0 = L_0;
  16500. goto IL_000a;
  16501. }
  16502. IL_000a:
  16503. {
  16504. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  16505. return L_1;
  16506. }
  16507. }
  16508. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16509. {
  16510. int32_t _offset = 1;
  16511. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16512. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16513. _returnValue = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485(_thisAdjusted, method);
  16514. return _returnValue;
  16515. }
  16516. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  16517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16518. {
  16519. {
  16520. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  16521. __this->set_m_Center_0(L_0);
  16522. return;
  16523. }
  16524. }
  16525. IL2CPP_EXTERN_C void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16526. {
  16527. int32_t _offset = 1;
  16528. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16529. Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E(_thisAdjusted, ___value0, method);
  16530. }
  16531. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  16532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16533. {
  16534. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16535. memset((&V_0), 0, sizeof(V_0));
  16536. {
  16537. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1();
  16538. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16539. L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (2.0f), /*hidden argument*/NULL);
  16540. V_0 = L_1;
  16541. goto IL_0014;
  16542. }
  16543. IL_0014:
  16544. {
  16545. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  16546. return L_2;
  16547. }
  16548. }
  16549. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16550. {
  16551. int32_t _offset = 1;
  16552. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16553. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16554. _returnValue = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14(_thisAdjusted, method);
  16555. return _returnValue;
  16556. }
  16557. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  16558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16559. {
  16560. {
  16561. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  16562. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16563. L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (0.5f), /*hidden argument*/NULL);
  16564. __this->set_m_Extents_1(L_1);
  16565. return;
  16566. }
  16567. }
  16568. IL2CPP_EXTERN_C void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16569. {
  16570. int32_t _offset = 1;
  16571. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16572. Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18(_thisAdjusted, ___value0, method);
  16573. }
  16574. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  16575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16576. {
  16577. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16578. memset((&V_0), 0, sizeof(V_0));
  16579. {
  16580. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1();
  16581. V_0 = L_0;
  16582. goto IL_000a;
  16583. }
  16584. IL_000a:
  16585. {
  16586. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  16587. return L_1;
  16588. }
  16589. }
  16590. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16591. {
  16592. int32_t _offset = 1;
  16593. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16594. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16595. _returnValue = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02(_thisAdjusted, method);
  16596. return _returnValue;
  16597. }
  16598. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  16599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16600. {
  16601. {
  16602. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  16603. __this->set_m_Extents_1(L_0);
  16604. return;
  16605. }
  16606. }
  16607. IL2CPP_EXTERN_C void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16608. {
  16609. int32_t _offset = 1;
  16610. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16611. Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89(_thisAdjusted, ___value0, method);
  16612. }
  16613. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  16614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16615. {
  16616. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16617. memset((&V_0), 0, sizeof(V_0));
  16618. {
  16619. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16620. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16621. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16622. L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16623. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16624. L_2 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_0, L_1, /*hidden argument*/NULL);
  16625. V_0 = L_2;
  16626. goto IL_0015;
  16627. }
  16628. IL_0015:
  16629. {
  16630. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  16631. return L_3;
  16632. }
  16633. }
  16634. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16635. {
  16636. int32_t _offset = 1;
  16637. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16638. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16639. _returnValue = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519(_thisAdjusted, method);
  16640. return _returnValue;
  16641. }
  16642. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  16643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16644. {
  16645. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16646. memset((&V_0), 0, sizeof(V_0));
  16647. {
  16648. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16649. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16650. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16651. L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16652. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16653. L_2 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_0, L_1, /*hidden argument*/NULL);
  16654. V_0 = L_2;
  16655. goto IL_0015;
  16656. }
  16657. IL_0015:
  16658. {
  16659. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  16660. return L_3;
  16661. }
  16662. }
  16663. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16664. {
  16665. int32_t _offset = 1;
  16666. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16667. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16668. _returnValue = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD(_thisAdjusted, method);
  16669. return _returnValue;
  16670. }
  16671. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  16672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method)
  16673. {
  16674. bool V_0 = false;
  16675. int32_t G_B3_0 = 0;
  16676. {
  16677. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16678. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL);
  16679. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16680. L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL);
  16681. bool L_2;
  16682. L_2 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_0, L_1, /*hidden argument*/NULL);
  16683. if (!L_2)
  16684. {
  16685. goto IL_002b;
  16686. }
  16687. }
  16688. {
  16689. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16690. L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL);
  16691. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  16692. L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL);
  16693. bool L_5;
  16694. L_5 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_3, L_4, /*hidden argument*/NULL);
  16695. G_B3_0 = ((int32_t)(L_5));
  16696. goto IL_002c;
  16697. }
  16698. IL_002b:
  16699. {
  16700. G_B3_0 = 0;
  16701. }
  16702. IL_002c:
  16703. {
  16704. V_0 = (bool)G_B3_0;
  16705. goto IL_002f;
  16706. }
  16707. IL_002f:
  16708. {
  16709. bool L_6 = V_0;
  16710. return L_6;
  16711. }
  16712. }
  16713. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  16714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_m7072FE6FA9E44024F1B71806364E9189792D00C6 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method)
  16715. {
  16716. bool V_0 = false;
  16717. {
  16718. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = ___lhs0;
  16719. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_1 = ___rhs1;
  16720. bool L_2;
  16721. L_2 = Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C(L_0, L_1, /*hidden argument*/NULL);
  16722. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16723. goto IL_000e;
  16724. }
  16725. IL_000e:
  16726. {
  16727. bool L_3 = V_0;
  16728. return L_3;
  16729. }
  16730. }
  16731. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  16732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method)
  16733. {
  16734. {
  16735. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___max1;
  16736. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___min0;
  16737. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16738. L_2 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_0, L_1, /*hidden argument*/NULL);
  16739. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16740. L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_2, (0.5f), /*hidden argument*/NULL);
  16741. Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_3, /*hidden argument*/NULL);
  16742. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___min0;
  16743. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  16744. L_5 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16745. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  16746. L_6 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_4, L_5, /*hidden argument*/NULL);
  16747. Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_6, /*hidden argument*/NULL);
  16748. return;
  16749. }
  16750. }
  16751. IL2CPP_EXTERN_C void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method)
  16752. {
  16753. int32_t _offset = 1;
  16754. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16755. Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D(_thisAdjusted, ___min0, ___max1, method);
  16756. }
  16757. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  16758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  16759. {
  16760. {
  16761. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16762. L_0 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16763. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  16764. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16765. L_2 = Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline(L_0, L_1, /*hidden argument*/NULL);
  16766. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16767. L_3 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16768. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  16769. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  16770. L_5 = Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline(L_3, L_4, /*hidden argument*/NULL);
  16771. Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_2, L_5, /*hidden argument*/NULL);
  16772. return;
  16773. }
  16774. }
  16775. IL2CPP_EXTERN_C void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  16776. {
  16777. int32_t _offset = 1;
  16778. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16779. Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7(_thisAdjusted, ___point0, method);
  16780. }
  16781. // System.String UnityEngine.Bounds::ToString()
  16782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16783. {
  16784. static bool s_Il2CppMethodInitialized;
  16785. if (!s_Il2CppMethodInitialized)
  16786. {
  16787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  16788. s_Il2CppMethodInitialized = true;
  16789. }
  16790. String_t* V_0 = NULL;
  16791. {
  16792. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  16793. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  16794. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  16795. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  16796. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  16797. String_t* L_2;
  16798. L_2 = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  16799. V_0 = L_2;
  16800. goto IL_0015;
  16801. }
  16802. IL_0015:
  16803. {
  16804. String_t* L_3 = V_0;
  16805. return L_3;
  16806. }
  16807. }
  16808. IL2CPP_EXTERN_C String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16809. {
  16810. int32_t _offset = 1;
  16811. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16812. String_t* _returnValue;
  16813. _returnValue = Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B(_thisAdjusted, method);
  16814. return _returnValue;
  16815. }
  16816. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  16817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  16818. {
  16819. static bool s_Il2CppMethodInitialized;
  16820. if (!s_Il2CppMethodInitialized)
  16821. {
  16822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  16823. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35);
  16824. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  16825. s_Il2CppMethodInitialized = true;
  16826. }
  16827. bool V_0 = false;
  16828. String_t* V_1 = NULL;
  16829. {
  16830. String_t* L_0 = ___format0;
  16831. bool L_1;
  16832. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  16833. V_0 = L_1;
  16834. bool L_2 = V_0;
  16835. if (!L_2)
  16836. {
  16837. goto IL_0012;
  16838. }
  16839. }
  16840. {
  16841. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  16842. }
  16843. IL_0012:
  16844. {
  16845. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  16846. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  16847. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Center_0();
  16848. String_t* L_6 = ___format0;
  16849. RuntimeObject* L_7 = ___formatProvider1;
  16850. String_t* L_8;
  16851. L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL);
  16852. ArrayElementTypeCheck (L_4, L_8);
  16853. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  16854. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  16855. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_10 = __this->get_address_of_m_Extents_1();
  16856. String_t* L_11 = ___format0;
  16857. RuntimeObject* L_12 = ___formatProvider1;
  16858. String_t* L_13;
  16859. L_13 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_10, L_11, L_12, /*hidden argument*/NULL);
  16860. ArrayElementTypeCheck (L_9, L_13);
  16861. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  16862. String_t* L_14;
  16863. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_9, /*hidden argument*/NULL);
  16864. V_1 = L_14;
  16865. goto IL_0045;
  16866. }
  16867. IL_0045:
  16868. {
  16869. String_t* L_15 = V_1;
  16870. return L_15;
  16871. }
  16872. }
  16873. IL2CPP_EXTERN_C String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  16874. {
  16875. int32_t _offset = 1;
  16876. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16877. String_t* _returnValue;
  16878. _returnValue = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD(_thisAdjusted, ___format0, ___formatProvider1, method);
  16879. return _returnValue;
  16880. }
  16881. #ifdef __clang__
  16882. #pragma clang diagnostic pop
  16883. #endif
  16884. #ifdef __clang__
  16885. #pragma clang diagnostic push
  16886. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16887. #pragma clang diagnostic ignored "-Wunused-variable"
  16888. #endif
  16889. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
  16890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_mDE45D3D3E07AB0FF8C10791544CB29FF6D44DFA2 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  16891. {
  16892. bool V_0 = false;
  16893. {
  16894. bool L_0;
  16895. L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405(/*hidden argument*/NULL);
  16896. V_0 = L_0;
  16897. goto IL_0009;
  16898. }
  16899. IL_0009:
  16900. {
  16901. bool L_1 = V_0;
  16902. return L_1;
  16903. }
  16904. }
  16905. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
  16906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFF4F5CDB37BB93A28975F7BFE970040964B48F5A (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  16907. {
  16908. {
  16909. BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13(__this, (bool)1, /*hidden argument*/NULL);
  16910. return;
  16911. }
  16912. }
  16913. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  16914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method)
  16915. {
  16916. {
  16917. return;
  16918. }
  16919. }
  16920. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  16921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405 (const RuntimeMethod* method)
  16922. {
  16923. typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn) ();
  16924. static BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn _il2cpp_icall_func;
  16925. if (!_il2cpp_icall_func)
  16926. _il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()");
  16927. bool icallRetVal = _il2cpp_icall_func();
  16928. return icallRetVal;
  16929. }
  16930. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
  16931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_mA4A701BE60FC41AD01F7AC965DACA950B4C9560C (const RuntimeMethod* method)
  16932. {
  16933. static bool s_Il2CppMethodInitialized;
  16934. if (!s_Il2CppMethodInitialized)
  16935. {
  16936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var);
  16937. s_Il2CppMethodInitialized = true;
  16938. }
  16939. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * V_0 = NULL;
  16940. {
  16941. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_0 = (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 *)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var);
  16942. BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045(L_0, /*hidden argument*/NULL);
  16943. V_0 = L_0;
  16944. goto IL_0009;
  16945. }
  16946. IL_0009:
  16947. {
  16948. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_1 = V_0;
  16949. return L_1;
  16950. }
  16951. }
  16952. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  16953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  16954. {
  16955. {
  16956. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16957. return;
  16958. }
  16959. }
  16960. #ifdef __clang__
  16961. #pragma clang diagnostic pop
  16962. #endif
  16963. #ifdef __clang__
  16964. #pragma clang diagnostic push
  16965. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16966. #pragma clang diagnostic ignored "-Wunused-variable"
  16967. #endif
  16968. // System.Void UnityEngine.Camera::.ctor()
  16969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m30D37AB91648C862FCB8E69805DC4DF728A2804C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  16970. {
  16971. {
  16972. Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL);
  16973. return;
  16974. }
  16975. }
  16976. // System.Single UnityEngine.Camera::get_nearClipPlane()
  16977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  16978. {
  16979. typedef float (*Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  16980. static Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn _il2cpp_icall_func;
  16981. if (!_il2cpp_icall_func)
  16982. _il2cpp_icall_func = (Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
  16983. float icallRetVal = _il2cpp_icall_func(__this);
  16984. return icallRetVal;
  16985. }
  16986. // System.Single UnityEngine.Camera::get_farClipPlane()
  16987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  16988. {
  16989. typedef float (*Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  16990. static Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn _il2cpp_icall_func;
  16991. if (!_il2cpp_icall_func)
  16992. _il2cpp_icall_func = (Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
  16993. float icallRetVal = _il2cpp_icall_func(__this);
  16994. return icallRetVal;
  16995. }
  16996. // System.Single UnityEngine.Camera::get_fieldOfView()
  16997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  16998. {
  16999. typedef float (*Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17000. static Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn _il2cpp_icall_func;
  17001. if (!_il2cpp_icall_func)
  17002. _il2cpp_icall_func = (Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_fieldOfView()");
  17003. float icallRetVal = _il2cpp_icall_func(__this);
  17004. return icallRetVal;
  17005. }
  17006. // System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
  17007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method)
  17008. {
  17009. typedef void (*Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float);
  17010. static Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn _il2cpp_icall_func;
  17011. if (!_il2cpp_icall_func)
  17012. _il2cpp_icall_func = (Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_fieldOfView(System.Single)");
  17013. _il2cpp_icall_func(__this, ___value0);
  17014. }
  17015. // System.Single UnityEngine.Camera::get_depth()
  17016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17017. {
  17018. typedef float (*Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17019. static Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn _il2cpp_icall_func;
  17020. if (!_il2cpp_icall_func)
  17021. _il2cpp_icall_func = (Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
  17022. float icallRetVal = _il2cpp_icall_func(__this);
  17023. return icallRetVal;
  17024. }
  17025. // System.Int32 UnityEngine.Camera::get_cullingMask()
  17026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17027. {
  17028. typedef int32_t (*Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17029. static Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn _il2cpp_icall_func;
  17030. if (!_il2cpp_icall_func)
  17031. _il2cpp_icall_func = (Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
  17032. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17033. return icallRetVal;
  17034. }
  17035. // System.Int32 UnityEngine.Camera::get_eventMask()
  17036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17037. {
  17038. typedef int32_t (*Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17039. static Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn _il2cpp_icall_func;
  17040. if (!_il2cpp_icall_func)
  17041. _il2cpp_icall_func = (Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
  17042. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17043. return icallRetVal;
  17044. }
  17045. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  17046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17047. {
  17048. typedef int32_t (*Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17049. static Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn _il2cpp_icall_func;
  17050. if (!_il2cpp_icall_func)
  17051. _il2cpp_icall_func = (Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
  17052. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17053. return icallRetVal;
  17054. }
  17055. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  17056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17057. {
  17058. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  17059. memset((&V_0), 0, sizeof(V_0));
  17060. {
  17061. Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  17062. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  17063. return L_0;
  17064. }
  17065. }
  17066. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  17067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17068. {
  17069. typedef RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * (*Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17070. static Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn _il2cpp_icall_func;
  17071. if (!_il2cpp_icall_func)
  17072. _il2cpp_icall_func = (Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
  17073. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * icallRetVal = _il2cpp_icall_func(__this);
  17074. return icallRetVal;
  17075. }
  17076. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  17077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17078. {
  17079. typedef int32_t (*Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17080. static Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn _il2cpp_icall_func;
  17081. if (!_il2cpp_icall_func)
  17082. _il2cpp_icall_func = (Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
  17083. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17084. return icallRetVal;
  17085. }
  17086. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  17087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method)
  17088. {
  17089. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17090. memset((&V_0), 0, sizeof(V_0));
  17091. {
  17092. int32_t L_0 = ___eye1;
  17093. Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17094. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  17095. return L_1;
  17096. }
  17097. }
  17098. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  17099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToWorldPoint_m43D79DE25E723360177263C77D91D49102608D3B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method)
  17100. {
  17101. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17102. memset((&V_0), 0, sizeof(V_0));
  17103. {
  17104. int32_t L_0 = ___eye1;
  17105. Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17106. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  17107. return L_1;
  17108. }
  17109. }
  17110. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  17111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  17112. {
  17113. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17114. memset((&V_0), 0, sizeof(V_0));
  17115. {
  17116. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0;
  17117. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17118. L_1 = Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637(__this, L_0, 2, /*hidden argument*/NULL);
  17119. V_0 = L_1;
  17120. goto IL_000c;
  17121. }
  17122. IL_000c:
  17123. {
  17124. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  17125. return L_2;
  17126. }
  17127. }
  17128. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3)
  17129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToWorldPoint_m7EE1C8665F9BB089581FA225BB4BFF411B5301B6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  17130. {
  17131. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17132. memset((&V_0), 0, sizeof(V_0));
  17133. {
  17134. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0;
  17135. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17136. L_1 = Camera_ScreenToWorldPoint_m43D79DE25E723360177263C77D91D49102608D3B(__this, L_0, 2, /*hidden argument*/NULL);
  17137. V_0 = L_1;
  17138. goto IL_000c;
  17139. }
  17140. IL_000c:
  17141. {
  17142. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  17143. return L_2;
  17144. }
  17145. }
  17146. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  17147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToViewportPoint_m0300D4845234BDBE1A1D08CF493966C57F6D4D8A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  17148. {
  17149. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17150. memset((&V_0), 0, sizeof(V_0));
  17151. {
  17152. Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17153. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  17154. return L_0;
  17155. }
  17156. }
  17157. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  17158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method)
  17159. {
  17160. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  17161. memset((&V_0), 0, sizeof(V_0));
  17162. {
  17163. int32_t L_0 = ___eye1;
  17164. Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___pos0), L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), /*hidden argument*/NULL);
  17165. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1 = V_0;
  17166. return L_1;
  17167. }
  17168. }
  17169. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  17170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method)
  17171. {
  17172. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  17173. memset((&V_0), 0, sizeof(V_0));
  17174. {
  17175. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0;
  17176. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  17177. L_1 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_0, /*hidden argument*/NULL);
  17178. int32_t L_2 = ___eye1;
  17179. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_3;
  17180. L_3 = Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437(__this, L_1, L_2, /*hidden argument*/NULL);
  17181. V_0 = L_3;
  17182. goto IL_0011;
  17183. }
  17184. IL_0011:
  17185. {
  17186. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_4 = V_0;
  17187. return L_4;
  17188. }
  17189. }
  17190. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  17191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method)
  17192. {
  17193. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  17194. memset((&V_0), 0, sizeof(V_0));
  17195. {
  17196. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0;
  17197. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1;
  17198. L_1 = Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1(__this, L_0, 2, /*hidden argument*/NULL);
  17199. V_0 = L_1;
  17200. goto IL_000c;
  17201. }
  17202. IL_000c:
  17203. {
  17204. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2 = V_0;
  17205. return L_2;
  17206. }
  17207. }
  17208. // UnityEngine.Camera UnityEngine.Camera::get_main()
  17209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C (const RuntimeMethod* method)
  17210. {
  17211. typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn) ();
  17212. static Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn _il2cpp_icall_func;
  17213. if (!_il2cpp_icall_func)
  17214. _il2cpp_icall_func = (Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
  17215. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func();
  17216. return icallRetVal;
  17217. }
  17218. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  17219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529 (const RuntimeMethod* method)
  17220. {
  17221. typedef int32_t (*Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn) ();
  17222. static Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn _il2cpp_icall_func;
  17223. if (!_il2cpp_icall_func)
  17224. _il2cpp_icall_func = (Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()");
  17225. int32_t icallRetVal = _il2cpp_icall_func();
  17226. return icallRetVal;
  17227. }
  17228. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  17229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method)
  17230. {
  17231. typedef int32_t (*Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*);
  17232. static Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn _il2cpp_icall_func;
  17233. if (!_il2cpp_icall_func)
  17234. _il2cpp_icall_func = (Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])");
  17235. int32_t icallRetVal = _il2cpp_icall_func(___cam0);
  17236. return icallRetVal;
  17237. }
  17238. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  17239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method)
  17240. {
  17241. int32_t V_0 = 0;
  17242. {
  17243. int32_t L_0;
  17244. L_0 = Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529(/*hidden argument*/NULL);
  17245. V_0 = L_0;
  17246. goto IL_0009;
  17247. }
  17248. IL_0009:
  17249. {
  17250. int32_t L_1 = V_0;
  17251. return L_1;
  17252. }
  17253. }
  17254. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  17255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4 (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras0, const RuntimeMethod* method)
  17256. {
  17257. bool V_0 = false;
  17258. bool V_1 = false;
  17259. int32_t V_2 = 0;
  17260. {
  17261. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = ___cameras0;
  17262. V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  17263. bool L_1 = V_0;
  17264. if (!L_1)
  17265. {
  17266. goto IL_000f;
  17267. }
  17268. }
  17269. {
  17270. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  17271. NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A(L_2, /*hidden argument*/NULL);
  17272. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4_RuntimeMethod_var)));
  17273. }
  17274. IL_000f:
  17275. {
  17276. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_3 = ___cameras0;
  17277. int32_t L_4;
  17278. L_4 = Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801(/*hidden argument*/NULL);
  17279. V_1 = (bool)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))) < ((int32_t)L_4))? 1 : 0);
  17280. bool L_5 = V_1;
  17281. if (!L_5)
  17282. {
  17283. goto IL_0028;
  17284. }
  17285. }
  17286. {
  17287. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  17288. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), /*hidden argument*/NULL);
  17289. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4_RuntimeMethod_var)));
  17290. }
  17291. IL_0028:
  17292. {
  17293. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras0;
  17294. int32_t L_8;
  17295. L_8 = Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B(L_7, /*hidden argument*/NULL);
  17296. V_2 = L_8;
  17297. goto IL_0031;
  17298. }
  17299. IL_0031:
  17300. {
  17301. int32_t L_9 = V_2;
  17302. return L_9;
  17303. }
  17304. }
  17305. // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
  17306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mAA81BB789FC8C7516B71ED4E1452C4D8E99334C9 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  17307. {
  17308. static bool s_Il2CppMethodInitialized;
  17309. if (!s_Il2CppMethodInitialized)
  17310. {
  17311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  17312. s_Il2CppMethodInitialized = true;
  17313. }
  17314. bool V_0 = false;
  17315. {
  17316. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4();
  17317. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17318. bool L_1 = V_0;
  17319. if (!L_1)
  17320. {
  17321. goto IL_0019;
  17322. }
  17323. }
  17324. {
  17325. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4();
  17326. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  17327. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  17328. }
  17329. IL_0019:
  17330. {
  17331. return;
  17332. }
  17333. }
  17334. // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
  17335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_mB282AD49DFA0C9036D92BAE0E28F2567C713099E (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  17336. {
  17337. static bool s_Il2CppMethodInitialized;
  17338. if (!s_Il2CppMethodInitialized)
  17339. {
  17340. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  17341. s_Il2CppMethodInitialized = true;
  17342. }
  17343. bool V_0 = false;
  17344. {
  17345. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5();
  17346. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17347. bool L_1 = V_0;
  17348. if (!L_1)
  17349. {
  17350. goto IL_0019;
  17351. }
  17352. }
  17353. {
  17354. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5();
  17355. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  17356. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  17357. }
  17358. IL_0019:
  17359. {
  17360. return;
  17361. }
  17362. }
  17363. // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
  17364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_mC07CDF605EEABC89BD814E09F2542E9EE16AE0DA (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  17365. {
  17366. static bool s_Il2CppMethodInitialized;
  17367. if (!s_Il2CppMethodInitialized)
  17368. {
  17369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  17370. s_Il2CppMethodInitialized = true;
  17371. }
  17372. bool V_0 = false;
  17373. {
  17374. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6();
  17375. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17376. bool L_1 = V_0;
  17377. if (!L_1)
  17378. {
  17379. goto IL_0019;
  17380. }
  17381. }
  17382. {
  17383. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6();
  17384. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  17385. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  17386. }
  17387. IL_0019:
  17388. {
  17389. return;
  17390. }
  17391. }
  17392. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  17393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  17394. {
  17395. typedef void (*Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  17396. static Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn _il2cpp_icall_func;
  17397. if (!_il2cpp_icall_func)
  17398. _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)");
  17399. _il2cpp_icall_func(__this, ___ret0);
  17400. }
  17401. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  17402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method)
  17403. {
  17404. typedef void (*Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  17405. static Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn _il2cpp_icall_func;
  17406. if (!_il2cpp_icall_func)
  17407. _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  17408. _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
  17409. }
  17410. // System.Void UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  17411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method)
  17412. {
  17413. typedef void (*Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  17414. static Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825_ftn _il2cpp_icall_func;
  17415. if (!_il2cpp_icall_func)
  17416. _il2cpp_icall_func = (Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  17417. _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
  17418. }
  17419. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  17420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  17421. {
  17422. typedef void (*Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  17423. static Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn _il2cpp_icall_func;
  17424. if (!_il2cpp_icall_func)
  17425. _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  17426. _il2cpp_icall_func(__this, ___position0, ___ret1);
  17427. }
  17428. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  17429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method)
  17430. {
  17431. typedef void (*Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *);
  17432. static Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn _il2cpp_icall_func;
  17433. if (!_il2cpp_icall_func)
  17434. _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
  17435. _il2cpp_icall_func(__this, ___pos0, ___eye1, ___ret2);
  17436. }
  17437. #ifdef __clang__
  17438. #pragma clang diagnostic pop
  17439. #endif
  17440. #ifdef __clang__
  17441. #pragma clang diagnostic push
  17442. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17443. #pragma clang diagnostic ignored "-Wunused-variable"
  17444. #endif
  17445. #ifdef __clang__
  17446. #pragma clang diagnostic pop
  17447. #endif
  17448. #ifdef __clang__
  17449. #pragma clang diagnostic push
  17450. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17451. #pragma clang diagnostic ignored "-Wunused-variable"
  17452. #endif
  17453. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  17454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method)
  17455. {
  17456. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  17457. memset((&V_0), 0, sizeof(V_0));
  17458. {
  17459. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  17460. V_0 = L_0;
  17461. goto IL_000a;
  17462. }
  17463. IL_000a:
  17464. {
  17465. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  17466. return L_1;
  17467. }
  17468. }
  17469. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17470. {
  17471. int32_t _offset = 1;
  17472. CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted = reinterpret_cast<CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *>(__this + _offset);
  17473. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  17474. _returnValue = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5(_thisAdjusted, method);
  17475. return _returnValue;
  17476. }
  17477. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  17478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method)
  17479. {
  17480. static bool s_Il2CppMethodInitialized;
  17481. if (!s_Il2CppMethodInitialized)
  17482. {
  17483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  17484. s_Il2CppMethodInitialized = true;
  17485. }
  17486. bool V_0 = false;
  17487. {
  17488. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  17489. L_0 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)__this, /*hidden argument*/NULL);
  17490. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  17491. L_1 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)(&___other0), /*hidden argument*/NULL);
  17492. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  17493. bool L_2;
  17494. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  17495. V_0 = L_2;
  17496. goto IL_0016;
  17497. }
  17498. IL_0016:
  17499. {
  17500. bool L_3 = V_0;
  17501. return L_3;
  17502. }
  17503. }
  17504. IL2CPP_EXTERN_C bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327_AdjustorThunk (RuntimeObject * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method)
  17505. {
  17506. int32_t _offset = 1;
  17507. CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted = reinterpret_cast<CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *>(__this + _offset);
  17508. bool _returnValue;
  17509. _returnValue = CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327(_thisAdjusted, ___other0, method);
  17510. return _returnValue;
  17511. }
  17512. #ifdef __clang__
  17513. #pragma clang diagnostic pop
  17514. #endif
  17515. #ifdef __clang__
  17516. #pragma clang diagnostic push
  17517. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17518. #pragma clang diagnostic ignored "-Wunused-variable"
  17519. #endif
  17520. // System.Void UnityEngine.ClassLibraryInitializer::Init()
  17521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m462E6CE3B1A6017AB1ADA0ACCEACBBB0B614F564 (const RuntimeMethod* method)
  17522. {
  17523. {
  17524. return;
  17525. }
  17526. }
  17527. #ifdef __clang__
  17528. #pragma clang diagnostic pop
  17529. #endif
  17530. #ifdef __clang__
  17531. #pragma clang diagnostic push
  17532. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17533. #pragma clang diagnostic ignored "-Wunused-variable"
  17534. #endif
  17535. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  17536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  17537. {
  17538. {
  17539. float L_0 = ___r0;
  17540. __this->set_r_0(L_0);
  17541. float L_1 = ___g1;
  17542. __this->set_g_1(L_1);
  17543. float L_2 = ___b2;
  17544. __this->set_b_2(L_2);
  17545. float L_3 = ___a3;
  17546. __this->set_a_3(L_3);
  17547. return;
  17548. }
  17549. }
  17550. IL2CPP_EXTERN_C void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  17551. {
  17552. int32_t _offset = 1;
  17553. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17554. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  17555. }
  17556. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  17557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  17558. {
  17559. {
  17560. float L_0 = ___r0;
  17561. __this->set_r_0(L_0);
  17562. float L_1 = ___g1;
  17563. __this->set_g_1(L_1);
  17564. float L_2 = ___b2;
  17565. __this->set_b_2(L_2);
  17566. __this->set_a_3((1.0f));
  17567. return;
  17568. }
  17569. }
  17570. IL2CPP_EXTERN_C void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  17571. {
  17572. int32_t _offset = 1;
  17573. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17574. Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494(_thisAdjusted, ___r0, ___g1, ___b2, method);
  17575. }
  17576. // System.String UnityEngine.Color::ToString()
  17577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  17578. {
  17579. static bool s_Il2CppMethodInitialized;
  17580. if (!s_Il2CppMethodInitialized)
  17581. {
  17582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  17583. s_Il2CppMethodInitialized = true;
  17584. }
  17585. String_t* V_0 = NULL;
  17586. {
  17587. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  17588. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  17589. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  17590. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  17591. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  17592. String_t* L_2;
  17593. L_2 = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  17594. V_0 = L_2;
  17595. goto IL_0015;
  17596. }
  17597. IL_0015:
  17598. {
  17599. String_t* L_3 = V_0;
  17600. return L_3;
  17601. }
  17602. }
  17603. IL2CPP_EXTERN_C String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17604. {
  17605. int32_t _offset = 1;
  17606. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17607. String_t* _returnValue;
  17608. _returnValue = Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC(_thisAdjusted, method);
  17609. return _returnValue;
  17610. }
  17611. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  17612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  17613. {
  17614. static bool s_Il2CppMethodInitialized;
  17615. if (!s_Il2CppMethodInitialized)
  17616. {
  17617. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  17618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  17619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9);
  17620. s_Il2CppMethodInitialized = true;
  17621. }
  17622. bool V_0 = false;
  17623. String_t* V_1 = NULL;
  17624. {
  17625. String_t* L_0 = ___format0;
  17626. bool L_1;
  17627. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  17628. V_0 = L_1;
  17629. bool L_2 = V_0;
  17630. if (!L_2)
  17631. {
  17632. goto IL_0012;
  17633. }
  17634. }
  17635. {
  17636. ___format0 = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9;
  17637. }
  17638. IL_0012:
  17639. {
  17640. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  17641. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  17642. float* L_5 = __this->get_address_of_r_0();
  17643. String_t* L_6 = ___format0;
  17644. RuntimeObject* L_7 = ___formatProvider1;
  17645. String_t* L_8;
  17646. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  17647. ArrayElementTypeCheck (L_4, L_8);
  17648. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  17649. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  17650. float* L_10 = __this->get_address_of_g_1();
  17651. String_t* L_11 = ___format0;
  17652. RuntimeObject* L_12 = ___formatProvider1;
  17653. String_t* L_13;
  17654. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  17655. ArrayElementTypeCheck (L_9, L_13);
  17656. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  17657. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  17658. float* L_15 = __this->get_address_of_b_2();
  17659. String_t* L_16 = ___format0;
  17660. RuntimeObject* L_17 = ___formatProvider1;
  17661. String_t* L_18;
  17662. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  17663. ArrayElementTypeCheck (L_14, L_18);
  17664. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  17665. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  17666. float* L_20 = __this->get_address_of_a_3();
  17667. String_t* L_21 = ___format0;
  17668. RuntimeObject* L_22 = ___formatProvider1;
  17669. String_t* L_23;
  17670. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  17671. ArrayElementTypeCheck (L_19, L_23);
  17672. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  17673. String_t* L_24;
  17674. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_19, /*hidden argument*/NULL);
  17675. V_1 = L_24;
  17676. goto IL_0065;
  17677. }
  17678. IL_0065:
  17679. {
  17680. String_t* L_25 = V_1;
  17681. return L_25;
  17682. }
  17683. }
  17684. IL2CPP_EXTERN_C String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  17685. {
  17686. int32_t _offset = 1;
  17687. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17688. String_t* _returnValue;
  17689. _returnValue = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02(_thisAdjusted, ___format0, ___formatProvider1, method);
  17690. return _returnValue;
  17691. }
  17692. // System.Int32 UnityEngine.Color::GetHashCode()
  17693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  17694. {
  17695. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17696. memset((&V_0), 0, sizeof(V_0));
  17697. int32_t V_1 = 0;
  17698. {
  17699. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = (*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this);
  17700. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  17701. L_1 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_0, /*hidden argument*/NULL);
  17702. V_0 = L_1;
  17703. int32_t L_2;
  17704. L_2 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17705. V_1 = L_2;
  17706. goto IL_001d;
  17707. }
  17708. IL_001d:
  17709. {
  17710. int32_t L_3 = V_1;
  17711. return L_3;
  17712. }
  17713. }
  17714. IL2CPP_EXTERN_C int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17715. {
  17716. int32_t _offset = 1;
  17717. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17718. int32_t _returnValue;
  17719. _returnValue = Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF(_thisAdjusted, method);
  17720. return _returnValue;
  17721. }
  17722. // System.Boolean UnityEngine.Color::Equals(System.Object)
  17723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17724. {
  17725. static bool s_Il2CppMethodInitialized;
  17726. if (!s_Il2CppMethodInitialized)
  17727. {
  17728. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var);
  17729. s_Il2CppMethodInitialized = true;
  17730. }
  17731. bool V_0 = false;
  17732. bool V_1 = false;
  17733. {
  17734. RuntimeObject * L_0 = ___other0;
  17735. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17736. bool L_1 = V_0;
  17737. if (!L_1)
  17738. {
  17739. goto IL_0015;
  17740. }
  17741. }
  17742. {
  17743. V_1 = (bool)0;
  17744. goto IL_0024;
  17745. }
  17746. IL_0015:
  17747. {
  17748. RuntimeObject * L_2 = ___other0;
  17749. bool L_3;
  17750. L_3 = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, ((*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)UnBox(L_2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  17751. V_1 = L_3;
  17752. goto IL_0024;
  17753. }
  17754. IL_0024:
  17755. {
  17756. bool L_4 = V_1;
  17757. return L_4;
  17758. }
  17759. }
  17760. IL2CPP_EXTERN_C bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17761. {
  17762. int32_t _offset = 1;
  17763. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17764. bool _returnValue;
  17765. _returnValue = Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC(_thisAdjusted, ___other0, method);
  17766. return _returnValue;
  17767. }
  17768. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  17769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method)
  17770. {
  17771. bool V_0 = false;
  17772. int32_t G_B5_0 = 0;
  17773. {
  17774. float* L_0 = __this->get_address_of_r_0();
  17775. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___other0;
  17776. float L_2 = L_1.get_r_0();
  17777. bool L_3;
  17778. L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL);
  17779. if (!L_3)
  17780. {
  17781. goto IL_004d;
  17782. }
  17783. }
  17784. {
  17785. float* L_4 = __this->get_address_of_g_1();
  17786. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___other0;
  17787. float L_6 = L_5.get_g_1();
  17788. bool L_7;
  17789. L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL);
  17790. if (!L_7)
  17791. {
  17792. goto IL_004d;
  17793. }
  17794. }
  17795. {
  17796. float* L_8 = __this->get_address_of_b_2();
  17797. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___other0;
  17798. float L_10 = L_9.get_b_2();
  17799. bool L_11;
  17800. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL);
  17801. if (!L_11)
  17802. {
  17803. goto IL_004d;
  17804. }
  17805. }
  17806. {
  17807. float* L_12 = __this->get_address_of_a_3();
  17808. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___other0;
  17809. float L_14 = L_13.get_a_3();
  17810. bool L_15;
  17811. L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL);
  17812. G_B5_0 = ((int32_t)(L_15));
  17813. goto IL_004e;
  17814. }
  17815. IL_004d:
  17816. {
  17817. G_B5_0 = 0;
  17818. }
  17819. IL_004e:
  17820. {
  17821. V_0 = (bool)G_B5_0;
  17822. goto IL_0051;
  17823. }
  17824. IL_0051:
  17825. {
  17826. bool L_16 = V_0;
  17827. return L_16;
  17828. }
  17829. }
  17830. IL2CPP_EXTERN_C bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00_AdjustorThunk (RuntimeObject * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method)
  17831. {
  17832. int32_t _offset = 1;
  17833. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17834. bool _returnValue;
  17835. _returnValue = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00(_thisAdjusted, ___other0, method);
  17836. return _returnValue;
  17837. }
  17838. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
  17839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_m1A1E7DECD013FBEB99018CEDDC30B8A7CF99941D (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, float ___b1, const RuntimeMethod* method)
  17840. {
  17841. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  17842. memset((&V_0), 0, sizeof(V_0));
  17843. {
  17844. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a0;
  17845. float L_1 = L_0.get_r_0();
  17846. float L_2 = ___b1;
  17847. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___a0;
  17848. float L_4 = L_3.get_g_1();
  17849. float L_5 = ___b1;
  17850. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0;
  17851. float L_7 = L_6.get_b_2();
  17852. float L_8 = ___b1;
  17853. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0;
  17854. float L_10 = L_9.get_a_3();
  17855. float L_11 = ___b1;
  17856. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12;
  17857. memset((&L_12), 0, sizeof(L_12));
  17858. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL);
  17859. V_0 = L_12;
  17860. goto IL_0029;
  17861. }
  17862. IL_0029:
  17863. {
  17864. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = V_0;
  17865. return L_13;
  17866. }
  17867. }
  17868. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  17869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m4975788CDFEF5571E3C51AE8363E6DF65C28A996 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method)
  17870. {
  17871. bool V_0 = false;
  17872. {
  17873. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___lhs0;
  17874. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  17875. L_1 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_0, /*hidden argument*/NULL);
  17876. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___rhs1;
  17877. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  17878. L_3 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_2, /*hidden argument*/NULL);
  17879. bool L_4;
  17880. L_4 = Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline(L_1, L_3, /*hidden argument*/NULL);
  17881. V_0 = L_4;
  17882. goto IL_0015;
  17883. }
  17884. IL_0015:
  17885. {
  17886. bool L_5 = V_0;
  17887. return L_5;
  17888. }
  17889. }
  17890. // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
  17891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_Lerp_mC986D7F29103536908D76BD8FC59AA11DC33C197 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, float ___t2, const RuntimeMethod* method)
  17892. {
  17893. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  17894. memset((&V_0), 0, sizeof(V_0));
  17895. {
  17896. float L_0 = ___t2;
  17897. float L_1;
  17898. L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
  17899. ___t2 = L_1;
  17900. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___a0;
  17901. float L_3 = L_2.get_r_0();
  17902. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___b1;
  17903. float L_5 = L_4.get_r_0();
  17904. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0;
  17905. float L_7 = L_6.get_r_0();
  17906. float L_8 = ___t2;
  17907. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0;
  17908. float L_10 = L_9.get_g_1();
  17909. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11 = ___b1;
  17910. float L_12 = L_11.get_g_1();
  17911. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___a0;
  17912. float L_14 = L_13.get_g_1();
  17913. float L_15 = ___t2;
  17914. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16 = ___a0;
  17915. float L_17 = L_16.get_b_2();
  17916. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18 = ___b1;
  17917. float L_19 = L_18.get_b_2();
  17918. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20 = ___a0;
  17919. float L_21 = L_20.get_b_2();
  17920. float L_22 = ___t2;
  17921. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_23 = ___a0;
  17922. float L_24 = L_23.get_a_3();
  17923. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25 = ___b1;
  17924. float L_26 = L_25.get_a_3();
  17925. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_27 = ___a0;
  17926. float L_28 = L_27.get_a_3();
  17927. float L_29 = ___t2;
  17928. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_30;
  17929. memset((&L_30), 0, sizeof(L_30));
  17930. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_30), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), ((float)il2cpp_codegen_add((float)L_24, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_26, (float)L_28)), (float)L_29)))), /*hidden argument*/NULL);
  17931. V_0 = L_30;
  17932. goto IL_0069;
  17933. }
  17934. IL_0069:
  17935. {
  17936. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_31 = V_0;
  17937. return L_31;
  17938. }
  17939. }
  17940. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  17941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method)
  17942. {
  17943. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  17944. memset((&V_0), 0, sizeof(V_0));
  17945. {
  17946. float L_0 = __this->get_r_0();
  17947. float L_1 = ___multiplier0;
  17948. float L_2 = __this->get_g_1();
  17949. float L_3 = ___multiplier0;
  17950. float L_4 = __this->get_b_2();
  17951. float L_5 = ___multiplier0;
  17952. float L_6 = __this->get_a_3();
  17953. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7;
  17954. memset((&L_7), 0, sizeof(L_7));
  17955. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), L_6, /*hidden argument*/NULL);
  17956. V_0 = L_7;
  17957. goto IL_0027;
  17958. }
  17959. IL_0027:
  17960. {
  17961. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  17962. return L_8;
  17963. }
  17964. }
  17965. IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8_AdjustorThunk (RuntimeObject * __this, float ___multiplier0, const RuntimeMethod* method)
  17966. {
  17967. int32_t _offset = 1;
  17968. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17969. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue;
  17970. _returnValue = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8(_thisAdjusted, ___multiplier0, method);
  17971. return _returnValue;
  17972. }
  17973. // UnityEngine.Color UnityEngine.Color::get_red()
  17974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_red_m9BD55EBF7A74A515330FA5F7AC7A67C8A8913DD8 (const RuntimeMethod* method)
  17975. {
  17976. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  17977. memset((&V_0), 0, sizeof(V_0));
  17978. {
  17979. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  17980. memset((&L_0), 0, sizeof(L_0));
  17981. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  17982. V_0 = L_0;
  17983. goto IL_001d;
  17984. }
  17985. IL_001d:
  17986. {
  17987. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  17988. return L_1;
  17989. }
  17990. }
  17991. // UnityEngine.Color UnityEngine.Color::get_white()
  17992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_mB21E47D20959C3AEC41AF8BA04F63AC89FAF319E (const RuntimeMethod* method)
  17993. {
  17994. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  17995. memset((&V_0), 0, sizeof(V_0));
  17996. {
  17997. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  17998. memset((&L_0), 0, sizeof(L_0));
  17999. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  18000. V_0 = L_0;
  18001. goto IL_001d;
  18002. }
  18003. IL_001d:
  18004. {
  18005. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18006. return L_1;
  18007. }
  18008. }
  18009. // UnityEngine.Color UnityEngine.Color::get_black()
  18010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_m67E91EB7017FC74D9AB5ADEF6B6929B7EFC9A982 (const RuntimeMethod* method)
  18011. {
  18012. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18013. memset((&V_0), 0, sizeof(V_0));
  18014. {
  18015. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  18016. memset((&L_0), 0, sizeof(L_0));
  18017. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  18018. V_0 = L_0;
  18019. goto IL_001d;
  18020. }
  18021. IL_001d:
  18022. {
  18023. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18024. return L_1;
  18025. }
  18026. }
  18027. // UnityEngine.Color UnityEngine.Color::get_yellow()
  18028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_yellow_m9FD4BDABA7E40E136BE57EE7872CEA6B1B2FA1D1 (const RuntimeMethod* method)
  18029. {
  18030. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18031. memset((&V_0), 0, sizeof(V_0));
  18032. {
  18033. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  18034. memset((&L_0), 0, sizeof(L_0));
  18035. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL);
  18036. V_0 = L_0;
  18037. goto IL_001d;
  18038. }
  18039. IL_001d:
  18040. {
  18041. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18042. return L_1;
  18043. }
  18044. }
  18045. // UnityEngine.Color UnityEngine.Color::get_clear()
  18046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_clear_m9F8076CEFE7B8119A9903212DCBF2BFED114E97F (const RuntimeMethod* method)
  18047. {
  18048. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18049. memset((&V_0), 0, sizeof(V_0));
  18050. {
  18051. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  18052. memset((&L_0), 0, sizeof(L_0));
  18053. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  18054. V_0 = L_0;
  18055. goto IL_001d;
  18056. }
  18057. IL_001d:
  18058. {
  18059. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18060. return L_1;
  18061. }
  18062. }
  18063. // UnityEngine.Color UnityEngine.Color::get_linear()
  18064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  18065. {
  18066. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18067. memset((&V_0), 0, sizeof(V_0));
  18068. {
  18069. float L_0 = __this->get_r_0();
  18070. float L_1;
  18071. L_1 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_0, /*hidden argument*/NULL);
  18072. float L_2 = __this->get_g_1();
  18073. float L_3;
  18074. L_3 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_2, /*hidden argument*/NULL);
  18075. float L_4 = __this->get_b_2();
  18076. float L_5;
  18077. L_5 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_4, /*hidden argument*/NULL);
  18078. float L_6 = __this->get_a_3();
  18079. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7;
  18080. memset((&L_7), 0, sizeof(L_7));
  18081. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
  18082. V_0 = L_7;
  18083. goto IL_0030;
  18084. }
  18085. IL_0030:
  18086. {
  18087. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  18088. return L_8;
  18089. }
  18090. }
  18091. IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18092. {
  18093. int32_t _offset = 1;
  18094. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18095. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue;
  18096. _returnValue = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904(_thisAdjusted, method);
  18097. return _returnValue;
  18098. }
  18099. // System.Single UnityEngine.Color::get_maxColorComponent()
  18100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  18101. {
  18102. float V_0 = 0.0f;
  18103. {
  18104. float L_0 = __this->get_r_0();
  18105. float L_1 = __this->get_g_1();
  18106. float L_2;
  18107. L_2 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_0, L_1, /*hidden argument*/NULL);
  18108. float L_3 = __this->get_b_2();
  18109. float L_4;
  18110. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_2, L_3, /*hidden argument*/NULL);
  18111. V_0 = L_4;
  18112. goto IL_0020;
  18113. }
  18114. IL_0020:
  18115. {
  18116. float L_5 = V_0;
  18117. return L_5;
  18118. }
  18119. }
  18120. IL2CPP_EXTERN_C float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18121. {
  18122. int32_t _offset = 1;
  18123. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18124. float _returnValue;
  18125. _returnValue = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761(_thisAdjusted, method);
  18126. return _returnValue;
  18127. }
  18128. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  18129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method)
  18130. {
  18131. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  18132. memset((&V_0), 0, sizeof(V_0));
  18133. {
  18134. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0;
  18135. float L_1 = L_0.get_r_0();
  18136. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___c0;
  18137. float L_3 = L_2.get_g_1();
  18138. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0;
  18139. float L_5 = L_4.get_b_2();
  18140. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___c0;
  18141. float L_7 = L_6.get_a_3();
  18142. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8;
  18143. memset((&L_8), 0, sizeof(L_8));
  18144. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  18145. V_0 = L_8;
  18146. goto IL_0021;
  18147. }
  18148. IL_0021:
  18149. {
  18150. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = V_0;
  18151. return L_9;
  18152. }
  18153. }
  18154. #ifdef __clang__
  18155. #pragma clang diagnostic pop
  18156. #endif
  18157. #ifdef __clang__
  18158. #pragma clang diagnostic push
  18159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18160. #pragma clang diagnostic ignored "-Wunused-variable"
  18161. #endif
  18162. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  18163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  18164. {
  18165. {
  18166. __this->set_rgba_0(0);
  18167. uint8_t L_0 = ___r0;
  18168. __this->set_r_1(L_0);
  18169. uint8_t L_1 = ___g1;
  18170. __this->set_g_2(L_1);
  18171. uint8_t L_2 = ___b2;
  18172. __this->set_b_3(L_2);
  18173. uint8_t L_3 = ___a3;
  18174. __this->set_a_4(L_3);
  18175. return;
  18176. }
  18177. }
  18178. IL2CPP_EXTERN_C void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94_AdjustorThunk (RuntimeObject * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  18179. {
  18180. int32_t _offset = 1;
  18181. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  18182. Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  18183. }
  18184. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  18185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method)
  18186. {
  18187. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D V_0;
  18188. memset((&V_0), 0, sizeof(V_0));
  18189. {
  18190. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0;
  18191. float L_1 = L_0.get_r_0();
  18192. float L_2;
  18193. L_2 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_1, /*hidden argument*/NULL);
  18194. float L_3;
  18195. L_3 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_2, (float)(255.0f))));
  18196. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0;
  18197. float L_5 = L_4.get_g_1();
  18198. float L_6;
  18199. L_6 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_5, /*hidden argument*/NULL);
  18200. float L_7;
  18201. L_7 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_6, (float)(255.0f))));
  18202. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___c0;
  18203. float L_9 = L_8.get_b_2();
  18204. float L_10;
  18205. L_10 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_9, /*hidden argument*/NULL);
  18206. float L_11;
  18207. L_11 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_10, (float)(255.0f))));
  18208. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = ___c0;
  18209. float L_13 = L_12.get_a_3();
  18210. float L_14;
  18211. L_14 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_13, /*hidden argument*/NULL);
  18212. float L_15;
  18213. L_15 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_14, (float)(255.0f))));
  18214. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_16;
  18215. memset((&L_16), 0, sizeof(L_16));
  18216. Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
  18217. V_0 = L_16;
  18218. goto IL_0065;
  18219. }
  18220. IL_0065:
  18221. {
  18222. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_17 = V_0;
  18223. return L_17;
  18224. }
  18225. }
  18226. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  18227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___c0, const RuntimeMethod* method)
  18228. {
  18229. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18230. memset((&V_0), 0, sizeof(V_0));
  18231. {
  18232. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_0 = ___c0;
  18233. uint8_t L_1 = L_0.get_r_1();
  18234. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_2 = ___c0;
  18235. uint8_t L_3 = L_2.get_g_2();
  18236. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_4 = ___c0;
  18237. uint8_t L_5 = L_4.get_b_3();
  18238. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_6 = ___c0;
  18239. uint8_t L_7 = L_6.get_a_4();
  18240. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8;
  18241. memset((&L_8), 0, sizeof(L_8));
  18242. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_8), ((float)((float)((float)((float)L_1))/(float)(255.0f))), ((float)((float)((float)((float)L_3))/(float)(255.0f))), ((float)((float)((float)((float)L_5))/(float)(255.0f))), ((float)((float)((float)((float)L_7))/(float)(255.0f))), /*hidden argument*/NULL);
  18243. V_0 = L_8;
  18244. goto IL_003d;
  18245. }
  18246. IL_003d:
  18247. {
  18248. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = V_0;
  18249. return L_9;
  18250. }
  18251. }
  18252. // System.String UnityEngine.Color32::ToString()
  18253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method)
  18254. {
  18255. static bool s_Il2CppMethodInitialized;
  18256. if (!s_Il2CppMethodInitialized)
  18257. {
  18258. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  18259. s_Il2CppMethodInitialized = true;
  18260. }
  18261. String_t* V_0 = NULL;
  18262. {
  18263. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  18264. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  18265. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  18266. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  18267. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  18268. String_t* L_2;
  18269. L_2 = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5((Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  18270. V_0 = L_2;
  18271. goto IL_0015;
  18272. }
  18273. IL_0015:
  18274. {
  18275. String_t* L_3 = V_0;
  18276. return L_3;
  18277. }
  18278. }
  18279. IL2CPP_EXTERN_C String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18280. {
  18281. int32_t _offset = 1;
  18282. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  18283. String_t* _returnValue;
  18284. _returnValue = Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256(_thisAdjusted, method);
  18285. return _returnValue;
  18286. }
  18287. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  18288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  18289. {
  18290. static bool s_Il2CppMethodInitialized;
  18291. if (!s_Il2CppMethodInitialized)
  18292. {
  18293. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  18294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  18295. s_Il2CppMethodInitialized = true;
  18296. }
  18297. String_t* V_0 = NULL;
  18298. {
  18299. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  18300. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  18301. uint8_t* L_2 = __this->get_address_of_r_1();
  18302. String_t* L_3 = ___format0;
  18303. RuntimeObject* L_4 = ___formatProvider1;
  18304. String_t* L_5;
  18305. L_5 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_2, L_3, L_4, /*hidden argument*/NULL);
  18306. ArrayElementTypeCheck (L_1, L_5);
  18307. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  18308. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1;
  18309. uint8_t* L_7 = __this->get_address_of_g_2();
  18310. String_t* L_8 = ___format0;
  18311. RuntimeObject* L_9 = ___formatProvider1;
  18312. String_t* L_10;
  18313. L_10 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_7, L_8, L_9, /*hidden argument*/NULL);
  18314. ArrayElementTypeCheck (L_6, L_10);
  18315. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  18316. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_6;
  18317. uint8_t* L_12 = __this->get_address_of_b_3();
  18318. String_t* L_13 = ___format0;
  18319. RuntimeObject* L_14 = ___formatProvider1;
  18320. String_t* L_15;
  18321. L_15 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_12, L_13, L_14, /*hidden argument*/NULL);
  18322. ArrayElementTypeCheck (L_11, L_15);
  18323. (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15);
  18324. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_11;
  18325. uint8_t* L_17 = __this->get_address_of_a_4();
  18326. String_t* L_18 = ___format0;
  18327. RuntimeObject* L_19 = ___formatProvider1;
  18328. String_t* L_20;
  18329. L_20 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_17, L_18, L_19, /*hidden argument*/NULL);
  18330. ArrayElementTypeCheck (L_16, L_20);
  18331. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_20);
  18332. String_t* L_21;
  18333. L_21 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_16, /*hidden argument*/NULL);
  18334. V_0 = L_21;
  18335. goto IL_0054;
  18336. }
  18337. IL_0054:
  18338. {
  18339. String_t* L_22 = V_0;
  18340. return L_22;
  18341. }
  18342. }
  18343. IL2CPP_EXTERN_C String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  18344. {
  18345. int32_t _offset = 1;
  18346. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  18347. String_t* _returnValue;
  18348. _returnValue = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5(_thisAdjusted, ___format0, ___formatProvider1, method);
  18349. return _returnValue;
  18350. }
  18351. #ifdef __clang__
  18352. #pragma clang diagnostic pop
  18353. #endif
  18354. #ifdef __clang__
  18355. #pragma clang diagnostic push
  18356. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18357. #pragma clang diagnostic ignored "-Wunused-variable"
  18358. #endif
  18359. #ifdef __clang__
  18360. #pragma clang diagnostic pop
  18361. #endif
  18362. #ifdef __clang__
  18363. #pragma clang diagnostic push
  18364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18365. #pragma clang diagnostic ignored "-Wunused-variable"
  18366. #endif
  18367. #ifdef __clang__
  18368. #pragma clang diagnostic pop
  18369. #endif
  18370. #ifdef __clang__
  18371. #pragma clang diagnostic push
  18372. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18373. #pragma clang diagnostic ignored "-Wunused-variable"
  18374. #endif
  18375. #ifdef __clang__
  18376. #pragma clang diagnostic pop
  18377. #endif
  18378. #ifdef __clang__
  18379. #pragma clang diagnostic push
  18380. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18381. #pragma clang diagnostic ignored "-Wunused-variable"
  18382. #endif
  18383. // UnityEngine.Transform UnityEngine.Component::get_transform()
  18384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  18385. {
  18386. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *);
  18387. static Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn _il2cpp_icall_func;
  18388. if (!_il2cpp_icall_func)
  18389. _il2cpp_icall_func = (Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()");
  18390. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  18391. return icallRetVal;
  18392. }
  18393. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  18394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  18395. {
  18396. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *);
  18397. static Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn _il2cpp_icall_func;
  18398. if (!_il2cpp_icall_func)
  18399. _il2cpp_icall_func = (Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()");
  18400. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(__this);
  18401. return icallRetVal;
  18402. }
  18403. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  18404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, const RuntimeMethod* method)
  18405. {
  18406. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  18407. {
  18408. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  18409. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  18410. Type_t * L_1 = ___type0;
  18411. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2;
  18412. L_2 = GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473(L_0, L_1, /*hidden argument*/NULL);
  18413. V_0 = L_2;
  18414. goto IL_0010;
  18415. }
  18416. IL_0010:
  18417. {
  18418. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3 = V_0;
  18419. return L_3;
  18420. }
  18421. }
  18422. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  18423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInChildren_m79A4BF58C839520872C6FB854CB11E6CFC57D50F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method)
  18424. {
  18425. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  18426. {
  18427. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  18428. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  18429. Type_t * L_1 = ___t0;
  18430. bool L_2 = ___includeInactive1;
  18431. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3;
  18432. L_3 = GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED(L_0, L_1, L_2, /*hidden argument*/NULL);
  18433. V_0 = L_3;
  18434. goto IL_0011;
  18435. }
  18436. IL_0011:
  18437. {
  18438. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_4 = V_0;
  18439. return L_4;
  18440. }
  18441. }
  18442. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type)
  18443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInParent_mC299BF144B9602E6B60C707B1BE695693381F264 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, const RuntimeMethod* method)
  18444. {
  18445. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  18446. {
  18447. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  18448. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  18449. Type_t * L_1 = ___t0;
  18450. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2;
  18451. L_2 = GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862(L_0, L_1, /*hidden argument*/NULL);
  18452. V_0 = L_2;
  18453. goto IL_0010;
  18454. }
  18455. IL_0010:
  18456. {
  18457. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3 = V_0;
  18458. return L_3;
  18459. }
  18460. }
  18461. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  18462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method)
  18463. {
  18464. typedef void (*Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, Type_t *, RuntimeObject *);
  18465. static Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn _il2cpp_icall_func;
  18466. if (!_il2cpp_icall_func)
  18467. _il2cpp_icall_func = (Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)");
  18468. _il2cpp_icall_func(__this, ___searchType0, ___resultList1);
  18469. }
  18470. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  18471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___results1, const RuntimeMethod* method)
  18472. {
  18473. {
  18474. Type_t * L_0 = ___type0;
  18475. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_1 = ___results1;
  18476. Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036(__this, L_0, L_1, /*hidden argument*/NULL);
  18477. return;
  18478. }
  18479. }
  18480. // System.String UnityEngine.Component::get_tag()
  18481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m77B4A7356E58F985216CC53966F7A9699454803E (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  18482. {
  18483. String_t* V_0 = NULL;
  18484. {
  18485. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  18486. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  18487. String_t* L_1;
  18488. L_1 = GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33(L_0, /*hidden argument*/NULL);
  18489. V_0 = L_1;
  18490. goto IL_000f;
  18491. }
  18492. IL_000f:
  18493. {
  18494. String_t* L_2 = V_0;
  18495. return L_2;
  18496. }
  18497. }
  18498. // System.Void UnityEngine.Component::.ctor()
  18499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  18500. {
  18501. static bool s_Il2CppMethodInitialized;
  18502. if (!s_Il2CppMethodInitialized)
  18503. {
  18504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18505. s_Il2CppMethodInitialized = true;
  18506. }
  18507. {
  18508. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18509. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  18510. return;
  18511. }
  18512. }
  18513. #ifdef __clang__
  18514. #pragma clang diagnostic pop
  18515. #endif
  18516. #ifdef __clang__
  18517. #pragma clang diagnostic push
  18518. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18519. #pragma clang diagnostic ignored "-Wunused-variable"
  18520. #endif
  18521. // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String)
  18522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0 (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, String_t* ___name0, const RuntimeMethod* method)
  18523. {
  18524. typedef int32_t (*ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn) (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, String_t*);
  18525. static ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn _il2cpp_icall_func;
  18526. if (!_il2cpp_icall_func)
  18527. _il2cpp_icall_func = (ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::FindKernel(System.String)");
  18528. int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0);
  18529. return icallRetVal;
  18530. }
  18531. #ifdef __clang__
  18532. #pragma clang diagnostic pop
  18533. #endif
  18534. #ifdef __clang__
  18535. #pragma clang diagnostic push
  18536. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18537. #pragma clang diagnostic ignored "-Wunused-variable"
  18538. #endif
  18539. #ifdef __clang__
  18540. #pragma clang diagnostic pop
  18541. #endif
  18542. #ifdef __clang__
  18543. #pragma clang diagnostic push
  18544. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18545. #pragma clang diagnostic ignored "-Wunused-variable"
  18546. #endif
  18547. #ifdef __clang__
  18548. #pragma clang diagnostic pop
  18549. #endif
  18550. #ifdef __clang__
  18551. #pragma clang diagnostic push
  18552. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18553. #pragma clang diagnostic ignored "-Wunused-variable"
  18554. #endif
  18555. // Conversion methods for marshalling of: UnityEngine.Coroutine
  18556. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled)
  18557. {
  18558. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  18559. }
  18560. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled)
  18561. {
  18562. intptr_t unmarshaled_m_Ptr_temp_0;
  18563. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  18564. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  18565. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  18566. }
  18567. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  18568. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled)
  18569. {
  18570. }
  18571. // Conversion methods for marshalling of: UnityEngine.Coroutine
  18572. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled)
  18573. {
  18574. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  18575. }
  18576. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled)
  18577. {
  18578. intptr_t unmarshaled_m_Ptr_temp_0;
  18579. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  18580. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  18581. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  18582. }
  18583. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  18584. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled)
  18585. {
  18586. }
  18587. // System.Void UnityEngine.Coroutine::.ctor()
  18588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_mCB658B6AD0EABDAB709A53D2B111955E06CE3C61 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method)
  18589. {
  18590. {
  18591. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  18592. return;
  18593. }
  18594. }
  18595. // System.Void UnityEngine.Coroutine::Finalize()
  18596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_m7248D49A93F72CA5E84EAD20A32ADE028905C536 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method)
  18597. {
  18598. Exception_t * __last_unhandled_exception = 0;
  18599. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  18600. {
  18601. }
  18602. IL_0001:
  18603. try
  18604. { // begin try (depth: 1)
  18605. intptr_t L_0 = __this->get_m_Ptr_0();
  18606. Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B((intptr_t)L_0, /*hidden argument*/NULL);
  18607. IL2CPP_LEAVE(0x18, FINALLY_0010);
  18608. } // end try (depth: 1)
  18609. catch(Il2CppExceptionWrapper& e)
  18610. {
  18611. __last_unhandled_exception = (Exception_t *)e.ex;
  18612. goto FINALLY_0010;
  18613. }
  18614. FINALLY_0010:
  18615. { // begin finally (depth: 1)
  18616. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  18617. IL2CPP_END_FINALLY(16)
  18618. } // end finally (depth: 1)
  18619. IL2CPP_CLEANUP(16)
  18620. {
  18621. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  18622. IL2CPP_JUMP_TBL(0x18, IL_0018)
  18623. }
  18624. IL_0018:
  18625. {
  18626. return;
  18627. }
  18628. }
  18629. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  18630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B (intptr_t ___ptr0, const RuntimeMethod* method)
  18631. {
  18632. typedef void (*Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn) (intptr_t);
  18633. static Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn _il2cpp_icall_func;
  18634. if (!_il2cpp_icall_func)
  18635. _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)");
  18636. _il2cpp_icall_func(___ptr0);
  18637. }
  18638. #ifdef __clang__
  18639. #pragma clang diagnostic pop
  18640. #endif
  18641. #ifdef __clang__
  18642. #pragma clang diagnostic push
  18643. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18644. #pragma clang diagnostic ignored "-Wunused-variable"
  18645. #endif
  18646. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  18647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  18648. {
  18649. typedef bool (*Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, int32_t, int32_t, int32_t, int32_t, intptr_t);
  18650. static Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn _il2cpp_icall_func;
  18651. if (!_il2cpp_icall_func)
  18652. _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  18653. bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___mipCount2, ___format3, ___flags4, ___nativeTex5);
  18654. return icallRetVal;
  18655. }
  18656. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  18657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  18658. {
  18659. bool V_0 = false;
  18660. {
  18661. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_0 = ___mono0;
  18662. int32_t L_1 = ___ext1;
  18663. int32_t L_2 = ___mipCount2;
  18664. int32_t L_3 = ___format3;
  18665. int32_t L_4 = ___flags4;
  18666. intptr_t L_5 = ___nativeTex5;
  18667. bool L_6;
  18668. L_6 = Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2(L_0, L_1, L_2, L_3, L_4, (intptr_t)L_5, /*hidden argument*/NULL);
  18669. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  18670. bool L_7 = V_0;
  18671. if (!L_7)
  18672. {
  18673. goto IL_0020;
  18674. }
  18675. }
  18676. {
  18677. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  18678. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL);
  18679. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931_RuntimeMethod_var)));
  18680. }
  18681. IL_0020:
  18682. {
  18683. return;
  18684. }
  18685. }
  18686. // System.Boolean UnityEngine.Cubemap::get_isReadable()
  18687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, const RuntimeMethod* method)
  18688. {
  18689. typedef bool (*Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *);
  18690. static Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn _il2cpp_icall_func;
  18691. if (!_il2cpp_icall_func)
  18692. _il2cpp_icall_func = (Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()");
  18693. bool icallRetVal = _il2cpp_icall_func(__this);
  18694. return icallRetVal;
  18695. }
  18696. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  18697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mBC1AD85DB40124D557615D0B391CACCDF76F1579 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method)
  18698. {
  18699. {
  18700. int32_t L_0 = ___width0;
  18701. int32_t L_1 = ___format1;
  18702. int32_t L_2;
  18703. L_2 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_1, /*hidden argument*/NULL);
  18704. int32_t L_3 = ___flags2;
  18705. Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11(__this, L_0, L_2, L_3, /*hidden argument*/NULL);
  18706. return;
  18707. }
  18708. }
  18709. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  18710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method)
  18711. {
  18712. static bool s_Il2CppMethodInitialized;
  18713. if (!s_Il2CppMethodInitialized)
  18714. {
  18715. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18716. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18717. s_Il2CppMethodInitialized = true;
  18718. }
  18719. bool V_0 = false;
  18720. {
  18721. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18722. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  18723. int32_t L_0 = ___format1;
  18724. bool L_1;
  18725. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  18726. V_0 = L_1;
  18727. bool L_2 = V_0;
  18728. if (!L_2)
  18729. {
  18730. goto IL_0028;
  18731. }
  18732. }
  18733. {
  18734. int32_t L_3 = ___width0;
  18735. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18736. int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  18737. int32_t L_5 = ___format1;
  18738. int32_t L_6 = ___flags2;
  18739. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_3, L_4, L_5, L_6, (intptr_t)(0), /*hidden argument*/NULL);
  18740. }
  18741. IL_0028:
  18742. {
  18743. return;
  18744. }
  18745. }
  18746. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
  18747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mDEB5F10F08868EEBBF7891F00EAB793F4C5498FB (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___mipCount2, const RuntimeMethod* method)
  18748. {
  18749. static bool s_Il2CppMethodInitialized;
  18750. if (!s_Il2CppMethodInitialized)
  18751. {
  18752. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18753. s_Il2CppMethodInitialized = true;
  18754. }
  18755. {
  18756. int32_t L_0 = ___width0;
  18757. int32_t L_1 = ___format1;
  18758. int32_t L_2 = ___mipCount2;
  18759. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(__this, L_0, L_1, L_2, (intptr_t)(0), /*hidden argument*/NULL);
  18760. return;
  18761. }
  18762. }
  18763. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  18764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mF667EBD2A38E2D5DDBD46BC80ABF2DCE97A9411B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, int32_t ___mipCount3, const RuntimeMethod* method)
  18765. {
  18766. static bool s_Il2CppMethodInitialized;
  18767. if (!s_Il2CppMethodInitialized)
  18768. {
  18769. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18770. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18771. s_Il2CppMethodInitialized = true;
  18772. }
  18773. bool V_0 = false;
  18774. {
  18775. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18776. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  18777. int32_t L_0 = ___format1;
  18778. bool L_1;
  18779. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  18780. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  18781. bool L_2 = V_0;
  18782. if (!L_2)
  18783. {
  18784. goto IL_0019;
  18785. }
  18786. }
  18787. {
  18788. goto IL_0031;
  18789. }
  18790. IL_0019:
  18791. {
  18792. int32_t L_3 = ___flags2;
  18793. Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537(L_3, /*hidden argument*/NULL);
  18794. int32_t L_4 = ___width0;
  18795. int32_t L_5 = ___mipCount3;
  18796. int32_t L_6 = ___format1;
  18797. int32_t L_7 = ___flags2;
  18798. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_4, L_5, L_6, L_7, (intptr_t)(0), /*hidden argument*/NULL);
  18799. }
  18800. IL_0031:
  18801. {
  18802. return;
  18803. }
  18804. }
  18805. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  18806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method)
  18807. {
  18808. static bool s_Il2CppMethodInitialized;
  18809. if (!s_Il2CppMethodInitialized)
  18810. {
  18811. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18812. s_Il2CppMethodInitialized = true;
  18813. }
  18814. int32_t V_0 = 0;
  18815. int32_t V_1 = 0;
  18816. bool V_2 = false;
  18817. bool V_3 = false;
  18818. int32_t G_B5_0 = 0;
  18819. {
  18820. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18821. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  18822. int32_t L_0 = ___textureFormat1;
  18823. bool L_1;
  18824. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  18825. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  18826. bool L_2 = V_2;
  18827. if (!L_2)
  18828. {
  18829. goto IL_0018;
  18830. }
  18831. }
  18832. {
  18833. goto IL_004c;
  18834. }
  18835. IL_0018:
  18836. {
  18837. int32_t L_3 = ___textureFormat1;
  18838. int32_t L_4;
  18839. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  18840. V_0 = L_4;
  18841. int32_t L_5 = ___mipCount2;
  18842. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  18843. {
  18844. goto IL_0027;
  18845. }
  18846. }
  18847. {
  18848. G_B5_0 = 0;
  18849. goto IL_0028;
  18850. }
  18851. IL_0027:
  18852. {
  18853. G_B5_0 = 1;
  18854. }
  18855. IL_0028:
  18856. {
  18857. V_1 = G_B5_0;
  18858. int32_t L_6 = ___textureFormat1;
  18859. bool L_7;
  18860. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  18861. V_3 = L_7;
  18862. bool L_8 = V_3;
  18863. if (!L_8)
  18864. {
  18865. goto IL_0038;
  18866. }
  18867. }
  18868. {
  18869. int32_t L_9 = V_1;
  18870. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  18871. }
  18872. IL_0038:
  18873. {
  18874. int32_t L_10 = V_1;
  18875. Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537(L_10, /*hidden argument*/NULL);
  18876. int32_t L_11 = ___width0;
  18877. int32_t L_12 = ___mipCount2;
  18878. int32_t L_13 = V_0;
  18879. int32_t L_14 = V_1;
  18880. intptr_t L_15 = ___nativeTex3;
  18881. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_11, L_12, L_13, L_14, (intptr_t)L_15, /*hidden argument*/NULL);
  18882. }
  18883. IL_004c:
  18884. {
  18885. return;
  18886. }
  18887. }
  18888. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  18889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m766D71B1731BAD5C01FAEA35A73D1980C6CAE57B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, intptr_t ___nativeTex3, const RuntimeMethod* method)
  18890. {
  18891. int32_t G_B2_0 = 0;
  18892. int32_t G_B2_1 = 0;
  18893. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL;
  18894. int32_t G_B1_0 = 0;
  18895. int32_t G_B1_1 = 0;
  18896. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL;
  18897. int32_t G_B3_0 = 0;
  18898. int32_t G_B3_1 = 0;
  18899. int32_t G_B3_2 = 0;
  18900. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL;
  18901. {
  18902. int32_t L_0 = ___width0;
  18903. int32_t L_1 = ___textureFormat1;
  18904. bool L_2 = ___mipChain2;
  18905. G_B1_0 = L_1;
  18906. G_B1_1 = L_0;
  18907. G_B1_2 = __this;
  18908. if (L_2)
  18909. {
  18910. G_B2_0 = L_1;
  18911. G_B2_1 = L_0;
  18912. G_B2_2 = __this;
  18913. goto IL_0009;
  18914. }
  18915. }
  18916. {
  18917. G_B3_0 = 1;
  18918. G_B3_1 = G_B1_0;
  18919. G_B3_2 = G_B1_1;
  18920. G_B3_3 = G_B1_2;
  18921. goto IL_000a;
  18922. }
  18923. IL_0009:
  18924. {
  18925. G_B3_0 = (-1);
  18926. G_B3_1 = G_B2_0;
  18927. G_B3_2 = G_B2_1;
  18928. G_B3_3 = G_B2_2;
  18929. }
  18930. IL_000a:
  18931. {
  18932. intptr_t L_3 = ___nativeTex3;
  18933. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_3, /*hidden argument*/NULL);
  18934. return;
  18935. }
  18936. }
  18937. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
  18938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3F121EC86FF615007F0BB6FD8162779EE7D19037 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, const RuntimeMethod* method)
  18939. {
  18940. static bool s_Il2CppMethodInitialized;
  18941. if (!s_Il2CppMethodInitialized)
  18942. {
  18943. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18944. s_Il2CppMethodInitialized = true;
  18945. }
  18946. int32_t G_B2_0 = 0;
  18947. int32_t G_B2_1 = 0;
  18948. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL;
  18949. int32_t G_B1_0 = 0;
  18950. int32_t G_B1_1 = 0;
  18951. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL;
  18952. int32_t G_B3_0 = 0;
  18953. int32_t G_B3_1 = 0;
  18954. int32_t G_B3_2 = 0;
  18955. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL;
  18956. {
  18957. int32_t L_0 = ___width0;
  18958. int32_t L_1 = ___textureFormat1;
  18959. bool L_2 = ___mipChain2;
  18960. G_B1_0 = L_1;
  18961. G_B1_1 = L_0;
  18962. G_B1_2 = __this;
  18963. if (L_2)
  18964. {
  18965. G_B2_0 = L_1;
  18966. G_B2_1 = L_0;
  18967. G_B2_2 = __this;
  18968. goto IL_0009;
  18969. }
  18970. }
  18971. {
  18972. G_B3_0 = 1;
  18973. G_B3_1 = G_B1_0;
  18974. G_B3_2 = G_B1_1;
  18975. G_B3_3 = G_B1_2;
  18976. goto IL_000a;
  18977. }
  18978. IL_0009:
  18979. {
  18980. G_B3_0 = (-1);
  18981. G_B3_1 = G_B2_0;
  18982. G_B3_2 = G_B2_1;
  18983. G_B3_3 = G_B2_2;
  18984. }
  18985. IL_000a:
  18986. {
  18987. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)(0), /*hidden argument*/NULL);
  18988. return;
  18989. }
  18990. }
  18991. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  18992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537 (int32_t ___flags0, const RuntimeMethod* method)
  18993. {
  18994. bool V_0 = false;
  18995. {
  18996. int32_t L_0 = ___flags0;
  18997. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  18998. ___flags0 = L_1;
  18999. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  19000. bool L_2 = V_0;
  19001. if (!L_2)
  19002. {
  19003. goto IL_001a;
  19004. }
  19005. }
  19006. {
  19007. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  19008. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), /*hidden argument*/NULL);
  19009. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537_RuntimeMethod_var)));
  19010. }
  19011. IL_001a:
  19012. {
  19013. return;
  19014. }
  19015. }
  19016. #ifdef __clang__
  19017. #pragma clang diagnostic pop
  19018. #endif
  19019. #ifdef __clang__
  19020. #pragma clang diagnostic push
  19021. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19022. #pragma clang diagnostic ignored "-Wunused-variable"
  19023. #endif
  19024. // System.Boolean UnityEngine.CubemapArray::get_isReadable()
  19025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, const RuntimeMethod* method)
  19026. {
  19027. typedef bool (*CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *);
  19028. static CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn _il2cpp_icall_func;
  19029. if (!_il2cpp_icall_func)
  19030. _il2cpp_icall_func = (CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()");
  19031. bool icallRetVal = _il2cpp_icall_func(__this);
  19032. return icallRetVal;
  19033. }
  19034. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method)
  19036. {
  19037. typedef bool (*CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *, int32_t, int32_t, int32_t, int32_t, int32_t);
  19038. static CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn _il2cpp_icall_func;
  19039. if (!_il2cpp_icall_func)
  19040. _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  19041. bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___count2, ___mipCount3, ___format4, ___flags5);
  19042. return icallRetVal;
  19043. }
  19044. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method)
  19046. {
  19047. bool V_0 = false;
  19048. {
  19049. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * L_0 = ___mono0;
  19050. int32_t L_1 = ___ext1;
  19051. int32_t L_2 = ___count2;
  19052. int32_t L_3 = ___mipCount3;
  19053. int32_t L_4 = ___format4;
  19054. int32_t L_5 = ___flags5;
  19055. bool L_6;
  19056. L_6 = CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994(L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  19057. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  19058. bool L_7 = V_0;
  19059. if (!L_7)
  19060. {
  19061. goto IL_0020;
  19062. }
  19063. }
  19064. {
  19065. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  19066. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), /*hidden argument*/NULL);
  19067. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F_RuntimeMethod_var)));
  19068. }
  19069. IL_0020:
  19070. {
  19071. return;
  19072. }
  19073. }
  19074. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mAEA6A6E06CDE3F825976EFA242AAE00AE41C0247 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
  19076. {
  19077. {
  19078. int32_t L_0 = ___width0;
  19079. int32_t L_1 = ___cubemapCount1;
  19080. int32_t L_2 = ___format2;
  19081. int32_t L_3;
  19082. L_3 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_2, /*hidden argument*/NULL);
  19083. int32_t L_4 = ___flags3;
  19084. CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17(__this, L_0, L_1, L_3, L_4, /*hidden argument*/NULL);
  19085. return;
  19086. }
  19087. }
  19088. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
  19090. {
  19091. static bool s_Il2CppMethodInitialized;
  19092. if (!s_Il2CppMethodInitialized)
  19093. {
  19094. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19095. s_Il2CppMethodInitialized = true;
  19096. }
  19097. {
  19098. int32_t L_0 = ___width0;
  19099. int32_t L_1 = ___cubemapCount1;
  19100. int32_t L_2 = ___format2;
  19101. int32_t L_3 = ___flags3;
  19102. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19103. int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  19104. CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  19105. return;
  19106. }
  19107. }
  19108. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  19109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method)
  19110. {
  19111. static bool s_Il2CppMethodInitialized;
  19112. if (!s_Il2CppMethodInitialized)
  19113. {
  19114. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19115. s_Il2CppMethodInitialized = true;
  19116. }
  19117. bool V_0 = false;
  19118. {
  19119. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19120. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  19121. int32_t L_0 = ___format2;
  19122. bool L_1;
  19123. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  19124. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  19125. bool L_2 = V_0;
  19126. if (!L_2)
  19127. {
  19128. goto IL_0019;
  19129. }
  19130. }
  19131. {
  19132. goto IL_002f;
  19133. }
  19134. IL_0019:
  19135. {
  19136. int32_t L_3 = ___flags3;
  19137. CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F(L_3, /*hidden argument*/NULL);
  19138. int32_t L_4 = ___width0;
  19139. int32_t L_5 = ___cubemapCount1;
  19140. int32_t L_6 = ___mipCount4;
  19141. int32_t L_7 = ___format2;
  19142. int32_t L_8 = ___flags3;
  19143. CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F(__this, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  19144. }
  19145. IL_002f:
  19146. {
  19147. return;
  19148. }
  19149. }
  19150. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  19151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method)
  19152. {
  19153. static bool s_Il2CppMethodInitialized;
  19154. if (!s_Il2CppMethodInitialized)
  19155. {
  19156. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19157. s_Il2CppMethodInitialized = true;
  19158. }
  19159. int32_t V_0 = 0;
  19160. int32_t V_1 = 0;
  19161. bool V_2 = false;
  19162. bool V_3 = false;
  19163. int32_t G_B5_0 = 0;
  19164. {
  19165. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19166. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  19167. int32_t L_0 = ___textureFormat2;
  19168. bool L_1;
  19169. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  19170. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  19171. bool L_2 = V_2;
  19172. if (!L_2)
  19173. {
  19174. goto IL_0018;
  19175. }
  19176. }
  19177. {
  19178. goto IL_0051;
  19179. }
  19180. IL_0018:
  19181. {
  19182. int32_t L_3 = ___textureFormat2;
  19183. bool L_4 = ___linear4;
  19184. int32_t L_5;
  19185. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  19186. V_0 = L_5;
  19187. int32_t L_6 = ___mipCount3;
  19188. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  19189. {
  19190. goto IL_002c;
  19191. }
  19192. }
  19193. {
  19194. G_B5_0 = 0;
  19195. goto IL_002d;
  19196. }
  19197. IL_002c:
  19198. {
  19199. G_B5_0 = 1;
  19200. }
  19201. IL_002d:
  19202. {
  19203. V_1 = G_B5_0;
  19204. int32_t L_7 = ___textureFormat2;
  19205. bool L_8;
  19206. L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL);
  19207. V_3 = L_8;
  19208. bool L_9 = V_3;
  19209. if (!L_9)
  19210. {
  19211. goto IL_003d;
  19212. }
  19213. }
  19214. {
  19215. int32_t L_10 = V_1;
  19216. V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
  19217. }
  19218. IL_003d:
  19219. {
  19220. int32_t L_11 = V_1;
  19221. CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F(L_11, /*hidden argument*/NULL);
  19222. int32_t L_12 = ___width0;
  19223. int32_t L_13 = ___cubemapCount1;
  19224. int32_t L_14 = ___mipCount3;
  19225. int32_t L_15 = V_0;
  19226. int32_t L_16 = V_1;
  19227. CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F(__this, L_12, L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  19228. }
  19229. IL_0051:
  19230. {
  19231. return;
  19232. }
  19233. }
  19234. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  19235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m593EF9F31E1FC6357957584ACD550B434D4C9563 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method)
  19236. {
  19237. int32_t G_B2_0 = 0;
  19238. int32_t G_B2_1 = 0;
  19239. int32_t G_B2_2 = 0;
  19240. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL;
  19241. int32_t G_B1_0 = 0;
  19242. int32_t G_B1_1 = 0;
  19243. int32_t G_B1_2 = 0;
  19244. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL;
  19245. int32_t G_B3_0 = 0;
  19246. int32_t G_B3_1 = 0;
  19247. int32_t G_B3_2 = 0;
  19248. int32_t G_B3_3 = 0;
  19249. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL;
  19250. {
  19251. int32_t L_0 = ___width0;
  19252. int32_t L_1 = ___cubemapCount1;
  19253. int32_t L_2 = ___textureFormat2;
  19254. bool L_3 = ___mipChain3;
  19255. G_B1_0 = L_2;
  19256. G_B1_1 = L_1;
  19257. G_B1_2 = L_0;
  19258. G_B1_3 = __this;
  19259. if (L_3)
  19260. {
  19261. G_B2_0 = L_2;
  19262. G_B2_1 = L_1;
  19263. G_B2_2 = L_0;
  19264. G_B2_3 = __this;
  19265. goto IL_000b;
  19266. }
  19267. }
  19268. {
  19269. G_B3_0 = 1;
  19270. G_B3_1 = G_B1_0;
  19271. G_B3_2 = G_B1_1;
  19272. G_B3_3 = G_B1_2;
  19273. G_B3_4 = G_B1_3;
  19274. goto IL_000c;
  19275. }
  19276. IL_000b:
  19277. {
  19278. G_B3_0 = (-1);
  19279. G_B3_1 = G_B2_0;
  19280. G_B3_2 = G_B2_1;
  19281. G_B3_3 = G_B2_2;
  19282. G_B3_4 = G_B2_3;
  19283. }
  19284. IL_000c:
  19285. {
  19286. bool L_4 = ___linear4;
  19287. CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, /*hidden argument*/NULL);
  19288. return;
  19289. }
  19290. }
  19291. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  19292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mCEB65D7A82E8C98530D970424F4B125E35A03205 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method)
  19293. {
  19294. int32_t G_B2_0 = 0;
  19295. int32_t G_B2_1 = 0;
  19296. int32_t G_B2_2 = 0;
  19297. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL;
  19298. int32_t G_B1_0 = 0;
  19299. int32_t G_B1_1 = 0;
  19300. int32_t G_B1_2 = 0;
  19301. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL;
  19302. int32_t G_B3_0 = 0;
  19303. int32_t G_B3_1 = 0;
  19304. int32_t G_B3_2 = 0;
  19305. int32_t G_B3_3 = 0;
  19306. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL;
  19307. {
  19308. int32_t L_0 = ___width0;
  19309. int32_t L_1 = ___cubemapCount1;
  19310. int32_t L_2 = ___textureFormat2;
  19311. bool L_3 = ___mipChain3;
  19312. G_B1_0 = L_2;
  19313. G_B1_1 = L_1;
  19314. G_B1_2 = L_0;
  19315. G_B1_3 = __this;
  19316. if (L_3)
  19317. {
  19318. G_B2_0 = L_2;
  19319. G_B2_1 = L_1;
  19320. G_B2_2 = L_0;
  19321. G_B2_3 = __this;
  19322. goto IL_000b;
  19323. }
  19324. }
  19325. {
  19326. G_B3_0 = 1;
  19327. G_B3_1 = G_B1_0;
  19328. G_B3_2 = G_B1_1;
  19329. G_B3_3 = G_B1_2;
  19330. G_B3_4 = G_B1_3;
  19331. goto IL_000c;
  19332. }
  19333. IL_000b:
  19334. {
  19335. G_B3_0 = (-1);
  19336. G_B3_1 = G_B2_0;
  19337. G_B3_2 = G_B2_1;
  19338. G_B3_3 = G_B2_2;
  19339. G_B3_4 = G_B2_3;
  19340. }
  19341. IL_000c:
  19342. {
  19343. CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL);
  19344. return;
  19345. }
  19346. }
  19347. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F (int32_t ___flags0, const RuntimeMethod* method)
  19349. {
  19350. bool V_0 = false;
  19351. {
  19352. int32_t L_0 = ___flags0;
  19353. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  19354. ___flags0 = L_1;
  19355. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  19356. bool L_2 = V_0;
  19357. if (!L_2)
  19358. {
  19359. goto IL_001a;
  19360. }
  19361. }
  19362. {
  19363. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  19364. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), /*hidden argument*/NULL);
  19365. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F_RuntimeMethod_var)));
  19366. }
  19367. IL_001a:
  19368. {
  19369. return;
  19370. }
  19371. }
  19372. #ifdef __clang__
  19373. #pragma clang diagnostic pop
  19374. #endif
  19375. #ifdef __clang__
  19376. #pragma clang diagnostic push
  19377. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19378. #pragma clang diagnostic ignored "-Wunused-variable"
  19379. #endif
  19380. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  19381. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled)
  19382. {
  19383. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  19384. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  19385. }
  19386. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled)
  19387. {
  19388. static bool s_Il2CppMethodInitialized;
  19389. if (!s_Il2CppMethodInitialized)
  19390. {
  19391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var);
  19392. s_Il2CppMethodInitialized = true;
  19393. }
  19394. intptr_t unmarshaled_m_Ptr_temp_0;
  19395. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  19396. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  19397. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  19398. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0>(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var));
  19399. }
  19400. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  19401. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled)
  19402. {
  19403. }
  19404. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  19405. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled)
  19406. {
  19407. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  19408. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  19409. }
  19410. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled)
  19411. {
  19412. static bool s_Il2CppMethodInitialized;
  19413. if (!s_Il2CppMethodInitialized)
  19414. {
  19415. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var);
  19416. s_Il2CppMethodInitialized = true;
  19417. }
  19418. intptr_t unmarshaled_m_Ptr_temp_0;
  19419. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  19420. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  19421. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  19422. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0>(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var));
  19423. }
  19424. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  19425. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled)
  19426. {
  19427. }
  19428. // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
  19429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m01D14A887DFA90F3ED208073A2AE283ADF2C8B22 (CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * ___cullingGroup0, intptr_t ___eventsPtr1, int32_t ___count2, const RuntimeMethod* method)
  19430. {
  19431. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * V_0 = NULL;
  19432. bool V_1 = false;
  19433. int32_t V_2 = 0;
  19434. bool V_3 = false;
  19435. {
  19436. void* L_0;
  19437. L_0 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___eventsPtr1), /*hidden argument*/NULL);
  19438. V_0 = (CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)L_0;
  19439. CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_1 = ___cullingGroup0;
  19440. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_2 = L_1->get_m_OnStateChanged_1();
  19441. V_1 = (bool)((((RuntimeObject*)(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  19442. bool L_3 = V_1;
  19443. if (!L_3)
  19444. {
  19445. goto IL_0018;
  19446. }
  19447. }
  19448. {
  19449. goto IL_0044;
  19450. }
  19451. IL_0018:
  19452. {
  19453. V_2 = 0;
  19454. goto IL_003c;
  19455. }
  19456. IL_001c:
  19457. {
  19458. CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_4 = ___cullingGroup0;
  19459. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_5 = L_4->get_m_OnStateChanged_1();
  19460. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * L_6 = V_0;
  19461. int32_t L_7 = V_2;
  19462. uint32_t L_8 = sizeof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C );
  19463. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C L_9 = (*(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)((CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)il2cpp_codegen_add((intptr_t)L_6, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_7), (int32_t)L_8)))));
  19464. StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D(L_5, L_9, /*hidden argument*/NULL);
  19465. int32_t L_10 = V_2;
  19466. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  19467. }
  19468. IL_003c:
  19469. {
  19470. int32_t L_11 = V_2;
  19471. int32_t L_12 = ___count2;
  19472. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  19473. bool L_13 = V_3;
  19474. if (L_13)
  19475. {
  19476. goto IL_001c;
  19477. }
  19478. }
  19479. IL_0044:
  19480. {
  19481. return;
  19482. }
  19483. }
  19484. #ifdef __clang__
  19485. #pragma clang diagnostic pop
  19486. #endif
  19487. #ifdef __clang__
  19488. #pragma clang diagnostic push
  19489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19490. #pragma clang diagnostic ignored "-Wunused-variable"
  19491. #endif
  19492. #ifdef __clang__
  19493. #pragma clang diagnostic pop
  19494. #endif
  19495. #ifdef __clang__
  19496. #pragma clang diagnostic push
  19497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19498. #pragma clang diagnostic ignored "-Wunused-variable"
  19499. #endif
  19500. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  19501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3 (const RuntimeMethod* method)
  19502. {
  19503. typedef int32_t (*Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn) ();
  19504. static Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn _il2cpp_icall_func;
  19505. if (!_il2cpp_icall_func)
  19506. _il2cpp_icall_func = (Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
  19507. int32_t icallRetVal = _il2cpp_icall_func();
  19508. return icallRetVal;
  19509. }
  19510. #ifdef __clang__
  19511. #pragma clang diagnostic pop
  19512. #endif
  19513. #ifdef __clang__
  19514. #pragma clang diagnostic push
  19515. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19516. #pragma clang diagnostic ignored "-Wunused-variable"
  19517. #endif
  19518. #ifdef __clang__
  19519. #pragma clang diagnostic pop
  19520. #endif
  19521. #ifdef __clang__
  19522. #pragma clang diagnostic push
  19523. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19524. #pragma clang diagnostic ignored "-Wunused-variable"
  19525. #endif
  19526. #ifdef __clang__
  19527. #pragma clang diagnostic pop
  19528. #endif
  19529. #ifdef __clang__
  19530. #pragma clang diagnostic push
  19531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19532. #pragma clang diagnostic ignored "-Wunused-variable"
  19533. #endif
  19534. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
  19535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m90E35A5B7DE448D0E6549F1BBEAC5BFF39916044 (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method)
  19536. {
  19537. static bool s_Il2CppMethodInitialized;
  19538. if (!s_Il2CppMethodInitialized)
  19539. {
  19540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var);
  19542. s_Il2CppMethodInitialized = true;
  19543. }
  19544. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL;
  19545. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL;
  19546. {
  19547. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureLoaded_0();
  19548. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0;
  19549. G_B1_0 = L_1;
  19550. if (L_1)
  19551. {
  19552. G_B2_0 = L_1;
  19553. goto IL_000b;
  19554. }
  19555. }
  19556. {
  19557. goto IL_0012;
  19558. }
  19559. IL_000b:
  19560. {
  19561. CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0;
  19562. Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19563. }
  19564. IL_0012:
  19565. {
  19566. return;
  19567. }
  19568. }
  19569. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
  19570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m88D538AFAE378040C192206E5009EAE9D5856F6B (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method)
  19571. {
  19572. static bool s_Il2CppMethodInitialized;
  19573. if (!s_Il2CppMethodInitialized)
  19574. {
  19575. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19576. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var);
  19577. s_Il2CppMethodInitialized = true;
  19578. }
  19579. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL;
  19580. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL;
  19581. {
  19582. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureUnloaded_1();
  19583. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0;
  19584. G_B1_0 = L_1;
  19585. if (L_1)
  19586. {
  19587. G_B2_0 = L_1;
  19588. goto IL_000b;
  19589. }
  19590. }
  19591. {
  19592. goto IL_0012;
  19593. }
  19594. IL_000b:
  19595. {
  19596. CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0;
  19597. Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19598. }
  19599. IL_0012:
  19600. {
  19601. return;
  19602. }
  19603. }
  19604. #ifdef __clang__
  19605. #pragma clang diagnostic pop
  19606. #endif
  19607. #ifdef __clang__
  19608. #pragma clang diagnostic push
  19609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19610. #pragma clang diagnostic ignored "-Wunused-variable"
  19611. #endif
  19612. // System.Object UnityEngine.CustomYieldInstruction::get_Current()
  19613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * CustomYieldInstruction_get_Current_m719832E0EFC6B408579FCAB3B9D7A9C72A3EF80A (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19614. {
  19615. RuntimeObject * V_0 = NULL;
  19616. {
  19617. V_0 = NULL;
  19618. goto IL_0005;
  19619. }
  19620. IL_0005:
  19621. {
  19622. RuntimeObject * L_0 = V_0;
  19623. return L_0;
  19624. }
  19625. }
  19626. // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
  19627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m987F30FB5F8A82F8FA62C9E3BF5DCD7D8A8FDAA6 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19628. {
  19629. bool V_0 = false;
  19630. {
  19631. bool L_0;
  19632. L_0 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this);
  19633. V_0 = L_0;
  19634. goto IL_000a;
  19635. }
  19636. IL_000a:
  19637. {
  19638. bool L_1 = V_0;
  19639. return L_1;
  19640. }
  19641. }
  19642. // System.Void UnityEngine.CustomYieldInstruction::Reset()
  19643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_m9EE8C2D060FD26FE95EA2578AEF89F7012466332 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19644. {
  19645. {
  19646. return;
  19647. }
  19648. }
  19649. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  19650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19651. {
  19652. {
  19653. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  19654. return;
  19655. }
  19656. }
  19657. #ifdef __clang__
  19658. #pragma clang diagnostic pop
  19659. #endif
  19660. #ifdef __clang__
  19661. #pragma clang diagnostic push
  19662. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19663. #pragma clang diagnostic ignored "-Wunused-variable"
  19664. #endif
  19665. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
  19666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetInnerUV_mDAA53C8F613CBB89345EE978D14599F5EE04891C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19667. {
  19668. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  19669. memset((&V_0), 0, sizeof(V_0));
  19670. {
  19671. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19672. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19673. L_1 = Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9(L_0, /*hidden argument*/NULL);
  19674. V_0 = L_1;
  19675. goto IL_000a;
  19676. }
  19677. IL_000a:
  19678. {
  19679. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  19680. return L_2;
  19681. }
  19682. }
  19683. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
  19684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetOuterUV_mC6B306F20527EE5490505B8A5929C70C842AB966 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19685. {
  19686. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  19687. memset((&V_0), 0, sizeof(V_0));
  19688. {
  19689. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19690. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19691. L_1 = Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD(L_0, /*hidden argument*/NULL);
  19692. V_0 = L_1;
  19693. goto IL_000a;
  19694. }
  19695. IL_000a:
  19696. {
  19697. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  19698. return L_2;
  19699. }
  19700. }
  19701. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
  19702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetPadding_m6300930863B61A94EDF09C10C88668AA94E4EBD4 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19703. {
  19704. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  19705. memset((&V_0), 0, sizeof(V_0));
  19706. {
  19707. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19708. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19709. L_1 = Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3(L_0, /*hidden argument*/NULL);
  19710. V_0 = L_1;
  19711. goto IL_000a;
  19712. }
  19713. IL_000a:
  19714. {
  19715. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  19716. return L_2;
  19717. }
  19718. }
  19719. // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
  19720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 DataUtility_GetMinSize_mEDB6E71839C3EA17052EE74D2FEBDE1D2F7D0081 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19721. {
  19722. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19723. memset((&V_0), 0, sizeof(V_0));
  19724. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  19725. memset((&V_1), 0, sizeof(V_1));
  19726. {
  19727. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19728. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19729. L_1 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_0, /*hidden argument*/NULL);
  19730. float L_2 = L_1.get_x_1();
  19731. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3 = ___sprite0;
  19732. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  19733. L_4 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_3, /*hidden argument*/NULL);
  19734. float L_5 = L_4.get_z_3();
  19735. (&V_0)->set_x_0(((float)il2cpp_codegen_add((float)L_2, (float)L_5)));
  19736. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6 = ___sprite0;
  19737. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  19738. L_7 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_6, /*hidden argument*/NULL);
  19739. float L_8 = L_7.get_y_2();
  19740. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_9 = ___sprite0;
  19741. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10;
  19742. L_10 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_9, /*hidden argument*/NULL);
  19743. float L_11 = L_10.get_w_4();
  19744. (&V_0)->set_y_1(((float)il2cpp_codegen_add((float)L_8, (float)L_11)));
  19745. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12 = V_0;
  19746. V_1 = L_12;
  19747. goto IL_0041;
  19748. }
  19749. IL_0041:
  19750. {
  19751. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1;
  19752. return L_13;
  19753. }
  19754. }
  19755. #ifdef __clang__
  19756. #pragma clang diagnostic pop
  19757. #endif
  19758. #ifdef __clang__
  19759. #pragma clang diagnostic push
  19760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19761. #pragma clang diagnostic ignored "-Wunused-variable"
  19762. #endif
  19763. #ifdef __clang__
  19764. #pragma clang diagnostic pop
  19765. #endif
  19766. #ifdef __clang__
  19767. #pragma clang diagnostic push
  19768. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19769. #pragma clang diagnostic ignored "-Wunused-variable"
  19770. #endif
  19771. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  19772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22 (const RuntimeMethod* method)
  19773. {
  19774. static bool s_Il2CppMethodInitialized;
  19775. if (!s_Il2CppMethodInitialized)
  19776. {
  19777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19778. s_Il2CppMethodInitialized = true;
  19779. }
  19780. {
  19781. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19782. RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_1();
  19783. return L_0;
  19784. }
  19785. }
  19786. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  19787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_m5384A47F25E5B174ABA7D6A7A8726F2F17A5241F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  19788. {
  19789. static bool s_Il2CppMethodInitialized;
  19790. if (!s_Il2CppMethodInitialized)
  19791. {
  19792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19793. s_Il2CppMethodInitialized = true;
  19794. }
  19795. {
  19796. float L_0 = ___duration3;
  19797. bool L_1 = ___depthTest4;
  19798. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19799. Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___start0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___end1), (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color2), L_0, L_1, /*hidden argument*/NULL);
  19800. return;
  19801. }
  19802. }
  19803. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color)
  19804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m918D1131BACEBD7CCEA9D9BFDF3279F6CD56E121 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, const RuntimeMethod* method)
  19805. {
  19806. static bool s_Il2CppMethodInitialized;
  19807. if (!s_Il2CppMethodInitialized)
  19808. {
  19809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19810. s_Il2CppMethodInitialized = true;
  19811. }
  19812. bool V_0 = false;
  19813. float V_1 = 0.0f;
  19814. {
  19815. V_0 = (bool)1;
  19816. V_1 = (0.0f);
  19817. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___start0;
  19818. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___dir1;
  19819. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___color2;
  19820. float L_3 = V_1;
  19821. bool L_4 = V_0;
  19822. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19823. Debug_DrawRay_m9F3CB318085029EFD8FEBB224C84F78D84543A0E(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  19824. return;
  19825. }
  19826. }
  19827. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  19828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m9F3CB318085029EFD8FEBB224C84F78D84543A0E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___dir1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  19829. {
  19830. static bool s_Il2CppMethodInitialized;
  19831. if (!s_Il2CppMethodInitialized)
  19832. {
  19833. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19834. s_Il2CppMethodInitialized = true;
  19835. }
  19836. {
  19837. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___start0;
  19838. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___start0;
  19839. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___dir1;
  19840. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  19841. L_3 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_1, L_2, /*hidden argument*/NULL);
  19842. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___color2;
  19843. float L_5 = ___duration3;
  19844. bool L_6 = ___depthTest4;
  19845. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19846. Debug_DrawLine_m5384A47F25E5B174ABA7D6A7A8726F2F17A5241F(L_0, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  19847. return;
  19848. }
  19849. }
  19850. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  19851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method)
  19852. {
  19853. typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn) (uint8_t*, int32_t, String_t*);
  19854. static Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn _il2cpp_icall_func;
  19855. if (!_il2cpp_icall_func)
  19856. _il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)");
  19857. int32_t icallRetVal = _il2cpp_icall_func(___buffer0, ___bufferMax1, ___projectFolder2);
  19858. return icallRetVal;
  19859. }
  19860. // System.Void UnityEngine.Debug::Log(System.Object)
  19861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method)
  19862. {
  19863. static bool s_Il2CppMethodInitialized;
  19864. if (!s_Il2CppMethodInitialized)
  19865. {
  19866. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19867. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  19868. s_Il2CppMethodInitialized = true;
  19869. }
  19870. {
  19871. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19872. RuntimeObject* L_0;
  19873. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19874. RuntimeObject * L_1 = ___message0;
  19875. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 3, L_1);
  19876. return;
  19877. }
  19878. }
  19879. // System.Void UnityEngine.Debug::LogError(System.Object)
  19880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method)
  19881. {
  19882. static bool s_Il2CppMethodInitialized;
  19883. if (!s_Il2CppMethodInitialized)
  19884. {
  19885. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19886. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  19887. s_Il2CppMethodInitialized = true;
  19888. }
  19889. {
  19890. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19891. RuntimeObject* L_0;
  19892. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19893. RuntimeObject * L_1 = ___message0;
  19894. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1);
  19895. return;
  19896. }
  19897. }
  19898. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  19899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  19900. {
  19901. static bool s_Il2CppMethodInitialized;
  19902. if (!s_Il2CppMethodInitialized)
  19903. {
  19904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19905. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  19906. s_Il2CppMethodInitialized = true;
  19907. }
  19908. {
  19909. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19910. RuntimeObject* L_0;
  19911. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19912. RuntimeObject * L_1 = ___message0;
  19913. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  19914. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  19915. return;
  19916. }
  19917. }
  19918. // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
  19919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m1807338EFAE61B3F6CF96FCB905D9B8E2DBAA0F7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method)
  19920. {
  19921. static bool s_Il2CppMethodInitialized;
  19922. if (!s_Il2CppMethodInitialized)
  19923. {
  19924. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19925. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  19926. s_Il2CppMethodInitialized = true;
  19927. }
  19928. {
  19929. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19930. RuntimeObject* L_0;
  19931. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19932. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0;
  19933. String_t* L_2 = ___format1;
  19934. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2;
  19935. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
  19936. return;
  19937. }
  19938. }
  19939. // System.Void UnityEngine.Debug::LogException(System.Exception)
  19940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method)
  19941. {
  19942. static bool s_Il2CppMethodInitialized;
  19943. if (!s_Il2CppMethodInitialized)
  19944. {
  19945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19946. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  19947. s_Il2CppMethodInitialized = true;
  19948. }
  19949. {
  19950. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19951. RuntimeObject* L_0;
  19952. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19953. Exception_t * L_1 = ___exception0;
  19954. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL);
  19955. return;
  19956. }
  19957. }
  19958. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  19959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mE0C50EE1EE5F38196CABAF961EF7E43DD520C29B (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  19960. {
  19961. static bool s_Il2CppMethodInitialized;
  19962. if (!s_Il2CppMethodInitialized)
  19963. {
  19964. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19965. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  19966. s_Il2CppMethodInitialized = true;
  19967. }
  19968. {
  19969. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19970. RuntimeObject* L_0;
  19971. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19972. Exception_t * L_1 = ___exception0;
  19973. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  19974. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  19975. return;
  19976. }
  19977. }
  19978. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  19979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method)
  19980. {
  19981. static bool s_Il2CppMethodInitialized;
  19982. if (!s_Il2CppMethodInitialized)
  19983. {
  19984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19985. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  19986. s_Il2CppMethodInitialized = true;
  19987. }
  19988. {
  19989. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19990. RuntimeObject* L_0;
  19991. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19992. RuntimeObject * L_1 = ___message0;
  19993. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1);
  19994. return;
  19995. }
  19996. }
  19997. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  19998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  19999. {
  20000. static bool s_Il2CppMethodInitialized;
  20001. if (!s_Il2CppMethodInitialized)
  20002. {
  20003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  20005. s_Il2CppMethodInitialized = true;
  20006. }
  20007. {
  20008. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20009. RuntimeObject* L_0;
  20010. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20011. RuntimeObject * L_1 = ___message0;
  20012. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  20013. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  20014. return;
  20015. }
  20016. }
  20017. // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
  20018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m2DED8BDFB26AFA883EEDD701573B30B093270CA7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method)
  20019. {
  20020. static bool s_Il2CppMethodInitialized;
  20021. if (!s_Il2CppMethodInitialized)
  20022. {
  20023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  20025. s_Il2CppMethodInitialized = true;
  20026. }
  20027. {
  20028. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20029. RuntimeObject* L_0;
  20030. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20031. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0;
  20032. String_t* L_2 = ___format1;
  20033. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2;
  20034. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
  20035. return;
  20036. }
  20037. }
  20038. // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
  20039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mDE23EE8FA741C9568B37F4128B0DA7976F8612DC (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method)
  20040. {
  20041. static bool s_Il2CppMethodInitialized;
  20042. if (!s_Il2CppMethodInitialized)
  20043. {
  20044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20046. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  20047. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  20048. s_Il2CppMethodInitialized = true;
  20049. }
  20050. bool V_0 = false;
  20051. bool V_1 = false;
  20052. Exception_t * V_2 = NULL;
  20053. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  20054. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  20055. {
  20056. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20057. RuntimeObject* L_0;
  20058. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20059. RuntimeObject* L_1;
  20060. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0);
  20061. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)((DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  20062. bool L_2 = V_0;
  20063. if (!L_2)
  20064. {
  20065. goto IL_001c;
  20066. }
  20067. }
  20068. {
  20069. V_1 = (bool)0;
  20070. goto IL_005e;
  20071. }
  20072. IL_001c:
  20073. {
  20074. }
  20075. IL_001d:
  20076. try
  20077. { // begin try (depth: 1)
  20078. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20079. RuntimeObject* L_3;
  20080. L_3 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20081. Exception_t * L_4 = ___exception0;
  20082. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___obj1;
  20083. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5);
  20084. goto IL_005a;
  20085. } // end try (depth: 1)
  20086. catch(Il2CppExceptionWrapper& e)
  20087. {
  20088. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  20089. {
  20090. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  20091. goto CATCH_002e;
  20092. }
  20093. throw e;
  20094. }
  20095. CATCH_002e:
  20096. { // begin catch(System.Exception)
  20097. V_2 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  20098. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  20099. RuntimeObject* L_6 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))))->get_s_DefaultLogger_0();
  20100. RuntimeObject* L_7;
  20101. L_7 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20102. RuntimeObject* L_8;
  20103. L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var)), L_7);
  20104. Type_t * L_9;
  20105. L_9 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_8, /*hidden argument*/NULL);
  20106. Exception_t * L_10 = V_2;
  20107. String_t* L_11;
  20108. L_11 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, /*hidden argument*/NULL);
  20109. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_12 = ___obj1;
  20110. InterfaceActionInvoker2< String_t*, RuntimeObject * >::Invoke(4 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var)), L_6, L_11, L_12);
  20111. V_1 = (bool)0;
  20112. IL2CPP_POP_ACTIVE_EXCEPTION();
  20113. goto IL_005e;
  20114. } // end catch (depth: 1)
  20115. IL_005a:
  20116. {
  20117. V_1 = (bool)1;
  20118. goto IL_005e;
  20119. }
  20120. IL_005e:
  20121. {
  20122. bool L_13 = V_1;
  20123. return L_13;
  20124. }
  20125. }
  20126. // System.Boolean UnityEngine.Debug::IsLoggingEnabled()
  20127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_mF538D5294AEA0199AF8ABA7EFE11FDB0A2902C4F (const RuntimeMethod* method)
  20128. {
  20129. static bool s_Il2CppMethodInitialized;
  20130. if (!s_Il2CppMethodInitialized)
  20131. {
  20132. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20133. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20134. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  20135. s_Il2CppMethodInitialized = true;
  20136. }
  20137. bool V_0 = false;
  20138. bool V_1 = false;
  20139. {
  20140. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20141. RuntimeObject* L_0;
  20142. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20143. RuntimeObject* L_1;
  20144. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0);
  20145. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)((DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  20146. bool L_2 = V_0;
  20147. if (!L_2)
  20148. {
  20149. goto IL_0025;
  20150. }
  20151. }
  20152. {
  20153. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20154. RuntimeObject* L_3;
  20155. L_3 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20156. bool L_4;
  20157. L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_3);
  20158. V_1 = L_4;
  20159. goto IL_0032;
  20160. }
  20161. IL_0025:
  20162. {
  20163. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20164. RuntimeObject* L_5 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_DefaultLogger_0();
  20165. bool L_6;
  20166. L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_5);
  20167. V_1 = L_6;
  20168. goto IL_0032;
  20169. }
  20170. IL_0032:
  20171. {
  20172. bool L_7 = V_1;
  20173. return L_7;
  20174. }
  20175. }
  20176. // System.Void UnityEngine.Debug::.cctor()
  20177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m8FC005AAA0C78F065A27FD1E48B12C5C5E38A486 (const RuntimeMethod* method)
  20178. {
  20179. static bool s_Il2CppMethodInitialized;
  20180. if (!s_Il2CppMethodInitialized)
  20181. {
  20182. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20183. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  20185. s_Il2CppMethodInitialized = true;
  20186. }
  20187. {
  20188. DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * L_0 = (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)il2cpp_codegen_object_new(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20189. DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8(L_0, /*hidden argument*/NULL);
  20190. Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * L_1 = (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 *)il2cpp_codegen_object_new(Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  20191. Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1(L_1, L_0, /*hidden argument*/NULL);
  20192. ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->set_s_DefaultLogger_0(L_1);
  20193. DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * L_2 = (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)il2cpp_codegen_object_new(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20194. DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8(L_2, /*hidden argument*/NULL);
  20195. Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * L_3 = (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 *)il2cpp_codegen_object_new(Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  20196. Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1(L_3, L_2, /*hidden argument*/NULL);
  20197. ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->set_s_Logger_1(L_3);
  20198. return;
  20199. }
  20200. }
  20201. // System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
  20202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___start0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___end1, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  20203. {
  20204. typedef void (*Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *, float, bool);
  20205. static Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9_ftn _il2cpp_icall_func;
  20206. if (!_il2cpp_icall_func)
  20207. _il2cpp_icall_func = (Debug_DrawLine_Injected_m6AC14B6FE78DAD68F95C3E8826C36D46849983F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)");
  20208. _il2cpp_icall_func(___start0, ___end1, ___color2, ___duration3, ___depthTest4);
  20209. }
  20210. #ifdef __clang__
  20211. #pragma clang diagnostic pop
  20212. #endif
  20213. #ifdef __clang__
  20214. #pragma clang diagnostic push
  20215. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20216. #pragma clang diagnostic ignored "-Wunused-variable"
  20217. #endif
  20218. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  20219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method)
  20220. {
  20221. typedef void (*DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn) (int32_t, int32_t, String_t*, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  20222. static DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn _il2cpp_icall_func;
  20223. if (!_il2cpp_icall_func)
  20224. _il2cpp_icall_func = (DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)");
  20225. _il2cpp_icall_func(___level0, ___options1, ___msg2, ___obj3);
  20226. }
  20227. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  20228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method)
  20229. {
  20230. typedef void (*DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn) (Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  20231. static DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn _il2cpp_icall_func;
  20232. if (!_il2cpp_icall_func)
  20233. _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
  20234. _il2cpp_icall_func(___ex0, ___obj1);
  20235. }
  20236. // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  20237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_mB876FBE8959FC3D9E9950527A82936F779F7A00C (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, int32_t ___logType0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, String_t* ___format2, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args3, const RuntimeMethod* method)
  20238. {
  20239. {
  20240. int32_t L_0 = ___logType0;
  20241. String_t* L_1 = ___format2;
  20242. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args3;
  20243. String_t* L_3;
  20244. L_3 = String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B(L_1, L_2, /*hidden argument*/NULL);
  20245. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  20246. DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101(L_0, 0, L_3, L_4, /*hidden argument*/NULL);
  20247. return;
  20248. }
  20249. }
  20250. // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
  20251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  20252. {
  20253. bool V_0 = false;
  20254. {
  20255. Exception_t * L_0 = ___exception0;
  20256. V_0 = (bool)((((RuntimeObject*)(Exception_t *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20257. bool L_1 = V_0;
  20258. if (!L_1)
  20259. {
  20260. goto IL_0014;
  20261. }
  20262. }
  20263. {
  20264. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  20265. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), /*hidden argument*/NULL);
  20266. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386_RuntimeMethod_var)));
  20267. }
  20268. IL_0014:
  20269. {
  20270. Exception_t * L_3 = ___exception0;
  20271. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  20272. DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF(L_3, L_4, /*hidden argument*/NULL);
  20273. return;
  20274. }
  20275. }
  20276. // System.Void UnityEngine.DebugLogHandler::.ctor()
  20277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method)
  20278. {
  20279. {
  20280. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20281. return;
  20282. }
  20283. }
  20284. #ifdef __clang__
  20285. #pragma clang diagnostic pop
  20286. #endif
  20287. #ifdef __clang__
  20288. #pragma clang diagnostic push
  20289. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20290. #pragma clang diagnostic ignored "-Wunused-variable"
  20291. #endif
  20292. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  20293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  20294. {
  20295. {
  20296. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0;
  20297. __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
  20298. return;
  20299. }
  20300. }
  20301. IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  20302. {
  20303. int32_t _offset = 1;
  20304. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20305. DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline(_thisAdjusted, ___value0, method);
  20306. }
  20307. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  20308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  20309. {
  20310. {
  20311. int32_t L_0 = ___value0;
  20312. __this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
  20313. return;
  20314. }
  20315. }
  20316. IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  20317. {
  20318. int32_t _offset = 1;
  20319. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20320. DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline(_thisAdjusted, ___value0, method);
  20321. }
  20322. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  20323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  20324. {
  20325. {
  20326. int32_t L_0 = ___value0;
  20327. __this->set_U3CwidthU3Ek__BackingField_2(L_0);
  20328. return;
  20329. }
  20330. }
  20331. IL2CPP_EXTERN_C void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  20332. {
  20333. int32_t _offset = 1;
  20334. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20335. DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline(_thisAdjusted, ___value0, method);
  20336. }
  20337. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  20338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  20339. {
  20340. {
  20341. int32_t L_0 = ___value0;
  20342. __this->set_U3CheightU3Ek__BackingField_3(L_0);
  20343. return;
  20344. }
  20345. }
  20346. IL2CPP_EXTERN_C void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  20347. {
  20348. int32_t _offset = 1;
  20349. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20350. DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline(_thisAdjusted, ___value0, method);
  20351. }
  20352. #ifdef __clang__
  20353. #pragma clang diagnostic pop
  20354. #endif
  20355. #ifdef __clang__
  20356. #pragma clang diagnostic push
  20357. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20358. #pragma clang diagnostic ignored "-Wunused-variable"
  20359. #endif
  20360. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  20361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method)
  20362. {
  20363. int32_t V_0 = 0;
  20364. {
  20365. int32_t L_0 = __this->get_m_Order_0();
  20366. V_0 = L_0;
  20367. goto IL_000a;
  20368. }
  20369. IL_000a:
  20370. {
  20371. int32_t L_1 = V_0;
  20372. return L_1;
  20373. }
  20374. }
  20375. #ifdef __clang__
  20376. #pragma clang diagnostic pop
  20377. #endif
  20378. #ifdef __clang__
  20379. #pragma clang diagnostic push
  20380. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20381. #pragma clang diagnostic ignored "-Wunused-variable"
  20382. #endif
  20383. #ifdef __clang__
  20384. #pragma clang diagnostic pop
  20385. #endif
  20386. #ifdef __clang__
  20387. #pragma clang diagnostic push
  20388. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20389. #pragma clang diagnostic ignored "-Wunused-variable"
  20390. #endif
  20391. // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
  20392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_m7A9877491C22E8CDCFDAD240D04156D4FAE7D6C6 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, String_t* ___value0, const RuntimeMethod* method)
  20393. {
  20394. {
  20395. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  20396. String_t* L_0 = ___value0;
  20397. __this->set_DefaultValue_0(L_0);
  20398. return;
  20399. }
  20400. }
  20401. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  20402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method)
  20403. {
  20404. RuntimeObject * V_0 = NULL;
  20405. {
  20406. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  20407. V_0 = L_0;
  20408. goto IL_000a;
  20409. }
  20410. IL_000a:
  20411. {
  20412. RuntimeObject * L_1 = V_0;
  20413. return L_1;
  20414. }
  20415. }
  20416. // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
  20417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_mD096E8E7C8C6051AD743AAB7CAADB27428871E51 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  20418. {
  20419. static bool s_Il2CppMethodInitialized;
  20420. if (!s_Il2CppMethodInitialized)
  20421. {
  20422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var);
  20423. s_Il2CppMethodInitialized = true;
  20424. }
  20425. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * V_0 = NULL;
  20426. bool V_1 = false;
  20427. bool V_2 = false;
  20428. bool V_3 = false;
  20429. {
  20430. RuntimeObject * L_0 = ___obj0;
  20431. V_0 = ((DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var));
  20432. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_1 = V_0;
  20433. V_1 = (bool)((((RuntimeObject*)(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20434. bool L_2 = V_1;
  20435. if (!L_2)
  20436. {
  20437. goto IL_0014;
  20438. }
  20439. }
  20440. {
  20441. V_2 = (bool)0;
  20442. goto IL_0041;
  20443. }
  20444. IL_0014:
  20445. {
  20446. RuntimeObject * L_3 = __this->get_DefaultValue_0();
  20447. V_3 = (bool)((((RuntimeObject*)(RuntimeObject *)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20448. bool L_4 = V_3;
  20449. if (!L_4)
  20450. {
  20451. goto IL_002d;
  20452. }
  20453. }
  20454. {
  20455. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_5 = V_0;
  20456. RuntimeObject * L_6;
  20457. L_6 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_5, /*hidden argument*/NULL);
  20458. V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20459. goto IL_0041;
  20460. }
  20461. IL_002d:
  20462. {
  20463. RuntimeObject * L_7 = __this->get_DefaultValue_0();
  20464. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_8 = V_0;
  20465. RuntimeObject * L_9;
  20466. L_9 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_8, /*hidden argument*/NULL);
  20467. bool L_10;
  20468. L_10 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_7, L_9);
  20469. V_2 = L_10;
  20470. goto IL_0041;
  20471. }
  20472. IL_0041:
  20473. {
  20474. bool L_11 = V_2;
  20475. return L_11;
  20476. }
  20477. }
  20478. // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
  20479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_mA74BBB26F6C0B49AA44C175DBFDB82F00E497595 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method)
  20480. {
  20481. bool V_0 = false;
  20482. int32_t V_1 = 0;
  20483. {
  20484. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  20485. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20486. bool L_1 = V_0;
  20487. if (!L_1)
  20488. {
  20489. goto IL_0017;
  20490. }
  20491. }
  20492. {
  20493. int32_t L_2;
  20494. L_2 = Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4(__this, /*hidden argument*/NULL);
  20495. V_1 = L_2;
  20496. goto IL_0025;
  20497. }
  20498. IL_0017:
  20499. {
  20500. RuntimeObject * L_3 = __this->get_DefaultValue_0();
  20501. int32_t L_4;
  20502. L_4 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_3);
  20503. V_1 = L_4;
  20504. goto IL_0025;
  20505. }
  20506. IL_0025:
  20507. {
  20508. int32_t L_5 = V_1;
  20509. return L_5;
  20510. }
  20511. }
  20512. #ifdef __clang__
  20513. #pragma clang diagnostic pop
  20514. #endif
  20515. #ifdef __clang__
  20516. #pragma clang diagnostic push
  20517. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20518. #pragma clang diagnostic ignored "-Wunused-variable"
  20519. #endif
  20520. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20521. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled)
  20522. {
  20523. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20524. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20525. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20526. marshaled.___position_3 = unmarshaled.get_position_3();
  20527. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20528. marshaled.___color_5 = unmarshaled.get_color_5();
  20529. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20530. marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7();
  20531. marshaled.___direction_8 = unmarshaled.get_direction_8();
  20532. }
  20533. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled)
  20534. {
  20535. int32_t unmarshaled_instanceID_temp_0 = 0;
  20536. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20537. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20538. bool unmarshaled_shadow_temp_1 = false;
  20539. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20540. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20541. uint8_t unmarshaled_mode_temp_2 = 0;
  20542. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20543. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20544. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20545. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20546. unmarshaled_position_temp_3 = marshaled.___position_3;
  20547. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20548. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20549. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20550. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20551. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20552. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20553. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20554. unmarshaled_color_temp_5 = marshaled.___color_5;
  20555. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20556. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20557. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20558. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20559. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20560. float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f;
  20561. unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  20562. unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7);
  20563. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8;
  20564. memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8));
  20565. unmarshaled_direction_temp_8 = marshaled.___direction_8;
  20566. unmarshaled.set_direction_8(unmarshaled_direction_temp_8);
  20567. }
  20568. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20569. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled)
  20570. {
  20571. }
  20572. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20573. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled)
  20574. {
  20575. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20576. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20577. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20578. marshaled.___position_3 = unmarshaled.get_position_3();
  20579. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20580. marshaled.___color_5 = unmarshaled.get_color_5();
  20581. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20582. marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7();
  20583. marshaled.___direction_8 = unmarshaled.get_direction_8();
  20584. }
  20585. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled)
  20586. {
  20587. int32_t unmarshaled_instanceID_temp_0 = 0;
  20588. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20589. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20590. bool unmarshaled_shadow_temp_1 = false;
  20591. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20592. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20593. uint8_t unmarshaled_mode_temp_2 = 0;
  20594. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20595. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20596. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20597. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20598. unmarshaled_position_temp_3 = marshaled.___position_3;
  20599. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20600. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20601. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20602. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20603. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20604. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20605. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20606. unmarshaled_color_temp_5 = marshaled.___color_5;
  20607. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20608. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20609. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20610. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20611. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20612. float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f;
  20613. unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  20614. unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7);
  20615. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8;
  20616. memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8));
  20617. unmarshaled_direction_temp_8 = marshaled.___direction_8;
  20618. unmarshaled.set_direction_8(unmarshaled_direction_temp_8);
  20619. }
  20620. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20621. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled)
  20622. {
  20623. }
  20624. #ifdef __clang__
  20625. #pragma clang diagnostic pop
  20626. #endif
  20627. #ifdef __clang__
  20628. #pragma clang diagnostic push
  20629. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20630. #pragma clang diagnostic ignored "-Wunused-variable"
  20631. #endif
  20632. // System.Void UnityEngine.DisallowMultipleComponent::.ctor()
  20633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_mDCA4B0F84AB4B3E17D216DB29318032547AB7F0D (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * __this, const RuntimeMethod* method)
  20634. {
  20635. {
  20636. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  20637. return;
  20638. }
  20639. }
  20640. #ifdef __clang__
  20641. #pragma clang diagnostic pop
  20642. #endif
  20643. #ifdef __clang__
  20644. #pragma clang diagnostic push
  20645. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20646. #pragma clang diagnostic ignored "-Wunused-variable"
  20647. #endif
  20648. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20649. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled)
  20650. {
  20651. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20652. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20653. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20654. marshaled.___position_3 = unmarshaled.get_position_3();
  20655. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20656. marshaled.___color_5 = unmarshaled.get_color_5();
  20657. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20658. marshaled.___range_7 = unmarshaled.get_range_7();
  20659. marshaled.___radius_8 = unmarshaled.get_radius_8();
  20660. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  20661. }
  20662. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled)
  20663. {
  20664. int32_t unmarshaled_instanceID_temp_0 = 0;
  20665. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20666. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20667. bool unmarshaled_shadow_temp_1 = false;
  20668. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20669. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20670. uint8_t unmarshaled_mode_temp_2 = 0;
  20671. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20672. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20673. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20674. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20675. unmarshaled_position_temp_3 = marshaled.___position_3;
  20676. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20677. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20678. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20679. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20680. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20681. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20682. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20683. unmarshaled_color_temp_5 = marshaled.___color_5;
  20684. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20685. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20686. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20687. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20688. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20689. float unmarshaled_range_temp_7 = 0.0f;
  20690. unmarshaled_range_temp_7 = marshaled.___range_7;
  20691. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  20692. float unmarshaled_radius_temp_8 = 0.0f;
  20693. unmarshaled_radius_temp_8 = marshaled.___radius_8;
  20694. unmarshaled.set_radius_8(unmarshaled_radius_temp_8);
  20695. uint8_t unmarshaled_falloff_temp_9 = 0;
  20696. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  20697. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  20698. }
  20699. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20700. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled)
  20701. {
  20702. }
  20703. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20704. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled)
  20705. {
  20706. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20707. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20708. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20709. marshaled.___position_3 = unmarshaled.get_position_3();
  20710. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20711. marshaled.___color_5 = unmarshaled.get_color_5();
  20712. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20713. marshaled.___range_7 = unmarshaled.get_range_7();
  20714. marshaled.___radius_8 = unmarshaled.get_radius_8();
  20715. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  20716. }
  20717. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled)
  20718. {
  20719. int32_t unmarshaled_instanceID_temp_0 = 0;
  20720. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20721. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20722. bool unmarshaled_shadow_temp_1 = false;
  20723. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20724. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20725. uint8_t unmarshaled_mode_temp_2 = 0;
  20726. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20727. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20728. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20729. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20730. unmarshaled_position_temp_3 = marshaled.___position_3;
  20731. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20732. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20733. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20734. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20735. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20736. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20737. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20738. unmarshaled_color_temp_5 = marshaled.___color_5;
  20739. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20740. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20741. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20742. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20743. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20744. float unmarshaled_range_temp_7 = 0.0f;
  20745. unmarshaled_range_temp_7 = marshaled.___range_7;
  20746. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  20747. float unmarshaled_radius_temp_8 = 0.0f;
  20748. unmarshaled_radius_temp_8 = marshaled.___radius_8;
  20749. unmarshaled.set_radius_8(unmarshaled_radius_temp_8);
  20750. uint8_t unmarshaled_falloff_temp_9 = 0;
  20751. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  20752. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  20753. }
  20754. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20755. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled)
  20756. {
  20757. }
  20758. #ifdef __clang__
  20759. #pragma clang diagnostic pop
  20760. #endif
  20761. #ifdef __clang__
  20762. #pragma clang diagnostic push
  20763. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20764. #pragma clang diagnostic ignored "-Wunused-variable"
  20765. #endif
  20766. // System.Void UnityEngine.Display::.ctor()
  20767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20768. {
  20769. {
  20770. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20771. intptr_t L_0;
  20772. memset((&L_0), 0, sizeof(L_0));
  20773. IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097((&L_0), 0, /*hidden argument*/NULL);
  20774. __this->set_nativeDisplay_0((intptr_t)L_0);
  20775. return;
  20776. }
  20777. }
  20778. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  20779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method)
  20780. {
  20781. {
  20782. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20783. intptr_t L_0 = ___nativeDisplay0;
  20784. __this->set_nativeDisplay_0((intptr_t)L_0);
  20785. return;
  20786. }
  20787. }
  20788. // System.Int32 UnityEngine.Display::get_renderingWidth()
  20789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_m426E1CB184C1135E1EE83678FFF7EF6521B5DB64 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20790. {
  20791. static bool s_Il2CppMethodInitialized;
  20792. if (!s_Il2CppMethodInitialized)
  20793. {
  20794. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20795. s_Il2CppMethodInitialized = true;
  20796. }
  20797. int32_t V_0 = 0;
  20798. int32_t V_1 = 0;
  20799. int32_t V_2 = 0;
  20800. {
  20801. V_0 = 0;
  20802. V_1 = 0;
  20803. intptr_t L_0 = __this->get_nativeDisplay_0();
  20804. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20805. Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20806. int32_t L_1 = V_0;
  20807. V_2 = L_1;
  20808. goto IL_0019;
  20809. }
  20810. IL_0019:
  20811. {
  20812. int32_t L_2 = V_2;
  20813. return L_2;
  20814. }
  20815. }
  20816. // System.Int32 UnityEngine.Display::get_renderingHeight()
  20817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20818. {
  20819. static bool s_Il2CppMethodInitialized;
  20820. if (!s_Il2CppMethodInitialized)
  20821. {
  20822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20823. s_Il2CppMethodInitialized = true;
  20824. }
  20825. int32_t V_0 = 0;
  20826. int32_t V_1 = 0;
  20827. int32_t V_2 = 0;
  20828. {
  20829. V_0 = 0;
  20830. V_1 = 0;
  20831. intptr_t L_0 = __this->get_nativeDisplay_0();
  20832. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20833. Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20834. int32_t L_1 = V_1;
  20835. V_2 = L_1;
  20836. goto IL_0019;
  20837. }
  20838. IL_0019:
  20839. {
  20840. int32_t L_2 = V_2;
  20841. return L_2;
  20842. }
  20843. }
  20844. // System.Int32 UnityEngine.Display::get_systemWidth()
  20845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20846. {
  20847. static bool s_Il2CppMethodInitialized;
  20848. if (!s_Il2CppMethodInitialized)
  20849. {
  20850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20851. s_Il2CppMethodInitialized = true;
  20852. }
  20853. int32_t V_0 = 0;
  20854. int32_t V_1 = 0;
  20855. int32_t V_2 = 0;
  20856. {
  20857. V_0 = 0;
  20858. V_1 = 0;
  20859. intptr_t L_0 = __this->get_nativeDisplay_0();
  20860. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20861. Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20862. int32_t L_1 = V_0;
  20863. V_2 = L_1;
  20864. goto IL_0019;
  20865. }
  20866. IL_0019:
  20867. {
  20868. int32_t L_2 = V_2;
  20869. return L_2;
  20870. }
  20871. }
  20872. // System.Int32 UnityEngine.Display::get_systemHeight()
  20873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20874. {
  20875. static bool s_Il2CppMethodInitialized;
  20876. if (!s_Il2CppMethodInitialized)
  20877. {
  20878. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20879. s_Il2CppMethodInitialized = true;
  20880. }
  20881. int32_t V_0 = 0;
  20882. int32_t V_1 = 0;
  20883. int32_t V_2 = 0;
  20884. {
  20885. V_0 = 0;
  20886. V_1 = 0;
  20887. intptr_t L_0 = __this->get_nativeDisplay_0();
  20888. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20889. Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20890. int32_t L_1 = V_1;
  20891. V_2 = L_1;
  20892. goto IL_0019;
  20893. }
  20894. IL_0019:
  20895. {
  20896. int32_t L_2 = V_2;
  20897. return L_2;
  20898. }
  20899. }
  20900. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  20901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inputMouseCoordinates0, const RuntimeMethod* method)
  20902. {
  20903. static bool s_Il2CppMethodInitialized;
  20904. if (!s_Il2CppMethodInitialized)
  20905. {
  20906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20907. s_Il2CppMethodInitialized = true;
  20908. }
  20909. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  20910. memset((&V_0), 0, sizeof(V_0));
  20911. int32_t V_1 = 0;
  20912. int32_t V_2 = 0;
  20913. int32_t V_3 = 0;
  20914. int32_t V_4 = 0;
  20915. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5;
  20916. memset((&V_5), 0, sizeof(V_5));
  20917. {
  20918. V_1 = 0;
  20919. V_2 = 0;
  20920. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inputMouseCoordinates0;
  20921. float L_1 = L_0.get_x_2();
  20922. V_3 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  20923. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___inputMouseCoordinates0;
  20924. float L_3 = L_2.get_y_3();
  20925. V_4 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  20926. int32_t L_4 = V_3;
  20927. int32_t L_5 = V_4;
  20928. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20929. int32_t L_6;
  20930. L_6 = Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9(L_4, L_5, (int32_t*)(&V_1), (int32_t*)(&V_2), /*hidden argument*/NULL);
  20931. (&V_0)->set_z_4(((float)((float)L_6)));
  20932. int32_t L_7 = V_1;
  20933. (&V_0)->set_x_2(((float)((float)L_7)));
  20934. int32_t L_8 = V_2;
  20935. (&V_0)->set_y_3(((float)((float)L_8)));
  20936. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_0;
  20937. V_5 = L_9;
  20938. goto IL_0041;
  20939. }
  20940. IL_0041:
  20941. {
  20942. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_5;
  20943. return L_10;
  20944. }
  20945. }
  20946. // UnityEngine.Display UnityEngine.Display::get_main()
  20947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B (const RuntimeMethod* method)
  20948. {
  20949. static bool s_Il2CppMethodInitialized;
  20950. if (!s_Il2CppMethodInitialized)
  20951. {
  20952. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20953. s_Il2CppMethodInitialized = true;
  20954. }
  20955. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * V_0 = NULL;
  20956. {
  20957. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20958. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get__mainDisplay_2();
  20959. V_0 = L_0;
  20960. goto IL_0009;
  20961. }
  20962. IL_0009:
  20963. {
  20964. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_1 = V_0;
  20965. return L_1;
  20966. }
  20967. }
  20968. // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
  20969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m86C6D207FEF8B77696B74ECF530002E260B1591E (IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___nativeDisplay0, const RuntimeMethod* method)
  20970. {
  20971. static bool s_Il2CppMethodInitialized;
  20972. if (!s_Il2CppMethodInitialized)
  20973. {
  20974. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var);
  20975. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20976. s_Il2CppMethodInitialized = true;
  20977. }
  20978. bool V_0 = false;
  20979. int32_t V_1 = 0;
  20980. bool V_2 = false;
  20981. {
  20982. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_0 = ___nativeDisplay0;
  20983. V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
  20984. bool L_1 = V_0;
  20985. if (!L_1)
  20986. {
  20987. goto IL_000c;
  20988. }
  20989. }
  20990. {
  20991. goto IL_0046;
  20992. }
  20993. IL_000c:
  20994. {
  20995. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_2 = ___nativeDisplay0;
  20996. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))));
  20997. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20998. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_3);
  20999. V_1 = 0;
  21000. goto IL_0030;
  21001. }
  21002. IL_001d:
  21003. {
  21004. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21005. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_4 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  21006. int32_t L_5 = V_1;
  21007. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_6 = ___nativeDisplay0;
  21008. int32_t L_7 = V_1;
  21009. int32_t L_8 = L_7;
  21010. intptr_t L_9 = (L_6)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8));
  21011. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_10 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21012. Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F(L_10, (intptr_t)L_9, /*hidden argument*/NULL);
  21013. ArrayElementTypeCheck (L_4, L_10);
  21014. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_5), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_10);
  21015. int32_t L_11 = V_1;
  21016. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  21017. }
  21018. IL_0030:
  21019. {
  21020. int32_t L_12 = V_1;
  21021. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_13 = ___nativeDisplay0;
  21022. V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))? 1 : 0);
  21023. bool L_14 = V_2;
  21024. if (L_14)
  21025. {
  21026. goto IL_001d;
  21027. }
  21028. }
  21029. {
  21030. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21031. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_15 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  21032. int32_t L_16 = 0;
  21033. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_17 = (L_15)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_16));
  21034. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_17);
  21035. }
  21036. IL_0046:
  21037. {
  21038. return;
  21039. }
  21040. }
  21041. // System.Void UnityEngine.Display::FireDisplaysUpdated()
  21042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mA8B70C50D286065B80D47D6D12D195A2FFB223DA (const RuntimeMethod* method)
  21043. {
  21044. static bool s_Il2CppMethodInitialized;
  21045. if (!s_Il2CppMethodInitialized)
  21046. {
  21047. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21048. s_Il2CppMethodInitialized = true;
  21049. }
  21050. bool V_0 = false;
  21051. {
  21052. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21053. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_4();
  21054. V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  21055. bool L_1 = V_0;
  21056. if (!L_1)
  21057. {
  21058. goto IL_0018;
  21059. }
  21060. }
  21061. {
  21062. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21063. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_2 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_4();
  21064. DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9(L_2, /*hidden argument*/NULL);
  21065. }
  21066. IL_0018:
  21067. {
  21068. return;
  21069. }
  21070. }
  21071. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  21072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
  21073. {
  21074. typedef void (*Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn) (intptr_t, int32_t*, int32_t*);
  21075. static Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn _il2cpp_icall_func;
  21076. if (!_il2cpp_icall_func)
  21077. _il2cpp_icall_func = (Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  21078. _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
  21079. }
  21080. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  21081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
  21082. {
  21083. typedef void (*Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn) (intptr_t, int32_t*, int32_t*);
  21084. static Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn _il2cpp_icall_func;
  21085. if (!_il2cpp_icall_func)
  21086. _il2cpp_icall_func = (Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  21087. _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
  21088. }
  21089. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  21090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method)
  21091. {
  21092. typedef int32_t (*Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn) (int32_t, int32_t, int32_t*, int32_t*);
  21093. static Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn _il2cpp_icall_func;
  21094. if (!_il2cpp_icall_func)
  21095. _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
  21096. int32_t icallRetVal = _il2cpp_icall_func(___x0, ___y1, ___rx2, ___ry3);
  21097. return icallRetVal;
  21098. }
  21099. // System.Void UnityEngine.Display::.cctor()
  21100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_m87EA9DCECCE11A1F161F7C451A5018180DE9EB06 (const RuntimeMethod* method)
  21101. {
  21102. static bool s_Il2CppMethodInitialized;
  21103. if (!s_Il2CppMethodInitialized)
  21104. {
  21105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var);
  21106. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21107. s_Il2CppMethodInitialized = true;
  21108. }
  21109. {
  21110. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_0 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)1);
  21111. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_1 = L_0;
  21112. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_2 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21113. Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0(L_2, /*hidden argument*/NULL);
  21114. ArrayElementTypeCheck (L_1, L_2);
  21115. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_2);
  21116. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_1);
  21117. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  21118. int32_t L_4 = 0;
  21119. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_5 = (L_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_4));
  21120. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_5);
  21121. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_m_ActiveEditorGameViewTarget_3((-1));
  21122. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_onDisplaysUpdated_4((DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)NULL);
  21123. return;
  21124. }
  21125. }
  21126. #ifdef __clang__
  21127. #pragma clang diagnostic pop
  21128. #endif
  21129. #ifdef __clang__
  21130. #pragma clang diagnostic push
  21131. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21132. #pragma clang diagnostic ignored "-Wunused-variable"
  21133. #endif
  21134. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  21135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method)
  21136. {
  21137. {
  21138. return;
  21139. }
  21140. }
  21141. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7_AdjustorThunk (RuntimeObject * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method)
  21142. {
  21143. int32_t _offset = 1;
  21144. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *>(__this + _offset);
  21145. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7(_thisAdjusted, ___driver0, ___rectTransform1, ___drivenProperties2, method);
  21146. }
  21147. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  21148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method)
  21149. {
  21150. {
  21151. return;
  21152. }
  21153. }
  21154. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21155. {
  21156. int32_t _offset = 1;
  21157. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *>(__this + _offset);
  21158. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845(_thisAdjusted, method);
  21159. }
  21160. #ifdef __clang__
  21161. #pragma clang diagnostic pop
  21162. #endif
  21163. #ifdef __clang__
  21164. #pragma clang diagnostic push
  21165. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21166. #pragma clang diagnostic ignored "-Wunused-variable"
  21167. #endif
  21168. #ifdef __clang__
  21169. #pragma clang diagnostic pop
  21170. #endif
  21171. #ifdef __clang__
  21172. #pragma clang diagnostic push
  21173. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21174. #pragma clang diagnostic ignored "-Wunused-variable"
  21175. #endif
  21176. #ifdef __clang__
  21177. #pragma clang diagnostic pop
  21178. #endif
  21179. #ifdef __clang__
  21180. #pragma clang diagnostic push
  21181. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21182. #pragma clang diagnostic ignored "-Wunused-variable"
  21183. #endif
  21184. // System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
  21185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m76A0389A1F18CDCD3741B68C2506B8D6034393D7 (EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 * __this, const RuntimeMethod* method)
  21186. {
  21187. {
  21188. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21189. return;
  21190. }
  21191. }
  21192. #ifdef __clang__
  21193. #pragma clang diagnostic pop
  21194. #endif
  21195. #ifdef __clang__
  21196. #pragma clang diagnostic push
  21197. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21198. #pragma clang diagnostic ignored "-Wunused-variable"
  21199. #endif
  21200. // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
  21201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_mFA14E76D8A30ED8CA3ADCDA83BE056E54753825D (ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 * __this, const RuntimeMethod* method)
  21202. {
  21203. {
  21204. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21205. return;
  21206. }
  21207. }
  21208. #ifdef __clang__
  21209. #pragma clang diagnostic pop
  21210. #endif
  21211. #ifdef __clang__
  21212. #pragma clang diagnostic push
  21213. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21214. #pragma clang diagnostic ignored "-Wunused-variable"
  21215. #endif
  21216. // System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
  21217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_mAF8163E246AD4F05E98775F7E0904F296770B06C (ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 * __this, const RuntimeMethod* method)
  21218. {
  21219. {
  21220. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21221. return;
  21222. }
  21223. }
  21224. #ifdef __clang__
  21225. #pragma clang diagnostic pop
  21226. #endif
  21227. #ifdef __clang__
  21228. #pragma clang diagnostic push
  21229. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21230. #pragma clang diagnostic ignored "-Wunused-variable"
  21231. #endif
  21232. // System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
  21233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_mE4AF4E74678A39848AD81121936DEDDA1F89AB8B (ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 * __this, const RuntimeMethod* method)
  21234. {
  21235. {
  21236. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21237. return;
  21238. }
  21239. }
  21240. #ifdef __clang__
  21241. #pragma clang diagnostic pop
  21242. #endif
  21243. #ifdef __clang__
  21244. #pragma clang diagnostic push
  21245. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21246. #pragma clang diagnostic ignored "-Wunused-variable"
  21247. #endif
  21248. // System.Void UnityEngine.ExecuteAlways::.ctor()
  21249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_mDB73D23637E65E57DE87C7BAAFE4CE694AE9BEE0 (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B * __this, const RuntimeMethod* method)
  21250. {
  21251. {
  21252. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21253. return;
  21254. }
  21255. }
  21256. #ifdef __clang__
  21257. #pragma clang diagnostic pop
  21258. #endif
  21259. #ifdef __clang__
  21260. #pragma clang diagnostic push
  21261. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21262. #pragma clang diagnostic ignored "-Wunused-variable"
  21263. #endif
  21264. // System.Void UnityEngine.ExecuteInEditMode::.ctor()
  21265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_m52849B67DB46F6CF090D45E523FAE97A10825C0A (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * __this, const RuntimeMethod* method)
  21266. {
  21267. {
  21268. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21269. return;
  21270. }
  21271. }
  21272. #ifdef __clang__
  21273. #pragma clang diagnostic pop
  21274. #endif
  21275. #ifdef __clang__
  21276. #pragma clang diagnostic push
  21277. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21278. #pragma clang diagnostic ignored "-Wunused-variable"
  21279. #endif
  21280. // System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
  21281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_mC11B09D547C215DC6E298F78CA6F05C2B28B8043 (ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB * __this, const RuntimeMethod* method)
  21282. {
  21283. {
  21284. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21285. return;
  21286. }
  21287. }
  21288. #ifdef __clang__
  21289. #pragma clang diagnostic pop
  21290. #endif
  21291. #ifdef __clang__
  21292. #pragma clang diagnostic push
  21293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21294. #pragma clang diagnostic ignored "-Wunused-variable"
  21295. #endif
  21296. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  21297. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled)
  21298. {
  21299. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  21300. }
  21301. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled)
  21302. {
  21303. intptr_t unmarshaled_m_CachedPtr_temp_0;
  21304. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  21305. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  21306. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  21307. }
  21308. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  21309. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled)
  21310. {
  21311. }
  21312. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  21313. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled)
  21314. {
  21315. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  21316. }
  21317. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled)
  21318. {
  21319. intptr_t unmarshaled_m_CachedPtr_temp_0;
  21320. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  21321. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  21322. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  21323. }
  21324. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  21325. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled)
  21326. {
  21327. }
  21328. #ifdef __clang__
  21329. #pragma clang diagnostic pop
  21330. #endif
  21331. #ifdef __clang__
  21332. #pragma clang diagnostic push
  21333. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21334. #pragma clang diagnostic ignored "-Wunused-variable"
  21335. #endif
  21336. #ifdef __clang__
  21337. #pragma clang diagnostic pop
  21338. #endif
  21339. #ifdef __clang__
  21340. #pragma clang diagnostic push
  21341. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21342. #pragma clang diagnostic ignored "-Wunused-variable"
  21343. #endif
  21344. #ifdef __clang__
  21345. #pragma clang diagnostic pop
  21346. #endif
  21347. #ifdef __clang__
  21348. #pragma clang diagnostic push
  21349. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21350. #pragma clang diagnostic ignored "-Wunused-variable"
  21351. #endif
  21352. #ifdef __clang__
  21353. #pragma clang diagnostic pop
  21354. #endif
  21355. #ifdef __clang__
  21356. #pragma clang diagnostic push
  21357. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21358. #pragma clang diagnostic ignored "-Wunused-variable"
  21359. #endif
  21360. #ifdef __clang__
  21361. #pragma clang diagnostic pop
  21362. #endif
  21363. #ifdef __clang__
  21364. #pragma clang diagnostic push
  21365. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21366. #pragma clang diagnostic ignored "-Wunused-variable"
  21367. #endif
  21368. // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
  21369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m7A9FC6914FCBA79EE12567BEF3B482CAB7D5265D (FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 * __this, String_t* ___oldName0, const RuntimeMethod* method)
  21370. {
  21371. {
  21372. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21373. String_t* L_0 = ___oldName0;
  21374. __this->set_m_oldName_0(L_0);
  21375. return;
  21376. }
  21377. }
  21378. #ifdef __clang__
  21379. #pragma clang diagnostic pop
  21380. #endif
  21381. #ifdef __clang__
  21382. #pragma clang diagnostic push
  21383. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21384. #pragma clang diagnostic ignored "-Wunused-variable"
  21385. #endif
  21386. #ifdef __clang__
  21387. #pragma clang diagnostic pop
  21388. #endif
  21389. #ifdef __clang__
  21390. #pragma clang diagnostic push
  21391. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21392. #pragma clang diagnostic ignored "-Wunused-variable"
  21393. #endif
  21394. #ifdef __clang__
  21395. #pragma clang diagnostic pop
  21396. #endif
  21397. #ifdef __clang__
  21398. #pragma clang diagnostic push
  21399. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21400. #pragma clang diagnostic ignored "-Wunused-variable"
  21401. #endif
  21402. // UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)
  21403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC (int32_t ___type0, const RuntimeMethod* method)
  21404. {
  21405. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC_ftn) (int32_t);
  21406. static GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC_ftn _il2cpp_icall_func;
  21407. if (!_il2cpp_icall_func)
  21408. _il2cpp_icall_func = (GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)");
  21409. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___type0);
  21410. return icallRetVal;
  21411. }
  21412. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  21413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21414. {
  21415. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *);
  21416. static GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn _il2cpp_icall_func;
  21417. if (!_il2cpp_icall_func)
  21418. _il2cpp_icall_func = (GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)");
  21419. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0);
  21420. return icallRetVal;
  21421. }
  21422. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  21423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  21424. {
  21425. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool);
  21426. static GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn _il2cpp_icall_func;
  21427. if (!_il2cpp_icall_func)
  21428. _il2cpp_icall_func = (GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)");
  21429. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1);
  21430. return icallRetVal;
  21431. }
  21432. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  21433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  21434. {
  21435. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool);
  21436. static GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn _il2cpp_icall_func;
  21437. if (!_il2cpp_icall_func)
  21438. _il2cpp_icall_func = (GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)");
  21439. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1);
  21440. return icallRetVal;
  21441. }
  21442. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  21443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21444. {
  21445. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  21446. {
  21447. Type_t * L_0 = ___type0;
  21448. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1;
  21449. L_1 = GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B(__this, L_0, (bool)0, /*hidden argument*/NULL);
  21450. V_0 = L_1;
  21451. goto IL_000c;
  21452. }
  21453. IL_000c:
  21454. {
  21455. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0;
  21456. return L_2;
  21457. }
  21458. }
  21459. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  21460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method)
  21461. {
  21462. typedef RuntimeArray * (*GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool, bool, bool, bool, RuntimeObject *);
  21463. static GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn _il2cpp_icall_func;
  21464. if (!_il2cpp_icall_func)
  21465. _il2cpp_icall_func = (GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)");
  21466. RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___useSearchTypeAsArrayReturnType1, ___recursive2, ___includeInactive3, ___reverse4, ___resultList5);
  21467. return icallRetVal;
  21468. }
  21469. // UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
  21470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_TryGetComponentInternal_m1A308917341105C8ACCF4B9A87604D871190CCB8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21471. {
  21472. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_TryGetComponentInternal_m1A308917341105C8ACCF4B9A87604D871190CCB8_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *);
  21473. static GameObject_TryGetComponentInternal_m1A308917341105C8ACCF4B9A87604D871190CCB8_ftn _il2cpp_icall_func;
  21474. if (!_il2cpp_icall_func)
  21475. _il2cpp_icall_func = (GameObject_TryGetComponentInternal_m1A308917341105C8ACCF4B9A87604D871190CCB8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentInternal(System.Type)");
  21476. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0);
  21477. return icallRetVal;
  21478. }
  21479. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  21480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  21481. {
  21482. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *);
  21483. static GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn _il2cpp_icall_func;
  21484. if (!_il2cpp_icall_func)
  21485. _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)");
  21486. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___componentType0);
  21487. return icallRetVal;
  21488. }
  21489. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  21490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  21491. {
  21492. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  21493. {
  21494. Type_t * L_0 = ___componentType0;
  21495. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1;
  21496. L_1 = GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4(__this, L_0, /*hidden argument*/NULL);
  21497. V_0 = L_1;
  21498. goto IL_000b;
  21499. }
  21500. IL_000b:
  21501. {
  21502. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0;
  21503. return L_2;
  21504. }
  21505. }
  21506. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  21507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21508. {
  21509. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21510. static GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn _il2cpp_icall_func;
  21511. if (!_il2cpp_icall_func)
  21512. _il2cpp_icall_func = (GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()");
  21513. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  21514. return icallRetVal;
  21515. }
  21516. // System.Int32 UnityEngine.GameObject::get_layer()
  21517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21518. {
  21519. typedef int32_t (*GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21520. static GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn _il2cpp_icall_func;
  21521. if (!_il2cpp_icall_func)
  21522. _il2cpp_icall_func = (GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()");
  21523. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21524. return icallRetVal;
  21525. }
  21526. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  21527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, int32_t ___value0, const RuntimeMethod* method)
  21528. {
  21529. typedef void (*GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, int32_t);
  21530. static GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn _il2cpp_icall_func;
  21531. if (!_il2cpp_icall_func)
  21532. _il2cpp_icall_func = (GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)");
  21533. _il2cpp_icall_func(__this, ___value0);
  21534. }
  21535. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  21536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method)
  21537. {
  21538. typedef void (*GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, bool);
  21539. static GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn _il2cpp_icall_func;
  21540. if (!_il2cpp_icall_func)
  21541. _il2cpp_icall_func = (GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)");
  21542. _il2cpp_icall_func(__this, ___value0);
  21543. }
  21544. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  21545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21546. {
  21547. typedef bool (*GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21548. static GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn _il2cpp_icall_func;
  21549. if (!_il2cpp_icall_func)
  21550. _il2cpp_icall_func = (GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()");
  21551. bool icallRetVal = _il2cpp_icall_func(__this);
  21552. return icallRetVal;
  21553. }
  21554. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  21555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21556. {
  21557. typedef bool (*GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21558. static GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn _il2cpp_icall_func;
  21559. if (!_il2cpp_icall_func)
  21560. _il2cpp_icall_func = (GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()");
  21561. bool icallRetVal = _il2cpp_icall_func(__this);
  21562. return icallRetVal;
  21563. }
  21564. // System.String UnityEngine.GameObject::get_tag()
  21565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21566. {
  21567. typedef String_t* (*GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21568. static GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn _il2cpp_icall_func;
  21569. if (!_il2cpp_icall_func)
  21570. _il2cpp_icall_func = (GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_tag()");
  21571. String_t* icallRetVal = _il2cpp_icall_func(__this);
  21572. return icallRetVal;
  21573. }
  21574. // System.Void UnityEngine.GameObject::set_tag(System.String)
  21575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___value0, const RuntimeMethod* method)
  21576. {
  21577. typedef void (*GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*);
  21578. static GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn _il2cpp_icall_func;
  21579. if (!_il2cpp_icall_func)
  21580. _il2cpp_icall_func = (GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_tag(System.String)");
  21581. _il2cpp_icall_func(__this, ___value0);
  21582. }
  21583. // UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
  21584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F (String_t* ___tag0, const RuntimeMethod* method)
  21585. {
  21586. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn) (String_t*);
  21587. static GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn _il2cpp_icall_func;
  21588. if (!_il2cpp_icall_func)
  21589. _il2cpp_icall_func = (GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectWithTag(System.String)");
  21590. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___tag0);
  21591. return icallRetVal;
  21592. }
  21593. // UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
  21594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186 (String_t* ___tag0, const RuntimeMethod* method)
  21595. {
  21596. typedef GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* (*GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186_ftn) (String_t*);
  21597. static GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186_ftn _il2cpp_icall_func;
  21598. if (!_il2cpp_icall_func)
  21599. _il2cpp_icall_func = (GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectsWithTag(System.String)");
  21600. GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* icallRetVal = _il2cpp_icall_func(___tag0);
  21601. return icallRetVal;
  21602. }
  21603. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  21604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  21605. {
  21606. typedef void (*GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*, RuntimeObject *, int32_t);
  21607. static GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn _il2cpp_icall_func;
  21608. if (!_il2cpp_icall_func)
  21609. _il2cpp_icall_func = (GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  21610. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  21611. }
  21612. // System.Void UnityEngine.GameObject::.ctor(System.String)
  21613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, const RuntimeMethod* method)
  21614. {
  21615. static bool s_Il2CppMethodInitialized;
  21616. if (!s_Il2CppMethodInitialized)
  21617. {
  21618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21619. s_Il2CppMethodInitialized = true;
  21620. }
  21621. {
  21622. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21623. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  21624. String_t* L_0 = ___name0;
  21625. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, L_0, /*hidden argument*/NULL);
  21626. return;
  21627. }
  21628. }
  21629. // System.Void UnityEngine.GameObject::.ctor()
  21630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mACDBD7A1F25B33D006A60F67EF901B33DD3D52E9 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21631. {
  21632. static bool s_Il2CppMethodInitialized;
  21633. if (!s_Il2CppMethodInitialized)
  21634. {
  21635. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21636. s_Il2CppMethodInitialized = true;
  21637. }
  21638. {
  21639. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21640. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  21641. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, (String_t*)NULL, /*hidden argument*/NULL);
  21642. return;
  21643. }
  21644. }
  21645. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  21646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___components1, const RuntimeMethod* method)
  21647. {
  21648. static bool s_Il2CppMethodInitialized;
  21649. if (!s_Il2CppMethodInitialized)
  21650. {
  21651. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21652. s_Il2CppMethodInitialized = true;
  21653. }
  21654. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_0 = NULL;
  21655. int32_t V_1 = 0;
  21656. Type_t * V_2 = NULL;
  21657. {
  21658. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21659. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  21660. String_t* L_0 = ___name0;
  21661. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, L_0, /*hidden argument*/NULL);
  21662. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_1 = ___components1;
  21663. V_0 = L_1;
  21664. V_1 = 0;
  21665. goto IL_0027;
  21666. }
  21667. IL_0017:
  21668. {
  21669. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = V_0;
  21670. int32_t L_3 = V_1;
  21671. int32_t L_4 = L_3;
  21672. Type_t * L_5 = (L_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_4));
  21673. V_2 = L_5;
  21674. Type_t * L_6 = V_2;
  21675. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_7;
  21676. L_7 = GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8(__this, L_6, /*hidden argument*/NULL);
  21677. int32_t L_8 = V_1;
  21678. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  21679. }
  21680. IL_0027:
  21681. {
  21682. int32_t L_9 = V_1;
  21683. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_10 = V_0;
  21684. if ((((int32_t)L_9) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length))))))
  21685. {
  21686. goto IL_0017;
  21687. }
  21688. }
  21689. {
  21690. return;
  21691. }
  21692. }
  21693. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  21694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method)
  21695. {
  21696. typedef void (*GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*);
  21697. static GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn _il2cpp_icall_func;
  21698. if (!_il2cpp_icall_func)
  21699. _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)");
  21700. _il2cpp_icall_func(___self0, ___name1);
  21701. }
  21702. // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
  21703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B (String_t* ___name0, const RuntimeMethod* method)
  21704. {
  21705. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn) (String_t*);
  21706. static GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn _il2cpp_icall_func;
  21707. if (!_il2cpp_icall_func)
  21708. _il2cpp_icall_func = (GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Find(System.String)");
  21709. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___name0);
  21710. return icallRetVal;
  21711. }
  21712. #ifdef __clang__
  21713. #pragma clang diagnostic pop
  21714. #endif
  21715. #ifdef __clang__
  21716. #pragma clang diagnostic push
  21717. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21718. #pragma clang diagnostic ignored "-Wunused-variable"
  21719. #endif
  21720. // System.Void UnityEngineInternal.GenericStack::.ctor()
  21721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_m42B668E8F293EE21F529A2679AA110C0877605DD (GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C * __this, const RuntimeMethod* method)
  21722. {
  21723. {
  21724. Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70(__this, /*hidden argument*/NULL);
  21725. return;
  21726. }
  21727. }
  21728. #ifdef __clang__
  21729. #pragma clang diagnostic pop
  21730. #endif
  21731. #ifdef __clang__
  21732. #pragma clang diagnostic push
  21733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21734. #pragma clang diagnostic ignored "-Wunused-variable"
  21735. #endif
  21736. // Conversion methods for marshalling of: UnityEngine.Gradient
  21737. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled)
  21738. {
  21739. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21740. }
  21741. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled)
  21742. {
  21743. intptr_t unmarshaled_m_Ptr_temp_0;
  21744. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21745. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21746. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21747. }
  21748. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  21749. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled)
  21750. {
  21751. }
  21752. // Conversion methods for marshalling of: UnityEngine.Gradient
  21753. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled)
  21754. {
  21755. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21756. }
  21757. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled)
  21758. {
  21759. intptr_t unmarshaled_m_Ptr_temp_0;
  21760. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21761. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21762. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21763. }
  21764. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  21765. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled)
  21766. {
  21767. }
  21768. // System.IntPtr UnityEngine.Gradient::Init()
  21769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1 (const RuntimeMethod* method)
  21770. {
  21771. typedef intptr_t (*Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn) ();
  21772. static Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn _il2cpp_icall_func;
  21773. if (!_il2cpp_icall_func)
  21774. _il2cpp_icall_func = (Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()");
  21775. intptr_t icallRetVal = _il2cpp_icall_func();
  21776. return icallRetVal;
  21777. }
  21778. // System.Void UnityEngine.Gradient::Cleanup()
  21779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  21780. {
  21781. typedef void (*Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *);
  21782. static Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn _il2cpp_icall_func;
  21783. if (!_il2cpp_icall_func)
  21784. _il2cpp_icall_func = (Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()");
  21785. _il2cpp_icall_func(__this);
  21786. }
  21787. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  21788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method)
  21789. {
  21790. typedef bool (*Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *, intptr_t);
  21791. static Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn _il2cpp_icall_func;
  21792. if (!_il2cpp_icall_func)
  21793. _il2cpp_icall_func = (Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)");
  21794. bool icallRetVal = _il2cpp_icall_func(__this, ___other0);
  21795. return icallRetVal;
  21796. }
  21797. // System.Void UnityEngine.Gradient::.ctor()
  21798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m4B95822B3C5187566CE4FA66E283600DCC916C5A (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  21799. {
  21800. {
  21801. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21802. intptr_t L_0;
  21803. L_0 = Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1(/*hidden argument*/NULL);
  21804. __this->set_m_Ptr_0((intptr_t)L_0);
  21805. return;
  21806. }
  21807. }
  21808. // System.Void UnityEngine.Gradient::Finalize()
  21809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m2E940A5D5AE433B43D83B8E676FB9844E86F8CD0 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  21810. {
  21811. Exception_t * __last_unhandled_exception = 0;
  21812. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  21813. {
  21814. }
  21815. IL_0001:
  21816. try
  21817. { // begin try (depth: 1)
  21818. Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C(__this, /*hidden argument*/NULL);
  21819. IL2CPP_LEAVE(0x13, FINALLY_000b);
  21820. } // end try (depth: 1)
  21821. catch(Il2CppExceptionWrapper& e)
  21822. {
  21823. __last_unhandled_exception = (Exception_t *)e.ex;
  21824. goto FINALLY_000b;
  21825. }
  21826. FINALLY_000b:
  21827. { // begin finally (depth: 1)
  21828. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  21829. IL2CPP_END_FINALLY(11)
  21830. } // end finally (depth: 1)
  21831. IL2CPP_CLEANUP(11)
  21832. {
  21833. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  21834. IL2CPP_JUMP_TBL(0x13, IL_0013)
  21835. }
  21836. IL_0013:
  21837. {
  21838. return;
  21839. }
  21840. }
  21841. // System.Boolean UnityEngine.Gradient::Equals(System.Object)
  21842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m75D0B1625C55AAAEC024A951456300FEF4546EFF (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, RuntimeObject * ___o0, const RuntimeMethod* method)
  21843. {
  21844. static bool s_Il2CppMethodInitialized;
  21845. if (!s_Il2CppMethodInitialized)
  21846. {
  21847. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var);
  21848. s_Il2CppMethodInitialized = true;
  21849. }
  21850. bool V_0 = false;
  21851. bool V_1 = false;
  21852. bool V_2 = false;
  21853. bool V_3 = false;
  21854. {
  21855. RuntimeObject * L_0 = ___o0;
  21856. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  21857. bool L_1 = V_0;
  21858. if (!L_1)
  21859. {
  21860. goto IL_000e;
  21861. }
  21862. }
  21863. {
  21864. V_1 = (bool)0;
  21865. goto IL_0044;
  21866. }
  21867. IL_000e:
  21868. {
  21869. RuntimeObject * L_2 = ___o0;
  21870. V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0);
  21871. bool L_3 = V_2;
  21872. if (!L_3)
  21873. {
  21874. goto IL_001b;
  21875. }
  21876. }
  21877. {
  21878. V_1 = (bool)1;
  21879. goto IL_0044;
  21880. }
  21881. IL_001b:
  21882. {
  21883. RuntimeObject * L_4 = ___o0;
  21884. Type_t * L_5;
  21885. L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL);
  21886. Type_t * L_6;
  21887. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  21888. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21889. bool L_7 = V_3;
  21890. if (!L_7)
  21891. {
  21892. goto IL_0035;
  21893. }
  21894. }
  21895. {
  21896. V_1 = (bool)0;
  21897. goto IL_0044;
  21898. }
  21899. IL_0035:
  21900. {
  21901. RuntimeObject * L_8 = ___o0;
  21902. bool L_9;
  21903. L_9 = Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691(__this, ((Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)CastclassClass((RuntimeObject*)L_8, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  21904. V_1 = L_9;
  21905. goto IL_0044;
  21906. }
  21907. IL_0044:
  21908. {
  21909. bool L_10 = V_1;
  21910. return L_10;
  21911. }
  21912. }
  21913. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  21914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method)
  21915. {
  21916. static bool s_Il2CppMethodInitialized;
  21917. if (!s_Il2CppMethodInitialized)
  21918. {
  21919. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21920. s_Il2CppMethodInitialized = true;
  21921. }
  21922. bool V_0 = false;
  21923. bool V_1 = false;
  21924. bool V_2 = false;
  21925. bool V_3 = false;
  21926. {
  21927. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_0 = ___other0;
  21928. V_0 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  21929. bool L_1 = V_0;
  21930. if (!L_1)
  21931. {
  21932. goto IL_000e;
  21933. }
  21934. }
  21935. {
  21936. V_1 = (bool)0;
  21937. goto IL_0049;
  21938. }
  21939. IL_000e:
  21940. {
  21941. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_2 = ___other0;
  21942. V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_2))? 1 : 0);
  21943. bool L_3 = V_2;
  21944. if (!L_3)
  21945. {
  21946. goto IL_001b;
  21947. }
  21948. }
  21949. {
  21950. V_1 = (bool)1;
  21951. goto IL_0049;
  21952. }
  21953. IL_001b:
  21954. {
  21955. intptr_t* L_4 = __this->get_address_of_m_Ptr_0();
  21956. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_5 = ___other0;
  21957. intptr_t L_6 = L_5->get_m_Ptr_0();
  21958. intptr_t L_7 = L_6;
  21959. RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  21960. bool L_9;
  21961. L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL);
  21962. V_3 = L_9;
  21963. bool L_10 = V_3;
  21964. if (!L_10)
  21965. {
  21966. goto IL_003a;
  21967. }
  21968. }
  21969. {
  21970. V_1 = (bool)1;
  21971. goto IL_0049;
  21972. }
  21973. IL_003a:
  21974. {
  21975. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_11 = ___other0;
  21976. intptr_t L_12 = L_11->get_m_Ptr_0();
  21977. bool L_13;
  21978. L_13 = Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054(__this, (intptr_t)L_12, /*hidden argument*/NULL);
  21979. V_1 = L_13;
  21980. goto IL_0049;
  21981. }
  21982. IL_0049:
  21983. {
  21984. bool L_14 = V_1;
  21985. return L_14;
  21986. }
  21987. }
  21988. // System.Int32 UnityEngine.Gradient::GetHashCode()
  21989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m31528AF94CBACB9F6C453FD35BCDFABB77C9AED5 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  21990. {
  21991. int32_t V_0 = 0;
  21992. {
  21993. intptr_t* L_0 = __this->get_address_of_m_Ptr_0();
  21994. int32_t L_1;
  21995. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  21996. V_0 = L_1;
  21997. goto IL_000f;
  21998. }
  21999. IL_000f:
  22000. {
  22001. int32_t L_2 = V_0;
  22002. return L_2;
  22003. }
  22004. }
  22005. #ifdef __clang__
  22006. #pragma clang diagnostic pop
  22007. #endif
  22008. #ifdef __clang__
  22009. #pragma clang diagnostic push
  22010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22011. #pragma clang diagnostic ignored "-Wunused-variable"
  22012. #endif
  22013. #ifdef __clang__
  22014. #pragma clang diagnostic pop
  22015. #endif
  22016. #ifdef __clang__
  22017. #pragma clang diagnostic push
  22018. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22019. #pragma clang diagnostic ignored "-Wunused-variable"
  22020. #endif
  22021. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  22022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22023. {
  22024. int32_t V_0 = 0;
  22025. {
  22026. int32_t L_0 = ___format0;
  22027. bool L_1 = ___isSRGB1;
  22028. int32_t L_2;
  22029. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C(L_0, L_1, /*hidden argument*/NULL);
  22030. V_0 = L_2;
  22031. goto IL_000b;
  22032. }
  22033. IL_000b:
  22034. {
  22035. int32_t L_3 = V_0;
  22036. return L_3;
  22037. }
  22038. }
  22039. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  22040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22041. {
  22042. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn) (int32_t, bool);
  22043. static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn _il2cpp_icall_func;
  22044. if (!_il2cpp_icall_func)
  22045. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)");
  22046. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1);
  22047. return icallRetVal;
  22048. }
  22049. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  22050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22051. {
  22052. int32_t V_0 = 0;
  22053. {
  22054. int32_t L_0 = ___format0;
  22055. bool L_1 = ___isSRGB1;
  22056. int32_t L_2;
  22057. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B(L_0, L_1, /*hidden argument*/NULL);
  22058. V_0 = L_2;
  22059. goto IL_000b;
  22060. }
  22061. IL_000b:
  22062. {
  22063. int32_t L_3 = V_0;
  22064. return L_3;
  22065. }
  22066. }
  22067. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  22068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22069. {
  22070. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn) (int32_t, bool);
  22071. static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn _il2cpp_icall_func;
  22072. if (!_il2cpp_icall_func)
  22073. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)");
  22074. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1);
  22075. return icallRetVal;
  22076. }
  22077. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  22078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method)
  22079. {
  22080. bool V_0 = false;
  22081. bool V_1 = false;
  22082. int32_t V_2 = 0;
  22083. int32_t G_B3_0 = 0;
  22084. {
  22085. int32_t L_0;
  22086. L_0 = QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4(/*hidden argument*/NULL);
  22087. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  22088. int32_t L_1 = ___readWrite1;
  22089. if (!L_1)
  22090. {
  22091. goto IL_0013;
  22092. }
  22093. }
  22094. {
  22095. int32_t L_2 = ___readWrite1;
  22096. G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
  22097. goto IL_0014;
  22098. }
  22099. IL_0013:
  22100. {
  22101. bool L_3 = V_0;
  22102. G_B3_0 = ((int32_t)(L_3));
  22103. }
  22104. IL_0014:
  22105. {
  22106. V_1 = (bool)G_B3_0;
  22107. int32_t L_4 = ___format0;
  22108. bool L_5 = V_1;
  22109. int32_t L_6;
  22110. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C(L_4, L_5, /*hidden argument*/NULL);
  22111. V_2 = L_6;
  22112. goto IL_001f;
  22113. }
  22114. IL_001f:
  22115. {
  22116. int32_t L_7 = V_2;
  22117. return L_7;
  22118. }
  22119. }
  22120. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  22121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method)
  22122. {
  22123. typedef bool (*GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn) (int32_t);
  22124. static GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn _il2cpp_icall_func;
  22125. if (!_il2cpp_icall_func)
  22126. _il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  22127. bool icallRetVal = _il2cpp_icall_func(___format0);
  22128. return icallRetVal;
  22129. }
  22130. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  22131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82 (int32_t ___format0, const RuntimeMethod* method)
  22132. {
  22133. typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn) (int32_t);
  22134. static GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn _il2cpp_icall_func;
  22135. if (!_il2cpp_icall_func)
  22136. _il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)");
  22137. bool icallRetVal = _il2cpp_icall_func(___format0);
  22138. return icallRetVal;
  22139. }
  22140. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  22141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method)
  22142. {
  22143. typedef bool (*GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD_ftn) (int32_t, bool);
  22144. static GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD_ftn _il2cpp_icall_func;
  22145. if (!_il2cpp_icall_func)
  22146. _il2cpp_icall_func = (GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
  22147. bool icallRetVal = _il2cpp_icall_func(___format0, ___wholeImage1);
  22148. return icallRetVal;
  22149. }
  22150. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  22151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE78FE2E843BB890354BF2C74F5FE0D64F894B95E (int32_t ___format0, const RuntimeMethod* method)
  22152. {
  22153. bool V_0 = false;
  22154. {
  22155. int32_t L_0 = ___format0;
  22156. bool L_1;
  22157. L_1 = GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD(L_0, (bool)1, /*hidden argument*/NULL);
  22158. V_0 = L_1;
  22159. goto IL_000b;
  22160. }
  22161. IL_000b:
  22162. {
  22163. bool L_2 = V_0;
  22164. return L_2;
  22165. }
  22166. }
  22167. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  22168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method)
  22169. {
  22170. bool V_0 = false;
  22171. int32_t G_B5_0 = 0;
  22172. {
  22173. int32_t L_0 = ___format0;
  22174. if ((((int32_t)L_0) == ((int32_t)((int32_t)28))))
  22175. {
  22176. goto IL_0017;
  22177. }
  22178. }
  22179. {
  22180. int32_t L_1 = ___format0;
  22181. if ((((int32_t)L_1) == ((int32_t)((int32_t)29))))
  22182. {
  22183. goto IL_0017;
  22184. }
  22185. }
  22186. {
  22187. int32_t L_2 = ___format0;
  22188. if ((((int32_t)L_2) == ((int32_t)((int32_t)64))))
  22189. {
  22190. goto IL_0017;
  22191. }
  22192. }
  22193. {
  22194. int32_t L_3 = ___format0;
  22195. G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0);
  22196. goto IL_0018;
  22197. }
  22198. IL_0017:
  22199. {
  22200. G_B5_0 = 1;
  22201. }
  22202. IL_0018:
  22203. {
  22204. V_0 = (bool)G_B5_0;
  22205. goto IL_001b;
  22206. }
  22207. IL_001b:
  22208. {
  22209. bool L_4 = V_0;
  22210. return L_4;
  22211. }
  22212. }
  22213. #ifdef __clang__
  22214. #pragma clang diagnostic pop
  22215. #endif
  22216. #ifdef __clang__
  22217. #pragma clang diagnostic push
  22218. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22219. #pragma clang diagnostic ignored "-Wunused-variable"
  22220. #endif
  22221. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  22222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2 (const RuntimeMethod* method)
  22223. {
  22224. typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn) ();
  22225. static GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn _il2cpp_icall_func;
  22226. if (!_il2cpp_icall_func)
  22227. _il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()");
  22228. bool icallRetVal = _il2cpp_icall_func();
  22229. return icallRetVal;
  22230. }
  22231. #ifdef __clang__
  22232. #pragma clang diagnostic pop
  22233. #endif
  22234. #ifdef __clang__
  22235. #pragma clang diagnostic push
  22236. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22237. #pragma clang diagnostic ignored "-Wunused-variable"
  22238. #endif
  22239. // System.Void UnityEngine.HeaderAttribute::.ctor(System.String)
  22240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HeaderAttribute__ctor_m601319E0BCE8C44A9E79B2C0ABAAD0FEF46A9F1E (HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB * __this, String_t* ___header0, const RuntimeMethod* method)
  22241. {
  22242. {
  22243. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  22244. String_t* L_0 = ___header0;
  22245. __this->set_header_0(L_0);
  22246. return;
  22247. }
  22248. }
  22249. #ifdef __clang__
  22250. #pragma clang diagnostic pop
  22251. #endif
  22252. #ifdef __clang__
  22253. #pragma clang diagnostic push
  22254. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22255. #pragma clang diagnostic ignored "-Wunused-variable"
  22256. #endif
  22257. #ifdef __clang__
  22258. #pragma clang diagnostic pop
  22259. #endif
  22260. #ifdef __clang__
  22261. #pragma clang diagnostic push
  22262. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22263. #pragma clang diagnostic ignored "-Wunused-variable"
  22264. #endif
  22265. // System.Void UnityEngine.HideInInspector::.ctor()
  22266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HideInInspector__ctor_mE2B7FB1D206A74BA583C7812CDB4EBDD83EB66F9 (HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA * __this, const RuntimeMethod* method)
  22267. {
  22268. {
  22269. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22270. return;
  22271. }
  22272. }
  22273. #ifdef __clang__
  22274. #pragma clang diagnostic pop
  22275. #endif
  22276. #ifdef __clang__
  22277. #pragma clang diagnostic push
  22278. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22279. #pragma clang diagnostic ignored "-Wunused-variable"
  22280. #endif
  22281. // System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
  22282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_mF3929BBA8F45FF4DF7AE399C02282C7AF575C459 (Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 * __this, const RuntimeMethod* method)
  22283. {
  22284. {
  22285. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22286. return;
  22287. }
  22288. }
  22289. #ifdef __clang__
  22290. #pragma clang diagnostic pop
  22291. #endif
  22292. #ifdef __clang__
  22293. #pragma clang diagnostic push
  22294. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22295. #pragma clang diagnostic ignored "-Wunused-variable"
  22296. #endif
  22297. #ifdef __clang__
  22298. #pragma clang diagnostic pop
  22299. #endif
  22300. #ifdef __clang__
  22301. #pragma clang diagnostic push
  22302. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22303. #pragma clang diagnostic ignored "-Wunused-variable"
  22304. #endif
  22305. #ifdef __clang__
  22306. #pragma clang diagnostic pop
  22307. #endif
  22308. #ifdef __clang__
  22309. #pragma clang diagnostic push
  22310. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22311. #pragma clang diagnostic ignored "-Wunused-variable"
  22312. #endif
  22313. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  22314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method)
  22315. {
  22316. static bool s_Il2CppMethodInitialized;
  22317. if (!s_Il2CppMethodInitialized)
  22318. {
  22319. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22320. s_Il2CppMethodInitialized = true;
  22321. }
  22322. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL;
  22323. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL;
  22324. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  22325. {
  22326. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22327. V_0 = L_0;
  22328. }
  22329. IL_0007:
  22330. {
  22331. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0;
  22332. V_1 = L_1;
  22333. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1;
  22334. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0;
  22335. Delegate_t * L_4;
  22336. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  22337. V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  22338. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0();
  22339. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  22340. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1;
  22341. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8;
  22342. L_8 = InterlockedCompareExchangeImpl<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *>((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7);
  22343. V_0 = L_8;
  22344. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0;
  22345. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1;
  22346. if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10))))
  22347. {
  22348. goto IL_0007;
  22349. }
  22350. }
  22351. {
  22352. return;
  22353. }
  22354. }
  22355. // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
  22356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_m32D6AD4353BD281EAAC1C319D211FF323E87FABF (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method)
  22357. {
  22358. static bool s_Il2CppMethodInitialized;
  22359. if (!s_Il2CppMethodInitialized)
  22360. {
  22361. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22362. s_Il2CppMethodInitialized = true;
  22363. }
  22364. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL;
  22365. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL;
  22366. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  22367. {
  22368. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22369. V_0 = L_0;
  22370. }
  22371. IL_0007:
  22372. {
  22373. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0;
  22374. V_1 = L_1;
  22375. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1;
  22376. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0;
  22377. Delegate_t * L_4;
  22378. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  22379. V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  22380. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0();
  22381. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  22382. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1;
  22383. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8;
  22384. L_8 = InterlockedCompareExchangeImpl<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *>((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7);
  22385. V_0 = L_8;
  22386. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0;
  22387. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1;
  22388. if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10))))
  22389. {
  22390. goto IL_0007;
  22391. }
  22392. }
  22393. {
  22394. return;
  22395. }
  22396. }
  22397. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  22398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  22399. {
  22400. static bool s_Il2CppMethodInitialized;
  22401. if (!s_Il2CppMethodInitialized)
  22402. {
  22403. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  22404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var);
  22405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22406. s_Il2CppMethodInitialized = true;
  22407. }
  22408. {
  22409. RuntimeObject * L_0 = ___target0;
  22410. MethodInfo_t * L_1 = ___theFunction1;
  22411. BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB(__this, L_0, L_1, /*hidden argument*/NULL);
  22412. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_2 = { reinterpret_cast<intptr_t> (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var) };
  22413. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  22414. Type_t * L_3;
  22415. L_3 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_2, /*hidden argument*/NULL);
  22416. RuntimeObject * L_4 = ___target0;
  22417. MethodInfo_t * L_5 = ___theFunction1;
  22418. Delegate_t * L_6;
  22419. L_6 = Delegate_CreateDelegate_m401D0E8CE90362E4A58B891650261C70D0474192(L_3, L_4, L_5, /*hidden argument*/NULL);
  22420. InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_6, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  22421. return;
  22422. }
  22423. }
  22424. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  22425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method)
  22426. {
  22427. {
  22428. BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB(__this, /*hidden argument*/NULL);
  22429. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___action0;
  22430. InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, L_0, /*hidden argument*/NULL);
  22431. return;
  22432. }
  22433. }
  22434. // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
  22435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mE87495638C5A778726A99872D041A22CA957159E (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args0, const RuntimeMethod* method)
  22436. {
  22437. bool V_0 = false;
  22438. {
  22439. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22440. bool L_1;
  22441. L_1 = BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF(L_0, /*hidden argument*/NULL);
  22442. V_0 = L_1;
  22443. bool L_2 = V_0;
  22444. if (!L_2)
  22445. {
  22446. goto IL_001c;
  22447. }
  22448. }
  22449. {
  22450. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  22451. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL);
  22452. }
  22453. IL_001c:
  22454. {
  22455. return;
  22456. }
  22457. }
  22458. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  22459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, const RuntimeMethod* method)
  22460. {
  22461. bool V_0 = false;
  22462. {
  22463. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22464. bool L_1;
  22465. L_1 = BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF(L_0, /*hidden argument*/NULL);
  22466. V_0 = L_1;
  22467. bool L_2 = V_0;
  22468. if (!L_2)
  22469. {
  22470. goto IL_001c;
  22471. }
  22472. }
  22473. {
  22474. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  22475. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL);
  22476. }
  22477. IL_001c:
  22478. {
  22479. return;
  22480. }
  22481. }
  22482. // System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
  22483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InvokableCall_Find_mE1AF062AF0ADE337AEB2728F401CAB23E95D9360 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  22484. {
  22485. bool V_0 = false;
  22486. int32_t G_B3_0 = 0;
  22487. {
  22488. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22489. RuntimeObject * L_1;
  22490. L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL);
  22491. RuntimeObject * L_2 = ___targetObj0;
  22492. if ((!(((RuntimeObject*)(RuntimeObject *)L_1) == ((RuntimeObject*)(RuntimeObject *)L_2))))
  22493. {
  22494. goto IL_0022;
  22495. }
  22496. }
  22497. {
  22498. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  22499. MethodInfo_t * L_4;
  22500. L_4 = Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227(L_3, /*hidden argument*/NULL);
  22501. MethodInfo_t * L_5 = ___method1;
  22502. bool L_6;
  22503. L_6 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5);
  22504. G_B3_0 = ((int32_t)(L_6));
  22505. goto IL_0023;
  22506. }
  22507. IL_0022:
  22508. {
  22509. G_B3_0 = 0;
  22510. }
  22511. IL_0023:
  22512. {
  22513. V_0 = (bool)G_B3_0;
  22514. goto IL_0026;
  22515. }
  22516. IL_0026:
  22517. {
  22518. bool L_7 = V_0;
  22519. return L_7;
  22520. }
  22521. }
  22522. #ifdef __clang__
  22523. #pragma clang diagnostic pop
  22524. #endif
  22525. #ifdef __clang__
  22526. #pragma clang diagnostic push
  22527. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22528. #pragma clang diagnostic ignored "-Wunused-variable"
  22529. #endif
  22530. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  22531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  22532. {
  22533. static bool s_Il2CppMethodInitialized;
  22534. if (!s_Il2CppMethodInitialized)
  22535. {
  22536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22537. s_Il2CppMethodInitialized = true;
  22538. }
  22539. {
  22540. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0();
  22541. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  22542. List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_0, L_1, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22543. __this->set_m_NeedsUpdate_3((bool)1);
  22544. return;
  22545. }
  22546. }
  22547. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  22548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  22549. {
  22550. static bool s_Il2CppMethodInitialized;
  22551. if (!s_Il2CppMethodInitialized)
  22552. {
  22553. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22554. s_Il2CppMethodInitialized = true;
  22555. }
  22556. {
  22557. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_RuntimeCalls_1();
  22558. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  22559. List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_0, L_1, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22560. __this->set_m_NeedsUpdate_3((bool)1);
  22561. return;
  22562. }
  22563. }
  22564. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  22565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  22566. {
  22567. static bool s_Il2CppMethodInitialized;
  22568. if (!s_Il2CppMethodInitialized)
  22569. {
  22570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22571. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var);
  22572. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  22574. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  22575. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22576. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var);
  22577. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var);
  22578. s_Il2CppMethodInitialized = true;
  22579. }
  22580. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  22581. int32_t V_1 = 0;
  22582. bool V_2 = false;
  22583. bool V_3 = false;
  22584. {
  22585. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22586. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22587. V_0 = L_0;
  22588. V_1 = 0;
  22589. goto IL_003b;
  22590. }
  22591. IL_000b:
  22592. {
  22593. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = __this->get_m_RuntimeCalls_1();
  22594. int32_t L_2 = V_1;
  22595. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3;
  22596. L_3 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  22597. RuntimeObject * L_4 = ___targetObj0;
  22598. MethodInfo_t * L_5 = ___method1;
  22599. bool L_6;
  22600. L_6 = VirtFuncInvoker2< bool, RuntimeObject *, MethodInfo_t * >::Invoke(5 /* System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo) */, L_3, L_4, L_5);
  22601. V_2 = L_6;
  22602. bool L_7 = V_2;
  22603. if (!L_7)
  22604. {
  22605. goto IL_0036;
  22606. }
  22607. }
  22608. {
  22609. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_0;
  22610. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_9 = __this->get_m_RuntimeCalls_1();
  22611. int32_t L_10 = V_1;
  22612. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_11;
  22613. L_11 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  22614. List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_8, L_11, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22615. }
  22616. IL_0036:
  22617. {
  22618. int32_t L_12 = V_1;
  22619. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  22620. }
  22621. IL_003b:
  22622. {
  22623. int32_t L_13 = V_1;
  22624. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_14 = __this->get_m_RuntimeCalls_1();
  22625. int32_t L_15;
  22626. L_15 = List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline(L_14, /*hidden argument*/List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  22627. V_3 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0);
  22628. bool L_16 = V_3;
  22629. if (L_16)
  22630. {
  22631. goto IL_000b;
  22632. }
  22633. }
  22634. {
  22635. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_17 = __this->get_m_RuntimeCalls_1();
  22636. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_18 = V_0;
  22637. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_19 = L_18;
  22638. Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * L_20 = (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *)il2cpp_codegen_object_new(Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var);
  22639. Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296(L_20, L_19, (intptr_t)((intptr_t)GetVirtualMethodInfo(L_19, 13)), /*hidden argument*/Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var);
  22640. int32_t L_21;
  22641. L_21 = List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73(L_17, L_20, /*hidden argument*/List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var);
  22642. __this->set_m_NeedsUpdate_3((bool)1);
  22643. return;
  22644. }
  22645. }
  22646. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  22647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  22648. {
  22649. static bool s_Il2CppMethodInitialized;
  22650. if (!s_Il2CppMethodInitialized)
  22651. {
  22652. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22653. s_Il2CppMethodInitialized = true;
  22654. }
  22655. {
  22656. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0();
  22657. List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_0, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22658. __this->set_m_NeedsUpdate_3((bool)1);
  22659. return;
  22660. }
  22661. }
  22662. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  22663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  22664. {
  22665. static bool s_Il2CppMethodInitialized;
  22666. if (!s_Il2CppMethodInitialized)
  22667. {
  22668. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var);
  22669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22670. s_Il2CppMethodInitialized = true;
  22671. }
  22672. bool V_0 = false;
  22673. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_1 = NULL;
  22674. {
  22675. bool L_0 = __this->get_m_NeedsUpdate_3();
  22676. V_0 = L_0;
  22677. bool L_1 = V_0;
  22678. if (!L_1)
  22679. {
  22680. goto IL_0044;
  22681. }
  22682. }
  22683. {
  22684. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = __this->get_m_ExecutingCalls_2();
  22685. List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_2, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22686. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_3 = __this->get_m_ExecutingCalls_2();
  22687. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_4 = __this->get_m_PersistentCalls_0();
  22688. List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6(L_3, L_4, /*hidden argument*/List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var);
  22689. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_5 = __this->get_m_ExecutingCalls_2();
  22690. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_6 = __this->get_m_RuntimeCalls_1();
  22691. List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6(L_5, L_6, /*hidden argument*/List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var);
  22692. __this->set_m_NeedsUpdate_3((bool)0);
  22693. }
  22694. IL_0044:
  22695. {
  22696. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_7 = __this->get_m_ExecutingCalls_2();
  22697. V_1 = L_7;
  22698. goto IL_004d;
  22699. }
  22700. IL_004d:
  22701. {
  22702. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_1;
  22703. return L_8;
  22704. }
  22705. }
  22706. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  22707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  22708. {
  22709. static bool s_Il2CppMethodInitialized;
  22710. if (!s_Il2CppMethodInitialized)
  22711. {
  22712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22713. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22714. s_Il2CppMethodInitialized = true;
  22715. }
  22716. {
  22717. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22718. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22719. __this->set_m_PersistentCalls_0(L_0);
  22720. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22721. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_1, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22722. __this->set_m_RuntimeCalls_1(L_1);
  22723. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22724. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_2, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22725. __this->set_m_ExecutingCalls_2(L_2);
  22726. __this->set_m_NeedsUpdate_3((bool)1);
  22727. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  22728. return;
  22729. }
  22730. }
  22731. #ifdef __clang__
  22732. #pragma clang diagnostic pop
  22733. #endif
  22734. #ifdef __clang__
  22735. #pragma clang diagnostic push
  22736. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22737. #pragma clang diagnostic ignored "-Wunused-variable"
  22738. #endif
  22739. // System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
  22740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m8352BB924CC2997E36B6C75AD0CB253C7F009C3D (IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 * __this, const RuntimeMethod* method)
  22741. {
  22742. {
  22743. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22744. return;
  22745. }
  22746. }
  22747. #ifdef __clang__
  22748. #pragma clang diagnostic pop
  22749. #endif
  22750. #ifdef __clang__
  22751. #pragma clang diagnostic push
  22752. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22753. #pragma clang diagnostic ignored "-Wunused-variable"
  22754. #endif
  22755. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  22756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916 (const RuntimeMethod* method)
  22757. {
  22758. typedef void (*JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn) ();
  22759. static JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn _il2cpp_icall_func;
  22760. if (!_il2cpp_icall_func)
  22761. _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()");
  22762. _il2cpp_icall_func();
  22763. }
  22764. #ifdef __clang__
  22765. #pragma clang diagnostic pop
  22766. #endif
  22767. #ifdef __clang__
  22768. #pragma clang diagnostic push
  22769. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22770. #pragma clang diagnostic ignored "-Wunused-variable"
  22771. #endif
  22772. #ifdef __clang__
  22773. #pragma clang diagnostic pop
  22774. #endif
  22775. #ifdef __clang__
  22776. #pragma clang diagnostic push
  22777. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22778. #pragma clang diagnostic ignored "-Wunused-variable"
  22779. #endif
  22780. #ifdef __clang__
  22781. #pragma clang diagnostic pop
  22782. #endif
  22783. #ifdef __clang__
  22784. #pragma clang diagnostic push
  22785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22786. #pragma clang diagnostic ignored "-Wunused-variable"
  22787. #endif
  22788. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  22789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method)
  22790. {
  22791. bool V_0 = false;
  22792. int32_t G_B6_0 = 0;
  22793. {
  22794. int32_t L_0 = __this->get_m_IsOrthographic_0();
  22795. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_1 = ___other0;
  22796. int32_t L_2 = L_1.get_m_IsOrthographic_0();
  22797. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  22798. {
  22799. goto IL_0058;
  22800. }
  22801. }
  22802. {
  22803. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_3 = __this->get_address_of_m_CameraPosition_1();
  22804. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___other0;
  22805. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = L_4.get_m_CameraPosition_1();
  22806. bool L_6;
  22807. L_6 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_3, L_5, /*hidden argument*/NULL);
  22808. if (!L_6)
  22809. {
  22810. goto IL_0058;
  22811. }
  22812. }
  22813. {
  22814. float* L_7 = __this->get_address_of_m_FieldOfView_2();
  22815. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_8 = ___other0;
  22816. float L_9 = L_8.get_m_FieldOfView_2();
  22817. bool L_10;
  22818. L_10 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_7, L_9, /*hidden argument*/NULL);
  22819. if (!L_10)
  22820. {
  22821. goto IL_0058;
  22822. }
  22823. }
  22824. {
  22825. float* L_11 = __this->get_address_of_m_OrthoSize_3();
  22826. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_12 = ___other0;
  22827. float L_13 = L_12.get_m_OrthoSize_3();
  22828. bool L_14;
  22829. L_14 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_11, L_13, /*hidden argument*/NULL);
  22830. if (!L_14)
  22831. {
  22832. goto IL_0058;
  22833. }
  22834. }
  22835. {
  22836. int32_t L_15 = __this->get_m_CameraPixelHeight_4();
  22837. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_16 = ___other0;
  22838. int32_t L_17 = L_16.get_m_CameraPixelHeight_4();
  22839. G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0);
  22840. goto IL_0059;
  22841. }
  22842. IL_0058:
  22843. {
  22844. G_B6_0 = 0;
  22845. }
  22846. IL_0059:
  22847. {
  22848. V_0 = (bool)G_B6_0;
  22849. goto IL_005c;
  22850. }
  22851. IL_005c:
  22852. {
  22853. bool L_18 = V_0;
  22854. return L_18;
  22855. }
  22856. }
  22857. IL2CPP_EXTERN_C bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0_AdjustorThunk (RuntimeObject * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method)
  22858. {
  22859. int32_t _offset = 1;
  22860. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  22861. bool _returnValue;
  22862. _returnValue = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0(_thisAdjusted, ___other0, method);
  22863. return _returnValue;
  22864. }
  22865. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  22866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  22867. {
  22868. static bool s_Il2CppMethodInitialized;
  22869. if (!s_Il2CppMethodInitialized)
  22870. {
  22871. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var);
  22872. s_Il2CppMethodInitialized = true;
  22873. }
  22874. bool V_0 = false;
  22875. bool V_1 = false;
  22876. int32_t G_B5_0 = 0;
  22877. {
  22878. RuntimeObject * L_0 = ___obj0;
  22879. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  22880. bool L_1 = V_0;
  22881. if (!L_1)
  22882. {
  22883. goto IL_000d;
  22884. }
  22885. }
  22886. {
  22887. V_1 = (bool)0;
  22888. goto IL_0027;
  22889. }
  22890. IL_000d:
  22891. {
  22892. RuntimeObject * L_2 = ___obj0;
  22893. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var)))
  22894. {
  22895. goto IL_0023;
  22896. }
  22897. }
  22898. {
  22899. RuntimeObject * L_3 = ___obj0;
  22900. bool L_4;
  22901. L_4 = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)__this, ((*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)UnBox(L_3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  22902. G_B5_0 = ((int32_t)(L_4));
  22903. goto IL_0024;
  22904. }
  22905. IL_0023:
  22906. {
  22907. G_B5_0 = 0;
  22908. }
  22909. IL_0024:
  22910. {
  22911. V_1 = (bool)G_B5_0;
  22912. goto IL_0027;
  22913. }
  22914. IL_0027:
  22915. {
  22916. bool L_5 = V_1;
  22917. return L_5;
  22918. }
  22919. }
  22920. IL2CPP_EXTERN_C bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  22921. {
  22922. int32_t _offset = 1;
  22923. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  22924. bool _returnValue;
  22925. _returnValue = LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C(_thisAdjusted, ___obj0, method);
  22926. return _returnValue;
  22927. }
  22928. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  22929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method)
  22930. {
  22931. int32_t V_0 = 0;
  22932. int32_t V_1 = 0;
  22933. {
  22934. int32_t L_0 = __this->get_m_IsOrthographic_0();
  22935. V_0 = L_0;
  22936. int32_t L_1 = V_0;
  22937. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_2 = __this->get_address_of_m_CameraPosition_1();
  22938. int32_t L_3;
  22939. L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_2, /*hidden argument*/NULL);
  22940. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3));
  22941. int32_t L_4 = V_0;
  22942. float* L_5 = __this->get_address_of_m_FieldOfView_2();
  22943. int32_t L_6;
  22944. L_6 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_5, /*hidden argument*/NULL);
  22945. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_6));
  22946. int32_t L_7 = V_0;
  22947. float* L_8 = __this->get_address_of_m_OrthoSize_3();
  22948. int32_t L_9;
  22949. L_9 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_8, /*hidden argument*/NULL);
  22950. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_7, (int32_t)((int32_t)397)))^(int32_t)L_9));
  22951. int32_t L_10 = V_0;
  22952. int32_t L_11 = __this->get_m_CameraPixelHeight_4();
  22953. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)397)))^(int32_t)L_11));
  22954. int32_t L_12 = V_0;
  22955. V_1 = L_12;
  22956. goto IL_005e;
  22957. }
  22958. IL_005e:
  22959. {
  22960. int32_t L_13 = V_1;
  22961. return L_13;
  22962. }
  22963. }
  22964. IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  22965. {
  22966. int32_t _offset = 1;
  22967. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  22968. int32_t _returnValue;
  22969. _returnValue = LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD(_thisAdjusted, method);
  22970. return _returnValue;
  22971. }
  22972. #ifdef __clang__
  22973. #pragma clang diagnostic pop
  22974. #endif
  22975. #ifdef __clang__
  22976. #pragma clang diagnostic push
  22977. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22978. #pragma clang diagnostic ignored "-Wunused-variable"
  22979. #endif
  22980. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  22981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method)
  22982. {
  22983. int32_t V_0 = 0;
  22984. {
  22985. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___mask0;
  22986. int32_t L_1 = L_0.get_m_Mask_0();
  22987. V_0 = L_1;
  22988. goto IL_000a;
  22989. }
  22990. IL_000a:
  22991. {
  22992. int32_t L_2 = V_0;
  22993. return L_2;
  22994. }
  22995. }
  22996. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  22997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_mC7EE32122D2A4786D3C00B93E41604B71BF1397C (int32_t ___intVal0, const RuntimeMethod* method)
  22998. {
  22999. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_0;
  23000. memset((&V_0), 0, sizeof(V_0));
  23001. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_1;
  23002. memset((&V_1), 0, sizeof(V_1));
  23003. {
  23004. int32_t L_0 = ___intVal0;
  23005. (&V_0)->set_m_Mask_0(L_0);
  23006. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1 = V_0;
  23007. V_1 = L_1;
  23008. goto IL_000d;
  23009. }
  23010. IL_000d:
  23011. {
  23012. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_2 = V_1;
  23013. return L_2;
  23014. }
  23015. }
  23016. // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
  23017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A (String_t* ___layerName0, const RuntimeMethod* method)
  23018. {
  23019. typedef int32_t (*LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn) (String_t*);
  23020. static LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn _il2cpp_icall_func;
  23021. if (!_il2cpp_icall_func)
  23022. _il2cpp_icall_func = (LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LayerMask::NameToLayer(System.String)");
  23023. int32_t icallRetVal = _il2cpp_icall_func(___layerName0);
  23024. return icallRetVal;
  23025. }
  23026. // System.Int32 UnityEngine.LayerMask::GetMask(System.String[])
  23027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___layerNames0, const RuntimeMethod* method)
  23028. {
  23029. int32_t V_0 = 0;
  23030. bool V_1 = false;
  23031. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* V_2 = NULL;
  23032. int32_t V_3 = 0;
  23033. String_t* V_4 = NULL;
  23034. int32_t V_5 = 0;
  23035. bool V_6 = false;
  23036. int32_t V_7 = 0;
  23037. {
  23038. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_0 = ___layerNames0;
  23039. V_1 = (bool)((((RuntimeObject*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23040. bool L_1 = V_1;
  23041. if (!L_1)
  23042. {
  23043. goto IL_0014;
  23044. }
  23045. }
  23046. {
  23047. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  23048. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral75B9A3D1CB5E5647E1343BB548B64781DB8CC405)), /*hidden argument*/NULL);
  23049. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F_RuntimeMethod_var)));
  23050. }
  23051. IL_0014:
  23052. {
  23053. V_0 = 0;
  23054. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = ___layerNames0;
  23055. V_2 = L_3;
  23056. V_3 = 0;
  23057. goto IL_0049;
  23058. }
  23059. IL_001d:
  23060. {
  23061. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_4 = V_2;
  23062. int32_t L_5 = V_3;
  23063. int32_t L_6 = L_5;
  23064. String_t* L_7 = (L_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_6));
  23065. V_4 = L_7;
  23066. String_t* L_8 = V_4;
  23067. int32_t L_9;
  23068. L_9 = LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A(L_8, /*hidden argument*/NULL);
  23069. V_5 = L_9;
  23070. int32_t L_10 = V_5;
  23071. V_6 = (bool)((((int32_t)((((int32_t)L_10) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23072. bool L_11 = V_6;
  23073. if (!L_11)
  23074. {
  23075. goto IL_0044;
  23076. }
  23077. }
  23078. {
  23079. int32_t L_12 = V_0;
  23080. int32_t L_13 = V_5;
  23081. V_0 = ((int32_t)((int32_t)L_12|(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_13&(int32_t)((int32_t)31)))))));
  23082. }
  23083. IL_0044:
  23084. {
  23085. int32_t L_14 = V_3;
  23086. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  23087. }
  23088. IL_0049:
  23089. {
  23090. int32_t L_15 = V_3;
  23091. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = V_2;
  23092. if ((((int32_t)L_15) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_16)->max_length))))))
  23093. {
  23094. goto IL_001d;
  23095. }
  23096. }
  23097. {
  23098. int32_t L_17 = V_0;
  23099. V_7 = L_17;
  23100. goto IL_0054;
  23101. }
  23102. IL_0054:
  23103. {
  23104. int32_t L_18 = V_7;
  23105. return L_18;
  23106. }
  23107. }
  23108. #ifdef __clang__
  23109. #pragma clang diagnostic pop
  23110. #endif
  23111. #ifdef __clang__
  23112. #pragma clang diagnostic push
  23113. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23114. #pragma clang diagnostic ignored "-Wunused-variable"
  23115. #endif
  23116. // UnityEngine.LightType UnityEngine.Light::get_type()
  23117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23118. {
  23119. typedef int32_t (*Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23120. static Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn _il2cpp_icall_func;
  23121. if (!_il2cpp_icall_func)
  23122. _il2cpp_icall_func = (Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
  23123. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23124. return icallRetVal;
  23125. }
  23126. // System.Single UnityEngine.Light::get_spotAngle()
  23127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23128. {
  23129. typedef float (*Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23130. static Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn _il2cpp_icall_func;
  23131. if (!_il2cpp_icall_func)
  23132. _il2cpp_icall_func = (Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
  23133. float icallRetVal = _il2cpp_icall_func(__this);
  23134. return icallRetVal;
  23135. }
  23136. // UnityEngine.Color UnityEngine.Light::get_color()
  23137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23138. {
  23139. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  23140. memset((&V_0), 0, sizeof(V_0));
  23141. {
  23142. Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  23143. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
  23144. return L_0;
  23145. }
  23146. }
  23147. // System.Single UnityEngine.Light::get_intensity()
  23148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23149. {
  23150. typedef float (*Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23151. static Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn _il2cpp_icall_func;
  23152. if (!_il2cpp_icall_func)
  23153. _il2cpp_icall_func = (Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
  23154. float icallRetVal = _il2cpp_icall_func(__this);
  23155. return icallRetVal;
  23156. }
  23157. // System.Single UnityEngine.Light::get_bounceIntensity()
  23158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23159. {
  23160. typedef float (*Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23161. static Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn _il2cpp_icall_func;
  23162. if (!_il2cpp_icall_func)
  23163. _il2cpp_icall_func = (Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
  23164. float icallRetVal = _il2cpp_icall_func(__this);
  23165. return icallRetVal;
  23166. }
  23167. // System.Single UnityEngine.Light::get_range()
  23168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23169. {
  23170. typedef float (*Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23171. static Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn _il2cpp_icall_func;
  23172. if (!_il2cpp_icall_func)
  23173. _il2cpp_icall_func = (Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
  23174. float icallRetVal = _il2cpp_icall_func(__this);
  23175. return icallRetVal;
  23176. }
  23177. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  23178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23179. {
  23180. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 V_0;
  23181. memset((&V_0), 0, sizeof(V_0));
  23182. {
  23183. Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED(__this, (LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *)(&V_0), /*hidden argument*/NULL);
  23184. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_0 = V_0;
  23185. return L_0;
  23186. }
  23187. }
  23188. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  23189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23190. {
  23191. typedef int32_t (*Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23192. static Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn _il2cpp_icall_func;
  23193. if (!_il2cpp_icall_func)
  23194. _il2cpp_icall_func = (Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
  23195. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23196. return icallRetVal;
  23197. }
  23198. // System.Single UnityEngine.Light::get_cookieSize()
  23199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23200. {
  23201. typedef float (*Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23202. static Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn _il2cpp_icall_func;
  23203. if (!_il2cpp_icall_func)
  23204. _il2cpp_icall_func = (Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
  23205. float icallRetVal = _il2cpp_icall_func(__this);
  23206. return icallRetVal;
  23207. }
  23208. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  23209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23210. {
  23211. typedef Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * (*Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23212. static Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn _il2cpp_icall_func;
  23213. if (!_il2cpp_icall_func)
  23214. _il2cpp_icall_func = (Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
  23215. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * icallRetVal = _il2cpp_icall_func(__this);
  23216. return icallRetVal;
  23217. }
  23218. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  23219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method)
  23220. {
  23221. typedef void (*Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  23222. static Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn _il2cpp_icall_func;
  23223. if (!_il2cpp_icall_func)
  23224. _il2cpp_icall_func = (Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
  23225. _il2cpp_icall_func(__this, ___ret0);
  23226. }
  23227. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  23228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method)
  23229. {
  23230. typedef void (*Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *);
  23231. static Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn _il2cpp_icall_func;
  23232. if (!_il2cpp_icall_func)
  23233. _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
  23234. _il2cpp_icall_func(__this, ___ret0);
  23235. }
  23236. #ifdef __clang__
  23237. #pragma clang diagnostic pop
  23238. #endif
  23239. #ifdef __clang__
  23240. #pragma clang diagnostic push
  23241. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23242. #pragma clang diagnostic ignored "-Wunused-variable"
  23243. #endif
  23244. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  23245. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled)
  23246. {
  23247. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0();
  23248. marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1();
  23249. marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2();
  23250. marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3();
  23251. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4());
  23252. }
  23253. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled)
  23254. {
  23255. int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0;
  23256. unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  23257. unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0);
  23258. int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0;
  23259. unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  23260. unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1);
  23261. int32_t unmarshaled_lightmapBakeType_temp_2 = 0;
  23262. unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  23263. unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2);
  23264. int32_t unmarshaled_mixedLightingMode_temp_3 = 0;
  23265. unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  23266. unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3);
  23267. bool unmarshaled_isBaked_temp_4 = false;
  23268. unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  23269. unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4);
  23270. }
  23271. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  23272. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled)
  23273. {
  23274. }
  23275. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  23276. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled)
  23277. {
  23278. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0();
  23279. marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1();
  23280. marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2();
  23281. marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3();
  23282. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4());
  23283. }
  23284. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled)
  23285. {
  23286. int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0;
  23287. unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  23288. unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0);
  23289. int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0;
  23290. unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  23291. unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1);
  23292. int32_t unmarshaled_lightmapBakeType_temp_2 = 0;
  23293. unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  23294. unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2);
  23295. int32_t unmarshaled_mixedLightingMode_temp_3 = 0;
  23296. unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  23297. unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3);
  23298. bool unmarshaled_isBaked_temp_4 = false;
  23299. unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  23300. unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4);
  23301. }
  23302. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  23303. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled)
  23304. {
  23305. }
  23306. #ifdef __clang__
  23307. #pragma clang diagnostic pop
  23308. #endif
  23309. #ifdef __clang__
  23310. #pragma clang diagnostic push
  23311. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23312. #pragma clang diagnostic ignored "-Wunused-variable"
  23313. #endif
  23314. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23316. {
  23317. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23318. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23319. int32_t G_B3_0 = 0;
  23320. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23321. {
  23322. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___light0;
  23323. int32_t L_1 = L_0->get_instanceID_0();
  23324. __this->set_instanceID_0(L_1);
  23325. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23326. int32_t L_3 = L_2->get_instanceID_0();
  23327. __this->set_cookieID_1(L_3);
  23328. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23329. float L_5 = L_4->get_scale_1();
  23330. __this->set_cookieScale_2(L_5);
  23331. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_6 = ___light0;
  23332. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23333. __this->set_color_3(L_7);
  23334. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___light0;
  23335. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23336. __this->set_indirectColor_4(L_9);
  23337. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_10 = ___light0;
  23338. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23339. __this->set_orientation_5(L_11);
  23340. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_12 = ___light0;
  23341. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23342. __this->set_position_6(L_13);
  23343. __this->set_range_7((0.0f));
  23344. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_14 = ___cookie1;
  23345. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_15 = L_14->get_address_of_sizes_2();
  23346. float L_16 = L_15->get_x_0();
  23347. __this->set_coneAngle_8(L_16);
  23348. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_17 = ___cookie1;
  23349. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_18 = L_17->get_address_of_sizes_2();
  23350. float L_19 = L_18->get_y_1();
  23351. __this->set_innerConeAngle_9(L_19);
  23352. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_20 = ___light0;
  23353. float L_21 = L_20->get_penumbraWidthRadian_7();
  23354. __this->set_shape0_10(L_21);
  23355. __this->set_shape1_11((0.0f));
  23356. __this->set_type_12(0);
  23357. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_22 = ___light0;
  23358. uint8_t L_23 = L_22->get_mode_2();
  23359. __this->set_mode_13(L_23);
  23360. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_24 = ___light0;
  23361. bool L_25 = L_24->get_shadow_1();
  23362. G_B1_0 = __this;
  23363. if (L_25)
  23364. {
  23365. G_B2_0 = __this;
  23366. goto IL_00b8;
  23367. }
  23368. }
  23369. {
  23370. G_B3_0 = 0;
  23371. G_B3_1 = G_B1_0;
  23372. goto IL_00b9;
  23373. }
  23374. IL_00b8:
  23375. {
  23376. G_B3_0 = 1;
  23377. G_B3_1 = G_B2_0;
  23378. }
  23379. IL_00b9:
  23380. {
  23381. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23382. __this->set_falloff_15(4);
  23383. return;
  23384. }
  23385. }
  23386. IL2CPP_EXTERN_C void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB_AdjustorThunk (RuntimeObject * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23387. {
  23388. int32_t _offset = 1;
  23389. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23390. LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB(_thisAdjusted, ___light0, ___cookie1, method);
  23391. }
  23392. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23394. {
  23395. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23396. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23397. int32_t G_B3_0 = 0;
  23398. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23399. {
  23400. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___light0;
  23401. int32_t L_1 = L_0->get_instanceID_0();
  23402. __this->set_instanceID_0(L_1);
  23403. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23404. int32_t L_3 = L_2->get_instanceID_0();
  23405. __this->set_cookieID_1(L_3);
  23406. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23407. float L_5 = L_4->get_scale_1();
  23408. __this->set_cookieScale_2(L_5);
  23409. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_6 = ___light0;
  23410. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23411. __this->set_color_3(L_7);
  23412. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___light0;
  23413. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23414. __this->set_indirectColor_4(L_9);
  23415. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_10 = ___light0;
  23416. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23417. __this->set_orientation_5(L_11);
  23418. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_12 = ___light0;
  23419. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23420. __this->set_position_6(L_13);
  23421. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_14 = ___light0;
  23422. float L_15 = L_14->get_range_7();
  23423. __this->set_range_7(L_15);
  23424. __this->set_coneAngle_8((0.0f));
  23425. __this->set_innerConeAngle_9((0.0f));
  23426. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_16 = ___light0;
  23427. float L_17 = L_16->get_sphereRadius_8();
  23428. __this->set_shape0_10(L_17);
  23429. __this->set_shape1_11((0.0f));
  23430. __this->set_type_12(1);
  23431. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_18 = ___light0;
  23432. uint8_t L_19 = L_18->get_mode_2();
  23433. __this->set_mode_13(L_19);
  23434. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_20 = ___light0;
  23435. bool L_21 = L_20->get_shadow_1();
  23436. G_B1_0 = __this;
  23437. if (L_21)
  23438. {
  23439. G_B2_0 = __this;
  23440. goto IL_00ad;
  23441. }
  23442. }
  23443. {
  23444. G_B3_0 = 0;
  23445. G_B3_1 = G_B1_0;
  23446. goto IL_00ae;
  23447. }
  23448. IL_00ad:
  23449. {
  23450. G_B3_0 = 1;
  23451. G_B3_1 = G_B2_0;
  23452. }
  23453. IL_00ae:
  23454. {
  23455. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23456. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_22 = ___light0;
  23457. uint8_t L_23 = L_22->get_falloff_9();
  23458. __this->set_falloff_15(L_23);
  23459. return;
  23460. }
  23461. }
  23462. IL2CPP_EXTERN_C void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6_AdjustorThunk (RuntimeObject * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23463. {
  23464. int32_t _offset = 1;
  23465. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23466. LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6(_thisAdjusted, ___light0, ___cookie1, method);
  23467. }
  23468. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23470. {
  23471. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23472. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23473. int32_t G_B3_0 = 0;
  23474. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23475. {
  23476. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___light0;
  23477. int32_t L_1 = L_0->get_instanceID_0();
  23478. __this->set_instanceID_0(L_1);
  23479. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23480. int32_t L_3 = L_2->get_instanceID_0();
  23481. __this->set_cookieID_1(L_3);
  23482. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23483. float L_5 = L_4->get_scale_1();
  23484. __this->set_cookieScale_2(L_5);
  23485. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_6 = ___light0;
  23486. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23487. __this->set_color_3(L_7);
  23488. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___light0;
  23489. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23490. __this->set_indirectColor_4(L_9);
  23491. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_10 = ___light0;
  23492. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23493. __this->set_orientation_5(L_11);
  23494. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_12 = ___light0;
  23495. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23496. __this->set_position_6(L_13);
  23497. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_14 = ___light0;
  23498. float L_15 = L_14->get_range_7();
  23499. __this->set_range_7(L_15);
  23500. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_16 = ___light0;
  23501. float L_17 = L_16->get_coneAngle_9();
  23502. __this->set_coneAngle_8(L_17);
  23503. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_18 = ___light0;
  23504. float L_19 = L_18->get_innerConeAngle_10();
  23505. __this->set_innerConeAngle_9(L_19);
  23506. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_20 = ___light0;
  23507. float L_21 = L_20->get_sphereRadius_8();
  23508. __this->set_shape0_10(L_21);
  23509. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_22 = ___light0;
  23510. uint8_t L_23 = L_22->get_angularFalloff_12();
  23511. __this->set_shape1_11(((float)((float)L_23)));
  23512. __this->set_type_12(2);
  23513. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_24 = ___light0;
  23514. uint8_t L_25 = L_24->get_mode_2();
  23515. __this->set_mode_13(L_25);
  23516. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_26 = ___light0;
  23517. bool L_27 = L_26->get_shadow_1();
  23518. G_B1_0 = __this;
  23519. if (L_27)
  23520. {
  23521. G_B2_0 = __this;
  23522. goto IL_00b1;
  23523. }
  23524. }
  23525. {
  23526. G_B3_0 = 0;
  23527. G_B3_1 = G_B1_0;
  23528. goto IL_00b2;
  23529. }
  23530. IL_00b1:
  23531. {
  23532. G_B3_0 = 1;
  23533. G_B3_1 = G_B2_0;
  23534. }
  23535. IL_00b2:
  23536. {
  23537. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23538. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_28 = ___light0;
  23539. uint8_t L_29 = L_28->get_falloff_11();
  23540. __this->set_falloff_15(L_29);
  23541. return;
  23542. }
  23543. }
  23544. IL2CPP_EXTERN_C void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86_AdjustorThunk (RuntimeObject * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23545. {
  23546. int32_t _offset = 1;
  23547. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23548. LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86(_thisAdjusted, ___light0, ___cookie1, method);
  23549. }
  23550. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23552. {
  23553. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23554. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23555. int32_t G_B3_0 = 0;
  23556. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23557. {
  23558. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___light0;
  23559. int32_t L_1 = L_0->get_instanceID_0();
  23560. __this->set_instanceID_0(L_1);
  23561. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23562. int32_t L_3 = L_2->get_instanceID_0();
  23563. __this->set_cookieID_1(L_3);
  23564. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23565. float L_5 = L_4->get_scale_1();
  23566. __this->set_cookieScale_2(L_5);
  23567. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_6 = ___light0;
  23568. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23569. __this->set_color_3(L_7);
  23570. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___light0;
  23571. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23572. __this->set_indirectColor_4(L_9);
  23573. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_10 = ___light0;
  23574. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23575. __this->set_orientation_5(L_11);
  23576. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_12 = ___light0;
  23577. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23578. __this->set_position_6(L_13);
  23579. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_14 = ___light0;
  23580. float L_15 = L_14->get_range_7();
  23581. __this->set_range_7(L_15);
  23582. __this->set_coneAngle_8((0.0f));
  23583. __this->set_innerConeAngle_9((0.0f));
  23584. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_16 = ___light0;
  23585. float L_17 = L_16->get_width_8();
  23586. __this->set_shape0_10(L_17);
  23587. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_18 = ___light0;
  23588. float L_19 = L_18->get_height_9();
  23589. __this->set_shape1_11(L_19);
  23590. __this->set_type_12(3);
  23591. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_20 = ___light0;
  23592. uint8_t L_21 = L_20->get_mode_2();
  23593. __this->set_mode_13(L_21);
  23594. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_22 = ___light0;
  23595. bool L_23 = L_22->get_shadow_1();
  23596. G_B1_0 = __this;
  23597. if (L_23)
  23598. {
  23599. G_B2_0 = __this;
  23600. goto IL_00ae;
  23601. }
  23602. }
  23603. {
  23604. G_B3_0 = 0;
  23605. G_B3_1 = G_B1_0;
  23606. goto IL_00af;
  23607. }
  23608. IL_00ae:
  23609. {
  23610. G_B3_0 = 1;
  23611. G_B3_1 = G_B2_0;
  23612. }
  23613. IL_00af:
  23614. {
  23615. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23616. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_24 = ___light0;
  23617. uint8_t L_25 = L_24->get_falloff_10();
  23618. __this->set_falloff_15(L_25);
  23619. return;
  23620. }
  23621. }
  23622. IL2CPP_EXTERN_C void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092_AdjustorThunk (RuntimeObject * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23623. {
  23624. int32_t _offset = 1;
  23625. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23626. LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092(_thisAdjusted, ___light0, ___cookie1, method);
  23627. }
  23628. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23630. {
  23631. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23632. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23633. int32_t G_B3_0 = 0;
  23634. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23635. {
  23636. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___light0;
  23637. int32_t L_1 = L_0->get_instanceID_0();
  23638. __this->set_instanceID_0(L_1);
  23639. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23640. int32_t L_3 = L_2->get_instanceID_0();
  23641. __this->set_cookieID_1(L_3);
  23642. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23643. float L_5 = L_4->get_scale_1();
  23644. __this->set_cookieScale_2(L_5);
  23645. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_6 = ___light0;
  23646. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23647. __this->set_color_3(L_7);
  23648. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___light0;
  23649. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23650. __this->set_indirectColor_4(L_9);
  23651. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_10 = ___light0;
  23652. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23653. __this->set_orientation_5(L_11);
  23654. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_12 = ___light0;
  23655. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23656. __this->set_position_6(L_13);
  23657. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_14 = ___light0;
  23658. float L_15 = L_14->get_range_7();
  23659. __this->set_range_7(L_15);
  23660. __this->set_coneAngle_8((0.0f));
  23661. __this->set_innerConeAngle_9((0.0f));
  23662. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_16 = ___light0;
  23663. float L_17 = L_16->get_radius_8();
  23664. __this->set_shape0_10(L_17);
  23665. __this->set_shape1_11((0.0f));
  23666. __this->set_type_12(4);
  23667. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_18 = ___light0;
  23668. uint8_t L_19 = L_18->get_mode_2();
  23669. __this->set_mode_13(L_19);
  23670. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_20 = ___light0;
  23671. bool L_21 = L_20->get_shadow_1();
  23672. G_B1_0 = __this;
  23673. if (L_21)
  23674. {
  23675. G_B2_0 = __this;
  23676. goto IL_00ad;
  23677. }
  23678. }
  23679. {
  23680. G_B3_0 = 0;
  23681. G_B3_1 = G_B1_0;
  23682. goto IL_00ae;
  23683. }
  23684. IL_00ad:
  23685. {
  23686. G_B3_0 = 1;
  23687. G_B3_1 = G_B2_0;
  23688. }
  23689. IL_00ae:
  23690. {
  23691. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23692. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_22 = ___light0;
  23693. uint8_t L_23 = L_22->get_falloff_9();
  23694. __this->set_falloff_15(L_23);
  23695. return;
  23696. }
  23697. }
  23698. IL2CPP_EXTERN_C void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94_AdjustorThunk (RuntimeObject * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23699. {
  23700. int32_t _offset = 1;
  23701. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23702. LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94(_thisAdjusted, ___light0, ___cookie1, method);
  23703. }
  23704. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  23705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method)
  23706. {
  23707. {
  23708. int32_t L_0 = ___lightInstanceID0;
  23709. __this->set_instanceID_0(L_0);
  23710. __this->set_mode_13(3);
  23711. return;
  23712. }
  23713. }
  23714. IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57_AdjustorThunk (RuntimeObject * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method)
  23715. {
  23716. int32_t _offset = 1;
  23717. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23718. LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57(_thisAdjusted, ___lightInstanceID0, method);
  23719. }
  23720. #ifdef __clang__
  23721. #pragma clang diagnostic pop
  23722. #endif
  23723. #ifdef __clang__
  23724. #pragma clang diagnostic push
  23725. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23726. #pragma clang diagnostic ignored "-Wunused-variable"
  23727. #endif
  23728. #ifdef __clang__
  23729. #pragma clang diagnostic pop
  23730. #endif
  23731. #ifdef __clang__
  23732. #pragma clang diagnostic push
  23733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23734. #pragma clang diagnostic ignored "-Wunused-variable"
  23735. #endif
  23736. // Conversion methods for marshalling of: UnityEngine.LightProbes
  23737. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled)
  23738. {
  23739. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  23740. }
  23741. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke_back(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled)
  23742. {
  23743. intptr_t unmarshaled_m_CachedPtr_temp_0;
  23744. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  23745. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  23746. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  23747. }
  23748. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  23749. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke_cleanup(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled)
  23750. {
  23751. }
  23752. // Conversion methods for marshalling of: UnityEngine.LightProbes
  23753. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled)
  23754. {
  23755. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  23756. }
  23757. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com_back(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled)
  23758. {
  23759. intptr_t unmarshaled_m_CachedPtr_temp_0;
  23760. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  23761. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  23762. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  23763. }
  23764. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  23765. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com_cleanup(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled)
  23766. {
  23767. }
  23768. // System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
  23769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m2E22ED2BB6CAF72E9FA63328FABE41419B985FF4 (const RuntimeMethod* method)
  23770. {
  23771. static bool s_Il2CppMethodInitialized;
  23772. if (!s_Il2CppMethodInitialized)
  23773. {
  23774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var);
  23775. s_Il2CppMethodInitialized = true;
  23776. }
  23777. bool V_0 = false;
  23778. {
  23779. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_tetrahedralizationCompleted_4();
  23780. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23781. bool L_1 = V_0;
  23782. if (!L_1)
  23783. {
  23784. goto IL_0018;
  23785. }
  23786. }
  23787. {
  23788. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_tetrahedralizationCompleted_4();
  23789. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  23790. }
  23791. IL_0018:
  23792. {
  23793. return;
  23794. }
  23795. }
  23796. // System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
  23797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m4CF3710871D399B345D2D029EEEAE3237BA86FF5 (const RuntimeMethod* method)
  23798. {
  23799. static bool s_Il2CppMethodInitialized;
  23800. if (!s_Il2CppMethodInitialized)
  23801. {
  23802. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var);
  23803. s_Il2CppMethodInitialized = true;
  23804. }
  23805. bool V_0 = false;
  23806. {
  23807. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_needsRetetrahedralization_5();
  23808. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23809. bool L_1 = V_0;
  23810. if (!L_1)
  23811. {
  23812. goto IL_0018;
  23813. }
  23814. }
  23815. {
  23816. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_needsRetetrahedralization_5();
  23817. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  23818. }
  23819. IL_0018:
  23820. {
  23821. return;
  23822. }
  23823. }
  23824. #ifdef __clang__
  23825. #pragma clang diagnostic pop
  23826. #endif
  23827. #ifdef __clang__
  23828. #pragma clang diagnostic push
  23829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23830. #pragma clang diagnostic ignored "-Wunused-variable"
  23831. #endif
  23832. #ifdef __clang__
  23833. #pragma clang diagnostic pop
  23834. #endif
  23835. #ifdef __clang__
  23836. #pragma clang diagnostic push
  23837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23838. #pragma clang diagnostic ignored "-Wunused-variable"
  23839. #endif
  23840. #ifdef __clang__
  23841. #pragma clang diagnostic pop
  23842. #endif
  23843. #ifdef __clang__
  23844. #pragma clang diagnostic push
  23845. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23846. #pragma clang diagnostic ignored "-Wunused-variable"
  23847. #endif
  23848. #ifdef __clang__
  23849. #pragma clang diagnostic pop
  23850. #endif
  23851. #ifdef __clang__
  23852. #pragma clang diagnostic push
  23853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23854. #pragma clang diagnostic ignored "-Wunused-variable"
  23855. #endif
  23856. // System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
  23857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_m6503DED1969BC7777F8CE2AA1CBBC7ACB229DDA8 (LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D * __this, const RuntimeMethod* method)
  23858. {
  23859. {
  23860. return;
  23861. }
  23862. }
  23863. #ifdef __clang__
  23864. #pragma clang diagnostic pop
  23865. #endif
  23866. #ifdef __clang__
  23867. #pragma clang diagnostic push
  23868. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23869. #pragma clang diagnostic ignored "-Wunused-variable"
  23870. #endif
  23871. #ifdef __clang__
  23872. #pragma clang diagnostic pop
  23873. #endif
  23874. #ifdef __clang__
  23875. #pragma clang diagnostic push
  23876. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23877. #pragma clang diagnostic ignored "-Wunused-variable"
  23878. #endif
  23879. #ifdef __clang__
  23880. #pragma clang diagnostic pop
  23881. #endif
  23882. #ifdef __clang__
  23883. #pragma clang diagnostic push
  23884. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23885. #pragma clang diagnostic ignored "-Wunused-variable"
  23886. #endif
  23887. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  23888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081 (int32_t ___baketype0, const RuntimeMethod* method)
  23889. {
  23890. uint8_t V_0 = 0;
  23891. int32_t G_B4_0 = 0;
  23892. int32_t G_B6_0 = 0;
  23893. {
  23894. int32_t L_0 = ___baketype0;
  23895. if ((((int32_t)L_0) == ((int32_t)4)))
  23896. {
  23897. goto IL_000f;
  23898. }
  23899. }
  23900. {
  23901. int32_t L_1 = ___baketype0;
  23902. if ((((int32_t)L_1) == ((int32_t)1)))
  23903. {
  23904. goto IL_000c;
  23905. }
  23906. }
  23907. {
  23908. G_B4_0 = 2;
  23909. goto IL_000d;
  23910. }
  23911. IL_000c:
  23912. {
  23913. G_B4_0 = 1;
  23914. }
  23915. IL_000d:
  23916. {
  23917. G_B6_0 = G_B4_0;
  23918. goto IL_0010;
  23919. }
  23920. IL_000f:
  23921. {
  23922. G_B6_0 = 0;
  23923. }
  23924. IL_0010:
  23925. {
  23926. V_0 = G_B6_0;
  23927. goto IL_0013;
  23928. }
  23929. IL_0013:
  23930. {
  23931. uint8_t L_2 = V_0;
  23932. return L_2;
  23933. }
  23934. }
  23935. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  23936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  23937. {
  23938. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_0;
  23939. memset((&V_0), 0, sizeof(V_0));
  23940. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  23941. memset((&V_1), 0, sizeof(V_1));
  23942. {
  23943. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0;
  23944. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1;
  23945. L_1 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_0, /*hidden argument*/NULL);
  23946. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_2 = ___l0;
  23947. float L_3;
  23948. L_3 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_2, /*hidden argument*/NULL);
  23949. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  23950. float L_5;
  23951. L_5 = Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50(L_4, /*hidden argument*/NULL);
  23952. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_6;
  23953. L_6 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_1, ((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)), /*hidden argument*/NULL);
  23954. V_0 = L_6;
  23955. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = V_0;
  23956. V_1 = L_7;
  23957. goto IL_001e;
  23958. }
  23959. IL_001e:
  23960. {
  23961. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_8 = V_1;
  23962. return L_8;
  23963. }
  23964. }
  23965. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  23966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  23967. {
  23968. float V_0 = 0.0f;
  23969. {
  23970. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0;
  23971. float L_1;
  23972. L_1 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_0, /*hidden argument*/NULL);
  23973. float L_2;
  23974. L_2 = tanf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.5f))), (float)(0.0174532924f))));
  23975. float L_3;
  23976. L_3 = atanf(((float)((float)((float)il2cpp_codegen_multiply((float)L_2, (float)(46.0f)))/(float)(64.0f))));
  23977. V_0 = ((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_3));
  23978. goto IL_0032;
  23979. }
  23980. IL_0032:
  23981. {
  23982. float L_4 = V_0;
  23983. return L_4;
  23984. }
  23985. }
  23986. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  23987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  23988. {
  23989. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  23990. memset((&V_0), 0, sizeof(V_0));
  23991. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1;
  23992. memset((&V_1), 0, sizeof(V_1));
  23993. {
  23994. Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  23995. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
  23996. V_1 = L_0;
  23997. goto IL_001b;
  23998. }
  23999. IL_001b:
  24000. {
  24001. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_1;
  24002. return L_1;
  24003. }
  24004. }
  24005. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  24006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method)
  24007. {
  24008. {
  24009. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_0 = ___lightColor1;
  24010. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_1 = L_0;
  24011. float L_2;
  24012. L_2 = LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, /*hidden argument*/NULL);
  24013. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___cct0;
  24014. float L_4 = L_3.get_r_0();
  24015. LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, ((float)il2cpp_codegen_multiply((float)L_2, (float)L_4)), /*hidden argument*/NULL);
  24016. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_5 = ___lightColor1;
  24017. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_6 = L_5;
  24018. float L_7;
  24019. L_7 = LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, /*hidden argument*/NULL);
  24020. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___cct0;
  24021. float L_9 = L_8.get_g_1();
  24022. LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, ((float)il2cpp_codegen_multiply((float)L_7, (float)L_9)), /*hidden argument*/NULL);
  24023. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_10 = ___lightColor1;
  24024. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_11 = L_10;
  24025. float L_12;
  24026. L_12 = LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, /*hidden argument*/NULL);
  24027. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___cct0;
  24028. float L_14 = L_13.get_b_2();
  24029. LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, ((float)il2cpp_codegen_multiply((float)L_12, (float)L_14)), /*hidden argument*/NULL);
  24030. return;
  24031. }
  24032. }
  24033. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  24034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___dir1, const RuntimeMethod* method)
  24035. {
  24036. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24037. memset((&V_0), 0, sizeof(V_0));
  24038. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24039. memset((&V_1), 0, sizeof(V_1));
  24040. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24041. memset((&V_2), 0, sizeof(V_2));
  24042. {
  24043. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___dir1;
  24044. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24045. int32_t L_2;
  24046. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24047. L_0->set_instanceID_0(L_2);
  24048. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_3 = ___dir1;
  24049. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24050. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24051. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24052. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24053. uint8_t L_7;
  24054. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24055. L_3->set_mode_2(L_7);
  24056. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___dir1;
  24057. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24058. int32_t L_10;
  24059. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24060. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24061. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_11 = ___dir1;
  24062. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24063. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24064. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24065. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24066. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24067. L_11->set_position_3(L_14);
  24068. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_15 = ___dir1;
  24069. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24070. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24071. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24072. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24073. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24074. L_15->set_orientation_4(L_18);
  24075. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24076. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24077. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24078. V_0 = L_20;
  24079. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24080. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24081. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24082. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24083. float L_24;
  24084. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24085. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24086. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24087. V_1 = L_25;
  24088. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24089. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24090. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24091. V_2 = L_27;
  24092. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24093. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24094. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24095. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24096. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_30 = ___dir1;
  24097. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24098. L_30->set_color_5(L_31);
  24099. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_32 = ___dir1;
  24100. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24101. L_32->set_indirectColor_6(L_33);
  24102. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_34 = ___dir1;
  24103. L_34->set_penumbraWidthRadian_7((0.0f));
  24104. return;
  24105. }
  24106. }
  24107. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  24108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___point1, const RuntimeMethod* method)
  24109. {
  24110. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24111. memset((&V_0), 0, sizeof(V_0));
  24112. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24113. memset((&V_1), 0, sizeof(V_1));
  24114. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24115. memset((&V_2), 0, sizeof(V_2));
  24116. {
  24117. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___point1;
  24118. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24119. int32_t L_2;
  24120. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24121. L_0->set_instanceID_0(L_2);
  24122. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_3 = ___point1;
  24123. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24124. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24125. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24126. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24127. uint8_t L_7;
  24128. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24129. L_3->set_mode_2(L_7);
  24130. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___point1;
  24131. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24132. int32_t L_10;
  24133. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24134. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24135. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_11 = ___point1;
  24136. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24137. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24138. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24139. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24140. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24141. L_11->set_position_3(L_14);
  24142. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_15 = ___point1;
  24143. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24144. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24145. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24146. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24147. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24148. L_15->set_orientation_4(L_18);
  24149. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24150. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24151. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24152. V_0 = L_20;
  24153. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24154. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24155. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24156. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24157. float L_24;
  24158. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24159. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24160. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24161. V_1 = L_25;
  24162. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24163. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24164. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24165. V_2 = L_27;
  24166. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24167. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24168. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24169. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24170. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_30 = ___point1;
  24171. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24172. L_30->set_color_5(L_31);
  24173. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_32 = ___point1;
  24174. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24175. L_32->set_indirectColor_6(L_33);
  24176. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_34 = ___point1;
  24177. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  24178. float L_36;
  24179. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  24180. L_34->set_range_7(L_36);
  24181. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_37 = ___point1;
  24182. L_37->set_sphereRadius_8((0.0f));
  24183. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_38 = ___point1;
  24184. L_38->set_falloff_9(3);
  24185. return;
  24186. }
  24187. }
  24188. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  24189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___spot1, const RuntimeMethod* method)
  24190. {
  24191. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24192. memset((&V_0), 0, sizeof(V_0));
  24193. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24194. memset((&V_1), 0, sizeof(V_1));
  24195. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24196. memset((&V_2), 0, sizeof(V_2));
  24197. {
  24198. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___spot1;
  24199. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24200. int32_t L_2;
  24201. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24202. L_0->set_instanceID_0(L_2);
  24203. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_3 = ___spot1;
  24204. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24205. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24206. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24207. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24208. uint8_t L_7;
  24209. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24210. L_3->set_mode_2(L_7);
  24211. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___spot1;
  24212. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24213. int32_t L_10;
  24214. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24215. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24216. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_11 = ___spot1;
  24217. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24218. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24219. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24220. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24221. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24222. L_11->set_position_3(L_14);
  24223. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_15 = ___spot1;
  24224. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24225. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24226. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24227. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24228. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24229. L_15->set_orientation_4(L_18);
  24230. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24231. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24232. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24233. V_0 = L_20;
  24234. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24235. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24236. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24237. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24238. float L_24;
  24239. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24240. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24241. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24242. V_1 = L_25;
  24243. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24244. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24245. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24246. V_2 = L_27;
  24247. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24248. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24249. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24250. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24251. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_30 = ___spot1;
  24252. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24253. L_30->set_color_5(L_31);
  24254. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_32 = ___spot1;
  24255. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24256. L_32->set_indirectColor_6(L_33);
  24257. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_34 = ___spot1;
  24258. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  24259. float L_36;
  24260. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  24261. L_34->set_range_7(L_36);
  24262. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_37 = ___spot1;
  24263. L_37->set_sphereRadius_8((0.0f));
  24264. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_38 = ___spot1;
  24265. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_39 = ___l0;
  24266. float L_40;
  24267. L_40 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_39, /*hidden argument*/NULL);
  24268. L_38->set_coneAngle_9(((float)il2cpp_codegen_multiply((float)L_40, (float)(0.0174532924f))));
  24269. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_41 = ___spot1;
  24270. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_42 = ___l0;
  24271. float L_43;
  24272. L_43 = LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947(L_42, /*hidden argument*/NULL);
  24273. L_41->set_innerConeAngle_10(L_43);
  24274. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_44 = ___spot1;
  24275. L_44->set_falloff_11(3);
  24276. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_45 = ___spot1;
  24277. L_45->set_angularFalloff_12(0);
  24278. return;
  24279. }
  24280. }
  24281. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  24282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___rect1, const RuntimeMethod* method)
  24283. {
  24284. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24285. memset((&V_0), 0, sizeof(V_0));
  24286. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24287. memset((&V_1), 0, sizeof(V_1));
  24288. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24289. memset((&V_2), 0, sizeof(V_2));
  24290. {
  24291. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___rect1;
  24292. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24293. int32_t L_2;
  24294. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24295. L_0->set_instanceID_0(L_2);
  24296. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_3 = ___rect1;
  24297. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24298. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24299. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24300. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24301. uint8_t L_7;
  24302. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24303. L_3->set_mode_2(L_7);
  24304. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___rect1;
  24305. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24306. int32_t L_10;
  24307. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24308. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24309. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_11 = ___rect1;
  24310. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24311. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24312. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24313. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24314. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24315. L_11->set_position_3(L_14);
  24316. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_15 = ___rect1;
  24317. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24318. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24319. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24320. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24321. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24322. L_15->set_orientation_4(L_18);
  24323. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24324. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24325. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24326. V_0 = L_20;
  24327. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24328. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24329. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24330. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24331. float L_24;
  24332. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24333. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24334. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24335. V_1 = L_25;
  24336. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24337. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24338. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24339. V_2 = L_27;
  24340. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24341. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24342. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24343. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24344. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_30 = ___rect1;
  24345. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24346. L_30->set_color_5(L_31);
  24347. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_32 = ___rect1;
  24348. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24349. L_32->set_indirectColor_6(L_33);
  24350. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_34 = ___rect1;
  24351. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  24352. float L_36;
  24353. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  24354. L_34->set_range_7(L_36);
  24355. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_37 = ___rect1;
  24356. L_37->set_width_8((0.0f));
  24357. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_38 = ___rect1;
  24358. L_38->set_height_9((0.0f));
  24359. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_39 = ___rect1;
  24360. L_39->set_falloff_10(3);
  24361. return;
  24362. }
  24363. }
  24364. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  24365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___disc1, const RuntimeMethod* method)
  24366. {
  24367. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24368. memset((&V_0), 0, sizeof(V_0));
  24369. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24370. memset((&V_1), 0, sizeof(V_1));
  24371. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24372. memset((&V_2), 0, sizeof(V_2));
  24373. {
  24374. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___disc1;
  24375. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24376. int32_t L_2;
  24377. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24378. L_0->set_instanceID_0(L_2);
  24379. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_3 = ___disc1;
  24380. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24381. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24382. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24383. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24384. uint8_t L_7;
  24385. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24386. L_3->set_mode_2(L_7);
  24387. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___disc1;
  24388. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24389. int32_t L_10;
  24390. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24391. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24392. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_11 = ___disc1;
  24393. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24394. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24395. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24396. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24397. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24398. L_11->set_position_3(L_14);
  24399. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_15 = ___disc1;
  24400. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24401. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24402. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24403. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24404. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24405. L_15->set_orientation_4(L_18);
  24406. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24407. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24408. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24409. V_0 = L_20;
  24410. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24411. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24412. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24413. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24414. float L_24;
  24415. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24416. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24417. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24418. V_1 = L_25;
  24419. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24420. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24421. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24422. V_2 = L_27;
  24423. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24424. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24425. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24426. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24427. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_30 = ___disc1;
  24428. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24429. L_30->set_color_5(L_31);
  24430. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_32 = ___disc1;
  24431. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24432. L_32->set_indirectColor_6(L_33);
  24433. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_34 = ___disc1;
  24434. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  24435. float L_36;
  24436. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  24437. L_34->set_range_7(L_36);
  24438. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_37 = ___disc1;
  24439. L_37->set_radius_8((0.0f));
  24440. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_38 = ___disc1;
  24441. L_38->set_falloff_9(3);
  24442. return;
  24443. }
  24444. }
  24445. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  24446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  24447. {
  24448. static bool s_Il2CppMethodInitialized;
  24449. if (!s_Il2CppMethodInitialized)
  24450. {
  24451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24452. s_Il2CppMethodInitialized = true;
  24453. }
  24454. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B2_0 = NULL;
  24455. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B1_0 = NULL;
  24456. int32_t G_B3_0 = 0;
  24457. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B3_1 = NULL;
  24458. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B5_0 = NULL;
  24459. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B4_0 = NULL;
  24460. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B6_0 = NULL;
  24461. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 G_B7_0;
  24462. memset((&G_B7_0), 0, sizeof(G_B7_0));
  24463. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B7_1 = NULL;
  24464. {
  24465. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_0 = ___cookie1;
  24466. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24467. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2;
  24468. L_2 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_1, /*hidden argument*/NULL);
  24469. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24470. bool L_3;
  24471. L_3 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_2, /*hidden argument*/NULL);
  24472. G_B1_0 = L_0;
  24473. if (L_3)
  24474. {
  24475. G_B2_0 = L_0;
  24476. goto IL_0012;
  24477. }
  24478. }
  24479. {
  24480. G_B3_0 = 0;
  24481. G_B3_1 = G_B1_0;
  24482. goto IL_001d;
  24483. }
  24484. IL_0012:
  24485. {
  24486. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24487. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5;
  24488. L_5 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_4, /*hidden argument*/NULL);
  24489. int32_t L_6;
  24490. L_6 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_5, /*hidden argument*/NULL);
  24491. G_B3_0 = L_6;
  24492. G_B3_1 = G_B2_0;
  24493. }
  24494. IL_001d:
  24495. {
  24496. G_B3_1->set_instanceID_0(G_B3_0);
  24497. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_7 = ___cookie1;
  24498. L_7->set_scale_1((1.0f));
  24499. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_8 = ___cookie1;
  24500. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24501. int32_t L_10;
  24502. L_10 = Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0(L_9, /*hidden argument*/NULL);
  24503. G_B4_0 = L_8;
  24504. if ((!(((uint32_t)L_10) == ((uint32_t)1))))
  24505. {
  24506. G_B5_0 = L_8;
  24507. goto IL_0044;
  24508. }
  24509. }
  24510. {
  24511. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = ___l0;
  24512. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_12;
  24513. L_12 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_11, /*hidden argument*/NULL);
  24514. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24515. bool L_13;
  24516. L_13 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_12, /*hidden argument*/NULL);
  24517. G_B5_0 = G_B4_0;
  24518. if (L_13)
  24519. {
  24520. G_B6_0 = G_B4_0;
  24521. goto IL_0055;
  24522. }
  24523. }
  24524. IL_0044:
  24525. {
  24526. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  24527. memset((&L_14), 0, sizeof(L_14));
  24528. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL);
  24529. G_B7_0 = L_14;
  24530. G_B7_1 = G_B5_0;
  24531. goto IL_0066;
  24532. }
  24533. IL_0055:
  24534. {
  24535. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = ___l0;
  24536. float L_16;
  24537. L_16 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_15, /*hidden argument*/NULL);
  24538. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = ___l0;
  24539. float L_18;
  24540. L_18 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_17, /*hidden argument*/NULL);
  24541. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  24542. memset((&L_19), 0, sizeof(L_19));
  24543. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_19), L_16, L_18, /*hidden argument*/NULL);
  24544. G_B7_0 = L_19;
  24545. G_B7_1 = G_B6_0;
  24546. }
  24547. IL_0066:
  24548. {
  24549. G_B7_1->set_sizes_2(G_B7_0);
  24550. return;
  24551. }
  24552. }
  24553. #ifdef __clang__
  24554. #pragma clang diagnostic pop
  24555. #endif
  24556. #ifdef __clang__
  24557. #pragma clang diagnostic push
  24558. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24559. #pragma clang diagnostic ignored "-Wunused-variable"
  24560. #endif
  24561. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
  24562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m3C7B041BEEBD50C1EF3C0D9D5BC2162E93E19979 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___del0, const RuntimeMethod* method)
  24563. {
  24564. static bool s_Il2CppMethodInitialized;
  24565. if (!s_Il2CppMethodInitialized)
  24566. {
  24567. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24568. s_Il2CppMethodInitialized = true;
  24569. }
  24570. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * G_B3_0 = NULL;
  24571. {
  24572. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ___del0;
  24573. if (L_0)
  24574. {
  24575. goto IL_000b;
  24576. }
  24577. }
  24578. {
  24579. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24580. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  24581. G_B3_0 = L_1;
  24582. goto IL_000c;
  24583. }
  24584. IL_000b:
  24585. {
  24586. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_2 = ___del0;
  24587. G_B3_0 = L_2;
  24588. }
  24589. IL_000c:
  24590. {
  24591. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24592. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(G_B3_0);
  24593. return;
  24594. }
  24595. }
  24596. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
  24597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * Lightmapping_GetDelegate_mD44EBB65CFD4038D77119A3F896B55905DF9A9DC (const RuntimeMethod* method)
  24598. {
  24599. static bool s_Il2CppMethodInitialized;
  24600. if (!s_Il2CppMethodInitialized)
  24601. {
  24602. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24603. s_Il2CppMethodInitialized = true;
  24604. }
  24605. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * V_0 = NULL;
  24606. {
  24607. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24608. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1();
  24609. V_0 = L_0;
  24610. goto IL_0009;
  24611. }
  24612. IL_0009:
  24613. {
  24614. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = V_0;
  24615. return L_1;
  24616. }
  24617. }
  24618. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
  24619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m6EF8586283713477679876577D753EFDCA74A6F3 (const RuntimeMethod* method)
  24620. {
  24621. static bool s_Il2CppMethodInitialized;
  24622. if (!s_Il2CppMethodInitialized)
  24623. {
  24624. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24625. s_Il2CppMethodInitialized = true;
  24626. }
  24627. {
  24628. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24629. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  24630. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_0);
  24631. return;
  24632. }
  24633. }
  24634. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
  24635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m40C73984B1F2DB34C58965D1C4D321181C7E5976 (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___lights0, intptr_t ___outLightsPtr1, int32_t ___outLightsCount2, const RuntimeMethod* method)
  24636. {
  24637. static bool s_Il2CppMethodInitialized;
  24638. if (!s_Il2CppMethodInitialized)
  24639. {
  24640. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24641. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_RuntimeMethod_var);
  24642. s_Il2CppMethodInitialized = true;
  24643. }
  24644. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 V_0;
  24645. memset((&V_0), 0, sizeof(V_0));
  24646. {
  24647. intptr_t L_0 = ___outLightsPtr1;
  24648. void* L_1;
  24649. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  24650. int32_t L_2 = ___outLightsCount2;
  24651. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 L_3;
  24652. L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624((void*)(void*)L_1, L_2, 1, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_RuntimeMethod_var);
  24653. V_0 = L_3;
  24654. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24655. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_4 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1();
  24656. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_5 = ___lights0;
  24657. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 L_6 = V_0;
  24658. RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB(L_4, L_5, L_6, /*hidden argument*/NULL);
  24659. return;
  24660. }
  24661. }
  24662. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
  24663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m94640A0363C80E0E1438E4EE650AED85AB3E576C (const RuntimeMethod* method)
  24664. {
  24665. static bool s_Il2CppMethodInitialized;
  24666. if (!s_Il2CppMethodInitialized)
  24667. {
  24668. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var);
  24670. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var);
  24671. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  24672. s_Il2CppMethodInitialized = true;
  24673. }
  24674. {
  24675. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  24676. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * L_0 = ((U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  24677. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 *)il2cpp_codegen_object_new(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var);
  24678. RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42(L_1, L_0, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var), /*hidden argument*/NULL);
  24679. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_DefaultDelegate_0(L_1);
  24680. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_2 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  24681. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_2);
  24682. return;
  24683. }
  24684. }
  24685. #ifdef __clang__
  24686. #pragma clang diagnostic pop
  24687. #endif
  24688. #ifdef __clang__
  24689. #pragma clang diagnostic push
  24690. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24691. #pragma clang diagnostic ignored "-Wunused-variable"
  24692. #endif
  24693. #ifdef __clang__
  24694. #pragma clang diagnostic pop
  24695. #endif
  24696. #ifdef __clang__
  24697. #pragma clang diagnostic push
  24698. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24699. #pragma clang diagnostic ignored "-Wunused-variable"
  24700. #endif
  24701. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  24702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  24703. {
  24704. float V_0 = 0.0f;
  24705. {
  24706. float L_0 = __this->get_m_red_0();
  24707. V_0 = L_0;
  24708. goto IL_000a;
  24709. }
  24710. IL_000a:
  24711. {
  24712. float L_1 = V_0;
  24713. return L_1;
  24714. }
  24715. }
  24716. IL2CPP_EXTERN_C float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24717. {
  24718. int32_t _offset = 1;
  24719. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24720. float _returnValue;
  24721. _returnValue = LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541(_thisAdjusted, method);
  24722. return _returnValue;
  24723. }
  24724. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  24725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  24726. {
  24727. bool V_0 = false;
  24728. int32_t G_B3_0 = 0;
  24729. {
  24730. float L_0 = ___value0;
  24731. if ((((float)L_0) < ((float)(0.0f))))
  24732. {
  24733. goto IL_0013;
  24734. }
  24735. }
  24736. {
  24737. float L_1 = ___value0;
  24738. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  24739. goto IL_0014;
  24740. }
  24741. IL_0013:
  24742. {
  24743. G_B3_0 = 1;
  24744. }
  24745. IL_0014:
  24746. {
  24747. V_0 = (bool)G_B3_0;
  24748. bool L_2 = V_0;
  24749. if (!L_2)
  24750. {
  24751. goto IL_0034;
  24752. }
  24753. }
  24754. {
  24755. String_t* L_3;
  24756. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  24757. String_t* L_4;
  24758. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  24759. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  24760. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  24761. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_RuntimeMethod_var)));
  24762. }
  24763. IL_0034:
  24764. {
  24765. float L_6 = ___value0;
  24766. __this->set_m_red_0(L_6);
  24767. return;
  24768. }
  24769. }
  24770. IL2CPP_EXTERN_C void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  24771. {
  24772. int32_t _offset = 1;
  24773. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24774. LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928(_thisAdjusted, ___value0, method);
  24775. }
  24776. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  24777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  24778. {
  24779. float V_0 = 0.0f;
  24780. {
  24781. float L_0 = __this->get_m_green_1();
  24782. V_0 = L_0;
  24783. goto IL_000a;
  24784. }
  24785. IL_000a:
  24786. {
  24787. float L_1 = V_0;
  24788. return L_1;
  24789. }
  24790. }
  24791. IL2CPP_EXTERN_C float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24792. {
  24793. int32_t _offset = 1;
  24794. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24795. float _returnValue;
  24796. _returnValue = LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931(_thisAdjusted, method);
  24797. return _returnValue;
  24798. }
  24799. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  24800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  24801. {
  24802. bool V_0 = false;
  24803. int32_t G_B3_0 = 0;
  24804. {
  24805. float L_0 = ___value0;
  24806. if ((((float)L_0) < ((float)(0.0f))))
  24807. {
  24808. goto IL_0013;
  24809. }
  24810. }
  24811. {
  24812. float L_1 = ___value0;
  24813. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  24814. goto IL_0014;
  24815. }
  24816. IL_0013:
  24817. {
  24818. G_B3_0 = 1;
  24819. }
  24820. IL_0014:
  24821. {
  24822. V_0 = (bool)G_B3_0;
  24823. bool L_2 = V_0;
  24824. if (!L_2)
  24825. {
  24826. goto IL_0034;
  24827. }
  24828. }
  24829. {
  24830. String_t* L_3;
  24831. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  24832. String_t* L_4;
  24833. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  24834. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  24835. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  24836. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_RuntimeMethod_var)));
  24837. }
  24838. IL_0034:
  24839. {
  24840. float L_6 = ___value0;
  24841. __this->set_m_green_1(L_6);
  24842. return;
  24843. }
  24844. }
  24845. IL2CPP_EXTERN_C void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  24846. {
  24847. int32_t _offset = 1;
  24848. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24849. LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89(_thisAdjusted, ___value0, method);
  24850. }
  24851. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  24852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  24853. {
  24854. float V_0 = 0.0f;
  24855. {
  24856. float L_0 = __this->get_m_blue_2();
  24857. V_0 = L_0;
  24858. goto IL_000a;
  24859. }
  24860. IL_000a:
  24861. {
  24862. float L_1 = V_0;
  24863. return L_1;
  24864. }
  24865. }
  24866. IL2CPP_EXTERN_C float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24867. {
  24868. int32_t _offset = 1;
  24869. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24870. float _returnValue;
  24871. _returnValue = LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE(_thisAdjusted, method);
  24872. return _returnValue;
  24873. }
  24874. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  24875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  24876. {
  24877. bool V_0 = false;
  24878. int32_t G_B3_0 = 0;
  24879. {
  24880. float L_0 = ___value0;
  24881. if ((((float)L_0) < ((float)(0.0f))))
  24882. {
  24883. goto IL_0013;
  24884. }
  24885. }
  24886. {
  24887. float L_1 = ___value0;
  24888. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  24889. goto IL_0014;
  24890. }
  24891. IL_0013:
  24892. {
  24893. G_B3_0 = 1;
  24894. }
  24895. IL_0014:
  24896. {
  24897. V_0 = (bool)G_B3_0;
  24898. bool L_2 = V_0;
  24899. if (!L_2)
  24900. {
  24901. goto IL_0034;
  24902. }
  24903. }
  24904. {
  24905. String_t* L_3;
  24906. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  24907. String_t* L_4;
  24908. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  24909. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  24910. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  24911. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_RuntimeMethod_var)));
  24912. }
  24913. IL_0034:
  24914. {
  24915. float L_6 = ___value0;
  24916. __this->set_m_blue_2(L_6);
  24917. return;
  24918. }
  24919. }
  24920. IL2CPP_EXTERN_C void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  24921. {
  24922. int32_t _offset = 1;
  24923. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24924. LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F(_thisAdjusted, ___value0, method);
  24925. }
  24926. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  24927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, float ___intensity1, const RuntimeMethod* method)
  24928. {
  24929. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24930. memset((&V_0), 0, sizeof(V_0));
  24931. float V_1 = 0.0f;
  24932. float V_2 = 0.0f;
  24933. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_3;
  24934. memset((&V_3), 0, sizeof(V_3));
  24935. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_4;
  24936. memset((&V_4), 0, sizeof(V_4));
  24937. bool V_5 = false;
  24938. bool V_6 = false;
  24939. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_7;
  24940. memset((&V_7), 0, sizeof(V_7));
  24941. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 G_B3_0;
  24942. memset((&G_B3_0), 0, sizeof(G_B3_0));
  24943. int32_t G_B7_0 = 0;
  24944. {
  24945. bool L_0;
  24946. L_0 = GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2(/*hidden argument*/NULL);
  24947. if (L_0)
  24948. {
  24949. goto IL_001b;
  24950. }
  24951. }
  24952. {
  24953. float L_1 = ___intensity1;
  24954. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2;
  24955. L_2 = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color0), L_1, /*hidden argument*/NULL);
  24956. V_4 = L_2;
  24957. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3;
  24958. L_3 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_4), /*hidden argument*/NULL);
  24959. G_B3_0 = L_3;
  24960. goto IL_002c;
  24961. }
  24962. IL_001b:
  24963. {
  24964. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4;
  24965. L_4 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color0), /*hidden argument*/NULL);
  24966. V_4 = L_4;
  24967. float L_5 = ___intensity1;
  24968. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6;
  24969. L_6 = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_4), L_5, /*hidden argument*/NULL);
  24970. G_B3_0 = L_6;
  24971. }
  24972. IL_002c:
  24973. {
  24974. V_0 = G_B3_0;
  24975. float L_7;
  24976. L_7 = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  24977. V_1 = L_7;
  24978. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  24979. float L_9 = L_8.get_r_0();
  24980. if ((((float)L_9) < ((float)(0.0f))))
  24981. {
  24982. goto IL_005e;
  24983. }
  24984. }
  24985. {
  24986. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = V_0;
  24987. float L_11 = L_10.get_g_1();
  24988. if ((((float)L_11) < ((float)(0.0f))))
  24989. {
  24990. goto IL_005e;
  24991. }
  24992. }
  24993. {
  24994. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = V_0;
  24995. float L_13 = L_12.get_b_2();
  24996. G_B7_0 = ((((float)L_13) < ((float)(0.0f)))? 1 : 0);
  24997. goto IL_005f;
  24998. }
  24999. IL_005e:
  25000. {
  25001. G_B7_0 = 1;
  25002. }
  25003. IL_005f:
  25004. {
  25005. V_5 = (bool)G_B7_0;
  25006. bool L_14 = V_5;
  25007. if (!L_14)
  25008. {
  25009. goto IL_00c3;
  25010. }
  25011. }
  25012. {
  25013. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_15 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var)), (uint32_t)7);
  25014. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = L_15;
  25015. ArrayElementTypeCheck (L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  25016. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  25017. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_17 = L_16;
  25018. float* L_18 = (&V_0)->get_address_of_r_0();
  25019. String_t* L_19;
  25020. L_19 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_18, /*hidden argument*/NULL);
  25021. ArrayElementTypeCheck (L_17, L_19);
  25022. (L_17)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (String_t*)L_19);
  25023. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_20 = L_17;
  25024. ArrayElementTypeCheck (L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  25025. (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  25026. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_21 = L_20;
  25027. float* L_22 = (&V_0)->get_address_of_g_1();
  25028. String_t* L_23;
  25029. L_23 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_22, /*hidden argument*/NULL);
  25030. ArrayElementTypeCheck (L_21, L_23);
  25031. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (String_t*)L_23);
  25032. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_24 = L_21;
  25033. ArrayElementTypeCheck (L_24, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  25034. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  25035. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_25 = L_24;
  25036. float* L_26 = (&V_0)->get_address_of_b_2();
  25037. String_t* L_27;
  25038. L_27 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_26, /*hidden argument*/NULL);
  25039. ArrayElementTypeCheck (L_25, L_27);
  25040. (L_25)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (String_t*)L_27);
  25041. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_28 = L_25;
  25042. ArrayElementTypeCheck (L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  25043. (L_28)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  25044. String_t* L_29;
  25045. L_29 = String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9(L_28, /*hidden argument*/NULL);
  25046. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_30 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  25047. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_30, L_29, /*hidden argument*/NULL);
  25048. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A_RuntimeMethod_var)));
  25049. }
  25050. IL_00c3:
  25051. {
  25052. float L_31 = V_1;
  25053. V_6 = (bool)((((int32_t)((!(((float)L_31) <= ((float)(9.99999968E-21f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25054. bool L_32 = V_6;
  25055. if (!L_32)
  25056. {
  25057. goto IL_00dd;
  25058. }
  25059. }
  25060. {
  25061. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33;
  25062. L_33 = LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180(/*hidden argument*/NULL);
  25063. V_7 = L_33;
  25064. goto IL_0125;
  25065. }
  25066. IL_00dd:
  25067. {
  25068. float L_34;
  25069. L_34 = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  25070. V_2 = ((float)((float)(1.0f)/(float)L_34));
  25071. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_35 = V_0;
  25072. float L_36 = L_35.get_r_0();
  25073. float L_37 = V_2;
  25074. (&V_3)->set_m_red_0(((float)il2cpp_codegen_multiply((float)L_36, (float)L_37)));
  25075. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_38 = V_0;
  25076. float L_39 = L_38.get_g_1();
  25077. float L_40 = V_2;
  25078. (&V_3)->set_m_green_1(((float)il2cpp_codegen_multiply((float)L_39, (float)L_40)));
  25079. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_41 = V_0;
  25080. float L_42 = L_41.get_b_2();
  25081. float L_43 = V_2;
  25082. (&V_3)->set_m_blue_2(((float)il2cpp_codegen_multiply((float)L_42, (float)L_43)));
  25083. float L_44 = V_1;
  25084. (&V_3)->set_m_intensity_3(L_44);
  25085. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_45 = V_3;
  25086. V_7 = L_45;
  25087. goto IL_0125;
  25088. }
  25089. IL_0125:
  25090. {
  25091. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_46 = V_7;
  25092. return L_46;
  25093. }
  25094. }
  25095. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  25096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180 (const RuntimeMethod* method)
  25097. {
  25098. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_0;
  25099. memset((&V_0), 0, sizeof(V_0));
  25100. float V_1 = 0.0f;
  25101. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  25102. memset((&V_2), 0, sizeof(V_2));
  25103. {
  25104. float L_0 = (0.0f);
  25105. V_1 = L_0;
  25106. (&V_0)->set_m_intensity_3(L_0);
  25107. float L_1 = V_1;
  25108. float L_2 = L_1;
  25109. V_1 = L_2;
  25110. (&V_0)->set_m_blue_2(L_2);
  25111. float L_3 = V_1;
  25112. float L_4 = L_3;
  25113. V_1 = L_4;
  25114. (&V_0)->set_m_green_1(L_4);
  25115. float L_5 = V_1;
  25116. (&V_0)->set_m_red_0(L_5);
  25117. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_6 = V_0;
  25118. V_2 = L_6;
  25119. goto IL_002f;
  25120. }
  25121. IL_002f:
  25122. {
  25123. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = V_2;
  25124. return L_7;
  25125. }
  25126. }
  25127. #ifdef __clang__
  25128. #pragma clang diagnostic pop
  25129. #endif
  25130. #ifdef __clang__
  25131. #pragma clang diagnostic push
  25132. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25133. #pragma clang diagnostic ignored "-Wunused-variable"
  25134. #endif
  25135. #ifdef __clang__
  25136. #pragma clang diagnostic pop
  25137. #endif
  25138. #ifdef __clang__
  25139. #pragma clang diagnostic push
  25140. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25141. #pragma clang diagnostic ignored "-Wunused-variable"
  25142. #endif
  25143. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  25144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method)
  25145. {
  25146. {
  25147. int32_t L_0 = ___mode0;
  25148. __this->set_m_LoadSceneMode_0(L_0);
  25149. __this->set_m_LocalPhysicsMode_1(0);
  25150. return;
  25151. }
  25152. }
  25153. IL2CPP_EXTERN_C void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC_AdjustorThunk (RuntimeObject * __this, int32_t ___mode0, const RuntimeMethod* method)
  25154. {
  25155. int32_t _offset = 1;
  25156. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * _thisAdjusted = reinterpret_cast<LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *>(__this + _offset);
  25157. LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC(_thisAdjusted, ___mode0, method);
  25158. }
  25159. #ifdef __clang__
  25160. #pragma clang diagnostic pop
  25161. #endif
  25162. #ifdef __clang__
  25163. #pragma clang diagnostic push
  25164. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25165. #pragma clang diagnostic ignored "-Wunused-variable"
  25166. #endif
  25167. #ifdef __clang__
  25168. #pragma clang diagnostic pop
  25169. #endif
  25170. #ifdef __clang__
  25171. #pragma clang diagnostic push
  25172. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25173. #pragma clang diagnostic ignored "-Wunused-variable"
  25174. #endif
  25175. #ifdef __clang__
  25176. #pragma clang diagnostic pop
  25177. #endif
  25178. #ifdef __clang__
  25179. #pragma clang diagnostic push
  25180. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25181. #pragma clang diagnostic ignored "-Wunused-variable"
  25182. #endif
  25183. #ifdef __clang__
  25184. #pragma clang diagnostic pop
  25185. #endif
  25186. #ifdef __clang__
  25187. #pragma clang diagnostic push
  25188. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25189. #pragma clang diagnostic ignored "-Wunused-variable"
  25190. #endif
  25191. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  25192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method)
  25193. {
  25194. {
  25195. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  25196. RuntimeObject* L_0 = ___logHandler0;
  25197. Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline(__this, L_0, /*hidden argument*/NULL);
  25198. Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline(__this, (bool)1, /*hidden argument*/NULL);
  25199. Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline(__this, 3, /*hidden argument*/NULL);
  25200. return;
  25201. }
  25202. }
  25203. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  25204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  25205. {
  25206. {
  25207. RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0();
  25208. return L_0;
  25209. }
  25210. }
  25211. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  25212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  25213. {
  25214. {
  25215. RuntimeObject* L_0 = ___value0;
  25216. __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0);
  25217. return;
  25218. }
  25219. }
  25220. // System.Boolean UnityEngine.Logger::get_logEnabled()
  25221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  25222. {
  25223. {
  25224. bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1();
  25225. return L_0;
  25226. }
  25227. }
  25228. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  25229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method)
  25230. {
  25231. {
  25232. bool L_0 = ___value0;
  25233. __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0);
  25234. return;
  25235. }
  25236. }
  25237. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  25238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  25239. {
  25240. {
  25241. int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2();
  25242. return L_0;
  25243. }
  25244. }
  25245. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  25246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method)
  25247. {
  25248. {
  25249. int32_t L_0 = ___value0;
  25250. __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0);
  25251. return;
  25252. }
  25253. }
  25254. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  25255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, const RuntimeMethod* method)
  25256. {
  25257. bool V_0 = false;
  25258. bool V_1 = false;
  25259. bool V_2 = false;
  25260. bool V_3 = false;
  25261. {
  25262. bool L_0;
  25263. L_0 = Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline(__this, /*hidden argument*/NULL);
  25264. V_0 = L_0;
  25265. bool L_1 = V_0;
  25266. if (!L_1)
  25267. {
  25268. goto IL_0038;
  25269. }
  25270. }
  25271. {
  25272. int32_t L_2 = ___logType0;
  25273. V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
  25274. bool L_3 = V_1;
  25275. if (!L_3)
  25276. {
  25277. goto IL_0018;
  25278. }
  25279. }
  25280. {
  25281. V_2 = (bool)1;
  25282. goto IL_003c;
  25283. }
  25284. IL_0018:
  25285. {
  25286. int32_t L_4;
  25287. L_4 = Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline(__this, /*hidden argument*/NULL);
  25288. V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25289. bool L_5 = V_3;
  25290. if (!L_5)
  25291. {
  25292. goto IL_0037;
  25293. }
  25294. }
  25295. {
  25296. int32_t L_6 = ___logType0;
  25297. int32_t L_7;
  25298. L_7 = Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline(__this, /*hidden argument*/NULL);
  25299. V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25300. goto IL_003c;
  25301. }
  25302. IL_0037:
  25303. {
  25304. }
  25305. IL_0038:
  25306. {
  25307. V_2 = (bool)0;
  25308. goto IL_003c;
  25309. }
  25310. IL_003c:
  25311. {
  25312. bool L_8 = V_2;
  25313. return L_8;
  25314. }
  25315. }
  25316. // System.String UnityEngine.Logger::GetString(System.Object)
  25317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B (RuntimeObject * ___message0, const RuntimeMethod* method)
  25318. {
  25319. static bool s_Il2CppMethodInitialized;
  25320. if (!s_Il2CppMethodInitialized)
  25321. {
  25322. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25323. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var);
  25324. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9);
  25325. s_Il2CppMethodInitialized = true;
  25326. }
  25327. RuntimeObject* V_0 = NULL;
  25328. bool V_1 = false;
  25329. String_t* V_2 = NULL;
  25330. bool V_3 = false;
  25331. {
  25332. RuntimeObject * L_0 = ___message0;
  25333. V_1 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  25334. bool L_1 = V_1;
  25335. if (!L_1)
  25336. {
  25337. goto IL_0012;
  25338. }
  25339. }
  25340. {
  25341. V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
  25342. goto IL_003b;
  25343. }
  25344. IL_0012:
  25345. {
  25346. RuntimeObject * L_2 = ___message0;
  25347. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var));
  25348. RuntimeObject* L_3 = V_0;
  25349. V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  25350. bool L_4 = V_3;
  25351. if (!L_4)
  25352. {
  25353. goto IL_0031;
  25354. }
  25355. }
  25356. {
  25357. RuntimeObject* L_5 = V_0;
  25358. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25359. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_6;
  25360. L_6 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  25361. String_t* L_7;
  25362. L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6);
  25363. V_2 = L_7;
  25364. goto IL_003b;
  25365. }
  25366. IL_0031:
  25367. {
  25368. RuntimeObject * L_8 = ___message0;
  25369. String_t* L_9;
  25370. L_9 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
  25371. V_2 = L_9;
  25372. goto IL_003b;
  25373. }
  25374. IL_003b:
  25375. {
  25376. String_t* L_10 = V_2;
  25377. return L_10;
  25378. }
  25379. }
  25380. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
  25381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mBAF75BD87C8B66198F52DEFF72132C42CA369881 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, RuntimeObject * ___message1, const RuntimeMethod* method)
  25382. {
  25383. static bool s_Il2CppMethodInitialized;
  25384. if (!s_Il2CppMethodInitialized)
  25385. {
  25386. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25387. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25388. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  25389. s_Il2CppMethodInitialized = true;
  25390. }
  25391. bool V_0 = false;
  25392. {
  25393. int32_t L_0 = ___logType0;
  25394. bool L_1;
  25395. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  25396. V_0 = L_1;
  25397. bool L_2 = V_0;
  25398. if (!L_2)
  25399. {
  25400. goto IL_002e;
  25401. }
  25402. }
  25403. {
  25404. RuntimeObject* L_3;
  25405. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25406. int32_t L_4 = ___logType0;
  25407. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  25408. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_5;
  25409. RuntimeObject * L_7 = ___message1;
  25410. String_t* L_8;
  25411. L_8 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_7, /*hidden argument*/NULL);
  25412. ArrayElementTypeCheck (L_6, L_8);
  25413. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  25414. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6);
  25415. }
  25416. IL_002e:
  25417. {
  25418. return;
  25419. }
  25420. }
  25421. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
  25422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mD84CAE986DDEB614141DEDBDD023F7EB2EA511E7 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, RuntimeObject * ___message1, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context2, const RuntimeMethod* method)
  25423. {
  25424. static bool s_Il2CppMethodInitialized;
  25425. if (!s_Il2CppMethodInitialized)
  25426. {
  25427. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25428. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  25430. s_Il2CppMethodInitialized = true;
  25431. }
  25432. bool V_0 = false;
  25433. {
  25434. int32_t L_0 = ___logType0;
  25435. bool L_1;
  25436. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  25437. V_0 = L_1;
  25438. bool L_2 = V_0;
  25439. if (!L_2)
  25440. {
  25441. goto IL_002e;
  25442. }
  25443. }
  25444. {
  25445. RuntimeObject* L_3;
  25446. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25447. int32_t L_4 = ___logType0;
  25448. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___context2;
  25449. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  25450. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = L_6;
  25451. RuntimeObject * L_8 = ___message1;
  25452. String_t* L_9;
  25453. L_9 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_8, /*hidden argument*/NULL);
  25454. ArrayElementTypeCheck (L_7, L_9);
  25455. (L_7)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_9);
  25456. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7);
  25457. }
  25458. IL_002e:
  25459. {
  25460. return;
  25461. }
  25462. }
  25463. // System.Void UnityEngine.Logger::LogError(System.String,System.Object)
  25464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_mF2AC7B41DFE3BF0E6579ADB87C04E2A72917E62B (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, String_t* ___tag0, RuntimeObject * ___message1, const RuntimeMethod* method)
  25465. {
  25466. static bool s_Il2CppMethodInitialized;
  25467. if (!s_Il2CppMethodInitialized)
  25468. {
  25469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
  25472. s_Il2CppMethodInitialized = true;
  25473. }
  25474. bool V_0 = false;
  25475. {
  25476. bool L_0;
  25477. L_0 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, 0, /*hidden argument*/NULL);
  25478. V_0 = L_0;
  25479. bool L_1 = V_0;
  25480. if (!L_1)
  25481. {
  25482. goto IL_0032;
  25483. }
  25484. }
  25485. {
  25486. RuntimeObject* L_2;
  25487. L_2 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25488. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  25489. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  25490. String_t* L_5 = ___tag0;
  25491. ArrayElementTypeCheck (L_4, L_5);
  25492. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  25493. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_4;
  25494. RuntimeObject * L_7 = ___message1;
  25495. String_t* L_8;
  25496. L_8 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_7, /*hidden argument*/NULL);
  25497. ArrayElementTypeCheck (L_6, L_8);
  25498. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  25499. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_2, 0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6);
  25500. }
  25501. IL_0032:
  25502. {
  25503. return;
  25504. }
  25505. }
  25506. // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
  25507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m207DC0A45A598148B848CF37BE3A20E6C3BB10F1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  25508. {
  25509. static bool s_Il2CppMethodInitialized;
  25510. if (!s_Il2CppMethodInitialized)
  25511. {
  25512. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25513. s_Il2CppMethodInitialized = true;
  25514. }
  25515. bool V_0 = false;
  25516. {
  25517. bool L_0;
  25518. L_0 = Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline(__this, /*hidden argument*/NULL);
  25519. V_0 = L_0;
  25520. bool L_1 = V_0;
  25521. if (!L_1)
  25522. {
  25523. goto IL_0019;
  25524. }
  25525. }
  25526. {
  25527. RuntimeObject* L_2;
  25528. L_2 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25529. Exception_t * L_3 = ___exception0;
  25530. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  25531. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_2, L_3, L_4);
  25532. }
  25533. IL_0019:
  25534. {
  25535. return;
  25536. }
  25537. }
  25538. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  25539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m7D6FBEBB9C9708A50311878D7AF5A96E6E9A11F4 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, String_t* ___format2, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args3, const RuntimeMethod* method)
  25540. {
  25541. static bool s_Il2CppMethodInitialized;
  25542. if (!s_Il2CppMethodInitialized)
  25543. {
  25544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25545. s_Il2CppMethodInitialized = true;
  25546. }
  25547. bool V_0 = false;
  25548. {
  25549. int32_t L_0 = ___logType0;
  25550. bool L_1;
  25551. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  25552. V_0 = L_1;
  25553. bool L_2 = V_0;
  25554. if (!L_2)
  25555. {
  25556. goto IL_001d;
  25557. }
  25558. }
  25559. {
  25560. RuntimeObject* L_3;
  25561. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25562. int32_t L_4 = ___logType0;
  25563. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___context1;
  25564. String_t* L_6 = ___format2;
  25565. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = ___args3;
  25566. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7);
  25567. }
  25568. IL_001d:
  25569. {
  25570. return;
  25571. }
  25572. }
  25573. #ifdef __clang__
  25574. #pragma clang diagnostic pop
  25575. #endif
  25576. #ifdef __clang__
  25577. #pragma clang diagnostic push
  25578. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25579. #pragma clang diagnostic ignored "-Wunused-variable"
  25580. #endif
  25581. // System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
  25582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mFF261E84D36BA5652A3EAB9B45159D6E2FE23A0E (LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4 * __this, const RuntimeMethod* method)
  25583. {
  25584. {
  25585. return;
  25586. }
  25587. }
  25588. #ifdef __clang__
  25589. #pragma clang diagnostic pop
  25590. #endif
  25591. #ifdef __clang__
  25592. #pragma clang diagnostic push
  25593. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25594. #pragma clang diagnostic ignored "-Wunused-variable"
  25595. #endif
  25596. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  25597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13 (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, const RuntimeMethod* method)
  25598. {
  25599. bool V_0 = false;
  25600. bool V_1 = false;
  25601. bool V_2 = false;
  25602. {
  25603. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_0 = ___stream0;
  25604. V_0 = (bool)((((RuntimeObject*)(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  25605. bool L_1 = V_0;
  25606. if (!L_1)
  25607. {
  25608. goto IL_0019;
  25609. }
  25610. }
  25611. {
  25612. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  25613. ArgumentNullException__ctor_mAD2F05A24C92A657CBCA8C43A9A373C53739A283(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7C527C571BCCF5DF8ADCF7BF9EED0FE0DC9AF069)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  25614. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  25615. }
  25616. IL_0019:
  25617. {
  25618. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_3 = ___stream0;
  25619. bool L_4;
  25620. L_4 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_3);
  25621. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  25622. bool L_5 = V_1;
  25623. if (!L_5)
  25624. {
  25625. goto IL_0036;
  25626. }
  25627. }
  25628. {
  25629. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25630. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6B4B2A0E6284497D6C035D6CC8503F491C92098)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  25631. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  25632. }
  25633. IL_0036:
  25634. {
  25635. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream0;
  25636. bool L_8;
  25637. L_8 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_7);
  25638. V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  25639. bool L_9 = V_2;
  25640. if (!L_9)
  25641. {
  25642. goto IL_0053;
  25643. }
  25644. }
  25645. {
  25646. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25647. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD3DDCBBB6118D9DAC3520876EC8EA0BCBCD6C23)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  25648. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  25649. }
  25650. IL_0053:
  25651. {
  25652. return;
  25653. }
  25654. }
  25655. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
  25656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___buffer0, int32_t ___offset1, int32_t ___count2, Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream3, intptr_t ___returnValueAddress4, const RuntimeMethod* method)
  25657. {
  25658. static bool s_Il2CppMethodInitialized;
  25659. if (!s_Il2CppMethodInitialized)
  25660. {
  25661. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  25662. s_Il2CppMethodInitialized = true;
  25663. }
  25664. bool V_0 = false;
  25665. {
  25666. intptr_t L_0 = ___returnValueAddress4;
  25667. bool L_1;
  25668. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  25669. V_0 = L_1;
  25670. bool L_2 = V_0;
  25671. if (!L_2)
  25672. {
  25673. goto IL_0021;
  25674. }
  25675. }
  25676. {
  25677. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25678. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  25679. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B_RuntimeMethod_var)));
  25680. }
  25681. IL_0021:
  25682. {
  25683. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream3;
  25684. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  25685. intptr_t L_5 = ___returnValueAddress4;
  25686. void* L_6;
  25687. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  25688. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream3;
  25689. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = ___buffer0;
  25690. int32_t L_9 = ___offset1;
  25691. int32_t L_10 = ___count2;
  25692. int32_t L_11;
  25693. L_11 = VirtFuncInvoker3< int32_t, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(21 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_7, L_8, L_9, L_10);
  25694. *((int32_t*)L_6) = (int32_t)L_11;
  25695. return;
  25696. }
  25697. }
  25698. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
  25699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E (int64_t ___offset0, uint32_t ___origin1, Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream2, intptr_t ___returnValueAddress3, const RuntimeMethod* method)
  25700. {
  25701. static bool s_Il2CppMethodInitialized;
  25702. if (!s_Il2CppMethodInitialized)
  25703. {
  25704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  25705. s_Il2CppMethodInitialized = true;
  25706. }
  25707. bool V_0 = false;
  25708. {
  25709. intptr_t L_0 = ___returnValueAddress3;
  25710. bool L_1;
  25711. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  25712. V_0 = L_1;
  25713. bool L_2 = V_0;
  25714. if (!L_2)
  25715. {
  25716. goto IL_0020;
  25717. }
  25718. }
  25719. {
  25720. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25721. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  25722. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E_RuntimeMethod_var)));
  25723. }
  25724. IL_0020:
  25725. {
  25726. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream2;
  25727. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  25728. intptr_t L_5 = ___returnValueAddress3;
  25729. void* L_6;
  25730. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  25731. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream2;
  25732. int64_t L_8 = ___offset0;
  25733. uint32_t L_9 = ___origin1;
  25734. int64_t L_10;
  25735. L_10 = VirtFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(20 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_7, L_8, L_9);
  25736. *((int64_t*)L_6) = (int64_t)L_10;
  25737. return;
  25738. }
  25739. }
  25740. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
  25741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  25742. {
  25743. static bool s_Il2CppMethodInitialized;
  25744. if (!s_Il2CppMethodInitialized)
  25745. {
  25746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  25747. s_Il2CppMethodInitialized = true;
  25748. }
  25749. bool V_0 = false;
  25750. {
  25751. intptr_t L_0 = ___returnValueAddress1;
  25752. bool L_1;
  25753. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  25754. V_0 = L_1;
  25755. bool L_2 = V_0;
  25756. if (!L_2)
  25757. {
  25758. goto IL_0020;
  25759. }
  25760. }
  25761. {
  25762. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25763. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  25764. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F_RuntimeMethod_var)));
  25765. }
  25766. IL_0020:
  25767. {
  25768. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream0;
  25769. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  25770. intptr_t L_5 = ___returnValueAddress1;
  25771. void* L_6;
  25772. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  25773. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream0;
  25774. int64_t L_8;
  25775. L_8 = VirtFuncInvoker0< int64_t >::Invoke(10 /* System.Int64 System.IO.Stream::get_Length() */, L_7);
  25776. *((int64_t*)L_6) = (int64_t)L_8;
  25777. return;
  25778. }
  25779. }
  25780. #ifdef __clang__
  25781. #pragma clang diagnostic pop
  25782. #endif
  25783. #ifdef __clang__
  25784. #pragma clang diagnostic push
  25785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25786. #pragma clang diagnostic ignored "-Wunused-variable"
  25787. #endif
  25788. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  25789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader1, const RuntimeMethod* method)
  25790. {
  25791. typedef void (*Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *);
  25792. static Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn _il2cpp_icall_func;
  25793. if (!_il2cpp_icall_func)
  25794. _il2cpp_icall_func = (Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
  25795. _il2cpp_icall_func(___self0, ___shader1);
  25796. }
  25797. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  25798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source1, const RuntimeMethod* method)
  25799. {
  25800. typedef void (*Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  25801. static Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn _il2cpp_icall_func;
  25802. if (!_il2cpp_icall_func)
  25803. _il2cpp_icall_func = (Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
  25804. _il2cpp_icall_func(___self0, ___source1);
  25805. }
  25806. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  25807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, const RuntimeMethod* method)
  25808. {
  25809. typedef void (*Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  25810. static Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn _il2cpp_icall_func;
  25811. if (!_il2cpp_icall_func)
  25812. _il2cpp_icall_func = (Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
  25813. _il2cpp_icall_func(___self0);
  25814. }
  25815. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  25816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method)
  25817. {
  25818. static bool s_Il2CppMethodInitialized;
  25819. if (!s_Il2CppMethodInitialized)
  25820. {
  25821. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25822. s_Il2CppMethodInitialized = true;
  25823. }
  25824. {
  25825. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25826. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  25827. Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = ___shader0;
  25828. Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62(__this, L_0, /*hidden argument*/NULL);
  25829. return;
  25830. }
  25831. }
  25832. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  25833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD0C3D9CFAFE0FB858D864092467387D7FA178245 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source0, const RuntimeMethod* method)
  25834. {
  25835. static bool s_Il2CppMethodInitialized;
  25836. if (!s_Il2CppMethodInitialized)
  25837. {
  25838. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25839. s_Il2CppMethodInitialized = true;
  25840. }
  25841. {
  25842. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25843. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  25844. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___source0;
  25845. Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41(__this, L_0, /*hidden argument*/NULL);
  25846. return;
  25847. }
  25848. }
  25849. // System.Void UnityEngine.Material::.ctor(System.String)
  25850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m71FEB02D66A71A0FF513ABC40339E1561A8192E0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___contents0, const RuntimeMethod* method)
  25851. {
  25852. static bool s_Il2CppMethodInitialized;
  25853. if (!s_Il2CppMethodInitialized)
  25854. {
  25855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25856. s_Il2CppMethodInitialized = true;
  25857. }
  25858. {
  25859. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25860. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  25861. Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F(__this, /*hidden argument*/NULL);
  25862. return;
  25863. }
  25864. }
  25865. // System.Void UnityEngine.Material::set_color(UnityEngine.Color)
  25866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_mC3C88E2389B7132EBF3EB0D1F040545176B795C0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  25867. {
  25868. static bool s_Il2CppMethodInitialized;
  25869. if (!s_Il2CppMethodInitialized)
  25870. {
  25871. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE);
  25872. s_Il2CppMethodInitialized = true;
  25873. }
  25874. int32_t V_0 = 0;
  25875. bool V_1 = false;
  25876. {
  25877. int32_t L_0;
  25878. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)256), /*hidden argument*/NULL);
  25879. V_0 = L_0;
  25880. int32_t L_1 = V_0;
  25881. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25882. bool L_2 = V_1;
  25883. if (!L_2)
  25884. {
  25885. goto IL_0023;
  25886. }
  25887. }
  25888. {
  25889. int32_t L_3 = V_0;
  25890. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___value0;
  25891. Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4(__this, L_3, L_4, /*hidden argument*/NULL);
  25892. goto IL_0030;
  25893. }
  25894. IL_0023:
  25895. {
  25896. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___value0;
  25897. Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698(__this, _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE, L_5, /*hidden argument*/NULL);
  25898. }
  25899. IL_0030:
  25900. {
  25901. return;
  25902. }
  25903. }
  25904. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  25905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  25906. {
  25907. static bool s_Il2CppMethodInitialized;
  25908. if (!s_Il2CppMethodInitialized)
  25909. {
  25910. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  25911. s_Il2CppMethodInitialized = true;
  25912. }
  25913. int32_t V_0 = 0;
  25914. bool V_1 = false;
  25915. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_2 = NULL;
  25916. {
  25917. int32_t L_0;
  25918. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  25919. V_0 = L_0;
  25920. int32_t L_1 = V_0;
  25921. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25922. bool L_2 = V_1;
  25923. if (!L_2)
  25924. {
  25925. goto IL_0022;
  25926. }
  25927. }
  25928. {
  25929. int32_t L_3 = V_0;
  25930. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4;
  25931. L_4 = Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680(__this, L_3, /*hidden argument*/NULL);
  25932. V_2 = L_4;
  25933. goto IL_0030;
  25934. }
  25935. IL_0022:
  25936. {
  25937. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5;
  25938. L_5 = Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, /*hidden argument*/NULL);
  25939. V_2 = L_5;
  25940. goto IL_0030;
  25941. }
  25942. IL_0030:
  25943. {
  25944. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_6 = V_2;
  25945. return L_6;
  25946. }
  25947. }
  25948. // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
  25949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m1F715422BE5C75B4A7AC951691F0DC16A8C294C5 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value0, const RuntimeMethod* method)
  25950. {
  25951. static bool s_Il2CppMethodInitialized;
  25952. if (!s_Il2CppMethodInitialized)
  25953. {
  25954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  25955. s_Il2CppMethodInitialized = true;
  25956. }
  25957. int32_t V_0 = 0;
  25958. bool V_1 = false;
  25959. {
  25960. int32_t L_0;
  25961. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  25962. V_0 = L_0;
  25963. int32_t L_1 = V_0;
  25964. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25965. bool L_2 = V_1;
  25966. if (!L_2)
  25967. {
  25968. goto IL_0023;
  25969. }
  25970. }
  25971. {
  25972. int32_t L_3 = V_0;
  25973. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4 = ___value0;
  25974. Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(__this, L_3, L_4, /*hidden argument*/NULL);
  25975. goto IL_0030;
  25976. }
  25977. IL_0023:
  25978. {
  25979. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5 = ___value0;
  25980. Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, /*hidden argument*/NULL);
  25981. }
  25982. IL_0030:
  25983. {
  25984. return;
  25985. }
  25986. }
  25987. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  25988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___attributeFlag0, const RuntimeMethod* method)
  25989. {
  25990. typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  25991. static Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn _il2cpp_icall_func;
  25992. if (!_il2cpp_icall_func)
  25993. _il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
  25994. int32_t icallRetVal = _il2cpp_icall_func(__this, ___attributeFlag0);
  25995. return icallRetVal;
  25996. }
  25997. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  25998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  25999. {
  26000. typedef bool (*Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  26001. static Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn _il2cpp_icall_func;
  26002. if (!_il2cpp_icall_func)
  26003. _il2cpp_icall_func = (Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
  26004. bool icallRetVal = _il2cpp_icall_func(__this, ___nameID0);
  26005. return icallRetVal;
  26006. }
  26007. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  26008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  26009. {
  26010. bool V_0 = false;
  26011. {
  26012. String_t* L_0 = ___name0;
  26013. int32_t L_1;
  26014. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26015. bool L_2;
  26016. L_2 = Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657(__this, L_1, /*hidden argument*/NULL);
  26017. V_0 = L_2;
  26018. goto IL_0010;
  26019. }
  26020. IL_0010:
  26021. {
  26022. bool L_3 = V_0;
  26023. return L_3;
  26024. }
  26025. }
  26026. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  26027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method)
  26028. {
  26029. typedef void (*Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, String_t*);
  26030. static Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn _il2cpp_icall_func;
  26031. if (!_il2cpp_icall_func)
  26032. _il2cpp_icall_func = (Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
  26033. _il2cpp_icall_func(__this, ___keyword0);
  26034. }
  26035. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  26036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method)
  26037. {
  26038. typedef void (*Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, String_t*);
  26039. static Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn _il2cpp_icall_func;
  26040. if (!_il2cpp_icall_func)
  26041. _il2cpp_icall_func = (Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
  26042. _il2cpp_icall_func(__this, ___keyword0);
  26043. }
  26044. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  26045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method)
  26046. {
  26047. typedef void (*Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, float);
  26048. static Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn _il2cpp_icall_func;
  26049. if (!_il2cpp_icall_func)
  26050. _il2cpp_icall_func = (Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
  26051. _il2cpp_icall_func(__this, ___name0, ___value1);
  26052. }
  26053. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  26054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  26055. {
  26056. {
  26057. int32_t L_0 = ___name0;
  26058. Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39(__this, L_0, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value1), /*hidden argument*/NULL);
  26059. return;
  26060. }
  26061. }
  26062. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  26063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  26064. {
  26065. typedef void (*Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  26066. static Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn _il2cpp_icall_func;
  26067. if (!_il2cpp_icall_func)
  26068. _il2cpp_icall_func = (Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  26069. _il2cpp_icall_func(__this, ___name0, ___value1);
  26070. }
  26071. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  26072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method)
  26073. {
  26074. typedef Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * (*Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  26075. static Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn _il2cpp_icall_func;
  26076. if (!_il2cpp_icall_func)
  26077. _il2cpp_icall_func = (Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
  26078. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * icallRetVal = _il2cpp_icall_func(__this, ___name0);
  26079. return icallRetVal;
  26080. }
  26081. // System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
  26082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
  26083. {
  26084. {
  26085. String_t* L_0 = ___name0;
  26086. int32_t L_1;
  26087. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26088. int32_t L_2 = ___value1;
  26089. Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E(__this, L_1, ((float)((float)L_2)), /*hidden argument*/NULL);
  26090. return;
  26091. }
  26092. }
  26093. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  26094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  26095. {
  26096. {
  26097. String_t* L_0 = ___name0;
  26098. int32_t L_1;
  26099. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26100. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___value1;
  26101. Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185(__this, L_1, L_2, /*hidden argument*/NULL);
  26102. return;
  26103. }
  26104. }
  26105. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  26106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  26107. {
  26108. {
  26109. int32_t L_0 = ___nameID0;
  26110. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___value1;
  26111. Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185(__this, L_0, L_1, /*hidden argument*/NULL);
  26112. return;
  26113. }
  26114. }
  26115. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  26116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  26117. {
  26118. {
  26119. String_t* L_0 = ___name0;
  26120. int32_t L_1;
  26121. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26122. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = ___value1;
  26123. Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C(__this, L_1, L_2, /*hidden argument*/NULL);
  26124. return;
  26125. }
  26126. }
  26127. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  26128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  26129. {
  26130. {
  26131. int32_t L_0 = ___nameID0;
  26132. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = ___value1;
  26133. Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C(__this, L_0, L_1, /*hidden argument*/NULL);
  26134. return;
  26135. }
  26136. }
  26137. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  26138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  26139. {
  26140. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  26141. {
  26142. String_t* L_0 = ___name0;
  26143. int32_t L_1;
  26144. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26145. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2;
  26146. L_2 = Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE(__this, L_1, /*hidden argument*/NULL);
  26147. V_0 = L_2;
  26148. goto IL_0010;
  26149. }
  26150. IL_0010:
  26151. {
  26152. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = V_0;
  26153. return L_3;
  26154. }
  26155. }
  26156. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  26157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  26158. {
  26159. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  26160. {
  26161. int32_t L_0 = ___nameID0;
  26162. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1;
  26163. L_1 = Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE(__this, L_0, /*hidden argument*/NULL);
  26164. V_0 = L_1;
  26165. goto IL_000b;
  26166. }
  26167. IL_000b:
  26168. {
  26169. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = V_0;
  26170. return L_2;
  26171. }
  26172. }
  26173. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  26174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value1, const RuntimeMethod* method)
  26175. {
  26176. typedef void (*Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  26177. static Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn _il2cpp_icall_func;
  26178. if (!_il2cpp_icall_func)
  26179. _il2cpp_icall_func = (Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  26180. _il2cpp_icall_func(__this, ___name0, ___value1);
  26181. }
  26182. #ifdef __clang__
  26183. #pragma clang diagnostic pop
  26184. #endif
  26185. #ifdef __clang__
  26186. #pragma clang diagnostic push
  26187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26188. #pragma clang diagnostic ignored "-Wunused-variable"
  26189. #endif
  26190. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  26191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, const RuntimeMethod* method)
  26192. {
  26193. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  26194. memset((&V_0), 0, sizeof(V_0));
  26195. {
  26196. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  26197. V_0 = L_0;
  26198. goto IL_000a;
  26199. }
  26200. IL_000a:
  26201. {
  26202. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  26203. return L_1;
  26204. }
  26205. }
  26206. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26207. {
  26208. int32_t _offset = 1;
  26209. MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *>(__this + _offset);
  26210. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  26211. _returnValue = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC(_thisAdjusted, method);
  26212. return _returnValue;
  26213. }
  26214. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  26215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method)
  26216. {
  26217. static bool s_Il2CppMethodInitialized;
  26218. if (!s_Il2CppMethodInitialized)
  26219. {
  26220. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  26221. s_Il2CppMethodInitialized = true;
  26222. }
  26223. bool V_0 = false;
  26224. {
  26225. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  26226. L_0 = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC((MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *)__this, /*hidden argument*/NULL);
  26227. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  26228. L_1 = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC((MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *)(&___other0), /*hidden argument*/NULL);
  26229. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  26230. bool L_2;
  26231. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  26232. V_0 = L_2;
  26233. goto IL_0016;
  26234. }
  26235. IL_0016:
  26236. {
  26237. bool L_3 = V_0;
  26238. return L_3;
  26239. }
  26240. }
  26241. IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB_AdjustorThunk (RuntimeObject * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method)
  26242. {
  26243. int32_t _offset = 1;
  26244. MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *>(__this + _offset);
  26245. bool _returnValue;
  26246. _returnValue = MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB(_thisAdjusted, ___other0, method);
  26247. return _returnValue;
  26248. }
  26249. #ifdef __clang__
  26250. #pragma clang diagnostic pop
  26251. #endif
  26252. #ifdef __clang__
  26253. #pragma clang diagnostic push
  26254. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26255. #pragma clang diagnostic ignored "-Wunused-variable"
  26256. #endif
  26257. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  26258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB (float ___value0, const RuntimeMethod* method)
  26259. {
  26260. typedef float (*Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn) (float);
  26261. static Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn _il2cpp_icall_func;
  26262. if (!_il2cpp_icall_func)
  26263. _il2cpp_icall_func = (Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)");
  26264. float icallRetVal = _il2cpp_icall_func(___value0);
  26265. return icallRetVal;
  26266. }
  26267. // System.Single UnityEngine.Mathf::Sin(System.Single)
  26268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_m530E5197B1E4441946DB8A12412A0C51730F6BA1 (float ___f0, const RuntimeMethod* method)
  26269. {
  26270. static bool s_Il2CppMethodInitialized;
  26271. if (!s_Il2CppMethodInitialized)
  26272. {
  26273. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26274. s_Il2CppMethodInitialized = true;
  26275. }
  26276. float V_0 = 0.0f;
  26277. {
  26278. float L_0 = ___f0;
  26279. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26280. double L_1;
  26281. L_1 = sin(((double)((double)L_0)));
  26282. V_0 = ((float)((float)L_1));
  26283. goto IL_000c;
  26284. }
  26285. IL_000c:
  26286. {
  26287. float L_2 = V_0;
  26288. return L_2;
  26289. }
  26290. }
  26291. // System.Single UnityEngine.Mathf::Cos(System.Single)
  26292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_mF57C9B0E2B45B8A25619309BBAD6C201FF73AB98 (float ___f0, const RuntimeMethod* method)
  26293. {
  26294. static bool s_Il2CppMethodInitialized;
  26295. if (!s_Il2CppMethodInitialized)
  26296. {
  26297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26298. s_Il2CppMethodInitialized = true;
  26299. }
  26300. float V_0 = 0.0f;
  26301. {
  26302. float L_0 = ___f0;
  26303. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26304. double L_1;
  26305. L_1 = cos(((double)((double)L_0)));
  26306. V_0 = ((float)((float)L_1));
  26307. goto IL_000c;
  26308. }
  26309. IL_000c:
  26310. {
  26311. float L_2 = V_0;
  26312. return L_2;
  26313. }
  26314. }
  26315. // System.Single UnityEngine.Mathf::Tan(System.Single)
  26316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_mC7E6A6883BF16BBF77F15A1A0C35AB06DDAF48DC (float ___f0, const RuntimeMethod* method)
  26317. {
  26318. static bool s_Il2CppMethodInitialized;
  26319. if (!s_Il2CppMethodInitialized)
  26320. {
  26321. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26322. s_Il2CppMethodInitialized = true;
  26323. }
  26324. float V_0 = 0.0f;
  26325. {
  26326. float L_0 = ___f0;
  26327. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26328. double L_1;
  26329. L_1 = tan(((double)((double)L_0)));
  26330. V_0 = ((float)((float)L_1));
  26331. goto IL_000c;
  26332. }
  26333. IL_000c:
  26334. {
  26335. float L_2 = V_0;
  26336. return L_2;
  26337. }
  26338. }
  26339. // System.Single UnityEngine.Mathf::Atan(System.Single)
  26340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_m12592B989E7F2CF919DF4223769CC480F888ADE5 (float ___f0, const RuntimeMethod* method)
  26341. {
  26342. static bool s_Il2CppMethodInitialized;
  26343. if (!s_Il2CppMethodInitialized)
  26344. {
  26345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26346. s_Il2CppMethodInitialized = true;
  26347. }
  26348. float V_0 = 0.0f;
  26349. {
  26350. float L_0 = ___f0;
  26351. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26352. double L_1;
  26353. L_1 = atan(((double)((double)L_0)));
  26354. V_0 = ((float)((float)L_1));
  26355. goto IL_000c;
  26356. }
  26357. IL_000c:
  26358. {
  26359. float L_2 = V_0;
  26360. return L_2;
  26361. }
  26362. }
  26363. // System.Single UnityEngine.Mathf::Sqrt(System.Single)
  26364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_m7C3ABF6CADBBF2F97E316B025542BD0B85E87372 (float ___f0, const RuntimeMethod* method)
  26365. {
  26366. static bool s_Il2CppMethodInitialized;
  26367. if (!s_Il2CppMethodInitialized)
  26368. {
  26369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26370. s_Il2CppMethodInitialized = true;
  26371. }
  26372. float V_0 = 0.0f;
  26373. {
  26374. float L_0 = ___f0;
  26375. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26376. double L_1;
  26377. L_1 = sqrt(((double)((double)L_0)));
  26378. V_0 = ((float)((float)L_1));
  26379. goto IL_000c;
  26380. }
  26381. IL_000c:
  26382. {
  26383. float L_2 = V_0;
  26384. return L_2;
  26385. }
  26386. }
  26387. // System.Single UnityEngine.Mathf::Abs(System.Single)
  26388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_m0F02EBECA39438E5A996BE2379431B6F5E8A353D (float ___f0, const RuntimeMethod* method)
  26389. {
  26390. static bool s_Il2CppMethodInitialized;
  26391. if (!s_Il2CppMethodInitialized)
  26392. {
  26393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26394. s_Il2CppMethodInitialized = true;
  26395. }
  26396. float V_0 = 0.0f;
  26397. {
  26398. float L_0 = ___f0;
  26399. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26400. float L_1;
  26401. L_1 = fabsf(L_0);
  26402. V_0 = ((float)((float)L_1));
  26403. goto IL_000b;
  26404. }
  26405. IL_000b:
  26406. {
  26407. float L_2 = V_0;
  26408. return L_2;
  26409. }
  26410. }
  26411. // System.Int32 UnityEngine.Mathf::Abs(System.Int32)
  26412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mE46B08A540F26741910760E84ACB6AACD996C3C0 (int32_t ___value0, const RuntimeMethod* method)
  26413. {
  26414. static bool s_Il2CppMethodInitialized;
  26415. if (!s_Il2CppMethodInitialized)
  26416. {
  26417. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26418. s_Il2CppMethodInitialized = true;
  26419. }
  26420. int32_t V_0 = 0;
  26421. {
  26422. int32_t L_0 = ___value0;
  26423. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26424. int32_t L_1;
  26425. L_1 = il2cpp_codegen_abs(L_0);
  26426. V_0 = L_1;
  26427. goto IL_000a;
  26428. }
  26429. IL_000a:
  26430. {
  26431. int32_t L_2 = V_0;
  26432. return L_2;
  26433. }
  26434. }
  26435. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  26436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method)
  26437. {
  26438. float V_0 = 0.0f;
  26439. float G_B3_0 = 0.0f;
  26440. {
  26441. float L_0 = ___a0;
  26442. float L_1 = ___b1;
  26443. if ((((float)L_0) < ((float)L_1)))
  26444. {
  26445. goto IL_0008;
  26446. }
  26447. }
  26448. {
  26449. float L_2 = ___b1;
  26450. G_B3_0 = L_2;
  26451. goto IL_0009;
  26452. }
  26453. IL_0008:
  26454. {
  26455. float L_3 = ___a0;
  26456. G_B3_0 = L_3;
  26457. }
  26458. IL_0009:
  26459. {
  26460. V_0 = G_B3_0;
  26461. goto IL_000c;
  26462. }
  26463. IL_000c:
  26464. {
  26465. float L_4 = V_0;
  26466. return L_4;
  26467. }
  26468. }
  26469. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  26470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m8038BC2CE141C9AF3ECA2E31B88A9768423B1519 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  26471. {
  26472. int32_t V_0 = 0;
  26473. int32_t G_B3_0 = 0;
  26474. {
  26475. int32_t L_0 = ___a0;
  26476. int32_t L_1 = ___b1;
  26477. if ((((int32_t)L_0) < ((int32_t)L_1)))
  26478. {
  26479. goto IL_0008;
  26480. }
  26481. }
  26482. {
  26483. int32_t L_2 = ___b1;
  26484. G_B3_0 = L_2;
  26485. goto IL_0009;
  26486. }
  26487. IL_0008:
  26488. {
  26489. int32_t L_3 = ___a0;
  26490. G_B3_0 = L_3;
  26491. }
  26492. IL_0009:
  26493. {
  26494. V_0 = G_B3_0;
  26495. goto IL_000c;
  26496. }
  26497. IL_000c:
  26498. {
  26499. int32_t L_4 = V_0;
  26500. return L_4;
  26501. }
  26502. }
  26503. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  26504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method)
  26505. {
  26506. float V_0 = 0.0f;
  26507. float G_B3_0 = 0.0f;
  26508. {
  26509. float L_0 = ___a0;
  26510. float L_1 = ___b1;
  26511. if ((((float)L_0) > ((float)L_1)))
  26512. {
  26513. goto IL_0008;
  26514. }
  26515. }
  26516. {
  26517. float L_2 = ___b1;
  26518. G_B3_0 = L_2;
  26519. goto IL_0009;
  26520. }
  26521. IL_0008:
  26522. {
  26523. float L_3 = ___a0;
  26524. G_B3_0 = L_3;
  26525. }
  26526. IL_0009:
  26527. {
  26528. V_0 = G_B3_0;
  26529. goto IL_000c;
  26530. }
  26531. IL_000c:
  26532. {
  26533. float L_4 = V_0;
  26534. return L_4;
  26535. }
  26536. }
  26537. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  26538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  26539. {
  26540. int32_t V_0 = 0;
  26541. int32_t G_B3_0 = 0;
  26542. {
  26543. int32_t L_0 = ___a0;
  26544. int32_t L_1 = ___b1;
  26545. if ((((int32_t)L_0) > ((int32_t)L_1)))
  26546. {
  26547. goto IL_0008;
  26548. }
  26549. }
  26550. {
  26551. int32_t L_2 = ___b1;
  26552. G_B3_0 = L_2;
  26553. goto IL_0009;
  26554. }
  26555. IL_0008:
  26556. {
  26557. int32_t L_3 = ___a0;
  26558. G_B3_0 = L_3;
  26559. }
  26560. IL_0009:
  26561. {
  26562. V_0 = G_B3_0;
  26563. goto IL_000c;
  26564. }
  26565. IL_000c:
  26566. {
  26567. int32_t L_4 = V_0;
  26568. return L_4;
  26569. }
  26570. }
  26571. // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
  26572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_mA38993C7C8CCFCB94EE3F61236C79C45E878673E (float ___f0, float ___p1, const RuntimeMethod* method)
  26573. {
  26574. static bool s_Il2CppMethodInitialized;
  26575. if (!s_Il2CppMethodInitialized)
  26576. {
  26577. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26578. s_Il2CppMethodInitialized = true;
  26579. }
  26580. float V_0 = 0.0f;
  26581. {
  26582. float L_0 = ___f0;
  26583. float L_1 = ___p1;
  26584. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26585. double L_2;
  26586. L_2 = Math_Pow_mC2C8700DAAD1316AA457A1D271F78CDF0D61AC2F(((double)((double)L_0)), ((double)((double)L_1)), /*hidden argument*/NULL);
  26587. V_0 = ((float)((float)L_2));
  26588. goto IL_000e;
  26589. }
  26590. IL_000e:
  26591. {
  26592. float L_3 = V_0;
  26593. return L_3;
  26594. }
  26595. }
  26596. // System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
  26597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_mF7F3624FA030AB57AD8C1F4CAF084B2DCC99897A (float ___f0, float ___p1, const RuntimeMethod* method)
  26598. {
  26599. static bool s_Il2CppMethodInitialized;
  26600. if (!s_Il2CppMethodInitialized)
  26601. {
  26602. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26603. s_Il2CppMethodInitialized = true;
  26604. }
  26605. float V_0 = 0.0f;
  26606. {
  26607. float L_0 = ___f0;
  26608. float L_1 = ___p1;
  26609. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26610. double L_2;
  26611. L_2 = Math_Log_m05D6B4CE873ABBA5D8E39F798BBB67D49ABECE2C(((double)((double)L_0)), ((double)((double)L_1)), /*hidden argument*/NULL);
  26612. V_0 = ((float)((float)L_2));
  26613. goto IL_000e;
  26614. }
  26615. IL_000e:
  26616. {
  26617. float L_3 = V_0;
  26618. return L_3;
  26619. }
  26620. }
  26621. // System.Single UnityEngine.Mathf::Ceil(System.Single)
  26622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Ceil_mD48EF2CA69275216AB32C63A47C8AF9428651D7D (float ___f0, const RuntimeMethod* method)
  26623. {
  26624. static bool s_Il2CppMethodInitialized;
  26625. if (!s_Il2CppMethodInitialized)
  26626. {
  26627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26628. s_Il2CppMethodInitialized = true;
  26629. }
  26630. float V_0 = 0.0f;
  26631. {
  26632. float L_0 = ___f0;
  26633. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26634. double L_1;
  26635. L_1 = ceil(((double)((double)L_0)));
  26636. V_0 = ((float)((float)L_1));
  26637. goto IL_000c;
  26638. }
  26639. IL_000c:
  26640. {
  26641. float L_2 = V_0;
  26642. return L_2;
  26643. }
  26644. }
  26645. // System.Single UnityEngine.Mathf::Floor(System.Single)
  26646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mB05B375ED9442CAB4ADEB7C442DB20C700F46BFB (float ___f0, const RuntimeMethod* method)
  26647. {
  26648. static bool s_Il2CppMethodInitialized;
  26649. if (!s_Il2CppMethodInitialized)
  26650. {
  26651. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26652. s_Il2CppMethodInitialized = true;
  26653. }
  26654. float V_0 = 0.0f;
  26655. {
  26656. float L_0 = ___f0;
  26657. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26658. double L_1;
  26659. L_1 = floor(((double)((double)L_0)));
  26660. V_0 = ((float)((float)L_1));
  26661. goto IL_000c;
  26662. }
  26663. IL_000c:
  26664. {
  26665. float L_2 = V_0;
  26666. return L_2;
  26667. }
  26668. }
  26669. // System.Single UnityEngine.Mathf::Round(System.Single)
  26670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_mE2DE38D81FFB085CBC073D939CDF5CBB5D57E9C9 (float ___f0, const RuntimeMethod* method)
  26671. {
  26672. static bool s_Il2CppMethodInitialized;
  26673. if (!s_Il2CppMethodInitialized)
  26674. {
  26675. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26676. s_Il2CppMethodInitialized = true;
  26677. }
  26678. float V_0 = 0.0f;
  26679. {
  26680. float L_0 = ___f0;
  26681. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26682. double L_1;
  26683. L_1 = bankers_round(((double)((double)L_0)));
  26684. V_0 = ((float)((float)L_1));
  26685. goto IL_000c;
  26686. }
  26687. IL_000c:
  26688. {
  26689. float L_2 = V_0;
  26690. return L_2;
  26691. }
  26692. }
  26693. // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
  26694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F (float ___f0, const RuntimeMethod* method)
  26695. {
  26696. static bool s_Il2CppMethodInitialized;
  26697. if (!s_Il2CppMethodInitialized)
  26698. {
  26699. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26700. s_Il2CppMethodInitialized = true;
  26701. }
  26702. int32_t V_0 = 0;
  26703. {
  26704. float L_0 = ___f0;
  26705. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26706. double L_1;
  26707. L_1 = ceil(((double)((double)L_0)));
  26708. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  26709. goto IL_000c;
  26710. }
  26711. IL_000c:
  26712. {
  26713. int32_t L_2 = V_0;
  26714. return L_2;
  26715. }
  26716. }
  26717. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  26718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m9164D538D17B8C3C8A6C4E4FA95032F757D9091E (float ___f0, const RuntimeMethod* method)
  26719. {
  26720. static bool s_Il2CppMethodInitialized;
  26721. if (!s_Il2CppMethodInitialized)
  26722. {
  26723. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26724. s_Il2CppMethodInitialized = true;
  26725. }
  26726. int32_t V_0 = 0;
  26727. {
  26728. float L_0 = ___f0;
  26729. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26730. double L_1;
  26731. L_1 = floor(((double)((double)L_0)));
  26732. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  26733. goto IL_000c;
  26734. }
  26735. IL_000c:
  26736. {
  26737. int32_t L_2 = V_0;
  26738. return L_2;
  26739. }
  26740. }
  26741. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  26742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD (float ___f0, const RuntimeMethod* method)
  26743. {
  26744. static bool s_Il2CppMethodInitialized;
  26745. if (!s_Il2CppMethodInitialized)
  26746. {
  26747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26748. s_Il2CppMethodInitialized = true;
  26749. }
  26750. int32_t V_0 = 0;
  26751. {
  26752. float L_0 = ___f0;
  26753. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26754. double L_1;
  26755. L_1 = bankers_round(((double)((double)L_0)));
  26756. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  26757. goto IL_000c;
  26758. }
  26759. IL_000c:
  26760. {
  26761. int32_t L_2 = V_0;
  26762. return L_2;
  26763. }
  26764. }
  26765. // System.Single UnityEngine.Mathf::Sign(System.Single)
  26766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB (float ___f0, const RuntimeMethod* method)
  26767. {
  26768. float V_0 = 0.0f;
  26769. float G_B3_0 = 0.0f;
  26770. {
  26771. float L_0 = ___f0;
  26772. if ((((float)L_0) >= ((float)(0.0f))))
  26773. {
  26774. goto IL_0010;
  26775. }
  26776. }
  26777. {
  26778. G_B3_0 = (-1.0f);
  26779. goto IL_0015;
  26780. }
  26781. IL_0010:
  26782. {
  26783. G_B3_0 = (1.0f);
  26784. }
  26785. IL_0015:
  26786. {
  26787. V_0 = G_B3_0;
  26788. goto IL_0018;
  26789. }
  26790. IL_0018:
  26791. {
  26792. float L_1 = V_0;
  26793. return L_1;
  26794. }
  26795. }
  26796. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  26797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
  26798. {
  26799. bool V_0 = false;
  26800. bool V_1 = false;
  26801. float V_2 = 0.0f;
  26802. {
  26803. float L_0 = ___value0;
  26804. float L_1 = ___min1;
  26805. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  26806. bool L_2 = V_0;
  26807. if (!L_2)
  26808. {
  26809. goto IL_000e;
  26810. }
  26811. }
  26812. {
  26813. float L_3 = ___min1;
  26814. ___value0 = L_3;
  26815. goto IL_0019;
  26816. }
  26817. IL_000e:
  26818. {
  26819. float L_4 = ___value0;
  26820. float L_5 = ___max2;
  26821. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  26822. bool L_6 = V_1;
  26823. if (!L_6)
  26824. {
  26825. goto IL_0019;
  26826. }
  26827. }
  26828. {
  26829. float L_7 = ___max2;
  26830. ___value0 = L_7;
  26831. }
  26832. IL_0019:
  26833. {
  26834. float L_8 = ___value0;
  26835. V_2 = L_8;
  26836. goto IL_001d;
  26837. }
  26838. IL_001d:
  26839. {
  26840. float L_9 = V_2;
  26841. return L_9;
  26842. }
  26843. }
  26844. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  26845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method)
  26846. {
  26847. bool V_0 = false;
  26848. bool V_1 = false;
  26849. int32_t V_2 = 0;
  26850. {
  26851. int32_t L_0 = ___value0;
  26852. int32_t L_1 = ___min1;
  26853. V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
  26854. bool L_2 = V_0;
  26855. if (!L_2)
  26856. {
  26857. goto IL_000e;
  26858. }
  26859. }
  26860. {
  26861. int32_t L_3 = ___min1;
  26862. ___value0 = L_3;
  26863. goto IL_0019;
  26864. }
  26865. IL_000e:
  26866. {
  26867. int32_t L_4 = ___value0;
  26868. int32_t L_5 = ___max2;
  26869. V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
  26870. bool L_6 = V_1;
  26871. if (!L_6)
  26872. {
  26873. goto IL_0019;
  26874. }
  26875. }
  26876. {
  26877. int32_t L_7 = ___max2;
  26878. ___value0 = L_7;
  26879. }
  26880. IL_0019:
  26881. {
  26882. int32_t L_8 = ___value0;
  26883. V_2 = L_8;
  26884. goto IL_001d;
  26885. }
  26886. IL_001d:
  26887. {
  26888. int32_t L_9 = V_2;
  26889. return L_9;
  26890. }
  26891. }
  26892. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  26893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method)
  26894. {
  26895. bool V_0 = false;
  26896. float V_1 = 0.0f;
  26897. bool V_2 = false;
  26898. {
  26899. float L_0 = ___value0;
  26900. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  26901. bool L_1 = V_0;
  26902. if (!L_1)
  26903. {
  26904. goto IL_0015;
  26905. }
  26906. }
  26907. {
  26908. V_1 = (0.0f);
  26909. goto IL_002d;
  26910. }
  26911. IL_0015:
  26912. {
  26913. float L_2 = ___value0;
  26914. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  26915. bool L_3 = V_2;
  26916. if (!L_3)
  26917. {
  26918. goto IL_0029;
  26919. }
  26920. }
  26921. {
  26922. V_1 = (1.0f);
  26923. goto IL_002d;
  26924. }
  26925. IL_0029:
  26926. {
  26927. float L_4 = ___value0;
  26928. V_1 = L_4;
  26929. goto IL_002d;
  26930. }
  26931. IL_002d:
  26932. {
  26933. float L_5 = V_1;
  26934. return L_5;
  26935. }
  26936. }
  26937. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  26938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
  26939. {
  26940. float V_0 = 0.0f;
  26941. {
  26942. float L_0 = ___a0;
  26943. float L_1 = ___b1;
  26944. float L_2 = ___a0;
  26945. float L_3 = ___t2;
  26946. float L_4;
  26947. L_4 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_3, /*hidden argument*/NULL);
  26948. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_4))));
  26949. goto IL_0010;
  26950. }
  26951. IL_0010:
  26952. {
  26953. float L_5 = V_0;
  26954. return L_5;
  26955. }
  26956. }
  26957. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  26958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method)
  26959. {
  26960. static bool s_Il2CppMethodInitialized;
  26961. if (!s_Il2CppMethodInitialized)
  26962. {
  26963. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
  26964. s_Il2CppMethodInitialized = true;
  26965. }
  26966. bool V_0 = false;
  26967. {
  26968. float L_0 = ___b1;
  26969. float L_1 = ___a0;
  26970. float L_2;
  26971. L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  26972. float L_3 = ___a0;
  26973. float L_4;
  26974. L_4 = fabsf(L_3);
  26975. float L_5 = ___b1;
  26976. float L_6;
  26977. L_6 = fabsf(L_5);
  26978. float L_7;
  26979. L_7 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_4, L_6, /*hidden argument*/NULL);
  26980. float L_8 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0();
  26981. float L_9;
  26982. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(((float)il2cpp_codegen_multiply((float)(9.99999997E-07f), (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_8, (float)(8.0f))), /*hidden argument*/NULL);
  26983. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  26984. goto IL_0035;
  26985. }
  26986. IL_0035:
  26987. {
  26988. bool L_10 = V_0;
  26989. return L_10;
  26990. }
  26991. }
  26992. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  26993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBA32FC6CC8693F9446A2CF974AA44DC9801099C8 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
  26994. {
  26995. float V_0 = 0.0f;
  26996. float V_1 = 0.0f;
  26997. float V_2 = 0.0f;
  26998. float V_3 = 0.0f;
  26999. float V_4 = 0.0f;
  27000. float V_5 = 0.0f;
  27001. float V_6 = 0.0f;
  27002. float V_7 = 0.0f;
  27003. bool V_8 = false;
  27004. float V_9 = 0.0f;
  27005. {
  27006. float L_0 = ___smoothTime3;
  27007. float L_1;
  27008. L_1 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775((9.99999975E-05f), L_0, /*hidden argument*/NULL);
  27009. ___smoothTime3 = L_1;
  27010. float L_2 = ___smoothTime3;
  27011. V_0 = ((float)((float)(2.0f)/(float)L_2));
  27012. float L_3 = V_0;
  27013. float L_4 = ___deltaTime5;
  27014. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4));
  27015. float L_5 = V_1;
  27016. float L_6 = V_1;
  27017. float L_7 = V_1;
  27018. float L_8 = V_1;
  27019. float L_9 = V_1;
  27020. float L_10 = V_1;
  27021. V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.479999989f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.234999999f), (float)L_8)), (float)L_9)), (float)L_10))))));
  27022. float L_11 = ___current0;
  27023. float L_12 = ___target1;
  27024. V_3 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12));
  27025. float L_13 = ___target1;
  27026. V_4 = L_13;
  27027. float L_14 = ___maxSpeed4;
  27028. float L_15 = ___smoothTime3;
  27029. V_5 = ((float)il2cpp_codegen_multiply((float)L_14, (float)L_15));
  27030. float L_16 = V_3;
  27031. float L_17 = V_5;
  27032. float L_18 = V_5;
  27033. float L_19;
  27034. L_19 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(L_16, ((-L_17)), L_18, /*hidden argument*/NULL);
  27035. V_3 = L_19;
  27036. float L_20 = ___current0;
  27037. float L_21 = V_3;
  27038. ___target1 = ((float)il2cpp_codegen_subtract((float)L_20, (float)L_21));
  27039. float* L_22 = ___currentVelocity2;
  27040. float L_23 = *((float*)L_22);
  27041. float L_24 = V_0;
  27042. float L_25 = V_3;
  27043. float L_26 = ___deltaTime5;
  27044. V_6 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_23, (float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)))), (float)L_26));
  27045. float* L_27 = ___currentVelocity2;
  27046. float* L_28 = ___currentVelocity2;
  27047. float L_29 = *((float*)L_28);
  27048. float L_30 = V_0;
  27049. float L_31 = V_6;
  27050. float L_32 = V_2;
  27051. *((float*)L_27) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_29, (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))), (float)L_32));
  27052. float L_33 = ___target1;
  27053. float L_34 = V_3;
  27054. float L_35 = V_6;
  27055. float L_36 = V_2;
  27056. V_7 = ((float)il2cpp_codegen_add((float)L_33, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_34, (float)L_35)), (float)L_36))));
  27057. float L_37 = V_4;
  27058. float L_38 = ___current0;
  27059. float L_39 = V_7;
  27060. float L_40 = V_4;
  27061. V_8 = (bool)((((int32_t)((((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38))) > ((float)(0.0f)))? 1 : 0)) == ((int32_t)((((float)L_39) > ((float)L_40))? 1 : 0)))? 1 : 0);
  27062. bool L_41 = V_8;
  27063. if (!L_41)
  27064. {
  27065. goto IL_00a6;
  27066. }
  27067. }
  27068. {
  27069. float L_42 = V_4;
  27070. V_7 = L_42;
  27071. float* L_43 = ___currentVelocity2;
  27072. float L_44 = V_7;
  27073. float L_45 = V_4;
  27074. float L_46 = ___deltaTime5;
  27075. *((float*)L_43) = (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_44, (float)L_45))/(float)L_46));
  27076. }
  27077. IL_00a6:
  27078. {
  27079. float L_47 = V_7;
  27080. V_9 = L_47;
  27081. goto IL_00ac;
  27082. }
  27083. IL_00ac:
  27084. {
  27085. float L_48 = V_9;
  27086. return L_48;
  27087. }
  27088. }
  27089. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  27090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_mBAB712BA039DF58DBB1B31B669E502C54F3F13CE (float ___t0, float ___length1, const RuntimeMethod* method)
  27091. {
  27092. float V_0 = 0.0f;
  27093. {
  27094. float L_0 = ___t0;
  27095. float L_1 = ___t0;
  27096. float L_2 = ___length1;
  27097. float L_3;
  27098. L_3 = floorf(((float)((float)L_1/(float)L_2)));
  27099. float L_4 = ___length1;
  27100. float L_5 = ___length1;
  27101. float L_6;
  27102. L_6 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)))), (0.0f), L_5, /*hidden argument*/NULL);
  27103. V_0 = L_6;
  27104. goto IL_001b;
  27105. }
  27106. IL_001b:
  27107. {
  27108. float L_7 = V_0;
  27109. return L_7;
  27110. }
  27111. }
  27112. // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
  27113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mCD2E6F9ADCFFB40EB7D3086E444DF2C702F9C29B (float ___a0, float ___b1, float ___value2, const RuntimeMethod* method)
  27114. {
  27115. bool V_0 = false;
  27116. float V_1 = 0.0f;
  27117. {
  27118. float L_0 = ___a0;
  27119. float L_1 = ___b1;
  27120. V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27121. bool L_2 = V_0;
  27122. if (!L_2)
  27123. {
  27124. goto IL_001b;
  27125. }
  27126. }
  27127. {
  27128. float L_3 = ___value2;
  27129. float L_4 = ___a0;
  27130. float L_5 = ___b1;
  27131. float L_6 = ___a0;
  27132. float L_7;
  27133. L_7 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4))/(float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)))), /*hidden argument*/NULL);
  27134. V_1 = L_7;
  27135. goto IL_0023;
  27136. }
  27137. IL_001b:
  27138. {
  27139. V_1 = (0.0f);
  27140. goto IL_0023;
  27141. }
  27142. IL_0023:
  27143. {
  27144. float L_8 = V_1;
  27145. return L_8;
  27146. }
  27147. }
  27148. // System.Void UnityEngine.Mathf::.cctor()
  27149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_mFC5862C195961EAE43A5C7BB96E07648084C1525 (const RuntimeMethod* method)
  27150. {
  27151. static bool s_Il2CppMethodInitialized;
  27152. if (!s_Il2CppMethodInitialized)
  27153. {
  27154. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var);
  27155. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
  27156. s_Il2CppMethodInitialized = true;
  27157. }
  27158. float G_B3_0;
  27159. memset((&G_B3_0), 0, sizeof(G_B3_0));
  27160. {
  27161. bool L_0 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_IsFlushToZeroEnabled_2();
  27162. if (L_0)
  27163. {
  27164. goto IL_0010;
  27165. }
  27166. }
  27167. {
  27168. float L_1 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1();
  27169. il2cpp_codegen_memory_barrier();
  27170. G_B3_0 = L_1;
  27171. goto IL_0017;
  27172. }
  27173. IL_0010:
  27174. {
  27175. float L_2 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinNormal_0();
  27176. il2cpp_codegen_memory_barrier();
  27177. G_B3_0 = L_2;
  27178. }
  27179. IL_0017:
  27180. {
  27181. ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->set_Epsilon_0(G_B3_0);
  27182. return;
  27183. }
  27184. }
  27185. #ifdef __clang__
  27186. #pragma clang diagnostic pop
  27187. #endif
  27188. #ifdef __clang__
  27189. #pragma clang diagnostic push
  27190. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27191. #pragma clang diagnostic ignored "-Wunused-variable"
  27192. #endif
  27193. // System.Void UnityEngineInternal.MathfInternal::.cctor()
  27194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_mB7CF38BBE41ECBC62A4457C91FDFD0FEE8679895 (const RuntimeMethod* method)
  27195. {
  27196. static bool s_Il2CppMethodInitialized;
  27197. if (!s_Il2CppMethodInitialized)
  27198. {
  27199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var);
  27200. s_Il2CppMethodInitialized = true;
  27201. }
  27202. {
  27203. il2cpp_codegen_memory_barrier();
  27204. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_FloatMinNormal_0((1.17549435E-38f));
  27205. il2cpp_codegen_memory_barrier();
  27206. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_FloatMinDenormal_1((1.40129846E-45f));
  27207. float L_0 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1();
  27208. il2cpp_codegen_memory_barrier();
  27209. float L_1;
  27210. L_1 = Interlocked_CompareExchange_mA528BE971E65DE5E3E624AEFB2370416FC6D7D8E((float*)(((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_address_of_FloatMinDenormal_1()), L_0, (0.0f), /*hidden argument*/NULL);
  27211. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_IsFlushToZeroEnabled_2((bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0));
  27212. return;
  27213. }
  27214. }
  27215. #ifdef __clang__
  27216. #pragma clang diagnostic pop
  27217. #endif
  27218. #ifdef __clang__
  27219. #pragma clang diagnostic push
  27220. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27221. #pragma clang diagnostic ignored "-Wunused-variable"
  27222. #endif
  27223. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  27224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method)
  27225. {
  27226. {
  27227. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___column00;
  27228. float L_1 = L_0.get_x_1();
  27229. __this->set_m00_0(L_1);
  27230. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___column11;
  27231. float L_3 = L_2.get_x_1();
  27232. __this->set_m01_4(L_3);
  27233. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___column22;
  27234. float L_5 = L_4.get_x_1();
  27235. __this->set_m02_8(L_5);
  27236. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___column33;
  27237. float L_7 = L_6.get_x_1();
  27238. __this->set_m03_12(L_7);
  27239. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___column00;
  27240. float L_9 = L_8.get_y_2();
  27241. __this->set_m10_1(L_9);
  27242. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___column11;
  27243. float L_11 = L_10.get_y_2();
  27244. __this->set_m11_5(L_11);
  27245. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___column22;
  27246. float L_13 = L_12.get_y_2();
  27247. __this->set_m12_9(L_13);
  27248. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___column33;
  27249. float L_15 = L_14.get_y_2();
  27250. __this->set_m13_13(L_15);
  27251. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16 = ___column00;
  27252. float L_17 = L_16.get_z_3();
  27253. __this->set_m20_2(L_17);
  27254. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18 = ___column11;
  27255. float L_19 = L_18.get_z_3();
  27256. __this->set_m21_6(L_19);
  27257. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20 = ___column22;
  27258. float L_21 = L_20.get_z_3();
  27259. __this->set_m22_10(L_21);
  27260. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22 = ___column33;
  27261. float L_23 = L_22.get_z_3();
  27262. __this->set_m23_14(L_23);
  27263. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = ___column00;
  27264. float L_25 = L_24.get_w_4();
  27265. __this->set_m30_3(L_25);
  27266. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26 = ___column11;
  27267. float L_27 = L_26.get_w_4();
  27268. __this->set_m31_7(L_27);
  27269. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_28 = ___column22;
  27270. float L_29 = L_28.get_w_4();
  27271. __this->set_m32_11(L_29);
  27272. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_30 = ___column33;
  27273. float L_31 = L_30.get_w_4();
  27274. __this->set_m33_15(L_31);
  27275. return;
  27276. }
  27277. }
  27278. IL2CPP_EXTERN_C void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method)
  27279. {
  27280. int32_t _offset = 1;
  27281. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27282. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method);
  27283. }
  27284. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  27285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method)
  27286. {
  27287. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27288. memset((&V_0), 0, sizeof(V_0));
  27289. int32_t V_1 = 0;
  27290. {
  27291. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  27292. L_0 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 0, /*hidden argument*/NULL);
  27293. V_0 = L_0;
  27294. int32_t L_1;
  27295. L_1 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27296. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  27297. L_2 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 1, /*hidden argument*/NULL);
  27298. V_0 = L_2;
  27299. int32_t L_3;
  27300. L_3 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27301. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  27302. L_4 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 2, /*hidden argument*/NULL);
  27303. V_0 = L_4;
  27304. int32_t L_5;
  27305. L_5 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27306. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27307. L_6 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 3, /*hidden argument*/NULL);
  27308. V_0 = L_6;
  27309. int32_t L_7;
  27310. L_7 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27311. V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  27312. goto IL_0061;
  27313. }
  27314. IL_0061:
  27315. {
  27316. int32_t L_8 = V_1;
  27317. return L_8;
  27318. }
  27319. }
  27320. IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27321. {
  27322. int32_t _offset = 1;
  27323. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27324. int32_t _returnValue;
  27325. _returnValue = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59(_thisAdjusted, method);
  27326. return _returnValue;
  27327. }
  27328. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  27329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27330. {
  27331. static bool s_Il2CppMethodInitialized;
  27332. if (!s_Il2CppMethodInitialized)
  27333. {
  27334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var);
  27335. s_Il2CppMethodInitialized = true;
  27336. }
  27337. bool V_0 = false;
  27338. bool V_1 = false;
  27339. {
  27340. RuntimeObject * L_0 = ___other0;
  27341. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27342. bool L_1 = V_0;
  27343. if (!L_1)
  27344. {
  27345. goto IL_0015;
  27346. }
  27347. }
  27348. {
  27349. V_1 = (bool)0;
  27350. goto IL_0024;
  27351. }
  27352. IL_0015:
  27353. {
  27354. RuntimeObject * L_2 = ___other0;
  27355. bool L_3;
  27356. L_3 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, ((*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)UnBox(L_2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  27357. V_1 = L_3;
  27358. goto IL_0024;
  27359. }
  27360. IL_0024:
  27361. {
  27362. bool L_4 = V_1;
  27363. return L_4;
  27364. }
  27365. }
  27366. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27367. {
  27368. int32_t _offset = 1;
  27369. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27370. bool _returnValue;
  27371. _returnValue = Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D(_thisAdjusted, ___other0, method);
  27372. return _returnValue;
  27373. }
  27374. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  27375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method)
  27376. {
  27377. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27378. memset((&V_0), 0, sizeof(V_0));
  27379. bool V_1 = false;
  27380. int32_t G_B5_0 = 0;
  27381. {
  27382. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  27383. L_0 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 0, /*hidden argument*/NULL);
  27384. V_0 = L_0;
  27385. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  27386. L_1 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 0, /*hidden argument*/NULL);
  27387. bool L_2;
  27388. L_2 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_1, /*hidden argument*/NULL);
  27389. if (!L_2)
  27390. {
  27391. goto IL_0065;
  27392. }
  27393. }
  27394. {
  27395. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  27396. L_3 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 1, /*hidden argument*/NULL);
  27397. V_0 = L_3;
  27398. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  27399. L_4 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 1, /*hidden argument*/NULL);
  27400. bool L_5;
  27401. L_5 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_4, /*hidden argument*/NULL);
  27402. if (!L_5)
  27403. {
  27404. goto IL_0065;
  27405. }
  27406. }
  27407. {
  27408. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27409. L_6 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 2, /*hidden argument*/NULL);
  27410. V_0 = L_6;
  27411. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  27412. L_7 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 2, /*hidden argument*/NULL);
  27413. bool L_8;
  27414. L_8 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_7, /*hidden argument*/NULL);
  27415. if (!L_8)
  27416. {
  27417. goto IL_0065;
  27418. }
  27419. }
  27420. {
  27421. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9;
  27422. L_9 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 3, /*hidden argument*/NULL);
  27423. V_0 = L_9;
  27424. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10;
  27425. L_10 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 3, /*hidden argument*/NULL);
  27426. bool L_11;
  27427. L_11 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_10, /*hidden argument*/NULL);
  27428. G_B5_0 = ((int32_t)(L_11));
  27429. goto IL_0066;
  27430. }
  27431. IL_0065:
  27432. {
  27433. G_B5_0 = 0;
  27434. }
  27435. IL_0066:
  27436. {
  27437. V_1 = (bool)G_B5_0;
  27438. goto IL_0069;
  27439. }
  27440. IL_0069:
  27441. {
  27442. bool L_12 = V_1;
  27443. return L_12;
  27444. }
  27445. }
  27446. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method)
  27447. {
  27448. int32_t _offset = 1;
  27449. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27450. bool _returnValue;
  27451. _returnValue = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997(_thisAdjusted, ___other0, method);
  27452. return _returnValue;
  27453. }
  27454. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  27455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method)
  27456. {
  27457. int32_t V_0 = 0;
  27458. int32_t V_1 = 0;
  27459. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2;
  27460. memset((&V_2), 0, sizeof(V_2));
  27461. {
  27462. int32_t L_0 = ___index0;
  27463. V_1 = L_0;
  27464. int32_t L_1 = V_1;
  27465. V_0 = L_1;
  27466. int32_t L_2 = V_0;
  27467. switch (L_2)
  27468. {
  27469. case 0:
  27470. {
  27471. goto IL_0020;
  27472. }
  27473. case 1:
  27474. {
  27475. goto IL_0040;
  27476. }
  27477. case 2:
  27478. {
  27479. goto IL_0060;
  27480. }
  27481. case 3:
  27482. {
  27483. goto IL_0080;
  27484. }
  27485. }
  27486. }
  27487. {
  27488. goto IL_00a0;
  27489. }
  27490. IL_0020:
  27491. {
  27492. float L_3 = __this->get_m00_0();
  27493. float L_4 = __this->get_m10_1();
  27494. float L_5 = __this->get_m20_2();
  27495. float L_6 = __this->get_m30_3();
  27496. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  27497. memset((&L_7), 0, sizeof(L_7));
  27498. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  27499. V_2 = L_7;
  27500. goto IL_00ab;
  27501. }
  27502. IL_0040:
  27503. {
  27504. float L_8 = __this->get_m01_4();
  27505. float L_9 = __this->get_m11_5();
  27506. float L_10 = __this->get_m21_6();
  27507. float L_11 = __this->get_m31_7();
  27508. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  27509. memset((&L_12), 0, sizeof(L_12));
  27510. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  27511. V_2 = L_12;
  27512. goto IL_00ab;
  27513. }
  27514. IL_0060:
  27515. {
  27516. float L_13 = __this->get_m02_8();
  27517. float L_14 = __this->get_m12_9();
  27518. float L_15 = __this->get_m22_10();
  27519. float L_16 = __this->get_m32_11();
  27520. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17;
  27521. memset((&L_17), 0, sizeof(L_17));
  27522. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  27523. V_2 = L_17;
  27524. goto IL_00ab;
  27525. }
  27526. IL_0080:
  27527. {
  27528. float L_18 = __this->get_m03_12();
  27529. float L_19 = __this->get_m13_13();
  27530. float L_20 = __this->get_m23_14();
  27531. float L_21 = __this->get_m33_15();
  27532. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22;
  27533. memset((&L_22), 0, sizeof(L_22));
  27534. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  27535. V_2 = L_22;
  27536. goto IL_00ab;
  27537. }
  27538. IL_00a0:
  27539. {
  27540. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_23 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  27541. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), /*hidden argument*/NULL);
  27542. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_RuntimeMethod_var)));
  27543. }
  27544. IL_00ab:
  27545. {
  27546. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = V_2;
  27547. return L_24;
  27548. }
  27549. }
  27550. IL2CPP_EXTERN_C Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  27551. {
  27552. int32_t _offset = 1;
  27553. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27554. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 _returnValue;
  27555. _returnValue = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480(_thisAdjusted, ___index0, method);
  27556. return _returnValue;
  27557. }
  27558. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  27559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27560. {
  27561. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27562. memset((&V_0), 0, sizeof(V_0));
  27563. float V_1 = 0.0f;
  27564. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  27565. memset((&V_2), 0, sizeof(V_2));
  27566. {
  27567. float L_0 = __this->get_m00_0();
  27568. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  27569. float L_2 = L_1.get_x_2();
  27570. float L_3 = __this->get_m01_4();
  27571. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  27572. float L_5 = L_4.get_y_3();
  27573. float L_6 = __this->get_m02_8();
  27574. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___point0;
  27575. float L_8 = L_7.get_z_4();
  27576. float L_9 = __this->get_m03_12();
  27577. (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)L_9)));
  27578. float L_10 = __this->get_m10_1();
  27579. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___point0;
  27580. float L_12 = L_11.get_x_2();
  27581. float L_13 = __this->get_m11_5();
  27582. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___point0;
  27583. float L_15 = L_14.get_y_3();
  27584. float L_16 = __this->get_m12_9();
  27585. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___point0;
  27586. float L_18 = L_17.get_z_4();
  27587. float L_19 = __this->get_m13_13();
  27588. (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_18)))), (float)L_19)));
  27589. float L_20 = __this->get_m20_2();
  27590. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___point0;
  27591. float L_22 = L_21.get_x_2();
  27592. float L_23 = __this->get_m21_6();
  27593. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___point0;
  27594. float L_25 = L_24.get_y_3();
  27595. float L_26 = __this->get_m22_10();
  27596. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___point0;
  27597. float L_28 = L_27.get_z_4();
  27598. float L_29 = __this->get_m23_14();
  27599. (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_25)))), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_28)))), (float)L_29)));
  27600. float L_30 = __this->get_m30_3();
  27601. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = ___point0;
  27602. float L_32 = L_31.get_x_2();
  27603. float L_33 = __this->get_m31_7();
  27604. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = ___point0;
  27605. float L_35 = L_34.get_y_3();
  27606. float L_36 = __this->get_m32_11();
  27607. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = ___point0;
  27608. float L_38 = L_37.get_z_4();
  27609. float L_39 = __this->get_m33_15();
  27610. V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_32)), (float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)L_36, (float)L_38)))), (float)L_39));
  27611. float L_40 = V_1;
  27612. V_1 = ((float)((float)(1.0f)/(float)L_40));
  27613. float* L_41 = (&V_0)->get_address_of_x_2();
  27614. float* L_42 = L_41;
  27615. float L_43 = *((float*)L_42);
  27616. float L_44 = V_1;
  27617. *((float*)L_42) = (float)((float)il2cpp_codegen_multiply((float)L_43, (float)L_44));
  27618. float* L_45 = (&V_0)->get_address_of_y_3();
  27619. float* L_46 = L_45;
  27620. float L_47 = *((float*)L_46);
  27621. float L_48 = V_1;
  27622. *((float*)L_46) = (float)((float)il2cpp_codegen_multiply((float)L_47, (float)L_48));
  27623. float* L_49 = (&V_0)->get_address_of_z_4();
  27624. float* L_50 = L_49;
  27625. float L_51 = *((float*)L_50);
  27626. float L_52 = V_1;
  27627. *((float*)L_50) = (float)((float)il2cpp_codegen_multiply((float)L_51, (float)L_52));
  27628. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53 = V_0;
  27629. V_2 = L_53;
  27630. goto IL_0107;
  27631. }
  27632. IL_0107:
  27633. {
  27634. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54 = V_2;
  27635. return L_54;
  27636. }
  27637. }
  27638. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27639. {
  27640. int32_t _offset = 1;
  27641. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27642. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  27643. _returnValue = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83(_thisAdjusted, ___point0, method);
  27644. return _returnValue;
  27645. }
  27646. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  27647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27648. {
  27649. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27650. memset((&V_0), 0, sizeof(V_0));
  27651. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  27652. memset((&V_1), 0, sizeof(V_1));
  27653. {
  27654. float L_0 = __this->get_m00_0();
  27655. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  27656. float L_2 = L_1.get_x_2();
  27657. float L_3 = __this->get_m01_4();
  27658. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  27659. float L_5 = L_4.get_y_3();
  27660. float L_6 = __this->get_m02_8();
  27661. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___point0;
  27662. float L_8 = L_7.get_z_4();
  27663. float L_9 = __this->get_m03_12();
  27664. (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)L_9)));
  27665. float L_10 = __this->get_m10_1();
  27666. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___point0;
  27667. float L_12 = L_11.get_x_2();
  27668. float L_13 = __this->get_m11_5();
  27669. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___point0;
  27670. float L_15 = L_14.get_y_3();
  27671. float L_16 = __this->get_m12_9();
  27672. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___point0;
  27673. float L_18 = L_17.get_z_4();
  27674. float L_19 = __this->get_m13_13();
  27675. (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_18)))), (float)L_19)));
  27676. float L_20 = __this->get_m20_2();
  27677. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___point0;
  27678. float L_22 = L_21.get_x_2();
  27679. float L_23 = __this->get_m21_6();
  27680. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___point0;
  27681. float L_25 = L_24.get_y_3();
  27682. float L_26 = __this->get_m22_10();
  27683. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___point0;
  27684. float L_28 = L_27.get_z_4();
  27685. float L_29 = __this->get_m23_14();
  27686. (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_25)))), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_28)))), (float)L_29)));
  27687. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30 = V_0;
  27688. V_1 = L_30;
  27689. goto IL_00aa;
  27690. }
  27691. IL_00aa:
  27692. {
  27693. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = V_1;
  27694. return L_31;
  27695. }
  27696. }
  27697. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27698. {
  27699. int32_t _offset = 1;
  27700. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27701. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  27702. _returnValue = Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC(_thisAdjusted, ___point0, method);
  27703. return _returnValue;
  27704. }
  27705. // System.String UnityEngine.Matrix4x4::ToString()
  27706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method)
  27707. {
  27708. static bool s_Il2CppMethodInitialized;
  27709. if (!s_Il2CppMethodInitialized)
  27710. {
  27711. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27712. s_Il2CppMethodInitialized = true;
  27713. }
  27714. String_t* V_0 = NULL;
  27715. {
  27716. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27717. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  27718. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  27719. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  27720. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  27721. String_t* L_2;
  27722. L_2 = Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  27723. V_0 = L_2;
  27724. goto IL_0015;
  27725. }
  27726. IL_0015:
  27727. {
  27728. String_t* L_3 = V_0;
  27729. return L_3;
  27730. }
  27731. }
  27732. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27733. {
  27734. int32_t _offset = 1;
  27735. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27736. String_t* _returnValue;
  27737. _returnValue = Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831(_thisAdjusted, method);
  27738. return _returnValue;
  27739. }
  27740. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  27741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27742. {
  27743. static bool s_Il2CppMethodInitialized;
  27744. if (!s_Il2CppMethodInitialized)
  27745. {
  27746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  27747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527);
  27748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
  27749. s_Il2CppMethodInitialized = true;
  27750. }
  27751. bool V_0 = false;
  27752. String_t* V_1 = NULL;
  27753. {
  27754. String_t* L_0 = ___format0;
  27755. bool L_1;
  27756. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  27757. V_0 = L_1;
  27758. bool L_2 = V_0;
  27759. if (!L_2)
  27760. {
  27761. goto IL_0012;
  27762. }
  27763. }
  27764. {
  27765. ___format0 = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
  27766. }
  27767. IL_0012:
  27768. {
  27769. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
  27770. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  27771. float* L_5 = __this->get_address_of_m00_0();
  27772. String_t* L_6 = ___format0;
  27773. RuntimeObject* L_7 = ___formatProvider1;
  27774. String_t* L_8;
  27775. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  27776. ArrayElementTypeCheck (L_4, L_8);
  27777. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  27778. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  27779. float* L_10 = __this->get_address_of_m01_4();
  27780. String_t* L_11 = ___format0;
  27781. RuntimeObject* L_12 = ___formatProvider1;
  27782. String_t* L_13;
  27783. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  27784. ArrayElementTypeCheck (L_9, L_13);
  27785. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  27786. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  27787. float* L_15 = __this->get_address_of_m02_8();
  27788. String_t* L_16 = ___format0;
  27789. RuntimeObject* L_17 = ___formatProvider1;
  27790. String_t* L_18;
  27791. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  27792. ArrayElementTypeCheck (L_14, L_18);
  27793. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  27794. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  27795. float* L_20 = __this->get_address_of_m03_12();
  27796. String_t* L_21 = ___format0;
  27797. RuntimeObject* L_22 = ___formatProvider1;
  27798. String_t* L_23;
  27799. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  27800. ArrayElementTypeCheck (L_19, L_23);
  27801. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  27802. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_24 = L_19;
  27803. float* L_25 = __this->get_address_of_m10_1();
  27804. String_t* L_26 = ___format0;
  27805. RuntimeObject* L_27 = ___formatProvider1;
  27806. String_t* L_28;
  27807. L_28 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_25, L_26, L_27, /*hidden argument*/NULL);
  27808. ArrayElementTypeCheck (L_24, L_28);
  27809. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_28);
  27810. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_29 = L_24;
  27811. float* L_30 = __this->get_address_of_m11_5();
  27812. String_t* L_31 = ___format0;
  27813. RuntimeObject* L_32 = ___formatProvider1;
  27814. String_t* L_33;
  27815. L_33 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_30, L_31, L_32, /*hidden argument*/NULL);
  27816. ArrayElementTypeCheck (L_29, L_33);
  27817. (L_29)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_33);
  27818. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_34 = L_29;
  27819. float* L_35 = __this->get_address_of_m12_9();
  27820. String_t* L_36 = ___format0;
  27821. RuntimeObject* L_37 = ___formatProvider1;
  27822. String_t* L_38;
  27823. L_38 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_35, L_36, L_37, /*hidden argument*/NULL);
  27824. ArrayElementTypeCheck (L_34, L_38);
  27825. (L_34)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_38);
  27826. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_39 = L_34;
  27827. float* L_40 = __this->get_address_of_m13_13();
  27828. String_t* L_41 = ___format0;
  27829. RuntimeObject* L_42 = ___formatProvider1;
  27830. String_t* L_43;
  27831. L_43 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_40, L_41, L_42, /*hidden argument*/NULL);
  27832. ArrayElementTypeCheck (L_39, L_43);
  27833. (L_39)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_43);
  27834. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_44 = L_39;
  27835. float* L_45 = __this->get_address_of_m20_2();
  27836. String_t* L_46 = ___format0;
  27837. RuntimeObject* L_47 = ___formatProvider1;
  27838. String_t* L_48;
  27839. L_48 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_45, L_46, L_47, /*hidden argument*/NULL);
  27840. ArrayElementTypeCheck (L_44, L_48);
  27841. (L_44)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)L_48);
  27842. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_49 = L_44;
  27843. float* L_50 = __this->get_address_of_m21_6();
  27844. String_t* L_51 = ___format0;
  27845. RuntimeObject* L_52 = ___formatProvider1;
  27846. String_t* L_53;
  27847. L_53 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_50, L_51, L_52, /*hidden argument*/NULL);
  27848. ArrayElementTypeCheck (L_49, L_53);
  27849. (L_49)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_53);
  27850. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_54 = L_49;
  27851. float* L_55 = __this->get_address_of_m22_10();
  27852. String_t* L_56 = ___format0;
  27853. RuntimeObject* L_57 = ___formatProvider1;
  27854. String_t* L_58;
  27855. L_58 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_55, L_56, L_57, /*hidden argument*/NULL);
  27856. ArrayElementTypeCheck (L_54, L_58);
  27857. (L_54)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)L_58);
  27858. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_59 = L_54;
  27859. float* L_60 = __this->get_address_of_m23_14();
  27860. String_t* L_61 = ___format0;
  27861. RuntimeObject* L_62 = ___formatProvider1;
  27862. String_t* L_63;
  27863. L_63 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_60, L_61, L_62, /*hidden argument*/NULL);
  27864. ArrayElementTypeCheck (L_59, L_63);
  27865. (L_59)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_63);
  27866. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_64 = L_59;
  27867. float* L_65 = __this->get_address_of_m30_3();
  27868. String_t* L_66 = ___format0;
  27869. RuntimeObject* L_67 = ___formatProvider1;
  27870. String_t* L_68;
  27871. L_68 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_65, L_66, L_67, /*hidden argument*/NULL);
  27872. ArrayElementTypeCheck (L_64, L_68);
  27873. (L_64)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)L_68);
  27874. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_69 = L_64;
  27875. float* L_70 = __this->get_address_of_m31_7();
  27876. String_t* L_71 = ___format0;
  27877. RuntimeObject* L_72 = ___formatProvider1;
  27878. String_t* L_73;
  27879. L_73 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_70, L_71, L_72, /*hidden argument*/NULL);
  27880. ArrayElementTypeCheck (L_69, L_73);
  27881. (L_69)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_73);
  27882. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_74 = L_69;
  27883. float* L_75 = __this->get_address_of_m32_11();
  27884. String_t* L_76 = ___format0;
  27885. RuntimeObject* L_77 = ___formatProvider1;
  27886. String_t* L_78;
  27887. L_78 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_75, L_76, L_77, /*hidden argument*/NULL);
  27888. ArrayElementTypeCheck (L_74, L_78);
  27889. (L_74)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)L_78);
  27890. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_79 = L_74;
  27891. float* L_80 = __this->get_address_of_m33_15();
  27892. String_t* L_81 = ___format0;
  27893. RuntimeObject* L_82 = ___formatProvider1;
  27894. String_t* L_83;
  27895. L_83 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_80, L_81, L_82, /*hidden argument*/NULL);
  27896. ArrayElementTypeCheck (L_79, L_83);
  27897. (L_79)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_83);
  27898. String_t* L_84;
  27899. L_84 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_79, /*hidden argument*/NULL);
  27900. V_1 = L_84;
  27901. goto IL_012d;
  27902. }
  27903. IL_012d:
  27904. {
  27905. String_t* L_85 = V_1;
  27906. return L_85;
  27907. }
  27908. }
  27909. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27910. {
  27911. int32_t _offset = 1;
  27912. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27913. String_t* _returnValue;
  27914. _returnValue = Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB(_thisAdjusted, ___format0, ___formatProvider1, method);
  27915. return _returnValue;
  27916. }
  27917. // System.Void UnityEngine.Matrix4x4::.cctor()
  27918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_m98C56DA6312BFD0230C12C0BABB7CF6627A9CC87 (const RuntimeMethod* method)
  27919. {
  27920. static bool s_Il2CppMethodInitialized;
  27921. if (!s_Il2CppMethodInitialized)
  27922. {
  27923. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var);
  27924. s_Il2CppMethodInitialized = true;
  27925. }
  27926. {
  27927. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  27928. memset((&L_0), 0, sizeof(L_0));
  27929. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27930. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  27931. memset((&L_1), 0, sizeof(L_1));
  27932. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27933. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  27934. memset((&L_2), 0, sizeof(L_2));
  27935. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27936. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  27937. memset((&L_3), 0, sizeof(L_3));
  27938. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27939. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4;
  27940. memset((&L_4), 0, sizeof(L_4));
  27941. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  27942. ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->set_zeroMatrix_16(L_4);
  27943. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5;
  27944. memset((&L_5), 0, sizeof(L_5));
  27945. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27946. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27947. memset((&L_6), 0, sizeof(L_6));
  27948. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27949. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  27950. memset((&L_7), 0, sizeof(L_7));
  27951. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  27952. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8;
  27953. memset((&L_8), 0, sizeof(L_8));
  27954. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  27955. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_9;
  27956. memset((&L_9), 0, sizeof(L_9));
  27957. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  27958. ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->set_identityMatrix_17(L_9);
  27959. return;
  27960. }
  27961. }
  27962. #ifdef __clang__
  27963. #pragma clang diagnostic pop
  27964. #endif
  27965. #ifdef __clang__
  27966. #pragma clang diagnostic push
  27967. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27968. #pragma clang diagnostic ignored "-Wunused-variable"
  27969. #endif
  27970. // System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
  27971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* MemoryProfiler_PrepareMetadata_m571D85DE9BEAF3D3E0ED8269AE350960717D947E (const RuntimeMethod* method)
  27972. {
  27973. static bool s_Il2CppMethodInitialized;
  27974. if (!s_Il2CppMethodInitialized)
  27975. {
  27976. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754_RuntimeMethod_var);
  27977. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var);
  27978. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  27979. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var);
  27980. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  27981. s_Il2CppMethodInitialized = true;
  27982. }
  27983. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * V_0 = NULL;
  27984. int32_t V_1 = 0;
  27985. int32_t V_2 = 0;
  27986. int32_t V_3 = 0;
  27987. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_4 = NULL;
  27988. int32_t V_5 = 0;
  27989. bool V_6 = false;
  27990. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_7 = NULL;
  27991. bool V_8 = false;
  27992. bool V_9 = false;
  27993. {
  27994. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2();
  27995. V_6 = (bool)((((RuntimeObject*)(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  27996. bool L_1 = V_6;
  27997. if (!L_1)
  27998. {
  27999. goto IL_001d;
  28000. }
  28001. }
  28002. {
  28003. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_2 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)0);
  28004. V_7 = L_2;
  28005. goto IL_00e5;
  28006. }
  28007. IL_001d:
  28008. {
  28009. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_3 = (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *)il2cpp_codegen_object_new(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var);
  28010. MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5(L_3, /*hidden argument*/NULL);
  28011. V_0 = L_3;
  28012. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_4 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2();
  28013. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_5 = V_0;
  28014. Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754(L_4, L_5, /*hidden argument*/Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754_RuntimeMethod_var);
  28015. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_6 = V_0;
  28016. String_t* L_7 = L_6->get_content_0();
  28017. V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28018. bool L_8 = V_8;
  28019. if (!L_8)
  28020. {
  28021. goto IL_0049;
  28022. }
  28023. }
  28024. {
  28025. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_9 = V_0;
  28026. L_9->set_content_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  28027. }
  28028. IL_0049:
  28029. {
  28030. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_10 = V_0;
  28031. String_t* L_11 = L_10->get_platform_1();
  28032. V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28033. bool L_12 = V_9;
  28034. if (!L_12)
  28035. {
  28036. goto IL_0063;
  28037. }
  28038. }
  28039. {
  28040. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_13 = V_0;
  28041. L_13->set_platform_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  28042. }
  28043. IL_0063:
  28044. {
  28045. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_14 = V_0;
  28046. String_t* L_15 = L_14->get_content_0();
  28047. int32_t L_16;
  28048. L_16 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_15, /*hidden argument*/NULL);
  28049. V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_16));
  28050. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_17 = V_0;
  28051. String_t* L_18 = L_17->get_platform_1();
  28052. int32_t L_19;
  28053. L_19 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_18, /*hidden argument*/NULL);
  28054. V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_19));
  28055. int32_t L_20 = V_1;
  28056. int32_t L_21 = V_2;
  28057. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21)), (int32_t)((int32_t)12)));
  28058. int32_t L_22 = V_3;
  28059. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_23 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)L_22);
  28060. V_4 = L_23;
  28061. V_5 = 0;
  28062. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_24 = V_4;
  28063. int32_t L_25 = V_5;
  28064. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_26 = V_0;
  28065. String_t* L_27 = L_26->get_content_0();
  28066. int32_t L_28;
  28067. L_28 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_27, /*hidden argument*/NULL);
  28068. int32_t L_29;
  28069. L_29 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_24, L_25, L_28, /*hidden argument*/NULL);
  28070. V_5 = L_29;
  28071. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_30 = V_4;
  28072. int32_t L_31 = V_5;
  28073. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_32 = V_0;
  28074. String_t* L_33 = L_32->get_content_0();
  28075. int32_t L_34;
  28076. L_34 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_30, L_31, L_33, /*hidden argument*/NULL);
  28077. V_5 = L_34;
  28078. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_35 = V_4;
  28079. int32_t L_36 = V_5;
  28080. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_37 = V_0;
  28081. String_t* L_38 = L_37->get_platform_1();
  28082. int32_t L_39;
  28083. L_39 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_38, /*hidden argument*/NULL);
  28084. int32_t L_40;
  28085. L_40 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_35, L_36, L_39, /*hidden argument*/NULL);
  28086. V_5 = L_40;
  28087. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_41 = V_4;
  28088. int32_t L_42 = V_5;
  28089. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_43 = V_0;
  28090. String_t* L_44 = L_43->get_platform_1();
  28091. int32_t L_45;
  28092. L_45 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_41, L_42, L_44, /*hidden argument*/NULL);
  28093. V_5 = L_45;
  28094. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_46 = V_4;
  28095. V_7 = L_46;
  28096. goto IL_00e5;
  28097. }
  28098. IL_00e5:
  28099. {
  28100. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_47 = V_7;
  28101. return L_47;
  28102. }
  28103. }
  28104. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  28105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method)
  28106. {
  28107. uint8_t* V_0 = NULL;
  28108. int32_t V_1 = 0;
  28109. {
  28110. V_0 = (uint8_t*)((uintptr_t)(&___value2));
  28111. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_0 = ___array0;
  28112. int32_t L_1 = ___offset1;
  28113. int32_t L_2 = L_1;
  28114. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
  28115. uint8_t* L_3 = V_0;
  28116. int32_t L_4 = *((uint8_t*)L_3);
  28117. (L_0)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
  28118. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = ___array0;
  28119. int32_t L_6 = ___offset1;
  28120. int32_t L_7 = L_6;
  28121. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  28122. uint8_t* L_8 = V_0;
  28123. int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, (int32_t)1)));
  28124. (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
  28125. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_10 = ___array0;
  28126. int32_t L_11 = ___offset1;
  28127. int32_t L_12 = L_11;
  28128. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  28129. uint8_t* L_13 = V_0;
  28130. int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, (int32_t)2)));
  28131. (L_10)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
  28132. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_15 = ___array0;
  28133. int32_t L_16 = ___offset1;
  28134. int32_t L_17 = L_16;
  28135. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  28136. uint8_t* L_18 = V_0;
  28137. int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, (int32_t)3)));
  28138. (L_15)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
  28139. int32_t L_20 = ___offset1;
  28140. V_1 = L_20;
  28141. goto IL_0039;
  28142. }
  28143. IL_0039:
  28144. {
  28145. int32_t L_21 = V_1;
  28146. return L_21;
  28147. }
  28148. }
  28149. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  28150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method)
  28151. {
  28152. bool V_0 = false;
  28153. Il2CppChar* V_1 = NULL;
  28154. String_t* V_2 = NULL;
  28155. Il2CppChar* V_3 = NULL;
  28156. Il2CppChar* V_4 = NULL;
  28157. int32_t V_5 = 0;
  28158. bool V_6 = false;
  28159. bool V_7 = false;
  28160. int32_t V_8 = 0;
  28161. {
  28162. String_t* L_0 = ___value2;
  28163. int32_t L_1;
  28164. L_1 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_0, /*hidden argument*/NULL);
  28165. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  28166. bool L_2 = V_0;
  28167. if (!L_2)
  28168. {
  28169. goto IL_0070;
  28170. }
  28171. }
  28172. {
  28173. String_t* L_3 = ___value2;
  28174. V_2 = L_3;
  28175. String_t* L_4 = V_2;
  28176. V_1 = (Il2CppChar*)((uintptr_t)L_4);
  28177. Il2CppChar* L_5 = V_1;
  28178. if (!L_5)
  28179. {
  28180. goto IL_0020;
  28181. }
  28182. }
  28183. {
  28184. Il2CppChar* L_6 = V_1;
  28185. int32_t L_7;
  28186. L_7 = RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42(/*hidden argument*/NULL);
  28187. V_1 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, (int32_t)L_7));
  28188. }
  28189. IL_0020:
  28190. {
  28191. Il2CppChar* L_8 = V_1;
  28192. V_3 = (Il2CppChar*)L_8;
  28193. Il2CppChar* L_9 = V_1;
  28194. String_t* L_10 = ___value2;
  28195. int32_t L_11;
  28196. L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL);
  28197. V_4 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_11), (int32_t)2))));
  28198. goto IL_005d;
  28199. }
  28200. IL_0032:
  28201. {
  28202. V_5 = 0;
  28203. goto IL_004d;
  28204. }
  28205. IL_0038:
  28206. {
  28207. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_12 = ___array0;
  28208. int32_t L_13 = ___offset1;
  28209. int32_t L_14 = L_13;
  28210. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  28211. Il2CppChar* L_15 = V_3;
  28212. int32_t L_16 = V_5;
  28213. int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, (int32_t)L_16)));
  28214. (L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
  28215. int32_t L_18 = V_5;
  28216. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
  28217. }
  28218. IL_004d:
  28219. {
  28220. int32_t L_19 = V_5;
  28221. V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
  28222. bool L_20 = V_6;
  28223. if (L_20)
  28224. {
  28225. goto IL_0038;
  28226. }
  28227. }
  28228. {
  28229. Il2CppChar* L_21 = V_3;
  28230. V_3 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, (int32_t)2));
  28231. }
  28232. IL_005d:
  28233. {
  28234. Il2CppChar* L_22 = V_3;
  28235. Il2CppChar* L_23 = V_4;
  28236. V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28237. bool L_24 = V_7;
  28238. if (L_24)
  28239. {
  28240. goto IL_0032;
  28241. }
  28242. }
  28243. {
  28244. V_2 = (String_t*)NULL;
  28245. }
  28246. IL_0070:
  28247. {
  28248. int32_t L_25 = ___offset1;
  28249. V_8 = L_25;
  28250. goto IL_0075;
  28251. }
  28252. IL_0075:
  28253. {
  28254. int32_t L_26 = V_8;
  28255. return L_26;
  28256. }
  28257. }
  28258. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
  28259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m7DE2A0E49B6457B64D53255BE00F7F1C7EA30526 (String_t* ___path0, bool ___result1, const RuntimeMethod* method)
  28260. {
  28261. static bool s_Il2CppMethodInitialized;
  28262. if (!s_Il2CppMethodInitialized)
  28263. {
  28264. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4_RuntimeMethod_var);
  28265. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  28266. s_Il2CppMethodInitialized = true;
  28267. }
  28268. bool V_0 = false;
  28269. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * V_1 = NULL;
  28270. {
  28271. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
  28272. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28273. bool L_1 = V_0;
  28274. if (!L_1)
  28275. {
  28276. goto IL_0024;
  28277. }
  28278. }
  28279. {
  28280. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
  28281. V_1 = L_2;
  28282. ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SnapshotFinished_0((Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)NULL);
  28283. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_3 = V_1;
  28284. String_t* L_4 = ___path0;
  28285. bool L_5 = ___result1;
  28286. Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4_RuntimeMethod_var);
  28287. }
  28288. IL_0024:
  28289. {
  28290. return;
  28291. }
  28292. }
  28293. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
  28294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_m9419808BAC900EAB213522E34F6268975722495A (String_t* ___path0, bool ___result1, intptr_t ___pixelsPtr2, int32_t ___pixelsCount3, int32_t ___format4, int32_t ___width5, int32_t ___height6, const RuntimeMethod* method)
  28295. {
  28296. static bool s_Il2CppMethodInitialized;
  28297. if (!s_Il2CppMethodInitialized)
  28298. {
  28299. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7_RuntimeMethod_var);
  28300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  28301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var);
  28302. s_Il2CppMethodInitialized = true;
  28303. }
  28304. bool V_0 = false;
  28305. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * V_1 = NULL;
  28306. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 V_2;
  28307. memset((&V_2), 0, sizeof(V_2));
  28308. bool V_3 = false;
  28309. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 V_4;
  28310. memset((&V_4), 0, sizeof(V_4));
  28311. {
  28312. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
  28313. V_0 = (bool)((!(((RuntimeObject*)(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28314. bool L_1 = V_0;
  28315. if (!L_1)
  28316. {
  28317. goto IL_006e;
  28318. }
  28319. }
  28320. {
  28321. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
  28322. V_1 = L_2;
  28323. ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SaveScreenshotToDisk_1((Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)NULL);
  28324. il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ));
  28325. bool L_3 = ___result1;
  28326. V_3 = L_3;
  28327. bool L_4 = V_3;
  28328. if (!L_4)
  28329. {
  28330. goto IL_0063;
  28331. }
  28332. }
  28333. {
  28334. void* L_5;
  28335. L_5 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___pixelsPtr2), /*hidden argument*/NULL);
  28336. int32_t L_6 = ___pixelsCount3;
  28337. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_7;
  28338. L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132((void*)(void*)L_5, L_6, 4, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var);
  28339. V_4 = L_7;
  28340. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_8 = V_4;
  28341. DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_8, /*hidden argument*/NULL);
  28342. int32_t L_9 = ___height6;
  28343. DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_9, /*hidden argument*/NULL);
  28344. int32_t L_10 = ___width5;
  28345. DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_10, /*hidden argument*/NULL);
  28346. int32_t L_11 = ___format4;
  28347. DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_11, /*hidden argument*/NULL);
  28348. }
  28349. IL_0063:
  28350. {
  28351. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_12 = V_1;
  28352. String_t* L_13 = ___path0;
  28353. bool L_14 = ___result1;
  28354. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 L_15 = V_2;
  28355. Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7(L_12, L_13, L_14, L_15, /*hidden argument*/Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7_RuntimeMethod_var);
  28356. }
  28357. IL_006e:
  28358. {
  28359. return;
  28360. }
  28361. }
  28362. #ifdef __clang__
  28363. #pragma clang diagnostic pop
  28364. #endif
  28365. #ifdef __clang__
  28366. #pragma clang diagnostic push
  28367. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28368. #pragma clang diagnostic ignored "-Wunused-variable"
  28369. #endif
  28370. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  28371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method)
  28372. {
  28373. typedef void (*Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28374. static Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn _il2cpp_icall_func;
  28375. if (!_il2cpp_icall_func)
  28376. _il2cpp_icall_func = (Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
  28377. _il2cpp_icall_func(___mono0);
  28378. }
  28379. // System.Void UnityEngine.Mesh::.ctor()
  28380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28381. {
  28382. static bool s_Il2CppMethodInitialized;
  28383. if (!s_Il2CppMethodInitialized)
  28384. {
  28385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28386. s_Il2CppMethodInitialized = true;
  28387. }
  28388. {
  28389. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28390. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  28391. Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7(__this, /*hidden argument*/NULL);
  28392. return;
  28393. }
  28394. }
  28395. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  28396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  28397. {
  28398. typedef Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* (*Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, bool);
  28399. static Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn _il2cpp_icall_func;
  28400. if (!_il2cpp_icall_func)
  28401. _il2cpp_icall_func = (Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
  28402. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* icallRetVal = _il2cpp_icall_func(__this, ___submesh0, ___applyBaseVertex1);
  28403. return icallRetVal;
  28404. }
  28405. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  28406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
  28407. {
  28408. typedef void (*Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, bool, int32_t);
  28409. static Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn _il2cpp_icall_func;
  28410. if (!_il2cpp_icall_func)
  28411. _il2cpp_icall_func = (Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
  28412. _il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indicesFormat2, ___indices3, ___arrayStart4, ___arraySize5, ___calculateBounds6, ___baseVertex7);
  28413. }
  28414. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  28415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method)
  28416. {
  28417. typedef void (*Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  28418. static Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn _il2cpp_icall_func;
  28419. if (!_il2cpp_icall_func)
  28420. _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
  28421. _il2cpp_icall_func(__this, ___ch0);
  28422. }
  28423. // System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
  28424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___attr0, const RuntimeMethod* method)
  28425. {
  28426. typedef bool (*Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  28427. static Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn _il2cpp_icall_func;
  28428. if (!_il2cpp_icall_func)
  28429. _il2cpp_icall_func = (Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
  28430. bool icallRetVal = _il2cpp_icall_func(__this, ___attr0);
  28431. return icallRetVal;
  28432. }
  28433. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  28434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
  28435. {
  28436. typedef void (*Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, int32_t, int32_t);
  28437. static Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn _il2cpp_icall_func;
  28438. if (!_il2cpp_icall_func)
  28439. _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
  28440. _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4, ___valuesStart5, ___valuesCount6, ___flags7);
  28441. }
  28442. // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  28443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
  28444. {
  28445. typedef RuntimeArray * (*Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t);
  28446. static Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn _il2cpp_icall_func;
  28447. if (!_il2cpp_icall_func)
  28448. _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
  28449. RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2);
  28450. return icallRetVal;
  28451. }
  28452. // System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
  28453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, const RuntimeMethod* method)
  28454. {
  28455. typedef void (*Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *);
  28456. static Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn _il2cpp_icall_func;
  28457. if (!_il2cpp_icall_func)
  28458. _il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
  28459. _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3);
  28460. }
  28461. // System.Boolean UnityEngine.Mesh::get_canAccess()
  28462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28463. {
  28464. typedef bool (*Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28465. static Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn _il2cpp_icall_func;
  28466. if (!_il2cpp_icall_func)
  28467. _il2cpp_icall_func = (Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
  28468. bool icallRetVal = _il2cpp_icall_func(__this);
  28469. return icallRetVal;
  28470. }
  28471. // System.Int32 UnityEngine.Mesh::get_vertexCount()
  28472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28473. {
  28474. typedef int32_t (*Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28475. static Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn _il2cpp_icall_func;
  28476. if (!_il2cpp_icall_func)
  28477. _il2cpp_icall_func = (Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
  28478. int32_t icallRetVal = _il2cpp_icall_func(__this);
  28479. return icallRetVal;
  28480. }
  28481. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  28482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28483. {
  28484. typedef int32_t (*Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28485. static Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn _il2cpp_icall_func;
  28486. if (!_il2cpp_icall_func)
  28487. _il2cpp_icall_func = (Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
  28488. int32_t icallRetVal = _il2cpp_icall_func(__this);
  28489. return icallRetVal;
  28490. }
  28491. // UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
  28492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Mesh_get_bounds_m8704A23E8BA2D77C89FD4BF4379238062B1BE5DF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28493. {
  28494. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
  28495. memset((&V_0), 0, sizeof(V_0));
  28496. {
  28497. Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
  28498. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
  28499. return L_0;
  28500. }
  28501. }
  28502. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  28503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method)
  28504. {
  28505. typedef void (*Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, bool);
  28506. static Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn _il2cpp_icall_func;
  28507. if (!_il2cpp_icall_func)
  28508. _il2cpp_icall_func = (Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
  28509. _il2cpp_icall_func(__this, ___keepVertexLayout0);
  28510. }
  28511. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  28512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method)
  28513. {
  28514. typedef void (*Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  28515. static Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn _il2cpp_icall_func;
  28516. if (!_il2cpp_icall_func)
  28517. _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
  28518. _il2cpp_icall_func(__this, ___flags0);
  28519. }
  28520. // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
  28521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF (int32_t ___uvIndex0, const RuntimeMethod* method)
  28522. {
  28523. bool V_0 = false;
  28524. int32_t V_1 = 0;
  28525. int32_t G_B3_0 = 0;
  28526. {
  28527. int32_t L_0 = ___uvIndex0;
  28528. if ((((int32_t)L_0) < ((int32_t)0)))
  28529. {
  28530. goto IL_000b;
  28531. }
  28532. }
  28533. {
  28534. int32_t L_1 = ___uvIndex0;
  28535. G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
  28536. goto IL_000c;
  28537. }
  28538. IL_000b:
  28539. {
  28540. G_B3_0 = 1;
  28541. }
  28542. IL_000c:
  28543. {
  28544. V_0 = (bool)G_B3_0;
  28545. bool L_2 = V_0;
  28546. if (!L_2)
  28547. {
  28548. goto IL_0020;
  28549. }
  28550. }
  28551. {
  28552. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  28553. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), /*hidden argument*/NULL);
  28554. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF_RuntimeMethod_var)));
  28555. }
  28556. IL_0020:
  28557. {
  28558. int32_t L_4 = ___uvIndex0;
  28559. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)4, (int32_t)L_4));
  28560. goto IL_0026;
  28561. }
  28562. IL_0026:
  28563. {
  28564. int32_t L_5 = V_1;
  28565. return L_5;
  28566. }
  28567. }
  28568. // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
  28569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD (int32_t ___channel0, const RuntimeMethod* method)
  28570. {
  28571. bool V_0 = false;
  28572. int32_t V_1 = 0;
  28573. bool V_2 = false;
  28574. bool V_3 = false;
  28575. int32_t G_B3_0 = 0;
  28576. int32_t G_B8_0 = 0;
  28577. int32_t G_B13_0 = 0;
  28578. {
  28579. int32_t L_0 = ___channel0;
  28580. if (!L_0)
  28581. {
  28582. goto IL_000a;
  28583. }
  28584. }
  28585. {
  28586. int32_t L_1 = ___channel0;
  28587. G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
  28588. goto IL_000b;
  28589. }
  28590. IL_000a:
  28591. {
  28592. G_B3_0 = 1;
  28593. }
  28594. IL_000b:
  28595. {
  28596. V_0 = (bool)G_B3_0;
  28597. bool L_2 = V_0;
  28598. if (!L_2)
  28599. {
  28600. goto IL_0013;
  28601. }
  28602. }
  28603. {
  28604. V_1 = 3;
  28605. goto IL_004d;
  28606. }
  28607. IL_0013:
  28608. {
  28609. int32_t L_3 = ___channel0;
  28610. if ((((int32_t)L_3) < ((int32_t)4)))
  28611. {
  28612. goto IL_0021;
  28613. }
  28614. }
  28615. {
  28616. int32_t L_4 = ___channel0;
  28617. G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28618. goto IL_0022;
  28619. }
  28620. IL_0021:
  28621. {
  28622. G_B8_0 = 0;
  28623. }
  28624. IL_0022:
  28625. {
  28626. V_2 = (bool)G_B8_0;
  28627. bool L_5 = V_2;
  28628. if (!L_5)
  28629. {
  28630. goto IL_002a;
  28631. }
  28632. }
  28633. {
  28634. V_1 = 2;
  28635. goto IL_004d;
  28636. }
  28637. IL_002a:
  28638. {
  28639. int32_t L_6 = ___channel0;
  28640. if ((((int32_t)L_6) == ((int32_t)2)))
  28641. {
  28642. goto IL_0034;
  28643. }
  28644. }
  28645. {
  28646. int32_t L_7 = ___channel0;
  28647. G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
  28648. goto IL_0035;
  28649. }
  28650. IL_0034:
  28651. {
  28652. G_B13_0 = 1;
  28653. }
  28654. IL_0035:
  28655. {
  28656. V_3 = (bool)G_B13_0;
  28657. bool L_8 = V_3;
  28658. if (!L_8)
  28659. {
  28660. goto IL_003d;
  28661. }
  28662. }
  28663. {
  28664. V_1 = 4;
  28665. goto IL_004d;
  28666. }
  28667. IL_003d:
  28668. {
  28669. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_9 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  28670. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), /*hidden argument*/NULL);
  28671. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD_RuntimeMethod_var)));
  28672. }
  28673. IL_004d:
  28674. {
  28675. int32_t L_10 = V_1;
  28676. return L_10;
  28677. }
  28678. }
  28679. // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  28680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___valuesArrayLength4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
  28681. {
  28682. bool V_0 = false;
  28683. bool V_1 = false;
  28684. bool V_2 = false;
  28685. bool V_3 = false;
  28686. bool V_4 = false;
  28687. bool V_5 = false;
  28688. int32_t G_B8_0 = 0;
  28689. {
  28690. bool L_0;
  28691. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  28692. V_0 = L_0;
  28693. bool L_1 = V_0;
  28694. if (!L_1)
  28695. {
  28696. goto IL_00c6;
  28697. }
  28698. }
  28699. {
  28700. int32_t L_2 = ___valuesStart5;
  28701. V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
  28702. bool L_3 = V_1;
  28703. if (!L_3)
  28704. {
  28705. goto IL_002f;
  28706. }
  28707. }
  28708. {
  28709. int32_t L_4 = ___valuesStart5;
  28710. int32_t L_5 = L_4;
  28711. RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_5);
  28712. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_7 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28713. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), /*hidden argument*/NULL);
  28714. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28715. }
  28716. IL_002f:
  28717. {
  28718. int32_t L_8 = ___valuesCount6;
  28719. V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
  28720. bool L_9 = V_2;
  28721. if (!L_9)
  28722. {
  28723. goto IL_004f;
  28724. }
  28725. }
  28726. {
  28727. int32_t L_10 = ___valuesCount6;
  28728. int32_t L_11 = L_10;
  28729. RuntimeObject * L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_11);
  28730. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_13 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28731. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), /*hidden argument*/NULL);
  28732. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28733. }
  28734. IL_004f:
  28735. {
  28736. int32_t L_14 = ___valuesStart5;
  28737. int32_t L_15 = ___valuesArrayLength4;
  28738. if ((((int32_t)L_14) < ((int32_t)L_15)))
  28739. {
  28740. goto IL_005c;
  28741. }
  28742. }
  28743. {
  28744. int32_t L_16 = ___valuesCount6;
  28745. G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
  28746. goto IL_005d;
  28747. }
  28748. IL_005c:
  28749. {
  28750. G_B8_0 = 0;
  28751. }
  28752. IL_005d:
  28753. {
  28754. V_3 = (bool)G_B8_0;
  28755. bool L_17 = V_3;
  28756. if (!L_17)
  28757. {
  28758. goto IL_0078;
  28759. }
  28760. }
  28761. {
  28762. int32_t L_18 = ___valuesStart5;
  28763. int32_t L_19 = L_18;
  28764. RuntimeObject * L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_19);
  28765. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_21 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28766. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), /*hidden argument*/NULL);
  28767. IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28768. }
  28769. IL_0078:
  28770. {
  28771. int32_t L_22 = ___valuesStart5;
  28772. int32_t L_23 = ___valuesCount6;
  28773. int32_t L_24 = ___valuesArrayLength4;
  28774. V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)L_23))) > ((int32_t)L_24))? 1 : 0);
  28775. bool L_25 = V_4;
  28776. if (!L_25)
  28777. {
  28778. goto IL_00a1;
  28779. }
  28780. }
  28781. {
  28782. int32_t L_26 = ___valuesStart5;
  28783. int32_t L_27 = ___valuesCount6;
  28784. int32_t L_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)L_27));
  28785. RuntimeObject * L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_28);
  28786. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_30 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28787. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), /*hidden argument*/NULL);
  28788. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28789. }
  28790. IL_00a1:
  28791. {
  28792. RuntimeArray * L_31 = ___values3;
  28793. V_5 = (bool)((((RuntimeObject*)(RuntimeArray *)L_31) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28794. bool L_32 = V_5;
  28795. if (!L_32)
  28796. {
  28797. goto IL_00af;
  28798. }
  28799. }
  28800. {
  28801. ___valuesStart5 = 0;
  28802. }
  28803. IL_00af:
  28804. {
  28805. int32_t L_33 = ___channel0;
  28806. int32_t L_34 = ___format1;
  28807. int32_t L_35 = ___dim2;
  28808. RuntimeArray * L_36 = ___values3;
  28809. int32_t L_37 = ___valuesArrayLength4;
  28810. int32_t L_38 = ___valuesStart5;
  28811. int32_t L_39 = ___valuesCount6;
  28812. int32_t L_40 = ___flags7;
  28813. Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, /*hidden argument*/NULL);
  28814. goto IL_00ce;
  28815. }
  28816. IL_00c6:
  28817. {
  28818. int32_t L_41 = ___channel0;
  28819. Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C(__this, L_41, /*hidden argument*/NULL);
  28820. }
  28821. IL_00ce:
  28822. {
  28823. return;
  28824. }
  28825. }
  28826. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  28827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_vertices_mB7A79698792B3CBA0E7E6EACDA6C031E496FB595 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28828. {
  28829. static bool s_Il2CppMethodInitialized;
  28830. if (!s_Il2CppMethodInitialized)
  28831. {
  28832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28833. s_Il2CppMethodInitialized = true;
  28834. }
  28835. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL;
  28836. {
  28837. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0;
  28838. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B(__this, 0, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28839. V_0 = L_0;
  28840. goto IL_000b;
  28841. }
  28842. IL_000b:
  28843. {
  28844. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0;
  28845. return L_1;
  28846. }
  28847. }
  28848. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  28849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_normals_m5212279CEF7538618C8BA884C9A7B976B32352B0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28850. {
  28851. static bool s_Il2CppMethodInitialized;
  28852. if (!s_Il2CppMethodInitialized)
  28853. {
  28854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28855. s_Il2CppMethodInitialized = true;
  28856. }
  28857. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL;
  28858. {
  28859. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0;
  28860. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B(__this, 1, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28861. V_0 = L_0;
  28862. goto IL_000b;
  28863. }
  28864. IL_000b:
  28865. {
  28866. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0;
  28867. return L_1;
  28868. }
  28869. }
  28870. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  28871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_get_tangents_m278A41721D47A627367F3F8E2B722B80A949A0F3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28872. {
  28873. static bool s_Il2CppMethodInitialized;
  28874. if (!s_Il2CppMethodInitialized)
  28875. {
  28876. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var);
  28877. s_Il2CppMethodInitialized = true;
  28878. }
  28879. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* V_0 = NULL;
  28880. {
  28881. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_0;
  28882. L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7(__this, 2, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var);
  28883. V_0 = L_0;
  28884. goto IL_000b;
  28885. }
  28886. IL_000b:
  28887. {
  28888. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_1 = V_0;
  28889. return L_1;
  28890. }
  28891. }
  28892. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  28893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_get_colors32_m4BD048545AD6BC19E982926AB0C8A1948A82AD32 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28894. {
  28895. static bool s_Il2CppMethodInitialized;
  28896. if (!s_Il2CppMethodInitialized)
  28897. {
  28898. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var);
  28899. s_Il2CppMethodInitialized = true;
  28900. }
  28901. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* V_0 = NULL;
  28902. {
  28903. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0;
  28904. L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647(__this, 3, 2, 4, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var);
  28905. V_0 = L_0;
  28906. goto IL_000d;
  28907. }
  28908. IL_000d:
  28909. {
  28910. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_1 = V_0;
  28911. return L_1;
  28912. }
  28913. }
  28914. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  28915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m08C90A1665735C09E15E17DE1A8CD9F196762BCD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, const RuntimeMethod* method)
  28916. {
  28917. static bool s_Il2CppMethodInitialized;
  28918. if (!s_Il2CppMethodInitialized)
  28919. {
  28920. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  28921. s_Il2CppMethodInitialized = true;
  28922. }
  28923. {
  28924. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  28925. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inVertices0;
  28926. int32_t L_2;
  28927. L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  28928. Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  28929. return;
  28930. }
  28931. }
  28932. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  28933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  28934. {
  28935. {
  28936. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  28937. int32_t L_1 = ___start1;
  28938. int32_t L_2 = ___length2;
  28939. Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  28940. return;
  28941. }
  28942. }
  28943. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  28944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  28945. {
  28946. static bool s_Il2CppMethodInitialized;
  28947. if (!s_Il2CppMethodInitialized)
  28948. {
  28949. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  28950. s_Il2CppMethodInitialized = true;
  28951. }
  28952. {
  28953. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  28954. int32_t L_1 = ___start1;
  28955. int32_t L_2 = ___length2;
  28956. int32_t L_3 = ___flags3;
  28957. Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1(__this, 0, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  28958. return;
  28959. }
  28960. }
  28961. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  28962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m10B6C93B59F4BC8F5D959CD79494F3FCDB67B168 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, const RuntimeMethod* method)
  28963. {
  28964. static bool s_Il2CppMethodInitialized;
  28965. if (!s_Il2CppMethodInitialized)
  28966. {
  28967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  28968. s_Il2CppMethodInitialized = true;
  28969. }
  28970. {
  28971. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  28972. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inNormals0;
  28973. int32_t L_2;
  28974. L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  28975. Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  28976. return;
  28977. }
  28978. }
  28979. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  28980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  28981. {
  28982. {
  28983. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  28984. int32_t L_1 = ___start1;
  28985. int32_t L_2 = ___length2;
  28986. Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  28987. return;
  28988. }
  28989. }
  28990. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  28991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  28992. {
  28993. static bool s_Il2CppMethodInitialized;
  28994. if (!s_Il2CppMethodInitialized)
  28995. {
  28996. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  28997. s_Il2CppMethodInitialized = true;
  28998. }
  28999. {
  29000. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  29001. int32_t L_1 = ___start1;
  29002. int32_t L_2 = ___length2;
  29003. int32_t L_3 = ___flags3;
  29004. Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1(__this, 1, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  29005. return;
  29006. }
  29007. }
  29008. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  29009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m728C5E61FD6656209686AE3F6734686A2F4E549E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, const RuntimeMethod* method)
  29010. {
  29011. static bool s_Il2CppMethodInitialized;
  29012. if (!s_Il2CppMethodInitialized)
  29013. {
  29014. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29015. s_Il2CppMethodInitialized = true;
  29016. }
  29017. {
  29018. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  29019. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___inTangents0;
  29020. int32_t L_2;
  29021. L_2 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29022. Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  29023. return;
  29024. }
  29025. }
  29026. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  29027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  29028. {
  29029. {
  29030. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  29031. int32_t L_1 = ___start1;
  29032. int32_t L_2 = ___length2;
  29033. Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  29034. return;
  29035. }
  29036. }
  29037. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  29038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  29039. {
  29040. static bool s_Il2CppMethodInitialized;
  29041. if (!s_Il2CppMethodInitialized)
  29042. {
  29043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var);
  29044. s_Il2CppMethodInitialized = true;
  29045. }
  29046. {
  29047. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  29048. int32_t L_1 = ___start1;
  29049. int32_t L_2 = ___length2;
  29050. int32_t L_3 = ___flags3;
  29051. Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6(__this, 2, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var);
  29052. return;
  29053. }
  29054. }
  29055. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  29056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m3A1D5B4986EC06E3930617D45A88BA768072FA2F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, const RuntimeMethod* method)
  29057. {
  29058. static bool s_Il2CppMethodInitialized;
  29059. if (!s_Il2CppMethodInitialized)
  29060. {
  29061. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var);
  29062. s_Il2CppMethodInitialized = true;
  29063. }
  29064. {
  29065. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  29066. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_1 = ___inColors0;
  29067. int32_t L_2;
  29068. L_2 = NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var);
  29069. Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  29070. return;
  29071. }
  29072. }
  29073. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  29074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  29075. {
  29076. {
  29077. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  29078. int32_t L_1 = ___start1;
  29079. int32_t L_2 = ___length2;
  29080. Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  29081. return;
  29082. }
  29083. }
  29084. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  29085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  29086. {
  29087. static bool s_Il2CppMethodInitialized;
  29088. if (!s_Il2CppMethodInitialized)
  29089. {
  29090. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var);
  29091. s_Il2CppMethodInitialized = true;
  29092. }
  29093. {
  29094. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  29095. int32_t L_1 = ___start1;
  29096. int32_t L_2 = ___length2;
  29097. int32_t L_3 = ___flags3;
  29098. Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4(__this, 3, 2, 4, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var);
  29099. return;
  29100. }
  29101. }
  29102. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  29103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m949810A73F5C96C7F7C4D6AC695EE37FC97B71EE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method)
  29104. {
  29105. static bool s_Il2CppMethodInitialized;
  29106. if (!s_Il2CppMethodInitialized)
  29107. {
  29108. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29109. s_Il2CppMethodInitialized = true;
  29110. }
  29111. {
  29112. int32_t L_0 = ___channel0;
  29113. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29114. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_2 = ___uvs1;
  29115. int32_t L_3;
  29116. L_3 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD(L_2, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29117. Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8(__this, L_0, L_1, 0, L_3, /*hidden argument*/NULL);
  29118. return;
  29119. }
  29120. }
  29121. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  29122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
  29123. {
  29124. {
  29125. int32_t L_0 = ___channel0;
  29126. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29127. int32_t L_2 = ___start2;
  29128. int32_t L_3 = ___length3;
  29129. Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3(__this, L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
  29130. return;
  29131. }
  29132. }
  29133. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  29134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  29135. {
  29136. static bool s_Il2CppMethodInitialized;
  29137. if (!s_Il2CppMethodInitialized)
  29138. {
  29139. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var);
  29140. s_Il2CppMethodInitialized = true;
  29141. }
  29142. {
  29143. int32_t L_0 = ___channel0;
  29144. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29145. int32_t L_2 = ___start2;
  29146. int32_t L_3 = ___length3;
  29147. int32_t L_4 = ___flags4;
  29148. Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49(__this, L_0, 4, L_1, L_2, L_3, L_4, /*hidden argument*/Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var);
  29149. return;
  29150. }
  29151. }
  29152. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  29153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m1D0782DFB09CE0D0AEC8E73006088BD97DCF2FF1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method)
  29154. {
  29155. static bool s_Il2CppMethodInitialized;
  29156. if (!s_Il2CppMethodInitialized)
  29157. {
  29158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var);
  29159. s_Il2CppMethodInitialized = true;
  29160. }
  29161. {
  29162. int32_t L_0 = ___channel0;
  29163. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29164. Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98(__this, L_0, L_1, 4, /*hidden argument*/Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var);
  29165. return;
  29166. }
  29167. }
  29168. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  29169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  29170. {
  29171. static bool s_Il2CppMethodInitialized;
  29172. if (!s_Il2CppMethodInitialized)
  29173. {
  29174. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29175. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
  29176. s_Il2CppMethodInitialized = true;
  29177. }
  29178. {
  29179. String_t* L_0;
  29180. L_0 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
  29181. String_t* L_1;
  29182. L_1 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, /*hidden argument*/NULL);
  29183. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29184. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_1, /*hidden argument*/NULL);
  29185. return;
  29186. }
  29187. }
  29188. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  29189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method)
  29190. {
  29191. static bool s_Il2CppMethodInitialized;
  29192. if (!s_Il2CppMethodInitialized)
  29193. {
  29194. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29195. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
  29196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
  29197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
  29198. s_Il2CppMethodInitialized = true;
  29199. }
  29200. bool V_0 = false;
  29201. bool V_1 = false;
  29202. bool V_2 = false;
  29203. int32_t G_B5_0 = 0;
  29204. String_t* G_B8_0 = NULL;
  29205. String_t* G_B7_0 = NULL;
  29206. String_t* G_B9_0 = NULL;
  29207. String_t* G_B9_1 = NULL;
  29208. {
  29209. bool L_0;
  29210. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  29211. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  29212. bool L_1 = V_0;
  29213. if (!L_1)
  29214. {
  29215. goto IL_001a;
  29216. }
  29217. }
  29218. {
  29219. Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6(__this, /*hidden argument*/NULL);
  29220. V_1 = (bool)0;
  29221. goto IL_005a;
  29222. }
  29223. IL_001a:
  29224. {
  29225. int32_t L_2 = ___submesh0;
  29226. if ((((int32_t)L_2) < ((int32_t)0)))
  29227. {
  29228. goto IL_002c;
  29229. }
  29230. }
  29231. {
  29232. int32_t L_3 = ___submesh0;
  29233. int32_t L_4;
  29234. L_4 = Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF(__this, /*hidden argument*/NULL);
  29235. G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29236. goto IL_002d;
  29237. }
  29238. IL_002c:
  29239. {
  29240. G_B5_0 = 1;
  29241. }
  29242. IL_002d:
  29243. {
  29244. V_2 = (bool)G_B5_0;
  29245. bool L_5 = V_2;
  29246. if (!L_5)
  29247. {
  29248. goto IL_0056;
  29249. }
  29250. }
  29251. {
  29252. bool L_6 = ___errorAboutTriangles1;
  29253. G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  29254. if (L_6)
  29255. {
  29256. G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  29257. goto IL_0041;
  29258. }
  29259. }
  29260. {
  29261. G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
  29262. G_B9_1 = G_B7_0;
  29263. goto IL_0046;
  29264. }
  29265. IL_0041:
  29266. {
  29267. G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
  29268. G_B9_1 = G_B8_0;
  29269. }
  29270. IL_0046:
  29271. {
  29272. String_t* L_7;
  29273. L_7 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(G_B9_1, G_B9_0, /*hidden argument*/NULL);
  29274. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29275. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_7, __this, /*hidden argument*/NULL);
  29276. V_1 = (bool)0;
  29277. goto IL_005a;
  29278. }
  29279. IL_0056:
  29280. {
  29281. V_1 = (bool)1;
  29282. goto IL_005a;
  29283. }
  29284. IL_005a:
  29285. {
  29286. bool L_8 = V_1;
  29287. return L_8;
  29288. }
  29289. }
  29290. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  29291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  29292. {
  29293. bool V_0 = false;
  29294. {
  29295. int32_t L_0 = ___submesh0;
  29296. bool L_1;
  29297. L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)1, /*hidden argument*/NULL);
  29298. V_0 = L_1;
  29299. goto IL_000c;
  29300. }
  29301. IL_000c:
  29302. {
  29303. bool L_2 = V_0;
  29304. return L_2;
  29305. }
  29306. }
  29307. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  29308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  29309. {
  29310. bool V_0 = false;
  29311. {
  29312. int32_t L_0 = ___submesh0;
  29313. bool L_1;
  29314. L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)0, /*hidden argument*/NULL);
  29315. V_0 = L_1;
  29316. goto IL_000c;
  29317. }
  29318. IL_000c:
  29319. {
  29320. bool L_2 = V_0;
  29321. return L_2;
  29322. }
  29323. }
  29324. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  29325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m8C8D25ABFA9D8A7AE23DAEB6FD7142E6BB46C49D (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  29326. {
  29327. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL;
  29328. {
  29329. int32_t L_0 = ___submesh0;
  29330. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1;
  29331. L_1 = Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9(__this, L_0, (bool)1, /*hidden argument*/NULL);
  29332. V_0 = L_1;
  29333. goto IL_000c;
  29334. }
  29335. IL_000c:
  29336. {
  29337. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = V_0;
  29338. return L_2;
  29339. }
  29340. }
  29341. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  29342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  29343. {
  29344. static bool s_Il2CppMethodInitialized;
  29345. if (!s_Il2CppMethodInitialized)
  29346. {
  29347. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var);
  29348. s_Il2CppMethodInitialized = true;
  29349. }
  29350. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL;
  29351. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B3_0 = NULL;
  29352. {
  29353. int32_t L_0 = ___submesh0;
  29354. bool L_1;
  29355. L_1 = Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52(__this, L_0, /*hidden argument*/NULL);
  29356. if (L_1)
  29357. {
  29358. goto IL_0012;
  29359. }
  29360. }
  29361. {
  29362. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)0);
  29363. G_B3_0 = L_2;
  29364. goto IL_001a;
  29365. }
  29366. IL_0012:
  29367. {
  29368. int32_t L_3 = ___submesh0;
  29369. bool L_4 = ___applyBaseVertex1;
  29370. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5;
  29371. L_5 = Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E(__this, L_3, L_4, /*hidden argument*/NULL);
  29372. G_B3_0 = L_5;
  29373. }
  29374. IL_001a:
  29375. {
  29376. V_0 = G_B3_0;
  29377. goto IL_001d;
  29378. }
  29379. IL_001d:
  29380. {
  29381. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_6 = V_0;
  29382. return L_6;
  29383. }
  29384. }
  29385. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  29386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  29387. {
  29388. bool V_0 = false;
  29389. bool V_1 = false;
  29390. bool V_2 = false;
  29391. bool V_3 = false;
  29392. int32_t G_B7_0 = 0;
  29393. {
  29394. int32_t L_0 = ___start1;
  29395. V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
  29396. bool L_1 = V_0;
  29397. if (!L_1)
  29398. {
  29399. goto IL_001f;
  29400. }
  29401. }
  29402. {
  29403. int32_t L_2 = ___start1;
  29404. int32_t L_3 = L_2;
  29405. RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_3);
  29406. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29407. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), /*hidden argument*/NULL);
  29408. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29409. }
  29410. IL_001f:
  29411. {
  29412. int32_t L_6 = ___length2;
  29413. V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
  29414. bool L_7 = V_1;
  29415. if (!L_7)
  29416. {
  29417. goto IL_003d;
  29418. }
  29419. }
  29420. {
  29421. int32_t L_8 = ___length2;
  29422. int32_t L_9 = L_8;
  29423. RuntimeObject * L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_9);
  29424. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29425. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), /*hidden argument*/NULL);
  29426. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29427. }
  29428. IL_003d:
  29429. {
  29430. int32_t L_12 = ___start1;
  29431. int32_t L_13 = ___valuesLength0;
  29432. if ((((int32_t)L_12) < ((int32_t)L_13)))
  29433. {
  29434. goto IL_0047;
  29435. }
  29436. }
  29437. {
  29438. int32_t L_14 = ___length2;
  29439. G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
  29440. goto IL_0048;
  29441. }
  29442. IL_0047:
  29443. {
  29444. G_B7_0 = 0;
  29445. }
  29446. IL_0048:
  29447. {
  29448. V_2 = (bool)G_B7_0;
  29449. bool L_15 = V_2;
  29450. if (!L_15)
  29451. {
  29452. goto IL_0062;
  29453. }
  29454. }
  29455. {
  29456. int32_t L_16 = ___start1;
  29457. int32_t L_17 = L_16;
  29458. RuntimeObject * L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_17);
  29459. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_19 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29460. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), /*hidden argument*/NULL);
  29461. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29462. }
  29463. IL_0062:
  29464. {
  29465. int32_t L_20 = ___start1;
  29466. int32_t L_21 = ___length2;
  29467. int32_t L_22 = ___valuesLength0;
  29468. V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21))) > ((int32_t)L_22))? 1 : 0);
  29469. bool L_23 = V_3;
  29470. if (!L_23)
  29471. {
  29472. goto IL_0084;
  29473. }
  29474. }
  29475. {
  29476. int32_t L_24 = ___start1;
  29477. int32_t L_25 = ___length2;
  29478. int32_t L_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)L_25));
  29479. RuntimeObject * L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_26);
  29480. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_28 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29481. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), /*hidden argument*/NULL);
  29482. IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29483. }
  29484. IL_0084:
  29485. {
  29486. return;
  29487. }
  29488. }
  29489. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  29490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
  29491. {
  29492. {
  29493. int32_t L_0 = ___trianglesArrayLength3;
  29494. int32_t L_1 = ___start4;
  29495. int32_t L_2 = ___length5;
  29496. Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  29497. int32_t L_3 = ___submesh0;
  29498. int32_t L_4 = ___indicesFormat1;
  29499. RuntimeArray * L_5 = ___triangles2;
  29500. int32_t L_6 = ___start4;
  29501. int32_t L_7 = ___length5;
  29502. bool L_8 = ___calculateBounds6;
  29503. int32_t L_9 = ___baseVertex7;
  29504. Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  29505. return;
  29506. }
  29507. }
  29508. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  29509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF74536E3A39AECF33809A7D23AFF54A1CFC37129 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
  29510. {
  29511. {
  29512. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0;
  29513. int32_t L_1 = ___submesh1;
  29514. Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E(__this, L_0, L_1, (bool)1, 0, /*hidden argument*/NULL);
  29515. return;
  29516. }
  29517. }
  29518. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  29519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
  29520. {
  29521. static bool s_Il2CppMethodInitialized;
  29522. if (!s_Il2CppMethodInitialized)
  29523. {
  29524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29525. s_Il2CppMethodInitialized = true;
  29526. }
  29527. {
  29528. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0;
  29529. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = ___triangles0;
  29530. int32_t L_2;
  29531. L_2 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29532. int32_t L_3 = ___submesh1;
  29533. bool L_4 = ___calculateBounds2;
  29534. int32_t L_5 = ___baseVertex3;
  29535. Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4(__this, L_0, 0, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  29536. return;
  29537. }
  29538. }
  29539. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  29540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
  29541. {
  29542. static bool s_Il2CppMethodInitialized;
  29543. if (!s_Il2CppMethodInitialized)
  29544. {
  29545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29546. s_Il2CppMethodInitialized = true;
  29547. }
  29548. bool V_0 = false;
  29549. {
  29550. int32_t L_0 = ___submesh3;
  29551. bool L_1;
  29552. L_1 = Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354(__this, L_0, /*hidden argument*/NULL);
  29553. V_0 = L_1;
  29554. bool L_2 = V_0;
  29555. if (!L_2)
  29556. {
  29557. goto IL_0029;
  29558. }
  29559. }
  29560. {
  29561. int32_t L_3 = ___submesh3;
  29562. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_4 = ___triangles0;
  29563. RuntimeArray * L_5;
  29564. L_5 = NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD(L_4, /*hidden argument*/NULL);
  29565. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_6 = ___triangles0;
  29566. int32_t L_7;
  29567. L_7 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA(L_6, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29568. int32_t L_8 = ___trianglesStart1;
  29569. int32_t L_9 = ___trianglesLength2;
  29570. bool L_10 = ___calculateBounds4;
  29571. int32_t L_11 = ___baseVertex5;
  29572. Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  29573. }
  29574. IL_0029:
  29575. {
  29576. return;
  29577. }
  29578. }
  29579. // System.Void UnityEngine.Mesh::Clear()
  29580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  29581. {
  29582. {
  29583. Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5(__this, (bool)1, /*hidden argument*/NULL);
  29584. return;
  29585. }
  29586. }
  29587. // System.Void UnityEngine.Mesh::RecalculateBounds()
  29588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mC39556595CFE3E4D8EFA777476ECD22B97FC2737 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  29589. {
  29590. {
  29591. Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A(__this, 0, /*hidden argument*/NULL);
  29592. return;
  29593. }
  29594. }
  29595. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  29596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method)
  29597. {
  29598. static bool s_Il2CppMethodInitialized;
  29599. if (!s_Il2CppMethodInitialized)
  29600. {
  29601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29602. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
  29603. s_Il2CppMethodInitialized = true;
  29604. }
  29605. bool V_0 = false;
  29606. {
  29607. bool L_0;
  29608. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  29609. V_0 = L_0;
  29610. bool L_1 = V_0;
  29611. if (!L_1)
  29612. {
  29613. goto IL_0015;
  29614. }
  29615. }
  29616. {
  29617. int32_t L_2 = ___flags0;
  29618. Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373(__this, L_2, /*hidden argument*/NULL);
  29619. goto IL_002b;
  29620. }
  29621. IL_0015:
  29622. {
  29623. String_t* L_3;
  29624. L_3 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
  29625. String_t* L_4;
  29626. L_4 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, /*hidden argument*/NULL);
  29627. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29628. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_4, /*hidden argument*/NULL);
  29629. }
  29630. IL_002b:
  29631. {
  29632. return;
  29633. }
  29634. }
  29635. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  29636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
  29637. {
  29638. typedef void (*Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
  29639. static Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn _il2cpp_icall_func;
  29640. if (!_il2cpp_icall_func)
  29641. _il2cpp_icall_func = (Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
  29642. _il2cpp_icall_func(__this, ___ret0);
  29643. }
  29644. #ifdef __clang__
  29645. #pragma clang diagnostic pop
  29646. #endif
  29647. #ifdef __clang__
  29648. #pragma clang diagnostic push
  29649. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29650. #pragma clang diagnostic ignored "-Wunused-variable"
  29651. #endif
  29652. // System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
  29653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m8982FEABBD1847BE8B3E53E9DD2A15FBC7370DE2 (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method)
  29654. {
  29655. {
  29656. return;
  29657. }
  29658. }
  29659. // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
  29660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method)
  29661. {
  29662. typedef Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * (*MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E_ftn) (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A *);
  29663. static MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E_ftn _il2cpp_icall_func;
  29664. if (!_il2cpp_icall_func)
  29665. _il2cpp_icall_func = (MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_sharedMesh()");
  29666. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * icallRetVal = _il2cpp_icall_func(__this);
  29667. return icallRetVal;
  29668. }
  29669. #ifdef __clang__
  29670. #pragma clang diagnostic pop
  29671. #endif
  29672. #ifdef __clang__
  29673. #pragma clang diagnostic push
  29674. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29675. #pragma clang diagnostic ignored "-Wunused-variable"
  29676. #endif
  29677. // System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
  29678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m68A34690B98E3BF30C620117C323B48A31DE512F (MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * __this, const RuntimeMethod* method)
  29679. {
  29680. {
  29681. return;
  29682. }
  29683. }
  29684. #ifdef __clang__
  29685. #pragma clang diagnostic pop
  29686. #endif
  29687. #ifdef __clang__
  29688. #pragma clang diagnostic push
  29689. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29690. #pragma clang diagnostic ignored "-Wunused-variable"
  29691. #endif
  29692. #ifdef __clang__
  29693. #pragma clang diagnostic pop
  29694. #endif
  29695. #ifdef __clang__
  29696. #pragma clang diagnostic push
  29697. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29698. #pragma clang diagnostic ignored "-Wunused-variable"
  29699. #endif
  29700. #ifdef __clang__
  29701. #pragma clang diagnostic pop
  29702. #endif
  29703. #ifdef __clang__
  29704. #pragma clang diagnostic push
  29705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29706. #pragma clang diagnostic ignored "-Wunused-variable"
  29707. #endif
  29708. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  29709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method)
  29710. {
  29711. {
  29712. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  29713. return;
  29714. }
  29715. }
  29716. #ifdef __clang__
  29717. #pragma clang diagnostic pop
  29718. #endif
  29719. #ifdef __clang__
  29720. #pragma clang diagnostic push
  29721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29722. #pragma clang diagnostic ignored "-Wunused-variable"
  29723. #endif
  29724. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  29725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method)
  29726. {
  29727. {
  29728. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  29729. return;
  29730. }
  29731. }
  29732. #ifdef __clang__
  29733. #pragma clang diagnostic pop
  29734. #endif
  29735. #ifdef __clang__
  29736. #pragma clang diagnostic push
  29737. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29738. #pragma clang diagnostic ignored "-Wunused-variable"
  29739. #endif
  29740. #ifdef __clang__
  29741. #pragma clang diagnostic pop
  29742. #endif
  29743. #ifdef __clang__
  29744. #pragma clang diagnostic push
  29745. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29746. #pragma clang diagnostic ignored "-Wunused-variable"
  29747. #endif
  29748. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
  29749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m7967B0E7FEE6F3FAD9E7565D37B009A8C43FE9A8 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  29750. {
  29751. bool V_0 = false;
  29752. {
  29753. bool L_0;
  29754. L_0 = MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B(__this, /*hidden argument*/NULL);
  29755. V_0 = L_0;
  29756. goto IL_000a;
  29757. }
  29758. IL_000a:
  29759. {
  29760. bool L_1 = V_0;
  29761. return L_1;
  29762. }
  29763. }
  29764. // System.Void UnityEngine.MonoBehaviour::CancelInvoke()
  29765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAF87B47704B16B114F82AC6914E4DA9AE034095D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  29766. {
  29767. {
  29768. MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83(__this, /*hidden argument*/NULL);
  29769. return;
  29770. }
  29771. }
  29772. // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
  29773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m4AAB759653B1C6FB0653527F4DDC72D1E9162CC4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method)
  29774. {
  29775. {
  29776. String_t* L_0 = ___methodName0;
  29777. float L_1 = ___time1;
  29778. MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_0, L_1, (0.0f), /*hidden argument*/NULL);
  29779. return;
  29780. }
  29781. }
  29782. // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
  29783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method)
  29784. {
  29785. bool V_0 = false;
  29786. int32_t G_B3_0 = 0;
  29787. {
  29788. float L_0 = ___repeatRate2;
  29789. if ((!(((float)L_0) <= ((float)(9.99999975E-06f)))))
  29790. {
  29791. goto IL_0016;
  29792. }
  29793. }
  29794. {
  29795. float L_1 = ___repeatRate2;
  29796. G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29797. goto IL_0017;
  29798. }
  29799. IL_0016:
  29800. {
  29801. G_B3_0 = 0;
  29802. }
  29803. IL_0017:
  29804. {
  29805. V_0 = (bool)G_B3_0;
  29806. bool L_2 = V_0;
  29807. if (!L_2)
  29808. {
  29809. goto IL_0026;
  29810. }
  29811. }
  29812. {
  29813. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_3 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  29814. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFD7FA235EF0D48CA30DB4D353583ED96DBE6D261)), /*hidden argument*/NULL);
  29815. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70_RuntimeMethod_var)));
  29816. }
  29817. IL_0026:
  29818. {
  29819. String_t* L_4 = ___methodName0;
  29820. float L_5 = ___time1;
  29821. float L_6 = ___repeatRate2;
  29822. MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_4, L_5, L_6, /*hidden argument*/NULL);
  29823. return;
  29824. }
  29825. }
  29826. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
  29827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAD4E486A74AF79DC1AFA880691EF839CDDE630A9 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  29828. {
  29829. {
  29830. String_t* L_0 = ___methodName0;
  29831. MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529(__this, L_0, /*hidden argument*/NULL);
  29832. return;
  29833. }
  29834. }
  29835. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
  29836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m6BF9433789CE7CE12E12069DBF043D620DFB0B4F (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  29837. {
  29838. bool V_0 = false;
  29839. {
  29840. String_t* L_0 = ___methodName0;
  29841. bool L_1;
  29842. L_1 = MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206(__this, L_0, /*hidden argument*/NULL);
  29843. V_0 = L_1;
  29844. goto IL_000b;
  29845. }
  29846. IL_000b:
  29847. {
  29848. bool L_2 = V_0;
  29849. return L_2;
  29850. }
  29851. }
  29852. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
  29853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m338FBDDDEBF67D9FC1F9E5CDEE50E66726454E2E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  29854. {
  29855. RuntimeObject * V_0 = NULL;
  29856. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_1 = NULL;
  29857. {
  29858. V_0 = NULL;
  29859. String_t* L_0 = ___methodName0;
  29860. RuntimeObject * L_1 = V_0;
  29861. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2;
  29862. L_2 = MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851(__this, L_0, L_1, /*hidden argument*/NULL);
  29863. V_1 = L_2;
  29864. goto IL_000e;
  29865. }
  29866. IL_000e:
  29867. {
  29868. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_3 = V_1;
  29869. return L_3;
  29870. }
  29871. }
  29872. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  29873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  29874. {
  29875. bool V_0 = false;
  29876. bool V_1 = false;
  29877. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL;
  29878. {
  29879. String_t* L_0 = ___methodName0;
  29880. bool L_1;
  29881. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  29882. V_0 = L_1;
  29883. bool L_2 = V_0;
  29884. if (!L_2)
  29885. {
  29886. goto IL_0016;
  29887. }
  29888. }
  29889. {
  29890. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_3 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  29891. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral780CA364F2E37F73BA317766D6CE36AC3245EE2E)), /*hidden argument*/NULL);
  29892. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var)));
  29893. }
  29894. IL_0016:
  29895. {
  29896. bool L_4;
  29897. L_4 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  29898. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  29899. bool L_5 = V_1;
  29900. if (!L_5)
  29901. {
  29902. goto IL_002e;
  29903. }
  29904. }
  29905. {
  29906. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  29907. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  29908. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var)));
  29909. }
  29910. IL_002e:
  29911. {
  29912. String_t* L_7 = ___methodName0;
  29913. RuntimeObject * L_8 = ___value1;
  29914. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_9;
  29915. L_9 = MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4(__this, L_7, L_8, /*hidden argument*/NULL);
  29916. V_2 = L_9;
  29917. goto IL_0039;
  29918. }
  29919. IL_0039:
  29920. {
  29921. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_10 = V_2;
  29922. return L_10;
  29923. }
  29924. }
  29925. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  29926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  29927. {
  29928. bool V_0 = false;
  29929. bool V_1 = false;
  29930. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL;
  29931. {
  29932. RuntimeObject* L_0 = ___routine0;
  29933. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  29934. bool L_1 = V_0;
  29935. if (!L_1)
  29936. {
  29937. goto IL_0014;
  29938. }
  29939. }
  29940. {
  29941. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  29942. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  29943. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var)));
  29944. }
  29945. IL_0014:
  29946. {
  29947. bool L_3;
  29948. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  29949. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  29950. bool L_4 = V_1;
  29951. if (!L_4)
  29952. {
  29953. goto IL_002c;
  29954. }
  29955. }
  29956. {
  29957. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  29958. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  29959. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var)));
  29960. }
  29961. IL_002c:
  29962. {
  29963. RuntimeObject* L_6 = ___routine0;
  29964. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_7;
  29965. L_7 = MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D(__this, L_6, /*hidden argument*/NULL);
  29966. V_2 = L_7;
  29967. goto IL_0036;
  29968. }
  29969. IL_0036:
  29970. {
  29971. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_8 = V_2;
  29972. return L_8;
  29973. }
  29974. }
  29975. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
  29976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_Auto_m78A5B32C9E51A3C64C19BB73ED4A9A9B7536677A (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  29977. {
  29978. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_0 = NULL;
  29979. {
  29980. RuntimeObject* L_0 = ___routine0;
  29981. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_1;
  29982. L_1 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_0, /*hidden argument*/NULL);
  29983. V_0 = L_1;
  29984. goto IL_000b;
  29985. }
  29986. IL_000b:
  29987. {
  29988. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2 = V_0;
  29989. return L_2;
  29990. }
  29991. }
  29992. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
  29993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  29994. {
  29995. bool V_0 = false;
  29996. bool V_1 = false;
  29997. {
  29998. RuntimeObject* L_0 = ___routine0;
  29999. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30000. bool L_1 = V_0;
  30001. if (!L_1)
  30002. {
  30003. goto IL_0014;
  30004. }
  30005. }
  30006. {
  30007. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  30008. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  30009. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var)));
  30010. }
  30011. IL_0014:
  30012. {
  30013. bool L_3;
  30014. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  30015. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30016. bool L_4 = V_1;
  30017. if (!L_4)
  30018. {
  30019. goto IL_002c;
  30020. }
  30021. }
  30022. {
  30023. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  30024. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  30025. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var)));
  30026. }
  30027. IL_002c:
  30028. {
  30029. RuntimeObject* L_6 = ___routine0;
  30030. MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E(__this, L_6, /*hidden argument*/NULL);
  30031. return;
  30032. }
  30033. }
  30034. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  30035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method)
  30036. {
  30037. bool V_0 = false;
  30038. bool V_1 = false;
  30039. {
  30040. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_0 = ___routine0;
  30041. V_0 = (bool)((((RuntimeObject*)(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30042. bool L_1 = V_0;
  30043. if (!L_1)
  30044. {
  30045. goto IL_0014;
  30046. }
  30047. }
  30048. {
  30049. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  30050. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  30051. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var)));
  30052. }
  30053. IL_0014:
  30054. {
  30055. bool L_3;
  30056. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  30057. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30058. bool L_4 = V_1;
  30059. if (!L_4)
  30060. {
  30061. goto IL_002c;
  30062. }
  30063. }
  30064. {
  30065. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  30066. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  30067. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var)));
  30068. }
  30069. IL_002c:
  30070. {
  30071. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_6 = ___routine0;
  30072. MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D(__this, L_6, /*hidden argument*/NULL);
  30073. return;
  30074. }
  30075. }
  30076. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
  30077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  30078. {
  30079. typedef void (*MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  30080. static MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn _il2cpp_icall_func;
  30081. if (!_il2cpp_icall_func)
  30082. _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
  30083. _il2cpp_icall_func(__this, ___methodName0);
  30084. }
  30085. // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
  30086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30087. {
  30088. typedef void (*MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30089. static MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn _il2cpp_icall_func;
  30090. if (!_il2cpp_icall_func)
  30091. _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
  30092. _il2cpp_icall_func(__this);
  30093. }
  30094. // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
  30095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30096. {
  30097. typedef bool (*MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30098. static MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn _il2cpp_icall_func;
  30099. if (!_il2cpp_icall_func)
  30100. _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
  30101. bool icallRetVal = _il2cpp_icall_func(__this);
  30102. return icallRetVal;
  30103. }
  30104. // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
  30105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, bool ___value0, const RuntimeMethod* method)
  30106. {
  30107. typedef void (*MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, bool);
  30108. static MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn _il2cpp_icall_func;
  30109. if (!_il2cpp_icall_func)
  30110. _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
  30111. _il2cpp_icall_func(__this, ___value0);
  30112. }
  30113. // System.Void UnityEngine.MonoBehaviour::print(System.Object)
  30114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090 (RuntimeObject * ___message0, const RuntimeMethod* method)
  30115. {
  30116. static bool s_Il2CppMethodInitialized;
  30117. if (!s_Il2CppMethodInitialized)
  30118. {
  30119. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  30120. s_Il2CppMethodInitialized = true;
  30121. }
  30122. {
  30123. RuntimeObject * L_0 = ___message0;
  30124. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  30125. Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(L_0, /*hidden argument*/NULL);
  30126. return;
  30127. }
  30128. }
  30129. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  30130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method)
  30131. {
  30132. typedef void (*MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30133. static MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn _il2cpp_icall_func;
  30134. if (!_il2cpp_icall_func)
  30135. _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
  30136. _il2cpp_icall_func(___self0);
  30137. }
  30138. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  30139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method)
  30140. {
  30141. typedef bool (*MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30142. static MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn _il2cpp_icall_func;
  30143. if (!_il2cpp_icall_func)
  30144. _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
  30145. bool icallRetVal = _il2cpp_icall_func(___self0);
  30146. return icallRetVal;
  30147. }
  30148. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  30149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method)
  30150. {
  30151. typedef void (*MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, float, float);
  30152. static MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn _il2cpp_icall_func;
  30153. if (!_il2cpp_icall_func)
  30154. _il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
  30155. _il2cpp_icall_func(___self0, ___methodName1, ___time2, ___repeatRate3);
  30156. }
  30157. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  30158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
  30159. {
  30160. typedef void (*MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  30161. static MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn _il2cpp_icall_func;
  30162. if (!_il2cpp_icall_func)
  30163. _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
  30164. _il2cpp_icall_func(___self0, ___methodName1);
  30165. }
  30166. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  30167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
  30168. {
  30169. typedef bool (*MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  30170. static MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn _il2cpp_icall_func;
  30171. if (!_il2cpp_icall_func)
  30172. _il2cpp_icall_func = (MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
  30173. bool icallRetVal = _il2cpp_icall_func(___self0, ___methodName1);
  30174. return icallRetVal;
  30175. }
  30176. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  30177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  30178. {
  30179. typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  30180. static MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn _il2cpp_icall_func;
  30181. if (!_il2cpp_icall_func)
  30182. _il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
  30183. bool icallRetVal = _il2cpp_icall_func(___obj0);
  30184. return icallRetVal;
  30185. }
  30186. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  30187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  30188. {
  30189. typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, RuntimeObject *);
  30190. static MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn _il2cpp_icall_func;
  30191. if (!_il2cpp_icall_func)
  30192. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
  30193. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___methodName0, ___value1);
  30194. return icallRetVal;
  30195. }
  30196. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  30197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method)
  30198. {
  30199. typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*);
  30200. static MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn _il2cpp_icall_func;
  30201. if (!_il2cpp_icall_func)
  30202. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
  30203. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___enumerator0);
  30204. return icallRetVal;
  30205. }
  30206. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  30207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method)
  30208. {
  30209. typedef void (*MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *);
  30210. static MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn _il2cpp_icall_func;
  30211. if (!_il2cpp_icall_func)
  30212. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
  30213. _il2cpp_icall_func(__this, ___routine0);
  30214. }
  30215. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  30216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  30217. {
  30218. typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*);
  30219. static MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn _il2cpp_icall_func;
  30220. if (!_il2cpp_icall_func)
  30221. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
  30222. _il2cpp_icall_func(__this, ___routine0);
  30223. }
  30224. // System.String UnityEngine.MonoBehaviour::GetScriptClassName()
  30225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30226. {
  30227. typedef String_t* (*MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30228. static MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn _il2cpp_icall_func;
  30229. if (!_il2cpp_icall_func)
  30230. _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
  30231. String_t* icallRetVal = _il2cpp_icall_func(__this);
  30232. return icallRetVal;
  30233. }
  30234. // System.Void UnityEngine.MonoBehaviour::.ctor()
  30235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30236. {
  30237. {
  30238. Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL);
  30239. return;
  30240. }
  30241. }
  30242. #ifdef __clang__
  30243. #pragma clang diagnostic pop
  30244. #endif
  30245. #ifdef __clang__
  30246. #pragma clang diagnostic push
  30247. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30248. #pragma clang diagnostic ignored "-Wunused-variable"
  30249. #endif
  30250. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
  30251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mA4B2632CE3004A3E0EA8E1241736518320806568 (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method)
  30252. {
  30253. {
  30254. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30255. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_0 = __this->get_address_of_data_0();
  30256. String_t* L_1 = ___sourceNamespace0;
  30257. MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640((MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *)L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL);
  30258. return;
  30259. }
  30260. }
  30261. #ifdef __clang__
  30262. #pragma clang diagnostic pop
  30263. #endif
  30264. #ifdef __clang__
  30265. #pragma clang diagnostic push
  30266. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30267. #pragma clang diagnostic ignored "-Wunused-variable"
  30268. #endif
  30269. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30270. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled)
  30271. {
  30272. marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.get_className_0());
  30273. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.get_nameSpace_1());
  30274. marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.get_assembly_2());
  30275. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
  30276. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
  30277. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
  30278. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
  30279. }
  30280. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled)
  30281. {
  30282. unmarshaled.set_className_0(il2cpp_codegen_marshal_string_result(marshaled.___className_0));
  30283. unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1));
  30284. unmarshaled.set_assembly_2(il2cpp_codegen_marshal_string_result(marshaled.___assembly_2));
  30285. bool unmarshaled_classHasChanged_temp_3 = false;
  30286. unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  30287. unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
  30288. bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
  30289. unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  30290. unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
  30291. bool unmarshaled_assemblyHasChanged_temp_5 = false;
  30292. unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  30293. unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
  30294. bool unmarshaled_autoUdpateAPI_temp_6 = false;
  30295. unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  30296. unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
  30297. }
  30298. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30299. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled)
  30300. {
  30301. il2cpp_codegen_marshal_free(marshaled.___className_0);
  30302. marshaled.___className_0 = NULL;
  30303. il2cpp_codegen_marshal_free(marshaled.___nameSpace_1);
  30304. marshaled.___nameSpace_1 = NULL;
  30305. il2cpp_codegen_marshal_free(marshaled.___assembly_2);
  30306. marshaled.___assembly_2 = NULL;
  30307. }
  30308. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30309. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled)
  30310. {
  30311. marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_className_0());
  30312. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_nameSpace_1());
  30313. marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.get_assembly_2());
  30314. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
  30315. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
  30316. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
  30317. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
  30318. }
  30319. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled)
  30320. {
  30321. unmarshaled.set_className_0(il2cpp_codegen_marshal_bstring_result(marshaled.___className_0));
  30322. unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1));
  30323. unmarshaled.set_assembly_2(il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2));
  30324. bool unmarshaled_classHasChanged_temp_3 = false;
  30325. unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  30326. unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
  30327. bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
  30328. unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  30329. unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
  30330. bool unmarshaled_assemblyHasChanged_temp_5 = false;
  30331. unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  30332. unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
  30333. bool unmarshaled_autoUdpateAPI_temp_6 = false;
  30334. unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  30335. unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
  30336. }
  30337. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30338. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled)
  30339. {
  30340. il2cpp_codegen_marshal_free_bstring(marshaled.___className_0);
  30341. marshaled.___className_0 = NULL;
  30342. il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1);
  30343. marshaled.___nameSpace_1 = NULL;
  30344. il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2);
  30345. marshaled.___assembly_2 = NULL;
  30346. }
  30347. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  30348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
  30349. {
  30350. {
  30351. String_t* L_0 = ___sourceClassName3;
  30352. __this->set_className_0(L_0);
  30353. String_t* L_1 = __this->get_className_0();
  30354. __this->set_classHasChanged_3((bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  30355. String_t* L_2 = ___sourceNamespace1;
  30356. __this->set_nameSpace_1(L_2);
  30357. String_t* L_3 = __this->get_nameSpace_1();
  30358. __this->set_nameSpaceHasChanged_4((bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  30359. String_t* L_4 = ___sourceAssembly2;
  30360. __this->set_assembly_2(L_4);
  30361. String_t* L_5 = __this->get_assembly_2();
  30362. __this->set_assemblyHasChanged_5((bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  30363. bool L_6 = ___autoUpdateAPI0;
  30364. __this->set_autoUdpateAPI_6(L_6);
  30365. return;
  30366. }
  30367. }
  30368. IL2CPP_EXTERN_C void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640_AdjustorThunk (RuntimeObject * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
  30369. {
  30370. int32_t _offset = 1;
  30371. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * _thisAdjusted = reinterpret_cast<MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *>(__this + _offset);
  30372. MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640(_thisAdjusted, ___autoUpdateAPI0, ___sourceNamespace1, ___sourceAssembly2, ___sourceClassName3, method);
  30373. }
  30374. #ifdef __clang__
  30375. #pragma clang diagnostic pop
  30376. #endif
  30377. #ifdef __clang__
  30378. #pragma clang diagnostic push
  30379. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30380. #pragma clang diagnostic ignored "-Wunused-variable"
  30381. #endif
  30382. #ifdef __clang__
  30383. #pragma clang diagnostic pop
  30384. #endif
  30385. #ifdef __clang__
  30386. #pragma clang diagnostic push
  30387. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30388. #pragma clang diagnostic ignored "-Wunused-variable"
  30389. #endif
  30390. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
  30391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m3863E2733AAF8A12491A6D448B14182C89864633 (NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 * __this, const RuntimeMethod* method)
  30392. {
  30393. {
  30394. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30395. return;
  30396. }
  30397. }
  30398. #ifdef __clang__
  30399. #pragma clang diagnostic pop
  30400. #endif
  30401. #ifdef __clang__
  30402. #pragma clang diagnostic push
  30403. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30404. #pragma clang diagnostic ignored "-Wunused-variable"
  30405. #endif
  30406. #ifdef __clang__
  30407. #pragma clang diagnostic pop
  30408. #endif
  30409. #ifdef __clang__
  30410. #pragma clang diagnostic push
  30411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30412. #pragma clang diagnostic ignored "-Wunused-variable"
  30413. #endif
  30414. #ifdef __clang__
  30415. #pragma clang diagnostic pop
  30416. #endif
  30417. #ifdef __clang__
  30418. #pragma clang diagnostic push
  30419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30420. #pragma clang diagnostic ignored "-Wunused-variable"
  30421. #endif
  30422. #ifdef __clang__
  30423. #pragma clang diagnostic pop
  30424. #endif
  30425. #ifdef __clang__
  30426. #pragma clang diagnostic push
  30427. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30428. #pragma clang diagnostic ignored "-Wunused-variable"
  30429. #endif
  30430. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
  30431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mFA8893231D6CAF247A130FA9A9950672757848E6 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 * __this, const RuntimeMethod* method)
  30432. {
  30433. {
  30434. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30435. return;
  30436. }
  30437. }
  30438. #ifdef __clang__
  30439. #pragma clang diagnostic pop
  30440. #endif
  30441. #ifdef __clang__
  30442. #pragma clang diagnostic push
  30443. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30444. #pragma clang diagnostic ignored "-Wunused-variable"
  30445. #endif
  30446. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
  30447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m0C65F9A9FF8862741C56E758FB996C5708E2D975 (NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D * __this, const RuntimeMethod* method)
  30448. {
  30449. {
  30450. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30451. return;
  30452. }
  30453. }
  30454. #ifdef __clang__
  30455. #pragma clang diagnostic pop
  30456. #endif
  30457. #ifdef __clang__
  30458. #pragma clang diagnostic push
  30459. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30460. #pragma clang diagnostic ignored "-Wunused-variable"
  30461. #endif
  30462. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
  30463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_mBB573360E0CCDC3FEBD208460D9109485687F1C8 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 * __this, const RuntimeMethod* method)
  30464. {
  30465. {
  30466. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30467. return;
  30468. }
  30469. }
  30470. #ifdef __clang__
  30471. #pragma clang diagnostic pop
  30472. #endif
  30473. #ifdef __clang__
  30474. #pragma clang diagnostic push
  30475. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30476. #pragma clang diagnostic ignored "-Wunused-variable"
  30477. #endif
  30478. #ifdef __clang__
  30479. #pragma clang diagnostic pop
  30480. #endif
  30481. #ifdef __clang__
  30482. #pragma clang diagnostic push
  30483. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30484. #pragma clang diagnostic ignored "-Wunused-variable"
  30485. #endif
  30486. #ifdef __clang__
  30487. #pragma clang diagnostic pop
  30488. #endif
  30489. #ifdef __clang__
  30490. #pragma clang diagnostic push
  30491. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30492. #pragma clang diagnostic ignored "-Wunused-variable"
  30493. #endif
  30494. // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
  30495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m649878F0E120D899AA0B7D2D096BC045218834AE (NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 * __this, const RuntimeMethod* method)
  30496. {
  30497. {
  30498. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30499. return;
  30500. }
  30501. }
  30502. #ifdef __clang__
  30503. #pragma clang diagnostic pop
  30504. #endif
  30505. #ifdef __clang__
  30506. #pragma clang diagnostic push
  30507. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30508. #pragma clang diagnostic ignored "-Wunused-variable"
  30509. #endif
  30510. #ifdef __clang__
  30511. #pragma clang diagnostic pop
  30512. #endif
  30513. #ifdef __clang__
  30514. #pragma clang diagnostic push
  30515. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30516. #pragma clang diagnostic ignored "-Wunused-variable"
  30517. #endif
  30518. // System.Void Unity.Collections.NativeLeakDetection::Initialize()
  30519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m1A20F4DD5DD1EF32704F40F0B05B0DE021399936 (const RuntimeMethod* method)
  30520. {
  30521. static bool s_Il2CppMethodInitialized;
  30522. if (!s_Il2CppMethodInitialized)
  30523. {
  30524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var);
  30525. s_Il2CppMethodInitialized = true;
  30526. }
  30527. {
  30528. ((NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var))->set_s_NativeLeakDetectionMode_0(1);
  30529. return;
  30530. }
  30531. }
  30532. #ifdef __clang__
  30533. #pragma clang diagnostic pop
  30534. #endif
  30535. #ifdef __clang__
  30536. #pragma clang diagnostic push
  30537. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30538. #pragma clang diagnostic ignored "-Wunused-variable"
  30539. #endif
  30540. #ifdef __clang__
  30541. #pragma clang diagnostic pop
  30542. #endif
  30543. #ifdef __clang__
  30544. #pragma clang diagnostic push
  30545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30546. #pragma clang diagnostic ignored "-Wunused-variable"
  30547. #endif
  30548. #ifdef __clang__
  30549. #pragma clang diagnostic pop
  30550. #endif
  30551. #ifdef __clang__
  30552. #pragma clang diagnostic push
  30553. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30554. #pragma clang diagnostic ignored "-Wunused-variable"
  30555. #endif
  30556. #ifdef __clang__
  30557. #pragma clang diagnostic pop
  30558. #endif
  30559. #ifdef __clang__
  30560. #pragma clang diagnostic push
  30561. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30562. #pragma clang diagnostic ignored "-Wunused-variable"
  30563. #endif
  30564. // System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
  30565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6 (RuntimeObject * ___list0, int32_t ___size1, const RuntimeMethod* method)
  30566. {
  30567. typedef void (*NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn) (RuntimeObject *, int32_t);
  30568. static NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn _il2cpp_icall_func;
  30569. if (!_il2cpp_icall_func)
  30570. _il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)");
  30571. _il2cpp_icall_func(___list0, ___size1);
  30572. }
  30573. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  30574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method)
  30575. {
  30576. typedef RuntimeArray * (*NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn) (RuntimeObject *);
  30577. static NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn _il2cpp_icall_func;
  30578. if (!_il2cpp_icall_func)
  30579. _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
  30580. RuntimeArray * icallRetVal = _il2cpp_icall_func(___list0);
  30581. return icallRetVal;
  30582. }
  30583. #ifdef __clang__
  30584. #pragma clang diagnostic pop
  30585. #endif
  30586. #ifdef __clang__
  30587. #pragma clang diagnostic push
  30588. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30589. #pragma clang diagnostic ignored "-Wunused-variable"
  30590. #endif
  30591. // Conversion methods for marshalling of: UnityEngine.Object
  30592. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled)
  30593. {
  30594. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  30595. }
  30596. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled)
  30597. {
  30598. intptr_t unmarshaled_m_CachedPtr_temp_0;
  30599. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  30600. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30601. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  30602. }
  30603. // Conversion method for clean up from marshalling of: UnityEngine.Object
  30604. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled)
  30605. {
  30606. }
  30607. // Conversion methods for marshalling of: UnityEngine.Object
  30608. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled)
  30609. {
  30610. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  30611. }
  30612. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled)
  30613. {
  30614. intptr_t unmarshaled_m_CachedPtr_temp_0;
  30615. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  30616. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30617. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  30618. }
  30619. // Conversion method for clean up from marshalling of: UnityEngine.Object
  30620. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled)
  30621. {
  30622. }
  30623. // System.Int32 UnityEngine.Object::GetInstanceID()
  30624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30625. {
  30626. static bool s_Il2CppMethodInitialized;
  30627. if (!s_Il2CppMethodInitialized)
  30628. {
  30629. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30630. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30631. s_Il2CppMethodInitialized = true;
  30632. }
  30633. bool V_0 = false;
  30634. int32_t V_1 = 0;
  30635. bool V_2 = false;
  30636. {
  30637. intptr_t L_0 = __this->get_m_CachedPtr_0();
  30638. bool L_1;
  30639. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  30640. V_0 = L_1;
  30641. bool L_2 = V_0;
  30642. if (!L_2)
  30643. {
  30644. goto IL_0019;
  30645. }
  30646. }
  30647. {
  30648. V_1 = 0;
  30649. goto IL_0050;
  30650. }
  30651. IL_0019:
  30652. {
  30653. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30654. int32_t L_3 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  30655. V_2 = (bool)((((int32_t)L_3) == ((int32_t)(-1)))? 1 : 0);
  30656. bool L_4 = V_2;
  30657. if (!L_4)
  30658. {
  30659. goto IL_002f;
  30660. }
  30661. }
  30662. {
  30663. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30664. int32_t L_5;
  30665. L_5 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C(/*hidden argument*/NULL);
  30666. ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_5);
  30667. }
  30668. IL_002f:
  30669. {
  30670. intptr_t* L_6 = __this->get_address_of_m_CachedPtr_0();
  30671. int64_t L_7;
  30672. L_7 = IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A((intptr_t*)L_6, /*hidden argument*/NULL);
  30673. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30674. int32_t L_8 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  30675. intptr_t L_9;
  30676. memset((&L_9), 0, sizeof(L_9));
  30677. IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90((&L_9), ((int64_t)il2cpp_codegen_add((int64_t)L_7, (int64_t)((int64_t)((int64_t)L_8)))), /*hidden argument*/NULL);
  30678. void* L_10;
  30679. L_10 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_9, /*hidden argument*/NULL);
  30680. int32_t L_11 = *((int32_t*)L_10);
  30681. V_1 = L_11;
  30682. goto IL_0050;
  30683. }
  30684. IL_0050:
  30685. {
  30686. int32_t L_12 = V_1;
  30687. return L_12;
  30688. }
  30689. }
  30690. // System.Int32 UnityEngine.Object::GetHashCode()
  30691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m7CC0B54570AA90E51ED2D2D6F6F078BEF9996538 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30692. {
  30693. int32_t V_0 = 0;
  30694. {
  30695. int32_t L_0;
  30696. L_0 = Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162(__this, /*hidden argument*/NULL);
  30697. V_0 = L_0;
  30698. goto IL_000a;
  30699. }
  30700. IL_000a:
  30701. {
  30702. int32_t L_1 = V_0;
  30703. return L_1;
  30704. }
  30705. }
  30706. // System.Boolean UnityEngine.Object::Equals(System.Object)
  30707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m42425AB7E6C5B6E2BAB15B3184B23371AB0B3435 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  30708. {
  30709. static bool s_Il2CppMethodInitialized;
  30710. if (!s_Il2CppMethodInitialized)
  30711. {
  30712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30713. s_Il2CppMethodInitialized = true;
  30714. }
  30715. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  30716. bool V_1 = false;
  30717. bool V_2 = false;
  30718. int32_t G_B4_0 = 0;
  30719. {
  30720. RuntimeObject * L_0 = ___other0;
  30721. V_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var));
  30722. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  30723. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30724. bool L_2;
  30725. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30726. if (!L_2)
  30727. {
  30728. goto IL_0022;
  30729. }
  30730. }
  30731. {
  30732. RuntimeObject * L_3 = ___other0;
  30733. if (!L_3)
  30734. {
  30735. goto IL_0022;
  30736. }
  30737. }
  30738. {
  30739. RuntimeObject * L_4 = ___other0;
  30740. G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30741. goto IL_0023;
  30742. }
  30743. IL_0022:
  30744. {
  30745. G_B4_0 = 0;
  30746. }
  30747. IL_0023:
  30748. {
  30749. V_1 = (bool)G_B4_0;
  30750. bool L_5 = V_1;
  30751. if (!L_5)
  30752. {
  30753. goto IL_002b;
  30754. }
  30755. }
  30756. {
  30757. V_2 = (bool)0;
  30758. goto IL_0035;
  30759. }
  30760. IL_002b:
  30761. {
  30762. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = V_0;
  30763. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30764. bool L_7;
  30765. L_7 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(__this, L_6, /*hidden argument*/NULL);
  30766. V_2 = L_7;
  30767. goto IL_0035;
  30768. }
  30769. IL_0035:
  30770. {
  30771. bool L_8 = V_2;
  30772. return L_8;
  30773. }
  30774. }
  30775. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  30776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method)
  30777. {
  30778. static bool s_Il2CppMethodInitialized;
  30779. if (!s_Il2CppMethodInitialized)
  30780. {
  30781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30782. s_Il2CppMethodInitialized = true;
  30783. }
  30784. bool V_0 = false;
  30785. {
  30786. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___exists0;
  30787. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30788. bool L_1;
  30789. L_1 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30790. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30791. goto IL_000e;
  30792. }
  30793. IL_000e:
  30794. {
  30795. bool L_2 = V_0;
  30796. return L_2;
  30797. }
  30798. }
  30799. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  30800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method)
  30801. {
  30802. static bool s_Il2CppMethodInitialized;
  30803. if (!s_Il2CppMethodInitialized)
  30804. {
  30805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30806. s_Il2CppMethodInitialized = true;
  30807. }
  30808. bool V_0 = false;
  30809. bool V_1 = false;
  30810. bool V_2 = false;
  30811. bool V_3 = false;
  30812. bool V_4 = false;
  30813. bool V_5 = false;
  30814. {
  30815. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___lhs0;
  30816. V_0 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30817. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___rhs1;
  30818. V_1 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30819. bool L_2 = V_1;
  30820. bool L_3 = V_0;
  30821. V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
  30822. bool L_4 = V_2;
  30823. if (!L_4)
  30824. {
  30825. goto IL_0016;
  30826. }
  30827. }
  30828. {
  30829. V_3 = (bool)1;
  30830. goto IL_0043;
  30831. }
  30832. IL_0016:
  30833. {
  30834. bool L_5 = V_1;
  30835. V_4 = L_5;
  30836. bool L_6 = V_4;
  30837. if (!L_6)
  30838. {
  30839. goto IL_0029;
  30840. }
  30841. }
  30842. {
  30843. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = ___lhs0;
  30844. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30845. bool L_8;
  30846. L_8 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_7, /*hidden argument*/NULL);
  30847. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  30848. goto IL_0043;
  30849. }
  30850. IL_0029:
  30851. {
  30852. bool L_9 = V_0;
  30853. V_5 = L_9;
  30854. bool L_10 = V_5;
  30855. if (!L_10)
  30856. {
  30857. goto IL_003c;
  30858. }
  30859. }
  30860. {
  30861. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_11 = ___rhs1;
  30862. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30863. bool L_12;
  30864. L_12 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_11, /*hidden argument*/NULL);
  30865. V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  30866. goto IL_0043;
  30867. }
  30868. IL_003c:
  30869. {
  30870. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = ___lhs0;
  30871. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = ___rhs1;
  30872. V_3 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_13) == ((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_14))? 1 : 0);
  30873. goto IL_0043;
  30874. }
  30875. IL_0043:
  30876. {
  30877. bool L_15 = V_3;
  30878. return L_15;
  30879. }
  30880. }
  30881. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  30882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method)
  30883. {
  30884. static bool s_Il2CppMethodInitialized;
  30885. if (!s_Il2CppMethodInitialized)
  30886. {
  30887. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30888. s_Il2CppMethodInitialized = true;
  30889. }
  30890. bool V_0 = false;
  30891. {
  30892. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___o0;
  30893. intptr_t L_1;
  30894. L_1 = Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A(L_0, /*hidden argument*/NULL);
  30895. bool L_2;
  30896. L_2 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_1, (intptr_t)(0), /*hidden argument*/NULL);
  30897. V_0 = L_2;
  30898. goto IL_0014;
  30899. }
  30900. IL_0014:
  30901. {
  30902. bool L_3 = V_0;
  30903. return L_3;
  30904. }
  30905. }
  30906. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  30907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30908. {
  30909. intptr_t V_0;
  30910. memset((&V_0), 0, sizeof(V_0));
  30911. {
  30912. intptr_t L_0 = __this->get_m_CachedPtr_0();
  30913. V_0 = (intptr_t)L_0;
  30914. goto IL_000a;
  30915. }
  30916. IL_000a:
  30917. {
  30918. intptr_t L_1 = V_0;
  30919. return (intptr_t)L_1;
  30920. }
  30921. }
  30922. // System.String UnityEngine.Object::get_name()
  30923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30924. {
  30925. static bool s_Il2CppMethodInitialized;
  30926. if (!s_Il2CppMethodInitialized)
  30927. {
  30928. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30929. s_Il2CppMethodInitialized = true;
  30930. }
  30931. String_t* V_0 = NULL;
  30932. {
  30933. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30934. String_t* L_0;
  30935. L_0 = Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A(__this, /*hidden argument*/NULL);
  30936. V_0 = L_0;
  30937. goto IL_000a;
  30938. }
  30939. IL_000a:
  30940. {
  30941. String_t* L_1 = V_0;
  30942. return L_1;
  30943. }
  30944. }
  30945. // System.Void UnityEngine.Object::set_name(System.String)
  30946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method)
  30947. {
  30948. static bool s_Il2CppMethodInitialized;
  30949. if (!s_Il2CppMethodInitialized)
  30950. {
  30951. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30952. s_Il2CppMethodInitialized = true;
  30953. }
  30954. {
  30955. String_t* L_0 = ___value0;
  30956. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30957. Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96(__this, L_0, /*hidden argument*/NULL);
  30958. return;
  30959. }
  30960. }
  30961. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  30962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method)
  30963. {
  30964. static bool s_Il2CppMethodInitialized;
  30965. if (!s_Il2CppMethodInitialized)
  30966. {
  30967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30968. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_il2cpp_TypeInfo_var);
  30969. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  30970. s_Il2CppMethodInitialized = true;
  30971. }
  30972. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  30973. bool V_1 = false;
  30974. bool V_2 = false;
  30975. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_3 = NULL;
  30976. {
  30977. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___original0;
  30978. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30979. Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
  30980. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___original0;
  30981. V_1 = (bool)((!(((RuntimeObject*)(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *)((ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *)IsInstClass((RuntimeObject*)L_1, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  30982. bool L_2 = V_1;
  30983. if (!L_2)
  30984. {
  30985. goto IL_0025;
  30986. }
  30987. }
  30988. {
  30989. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  30990. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016DDF01E81285FBE4AE7C34D80F659419AAB011)), /*hidden argument*/NULL);
  30991. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var)));
  30992. }
  30993. IL_0025:
  30994. {
  30995. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___original0;
  30996. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___position1;
  30997. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rotation2;
  30998. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30999. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7;
  31000. L_7 = Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A(L_4, L_5, L_6, /*hidden argument*/NULL);
  31001. V_0 = L_7;
  31002. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_8 = V_0;
  31003. bool L_9;
  31004. L_9 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31005. V_2 = L_9;
  31006. bool L_10 = V_2;
  31007. if (!L_10)
  31008. {
  31009. goto IL_0044;
  31010. }
  31011. }
  31012. {
  31013. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_11 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  31014. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
  31015. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var)));
  31016. }
  31017. IL_0044:
  31018. {
  31019. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_12 = V_0;
  31020. V_3 = L_12;
  31021. goto IL_0048;
  31022. }
  31023. IL_0048:
  31024. {
  31025. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = V_3;
  31026. return L_13;
  31027. }
  31028. }
  31029. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  31030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method)
  31031. {
  31032. typedef void (*Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, float);
  31033. static Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn _il2cpp_icall_func;
  31034. if (!_il2cpp_icall_func)
  31035. _il2cpp_icall_func = (Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
  31036. _il2cpp_icall_func(___obj0, ___t1);
  31037. }
  31038. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  31039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31040. {
  31041. static bool s_Il2CppMethodInitialized;
  31042. if (!s_Il2CppMethodInitialized)
  31043. {
  31044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31045. s_Il2CppMethodInitialized = true;
  31046. }
  31047. float V_0 = 0.0f;
  31048. {
  31049. V_0 = (0.0f);
  31050. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  31051. float L_1 = V_0;
  31052. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31053. Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7(L_0, L_1, /*hidden argument*/NULL);
  31054. return;
  31055. }
  31056. }
  31057. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  31058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method)
  31059. {
  31060. typedef void (*Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, bool);
  31061. static Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn _il2cpp_icall_func;
  31062. if (!_il2cpp_icall_func)
  31063. _il2cpp_icall_func = (Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
  31064. _il2cpp_icall_func(___obj0, ___allowDestroyingAssets1);
  31065. }
  31066. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  31067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31068. {
  31069. static bool s_Il2CppMethodInitialized;
  31070. if (!s_Il2CppMethodInitialized)
  31071. {
  31072. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31073. s_Il2CppMethodInitialized = true;
  31074. }
  31075. bool V_0 = false;
  31076. {
  31077. V_0 = (bool)0;
  31078. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  31079. bool L_1 = V_0;
  31080. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31081. Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49(L_0, L_1, /*hidden argument*/NULL);
  31082. return;
  31083. }
  31084. }
  31085. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  31086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method)
  31087. {
  31088. typedef void (*Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, int32_t);
  31089. static Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn _il2cpp_icall_func;
  31090. if (!_il2cpp_icall_func)
  31091. _il2cpp_icall_func = (Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
  31092. _il2cpp_icall_func(__this, ___value0);
  31093. }
  31094. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  31095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080 (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method)
  31096. {
  31097. bool V_0 = false;
  31098. {
  31099. RuntimeObject * L_0 = ___arg0;
  31100. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  31101. bool L_1 = V_0;
  31102. if (!L_1)
  31103. {
  31104. goto IL_0010;
  31105. }
  31106. }
  31107. {
  31108. String_t* L_2 = ___message1;
  31109. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  31110. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, L_2, /*hidden argument*/NULL);
  31111. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080_RuntimeMethod_var)));
  31112. }
  31113. IL_0010:
  31114. {
  31115. return;
  31116. }
  31117. }
  31118. // System.String UnityEngine.Object::ToString()
  31119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m2B1E5081A55425442324F437090FAD552931A7E9 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  31120. {
  31121. static bool s_Il2CppMethodInitialized;
  31122. if (!s_Il2CppMethodInitialized)
  31123. {
  31124. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31125. s_Il2CppMethodInitialized = true;
  31126. }
  31127. String_t* V_0 = NULL;
  31128. {
  31129. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31130. String_t* L_0;
  31131. L_0 = Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030(__this, /*hidden argument*/NULL);
  31132. V_0 = L_0;
  31133. goto IL_000a;
  31134. }
  31135. IL_000a:
  31136. {
  31137. String_t* L_1 = V_0;
  31138. return L_1;
  31139. }
  31140. }
  31141. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  31142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method)
  31143. {
  31144. static bool s_Il2CppMethodInitialized;
  31145. if (!s_Il2CppMethodInitialized)
  31146. {
  31147. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31148. s_Il2CppMethodInitialized = true;
  31149. }
  31150. bool V_0 = false;
  31151. {
  31152. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0;
  31153. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1;
  31154. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31155. bool L_2;
  31156. L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL);
  31157. V_0 = L_2;
  31158. goto IL_000b;
  31159. }
  31160. IL_000b:
  31161. {
  31162. bool L_3 = V_0;
  31163. return L_3;
  31164. }
  31165. }
  31166. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  31167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method)
  31168. {
  31169. static bool s_Il2CppMethodInitialized;
  31170. if (!s_Il2CppMethodInitialized)
  31171. {
  31172. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31173. s_Il2CppMethodInitialized = true;
  31174. }
  31175. bool V_0 = false;
  31176. {
  31177. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0;
  31178. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1;
  31179. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31180. bool L_2;
  31181. L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL);
  31182. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31183. goto IL_000e;
  31184. }
  31185. IL_000e:
  31186. {
  31187. bool L_3 = V_0;
  31188. return L_3;
  31189. }
  31190. }
  31191. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  31192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method)
  31193. {
  31194. typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn) ();
  31195. static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn _il2cpp_icall_func;
  31196. if (!_il2cpp_icall_func)
  31197. _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
  31198. int32_t icallRetVal = _il2cpp_icall_func();
  31199. return icallRetVal;
  31200. }
  31201. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  31202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, const RuntimeMethod* method)
  31203. {
  31204. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  31205. static Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn _il2cpp_icall_func;
  31206. if (!_il2cpp_icall_func)
  31207. _il2cpp_icall_func = (Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
  31208. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0);
  31209. return icallRetVal;
  31210. }
  31211. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  31212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot2, const RuntimeMethod* method)
  31213. {
  31214. static bool s_Il2CppMethodInitialized;
  31215. if (!s_Il2CppMethodInitialized)
  31216. {
  31217. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31218. s_Il2CppMethodInitialized = true;
  31219. }
  31220. {
  31221. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___data0;
  31222. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31223. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1;
  31224. L_1 = Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2(L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___pos1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rot2), /*hidden argument*/NULL);
  31225. return L_1;
  31226. }
  31227. }
  31228. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  31229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31230. {
  31231. typedef String_t* (*Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  31232. static Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn _il2cpp_icall_func;
  31233. if (!_il2cpp_icall_func)
  31234. _il2cpp_icall_func = (Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
  31235. String_t* icallRetVal = _il2cpp_icall_func(___obj0);
  31236. return icallRetVal;
  31237. }
  31238. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  31239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31240. {
  31241. typedef String_t* (*Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  31242. static Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn _il2cpp_icall_func;
  31243. if (!_il2cpp_icall_func)
  31244. _il2cpp_icall_func = (Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
  31245. String_t* icallRetVal = _il2cpp_icall_func(___obj0);
  31246. return icallRetVal;
  31247. }
  31248. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  31249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method)
  31250. {
  31251. typedef void (*Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*);
  31252. static Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn _il2cpp_icall_func;
  31253. if (!_il2cpp_icall_func)
  31254. _il2cpp_icall_func = (Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
  31255. _il2cpp_icall_func(___obj0, ___name1);
  31256. }
  31257. // UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
  31258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A (int32_t ___instanceID0, const RuntimeMethod* method)
  31259. {
  31260. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn) (int32_t);
  31261. static Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn _il2cpp_icall_func;
  31262. if (!_il2cpp_icall_func)
  31263. _il2cpp_icall_func = (Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
  31264. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___instanceID0);
  31265. return icallRetVal;
  31266. }
  31267. // System.Void UnityEngine.Object::.ctor()
  31268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  31269. {
  31270. {
  31271. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  31272. return;
  31273. }
  31274. }
  31275. // System.Void UnityEngine.Object::.cctor()
  31276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_mD6AB403C7A4ED74F04167372E52C3C876EC422A1 (const RuntimeMethod* method)
  31277. {
  31278. static bool s_Il2CppMethodInitialized;
  31279. if (!s_Il2CppMethodInitialized)
  31280. {
  31281. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31282. s_Il2CppMethodInitialized = true;
  31283. }
  31284. {
  31285. ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1));
  31286. return;
  31287. }
  31288. }
  31289. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  31290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot2, const RuntimeMethod* method)
  31291. {
  31292. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  31293. static Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn _il2cpp_icall_func;
  31294. if (!_il2cpp_icall_func)
  31295. _il2cpp_icall_func = (Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  31296. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0, ___pos1, ___rot2);
  31297. return icallRetVal;
  31298. }
  31299. #ifdef __clang__
  31300. #pragma clang diagnostic pop
  31301. #endif
  31302. #ifdef __clang__
  31303. #pragma clang diagnostic push
  31304. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31305. #pragma clang diagnostic ignored "-Wunused-variable"
  31306. #endif
  31307. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  31308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method)
  31309. {
  31310. static bool s_Il2CppMethodInitialized;
  31311. if (!s_Il2CppMethodInitialized)
  31312. {
  31313. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31314. s_Il2CppMethodInitialized = true;
  31315. }
  31316. int32_t V_0 = 0;
  31317. {
  31318. IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31319. int32_t L_0 = ((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->get_m_RenderFrameInterval_0();
  31320. V_0 = L_0;
  31321. goto IL_0009;
  31322. }
  31323. IL_0009:
  31324. {
  31325. int32_t L_1 = V_0;
  31326. return L_1;
  31327. }
  31328. }
  31329. // System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
  31330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_mF254C740E4C04295AC2EF10D05D22BCA179D7685 (int32_t* ___frameInterval0, const RuntimeMethod* method)
  31331. {
  31332. static bool s_Il2CppMethodInitialized;
  31333. if (!s_Il2CppMethodInitialized)
  31334. {
  31335. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31336. s_Il2CppMethodInitialized = true;
  31337. }
  31338. {
  31339. int32_t* L_0 = ___frameInterval0;
  31340. IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31341. int32_t L_1;
  31342. L_1 = OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367(/*hidden argument*/NULL);
  31343. *((int32_t*)L_0) = (int32_t)L_1;
  31344. return;
  31345. }
  31346. }
  31347. // System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
  31348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_m3C3EFF1AE188B9FACE3E94D9F333CF873D110FD0 (const RuntimeMethod* method)
  31349. {
  31350. static bool s_Il2CppMethodInitialized;
  31351. if (!s_Il2CppMethodInitialized)
  31352. {
  31353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31354. s_Il2CppMethodInitialized = true;
  31355. }
  31356. {
  31357. ((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->set_m_RenderFrameInterval_0(1);
  31358. return;
  31359. }
  31360. }
  31361. #ifdef __clang__
  31362. #pragma clang diagnostic pop
  31363. #endif
  31364. #ifdef __clang__
  31365. #pragma clang diagnostic push
  31366. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31367. #pragma clang diagnostic ignored "-Wunused-variable"
  31368. #endif
  31369. #ifdef __clang__
  31370. #pragma clang diagnostic pop
  31371. #endif
  31372. #ifdef __clang__
  31373. #pragma clang diagnostic push
  31374. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31375. #pragma clang diagnostic ignored "-Wunused-variable"
  31376. #endif
  31377. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  31378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31379. {
  31380. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  31381. {
  31382. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_Target_0();
  31383. V_0 = L_0;
  31384. goto IL_000a;
  31385. }
  31386. IL_000a:
  31387. {
  31388. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  31389. return L_1;
  31390. }
  31391. }
  31392. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  31393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31394. {
  31395. static bool s_Il2CppMethodInitialized;
  31396. if (!s_Il2CppMethodInitialized)
  31397. {
  31398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31399. s_Il2CppMethodInitialized = true;
  31400. }
  31401. bool V_0 = false;
  31402. String_t* V_1 = NULL;
  31403. int32_t G_B3_0 = 0;
  31404. {
  31405. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  31406. bool L_1;
  31407. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  31408. if (!L_1)
  31409. {
  31410. goto IL_001c;
  31411. }
  31412. }
  31413. {
  31414. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = __this->get_m_Target_0();
  31415. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31416. bool L_3;
  31417. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31418. G_B3_0 = ((int32_t)(L_3));
  31419. goto IL_001d;
  31420. }
  31421. IL_001c:
  31422. {
  31423. G_B3_0 = 0;
  31424. }
  31425. IL_001d:
  31426. {
  31427. V_0 = (bool)G_B3_0;
  31428. bool L_4 = V_0;
  31429. if (!L_4)
  31430. {
  31431. goto IL_003e;
  31432. }
  31433. }
  31434. {
  31435. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = __this->get_m_Target_0();
  31436. Type_t * L_6;
  31437. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL);
  31438. String_t* L_7;
  31439. L_7 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_AssemblyQualifiedName() */, L_6);
  31440. String_t* L_8;
  31441. L_8 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_7, /*hidden argument*/NULL);
  31442. __this->set_m_TargetAssemblyTypeName_1(L_8);
  31443. }
  31444. IL_003e:
  31445. {
  31446. String_t* L_9 = __this->get_m_TargetAssemblyTypeName_1();
  31447. V_1 = L_9;
  31448. goto IL_0047;
  31449. }
  31450. IL_0047:
  31451. {
  31452. String_t* L_10 = V_1;
  31453. return L_10;
  31454. }
  31455. }
  31456. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  31457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31458. {
  31459. String_t* V_0 = NULL;
  31460. {
  31461. String_t* L_0 = __this->get_m_MethodName_2();
  31462. V_0 = L_0;
  31463. goto IL_000a;
  31464. }
  31465. IL_000a:
  31466. {
  31467. String_t* L_1 = V_0;
  31468. return L_1;
  31469. }
  31470. }
  31471. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  31472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31473. {
  31474. int32_t V_0 = 0;
  31475. {
  31476. int32_t L_0 = __this->get_m_Mode_3();
  31477. V_0 = L_0;
  31478. goto IL_000a;
  31479. }
  31480. IL_000a:
  31481. {
  31482. int32_t L_1 = V_0;
  31483. return L_1;
  31484. }
  31485. }
  31486. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  31487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31488. {
  31489. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * V_0 = NULL;
  31490. {
  31491. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = __this->get_m_Arguments_4();
  31492. V_0 = L_0;
  31493. goto IL_000a;
  31494. }
  31495. IL_000a:
  31496. {
  31497. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_1 = V_0;
  31498. return L_1;
  31499. }
  31500. }
  31501. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  31502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31503. {
  31504. bool V_0 = false;
  31505. int32_t G_B3_0 = 0;
  31506. {
  31507. String_t* L_0;
  31508. L_0 = PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113(__this, /*hidden argument*/NULL);
  31509. bool L_1;
  31510. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  31511. if (L_1)
  31512. {
  31513. goto IL_001e;
  31514. }
  31515. }
  31516. {
  31517. String_t* L_2;
  31518. L_2 = PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88(__this, /*hidden argument*/NULL);
  31519. bool L_3;
  31520. L_3 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_2, /*hidden argument*/NULL);
  31521. G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  31522. goto IL_001f;
  31523. }
  31524. IL_001e:
  31525. {
  31526. G_B3_0 = 0;
  31527. }
  31528. IL_001f:
  31529. {
  31530. V_0 = (bool)G_B3_0;
  31531. goto IL_0022;
  31532. }
  31533. IL_0022:
  31534. {
  31535. bool L_4 = V_0;
  31536. return L_4;
  31537. }
  31538. }
  31539. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  31540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method)
  31541. {
  31542. static bool s_Il2CppMethodInitialized;
  31543. if (!s_Il2CppMethodInitialized)
  31544. {
  31545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_RuntimeMethod_var);
  31546. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_RuntimeMethod_var);
  31547. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_RuntimeMethod_var);
  31548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5_RuntimeMethod_var);
  31549. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var);
  31550. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var);
  31551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var);
  31552. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var);
  31553. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  31554. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31555. s_Il2CppMethodInitialized = true;
  31556. }
  31557. MethodInfo_t * V_0 = NULL;
  31558. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL;
  31559. bool V_2 = false;
  31560. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_3 = NULL;
  31561. bool V_4 = false;
  31562. bool V_5 = false;
  31563. int32_t V_6 = 0;
  31564. int32_t V_7 = 0;
  31565. int32_t G_B3_0 = 0;
  31566. int32_t G_B10_0 = 0;
  31567. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * G_B15_0 = NULL;
  31568. {
  31569. int32_t L_0 = __this->get_m_CallState_5();
  31570. if (!L_0)
  31571. {
  31572. goto IL_000f;
  31573. }
  31574. }
  31575. {
  31576. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_1 = ___theEvent0;
  31577. G_B3_0 = ((((RuntimeObject*)(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  31578. goto IL_0010;
  31579. }
  31580. IL_000f:
  31581. {
  31582. G_B3_0 = 1;
  31583. }
  31584. IL_0010:
  31585. {
  31586. V_2 = (bool)G_B3_0;
  31587. bool L_2 = V_2;
  31588. if (!L_2)
  31589. {
  31590. goto IL_001b;
  31591. }
  31592. }
  31593. {
  31594. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31595. goto IL_0118;
  31596. }
  31597. IL_001b:
  31598. {
  31599. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_3 = ___theEvent0;
  31600. MethodInfo_t * L_4;
  31601. L_4 = UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089(L_3, __this, /*hidden argument*/NULL);
  31602. V_0 = L_4;
  31603. MethodInfo_t * L_5 = V_0;
  31604. V_4 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_5) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  31605. bool L_6 = V_4;
  31606. if (!L_6)
  31607. {
  31608. goto IL_0034;
  31609. }
  31610. }
  31611. {
  31612. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31613. goto IL_0118;
  31614. }
  31615. IL_0034:
  31616. {
  31617. MethodInfo_t * L_7 = V_0;
  31618. bool L_8;
  31619. L_8 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_7, /*hidden argument*/NULL);
  31620. if (L_8)
  31621. {
  31622. goto IL_004a;
  31623. }
  31624. }
  31625. {
  31626. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_9;
  31627. L_9 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(__this, /*hidden argument*/NULL);
  31628. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31629. bool L_10;
  31630. L_10 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31631. G_B10_0 = ((int32_t)(L_10));
  31632. goto IL_004b;
  31633. }
  31634. IL_004a:
  31635. {
  31636. G_B10_0 = 0;
  31637. }
  31638. IL_004b:
  31639. {
  31640. V_5 = (bool)G_B10_0;
  31641. bool L_11 = V_5;
  31642. if (!L_11)
  31643. {
  31644. goto IL_0058;
  31645. }
  31646. }
  31647. {
  31648. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31649. goto IL_0118;
  31650. }
  31651. IL_0058:
  31652. {
  31653. MethodInfo_t * L_12 = V_0;
  31654. bool L_13;
  31655. L_13 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_12, /*hidden argument*/NULL);
  31656. if (L_13)
  31657. {
  31658. goto IL_0068;
  31659. }
  31660. }
  31661. {
  31662. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14;
  31663. L_14 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(__this, /*hidden argument*/NULL);
  31664. G_B15_0 = L_14;
  31665. goto IL_0069;
  31666. }
  31667. IL_0068:
  31668. {
  31669. G_B15_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)(NULL));
  31670. }
  31671. IL_0069:
  31672. {
  31673. V_1 = G_B15_0;
  31674. int32_t L_15 = __this->get_m_Mode_3();
  31675. V_7 = L_15;
  31676. int32_t L_16 = V_7;
  31677. V_6 = L_16;
  31678. int32_t L_17 = V_6;
  31679. switch (L_17)
  31680. {
  31681. case 0:
  31682. {
  31683. goto IL_009b;
  31684. }
  31685. case 1:
  31686. {
  31687. goto IL_010a;
  31688. }
  31689. case 2:
  31690. {
  31691. goto IL_00a6;
  31692. }
  31693. case 3:
  31694. {
  31695. goto IL_00cb;
  31696. }
  31697. case 4:
  31698. {
  31699. goto IL_00b6;
  31700. }
  31701. case 5:
  31702. {
  31703. goto IL_00e0;
  31704. }
  31705. case 6:
  31706. {
  31707. goto IL_00f5;
  31708. }
  31709. }
  31710. }
  31711. {
  31712. goto IL_0114;
  31713. }
  31714. IL_009b:
  31715. {
  31716. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_18 = ___theEvent0;
  31717. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_19 = V_1;
  31718. MethodInfo_t * L_20 = V_0;
  31719. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_21;
  31720. L_21 = VirtFuncInvoker2< BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, RuntimeObject *, MethodInfo_t * >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_18, L_19, L_20);
  31721. V_3 = L_21;
  31722. goto IL_0118;
  31723. }
  31724. IL_00a6:
  31725. {
  31726. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_22 = V_1;
  31727. MethodInfo_t * L_23 = V_0;
  31728. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_24 = __this->get_m_Arguments_4();
  31729. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_25;
  31730. L_25 = PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D(L_22, L_23, L_24, /*hidden argument*/NULL);
  31731. V_3 = L_25;
  31732. goto IL_0118;
  31733. }
  31734. IL_00b6:
  31735. {
  31736. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_26 = V_1;
  31737. MethodInfo_t * L_27 = V_0;
  31738. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_28 = __this->get_m_Arguments_4();
  31739. float L_29;
  31740. L_29 = ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150(L_28, /*hidden argument*/NULL);
  31741. CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * L_30 = (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var);
  31742. CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC(L_30, L_26, L_27, L_29, /*hidden argument*/CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_RuntimeMethod_var);
  31743. V_3 = L_30;
  31744. goto IL_0118;
  31745. }
  31746. IL_00cb:
  31747. {
  31748. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31 = V_1;
  31749. MethodInfo_t * L_32 = V_0;
  31750. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_33 = __this->get_m_Arguments_4();
  31751. int32_t L_34;
  31752. L_34 = ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF(L_33, /*hidden argument*/NULL);
  31753. CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * L_35 = (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *)il2cpp_codegen_object_new(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var);
  31754. CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0(L_35, L_31, L_32, L_34, /*hidden argument*/CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_RuntimeMethod_var);
  31755. V_3 = L_35;
  31756. goto IL_0118;
  31757. }
  31758. IL_00e0:
  31759. {
  31760. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_36 = V_1;
  31761. MethodInfo_t * L_37 = V_0;
  31762. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_38 = __this->get_m_Arguments_4();
  31763. String_t* L_39;
  31764. L_39 = ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB(L_38, /*hidden argument*/NULL);
  31765. CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * L_40 = (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var);
  31766. CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5(L_40, L_36, L_37, L_39, /*hidden argument*/CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5_RuntimeMethod_var);
  31767. V_3 = L_40;
  31768. goto IL_0118;
  31769. }
  31770. IL_00f5:
  31771. {
  31772. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_41 = V_1;
  31773. MethodInfo_t * L_42 = V_0;
  31774. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_43 = __this->get_m_Arguments_4();
  31775. bool L_44;
  31776. L_44 = ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127(L_43, /*hidden argument*/NULL);
  31777. CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * L_45 = (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *)il2cpp_codegen_object_new(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var);
  31778. CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8(L_45, L_41, L_42, L_44, /*hidden argument*/CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_RuntimeMethod_var);
  31779. V_3 = L_45;
  31780. goto IL_0118;
  31781. }
  31782. IL_010a:
  31783. {
  31784. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_46 = V_1;
  31785. MethodInfo_t * L_47 = V_0;
  31786. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_48 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  31787. InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992(L_48, L_46, L_47, /*hidden argument*/NULL);
  31788. V_3 = L_48;
  31789. goto IL_0118;
  31790. }
  31791. IL_0114:
  31792. {
  31793. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31794. goto IL_0118;
  31795. }
  31796. IL_0118:
  31797. {
  31798. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_49 = V_3;
  31799. return L_49;
  31800. }
  31801. }
  31802. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  31803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method)
  31804. {
  31805. static bool s_Il2CppMethodInitialized;
  31806. if (!s_Il2CppMethodInitialized)
  31807. {
  31808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var);
  31809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var);
  31810. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MethodInfo_t_0_0_0_var);
  31811. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  31812. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  31813. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31814. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var);
  31815. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  31816. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var);
  31817. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  31818. s_Il2CppMethodInitialized = true;
  31819. }
  31820. Type_t * V_0 = NULL;
  31821. Type_t * V_1 = NULL;
  31822. Type_t * V_2 = NULL;
  31823. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * V_3 = NULL;
  31824. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_4 = NULL;
  31825. bool V_5 = false;
  31826. bool V_6 = false;
  31827. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_7 = NULL;
  31828. Type_t * G_B3_0 = NULL;
  31829. Type_t * G_B2_0 = NULL;
  31830. int32_t G_B7_0 = 0;
  31831. {
  31832. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  31833. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  31834. Type_t * L_1;
  31835. L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
  31836. V_0 = L_1;
  31837. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_2 = ___arguments2;
  31838. String_t* L_3;
  31839. L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_2, /*hidden argument*/NULL);
  31840. bool L_4;
  31841. L_4 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_3, /*hidden argument*/NULL);
  31842. V_5 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  31843. bool L_5 = V_5;
  31844. if (!L_5)
  31845. {
  31846. goto IL_003b;
  31847. }
  31848. }
  31849. {
  31850. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_6 = ___arguments2;
  31851. String_t* L_7;
  31852. L_7 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_6, /*hidden argument*/NULL);
  31853. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  31854. Type_t * L_8;
  31855. L_8 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_7, (bool)0, PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var);
  31856. Type_t * L_9 = L_8;
  31857. G_B2_0 = L_9;
  31858. if (L_9)
  31859. {
  31860. G_B3_0 = L_9;
  31861. goto IL_003a;
  31862. }
  31863. }
  31864. {
  31865. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  31866. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  31867. Type_t * L_11;
  31868. L_11 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_10, /*hidden argument*/NULL);
  31869. G_B3_0 = L_11;
  31870. }
  31871. IL_003a:
  31872. {
  31873. V_0 = G_B3_0;
  31874. }
  31875. IL_003b:
  31876. {
  31877. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var) };
  31878. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  31879. Type_t * L_13;
  31880. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  31881. V_1 = L_13;
  31882. Type_t * L_14 = V_1;
  31883. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_15 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  31884. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_16 = L_15;
  31885. Type_t * L_17 = V_0;
  31886. ArrayElementTypeCheck (L_16, L_17);
  31887. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_17);
  31888. Type_t * L_18;
  31889. L_18 = VirtFuncInvoker1< Type_t *, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* >::Invoke(89 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_14, L_16);
  31890. V_2 = L_18;
  31891. Type_t * L_19 = V_2;
  31892. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_20 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  31893. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_20;
  31894. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_22 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  31895. Type_t * L_23;
  31896. L_23 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_22, /*hidden argument*/NULL);
  31897. ArrayElementTypeCheck (L_21, L_23);
  31898. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_23);
  31899. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21;
  31900. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_25 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) };
  31901. Type_t * L_26;
  31902. L_26 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_25, /*hidden argument*/NULL);
  31903. ArrayElementTypeCheck (L_24, L_26);
  31904. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_26);
  31905. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_24;
  31906. Type_t * L_28 = V_0;
  31907. ArrayElementTypeCheck (L_27, L_28);
  31908. (L_27)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_28);
  31909. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_29;
  31910. L_29 = Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C(L_19, L_27, /*hidden argument*/NULL);
  31911. V_3 = L_29;
  31912. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_30 = ___arguments2;
  31913. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31;
  31914. L_31 = ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47(L_30, /*hidden argument*/NULL);
  31915. V_4 = L_31;
  31916. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_32 = V_4;
  31917. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31918. bool L_33;
  31919. L_33 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31920. if (!L_33)
  31921. {
  31922. goto IL_00a6;
  31923. }
  31924. }
  31925. {
  31926. Type_t * L_34 = V_0;
  31927. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_35 = V_4;
  31928. Type_t * L_36;
  31929. L_36 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_35, /*hidden argument*/NULL);
  31930. bool L_37;
  31931. L_37 = VirtFuncInvoker1< bool, Type_t * >::Invoke(103 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_34, L_36);
  31932. G_B7_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0);
  31933. goto IL_00a7;
  31934. }
  31935. IL_00a6:
  31936. {
  31937. G_B7_0 = 0;
  31938. }
  31939. IL_00a7:
  31940. {
  31941. V_6 = (bool)G_B7_0;
  31942. bool L_38 = V_6;
  31943. if (!L_38)
  31944. {
  31945. goto IL_00b0;
  31946. }
  31947. }
  31948. {
  31949. V_4 = (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL;
  31950. }
  31951. IL_00b0:
  31952. {
  31953. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_39 = V_3;
  31954. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_40 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  31955. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_41 = L_40;
  31956. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_42 = ___target0;
  31957. ArrayElementTypeCheck (L_41, L_42);
  31958. (L_41)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_42);
  31959. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_43 = L_41;
  31960. MethodInfo_t * L_44 = ___method1;
  31961. ArrayElementTypeCheck (L_43, L_44);
  31962. (L_43)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_44);
  31963. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_45 = L_43;
  31964. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_46 = V_4;
  31965. ArrayElementTypeCheck (L_45, L_46);
  31966. (L_45)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_46);
  31967. RuntimeObject * L_47;
  31968. L_47 = ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906(L_39, L_45, /*hidden argument*/NULL);
  31969. V_7 = ((BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)IsInstClass((RuntimeObject*)L_47, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var));
  31970. goto IL_00d2;
  31971. }
  31972. IL_00d2:
  31973. {
  31974. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_48 = V_7;
  31975. return L_48;
  31976. }
  31977. }
  31978. // System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize()
  31979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnBeforeSerialize_mD5109AA99B22304579296F4B6077647839456346 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31980. {
  31981. {
  31982. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  31983. String_t* L_1;
  31984. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  31985. __this->set_m_TargetAssemblyTypeName_1(L_1);
  31986. return;
  31987. }
  31988. }
  31989. // System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize()
  31990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnAfterDeserialize_m73B5F8F782FC97AE4C4DCE3DB2C1D9F102455D9E (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31991. {
  31992. {
  31993. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  31994. String_t* L_1;
  31995. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  31996. __this->set_m_TargetAssemblyTypeName_1(L_1);
  31997. return;
  31998. }
  31999. }
  32000. // System.Void UnityEngine.Events.PersistentCall::.ctor()
  32001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall__ctor_mCA080B989171E4FE13761074DD7DE76683969140 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  32002. {
  32003. static bool s_Il2CppMethodInitialized;
  32004. if (!s_Il2CppMethodInitialized)
  32005. {
  32006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var);
  32007. s_Il2CppMethodInitialized = true;
  32008. }
  32009. {
  32010. __this->set_m_Mode_3(0);
  32011. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 *)il2cpp_codegen_object_new(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var);
  32012. ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0(L_0, /*hidden argument*/NULL);
  32013. __this->set_m_Arguments_4(L_0);
  32014. __this->set_m_CallState_5(2);
  32015. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  32016. return;
  32017. }
  32018. }
  32019. #ifdef __clang__
  32020. #pragma clang diagnostic pop
  32021. #endif
  32022. #ifdef __clang__
  32023. #pragma clang diagnostic push
  32024. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32025. #pragma clang diagnostic ignored "-Wunused-variable"
  32026. #endif
  32027. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  32028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, const RuntimeMethod* method)
  32029. {
  32030. static bool s_Il2CppMethodInitialized;
  32031. if (!s_Il2CppMethodInitialized)
  32032. {
  32033. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var);
  32034. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var);
  32035. s_Il2CppMethodInitialized = true;
  32036. }
  32037. {
  32038. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  32039. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *)il2cpp_codegen_object_new(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var);
  32040. List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E(L_0, /*hidden argument*/List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var);
  32041. __this->set_m_Calls_0(L_0);
  32042. return;
  32043. }
  32044. }
  32045. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  32046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___invokableList0, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___unityEventBase1, const RuntimeMethod* method)
  32047. {
  32048. static bool s_Il2CppMethodInitialized;
  32049. if (!s_Il2CppMethodInitialized)
  32050. {
  32051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var);
  32052. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var);
  32053. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var);
  32054. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var);
  32055. s_Il2CppMethodInitialized = true;
  32056. }
  32057. Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 V_0;
  32058. memset((&V_0), 0, sizeof(V_0));
  32059. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * V_1 = NULL;
  32060. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_2 = NULL;
  32061. bool V_3 = false;
  32062. bool V_4 = false;
  32063. Exception_t * __last_unhandled_exception = 0;
  32064. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  32065. {
  32066. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = __this->get_m_Calls_0();
  32067. Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 L_1;
  32068. L_1 = List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239(L_0, /*hidden argument*/List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var);
  32069. V_0 = L_1;
  32070. }
  32071. IL_000e:
  32072. try
  32073. { // begin try (depth: 1)
  32074. {
  32075. goto IL_0043;
  32076. }
  32077. IL_0010:
  32078. {
  32079. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_2;
  32080. L_2 = Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_inline((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var);
  32081. V_1 = L_2;
  32082. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_3 = V_1;
  32083. bool L_4;
  32084. L_4 = PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B(L_3, /*hidden argument*/NULL);
  32085. V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  32086. bool L_5 = V_3;
  32087. if (!L_5)
  32088. {
  32089. goto IL_0028;
  32090. }
  32091. }
  32092. IL_0026:
  32093. {
  32094. goto IL_0043;
  32095. }
  32096. IL_0028:
  32097. {
  32098. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_6 = V_1;
  32099. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_7 = ___unityEventBase1;
  32100. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_8;
  32101. L_8 = PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A(L_6, L_7, /*hidden argument*/NULL);
  32102. V_2 = L_8;
  32103. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_9 = V_2;
  32104. V_4 = (bool)((!(((RuntimeObject*)(BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)L_9) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  32105. bool L_10 = V_4;
  32106. if (!L_10)
  32107. {
  32108. goto IL_0042;
  32109. }
  32110. }
  32111. IL_003a:
  32112. {
  32113. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_11 = ___invokableList0;
  32114. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_12 = V_2;
  32115. InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C(L_11, L_12, /*hidden argument*/NULL);
  32116. }
  32117. IL_0042:
  32118. {
  32119. }
  32120. IL_0043:
  32121. {
  32122. bool L_13;
  32123. L_13 = Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var);
  32124. if (L_13)
  32125. {
  32126. goto IL_0010;
  32127. }
  32128. }
  32129. IL_004c:
  32130. {
  32131. IL2CPP_LEAVE(0x5D, FINALLY_004e);
  32132. }
  32133. } // end try (depth: 1)
  32134. catch(Il2CppExceptionWrapper& e)
  32135. {
  32136. __last_unhandled_exception = (Exception_t *)e.ex;
  32137. goto FINALLY_004e;
  32138. }
  32139. FINALLY_004e:
  32140. { // begin finally (depth: 1)
  32141. Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var);
  32142. IL2CPP_END_FINALLY(78)
  32143. } // end finally (depth: 1)
  32144. IL2CPP_CLEANUP(78)
  32145. {
  32146. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  32147. IL2CPP_JUMP_TBL(0x5D, IL_005d)
  32148. }
  32149. IL_005d:
  32150. {
  32151. return;
  32152. }
  32153. }
  32154. #ifdef __clang__
  32155. #pragma clang diagnostic pop
  32156. #endif
  32157. #ifdef __clang__
  32158. #pragma clang diagnostic push
  32159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32160. #pragma clang diagnostic ignored "-Wunused-variable"
  32161. #endif
  32162. #ifdef __clang__
  32163. #pragma clang diagnostic pop
  32164. #endif
  32165. #ifdef __clang__
  32166. #pragma clang diagnostic push
  32167. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32168. #pragma clang diagnostic ignored "-Wunused-variable"
  32169. #endif
  32170. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  32171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method)
  32172. {
  32173. {
  32174. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inNormal0;
  32175. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  32176. L_1 = Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9(L_0, /*hidden argument*/NULL);
  32177. __this->set_m_Normal_0(L_1);
  32178. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = __this->get_m_Normal_0();
  32179. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___inPoint1;
  32180. float L_4;
  32181. L_4 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_2, L_3, /*hidden argument*/NULL);
  32182. __this->set_m_Distance_1(((-L_4)));
  32183. return;
  32184. }
  32185. }
  32186. IL2CPP_EXTERN_C void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method)
  32187. {
  32188. int32_t _offset = 1;
  32189. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32190. Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67(_thisAdjusted, ___inNormal0, ___inPoint1, method);
  32191. }
  32192. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  32193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method)
  32194. {
  32195. float V_0 = 0.0f;
  32196. float V_1 = 0.0f;
  32197. bool V_2 = false;
  32198. bool V_3 = false;
  32199. {
  32200. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  32201. L_0 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
  32202. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Normal_0();
  32203. float L_2;
  32204. L_2 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_0, L_1, /*hidden argument*/NULL);
  32205. V_0 = L_2;
  32206. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  32207. L_3 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
  32208. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = __this->get_m_Normal_0();
  32209. float L_5;
  32210. L_5 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_3, L_4, /*hidden argument*/NULL);
  32211. float L_6 = __this->get_m_Distance_1();
  32212. V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6));
  32213. float L_7 = V_0;
  32214. bool L_8;
  32215. L_8 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_7, (0.0f), /*hidden argument*/NULL);
  32216. V_2 = L_8;
  32217. bool L_9 = V_2;
  32218. if (!L_9)
  32219. {
  32220. goto IL_004a;
  32221. }
  32222. }
  32223. {
  32224. float* L_10 = ___enter1;
  32225. *((float*)L_10) = (float)(0.0f);
  32226. V_3 = (bool)0;
  32227. goto IL_005b;
  32228. }
  32229. IL_004a:
  32230. {
  32231. float* L_11 = ___enter1;
  32232. float L_12 = V_1;
  32233. float L_13 = V_0;
  32234. *((float*)L_11) = (float)((float)((float)L_12/(float)L_13));
  32235. float* L_14 = ___enter1;
  32236. float L_15 = *((float*)L_14);
  32237. V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
  32238. goto IL_005b;
  32239. }
  32240. IL_005b:
  32241. {
  32242. bool L_16 = V_3;
  32243. return L_16;
  32244. }
  32245. }
  32246. IL2CPP_EXTERN_C bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24_AdjustorThunk (RuntimeObject * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method)
  32247. {
  32248. int32_t _offset = 1;
  32249. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32250. bool _returnValue;
  32251. _returnValue = Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24(_thisAdjusted, ___ray0, ___enter1, method);
  32252. return _returnValue;
  32253. }
  32254. // System.String UnityEngine.Plane::ToString()
  32255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method)
  32256. {
  32257. static bool s_Il2CppMethodInitialized;
  32258. if (!s_Il2CppMethodInitialized)
  32259. {
  32260. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  32261. s_Il2CppMethodInitialized = true;
  32262. }
  32263. String_t* V_0 = NULL;
  32264. {
  32265. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  32266. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  32267. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  32268. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  32269. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  32270. String_t* L_2;
  32271. L_2 = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  32272. V_0 = L_2;
  32273. goto IL_0015;
  32274. }
  32275. IL_0015:
  32276. {
  32277. String_t* L_3 = V_0;
  32278. return L_3;
  32279. }
  32280. }
  32281. IL2CPP_EXTERN_C String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32282. {
  32283. int32_t _offset = 1;
  32284. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32285. String_t* _returnValue;
  32286. _returnValue = Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD(_thisAdjusted, method);
  32287. return _returnValue;
  32288. }
  32289. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  32290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  32291. {
  32292. static bool s_Il2CppMethodInitialized;
  32293. if (!s_Il2CppMethodInitialized)
  32294. {
  32295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  32296. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
  32297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  32298. s_Il2CppMethodInitialized = true;
  32299. }
  32300. bool V_0 = false;
  32301. String_t* V_1 = NULL;
  32302. {
  32303. String_t* L_0 = ___format0;
  32304. bool L_1;
  32305. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  32306. V_0 = L_1;
  32307. bool L_2 = V_0;
  32308. if (!L_2)
  32309. {
  32310. goto IL_0012;
  32311. }
  32312. }
  32313. {
  32314. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  32315. }
  32316. IL_0012:
  32317. {
  32318. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  32319. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  32320. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Normal_0();
  32321. String_t* L_6 = ___format0;
  32322. RuntimeObject* L_7 = ___formatProvider1;
  32323. String_t* L_8;
  32324. L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL);
  32325. ArrayElementTypeCheck (L_4, L_8);
  32326. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  32327. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  32328. float* L_10 = __this->get_address_of_m_Distance_1();
  32329. String_t* L_11 = ___format0;
  32330. RuntimeObject* L_12 = ___formatProvider1;
  32331. String_t* L_13;
  32332. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  32333. ArrayElementTypeCheck (L_9, L_13);
  32334. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  32335. String_t* L_14;
  32336. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_9, /*hidden argument*/NULL);
  32337. V_1 = L_14;
  32338. goto IL_0045;
  32339. }
  32340. IL_0045:
  32341. {
  32342. String_t* L_15 = V_1;
  32343. return L_15;
  32344. }
  32345. }
  32346. IL2CPP_EXTERN_C String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  32347. {
  32348. int32_t _offset = 1;
  32349. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32350. String_t* _returnValue;
  32351. _returnValue = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B(_thisAdjusted, ___format0, ___formatProvider1, method);
  32352. return _returnValue;
  32353. }
  32354. #ifdef __clang__
  32355. #pragma clang diagnostic pop
  32356. #endif
  32357. #ifdef __clang__
  32358. #pragma clang diagnostic push
  32359. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32360. #pragma clang diagnostic ignored "-Wunused-variable"
  32361. #endif
  32362. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  32363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method)
  32364. {
  32365. static bool s_Il2CppMethodInitialized;
  32366. if (!s_Il2CppMethodInitialized)
  32367. {
  32368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32369. s_Il2CppMethodInitialized = true;
  32370. }
  32371. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
  32372. memset((&V_0), 0, sizeof(V_0));
  32373. {
  32374. IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32375. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_0 = ((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->get_m_NullPlayable_1();
  32376. V_0 = L_0;
  32377. goto IL_0009;
  32378. }
  32379. IL_0009:
  32380. {
  32381. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1 = V_0;
  32382. return L_1;
  32383. }
  32384. }
  32385. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  32386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  32387. {
  32388. {
  32389. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___handle0;
  32390. __this->set_m_Handle_0(L_0);
  32391. return;
  32392. }
  32393. }
  32394. IL2CPP_EXTERN_C void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  32395. {
  32396. int32_t _offset = 1;
  32397. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  32398. Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8(_thisAdjusted, ___handle0, method);
  32399. }
  32400. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  32401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method)
  32402. {
  32403. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  32404. memset((&V_0), 0, sizeof(V_0));
  32405. {
  32406. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  32407. V_0 = L_0;
  32408. goto IL_000a;
  32409. }
  32410. IL_000a:
  32411. {
  32412. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  32413. return L_1;
  32414. }
  32415. }
  32416. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32417. {
  32418. int32_t _offset = 1;
  32419. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  32420. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  32421. _returnValue = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351(_thisAdjusted, method);
  32422. return _returnValue;
  32423. }
  32424. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  32425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method)
  32426. {
  32427. static bool s_Il2CppMethodInitialized;
  32428. if (!s_Il2CppMethodInitialized)
  32429. {
  32430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32431. s_Il2CppMethodInitialized = true;
  32432. }
  32433. bool V_0 = false;
  32434. {
  32435. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  32436. L_0 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)__this, /*hidden argument*/NULL);
  32437. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  32438. L_1 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)(&___other0), /*hidden argument*/NULL);
  32439. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32440. bool L_2;
  32441. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  32442. V_0 = L_2;
  32443. goto IL_0016;
  32444. }
  32445. IL_0016:
  32446. {
  32447. bool L_3 = V_0;
  32448. return L_3;
  32449. }
  32450. }
  32451. IL2CPP_EXTERN_C bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C_AdjustorThunk (RuntimeObject * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method)
  32452. {
  32453. int32_t _offset = 1;
  32454. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  32455. bool _returnValue;
  32456. _returnValue = Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C(_thisAdjusted, ___other0, method);
  32457. return _returnValue;
  32458. }
  32459. // System.Void UnityEngine.Playables.Playable::.cctor()
  32460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m83EA9DB5D7F0DAE681E34D0899A2562795301888 (const RuntimeMethod* method)
  32461. {
  32462. static bool s_Il2CppMethodInitialized;
  32463. if (!s_Il2CppMethodInitialized)
  32464. {
  32465. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32466. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32467. s_Il2CppMethodInitialized = true;
  32468. }
  32469. {
  32470. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32471. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  32472. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  32473. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1;
  32474. memset((&L_1), 0, sizeof(L_1));
  32475. Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL);
  32476. ((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  32477. return;
  32478. }
  32479. }
  32480. #ifdef __clang__
  32481. #pragma clang diagnostic pop
  32482. #endif
  32483. #ifdef __clang__
  32484. #pragma clang diagnostic push
  32485. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32486. #pragma clang diagnostic ignored "-Wunused-variable"
  32487. #endif
  32488. // System.Double UnityEngine.Playables.PlayableAsset::get_duration()
  32489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m7D57ED7F9E30E414F2981357A61C42CBF3D8367D (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  32490. {
  32491. static bool s_Il2CppMethodInitialized;
  32492. if (!s_Il2CppMethodInitialized)
  32493. {
  32494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32495. s_Il2CppMethodInitialized = true;
  32496. }
  32497. double V_0 = 0.0;
  32498. {
  32499. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32500. double L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_DefaultDuration_5();
  32501. V_0 = L_0;
  32502. goto IL_0009;
  32503. }
  32504. IL_0009:
  32505. {
  32506. double L_1 = V_0;
  32507. return L_1;
  32508. }
  32509. }
  32510. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
  32511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m5F941EB83243BB24A93C27A7583BB55FF18CB38C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  32512. {
  32513. static bool s_Il2CppMethodInitialized;
  32514. if (!s_Il2CppMethodInitialized)
  32515. {
  32516. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32517. s_Il2CppMethodInitialized = true;
  32518. }
  32519. RuntimeObject* V_0 = NULL;
  32520. {
  32521. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32522. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_None_4();
  32523. V_0 = (RuntimeObject*)L_0;
  32524. goto IL_0009;
  32525. }
  32526. IL_0009:
  32527. {
  32528. RuntimeObject* L_1 = V_0;
  32529. return L_1;
  32530. }
  32531. }
  32532. // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
  32533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m5E4984A4BF33518FBE69B43A29DB486AF6501537 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___go2, intptr_t ___ptr3, const RuntimeMethod* method)
  32534. {
  32535. static bool s_Il2CppMethodInitialized;
  32536. if (!s_Il2CppMethodInitialized)
  32537. {
  32538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  32539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32540. s_Il2CppMethodInitialized = true;
  32541. }
  32542. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
  32543. memset((&V_0), 0, sizeof(V_0));
  32544. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * V_1 = NULL;
  32545. bool V_2 = false;
  32546. {
  32547. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0;
  32548. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  32549. bool L_1;
  32550. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  32551. V_2 = L_1;
  32552. bool L_2 = V_2;
  32553. if (!L_2)
  32554. {
  32555. goto IL_0014;
  32556. }
  32557. }
  32558. {
  32559. IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32560. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_3;
  32561. L_3 = Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58(/*hidden argument*/NULL);
  32562. V_0 = L_3;
  32563. goto IL_001d;
  32564. }
  32565. IL_0014:
  32566. {
  32567. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_4 = ___asset0;
  32568. PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_5 = ___graph1;
  32569. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = ___go2;
  32570. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_7;
  32571. L_7 = VirtFuncInvoker2< Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
  32572. V_0 = L_7;
  32573. }
  32574. IL_001d:
  32575. {
  32576. void* L_8;
  32577. L_8 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptr3), /*hidden argument*/NULL);
  32578. V_1 = (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_8;
  32579. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * L_9 = V_1;
  32580. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_10 = V_0;
  32581. *(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_9 = L_10;
  32582. return;
  32583. }
  32584. }
  32585. // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
  32586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_mE27BD3B5B7D9E80D1C249D6430401BD81E4AFB4C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method)
  32587. {
  32588. double V_0 = 0.0;
  32589. double* V_1 = NULL;
  32590. {
  32591. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0;
  32592. double L_1;
  32593. L_1 = VirtFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
  32594. V_0 = L_1;
  32595. void* L_2;
  32596. L_2 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptrToDouble1), /*hidden argument*/NULL);
  32597. V_1 = (double*)L_2;
  32598. double* L_3 = V_1;
  32599. double L_4 = V_0;
  32600. *((double*)L_3) = (double)L_4;
  32601. return;
  32602. }
  32603. }
  32604. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  32605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_mAE1FA54D280C75ADC9486656C5C36AC1917D5FE4 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  32606. {
  32607. {
  32608. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  32609. return;
  32610. }
  32611. }
  32612. #ifdef __clang__
  32613. #pragma clang diagnostic pop
  32614. #endif
  32615. #ifdef __clang__
  32616. #pragma clang diagnostic push
  32617. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32618. #pragma clang diagnostic ignored "-Wunused-variable"
  32619. #endif
  32620. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  32621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m1EA2FC6B8DE3503745344E7BBAA0B40FDCD50FC8 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method)
  32622. {
  32623. {
  32624. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  32625. return;
  32626. }
  32627. }
  32628. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
  32629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_mB302433EB8460D88FD2FD035D2BF9BF82BD82AA6 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32630. {
  32631. {
  32632. return;
  32633. }
  32634. }
  32635. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
  32636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m24F852A18B98173C2CBF1B96C0477A1F77BB9CFE (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32637. {
  32638. {
  32639. return;
  32640. }
  32641. }
  32642. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
  32643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m62F834EDF37B809612E47CCC9C4848435A89CD12 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32644. {
  32645. {
  32646. return;
  32647. }
  32648. }
  32649. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
  32650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_m9F6E1A185DC7C98C312D9F3A0A7308DE3D32F745 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32651. {
  32652. {
  32653. return;
  32654. }
  32655. }
  32656. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  32657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m71A792D97CD840F5D6C73889D00C2887F41A0F41 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  32658. {
  32659. {
  32660. return;
  32661. }
  32662. }
  32663. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  32664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_mCC4EAD0766538FE39656D3EE04268239BB091AD2 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  32665. {
  32666. {
  32667. return;
  32668. }
  32669. }
  32670. // System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  32671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m45F96C7EDDA4ABF4C2271DB16163FBD873AA1432 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  32672. {
  32673. {
  32674. return;
  32675. }
  32676. }
  32677. // System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  32678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m5EB22A817FFF0662E0E3AFAB34C41D7B09D4326F (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
  32679. {
  32680. {
  32681. return;
  32682. }
  32683. }
  32684. // System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
  32685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m3265FD7A4EA58C9A607F0F28EFF108EBBD826C3A (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method)
  32686. {
  32687. RuntimeObject * V_0 = NULL;
  32688. {
  32689. RuntimeObject * L_0;
  32690. L_0 = Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392(__this, /*hidden argument*/NULL);
  32691. V_0 = L_0;
  32692. goto IL_000a;
  32693. }
  32694. IL_000a:
  32695. {
  32696. RuntimeObject * L_1 = V_0;
  32697. return L_1;
  32698. }
  32699. }
  32700. #ifdef __clang__
  32701. #pragma clang diagnostic pop
  32702. #endif
  32703. #ifdef __clang__
  32704. #pragma clang diagnostic push
  32705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32706. #pragma clang diagnostic ignored "-Wunused-variable"
  32707. #endif
  32708. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  32709. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled)
  32710. {
  32711. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32712. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32713. }
  32714. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled)
  32715. {
  32716. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32717. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32718. }
  32719. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  32720. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled)
  32721. {
  32722. }
  32723. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  32724. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled)
  32725. {
  32726. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32727. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32728. }
  32729. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled)
  32730. {
  32731. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32732. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32733. }
  32734. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  32735. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled)
  32736. {
  32737. }
  32738. // System.Void UnityEngine.Playables.PlayableBinding::.cctor()
  32739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m75475729474FE236198B967978A11DBA38CC6E47 (const RuntimeMethod* method)
  32740. {
  32741. static bool s_Il2CppMethodInitialized;
  32742. if (!s_Il2CppMethodInitialized)
  32743. {
  32744. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var);
  32745. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32746. s_Il2CppMethodInitialized = true;
  32747. }
  32748. {
  32749. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = (PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)SZArrayNew(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var, (uint32_t)0);
  32750. ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_None_4(L_0);
  32751. ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_DefaultDuration_5((std::numeric_limits<double>::infinity()));
  32752. return;
  32753. }
  32754. }
  32755. #ifdef __clang__
  32756. #pragma clang diagnostic pop
  32757. #endif
  32758. #ifdef __clang__
  32759. #pragma clang diagnostic push
  32760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32761. #pragma clang diagnostic ignored "-Wunused-variable"
  32762. #endif
  32763. #ifdef __clang__
  32764. #pragma clang diagnostic pop
  32765. #endif
  32766. #ifdef __clang__
  32767. #pragma clang diagnostic push
  32768. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32769. #pragma clang diagnostic ignored "-Wunused-variable"
  32770. #endif
  32771. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  32772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method)
  32773. {
  32774. static bool s_Il2CppMethodInitialized;
  32775. if (!s_Il2CppMethodInitialized)
  32776. {
  32777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32778. s_Il2CppMethodInitialized = true;
  32779. }
  32780. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  32781. memset((&V_0), 0, sizeof(V_0));
  32782. {
  32783. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32784. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_m_Null_2();
  32785. V_0 = L_0;
  32786. goto IL_0009;
  32787. }
  32788. IL_0009:
  32789. {
  32790. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  32791. return L_1;
  32792. }
  32793. }
  32794. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  32795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method)
  32796. {
  32797. static bool s_Il2CppMethodInitialized;
  32798. if (!s_Il2CppMethodInitialized)
  32799. {
  32800. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32801. s_Il2CppMethodInitialized = true;
  32802. }
  32803. bool V_0 = false;
  32804. {
  32805. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___x0;
  32806. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___y1;
  32807. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32808. bool L_2;
  32809. L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL);
  32810. V_0 = L_2;
  32811. goto IL_000b;
  32812. }
  32813. IL_000b:
  32814. {
  32815. bool L_3 = V_0;
  32816. return L_3;
  32817. }
  32818. }
  32819. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  32820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  32821. {
  32822. static bool s_Il2CppMethodInitialized;
  32823. if (!s_Il2CppMethodInitialized)
  32824. {
  32825. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32826. s_Il2CppMethodInitialized = true;
  32827. }
  32828. bool V_0 = false;
  32829. int32_t G_B3_0 = 0;
  32830. {
  32831. RuntimeObject * L_0 = ___p0;
  32832. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var)))
  32833. {
  32834. goto IL_0017;
  32835. }
  32836. }
  32837. {
  32838. RuntimeObject * L_1 = ___p0;
  32839. bool L_2;
  32840. L_2 = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, ((*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)UnBox(L_1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  32841. G_B3_0 = ((int32_t)(L_2));
  32842. goto IL_0018;
  32843. }
  32844. IL_0017:
  32845. {
  32846. G_B3_0 = 0;
  32847. }
  32848. IL_0018:
  32849. {
  32850. V_0 = (bool)G_B3_0;
  32851. goto IL_001b;
  32852. }
  32853. IL_001b:
  32854. {
  32855. bool L_3 = V_0;
  32856. return L_3;
  32857. }
  32858. }
  32859. IL2CPP_EXTERN_C bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  32860. {
  32861. int32_t _offset = 1;
  32862. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  32863. bool _returnValue;
  32864. _returnValue = PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F(_thisAdjusted, ___p0, method);
  32865. return _returnValue;
  32866. }
  32867. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  32868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method)
  32869. {
  32870. static bool s_Il2CppMethodInitialized;
  32871. if (!s_Il2CppMethodInitialized)
  32872. {
  32873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32874. s_Il2CppMethodInitialized = true;
  32875. }
  32876. bool V_0 = false;
  32877. {
  32878. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = (*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this);
  32879. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___other0;
  32880. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32881. bool L_2;
  32882. L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL);
  32883. V_0 = L_2;
  32884. goto IL_0010;
  32885. }
  32886. IL_0010:
  32887. {
  32888. bool L_3 = V_0;
  32889. return L_3;
  32890. }
  32891. }
  32892. IL2CPP_EXTERN_C bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method)
  32893. {
  32894. int32_t _offset = 1;
  32895. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  32896. bool _returnValue;
  32897. _returnValue = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955(_thisAdjusted, ___other0, method);
  32898. return _returnValue;
  32899. }
  32900. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  32901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  32902. {
  32903. int32_t V_0 = 0;
  32904. {
  32905. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  32906. int32_t L_1;
  32907. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  32908. uint32_t* L_2 = __this->get_address_of_m_Version_1();
  32909. int32_t L_3;
  32910. L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL);
  32911. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  32912. goto IL_001b;
  32913. }
  32914. IL_001b:
  32915. {
  32916. int32_t L_4 = V_0;
  32917. return L_4;
  32918. }
  32919. }
  32920. IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32921. {
  32922. int32_t _offset = 1;
  32923. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  32924. int32_t _returnValue;
  32925. _returnValue = PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72(_thisAdjusted, method);
  32926. return _returnValue;
  32927. }
  32928. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  32929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method)
  32930. {
  32931. bool V_0 = false;
  32932. int32_t G_B3_0 = 0;
  32933. {
  32934. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___lhs0;
  32935. intptr_t L_1 = L_0.get_m_Handle_0();
  32936. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_2 = ___rhs1;
  32937. intptr_t L_3 = L_2.get_m_Handle_0();
  32938. bool L_4;
  32939. L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
  32940. if (!L_4)
  32941. {
  32942. goto IL_0024;
  32943. }
  32944. }
  32945. {
  32946. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___lhs0;
  32947. uint32_t L_6 = L_5.get_m_Version_1();
  32948. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_7 = ___rhs1;
  32949. uint32_t L_8 = L_7.get_m_Version_1();
  32950. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  32951. goto IL_0025;
  32952. }
  32953. IL_0024:
  32954. {
  32955. G_B3_0 = 0;
  32956. }
  32957. IL_0025:
  32958. {
  32959. V_0 = (bool)G_B3_0;
  32960. goto IL_0028;
  32961. }
  32962. IL_0028:
  32963. {
  32964. bool L_9 = V_0;
  32965. return L_9;
  32966. }
  32967. }
  32968. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  32969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  32970. {
  32971. static bool s_Il2CppMethodInitialized;
  32972. if (!s_Il2CppMethodInitialized)
  32973. {
  32974. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32975. s_Il2CppMethodInitialized = true;
  32976. }
  32977. {
  32978. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32979. bool L_0;
  32980. L_0 = PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
  32981. return L_0;
  32982. }
  32983. }
  32984. IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32985. {
  32986. int32_t _offset = 1;
  32987. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  32988. bool _returnValue;
  32989. _returnValue = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6(_thisAdjusted, method);
  32990. return _returnValue;
  32991. }
  32992. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  32993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  32994. {
  32995. static bool s_Il2CppMethodInitialized;
  32996. if (!s_Il2CppMethodInitialized)
  32997. {
  32998. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32999. s_Il2CppMethodInitialized = true;
  33000. }
  33001. {
  33002. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33003. Type_t * L_0;
  33004. L_0 = PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
  33005. return L_0;
  33006. }
  33007. }
  33008. IL2CPP_EXTERN_C Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33009. {
  33010. int32_t _offset = 1;
  33011. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  33012. Type_t * _returnValue;
  33013. _returnValue = PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F(_thisAdjusted, method);
  33014. return _returnValue;
  33015. }
  33016. // System.Void UnityEngine.Playables.PlayableHandle::.cctor()
  33017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_m14F0FDD932E8AB558039FFCD57C2E319AA25C989 (const RuntimeMethod* method)
  33018. {
  33019. static bool s_Il2CppMethodInitialized;
  33020. if (!s_Il2CppMethodInitialized)
  33021. {
  33022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33023. s_Il2CppMethodInitialized = true;
  33024. }
  33025. {
  33026. il2cpp_codegen_initobj((((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ));
  33027. return;
  33028. }
  33029. }
  33030. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  33031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
  33032. {
  33033. typedef bool (*PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
  33034. static PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn _il2cpp_icall_func;
  33035. if (!_il2cpp_icall_func)
  33036. _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
  33037. bool icallRetVal = _il2cpp_icall_func(____unity_self0);
  33038. return icallRetVal;
  33039. }
  33040. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  33041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
  33042. {
  33043. typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
  33044. static PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn _il2cpp_icall_func;
  33045. if (!_il2cpp_icall_func)
  33046. _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
  33047. Type_t * icallRetVal = _il2cpp_icall_func(____unity_self0);
  33048. return icallRetVal;
  33049. }
  33050. #ifdef __clang__
  33051. #pragma clang diagnostic pop
  33052. #endif
  33053. #ifdef __clang__
  33054. #pragma clang diagnostic push
  33055. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33056. #pragma clang diagnostic ignored "-Wunused-variable"
  33057. #endif
  33058. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  33059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
  33060. {
  33061. {
  33062. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___handle0;
  33063. __this->set_m_Handle_0(L_0);
  33064. return;
  33065. }
  33066. }
  33067. IL2CPP_EXTERN_C void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
  33068. {
  33069. int32_t _offset = 1;
  33070. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  33071. PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297(_thisAdjusted, ___handle0, method);
  33072. }
  33073. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  33074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method)
  33075. {
  33076. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
  33077. memset((&V_0), 0, sizeof(V_0));
  33078. {
  33079. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = __this->get_m_Handle_0();
  33080. V_0 = L_0;
  33081. goto IL_000a;
  33082. }
  33083. IL_000a:
  33084. {
  33085. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0;
  33086. return L_1;
  33087. }
  33088. }
  33089. IL2CPP_EXTERN_C PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33090. {
  33091. int32_t _offset = 1;
  33092. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  33093. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 _returnValue;
  33094. _returnValue = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E(_thisAdjusted, method);
  33095. return _returnValue;
  33096. }
  33097. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  33098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method)
  33099. {
  33100. static bool s_Il2CppMethodInitialized;
  33101. if (!s_Il2CppMethodInitialized)
  33102. {
  33103. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33104. s_Il2CppMethodInitialized = true;
  33105. }
  33106. bool V_0 = false;
  33107. {
  33108. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
  33109. L_0 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)__this, /*hidden argument*/NULL);
  33110. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1;
  33111. L_1 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)(&___other0), /*hidden argument*/NULL);
  33112. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33113. bool L_2;
  33114. L_2 = PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9(L_0, L_1, /*hidden argument*/NULL);
  33115. V_0 = L_2;
  33116. goto IL_0016;
  33117. }
  33118. IL_0016:
  33119. {
  33120. bool L_3 = V_0;
  33121. return L_3;
  33122. }
  33123. }
  33124. IL2CPP_EXTERN_C bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE_AdjustorThunk (RuntimeObject * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method)
  33125. {
  33126. int32_t _offset = 1;
  33127. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  33128. bool _returnValue;
  33129. _returnValue = PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE(_thisAdjusted, ___other0, method);
  33130. return _returnValue;
  33131. }
  33132. // System.Void UnityEngine.Playables.PlayableOutput::.cctor()
  33133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m4F7AC7CBF2D9DD26FF45B6D521C4051CDC1A17D3 (const RuntimeMethod* method)
  33134. {
  33135. static bool s_Il2CppMethodInitialized;
  33136. if (!s_Il2CppMethodInitialized)
  33137. {
  33138. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33139. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var);
  33140. s_Il2CppMethodInitialized = true;
  33141. }
  33142. {
  33143. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33144. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
  33145. L_0 = PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D(/*hidden argument*/NULL);
  33146. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_1;
  33147. memset((&L_1), 0, sizeof(L_1));
  33148. PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297((&L_1), L_0, /*hidden argument*/NULL);
  33149. ((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1);
  33150. return;
  33151. }
  33152. }
  33153. #ifdef __clang__
  33154. #pragma clang diagnostic pop
  33155. #endif
  33156. #ifdef __clang__
  33157. #pragma clang diagnostic push
  33158. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33159. #pragma clang diagnostic ignored "-Wunused-variable"
  33160. #endif
  33161. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  33162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method)
  33163. {
  33164. static bool s_Il2CppMethodInitialized;
  33165. if (!s_Il2CppMethodInitialized)
  33166. {
  33167. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33168. s_Il2CppMethodInitialized = true;
  33169. }
  33170. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
  33171. memset((&V_0), 0, sizeof(V_0));
  33172. {
  33173. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33174. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_m_Null_2();
  33175. V_0 = L_0;
  33176. goto IL_0009;
  33177. }
  33178. IL_0009:
  33179. {
  33180. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0;
  33181. return L_1;
  33182. }
  33183. }
  33184. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  33185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method)
  33186. {
  33187. int32_t V_0 = 0;
  33188. {
  33189. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  33190. int32_t L_1;
  33191. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  33192. uint32_t* L_2 = __this->get_address_of_m_Version_1();
  33193. int32_t L_3;
  33194. L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL);
  33195. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  33196. goto IL_001b;
  33197. }
  33198. IL_001b:
  33199. {
  33200. int32_t L_4 = V_0;
  33201. return L_4;
  33202. }
  33203. }
  33204. IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33205. {
  33206. int32_t _offset = 1;
  33207. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  33208. int32_t _returnValue;
  33209. _returnValue = PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C(_thisAdjusted, method);
  33210. return _returnValue;
  33211. }
  33212. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  33213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method)
  33214. {
  33215. static bool s_Il2CppMethodInitialized;
  33216. if (!s_Il2CppMethodInitialized)
  33217. {
  33218. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33219. s_Il2CppMethodInitialized = true;
  33220. }
  33221. bool V_0 = false;
  33222. {
  33223. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0;
  33224. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___rhs1;
  33225. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33226. bool L_2;
  33227. L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL);
  33228. V_0 = L_2;
  33229. goto IL_000b;
  33230. }
  33231. IL_000b:
  33232. {
  33233. bool L_3 = V_0;
  33234. return L_3;
  33235. }
  33236. }
  33237. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  33238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  33239. {
  33240. static bool s_Il2CppMethodInitialized;
  33241. if (!s_Il2CppMethodInitialized)
  33242. {
  33243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33244. s_Il2CppMethodInitialized = true;
  33245. }
  33246. bool V_0 = false;
  33247. int32_t G_B3_0 = 0;
  33248. {
  33249. RuntimeObject * L_0 = ___p0;
  33250. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var)))
  33251. {
  33252. goto IL_0017;
  33253. }
  33254. }
  33255. {
  33256. RuntimeObject * L_1 = ___p0;
  33257. bool L_2;
  33258. L_2 = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, ((*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)UnBox(L_1, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  33259. G_B3_0 = ((int32_t)(L_2));
  33260. goto IL_0018;
  33261. }
  33262. IL_0017:
  33263. {
  33264. G_B3_0 = 0;
  33265. }
  33266. IL_0018:
  33267. {
  33268. V_0 = (bool)G_B3_0;
  33269. goto IL_001b;
  33270. }
  33271. IL_001b:
  33272. {
  33273. bool L_3 = V_0;
  33274. return L_3;
  33275. }
  33276. }
  33277. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  33278. {
  33279. int32_t _offset = 1;
  33280. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  33281. bool _returnValue;
  33282. _returnValue = PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C(_thisAdjusted, ___p0, method);
  33283. return _returnValue;
  33284. }
  33285. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  33286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method)
  33287. {
  33288. static bool s_Il2CppMethodInitialized;
  33289. if (!s_Il2CppMethodInitialized)
  33290. {
  33291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33292. s_Il2CppMethodInitialized = true;
  33293. }
  33294. bool V_0 = false;
  33295. {
  33296. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = (*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this);
  33297. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___other0;
  33298. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33299. bool L_2;
  33300. L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL);
  33301. V_0 = L_2;
  33302. goto IL_0010;
  33303. }
  33304. IL_0010:
  33305. {
  33306. bool L_3 = V_0;
  33307. return L_3;
  33308. }
  33309. }
  33310. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method)
  33311. {
  33312. int32_t _offset = 1;
  33313. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  33314. bool _returnValue;
  33315. _returnValue = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0(_thisAdjusted, ___other0, method);
  33316. return _returnValue;
  33317. }
  33318. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  33319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method)
  33320. {
  33321. bool V_0 = false;
  33322. int32_t G_B3_0 = 0;
  33323. {
  33324. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0;
  33325. intptr_t L_1 = L_0.get_m_Handle_0();
  33326. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_2 = ___rhs1;
  33327. intptr_t L_3 = L_2.get_m_Handle_0();
  33328. bool L_4;
  33329. L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
  33330. if (!L_4)
  33331. {
  33332. goto IL_0024;
  33333. }
  33334. }
  33335. {
  33336. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_5 = ___lhs0;
  33337. uint32_t L_6 = L_5.get_m_Version_1();
  33338. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_7 = ___rhs1;
  33339. uint32_t L_8 = L_7.get_m_Version_1();
  33340. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  33341. goto IL_0025;
  33342. }
  33343. IL_0024:
  33344. {
  33345. G_B3_0 = 0;
  33346. }
  33347. IL_0025:
  33348. {
  33349. V_0 = (bool)G_B3_0;
  33350. goto IL_0028;
  33351. }
  33352. IL_0028:
  33353. {
  33354. bool L_9 = V_0;
  33355. return L_9;
  33356. }
  33357. }
  33358. // System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
  33359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mFC855E625CBD628602F990B3A15AF0DB8C7E3AC1 (const RuntimeMethod* method)
  33360. {
  33361. static bool s_Il2CppMethodInitialized;
  33362. if (!s_Il2CppMethodInitialized)
  33363. {
  33364. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33365. s_Il2CppMethodInitialized = true;
  33366. }
  33367. {
  33368. il2cpp_codegen_initobj((((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ));
  33369. return;
  33370. }
  33371. }
  33372. #ifdef __clang__
  33373. #pragma clang diagnostic pop
  33374. #endif
  33375. #ifdef __clang__
  33376. #pragma clang diagnostic push
  33377. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33378. #pragma clang diagnostic ignored "-Wunused-variable"
  33379. #endif
  33380. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  33381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method)
  33382. {
  33383. static bool s_Il2CppMethodInitialized;
  33384. if (!s_Il2CppMethodInitialized)
  33385. {
  33386. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33387. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  33388. s_Il2CppMethodInitialized = true;
  33389. }
  33390. bool V_0 = false;
  33391. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_1 = NULL;
  33392. {
  33393. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33394. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33395. bool L_1;
  33396. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  33397. V_0 = L_1;
  33398. bool L_2 = V_0;
  33399. if (!L_2)
  33400. {
  33401. goto IL_0019;
  33402. }
  33403. }
  33404. {
  33405. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3;
  33406. L_3 = PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE(/*hidden argument*/NULL);
  33407. V_1 = L_3;
  33408. goto IL_0021;
  33409. }
  33410. IL_0019:
  33411. {
  33412. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33413. V_1 = L_4;
  33414. goto IL_0021;
  33415. }
  33416. IL_0021:
  33417. {
  33418. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_5 = V_1;
  33419. return L_5;
  33420. }
  33421. }
  33422. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
  33423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_m315E30E90CA2BBEF2C2C366EF68BF0380C2BCF28 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  33424. {
  33425. static bool s_Il2CppMethodInitialized;
  33426. if (!s_Il2CppMethodInitialized)
  33427. {
  33428. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33429. s_Il2CppMethodInitialized = true;
  33430. }
  33431. bool V_0 = false;
  33432. {
  33433. RuntimeObject* L_0;
  33434. L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33435. bool L_1;
  33436. L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0);
  33437. V_0 = L_1;
  33438. goto IL_000f;
  33439. }
  33440. IL_000f:
  33441. {
  33442. bool L_2 = V_0;
  33443. return L_2;
  33444. }
  33445. }
  33446. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  33447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method)
  33448. {
  33449. static bool s_Il2CppMethodInitialized;
  33450. if (!s_Il2CppMethodInitialized)
  33451. {
  33452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  33453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var);
  33454. s_Il2CppMethodInitialized = true;
  33455. }
  33456. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_0 = NULL;
  33457. {
  33458. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  33459. L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3(/*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var);
  33460. ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->set_s_Instance_8(L_0);
  33461. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_1 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33462. Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_1, ((int32_t)61), /*hidden argument*/NULL);
  33463. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_2 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33464. V_0 = L_2;
  33465. goto IL_0020;
  33466. }
  33467. IL_0020:
  33468. {
  33469. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3 = V_0;
  33470. return L_3;
  33471. }
  33472. }
  33473. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
  33474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m89048E6B2F1A820F9FD99C3237CB55FF7F56F558 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  33475. {
  33476. static bool s_Il2CppMethodInitialized;
  33477. if (!s_Il2CppMethodInitialized)
  33478. {
  33479. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33480. s_Il2CppMethodInitialized = true;
  33481. }
  33482. bool V_0 = false;
  33483. {
  33484. bool L_0 = __this->get_m_IsInitilized_7();
  33485. V_0 = L_0;
  33486. bool L_1 = V_0;
  33487. if (!L_1)
  33488. {
  33489. goto IL_000e;
  33490. }
  33491. }
  33492. {
  33493. goto IL_0021;
  33494. }
  33495. IL_000e:
  33496. {
  33497. __this->set_m_IsInitilized_7((bool)1);
  33498. RuntimeObject* L_2;
  33499. L_2 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33500. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_2);
  33501. }
  33502. IL_0021:
  33503. {
  33504. return;
  33505. }
  33506. }
  33507. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  33508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  33509. {
  33510. static bool s_Il2CppMethodInitialized;
  33511. if (!s_Il2CppMethodInitialized)
  33512. {
  33513. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var);
  33514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  33515. s_Il2CppMethodInitialized = true;
  33516. }
  33517. RuntimeObject* V_0 = NULL;
  33518. RuntimeObject* G_B2_0 = NULL;
  33519. RuntimeObject* G_B1_0 = NULL;
  33520. {
  33521. RuntimeObject* L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_connectionNative_4();
  33522. RuntimeObject* L_1 = L_0;
  33523. G_B1_0 = L_1;
  33524. if (L_1)
  33525. {
  33526. G_B2_0 = L_1;
  33527. goto IL_000f;
  33528. }
  33529. }
  33530. {
  33531. PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * L_2 = (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C *)il2cpp_codegen_object_new(PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var);
  33532. PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B(L_2, /*hidden argument*/NULL);
  33533. G_B2_0 = ((RuntimeObject*)(L_2));
  33534. }
  33535. IL_000f:
  33536. {
  33537. V_0 = G_B2_0;
  33538. goto IL_0012;
  33539. }
  33540. IL_0012:
  33541. {
  33542. RuntimeObject* L_3 = V_0;
  33543. return L_3;
  33544. }
  33545. }
  33546. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  33547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  33548. {
  33549. static bool s_Il2CppMethodInitialized;
  33550. if (!s_Il2CppMethodInitialized)
  33551. {
  33552. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33553. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33554. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33555. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  33556. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33557. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var);
  33558. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var);
  33559. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var);
  33560. s_Il2CppMethodInitialized = true;
  33561. }
  33562. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * V_0 = NULL;
  33563. bool V_1 = false;
  33564. bool V_2 = false;
  33565. {
  33566. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_0 = (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var);
  33567. U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE(L_0, /*hidden argument*/NULL);
  33568. V_0 = L_0;
  33569. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_1 = V_0;
  33570. Guid_t L_2 = ___messageId0;
  33571. L_1->set_messageId_0(L_2);
  33572. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_3 = V_0;
  33573. Guid_t L_4 = L_3->get_messageId_0();
  33574. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  33575. Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  33576. bool L_6;
  33577. L_6 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_4, L_5, /*hidden argument*/NULL);
  33578. V_1 = L_6;
  33579. bool L_7 = V_1;
  33580. if (!L_7)
  33581. {
  33582. goto IL_0033;
  33583. }
  33584. }
  33585. {
  33586. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_8 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  33587. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  33588. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D_RuntimeMethod_var)));
  33589. }
  33590. IL_0033:
  33591. {
  33592. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_9 = __this->get_m_PlayerEditorConnectionEvents_5();
  33593. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_10 = L_9->get_messageTypeSubscribers_0();
  33594. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_11 = V_0;
  33595. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_12 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33596. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_12, L_11, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33597. bool L_13;
  33598. L_13 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68(L_10, L_12, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33599. V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
  33600. bool L_14 = V_2;
  33601. if (!L_14)
  33602. {
  33603. goto IL_006a;
  33604. }
  33605. }
  33606. {
  33607. RuntimeObject* L_15;
  33608. L_15 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33609. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_16 = V_0;
  33610. Guid_t L_17 = L_16->get_messageId_0();
  33611. InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_15, L_17);
  33612. }
  33613. IL_006a:
  33614. {
  33615. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_18 = __this->get_m_PlayerEditorConnectionEvents_5();
  33616. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_19 = V_0;
  33617. Guid_t L_20 = L_19->get_messageId_0();
  33618. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_21;
  33619. L_21 = PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B(L_18, L_20, /*hidden argument*/NULL);
  33620. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_22 = ___callback1;
  33621. UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA(L_21, L_22, /*hidden argument*/UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var);
  33622. return;
  33623. }
  33624. }
  33625. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  33626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  33627. {
  33628. static bool s_Il2CppMethodInitialized;
  33629. if (!s_Il2CppMethodInitialized)
  33630. {
  33631. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33632. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33633. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33634. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33635. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var);
  33636. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var);
  33637. s_Il2CppMethodInitialized = true;
  33638. }
  33639. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * V_0 = NULL;
  33640. bool V_1 = false;
  33641. {
  33642. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_0 = (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var);
  33643. U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB(L_0, /*hidden argument*/NULL);
  33644. V_0 = L_0;
  33645. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_1 = V_0;
  33646. Guid_t L_2 = ___messageId0;
  33647. L_1->set_messageId_0(L_2);
  33648. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_3 = __this->get_m_PlayerEditorConnectionEvents_5();
  33649. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_4 = V_0;
  33650. Guid_t L_5 = L_4->get_messageId_0();
  33651. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = ___callback1;
  33652. PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3(L_3, L_5, L_6, /*hidden argument*/NULL);
  33653. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_7 = __this->get_m_PlayerEditorConnectionEvents_5();
  33654. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_8 = L_7->get_messageTypeSubscribers_0();
  33655. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_9 = V_0;
  33656. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_10 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33657. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_10, L_9, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33658. bool L_11;
  33659. L_11 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68(L_8, L_10, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33660. V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  33661. bool L_12 = V_1;
  33662. if (!L_12)
  33663. {
  33664. goto IL_0058;
  33665. }
  33666. }
  33667. {
  33668. RuntimeObject* L_13;
  33669. L_13 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33670. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_14 = V_0;
  33671. Guid_t L_15 = L_14->get_messageId_0();
  33672. InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_13, L_15);
  33673. }
  33674. IL_0058:
  33675. {
  33676. return;
  33677. }
  33678. }
  33679. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_m3DA7DB08B44854C6914F9A154C486EFFCC2B4E8D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33681. {
  33682. static bool s_Il2CppMethodInitialized;
  33683. if (!s_Il2CppMethodInitialized)
  33684. {
  33685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var);
  33686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var);
  33687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var);
  33688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var);
  33689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var);
  33690. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33691. s_Il2CppMethodInitialized = true;
  33692. }
  33693. Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C V_0;
  33694. memset((&V_0), 0, sizeof(V_0));
  33695. int32_t V_1 = 0;
  33696. Exception_t * __last_unhandled_exception = 0;
  33697. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  33698. {
  33699. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = __this->get_m_connectedPlayers_6();
  33700. Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C L_1;
  33701. L_1 = List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24(L_0, /*hidden argument*/List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var);
  33702. V_0 = L_1;
  33703. }
  33704. IL_000e:
  33705. try
  33706. { // begin try (depth: 1)
  33707. {
  33708. goto IL_0022;
  33709. }
  33710. IL_0010:
  33711. {
  33712. int32_t L_2;
  33713. L_2 = Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_inline((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var);
  33714. V_1 = L_2;
  33715. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_3 = ___callback0;
  33716. int32_t L_4 = V_1;
  33717. UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D(L_3, L_4, /*hidden argument*/UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var);
  33718. }
  33719. IL_0022:
  33720. {
  33721. bool L_5;
  33722. L_5 = Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var);
  33723. if (L_5)
  33724. {
  33725. goto IL_0010;
  33726. }
  33727. }
  33728. IL_002b:
  33729. {
  33730. IL2CPP_LEAVE(0x3C, FINALLY_002d);
  33731. }
  33732. } // end try (depth: 1)
  33733. catch(Il2CppExceptionWrapper& e)
  33734. {
  33735. __last_unhandled_exception = (Exception_t *)e.ex;
  33736. goto FINALLY_002d;
  33737. }
  33738. FINALLY_002d:
  33739. { // begin finally (depth: 1)
  33740. Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var);
  33741. IL2CPP_END_FINALLY(45)
  33742. } // end finally (depth: 1)
  33743. IL2CPP_CLEANUP(45)
  33744. {
  33745. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  33746. IL2CPP_JUMP_TBL(0x3C, IL_003c)
  33747. }
  33748. IL_003c:
  33749. {
  33750. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_6 = __this->get_m_PlayerEditorConnectionEvents_5();
  33751. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_7 = L_6->get_connectionEvent_1();
  33752. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_8 = ___callback0;
  33753. UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2(L_7, L_8, /*hidden argument*/UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33754. return;
  33755. }
  33756. }
  33757. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_mA0D4C45243C1244339CAF66E45C65A6130E8B87A (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33759. {
  33760. static bool s_Il2CppMethodInitialized;
  33761. if (!s_Il2CppMethodInitialized)
  33762. {
  33763. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33764. s_Il2CppMethodInitialized = true;
  33765. }
  33766. {
  33767. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  33768. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2();
  33769. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  33770. UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2(L_1, L_2, /*hidden argument*/UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33771. return;
  33772. }
  33773. }
  33774. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_mC44D98524BD2E21B7658AB898B8283C34A5AD96E (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33776. {
  33777. static bool s_Il2CppMethodInitialized;
  33778. if (!s_Il2CppMethodInitialized)
  33779. {
  33780. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33781. s_Il2CppMethodInitialized = true;
  33782. }
  33783. {
  33784. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  33785. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_connectionEvent_1();
  33786. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  33787. UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33788. return;
  33789. }
  33790. }
  33791. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_m1DB86C159F601428F59DAB3A4BB912C780F8EAFD (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33793. {
  33794. static bool s_Il2CppMethodInitialized;
  33795. if (!s_Il2CppMethodInitialized)
  33796. {
  33797. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33798. s_Il2CppMethodInitialized = true;
  33799. }
  33800. {
  33801. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  33802. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2();
  33803. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  33804. UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33805. return;
  33806. }
  33807. }
  33808. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
  33809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method)
  33810. {
  33811. static bool s_Il2CppMethodInitialized;
  33812. if (!s_Il2CppMethodInitialized)
  33813. {
  33814. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  33815. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33816. s_Il2CppMethodInitialized = true;
  33817. }
  33818. bool V_0 = false;
  33819. {
  33820. Guid_t L_0 = ___messageId0;
  33821. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  33822. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  33823. bool L_2;
  33824. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  33825. V_0 = L_2;
  33826. bool L_3 = V_0;
  33827. if (!L_3)
  33828. {
  33829. goto IL_0021;
  33830. }
  33831. }
  33832. {
  33833. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  33834. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  33835. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0_RuntimeMethod_var)));
  33836. }
  33837. IL_0021:
  33838. {
  33839. RuntimeObject* L_5;
  33840. L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33841. Guid_t L_6 = ___messageId0;
  33842. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1;
  33843. InterfaceActionInvoker3< Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  33844. return;
  33845. }
  33846. }
  33847. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
  33848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method)
  33849. {
  33850. static bool s_Il2CppMethodInitialized;
  33851. if (!s_Il2CppMethodInitialized)
  33852. {
  33853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  33854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33855. s_Il2CppMethodInitialized = true;
  33856. }
  33857. bool V_0 = false;
  33858. bool V_1 = false;
  33859. {
  33860. Guid_t L_0 = ___messageId0;
  33861. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  33862. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  33863. bool L_2;
  33864. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  33865. V_0 = L_2;
  33866. bool L_3 = V_0;
  33867. if (!L_3)
  33868. {
  33869. goto IL_0021;
  33870. }
  33871. }
  33872. {
  33873. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  33874. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  33875. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6_RuntimeMethod_var)));
  33876. }
  33877. IL_0021:
  33878. {
  33879. RuntimeObject* L_5;
  33880. L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33881. Guid_t L_6 = ___messageId0;
  33882. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1;
  33883. bool L_8;
  33884. L_8 = InterfaceFuncInvoker3< bool, Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  33885. V_1 = L_8;
  33886. goto IL_0032;
  33887. }
  33888. IL_0032:
  33889. {
  33890. bool L_9 = V_1;
  33891. return L_9;
  33892. }
  33893. }
  33894. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
  33895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_m3C3CE1A885657B18DEE2C10066425B45F2B15FAC (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, int32_t ___timeout1, const RuntimeMethod* method)
  33896. {
  33897. static bool s_Il2CppMethodInitialized;
  33898. if (!s_Il2CppMethodInitialized)
  33899. {
  33900. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  33901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33902. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var);
  33903. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var);
  33904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var);
  33905. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var);
  33906. s_Il2CppMethodInitialized = true;
  33907. }
  33908. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * V_0 = NULL;
  33909. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * V_1 = NULL;
  33910. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 V_2;
  33911. memset((&V_2), 0, sizeof(V_2));
  33912. bool V_3 = false;
  33913. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 V_4;
  33914. memset((&V_4), 0, sizeof(V_4));
  33915. bool V_5 = false;
  33916. int32_t G_B5_0 = 0;
  33917. {
  33918. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_0 = (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var);
  33919. U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683(L_0, /*hidden argument*/NULL);
  33920. V_0 = L_0;
  33921. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_1 = V_0;
  33922. L_1->set_msgReceived_0((bool)0);
  33923. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_2 = V_0;
  33924. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_3 = (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *)il2cpp_codegen_object_new(UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var);
  33925. UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924(L_3, L_2, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var);
  33926. V_1 = L_3;
  33927. IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  33928. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_4;
  33929. L_4 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
  33930. V_2 = L_4;
  33931. Guid_t L_5 = ___messageId0;
  33932. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = V_1;
  33933. PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D(__this, L_5, L_6, /*hidden argument*/NULL);
  33934. goto IL_0038;
  33935. }
  33936. IL_002c:
  33937. {
  33938. RuntimeObject* L_7;
  33939. L_7 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33940. InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_7);
  33941. }
  33942. IL_0038:
  33943. {
  33944. IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  33945. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_8;
  33946. L_8 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
  33947. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_9 = V_2;
  33948. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 L_10;
  33949. L_10 = DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2(L_8, L_9, /*hidden argument*/NULL);
  33950. V_4 = L_10;
  33951. double L_11;
  33952. L_11 = TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5((TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 *)(&V_4), /*hidden argument*/NULL);
  33953. int32_t L_12 = ___timeout1;
  33954. if ((!(((double)L_11) < ((double)((double)((double)L_12))))))
  33955. {
  33956. goto IL_005b;
  33957. }
  33958. }
  33959. {
  33960. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_13 = V_0;
  33961. bool L_14 = L_13->get_msgReceived_0();
  33962. G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  33963. goto IL_005c;
  33964. }
  33965. IL_005b:
  33966. {
  33967. G_B5_0 = 0;
  33968. }
  33969. IL_005c:
  33970. {
  33971. V_3 = (bool)G_B5_0;
  33972. bool L_15 = V_3;
  33973. if (L_15)
  33974. {
  33975. goto IL_002c;
  33976. }
  33977. }
  33978. {
  33979. Guid_t L_16 = ___messageId0;
  33980. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_17 = V_1;
  33981. PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B(__this, L_16, L_17, /*hidden argument*/NULL);
  33982. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_18 = V_0;
  33983. bool L_19 = L_18->get_msgReceived_0();
  33984. V_5 = L_19;
  33985. goto IL_0073;
  33986. }
  33987. IL_0073:
  33988. {
  33989. bool L_20 = V_5;
  33990. return L_20;
  33991. }
  33992. }
  33993. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
  33994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_m2A55CA3DECCC5683315504EACB9311E565D1EFF5 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  33995. {
  33996. static bool s_Il2CppMethodInitialized;
  33997. if (!s_Il2CppMethodInitialized)
  33998. {
  33999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  34000. s_Il2CppMethodInitialized = true;
  34001. }
  34002. {
  34003. RuntimeObject* L_0;
  34004. L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  34005. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0);
  34006. return;
  34007. }
  34008. }
  34009. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
  34010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74 (intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method)
  34011. {
  34012. static bool s_Il2CppMethodInitialized;
  34013. if (!s_Il2CppMethodInitialized)
  34014. {
  34015. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var);
  34016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var);
  34017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var);
  34018. s_Il2CppMethodInitialized = true;
  34019. }
  34020. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_0 = NULL;
  34021. bool V_1 = false;
  34022. {
  34023. V_0 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)NULL;
  34024. uint64_t L_0 = ___size1;
  34025. V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)((int64_t)((int64_t)0)))))? 1 : 0);
  34026. bool L_1 = V_1;
  34027. if (!L_1)
  34028. {
  34029. goto IL_0021;
  34030. }
  34031. }
  34032. {
  34033. uint64_t L_2 = ___size1;
  34034. if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var);
  34035. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)((intptr_t)L_2));
  34036. V_0 = L_3;
  34037. intptr_t L_4 = ___data0;
  34038. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = V_0;
  34039. uint64_t L_6 = ___size1;
  34040. IL2CPP_RUNTIME_CLASS_INIT(Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var);
  34041. Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0((intptr_t)L_4, L_5, 0, ((int32_t)((int32_t)L_6)), /*hidden argument*/NULL);
  34042. }
  34043. IL_0021:
  34044. {
  34045. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_7;
  34046. L_7 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34047. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_8 = L_7->get_m_PlayerEditorConnectionEvents_5();
  34048. String_t* L_9 = ___messageId3;
  34049. Guid_t L_10;
  34050. memset((&L_10), 0, sizeof(L_10));
  34051. Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66((&L_10), L_9, /*hidden argument*/NULL);
  34052. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_11 = V_0;
  34053. uint64_t L_12 = ___guid2;
  34054. PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389(L_8, L_10, L_11, ((int32_t)((int32_t)L_12)), /*hidden argument*/NULL);
  34055. return;
  34056. }
  34057. }
  34058. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
  34059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m9143E59EA71734C96F877CFD685F0935CEEBA13E (int32_t ___playerId0, const RuntimeMethod* method)
  34060. {
  34061. static bool s_Il2CppMethodInitialized;
  34062. if (!s_Il2CppMethodInitialized)
  34063. {
  34064. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
  34065. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34066. s_Il2CppMethodInitialized = true;
  34067. }
  34068. {
  34069. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  34070. L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34071. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6();
  34072. int32_t L_2 = ___playerId0;
  34073. List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_1, L_2, /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
  34074. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3;
  34075. L_3 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34076. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5();
  34077. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_5 = L_4->get_connectionEvent_1();
  34078. int32_t L_6 = ___playerId0;
  34079. UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34080. return;
  34081. }
  34082. }
  34083. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
  34084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_mCC356CB2D6C8820A435950F630BA349B7CA5E267 (int32_t ___playerId0, const RuntimeMethod* method)
  34085. {
  34086. static bool s_Il2CppMethodInitialized;
  34087. if (!s_Il2CppMethodInitialized)
  34088. {
  34089. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var);
  34090. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34091. s_Il2CppMethodInitialized = true;
  34092. }
  34093. {
  34094. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  34095. L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34096. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6();
  34097. int32_t L_2 = ___playerId0;
  34098. bool L_3;
  34099. L_3 = List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F(L_1, L_2, /*hidden argument*/List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var);
  34100. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4;
  34101. L_4 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34102. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_5 = L_4->get_m_PlayerEditorConnectionEvents_5();
  34103. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_6 = L_5->get_disconnectionEvent_2();
  34104. int32_t L_7 = ___playerId0;
  34105. UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530(L_6, L_7, /*hidden argument*/UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34106. return;
  34107. }
  34108. }
  34109. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
  34110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_mBB02EDC32EB6458CB527F9703CFD4400C7CDCB92 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  34111. {
  34112. static bool s_Il2CppMethodInitialized;
  34113. if (!s_Il2CppMethodInitialized)
  34114. {
  34115. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var);
  34116. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var);
  34117. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var);
  34118. s_Il2CppMethodInitialized = true;
  34119. }
  34120. {
  34121. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var);
  34122. PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0(L_0, /*hidden argument*/NULL);
  34123. __this->set_m_PlayerEditorConnectionEvents_5(L_0);
  34124. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *)il2cpp_codegen_object_new(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var);
  34125. List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD(L_1, /*hidden argument*/List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var);
  34126. __this->set_m_connectedPlayers_6(L_1);
  34127. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  34128. return;
  34129. }
  34130. }
  34131. #ifdef __clang__
  34132. #pragma clang diagnostic pop
  34133. #endif
  34134. #ifdef __clang__
  34135. #pragma clang diagnostic push
  34136. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34137. #pragma clang diagnostic ignored "-Wunused-variable"
  34138. #endif
  34139. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
  34140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34141. {
  34142. static bool s_Il2CppMethodInitialized;
  34143. if (!s_Il2CppMethodInitialized)
  34144. {
  34145. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  34146. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34147. s_Il2CppMethodInitialized = true;
  34148. }
  34149. bool V_0 = false;
  34150. {
  34151. Guid_t L_0 = ___messageId0;
  34152. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  34153. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  34154. bool L_2;
  34155. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  34156. V_0 = L_2;
  34157. bool L_3 = V_0;
  34158. if (!L_3)
  34159. {
  34160. goto IL_001c;
  34161. }
  34162. }
  34163. {
  34164. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  34165. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL);
  34166. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A_RuntimeMethod_var)));
  34167. }
  34168. IL_001c:
  34169. {
  34170. String_t* L_5;
  34171. L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34172. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1;
  34173. int32_t L_7 = ___playerId2;
  34174. PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E(L_5, L_6, L_7, /*hidden argument*/NULL);
  34175. return;
  34176. }
  34177. }
  34178. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
  34179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34180. {
  34181. static bool s_Il2CppMethodInitialized;
  34182. if (!s_Il2CppMethodInitialized)
  34183. {
  34184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  34185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34186. s_Il2CppMethodInitialized = true;
  34187. }
  34188. bool V_0 = false;
  34189. bool V_1 = false;
  34190. {
  34191. Guid_t L_0 = ___messageId0;
  34192. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  34193. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  34194. bool L_2;
  34195. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  34196. V_0 = L_2;
  34197. bool L_3 = V_0;
  34198. if (!L_3)
  34199. {
  34200. goto IL_001c;
  34201. }
  34202. }
  34203. {
  34204. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  34205. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL);
  34206. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582_RuntimeMethod_var)));
  34207. }
  34208. IL_001c:
  34209. {
  34210. String_t* L_5;
  34211. L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34212. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1;
  34213. int32_t L_7 = ___playerId2;
  34214. bool L_8;
  34215. L_8 = PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202(L_5, L_6, L_7, /*hidden argument*/NULL);
  34216. V_1 = L_8;
  34217. goto IL_0032;
  34218. }
  34219. IL_0032:
  34220. {
  34221. bool L_9 = V_1;
  34222. return L_9;
  34223. }
  34224. }
  34225. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
  34226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mA33C0EA45F7DFF196710206BD472896DD02BB0BF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34227. {
  34228. {
  34229. PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86(/*hidden argument*/NULL);
  34230. return;
  34231. }
  34232. }
  34233. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
  34234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_mC10E40AF3DE9AC1E1DAC42BF2F4F738E42F1131E (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  34235. {
  34236. static bool s_Il2CppMethodInitialized;
  34237. if (!s_Il2CppMethodInitialized)
  34238. {
  34239. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34240. s_Il2CppMethodInitialized = true;
  34241. }
  34242. {
  34243. String_t* L_0;
  34244. L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34245. PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6(L_0, /*hidden argument*/NULL);
  34246. return;
  34247. }
  34248. }
  34249. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
  34250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m5E7A02A5A9569D111F9197ED07D5E822357FADBF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  34251. {
  34252. static bool s_Il2CppMethodInitialized;
  34253. if (!s_Il2CppMethodInitialized)
  34254. {
  34255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34256. s_Il2CppMethodInitialized = true;
  34257. }
  34258. {
  34259. String_t* L_0;
  34260. L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34261. PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0(L_0, /*hidden argument*/NULL);
  34262. return;
  34263. }
  34264. }
  34265. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
  34266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mC461084E67159FF60B78A2B995A0D6C6A5F05847 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34267. {
  34268. {
  34269. PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676(/*hidden argument*/NULL);
  34270. return;
  34271. }
  34272. }
  34273. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
  34274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_mFBCF58F025DCD0E95E1077019F30A915436221C8 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34275. {
  34276. bool V_0 = false;
  34277. {
  34278. bool L_0;
  34279. L_0 = PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C(/*hidden argument*/NULL);
  34280. V_0 = L_0;
  34281. goto IL_0009;
  34282. }
  34283. IL_0009:
  34284. {
  34285. bool L_1 = V_0;
  34286. return L_1;
  34287. }
  34288. }
  34289. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
  34290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m39E3D0780D7BA1BBBAA514AB02C8B7121E6F1607 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34291. {
  34292. {
  34293. PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D(/*hidden argument*/NULL);
  34294. return;
  34295. }
  34296. }
  34297. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  34298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method)
  34299. {
  34300. typedef bool (*PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn) ();
  34301. static PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn _il2cpp_icall_func;
  34302. if (!_il2cpp_icall_func)
  34303. _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
  34304. bool icallRetVal = _il2cpp_icall_func();
  34305. return icallRetVal;
  34306. }
  34307. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  34308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method)
  34309. {
  34310. typedef void (*PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn) ();
  34311. static PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn _il2cpp_icall_func;
  34312. if (!_il2cpp_icall_func)
  34313. _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
  34314. _il2cpp_icall_func();
  34315. }
  34316. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  34317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method)
  34318. {
  34319. typedef void (*PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn) (String_t*);
  34320. static PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn _il2cpp_icall_func;
  34321. if (!_il2cpp_icall_func)
  34322. _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
  34323. _il2cpp_icall_func(___messageId0);
  34324. }
  34325. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  34326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method)
  34327. {
  34328. typedef void (*PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn) (String_t*);
  34329. static PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn _il2cpp_icall_func;
  34330. if (!_il2cpp_icall_func)
  34331. _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
  34332. _il2cpp_icall_func(___messageId0);
  34333. }
  34334. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  34335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34336. {
  34337. typedef void (*PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t);
  34338. static PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn _il2cpp_icall_func;
  34339. if (!_il2cpp_icall_func)
  34340. _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
  34341. _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
  34342. }
  34343. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  34344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34345. {
  34346. typedef bool (*PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t);
  34347. static PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn _il2cpp_icall_func;
  34348. if (!_il2cpp_icall_func)
  34349. _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
  34350. bool icallRetVal = _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
  34351. return icallRetVal;
  34352. }
  34353. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  34354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method)
  34355. {
  34356. typedef void (*PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn) ();
  34357. static PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn _il2cpp_icall_func;
  34358. if (!_il2cpp_icall_func)
  34359. _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
  34360. _il2cpp_icall_func();
  34361. }
  34362. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  34363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method)
  34364. {
  34365. typedef void (*PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn) ();
  34366. static PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn _il2cpp_icall_func;
  34367. if (!_il2cpp_icall_func)
  34368. _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
  34369. _il2cpp_icall_func();
  34370. }
  34371. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  34372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34373. {
  34374. {
  34375. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  34376. return;
  34377. }
  34378. }
  34379. #ifdef __clang__
  34380. #pragma clang diagnostic pop
  34381. #endif
  34382. #ifdef __clang__
  34383. #pragma clang diagnostic push
  34384. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34385. #pragma clang diagnostic ignored "-Wunused-variable"
  34386. #endif
  34387. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  34388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34389. {
  34390. static bool s_Il2CppMethodInitialized;
  34391. if (!s_Il2CppMethodInitialized)
  34392. {
  34393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  34394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var);
  34395. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var);
  34396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  34399. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var);
  34400. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var);
  34401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
  34402. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var);
  34403. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var);
  34404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var);
  34405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var);
  34406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337);
  34407. s_Il2CppMethodInitialized = true;
  34408. }
  34409. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * V_0 = NULL;
  34410. RuntimeObject* V_1 = NULL;
  34411. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * V_2 = NULL;
  34412. bool V_3 = false;
  34413. Guid_t V_4;
  34414. memset((&V_4), 0, sizeof(V_4));
  34415. RuntimeObject* V_5 = NULL;
  34416. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_6 = NULL;
  34417. Exception_t * __last_unhandled_exception = 0;
  34418. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  34419. {
  34420. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_0 = (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var);
  34421. U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A(L_0, /*hidden argument*/NULL);
  34422. V_0 = L_0;
  34423. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_1 = V_0;
  34424. Guid_t L_2 = ___messageId0;
  34425. L_1->set_messageId_0(L_2);
  34426. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  34427. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_4 = V_0;
  34428. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34429. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34430. RuntimeObject* L_6;
  34431. L_6 = Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1(L_3, L_5, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var);
  34432. V_1 = L_6;
  34433. RuntimeObject* L_7 = V_1;
  34434. bool L_8;
  34435. L_8 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A(L_7, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var);
  34436. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  34437. bool L_9 = V_3;
  34438. if (!L_9)
  34439. {
  34440. goto IL_005b;
  34441. }
  34442. }
  34443. {
  34444. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_10 = V_0;
  34445. Guid_t L_11 = L_10->get_messageId_0();
  34446. V_4 = L_11;
  34447. String_t* L_12;
  34448. L_12 = Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75((Guid_t *)(&V_4), /*hidden argument*/NULL);
  34449. String_t* L_13;
  34450. L_13 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337, L_12, /*hidden argument*/NULL);
  34451. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  34452. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_13, /*hidden argument*/NULL);
  34453. goto IL_00ab;
  34454. }
  34455. IL_005b:
  34456. {
  34457. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_14 = (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *)il2cpp_codegen_object_new(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var);
  34458. MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA(L_14, /*hidden argument*/NULL);
  34459. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_15 = L_14;
  34460. int32_t L_16 = ___playerId2;
  34461. L_15->set_playerId_0(L_16);
  34462. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_17 = L_15;
  34463. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_18 = ___data1;
  34464. L_17->set_data_1(L_18);
  34465. V_2 = L_17;
  34466. RuntimeObject* L_19 = V_1;
  34467. RuntimeObject* L_20;
  34468. L_20 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var, L_19);
  34469. V_5 = L_20;
  34470. }
  34471. IL_0078:
  34472. try
  34473. { // begin try (depth: 1)
  34474. {
  34475. goto IL_0093;
  34476. }
  34477. IL_007a:
  34478. {
  34479. RuntimeObject* L_21 = V_5;
  34480. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_22;
  34481. L_22 = InterfaceFuncInvoker0< MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var, L_21);
  34482. V_6 = L_22;
  34483. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_23 = V_6;
  34484. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_24 = L_23->get_messageCallback_2();
  34485. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_25 = V_2;
  34486. UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF(L_24, L_25, /*hidden argument*/UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var);
  34487. }
  34488. IL_0093:
  34489. {
  34490. RuntimeObject* L_26 = V_5;
  34491. bool L_27;
  34492. L_27 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_26);
  34493. if (L_27)
  34494. {
  34495. goto IL_007a;
  34496. }
  34497. }
  34498. IL_009c:
  34499. {
  34500. IL2CPP_LEAVE(0xAB, FINALLY_009e);
  34501. }
  34502. } // end try (depth: 1)
  34503. catch(Il2CppExceptionWrapper& e)
  34504. {
  34505. __last_unhandled_exception = (Exception_t *)e.ex;
  34506. goto FINALLY_009e;
  34507. }
  34508. FINALLY_009e:
  34509. { // begin finally (depth: 1)
  34510. {
  34511. RuntimeObject* L_28 = V_5;
  34512. if (!L_28)
  34513. {
  34514. goto IL_00aa;
  34515. }
  34516. }
  34517. IL_00a2:
  34518. {
  34519. RuntimeObject* L_29 = V_5;
  34520. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_29);
  34521. }
  34522. IL_00aa:
  34523. {
  34524. IL2CPP_END_FINALLY(158)
  34525. }
  34526. } // end finally (depth: 1)
  34527. IL2CPP_CLEANUP(158)
  34528. {
  34529. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  34530. IL2CPP_JUMP_TBL(0xAB, IL_00ab)
  34531. }
  34532. IL_00ab:
  34533. {
  34534. return;
  34535. }
  34536. }
  34537. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  34538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  34539. {
  34540. static bool s_Il2CppMethodInitialized;
  34541. if (!s_Il2CppMethodInitialized)
  34542. {
  34543. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34546. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var);
  34547. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  34548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var);
  34549. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var);
  34550. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var);
  34551. s_Il2CppMethodInitialized = true;
  34552. }
  34553. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * V_0 = NULL;
  34554. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL;
  34555. bool V_2 = false;
  34556. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * V_3 = NULL;
  34557. {
  34558. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_0 = (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var);
  34559. U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3(L_0, /*hidden argument*/NULL);
  34560. V_0 = L_0;
  34561. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_1 = V_0;
  34562. Guid_t L_2 = ___messageId0;
  34563. L_1->set_messageId_0(L_2);
  34564. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  34565. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_4 = V_0;
  34566. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34567. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34568. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6;
  34569. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34570. V_1 = L_6;
  34571. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1;
  34572. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  34573. bool L_8 = V_2;
  34574. if (!L_8)
  34575. {
  34576. goto IL_005b;
  34577. }
  34578. }
  34579. {
  34580. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)il2cpp_codegen_object_new(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var);
  34581. MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29(L_9, /*hidden argument*/NULL);
  34582. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9;
  34583. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_11 = V_0;
  34584. Guid_t L_12 = L_11->get_messageId_0();
  34585. MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762(L_10, L_12, /*hidden argument*/NULL);
  34586. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_13 = L_10;
  34587. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_14 = (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B *)il2cpp_codegen_object_new(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  34588. MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB(L_14, /*hidden argument*/NULL);
  34589. L_13->set_messageCallback_2(L_14);
  34590. V_1 = L_13;
  34591. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_15 = __this->get_messageTypeSubscribers_0();
  34592. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_16 = V_1;
  34593. List_1_Add_m6660EE127A63BB303600B706204E272689EC5092(L_15, L_16, /*hidden argument*/List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var);
  34594. }
  34595. IL_005b:
  34596. {
  34597. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_17 = V_1;
  34598. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_18 = L_17;
  34599. int32_t L_19 = L_18->get_subscriberCount_1();
  34600. L_18->set_subscriberCount_1(((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)));
  34601. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_20 = V_1;
  34602. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_21 = L_20->get_messageCallback_2();
  34603. V_3 = L_21;
  34604. goto IL_0072;
  34605. }
  34606. IL_0072:
  34607. {
  34608. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_22 = V_3;
  34609. return L_22;
  34610. }
  34611. }
  34612. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  34613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  34614. {
  34615. static bool s_Il2CppMethodInitialized;
  34616. if (!s_Il2CppMethodInitialized)
  34617. {
  34618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34620. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34621. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var);
  34622. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var);
  34623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var);
  34624. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var);
  34625. s_Il2CppMethodInitialized = true;
  34626. }
  34627. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * V_0 = NULL;
  34628. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL;
  34629. bool V_2 = false;
  34630. bool V_3 = false;
  34631. {
  34632. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_0 = (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var);
  34633. U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA(L_0, /*hidden argument*/NULL);
  34634. V_0 = L_0;
  34635. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_1 = V_0;
  34636. Guid_t L_2 = ___messageId0;
  34637. L_1->set_messageId_0(L_2);
  34638. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  34639. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_4 = V_0;
  34640. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34641. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34642. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6;
  34643. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34644. V_1 = L_6;
  34645. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1;
  34646. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  34647. bool L_8 = V_2;
  34648. if (!L_8)
  34649. {
  34650. goto IL_0031;
  34651. }
  34652. }
  34653. {
  34654. goto IL_006b;
  34655. }
  34656. IL_0031:
  34657. {
  34658. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = V_1;
  34659. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9;
  34660. int32_t L_11 = L_10->get_subscriberCount_1();
  34661. L_10->set_subscriberCount_1(((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)));
  34662. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_12 = V_1;
  34663. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_13 = L_12->get_messageCallback_2();
  34664. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_14 = ___callback1;
  34665. UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21(L_13, L_14, /*hidden argument*/UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var);
  34666. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_15 = V_1;
  34667. int32_t L_16 = L_15->get_subscriberCount_1();
  34668. V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  34669. bool L_17 = V_3;
  34670. if (!L_17)
  34671. {
  34672. goto IL_006b;
  34673. }
  34674. }
  34675. {
  34676. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_18 = __this->get_messageTypeSubscribers_0();
  34677. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_19 = V_1;
  34678. bool L_20;
  34679. L_20 = List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B(L_18, L_19, /*hidden argument*/List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var);
  34680. }
  34681. IL_006b:
  34682. {
  34683. return;
  34684. }
  34685. }
  34686. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  34687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method)
  34688. {
  34689. static bool s_Il2CppMethodInitialized;
  34690. if (!s_Il2CppMethodInitialized)
  34691. {
  34692. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  34693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var);
  34694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var);
  34695. s_Il2CppMethodInitialized = true;
  34696. }
  34697. {
  34698. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_0 = (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *)il2cpp_codegen_object_new(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var);
  34699. List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757(L_0, /*hidden argument*/List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var);
  34700. __this->set_messageTypeSubscribers_0(L_0);
  34701. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  34702. ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_1, /*hidden argument*/NULL);
  34703. __this->set_connectionEvent_1(L_1);
  34704. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_2 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  34705. ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_2, /*hidden argument*/NULL);
  34706. __this->set_disconnectionEvent_2(L_2);
  34707. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  34708. return;
  34709. }
  34710. }
  34711. #ifdef __clang__
  34712. #pragma clang diagnostic pop
  34713. #endif
  34714. #ifdef __clang__
  34715. #pragma clang diagnostic push
  34716. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34717. #pragma clang diagnostic ignored "-Wunused-variable"
  34718. #endif
  34719. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34720. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled)
  34721. {
  34722. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34723. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34724. }
  34725. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled)
  34726. {
  34727. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34728. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34729. }
  34730. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34731. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled)
  34732. {
  34733. }
  34734. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34735. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled)
  34736. {
  34737. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34738. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34739. }
  34740. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled)
  34741. {
  34742. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34743. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34744. }
  34745. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34746. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled)
  34747. {
  34748. }
  34749. // System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
  34750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method)
  34751. {
  34752. {
  34753. Type_t * L_0 = __this->get_type_0();
  34754. String_t* L_1;
  34755. L_1 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_0);
  34756. return L_1;
  34757. }
  34758. }
  34759. IL2CPP_EXTERN_C String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34760. {
  34761. int32_t _offset = 1;
  34762. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * _thisAdjusted = reinterpret_cast<PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C *>(__this + _offset);
  34763. String_t* _returnValue;
  34764. _returnValue = PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE(_thisAdjusted, method);
  34765. return _returnValue;
  34766. }
  34767. #ifdef __clang__
  34768. #pragma clang diagnostic pop
  34769. #endif
  34770. #ifdef __clang__
  34771. #pragma clang diagnostic push
  34772. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34773. #pragma clang diagnostic ignored "-Wunused-variable"
  34774. #endif
  34775. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34776. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled)
  34777. {
  34778. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34779. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34780. }
  34781. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled)
  34782. {
  34783. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34784. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34785. }
  34786. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34787. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled)
  34788. {
  34789. }
  34790. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34791. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled)
  34792. {
  34793. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34794. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34795. }
  34796. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled)
  34797. {
  34798. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34799. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34800. }
  34801. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34802. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled)
  34803. {
  34804. }
  34805. #ifdef __clang__
  34806. #pragma clang diagnostic pop
  34807. #endif
  34808. #ifdef __clang__
  34809. #pragma clang diagnostic push
  34810. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34811. #pragma clang diagnostic ignored "-Wunused-variable"
  34812. #endif
  34813. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  34814. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled)
  34815. {
  34816. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  34817. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  34818. marshaled.___mode_2 = unmarshaled.get_mode_2();
  34819. marshaled.___position_3 = unmarshaled.get_position_3();
  34820. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  34821. marshaled.___color_5 = unmarshaled.get_color_5();
  34822. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  34823. marshaled.___range_7 = unmarshaled.get_range_7();
  34824. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  34825. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  34826. }
  34827. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled)
  34828. {
  34829. int32_t unmarshaled_instanceID_temp_0 = 0;
  34830. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  34831. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  34832. bool unmarshaled_shadow_temp_1 = false;
  34833. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  34834. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  34835. uint8_t unmarshaled_mode_temp_2 = 0;
  34836. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  34837. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  34838. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  34839. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  34840. unmarshaled_position_temp_3 = marshaled.___position_3;
  34841. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  34842. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  34843. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  34844. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  34845. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  34846. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  34847. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  34848. unmarshaled_color_temp_5 = marshaled.___color_5;
  34849. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  34850. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  34851. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  34852. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  34853. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  34854. float unmarshaled_range_temp_7 = 0.0f;
  34855. unmarshaled_range_temp_7 = marshaled.___range_7;
  34856. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  34857. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  34858. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  34859. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  34860. uint8_t unmarshaled_falloff_temp_9 = 0;
  34861. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  34862. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  34863. }
  34864. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  34865. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled)
  34866. {
  34867. }
  34868. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  34869. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled)
  34870. {
  34871. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  34872. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  34873. marshaled.___mode_2 = unmarshaled.get_mode_2();
  34874. marshaled.___position_3 = unmarshaled.get_position_3();
  34875. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  34876. marshaled.___color_5 = unmarshaled.get_color_5();
  34877. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  34878. marshaled.___range_7 = unmarshaled.get_range_7();
  34879. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  34880. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  34881. }
  34882. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled)
  34883. {
  34884. int32_t unmarshaled_instanceID_temp_0 = 0;
  34885. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  34886. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  34887. bool unmarshaled_shadow_temp_1 = false;
  34888. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  34889. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  34890. uint8_t unmarshaled_mode_temp_2 = 0;
  34891. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  34892. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  34893. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  34894. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  34895. unmarshaled_position_temp_3 = marshaled.___position_3;
  34896. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  34897. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  34898. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  34899. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  34900. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  34901. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  34902. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  34903. unmarshaled_color_temp_5 = marshaled.___color_5;
  34904. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  34905. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  34906. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  34907. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  34908. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  34909. float unmarshaled_range_temp_7 = 0.0f;
  34910. unmarshaled_range_temp_7 = marshaled.___range_7;
  34911. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  34912. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  34913. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  34914. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  34915. uint8_t unmarshaled_falloff_temp_9 = 0;
  34916. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  34917. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  34918. }
  34919. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  34920. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled)
  34921. {
  34922. }
  34923. #ifdef __clang__
  34924. #pragma clang diagnostic pop
  34925. #endif
  34926. #ifdef __clang__
  34927. #pragma clang diagnostic push
  34928. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34929. #pragma clang diagnostic ignored "-Wunused-variable"
  34930. #endif
  34931. #ifdef __clang__
  34932. #pragma clang diagnostic pop
  34933. #endif
  34934. #ifdef __clang__
  34935. #pragma clang diagnostic push
  34936. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34937. #pragma clang diagnostic ignored "-Wunused-variable"
  34938. #endif
  34939. #ifdef __clang__
  34940. #pragma clang diagnostic pop
  34941. #endif
  34942. #ifdef __clang__
  34943. #pragma clang diagnostic push
  34944. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34945. #pragma clang diagnostic ignored "-Wunused-variable"
  34946. #endif
  34947. #ifdef __clang__
  34948. #pragma clang diagnostic pop
  34949. #endif
  34950. #ifdef __clang__
  34951. #pragma clang diagnostic push
  34952. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34953. #pragma clang diagnostic ignored "-Wunused-variable"
  34954. #endif
  34955. #ifdef __clang__
  34956. #pragma clang diagnostic pop
  34957. #endif
  34958. #ifdef __clang__
  34959. #pragma clang diagnostic push
  34960. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34961. #pragma clang diagnostic ignored "-Wunused-variable"
  34962. #endif
  34963. // System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
  34964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_mE542B732FBF4F1E9F01B1D1C2160C43E37E70B7A (PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 * __this, const RuntimeMethod* method)
  34965. {
  34966. {
  34967. return;
  34968. }
  34969. }
  34970. #ifdef __clang__
  34971. #pragma clang diagnostic pop
  34972. #endif
  34973. #ifdef __clang__
  34974. #pragma clang diagnostic push
  34975. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34976. #pragma clang diagnostic ignored "-Wunused-variable"
  34977. #endif
  34978. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  34979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method)
  34980. {
  34981. {
  34982. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  34983. return;
  34984. }
  34985. }
  34986. #ifdef __clang__
  34987. #pragma clang diagnostic pop
  34988. #endif
  34989. #ifdef __clang__
  34990. #pragma clang diagnostic push
  34991. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34992. #pragma clang diagnostic ignored "-Wunused-variable"
  34993. #endif
  34994. #ifdef __clang__
  34995. #pragma clang diagnostic pop
  34996. #endif
  34997. #ifdef __clang__
  34998. #pragma clang diagnostic push
  34999. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35000. #pragma clang diagnostic ignored "-Wunused-variable"
  35001. #endif
  35002. #ifdef __clang__
  35003. #pragma clang diagnostic pop
  35004. #endif
  35005. #ifdef __clang__
  35006. #pragma clang diagnostic push
  35007. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35008. #pragma clang diagnostic ignored "-Wunused-variable"
  35009. #endif
  35010. #ifdef __clang__
  35011. #pragma clang diagnostic pop
  35012. #endif
  35013. #ifdef __clang__
  35014. #pragma clang diagnostic push
  35015. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35016. #pragma clang diagnostic ignored "-Wunused-variable"
  35017. #endif
  35018. // System.Void UnityEngine.Profiling.Profiler::BeginSample(System.String)
  35019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSample_m72E4BD9503BC991BAFAED992FF1CA4504C741865 (String_t* ___name0, const RuntimeMethod* method)
  35020. {
  35021. {
  35022. String_t* L_0 = ___name0;
  35023. Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline(L_0, /*hidden argument*/NULL);
  35024. String_t* L_1 = ___name0;
  35025. Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  35026. return;
  35027. }
  35028. }
  35029. // System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String)
  35030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512 (String_t* ___name0, const RuntimeMethod* method)
  35031. {
  35032. bool V_0 = false;
  35033. {
  35034. String_t* L_0 = ___name0;
  35035. bool L_1;
  35036. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  35037. V_0 = L_1;
  35038. bool L_2 = V_0;
  35039. if (!L_2)
  35040. {
  35041. goto IL_001c;
  35042. }
  35043. }
  35044. {
  35045. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  35046. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral31D159E683556C06B3B3963D92483B6867EB3233)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCE18B047107AA23D1AA9B2ED32D316148E02655F)), /*hidden argument*/NULL);
  35047. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_RuntimeMethod_var)));
  35048. }
  35049. IL_001c:
  35050. {
  35051. return;
  35052. }
  35053. }
  35054. // System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)
  35055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___targetObject1, const RuntimeMethod* method)
  35056. {
  35057. typedef void (*Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn) (String_t*, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  35058. static Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn _il2cpp_icall_func;
  35059. if (!_il2cpp_icall_func)
  35060. _il2cpp_icall_func = (Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)");
  35061. _il2cpp_icall_func(___name0, ___targetObject1);
  35062. }
  35063. // System.Void UnityEngine.Profiling.Profiler::EndSample()
  35064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71 (const RuntimeMethod* method)
  35065. {
  35066. typedef void (*Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn) ();
  35067. static Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn _il2cpp_icall_func;
  35068. if (!_il2cpp_icall_func)
  35069. _il2cpp_icall_func = (Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::EndSample()");
  35070. _il2cpp_icall_func();
  35071. }
  35072. #ifdef __clang__
  35073. #pragma clang diagnostic pop
  35074. #endif
  35075. #ifdef __clang__
  35076. #pragma clang diagnostic push
  35077. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35078. #pragma clang diagnostic ignored "-Wunused-variable"
  35079. #endif
  35080. // System.Void UnityEngine.PropertyAttribute::.ctor()
  35081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method)
  35082. {
  35083. {
  35084. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  35085. return;
  35086. }
  35087. }
  35088. #ifdef __clang__
  35089. #pragma clang diagnostic pop
  35090. #endif
  35091. #ifdef __clang__
  35092. #pragma clang diagnostic push
  35093. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35094. #pragma clang diagnostic ignored "-Wunused-variable"
  35095. #endif
  35096. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  35097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4 (const RuntimeMethod* method)
  35098. {
  35099. typedef int32_t (*QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn) ();
  35100. static QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn _il2cpp_icall_func;
  35101. if (!_il2cpp_icall_func)
  35102. _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
  35103. int32_t icallRetVal = _il2cpp_icall_func();
  35104. return icallRetVal;
  35105. }
  35106. #ifdef __clang__
  35107. #pragma clang diagnostic pop
  35108. #endif
  35109. #ifdef __clang__
  35110. #pragma clang diagnostic push
  35111. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35112. #pragma clang diagnostic ignored "-Wunused-variable"
  35113. #endif
  35114. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  35115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method)
  35116. {
  35117. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35118. memset((&V_0), 0, sizeof(V_0));
  35119. {
  35120. Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  35121. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  35122. return L_0;
  35123. }
  35124. }
  35125. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  35126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
  35127. {
  35128. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35129. memset((&V_0), 0, sizeof(V_0));
  35130. {
  35131. Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___euler0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  35132. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  35133. return L_0;
  35134. }
  35135. }
  35136. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  35137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method)
  35138. {
  35139. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35140. memset((&V_0), 0, sizeof(V_0));
  35141. {
  35142. Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  35143. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  35144. return L_0;
  35145. }
  35146. }
  35147. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  35148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  35149. {
  35150. {
  35151. float L_0 = ___x0;
  35152. __this->set_x_0(L_0);
  35153. float L_1 = ___y1;
  35154. __this->set_y_1(L_1);
  35155. float L_2 = ___z2;
  35156. __this->set_z_2(L_2);
  35157. float L_3 = ___w3;
  35158. __this->set_w_3(L_3);
  35159. return;
  35160. }
  35161. }
  35162. IL2CPP_EXTERN_C void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  35163. {
  35164. int32_t _offset = 1;
  35165. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35166. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  35167. }
  35168. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  35169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method)
  35170. {
  35171. static bool s_Il2CppMethodInitialized;
  35172. if (!s_Il2CppMethodInitialized)
  35173. {
  35174. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  35175. s_Il2CppMethodInitialized = true;
  35176. }
  35177. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35178. memset((&V_0), 0, sizeof(V_0));
  35179. {
  35180. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->get_identityQuaternion_4();
  35181. V_0 = L_0;
  35182. goto IL_0009;
  35183. }
  35184. IL_0009:
  35185. {
  35186. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0;
  35187. return L_1;
  35188. }
  35189. }
  35190. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  35192. {
  35193. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35194. memset((&V_0), 0, sizeof(V_0));
  35195. {
  35196. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  35197. float L_1 = L_0.get_w_3();
  35198. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rhs1;
  35199. float L_3 = L_2.get_x_0();
  35200. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___lhs0;
  35201. float L_5 = L_4.get_x_0();
  35202. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rhs1;
  35203. float L_7 = L_6.get_w_3();
  35204. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___lhs0;
  35205. float L_9 = L_8.get_y_1();
  35206. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___rhs1;
  35207. float L_11 = L_10.get_z_2();
  35208. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___lhs0;
  35209. float L_13 = L_12.get_z_2();
  35210. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___rhs1;
  35211. float L_15 = L_14.get_y_1();
  35212. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_16 = ___lhs0;
  35213. float L_17 = L_16.get_w_3();
  35214. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rhs1;
  35215. float L_19 = L_18.get_y_1();
  35216. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_20 = ___lhs0;
  35217. float L_21 = L_20.get_y_1();
  35218. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_22 = ___rhs1;
  35219. float L_23 = L_22.get_w_3();
  35220. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___lhs0;
  35221. float L_25 = L_24.get_z_2();
  35222. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_26 = ___rhs1;
  35223. float L_27 = L_26.get_x_0();
  35224. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_28 = ___lhs0;
  35225. float L_29 = L_28.get_x_0();
  35226. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rhs1;
  35227. float L_31 = L_30.get_z_2();
  35228. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_32 = ___lhs0;
  35229. float L_33 = L_32.get_w_3();
  35230. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_34 = ___rhs1;
  35231. float L_35 = L_34.get_z_2();
  35232. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_36 = ___lhs0;
  35233. float L_37 = L_36.get_z_2();
  35234. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_38 = ___rhs1;
  35235. float L_39 = L_38.get_w_3();
  35236. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_40 = ___lhs0;
  35237. float L_41 = L_40.get_x_0();
  35238. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_42 = ___rhs1;
  35239. float L_43 = L_42.get_y_1();
  35240. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_44 = ___lhs0;
  35241. float L_45 = L_44.get_y_1();
  35242. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_46 = ___rhs1;
  35243. float L_47 = L_46.get_x_0();
  35244. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_48 = ___lhs0;
  35245. float L_49 = L_48.get_w_3();
  35246. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_50 = ___rhs1;
  35247. float L_51 = L_50.get_w_3();
  35248. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_52 = ___lhs0;
  35249. float L_53 = L_52.get_x_0();
  35250. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_54 = ___rhs1;
  35251. float L_55 = L_54.get_x_0();
  35252. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_56 = ___lhs0;
  35253. float L_57 = L_56.get_y_1();
  35254. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_58 = ___rhs1;
  35255. float L_59 = L_58.get_y_1();
  35256. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_60 = ___lhs0;
  35257. float L_61 = L_60.get_z_2();
  35258. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_62 = ___rhs1;
  35259. float L_63 = L_62.get_z_2();
  35260. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_64;
  35261. memset((&L_64), 0, sizeof(L_64));
  35262. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_64), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_31)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)), (float)((float)il2cpp_codegen_multiply((float)L_37, (float)L_39)))), (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)), (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), (float)((float)il2cpp_codegen_multiply((float)L_57, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_61, (float)L_63)))), /*hidden argument*/NULL);
  35263. V_0 = L_64;
  35264. goto IL_00e5;
  35265. }
  35266. IL_00e5:
  35267. {
  35268. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_65 = V_0;
  35269. return L_65;
  35270. }
  35271. }
  35272. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  35273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method)
  35274. {
  35275. float V_0 = 0.0f;
  35276. float V_1 = 0.0f;
  35277. float V_2 = 0.0f;
  35278. float V_3 = 0.0f;
  35279. float V_4 = 0.0f;
  35280. float V_5 = 0.0f;
  35281. float V_6 = 0.0f;
  35282. float V_7 = 0.0f;
  35283. float V_8 = 0.0f;
  35284. float V_9 = 0.0f;
  35285. float V_10 = 0.0f;
  35286. float V_11 = 0.0f;
  35287. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_12;
  35288. memset((&V_12), 0, sizeof(V_12));
  35289. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_13;
  35290. memset((&V_13), 0, sizeof(V_13));
  35291. {
  35292. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___rotation0;
  35293. float L_1 = L_0.get_x_0();
  35294. V_0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f)));
  35295. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rotation0;
  35296. float L_3 = L_2.get_y_1();
  35297. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)(2.0f)));
  35298. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___rotation0;
  35299. float L_5 = L_4.get_z_2();
  35300. V_2 = ((float)il2cpp_codegen_multiply((float)L_5, (float)(2.0f)));
  35301. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rotation0;
  35302. float L_7 = L_6.get_x_0();
  35303. float L_8 = V_0;
  35304. V_3 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8));
  35305. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___rotation0;
  35306. float L_10 = L_9.get_y_1();
  35307. float L_11 = V_1;
  35308. V_4 = ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11));
  35309. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___rotation0;
  35310. float L_13 = L_12.get_z_2();
  35311. float L_14 = V_2;
  35312. V_5 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
  35313. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_15 = ___rotation0;
  35314. float L_16 = L_15.get_x_0();
  35315. float L_17 = V_1;
  35316. V_6 = ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17));
  35317. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rotation0;
  35318. float L_19 = L_18.get_x_0();
  35319. float L_20 = V_2;
  35320. V_7 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20));
  35321. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_21 = ___rotation0;
  35322. float L_22 = L_21.get_y_1();
  35323. float L_23 = V_2;
  35324. V_8 = ((float)il2cpp_codegen_multiply((float)L_22, (float)L_23));
  35325. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___rotation0;
  35326. float L_25 = L_24.get_w_3();
  35327. float L_26 = V_0;
  35328. V_9 = ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26));
  35329. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_27 = ___rotation0;
  35330. float L_28 = L_27.get_w_3();
  35331. float L_29 = V_1;
  35332. V_10 = ((float)il2cpp_codegen_multiply((float)L_28, (float)L_29));
  35333. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rotation0;
  35334. float L_31 = L_30.get_w_3();
  35335. float L_32 = V_2;
  35336. V_11 = ((float)il2cpp_codegen_multiply((float)L_31, (float)L_32));
  35337. float L_33 = V_4;
  35338. float L_34 = V_5;
  35339. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35 = ___point1;
  35340. float L_36 = L_35.get_x_2();
  35341. float L_37 = V_6;
  35342. float L_38 = V_11;
  35343. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39 = ___point1;
  35344. float L_40 = L_39.get_y_3();
  35345. float L_41 = V_7;
  35346. float L_42 = V_10;
  35347. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___point1;
  35348. float L_44 = L_43.get_z_4();
  35349. (&V_12)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_36)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38)), (float)L_40)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_41, (float)L_42)), (float)L_44)))));
  35350. float L_45 = V_6;
  35351. float L_46 = V_11;
  35352. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47 = ___point1;
  35353. float L_48 = L_47.get_x_2();
  35354. float L_49 = V_3;
  35355. float L_50 = V_5;
  35356. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51 = ___point1;
  35357. float L_52 = L_51.get_y_3();
  35358. float L_53 = V_8;
  35359. float L_54 = V_9;
  35360. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55 = ___point1;
  35361. float L_56 = L_55.get_z_4();
  35362. (&V_12)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)), (float)L_48)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_49, (float)L_50)))), (float)L_52)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_53, (float)L_54)), (float)L_56)))));
  35363. float L_57 = V_7;
  35364. float L_58 = V_10;
  35365. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59 = ___point1;
  35366. float L_60 = L_59.get_x_2();
  35367. float L_61 = V_8;
  35368. float L_62 = V_9;
  35369. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63 = ___point1;
  35370. float L_64 = L_63.get_y_3();
  35371. float L_65 = V_3;
  35372. float L_66 = V_4;
  35373. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_67 = ___point1;
  35374. float L_68 = L_67.get_z_4();
  35375. (&V_12)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_57, (float)L_58)), (float)L_60)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_61, (float)L_62)), (float)L_64)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_65, (float)L_66)))), (float)L_68)))));
  35376. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_69 = V_12;
  35377. V_13 = L_69;
  35378. goto IL_011e;
  35379. }
  35380. IL_011e:
  35381. {
  35382. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_70 = V_13;
  35383. return L_70;
  35384. }
  35385. }
  35386. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  35387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method)
  35388. {
  35389. bool V_0 = false;
  35390. {
  35391. float L_0 = ___dot0;
  35392. V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
  35393. goto IL_000c;
  35394. }
  35395. IL_000c:
  35396. {
  35397. bool L_1 = V_0;
  35398. return L_1;
  35399. }
  35400. }
  35401. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  35403. {
  35404. bool V_0 = false;
  35405. {
  35406. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  35407. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1;
  35408. float L_2;
  35409. L_2 = Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A(L_0, L_1, /*hidden argument*/NULL);
  35410. bool L_3;
  35411. L_3 = Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643(L_2, /*hidden argument*/NULL);
  35412. V_0 = L_3;
  35413. goto IL_0010;
  35414. }
  35415. IL_0010:
  35416. {
  35417. bool L_4 = V_0;
  35418. return L_4;
  35419. }
  35420. }
  35421. // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m37169F3E8ADDA24A5A221AD7397835B437B71439 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  35423. {
  35424. bool V_0 = false;
  35425. {
  35426. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  35427. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1;
  35428. bool L_2;
  35429. L_2 = Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE(L_0, L_1, /*hidden argument*/NULL);
  35430. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  35431. goto IL_000e;
  35432. }
  35433. IL_000e:
  35434. {
  35435. bool L_3 = V_0;
  35436. return L_3;
  35437. }
  35438. }
  35439. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method)
  35441. {
  35442. float V_0 = 0.0f;
  35443. {
  35444. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___a0;
  35445. float L_1 = L_0.get_x_0();
  35446. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___b1;
  35447. float L_3 = L_2.get_x_0();
  35448. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___a0;
  35449. float L_5 = L_4.get_y_1();
  35450. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___b1;
  35451. float L_7 = L_6.get_y_1();
  35452. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___a0;
  35453. float L_9 = L_8.get_z_2();
  35454. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___b1;
  35455. float L_11 = L_10.get_z_2();
  35456. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___a0;
  35457. float L_13 = L_12.get_w_3();
  35458. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___b1;
  35459. float L_15 = L_14.get_w_3();
  35460. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
  35461. goto IL_003b;
  35462. }
  35463. IL_003b:
  35464. {
  35465. float L_16 = V_0;
  35466. return L_16;
  35467. }
  35468. }
  35469. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  35470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
  35471. {
  35472. float V_0 = 0.0f;
  35473. float V_1 = 0.0f;
  35474. bool V_2 = false;
  35475. bool V_3 = false;
  35476. bool V_4 = false;
  35477. bool V_5 = false;
  35478. bool V_6 = false;
  35479. bool V_7 = false;
  35480. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_8;
  35481. memset((&V_8), 0, sizeof(V_8));
  35482. {
  35483. V_0 = (-0.00572957797f);
  35484. float L_0 = V_0;
  35485. V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0));
  35486. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___euler0;
  35487. float L_2 = L_1.get_x_2();
  35488. float L_3 = V_0;
  35489. V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0);
  35490. bool L_4 = V_2;
  35491. if (!L_4)
  35492. {
  35493. goto IL_002e;
  35494. }
  35495. }
  35496. {
  35497. float* L_5 = (&___euler0)->get_address_of_x_2();
  35498. float* L_6 = L_5;
  35499. float L_7 = *((float*)L_6);
  35500. *((float*)L_6) = (float)((float)il2cpp_codegen_add((float)L_7, (float)(360.0f)));
  35501. goto IL_004b;
  35502. }
  35503. IL_002e:
  35504. {
  35505. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___euler0;
  35506. float L_9 = L_8.get_x_2();
  35507. float L_10 = V_1;
  35508. V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
  35509. bool L_11 = V_3;
  35510. if (!L_11)
  35511. {
  35512. goto IL_004b;
  35513. }
  35514. }
  35515. {
  35516. float* L_12 = (&___euler0)->get_address_of_x_2();
  35517. float* L_13 = L_12;
  35518. float L_14 = *((float*)L_13);
  35519. *((float*)L_13) = (float)((float)il2cpp_codegen_subtract((float)L_14, (float)(360.0f)));
  35520. }
  35521. IL_004b:
  35522. {
  35523. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = ___euler0;
  35524. float L_16 = L_15.get_y_3();
  35525. float L_17 = V_0;
  35526. V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0);
  35527. bool L_18 = V_4;
  35528. if (!L_18)
  35529. {
  35530. goto IL_006c;
  35531. }
  35532. }
  35533. {
  35534. float* L_19 = (&___euler0)->get_address_of_y_3();
  35535. float* L_20 = L_19;
  35536. float L_21 = *((float*)L_20);
  35537. *((float*)L_20) = (float)((float)il2cpp_codegen_add((float)L_21, (float)(360.0f)));
  35538. goto IL_008b;
  35539. }
  35540. IL_006c:
  35541. {
  35542. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = ___euler0;
  35543. float L_23 = L_22.get_y_3();
  35544. float L_24 = V_1;
  35545. V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0);
  35546. bool L_25 = V_5;
  35547. if (!L_25)
  35548. {
  35549. goto IL_008b;
  35550. }
  35551. }
  35552. {
  35553. float* L_26 = (&___euler0)->get_address_of_y_3();
  35554. float* L_27 = L_26;
  35555. float L_28 = *((float*)L_27);
  35556. *((float*)L_27) = (float)((float)il2cpp_codegen_subtract((float)L_28, (float)(360.0f)));
  35557. }
  35558. IL_008b:
  35559. {
  35560. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = ___euler0;
  35561. float L_30 = L_29.get_z_4();
  35562. float L_31 = V_0;
  35563. V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0);
  35564. bool L_32 = V_6;
  35565. if (!L_32)
  35566. {
  35567. goto IL_00ac;
  35568. }
  35569. }
  35570. {
  35571. float* L_33 = (&___euler0)->get_address_of_z_4();
  35572. float* L_34 = L_33;
  35573. float L_35 = *((float*)L_34);
  35574. *((float*)L_34) = (float)((float)il2cpp_codegen_add((float)L_35, (float)(360.0f)));
  35575. goto IL_00cb;
  35576. }
  35577. IL_00ac:
  35578. {
  35579. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36 = ___euler0;
  35580. float L_37 = L_36.get_z_4();
  35581. float L_38 = V_1;
  35582. V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0);
  35583. bool L_39 = V_7;
  35584. if (!L_39)
  35585. {
  35586. goto IL_00cb;
  35587. }
  35588. }
  35589. {
  35590. float* L_40 = (&___euler0)->get_address_of_z_4();
  35591. float* L_41 = L_40;
  35592. float L_42 = *((float*)L_41);
  35593. *((float*)L_41) = (float)((float)il2cpp_codegen_subtract((float)L_42, (float)(360.0f)));
  35594. }
  35595. IL_00cb:
  35596. {
  35597. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___euler0;
  35598. V_8 = L_43;
  35599. goto IL_00d0;
  35600. }
  35601. IL_00d0:
  35602. {
  35603. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44 = V_8;
  35604. return L_44;
  35605. }
  35606. }
  35607. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  35608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  35609. {
  35610. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35611. memset((&V_0), 0, sizeof(V_0));
  35612. {
  35613. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = (*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this);
  35614. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  35615. L_1 = Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E(L_0, /*hidden argument*/NULL);
  35616. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  35617. L_2 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, (57.2957802f), /*hidden argument*/NULL);
  35618. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  35619. L_3 = Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857(L_2, /*hidden argument*/NULL);
  35620. V_0 = L_3;
  35621. goto IL_001e;
  35622. }
  35623. IL_001e:
  35624. {
  35625. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = V_0;
  35626. return L_4;
  35627. }
  35628. }
  35629. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35630. {
  35631. int32_t _offset = 1;
  35632. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35633. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  35634. _returnValue = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3(_thisAdjusted, method);
  35635. return _returnValue;
  35636. }
  35637. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  35638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  35639. {
  35640. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35641. memset((&V_0), 0, sizeof(V_0));
  35642. {
  35643. float L_0 = ___x0;
  35644. float L_1 = ___y1;
  35645. float L_2 = ___z2;
  35646. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  35647. memset((&L_3), 0, sizeof(L_3));
  35648. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  35649. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  35650. L_4 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_3, (0.0174532924f), /*hidden argument*/NULL);
  35651. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5;
  35652. L_5 = Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7(L_4, /*hidden argument*/NULL);
  35653. V_0 = L_5;
  35654. goto IL_001b;
  35655. }
  35656. IL_001b:
  35657. {
  35658. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = V_0;
  35659. return L_6;
  35660. }
  35661. }
  35662. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  35663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  35664. {
  35665. int32_t V_0 = 0;
  35666. {
  35667. float* L_0 = __this->get_address_of_x_0();
  35668. int32_t L_1;
  35669. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  35670. float* L_2 = __this->get_address_of_y_1();
  35671. int32_t L_3;
  35672. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  35673. float* L_4 = __this->get_address_of_z_2();
  35674. int32_t L_5;
  35675. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  35676. float* L_6 = __this->get_address_of_w_3();
  35677. int32_t L_7;
  35678. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL);
  35679. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  35680. goto IL_0039;
  35681. }
  35682. IL_0039:
  35683. {
  35684. int32_t L_8 = V_0;
  35685. return L_8;
  35686. }
  35687. }
  35688. IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35689. {
  35690. int32_t _offset = 1;
  35691. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35692. int32_t _returnValue;
  35693. _returnValue = Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744(_thisAdjusted, method);
  35694. return _returnValue;
  35695. }
  35696. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  35697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  35698. {
  35699. static bool s_Il2CppMethodInitialized;
  35700. if (!s_Il2CppMethodInitialized)
  35701. {
  35702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  35703. s_Il2CppMethodInitialized = true;
  35704. }
  35705. bool V_0 = false;
  35706. bool V_1 = false;
  35707. {
  35708. RuntimeObject * L_0 = ___other0;
  35709. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  35710. bool L_1 = V_0;
  35711. if (!L_1)
  35712. {
  35713. goto IL_0015;
  35714. }
  35715. }
  35716. {
  35717. V_1 = (bool)0;
  35718. goto IL_0024;
  35719. }
  35720. IL_0015:
  35721. {
  35722. RuntimeObject * L_2 = ___other0;
  35723. bool L_3;
  35724. L_3 = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, ((*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)UnBox(L_2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  35725. V_1 = L_3;
  35726. goto IL_0024;
  35727. }
  35728. IL_0024:
  35729. {
  35730. bool L_4 = V_1;
  35731. return L_4;
  35732. }
  35733. }
  35734. IL2CPP_EXTERN_C bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  35735. {
  35736. int32_t _offset = 1;
  35737. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35738. bool _returnValue;
  35739. _returnValue = Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F(_thisAdjusted, ___other0, method);
  35740. return _returnValue;
  35741. }
  35742. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  35743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method)
  35744. {
  35745. bool V_0 = false;
  35746. int32_t G_B5_0 = 0;
  35747. {
  35748. float* L_0 = __this->get_address_of_x_0();
  35749. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___other0;
  35750. float L_2 = L_1.get_x_0();
  35751. bool L_3;
  35752. L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL);
  35753. if (!L_3)
  35754. {
  35755. goto IL_004d;
  35756. }
  35757. }
  35758. {
  35759. float* L_4 = __this->get_address_of_y_1();
  35760. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5 = ___other0;
  35761. float L_6 = L_5.get_y_1();
  35762. bool L_7;
  35763. L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL);
  35764. if (!L_7)
  35765. {
  35766. goto IL_004d;
  35767. }
  35768. }
  35769. {
  35770. float* L_8 = __this->get_address_of_z_2();
  35771. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___other0;
  35772. float L_10 = L_9.get_z_2();
  35773. bool L_11;
  35774. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL);
  35775. if (!L_11)
  35776. {
  35777. goto IL_004d;
  35778. }
  35779. }
  35780. {
  35781. float* L_12 = __this->get_address_of_w_3();
  35782. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_13 = ___other0;
  35783. float L_14 = L_13.get_w_3();
  35784. bool L_15;
  35785. L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL);
  35786. G_B5_0 = ((int32_t)(L_15));
  35787. goto IL_004e;
  35788. }
  35789. IL_004d:
  35790. {
  35791. G_B5_0 = 0;
  35792. }
  35793. IL_004e:
  35794. {
  35795. V_0 = (bool)G_B5_0;
  35796. goto IL_0051;
  35797. }
  35798. IL_0051:
  35799. {
  35800. bool L_16 = V_0;
  35801. return L_16;
  35802. }
  35803. }
  35804. IL2CPP_EXTERN_C bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD_AdjustorThunk (RuntimeObject * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method)
  35805. {
  35806. int32_t _offset = 1;
  35807. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35808. bool _returnValue;
  35809. _returnValue = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD(_thisAdjusted, ___other0, method);
  35810. return _returnValue;
  35811. }
  35812. // System.String UnityEngine.Quaternion::ToString()
  35813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  35814. {
  35815. static bool s_Il2CppMethodInitialized;
  35816. if (!s_Il2CppMethodInitialized)
  35817. {
  35818. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  35819. s_Il2CppMethodInitialized = true;
  35820. }
  35821. String_t* V_0 = NULL;
  35822. {
  35823. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  35824. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  35825. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  35826. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  35827. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  35828. String_t* L_2;
  35829. L_2 = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  35830. V_0 = L_2;
  35831. goto IL_0015;
  35832. }
  35833. IL_0015:
  35834. {
  35835. String_t* L_3 = V_0;
  35836. return L_3;
  35837. }
  35838. }
  35839. IL2CPP_EXTERN_C String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35840. {
  35841. int32_t _offset = 1;
  35842. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35843. String_t* _returnValue;
  35844. _returnValue = Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E(_thisAdjusted, method);
  35845. return _returnValue;
  35846. }
  35847. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  35848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  35849. {
  35850. static bool s_Il2CppMethodInitialized;
  35851. if (!s_Il2CppMethodInitialized)
  35852. {
  35853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  35854. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  35855. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  35856. s_Il2CppMethodInitialized = true;
  35857. }
  35858. bool V_0 = false;
  35859. String_t* V_1 = NULL;
  35860. {
  35861. String_t* L_0 = ___format0;
  35862. bool L_1;
  35863. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  35864. V_0 = L_1;
  35865. bool L_2 = V_0;
  35866. if (!L_2)
  35867. {
  35868. goto IL_0012;
  35869. }
  35870. }
  35871. {
  35872. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  35873. }
  35874. IL_0012:
  35875. {
  35876. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  35877. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  35878. float* L_5 = __this->get_address_of_x_0();
  35879. String_t* L_6 = ___format0;
  35880. RuntimeObject* L_7 = ___formatProvider1;
  35881. String_t* L_8;
  35882. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  35883. ArrayElementTypeCheck (L_4, L_8);
  35884. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  35885. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  35886. float* L_10 = __this->get_address_of_y_1();
  35887. String_t* L_11 = ___format0;
  35888. RuntimeObject* L_12 = ___formatProvider1;
  35889. String_t* L_13;
  35890. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  35891. ArrayElementTypeCheck (L_9, L_13);
  35892. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  35893. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  35894. float* L_15 = __this->get_address_of_z_2();
  35895. String_t* L_16 = ___format0;
  35896. RuntimeObject* L_17 = ___formatProvider1;
  35897. String_t* L_18;
  35898. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  35899. ArrayElementTypeCheck (L_14, L_18);
  35900. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  35901. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  35902. float* L_20 = __this->get_address_of_w_3();
  35903. String_t* L_21 = ___format0;
  35904. RuntimeObject* L_22 = ___formatProvider1;
  35905. String_t* L_23;
  35906. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  35907. ArrayElementTypeCheck (L_19, L_23);
  35908. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  35909. String_t* L_24;
  35910. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_19, /*hidden argument*/NULL);
  35911. V_1 = L_24;
  35912. goto IL_0065;
  35913. }
  35914. IL_0065:
  35915. {
  35916. String_t* L_25 = V_1;
  35917. return L_25;
  35918. }
  35919. }
  35920. IL2CPP_EXTERN_C String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  35921. {
  35922. int32_t _offset = 1;
  35923. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35924. String_t* _returnValue;
  35925. _returnValue = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31(_thisAdjusted, ___format0, ___formatProvider1, method);
  35926. return _returnValue;
  35927. }
  35928. // System.Void UnityEngine.Quaternion::.cctor()
  35929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m580F8269E5FCCBE5C27222B87E7726823CEEC5E0 (const RuntimeMethod* method)
  35930. {
  35931. static bool s_Il2CppMethodInitialized;
  35932. if (!s_Il2CppMethodInitialized)
  35933. {
  35934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  35935. s_Il2CppMethodInitialized = true;
  35936. }
  35937. {
  35938. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  35939. memset((&L_0), 0, sizeof(L_0));
  35940. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  35941. ((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0);
  35942. return;
  35943. }
  35944. }
  35945. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  35946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method)
  35947. {
  35948. typedef void (*Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  35949. static Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn _il2cpp_icall_func;
  35950. if (!_il2cpp_icall_func)
  35951. _il2cpp_icall_func = (Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
  35952. _il2cpp_icall_func(___rotation0, ___ret1);
  35953. }
  35954. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  35955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method)
  35956. {
  35957. typedef void (*Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  35958. static Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn _il2cpp_icall_func;
  35959. if (!_il2cpp_icall_func)
  35960. _il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  35961. _il2cpp_icall_func(___euler0, ___ret1);
  35962. }
  35963. // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  35964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  35965. {
  35966. typedef void (*Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35967. static Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn _il2cpp_icall_func;
  35968. if (!_il2cpp_icall_func)
  35969. _il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
  35970. _il2cpp_icall_func(___rotation0, ___ret1);
  35971. }
  35972. #ifdef __clang__
  35973. #pragma clang diagnostic pop
  35974. #endif
  35975. #ifdef __clang__
  35976. #pragma clang diagnostic push
  35977. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35978. #pragma clang diagnostic ignored "-Wunused-variable"
  35979. #endif
  35980. // System.Single UnityEngine.Random::Range(System.Single,System.Single)
  35981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2 (float ___minInclusive0, float ___maxInclusive1, const RuntimeMethod* method)
  35982. {
  35983. typedef float (*Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn) (float, float);
  35984. static Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn _il2cpp_icall_func;
  35985. if (!_il2cpp_icall_func)
  35986. _il2cpp_icall_func = (Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
  35987. float icallRetVal = _il2cpp_icall_func(___minInclusive0, ___maxInclusive1);
  35988. return icallRetVal;
  35989. }
  35990. #ifdef __clang__
  35991. #pragma clang diagnostic pop
  35992. #endif
  35993. #ifdef __clang__
  35994. #pragma clang diagnostic push
  35995. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35996. #pragma clang diagnostic ignored "-Wunused-variable"
  35997. #endif
  35998. // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
  35999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mC74D39A9F20DD2A0D4174F05785ABE4F0DAEF000 (RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 * __this, float ___min0, float ___max1, const RuntimeMethod* method)
  36000. {
  36001. {
  36002. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  36003. float L_0 = ___min0;
  36004. __this->set_min_0(L_0);
  36005. float L_1 = ___max1;
  36006. __this->set_max_1(L_1);
  36007. return;
  36008. }
  36009. }
  36010. #ifdef __clang__
  36011. #pragma clang diagnostic pop
  36012. #endif
  36013. #ifdef __clang__
  36014. #pragma clang diagnostic push
  36015. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36016. #pragma clang diagnostic ignored "-Wunused-variable"
  36017. #endif
  36018. // System.Int32 UnityEngine.RangeInt::get_end()
  36019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method)
  36020. {
  36021. int32_t V_0 = 0;
  36022. {
  36023. int32_t L_0 = __this->get_start_0();
  36024. int32_t L_1 = __this->get_length_1();
  36025. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1));
  36026. goto IL_0011;
  36027. }
  36028. IL_0011:
  36029. {
  36030. int32_t L_2 = V_0;
  36031. return L_2;
  36032. }
  36033. }
  36034. IL2CPP_EXTERN_C int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36035. {
  36036. int32_t _offset = 1;
  36037. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset);
  36038. int32_t _returnValue;
  36039. _returnValue = RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E(_thisAdjusted, method);
  36040. return _returnValue;
  36041. }
  36042. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  36043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  36044. {
  36045. {
  36046. int32_t L_0 = ___start0;
  36047. __this->set_start_0(L_0);
  36048. int32_t L_1 = ___length1;
  36049. __this->set_length_1(L_1);
  36050. return;
  36051. }
  36052. }
  36053. IL2CPP_EXTERN_C void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0_AdjustorThunk (RuntimeObject * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  36054. {
  36055. int32_t _offset = 1;
  36056. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset);
  36057. RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0(_thisAdjusted, ___start0, ___length1, method);
  36058. }
  36059. #ifdef __clang__
  36060. #pragma clang diagnostic pop
  36061. #endif
  36062. #ifdef __clang__
  36063. #pragma clang diagnostic push
  36064. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36065. #pragma clang diagnostic ignored "-Wunused-variable"
  36066. #endif
  36067. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  36068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
  36069. {
  36070. {
  36071. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___origin0;
  36072. __this->set_m_Origin_0(L_0);
  36073. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  36074. L_1 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction1), /*hidden argument*/NULL);
  36075. __this->set_m_Direction_1(L_1);
  36076. return;
  36077. }
  36078. }
  36079. IL2CPP_EXTERN_C void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
  36080. {
  36081. int32_t _offset = 1;
  36082. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36083. Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C(_thisAdjusted, ___origin0, ___direction1, method);
  36084. }
  36085. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  36086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  36087. {
  36088. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  36089. memset((&V_0), 0, sizeof(V_0));
  36090. {
  36091. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0();
  36092. V_0 = L_0;
  36093. goto IL_000a;
  36094. }
  36095. IL_000a:
  36096. {
  36097. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  36098. return L_1;
  36099. }
  36100. }
  36101. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36102. {
  36103. int32_t _offset = 1;
  36104. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36105. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  36106. _returnValue = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0(_thisAdjusted, method);
  36107. return _returnValue;
  36108. }
  36109. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  36110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  36111. {
  36112. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  36113. memset((&V_0), 0, sizeof(V_0));
  36114. {
  36115. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Direction_1();
  36116. V_0 = L_0;
  36117. goto IL_000a;
  36118. }
  36119. IL_000a:
  36120. {
  36121. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  36122. return L_1;
  36123. }
  36124. }
  36125. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36126. {
  36127. int32_t _offset = 1;
  36128. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36129. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  36130. _returnValue = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC(_thisAdjusted, method);
  36131. return _returnValue;
  36132. }
  36133. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  36134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method)
  36135. {
  36136. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  36137. memset((&V_0), 0, sizeof(V_0));
  36138. {
  36139. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0();
  36140. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Direction_1();
  36141. float L_2 = ___distance0;
  36142. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  36143. L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, L_2, /*hidden argument*/NULL);
  36144. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  36145. L_4 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_0, L_3, /*hidden argument*/NULL);
  36146. V_0 = L_4;
  36147. goto IL_001b;
  36148. }
  36149. IL_001b:
  36150. {
  36151. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  36152. return L_5;
  36153. }
  36154. }
  36155. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method)
  36156. {
  36157. int32_t _offset = 1;
  36158. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36159. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  36160. _returnValue = Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240(_thisAdjusted, ___distance0, method);
  36161. return _returnValue;
  36162. }
  36163. // System.String UnityEngine.Ray::ToString()
  36164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  36165. {
  36166. static bool s_Il2CppMethodInitialized;
  36167. if (!s_Il2CppMethodInitialized)
  36168. {
  36169. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  36170. s_Il2CppMethodInitialized = true;
  36171. }
  36172. String_t* V_0 = NULL;
  36173. {
  36174. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  36175. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  36176. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  36177. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  36178. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  36179. String_t* L_2;
  36180. L_2 = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  36181. V_0 = L_2;
  36182. goto IL_0015;
  36183. }
  36184. IL_0015:
  36185. {
  36186. String_t* L_3 = V_0;
  36187. return L_3;
  36188. }
  36189. }
  36190. IL2CPP_EXTERN_C String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36191. {
  36192. int32_t _offset = 1;
  36193. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36194. String_t* _returnValue;
  36195. _returnValue = Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509(_thisAdjusted, method);
  36196. return _returnValue;
  36197. }
  36198. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  36199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  36200. {
  36201. static bool s_Il2CppMethodInitialized;
  36202. if (!s_Il2CppMethodInitialized)
  36203. {
  36204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  36205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  36206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  36207. s_Il2CppMethodInitialized = true;
  36208. }
  36209. bool V_0 = false;
  36210. String_t* V_1 = NULL;
  36211. {
  36212. String_t* L_0 = ___format0;
  36213. bool L_1;
  36214. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  36215. V_0 = L_1;
  36216. bool L_2 = V_0;
  36217. if (!L_2)
  36218. {
  36219. goto IL_0012;
  36220. }
  36221. }
  36222. {
  36223. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  36224. }
  36225. IL_0012:
  36226. {
  36227. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  36228. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  36229. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Origin_0();
  36230. String_t* L_6 = ___format0;
  36231. RuntimeObject* L_7 = ___formatProvider1;
  36232. String_t* L_8;
  36233. L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL);
  36234. ArrayElementTypeCheck (L_4, L_8);
  36235. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  36236. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  36237. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_10 = __this->get_address_of_m_Direction_1();
  36238. String_t* L_11 = ___format0;
  36239. RuntimeObject* L_12 = ___formatProvider1;
  36240. String_t* L_13;
  36241. L_13 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_10, L_11, L_12, /*hidden argument*/NULL);
  36242. ArrayElementTypeCheck (L_9, L_13);
  36243. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  36244. String_t* L_14;
  36245. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_9, /*hidden argument*/NULL);
  36246. V_1 = L_14;
  36247. goto IL_0045;
  36248. }
  36249. IL_0045:
  36250. {
  36251. String_t* L_15 = V_1;
  36252. return L_15;
  36253. }
  36254. }
  36255. IL2CPP_EXTERN_C String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  36256. {
  36257. int32_t _offset = 1;
  36258. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36259. String_t* _returnValue;
  36260. _returnValue = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC(_thisAdjusted, ___format0, ___formatProvider1, method);
  36261. return _returnValue;
  36262. }
  36263. #ifdef __clang__
  36264. #pragma clang diagnostic pop
  36265. #endif
  36266. #ifdef __clang__
  36267. #pragma clang diagnostic push
  36268. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36269. #pragma clang diagnostic ignored "-Wunused-variable"
  36270. #endif
  36271. #ifdef __clang__
  36272. #pragma clang diagnostic pop
  36273. #endif
  36274. #ifdef __clang__
  36275. #pragma clang diagnostic push
  36276. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36277. #pragma clang diagnostic ignored "-Wunused-variable"
  36278. #endif
  36279. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  36280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  36281. {
  36282. {
  36283. float L_0 = ___x0;
  36284. __this->set_m_XMin_0(L_0);
  36285. float L_1 = ___y1;
  36286. __this->set_m_YMin_1(L_1);
  36287. float L_2 = ___width2;
  36288. __this->set_m_Width_2(L_2);
  36289. float L_3 = ___height3;
  36290. __this->set_m_Height_3(L_3);
  36291. return;
  36292. }
  36293. }
  36294. IL2CPP_EXTERN_C void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  36295. {
  36296. int32_t _offset = 1;
  36297. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36298. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
  36299. }
  36300. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  36301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method)
  36302. {
  36303. {
  36304. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___position0;
  36305. float L_1 = L_0.get_x_0();
  36306. __this->set_m_XMin_0(L_1);
  36307. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___position0;
  36308. float L_3 = L_2.get_y_1();
  36309. __this->set_m_YMin_1(L_3);
  36310. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___size1;
  36311. float L_5 = L_4.get_x_0();
  36312. __this->set_m_Width_2(L_5);
  36313. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___size1;
  36314. float L_7 = L_6.get_y_1();
  36315. __this->set_m_Height_3(L_7);
  36316. return;
  36317. }
  36318. }
  36319. IL2CPP_EXTERN_C void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method)
  36320. {
  36321. int32_t _offset = 1;
  36322. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36323. Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82(_thisAdjusted, ___position0, ___size1, method);
  36324. }
  36325. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  36326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method)
  36327. {
  36328. {
  36329. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0;
  36330. memset((&L_0), 0, sizeof(L_0));
  36331. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  36332. return L_0;
  36333. }
  36334. }
  36335. // System.Single UnityEngine.Rect::get_x()
  36336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36337. {
  36338. float V_0 = 0.0f;
  36339. {
  36340. float L_0 = __this->get_m_XMin_0();
  36341. V_0 = L_0;
  36342. goto IL_000a;
  36343. }
  36344. IL_000a:
  36345. {
  36346. float L_1 = V_0;
  36347. return L_1;
  36348. }
  36349. }
  36350. IL2CPP_EXTERN_C float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36351. {
  36352. int32_t _offset = 1;
  36353. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36354. float _returnValue;
  36355. _returnValue = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987(_thisAdjusted, method);
  36356. return _returnValue;
  36357. }
  36358. // System.Void UnityEngine.Rect::set_x(System.Single)
  36359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36360. {
  36361. {
  36362. float L_0 = ___value0;
  36363. __this->set_m_XMin_0(L_0);
  36364. return;
  36365. }
  36366. }
  36367. IL2CPP_EXTERN_C void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36368. {
  36369. int32_t _offset = 1;
  36370. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36371. Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6(_thisAdjusted, ___value0, method);
  36372. }
  36373. // System.Single UnityEngine.Rect::get_y()
  36374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36375. {
  36376. float V_0 = 0.0f;
  36377. {
  36378. float L_0 = __this->get_m_YMin_1();
  36379. V_0 = L_0;
  36380. goto IL_000a;
  36381. }
  36382. IL_000a:
  36383. {
  36384. float L_1 = V_0;
  36385. return L_1;
  36386. }
  36387. }
  36388. IL2CPP_EXTERN_C float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36389. {
  36390. int32_t _offset = 1;
  36391. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36392. float _returnValue;
  36393. _returnValue = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74(_thisAdjusted, method);
  36394. return _returnValue;
  36395. }
  36396. // System.Void UnityEngine.Rect::set_y(System.Single)
  36397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36398. {
  36399. {
  36400. float L_0 = ___value0;
  36401. __this->set_m_YMin_1(L_0);
  36402. return;
  36403. }
  36404. }
  36405. IL2CPP_EXTERN_C void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36406. {
  36407. int32_t _offset = 1;
  36408. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36409. Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E(_thisAdjusted, ___value0, method);
  36410. }
  36411. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  36412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36413. {
  36414. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36415. memset((&V_0), 0, sizeof(V_0));
  36416. {
  36417. float L_0 = __this->get_m_XMin_0();
  36418. float L_1 = __this->get_m_YMin_1();
  36419. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36420. memset((&L_2), 0, sizeof(L_2));
  36421. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36422. V_0 = L_2;
  36423. goto IL_0015;
  36424. }
  36425. IL_0015:
  36426. {
  36427. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36428. return L_3;
  36429. }
  36430. }
  36431. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36432. {
  36433. int32_t _offset = 1;
  36434. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36435. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36436. _returnValue = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86(_thisAdjusted, method);
  36437. return _returnValue;
  36438. }
  36439. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  36440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36441. {
  36442. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36443. memset((&V_0), 0, sizeof(V_0));
  36444. {
  36445. float L_0;
  36446. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36447. float L_1 = __this->get_m_Width_2();
  36448. float L_2;
  36449. L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36450. float L_3 = __this->get_m_Height_3();
  36451. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  36452. memset((&L_4), 0, sizeof(L_4));
  36453. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL);
  36454. V_0 = L_4;
  36455. goto IL_002f;
  36456. }
  36457. IL_002f:
  36458. {
  36459. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  36460. return L_5;
  36461. }
  36462. }
  36463. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36464. {
  36465. int32_t _offset = 1;
  36466. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36467. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36468. _returnValue = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707(_thisAdjusted, method);
  36469. return _returnValue;
  36470. }
  36471. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  36472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36473. {
  36474. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36475. memset((&V_0), 0, sizeof(V_0));
  36476. {
  36477. float L_0;
  36478. L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36479. float L_1;
  36480. L_1 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36481. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36482. memset((&L_2), 0, sizeof(L_2));
  36483. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36484. V_0 = L_2;
  36485. goto IL_0015;
  36486. }
  36487. IL_0015:
  36488. {
  36489. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36490. return L_3;
  36491. }
  36492. }
  36493. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36494. {
  36495. int32_t _offset = 1;
  36496. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36497. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36498. _returnValue = Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6(_thisAdjusted, method);
  36499. return _returnValue;
  36500. }
  36501. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  36502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36503. {
  36504. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36505. memset((&V_0), 0, sizeof(V_0));
  36506. {
  36507. float L_0;
  36508. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36509. float L_1;
  36510. L_1 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36511. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36512. memset((&L_2), 0, sizeof(L_2));
  36513. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36514. V_0 = L_2;
  36515. goto IL_0015;
  36516. }
  36517. IL_0015:
  36518. {
  36519. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36520. return L_3;
  36521. }
  36522. }
  36523. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36524. {
  36525. int32_t _offset = 1;
  36526. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36527. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36528. _returnValue = Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78(_thisAdjusted, method);
  36529. return _returnValue;
  36530. }
  36531. // System.Single UnityEngine.Rect::get_width()
  36532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36533. {
  36534. float V_0 = 0.0f;
  36535. {
  36536. float L_0 = __this->get_m_Width_2();
  36537. V_0 = L_0;
  36538. goto IL_000a;
  36539. }
  36540. IL_000a:
  36541. {
  36542. float L_1 = V_0;
  36543. return L_1;
  36544. }
  36545. }
  36546. IL2CPP_EXTERN_C float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36547. {
  36548. int32_t _offset = 1;
  36549. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36550. float _returnValue;
  36551. _returnValue = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF(_thisAdjusted, method);
  36552. return _returnValue;
  36553. }
  36554. // System.Void UnityEngine.Rect::set_width(System.Single)
  36555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36556. {
  36557. {
  36558. float L_0 = ___value0;
  36559. __this->set_m_Width_2(L_0);
  36560. return;
  36561. }
  36562. }
  36563. IL2CPP_EXTERN_C void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36564. {
  36565. int32_t _offset = 1;
  36566. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36567. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D(_thisAdjusted, ___value0, method);
  36568. }
  36569. // System.Single UnityEngine.Rect::get_height()
  36570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36571. {
  36572. float V_0 = 0.0f;
  36573. {
  36574. float L_0 = __this->get_m_Height_3();
  36575. V_0 = L_0;
  36576. goto IL_000a;
  36577. }
  36578. IL_000a:
  36579. {
  36580. float L_1 = V_0;
  36581. return L_1;
  36582. }
  36583. }
  36584. IL2CPP_EXTERN_C float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36585. {
  36586. int32_t _offset = 1;
  36587. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36588. float _returnValue;
  36589. _returnValue = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A(_thisAdjusted, method);
  36590. return _returnValue;
  36591. }
  36592. // System.Void UnityEngine.Rect::set_height(System.Single)
  36593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36594. {
  36595. {
  36596. float L_0 = ___value0;
  36597. __this->set_m_Height_3(L_0);
  36598. return;
  36599. }
  36600. }
  36601. IL2CPP_EXTERN_C void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36602. {
  36603. int32_t _offset = 1;
  36604. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36605. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23(_thisAdjusted, ___value0, method);
  36606. }
  36607. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  36608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36609. {
  36610. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36611. memset((&V_0), 0, sizeof(V_0));
  36612. {
  36613. float L_0 = __this->get_m_Width_2();
  36614. float L_1 = __this->get_m_Height_3();
  36615. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36616. memset((&L_2), 0, sizeof(L_2));
  36617. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36618. V_0 = L_2;
  36619. goto IL_0015;
  36620. }
  36621. IL_0015:
  36622. {
  36623. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36624. return L_3;
  36625. }
  36626. }
  36627. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36628. {
  36629. int32_t _offset = 1;
  36630. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36631. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36632. _returnValue = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00(_thisAdjusted, method);
  36633. return _returnValue;
  36634. }
  36635. // System.Single UnityEngine.Rect::get_xMin()
  36636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36637. {
  36638. float V_0 = 0.0f;
  36639. {
  36640. float L_0 = __this->get_m_XMin_0();
  36641. V_0 = L_0;
  36642. goto IL_000a;
  36643. }
  36644. IL_000a:
  36645. {
  36646. float L_1 = V_0;
  36647. return L_1;
  36648. }
  36649. }
  36650. IL2CPP_EXTERN_C float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36651. {
  36652. int32_t _offset = 1;
  36653. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36654. float _returnValue;
  36655. _returnValue = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873(_thisAdjusted, method);
  36656. return _returnValue;
  36657. }
  36658. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  36659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36660. {
  36661. float V_0 = 0.0f;
  36662. {
  36663. float L_0;
  36664. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36665. V_0 = L_0;
  36666. float L_1 = ___value0;
  36667. __this->set_m_XMin_0(L_1);
  36668. float L_2 = V_0;
  36669. float L_3 = __this->get_m_XMin_0();
  36670. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  36671. return;
  36672. }
  36673. }
  36674. IL2CPP_EXTERN_C void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36675. {
  36676. int32_t _offset = 1;
  36677. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36678. Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F(_thisAdjusted, ___value0, method);
  36679. }
  36680. // System.Single UnityEngine.Rect::get_yMin()
  36681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36682. {
  36683. float V_0 = 0.0f;
  36684. {
  36685. float L_0 = __this->get_m_YMin_1();
  36686. V_0 = L_0;
  36687. goto IL_000a;
  36688. }
  36689. IL_000a:
  36690. {
  36691. float L_1 = V_0;
  36692. return L_1;
  36693. }
  36694. }
  36695. IL2CPP_EXTERN_C float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36696. {
  36697. int32_t _offset = 1;
  36698. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36699. float _returnValue;
  36700. _returnValue = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4(_thisAdjusted, method);
  36701. return _returnValue;
  36702. }
  36703. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  36704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36705. {
  36706. float V_0 = 0.0f;
  36707. {
  36708. float L_0;
  36709. L_0 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36710. V_0 = L_0;
  36711. float L_1 = ___value0;
  36712. __this->set_m_YMin_1(L_1);
  36713. float L_2 = V_0;
  36714. float L_3 = __this->get_m_YMin_1();
  36715. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  36716. return;
  36717. }
  36718. }
  36719. IL2CPP_EXTERN_C void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36720. {
  36721. int32_t _offset = 1;
  36722. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36723. Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A(_thisAdjusted, ___value0, method);
  36724. }
  36725. // System.Single UnityEngine.Rect::get_xMax()
  36726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36727. {
  36728. float V_0 = 0.0f;
  36729. {
  36730. float L_0 = __this->get_m_Width_2();
  36731. float L_1 = __this->get_m_XMin_0();
  36732. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  36733. goto IL_0011;
  36734. }
  36735. IL_0011:
  36736. {
  36737. float L_2 = V_0;
  36738. return L_2;
  36739. }
  36740. }
  36741. IL2CPP_EXTERN_C float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36742. {
  36743. int32_t _offset = 1;
  36744. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36745. float _returnValue;
  36746. _returnValue = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5(_thisAdjusted, method);
  36747. return _returnValue;
  36748. }
  36749. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  36750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36751. {
  36752. {
  36753. float L_0 = ___value0;
  36754. float L_1 = __this->get_m_XMin_0();
  36755. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  36756. return;
  36757. }
  36758. }
  36759. IL2CPP_EXTERN_C void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36760. {
  36761. int32_t _offset = 1;
  36762. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36763. Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3(_thisAdjusted, ___value0, method);
  36764. }
  36765. // System.Single UnityEngine.Rect::get_yMax()
  36766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36767. {
  36768. float V_0 = 0.0f;
  36769. {
  36770. float L_0 = __this->get_m_Height_3();
  36771. float L_1 = __this->get_m_YMin_1();
  36772. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  36773. goto IL_0011;
  36774. }
  36775. IL_0011:
  36776. {
  36777. float L_2 = V_0;
  36778. return L_2;
  36779. }
  36780. }
  36781. IL2CPP_EXTERN_C float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36782. {
  36783. int32_t _offset = 1;
  36784. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36785. float _returnValue;
  36786. _returnValue = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3(_thisAdjusted, method);
  36787. return _returnValue;
  36788. }
  36789. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  36790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36791. {
  36792. {
  36793. float L_0 = ___value0;
  36794. float L_1 = __this->get_m_YMin_1();
  36795. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  36796. return;
  36797. }
  36798. }
  36799. IL2CPP_EXTERN_C void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36800. {
  36801. int32_t _offset = 1;
  36802. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36803. Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D(_thisAdjusted, ___value0, method);
  36804. }
  36805. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  36806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method)
  36807. {
  36808. bool V_0 = false;
  36809. int32_t G_B5_0 = 0;
  36810. {
  36811. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___point0;
  36812. float L_1 = L_0.get_x_0();
  36813. float L_2;
  36814. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36815. if ((!(((float)L_1) >= ((float)L_2))))
  36816. {
  36817. goto IL_003b;
  36818. }
  36819. }
  36820. {
  36821. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___point0;
  36822. float L_4 = L_3.get_x_0();
  36823. float L_5;
  36824. L_5 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36825. if ((!(((float)L_4) < ((float)L_5))))
  36826. {
  36827. goto IL_003b;
  36828. }
  36829. }
  36830. {
  36831. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___point0;
  36832. float L_7 = L_6.get_y_1();
  36833. float L_8;
  36834. L_8 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36835. if ((!(((float)L_7) >= ((float)L_8))))
  36836. {
  36837. goto IL_003b;
  36838. }
  36839. }
  36840. {
  36841. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = ___point0;
  36842. float L_10 = L_9.get_y_1();
  36843. float L_11;
  36844. L_11 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36845. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  36846. goto IL_003c;
  36847. }
  36848. IL_003b:
  36849. {
  36850. G_B5_0 = 0;
  36851. }
  36852. IL_003c:
  36853. {
  36854. V_0 = (bool)G_B5_0;
  36855. goto IL_003f;
  36856. }
  36857. IL_003f:
  36858. {
  36859. bool L_12 = V_0;
  36860. return L_12;
  36861. }
  36862. }
  36863. IL2CPP_EXTERN_C bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method)
  36864. {
  36865. int32_t _offset = 1;
  36866. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36867. bool _returnValue;
  36868. _returnValue = Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2(_thisAdjusted, ___point0, method);
  36869. return _returnValue;
  36870. }
  36871. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  36872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  36873. {
  36874. bool V_0 = false;
  36875. int32_t G_B5_0 = 0;
  36876. {
  36877. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___point0;
  36878. float L_1 = L_0.get_x_2();
  36879. float L_2;
  36880. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36881. if ((!(((float)L_1) >= ((float)L_2))))
  36882. {
  36883. goto IL_003b;
  36884. }
  36885. }
  36886. {
  36887. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___point0;
  36888. float L_4 = L_3.get_x_2();
  36889. float L_5;
  36890. L_5 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36891. if ((!(((float)L_4) < ((float)L_5))))
  36892. {
  36893. goto IL_003b;
  36894. }
  36895. }
  36896. {
  36897. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___point0;
  36898. float L_7 = L_6.get_y_3();
  36899. float L_8;
  36900. L_8 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36901. if ((!(((float)L_7) >= ((float)L_8))))
  36902. {
  36903. goto IL_003b;
  36904. }
  36905. }
  36906. {
  36907. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___point0;
  36908. float L_10 = L_9.get_y_3();
  36909. float L_11;
  36910. L_11 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36911. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  36912. goto IL_003c;
  36913. }
  36914. IL_003b:
  36915. {
  36916. G_B5_0 = 0;
  36917. }
  36918. IL_003c:
  36919. {
  36920. V_0 = (bool)G_B5_0;
  36921. goto IL_003f;
  36922. }
  36923. IL_003f:
  36924. {
  36925. bool L_12 = V_0;
  36926. return L_12;
  36927. }
  36928. }
  36929. IL2CPP_EXTERN_C bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  36930. {
  36931. int32_t _offset = 1;
  36932. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36933. bool _returnValue;
  36934. _returnValue = Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A(_thisAdjusted, ___point0, method);
  36935. return _returnValue;
  36936. }
  36937. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  36938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method)
  36939. {
  36940. bool V_0 = false;
  36941. float V_1 = 0.0f;
  36942. bool V_2 = false;
  36943. float V_3 = 0.0f;
  36944. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  36945. memset((&V_4), 0, sizeof(V_4));
  36946. {
  36947. float L_0;
  36948. L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36949. float L_1;
  36950. L_1 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36951. V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
  36952. bool L_2 = V_0;
  36953. if (!L_2)
  36954. {
  36955. goto IL_0037;
  36956. }
  36957. }
  36958. {
  36959. float L_3;
  36960. L_3 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36961. V_1 = L_3;
  36962. float L_4;
  36963. L_4 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36964. Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_4, /*hidden argument*/NULL);
  36965. float L_5 = V_1;
  36966. Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_5, /*hidden argument*/NULL);
  36967. }
  36968. IL_0037:
  36969. {
  36970. float L_6;
  36971. L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36972. float L_7;
  36973. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36974. V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
  36975. bool L_8 = V_2;
  36976. if (!L_8)
  36977. {
  36978. goto IL_006d;
  36979. }
  36980. }
  36981. {
  36982. float L_9;
  36983. L_9 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36984. V_3 = L_9;
  36985. float L_10;
  36986. L_10 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36987. Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_10, /*hidden argument*/NULL);
  36988. float L_11 = V_3;
  36989. Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_11, /*hidden argument*/NULL);
  36990. }
  36991. IL_006d:
  36992. {
  36993. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_12 = ___rect0;
  36994. V_4 = L_12;
  36995. goto IL_0072;
  36996. }
  36997. IL_0072:
  36998. {
  36999. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_13 = V_4;
  37000. return L_13;
  37001. }
  37002. }
  37003. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  37004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  37005. {
  37006. bool V_0 = false;
  37007. int32_t G_B5_0 = 0;
  37008. {
  37009. float L_0;
  37010. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37011. float L_1;
  37012. L_1 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37013. if ((!(((float)L_0) > ((float)L_1))))
  37014. {
  37015. goto IL_003f;
  37016. }
  37017. }
  37018. {
  37019. float L_2;
  37020. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37021. float L_3;
  37022. L_3 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37023. if ((!(((float)L_2) < ((float)L_3))))
  37024. {
  37025. goto IL_003f;
  37026. }
  37027. }
  37028. {
  37029. float L_4;
  37030. L_4 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37031. float L_5;
  37032. L_5 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37033. if ((!(((float)L_4) > ((float)L_5))))
  37034. {
  37035. goto IL_003f;
  37036. }
  37037. }
  37038. {
  37039. float L_6;
  37040. L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37041. float L_7;
  37042. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37043. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  37044. goto IL_0040;
  37045. }
  37046. IL_003f:
  37047. {
  37048. G_B5_0 = 0;
  37049. }
  37050. IL_0040:
  37051. {
  37052. V_0 = (bool)G_B5_0;
  37053. goto IL_0043;
  37054. }
  37055. IL_0043:
  37056. {
  37057. bool L_8 = V_0;
  37058. return L_8;
  37059. }
  37060. }
  37061. IL2CPP_EXTERN_C bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  37062. {
  37063. int32_t _offset = 1;
  37064. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37065. bool _returnValue;
  37066. _returnValue = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F(_thisAdjusted, ___other0, method);
  37067. return _returnValue;
  37068. }
  37069. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  37070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  37071. {
  37072. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  37073. memset((&V_0), 0, sizeof(V_0));
  37074. bool V_1 = false;
  37075. bool V_2 = false;
  37076. {
  37077. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = (*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this);
  37078. V_0 = L_0;
  37079. bool L_1 = ___allowInverse1;
  37080. V_1 = L_1;
  37081. bool L_2 = V_1;
  37082. if (!L_2)
  37083. {
  37084. goto IL_001e;
  37085. }
  37086. }
  37087. {
  37088. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = V_0;
  37089. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
  37090. L_4 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_3, /*hidden argument*/NULL);
  37091. V_0 = L_4;
  37092. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = ___other0;
  37093. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  37094. L_6 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_5, /*hidden argument*/NULL);
  37095. ___other0 = L_6;
  37096. }
  37097. IL_001e:
  37098. {
  37099. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_7 = ___other0;
  37100. bool L_8;
  37101. L_8 = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), L_7, /*hidden argument*/NULL);
  37102. V_2 = L_8;
  37103. goto IL_0029;
  37104. }
  37105. IL_0029:
  37106. {
  37107. bool L_9 = V_2;
  37108. return L_9;
  37109. }
  37110. }
  37111. IL2CPP_EXTERN_C bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  37112. {
  37113. int32_t _offset = 1;
  37114. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37115. bool _returnValue;
  37116. _returnValue = Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD(_thisAdjusted, ___other0, ___allowInverse1, method);
  37117. return _returnValue;
  37118. }
  37119. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  37120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m6D87EE93EB6C68B78B8C044217EAFCE33EE12B66 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method)
  37121. {
  37122. bool V_0 = false;
  37123. {
  37124. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = ___lhs0;
  37125. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___rhs1;
  37126. bool L_2;
  37127. L_2 = Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1(L_0, L_1, /*hidden argument*/NULL);
  37128. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  37129. goto IL_000e;
  37130. }
  37131. IL_000e:
  37132. {
  37133. bool L_3 = V_0;
  37134. return L_3;
  37135. }
  37136. }
  37137. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  37138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method)
  37139. {
  37140. bool V_0 = false;
  37141. int32_t G_B5_0 = 0;
  37142. {
  37143. float L_0;
  37144. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37145. float L_1;
  37146. L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37147. if ((!(((float)L_0) == ((float)L_1))))
  37148. {
  37149. goto IL_0043;
  37150. }
  37151. }
  37152. {
  37153. float L_2;
  37154. L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37155. float L_3;
  37156. L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37157. if ((!(((float)L_2) == ((float)L_3))))
  37158. {
  37159. goto IL_0043;
  37160. }
  37161. }
  37162. {
  37163. float L_4;
  37164. L_4 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37165. float L_5;
  37166. L_5 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37167. if ((!(((float)L_4) == ((float)L_5))))
  37168. {
  37169. goto IL_0043;
  37170. }
  37171. }
  37172. {
  37173. float L_6;
  37174. L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37175. float L_7;
  37176. L_7 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37177. G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
  37178. goto IL_0044;
  37179. }
  37180. IL_0043:
  37181. {
  37182. G_B5_0 = 0;
  37183. }
  37184. IL_0044:
  37185. {
  37186. V_0 = (bool)G_B5_0;
  37187. goto IL_0047;
  37188. }
  37189. IL_0047:
  37190. {
  37191. bool L_8 = V_0;
  37192. return L_8;
  37193. }
  37194. }
  37195. // System.Int32 UnityEngine.Rect::GetHashCode()
  37196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  37197. {
  37198. float V_0 = 0.0f;
  37199. int32_t V_1 = 0;
  37200. {
  37201. float L_0;
  37202. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37203. V_0 = L_0;
  37204. int32_t L_1;
  37205. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37206. float L_2;
  37207. L_2 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37208. V_0 = L_2;
  37209. int32_t L_3;
  37210. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37211. float L_4;
  37212. L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37213. V_0 = L_4;
  37214. int32_t L_5;
  37215. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37216. float L_6;
  37217. L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37218. V_0 = L_6;
  37219. int32_t L_7;
  37220. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37221. V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  37222. goto IL_0045;
  37223. }
  37224. IL_0045:
  37225. {
  37226. int32_t L_8 = V_1;
  37227. return L_8;
  37228. }
  37229. }
  37230. IL2CPP_EXTERN_C int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  37231. {
  37232. int32_t _offset = 1;
  37233. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37234. int32_t _returnValue;
  37235. _returnValue = Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311(_thisAdjusted, method);
  37236. return _returnValue;
  37237. }
  37238. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  37239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  37240. {
  37241. static bool s_Il2CppMethodInitialized;
  37242. if (!s_Il2CppMethodInitialized)
  37243. {
  37244. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var);
  37245. s_Il2CppMethodInitialized = true;
  37246. }
  37247. bool V_0 = false;
  37248. bool V_1 = false;
  37249. {
  37250. RuntimeObject * L_0 = ___other0;
  37251. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  37252. bool L_1 = V_0;
  37253. if (!L_1)
  37254. {
  37255. goto IL_0015;
  37256. }
  37257. }
  37258. {
  37259. V_1 = (bool)0;
  37260. goto IL_0024;
  37261. }
  37262. IL_0015:
  37263. {
  37264. RuntimeObject * L_2 = ___other0;
  37265. bool L_3;
  37266. L_3 = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, ((*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)UnBox(L_2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  37267. V_1 = L_3;
  37268. goto IL_0024;
  37269. }
  37270. IL_0024:
  37271. {
  37272. bool L_4 = V_1;
  37273. return L_4;
  37274. }
  37275. }
  37276. IL2CPP_EXTERN_C bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  37277. {
  37278. int32_t _offset = 1;
  37279. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37280. bool _returnValue;
  37281. _returnValue = Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB(_thisAdjusted, ___other0, method);
  37282. return _returnValue;
  37283. }
  37284. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  37285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  37286. {
  37287. float V_0 = 0.0f;
  37288. bool V_1 = false;
  37289. int32_t G_B5_0 = 0;
  37290. {
  37291. float L_0;
  37292. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37293. V_0 = L_0;
  37294. float L_1;
  37295. L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37296. bool L_2;
  37297. L_2 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_1, /*hidden argument*/NULL);
  37298. if (!L_2)
  37299. {
  37300. goto IL_005d;
  37301. }
  37302. }
  37303. {
  37304. float L_3;
  37305. L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37306. V_0 = L_3;
  37307. float L_4;
  37308. L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37309. bool L_5;
  37310. L_5 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_4, /*hidden argument*/NULL);
  37311. if (!L_5)
  37312. {
  37313. goto IL_005d;
  37314. }
  37315. }
  37316. {
  37317. float L_6;
  37318. L_6 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37319. V_0 = L_6;
  37320. float L_7;
  37321. L_7 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37322. bool L_8;
  37323. L_8 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_7, /*hidden argument*/NULL);
  37324. if (!L_8)
  37325. {
  37326. goto IL_005d;
  37327. }
  37328. }
  37329. {
  37330. float L_9;
  37331. L_9 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37332. V_0 = L_9;
  37333. float L_10;
  37334. L_10 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37335. bool L_11;
  37336. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_10, /*hidden argument*/NULL);
  37337. G_B5_0 = ((int32_t)(L_11));
  37338. goto IL_005e;
  37339. }
  37340. IL_005d:
  37341. {
  37342. G_B5_0 = 0;
  37343. }
  37344. IL_005e:
  37345. {
  37346. V_1 = (bool)G_B5_0;
  37347. goto IL_0061;
  37348. }
  37349. IL_0061:
  37350. {
  37351. bool L_12 = V_1;
  37352. return L_12;
  37353. }
  37354. }
  37355. IL2CPP_EXTERN_C bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  37356. {
  37357. int32_t _offset = 1;
  37358. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37359. bool _returnValue;
  37360. _returnValue = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8(_thisAdjusted, ___other0, method);
  37361. return _returnValue;
  37362. }
  37363. // System.String UnityEngine.Rect::ToString()
  37364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  37365. {
  37366. static bool s_Il2CppMethodInitialized;
  37367. if (!s_Il2CppMethodInitialized)
  37368. {
  37369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37370. s_Il2CppMethodInitialized = true;
  37371. }
  37372. String_t* V_0 = NULL;
  37373. {
  37374. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37375. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  37376. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  37377. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  37378. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  37379. String_t* L_2;
  37380. L_2 = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  37381. V_0 = L_2;
  37382. goto IL_0015;
  37383. }
  37384. IL_0015:
  37385. {
  37386. String_t* L_3 = V_0;
  37387. return L_3;
  37388. }
  37389. }
  37390. IL2CPP_EXTERN_C String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  37391. {
  37392. int32_t _offset = 1;
  37393. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37394. String_t* _returnValue;
  37395. _returnValue = Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483(_thisAdjusted, method);
  37396. return _returnValue;
  37397. }
  37398. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  37399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  37400. {
  37401. static bool s_Il2CppMethodInitialized;
  37402. if (!s_Il2CppMethodInitialized)
  37403. {
  37404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  37405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  37406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  37407. s_Il2CppMethodInitialized = true;
  37408. }
  37409. bool V_0 = false;
  37410. float V_1 = 0.0f;
  37411. String_t* V_2 = NULL;
  37412. {
  37413. String_t* L_0 = ___format0;
  37414. bool L_1;
  37415. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  37416. V_0 = L_1;
  37417. bool L_2 = V_0;
  37418. if (!L_2)
  37419. {
  37420. goto IL_0012;
  37421. }
  37422. }
  37423. {
  37424. ___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  37425. }
  37426. IL_0012:
  37427. {
  37428. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  37429. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  37430. float L_5;
  37431. L_5 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37432. V_1 = L_5;
  37433. String_t* L_6 = ___format0;
  37434. RuntimeObject* L_7 = ___formatProvider1;
  37435. String_t* L_8;
  37436. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_6, L_7, /*hidden argument*/NULL);
  37437. ArrayElementTypeCheck (L_4, L_8);
  37438. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  37439. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  37440. float L_10;
  37441. L_10 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37442. V_1 = L_10;
  37443. String_t* L_11 = ___format0;
  37444. RuntimeObject* L_12 = ___formatProvider1;
  37445. String_t* L_13;
  37446. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_11, L_12, /*hidden argument*/NULL);
  37447. ArrayElementTypeCheck (L_9, L_13);
  37448. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  37449. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  37450. float L_15;
  37451. L_15 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37452. V_1 = L_15;
  37453. String_t* L_16 = ___format0;
  37454. RuntimeObject* L_17 = ___formatProvider1;
  37455. String_t* L_18;
  37456. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_16, L_17, /*hidden argument*/NULL);
  37457. ArrayElementTypeCheck (L_14, L_18);
  37458. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  37459. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  37460. float L_20;
  37461. L_20 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37462. V_1 = L_20;
  37463. String_t* L_21 = ___format0;
  37464. RuntimeObject* L_22 = ___formatProvider1;
  37465. String_t* L_23;
  37466. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_21, L_22, /*hidden argument*/NULL);
  37467. ArrayElementTypeCheck (L_19, L_23);
  37468. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  37469. String_t* L_24;
  37470. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_19, /*hidden argument*/NULL);
  37471. V_2 = L_24;
  37472. goto IL_0071;
  37473. }
  37474. IL_0071:
  37475. {
  37476. String_t* L_25 = V_2;
  37477. return L_25;
  37478. }
  37479. }
  37480. IL2CPP_EXTERN_C String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  37481. {
  37482. int32_t _offset = 1;
  37483. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37484. String_t* _returnValue;
  37485. _returnValue = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5(_thisAdjusted, ___format0, ___formatProvider1, method);
  37486. return _returnValue;
  37487. }
  37488. #ifdef __clang__
  37489. #pragma clang diagnostic pop
  37490. #endif
  37491. #ifdef __clang__
  37492. #pragma clang diagnostic push
  37493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37494. #pragma clang diagnostic ignored "-Wunused-variable"
  37495. #endif
  37496. // Conversion methods for marshalling of: UnityEngine.RectOffset
  37497. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled)
  37498. {
  37499. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  37500. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  37501. {
  37502. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37503. {
  37504. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
  37505. (marshaled.___m_SourceStyle_1)->AddRef();
  37506. }
  37507. else
  37508. {
  37509. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  37510. }
  37511. }
  37512. else
  37513. {
  37514. marshaled.___m_SourceStyle_1 = NULL;
  37515. }
  37516. }
  37517. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled)
  37518. {
  37519. static bool s_Il2CppMethodInitialized;
  37520. if (!s_Il2CppMethodInitialized)
  37521. {
  37522. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  37523. s_Il2CppMethodInitialized = true;
  37524. }
  37525. intptr_t unmarshaled_m_Ptr_temp_0;
  37526. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  37527. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  37528. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  37529. if (marshaled.___m_SourceStyle_1 != NULL)
  37530. {
  37531. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  37532. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37533. {
  37534. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  37535. }
  37536. }
  37537. else
  37538. {
  37539. unmarshaled.set_m_SourceStyle_1(NULL);
  37540. }
  37541. }
  37542. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  37543. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled)
  37544. {
  37545. if (marshaled.___m_SourceStyle_1 != NULL)
  37546. {
  37547. (marshaled.___m_SourceStyle_1)->Release();
  37548. marshaled.___m_SourceStyle_1 = NULL;
  37549. }
  37550. }
  37551. // Conversion methods for marshalling of: UnityEngine.RectOffset
  37552. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled)
  37553. {
  37554. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  37555. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  37556. {
  37557. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37558. {
  37559. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
  37560. (marshaled.___m_SourceStyle_1)->AddRef();
  37561. }
  37562. else
  37563. {
  37564. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  37565. }
  37566. }
  37567. else
  37568. {
  37569. marshaled.___m_SourceStyle_1 = NULL;
  37570. }
  37571. }
  37572. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled)
  37573. {
  37574. static bool s_Il2CppMethodInitialized;
  37575. if (!s_Il2CppMethodInitialized)
  37576. {
  37577. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  37578. s_Il2CppMethodInitialized = true;
  37579. }
  37580. intptr_t unmarshaled_m_Ptr_temp_0;
  37581. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  37582. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  37583. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  37584. if (marshaled.___m_SourceStyle_1 != NULL)
  37585. {
  37586. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  37587. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37588. {
  37589. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  37590. }
  37591. }
  37592. else
  37593. {
  37594. unmarshaled.set_m_SourceStyle_1(NULL);
  37595. }
  37596. }
  37597. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  37598. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled)
  37599. {
  37600. if (marshaled.___m_SourceStyle_1 != NULL)
  37601. {
  37602. (marshaled.___m_SourceStyle_1)->Release();
  37603. marshaled.___m_SourceStyle_1 = NULL;
  37604. }
  37605. }
  37606. // System.Void UnityEngine.RectOffset::.ctor()
  37607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37608. {
  37609. {
  37610. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  37611. intptr_t L_0;
  37612. L_0 = RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7(/*hidden argument*/NULL);
  37613. __this->set_m_Ptr_0((intptr_t)L_0);
  37614. return;
  37615. }
  37616. }
  37617. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  37618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_mA519A9F678D6B88731C3F6A67E0DA9092A4596D4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method)
  37619. {
  37620. {
  37621. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  37622. RuntimeObject * L_0 = ___sourceStyle0;
  37623. __this->set_m_SourceStyle_1(L_0);
  37624. intptr_t L_1 = ___source1;
  37625. __this->set_m_Ptr_0((intptr_t)L_1);
  37626. return;
  37627. }
  37628. }
  37629. // System.Void UnityEngine.RectOffset::Finalize()
  37630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_m640BD40EDCC5A2774B9501E75735A1D530AFED27 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37631. {
  37632. bool V_0 = false;
  37633. Exception_t * __last_unhandled_exception = 0;
  37634. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  37635. {
  37636. }
  37637. IL_0001:
  37638. try
  37639. { // begin try (depth: 1)
  37640. {
  37641. RuntimeObject * L_0 = __this->get_m_SourceStyle_1();
  37642. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  37643. bool L_1 = V_0;
  37644. if (!L_1)
  37645. {
  37646. goto IL_0016;
  37647. }
  37648. }
  37649. IL_000f:
  37650. {
  37651. RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE(__this, /*hidden argument*/NULL);
  37652. }
  37653. IL_0016:
  37654. {
  37655. IL2CPP_LEAVE(0x20, FINALLY_0018);
  37656. }
  37657. } // end try (depth: 1)
  37658. catch(Il2CppExceptionWrapper& e)
  37659. {
  37660. __last_unhandled_exception = (Exception_t *)e.ex;
  37661. goto FINALLY_0018;
  37662. }
  37663. FINALLY_0018:
  37664. { // begin finally (depth: 1)
  37665. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  37666. IL2CPP_END_FINALLY(24)
  37667. } // end finally (depth: 1)
  37668. IL2CPP_CLEANUP(24)
  37669. {
  37670. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  37671. IL2CPP_JUMP_TBL(0x20, IL_0020)
  37672. }
  37673. IL_0020:
  37674. {
  37675. return;
  37676. }
  37677. }
  37678. // System.String UnityEngine.RectOffset::ToString()
  37679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mFD37DA306C2835C1C5CE0F1DFBE92654A27231C0 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37680. {
  37681. static bool s_Il2CppMethodInitialized;
  37682. if (!s_Il2CppMethodInitialized)
  37683. {
  37684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37685. s_Il2CppMethodInitialized = true;
  37686. }
  37687. String_t* V_0 = NULL;
  37688. {
  37689. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37690. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  37691. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  37692. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  37693. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  37694. String_t* L_2;
  37695. L_2 = RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE(__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  37696. V_0 = L_2;
  37697. goto IL_0015;
  37698. }
  37699. IL_0015:
  37700. {
  37701. String_t* L_3 = V_0;
  37702. return L_3;
  37703. }
  37704. }
  37705. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  37706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  37707. {
  37708. static bool s_Il2CppMethodInitialized;
  37709. if (!s_Il2CppMethodInitialized)
  37710. {
  37711. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  37712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
  37713. s_Il2CppMethodInitialized = true;
  37714. }
  37715. int32_t V_0 = 0;
  37716. String_t* V_1 = NULL;
  37717. {
  37718. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  37719. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  37720. int32_t L_2;
  37721. L_2 = RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910(__this, /*hidden argument*/NULL);
  37722. V_0 = L_2;
  37723. String_t* L_3 = ___format0;
  37724. RuntimeObject* L_4 = ___formatProvider1;
  37725. String_t* L_5;
  37726. L_5 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_3, L_4, /*hidden argument*/NULL);
  37727. ArrayElementTypeCheck (L_1, L_5);
  37728. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  37729. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1;
  37730. int32_t L_7;
  37731. L_7 = RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6(__this, /*hidden argument*/NULL);
  37732. V_0 = L_7;
  37733. String_t* L_8 = ___format0;
  37734. RuntimeObject* L_9 = ___formatProvider1;
  37735. String_t* L_10;
  37736. L_10 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_8, L_9, /*hidden argument*/NULL);
  37737. ArrayElementTypeCheck (L_6, L_10);
  37738. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  37739. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_6;
  37740. int32_t L_12;
  37741. L_12 = RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1(__this, /*hidden argument*/NULL);
  37742. V_0 = L_12;
  37743. String_t* L_13 = ___format0;
  37744. RuntimeObject* L_14 = ___formatProvider1;
  37745. String_t* L_15;
  37746. L_15 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_13, L_14, /*hidden argument*/NULL);
  37747. ArrayElementTypeCheck (L_11, L_15);
  37748. (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15);
  37749. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_11;
  37750. int32_t L_17;
  37751. L_17 = RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D(__this, /*hidden argument*/NULL);
  37752. V_0 = L_17;
  37753. String_t* L_18 = ___format0;
  37754. RuntimeObject* L_19 = ___formatProvider1;
  37755. String_t* L_20;
  37756. L_20 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_18, L_19, /*hidden argument*/NULL);
  37757. ArrayElementTypeCheck (L_16, L_20);
  37758. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_20);
  37759. String_t* L_21;
  37760. L_21 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_16, /*hidden argument*/NULL);
  37761. V_1 = L_21;
  37762. goto IL_0060;
  37763. }
  37764. IL_0060:
  37765. {
  37766. String_t* L_22 = V_1;
  37767. return L_22;
  37768. }
  37769. }
  37770. // System.Void UnityEngine.RectOffset::Destroy()
  37771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37772. {
  37773. static bool s_Il2CppMethodInitialized;
  37774. if (!s_Il2CppMethodInitialized)
  37775. {
  37776. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  37777. s_Il2CppMethodInitialized = true;
  37778. }
  37779. bool V_0 = false;
  37780. {
  37781. intptr_t L_0 = __this->get_m_Ptr_0();
  37782. bool L_1;
  37783. L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  37784. V_0 = L_1;
  37785. bool L_2 = V_0;
  37786. if (!L_2)
  37787. {
  37788. goto IL_002e;
  37789. }
  37790. }
  37791. {
  37792. intptr_t L_3 = __this->get_m_Ptr_0();
  37793. RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F((intptr_t)L_3, /*hidden argument*/NULL);
  37794. __this->set_m_Ptr_0((intptr_t)(0));
  37795. }
  37796. IL_002e:
  37797. {
  37798. return;
  37799. }
  37800. }
  37801. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  37802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method)
  37803. {
  37804. typedef intptr_t (*RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn) ();
  37805. static RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn _il2cpp_icall_func;
  37806. if (!_il2cpp_icall_func)
  37807. _il2cpp_icall_func = (RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
  37808. intptr_t icallRetVal = _il2cpp_icall_func();
  37809. return icallRetVal;
  37810. }
  37811. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  37812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method)
  37813. {
  37814. typedef void (*RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn) (intptr_t);
  37815. static RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn _il2cpp_icall_func;
  37816. if (!_il2cpp_icall_func)
  37817. _il2cpp_icall_func = (RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
  37818. _il2cpp_icall_func(___ptr0);
  37819. }
  37820. // System.Int32 UnityEngine.RectOffset::get_left()
  37821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37822. {
  37823. typedef int32_t (*RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37824. static RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn _il2cpp_icall_func;
  37825. if (!_il2cpp_icall_func)
  37826. _il2cpp_icall_func = (RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
  37827. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37828. return icallRetVal;
  37829. }
  37830. // System.Int32 UnityEngine.RectOffset::get_right()
  37831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37832. {
  37833. typedef int32_t (*RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37834. static RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn _il2cpp_icall_func;
  37835. if (!_il2cpp_icall_func)
  37836. _il2cpp_icall_func = (RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
  37837. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37838. return icallRetVal;
  37839. }
  37840. // System.Int32 UnityEngine.RectOffset::get_top()
  37841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37842. {
  37843. typedef int32_t (*RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37844. static RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn _il2cpp_icall_func;
  37845. if (!_il2cpp_icall_func)
  37846. _il2cpp_icall_func = (RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
  37847. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37848. return icallRetVal;
  37849. }
  37850. // System.Int32 UnityEngine.RectOffset::get_bottom()
  37851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37852. {
  37853. typedef int32_t (*RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37854. static RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn _il2cpp_icall_func;
  37855. if (!_il2cpp_icall_func)
  37856. _il2cpp_icall_func = (RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
  37857. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37858. return icallRetVal;
  37859. }
  37860. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  37861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37862. {
  37863. typedef int32_t (*RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37864. static RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn _il2cpp_icall_func;
  37865. if (!_il2cpp_icall_func)
  37866. _il2cpp_icall_func = (RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
  37867. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37868. return icallRetVal;
  37869. }
  37870. // System.Int32 UnityEngine.RectOffset::get_vertical()
  37871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37872. {
  37873. typedef int32_t (*RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37874. static RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn _il2cpp_icall_func;
  37875. if (!_il2cpp_icall_func)
  37876. _il2cpp_icall_func = (RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
  37877. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37878. return icallRetVal;
  37879. }
  37880. #ifdef __clang__
  37881. #pragma clang diagnostic pop
  37882. #endif
  37883. #ifdef __clang__
  37884. #pragma clang diagnostic push
  37885. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37886. #pragma clang diagnostic ignored "-Wunused-variable"
  37887. #endif
  37888. // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  37889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_mCD8CB43C59C3C04528C842E4640AD1DC5B71F043 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method)
  37890. {
  37891. static bool s_Il2CppMethodInitialized;
  37892. if (!s_Il2CppMethodInitialized)
  37893. {
  37894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  37895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  37896. s_Il2CppMethodInitialized = true;
  37897. }
  37898. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL;
  37899. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL;
  37900. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL;
  37901. {
  37902. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  37903. V_0 = L_0;
  37904. }
  37905. IL_0006:
  37906. {
  37907. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0;
  37908. V_1 = L_1;
  37909. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1;
  37910. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0;
  37911. Delegate_t * L_4;
  37912. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  37913. V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var));
  37914. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2;
  37915. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1;
  37916. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7;
  37917. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
  37918. V_0 = L_7;
  37919. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0;
  37920. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1;
  37921. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9))))
  37922. {
  37923. goto IL_0006;
  37924. }
  37925. }
  37926. {
  37927. return;
  37928. }
  37929. }
  37930. // System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  37931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m2F771726CC09F7CF3E9194B72D87ABB3B61001F1 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method)
  37932. {
  37933. static bool s_Il2CppMethodInitialized;
  37934. if (!s_Il2CppMethodInitialized)
  37935. {
  37936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  37937. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  37938. s_Il2CppMethodInitialized = true;
  37939. }
  37940. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL;
  37941. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL;
  37942. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL;
  37943. {
  37944. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  37945. V_0 = L_0;
  37946. }
  37947. IL_0006:
  37948. {
  37949. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0;
  37950. V_1 = L_1;
  37951. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1;
  37952. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0;
  37953. Delegate_t * L_4;
  37954. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  37955. V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var));
  37956. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2;
  37957. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1;
  37958. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7;
  37959. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
  37960. V_0 = L_7;
  37961. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0;
  37962. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1;
  37963. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9))))
  37964. {
  37965. goto IL_0006;
  37966. }
  37967. }
  37968. {
  37969. return;
  37970. }
  37971. }
  37972. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  37973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  37974. {
  37975. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  37976. memset((&V_0), 0, sizeof(V_0));
  37977. {
  37978. RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  37979. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  37980. return L_0;
  37981. }
  37982. }
  37983. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  37984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  37985. {
  37986. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  37987. memset((&V_0), 0, sizeof(V_0));
  37988. {
  37989. RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  37990. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  37991. return L_0;
  37992. }
  37993. }
  37994. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  37995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  37996. {
  37997. {
  37998. RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  37999. return;
  38000. }
  38001. }
  38002. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  38003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38004. {
  38005. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38006. memset((&V_0), 0, sizeof(V_0));
  38007. {
  38008. RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38009. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  38010. return L_0;
  38011. }
  38012. }
  38013. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  38014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38015. {
  38016. {
  38017. RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38018. return;
  38019. }
  38020. }
  38021. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  38022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38023. {
  38024. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38025. memset((&V_0), 0, sizeof(V_0));
  38026. {
  38027. RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38028. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  38029. return L_0;
  38030. }
  38031. }
  38032. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  38033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38034. {
  38035. {
  38036. RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38037. return;
  38038. }
  38039. }
  38040. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  38041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38042. {
  38043. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38044. memset((&V_0), 0, sizeof(V_0));
  38045. {
  38046. RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38047. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  38048. return L_0;
  38049. }
  38050. }
  38051. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  38052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38053. {
  38054. {
  38055. RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38056. return;
  38057. }
  38058. }
  38059. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  38060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38061. {
  38062. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38063. memset((&V_0), 0, sizeof(V_0));
  38064. {
  38065. RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38066. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  38067. return L_0;
  38068. }
  38069. }
  38070. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  38071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m94F32EF88DC4EC9CA96721F8EDD8BFBC4FD07335 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38072. {
  38073. {
  38074. RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38075. return;
  38076. }
  38077. }
  38078. // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
  38079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m86D7818770137C150B70A3842EBF03F494C34271 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38080. {
  38081. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38082. memset((&V_0), 0, sizeof(V_0));
  38083. {
  38084. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  38085. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  38086. L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38087. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  38088. L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38089. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  38090. L_3 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38091. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38092. L_4 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_3, /*hidden argument*/NULL);
  38093. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  38094. L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_1, L_4, /*hidden argument*/NULL);
  38095. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  38096. L_6 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_5, /*hidden argument*/NULL);
  38097. V_0 = L_6;
  38098. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38099. L_7 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38100. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_0;
  38101. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  38102. L_9 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_7, L_8, /*hidden argument*/NULL);
  38103. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_9, /*hidden argument*/NULL);
  38104. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  38105. L_10 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38106. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = V_0;
  38107. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  38108. L_12 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  38109. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  38110. L_13 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38111. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  38112. L_14 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_12, L_13, /*hidden argument*/NULL);
  38113. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  38114. L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_11, L_14, /*hidden argument*/NULL);
  38115. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  38116. L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_10, L_15, /*hidden argument*/NULL);
  38117. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL);
  38118. return;
  38119. }
  38120. }
  38121. // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
  38122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5FDE1063C8BA1EC98D3C57C58DD2A1B9B721A8BF (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38123. {
  38124. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38125. memset((&V_0), 0, sizeof(V_0));
  38126. {
  38127. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  38128. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  38129. L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38130. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  38131. L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38132. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  38133. L_3 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  38134. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38135. L_4 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38136. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  38137. L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_3, L_4, /*hidden argument*/NULL);
  38138. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  38139. L_6 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_5, /*hidden argument*/NULL);
  38140. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38141. L_7 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_1, L_6, /*hidden argument*/NULL);
  38142. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  38143. L_8 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_7, /*hidden argument*/NULL);
  38144. V_0 = L_8;
  38145. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  38146. L_9 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38147. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_0;
  38148. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  38149. L_11 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_9, L_10, /*hidden argument*/NULL);
  38150. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_11, /*hidden argument*/NULL);
  38151. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  38152. L_12 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38153. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_0;
  38154. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  38155. L_14 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38156. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  38157. L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_13, L_14, /*hidden argument*/NULL);
  38158. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  38159. L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_12, L_15, /*hidden argument*/NULL);
  38160. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL);
  38161. return;
  38162. }
  38163. }
  38164. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  38165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method)
  38166. {
  38167. static bool s_Il2CppMethodInitialized;
  38168. if (!s_Il2CppMethodInitialized)
  38169. {
  38170. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38171. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E);
  38172. s_Il2CppMethodInitialized = true;
  38173. }
  38174. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  38175. memset((&V_0), 0, sizeof(V_0));
  38176. float V_1 = 0.0f;
  38177. float V_2 = 0.0f;
  38178. float V_3 = 0.0f;
  38179. float V_4 = 0.0f;
  38180. bool V_5 = false;
  38181. int32_t G_B3_0 = 0;
  38182. {
  38183. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0;
  38184. if (!L_0)
  38185. {
  38186. goto IL_000c;
  38187. }
  38188. }
  38189. {
  38190. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0;
  38191. G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0);
  38192. goto IL_000d;
  38193. }
  38194. IL_000c:
  38195. {
  38196. G_B3_0 = 1;
  38197. }
  38198. IL_000d:
  38199. {
  38200. V_5 = (bool)G_B3_0;
  38201. bool L_2 = V_5;
  38202. if (!L_2)
  38203. {
  38204. goto IL_0021;
  38205. }
  38206. }
  38207. {
  38208. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38209. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E, /*hidden argument*/NULL);
  38210. goto IL_0097;
  38211. }
  38212. IL_0021:
  38213. {
  38214. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  38215. L_3 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(__this, /*hidden argument*/NULL);
  38216. V_0 = L_3;
  38217. float L_4;
  38218. L_4 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38219. V_1 = L_4;
  38220. float L_5;
  38221. L_5 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38222. V_2 = L_5;
  38223. float L_6;
  38224. L_6 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38225. V_3 = L_6;
  38226. float L_7;
  38227. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38228. V_4 = L_7;
  38229. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0;
  38230. float L_9 = V_1;
  38231. float L_10 = V_2;
  38232. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11;
  38233. memset((&L_11), 0, sizeof(L_11));
  38234. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL);
  38235. (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_11);
  38236. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_12 = ___fourCornersArray0;
  38237. float L_13 = V_1;
  38238. float L_14 = V_4;
  38239. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  38240. memset((&L_15), 0, sizeof(L_15));
  38241. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL);
  38242. (L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_15);
  38243. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_16 = ___fourCornersArray0;
  38244. float L_17 = V_3;
  38245. float L_18 = V_4;
  38246. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19;
  38247. memset((&L_19), 0, sizeof(L_19));
  38248. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL);
  38249. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_19);
  38250. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_20 = ___fourCornersArray0;
  38251. float L_21 = V_3;
  38252. float L_22 = V_2;
  38253. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  38254. memset((&L_23), 0, sizeof(L_23));
  38255. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL);
  38256. (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_23);
  38257. }
  38258. IL_0097:
  38259. {
  38260. return;
  38261. }
  38262. }
  38263. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  38264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method)
  38265. {
  38266. static bool s_Il2CppMethodInitialized;
  38267. if (!s_Il2CppMethodInitialized)
  38268. {
  38269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF);
  38271. s_Il2CppMethodInitialized = true;
  38272. }
  38273. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  38274. memset((&V_0), 0, sizeof(V_0));
  38275. bool V_1 = false;
  38276. int32_t V_2 = 0;
  38277. bool V_3 = false;
  38278. int32_t G_B3_0 = 0;
  38279. {
  38280. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0;
  38281. if (!L_0)
  38282. {
  38283. goto IL_000c;
  38284. }
  38285. }
  38286. {
  38287. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0;
  38288. G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0);
  38289. goto IL_000d;
  38290. }
  38291. IL_000c:
  38292. {
  38293. G_B3_0 = 1;
  38294. }
  38295. IL_000d:
  38296. {
  38297. V_1 = (bool)G_B3_0;
  38298. bool L_2 = V_1;
  38299. if (!L_2)
  38300. {
  38301. goto IL_001f;
  38302. }
  38303. }
  38304. {
  38305. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38306. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF, /*hidden argument*/NULL);
  38307. goto IL_0058;
  38308. }
  38309. IL_001f:
  38310. {
  38311. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = ___fourCornersArray0;
  38312. RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C(__this, L_3, /*hidden argument*/NULL);
  38313. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  38314. L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  38315. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5;
  38316. L_5 = Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC(L_4, /*hidden argument*/NULL);
  38317. V_0 = L_5;
  38318. V_2 = 0;
  38319. goto IL_0050;
  38320. }
  38321. IL_0037:
  38322. {
  38323. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_6 = ___fourCornersArray0;
  38324. int32_t L_7 = V_2;
  38325. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0;
  38326. int32_t L_9 = V_2;
  38327. int32_t L_10 = L_9;
  38328. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = (L_8)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  38329. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  38330. L_12 = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), L_11, /*hidden argument*/NULL);
  38331. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_12);
  38332. int32_t L_13 = V_2;
  38333. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  38334. }
  38335. IL_0050:
  38336. {
  38337. int32_t L_14 = V_2;
  38338. V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
  38339. bool L_15 = V_3;
  38340. if (L_15)
  38341. {
  38342. goto IL_0037;
  38343. }
  38344. }
  38345. IL_0058:
  38346. {
  38347. return;
  38348. }
  38349. }
  38350. // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
  38351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m69641A375B011EA52C69C5E2553406FFB819F44B (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method)
  38352. {
  38353. int32_t V_0 = 0;
  38354. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  38355. memset((&V_1), 0, sizeof(V_1));
  38356. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  38357. memset((&V_2), 0, sizeof(V_2));
  38358. {
  38359. int32_t L_0 = ___axis0;
  38360. V_0 = L_0;
  38361. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  38362. L_1 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38363. V_1 = L_1;
  38364. int32_t L_2 = V_0;
  38365. float L_3 = ___size1;
  38366. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38367. L_4 = RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5(__this, /*hidden argument*/NULL);
  38368. V_2 = L_4;
  38369. int32_t L_5 = V_0;
  38370. float L_6;
  38371. L_6 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_5, /*hidden argument*/NULL);
  38372. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38373. L_7 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(__this, /*hidden argument*/NULL);
  38374. V_2 = L_7;
  38375. int32_t L_8 = V_0;
  38376. float L_9;
  38377. L_9 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_8, /*hidden argument*/NULL);
  38378. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  38379. L_10 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(__this, /*hidden argument*/NULL);
  38380. V_2 = L_10;
  38381. int32_t L_11 = V_0;
  38382. float L_12;
  38383. L_12 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_11, /*hidden argument*/NULL);
  38384. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_2, ((float)il2cpp_codegen_subtract((float)L_3, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_12)))))), /*hidden argument*/NULL);
  38385. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1;
  38386. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_13, /*hidden argument*/NULL);
  38387. return;
  38388. }
  38389. }
  38390. // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
  38391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m9139950FCE6E3C596110C5266174D8B2E56DC9CD (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
  38392. {
  38393. static bool s_Il2CppMethodInitialized;
  38394. if (!s_Il2CppMethodInitialized)
  38395. {
  38396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  38397. s_Il2CppMethodInitialized = true;
  38398. }
  38399. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B2_0 = NULL;
  38400. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B1_0 = NULL;
  38401. {
  38402. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  38403. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = L_0;
  38404. G_B1_0 = L_1;
  38405. if (L_1)
  38406. {
  38407. G_B2_0 = L_1;
  38408. goto IL_000c;
  38409. }
  38410. }
  38411. {
  38412. goto IL_0013;
  38413. }
  38414. IL_000c:
  38415. {
  38416. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = ___driven0;
  38417. ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636(G_B2_0, L_2, /*hidden argument*/NULL);
  38418. }
  38419. IL_0013:
  38420. {
  38421. return;
  38422. }
  38423. }
  38424. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  38425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38426. {
  38427. static bool s_Il2CppMethodInitialized;
  38428. if (!s_Il2CppMethodInitialized)
  38429. {
  38430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  38431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  38432. s_Il2CppMethodInitialized = true;
  38433. }
  38434. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  38435. bool V_1 = false;
  38436. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  38437. memset((&V_2), 0, sizeof(V_2));
  38438. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  38439. memset((&V_3), 0, sizeof(V_3));
  38440. {
  38441. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  38442. L_0 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(__this, /*hidden argument*/NULL);
  38443. V_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  38444. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0;
  38445. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  38446. bool L_2;
  38447. L_2 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_1, /*hidden argument*/NULL);
  38448. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  38449. bool L_3 = V_1;
  38450. if (!L_3)
  38451. {
  38452. goto IL_0022;
  38453. }
  38454. }
  38455. {
  38456. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38457. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  38458. V_2 = L_4;
  38459. goto IL_0033;
  38460. }
  38461. IL_0022:
  38462. {
  38463. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_0;
  38464. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  38465. L_6 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_5, /*hidden argument*/NULL);
  38466. V_3 = L_6;
  38467. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38468. L_7 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  38469. V_2 = L_7;
  38470. goto IL_0033;
  38471. }
  38472. IL_0033:
  38473. {
  38474. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_2;
  38475. return L_8;
  38476. }
  38477. }
  38478. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  38479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  38480. {
  38481. typedef void (*RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  38482. static RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn _il2cpp_icall_func;
  38483. if (!_il2cpp_icall_func)
  38484. _il2cpp_icall_func = (RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
  38485. _il2cpp_icall_func(__this, ___ret0);
  38486. }
  38487. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  38488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38489. {
  38490. typedef void (*RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38491. static RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn _il2cpp_icall_func;
  38492. if (!_il2cpp_icall_func)
  38493. _il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)");
  38494. _il2cpp_icall_func(__this, ___ret0);
  38495. }
  38496. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  38497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38498. {
  38499. typedef void (*RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38500. static RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn _il2cpp_icall_func;
  38501. if (!_il2cpp_icall_func)
  38502. _il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)");
  38503. _il2cpp_icall_func(__this, ___value0);
  38504. }
  38505. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  38506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38507. {
  38508. typedef void (*RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38509. static RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn _il2cpp_icall_func;
  38510. if (!_il2cpp_icall_func)
  38511. _il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)");
  38512. _il2cpp_icall_func(__this, ___ret0);
  38513. }
  38514. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  38515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38516. {
  38517. typedef void (*RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38518. static RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn _il2cpp_icall_func;
  38519. if (!_il2cpp_icall_func)
  38520. _il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)");
  38521. _il2cpp_icall_func(__this, ___value0);
  38522. }
  38523. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  38524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38525. {
  38526. typedef void (*RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38527. static RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn _il2cpp_icall_func;
  38528. if (!_il2cpp_icall_func)
  38529. _il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)");
  38530. _il2cpp_icall_func(__this, ___ret0);
  38531. }
  38532. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  38533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38534. {
  38535. typedef void (*RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38536. static RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn _il2cpp_icall_func;
  38537. if (!_il2cpp_icall_func)
  38538. _il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)");
  38539. _il2cpp_icall_func(__this, ___value0);
  38540. }
  38541. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  38542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38543. {
  38544. typedef void (*RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38545. static RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn _il2cpp_icall_func;
  38546. if (!_il2cpp_icall_func)
  38547. _il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)");
  38548. _il2cpp_icall_func(__this, ___ret0);
  38549. }
  38550. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  38551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38552. {
  38553. typedef void (*RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38554. static RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn _il2cpp_icall_func;
  38555. if (!_il2cpp_icall_func)
  38556. _il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)");
  38557. _il2cpp_icall_func(__this, ___value0);
  38558. }
  38559. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  38560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38561. {
  38562. typedef void (*RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38563. static RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn _il2cpp_icall_func;
  38564. if (!_il2cpp_icall_func)
  38565. _il2cpp_icall_func = (RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)");
  38566. _il2cpp_icall_func(__this, ___ret0);
  38567. }
  38568. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  38569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38570. {
  38571. typedef void (*RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38572. static RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn _il2cpp_icall_func;
  38573. if (!_il2cpp_icall_func)
  38574. _il2cpp_icall_func = (RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
  38575. _il2cpp_icall_func(__this, ___value0);
  38576. }
  38577. #ifdef __clang__
  38578. #pragma clang diagnostic pop
  38579. #endif
  38580. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method)
  38581. {
  38582. {
  38583. String_t* L_0 = __this->get__message_0();
  38584. return L_0;
  38585. }
  38586. }
  38587. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
  38588. {
  38589. {
  38590. int32_t L_0 = __this->get_m_stringLength_0();
  38591. return L_0;
  38592. }
  38593. }
  38594. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method)
  38595. {
  38596. {
  38597. String_t* L_0 = __this->get_name_0();
  38598. return L_0;
  38599. }
  38600. }
  38601. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method)
  38602. {
  38603. {
  38604. RuntimeObject * L_0 = __this->get_m_target_2();
  38605. return L_0;
  38606. }
  38607. }
  38608. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  38609. {
  38610. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  38611. memset((&V_0), 0, sizeof(V_0));
  38612. {
  38613. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  38614. float L_1 = L_0.get_x_2();
  38615. float L_2 = ___d1;
  38616. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  38617. float L_4 = L_3.get_y_3();
  38618. float L_5 = ___d1;
  38619. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  38620. float L_7 = L_6.get_z_4();
  38621. float L_8 = ___d1;
  38622. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  38623. memset((&L_9), 0, sizeof(L_9));
  38624. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  38625. V_0 = L_9;
  38626. goto IL_0021;
  38627. }
  38628. IL_0021:
  38629. {
  38630. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  38631. return L_10;
  38632. }
  38633. }
  38634. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  38635. {
  38636. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  38637. memset((&V_0), 0, sizeof(V_0));
  38638. {
  38639. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  38640. float L_1 = L_0.get_x_2();
  38641. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  38642. float L_3 = L_2.get_x_2();
  38643. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  38644. float L_5 = L_4.get_y_3();
  38645. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  38646. float L_7 = L_6.get_y_3();
  38647. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  38648. float L_9 = L_8.get_z_4();
  38649. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  38650. float L_11 = L_10.get_z_4();
  38651. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  38652. memset((&L_12), 0, sizeof(L_12));
  38653. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  38654. V_0 = L_12;
  38655. goto IL_0030;
  38656. }
  38657. IL_0030:
  38658. {
  38659. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  38660. return L_13;
  38661. }
  38662. }
  38663. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  38664. {
  38665. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  38666. memset((&V_0), 0, sizeof(V_0));
  38667. {
  38668. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  38669. float L_1 = L_0.get_x_2();
  38670. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  38671. float L_3 = L_2.get_x_2();
  38672. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  38673. float L_5 = L_4.get_y_3();
  38674. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  38675. float L_7 = L_6.get_y_3();
  38676. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  38677. float L_9 = L_8.get_z_4();
  38678. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  38679. float L_11 = L_10.get_z_4();
  38680. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  38681. memset((&L_12), 0, sizeof(L_12));
  38682. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  38683. V_0 = L_12;
  38684. goto IL_0030;
  38685. }
  38686. IL_0030:
  38687. {
  38688. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  38689. return L_13;
  38690. }
  38691. }
  38692. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  38693. {
  38694. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  38695. memset((&V_0), 0, sizeof(V_0));
  38696. {
  38697. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  38698. float L_1 = L_0.get_x_2();
  38699. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  38700. float L_3 = L_2.get_x_2();
  38701. float L_4;
  38702. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
  38703. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  38704. float L_6 = L_5.get_y_3();
  38705. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  38706. float L_8 = L_7.get_y_3();
  38707. float L_9;
  38708. L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
  38709. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  38710. float L_11 = L_10.get_z_4();
  38711. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  38712. float L_13 = L_12.get_z_4();
  38713. float L_14;
  38714. L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
  38715. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  38716. memset((&L_15), 0, sizeof(L_15));
  38717. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  38718. V_0 = L_15;
  38719. goto IL_003c;
  38720. }
  38721. IL_003c:
  38722. {
  38723. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  38724. return L_16;
  38725. }
  38726. }
  38727. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  38728. {
  38729. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  38730. memset((&V_0), 0, sizeof(V_0));
  38731. {
  38732. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  38733. float L_1 = L_0.get_x_2();
  38734. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  38735. float L_3 = L_2.get_x_2();
  38736. float L_4;
  38737. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
  38738. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  38739. float L_6 = L_5.get_y_3();
  38740. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  38741. float L_8 = L_7.get_y_3();
  38742. float L_9;
  38743. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
  38744. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  38745. float L_11 = L_10.get_z_4();
  38746. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  38747. float L_13 = L_12.get_z_4();
  38748. float L_14;
  38749. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
  38750. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  38751. memset((&L_15), 0, sizeof(L_15));
  38752. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  38753. V_0 = L_15;
  38754. goto IL_003c;
  38755. }
  38756. IL_003c:
  38757. {
  38758. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  38759. return L_16;
  38760. }
  38761. }
  38762. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  38763. {
  38764. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38765. memset((&V_0), 0, sizeof(V_0));
  38766. {
  38767. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  38768. float L_1 = L_0.get_x_2();
  38769. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  38770. float L_3 = L_2.get_y_3();
  38771. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38772. memset((&L_4), 0, sizeof(L_4));
  38773. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  38774. V_0 = L_4;
  38775. goto IL_0015;
  38776. }
  38777. IL_0015:
  38778. {
  38779. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  38780. return L_5;
  38781. }
  38782. }
  38783. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method)
  38784. {
  38785. float V_0 = 0.0f;
  38786. float V_1 = 0.0f;
  38787. float V_2 = 0.0f;
  38788. float V_3 = 0.0f;
  38789. float V_4 = 0.0f;
  38790. bool V_5 = false;
  38791. {
  38792. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0;
  38793. float L_1 = L_0.get_x_1();
  38794. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1;
  38795. float L_3 = L_2.get_x_1();
  38796. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  38797. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0;
  38798. float L_5 = L_4.get_y_2();
  38799. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1;
  38800. float L_7 = L_6.get_y_2();
  38801. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  38802. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0;
  38803. float L_9 = L_8.get_z_3();
  38804. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1;
  38805. float L_11 = L_10.get_z_3();
  38806. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  38807. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0;
  38808. float L_13 = L_12.get_w_4();
  38809. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1;
  38810. float L_15 = L_14.get_w_4();
  38811. V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15));
  38812. float L_16 = V_0;
  38813. float L_17 = V_0;
  38814. float L_18 = V_1;
  38815. float L_19 = V_1;
  38816. float L_20 = V_2;
  38817. float L_21 = V_2;
  38818. float L_22 = V_3;
  38819. float L_23 = V_3;
  38820. V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))));
  38821. float L_24 = V_4;
  38822. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  38823. goto IL_0057;
  38824. }
  38825. IL_0057:
  38826. {
  38827. bool L_25 = V_5;
  38828. return L_25;
  38829. }
  38830. }
  38831. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method)
  38832. {
  38833. {
  38834. intptr_t L_0 = *__this;
  38835. return (void*)(L_0);
  38836. }
  38837. }
  38838. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline (const RuntimeMethod* method)
  38839. {
  38840. static bool s_Il2CppMethodInitialized;
  38841. if (!s_Il2CppMethodInitialized)
  38842. {
  38843. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38844. s_Il2CppMethodInitialized = true;
  38845. }
  38846. {
  38847. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38848. RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_1();
  38849. return L_0;
  38850. }
  38851. }
  38852. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  38853. {
  38854. {
  38855. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0;
  38856. __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
  38857. return;
  38858. }
  38859. }
  38860. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  38861. {
  38862. {
  38863. int32_t L_0 = ___value0;
  38864. __this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
  38865. return;
  38866. }
  38867. }
  38868. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  38869. {
  38870. {
  38871. int32_t L_0 = ___value0;
  38872. __this->set_U3CwidthU3Ek__BackingField_2(L_0);
  38873. return;
  38874. }
  38875. }
  38876. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  38877. {
  38878. {
  38879. int32_t L_0 = ___value0;
  38880. __this->set_U3CheightU3Ek__BackingField_3(L_0);
  38881. return;
  38882. }
  38883. }
  38884. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  38885. {
  38886. {
  38887. float L_0 = ___x0;
  38888. __this->set_x_0(L_0);
  38889. float L_1 = ___y1;
  38890. __this->set_y_1(L_1);
  38891. return;
  38892. }
  38893. }
  38894. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  38895. {
  38896. {
  38897. RuntimeObject* L_0 = ___value0;
  38898. __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0);
  38899. return;
  38900. }
  38901. }
  38902. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method)
  38903. {
  38904. {
  38905. bool L_0 = ___value0;
  38906. __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0);
  38907. return;
  38908. }
  38909. }
  38910. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method)
  38911. {
  38912. {
  38913. int32_t L_0 = ___value0;
  38914. __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0);
  38915. return;
  38916. }
  38917. }
  38918. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  38919. {
  38920. {
  38921. bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1();
  38922. return L_0;
  38923. }
  38924. }
  38925. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  38926. {
  38927. {
  38928. int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2();
  38929. return L_0;
  38930. }
  38931. }
  38932. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  38933. {
  38934. {
  38935. RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0();
  38936. return L_0;
  38937. }
  38938. }
  38939. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  38940. {
  38941. bool V_0 = false;
  38942. int32_t G_B5_0 = 0;
  38943. {
  38944. float L_0 = __this->get_x_1();
  38945. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  38946. float L_2 = L_1.get_x_1();
  38947. if ((!(((float)L_0) == ((float)L_2))))
  38948. {
  38949. goto IL_003b;
  38950. }
  38951. }
  38952. {
  38953. float L_3 = __this->get_y_2();
  38954. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  38955. float L_5 = L_4.get_y_2();
  38956. if ((!(((float)L_3) == ((float)L_5))))
  38957. {
  38958. goto IL_003b;
  38959. }
  38960. }
  38961. {
  38962. float L_6 = __this->get_z_3();
  38963. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  38964. float L_8 = L_7.get_z_3();
  38965. if ((!(((float)L_6) == ((float)L_8))))
  38966. {
  38967. goto IL_003b;
  38968. }
  38969. }
  38970. {
  38971. float L_9 = __this->get_w_4();
  38972. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  38973. float L_11 = L_10.get_w_4();
  38974. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  38975. goto IL_003c;
  38976. }
  38977. IL_003b:
  38978. {
  38979. G_B5_0 = 0;
  38980. }
  38981. IL_003c:
  38982. {
  38983. V_0 = (bool)G_B5_0;
  38984. goto IL_003f;
  38985. }
  38986. IL_003f:
  38987. {
  38988. bool L_12 = V_0;
  38989. return L_12;
  38990. }
  38991. }
  38992. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  38993. {
  38994. float V_0 = 0.0f;
  38995. {
  38996. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  38997. float L_1 = L_0.get_x_2();
  38998. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  38999. float L_3 = L_2.get_x_2();
  39000. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  39001. float L_5 = L_4.get_y_3();
  39002. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  39003. float L_7 = L_6.get_y_3();
  39004. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  39005. float L_9 = L_8.get_z_4();
  39006. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  39007. float L_11 = L_10.get_z_4();
  39008. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
  39009. goto IL_002d;
  39010. }
  39011. IL_002d:
  39012. {
  39013. float L_12 = V_0;
  39014. return L_12;
  39015. }
  39016. }
  39017. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline (String_t* ___name0, const RuntimeMethod* method)
  39018. {
  39019. bool V_0 = false;
  39020. {
  39021. String_t* L_0 = ___name0;
  39022. bool L_1;
  39023. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  39024. V_0 = L_1;
  39025. bool L_2 = V_0;
  39026. if (!L_2)
  39027. {
  39028. goto IL_001c;
  39029. }
  39030. }
  39031. {
  39032. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  39033. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral31D159E683556C06B3B3963D92483B6867EB3233)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCE18B047107AA23D1AA9B2ED32D316148E02655F)), /*hidden argument*/NULL);
  39034. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_RuntimeMethod_var)));
  39035. }
  39036. IL_001c:
  39037. {
  39038. return;
  39039. }
  39040. }
  39041. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  39042. {
  39043. {
  39044. float L_0 = ___x0;
  39045. __this->set_x_2(L_0);
  39046. float L_1 = ___y1;
  39047. __this->set_y_3(L_1);
  39048. float L_2 = ___z2;
  39049. __this->set_z_4(L_2);
  39050. return;
  39051. }
  39052. }
  39053. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  39054. {
  39055. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  39056. memset((&V_0), 0, sizeof(V_0));
  39057. {
  39058. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  39059. float L_1 = L_0.get_x_0();
  39060. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  39061. float L_3 = L_2.get_x_0();
  39062. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  39063. float L_5 = L_4.get_y_1();
  39064. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  39065. float L_7 = L_6.get_y_1();
  39066. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  39067. memset((&L_8), 0, sizeof(L_8));
  39068. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  39069. V_0 = L_8;
  39070. goto IL_0023;
  39071. }
  39072. IL_0023:
  39073. {
  39074. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  39075. return L_9;
  39076. }
  39077. }
  39078. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  39079. {
  39080. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  39081. memset((&V_0), 0, sizeof(V_0));
  39082. {
  39083. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  39084. float L_1 = L_0.get_x_0();
  39085. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  39086. float L_3 = L_2.get_x_0();
  39087. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  39088. float L_5 = L_4.get_y_1();
  39089. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  39090. float L_7 = L_6.get_y_1();
  39091. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  39092. memset((&L_8), 0, sizeof(L_8));
  39093. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  39094. V_0 = L_8;
  39095. goto IL_0023;
  39096. }
  39097. IL_0023:
  39098. {
  39099. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  39100. return L_9;
  39101. }
  39102. }
  39103. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  39104. {
  39105. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  39106. memset((&V_0), 0, sizeof(V_0));
  39107. {
  39108. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  39109. float L_1 = L_0.get_x_0();
  39110. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  39111. float L_3 = L_2.get_x_0();
  39112. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  39113. float L_5 = L_4.get_y_1();
  39114. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  39115. float L_7 = L_6.get_y_1();
  39116. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  39117. memset((&L_8), 0, sizeof(L_8));
  39118. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  39119. V_0 = L_8;
  39120. goto IL_0023;
  39121. }
  39122. IL_0023:
  39123. {
  39124. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  39125. return L_9;
  39126. }
  39127. }
  39128. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method)
  39129. {
  39130. {
  39131. int32_t L_0 = ___index0;
  39132. int32_t L_1 = (int32_t)__this->get__size_2();
  39133. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  39134. {
  39135. goto IL_000e;
  39136. }
  39137. }
  39138. {
  39139. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  39140. }
  39141. IL_000e:
  39142. {
  39143. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* L_2 = (OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817*)__this->get__items_1();
  39144. int32_t L_3 = ___index0;
  39145. OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_4;
  39146. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817*)L_2, (int32_t)L_3);
  39147. return (OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 )L_4;
  39148. }
  39149. }
  39150. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  39151. {
  39152. {
  39153. int32_t L_0 = (int32_t)__this->get__size_2();
  39154. return (int32_t)L_0;
  39155. }
  39156. }
  39157. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  39158. {
  39159. {
  39160. int32_t L_0 = ___index0;
  39161. int32_t L_1 = (int32_t)__this->get__size_2();
  39162. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  39163. {
  39164. goto IL_000e;
  39165. }
  39166. }
  39167. {
  39168. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  39169. }
  39170. IL_000e:
  39171. {
  39172. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  39173. int32_t L_3 = ___index0;
  39174. RuntimeObject * L_4;
  39175. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  39176. return (RuntimeObject *)L_4;
  39177. }
  39178. }
  39179. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  39180. {
  39181. {
  39182. int32_t L_0 = (int32_t)__this->get__size_2();
  39183. return (int32_t)L_0;
  39184. }
  39185. }
  39186. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method)
  39187. {
  39188. {
  39189. RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3();
  39190. return (RuntimeObject *)L_0;
  39191. }
  39192. }
  39193. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  39194. {
  39195. {
  39196. int32_t L_0 = (int32_t)__this->get_current_3();
  39197. return (int32_t)L_0;
  39198. }
  39199. }