UnityEngine.CoreModule1.cpp 1.6 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename T1, typename T2>
  10. struct VirtActionInvoker2
  11. {
  12. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  13. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  17. }
  18. };
  19. template <typename T1, typename T2, typename T3>
  20. struct VirtActionInvoker3
  21. {
  22. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  23. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  24. {
  25. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  26. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  27. }
  28. };
  29. template <typename T1>
  30. struct VirtActionInvoker1
  31. {
  32. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  33. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  34. {
  35. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  36. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  37. }
  38. };
  39. template <typename R>
  40. struct VirtFuncInvoker0
  41. {
  42. typedef R (*Func)(void*, const RuntimeMethod*);
  43. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  44. {
  45. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  46. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  47. }
  48. };
  49. template <typename R, typename T1, typename T2>
  50. struct VirtFuncInvoker2
  51. {
  52. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  53. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  54. {
  55. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  56. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  57. }
  58. };
  59. template <typename R, typename T1, typename T2, typename T3, typename T4>
  60. struct VirtFuncInvoker4
  61. {
  62. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  63. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  64. {
  65. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  66. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  67. }
  68. };
  69. template <typename R, typename T1>
  70. struct VirtFuncInvoker1
  71. {
  72. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  73. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  74. {
  75. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  76. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  77. }
  78. };
  79. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
  80. struct VirtFuncInvoker8
  81. {
  82. typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
  83. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
  84. {
  85. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  86. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
  87. }
  88. };
  89. template <typename R, typename T1, typename T2, typename T3>
  90. struct VirtFuncInvoker3
  91. {
  92. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  93. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  94. {
  95. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  96. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  97. }
  98. };
  99. struct VirtActionInvoker0
  100. {
  101. typedef void (*Action)(void*, const RuntimeMethod*);
  102. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  103. {
  104. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  105. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  106. }
  107. };
  108. struct GenericVirtActionInvoker0
  109. {
  110. typedef void (*Action)(void*, const RuntimeMethod*);
  111. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  112. {
  113. VirtualInvokeData invokeData;
  114. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  115. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  116. }
  117. };
  118. template <typename T1, typename T2>
  119. struct GenericVirtActionInvoker2
  120. {
  121. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  122. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  123. {
  124. VirtualInvokeData invokeData;
  125. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  126. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  127. }
  128. };
  129. template <typename T1, typename T2, typename T3>
  130. struct GenericVirtActionInvoker3
  131. {
  132. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  133. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  134. {
  135. VirtualInvokeData invokeData;
  136. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  137. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  138. }
  139. };
  140. template <typename R, typename T1>
  141. struct GenericVirtFuncInvoker1
  142. {
  143. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  144. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  145. {
  146. VirtualInvokeData invokeData;
  147. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  148. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  149. }
  150. };
  151. template <typename R, typename T1, typename T2>
  152. struct GenericVirtFuncInvoker2
  153. {
  154. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  155. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  156. {
  157. VirtualInvokeData invokeData;
  158. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  159. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  160. }
  161. };
  162. template <typename T1>
  163. struct GenericVirtActionInvoker1
  164. {
  165. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  166. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  167. {
  168. VirtualInvokeData invokeData;
  169. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  170. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  171. }
  172. };
  173. template <typename R, typename T1>
  174. struct InterfaceFuncInvoker1
  175. {
  176. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  177. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  178. {
  179. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  180. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  181. }
  182. };
  183. struct InterfaceActionInvoker0
  184. {
  185. typedef void (*Action)(void*, const RuntimeMethod*);
  186. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  187. {
  188. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  189. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  190. }
  191. };
  192. template <typename R>
  193. struct InterfaceFuncInvoker0
  194. {
  195. typedef R (*Func)(void*, const RuntimeMethod*);
  196. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  197. {
  198. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  199. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  200. }
  201. };
  202. template <typename T1, typename T2>
  203. struct InterfaceActionInvoker2
  204. {
  205. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  206. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  207. {
  208. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  209. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  210. }
  211. };
  212. template <typename T1, typename T2, typename T3>
  213. struct InterfaceActionInvoker3
  214. {
  215. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  216. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  217. {
  218. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  219. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  220. }
  221. };
  222. template <typename R, typename T1, typename T2>
  223. struct InterfaceFuncInvoker2
  224. {
  225. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  226. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  227. {
  228. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  229. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  230. }
  231. };
  232. template <typename T1>
  233. struct InterfaceActionInvoker1
  234. {
  235. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  236. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  237. {
  238. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  239. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  240. }
  241. };
  242. struct GenericInterfaceActionInvoker0
  243. {
  244. typedef void (*Action)(void*, const RuntimeMethod*);
  245. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  246. {
  247. VirtualInvokeData invokeData;
  248. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  249. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  250. }
  251. };
  252. template <typename T1, typename T2>
  253. struct GenericInterfaceActionInvoker2
  254. {
  255. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  256. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  257. {
  258. VirtualInvokeData invokeData;
  259. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  260. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  261. }
  262. };
  263. template <typename T1, typename T2, typename T3>
  264. struct GenericInterfaceActionInvoker3
  265. {
  266. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  267. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  268. {
  269. VirtualInvokeData invokeData;
  270. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  271. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  272. }
  273. };
  274. template <typename R, typename T1>
  275. struct GenericInterfaceFuncInvoker1
  276. {
  277. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  278. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  279. {
  280. VirtualInvokeData invokeData;
  281. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  282. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  283. }
  284. };
  285. template <typename R, typename T1, typename T2>
  286. struct GenericInterfaceFuncInvoker2
  287. {
  288. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  289. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  290. {
  291. VirtualInvokeData invokeData;
  292. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  293. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  294. }
  295. };
  296. template <typename T1>
  297. struct GenericInterfaceActionInvoker1
  298. {
  299. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  300. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  301. {
  302. VirtualInvokeData invokeData;
  303. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  304. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  305. }
  306. };
  307. // System.Action`1<UnityEngine.AsyncOperation>
  308. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31;
  309. // System.Action`1<UnityEngine.Cubemap>
  310. struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7;
  311. // System.Action`1<System.Object>
  312. struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
  313. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  314. struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF;
  315. // System.Action`2<System.Object,System.Int32Enum>
  316. struct Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF;
  317. // System.Action`2<System.Object,System.Object>
  318. struct Action_2_t4FB8E5660AE634E13BF340904C61FEA9DCE9D52D;
  319. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  320. struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6;
  321. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  322. struct Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F;
  323. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>
  324. struct AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349;
  325. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  326. struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402;
  327. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  328. struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC;
  329. // System.Collections.Generic.Dictionary`2<System.String,System.Object>
  330. struct Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399;
  331. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
  332. struct EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1;
  333. // System.Collections.Generic.IEnumerable`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  334. struct IEnumerable_1_tCE4ECCD343378F3D3800523073B60FDAB73EA77F;
  335. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  336. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD;
  337. // System.Collections.Generic.List`1<System.Object>
  338. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  339. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  340. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E;
  341. // System.Collections.Generic.List`1<System.String>
  342. struct List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3;
  343. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  344. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8;
  345. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  346. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA;
  347. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  348. struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2;
  349. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  350. struct UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50;
  351. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  352. struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906;
  353. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  354. struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4;
  355. // UnityEngine.Events.UnityEvent`1<System.Int32>
  356. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF;
  357. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  358. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B;
  359. // UnityEngine.Events.UnityEvent`1<System.Object>
  360. struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
  361. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  362. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7;
  363. // UnityEngine.Events.BaseInvokableCall[]
  364. struct BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC;
  365. // System.Boolean[]
  366. struct BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C;
  367. // System.Byte[]
  368. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  369. // UnityEngine.Camera[]
  370. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  371. // System.Char[]
  372. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  373. // System.Delegate[]
  374. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  375. // System.Int32[]
  376. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  377. // System.IntPtr[]
  378. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  379. // UnityEngine.Light[]
  380. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  381. // System.Object[]
  382. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  383. // System.Reflection.ParameterModifier[]
  384. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B;
  385. // System.Diagnostics.StackFrame[]
  386. struct StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1;
  387. // System.Diagnostics.StackTrace[]
  388. struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
  389. // System.String[]
  390. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  391. // System.Type[]
  392. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  393. // System.UInt16[]
  394. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
  395. // UnityEngine.Vector2[]
  396. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  397. // UnityEngine.Camera/RenderRequest[]
  398. struct RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664;
  399. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  400. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F;
  401. // System.AppDomain
  402. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A;
  403. // UnityEngine.Events.ArgumentCache
  404. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27;
  405. // System.ArgumentException
  406. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00;
  407. // System.ArgumentNullException
  408. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB;
  409. // System.ArgumentOutOfRangeException
  410. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8;
  411. // System.AssemblyLoadEventHandler
  412. struct AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C;
  413. // System.AsyncCallback
  414. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  415. // UnityEngine.AsyncOperation
  416. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86;
  417. // System.Attribute
  418. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71;
  419. // UnityEngine.Events.BaseInvokableCall
  420. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784;
  421. // UnityEngine.Rendering.BatchRendererGroup
  422. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A;
  423. // System.Reflection.Binder
  424. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  425. // System.Globalization.Calendar
  426. struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A;
  427. // UnityEngine.Camera
  428. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  429. // System.Globalization.CodePageDataItem
  430. struct CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E;
  431. // System.Globalization.CompareInfo
  432. struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9;
  433. // UnityEngine.Component
  434. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  435. // UnityEngine.Cubemap
  436. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938;
  437. // System.Globalization.CultureData
  438. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529;
  439. // System.Globalization.CultureInfo
  440. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98;
  441. // UnityEngine.CustomYieldInstruction
  442. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7;
  443. // System.Globalization.DateTimeFormatInfo
  444. struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90;
  445. // System.Text.DecoderFallback
  446. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D;
  447. // System.Text.DecoderReplacementFallback
  448. struct DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130;
  449. // System.Delegate
  450. struct Delegate_t;
  451. // System.DelegateData
  452. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  453. // System.Text.EncoderFallback
  454. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4;
  455. // System.Text.EncoderReplacementFallback
  456. struct EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418;
  457. // System.Text.Encoding
  458. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827;
  459. // System.Enum
  460. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA;
  461. // System.EventHandler
  462. struct EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B;
  463. // System.Threading.EventWaitHandle
  464. struct EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C;
  465. // System.Exception
  466. struct Exception_t;
  467. // System.Threading.ExecutionContext
  468. struct ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414;
  469. // System.Collections.Hashtable
  470. struct Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC;
  471. // System.IAsyncResult
  472. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  473. // System.Collections.IDictionary
  474. struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
  475. // System.Collections.IEnumerator
  476. struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
  477. // System.IFormatProvider
  478. struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF;
  479. // System.Security.Principal.IPrincipal
  480. struct IPrincipal_t850ACE1F48327B64F266DD2C6FD8C5F56E4889E2;
  481. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
  482. struct IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E;
  483. // System.IndexOutOfRangeException
  484. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD;
  485. // System.Threading.InternalThread
  486. struct InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB;
  487. // UnityEngine.Events.InvokableCall
  488. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741;
  489. // UnityEngine.Events.InvokableCallList
  490. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  491. // UnityEngine.Light
  492. struct Light_tA2F349FE839781469A0344CF6039B51512394275;
  493. // System.LocalDataStoreHolder
  494. struct LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146;
  495. // System.LocalDataStoreMgr
  496. struct LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A;
  497. // System.Threading.ManualResetEvent
  498. struct ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA;
  499. // System.Runtime.InteropServices.MarshalAsAttribute
  500. struct MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6;
  501. // UnityEngine.Material
  502. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  503. // System.Reflection.MemberFilter
  504. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  505. // System.Reflection.MemberInfo
  506. struct MemberInfo_t;
  507. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  508. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA;
  509. // System.Reflection.MethodBase
  510. struct MethodBase_t;
  511. // System.Reflection.MethodInfo
  512. struct MethodInfo_t;
  513. // System.MulticastDelegate
  514. struct MulticastDelegate_t;
  515. // System.NotImplementedException
  516. struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6;
  517. // System.Globalization.NumberFormatInfo
  518. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D;
  519. // UnityEngine.Object
  520. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  521. // System.ObjectDisposedException
  522. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A;
  523. // System.Reflection.ParameterInfo
  524. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7;
  525. // UnityEngine.Events.PersistentCall
  526. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9;
  527. // UnityEngine.Events.PersistentCallGroup
  528. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  529. // UnityEngine.Scripting.PreserveAttribute
  530. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948;
  531. // UnityEngine.PropertyAttribute
  532. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052;
  533. // System.Security.Cryptography.RandomNumberGenerator
  534. struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50;
  535. // UnityEngine.RectTransform
  536. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  537. // UnityEngine.ReflectionProbe
  538. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3;
  539. // UnityEngine.Rendering.RenderPipeline
  540. struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA;
  541. // UnityEngine.Rendering.RenderPipelineAsset
  542. struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF;
  543. // UnityEngine.RenderTexture
  544. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
  545. // UnityEngine.Renderer
  546. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C;
  547. // UnityEngine.RequireComponent
  548. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91;
  549. // System.ResolveEventHandler
  550. struct ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089;
  551. // UnityEngine.ResourcesAPI
  552. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F;
  553. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  554. struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D;
  555. // System.Runtime.Serialization.SafeSerializationManager
  556. struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
  557. // Microsoft.Win32.SafeHandles.SafeWaitHandle
  558. struct SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1;
  559. // UnityEngine.SceneManagement.SceneManagerAPI
  560. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F;
  561. // UnityEngine.ScriptableObject
  562. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
  563. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  564. struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61;
  565. // UnityEngine.SelectionBaseAttribute
  566. struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB;
  567. // System.Threading.SendOrPostCallback
  568. struct SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C;
  569. // UnityEngine.SerializeField
  570. struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25;
  571. // UnityEngine.Shader
  572. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39;
  573. // UnityEngine.SpaceAttribute
  574. struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8;
  575. // UnityEngine.Sprite
  576. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  577. // UnityEngine.U2D.SpriteAtlas
  578. struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9;
  579. // System.Diagnostics.StackTrace
  580. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888;
  581. // System.Diagnostics.Stopwatch
  582. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89;
  583. // System.String
  584. struct String_t;
  585. // System.Text.StringBuilder
  586. struct StringBuilder_t;
  587. // UnityEngine.Rendering.SupportedRenderingFeatures
  588. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54;
  589. // System.Threading.SynchronizationContext
  590. struct SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069;
  591. // UnityEngine.TextAreaAttribute
  592. struct TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B;
  593. // UnityEngine.TextAsset
  594. struct TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234;
  595. // System.Globalization.TextInfo
  596. struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C;
  597. // UnityEngine.Texture
  598. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  599. // UnityEngine.Texture2D
  600. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF;
  601. // UnityEngine.Texture2DArray
  602. struct Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C;
  603. // UnityEngine.Texture3D
  604. struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8;
  605. // System.Threading.Thread
  606. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414;
  607. // UnityEngine.TooltipAttribute
  608. struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B;
  609. // UnityEngine.TouchScreenKeyboard
  610. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E;
  611. // UnityEngine.Transform
  612. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  613. // System.Type
  614. struct Type_t;
  615. // UnityEngineInternal.TypeInferenceRuleAttribute
  616. struct TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038;
  617. // System.Text.UTF32Encoding
  618. struct UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014;
  619. // System.Text.UTF8Encoding
  620. struct UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282;
  621. // System.UnhandledExceptionEventArgs
  622. struct UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885;
  623. // System.UnhandledExceptionEventHandler
  624. struct UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64;
  625. // System.Text.UnicodeEncoding
  626. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68;
  627. // UnityEngine.Events.UnityAction
  628. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  629. // UnityEngine.Events.UnityEvent
  630. struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4;
  631. // UnityEngine.Events.UnityEventBase
  632. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB;
  633. // UnityEngine.UnityException
  634. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101;
  635. // UnityEngine.UnitySynchronizationContext
  636. struct UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3;
  637. // System.Void
  638. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  639. // UnityEngine.WaitForEndOfFrame
  640. struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4;
  641. // UnityEngine.WaitForFixedUpdate
  642. struct WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5;
  643. // UnityEngine.WaitForSecondsRealtime
  644. struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40;
  645. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  646. struct WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA;
  647. // UnityEngine.YieldInstruction
  648. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF;
  649. // UnityEngine.Application/LogCallback
  650. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD;
  651. // UnityEngine.Application/LowMemoryCallback
  652. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240;
  653. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  654. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB;
  655. // UnityEngine.Camera/CameraCallback
  656. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  657. // UnityEngine.CullingGroup/StateChanged
  658. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0;
  659. // UnityEngine.Display/DisplaysUpdatedDelegate
  660. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  661. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  662. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826;
  663. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  664. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0;
  665. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  666. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876;
  667. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  668. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769;
  669. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  670. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54;
  671. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  672. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD;
  673. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  674. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F;
  675. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  676. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60;
  677. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  678. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93;
  679. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  680. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF;
  681. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  682. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B;
  683. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  684. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F;
  685. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  686. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA;
  687. // UnityEngine.RectTransform/ReapplyDrivenProperties
  688. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  689. // UnityEngine.Transform/Enumerator
  690. struct Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259;
  691. // UnityEngine.UnhandledExceptionHandler/<>c
  692. struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF;
  693. IL2CPP_EXTERN_C RuntimeClass* Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var;
  694. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var;
  695. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var;
  696. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var;
  697. IL2CPP_EXTERN_C RuntimeClass* BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66_il2cpp_TypeInfo_var;
  698. IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var;
  699. IL2CPP_EXTERN_C RuntimeClass* Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var;
  700. IL2CPP_EXTERN_C RuntimeClass* CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C_il2cpp_TypeInfo_var;
  701. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var;
  702. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  703. IL2CPP_EXTERN_C RuntimeClass* DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var;
  704. IL2CPP_EXTERN_C RuntimeClass* EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var;
  705. IL2CPP_EXTERN_C RuntimeClass* EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var;
  706. IL2CPP_EXTERN_C RuntimeClass* Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var;
  707. IL2CPP_EXTERN_C RuntimeClass* Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var;
  708. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  709. IL2CPP_EXTERN_C RuntimeClass* FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var;
  710. IL2CPP_EXTERN_C RuntimeClass* GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var;
  711. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var;
  712. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  713. IL2CPP_EXTERN_C RuntimeClass* IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var;
  714. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var;
  715. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var;
  716. IL2CPP_EXTERN_C RuntimeClass* IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var;
  717. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var;
  718. IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var;
  719. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  720. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  721. IL2CPP_EXTERN_C RuntimeClass* InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var;
  722. IL2CPP_EXTERN_C RuntimeClass* InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var;
  723. IL2CPP_EXTERN_C RuntimeClass* KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var;
  724. IL2CPP_EXTERN_C RuntimeClass* List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var;
  725. IL2CPP_EXTERN_C RuntimeClass* LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773_il2cpp_TypeInfo_var;
  726. IL2CPP_EXTERN_C RuntimeClass* ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var;
  727. IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var;
  728. IL2CPP_EXTERN_C RuntimeClass* MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var;
  729. IL2CPP_EXTERN_C RuntimeClass* NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2_il2cpp_TypeInfo_var;
  730. IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var;
  731. IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var;
  732. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var;
  733. IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
  734. IL2CPP_EXTERN_C RuntimeClass* PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var;
  735. IL2CPP_EXTERN_C RuntimeClass* PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A_il2cpp_TypeInfo_var;
  736. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var;
  737. IL2CPP_EXTERN_C RuntimeClass* RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var;
  738. IL2CPP_EXTERN_C RuntimeClass* ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var;
  739. IL2CPP_EXTERN_C RuntimeClass* RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var;
  740. IL2CPP_EXTERN_C RuntimeClass* RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var;
  741. IL2CPP_EXTERN_C RuntimeClass* ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var;
  742. IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var;
  743. IL2CPP_EXTERN_C RuntimeClass* SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var;
  744. IL2CPP_EXTERN_C RuntimeClass* SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var;
  745. IL2CPP_EXTERN_C RuntimeClass* Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var;
  746. IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var;
  747. IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var;
  748. IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var;
  749. IL2CPP_EXTERN_C RuntimeClass* ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var;
  750. IL2CPP_EXTERN_C RuntimeClass* SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var;
  751. IL2CPP_EXTERN_C RuntimeClass* StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var;
  752. IL2CPP_EXTERN_C RuntimeClass* StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var;
  753. IL2CPP_EXTERN_C RuntimeClass* Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var;
  754. IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
  755. IL2CPP_EXTERN_C RuntimeClass* SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var;
  756. IL2CPP_EXTERN_C RuntimeClass* TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var;
  757. IL2CPP_EXTERN_C RuntimeClass* Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var;
  758. IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var;
  759. IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var;
  760. IL2CPP_EXTERN_C RuntimeClass* TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var;
  761. IL2CPP_EXTERN_C RuntimeClass* TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var;
  762. IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  763. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var;
  764. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var;
  765. IL2CPP_EXTERN_C RuntimeClass* UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var;
  766. IL2CPP_EXTERN_C RuntimeClass* UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var;
  767. IL2CPP_EXTERN_C RuntimeClass* UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var;
  768. IL2CPP_EXTERN_C RuntimeClass* UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var;
  769. IL2CPP_EXTERN_C RuntimeClass* UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var;
  770. IL2CPP_EXTERN_C RuntimeClass* UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var;
  771. IL2CPP_EXTERN_C RuntimeClass* UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var;
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  773. IL2CPP_EXTERN_C RuntimeClass* Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var;
  774. IL2CPP_EXTERN_C RuntimeClass* Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var;
  775. IL2CPP_EXTERN_C RuntimeClass* Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var;
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  846. IL2CPP_EXTERN_C String_t* _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D;
  847. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var;
  848. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B_RuntimeMethod_var;
  849. IL2CPP_EXTERN_C const RuntimeMethod* Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var;
  850. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB_RuntimeMethod_var;
  851. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var;
  852. IL2CPP_EXTERN_C const RuntimeMethod* Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var;
  853. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var;
  854. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_RuntimeMethod_var;
  855. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_RuntimeMethod_var;
  856. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_RuntimeMethod_var;
  857. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var;
  858. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var;
  859. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_RuntimeMethod_var;
  860. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var;
  861. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var;
  862. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var;
  863. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_RuntimeMethod_var;
  864. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var;
  865. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF_RuntimeMethod_var;
  866. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeType* Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var;
  896. IL2CPP_EXTERN_C const RuntimeType* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var;
  897. IL2CPP_EXTERN_C const RuntimeType* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var;
  898. IL2CPP_EXTERN_C const RuntimeType* RuntimeObject_0_0_0_var;
  899. IL2CPP_EXTERN_C const RuntimeType* Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var;
  900. IL2CPP_EXTERN_C const RuntimeType* String_t_0_0_0_var;
  901. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com;
  902. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke;
  903. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com;
  904. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke;
  905. struct Delegate_t_marshaled_com;
  906. struct Delegate_t_marshaled_pinvoke;
  907. struct Exception_t_marshaled_com;
  908. struct Exception_t_marshaled_pinvoke;
  909. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7;
  910. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  911. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  912. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  913. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  914. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  915. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  916. struct ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B;
  917. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B;
  918. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  919. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  920. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
  921. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  922. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F;
  923. IL2CPP_EXTERN_C_BEGIN
  924. IL2CPP_EXTERN_C_END
  925. #ifdef __clang__
  926. #pragma clang diagnostic push
  927. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  928. #pragma clang diagnostic ignored "-Wunused-variable"
  929. #endif
  930. // System.Object
  931. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  932. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD : public RuntimeObject
  933. {
  934. public:
  935. // T[] System.Collections.Generic.List`1::_items
  936. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____items_1;
  937. // System.Int32 System.Collections.Generic.List`1::_size
  938. int32_t ____size_2;
  939. // System.Int32 System.Collections.Generic.List`1::_version
  940. int32_t ____version_3;
  941. // System.Object System.Collections.Generic.List`1::_syncRoot
  942. RuntimeObject * ____syncRoot_4;
  943. public:
  944. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____items_1)); }
  945. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__items_1() const { return ____items_1; }
  946. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__items_1() { return &____items_1; }
  947. inline void set__items_1(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  948. {
  949. ____items_1 = value;
  950. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  951. }
  952. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____size_2)); }
  953. inline int32_t get__size_2() const { return ____size_2; }
  954. inline int32_t* get_address_of__size_2() { return &____size_2; }
  955. inline void set__size_2(int32_t value)
  956. {
  957. ____size_2 = value;
  958. }
  959. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____version_3)); }
  960. inline int32_t get__version_3() const { return ____version_3; }
  961. inline int32_t* get_address_of__version_3() { return &____version_3; }
  962. inline void set__version_3(int32_t value)
  963. {
  964. ____version_3 = value;
  965. }
  966. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____syncRoot_4)); }
  967. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  968. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  969. inline void set__syncRoot_4(RuntimeObject * value)
  970. {
  971. ____syncRoot_4 = value;
  972. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  973. }
  974. };
  975. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields
  976. {
  977. public:
  978. // T[] System.Collections.Generic.List`1::_emptyArray
  979. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____emptyArray_5;
  980. public:
  981. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields, ____emptyArray_5)); }
  982. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__emptyArray_5() const { return ____emptyArray_5; }
  983. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  984. inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  985. {
  986. ____emptyArray_5 = value;
  987. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  988. }
  989. };
  990. // System.Collections.Generic.List`1<System.Object>
  991. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  992. {
  993. public:
  994. // T[] System.Collections.Generic.List`1::_items
  995. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  996. // System.Int32 System.Collections.Generic.List`1::_size
  997. int32_t ____size_2;
  998. // System.Int32 System.Collections.Generic.List`1::_version
  999. int32_t ____version_3;
  1000. // System.Object System.Collections.Generic.List`1::_syncRoot
  1001. RuntimeObject * ____syncRoot_4;
  1002. public:
  1003. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1004. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1005. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1006. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1007. {
  1008. ____items_1 = value;
  1009. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1010. }
  1011. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1012. inline int32_t get__size_2() const { return ____size_2; }
  1013. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1014. inline void set__size_2(int32_t value)
  1015. {
  1016. ____size_2 = value;
  1017. }
  1018. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1019. inline int32_t get__version_3() const { return ____version_3; }
  1020. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1021. inline void set__version_3(int32_t value)
  1022. {
  1023. ____version_3 = value;
  1024. }
  1025. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1026. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1027. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1028. inline void set__syncRoot_4(RuntimeObject * value)
  1029. {
  1030. ____syncRoot_4 = value;
  1031. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1032. }
  1033. };
  1034. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1035. {
  1036. public:
  1037. // T[] System.Collections.Generic.List`1::_emptyArray
  1038. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1039. public:
  1040. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1041. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1042. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1043. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1044. {
  1045. ____emptyArray_5 = value;
  1046. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1047. }
  1048. };
  1049. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  1050. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 : public RuntimeObject
  1051. {
  1052. public:
  1053. // T[] System.Collections.Generic.List`1::_items
  1054. RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____items_1;
  1055. // System.Int32 System.Collections.Generic.List`1::_size
  1056. int32_t ____size_2;
  1057. // System.Int32 System.Collections.Generic.List`1::_version
  1058. int32_t ____version_3;
  1059. // System.Object System.Collections.Generic.List`1::_syncRoot
  1060. RuntimeObject * ____syncRoot_4;
  1061. public:
  1062. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____items_1)); }
  1063. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__items_1() const { return ____items_1; }
  1064. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__items_1() { return &____items_1; }
  1065. inline void set__items_1(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
  1066. {
  1067. ____items_1 = value;
  1068. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1069. }
  1070. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____size_2)); }
  1071. inline int32_t get__size_2() const { return ____size_2; }
  1072. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1073. inline void set__size_2(int32_t value)
  1074. {
  1075. ____size_2 = value;
  1076. }
  1077. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____version_3)); }
  1078. inline int32_t get__version_3() const { return ____version_3; }
  1079. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1080. inline void set__version_3(int32_t value)
  1081. {
  1082. ____version_3 = value;
  1083. }
  1084. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____syncRoot_4)); }
  1085. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1086. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1087. inline void set__syncRoot_4(RuntimeObject * value)
  1088. {
  1089. ____syncRoot_4 = value;
  1090. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1091. }
  1092. };
  1093. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields
  1094. {
  1095. public:
  1096. // T[] System.Collections.Generic.List`1::_emptyArray
  1097. RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____emptyArray_5;
  1098. public:
  1099. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields, ____emptyArray_5)); }
  1100. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__emptyArray_5() const { return ____emptyArray_5; }
  1101. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1102. inline void set__emptyArray_5(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
  1103. {
  1104. ____emptyArray_5 = value;
  1105. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1106. }
  1107. };
  1108. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  1109. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA : public RuntimeObject
  1110. {
  1111. public:
  1112. // T[] System.Collections.Generic.List`1::_items
  1113. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* ____items_1;
  1114. // System.Int32 System.Collections.Generic.List`1::_size
  1115. int32_t ____size_2;
  1116. // System.Int32 System.Collections.Generic.List`1::_version
  1117. int32_t ____version_3;
  1118. // System.Object System.Collections.Generic.List`1::_syncRoot
  1119. RuntimeObject * ____syncRoot_4;
  1120. public:
  1121. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____items_1)); }
  1122. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* get__items_1() const { return ____items_1; }
  1123. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F** get_address_of__items_1() { return &____items_1; }
  1124. inline void set__items_1(WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* value)
  1125. {
  1126. ____items_1 = value;
  1127. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1128. }
  1129. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____size_2)); }
  1130. inline int32_t get__size_2() const { return ____size_2; }
  1131. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1132. inline void set__size_2(int32_t value)
  1133. {
  1134. ____size_2 = value;
  1135. }
  1136. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____version_3)); }
  1137. inline int32_t get__version_3() const { return ____version_3; }
  1138. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1139. inline void set__version_3(int32_t value)
  1140. {
  1141. ____version_3 = value;
  1142. }
  1143. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____syncRoot_4)); }
  1144. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1145. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1146. inline void set__syncRoot_4(RuntimeObject * value)
  1147. {
  1148. ____syncRoot_4 = value;
  1149. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1150. }
  1151. };
  1152. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_StaticFields
  1153. {
  1154. public:
  1155. // T[] System.Collections.Generic.List`1::_emptyArray
  1156. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* ____emptyArray_5;
  1157. public:
  1158. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_StaticFields, ____emptyArray_5)); }
  1159. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* get__emptyArray_5() const { return ____emptyArray_5; }
  1160. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1161. inline void set__emptyArray_5(WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* value)
  1162. {
  1163. ____emptyArray_5 = value;
  1164. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1165. }
  1166. };
  1167. // UnityEngine.Events.ArgumentCache
  1168. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject
  1169. {
  1170. public:
  1171. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  1172. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0;
  1173. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  1174. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  1175. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  1176. int32_t ___m_IntArgument_2;
  1177. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  1178. float ___m_FloatArgument_3;
  1179. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  1180. String_t* ___m_StringArgument_4;
  1181. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  1182. bool ___m_BoolArgument_5;
  1183. public:
  1184. inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); }
  1185. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
  1186. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
  1187. inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  1188. {
  1189. ___m_ObjectArgument_0 = value;
  1190. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value);
  1191. }
  1192. inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); }
  1193. inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
  1194. inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
  1195. inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
  1196. {
  1197. ___m_ObjectArgumentAssemblyTypeName_1 = value;
  1198. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value);
  1199. }
  1200. inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); }
  1201. inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
  1202. inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
  1203. inline void set_m_IntArgument_2(int32_t value)
  1204. {
  1205. ___m_IntArgument_2 = value;
  1206. }
  1207. inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); }
  1208. inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
  1209. inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
  1210. inline void set_m_FloatArgument_3(float value)
  1211. {
  1212. ___m_FloatArgument_3 = value;
  1213. }
  1214. inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); }
  1215. inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
  1216. inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
  1217. inline void set_m_StringArgument_4(String_t* value)
  1218. {
  1219. ___m_StringArgument_4 = value;
  1220. Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value);
  1221. }
  1222. inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); }
  1223. inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
  1224. inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
  1225. inline void set_m_BoolArgument_5(bool value)
  1226. {
  1227. ___m_BoolArgument_5 = value;
  1228. }
  1229. };
  1230. struct Il2CppArrayBounds;
  1231. // System.Array
  1232. // System.Attribute
  1233. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
  1234. {
  1235. public:
  1236. public:
  1237. };
  1238. // UnityEngine.Events.BaseInvokableCall
  1239. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject
  1240. {
  1241. public:
  1242. public:
  1243. };
  1244. // System.Reflection.Binder
  1245. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 : public RuntimeObject
  1246. {
  1247. public:
  1248. public:
  1249. };
  1250. // System.Runtime.ConstrainedExecution.CriticalFinalizerObject
  1251. struct CriticalFinalizerObject_tA3367C832FFE7434EB3C15C7136AF25524150997 : public RuntimeObject
  1252. {
  1253. public:
  1254. public:
  1255. };
  1256. // System.Globalization.CultureInfo
  1257. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject
  1258. {
  1259. public:
  1260. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1261. bool ___m_isReadOnly_3;
  1262. // System.Int32 System.Globalization.CultureInfo::cultureID
  1263. int32_t ___cultureID_4;
  1264. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1265. int32_t ___parent_lcid_5;
  1266. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1267. int32_t ___datetime_index_6;
  1268. // System.Int32 System.Globalization.CultureInfo::number_index
  1269. int32_t ___number_index_7;
  1270. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1271. int32_t ___default_calendar_type_8;
  1272. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1273. bool ___m_useUserOverride_9;
  1274. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1275. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1276. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1277. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1278. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1279. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1280. // System.String System.Globalization.CultureInfo::m_name
  1281. String_t* ___m_name_13;
  1282. // System.String System.Globalization.CultureInfo::englishname
  1283. String_t* ___englishname_14;
  1284. // System.String System.Globalization.CultureInfo::nativename
  1285. String_t* ___nativename_15;
  1286. // System.String System.Globalization.CultureInfo::iso3lang
  1287. String_t* ___iso3lang_16;
  1288. // System.String System.Globalization.CultureInfo::iso2lang
  1289. String_t* ___iso2lang_17;
  1290. // System.String System.Globalization.CultureInfo::win3lang
  1291. String_t* ___win3lang_18;
  1292. // System.String System.Globalization.CultureInfo::territory
  1293. String_t* ___territory_19;
  1294. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1295. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20;
  1296. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1297. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1298. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1299. void* ___textinfo_data_22;
  1300. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1301. int32_t ___m_dataItem_23;
  1302. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1303. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1304. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1305. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25;
  1306. // System.Boolean System.Globalization.CultureInfo::constructed
  1307. bool ___constructed_26;
  1308. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1309. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27;
  1310. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1311. CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28;
  1312. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1313. bool ___m_isInherited_29;
  1314. public:
  1315. inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); }
  1316. inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; }
  1317. inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; }
  1318. inline void set_m_isReadOnly_3(bool value)
  1319. {
  1320. ___m_isReadOnly_3 = value;
  1321. }
  1322. inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); }
  1323. inline int32_t get_cultureID_4() const { return ___cultureID_4; }
  1324. inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; }
  1325. inline void set_cultureID_4(int32_t value)
  1326. {
  1327. ___cultureID_4 = value;
  1328. }
  1329. inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); }
  1330. inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; }
  1331. inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; }
  1332. inline void set_parent_lcid_5(int32_t value)
  1333. {
  1334. ___parent_lcid_5 = value;
  1335. }
  1336. inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); }
  1337. inline int32_t get_datetime_index_6() const { return ___datetime_index_6; }
  1338. inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; }
  1339. inline void set_datetime_index_6(int32_t value)
  1340. {
  1341. ___datetime_index_6 = value;
  1342. }
  1343. inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); }
  1344. inline int32_t get_number_index_7() const { return ___number_index_7; }
  1345. inline int32_t* get_address_of_number_index_7() { return &___number_index_7; }
  1346. inline void set_number_index_7(int32_t value)
  1347. {
  1348. ___number_index_7 = value;
  1349. }
  1350. inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); }
  1351. inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; }
  1352. inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; }
  1353. inline void set_default_calendar_type_8(int32_t value)
  1354. {
  1355. ___default_calendar_type_8 = value;
  1356. }
  1357. inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); }
  1358. inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; }
  1359. inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; }
  1360. inline void set_m_useUserOverride_9(bool value)
  1361. {
  1362. ___m_useUserOverride_9 = value;
  1363. }
  1364. inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); }
  1365. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; }
  1366. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; }
  1367. inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  1368. {
  1369. ___numInfo_10 = value;
  1370. Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value);
  1371. }
  1372. inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); }
  1373. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; }
  1374. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; }
  1375. inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value)
  1376. {
  1377. ___dateTimeInfo_11 = value;
  1378. Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value);
  1379. }
  1380. inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); }
  1381. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; }
  1382. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; }
  1383. inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value)
  1384. {
  1385. ___textInfo_12 = value;
  1386. Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value);
  1387. }
  1388. inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); }
  1389. inline String_t* get_m_name_13() const { return ___m_name_13; }
  1390. inline String_t** get_address_of_m_name_13() { return &___m_name_13; }
  1391. inline void set_m_name_13(String_t* value)
  1392. {
  1393. ___m_name_13 = value;
  1394. Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value);
  1395. }
  1396. inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); }
  1397. inline String_t* get_englishname_14() const { return ___englishname_14; }
  1398. inline String_t** get_address_of_englishname_14() { return &___englishname_14; }
  1399. inline void set_englishname_14(String_t* value)
  1400. {
  1401. ___englishname_14 = value;
  1402. Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value);
  1403. }
  1404. inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); }
  1405. inline String_t* get_nativename_15() const { return ___nativename_15; }
  1406. inline String_t** get_address_of_nativename_15() { return &___nativename_15; }
  1407. inline void set_nativename_15(String_t* value)
  1408. {
  1409. ___nativename_15 = value;
  1410. Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value);
  1411. }
  1412. inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); }
  1413. inline String_t* get_iso3lang_16() const { return ___iso3lang_16; }
  1414. inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; }
  1415. inline void set_iso3lang_16(String_t* value)
  1416. {
  1417. ___iso3lang_16 = value;
  1418. Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value);
  1419. }
  1420. inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); }
  1421. inline String_t* get_iso2lang_17() const { return ___iso2lang_17; }
  1422. inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; }
  1423. inline void set_iso2lang_17(String_t* value)
  1424. {
  1425. ___iso2lang_17 = value;
  1426. Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value);
  1427. }
  1428. inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); }
  1429. inline String_t* get_win3lang_18() const { return ___win3lang_18; }
  1430. inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; }
  1431. inline void set_win3lang_18(String_t* value)
  1432. {
  1433. ___win3lang_18 = value;
  1434. Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value);
  1435. }
  1436. inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); }
  1437. inline String_t* get_territory_19() const { return ___territory_19; }
  1438. inline String_t** get_address_of_territory_19() { return &___territory_19; }
  1439. inline void set_territory_19(String_t* value)
  1440. {
  1441. ___territory_19 = value;
  1442. Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value);
  1443. }
  1444. inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); }
  1445. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; }
  1446. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; }
  1447. inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  1448. {
  1449. ___native_calendar_names_20 = value;
  1450. Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value);
  1451. }
  1452. inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); }
  1453. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; }
  1454. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; }
  1455. inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value)
  1456. {
  1457. ___compareInfo_21 = value;
  1458. Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value);
  1459. }
  1460. inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); }
  1461. inline void* get_textinfo_data_22() const { return ___textinfo_data_22; }
  1462. inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; }
  1463. inline void set_textinfo_data_22(void* value)
  1464. {
  1465. ___textinfo_data_22 = value;
  1466. }
  1467. inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); }
  1468. inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; }
  1469. inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; }
  1470. inline void set_m_dataItem_23(int32_t value)
  1471. {
  1472. ___m_dataItem_23 = value;
  1473. }
  1474. inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); }
  1475. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; }
  1476. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; }
  1477. inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value)
  1478. {
  1479. ___calendar_24 = value;
  1480. Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value);
  1481. }
  1482. inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); }
  1483. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; }
  1484. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; }
  1485. inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1486. {
  1487. ___parent_culture_25 = value;
  1488. Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value);
  1489. }
  1490. inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); }
  1491. inline bool get_constructed_26() const { return ___constructed_26; }
  1492. inline bool* get_address_of_constructed_26() { return &___constructed_26; }
  1493. inline void set_constructed_26(bool value)
  1494. {
  1495. ___constructed_26 = value;
  1496. }
  1497. inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); }
  1498. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; }
  1499. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; }
  1500. inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  1501. {
  1502. ___cached_serialized_form_27 = value;
  1503. Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value);
  1504. }
  1505. inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); }
  1506. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; }
  1507. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; }
  1508. inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value)
  1509. {
  1510. ___m_cultureData_28 = value;
  1511. Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value);
  1512. }
  1513. inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); }
  1514. inline bool get_m_isInherited_29() const { return ___m_isInherited_29; }
  1515. inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; }
  1516. inline void set_m_isInherited_29(bool value)
  1517. {
  1518. ___m_isInherited_29 = value;
  1519. }
  1520. };
  1521. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields
  1522. {
  1523. public:
  1524. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  1525. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0;
  1526. // System.Object System.Globalization.CultureInfo::shared_table_lock
  1527. RuntimeObject * ___shared_table_lock_1;
  1528. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  1529. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2;
  1530. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  1531. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33;
  1532. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  1533. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34;
  1534. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  1535. Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35;
  1536. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  1537. Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36;
  1538. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  1539. bool ___IsTaiwanSku_37;
  1540. public:
  1541. inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); }
  1542. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; }
  1543. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; }
  1544. inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1545. {
  1546. ___invariant_culture_info_0 = value;
  1547. Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value);
  1548. }
  1549. inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); }
  1550. inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; }
  1551. inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; }
  1552. inline void set_shared_table_lock_1(RuntimeObject * value)
  1553. {
  1554. ___shared_table_lock_1 = value;
  1555. Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value);
  1556. }
  1557. inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); }
  1558. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; }
  1559. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; }
  1560. inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1561. {
  1562. ___default_current_culture_2 = value;
  1563. Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value);
  1564. }
  1565. inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); }
  1566. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; }
  1567. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; }
  1568. inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1569. {
  1570. ___s_DefaultThreadCurrentUICulture_33 = value;
  1571. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value);
  1572. }
  1573. inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); }
  1574. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; }
  1575. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; }
  1576. inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1577. {
  1578. ___s_DefaultThreadCurrentCulture_34 = value;
  1579. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value);
  1580. }
  1581. inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); }
  1582. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; }
  1583. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; }
  1584. inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value)
  1585. {
  1586. ___shared_by_number_35 = value;
  1587. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value);
  1588. }
  1589. inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); }
  1590. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; }
  1591. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; }
  1592. inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value)
  1593. {
  1594. ___shared_by_name_36 = value;
  1595. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value);
  1596. }
  1597. inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); }
  1598. inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; }
  1599. inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; }
  1600. inline void set_IsTaiwanSku_37(bool value)
  1601. {
  1602. ___IsTaiwanSku_37 = value;
  1603. }
  1604. };
  1605. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  1606. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke
  1607. {
  1608. int32_t ___m_isReadOnly_3;
  1609. int32_t ___cultureID_4;
  1610. int32_t ___parent_lcid_5;
  1611. int32_t ___datetime_index_6;
  1612. int32_t ___number_index_7;
  1613. int32_t ___default_calendar_type_8;
  1614. int32_t ___m_useUserOverride_9;
  1615. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1616. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1617. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1618. char* ___m_name_13;
  1619. char* ___englishname_14;
  1620. char* ___nativename_15;
  1621. char* ___iso3lang_16;
  1622. char* ___iso2lang_17;
  1623. char* ___win3lang_18;
  1624. char* ___territory_19;
  1625. char** ___native_calendar_names_20;
  1626. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1627. void* ___textinfo_data_22;
  1628. int32_t ___m_dataItem_23;
  1629. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1630. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25;
  1631. int32_t ___constructed_26;
  1632. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1633. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28;
  1634. int32_t ___m_isInherited_29;
  1635. };
  1636. // Native definition for COM marshalling of System.Globalization.CultureInfo
  1637. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com
  1638. {
  1639. int32_t ___m_isReadOnly_3;
  1640. int32_t ___cultureID_4;
  1641. int32_t ___parent_lcid_5;
  1642. int32_t ___datetime_index_6;
  1643. int32_t ___number_index_7;
  1644. int32_t ___default_calendar_type_8;
  1645. int32_t ___m_useUserOverride_9;
  1646. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1647. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1648. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1649. Il2CppChar* ___m_name_13;
  1650. Il2CppChar* ___englishname_14;
  1651. Il2CppChar* ___nativename_15;
  1652. Il2CppChar* ___iso3lang_16;
  1653. Il2CppChar* ___iso2lang_17;
  1654. Il2CppChar* ___win3lang_18;
  1655. Il2CppChar* ___territory_19;
  1656. Il2CppChar** ___native_calendar_names_20;
  1657. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1658. void* ___textinfo_data_22;
  1659. int32_t ___m_dataItem_23;
  1660. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1661. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25;
  1662. int32_t ___constructed_26;
  1663. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1664. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28;
  1665. int32_t ___m_isInherited_29;
  1666. };
  1667. // UnityEngine.CustomYieldInstruction
  1668. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject
  1669. {
  1670. public:
  1671. public:
  1672. };
  1673. // System.Text.DecoderFallback
  1674. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D : public RuntimeObject
  1675. {
  1676. public:
  1677. // System.Boolean System.Text.DecoderFallback::bIsMicrosoftBestFitFallback
  1678. bool ___bIsMicrosoftBestFitFallback_0;
  1679. public:
  1680. inline static int32_t get_offset_of_bIsMicrosoftBestFitFallback_0() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D, ___bIsMicrosoftBestFitFallback_0)); }
  1681. inline bool get_bIsMicrosoftBestFitFallback_0() const { return ___bIsMicrosoftBestFitFallback_0; }
  1682. inline bool* get_address_of_bIsMicrosoftBestFitFallback_0() { return &___bIsMicrosoftBestFitFallback_0; }
  1683. inline void set_bIsMicrosoftBestFitFallback_0(bool value)
  1684. {
  1685. ___bIsMicrosoftBestFitFallback_0 = value;
  1686. }
  1687. };
  1688. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields
  1689. {
  1690. public:
  1691. // System.Text.DecoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.DecoderFallback::replacementFallback
  1692. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___replacementFallback_1;
  1693. // System.Text.DecoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.DecoderFallback::exceptionFallback
  1694. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___exceptionFallback_2;
  1695. // System.Object System.Text.DecoderFallback::s_InternalSyncObject
  1696. RuntimeObject * ___s_InternalSyncObject_3;
  1697. public:
  1698. inline static int32_t get_offset_of_replacementFallback_1() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___replacementFallback_1)); }
  1699. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_replacementFallback_1() const { return ___replacementFallback_1; }
  1700. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_replacementFallback_1() { return &___replacementFallback_1; }
  1701. inline void set_replacementFallback_1(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  1702. {
  1703. ___replacementFallback_1 = value;
  1704. Il2CppCodeGenWriteBarrier((void**)(&___replacementFallback_1), (void*)value);
  1705. }
  1706. inline static int32_t get_offset_of_exceptionFallback_2() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___exceptionFallback_2)); }
  1707. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_exceptionFallback_2() const { return ___exceptionFallback_2; }
  1708. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_exceptionFallback_2() { return &___exceptionFallback_2; }
  1709. inline void set_exceptionFallback_2(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  1710. {
  1711. ___exceptionFallback_2 = value;
  1712. Il2CppCodeGenWriteBarrier((void**)(&___exceptionFallback_2), (void*)value);
  1713. }
  1714. inline static int32_t get_offset_of_s_InternalSyncObject_3() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___s_InternalSyncObject_3)); }
  1715. inline RuntimeObject * get_s_InternalSyncObject_3() const { return ___s_InternalSyncObject_3; }
  1716. inline RuntimeObject ** get_address_of_s_InternalSyncObject_3() { return &___s_InternalSyncObject_3; }
  1717. inline void set_s_InternalSyncObject_3(RuntimeObject * value)
  1718. {
  1719. ___s_InternalSyncObject_3 = value;
  1720. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_3), (void*)value);
  1721. }
  1722. };
  1723. // System.Text.EncoderFallback
  1724. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 : public RuntimeObject
  1725. {
  1726. public:
  1727. // System.Boolean System.Text.EncoderFallback::bIsMicrosoftBestFitFallback
  1728. bool ___bIsMicrosoftBestFitFallback_0;
  1729. public:
  1730. inline static int32_t get_offset_of_bIsMicrosoftBestFitFallback_0() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4, ___bIsMicrosoftBestFitFallback_0)); }
  1731. inline bool get_bIsMicrosoftBestFitFallback_0() const { return ___bIsMicrosoftBestFitFallback_0; }
  1732. inline bool* get_address_of_bIsMicrosoftBestFitFallback_0() { return &___bIsMicrosoftBestFitFallback_0; }
  1733. inline void set_bIsMicrosoftBestFitFallback_0(bool value)
  1734. {
  1735. ___bIsMicrosoftBestFitFallback_0 = value;
  1736. }
  1737. };
  1738. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields
  1739. {
  1740. public:
  1741. // System.Text.EncoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.EncoderFallback::replacementFallback
  1742. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___replacementFallback_1;
  1743. // System.Text.EncoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.EncoderFallback::exceptionFallback
  1744. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___exceptionFallback_2;
  1745. // System.Object System.Text.EncoderFallback::s_InternalSyncObject
  1746. RuntimeObject * ___s_InternalSyncObject_3;
  1747. public:
  1748. inline static int32_t get_offset_of_replacementFallback_1() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___replacementFallback_1)); }
  1749. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_replacementFallback_1() const { return ___replacementFallback_1; }
  1750. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_replacementFallback_1() { return &___replacementFallback_1; }
  1751. inline void set_replacementFallback_1(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  1752. {
  1753. ___replacementFallback_1 = value;
  1754. Il2CppCodeGenWriteBarrier((void**)(&___replacementFallback_1), (void*)value);
  1755. }
  1756. inline static int32_t get_offset_of_exceptionFallback_2() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___exceptionFallback_2)); }
  1757. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_exceptionFallback_2() const { return ___exceptionFallback_2; }
  1758. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_exceptionFallback_2() { return &___exceptionFallback_2; }
  1759. inline void set_exceptionFallback_2(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  1760. {
  1761. ___exceptionFallback_2 = value;
  1762. Il2CppCodeGenWriteBarrier((void**)(&___exceptionFallback_2), (void*)value);
  1763. }
  1764. inline static int32_t get_offset_of_s_InternalSyncObject_3() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___s_InternalSyncObject_3)); }
  1765. inline RuntimeObject * get_s_InternalSyncObject_3() const { return ___s_InternalSyncObject_3; }
  1766. inline RuntimeObject ** get_address_of_s_InternalSyncObject_3() { return &___s_InternalSyncObject_3; }
  1767. inline void set_s_InternalSyncObject_3(RuntimeObject * value)
  1768. {
  1769. ___s_InternalSyncObject_3 = value;
  1770. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_3), (void*)value);
  1771. }
  1772. };
  1773. // System.Text.Encoding
  1774. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 : public RuntimeObject
  1775. {
  1776. public:
  1777. // System.Int32 System.Text.Encoding::m_codePage
  1778. int32_t ___m_codePage_9;
  1779. // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
  1780. CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * ___dataItem_10;
  1781. // System.Boolean System.Text.Encoding::m_deserializedFromEverett
  1782. bool ___m_deserializedFromEverett_11;
  1783. // System.Boolean System.Text.Encoding::m_isReadOnly
  1784. bool ___m_isReadOnly_12;
  1785. // System.Text.EncoderFallback System.Text.Encoding::encoderFallback
  1786. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___encoderFallback_13;
  1787. // System.Text.DecoderFallback System.Text.Encoding::decoderFallback
  1788. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___decoderFallback_14;
  1789. public:
  1790. inline static int32_t get_offset_of_m_codePage_9() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_codePage_9)); }
  1791. inline int32_t get_m_codePage_9() const { return ___m_codePage_9; }
  1792. inline int32_t* get_address_of_m_codePage_9() { return &___m_codePage_9; }
  1793. inline void set_m_codePage_9(int32_t value)
  1794. {
  1795. ___m_codePage_9 = value;
  1796. }
  1797. inline static int32_t get_offset_of_dataItem_10() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___dataItem_10)); }
  1798. inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * get_dataItem_10() const { return ___dataItem_10; }
  1799. inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E ** get_address_of_dataItem_10() { return &___dataItem_10; }
  1800. inline void set_dataItem_10(CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * value)
  1801. {
  1802. ___dataItem_10 = value;
  1803. Il2CppCodeGenWriteBarrier((void**)(&___dataItem_10), (void*)value);
  1804. }
  1805. inline static int32_t get_offset_of_m_deserializedFromEverett_11() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_deserializedFromEverett_11)); }
  1806. inline bool get_m_deserializedFromEverett_11() const { return ___m_deserializedFromEverett_11; }
  1807. inline bool* get_address_of_m_deserializedFromEverett_11() { return &___m_deserializedFromEverett_11; }
  1808. inline void set_m_deserializedFromEverett_11(bool value)
  1809. {
  1810. ___m_deserializedFromEverett_11 = value;
  1811. }
  1812. inline static int32_t get_offset_of_m_isReadOnly_12() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_isReadOnly_12)); }
  1813. inline bool get_m_isReadOnly_12() const { return ___m_isReadOnly_12; }
  1814. inline bool* get_address_of_m_isReadOnly_12() { return &___m_isReadOnly_12; }
  1815. inline void set_m_isReadOnly_12(bool value)
  1816. {
  1817. ___m_isReadOnly_12 = value;
  1818. }
  1819. inline static int32_t get_offset_of_encoderFallback_13() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___encoderFallback_13)); }
  1820. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_encoderFallback_13() const { return ___encoderFallback_13; }
  1821. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_encoderFallback_13() { return &___encoderFallback_13; }
  1822. inline void set_encoderFallback_13(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  1823. {
  1824. ___encoderFallback_13 = value;
  1825. Il2CppCodeGenWriteBarrier((void**)(&___encoderFallback_13), (void*)value);
  1826. }
  1827. inline static int32_t get_offset_of_decoderFallback_14() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___decoderFallback_14)); }
  1828. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_decoderFallback_14() const { return ___decoderFallback_14; }
  1829. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_decoderFallback_14() { return &___decoderFallback_14; }
  1830. inline void set_decoderFallback_14(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  1831. {
  1832. ___decoderFallback_14 = value;
  1833. Il2CppCodeGenWriteBarrier((void**)(&___decoderFallback_14), (void*)value);
  1834. }
  1835. };
  1836. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields
  1837. {
  1838. public:
  1839. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
  1840. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___defaultEncoding_0;
  1841. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
  1842. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___unicodeEncoding_1;
  1843. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
  1844. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___bigEndianUnicode_2;
  1845. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
  1846. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf7Encoding_3;
  1847. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
  1848. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf8Encoding_4;
  1849. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
  1850. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf32Encoding_5;
  1851. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
  1852. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___asciiEncoding_6;
  1853. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
  1854. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___latin1Encoding_7;
  1855. // System.Collections.Hashtable modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
  1856. Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * ___encodings_8;
  1857. // System.Object System.Text.Encoding::s_InternalSyncObject
  1858. RuntimeObject * ___s_InternalSyncObject_15;
  1859. public:
  1860. inline static int32_t get_offset_of_defaultEncoding_0() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___defaultEncoding_0)); }
  1861. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_defaultEncoding_0() const { return ___defaultEncoding_0; }
  1862. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_defaultEncoding_0() { return &___defaultEncoding_0; }
  1863. inline void set_defaultEncoding_0(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1864. {
  1865. ___defaultEncoding_0 = value;
  1866. Il2CppCodeGenWriteBarrier((void**)(&___defaultEncoding_0), (void*)value);
  1867. }
  1868. inline static int32_t get_offset_of_unicodeEncoding_1() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___unicodeEncoding_1)); }
  1869. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_unicodeEncoding_1() const { return ___unicodeEncoding_1; }
  1870. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_unicodeEncoding_1() { return &___unicodeEncoding_1; }
  1871. inline void set_unicodeEncoding_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1872. {
  1873. ___unicodeEncoding_1 = value;
  1874. Il2CppCodeGenWriteBarrier((void**)(&___unicodeEncoding_1), (void*)value);
  1875. }
  1876. inline static int32_t get_offset_of_bigEndianUnicode_2() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___bigEndianUnicode_2)); }
  1877. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_bigEndianUnicode_2() const { return ___bigEndianUnicode_2; }
  1878. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_bigEndianUnicode_2() { return &___bigEndianUnicode_2; }
  1879. inline void set_bigEndianUnicode_2(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1880. {
  1881. ___bigEndianUnicode_2 = value;
  1882. Il2CppCodeGenWriteBarrier((void**)(&___bigEndianUnicode_2), (void*)value);
  1883. }
  1884. inline static int32_t get_offset_of_utf7Encoding_3() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf7Encoding_3)); }
  1885. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf7Encoding_3() const { return ___utf7Encoding_3; }
  1886. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf7Encoding_3() { return &___utf7Encoding_3; }
  1887. inline void set_utf7Encoding_3(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1888. {
  1889. ___utf7Encoding_3 = value;
  1890. Il2CppCodeGenWriteBarrier((void**)(&___utf7Encoding_3), (void*)value);
  1891. }
  1892. inline static int32_t get_offset_of_utf8Encoding_4() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf8Encoding_4)); }
  1893. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf8Encoding_4() const { return ___utf8Encoding_4; }
  1894. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf8Encoding_4() { return &___utf8Encoding_4; }
  1895. inline void set_utf8Encoding_4(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1896. {
  1897. ___utf8Encoding_4 = value;
  1898. Il2CppCodeGenWriteBarrier((void**)(&___utf8Encoding_4), (void*)value);
  1899. }
  1900. inline static int32_t get_offset_of_utf32Encoding_5() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf32Encoding_5)); }
  1901. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf32Encoding_5() const { return ___utf32Encoding_5; }
  1902. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf32Encoding_5() { return &___utf32Encoding_5; }
  1903. inline void set_utf32Encoding_5(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1904. {
  1905. ___utf32Encoding_5 = value;
  1906. Il2CppCodeGenWriteBarrier((void**)(&___utf32Encoding_5), (void*)value);
  1907. }
  1908. inline static int32_t get_offset_of_asciiEncoding_6() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___asciiEncoding_6)); }
  1909. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_asciiEncoding_6() const { return ___asciiEncoding_6; }
  1910. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_asciiEncoding_6() { return &___asciiEncoding_6; }
  1911. inline void set_asciiEncoding_6(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1912. {
  1913. ___asciiEncoding_6 = value;
  1914. Il2CppCodeGenWriteBarrier((void**)(&___asciiEncoding_6), (void*)value);
  1915. }
  1916. inline static int32_t get_offset_of_latin1Encoding_7() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___latin1Encoding_7)); }
  1917. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_latin1Encoding_7() const { return ___latin1Encoding_7; }
  1918. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_latin1Encoding_7() { return &___latin1Encoding_7; }
  1919. inline void set_latin1Encoding_7(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1920. {
  1921. ___latin1Encoding_7 = value;
  1922. Il2CppCodeGenWriteBarrier((void**)(&___latin1Encoding_7), (void*)value);
  1923. }
  1924. inline static int32_t get_offset_of_encodings_8() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___encodings_8)); }
  1925. inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * get_encodings_8() const { return ___encodings_8; }
  1926. inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC ** get_address_of_encodings_8() { return &___encodings_8; }
  1927. inline void set_encodings_8(Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * value)
  1928. {
  1929. ___encodings_8 = value;
  1930. Il2CppCodeGenWriteBarrier((void**)(&___encodings_8), (void*)value);
  1931. }
  1932. inline static int32_t get_offset_of_s_InternalSyncObject_15() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___s_InternalSyncObject_15)); }
  1933. inline RuntimeObject * get_s_InternalSyncObject_15() const { return ___s_InternalSyncObject_15; }
  1934. inline RuntimeObject ** get_address_of_s_InternalSyncObject_15() { return &___s_InternalSyncObject_15; }
  1935. inline void set_s_InternalSyncObject_15(RuntimeObject * value)
  1936. {
  1937. ___s_InternalSyncObject_15 = value;
  1938. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_15), (void*)value);
  1939. }
  1940. };
  1941. // System.EventArgs
  1942. struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA : public RuntimeObject
  1943. {
  1944. public:
  1945. public:
  1946. };
  1947. struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields
  1948. {
  1949. public:
  1950. // System.EventArgs System.EventArgs::Empty
  1951. EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * ___Empty_0;
  1952. public:
  1953. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields, ___Empty_0)); }
  1954. inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * get_Empty_0() const { return ___Empty_0; }
  1955. inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA ** get_address_of_Empty_0() { return &___Empty_0; }
  1956. inline void set_Empty_0(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * value)
  1957. {
  1958. ___Empty_0 = value;
  1959. Il2CppCodeGenWriteBarrier((void**)(&___Empty_0), (void*)value);
  1960. }
  1961. };
  1962. // UnityEngine.Events.InvokableCallList
  1963. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject
  1964. {
  1965. public:
  1966. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  1967. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0;
  1968. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  1969. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1;
  1970. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  1971. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2;
  1972. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  1973. bool ___m_NeedsUpdate_3;
  1974. public:
  1975. inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); }
  1976. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
  1977. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
  1978. inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  1979. {
  1980. ___m_PersistentCalls_0 = value;
  1981. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value);
  1982. }
  1983. inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); }
  1984. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
  1985. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
  1986. inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  1987. {
  1988. ___m_RuntimeCalls_1 = value;
  1989. Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value);
  1990. }
  1991. inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); }
  1992. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
  1993. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
  1994. inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  1995. {
  1996. ___m_ExecutingCalls_2 = value;
  1997. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value);
  1998. }
  1999. inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); }
  2000. inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
  2001. inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
  2002. inline void set_m_NeedsUpdate_3(bool value)
  2003. {
  2004. ___m_NeedsUpdate_3 = value;
  2005. }
  2006. };
  2007. // System.MarshalByRefObject
  2008. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8 : public RuntimeObject
  2009. {
  2010. public:
  2011. // System.Object System.MarshalByRefObject::_identity
  2012. RuntimeObject * ____identity_0;
  2013. public:
  2014. inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8, ____identity_0)); }
  2015. inline RuntimeObject * get__identity_0() const { return ____identity_0; }
  2016. inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; }
  2017. inline void set__identity_0(RuntimeObject * value)
  2018. {
  2019. ____identity_0 = value;
  2020. Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value);
  2021. }
  2022. };
  2023. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  2024. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  2025. {
  2026. Il2CppIUnknown* ____identity_0;
  2027. };
  2028. // Native definition for COM marshalling of System.MarshalByRefObject
  2029. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  2030. {
  2031. Il2CppIUnknown* ____identity_0;
  2032. };
  2033. // System.Reflection.MemberInfo
  2034. struct MemberInfo_t : public RuntimeObject
  2035. {
  2036. public:
  2037. public:
  2038. };
  2039. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  2040. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA : public RuntimeObject
  2041. {
  2042. public:
  2043. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  2044. int32_t ___playerId_0;
  2045. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  2046. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data_1;
  2047. public:
  2048. inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___playerId_0)); }
  2049. inline int32_t get_playerId_0() const { return ___playerId_0; }
  2050. inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
  2051. inline void set_playerId_0(int32_t value)
  2052. {
  2053. ___playerId_0 = value;
  2054. }
  2055. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___data_1)); }
  2056. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_data_1() const { return ___data_1; }
  2057. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_data_1() { return &___data_1; }
  2058. inline void set_data_1(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2059. {
  2060. ___data_1 = value;
  2061. Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
  2062. }
  2063. };
  2064. // UnityEngine.Events.PersistentCallGroup
  2065. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC : public RuntimeObject
  2066. {
  2067. public:
  2068. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  2069. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___m_Calls_0;
  2070. public:
  2071. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC, ___m_Calls_0)); }
  2072. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_m_Calls_0() const { return ___m_Calls_0; }
  2073. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2074. inline void set_m_Calls_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  2075. {
  2076. ___m_Calls_0 = value;
  2077. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2078. }
  2079. };
  2080. // UnityEngine.Rendering.RenderPipeline
  2081. struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA : public RuntimeObject
  2082. {
  2083. public:
  2084. // System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
  2085. bool ___U3CdisposedU3Ek__BackingField_0;
  2086. public:
  2087. inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA, ___U3CdisposedU3Ek__BackingField_0)); }
  2088. inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; }
  2089. inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; }
  2090. inline void set_U3CdisposedU3Ek__BackingField_0(bool value)
  2091. {
  2092. ___U3CdisposedU3Ek__BackingField_0 = value;
  2093. }
  2094. };
  2095. // UnityEngine.Rendering.RenderPipelineManager
  2096. struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1 : public RuntimeObject
  2097. {
  2098. public:
  2099. public:
  2100. };
  2101. struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields
  2102. {
  2103. public:
  2104. // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
  2105. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___s_CurrentPipelineAsset_0;
  2106. // UnityEngine.Camera[] UnityEngine.Rendering.RenderPipelineManager::s_Cameras
  2107. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___s_Cameras_1;
  2108. // System.Int32 UnityEngine.Rendering.RenderPipelineManager::s_CameraCapacity
  2109. int32_t ___s_CameraCapacity_2;
  2110. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField
  2111. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___U3CcurrentPipelineU3Ek__BackingField_3;
  2112. public:
  2113. inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CurrentPipelineAsset_0)); }
  2114. inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; }
  2115. inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF ** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; }
  2116. inline void set_s_CurrentPipelineAsset_0(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * value)
  2117. {
  2118. ___s_CurrentPipelineAsset_0 = value;
  2119. Il2CppCodeGenWriteBarrier((void**)(&___s_CurrentPipelineAsset_0), (void*)value);
  2120. }
  2121. inline static int32_t get_offset_of_s_Cameras_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_Cameras_1)); }
  2122. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get_s_Cameras_1() const { return ___s_Cameras_1; }
  2123. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of_s_Cameras_1() { return &___s_Cameras_1; }
  2124. inline void set_s_Cameras_1(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value)
  2125. {
  2126. ___s_Cameras_1 = value;
  2127. Il2CppCodeGenWriteBarrier((void**)(&___s_Cameras_1), (void*)value);
  2128. }
  2129. inline static int32_t get_offset_of_s_CameraCapacity_2() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CameraCapacity_2)); }
  2130. inline int32_t get_s_CameraCapacity_2() const { return ___s_CameraCapacity_2; }
  2131. inline int32_t* get_address_of_s_CameraCapacity_2() { return &___s_CameraCapacity_2; }
  2132. inline void set_s_CameraCapacity_2(int32_t value)
  2133. {
  2134. ___s_CameraCapacity_2 = value;
  2135. }
  2136. inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_3)); }
  2137. inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * get_U3CcurrentPipelineU3Ek__BackingField_3() const { return ___U3CcurrentPipelineU3Ek__BackingField_3; }
  2138. inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA ** get_address_of_U3CcurrentPipelineU3Ek__BackingField_3() { return &___U3CcurrentPipelineU3Ek__BackingField_3; }
  2139. inline void set_U3CcurrentPipelineU3Ek__BackingField_3(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * value)
  2140. {
  2141. ___U3CcurrentPipelineU3Ek__BackingField_3 = value;
  2142. Il2CppCodeGenWriteBarrier((void**)(&___U3CcurrentPipelineU3Ek__BackingField_3), (void*)value);
  2143. }
  2144. };
  2145. // UnityEngine.Resources
  2146. struct Resources_t90EC380141241F7E4B284EC353EF4F0386218419 : public RuntimeObject
  2147. {
  2148. public:
  2149. public:
  2150. };
  2151. // UnityEngine.ResourcesAPI
  2152. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F : public RuntimeObject
  2153. {
  2154. public:
  2155. public:
  2156. };
  2157. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields
  2158. {
  2159. public:
  2160. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
  2161. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___s_DefaultAPI_0;
  2162. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
  2163. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___U3CoverrideAPIU3Ek__BackingField_1;
  2164. public:
  2165. inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___s_DefaultAPI_0)); }
  2166. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
  2167. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
  2168. inline void set_s_DefaultAPI_0(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
  2169. {
  2170. ___s_DefaultAPI_0 = value;
  2171. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
  2172. }
  2173. inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
  2174. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
  2175. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
  2176. inline void set_U3CoverrideAPIU3Ek__BackingField_1(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
  2177. {
  2178. ___U3CoverrideAPIU3Ek__BackingField_1 = value;
  2179. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
  2180. }
  2181. };
  2182. // UnityEngine.ResourcesAPIInternal
  2183. struct ResourcesAPIInternal_tF36BDA842ADD51D0483092DAFA14864F641AF22A : public RuntimeObject
  2184. {
  2185. public:
  2186. public:
  2187. };
  2188. // UnityEngine.SceneManagement.SceneManager
  2189. struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA : public RuntimeObject
  2190. {
  2191. public:
  2192. public:
  2193. };
  2194. struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields
  2195. {
  2196. public:
  2197. // System.Boolean UnityEngine.SceneManagement.SceneManager::s_AllowLoadScene
  2198. bool ___s_AllowLoadScene_0;
  2199. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
  2200. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * ___sceneLoaded_1;
  2201. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
  2202. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * ___sceneUnloaded_2;
  2203. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
  2204. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * ___activeSceneChanged_3;
  2205. public:
  2206. inline static int32_t get_offset_of_s_AllowLoadScene_0() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___s_AllowLoadScene_0)); }
  2207. inline bool get_s_AllowLoadScene_0() const { return ___s_AllowLoadScene_0; }
  2208. inline bool* get_address_of_s_AllowLoadScene_0() { return &___s_AllowLoadScene_0; }
  2209. inline void set_s_AllowLoadScene_0(bool value)
  2210. {
  2211. ___s_AllowLoadScene_0 = value;
  2212. }
  2213. inline static int32_t get_offset_of_sceneLoaded_1() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneLoaded_1)); }
  2214. inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * get_sceneLoaded_1() const { return ___sceneLoaded_1; }
  2215. inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 ** get_address_of_sceneLoaded_1() { return &___sceneLoaded_1; }
  2216. inline void set_sceneLoaded_1(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * value)
  2217. {
  2218. ___sceneLoaded_1 = value;
  2219. Il2CppCodeGenWriteBarrier((void**)(&___sceneLoaded_1), (void*)value);
  2220. }
  2221. inline static int32_t get_offset_of_sceneUnloaded_2() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneUnloaded_2)); }
  2222. inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * get_sceneUnloaded_2() const { return ___sceneUnloaded_2; }
  2223. inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 ** get_address_of_sceneUnloaded_2() { return &___sceneUnloaded_2; }
  2224. inline void set_sceneUnloaded_2(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * value)
  2225. {
  2226. ___sceneUnloaded_2 = value;
  2227. Il2CppCodeGenWriteBarrier((void**)(&___sceneUnloaded_2), (void*)value);
  2228. }
  2229. inline static int32_t get_offset_of_activeSceneChanged_3() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___activeSceneChanged_3)); }
  2230. inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * get_activeSceneChanged_3() const { return ___activeSceneChanged_3; }
  2231. inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 ** get_address_of_activeSceneChanged_3() { return &___activeSceneChanged_3; }
  2232. inline void set_activeSceneChanged_3(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * value)
  2233. {
  2234. ___activeSceneChanged_3 = value;
  2235. Il2CppCodeGenWriteBarrier((void**)(&___activeSceneChanged_3), (void*)value);
  2236. }
  2237. };
  2238. // UnityEngine.SceneManagement.SceneManagerAPI
  2239. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F : public RuntimeObject
  2240. {
  2241. public:
  2242. public:
  2243. };
  2244. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields
  2245. {
  2246. public:
  2247. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::s_DefaultAPI
  2248. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___s_DefaultAPI_0;
  2249. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::<overrideAPI>k__BackingField
  2250. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___U3CoverrideAPIU3Ek__BackingField_1;
  2251. public:
  2252. inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___s_DefaultAPI_0)); }
  2253. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
  2254. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
  2255. inline void set_s_DefaultAPI_0(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
  2256. {
  2257. ___s_DefaultAPI_0 = value;
  2258. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
  2259. }
  2260. inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
  2261. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
  2262. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
  2263. inline void set_U3CoverrideAPIU3Ek__BackingField_1(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
  2264. {
  2265. ___U3CoverrideAPIU3Ek__BackingField_1 = value;
  2266. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
  2267. }
  2268. };
  2269. // UnityEngine.SceneManagement.SceneManagerAPIInternal
  2270. struct SceneManagerAPIInternal_t6A198A908E5373580CEBD84327A14729824B0927 : public RuntimeObject
  2271. {
  2272. public:
  2273. public:
  2274. };
  2275. // UnityEngine.Screen
  2276. struct Screen_t9BCB7372025EBEF02ADC33A4A2397C4F88FC65B0 : public RuntimeObject
  2277. {
  2278. public:
  2279. public:
  2280. };
  2281. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
  2282. struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD : public RuntimeObject
  2283. {
  2284. public:
  2285. public:
  2286. };
  2287. struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields
  2288. {
  2289. public:
  2290. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance
  2291. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ___s_Instance_0;
  2292. public:
  2293. inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields, ___s_Instance_0)); }
  2294. inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * get_s_Instance_0() const { return ___s_Instance_0; }
  2295. inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
  2296. inline void set_s_Instance_0(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * value)
  2297. {
  2298. ___s_Instance_0 = value;
  2299. Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value);
  2300. }
  2301. };
  2302. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  2303. struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 : public RuntimeObject
  2304. {
  2305. public:
  2306. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField
  2307. RuntimeObject* ___U3CimplementationU3Ek__BackingField_0;
  2308. public:
  2309. inline static int32_t get_offset_of_U3CimplementationU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61, ___U3CimplementationU3Ek__BackingField_0)); }
  2310. inline RuntimeObject* get_U3CimplementationU3Ek__BackingField_0() const { return ___U3CimplementationU3Ek__BackingField_0; }
  2311. inline RuntimeObject** get_address_of_U3CimplementationU3Ek__BackingField_0() { return &___U3CimplementationU3Ek__BackingField_0; }
  2312. inline void set_U3CimplementationU3Ek__BackingField_0(RuntimeObject* value)
  2313. {
  2314. ___U3CimplementationU3Ek__BackingField_0 = value;
  2315. Il2CppCodeGenWriteBarrier((void**)(&___U3CimplementationU3Ek__BackingField_0), (void*)value);
  2316. }
  2317. };
  2318. // UnityEngine.ScriptingUtility
  2319. struct ScriptingUtility_t9E44A9DB47F02381261252BC76D190B69102B16F : public RuntimeObject
  2320. {
  2321. public:
  2322. public:
  2323. };
  2324. // UnityEngine.SetupCoroutine
  2325. struct SetupCoroutine_t5EBE04ABA234733C13412DEFD38F5C0DDFC839F0 : public RuntimeObject
  2326. {
  2327. public:
  2328. public:
  2329. };
  2330. // UnityEngine.U2D.SpriteAtlasManager
  2331. struct SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F : public RuntimeObject
  2332. {
  2333. public:
  2334. public:
  2335. };
  2336. struct SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields
  2337. {
  2338. public:
  2339. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>> UnityEngine.U2D.SpriteAtlasManager::atlasRequested
  2340. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * ___atlasRequested_0;
  2341. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::atlasRegistered
  2342. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___atlasRegistered_1;
  2343. public:
  2344. inline static int32_t get_offset_of_atlasRequested_0() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields, ___atlasRequested_0)); }
  2345. inline Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * get_atlasRequested_0() const { return ___atlasRequested_0; }
  2346. inline Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F ** get_address_of_atlasRequested_0() { return &___atlasRequested_0; }
  2347. inline void set_atlasRequested_0(Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * value)
  2348. {
  2349. ___atlasRequested_0 = value;
  2350. Il2CppCodeGenWriteBarrier((void**)(&___atlasRequested_0), (void*)value);
  2351. }
  2352. inline static int32_t get_offset_of_atlasRegistered_1() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields, ___atlasRegistered_1)); }
  2353. inline Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * get_atlasRegistered_1() const { return ___atlasRegistered_1; }
  2354. inline Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF ** get_address_of_atlasRegistered_1() { return &___atlasRegistered_1; }
  2355. inline void set_atlasRegistered_1(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * value)
  2356. {
  2357. ___atlasRegistered_1 = value;
  2358. Il2CppCodeGenWriteBarrier((void**)(&___atlasRegistered_1), (void*)value);
  2359. }
  2360. };
  2361. // UnityEngine.Experimental.U2D.SpriteRendererGroup
  2362. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E : public RuntimeObject
  2363. {
  2364. public:
  2365. public:
  2366. };
  2367. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  2368. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke
  2369. {
  2370. };
  2371. // Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  2372. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com
  2373. {
  2374. };
  2375. // System.Diagnostics.StackFrame
  2376. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F : public RuntimeObject
  2377. {
  2378. public:
  2379. // System.Int32 System.Diagnostics.StackFrame::ilOffset
  2380. int32_t ___ilOffset_1;
  2381. // System.Int32 System.Diagnostics.StackFrame::nativeOffset
  2382. int32_t ___nativeOffset_2;
  2383. // System.Int64 System.Diagnostics.StackFrame::methodAddress
  2384. int64_t ___methodAddress_3;
  2385. // System.UInt32 System.Diagnostics.StackFrame::methodIndex
  2386. uint32_t ___methodIndex_4;
  2387. // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
  2388. MethodBase_t * ___methodBase_5;
  2389. // System.String System.Diagnostics.StackFrame::fileName
  2390. String_t* ___fileName_6;
  2391. // System.Int32 System.Diagnostics.StackFrame::lineNumber
  2392. int32_t ___lineNumber_7;
  2393. // System.Int32 System.Diagnostics.StackFrame::columnNumber
  2394. int32_t ___columnNumber_8;
  2395. // System.String System.Diagnostics.StackFrame::internalMethodName
  2396. String_t* ___internalMethodName_9;
  2397. public:
  2398. inline static int32_t get_offset_of_ilOffset_1() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___ilOffset_1)); }
  2399. inline int32_t get_ilOffset_1() const { return ___ilOffset_1; }
  2400. inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; }
  2401. inline void set_ilOffset_1(int32_t value)
  2402. {
  2403. ___ilOffset_1 = value;
  2404. }
  2405. inline static int32_t get_offset_of_nativeOffset_2() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___nativeOffset_2)); }
  2406. inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; }
  2407. inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; }
  2408. inline void set_nativeOffset_2(int32_t value)
  2409. {
  2410. ___nativeOffset_2 = value;
  2411. }
  2412. inline static int32_t get_offset_of_methodAddress_3() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodAddress_3)); }
  2413. inline int64_t get_methodAddress_3() const { return ___methodAddress_3; }
  2414. inline int64_t* get_address_of_methodAddress_3() { return &___methodAddress_3; }
  2415. inline void set_methodAddress_3(int64_t value)
  2416. {
  2417. ___methodAddress_3 = value;
  2418. }
  2419. inline static int32_t get_offset_of_methodIndex_4() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodIndex_4)); }
  2420. inline uint32_t get_methodIndex_4() const { return ___methodIndex_4; }
  2421. inline uint32_t* get_address_of_methodIndex_4() { return &___methodIndex_4; }
  2422. inline void set_methodIndex_4(uint32_t value)
  2423. {
  2424. ___methodIndex_4 = value;
  2425. }
  2426. inline static int32_t get_offset_of_methodBase_5() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodBase_5)); }
  2427. inline MethodBase_t * get_methodBase_5() const { return ___methodBase_5; }
  2428. inline MethodBase_t ** get_address_of_methodBase_5() { return &___methodBase_5; }
  2429. inline void set_methodBase_5(MethodBase_t * value)
  2430. {
  2431. ___methodBase_5 = value;
  2432. Il2CppCodeGenWriteBarrier((void**)(&___methodBase_5), (void*)value);
  2433. }
  2434. inline static int32_t get_offset_of_fileName_6() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___fileName_6)); }
  2435. inline String_t* get_fileName_6() const { return ___fileName_6; }
  2436. inline String_t** get_address_of_fileName_6() { return &___fileName_6; }
  2437. inline void set_fileName_6(String_t* value)
  2438. {
  2439. ___fileName_6 = value;
  2440. Il2CppCodeGenWriteBarrier((void**)(&___fileName_6), (void*)value);
  2441. }
  2442. inline static int32_t get_offset_of_lineNumber_7() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___lineNumber_7)); }
  2443. inline int32_t get_lineNumber_7() const { return ___lineNumber_7; }
  2444. inline int32_t* get_address_of_lineNumber_7() { return &___lineNumber_7; }
  2445. inline void set_lineNumber_7(int32_t value)
  2446. {
  2447. ___lineNumber_7 = value;
  2448. }
  2449. inline static int32_t get_offset_of_columnNumber_8() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___columnNumber_8)); }
  2450. inline int32_t get_columnNumber_8() const { return ___columnNumber_8; }
  2451. inline int32_t* get_address_of_columnNumber_8() { return &___columnNumber_8; }
  2452. inline void set_columnNumber_8(int32_t value)
  2453. {
  2454. ___columnNumber_8 = value;
  2455. }
  2456. inline static int32_t get_offset_of_internalMethodName_9() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___internalMethodName_9)); }
  2457. inline String_t* get_internalMethodName_9() const { return ___internalMethodName_9; }
  2458. inline String_t** get_address_of_internalMethodName_9() { return &___internalMethodName_9; }
  2459. inline void set_internalMethodName_9(String_t* value)
  2460. {
  2461. ___internalMethodName_9 = value;
  2462. Il2CppCodeGenWriteBarrier((void**)(&___internalMethodName_9), (void*)value);
  2463. }
  2464. };
  2465. // Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame
  2466. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F_marshaled_pinvoke
  2467. {
  2468. int32_t ___ilOffset_1;
  2469. int32_t ___nativeOffset_2;
  2470. int64_t ___methodAddress_3;
  2471. uint32_t ___methodIndex_4;
  2472. MethodBase_t * ___methodBase_5;
  2473. char* ___fileName_6;
  2474. int32_t ___lineNumber_7;
  2475. int32_t ___columnNumber_8;
  2476. char* ___internalMethodName_9;
  2477. };
  2478. // Native definition for COM marshalling of System.Diagnostics.StackFrame
  2479. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F_marshaled_com
  2480. {
  2481. int32_t ___ilOffset_1;
  2482. int32_t ___nativeOffset_2;
  2483. int64_t ___methodAddress_3;
  2484. uint32_t ___methodIndex_4;
  2485. MethodBase_t * ___methodBase_5;
  2486. Il2CppChar* ___fileName_6;
  2487. int32_t ___lineNumber_7;
  2488. int32_t ___columnNumber_8;
  2489. Il2CppChar* ___internalMethodName_9;
  2490. };
  2491. // System.Diagnostics.StackTrace
  2492. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 : public RuntimeObject
  2493. {
  2494. public:
  2495. // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
  2496. StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* ___frames_1;
  2497. // System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces
  2498. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_2;
  2499. // System.Boolean System.Diagnostics.StackTrace::debug_info
  2500. bool ___debug_info_3;
  2501. public:
  2502. inline static int32_t get_offset_of_frames_1() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___frames_1)); }
  2503. inline StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* get_frames_1() const { return ___frames_1; }
  2504. inline StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1** get_address_of_frames_1() { return &___frames_1; }
  2505. inline void set_frames_1(StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* value)
  2506. {
  2507. ___frames_1 = value;
  2508. Il2CppCodeGenWriteBarrier((void**)(&___frames_1), (void*)value);
  2509. }
  2510. inline static int32_t get_offset_of_captured_traces_2() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___captured_traces_2)); }
  2511. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_2() const { return ___captured_traces_2; }
  2512. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_2() { return &___captured_traces_2; }
  2513. inline void set_captured_traces_2(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  2514. {
  2515. ___captured_traces_2 = value;
  2516. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_2), (void*)value);
  2517. }
  2518. inline static int32_t get_offset_of_debug_info_3() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___debug_info_3)); }
  2519. inline bool get_debug_info_3() const { return ___debug_info_3; }
  2520. inline bool* get_address_of_debug_info_3() { return &___debug_info_3; }
  2521. inline void set_debug_info_3(bool value)
  2522. {
  2523. ___debug_info_3 = value;
  2524. }
  2525. };
  2526. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields
  2527. {
  2528. public:
  2529. // System.Boolean System.Diagnostics.StackTrace::isAotidSet
  2530. bool ___isAotidSet_4;
  2531. // System.String System.Diagnostics.StackTrace::aotid
  2532. String_t* ___aotid_5;
  2533. public:
  2534. inline static int32_t get_offset_of_isAotidSet_4() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields, ___isAotidSet_4)); }
  2535. inline bool get_isAotidSet_4() const { return ___isAotidSet_4; }
  2536. inline bool* get_address_of_isAotidSet_4() { return &___isAotidSet_4; }
  2537. inline void set_isAotidSet_4(bool value)
  2538. {
  2539. ___isAotidSet_4 = value;
  2540. }
  2541. inline static int32_t get_offset_of_aotid_5() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields, ___aotid_5)); }
  2542. inline String_t* get_aotid_5() const { return ___aotid_5; }
  2543. inline String_t** get_address_of_aotid_5() { return &___aotid_5; }
  2544. inline void set_aotid_5(String_t* value)
  2545. {
  2546. ___aotid_5 = value;
  2547. Il2CppCodeGenWriteBarrier((void**)(&___aotid_5), (void*)value);
  2548. }
  2549. };
  2550. // UnityEngine.StackTraceUtility
  2551. struct StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8 : public RuntimeObject
  2552. {
  2553. public:
  2554. public:
  2555. };
  2556. struct StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields
  2557. {
  2558. public:
  2559. // System.String UnityEngine.StackTraceUtility::projectFolder
  2560. String_t* ___projectFolder_0;
  2561. public:
  2562. inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields, ___projectFolder_0)); }
  2563. inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
  2564. inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
  2565. inline void set_projectFolder_0(String_t* value)
  2566. {
  2567. ___projectFolder_0 = value;
  2568. Il2CppCodeGenWriteBarrier((void**)(&___projectFolder_0), (void*)value);
  2569. }
  2570. };
  2571. // System.Diagnostics.Stopwatch
  2572. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 : public RuntimeObject
  2573. {
  2574. public:
  2575. // System.Int64 System.Diagnostics.Stopwatch::elapsed
  2576. int64_t ___elapsed_2;
  2577. // System.Int64 System.Diagnostics.Stopwatch::started
  2578. int64_t ___started_3;
  2579. // System.Boolean System.Diagnostics.Stopwatch::is_running
  2580. bool ___is_running_4;
  2581. public:
  2582. inline static int32_t get_offset_of_elapsed_2() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___elapsed_2)); }
  2583. inline int64_t get_elapsed_2() const { return ___elapsed_2; }
  2584. inline int64_t* get_address_of_elapsed_2() { return &___elapsed_2; }
  2585. inline void set_elapsed_2(int64_t value)
  2586. {
  2587. ___elapsed_2 = value;
  2588. }
  2589. inline static int32_t get_offset_of_started_3() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___started_3)); }
  2590. inline int64_t get_started_3() const { return ___started_3; }
  2591. inline int64_t* get_address_of_started_3() { return &___started_3; }
  2592. inline void set_started_3(int64_t value)
  2593. {
  2594. ___started_3 = value;
  2595. }
  2596. inline static int32_t get_offset_of_is_running_4() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___is_running_4)); }
  2597. inline bool get_is_running_4() const { return ___is_running_4; }
  2598. inline bool* get_address_of_is_running_4() { return &___is_running_4; }
  2599. inline void set_is_running_4(bool value)
  2600. {
  2601. ___is_running_4 = value;
  2602. }
  2603. };
  2604. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields
  2605. {
  2606. public:
  2607. // System.Int64 System.Diagnostics.Stopwatch::Frequency
  2608. int64_t ___Frequency_0;
  2609. // System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
  2610. bool ___IsHighResolution_1;
  2611. public:
  2612. inline static int32_t get_offset_of_Frequency_0() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields, ___Frequency_0)); }
  2613. inline int64_t get_Frequency_0() const { return ___Frequency_0; }
  2614. inline int64_t* get_address_of_Frequency_0() { return &___Frequency_0; }
  2615. inline void set_Frequency_0(int64_t value)
  2616. {
  2617. ___Frequency_0 = value;
  2618. }
  2619. inline static int32_t get_offset_of_IsHighResolution_1() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields, ___IsHighResolution_1)); }
  2620. inline bool get_IsHighResolution_1() const { return ___IsHighResolution_1; }
  2621. inline bool* get_address_of_IsHighResolution_1() { return &___IsHighResolution_1; }
  2622. inline void set_IsHighResolution_1(bool value)
  2623. {
  2624. ___IsHighResolution_1 = value;
  2625. }
  2626. };
  2627. // System.String
  2628. struct String_t : public RuntimeObject
  2629. {
  2630. public:
  2631. // System.Int32 System.String::m_stringLength
  2632. int32_t ___m_stringLength_0;
  2633. // System.Char System.String::m_firstChar
  2634. Il2CppChar ___m_firstChar_1;
  2635. public:
  2636. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  2637. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  2638. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  2639. inline void set_m_stringLength_0(int32_t value)
  2640. {
  2641. ___m_stringLength_0 = value;
  2642. }
  2643. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  2644. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  2645. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  2646. inline void set_m_firstChar_1(Il2CppChar value)
  2647. {
  2648. ___m_firstChar_1 = value;
  2649. }
  2650. };
  2651. struct String_t_StaticFields
  2652. {
  2653. public:
  2654. // System.String System.String::Empty
  2655. String_t* ___Empty_5;
  2656. public:
  2657. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  2658. inline String_t* get_Empty_5() const { return ___Empty_5; }
  2659. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  2660. inline void set_Empty_5(String_t* value)
  2661. {
  2662. ___Empty_5 = value;
  2663. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  2664. }
  2665. };
  2666. // System.Text.StringBuilder
  2667. struct StringBuilder_t : public RuntimeObject
  2668. {
  2669. public:
  2670. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  2671. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___m_ChunkChars_0;
  2672. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  2673. StringBuilder_t * ___m_ChunkPrevious_1;
  2674. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  2675. int32_t ___m_ChunkLength_2;
  2676. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  2677. int32_t ___m_ChunkOffset_3;
  2678. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  2679. int32_t ___m_MaxCapacity_4;
  2680. public:
  2681. inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkChars_0)); }
  2682. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; }
  2683. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; }
  2684. inline void set_m_ChunkChars_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  2685. {
  2686. ___m_ChunkChars_0 = value;
  2687. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value);
  2688. }
  2689. inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); }
  2690. inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; }
  2691. inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; }
  2692. inline void set_m_ChunkPrevious_1(StringBuilder_t * value)
  2693. {
  2694. ___m_ChunkPrevious_1 = value;
  2695. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value);
  2696. }
  2697. inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkLength_2)); }
  2698. inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; }
  2699. inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; }
  2700. inline void set_m_ChunkLength_2(int32_t value)
  2701. {
  2702. ___m_ChunkLength_2 = value;
  2703. }
  2704. inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); }
  2705. inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; }
  2706. inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; }
  2707. inline void set_m_ChunkOffset_3(int32_t value)
  2708. {
  2709. ___m_ChunkOffset_3 = value;
  2710. }
  2711. inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); }
  2712. inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; }
  2713. inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; }
  2714. inline void set_m_MaxCapacity_4(int32_t value)
  2715. {
  2716. ___m_MaxCapacity_4 = value;
  2717. }
  2718. };
  2719. // System.Threading.SynchronizationContext
  2720. struct SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 : public RuntimeObject
  2721. {
  2722. public:
  2723. public:
  2724. };
  2725. // UnityEngine.SystemInfo
  2726. struct SystemInfo_t649647E096A6051CE590854C2FBEC1E8161CF33C : public RuntimeObject
  2727. {
  2728. public:
  2729. public:
  2730. };
  2731. // UnityEngine.Time
  2732. struct Time_tCE5C6E624BDC86B30112C860F5622AFA25F1EC9F : public RuntimeObject
  2733. {
  2734. public:
  2735. public:
  2736. };
  2737. // UnityEngine.UnhandledExceptionHandler
  2738. struct UnhandledExceptionHandler_tB9372CACCD13A470B7F86851C9707042D211D1DC : public RuntimeObject
  2739. {
  2740. public:
  2741. public:
  2742. };
  2743. // UnityEngine.Events.UnityEventBase
  2744. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  2745. {
  2746. public:
  2747. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2748. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  2749. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2750. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  2751. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2752. bool ___m_CallsDirty_2;
  2753. public:
  2754. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  2755. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  2756. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2757. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  2758. {
  2759. ___m_Calls_0 = value;
  2760. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2761. }
  2762. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  2763. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2764. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2765. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  2766. {
  2767. ___m_PersistentCalls_1 = value;
  2768. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  2769. }
  2770. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  2771. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  2772. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  2773. inline void set_m_CallsDirty_2(bool value)
  2774. {
  2775. ___m_CallsDirty_2 = value;
  2776. }
  2777. };
  2778. // UnityEngine.Events.UnityEventTools
  2779. struct UnityEventTools_t91C81DC8D297A00FAD8427BEC49C6773E0950A09 : public RuntimeObject
  2780. {
  2781. public:
  2782. public:
  2783. };
  2784. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  2785. struct UnsafeUtility_tAA965823E05BE8ADD69F58C82BF0DF723476E551 : public RuntimeObject
  2786. {
  2787. public:
  2788. public:
  2789. };
  2790. // System.ValueType
  2791. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  2792. {
  2793. public:
  2794. public:
  2795. };
  2796. // Native definition for P/Invoke marshalling of System.ValueType
  2797. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  2798. {
  2799. };
  2800. // Native definition for COM marshalling of System.ValueType
  2801. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  2802. {
  2803. };
  2804. // UnityEngine.YieldInstruction
  2805. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  2806. {
  2807. public:
  2808. public:
  2809. };
  2810. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  2811. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  2812. {
  2813. };
  2814. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  2815. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  2816. {
  2817. };
  2818. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  2819. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 : public RuntimeObject
  2820. {
  2821. public:
  2822. public:
  2823. };
  2824. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields
  2825. {
  2826. public:
  2827. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
  2828. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * ___U3CU3E9_0;
  2829. public:
  2830. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields, ___U3CU3E9_0)); }
  2831. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2832. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2833. inline void set_U3CU3E9_0(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * value)
  2834. {
  2835. ___U3CU3E9_0 = value;
  2836. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2837. }
  2838. };
  2839. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  2840. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD : public RuntimeObject
  2841. {
  2842. public:
  2843. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
  2844. bool ___msgReceived_0;
  2845. public:
  2846. inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD, ___msgReceived_0)); }
  2847. inline bool get_msgReceived_0() const { return ___msgReceived_0; }
  2848. inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
  2849. inline void set_msgReceived_0(bool value)
  2850. {
  2851. ___msgReceived_0 = value;
  2852. }
  2853. };
  2854. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  2855. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F : public RuntimeObject
  2856. {
  2857. public:
  2858. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  2859. String_t* ___m_messageTypeId_0;
  2860. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  2861. int32_t ___subscriberCount_1;
  2862. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  2863. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * ___messageCallback_2;
  2864. public:
  2865. inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___m_messageTypeId_0)); }
  2866. inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
  2867. inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
  2868. inline void set_m_messageTypeId_0(String_t* value)
  2869. {
  2870. ___m_messageTypeId_0 = value;
  2871. Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
  2872. }
  2873. inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___subscriberCount_1)); }
  2874. inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
  2875. inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
  2876. inline void set_subscriberCount_1(int32_t value)
  2877. {
  2878. ___subscriberCount_1 = value;
  2879. }
  2880. inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___messageCallback_2)); }
  2881. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * get_messageCallback_2() const { return ___messageCallback_2; }
  2882. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
  2883. inline void set_messageCallback_2(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * value)
  2884. {
  2885. ___messageCallback_2 = value;
  2886. Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
  2887. }
  2888. };
  2889. // UnityEngine.TextAsset/EncodingUtility
  2890. struct EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983 : public RuntimeObject
  2891. {
  2892. public:
  2893. public:
  2894. };
  2895. struct EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields
  2896. {
  2897. public:
  2898. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[] UnityEngine.TextAsset/EncodingUtility::encodingLookup
  2899. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* ___encodingLookup_0;
  2900. // System.Text.Encoding UnityEngine.TextAsset/EncodingUtility::targetEncoding
  2901. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___targetEncoding_1;
  2902. public:
  2903. inline static int32_t get_offset_of_encodingLookup_0() { return static_cast<int32_t>(offsetof(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields, ___encodingLookup_0)); }
  2904. inline KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* get_encodingLookup_0() const { return ___encodingLookup_0; }
  2905. inline KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7** get_address_of_encodingLookup_0() { return &___encodingLookup_0; }
  2906. inline void set_encodingLookup_0(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* value)
  2907. {
  2908. ___encodingLookup_0 = value;
  2909. Il2CppCodeGenWriteBarrier((void**)(&___encodingLookup_0), (void*)value);
  2910. }
  2911. inline static int32_t get_offset_of_targetEncoding_1() { return static_cast<int32_t>(offsetof(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields, ___targetEncoding_1)); }
  2912. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_targetEncoding_1() const { return ___targetEncoding_1; }
  2913. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_targetEncoding_1() { return &___targetEncoding_1; }
  2914. inline void set_targetEncoding_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2915. {
  2916. ___targetEncoding_1 = value;
  2917. Il2CppCodeGenWriteBarrier((void**)(&___targetEncoding_1), (void*)value);
  2918. }
  2919. };
  2920. // UnityEngine.Transform/Enumerator
  2921. struct Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 : public RuntimeObject
  2922. {
  2923. public:
  2924. // UnityEngine.Transform UnityEngine.Transform/Enumerator::outer
  2925. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer_0;
  2926. // System.Int32 UnityEngine.Transform/Enumerator::currentIndex
  2927. int32_t ___currentIndex_1;
  2928. public:
  2929. inline static int32_t get_offset_of_outer_0() { return static_cast<int32_t>(offsetof(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259, ___outer_0)); }
  2930. inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_outer_0() const { return ___outer_0; }
  2931. inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_outer_0() { return &___outer_0; }
  2932. inline void set_outer_0(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value)
  2933. {
  2934. ___outer_0 = value;
  2935. Il2CppCodeGenWriteBarrier((void**)(&___outer_0), (void*)value);
  2936. }
  2937. inline static int32_t get_offset_of_currentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259, ___currentIndex_1)); }
  2938. inline int32_t get_currentIndex_1() const { return ___currentIndex_1; }
  2939. inline int32_t* get_address_of_currentIndex_1() { return &___currentIndex_1; }
  2940. inline void set_currentIndex_1(int32_t value)
  2941. {
  2942. ___currentIndex_1 = value;
  2943. }
  2944. };
  2945. // UnityEngine.UnhandledExceptionHandler/<>c
  2946. struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF : public RuntimeObject
  2947. {
  2948. public:
  2949. public:
  2950. };
  2951. struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields
  2952. {
  2953. public:
  2954. // UnityEngine.UnhandledExceptionHandler/<>c UnityEngine.UnhandledExceptionHandler/<>c::<>9
  2955. U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * ___U3CU3E9_0;
  2956. // System.UnhandledExceptionEventHandler UnityEngine.UnhandledExceptionHandler/<>c::<>9__0_0
  2957. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___U3CU3E9__0_0_1;
  2958. public:
  2959. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields, ___U3CU3E9_0)); }
  2960. inline U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2961. inline U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2962. inline void set_U3CU3E9_0(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * value)
  2963. {
  2964. ___U3CU3E9_0 = value;
  2965. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2966. }
  2967. inline static int32_t get_offset_of_U3CU3E9__0_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields, ___U3CU3E9__0_0_1)); }
  2968. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * get_U3CU3E9__0_0_1() const { return ___U3CU3E9__0_0_1; }
  2969. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 ** get_address_of_U3CU3E9__0_0_1() { return &___U3CU3E9__0_0_1; }
  2970. inline void set_U3CU3E9__0_0_1(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * value)
  2971. {
  2972. ___U3CU3E9__0_0_1 = value;
  2973. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__0_0_1), (void*)value);
  2974. }
  2975. };
  2976. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  2977. struct KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B
  2978. {
  2979. public:
  2980. // TKey System.Collections.Generic.KeyValuePair`2::key
  2981. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___key_0;
  2982. // TValue System.Collections.Generic.KeyValuePair`2::value
  2983. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___value_1;
  2984. public:
  2985. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B, ___key_0)); }
  2986. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_key_0() const { return ___key_0; }
  2987. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_key_0() { return &___key_0; }
  2988. inline void set_key_0(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2989. {
  2990. ___key_0 = value;
  2991. Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
  2992. }
  2993. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B, ___value_1)); }
  2994. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_value_1() const { return ___value_1; }
  2995. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_value_1() { return &___value_1; }
  2996. inline void set_value_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2997. {
  2998. ___value_1 = value;
  2999. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  3000. }
  3001. };
  3002. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  3003. struct KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625
  3004. {
  3005. public:
  3006. // TKey System.Collections.Generic.KeyValuePair`2::key
  3007. RuntimeObject * ___key_0;
  3008. // TValue System.Collections.Generic.KeyValuePair`2::value
  3009. RuntimeObject * ___value_1;
  3010. public:
  3011. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___key_0)); }
  3012. inline RuntimeObject * get_key_0() const { return ___key_0; }
  3013. inline RuntimeObject ** get_address_of_key_0() { return &___key_0; }
  3014. inline void set_key_0(RuntimeObject * value)
  3015. {
  3016. ___key_0 = value;
  3017. Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
  3018. }
  3019. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___value_1)); }
  3020. inline RuntimeObject * get_value_1() const { return ___value_1; }
  3021. inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
  3022. inline void set_value_1(RuntimeObject * value)
  3023. {
  3024. ___value_1 = value;
  3025. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  3026. }
  3027. };
  3028. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3029. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3030. {
  3031. public:
  3032. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3033. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3034. public:
  3035. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); }
  3036. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3037. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3038. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3039. {
  3040. ___m_InvokeArray_3 = value;
  3041. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3042. }
  3043. };
  3044. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3045. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3046. {
  3047. public:
  3048. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3049. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3050. public:
  3051. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B, ___m_InvokeArray_3)); }
  3052. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3053. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3054. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3055. {
  3056. ___m_InvokeArray_3 = value;
  3057. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3058. }
  3059. };
  3060. // System.Boolean
  3061. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  3062. {
  3063. public:
  3064. // System.Boolean System.Boolean::m_value
  3065. bool ___m_value_0;
  3066. public:
  3067. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  3068. inline bool get_m_value_0() const { return ___m_value_0; }
  3069. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  3070. inline void set_m_value_0(bool value)
  3071. {
  3072. ___m_value_0 = value;
  3073. }
  3074. };
  3075. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  3076. {
  3077. public:
  3078. // System.String System.Boolean::TrueString
  3079. String_t* ___TrueString_5;
  3080. // System.String System.Boolean::FalseString
  3081. String_t* ___FalseString_6;
  3082. public:
  3083. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  3084. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  3085. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  3086. inline void set_TrueString_5(String_t* value)
  3087. {
  3088. ___TrueString_5 = value;
  3089. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  3090. }
  3091. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  3092. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  3093. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  3094. inline void set_FalseString_6(String_t* value)
  3095. {
  3096. ___FalseString_6 = value;
  3097. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  3098. }
  3099. };
  3100. // System.Byte
  3101. struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056
  3102. {
  3103. public:
  3104. // System.Byte System.Byte::m_value
  3105. uint8_t ___m_value_0;
  3106. public:
  3107. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
  3108. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  3109. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3110. inline void set_m_value_0(uint8_t value)
  3111. {
  3112. ___m_value_0 = value;
  3113. }
  3114. };
  3115. // UnityEngine.Color
  3116. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  3117. {
  3118. public:
  3119. // System.Single UnityEngine.Color::r
  3120. float ___r_0;
  3121. // System.Single UnityEngine.Color::g
  3122. float ___g_1;
  3123. // System.Single UnityEngine.Color::b
  3124. float ___b_2;
  3125. // System.Single UnityEngine.Color::a
  3126. float ___a_3;
  3127. public:
  3128. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  3129. inline float get_r_0() const { return ___r_0; }
  3130. inline float* get_address_of_r_0() { return &___r_0; }
  3131. inline void set_r_0(float value)
  3132. {
  3133. ___r_0 = value;
  3134. }
  3135. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  3136. inline float get_g_1() const { return ___g_1; }
  3137. inline float* get_address_of_g_1() { return &___g_1; }
  3138. inline void set_g_1(float value)
  3139. {
  3140. ___g_1 = value;
  3141. }
  3142. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  3143. inline float get_b_2() const { return ___b_2; }
  3144. inline float* get_address_of_b_2() { return &___b_2; }
  3145. inline void set_b_2(float value)
  3146. {
  3147. ___b_2 = value;
  3148. }
  3149. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  3150. inline float get_a_3() const { return ___a_3; }
  3151. inline float* get_address_of_a_3() { return &___a_3; }
  3152. inline void set_a_3(float value)
  3153. {
  3154. ___a_3 = value;
  3155. }
  3156. };
  3157. // UnityEngine.CullingGroupEvent
  3158. struct CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C
  3159. {
  3160. public:
  3161. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  3162. int32_t ___m_Index_0;
  3163. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  3164. uint8_t ___m_PrevState_1;
  3165. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  3166. uint8_t ___m_ThisState_2;
  3167. public:
  3168. inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_Index_0)); }
  3169. inline int32_t get_m_Index_0() const { return ___m_Index_0; }
  3170. inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; }
  3171. inline void set_m_Index_0(int32_t value)
  3172. {
  3173. ___m_Index_0 = value;
  3174. }
  3175. inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_PrevState_1)); }
  3176. inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; }
  3177. inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; }
  3178. inline void set_m_PrevState_1(uint8_t value)
  3179. {
  3180. ___m_PrevState_1 = value;
  3181. }
  3182. inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_ThisState_2)); }
  3183. inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; }
  3184. inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; }
  3185. inline void set_m_ThisState_2(uint8_t value)
  3186. {
  3187. ___m_ThisState_2 = value;
  3188. }
  3189. };
  3190. // System.Text.DecoderReplacementFallback
  3191. struct DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 : public DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D
  3192. {
  3193. public:
  3194. // System.String System.Text.DecoderReplacementFallback::strDefault
  3195. String_t* ___strDefault_4;
  3196. public:
  3197. inline static int32_t get_offset_of_strDefault_4() { return static_cast<int32_t>(offsetof(DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130, ___strDefault_4)); }
  3198. inline String_t* get_strDefault_4() const { return ___strDefault_4; }
  3199. inline String_t** get_address_of_strDefault_4() { return &___strDefault_4; }
  3200. inline void set_strDefault_4(String_t* value)
  3201. {
  3202. ___strDefault_4 = value;
  3203. Il2CppCodeGenWriteBarrier((void**)(&___strDefault_4), (void*)value);
  3204. }
  3205. };
  3206. // System.Double
  3207. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181
  3208. {
  3209. public:
  3210. // System.Double System.Double::m_value
  3211. double ___m_value_0;
  3212. public:
  3213. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); }
  3214. inline double get_m_value_0() const { return ___m_value_0; }
  3215. inline double* get_address_of_m_value_0() { return &___m_value_0; }
  3216. inline void set_m_value_0(double value)
  3217. {
  3218. ___m_value_0 = value;
  3219. }
  3220. };
  3221. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields
  3222. {
  3223. public:
  3224. // System.Double System.Double::NegativeZero
  3225. double ___NegativeZero_7;
  3226. public:
  3227. inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); }
  3228. inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
  3229. inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
  3230. inline void set_NegativeZero_7(double value)
  3231. {
  3232. ___NegativeZero_7 = value;
  3233. }
  3234. };
  3235. // System.Text.EncoderReplacementFallback
  3236. struct EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 : public EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4
  3237. {
  3238. public:
  3239. // System.String System.Text.EncoderReplacementFallback::strDefault
  3240. String_t* ___strDefault_4;
  3241. public:
  3242. inline static int32_t get_offset_of_strDefault_4() { return static_cast<int32_t>(offsetof(EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418, ___strDefault_4)); }
  3243. inline String_t* get_strDefault_4() const { return ___strDefault_4; }
  3244. inline String_t** get_address_of_strDefault_4() { return &___strDefault_4; }
  3245. inline void set_strDefault_4(String_t* value)
  3246. {
  3247. ___strDefault_4 = value;
  3248. Il2CppCodeGenWriteBarrier((void**)(&___strDefault_4), (void*)value);
  3249. }
  3250. };
  3251. // System.Enum
  3252. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  3253. {
  3254. public:
  3255. public:
  3256. };
  3257. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  3258. {
  3259. public:
  3260. // System.Char[] System.Enum::enumSeperatorCharArray
  3261. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  3262. public:
  3263. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  3264. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  3265. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  3266. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  3267. {
  3268. ___enumSeperatorCharArray_0 = value;
  3269. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  3270. }
  3271. };
  3272. // Native definition for P/Invoke marshalling of System.Enum
  3273. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  3274. {
  3275. };
  3276. // Native definition for COM marshalling of System.Enum
  3277. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  3278. {
  3279. };
  3280. // System.Guid
  3281. struct Guid_t
  3282. {
  3283. public:
  3284. // System.Int32 System.Guid::_a
  3285. int32_t ____a_1;
  3286. // System.Int16 System.Guid::_b
  3287. int16_t ____b_2;
  3288. // System.Int16 System.Guid::_c
  3289. int16_t ____c_3;
  3290. // System.Byte System.Guid::_d
  3291. uint8_t ____d_4;
  3292. // System.Byte System.Guid::_e
  3293. uint8_t ____e_5;
  3294. // System.Byte System.Guid::_f
  3295. uint8_t ____f_6;
  3296. // System.Byte System.Guid::_g
  3297. uint8_t ____g_7;
  3298. // System.Byte System.Guid::_h
  3299. uint8_t ____h_8;
  3300. // System.Byte System.Guid::_i
  3301. uint8_t ____i_9;
  3302. // System.Byte System.Guid::_j
  3303. uint8_t ____j_10;
  3304. // System.Byte System.Guid::_k
  3305. uint8_t ____k_11;
  3306. public:
  3307. inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
  3308. inline int32_t get__a_1() const { return ____a_1; }
  3309. inline int32_t* get_address_of__a_1() { return &____a_1; }
  3310. inline void set__a_1(int32_t value)
  3311. {
  3312. ____a_1 = value;
  3313. }
  3314. inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
  3315. inline int16_t get__b_2() const { return ____b_2; }
  3316. inline int16_t* get_address_of__b_2() { return &____b_2; }
  3317. inline void set__b_2(int16_t value)
  3318. {
  3319. ____b_2 = value;
  3320. }
  3321. inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
  3322. inline int16_t get__c_3() const { return ____c_3; }
  3323. inline int16_t* get_address_of__c_3() { return &____c_3; }
  3324. inline void set__c_3(int16_t value)
  3325. {
  3326. ____c_3 = value;
  3327. }
  3328. inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
  3329. inline uint8_t get__d_4() const { return ____d_4; }
  3330. inline uint8_t* get_address_of__d_4() { return &____d_4; }
  3331. inline void set__d_4(uint8_t value)
  3332. {
  3333. ____d_4 = value;
  3334. }
  3335. inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
  3336. inline uint8_t get__e_5() const { return ____e_5; }
  3337. inline uint8_t* get_address_of__e_5() { return &____e_5; }
  3338. inline void set__e_5(uint8_t value)
  3339. {
  3340. ____e_5 = value;
  3341. }
  3342. inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
  3343. inline uint8_t get__f_6() const { return ____f_6; }
  3344. inline uint8_t* get_address_of__f_6() { return &____f_6; }
  3345. inline void set__f_6(uint8_t value)
  3346. {
  3347. ____f_6 = value;
  3348. }
  3349. inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
  3350. inline uint8_t get__g_7() const { return ____g_7; }
  3351. inline uint8_t* get_address_of__g_7() { return &____g_7; }
  3352. inline void set__g_7(uint8_t value)
  3353. {
  3354. ____g_7 = value;
  3355. }
  3356. inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
  3357. inline uint8_t get__h_8() const { return ____h_8; }
  3358. inline uint8_t* get_address_of__h_8() { return &____h_8; }
  3359. inline void set__h_8(uint8_t value)
  3360. {
  3361. ____h_8 = value;
  3362. }
  3363. inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
  3364. inline uint8_t get__i_9() const { return ____i_9; }
  3365. inline uint8_t* get_address_of__i_9() { return &____i_9; }
  3366. inline void set__i_9(uint8_t value)
  3367. {
  3368. ____i_9 = value;
  3369. }
  3370. inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
  3371. inline uint8_t get__j_10() const { return ____j_10; }
  3372. inline uint8_t* get_address_of__j_10() { return &____j_10; }
  3373. inline void set__j_10(uint8_t value)
  3374. {
  3375. ____j_10 = value;
  3376. }
  3377. inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
  3378. inline uint8_t get__k_11() const { return ____k_11; }
  3379. inline uint8_t* get_address_of__k_11() { return &____k_11; }
  3380. inline void set__k_11(uint8_t value)
  3381. {
  3382. ____k_11 = value;
  3383. }
  3384. };
  3385. struct Guid_t_StaticFields
  3386. {
  3387. public:
  3388. // System.Guid System.Guid::Empty
  3389. Guid_t ___Empty_0;
  3390. // System.Object System.Guid::_rngAccess
  3391. RuntimeObject * ____rngAccess_12;
  3392. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
  3393. RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____rng_13;
  3394. public:
  3395. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
  3396. inline Guid_t get_Empty_0() const { return ___Empty_0; }
  3397. inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
  3398. inline void set_Empty_0(Guid_t value)
  3399. {
  3400. ___Empty_0 = value;
  3401. }
  3402. inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
  3403. inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
  3404. inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
  3405. inline void set__rngAccess_12(RuntimeObject * value)
  3406. {
  3407. ____rngAccess_12 = value;
  3408. Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
  3409. }
  3410. inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
  3411. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__rng_13() const { return ____rng_13; }
  3412. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__rng_13() { return &____rng_13; }
  3413. inline void set__rng_13(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
  3414. {
  3415. ____rng_13 = value;
  3416. Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
  3417. }
  3418. };
  3419. // System.Int32
  3420. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  3421. {
  3422. public:
  3423. // System.Int32 System.Int32::m_value
  3424. int32_t ___m_value_0;
  3425. public:
  3426. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  3427. inline int32_t get_m_value_0() const { return ___m_value_0; }
  3428. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  3429. inline void set_m_value_0(int32_t value)
  3430. {
  3431. ___m_value_0 = value;
  3432. }
  3433. };
  3434. // System.Int64
  3435. struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3
  3436. {
  3437. public:
  3438. // System.Int64 System.Int64::m_value
  3439. int64_t ___m_value_0;
  3440. public:
  3441. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
  3442. inline int64_t get_m_value_0() const { return ___m_value_0; }
  3443. inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
  3444. inline void set_m_value_0(int64_t value)
  3445. {
  3446. ___m_value_0 = value;
  3447. }
  3448. };
  3449. // System.IntPtr
  3450. struct IntPtr_t
  3451. {
  3452. public:
  3453. // System.Void* System.IntPtr::m_value
  3454. void* ___m_value_0;
  3455. public:
  3456. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  3457. inline void* get_m_value_0() const { return ___m_value_0; }
  3458. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  3459. inline void set_m_value_0(void* value)
  3460. {
  3461. ___m_value_0 = value;
  3462. }
  3463. };
  3464. struct IntPtr_t_StaticFields
  3465. {
  3466. public:
  3467. // System.IntPtr System.IntPtr::Zero
  3468. intptr_t ___Zero_1;
  3469. public:
  3470. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  3471. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  3472. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  3473. inline void set_Zero_1(intptr_t value)
  3474. {
  3475. ___Zero_1 = value;
  3476. }
  3477. };
  3478. // UnityEngine.Events.InvokableCall
  3479. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3480. {
  3481. public:
  3482. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  3483. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0;
  3484. public:
  3485. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); }
  3486. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; }
  3487. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3488. inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  3489. {
  3490. ___Delegate_0 = value;
  3491. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3492. }
  3493. };
  3494. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  3495. struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2
  3496. {
  3497. public:
  3498. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
  3499. float ___m_red_0;
  3500. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
  3501. float ___m_green_1;
  3502. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
  3503. float ___m_blue_2;
  3504. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
  3505. float ___m_intensity_3;
  3506. public:
  3507. inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); }
  3508. inline float get_m_red_0() const { return ___m_red_0; }
  3509. inline float* get_address_of_m_red_0() { return &___m_red_0; }
  3510. inline void set_m_red_0(float value)
  3511. {
  3512. ___m_red_0 = value;
  3513. }
  3514. inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); }
  3515. inline float get_m_green_1() const { return ___m_green_1; }
  3516. inline float* get_address_of_m_green_1() { return &___m_green_1; }
  3517. inline void set_m_green_1(float value)
  3518. {
  3519. ___m_green_1 = value;
  3520. }
  3521. inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); }
  3522. inline float get_m_blue_2() const { return ___m_blue_2; }
  3523. inline float* get_address_of_m_blue_2() { return &___m_blue_2; }
  3524. inline void set_m_blue_2(float value)
  3525. {
  3526. ___m_blue_2 = value;
  3527. }
  3528. inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); }
  3529. inline float get_m_intensity_3() const { return ___m_intensity_3; }
  3530. inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; }
  3531. inline void set_m_intensity_3(float value)
  3532. {
  3533. ___m_intensity_3 = value;
  3534. }
  3535. };
  3536. // UnityEngine.Matrix4x4
  3537. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
  3538. {
  3539. public:
  3540. // System.Single UnityEngine.Matrix4x4::m00
  3541. float ___m00_0;
  3542. // System.Single UnityEngine.Matrix4x4::m10
  3543. float ___m10_1;
  3544. // System.Single UnityEngine.Matrix4x4::m20
  3545. float ___m20_2;
  3546. // System.Single UnityEngine.Matrix4x4::m30
  3547. float ___m30_3;
  3548. // System.Single UnityEngine.Matrix4x4::m01
  3549. float ___m01_4;
  3550. // System.Single UnityEngine.Matrix4x4::m11
  3551. float ___m11_5;
  3552. // System.Single UnityEngine.Matrix4x4::m21
  3553. float ___m21_6;
  3554. // System.Single UnityEngine.Matrix4x4::m31
  3555. float ___m31_7;
  3556. // System.Single UnityEngine.Matrix4x4::m02
  3557. float ___m02_8;
  3558. // System.Single UnityEngine.Matrix4x4::m12
  3559. float ___m12_9;
  3560. // System.Single UnityEngine.Matrix4x4::m22
  3561. float ___m22_10;
  3562. // System.Single UnityEngine.Matrix4x4::m32
  3563. float ___m32_11;
  3564. // System.Single UnityEngine.Matrix4x4::m03
  3565. float ___m03_12;
  3566. // System.Single UnityEngine.Matrix4x4::m13
  3567. float ___m13_13;
  3568. // System.Single UnityEngine.Matrix4x4::m23
  3569. float ___m23_14;
  3570. // System.Single UnityEngine.Matrix4x4::m33
  3571. float ___m33_15;
  3572. public:
  3573. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
  3574. inline float get_m00_0() const { return ___m00_0; }
  3575. inline float* get_address_of_m00_0() { return &___m00_0; }
  3576. inline void set_m00_0(float value)
  3577. {
  3578. ___m00_0 = value;
  3579. }
  3580. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
  3581. inline float get_m10_1() const { return ___m10_1; }
  3582. inline float* get_address_of_m10_1() { return &___m10_1; }
  3583. inline void set_m10_1(float value)
  3584. {
  3585. ___m10_1 = value;
  3586. }
  3587. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
  3588. inline float get_m20_2() const { return ___m20_2; }
  3589. inline float* get_address_of_m20_2() { return &___m20_2; }
  3590. inline void set_m20_2(float value)
  3591. {
  3592. ___m20_2 = value;
  3593. }
  3594. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
  3595. inline float get_m30_3() const { return ___m30_3; }
  3596. inline float* get_address_of_m30_3() { return &___m30_3; }
  3597. inline void set_m30_3(float value)
  3598. {
  3599. ___m30_3 = value;
  3600. }
  3601. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
  3602. inline float get_m01_4() const { return ___m01_4; }
  3603. inline float* get_address_of_m01_4() { return &___m01_4; }
  3604. inline void set_m01_4(float value)
  3605. {
  3606. ___m01_4 = value;
  3607. }
  3608. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
  3609. inline float get_m11_5() const { return ___m11_5; }
  3610. inline float* get_address_of_m11_5() { return &___m11_5; }
  3611. inline void set_m11_5(float value)
  3612. {
  3613. ___m11_5 = value;
  3614. }
  3615. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
  3616. inline float get_m21_6() const { return ___m21_6; }
  3617. inline float* get_address_of_m21_6() { return &___m21_6; }
  3618. inline void set_m21_6(float value)
  3619. {
  3620. ___m21_6 = value;
  3621. }
  3622. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
  3623. inline float get_m31_7() const { return ___m31_7; }
  3624. inline float* get_address_of_m31_7() { return &___m31_7; }
  3625. inline void set_m31_7(float value)
  3626. {
  3627. ___m31_7 = value;
  3628. }
  3629. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
  3630. inline float get_m02_8() const { return ___m02_8; }
  3631. inline float* get_address_of_m02_8() { return &___m02_8; }
  3632. inline void set_m02_8(float value)
  3633. {
  3634. ___m02_8 = value;
  3635. }
  3636. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
  3637. inline float get_m12_9() const { return ___m12_9; }
  3638. inline float* get_address_of_m12_9() { return &___m12_9; }
  3639. inline void set_m12_9(float value)
  3640. {
  3641. ___m12_9 = value;
  3642. }
  3643. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
  3644. inline float get_m22_10() const { return ___m22_10; }
  3645. inline float* get_address_of_m22_10() { return &___m22_10; }
  3646. inline void set_m22_10(float value)
  3647. {
  3648. ___m22_10 = value;
  3649. }
  3650. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
  3651. inline float get_m32_11() const { return ___m32_11; }
  3652. inline float* get_address_of_m32_11() { return &___m32_11; }
  3653. inline void set_m32_11(float value)
  3654. {
  3655. ___m32_11 = value;
  3656. }
  3657. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
  3658. inline float get_m03_12() const { return ___m03_12; }
  3659. inline float* get_address_of_m03_12() { return &___m03_12; }
  3660. inline void set_m03_12(float value)
  3661. {
  3662. ___m03_12 = value;
  3663. }
  3664. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
  3665. inline float get_m13_13() const { return ___m13_13; }
  3666. inline float* get_address_of_m13_13() { return &___m13_13; }
  3667. inline void set_m13_13(float value)
  3668. {
  3669. ___m13_13 = value;
  3670. }
  3671. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
  3672. inline float get_m23_14() const { return ___m23_14; }
  3673. inline float* get_address_of_m23_14() { return &___m23_14; }
  3674. inline void set_m23_14(float value)
  3675. {
  3676. ___m23_14 = value;
  3677. }
  3678. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
  3679. inline float get_m33_15() const { return ___m33_15; }
  3680. inline float* get_address_of_m33_15() { return &___m33_15; }
  3681. inline void set_m33_15(float value)
  3682. {
  3683. ___m33_15 = value;
  3684. }
  3685. };
  3686. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
  3687. {
  3688. public:
  3689. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  3690. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
  3691. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  3692. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
  3693. public:
  3694. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
  3695. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  3696. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  3697. inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  3698. {
  3699. ___zeroMatrix_16 = value;
  3700. }
  3701. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
  3702. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
  3703. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  3704. inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  3705. {
  3706. ___identityMatrix_17 = value;
  3707. }
  3708. };
  3709. // System.Reflection.MethodBase
  3710. struct MethodBase_t : public MemberInfo_t
  3711. {
  3712. public:
  3713. public:
  3714. };
  3715. // System.Reflection.ParameterModifier
  3716. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA
  3717. {
  3718. public:
  3719. // System.Boolean[] System.Reflection.ParameterModifier::_byRef
  3720. BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* ____byRef_0;
  3721. public:
  3722. inline static int32_t get_offset_of__byRef_0() { return static_cast<int32_t>(offsetof(ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA, ____byRef_0)); }
  3723. inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* get__byRef_0() const { return ____byRef_0; }
  3724. inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C** get_address_of__byRef_0() { return &____byRef_0; }
  3725. inline void set__byRef_0(BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* value)
  3726. {
  3727. ____byRef_0 = value;
  3728. Il2CppCodeGenWriteBarrier((void**)(&____byRef_0), (void*)value);
  3729. }
  3730. };
  3731. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  3732. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_pinvoke
  3733. {
  3734. int32_t* ____byRef_0;
  3735. };
  3736. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  3737. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_com
  3738. {
  3739. int32_t* ____byRef_0;
  3740. };
  3741. // UnityEngine.Scripting.PreserveAttribute
  3742. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3743. {
  3744. public:
  3745. public:
  3746. };
  3747. // UnityEngine.PropertyAttribute
  3748. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3749. {
  3750. public:
  3751. public:
  3752. };
  3753. // UnityEngine.Quaternion
  3754. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
  3755. {
  3756. public:
  3757. // System.Single UnityEngine.Quaternion::x
  3758. float ___x_0;
  3759. // System.Single UnityEngine.Quaternion::y
  3760. float ___y_1;
  3761. // System.Single UnityEngine.Quaternion::z
  3762. float ___z_2;
  3763. // System.Single UnityEngine.Quaternion::w
  3764. float ___w_3;
  3765. public:
  3766. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
  3767. inline float get_x_0() const { return ___x_0; }
  3768. inline float* get_address_of_x_0() { return &___x_0; }
  3769. inline void set_x_0(float value)
  3770. {
  3771. ___x_0 = value;
  3772. }
  3773. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
  3774. inline float get_y_1() const { return ___y_1; }
  3775. inline float* get_address_of_y_1() { return &___y_1; }
  3776. inline void set_y_1(float value)
  3777. {
  3778. ___y_1 = value;
  3779. }
  3780. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
  3781. inline float get_z_2() const { return ___z_2; }
  3782. inline float* get_address_of_z_2() { return &___z_2; }
  3783. inline void set_z_2(float value)
  3784. {
  3785. ___z_2 = value;
  3786. }
  3787. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
  3788. inline float get_w_3() const { return ___w_3; }
  3789. inline float* get_address_of_w_3() { return &___w_3; }
  3790. inline void set_w_3(float value)
  3791. {
  3792. ___w_3 = value;
  3793. }
  3794. };
  3795. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
  3796. {
  3797. public:
  3798. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  3799. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
  3800. public:
  3801. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
  3802. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  3803. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  3804. inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  3805. {
  3806. ___identityQuaternion_4 = value;
  3807. }
  3808. };
  3809. // UnityEngine.RangeInt
  3810. struct RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A
  3811. {
  3812. public:
  3813. // System.Int32 UnityEngine.RangeInt::start
  3814. int32_t ___start_0;
  3815. // System.Int32 UnityEngine.RangeInt::length
  3816. int32_t ___length_1;
  3817. public:
  3818. inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___start_0)); }
  3819. inline int32_t get_start_0() const { return ___start_0; }
  3820. inline int32_t* get_address_of_start_0() { return &___start_0; }
  3821. inline void set_start_0(int32_t value)
  3822. {
  3823. ___start_0 = value;
  3824. }
  3825. inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___length_1)); }
  3826. inline int32_t get_length_1() const { return ___length_1; }
  3827. inline int32_t* get_address_of_length_1() { return &___length_1; }
  3828. inline void set_length_1(int32_t value)
  3829. {
  3830. ___length_1 = value;
  3831. }
  3832. };
  3833. // UnityEngine.Rect
  3834. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  3835. {
  3836. public:
  3837. // System.Single UnityEngine.Rect::m_XMin
  3838. float ___m_XMin_0;
  3839. // System.Single UnityEngine.Rect::m_YMin
  3840. float ___m_YMin_1;
  3841. // System.Single UnityEngine.Rect::m_Width
  3842. float ___m_Width_2;
  3843. // System.Single UnityEngine.Rect::m_Height
  3844. float ___m_Height_3;
  3845. public:
  3846. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  3847. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  3848. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  3849. inline void set_m_XMin_0(float value)
  3850. {
  3851. ___m_XMin_0 = value;
  3852. }
  3853. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  3854. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  3855. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  3856. inline void set_m_YMin_1(float value)
  3857. {
  3858. ___m_YMin_1 = value;
  3859. }
  3860. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  3861. inline float get_m_Width_2() const { return ___m_Width_2; }
  3862. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  3863. inline void set_m_Width_2(float value)
  3864. {
  3865. ___m_Width_2 = value;
  3866. }
  3867. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  3868. inline float get_m_Height_3() const { return ___m_Height_3; }
  3869. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  3870. inline void set_m_Height_3(float value)
  3871. {
  3872. ___m_Height_3 = value;
  3873. }
  3874. };
  3875. // UnityEngine.RequireComponent
  3876. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3877. {
  3878. public:
  3879. // System.Type UnityEngine.RequireComponent::m_Type0
  3880. Type_t * ___m_Type0_0;
  3881. // System.Type UnityEngine.RequireComponent::m_Type1
  3882. Type_t * ___m_Type1_1;
  3883. // System.Type UnityEngine.RequireComponent::m_Type2
  3884. Type_t * ___m_Type2_2;
  3885. public:
  3886. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); }
  3887. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  3888. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  3889. inline void set_m_Type0_0(Type_t * value)
  3890. {
  3891. ___m_Type0_0 = value;
  3892. Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value);
  3893. }
  3894. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); }
  3895. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  3896. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  3897. inline void set_m_Type1_1(Type_t * value)
  3898. {
  3899. ___m_Type1_1 = value;
  3900. Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value);
  3901. }
  3902. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); }
  3903. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  3904. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  3905. inline void set_m_Type2_2(Type_t * value)
  3906. {
  3907. ___m_Type2_2 = value;
  3908. Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value);
  3909. }
  3910. };
  3911. // UnityEngine.Resolution
  3912. struct Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767
  3913. {
  3914. public:
  3915. // System.Int32 UnityEngine.Resolution::m_Width
  3916. int32_t ___m_Width_0;
  3917. // System.Int32 UnityEngine.Resolution::m_Height
  3918. int32_t ___m_Height_1;
  3919. // System.Int32 UnityEngine.Resolution::m_RefreshRate
  3920. int32_t ___m_RefreshRate_2;
  3921. public:
  3922. inline static int32_t get_offset_of_m_Width_0() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Width_0)); }
  3923. inline int32_t get_m_Width_0() const { return ___m_Width_0; }
  3924. inline int32_t* get_address_of_m_Width_0() { return &___m_Width_0; }
  3925. inline void set_m_Width_0(int32_t value)
  3926. {
  3927. ___m_Width_0 = value;
  3928. }
  3929. inline static int32_t get_offset_of_m_Height_1() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Height_1)); }
  3930. inline int32_t get_m_Height_1() const { return ___m_Height_1; }
  3931. inline int32_t* get_address_of_m_Height_1() { return &___m_Height_1; }
  3932. inline void set_m_Height_1(int32_t value)
  3933. {
  3934. ___m_Height_1 = value;
  3935. }
  3936. inline static int32_t get_offset_of_m_RefreshRate_2() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_RefreshRate_2)); }
  3937. inline int32_t get_m_RefreshRate_2() const { return ___m_RefreshRate_2; }
  3938. inline int32_t* get_address_of_m_RefreshRate_2() { return &___m_RefreshRate_2; }
  3939. inline void set_m_RefreshRate_2(int32_t value)
  3940. {
  3941. ___m_RefreshRate_2 = value;
  3942. }
  3943. };
  3944. // System.SByte
  3945. struct SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B
  3946. {
  3947. public:
  3948. // System.SByte System.SByte::m_value
  3949. int8_t ___m_value_0;
  3950. public:
  3951. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B, ___m_value_0)); }
  3952. inline int8_t get_m_value_0() const { return ___m_value_0; }
  3953. inline int8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3954. inline void set_m_value_0(int8_t value)
  3955. {
  3956. ___m_value_0 = value;
  3957. }
  3958. };
  3959. // UnityEngine.SceneManagement.Scene
  3960. struct Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE
  3961. {
  3962. public:
  3963. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  3964. int32_t ___m_Handle_0;
  3965. public:
  3966. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE, ___m_Handle_0)); }
  3967. inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
  3968. inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  3969. inline void set_m_Handle_0(int32_t value)
  3970. {
  3971. ___m_Handle_0 = value;
  3972. }
  3973. };
  3974. // UnityEngine.SelectionBaseAttribute
  3975. struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3976. {
  3977. public:
  3978. public:
  3979. };
  3980. // UnityEngine.SerializeField
  3981. struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3982. {
  3983. public:
  3984. public:
  3985. };
  3986. // UnityEngine.SerializeReference
  3987. struct SerializeReference_t83057B8E7EDCEB5FBB3C32C696FC0422BFFF3677 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3988. {
  3989. public:
  3990. public:
  3991. };
  3992. // UnityEngine.Rendering.ShaderTagId
  3993. struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795
  3994. {
  3995. public:
  3996. // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
  3997. int32_t ___m_Id_1;
  3998. public:
  3999. inline static int32_t get_offset_of_m_Id_1() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); }
  4000. inline int32_t get_m_Id_1() const { return ___m_Id_1; }
  4001. inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; }
  4002. inline void set_m_Id_1(int32_t value)
  4003. {
  4004. ___m_Id_1 = value;
  4005. }
  4006. };
  4007. struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields
  4008. {
  4009. public:
  4010. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
  4011. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0;
  4012. public:
  4013. inline static int32_t get_offset_of_none_0() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); }
  4014. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; }
  4015. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; }
  4016. inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
  4017. {
  4018. ___none_0 = value;
  4019. }
  4020. };
  4021. // System.Single
  4022. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  4023. {
  4024. public:
  4025. // System.Single System.Single::m_value
  4026. float ___m_value_0;
  4027. public:
  4028. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  4029. inline float get_m_value_0() const { return ___m_value_0; }
  4030. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  4031. inline void set_m_value_0(float value)
  4032. {
  4033. ___m_value_0 = value;
  4034. }
  4035. };
  4036. // UnityEngine.SortingLayer
  4037. struct SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B
  4038. {
  4039. public:
  4040. // System.Int32 UnityEngine.SortingLayer::m_Id
  4041. int32_t ___m_Id_0;
  4042. public:
  4043. inline static int32_t get_offset_of_m_Id_0() { return static_cast<int32_t>(offsetof(SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B, ___m_Id_0)); }
  4044. inline int32_t get_m_Id_0() const { return ___m_Id_0; }
  4045. inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; }
  4046. inline void set_m_Id_0(int32_t value)
  4047. {
  4048. ___m_Id_0 = value;
  4049. }
  4050. };
  4051. // System.Threading.Thread
  4052. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 : public CriticalFinalizerObject_tA3367C832FFE7434EB3C15C7136AF25524150997
  4053. {
  4054. public:
  4055. // System.Threading.InternalThread System.Threading.Thread::internal_thread
  4056. InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * ___internal_thread_6;
  4057. // System.Object System.Threading.Thread::m_ThreadStartArg
  4058. RuntimeObject * ___m_ThreadStartArg_7;
  4059. // System.Object System.Threading.Thread::pending_exception
  4060. RuntimeObject * ___pending_exception_8;
  4061. // System.Security.Principal.IPrincipal System.Threading.Thread::principal
  4062. RuntimeObject* ___principal_9;
  4063. // System.Int32 System.Threading.Thread::principal_version
  4064. int32_t ___principal_version_10;
  4065. // System.MulticastDelegate System.Threading.Thread::m_Delegate
  4066. MulticastDelegate_t * ___m_Delegate_12;
  4067. // System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext
  4068. ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * ___m_ExecutionContext_13;
  4069. // System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope
  4070. bool ___m_ExecutionContextBelongsToOuterScope_14;
  4071. public:
  4072. inline static int32_t get_offset_of_internal_thread_6() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___internal_thread_6)); }
  4073. inline InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * get_internal_thread_6() const { return ___internal_thread_6; }
  4074. inline InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB ** get_address_of_internal_thread_6() { return &___internal_thread_6; }
  4075. inline void set_internal_thread_6(InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * value)
  4076. {
  4077. ___internal_thread_6 = value;
  4078. Il2CppCodeGenWriteBarrier((void**)(&___internal_thread_6), (void*)value);
  4079. }
  4080. inline static int32_t get_offset_of_m_ThreadStartArg_7() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ThreadStartArg_7)); }
  4081. inline RuntimeObject * get_m_ThreadStartArg_7() const { return ___m_ThreadStartArg_7; }
  4082. inline RuntimeObject ** get_address_of_m_ThreadStartArg_7() { return &___m_ThreadStartArg_7; }
  4083. inline void set_m_ThreadStartArg_7(RuntimeObject * value)
  4084. {
  4085. ___m_ThreadStartArg_7 = value;
  4086. Il2CppCodeGenWriteBarrier((void**)(&___m_ThreadStartArg_7), (void*)value);
  4087. }
  4088. inline static int32_t get_offset_of_pending_exception_8() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___pending_exception_8)); }
  4089. inline RuntimeObject * get_pending_exception_8() const { return ___pending_exception_8; }
  4090. inline RuntimeObject ** get_address_of_pending_exception_8() { return &___pending_exception_8; }
  4091. inline void set_pending_exception_8(RuntimeObject * value)
  4092. {
  4093. ___pending_exception_8 = value;
  4094. Il2CppCodeGenWriteBarrier((void**)(&___pending_exception_8), (void*)value);
  4095. }
  4096. inline static int32_t get_offset_of_principal_9() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___principal_9)); }
  4097. inline RuntimeObject* get_principal_9() const { return ___principal_9; }
  4098. inline RuntimeObject** get_address_of_principal_9() { return &___principal_9; }
  4099. inline void set_principal_9(RuntimeObject* value)
  4100. {
  4101. ___principal_9 = value;
  4102. Il2CppCodeGenWriteBarrier((void**)(&___principal_9), (void*)value);
  4103. }
  4104. inline static int32_t get_offset_of_principal_version_10() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___principal_version_10)); }
  4105. inline int32_t get_principal_version_10() const { return ___principal_version_10; }
  4106. inline int32_t* get_address_of_principal_version_10() { return &___principal_version_10; }
  4107. inline void set_principal_version_10(int32_t value)
  4108. {
  4109. ___principal_version_10 = value;
  4110. }
  4111. inline static int32_t get_offset_of_m_Delegate_12() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_Delegate_12)); }
  4112. inline MulticastDelegate_t * get_m_Delegate_12() const { return ___m_Delegate_12; }
  4113. inline MulticastDelegate_t ** get_address_of_m_Delegate_12() { return &___m_Delegate_12; }
  4114. inline void set_m_Delegate_12(MulticastDelegate_t * value)
  4115. {
  4116. ___m_Delegate_12 = value;
  4117. Il2CppCodeGenWriteBarrier((void**)(&___m_Delegate_12), (void*)value);
  4118. }
  4119. inline static int32_t get_offset_of_m_ExecutionContext_13() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ExecutionContext_13)); }
  4120. inline ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * get_m_ExecutionContext_13() const { return ___m_ExecutionContext_13; }
  4121. inline ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 ** get_address_of_m_ExecutionContext_13() { return &___m_ExecutionContext_13; }
  4122. inline void set_m_ExecutionContext_13(ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * value)
  4123. {
  4124. ___m_ExecutionContext_13 = value;
  4125. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutionContext_13), (void*)value);
  4126. }
  4127. inline static int32_t get_offset_of_m_ExecutionContextBelongsToOuterScope_14() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ExecutionContextBelongsToOuterScope_14)); }
  4128. inline bool get_m_ExecutionContextBelongsToOuterScope_14() const { return ___m_ExecutionContextBelongsToOuterScope_14; }
  4129. inline bool* get_address_of_m_ExecutionContextBelongsToOuterScope_14() { return &___m_ExecutionContextBelongsToOuterScope_14; }
  4130. inline void set_m_ExecutionContextBelongsToOuterScope_14(bool value)
  4131. {
  4132. ___m_ExecutionContextBelongsToOuterScope_14 = value;
  4133. }
  4134. };
  4135. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields
  4136. {
  4137. public:
  4138. // System.LocalDataStoreMgr System.Threading.Thread::s_LocalDataStoreMgr
  4139. LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * ___s_LocalDataStoreMgr_0;
  4140. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentCulture
  4141. AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * ___s_asyncLocalCurrentCulture_4;
  4142. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentUICulture
  4143. AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * ___s_asyncLocalCurrentUICulture_5;
  4144. public:
  4145. inline static int32_t get_offset_of_s_LocalDataStoreMgr_0() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_LocalDataStoreMgr_0)); }
  4146. inline LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * get_s_LocalDataStoreMgr_0() const { return ___s_LocalDataStoreMgr_0; }
  4147. inline LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A ** get_address_of_s_LocalDataStoreMgr_0() { return &___s_LocalDataStoreMgr_0; }
  4148. inline void set_s_LocalDataStoreMgr_0(LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * value)
  4149. {
  4150. ___s_LocalDataStoreMgr_0 = value;
  4151. Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStoreMgr_0), (void*)value);
  4152. }
  4153. inline static int32_t get_offset_of_s_asyncLocalCurrentCulture_4() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_asyncLocalCurrentCulture_4)); }
  4154. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * get_s_asyncLocalCurrentCulture_4() const { return ___s_asyncLocalCurrentCulture_4; }
  4155. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 ** get_address_of_s_asyncLocalCurrentCulture_4() { return &___s_asyncLocalCurrentCulture_4; }
  4156. inline void set_s_asyncLocalCurrentCulture_4(AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * value)
  4157. {
  4158. ___s_asyncLocalCurrentCulture_4 = value;
  4159. Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentCulture_4), (void*)value);
  4160. }
  4161. inline static int32_t get_offset_of_s_asyncLocalCurrentUICulture_5() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_asyncLocalCurrentUICulture_5)); }
  4162. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * get_s_asyncLocalCurrentUICulture_5() const { return ___s_asyncLocalCurrentUICulture_5; }
  4163. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 ** get_address_of_s_asyncLocalCurrentUICulture_5() { return &___s_asyncLocalCurrentUICulture_5; }
  4164. inline void set_s_asyncLocalCurrentUICulture_5(AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * value)
  4165. {
  4166. ___s_asyncLocalCurrentUICulture_5 = value;
  4167. Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentUICulture_5), (void*)value);
  4168. }
  4169. };
  4170. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields
  4171. {
  4172. public:
  4173. // System.LocalDataStoreHolder System.Threading.Thread::s_LocalDataStore
  4174. LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * ___s_LocalDataStore_1;
  4175. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentCulture
  4176. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___m_CurrentCulture_2;
  4177. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentUICulture
  4178. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___m_CurrentUICulture_3;
  4179. // System.Threading.Thread System.Threading.Thread::current_thread
  4180. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * ___current_thread_11;
  4181. public:
  4182. inline static int32_t get_offset_of_s_LocalDataStore_1() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___s_LocalDataStore_1)); }
  4183. inline LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * get_s_LocalDataStore_1() const { return ___s_LocalDataStore_1; }
  4184. inline LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 ** get_address_of_s_LocalDataStore_1() { return &___s_LocalDataStore_1; }
  4185. inline void set_s_LocalDataStore_1(LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * value)
  4186. {
  4187. ___s_LocalDataStore_1 = value;
  4188. Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStore_1), (void*)value);
  4189. }
  4190. inline static int32_t get_offset_of_m_CurrentCulture_2() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___m_CurrentCulture_2)); }
  4191. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_m_CurrentCulture_2() const { return ___m_CurrentCulture_2; }
  4192. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_m_CurrentCulture_2() { return &___m_CurrentCulture_2; }
  4193. inline void set_m_CurrentCulture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  4194. {
  4195. ___m_CurrentCulture_2 = value;
  4196. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentCulture_2), (void*)value);
  4197. }
  4198. inline static int32_t get_offset_of_m_CurrentUICulture_3() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___m_CurrentUICulture_3)); }
  4199. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_m_CurrentUICulture_3() const { return ___m_CurrentUICulture_3; }
  4200. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_m_CurrentUICulture_3() { return &___m_CurrentUICulture_3; }
  4201. inline void set_m_CurrentUICulture_3(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  4202. {
  4203. ___m_CurrentUICulture_3 = value;
  4204. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentUICulture_3), (void*)value);
  4205. }
  4206. inline static int32_t get_offset_of_current_thread_11() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___current_thread_11)); }
  4207. inline Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * get_current_thread_11() const { return ___current_thread_11; }
  4208. inline Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 ** get_address_of_current_thread_11() { return &___current_thread_11; }
  4209. inline void set_current_thread_11(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * value)
  4210. {
  4211. ___current_thread_11 = value;
  4212. Il2CppCodeGenWriteBarrier((void**)(&___current_thread_11), (void*)value);
  4213. }
  4214. };
  4215. // UnityEngine.PlayerLoop.TimeUpdate
  4216. struct TimeUpdate_t9669F154A0A7A571AC439DB7F56FCD39BA20BEEB
  4217. {
  4218. public:
  4219. union
  4220. {
  4221. struct
  4222. {
  4223. };
  4224. uint8_t TimeUpdate_t9669F154A0A7A571AC439DB7F56FCD39BA20BEEB__padding[1];
  4225. };
  4226. public:
  4227. };
  4228. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  4229. struct TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F
  4230. {
  4231. public:
  4232. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
  4233. uint32_t ___keyboardType_0;
  4234. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
  4235. uint32_t ___autocorrection_1;
  4236. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
  4237. uint32_t ___multiline_2;
  4238. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
  4239. uint32_t ___secure_3;
  4240. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
  4241. uint32_t ___alert_4;
  4242. // System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit
  4243. int32_t ___characterLimit_5;
  4244. public:
  4245. inline static int32_t get_offset_of_keyboardType_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___keyboardType_0)); }
  4246. inline uint32_t get_keyboardType_0() const { return ___keyboardType_0; }
  4247. inline uint32_t* get_address_of_keyboardType_0() { return &___keyboardType_0; }
  4248. inline void set_keyboardType_0(uint32_t value)
  4249. {
  4250. ___keyboardType_0 = value;
  4251. }
  4252. inline static int32_t get_offset_of_autocorrection_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___autocorrection_1)); }
  4253. inline uint32_t get_autocorrection_1() const { return ___autocorrection_1; }
  4254. inline uint32_t* get_address_of_autocorrection_1() { return &___autocorrection_1; }
  4255. inline void set_autocorrection_1(uint32_t value)
  4256. {
  4257. ___autocorrection_1 = value;
  4258. }
  4259. inline static int32_t get_offset_of_multiline_2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___multiline_2)); }
  4260. inline uint32_t get_multiline_2() const { return ___multiline_2; }
  4261. inline uint32_t* get_address_of_multiline_2() { return &___multiline_2; }
  4262. inline void set_multiline_2(uint32_t value)
  4263. {
  4264. ___multiline_2 = value;
  4265. }
  4266. inline static int32_t get_offset_of_secure_3() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___secure_3)); }
  4267. inline uint32_t get_secure_3() const { return ___secure_3; }
  4268. inline uint32_t* get_address_of_secure_3() { return &___secure_3; }
  4269. inline void set_secure_3(uint32_t value)
  4270. {
  4271. ___secure_3 = value;
  4272. }
  4273. inline static int32_t get_offset_of_alert_4() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___alert_4)); }
  4274. inline uint32_t get_alert_4() const { return ___alert_4; }
  4275. inline uint32_t* get_address_of_alert_4() { return &___alert_4; }
  4276. inline void set_alert_4(uint32_t value)
  4277. {
  4278. ___alert_4 = value;
  4279. }
  4280. inline static int32_t get_offset_of_characterLimit_5() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___characterLimit_5)); }
  4281. inline int32_t get_characterLimit_5() const { return ___characterLimit_5; }
  4282. inline int32_t* get_address_of_characterLimit_5() { return &___characterLimit_5; }
  4283. inline void set_characterLimit_5(int32_t value)
  4284. {
  4285. ___characterLimit_5 = value;
  4286. }
  4287. };
  4288. // UnityEngineInternal.TypeInferenceRuleAttribute
  4289. struct TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4290. {
  4291. public:
  4292. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
  4293. String_t* ____rule_0;
  4294. public:
  4295. inline static int32_t get_offset_of__rule_0() { return static_cast<int32_t>(offsetof(TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038, ____rule_0)); }
  4296. inline String_t* get__rule_0() const { return ____rule_0; }
  4297. inline String_t** get_address_of__rule_0() { return &____rule_0; }
  4298. inline void set__rule_0(String_t* value)
  4299. {
  4300. ____rule_0 = value;
  4301. Il2CppCodeGenWriteBarrier((void**)(&____rule_0), (void*)value);
  4302. }
  4303. };
  4304. // System.UInt16
  4305. struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD
  4306. {
  4307. public:
  4308. // System.UInt16 System.UInt16::m_value
  4309. uint16_t ___m_value_0;
  4310. public:
  4311. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); }
  4312. inline uint16_t get_m_value_0() const { return ___m_value_0; }
  4313. inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; }
  4314. inline void set_m_value_0(uint16_t value)
  4315. {
  4316. ___m_value_0 = value;
  4317. }
  4318. };
  4319. // System.UInt32
  4320. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  4321. {
  4322. public:
  4323. // System.UInt32 System.UInt32::m_value
  4324. uint32_t ___m_value_0;
  4325. public:
  4326. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  4327. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  4328. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  4329. inline void set_m_value_0(uint32_t value)
  4330. {
  4331. ___m_value_0 = value;
  4332. }
  4333. };
  4334. // System.Text.UTF32Encoding
  4335. struct UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  4336. {
  4337. public:
  4338. // System.Boolean System.Text.UTF32Encoding::emitUTF32ByteOrderMark
  4339. bool ___emitUTF32ByteOrderMark_16;
  4340. // System.Boolean System.Text.UTF32Encoding::isThrowException
  4341. bool ___isThrowException_17;
  4342. // System.Boolean System.Text.UTF32Encoding::bigEndian
  4343. bool ___bigEndian_18;
  4344. public:
  4345. inline static int32_t get_offset_of_emitUTF32ByteOrderMark_16() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___emitUTF32ByteOrderMark_16)); }
  4346. inline bool get_emitUTF32ByteOrderMark_16() const { return ___emitUTF32ByteOrderMark_16; }
  4347. inline bool* get_address_of_emitUTF32ByteOrderMark_16() { return &___emitUTF32ByteOrderMark_16; }
  4348. inline void set_emitUTF32ByteOrderMark_16(bool value)
  4349. {
  4350. ___emitUTF32ByteOrderMark_16 = value;
  4351. }
  4352. inline static int32_t get_offset_of_isThrowException_17() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___isThrowException_17)); }
  4353. inline bool get_isThrowException_17() const { return ___isThrowException_17; }
  4354. inline bool* get_address_of_isThrowException_17() { return &___isThrowException_17; }
  4355. inline void set_isThrowException_17(bool value)
  4356. {
  4357. ___isThrowException_17 = value;
  4358. }
  4359. inline static int32_t get_offset_of_bigEndian_18() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___bigEndian_18)); }
  4360. inline bool get_bigEndian_18() const { return ___bigEndian_18; }
  4361. inline bool* get_address_of_bigEndian_18() { return &___bigEndian_18; }
  4362. inline void set_bigEndian_18(bool value)
  4363. {
  4364. ___bigEndian_18 = value;
  4365. }
  4366. };
  4367. // System.Text.UTF8Encoding
  4368. struct UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  4369. {
  4370. public:
  4371. // System.Boolean System.Text.UTF8Encoding::emitUTF8Identifier
  4372. bool ___emitUTF8Identifier_16;
  4373. // System.Boolean System.Text.UTF8Encoding::isThrowException
  4374. bool ___isThrowException_17;
  4375. public:
  4376. inline static int32_t get_offset_of_emitUTF8Identifier_16() { return static_cast<int32_t>(offsetof(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282, ___emitUTF8Identifier_16)); }
  4377. inline bool get_emitUTF8Identifier_16() const { return ___emitUTF8Identifier_16; }
  4378. inline bool* get_address_of_emitUTF8Identifier_16() { return &___emitUTF8Identifier_16; }
  4379. inline void set_emitUTF8Identifier_16(bool value)
  4380. {
  4381. ___emitUTF8Identifier_16 = value;
  4382. }
  4383. inline static int32_t get_offset_of_isThrowException_17() { return static_cast<int32_t>(offsetof(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282, ___isThrowException_17)); }
  4384. inline bool get_isThrowException_17() const { return ___isThrowException_17; }
  4385. inline bool* get_address_of_isThrowException_17() { return &___isThrowException_17; }
  4386. inline void set_isThrowException_17(bool value)
  4387. {
  4388. ___isThrowException_17 = value;
  4389. }
  4390. };
  4391. // System.UnhandledExceptionEventArgs
  4392. struct UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 : public EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA
  4393. {
  4394. public:
  4395. // System.Object System.UnhandledExceptionEventArgs::_Exception
  4396. RuntimeObject * ____Exception_1;
  4397. // System.Boolean System.UnhandledExceptionEventArgs::_IsTerminating
  4398. bool ____IsTerminating_2;
  4399. public:
  4400. inline static int32_t get_offset_of__Exception_1() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885, ____Exception_1)); }
  4401. inline RuntimeObject * get__Exception_1() const { return ____Exception_1; }
  4402. inline RuntimeObject ** get_address_of__Exception_1() { return &____Exception_1; }
  4403. inline void set__Exception_1(RuntimeObject * value)
  4404. {
  4405. ____Exception_1 = value;
  4406. Il2CppCodeGenWriteBarrier((void**)(&____Exception_1), (void*)value);
  4407. }
  4408. inline static int32_t get_offset_of__IsTerminating_2() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885, ____IsTerminating_2)); }
  4409. inline bool get__IsTerminating_2() const { return ____IsTerminating_2; }
  4410. inline bool* get_address_of__IsTerminating_2() { return &____IsTerminating_2; }
  4411. inline void set__IsTerminating_2(bool value)
  4412. {
  4413. ____IsTerminating_2 = value;
  4414. }
  4415. };
  4416. // System.Text.UnicodeEncoding
  4417. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  4418. {
  4419. public:
  4420. // System.Boolean System.Text.UnicodeEncoding::isThrowException
  4421. bool ___isThrowException_16;
  4422. // System.Boolean System.Text.UnicodeEncoding::bigEndian
  4423. bool ___bigEndian_17;
  4424. // System.Boolean System.Text.UnicodeEncoding::byteOrderMark
  4425. bool ___byteOrderMark_18;
  4426. public:
  4427. inline static int32_t get_offset_of_isThrowException_16() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___isThrowException_16)); }
  4428. inline bool get_isThrowException_16() const { return ___isThrowException_16; }
  4429. inline bool* get_address_of_isThrowException_16() { return &___isThrowException_16; }
  4430. inline void set_isThrowException_16(bool value)
  4431. {
  4432. ___isThrowException_16 = value;
  4433. }
  4434. inline static int32_t get_offset_of_bigEndian_17() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___bigEndian_17)); }
  4435. inline bool get_bigEndian_17() const { return ___bigEndian_17; }
  4436. inline bool* get_address_of_bigEndian_17() { return &___bigEndian_17; }
  4437. inline void set_bigEndian_17(bool value)
  4438. {
  4439. ___bigEndian_17 = value;
  4440. }
  4441. inline static int32_t get_offset_of_byteOrderMark_18() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___byteOrderMark_18)); }
  4442. inline bool get_byteOrderMark_18() const { return ___byteOrderMark_18; }
  4443. inline bool* get_address_of_byteOrderMark_18() { return &___byteOrderMark_18; }
  4444. inline void set_byteOrderMark_18(bool value)
  4445. {
  4446. ___byteOrderMark_18 = value;
  4447. }
  4448. };
  4449. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_StaticFields
  4450. {
  4451. public:
  4452. // System.UInt64 System.Text.UnicodeEncoding::highLowPatternMask
  4453. uint64_t ___highLowPatternMask_19;
  4454. public:
  4455. inline static int32_t get_offset_of_highLowPatternMask_19() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_StaticFields, ___highLowPatternMask_19)); }
  4456. inline uint64_t get_highLowPatternMask_19() const { return ___highLowPatternMask_19; }
  4457. inline uint64_t* get_address_of_highLowPatternMask_19() { return &___highLowPatternMask_19; }
  4458. inline void set_highLowPatternMask_19(uint64_t value)
  4459. {
  4460. ___highLowPatternMask_19 = value;
  4461. }
  4462. };
  4463. // UnityEngine.Events.UnityEvent
  4464. struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  4465. {
  4466. public:
  4467. // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
  4468. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  4469. public:
  4470. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4, ___m_InvokeArray_3)); }
  4471. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  4472. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  4473. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  4474. {
  4475. ___m_InvokeArray_3 = value;
  4476. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  4477. }
  4478. };
  4479. // UnityEngine.UnitySynchronizationContext
  4480. struct UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 : public SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069
  4481. {
  4482. public:
  4483. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
  4484. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___m_AsyncWorkQueue_0;
  4485. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_CurrentFrameWork
  4486. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___m_CurrentFrameWork_1;
  4487. // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
  4488. int32_t ___m_MainThreadID_2;
  4489. // System.Int32 UnityEngine.UnitySynchronizationContext::m_TrackedCount
  4490. int32_t ___m_TrackedCount_3;
  4491. public:
  4492. inline static int32_t get_offset_of_m_AsyncWorkQueue_0() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_AsyncWorkQueue_0)); }
  4493. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * get_m_AsyncWorkQueue_0() const { return ___m_AsyncWorkQueue_0; }
  4494. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA ** get_address_of_m_AsyncWorkQueue_0() { return &___m_AsyncWorkQueue_0; }
  4495. inline void set_m_AsyncWorkQueue_0(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * value)
  4496. {
  4497. ___m_AsyncWorkQueue_0 = value;
  4498. Il2CppCodeGenWriteBarrier((void**)(&___m_AsyncWorkQueue_0), (void*)value);
  4499. }
  4500. inline static int32_t get_offset_of_m_CurrentFrameWork_1() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_CurrentFrameWork_1)); }
  4501. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * get_m_CurrentFrameWork_1() const { return ___m_CurrentFrameWork_1; }
  4502. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA ** get_address_of_m_CurrentFrameWork_1() { return &___m_CurrentFrameWork_1; }
  4503. inline void set_m_CurrentFrameWork_1(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * value)
  4504. {
  4505. ___m_CurrentFrameWork_1 = value;
  4506. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentFrameWork_1), (void*)value);
  4507. }
  4508. inline static int32_t get_offset_of_m_MainThreadID_2() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_MainThreadID_2)); }
  4509. inline int32_t get_m_MainThreadID_2() const { return ___m_MainThreadID_2; }
  4510. inline int32_t* get_address_of_m_MainThreadID_2() { return &___m_MainThreadID_2; }
  4511. inline void set_m_MainThreadID_2(int32_t value)
  4512. {
  4513. ___m_MainThreadID_2 = value;
  4514. }
  4515. inline static int32_t get_offset_of_m_TrackedCount_3() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_TrackedCount_3)); }
  4516. inline int32_t get_m_TrackedCount_3() const { return ___m_TrackedCount_3; }
  4517. inline int32_t* get_address_of_m_TrackedCount_3() { return &___m_TrackedCount_3; }
  4518. inline void set_m_TrackedCount_3(int32_t value)
  4519. {
  4520. ___m_TrackedCount_3 = value;
  4521. }
  4522. };
  4523. // UnityEngine.PlayerLoop.Update
  4524. struct Update_t32B2954EA10F244F78F2D823FD13488A82A4D9EE
  4525. {
  4526. public:
  4527. union
  4528. {
  4529. struct
  4530. {
  4531. };
  4532. uint8_t Update_t32B2954EA10F244F78F2D823FD13488A82A4D9EE__padding[1];
  4533. };
  4534. public:
  4535. };
  4536. // UnityEngine.Vector2
  4537. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  4538. {
  4539. public:
  4540. // System.Single UnityEngine.Vector2::x
  4541. float ___x_0;
  4542. // System.Single UnityEngine.Vector2::y
  4543. float ___y_1;
  4544. public:
  4545. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  4546. inline float get_x_0() const { return ___x_0; }
  4547. inline float* get_address_of_x_0() { return &___x_0; }
  4548. inline void set_x_0(float value)
  4549. {
  4550. ___x_0 = value;
  4551. }
  4552. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  4553. inline float get_y_1() const { return ___y_1; }
  4554. inline float* get_address_of_y_1() { return &___y_1; }
  4555. inline void set_y_1(float value)
  4556. {
  4557. ___y_1 = value;
  4558. }
  4559. };
  4560. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  4561. {
  4562. public:
  4563. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4564. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  4565. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4566. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  4567. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4568. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  4569. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4570. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  4571. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4572. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  4573. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4574. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  4575. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4576. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  4577. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4578. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  4579. public:
  4580. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  4581. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  4582. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  4583. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4584. {
  4585. ___zeroVector_2 = value;
  4586. }
  4587. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  4588. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  4589. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  4590. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4591. {
  4592. ___oneVector_3 = value;
  4593. }
  4594. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  4595. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  4596. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  4597. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4598. {
  4599. ___upVector_4 = value;
  4600. }
  4601. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  4602. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  4603. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  4604. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4605. {
  4606. ___downVector_5 = value;
  4607. }
  4608. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  4609. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  4610. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  4611. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4612. {
  4613. ___leftVector_6 = value;
  4614. }
  4615. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  4616. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  4617. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  4618. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4619. {
  4620. ___rightVector_7 = value;
  4621. }
  4622. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  4623. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  4624. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  4625. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4626. {
  4627. ___positiveInfinityVector_8 = value;
  4628. }
  4629. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  4630. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  4631. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  4632. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4633. {
  4634. ___negativeInfinityVector_9 = value;
  4635. }
  4636. };
  4637. // UnityEngine.Vector2Int
  4638. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9
  4639. {
  4640. public:
  4641. // System.Int32 UnityEngine.Vector2Int::m_X
  4642. int32_t ___m_X_0;
  4643. // System.Int32 UnityEngine.Vector2Int::m_Y
  4644. int32_t ___m_Y_1;
  4645. public:
  4646. inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_X_0)); }
  4647. inline int32_t get_m_X_0() const { return ___m_X_0; }
  4648. inline int32_t* get_address_of_m_X_0() { return &___m_X_0; }
  4649. inline void set_m_X_0(int32_t value)
  4650. {
  4651. ___m_X_0 = value;
  4652. }
  4653. inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_Y_1)); }
  4654. inline int32_t get_m_Y_1() const { return ___m_Y_1; }
  4655. inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; }
  4656. inline void set_m_Y_1(int32_t value)
  4657. {
  4658. ___m_Y_1 = value;
  4659. }
  4660. };
  4661. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields
  4662. {
  4663. public:
  4664. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  4665. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Zero_2;
  4666. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  4667. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_One_3;
  4668. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  4669. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Up_4;
  4670. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  4671. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Down_5;
  4672. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  4673. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Left_6;
  4674. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  4675. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Right_7;
  4676. public:
  4677. inline static int32_t get_offset_of_s_Zero_2() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Zero_2)); }
  4678. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Zero_2() const { return ___s_Zero_2; }
  4679. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Zero_2() { return &___s_Zero_2; }
  4680. inline void set_s_Zero_2(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4681. {
  4682. ___s_Zero_2 = value;
  4683. }
  4684. inline static int32_t get_offset_of_s_One_3() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_One_3)); }
  4685. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_One_3() const { return ___s_One_3; }
  4686. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_One_3() { return &___s_One_3; }
  4687. inline void set_s_One_3(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4688. {
  4689. ___s_One_3 = value;
  4690. }
  4691. inline static int32_t get_offset_of_s_Up_4() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Up_4)); }
  4692. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Up_4() const { return ___s_Up_4; }
  4693. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Up_4() { return &___s_Up_4; }
  4694. inline void set_s_Up_4(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4695. {
  4696. ___s_Up_4 = value;
  4697. }
  4698. inline static int32_t get_offset_of_s_Down_5() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Down_5)); }
  4699. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Down_5() const { return ___s_Down_5; }
  4700. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Down_5() { return &___s_Down_5; }
  4701. inline void set_s_Down_5(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4702. {
  4703. ___s_Down_5 = value;
  4704. }
  4705. inline static int32_t get_offset_of_s_Left_6() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Left_6)); }
  4706. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Left_6() const { return ___s_Left_6; }
  4707. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Left_6() { return &___s_Left_6; }
  4708. inline void set_s_Left_6(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4709. {
  4710. ___s_Left_6 = value;
  4711. }
  4712. inline static int32_t get_offset_of_s_Right_7() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Right_7)); }
  4713. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Right_7() const { return ___s_Right_7; }
  4714. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Right_7() { return &___s_Right_7; }
  4715. inline void set_s_Right_7(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4716. {
  4717. ___s_Right_7 = value;
  4718. }
  4719. };
  4720. // UnityEngine.Vector3
  4721. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  4722. {
  4723. public:
  4724. // System.Single UnityEngine.Vector3::x
  4725. float ___x_2;
  4726. // System.Single UnityEngine.Vector3::y
  4727. float ___y_3;
  4728. // System.Single UnityEngine.Vector3::z
  4729. float ___z_4;
  4730. public:
  4731. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  4732. inline float get_x_2() const { return ___x_2; }
  4733. inline float* get_address_of_x_2() { return &___x_2; }
  4734. inline void set_x_2(float value)
  4735. {
  4736. ___x_2 = value;
  4737. }
  4738. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  4739. inline float get_y_3() const { return ___y_3; }
  4740. inline float* get_address_of_y_3() { return &___y_3; }
  4741. inline void set_y_3(float value)
  4742. {
  4743. ___y_3 = value;
  4744. }
  4745. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  4746. inline float get_z_4() const { return ___z_4; }
  4747. inline float* get_address_of_z_4() { return &___z_4; }
  4748. inline void set_z_4(float value)
  4749. {
  4750. ___z_4 = value;
  4751. }
  4752. };
  4753. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  4754. {
  4755. public:
  4756. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  4757. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  4758. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  4759. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  4760. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  4761. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  4762. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  4763. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  4764. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  4765. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  4766. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  4767. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  4768. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  4769. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  4770. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  4771. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  4772. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  4773. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  4774. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  4775. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  4776. public:
  4777. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  4778. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  4779. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  4780. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4781. {
  4782. ___zeroVector_5 = value;
  4783. }
  4784. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  4785. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  4786. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  4787. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4788. {
  4789. ___oneVector_6 = value;
  4790. }
  4791. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  4792. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  4793. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  4794. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4795. {
  4796. ___upVector_7 = value;
  4797. }
  4798. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  4799. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  4800. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  4801. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4802. {
  4803. ___downVector_8 = value;
  4804. }
  4805. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  4806. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  4807. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  4808. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4809. {
  4810. ___leftVector_9 = value;
  4811. }
  4812. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  4813. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  4814. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  4815. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4816. {
  4817. ___rightVector_10 = value;
  4818. }
  4819. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  4820. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  4821. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  4822. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4823. {
  4824. ___forwardVector_11 = value;
  4825. }
  4826. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  4827. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  4828. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  4829. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4830. {
  4831. ___backVector_12 = value;
  4832. }
  4833. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  4834. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  4835. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  4836. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4837. {
  4838. ___positiveInfinityVector_13 = value;
  4839. }
  4840. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  4841. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  4842. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  4843. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4844. {
  4845. ___negativeInfinityVector_14 = value;
  4846. }
  4847. };
  4848. // UnityEngine.Vector4
  4849. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  4850. {
  4851. public:
  4852. // System.Single UnityEngine.Vector4::x
  4853. float ___x_1;
  4854. // System.Single UnityEngine.Vector4::y
  4855. float ___y_2;
  4856. // System.Single UnityEngine.Vector4::z
  4857. float ___z_3;
  4858. // System.Single UnityEngine.Vector4::w
  4859. float ___w_4;
  4860. public:
  4861. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  4862. inline float get_x_1() const { return ___x_1; }
  4863. inline float* get_address_of_x_1() { return &___x_1; }
  4864. inline void set_x_1(float value)
  4865. {
  4866. ___x_1 = value;
  4867. }
  4868. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  4869. inline float get_y_2() const { return ___y_2; }
  4870. inline float* get_address_of_y_2() { return &___y_2; }
  4871. inline void set_y_2(float value)
  4872. {
  4873. ___y_2 = value;
  4874. }
  4875. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  4876. inline float get_z_3() const { return ___z_3; }
  4877. inline float* get_address_of_z_3() { return &___z_3; }
  4878. inline void set_z_3(float value)
  4879. {
  4880. ___z_3 = value;
  4881. }
  4882. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  4883. inline float get_w_4() const { return ___w_4; }
  4884. inline float* get_address_of_w_4() { return &___w_4; }
  4885. inline void set_w_4(float value)
  4886. {
  4887. ___w_4 = value;
  4888. }
  4889. };
  4890. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  4891. {
  4892. public:
  4893. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  4894. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  4895. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  4896. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  4897. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  4898. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  4899. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  4900. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  4901. public:
  4902. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  4903. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  4904. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  4905. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4906. {
  4907. ___zeroVector_5 = value;
  4908. }
  4909. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  4910. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  4911. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  4912. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4913. {
  4914. ___oneVector_6 = value;
  4915. }
  4916. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  4917. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  4918. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  4919. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4920. {
  4921. ___positiveInfinityVector_7 = value;
  4922. }
  4923. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  4924. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  4925. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  4926. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4927. {
  4928. ___negativeInfinityVector_8 = value;
  4929. }
  4930. };
  4931. // System.Void
  4932. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  4933. {
  4934. public:
  4935. union
  4936. {
  4937. struct
  4938. {
  4939. };
  4940. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  4941. };
  4942. public:
  4943. };
  4944. // UnityEngine.WaitForEndOfFrame
  4945. struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  4946. {
  4947. public:
  4948. public:
  4949. };
  4950. // UnityEngine.WaitForFixedUpdate
  4951. struct WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  4952. {
  4953. public:
  4954. public:
  4955. };
  4956. // UnityEngine.WaitForSeconds
  4957. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  4958. {
  4959. public:
  4960. // System.Single UnityEngine.WaitForSeconds::m_Seconds
  4961. float ___m_Seconds_0;
  4962. public:
  4963. inline static int32_t get_offset_of_m_Seconds_0() { return static_cast<int32_t>(offsetof(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013, ___m_Seconds_0)); }
  4964. inline float get_m_Seconds_0() const { return ___m_Seconds_0; }
  4965. inline float* get_address_of_m_Seconds_0() { return &___m_Seconds_0; }
  4966. inline void set_m_Seconds_0(float value)
  4967. {
  4968. ___m_Seconds_0 = value;
  4969. }
  4970. };
  4971. // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
  4972. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  4973. {
  4974. float ___m_Seconds_0;
  4975. };
  4976. // Native definition for COM marshalling of UnityEngine.WaitForSeconds
  4977. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  4978. {
  4979. float ___m_Seconds_0;
  4980. };
  4981. // UnityEngine.WaitForSecondsRealtime
  4982. struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 : public CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7
  4983. {
  4984. public:
  4985. // System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
  4986. float ___U3CwaitTimeU3Ek__BackingField_0;
  4987. // System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
  4988. float ___m_WaitUntilTime_1;
  4989. public:
  4990. inline static int32_t get_offset_of_U3CwaitTimeU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___U3CwaitTimeU3Ek__BackingField_0)); }
  4991. inline float get_U3CwaitTimeU3Ek__BackingField_0() const { return ___U3CwaitTimeU3Ek__BackingField_0; }
  4992. inline float* get_address_of_U3CwaitTimeU3Ek__BackingField_0() { return &___U3CwaitTimeU3Ek__BackingField_0; }
  4993. inline void set_U3CwaitTimeU3Ek__BackingField_0(float value)
  4994. {
  4995. ___U3CwaitTimeU3Ek__BackingField_0 = value;
  4996. }
  4997. inline static int32_t get_offset_of_m_WaitUntilTime_1() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___m_WaitUntilTime_1)); }
  4998. inline float get_m_WaitUntilTime_1() const { return ___m_WaitUntilTime_1; }
  4999. inline float* get_address_of_m_WaitUntilTime_1() { return &___m_WaitUntilTime_1; }
  5000. inline void set_m_WaitUntilTime_1(float value)
  5001. {
  5002. ___m_WaitUntilTime_1 = value;
  5003. }
  5004. };
  5005. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  5006. struct WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  5007. {
  5008. public:
  5009. public:
  5010. };
  5011. // Unity.Collections.WriteOnlyAttribute
  5012. struct WriteOnlyAttribute_t6897770F57B21F93E440F44DF3D1A5804D6019FA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  5013. {
  5014. public:
  5015. public:
  5016. };
  5017. // UnityEngine.BeforeRenderHelper/OrderBlock
  5018. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2
  5019. {
  5020. public:
  5021. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  5022. int32_t ___order_0;
  5023. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  5024. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback_1;
  5025. public:
  5026. inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___order_0)); }
  5027. inline int32_t get_order_0() const { return ___order_0; }
  5028. inline int32_t* get_address_of_order_0() { return &___order_0; }
  5029. inline void set_order_0(int32_t value)
  5030. {
  5031. ___order_0 = value;
  5032. }
  5033. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___callback_1)); }
  5034. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_callback_1() const { return ___callback_1; }
  5035. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_callback_1() { return &___callback_1; }
  5036. inline void set_callback_1(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  5037. {
  5038. ___callback_1 = value;
  5039. Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value);
  5040. }
  5041. };
  5042. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5043. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke
  5044. {
  5045. int32_t ___order_0;
  5046. Il2CppMethodPointer ___callback_1;
  5047. };
  5048. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5049. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com
  5050. {
  5051. int32_t ___order_0;
  5052. Il2CppMethodPointer ___callback_1;
  5053. };
  5054. // UnityEngine.PlayerLoop.EarlyUpdate/ARCoreUpdate
  5055. struct ARCoreUpdate_t345A656C10E6E775CE53726D062F4CECDACD7D56
  5056. {
  5057. public:
  5058. union
  5059. {
  5060. struct
  5061. {
  5062. };
  5063. uint8_t ARCoreUpdate_t345A656C10E6E775CE53726D062F4CECDACD7D56__padding[1];
  5064. };
  5065. public:
  5066. };
  5067. // UnityEngine.PlayerLoop.EarlyUpdate/AnalyticsCoreStatsUpdate
  5068. struct AnalyticsCoreStatsUpdate_t4A67F117F57258A558CE7C30ECD0DC6BD844E0BC
  5069. {
  5070. public:
  5071. union
  5072. {
  5073. struct
  5074. {
  5075. };
  5076. uint8_t AnalyticsCoreStatsUpdate_t4A67F117F57258A558CE7C30ECD0DC6BD844E0BC__padding[1];
  5077. };
  5078. public:
  5079. };
  5080. // UnityEngine.PlayerLoop.EarlyUpdate/ClearIntermediateRenderers
  5081. struct ClearIntermediateRenderers_tAC7049D6072F90734E528B90B95C40CF7F90A748
  5082. {
  5083. public:
  5084. union
  5085. {
  5086. struct
  5087. {
  5088. };
  5089. uint8_t ClearIntermediateRenderers_tAC7049D6072F90734E528B90B95C40CF7F90A748__padding[1];
  5090. };
  5091. public:
  5092. };
  5093. // UnityEngine.PlayerLoop.EarlyUpdate/ClearLines
  5094. struct ClearLines_t07F570AD58667935AD12B63CD120E9BCB6E95D71
  5095. {
  5096. public:
  5097. union
  5098. {
  5099. struct
  5100. {
  5101. };
  5102. uint8_t ClearLines_t07F570AD58667935AD12B63CD120E9BCB6E95D71__padding[1];
  5103. };
  5104. public:
  5105. };
  5106. // UnityEngine.PlayerLoop.EarlyUpdate/DeliverIosPlatformEvents
  5107. struct DeliverIosPlatformEvents_t3BF56C33BEF28195805C74F0ED4B3F53BEDF9049
  5108. {
  5109. public:
  5110. union
  5111. {
  5112. struct
  5113. {
  5114. };
  5115. uint8_t DeliverIosPlatformEvents_t3BF56C33BEF28195805C74F0ED4B3F53BEDF9049__padding[1];
  5116. };
  5117. public:
  5118. };
  5119. // UnityEngine.PlayerLoop.EarlyUpdate/DispatchEventQueueEvents
  5120. struct DispatchEventQueueEvents_t57DA008DF9012DB2B7B7B093F66207E11F1801C7
  5121. {
  5122. public:
  5123. union
  5124. {
  5125. struct
  5126. {
  5127. };
  5128. uint8_t DispatchEventQueueEvents_t57DA008DF9012DB2B7B7B093F66207E11F1801C7__padding[1];
  5129. };
  5130. public:
  5131. };
  5132. // UnityEngine.PlayerLoop.EarlyUpdate/ExecuteMainThreadJobs
  5133. struct ExecuteMainThreadJobs_t178184E2A46BE6E4999FB4A6909DA0981128FF19
  5134. {
  5135. public:
  5136. union
  5137. {
  5138. struct
  5139. {
  5140. };
  5141. uint8_t ExecuteMainThreadJobs_t178184E2A46BE6E4999FB4A6909DA0981128FF19__padding[1];
  5142. };
  5143. public:
  5144. };
  5145. // UnityEngine.PlayerLoop.EarlyUpdate/GpuTimestamp
  5146. struct GpuTimestamp_t2AFDA2966ED888A5AD724AAB77422828D4ADBA7F
  5147. {
  5148. public:
  5149. union
  5150. {
  5151. struct
  5152. {
  5153. };
  5154. uint8_t GpuTimestamp_t2AFDA2966ED888A5AD724AAB77422828D4ADBA7F__padding[1];
  5155. };
  5156. public:
  5157. };
  5158. // UnityEngine.PlayerLoop.EarlyUpdate/PerformanceAnalyticsUpdate
  5159. struct PerformanceAnalyticsUpdate_t1AE3F68BF048267B56AC956F28F48B286F2DB5C6
  5160. {
  5161. public:
  5162. union
  5163. {
  5164. struct
  5165. {
  5166. };
  5167. uint8_t PerformanceAnalyticsUpdate_t1AE3F68BF048267B56AC956F28F48B286F2DB5C6__padding[1];
  5168. };
  5169. public:
  5170. };
  5171. // UnityEngine.PlayerLoop.EarlyUpdate/PhysicsResetInterpolatedTransformPosition
  5172. struct PhysicsResetInterpolatedTransformPosition_t63FDDA90182BA3FA40B3D74870BC99958C67E18C
  5173. {
  5174. public:
  5175. union
  5176. {
  5177. struct
  5178. {
  5179. };
  5180. uint8_t PhysicsResetInterpolatedTransformPosition_t63FDDA90182BA3FA40B3D74870BC99958C67E18C__padding[1];
  5181. };
  5182. public:
  5183. };
  5184. // UnityEngine.PlayerLoop.EarlyUpdate/PlayerCleanupCachedData
  5185. struct PlayerCleanupCachedData_t59BB27B35F4901EFD5243D3ACB724C4AB760D97E
  5186. {
  5187. public:
  5188. union
  5189. {
  5190. struct
  5191. {
  5192. };
  5193. uint8_t PlayerCleanupCachedData_t59BB27B35F4901EFD5243D3ACB724C4AB760D97E__padding[1];
  5194. };
  5195. public:
  5196. };
  5197. // UnityEngine.PlayerLoop.EarlyUpdate/PollHtcsPlayerConnection
  5198. struct PollHtcsPlayerConnection_t0701098C7389B5A4ABE7B2D875AF7797FC693C63
  5199. {
  5200. public:
  5201. union
  5202. {
  5203. struct
  5204. {
  5205. };
  5206. uint8_t PollHtcsPlayerConnection_t0701098C7389B5A4ABE7B2D875AF7797FC693C63__padding[1];
  5207. };
  5208. public:
  5209. };
  5210. // UnityEngine.PlayerLoop.EarlyUpdate/PollPlayerConnection
  5211. struct PollPlayerConnection_tC440AA2EF4FFBE9A131CD21E28FD2C999C9699C9
  5212. {
  5213. public:
  5214. union
  5215. {
  5216. struct
  5217. {
  5218. };
  5219. uint8_t PollPlayerConnection_tC440AA2EF4FFBE9A131CD21E28FD2C999C9699C9__padding[1];
  5220. };
  5221. public:
  5222. };
  5223. // UnityEngine.PlayerLoop.EarlyUpdate/PresentBeforeUpdate
  5224. struct PresentBeforeUpdate_tF1A8E51EF605A45F3AFA67A3EC4F55D48483E2D0
  5225. {
  5226. public:
  5227. union
  5228. {
  5229. struct
  5230. {
  5231. };
  5232. uint8_t PresentBeforeUpdate_tF1A8E51EF605A45F3AFA67A3EC4F55D48483E2D0__padding[1];
  5233. };
  5234. public:
  5235. };
  5236. // UnityEngine.PlayerLoop.EarlyUpdate/ProcessMouseInWindow
  5237. struct ProcessMouseInWindow_t5E3FFEFC4E6FC09E607DACE6E0CA8DF0CDADFAE6
  5238. {
  5239. public:
  5240. union
  5241. {
  5242. struct
  5243. {
  5244. };
  5245. uint8_t ProcessMouseInWindow_t5E3FFEFC4E6FC09E607DACE6E0CA8DF0CDADFAE6__padding[1];
  5246. };
  5247. public:
  5248. };
  5249. // UnityEngine.PlayerLoop.EarlyUpdate/ProcessRemoteInput
  5250. struct ProcessRemoteInput_t42D081A550685F4C78E334CA381D184F08FB62F3
  5251. {
  5252. public:
  5253. union
  5254. {
  5255. struct
  5256. {
  5257. };
  5258. uint8_t ProcessRemoteInput_t42D081A550685F4C78E334CA381D184F08FB62F3__padding[1];
  5259. };
  5260. public:
  5261. };
  5262. // UnityEngine.PlayerLoop.EarlyUpdate/ProfilerStartFrame
  5263. struct ProfilerStartFrame_tAC3E2CF0778F729F11D08358849F7CD4CD585E7C
  5264. {
  5265. public:
  5266. union
  5267. {
  5268. struct
  5269. {
  5270. };
  5271. uint8_t ProfilerStartFrame_tAC3E2CF0778F729F11D08358849F7CD4CD585E7C__padding[1];
  5272. };
  5273. public:
  5274. };
  5275. // UnityEngine.PlayerLoop.EarlyUpdate/RendererNotifyInvisible
  5276. struct RendererNotifyInvisible_t8ED1E3B4D8DE9D108C6EA967C5DB4B59A5BD48E5
  5277. {
  5278. public:
  5279. union
  5280. {
  5281. struct
  5282. {
  5283. };
  5284. uint8_t RendererNotifyInvisible_t8ED1E3B4D8DE9D108C6EA967C5DB4B59A5BD48E5__padding[1];
  5285. };
  5286. public:
  5287. };
  5288. // UnityEngine.PlayerLoop.EarlyUpdate/ResetFrameStatsAfterPresent
  5289. struct ResetFrameStatsAfterPresent_t7E3F5B7774CBAD72CB6EAF576B64A4D7AF24D1D4
  5290. {
  5291. public:
  5292. union
  5293. {
  5294. struct
  5295. {
  5296. };
  5297. uint8_t ResetFrameStatsAfterPresent_t7E3F5B7774CBAD72CB6EAF576B64A4D7AF24D1D4__padding[1];
  5298. };
  5299. public:
  5300. };
  5301. // UnityEngine.PlayerLoop.EarlyUpdate/ScriptRunDelayedStartupFrame
  5302. struct ScriptRunDelayedStartupFrame_tCD3EB2C533206E2243EDBEC265AE32D963A12298
  5303. {
  5304. public:
  5305. union
  5306. {
  5307. struct
  5308. {
  5309. };
  5310. uint8_t ScriptRunDelayedStartupFrame_tCD3EB2C533206E2243EDBEC265AE32D963A12298__padding[1];
  5311. };
  5312. public:
  5313. };
  5314. // UnityEngine.PlayerLoop.EarlyUpdate/SpriteAtlasManagerUpdate
  5315. struct SpriteAtlasManagerUpdate_t98936A7616CEE98F8447488F9CC817448529250F
  5316. {
  5317. public:
  5318. union
  5319. {
  5320. struct
  5321. {
  5322. };
  5323. uint8_t SpriteAtlasManagerUpdate_t98936A7616CEE98F8447488F9CC817448529250F__padding[1];
  5324. };
  5325. public:
  5326. };
  5327. // UnityEngine.PlayerLoop.EarlyUpdate/TangoUpdate
  5328. struct TangoUpdate_tD6640C8082DC2C21F7864C6D5D5606C435455A68
  5329. {
  5330. public:
  5331. union
  5332. {
  5333. struct
  5334. {
  5335. };
  5336. uint8_t TangoUpdate_tD6640C8082DC2C21F7864C6D5D5606C435455A68__padding[1];
  5337. };
  5338. public:
  5339. };
  5340. // UnityEngine.PlayerLoop.EarlyUpdate/UnityWebRequestUpdate
  5341. struct UnityWebRequestUpdate_t893B39AA3BF55998BCBF9F6C33C3A24146456781
  5342. {
  5343. public:
  5344. union
  5345. {
  5346. struct
  5347. {
  5348. };
  5349. uint8_t UnityWebRequestUpdate_t893B39AA3BF55998BCBF9F6C33C3A24146456781__padding[1];
  5350. };
  5351. public:
  5352. };
  5353. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateAsyncReadbackManager
  5354. struct UpdateAsyncReadbackManager_t432611386C4251CC08B4CA68843AAE1B049D116F
  5355. {
  5356. public:
  5357. union
  5358. {
  5359. struct
  5360. {
  5361. };
  5362. uint8_t UpdateAsyncReadbackManager_t432611386C4251CC08B4CA68843AAE1B049D116F__padding[1];
  5363. };
  5364. public:
  5365. };
  5366. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateAutoStreamer
  5367. struct UpdateAutoStreamer_t7D973CF64989CFDD36D200878B3211ECD60EE06E
  5368. {
  5369. public:
  5370. union
  5371. {
  5372. struct
  5373. {
  5374. };
  5375. uint8_t UpdateAutoStreamer_t7D973CF64989CFDD36D200878B3211ECD60EE06E__padding[1];
  5376. };
  5377. public:
  5378. };
  5379. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateCanvasRectTransform
  5380. struct UpdateCanvasRectTransform_t6BD3BF9EC17DC88DCCACE9DA694623B8184D4C08
  5381. {
  5382. public:
  5383. union
  5384. {
  5385. struct
  5386. {
  5387. };
  5388. uint8_t UpdateCanvasRectTransform_t6BD3BF9EC17DC88DCCACE9DA694623B8184D4C08__padding[1];
  5389. };
  5390. public:
  5391. };
  5392. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateInputManager
  5393. struct UpdateInputManager_t4624AF2E3D5322A456E241653B288D4407A070D7
  5394. {
  5395. public:
  5396. union
  5397. {
  5398. struct
  5399. {
  5400. };
  5401. uint8_t UpdateInputManager_t4624AF2E3D5322A456E241653B288D4407A070D7__padding[1];
  5402. };
  5403. public:
  5404. };
  5405. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateKinect
  5406. struct UpdateKinect_t5BDA1D122E2563A2BD5C16B5BFC9675704984331
  5407. {
  5408. public:
  5409. union
  5410. {
  5411. struct
  5412. {
  5413. };
  5414. uint8_t UpdateKinect_t5BDA1D122E2563A2BD5C16B5BFC9675704984331__padding[1];
  5415. };
  5416. public:
  5417. };
  5418. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateMainGameViewRect
  5419. struct UpdateMainGameViewRect_tF94FDE58A08AA15EE7B31E9090AC23CD08BF9080
  5420. {
  5421. public:
  5422. union
  5423. {
  5424. struct
  5425. {
  5426. };
  5427. uint8_t UpdateMainGameViewRect_tF94FDE58A08AA15EE7B31E9090AC23CD08BF9080__padding[1];
  5428. };
  5429. public:
  5430. };
  5431. // UnityEngine.PlayerLoop.EarlyUpdate/UpdatePreloading
  5432. struct UpdatePreloading_t29F051FCC78430BB557F67F99A1E24431DF85AB4
  5433. {
  5434. public:
  5435. union
  5436. {
  5437. struct
  5438. {
  5439. };
  5440. uint8_t UpdatePreloading_t29F051FCC78430BB557F67F99A1E24431DF85AB4__padding[1];
  5441. };
  5442. public:
  5443. };
  5444. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateStreamingManager
  5445. struct UpdateStreamingManager_tCAB478C327FDE15704577ED0A7CA8A22B2BB8554
  5446. {
  5447. public:
  5448. union
  5449. {
  5450. struct
  5451. {
  5452. };
  5453. uint8_t UpdateStreamingManager_tCAB478C327FDE15704577ED0A7CA8A22B2BB8554__padding[1];
  5454. };
  5455. public:
  5456. };
  5457. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateTextureStreamingManager
  5458. struct UpdateTextureStreamingManager_tD08A0C8DDF3E6C7970AA5A651B0163D449C21A3A
  5459. {
  5460. public:
  5461. union
  5462. {
  5463. struct
  5464. {
  5465. };
  5466. uint8_t UpdateTextureStreamingManager_tD08A0C8DDF3E6C7970AA5A651B0163D449C21A3A__padding[1];
  5467. };
  5468. public:
  5469. };
  5470. // UnityEngine.PlayerLoop.EarlyUpdate/XRUpdate
  5471. struct XRUpdate_t718B5C2C28DAC016453B3B52D02EEE90D546A495
  5472. {
  5473. public:
  5474. union
  5475. {
  5476. struct
  5477. {
  5478. };
  5479. uint8_t XRUpdate_t718B5C2C28DAC016453B3B52D02EEE90D546A495__padding[1];
  5480. };
  5481. public:
  5482. };
  5483. // UnityEngine.PlayerLoop.FixedUpdate/AudioFixedUpdate
  5484. struct AudioFixedUpdate_t7BB8352EC33E8541EAE347A6ECE127618C347C71
  5485. {
  5486. public:
  5487. union
  5488. {
  5489. struct
  5490. {
  5491. };
  5492. uint8_t AudioFixedUpdate_t7BB8352EC33E8541EAE347A6ECE127618C347C71__padding[1];
  5493. };
  5494. public:
  5495. };
  5496. // UnityEngine.PlayerLoop.FixedUpdate/ClearLines
  5497. struct ClearLines_t1D6D67DA1401D35D871A126DB5A5EF69CCD57721
  5498. {
  5499. public:
  5500. union
  5501. {
  5502. struct
  5503. {
  5504. };
  5505. uint8_t ClearLines_t1D6D67DA1401D35D871A126DB5A5EF69CCD57721__padding[1];
  5506. };
  5507. public:
  5508. };
  5509. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedSampleTime
  5510. struct DirectorFixedSampleTime_t407AD40EC7E9155C6016F3C38DA8B626FF5495D2
  5511. {
  5512. public:
  5513. union
  5514. {
  5515. struct
  5516. {
  5517. };
  5518. uint8_t DirectorFixedSampleTime_t407AD40EC7E9155C6016F3C38DA8B626FF5495D2__padding[1];
  5519. };
  5520. public:
  5521. };
  5522. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdate
  5523. struct DirectorFixedUpdate_tC33E95FDFBA813B63A0AD9A8446234869AE0EDDA
  5524. {
  5525. public:
  5526. union
  5527. {
  5528. struct
  5529. {
  5530. };
  5531. uint8_t DirectorFixedUpdate_tC33E95FDFBA813B63A0AD9A8446234869AE0EDDA__padding[1];
  5532. };
  5533. public:
  5534. };
  5535. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdatePostPhysics
  5536. struct DirectorFixedUpdatePostPhysics_t1ADEB661939FF1C092B77D6E72D0B84C2B357346
  5537. {
  5538. public:
  5539. union
  5540. {
  5541. struct
  5542. {
  5543. };
  5544. uint8_t DirectorFixedUpdatePostPhysics_t1ADEB661939FF1C092B77D6E72D0B84C2B357346__padding[1];
  5545. };
  5546. public:
  5547. };
  5548. // UnityEngine.PlayerLoop.FixedUpdate/LegacyFixedAnimationUpdate
  5549. struct LegacyFixedAnimationUpdate_tA84F66DFD94D3FC2604C0AD276D9D61D1039A351
  5550. {
  5551. public:
  5552. union
  5553. {
  5554. struct
  5555. {
  5556. };
  5557. uint8_t LegacyFixedAnimationUpdate_tA84F66DFD94D3FC2604C0AD276D9D61D1039A351__padding[1];
  5558. };
  5559. public:
  5560. };
  5561. // UnityEngine.PlayerLoop.FixedUpdate/NewInputFixedUpdate
  5562. struct NewInputFixedUpdate_t988F4AAC48EC31DD66EAC14BE6EC2DF37ACC10CC
  5563. {
  5564. public:
  5565. union
  5566. {
  5567. struct
  5568. {
  5569. };
  5570. uint8_t NewInputFixedUpdate_t988F4AAC48EC31DD66EAC14BE6EC2DF37ACC10CC__padding[1];
  5571. };
  5572. public:
  5573. };
  5574. // UnityEngine.PlayerLoop.FixedUpdate/Physics2DFixedUpdate
  5575. struct Physics2DFixedUpdate_t4A442ECBB32F36838F630AC8A06CDC557C8C0B68
  5576. {
  5577. public:
  5578. union
  5579. {
  5580. struct
  5581. {
  5582. };
  5583. uint8_t Physics2DFixedUpdate_t4A442ECBB32F36838F630AC8A06CDC557C8C0B68__padding[1];
  5584. };
  5585. public:
  5586. };
  5587. // UnityEngine.PlayerLoop.FixedUpdate/PhysicsClothFixedUpdate
  5588. struct PhysicsClothFixedUpdate_t3CEB0DDEB572CBD9C45085F56EC6788F7EEEB275
  5589. {
  5590. public:
  5591. union
  5592. {
  5593. struct
  5594. {
  5595. };
  5596. uint8_t PhysicsClothFixedUpdate_t3CEB0DDEB572CBD9C45085F56EC6788F7EEEB275__padding[1];
  5597. };
  5598. public:
  5599. };
  5600. // UnityEngine.PlayerLoop.FixedUpdate/PhysicsFixedUpdate
  5601. struct PhysicsFixedUpdate_t46121810B20B779B5BA50C78BC94DE2ABEB4D0C2
  5602. {
  5603. public:
  5604. union
  5605. {
  5606. struct
  5607. {
  5608. };
  5609. uint8_t PhysicsFixedUpdate_t46121810B20B779B5BA50C78BC94DE2ABEB4D0C2__padding[1];
  5610. };
  5611. public:
  5612. };
  5613. // UnityEngine.PlayerLoop.FixedUpdate/ScriptRunBehaviourFixedUpdate
  5614. struct ScriptRunBehaviourFixedUpdate_t7FE48475D8C09E8A4FF93E60B9CEA5B69EC9B203
  5615. {
  5616. public:
  5617. union
  5618. {
  5619. struct
  5620. {
  5621. };
  5622. uint8_t ScriptRunBehaviourFixedUpdate_t7FE48475D8C09E8A4FF93E60B9CEA5B69EC9B203__padding[1];
  5623. };
  5624. public:
  5625. };
  5626. // UnityEngine.PlayerLoop.FixedUpdate/ScriptRunDelayedFixedFrameRate
  5627. struct ScriptRunDelayedFixedFrameRate_t85D2FB79D04C22A2A6C8FD81A9B32D9930C23297
  5628. {
  5629. public:
  5630. union
  5631. {
  5632. struct
  5633. {
  5634. };
  5635. uint8_t ScriptRunDelayedFixedFrameRate_t85D2FB79D04C22A2A6C8FD81A9B32D9930C23297__padding[1];
  5636. };
  5637. public:
  5638. };
  5639. // UnityEngine.PlayerLoop.FixedUpdate/XRFixedUpdate
  5640. struct XRFixedUpdate_t6A63A12A03ABAACF0B95B921C5CC15484C467132
  5641. {
  5642. public:
  5643. union
  5644. {
  5645. struct
  5646. {
  5647. };
  5648. uint8_t XRFixedUpdate_t6A63A12A03ABAACF0B95B921C5CC15484C467132__padding[1];
  5649. };
  5650. public:
  5651. };
  5652. // UnityEngine.PlayerLoop.Initialization/AsyncUploadTimeSlicedUpdate
  5653. struct AsyncUploadTimeSlicedUpdate_t47FF6A1EB31C45CA8BD817C6D50FCF55CAD91610
  5654. {
  5655. public:
  5656. union
  5657. {
  5658. struct
  5659. {
  5660. };
  5661. uint8_t AsyncUploadTimeSlicedUpdate_t47FF6A1EB31C45CA8BD817C6D50FCF55CAD91610__padding[1];
  5662. };
  5663. public:
  5664. };
  5665. // UnityEngine.PlayerLoop.Initialization/DirectorSampleTime
  5666. struct DirectorSampleTime_tF12AFDE1C2F301238588429E1D63F4B7D28FFA51
  5667. {
  5668. public:
  5669. union
  5670. {
  5671. struct
  5672. {
  5673. };
  5674. uint8_t DirectorSampleTime_tF12AFDE1C2F301238588429E1D63F4B7D28FFA51__padding[1];
  5675. };
  5676. public:
  5677. };
  5678. // UnityEngine.PlayerLoop.Initialization/SynchronizeInputs
  5679. struct SynchronizeInputs_t4F1F899CB89A9DF9090DEBDF21425980C1A216C0
  5680. {
  5681. public:
  5682. union
  5683. {
  5684. struct
  5685. {
  5686. };
  5687. uint8_t SynchronizeInputs_t4F1F899CB89A9DF9090DEBDF21425980C1A216C0__padding[1];
  5688. };
  5689. public:
  5690. };
  5691. // UnityEngine.PlayerLoop.Initialization/SynchronizeState
  5692. struct SynchronizeState_tC915C418D749E282696E2D2DC6080CE18C4ABDFA
  5693. {
  5694. public:
  5695. union
  5696. {
  5697. struct
  5698. {
  5699. };
  5700. uint8_t SynchronizeState_tC915C418D749E282696E2D2DC6080CE18C4ABDFA__padding[1];
  5701. };
  5702. public:
  5703. };
  5704. // UnityEngine.PlayerLoop.Initialization/UpdateCameraMotionVectors
  5705. struct UpdateCameraMotionVectors_t2D7D3155FCE58E4F0AE638F4C99CAD66E23FA8E7
  5706. {
  5707. public:
  5708. union
  5709. {
  5710. struct
  5711. {
  5712. };
  5713. uint8_t UpdateCameraMotionVectors_t2D7D3155FCE58E4F0AE638F4C99CAD66E23FA8E7__padding[1];
  5714. };
  5715. public:
  5716. };
  5717. // UnityEngine.PlayerLoop.Initialization/XREarlyUpdate
  5718. struct XREarlyUpdate_t9F969CD15ECD221891055EB60CE7A879B6A1AE86
  5719. {
  5720. public:
  5721. union
  5722. {
  5723. struct
  5724. {
  5725. };
  5726. uint8_t XREarlyUpdate_t9F969CD15ECD221891055EB60CE7A879B6A1AE86__padding[1];
  5727. };
  5728. public:
  5729. };
  5730. // UnityEngine.PlayerLoop.PostLateUpdate/BatchModeUpdate
  5731. struct BatchModeUpdate_t8C6F527A5CA9A7A8E9CCCA61F2E99448C18AEAD2
  5732. {
  5733. public:
  5734. union
  5735. {
  5736. struct
  5737. {
  5738. };
  5739. uint8_t BatchModeUpdate_t8C6F527A5CA9A7A8E9CCCA61F2E99448C18AEAD2__padding[1];
  5740. };
  5741. public:
  5742. };
  5743. // UnityEngine.PlayerLoop.PostLateUpdate/ClearImmediateRenderers
  5744. struct ClearImmediateRenderers_t37FCF798A50163FCAE31F618A88AA0928C40CAFB
  5745. {
  5746. public:
  5747. union
  5748. {
  5749. struct
  5750. {
  5751. };
  5752. uint8_t ClearImmediateRenderers_t37FCF798A50163FCAE31F618A88AA0928C40CAFB__padding[1];
  5753. };
  5754. public:
  5755. };
  5756. // UnityEngine.PlayerLoop.PostLateUpdate/DirectorLateUpdate
  5757. struct DirectorLateUpdate_t77313447CF25B5FBC7F6A738FC6B6FE4FB7D3B0E
  5758. {
  5759. public:
  5760. union
  5761. {
  5762. struct
  5763. {
  5764. };
  5765. uint8_t DirectorLateUpdate_t77313447CF25B5FBC7F6A738FC6B6FE4FB7D3B0E__padding[1];
  5766. };
  5767. public:
  5768. };
  5769. // UnityEngine.PlayerLoop.PostLateUpdate/DirectorRenderImage
  5770. struct DirectorRenderImage_t18FF15945AD4A75A4E38086E7E50F0839A6085B9
  5771. {
  5772. public:
  5773. union
  5774. {
  5775. struct
  5776. {
  5777. };
  5778. uint8_t DirectorRenderImage_t18FF15945AD4A75A4E38086E7E50F0839A6085B9__padding[1];
  5779. };
  5780. public:
  5781. };
  5782. // UnityEngine.PlayerLoop.PostLateUpdate/EndGraphicsJobsAfterScriptLateUpdate
  5783. struct EndGraphicsJobsAfterScriptLateUpdate_tE1D20D73472F346D7745C213712D90496E6E9350
  5784. {
  5785. public:
  5786. union
  5787. {
  5788. struct
  5789. {
  5790. };
  5791. uint8_t EndGraphicsJobsAfterScriptLateUpdate_tE1D20D73472F346D7745C213712D90496E6E9350__padding[1];
  5792. };
  5793. public:
  5794. };
  5795. // UnityEngine.PlayerLoop.PostLateUpdate/EnlightenRuntimeUpdate
  5796. struct EnlightenRuntimeUpdate_t0F7246E586E8744EBF22C6E557A5CDD79D42512F
  5797. {
  5798. public:
  5799. union
  5800. {
  5801. struct
  5802. {
  5803. };
  5804. uint8_t EnlightenRuntimeUpdate_t0F7246E586E8744EBF22C6E557A5CDD79D42512F__padding[1];
  5805. };
  5806. public:
  5807. };
  5808. // UnityEngine.PlayerLoop.PostLateUpdate/ExecuteGameCenterCallbacks
  5809. struct ExecuteGameCenterCallbacks_t6AAA6429F53079FA5779EC93FF422C45F39B6A69
  5810. {
  5811. public:
  5812. union
  5813. {
  5814. struct
  5815. {
  5816. };
  5817. uint8_t ExecuteGameCenterCallbacks_t6AAA6429F53079FA5779EC93FF422C45F39B6A69__padding[1];
  5818. };
  5819. public:
  5820. };
  5821. // UnityEngine.PlayerLoop.PostLateUpdate/FinishFrameRendering
  5822. struct FinishFrameRendering_t6D8F987520D0CABFB634214E47EA6C98A1DE69F5
  5823. {
  5824. public:
  5825. union
  5826. {
  5827. struct
  5828. {
  5829. };
  5830. uint8_t FinishFrameRendering_t6D8F987520D0CABFB634214E47EA6C98A1DE69F5__padding[1];
  5831. };
  5832. public:
  5833. };
  5834. // UnityEngine.PlayerLoop.PostLateUpdate/GUIClearEvents
  5835. struct GUIClearEvents_t2ACF18A4B2C80DFB240DBE01D7B0B0751C3042ED
  5836. {
  5837. public:
  5838. union
  5839. {
  5840. struct
  5841. {
  5842. };
  5843. uint8_t GUIClearEvents_t2ACF18A4B2C80DFB240DBE01D7B0B0751C3042ED__padding[1];
  5844. };
  5845. public:
  5846. };
  5847. // UnityEngine.PlayerLoop.PostLateUpdate/InputEndFrame
  5848. struct InputEndFrame_t4E00F58665EC8A4AC407107E6AD65F8D9BE5D496
  5849. {
  5850. public:
  5851. union
  5852. {
  5853. struct
  5854. {
  5855. };
  5856. uint8_t InputEndFrame_t4E00F58665EC8A4AC407107E6AD65F8D9BE5D496__padding[1];
  5857. };
  5858. public:
  5859. };
  5860. // UnityEngine.PlayerLoop.PostLateUpdate/MemoryFrameMaintenance
  5861. struct MemoryFrameMaintenance_t8641D3964D8E591E9924C60B849CFC8E13781FCA
  5862. {
  5863. public:
  5864. union
  5865. {
  5866. struct
  5867. {
  5868. };
  5869. uint8_t MemoryFrameMaintenance_t8641D3964D8E591E9924C60B849CFC8E13781FCA__padding[1];
  5870. };
  5871. public:
  5872. };
  5873. // UnityEngine.PlayerLoop.PostLateUpdate/ParticleSystemEndUpdateAll
  5874. struct ParticleSystemEndUpdateAll_t0C9862FC07BF69AEC1B23295BF70D3F4862D9DE8
  5875. {
  5876. public:
  5877. union
  5878. {
  5879. struct
  5880. {
  5881. };
  5882. uint8_t ParticleSystemEndUpdateAll_t0C9862FC07BF69AEC1B23295BF70D3F4862D9DE8__padding[1];
  5883. };
  5884. public:
  5885. };
  5886. // UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothBeginUpdate
  5887. struct PhysicsSkinnedClothBeginUpdate_t23CEEF7DB8085BB3831A7670928EDD96A0BD36C1
  5888. {
  5889. public:
  5890. union
  5891. {
  5892. struct
  5893. {
  5894. };
  5895. uint8_t PhysicsSkinnedClothBeginUpdate_t23CEEF7DB8085BB3831A7670928EDD96A0BD36C1__padding[1];
  5896. };
  5897. public:
  5898. };
  5899. // UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothFinishUpdate
  5900. struct PhysicsSkinnedClothFinishUpdate_tA2BC6F1632D750962DBB9A5331B880A3964D17C0
  5901. {
  5902. public:
  5903. union
  5904. {
  5905. struct
  5906. {
  5907. };
  5908. uint8_t PhysicsSkinnedClothFinishUpdate_tA2BC6F1632D750962DBB9A5331B880A3964D17C0__padding[1];
  5909. };
  5910. public:
  5911. };
  5912. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerEmitCanvasGeometry
  5913. struct PlayerEmitCanvasGeometry_tD6837358BC1539ED3BFDA4A14DBA2634D21C7278
  5914. {
  5915. public:
  5916. union
  5917. {
  5918. struct
  5919. {
  5920. };
  5921. uint8_t PlayerEmitCanvasGeometry_tD6837358BC1539ED3BFDA4A14DBA2634D21C7278__padding[1];
  5922. };
  5923. public:
  5924. };
  5925. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameComplete
  5926. struct PlayerSendFrameComplete_tFCB4A131339039D456553596DC33CD625CFF7AAC
  5927. {
  5928. public:
  5929. union
  5930. {
  5931. struct
  5932. {
  5933. };
  5934. uint8_t PlayerSendFrameComplete_tFCB4A131339039D456553596DC33CD625CFF7AAC__padding[1];
  5935. };
  5936. public:
  5937. };
  5938. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFramePostPresent
  5939. struct PlayerSendFramePostPresent_t2F6B4A129327E35A001A0C0808FEFF20D1BAFCB6
  5940. {
  5941. public:
  5942. union
  5943. {
  5944. struct
  5945. {
  5946. };
  5947. uint8_t PlayerSendFramePostPresent_t2F6B4A129327E35A001A0C0808FEFF20D1BAFCB6__padding[1];
  5948. };
  5949. public:
  5950. };
  5951. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameStarted
  5952. struct PlayerSendFrameStarted_tBE2DDEEFF66EAD5BFC54776035F83F2BBFDC866A
  5953. {
  5954. public:
  5955. union
  5956. {
  5957. struct
  5958. {
  5959. };
  5960. uint8_t PlayerSendFrameStarted_tBE2DDEEFF66EAD5BFC54776035F83F2BBFDC866A__padding[1];
  5961. };
  5962. public:
  5963. };
  5964. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerUpdateCanvases
  5965. struct PlayerUpdateCanvases_tA3BDD28A248E9294BBA8E93C53AF78B902A24CD4
  5966. {
  5967. public:
  5968. union
  5969. {
  5970. struct
  5971. {
  5972. };
  5973. uint8_t PlayerUpdateCanvases_tA3BDD28A248E9294BBA8E93C53AF78B902A24CD4__padding[1];
  5974. };
  5975. public:
  5976. };
  5977. // UnityEngine.PlayerLoop.PostLateUpdate/PresentAfterDraw
  5978. struct PresentAfterDraw_t26958AF5B43FD8A6101C88833BC41A0F5CE9830A
  5979. {
  5980. public:
  5981. union
  5982. {
  5983. struct
  5984. {
  5985. };
  5986. uint8_t PresentAfterDraw_t26958AF5B43FD8A6101C88833BC41A0F5CE9830A__padding[1];
  5987. };
  5988. public:
  5989. };
  5990. // UnityEngine.PlayerLoop.PostLateUpdate/ProcessWebSendMessages
  5991. struct ProcessWebSendMessages_t5AD55E51AED08DA28C11DF31783B07C7A5128124
  5992. {
  5993. public:
  5994. union
  5995. {
  5996. struct
  5997. {
  5998. };
  5999. uint8_t ProcessWebSendMessages_t5AD55E51AED08DA28C11DF31783B07C7A5128124__padding[1];
  6000. };
  6001. public:
  6002. };
  6003. // UnityEngine.PlayerLoop.PostLateUpdate/ProfilerEndFrame
  6004. struct ProfilerEndFrame_t9D91D2F297E099F92D03834C9FBFF860A8EF45DD
  6005. {
  6006. public:
  6007. union
  6008. {
  6009. struct
  6010. {
  6011. };
  6012. uint8_t ProfilerEndFrame_t9D91D2F297E099F92D03834C9FBFF860A8EF45DD__padding[1];
  6013. };
  6014. public:
  6015. };
  6016. // UnityEngine.PlayerLoop.PostLateUpdate/ProfilerSynchronizeStats
  6017. struct ProfilerSynchronizeStats_t8B0F4436679D8BAF7D86793D207AD90477D601BB
  6018. {
  6019. public:
  6020. union
  6021. {
  6022. struct
  6023. {
  6024. };
  6025. uint8_t ProfilerSynchronizeStats_t8B0F4436679D8BAF7D86793D207AD90477D601BB__padding[1];
  6026. };
  6027. public:
  6028. };
  6029. // UnityEngine.PlayerLoop.PostLateUpdate/ResetInputAxis
  6030. struct ResetInputAxis_t585B9BDCE262954A57C75B9492FCF7146662E21C
  6031. {
  6032. public:
  6033. union
  6034. {
  6035. struct
  6036. {
  6037. };
  6038. uint8_t ResetInputAxis_t585B9BDCE262954A57C75B9492FCF7146662E21C__padding[1];
  6039. };
  6040. public:
  6041. };
  6042. // UnityEngine.PlayerLoop.PostLateUpdate/ScriptRunDelayedDynamicFrameRate
  6043. struct ScriptRunDelayedDynamicFrameRate_t6D962FA77CFBF776A2D946C07C567B795CF671B4
  6044. {
  6045. public:
  6046. union
  6047. {
  6048. struct
  6049. {
  6050. };
  6051. uint8_t ScriptRunDelayedDynamicFrameRate_t6D962FA77CFBF776A2D946C07C567B795CF671B4__padding[1];
  6052. };
  6053. public:
  6054. };
  6055. // UnityEngine.PlayerLoop.PostLateUpdate/ShaderHandleErrors
  6056. struct ShaderHandleErrors_t2A99C9332EC9DE30DD16AF1FD18C582E5B02AE92
  6057. {
  6058. public:
  6059. union
  6060. {
  6061. struct
  6062. {
  6063. };
  6064. uint8_t ShaderHandleErrors_t2A99C9332EC9DE30DD16AF1FD18C582E5B02AE92__padding[1];
  6065. };
  6066. public:
  6067. };
  6068. // UnityEngine.PlayerLoop.PostLateUpdate/SortingGroupsUpdate
  6069. struct SortingGroupsUpdate_tBC21E7D8B383652646C08B9AE743A7EC38733CEF
  6070. {
  6071. public:
  6072. union
  6073. {
  6074. struct
  6075. {
  6076. };
  6077. uint8_t SortingGroupsUpdate_tBC21E7D8B383652646C08B9AE743A7EC38733CEF__padding[1];
  6078. };
  6079. public:
  6080. };
  6081. // UnityEngine.PlayerLoop.PostLateUpdate/ThreadedLoadingDebug
  6082. struct ThreadedLoadingDebug_t12597D128CC91C40B4C874800B0C3AEBF7DAD04B
  6083. {
  6084. public:
  6085. union
  6086. {
  6087. struct
  6088. {
  6089. };
  6090. uint8_t ThreadedLoadingDebug_t12597D128CC91C40B4C874800B0C3AEBF7DAD04B__padding[1];
  6091. };
  6092. public:
  6093. };
  6094. // UnityEngine.PlayerLoop.PostLateUpdate/TriggerEndOfFrameCallbacks
  6095. struct TriggerEndOfFrameCallbacks_tB5DD4CDE53AB8C30E72194AB21AFE73BFB4DC424
  6096. {
  6097. public:
  6098. union
  6099. {
  6100. struct
  6101. {
  6102. };
  6103. uint8_t TriggerEndOfFrameCallbacks_tB5DD4CDE53AB8C30E72194AB21AFE73BFB4DC424__padding[1];
  6104. };
  6105. public:
  6106. };
  6107. // UnityEngine.PlayerLoop.PostLateUpdate/UIWidgetsVSync
  6108. struct UIWidgetsVSync_tF45F16B02A0B88C293EF13A103370434DF4E8805
  6109. {
  6110. public:
  6111. union
  6112. {
  6113. struct
  6114. {
  6115. };
  6116. uint8_t UIWidgetsVSync_tF45F16B02A0B88C293EF13A103370434DF4E8805__padding[1];
  6117. };
  6118. public:
  6119. };
  6120. // UnityEngine.PlayerLoop.PostLateUpdate/UIWidgetsWait
  6121. struct UIWidgetsWait_tED9A39DD45CDD7F0FB27744C8C63B0B40E817DF6
  6122. {
  6123. public:
  6124. union
  6125. {
  6126. struct
  6127. {
  6128. };
  6129. uint8_t UIWidgetsWait_tED9A39DD45CDD7F0FB27744C8C63B0B40E817DF6__padding[1];
  6130. };
  6131. public:
  6132. };
  6133. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllRenderers
  6134. struct UpdateAllRenderers_t96FC2DF53BC1D90C7E40E2CAD10B8C674A94B86C
  6135. {
  6136. public:
  6137. union
  6138. {
  6139. struct
  6140. {
  6141. };
  6142. uint8_t UpdateAllRenderers_t96FC2DF53BC1D90C7E40E2CAD10B8C674A94B86C__padding[1];
  6143. };
  6144. public:
  6145. };
  6146. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllSkinnedMeshes
  6147. struct UpdateAllSkinnedMeshes_tC6792E38655DE2113814AC6A642B3D937D6640F6
  6148. {
  6149. public:
  6150. union
  6151. {
  6152. struct
  6153. {
  6154. };
  6155. uint8_t UpdateAllSkinnedMeshes_tC6792E38655DE2113814AC6A642B3D937D6640F6__padding[1];
  6156. };
  6157. public:
  6158. };
  6159. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAudio
  6160. struct UpdateAudio_t87394777AB6FE384B45C0C013722C1F68A60CF58
  6161. {
  6162. public:
  6163. union
  6164. {
  6165. struct
  6166. {
  6167. };
  6168. uint8_t UpdateAudio_t87394777AB6FE384B45C0C013722C1F68A60CF58__padding[1];
  6169. };
  6170. public:
  6171. };
  6172. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCanvasRectTransform
  6173. struct UpdateCanvasRectTransform_t4E5EA2B18FCFD686E1F2052517657E391709422A
  6174. {
  6175. public:
  6176. union
  6177. {
  6178. struct
  6179. {
  6180. };
  6181. uint8_t UpdateCanvasRectTransform_t4E5EA2B18FCFD686E1F2052517657E391709422A__padding[1];
  6182. };
  6183. public:
  6184. };
  6185. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCaptureScreenshot
  6186. struct UpdateCaptureScreenshot_t4FC86A971BE4E341EE83B9BCF72D3642CB67E483
  6187. {
  6188. public:
  6189. union
  6190. {
  6191. struct
  6192. {
  6193. };
  6194. uint8_t UpdateCaptureScreenshot_t4FC86A971BE4E341EE83B9BCF72D3642CB67E483__padding[1];
  6195. };
  6196. public:
  6197. };
  6198. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCustomRenderTextures
  6199. struct UpdateCustomRenderTextures_t52B541FA5A7354ED440E274C6E357EBAA3F4C031
  6200. {
  6201. public:
  6202. union
  6203. {
  6204. struct
  6205. {
  6206. };
  6207. uint8_t UpdateCustomRenderTextures_t52B541FA5A7354ED440E274C6E357EBAA3F4C031__padding[1];
  6208. };
  6209. public:
  6210. };
  6211. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateLightProbeProxyVolumes
  6212. struct UpdateLightProbeProxyVolumes_t42C724BC635B9701939388DCB63A3FF0E882EA3E
  6213. {
  6214. public:
  6215. union
  6216. {
  6217. struct
  6218. {
  6219. };
  6220. uint8_t UpdateLightProbeProxyVolumes_t42C724BC635B9701939388DCB63A3FF0E882EA3E__padding[1];
  6221. };
  6222. public:
  6223. };
  6224. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateRectTransform
  6225. struct UpdateRectTransform_t6290D8B6BF5E990B5F706FE60B4A5CD954D72F13
  6226. {
  6227. public:
  6228. union
  6229. {
  6230. struct
  6231. {
  6232. };
  6233. uint8_t UpdateRectTransform_t6290D8B6BF5E990B5F706FE60B4A5CD954D72F13__padding[1];
  6234. };
  6235. public:
  6236. };
  6237. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateResolution
  6238. struct UpdateResolution_t8394E04EF0F5C04C0C65B1DF23F0E3E700144B45
  6239. {
  6240. public:
  6241. union
  6242. {
  6243. struct
  6244. {
  6245. };
  6246. uint8_t UpdateResolution_t8394E04EF0F5C04C0C65B1DF23F0E3E700144B45__padding[1];
  6247. };
  6248. public:
  6249. };
  6250. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateSubstance
  6251. struct UpdateSubstance_tC6E01D9640025CD7D0B09D636C02172D22F66967
  6252. {
  6253. public:
  6254. union
  6255. {
  6256. struct
  6257. {
  6258. };
  6259. uint8_t UpdateSubstance_tC6E01D9640025CD7D0B09D636C02172D22F66967__padding[1];
  6260. };
  6261. public:
  6262. };
  6263. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideo
  6264. struct UpdateVideo_t1E34A645DFD2C4E5243980D958392F6969F3D064
  6265. {
  6266. public:
  6267. union
  6268. {
  6269. struct
  6270. {
  6271. };
  6272. uint8_t UpdateVideo_t1E34A645DFD2C4E5243980D958392F6969F3D064__padding[1];
  6273. };
  6274. public:
  6275. };
  6276. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideoTextures
  6277. struct UpdateVideoTextures_t05417287668B8B95121C4236FD3A419DAC091BB5
  6278. {
  6279. public:
  6280. union
  6281. {
  6282. struct
  6283. {
  6284. };
  6285. uint8_t UpdateVideoTextures_t05417287668B8B95121C4236FD3A419DAC091BB5__padding[1];
  6286. };
  6287. public:
  6288. };
  6289. // UnityEngine.PlayerLoop.PostLateUpdate/VFXUpdate
  6290. struct VFXUpdate_tA520740E78D381B2830822C7FE90A203478B2214
  6291. {
  6292. public:
  6293. union
  6294. {
  6295. struct
  6296. {
  6297. };
  6298. uint8_t VFXUpdate_tA520740E78D381B2830822C7FE90A203478B2214__padding[1];
  6299. };
  6300. public:
  6301. };
  6302. // UnityEngine.PlayerLoop.PostLateUpdate/XRPostLateUpdate
  6303. struct XRPostLateUpdate_t2DCEBE93C7B7994BC1888C2BF003C386E131DEB5
  6304. {
  6305. public:
  6306. union
  6307. {
  6308. struct
  6309. {
  6310. };
  6311. uint8_t XRPostLateUpdate_t2DCEBE93C7B7994BC1888C2BF003C386E131DEB5__padding[1];
  6312. };
  6313. public:
  6314. };
  6315. // UnityEngine.PlayerLoop.PostLateUpdate/XRPostPresent
  6316. struct XRPostPresent_t1B355F20B2823F13F6FBC66E36526B280B7EA85C
  6317. {
  6318. public:
  6319. union
  6320. {
  6321. struct
  6322. {
  6323. };
  6324. uint8_t XRPostPresent_t1B355F20B2823F13F6FBC66E36526B280B7EA85C__padding[1];
  6325. };
  6326. public:
  6327. };
  6328. // UnityEngine.PlayerLoop.PostLateUpdate/XRPreEndFrame
  6329. struct XRPreEndFrame_t35AEF9FB00F67C92D7A01AFDBB56D2FC3CC3A251
  6330. {
  6331. public:
  6332. union
  6333. {
  6334. struct
  6335. {
  6336. };
  6337. uint8_t XRPreEndFrame_t35AEF9FB00F67C92D7A01AFDBB56D2FC3CC3A251__padding[1];
  6338. };
  6339. public:
  6340. };
  6341. // UnityEngine.PlayerLoop.PreLateUpdate/AIUpdatePostScript
  6342. struct AIUpdatePostScript_t8A88713869A78E54E8A68D01A2DAE28612B31BE4
  6343. {
  6344. public:
  6345. union
  6346. {
  6347. struct
  6348. {
  6349. };
  6350. uint8_t AIUpdatePostScript_t8A88713869A78E54E8A68D01A2DAE28612B31BE4__padding[1];
  6351. };
  6352. public:
  6353. };
  6354. // UnityEngine.PlayerLoop.PreLateUpdate/ConstraintManagerUpdate
  6355. struct ConstraintManagerUpdate_t60B829793DBE56E48C551CA2FC80F7FE82EC0090
  6356. {
  6357. public:
  6358. union
  6359. {
  6360. struct
  6361. {
  6362. };
  6363. uint8_t ConstraintManagerUpdate_t60B829793DBE56E48C551CA2FC80F7FE82EC0090__padding[1];
  6364. };
  6365. public:
  6366. };
  6367. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorDeferredEvaluate
  6368. struct DirectorDeferredEvaluate_t1ADCC8CADAB3489481182AE5AE94F2218BA8E08F
  6369. {
  6370. public:
  6371. union
  6372. {
  6373. struct
  6374. {
  6375. };
  6376. uint8_t DirectorDeferredEvaluate_t1ADCC8CADAB3489481182AE5AE94F2218BA8E08F__padding[1];
  6377. };
  6378. public:
  6379. };
  6380. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationBegin
  6381. struct DirectorUpdateAnimationBegin_t1F818F8031BEDE2CDC67F69C0CDFF860F2063A74
  6382. {
  6383. public:
  6384. union
  6385. {
  6386. struct
  6387. {
  6388. };
  6389. uint8_t DirectorUpdateAnimationBegin_t1F818F8031BEDE2CDC67F69C0CDFF860F2063A74__padding[1];
  6390. };
  6391. public:
  6392. };
  6393. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationEnd
  6394. struct DirectorUpdateAnimationEnd_tDFC00FCAC7FBFD798572D224654127451FF4CEC1
  6395. {
  6396. public:
  6397. union
  6398. {
  6399. struct
  6400. {
  6401. };
  6402. uint8_t DirectorUpdateAnimationEnd_tDFC00FCAC7FBFD798572D224654127451FF4CEC1__padding[1];
  6403. };
  6404. public:
  6405. };
  6406. // UnityEngine.PlayerLoop.PreLateUpdate/EndGraphicsJobsAfterScriptUpdate
  6407. struct EndGraphicsJobsAfterScriptUpdate_tD208592C17EBA50EB4E2E9B4E4C64C9122AE3C96
  6408. {
  6409. public:
  6410. union
  6411. {
  6412. struct
  6413. {
  6414. };
  6415. uint8_t EndGraphicsJobsAfterScriptUpdate_tD208592C17EBA50EB4E2E9B4E4C64C9122AE3C96__padding[1];
  6416. };
  6417. public:
  6418. };
  6419. // UnityEngine.PlayerLoop.PreLateUpdate/LegacyAnimationUpdate
  6420. struct LegacyAnimationUpdate_t4838E9C42DDCC98CF195A798F73DD5E57F559A37
  6421. {
  6422. public:
  6423. union
  6424. {
  6425. struct
  6426. {
  6427. };
  6428. uint8_t LegacyAnimationUpdate_t4838E9C42DDCC98CF195A798F73DD5E57F559A37__padding[1];
  6429. };
  6430. public:
  6431. };
  6432. // UnityEngine.PlayerLoop.PreLateUpdate/ParticleSystemBeginUpdateAll
  6433. struct ParticleSystemBeginUpdateAll_t87DCB20B8C93E68E52B943F1E3B31BB091FCA078
  6434. {
  6435. public:
  6436. union
  6437. {
  6438. struct
  6439. {
  6440. };
  6441. uint8_t ParticleSystemBeginUpdateAll_t87DCB20B8C93E68E52B943F1E3B31BB091FCA078__padding[1];
  6442. };
  6443. public:
  6444. };
  6445. // UnityEngine.PlayerLoop.PreLateUpdate/Physics2DLateUpdate
  6446. struct Physics2DLateUpdate_t9102D905FE91BCB2893E02C6824C5AAC56B47072
  6447. {
  6448. public:
  6449. union
  6450. {
  6451. struct
  6452. {
  6453. };
  6454. uint8_t Physics2DLateUpdate_t9102D905FE91BCB2893E02C6824C5AAC56B47072__padding[1];
  6455. };
  6456. public:
  6457. };
  6458. // UnityEngine.PlayerLoop.PreLateUpdate/ScriptRunBehaviourLateUpdate
  6459. struct ScriptRunBehaviourLateUpdate_t58F4C9331E2958013C6CB7FEF18E370AD5043B9A
  6460. {
  6461. public:
  6462. union
  6463. {
  6464. struct
  6465. {
  6466. };
  6467. uint8_t ScriptRunBehaviourLateUpdate_t58F4C9331E2958013C6CB7FEF18E370AD5043B9A__padding[1];
  6468. };
  6469. public:
  6470. };
  6471. // UnityEngine.PlayerLoop.PreLateUpdate/UIElementsUpdatePanels
  6472. struct UIElementsUpdatePanels_t88C1C5E585CBE9C5230CD7862714798690BF034F
  6473. {
  6474. public:
  6475. union
  6476. {
  6477. struct
  6478. {
  6479. };
  6480. uint8_t UIElementsUpdatePanels_t88C1C5E585CBE9C5230CD7862714798690BF034F__padding[1];
  6481. };
  6482. public:
  6483. };
  6484. // UnityEngine.PlayerLoop.PreLateUpdate/UNetUpdate
  6485. struct UNetUpdate_tDD911C7D34BC0CE4B5C79DD46C45285E224E21B2
  6486. {
  6487. public:
  6488. union
  6489. {
  6490. struct
  6491. {
  6492. };
  6493. uint8_t UNetUpdate_tDD911C7D34BC0CE4B5C79DD46C45285E224E21B2__padding[1];
  6494. };
  6495. public:
  6496. };
  6497. // UnityEngine.PlayerLoop.PreLateUpdate/UpdateMasterServerInterface
  6498. struct UpdateMasterServerInterface_t1F40E6F5C301466C446578EF63381B5D1C8DA187
  6499. {
  6500. public:
  6501. union
  6502. {
  6503. struct
  6504. {
  6505. };
  6506. uint8_t UpdateMasterServerInterface_t1F40E6F5C301466C446578EF63381B5D1C8DA187__padding[1];
  6507. };
  6508. public:
  6509. };
  6510. // UnityEngine.PlayerLoop.PreLateUpdate/UpdateNetworkManager
  6511. struct UpdateNetworkManager_tBEE4C45468BA0C0DBA98B8C25FC315233267AE2C
  6512. {
  6513. public:
  6514. union
  6515. {
  6516. struct
  6517. {
  6518. };
  6519. uint8_t UpdateNetworkManager_tBEE4C45468BA0C0DBA98B8C25FC315233267AE2C__padding[1];
  6520. };
  6521. public:
  6522. };
  6523. // UnityEngine.PlayerLoop.PreUpdate/AIUpdate
  6524. struct AIUpdate_tACDB7E77F804905AFC0D39674778A62488A22CE2
  6525. {
  6526. public:
  6527. union
  6528. {
  6529. struct
  6530. {
  6531. };
  6532. uint8_t AIUpdate_tACDB7E77F804905AFC0D39674778A62488A22CE2__padding[1];
  6533. };
  6534. public:
  6535. };
  6536. // UnityEngine.PlayerLoop.PreUpdate/CheckTexFieldInput
  6537. struct CheckTexFieldInput_t1FA363405F456B111E58078F4EFAB82912734432
  6538. {
  6539. public:
  6540. union
  6541. {
  6542. struct
  6543. {
  6544. };
  6545. uint8_t CheckTexFieldInput_t1FA363405F456B111E58078F4EFAB82912734432__padding[1];
  6546. };
  6547. public:
  6548. };
  6549. // UnityEngine.PlayerLoop.PreUpdate/IMGUISendQueuedEvents
  6550. struct IMGUISendQueuedEvents_tF513CA3C17A07868E255F8D5A34C284803A22767
  6551. {
  6552. public:
  6553. union
  6554. {
  6555. struct
  6556. {
  6557. };
  6558. uint8_t IMGUISendQueuedEvents_tF513CA3C17A07868E255F8D5A34C284803A22767__padding[1];
  6559. };
  6560. public:
  6561. };
  6562. // UnityEngine.PlayerLoop.PreUpdate/NewInputUpdate
  6563. struct NewInputUpdate_tF98FD69B5E9EAFEA02964DFFE852FF6029676308
  6564. {
  6565. public:
  6566. union
  6567. {
  6568. struct
  6569. {
  6570. };
  6571. uint8_t NewInputUpdate_tF98FD69B5E9EAFEA02964DFFE852FF6029676308__padding[1];
  6572. };
  6573. public:
  6574. };
  6575. // UnityEngine.PlayerLoop.PreUpdate/Physics2DUpdate
  6576. struct Physics2DUpdate_tDC29C716549E1E860FD67BF84EF243D3BA595A60
  6577. {
  6578. public:
  6579. union
  6580. {
  6581. struct
  6582. {
  6583. };
  6584. uint8_t Physics2DUpdate_tDC29C716549E1E860FD67BF84EF243D3BA595A60__padding[1];
  6585. };
  6586. public:
  6587. };
  6588. // UnityEngine.PlayerLoop.PreUpdate/PhysicsUpdate
  6589. struct PhysicsUpdate_tF321BF0A833E955AED90F182BBC9D6D7D40F2F25
  6590. {
  6591. public:
  6592. union
  6593. {
  6594. struct
  6595. {
  6596. };
  6597. uint8_t PhysicsUpdate_tF321BF0A833E955AED90F182BBC9D6D7D40F2F25__padding[1];
  6598. };
  6599. public:
  6600. };
  6601. // UnityEngine.PlayerLoop.PreUpdate/SendMouseEvents
  6602. struct SendMouseEvents_t2D84BCC439FE9A04E341AD07ECEBF4E8B12D2F9D
  6603. {
  6604. public:
  6605. union
  6606. {
  6607. struct
  6608. {
  6609. };
  6610. uint8_t SendMouseEvents_t2D84BCC439FE9A04E341AD07ECEBF4E8B12D2F9D__padding[1];
  6611. };
  6612. public:
  6613. };
  6614. // UnityEngine.PlayerLoop.PreUpdate/UpdateVideo
  6615. struct UpdateVideo_tE460041F5545E24C8A107B563F971F491286C0BD
  6616. {
  6617. public:
  6618. union
  6619. {
  6620. struct
  6621. {
  6622. };
  6623. uint8_t UpdateVideo_tE460041F5545E24C8A107B563F971F491286C0BD__padding[1];
  6624. };
  6625. public:
  6626. };
  6627. // UnityEngine.PlayerLoop.PreUpdate/WindUpdate
  6628. struct WindUpdate_t40BB9BF39AEE43023A49F0335A9DAC9F91E43150
  6629. {
  6630. public:
  6631. union
  6632. {
  6633. struct
  6634. {
  6635. };
  6636. uint8_t WindUpdate_t40BB9BF39AEE43023A49F0335A9DAC9F91E43150__padding[1];
  6637. };
  6638. public:
  6639. };
  6640. // UnityEngine.ScriptingUtility/TestClass
  6641. struct TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C
  6642. {
  6643. public:
  6644. // System.Int32 UnityEngine.ScriptingUtility/TestClass::value
  6645. int32_t ___value_0;
  6646. public:
  6647. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C, ___value_0)); }
  6648. inline int32_t get_value_0() const { return ___value_0; }
  6649. inline int32_t* get_address_of_value_0() { return &___value_0; }
  6650. inline void set_value_0(int32_t value)
  6651. {
  6652. ___value_0 = value;
  6653. }
  6654. };
  6655. // UnityEngine.PlayerLoop.TimeUpdate/WaitForLastPresentationAndUpdateTime
  6656. struct WaitForLastPresentationAndUpdateTime_tA3D3F4FF8206E94C5B3CD7F2370CED1F2E90AF88
  6657. {
  6658. public:
  6659. union
  6660. {
  6661. struct
  6662. {
  6663. };
  6664. uint8_t WaitForLastPresentationAndUpdateTime_tA3D3F4FF8206E94C5B3CD7F2370CED1F2E90AF88__padding[1];
  6665. };
  6666. public:
  6667. };
  6668. // UnityEngine.UnitySynchronizationContext/WorkRequest
  6669. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393
  6670. {
  6671. public:
  6672. // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
  6673. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___m_DelagateCallback_0;
  6674. // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
  6675. RuntimeObject * ___m_DelagateState_1;
  6676. // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
  6677. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  6678. public:
  6679. inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_DelagateCallback_0)); }
  6680. inline SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; }
  6681. inline SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; }
  6682. inline void set_m_DelagateCallback_0(SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * value)
  6683. {
  6684. ___m_DelagateCallback_0 = value;
  6685. Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateCallback_0), (void*)value);
  6686. }
  6687. inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_DelagateState_1)); }
  6688. inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; }
  6689. inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; }
  6690. inline void set_m_DelagateState_1(RuntimeObject * value)
  6691. {
  6692. ___m_DelagateState_1 = value;
  6693. Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateState_1), (void*)value);
  6694. }
  6695. inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_WaitHandle_2)); }
  6696. inline ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; }
  6697. inline ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; }
  6698. inline void set_m_WaitHandle_2(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * value)
  6699. {
  6700. ___m_WaitHandle_2 = value;
  6701. Il2CppCodeGenWriteBarrier((void**)(&___m_WaitHandle_2), (void*)value);
  6702. }
  6703. };
  6704. // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  6705. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke
  6706. {
  6707. Il2CppMethodPointer ___m_DelagateCallback_0;
  6708. Il2CppIUnknown* ___m_DelagateState_1;
  6709. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  6710. };
  6711. // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  6712. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com
  6713. {
  6714. Il2CppMethodPointer ___m_DelagateCallback_0;
  6715. Il2CppIUnknown* ___m_DelagateState_1;
  6716. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  6717. };
  6718. // UnityEngine.PlayerLoop.Update/DirectorUpdate
  6719. struct DirectorUpdate_t4A7FCDCBD027B9D28BFAFF7DEB5F33E0B5E27A85
  6720. {
  6721. public:
  6722. union
  6723. {
  6724. struct
  6725. {
  6726. };
  6727. uint8_t DirectorUpdate_t4A7FCDCBD027B9D28BFAFF7DEB5F33E0B5E27A85__padding[1];
  6728. };
  6729. public:
  6730. };
  6731. // UnityEngine.PlayerLoop.Update/ScriptRunBehaviourUpdate
  6732. struct ScriptRunBehaviourUpdate_tAAEB9BAF1DB9036DFA153F433C2D719A7BC30536
  6733. {
  6734. public:
  6735. union
  6736. {
  6737. struct
  6738. {
  6739. };
  6740. uint8_t ScriptRunBehaviourUpdate_tAAEB9BAF1DB9036DFA153F433C2D719A7BC30536__padding[1];
  6741. };
  6742. public:
  6743. };
  6744. // UnityEngine.PlayerLoop.Update/ScriptRunDelayedDynamicFrameRate
  6745. struct ScriptRunDelayedDynamicFrameRate_t1A2D15EEF198E3050B653FD370CBDFE82A46F66E
  6746. {
  6747. public:
  6748. union
  6749. {
  6750. struct
  6751. {
  6752. };
  6753. uint8_t ScriptRunDelayedDynamicFrameRate_t1A2D15EEF198E3050B653FD370CBDFE82A46F66E__padding[1];
  6754. };
  6755. public:
  6756. };
  6757. // UnityEngine.PlayerLoop.Update/ScriptRunDelayedTasks
  6758. struct ScriptRunDelayedTasks_t87535B3420E907071EA14E80AD9D811F29AA978A
  6759. {
  6760. public:
  6761. union
  6762. {
  6763. struct
  6764. {
  6765. };
  6766. uint8_t ScriptRunDelayedTasks_t87535B3420E907071EA14E80AD9D811F29AA978A__padding[1];
  6767. };
  6768. public:
  6769. };
  6770. // UnityEngine.PlayerLoop.Update/UIWidgetsUpdate
  6771. struct UIWidgetsUpdate_tFFC010CB5AA31564175901ED00434740523DDACE
  6772. {
  6773. public:
  6774. union
  6775. {
  6776. struct
  6777. {
  6778. };
  6779. uint8_t UIWidgetsUpdate_tFFC010CB5AA31564175901ED00434740523DDACE__padding[1];
  6780. };
  6781. public:
  6782. };
  6783. // Unity.Collections.Allocator
  6784. struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05
  6785. {
  6786. public:
  6787. // System.Int32 Unity.Collections.Allocator::value__
  6788. int32_t ___value___2;
  6789. public:
  6790. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); }
  6791. inline int32_t get_value___2() const { return ___value___2; }
  6792. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6793. inline void set_value___2(int32_t value)
  6794. {
  6795. ___value___2 = value;
  6796. }
  6797. };
  6798. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType
  6799. struct AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2
  6800. {
  6801. public:
  6802. // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__
  6803. uint8_t ___value___2;
  6804. public:
  6805. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2, ___value___2)); }
  6806. inline uint8_t get_value___2() const { return ___value___2; }
  6807. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6808. inline void set_value___2(uint8_t value)
  6809. {
  6810. ___value___2 = value;
  6811. }
  6812. };
  6813. // System.AppDomain
  6814. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  6815. {
  6816. public:
  6817. // System.IntPtr System.AppDomain::_mono_app_domain
  6818. intptr_t ____mono_app_domain_1;
  6819. // System.Object System.AppDomain::_evidence
  6820. RuntimeObject * ____evidence_6;
  6821. // System.Object System.AppDomain::_granted
  6822. RuntimeObject * ____granted_7;
  6823. // System.Int32 System.AppDomain::_principalPolicy
  6824. int32_t ____principalPolicy_8;
  6825. // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
  6826. AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * ___AssemblyLoad_11;
  6827. // System.ResolveEventHandler System.AppDomain::AssemblyResolve
  6828. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___AssemblyResolve_12;
  6829. // System.EventHandler System.AppDomain::DomainUnload
  6830. EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * ___DomainUnload_13;
  6831. // System.EventHandler System.AppDomain::ProcessExit
  6832. EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * ___ProcessExit_14;
  6833. // System.ResolveEventHandler System.AppDomain::ResourceResolve
  6834. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___ResourceResolve_15;
  6835. // System.ResolveEventHandler System.AppDomain::TypeResolve
  6836. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___TypeResolve_16;
  6837. // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
  6838. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___UnhandledException_17;
  6839. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
  6840. EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * ___FirstChanceException_18;
  6841. // System.Object System.AppDomain::_domain_manager
  6842. RuntimeObject * ____domain_manager_19;
  6843. // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
  6844. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___ReflectionOnlyAssemblyResolve_20;
  6845. // System.Object System.AppDomain::_activation
  6846. RuntimeObject * ____activation_21;
  6847. // System.Object System.AppDomain::_applicationIdentity
  6848. RuntimeObject * ____applicationIdentity_22;
  6849. // System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
  6850. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  6851. public:
  6852. inline static int32_t get_offset_of__mono_app_domain_1() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____mono_app_domain_1)); }
  6853. inline intptr_t get__mono_app_domain_1() const { return ____mono_app_domain_1; }
  6854. inline intptr_t* get_address_of__mono_app_domain_1() { return &____mono_app_domain_1; }
  6855. inline void set__mono_app_domain_1(intptr_t value)
  6856. {
  6857. ____mono_app_domain_1 = value;
  6858. }
  6859. inline static int32_t get_offset_of__evidence_6() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____evidence_6)); }
  6860. inline RuntimeObject * get__evidence_6() const { return ____evidence_6; }
  6861. inline RuntimeObject ** get_address_of__evidence_6() { return &____evidence_6; }
  6862. inline void set__evidence_6(RuntimeObject * value)
  6863. {
  6864. ____evidence_6 = value;
  6865. Il2CppCodeGenWriteBarrier((void**)(&____evidence_6), (void*)value);
  6866. }
  6867. inline static int32_t get_offset_of__granted_7() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____granted_7)); }
  6868. inline RuntimeObject * get__granted_7() const { return ____granted_7; }
  6869. inline RuntimeObject ** get_address_of__granted_7() { return &____granted_7; }
  6870. inline void set__granted_7(RuntimeObject * value)
  6871. {
  6872. ____granted_7 = value;
  6873. Il2CppCodeGenWriteBarrier((void**)(&____granted_7), (void*)value);
  6874. }
  6875. inline static int32_t get_offset_of__principalPolicy_8() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____principalPolicy_8)); }
  6876. inline int32_t get__principalPolicy_8() const { return ____principalPolicy_8; }
  6877. inline int32_t* get_address_of__principalPolicy_8() { return &____principalPolicy_8; }
  6878. inline void set__principalPolicy_8(int32_t value)
  6879. {
  6880. ____principalPolicy_8 = value;
  6881. }
  6882. inline static int32_t get_offset_of_AssemblyLoad_11() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___AssemblyLoad_11)); }
  6883. inline AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * get_AssemblyLoad_11() const { return ___AssemblyLoad_11; }
  6884. inline AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C ** get_address_of_AssemblyLoad_11() { return &___AssemblyLoad_11; }
  6885. inline void set_AssemblyLoad_11(AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * value)
  6886. {
  6887. ___AssemblyLoad_11 = value;
  6888. Il2CppCodeGenWriteBarrier((void**)(&___AssemblyLoad_11), (void*)value);
  6889. }
  6890. inline static int32_t get_offset_of_AssemblyResolve_12() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___AssemblyResolve_12)); }
  6891. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_AssemblyResolve_12() const { return ___AssemblyResolve_12; }
  6892. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_AssemblyResolve_12() { return &___AssemblyResolve_12; }
  6893. inline void set_AssemblyResolve_12(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6894. {
  6895. ___AssemblyResolve_12 = value;
  6896. Il2CppCodeGenWriteBarrier((void**)(&___AssemblyResolve_12), (void*)value);
  6897. }
  6898. inline static int32_t get_offset_of_DomainUnload_13() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___DomainUnload_13)); }
  6899. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * get_DomainUnload_13() const { return ___DomainUnload_13; }
  6900. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B ** get_address_of_DomainUnload_13() { return &___DomainUnload_13; }
  6901. inline void set_DomainUnload_13(EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * value)
  6902. {
  6903. ___DomainUnload_13 = value;
  6904. Il2CppCodeGenWriteBarrier((void**)(&___DomainUnload_13), (void*)value);
  6905. }
  6906. inline static int32_t get_offset_of_ProcessExit_14() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ProcessExit_14)); }
  6907. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * get_ProcessExit_14() const { return ___ProcessExit_14; }
  6908. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B ** get_address_of_ProcessExit_14() { return &___ProcessExit_14; }
  6909. inline void set_ProcessExit_14(EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * value)
  6910. {
  6911. ___ProcessExit_14 = value;
  6912. Il2CppCodeGenWriteBarrier((void**)(&___ProcessExit_14), (void*)value);
  6913. }
  6914. inline static int32_t get_offset_of_ResourceResolve_15() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ResourceResolve_15)); }
  6915. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_ResourceResolve_15() const { return ___ResourceResolve_15; }
  6916. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_ResourceResolve_15() { return &___ResourceResolve_15; }
  6917. inline void set_ResourceResolve_15(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6918. {
  6919. ___ResourceResolve_15 = value;
  6920. Il2CppCodeGenWriteBarrier((void**)(&___ResourceResolve_15), (void*)value);
  6921. }
  6922. inline static int32_t get_offset_of_TypeResolve_16() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___TypeResolve_16)); }
  6923. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_TypeResolve_16() const { return ___TypeResolve_16; }
  6924. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_TypeResolve_16() { return &___TypeResolve_16; }
  6925. inline void set_TypeResolve_16(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6926. {
  6927. ___TypeResolve_16 = value;
  6928. Il2CppCodeGenWriteBarrier((void**)(&___TypeResolve_16), (void*)value);
  6929. }
  6930. inline static int32_t get_offset_of_UnhandledException_17() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___UnhandledException_17)); }
  6931. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * get_UnhandledException_17() const { return ___UnhandledException_17; }
  6932. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 ** get_address_of_UnhandledException_17() { return &___UnhandledException_17; }
  6933. inline void set_UnhandledException_17(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * value)
  6934. {
  6935. ___UnhandledException_17 = value;
  6936. Il2CppCodeGenWriteBarrier((void**)(&___UnhandledException_17), (void*)value);
  6937. }
  6938. inline static int32_t get_offset_of_FirstChanceException_18() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___FirstChanceException_18)); }
  6939. inline EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * get_FirstChanceException_18() const { return ___FirstChanceException_18; }
  6940. inline EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 ** get_address_of_FirstChanceException_18() { return &___FirstChanceException_18; }
  6941. inline void set_FirstChanceException_18(EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * value)
  6942. {
  6943. ___FirstChanceException_18 = value;
  6944. Il2CppCodeGenWriteBarrier((void**)(&___FirstChanceException_18), (void*)value);
  6945. }
  6946. inline static int32_t get_offset_of__domain_manager_19() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____domain_manager_19)); }
  6947. inline RuntimeObject * get__domain_manager_19() const { return ____domain_manager_19; }
  6948. inline RuntimeObject ** get_address_of__domain_manager_19() { return &____domain_manager_19; }
  6949. inline void set__domain_manager_19(RuntimeObject * value)
  6950. {
  6951. ____domain_manager_19 = value;
  6952. Il2CppCodeGenWriteBarrier((void**)(&____domain_manager_19), (void*)value);
  6953. }
  6954. inline static int32_t get_offset_of_ReflectionOnlyAssemblyResolve_20() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ReflectionOnlyAssemblyResolve_20)); }
  6955. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_ReflectionOnlyAssemblyResolve_20() const { return ___ReflectionOnlyAssemblyResolve_20; }
  6956. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_ReflectionOnlyAssemblyResolve_20() { return &___ReflectionOnlyAssemblyResolve_20; }
  6957. inline void set_ReflectionOnlyAssemblyResolve_20(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6958. {
  6959. ___ReflectionOnlyAssemblyResolve_20 = value;
  6960. Il2CppCodeGenWriteBarrier((void**)(&___ReflectionOnlyAssemblyResolve_20), (void*)value);
  6961. }
  6962. inline static int32_t get_offset_of__activation_21() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____activation_21)); }
  6963. inline RuntimeObject * get__activation_21() const { return ____activation_21; }
  6964. inline RuntimeObject ** get_address_of__activation_21() { return &____activation_21; }
  6965. inline void set__activation_21(RuntimeObject * value)
  6966. {
  6967. ____activation_21 = value;
  6968. Il2CppCodeGenWriteBarrier((void**)(&____activation_21), (void*)value);
  6969. }
  6970. inline static int32_t get_offset_of__applicationIdentity_22() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____applicationIdentity_22)); }
  6971. inline RuntimeObject * get__applicationIdentity_22() const { return ____applicationIdentity_22; }
  6972. inline RuntimeObject ** get_address_of__applicationIdentity_22() { return &____applicationIdentity_22; }
  6973. inline void set__applicationIdentity_22(RuntimeObject * value)
  6974. {
  6975. ____applicationIdentity_22 = value;
  6976. Il2CppCodeGenWriteBarrier((void**)(&____applicationIdentity_22), (void*)value);
  6977. }
  6978. inline static int32_t get_offset_of_compatibility_switch_23() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___compatibility_switch_23)); }
  6979. inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * get_compatibility_switch_23() const { return ___compatibility_switch_23; }
  6980. inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 ** get_address_of_compatibility_switch_23() { return &___compatibility_switch_23; }
  6981. inline void set_compatibility_switch_23(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * value)
  6982. {
  6983. ___compatibility_switch_23 = value;
  6984. Il2CppCodeGenWriteBarrier((void**)(&___compatibility_switch_23), (void*)value);
  6985. }
  6986. };
  6987. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields
  6988. {
  6989. public:
  6990. // System.String System.AppDomain::_process_guid
  6991. String_t* ____process_guid_2;
  6992. // System.AppDomain System.AppDomain::default_domain
  6993. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * ___default_domain_10;
  6994. public:
  6995. inline static int32_t get_offset_of__process_guid_2() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields, ____process_guid_2)); }
  6996. inline String_t* get__process_guid_2() const { return ____process_guid_2; }
  6997. inline String_t** get_address_of__process_guid_2() { return &____process_guid_2; }
  6998. inline void set__process_guid_2(String_t* value)
  6999. {
  7000. ____process_guid_2 = value;
  7001. Il2CppCodeGenWriteBarrier((void**)(&____process_guid_2), (void*)value);
  7002. }
  7003. inline static int32_t get_offset_of_default_domain_10() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields, ___default_domain_10)); }
  7004. inline AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * get_default_domain_10() const { return ___default_domain_10; }
  7005. inline AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A ** get_address_of_default_domain_10() { return &___default_domain_10; }
  7006. inline void set_default_domain_10(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * value)
  7007. {
  7008. ___default_domain_10 = value;
  7009. Il2CppCodeGenWriteBarrier((void**)(&___default_domain_10), (void*)value);
  7010. }
  7011. };
  7012. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields
  7013. {
  7014. public:
  7015. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
  7016. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___type_resolve_in_progress_3;
  7017. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
  7018. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___assembly_resolve_in_progress_4;
  7019. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
  7020. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___assembly_resolve_in_progress_refonly_5;
  7021. // System.Object System.AppDomain::_principal
  7022. RuntimeObject * ____principal_9;
  7023. public:
  7024. inline static int32_t get_offset_of_type_resolve_in_progress_3() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___type_resolve_in_progress_3)); }
  7025. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_type_resolve_in_progress_3() const { return ___type_resolve_in_progress_3; }
  7026. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_type_resolve_in_progress_3() { return &___type_resolve_in_progress_3; }
  7027. inline void set_type_resolve_in_progress_3(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  7028. {
  7029. ___type_resolve_in_progress_3 = value;
  7030. Il2CppCodeGenWriteBarrier((void**)(&___type_resolve_in_progress_3), (void*)value);
  7031. }
  7032. inline static int32_t get_offset_of_assembly_resolve_in_progress_4() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___assembly_resolve_in_progress_4)); }
  7033. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_assembly_resolve_in_progress_4() const { return ___assembly_resolve_in_progress_4; }
  7034. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_assembly_resolve_in_progress_4() { return &___assembly_resolve_in_progress_4; }
  7035. inline void set_assembly_resolve_in_progress_4(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  7036. {
  7037. ___assembly_resolve_in_progress_4 = value;
  7038. Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_4), (void*)value);
  7039. }
  7040. inline static int32_t get_offset_of_assembly_resolve_in_progress_refonly_5() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___assembly_resolve_in_progress_refonly_5)); }
  7041. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_assembly_resolve_in_progress_refonly_5() const { return ___assembly_resolve_in_progress_refonly_5; }
  7042. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_assembly_resolve_in_progress_refonly_5() { return &___assembly_resolve_in_progress_refonly_5; }
  7043. inline void set_assembly_resolve_in_progress_refonly_5(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  7044. {
  7045. ___assembly_resolve_in_progress_refonly_5 = value;
  7046. Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_refonly_5), (void*)value);
  7047. }
  7048. inline static int32_t get_offset_of__principal_9() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ____principal_9)); }
  7049. inline RuntimeObject * get__principal_9() const { return ____principal_9; }
  7050. inline RuntimeObject ** get_address_of__principal_9() { return &____principal_9; }
  7051. inline void set__principal_9(RuntimeObject * value)
  7052. {
  7053. ____principal_9 = value;
  7054. Il2CppCodeGenWriteBarrier((void**)(&____principal_9), (void*)value);
  7055. }
  7056. };
  7057. // Native definition for P/Invoke marshalling of System.AppDomain
  7058. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_marshaled_pinvoke : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  7059. {
  7060. intptr_t ____mono_app_domain_1;
  7061. Il2CppIUnknown* ____evidence_6;
  7062. Il2CppIUnknown* ____granted_7;
  7063. int32_t ____principalPolicy_8;
  7064. Il2CppMethodPointer ___AssemblyLoad_11;
  7065. Il2CppMethodPointer ___AssemblyResolve_12;
  7066. Il2CppMethodPointer ___DomainUnload_13;
  7067. Il2CppMethodPointer ___ProcessExit_14;
  7068. Il2CppMethodPointer ___ResourceResolve_15;
  7069. Il2CppMethodPointer ___TypeResolve_16;
  7070. Il2CppMethodPointer ___UnhandledException_17;
  7071. Il2CppMethodPointer ___FirstChanceException_18;
  7072. Il2CppIUnknown* ____domain_manager_19;
  7073. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
  7074. Il2CppIUnknown* ____activation_21;
  7075. Il2CppIUnknown* ____applicationIdentity_22;
  7076. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  7077. };
  7078. // Native definition for COM marshalling of System.AppDomain
  7079. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_marshaled_com : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  7080. {
  7081. intptr_t ____mono_app_domain_1;
  7082. Il2CppIUnknown* ____evidence_6;
  7083. Il2CppIUnknown* ____granted_7;
  7084. int32_t ____principalPolicy_8;
  7085. Il2CppMethodPointer ___AssemblyLoad_11;
  7086. Il2CppMethodPointer ___AssemblyResolve_12;
  7087. Il2CppMethodPointer ___DomainUnload_13;
  7088. Il2CppMethodPointer ___ProcessExit_14;
  7089. Il2CppMethodPointer ___ResourceResolve_15;
  7090. Il2CppMethodPointer ___TypeResolve_16;
  7091. Il2CppMethodPointer ___UnhandledException_17;
  7092. Il2CppMethodPointer ___FirstChanceException_18;
  7093. Il2CppIUnknown* ____domain_manager_19;
  7094. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
  7095. Il2CppIUnknown* ____activation_21;
  7096. Il2CppIUnknown* ____applicationIdentity_22;
  7097. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  7098. };
  7099. // UnityEngine.AsyncOperation
  7100. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  7101. {
  7102. public:
  7103. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  7104. intptr_t ___m_Ptr_0;
  7105. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  7106. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1;
  7107. public:
  7108. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); }
  7109. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7110. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7111. inline void set_m_Ptr_0(intptr_t value)
  7112. {
  7113. ___m_Ptr_0 = value;
  7114. }
  7115. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); }
  7116. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  7117. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  7118. inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value)
  7119. {
  7120. ___m_completeCallback_1 = value;
  7121. Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
  7122. }
  7123. };
  7124. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  7125. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  7126. {
  7127. intptr_t ___m_Ptr_0;
  7128. Il2CppMethodPointer ___m_completeCallback_1;
  7129. };
  7130. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  7131. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  7132. {
  7133. intptr_t ___m_Ptr_0;
  7134. Il2CppMethodPointer ___m_completeCallback_1;
  7135. };
  7136. // UnityEngine.Rendering.BatchRendererGroup
  7137. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A : public RuntimeObject
  7138. {
  7139. public:
  7140. // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
  7141. intptr_t ___m_GroupHandle_0;
  7142. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
  7143. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * ___m_PerformCulling_1;
  7144. public:
  7145. inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_GroupHandle_0)); }
  7146. inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; }
  7147. inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; }
  7148. inline void set_m_GroupHandle_0(intptr_t value)
  7149. {
  7150. ___m_GroupHandle_0 = value;
  7151. }
  7152. inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_PerformCulling_1)); }
  7153. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; }
  7154. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; }
  7155. inline void set_m_PerformCulling_1(OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * value)
  7156. {
  7157. ___m_PerformCulling_1 = value;
  7158. Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value);
  7159. }
  7160. };
  7161. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
  7162. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke
  7163. {
  7164. intptr_t ___m_GroupHandle_0;
  7165. Il2CppMethodPointer ___m_PerformCulling_1;
  7166. };
  7167. // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
  7168. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com
  7169. {
  7170. intptr_t ___m_GroupHandle_0;
  7171. Il2CppMethodPointer ___m_PerformCulling_1;
  7172. };
  7173. // System.Reflection.BindingFlags
  7174. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  7175. {
  7176. public:
  7177. // System.Int32 System.Reflection.BindingFlags::value__
  7178. int32_t ___value___2;
  7179. public:
  7180. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  7181. inline int32_t get_value___2() const { return ___value___2; }
  7182. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7183. inline void set_value___2(int32_t value)
  7184. {
  7185. ___value___2 = value;
  7186. }
  7187. };
  7188. // UnityEngine.Bounds
  7189. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  7190. {
  7191. public:
  7192. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  7193. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  7194. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  7195. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  7196. public:
  7197. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  7198. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  7199. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  7200. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7201. {
  7202. ___m_Center_0 = value;
  7203. }
  7204. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  7205. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  7206. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  7207. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7208. {
  7209. ___m_Extents_1 = value;
  7210. }
  7211. };
  7212. // UnityEngine.Experimental.GlobalIllumination.Cookie
  7213. struct Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B
  7214. {
  7215. public:
  7216. // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
  7217. int32_t ___instanceID_0;
  7218. // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
  7219. float ___scale_1;
  7220. // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
  7221. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sizes_2;
  7222. public:
  7223. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___instanceID_0)); }
  7224. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  7225. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  7226. inline void set_instanceID_0(int32_t value)
  7227. {
  7228. ___instanceID_0 = value;
  7229. }
  7230. inline static int32_t get_offset_of_scale_1() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___scale_1)); }
  7231. inline float get_scale_1() const { return ___scale_1; }
  7232. inline float* get_address_of_scale_1() { return &___scale_1; }
  7233. inline void set_scale_1(float value)
  7234. {
  7235. ___scale_1 = value;
  7236. }
  7237. inline static int32_t get_offset_of_sizes_2() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___sizes_2)); }
  7238. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_sizes_2() const { return ___sizes_2; }
  7239. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_sizes_2() { return &___sizes_2; }
  7240. inline void set_sizes_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7241. {
  7242. ___sizes_2 = value;
  7243. }
  7244. };
  7245. // UnityEngine.Experimental.Rendering.DefaultFormat
  7246. struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D
  7247. {
  7248. public:
  7249. // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
  7250. int32_t ___value___2;
  7251. public:
  7252. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); }
  7253. inline int32_t get_value___2() const { return ___value___2; }
  7254. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7255. inline void set_value___2(int32_t value)
  7256. {
  7257. ___value___2 = value;
  7258. }
  7259. };
  7260. // System.Delegate
  7261. struct Delegate_t : public RuntimeObject
  7262. {
  7263. public:
  7264. // System.IntPtr System.Delegate::method_ptr
  7265. Il2CppMethodPointer ___method_ptr_0;
  7266. // System.IntPtr System.Delegate::invoke_impl
  7267. intptr_t ___invoke_impl_1;
  7268. // System.Object System.Delegate::m_target
  7269. RuntimeObject * ___m_target_2;
  7270. // System.IntPtr System.Delegate::method
  7271. intptr_t ___method_3;
  7272. // System.IntPtr System.Delegate::delegate_trampoline
  7273. intptr_t ___delegate_trampoline_4;
  7274. // System.IntPtr System.Delegate::extra_arg
  7275. intptr_t ___extra_arg_5;
  7276. // System.IntPtr System.Delegate::method_code
  7277. intptr_t ___method_code_6;
  7278. // System.Reflection.MethodInfo System.Delegate::method_info
  7279. MethodInfo_t * ___method_info_7;
  7280. // System.Reflection.MethodInfo System.Delegate::original_method_info
  7281. MethodInfo_t * ___original_method_info_8;
  7282. // System.DelegateData System.Delegate::data
  7283. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  7284. // System.Boolean System.Delegate::method_is_virtual
  7285. bool ___method_is_virtual_10;
  7286. public:
  7287. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  7288. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  7289. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  7290. inline void set_method_ptr_0(Il2CppMethodPointer value)
  7291. {
  7292. ___method_ptr_0 = value;
  7293. }
  7294. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  7295. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  7296. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  7297. inline void set_invoke_impl_1(intptr_t value)
  7298. {
  7299. ___invoke_impl_1 = value;
  7300. }
  7301. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  7302. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  7303. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  7304. inline void set_m_target_2(RuntimeObject * value)
  7305. {
  7306. ___m_target_2 = value;
  7307. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  7308. }
  7309. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  7310. inline intptr_t get_method_3() const { return ___method_3; }
  7311. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  7312. inline void set_method_3(intptr_t value)
  7313. {
  7314. ___method_3 = value;
  7315. }
  7316. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  7317. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  7318. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  7319. inline void set_delegate_trampoline_4(intptr_t value)
  7320. {
  7321. ___delegate_trampoline_4 = value;
  7322. }
  7323. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  7324. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  7325. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  7326. inline void set_extra_arg_5(intptr_t value)
  7327. {
  7328. ___extra_arg_5 = value;
  7329. }
  7330. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  7331. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  7332. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  7333. inline void set_method_code_6(intptr_t value)
  7334. {
  7335. ___method_code_6 = value;
  7336. }
  7337. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  7338. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  7339. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  7340. inline void set_method_info_7(MethodInfo_t * value)
  7341. {
  7342. ___method_info_7 = value;
  7343. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  7344. }
  7345. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  7346. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  7347. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  7348. inline void set_original_method_info_8(MethodInfo_t * value)
  7349. {
  7350. ___original_method_info_8 = value;
  7351. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  7352. }
  7353. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  7354. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  7355. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  7356. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  7357. {
  7358. ___data_9 = value;
  7359. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  7360. }
  7361. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  7362. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  7363. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  7364. inline void set_method_is_virtual_10(bool value)
  7365. {
  7366. ___method_is_virtual_10 = value;
  7367. }
  7368. };
  7369. // Native definition for P/Invoke marshalling of System.Delegate
  7370. struct Delegate_t_marshaled_pinvoke
  7371. {
  7372. intptr_t ___method_ptr_0;
  7373. intptr_t ___invoke_impl_1;
  7374. Il2CppIUnknown* ___m_target_2;
  7375. intptr_t ___method_3;
  7376. intptr_t ___delegate_trampoline_4;
  7377. intptr_t ___extra_arg_5;
  7378. intptr_t ___method_code_6;
  7379. MethodInfo_t * ___method_info_7;
  7380. MethodInfo_t * ___original_method_info_8;
  7381. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  7382. int32_t ___method_is_virtual_10;
  7383. };
  7384. // Native definition for COM marshalling of System.Delegate
  7385. struct Delegate_t_marshaled_com
  7386. {
  7387. intptr_t ___method_ptr_0;
  7388. intptr_t ___invoke_impl_1;
  7389. Il2CppIUnknown* ___m_target_2;
  7390. intptr_t ___method_3;
  7391. intptr_t ___delegate_trampoline_4;
  7392. intptr_t ___extra_arg_5;
  7393. intptr_t ___method_code_6;
  7394. MethodInfo_t * ___method_info_7;
  7395. MethodInfo_t * ___original_method_info_8;
  7396. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  7397. int32_t ___method_is_virtual_10;
  7398. };
  7399. // System.Exception
  7400. struct Exception_t : public RuntimeObject
  7401. {
  7402. public:
  7403. // System.String System.Exception::_className
  7404. String_t* ____className_1;
  7405. // System.String System.Exception::_message
  7406. String_t* ____message_2;
  7407. // System.Collections.IDictionary System.Exception::_data
  7408. RuntimeObject* ____data_3;
  7409. // System.Exception System.Exception::_innerException
  7410. Exception_t * ____innerException_4;
  7411. // System.String System.Exception::_helpURL
  7412. String_t* ____helpURL_5;
  7413. // System.Object System.Exception::_stackTrace
  7414. RuntimeObject * ____stackTrace_6;
  7415. // System.String System.Exception::_stackTraceString
  7416. String_t* ____stackTraceString_7;
  7417. // System.String System.Exception::_remoteStackTraceString
  7418. String_t* ____remoteStackTraceString_8;
  7419. // System.Int32 System.Exception::_remoteStackIndex
  7420. int32_t ____remoteStackIndex_9;
  7421. // System.Object System.Exception::_dynamicMethods
  7422. RuntimeObject * ____dynamicMethods_10;
  7423. // System.Int32 System.Exception::_HResult
  7424. int32_t ____HResult_11;
  7425. // System.String System.Exception::_source
  7426. String_t* ____source_12;
  7427. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  7428. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  7429. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  7430. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  7431. // System.IntPtr[] System.Exception::native_trace_ips
  7432. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
  7433. public:
  7434. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  7435. inline String_t* get__className_1() const { return ____className_1; }
  7436. inline String_t** get_address_of__className_1() { return &____className_1; }
  7437. inline void set__className_1(String_t* value)
  7438. {
  7439. ____className_1 = value;
  7440. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  7441. }
  7442. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  7443. inline String_t* get__message_2() const { return ____message_2; }
  7444. inline String_t** get_address_of__message_2() { return &____message_2; }
  7445. inline void set__message_2(String_t* value)
  7446. {
  7447. ____message_2 = value;
  7448. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  7449. }
  7450. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  7451. inline RuntimeObject* get__data_3() const { return ____data_3; }
  7452. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  7453. inline void set__data_3(RuntimeObject* value)
  7454. {
  7455. ____data_3 = value;
  7456. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  7457. }
  7458. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  7459. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  7460. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  7461. inline void set__innerException_4(Exception_t * value)
  7462. {
  7463. ____innerException_4 = value;
  7464. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  7465. }
  7466. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  7467. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  7468. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  7469. inline void set__helpURL_5(String_t* value)
  7470. {
  7471. ____helpURL_5 = value;
  7472. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  7473. }
  7474. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  7475. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  7476. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  7477. inline void set__stackTrace_6(RuntimeObject * value)
  7478. {
  7479. ____stackTrace_6 = value;
  7480. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  7481. }
  7482. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  7483. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  7484. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  7485. inline void set__stackTraceString_7(String_t* value)
  7486. {
  7487. ____stackTraceString_7 = value;
  7488. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  7489. }
  7490. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  7491. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  7492. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  7493. inline void set__remoteStackTraceString_8(String_t* value)
  7494. {
  7495. ____remoteStackTraceString_8 = value;
  7496. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  7497. }
  7498. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  7499. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  7500. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  7501. inline void set__remoteStackIndex_9(int32_t value)
  7502. {
  7503. ____remoteStackIndex_9 = value;
  7504. }
  7505. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  7506. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  7507. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  7508. inline void set__dynamicMethods_10(RuntimeObject * value)
  7509. {
  7510. ____dynamicMethods_10 = value;
  7511. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  7512. }
  7513. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  7514. inline int32_t get__HResult_11() const { return ____HResult_11; }
  7515. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  7516. inline void set__HResult_11(int32_t value)
  7517. {
  7518. ____HResult_11 = value;
  7519. }
  7520. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  7521. inline String_t* get__source_12() const { return ____source_12; }
  7522. inline String_t** get_address_of__source_12() { return &____source_12; }
  7523. inline void set__source_12(String_t* value)
  7524. {
  7525. ____source_12 = value;
  7526. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  7527. }
  7528. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  7529. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  7530. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  7531. inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
  7532. {
  7533. ____safeSerializationManager_13 = value;
  7534. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  7535. }
  7536. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  7537. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
  7538. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  7539. inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  7540. {
  7541. ___captured_traces_14 = value;
  7542. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  7543. }
  7544. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  7545. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  7546. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  7547. inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
  7548. {
  7549. ___native_trace_ips_15 = value;
  7550. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  7551. }
  7552. };
  7553. struct Exception_t_StaticFields
  7554. {
  7555. public:
  7556. // System.Object System.Exception::s_EDILock
  7557. RuntimeObject * ___s_EDILock_0;
  7558. public:
  7559. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  7560. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  7561. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  7562. inline void set_s_EDILock_0(RuntimeObject * value)
  7563. {
  7564. ___s_EDILock_0 = value;
  7565. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  7566. }
  7567. };
  7568. // Native definition for P/Invoke marshalling of System.Exception
  7569. struct Exception_t_marshaled_pinvoke
  7570. {
  7571. char* ____className_1;
  7572. char* ____message_2;
  7573. RuntimeObject* ____data_3;
  7574. Exception_t_marshaled_pinvoke* ____innerException_4;
  7575. char* ____helpURL_5;
  7576. Il2CppIUnknown* ____stackTrace_6;
  7577. char* ____stackTraceString_7;
  7578. char* ____remoteStackTraceString_8;
  7579. int32_t ____remoteStackIndex_9;
  7580. Il2CppIUnknown* ____dynamicMethods_10;
  7581. int32_t ____HResult_11;
  7582. char* ____source_12;
  7583. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  7584. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  7585. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  7586. };
  7587. // Native definition for COM marshalling of System.Exception
  7588. struct Exception_t_marshaled_com
  7589. {
  7590. Il2CppChar* ____className_1;
  7591. Il2CppChar* ____message_2;
  7592. RuntimeObject* ____data_3;
  7593. Exception_t_marshaled_com* ____innerException_4;
  7594. Il2CppChar* ____helpURL_5;
  7595. Il2CppIUnknown* ____stackTrace_6;
  7596. Il2CppChar* ____stackTraceString_7;
  7597. Il2CppChar* ____remoteStackTraceString_8;
  7598. int32_t ____remoteStackIndex_9;
  7599. Il2CppIUnknown* ____dynamicMethods_10;
  7600. int32_t ____HResult_11;
  7601. Il2CppChar* ____source_12;
  7602. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  7603. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  7604. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  7605. };
  7606. // UnityEngine.Experimental.GlobalIllumination.FalloffType
  7607. struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB
  7608. {
  7609. public:
  7610. // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
  7611. uint8_t ___value___2;
  7612. public:
  7613. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); }
  7614. inline uint8_t get_value___2() const { return ___value___2; }
  7615. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  7616. inline void set_value___2(uint8_t value)
  7617. {
  7618. ___value___2 = value;
  7619. }
  7620. };
  7621. // UnityEngine.Experimental.Rendering.FormatUsage
  7622. struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336
  7623. {
  7624. public:
  7625. // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
  7626. int32_t ___value___2;
  7627. public:
  7628. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); }
  7629. inline int32_t get_value___2() const { return ___value___2; }
  7630. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7631. inline void set_value___2(int32_t value)
  7632. {
  7633. ___value___2 = value;
  7634. }
  7635. };
  7636. // UnityEngine.FullScreenMode
  7637. struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
  7638. {
  7639. public:
  7640. // System.Int32 UnityEngine.FullScreenMode::value__
  7641. int32_t ___value___2;
  7642. public:
  7643. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
  7644. inline int32_t get_value___2() const { return ___value___2; }
  7645. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7646. inline void set_value___2(int32_t value)
  7647. {
  7648. ___value___2 = value;
  7649. }
  7650. };
  7651. // UnityEngine.Experimental.Rendering.GraphicsFormat
  7652. struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D
  7653. {
  7654. public:
  7655. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
  7656. int32_t ___value___2;
  7657. public:
  7658. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); }
  7659. inline int32_t get_value___2() const { return ___value___2; }
  7660. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7661. inline void set_value___2(int32_t value)
  7662. {
  7663. ___value___2 = value;
  7664. }
  7665. };
  7666. // System.Int32Enum
  7667. struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C
  7668. {
  7669. public:
  7670. // System.Int32 System.Int32Enum::value__
  7671. int32_t ___value___2;
  7672. public:
  7673. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); }
  7674. inline int32_t get_value___2() const { return ___value___2; }
  7675. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7676. inline void set_value___2(int32_t value)
  7677. {
  7678. ___value___2 = value;
  7679. }
  7680. };
  7681. // Unity.Jobs.JobHandle
  7682. struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847
  7683. {
  7684. public:
  7685. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  7686. intptr_t ___jobGroup_0;
  7687. // System.Int32 Unity.Jobs.JobHandle::version
  7688. int32_t ___version_1;
  7689. public:
  7690. inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); }
  7691. inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; }
  7692. inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; }
  7693. inline void set_jobGroup_0(intptr_t value)
  7694. {
  7695. ___jobGroup_0 = value;
  7696. }
  7697. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); }
  7698. inline int32_t get_version_1() const { return ___version_1; }
  7699. inline int32_t* get_address_of_version_1() { return &___version_1; }
  7700. inline void set_version_1(int32_t value)
  7701. {
  7702. ___version_1 = value;
  7703. }
  7704. };
  7705. // UnityEngine.Rendering.LODParameters
  7706. struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD
  7707. {
  7708. public:
  7709. // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
  7710. int32_t ___m_IsOrthographic_0;
  7711. // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
  7712. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1;
  7713. // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
  7714. float ___m_FieldOfView_2;
  7715. // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
  7716. float ___m_OrthoSize_3;
  7717. // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
  7718. int32_t ___m_CameraPixelHeight_4;
  7719. public:
  7720. inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); }
  7721. inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
  7722. inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
  7723. inline void set_m_IsOrthographic_0(int32_t value)
  7724. {
  7725. ___m_IsOrthographic_0 = value;
  7726. }
  7727. inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); }
  7728. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
  7729. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
  7730. inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7731. {
  7732. ___m_CameraPosition_1 = value;
  7733. }
  7734. inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); }
  7735. inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
  7736. inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
  7737. inline void set_m_FieldOfView_2(float value)
  7738. {
  7739. ___m_FieldOfView_2 = value;
  7740. }
  7741. inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); }
  7742. inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
  7743. inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
  7744. inline void set_m_OrthoSize_3(float value)
  7745. {
  7746. ___m_OrthoSize_3 = value;
  7747. }
  7748. inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); }
  7749. inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
  7750. inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
  7751. inline void set_m_CameraPixelHeight_4(int32_t value)
  7752. {
  7753. ___m_CameraPixelHeight_4 = value;
  7754. }
  7755. };
  7756. // UnityEngine.Experimental.GlobalIllumination.LightMode
  7757. struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491
  7758. {
  7759. public:
  7760. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
  7761. uint8_t ___value___2;
  7762. public:
  7763. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); }
  7764. inline uint8_t get_value___2() const { return ___value___2; }
  7765. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  7766. inline void set_value___2(uint8_t value)
  7767. {
  7768. ___value___2 = value;
  7769. }
  7770. };
  7771. // UnityEngine.LightType
  7772. struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14
  7773. {
  7774. public:
  7775. // System.Int32 UnityEngine.LightType::value__
  7776. int32_t ___value___2;
  7777. public:
  7778. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); }
  7779. inline int32_t get_value___2() const { return ___value___2; }
  7780. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7781. inline void set_value___2(int32_t value)
  7782. {
  7783. ___value___2 = value;
  7784. }
  7785. };
  7786. // UnityEngine.Experimental.GlobalIllumination.LightType
  7787. struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552
  7788. {
  7789. public:
  7790. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
  7791. uint8_t ___value___2;
  7792. public:
  7793. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); }
  7794. inline uint8_t get_value___2() const { return ___value___2; }
  7795. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  7796. inline void set_value___2(uint8_t value)
  7797. {
  7798. ___value___2 = value;
  7799. }
  7800. };
  7801. // UnityEngine.LightmapBakeType
  7802. struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0
  7803. {
  7804. public:
  7805. // System.Int32 UnityEngine.LightmapBakeType::value__
  7806. int32_t ___value___2;
  7807. public:
  7808. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); }
  7809. inline int32_t get_value___2() const { return ___value___2; }
  7810. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7811. inline void set_value___2(int32_t value)
  7812. {
  7813. ___value___2 = value;
  7814. }
  7815. };
  7816. // UnityEngine.LightmapsMode
  7817. struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD
  7818. {
  7819. public:
  7820. // System.Int32 UnityEngine.LightmapsMode::value__
  7821. int32_t ___value___2;
  7822. public:
  7823. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); }
  7824. inline int32_t get_value___2() const { return ___value___2; }
  7825. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7826. inline void set_value___2(int32_t value)
  7827. {
  7828. ___value___2 = value;
  7829. }
  7830. };
  7831. // UnityEngine.SceneManagement.LoadSceneMode
  7832. struct LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC
  7833. {
  7834. public:
  7835. // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
  7836. int32_t ___value___2;
  7837. public:
  7838. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC, ___value___2)); }
  7839. inline int32_t get_value___2() const { return ___value___2; }
  7840. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7841. inline void set_value___2(int32_t value)
  7842. {
  7843. ___value___2 = value;
  7844. }
  7845. };
  7846. // UnityEngine.SceneManagement.LocalPhysicsMode
  7847. struct LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6
  7848. {
  7849. public:
  7850. // System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__
  7851. int32_t ___value___2;
  7852. public:
  7853. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6, ___value___2)); }
  7854. inline int32_t get_value___2() const { return ___value___2; }
  7855. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7856. inline void set_value___2(int32_t value)
  7857. {
  7858. ___value___2 = value;
  7859. }
  7860. };
  7861. // UnityEngine.LogType
  7862. struct LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773
  7863. {
  7864. public:
  7865. // System.Int32 UnityEngine.LogType::value__
  7866. int32_t ___value___2;
  7867. public:
  7868. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773, ___value___2)); }
  7869. inline int32_t get_value___2() const { return ___value___2; }
  7870. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7871. inline void set_value___2(int32_t value)
  7872. {
  7873. ___value___2 = value;
  7874. }
  7875. };
  7876. // System.Reflection.MethodInfo
  7877. struct MethodInfo_t : public MethodBase_t
  7878. {
  7879. public:
  7880. public:
  7881. };
  7882. // UnityEngine.MixedLightingMode
  7883. struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9
  7884. {
  7885. public:
  7886. // System.Int32 UnityEngine.MixedLightingMode::value__
  7887. int32_t ___value___2;
  7888. public:
  7889. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); }
  7890. inline int32_t get_value___2() const { return ___value___2; }
  7891. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7892. inline void set_value___2(int32_t value)
  7893. {
  7894. ___value___2 = value;
  7895. }
  7896. };
  7897. // System.Globalization.NumberStyles
  7898. struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594
  7899. {
  7900. public:
  7901. // System.Int32 System.Globalization.NumberStyles::value__
  7902. int32_t ___value___2;
  7903. public:
  7904. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); }
  7905. inline int32_t get_value___2() const { return ___value___2; }
  7906. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7907. inline void set_value___2(int32_t value)
  7908. {
  7909. ___value___2 = value;
  7910. }
  7911. };
  7912. // UnityEngine.Object
  7913. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  7914. {
  7915. public:
  7916. // System.IntPtr UnityEngine.Object::m_CachedPtr
  7917. intptr_t ___m_CachedPtr_0;
  7918. public:
  7919. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  7920. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  7921. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  7922. inline void set_m_CachedPtr_0(intptr_t value)
  7923. {
  7924. ___m_CachedPtr_0 = value;
  7925. }
  7926. };
  7927. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  7928. {
  7929. public:
  7930. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  7931. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  7932. public:
  7933. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  7934. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7935. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7936. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  7937. {
  7938. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  7939. }
  7940. };
  7941. // Native definition for P/Invoke marshalling of UnityEngine.Object
  7942. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  7943. {
  7944. intptr_t ___m_CachedPtr_0;
  7945. };
  7946. // Native definition for COM marshalling of UnityEngine.Object
  7947. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  7948. {
  7949. intptr_t ___m_CachedPtr_0;
  7950. };
  7951. // UnityEngine.OperatingSystemFamily
  7952. struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33
  7953. {
  7954. public:
  7955. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  7956. int32_t ___value___2;
  7957. public:
  7958. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); }
  7959. inline int32_t get_value___2() const { return ___value___2; }
  7960. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7961. inline void set_value___2(int32_t value)
  7962. {
  7963. ___value___2 = value;
  7964. }
  7965. };
  7966. // System.Reflection.ParameterAttributes
  7967. struct ParameterAttributes_t79BD378DEC3F187D9773B9A4EDE573866E930218
  7968. {
  7969. public:
  7970. // System.Int32 System.Reflection.ParameterAttributes::value__
  7971. int32_t ___value___2;
  7972. public:
  7973. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ParameterAttributes_t79BD378DEC3F187D9773B9A4EDE573866E930218, ___value___2)); }
  7974. inline int32_t get_value___2() const { return ___value___2; }
  7975. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7976. inline void set_value___2(int32_t value)
  7977. {
  7978. ___value___2 = value;
  7979. }
  7980. };
  7981. // UnityEngine.Events.PersistentListenerMode
  7982. struct PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED
  7983. {
  7984. public:
  7985. // System.Int32 UnityEngine.Events.PersistentListenerMode::value__
  7986. int32_t ___value___2;
  7987. public:
  7988. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED, ___value___2)); }
  7989. inline int32_t get_value___2() const { return ___value___2; }
  7990. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7991. inline void set_value___2(int32_t value)
  7992. {
  7993. ___value___2 = value;
  7994. }
  7995. };
  7996. // UnityEngine.Playables.PlayableGraph
  7997. struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A
  7998. {
  7999. public:
  8000. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  8001. intptr_t ___m_Handle_0;
  8002. // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
  8003. uint32_t ___m_Version_1;
  8004. public:
  8005. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); }
  8006. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8007. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8008. inline void set_m_Handle_0(intptr_t value)
  8009. {
  8010. ___m_Handle_0 = value;
  8011. }
  8012. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); }
  8013. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  8014. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8015. inline void set_m_Version_1(uint32_t value)
  8016. {
  8017. ___m_Version_1 = value;
  8018. }
  8019. };
  8020. // UnityEngine.Playables.PlayableHandle
  8021. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  8022. {
  8023. public:
  8024. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  8025. intptr_t ___m_Handle_0;
  8026. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  8027. uint32_t ___m_Version_1;
  8028. public:
  8029. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  8030. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8031. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8032. inline void set_m_Handle_0(intptr_t value)
  8033. {
  8034. ___m_Handle_0 = value;
  8035. }
  8036. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  8037. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  8038. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8039. inline void set_m_Version_1(uint32_t value)
  8040. {
  8041. ___m_Version_1 = value;
  8042. }
  8043. };
  8044. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  8045. {
  8046. public:
  8047. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  8048. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  8049. public:
  8050. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  8051. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  8052. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  8053. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  8054. {
  8055. ___m_Null_2 = value;
  8056. }
  8057. };
  8058. // UnityEngine.Playables.PlayableOutputHandle
  8059. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  8060. {
  8061. public:
  8062. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  8063. intptr_t ___m_Handle_0;
  8064. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  8065. uint32_t ___m_Version_1;
  8066. public:
  8067. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  8068. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8069. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8070. inline void set_m_Handle_0(intptr_t value)
  8071. {
  8072. ___m_Handle_0 = value;
  8073. }
  8074. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  8075. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  8076. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8077. inline void set_m_Version_1(uint32_t value)
  8078. {
  8079. ___m_Version_1 = value;
  8080. }
  8081. };
  8082. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  8083. {
  8084. public:
  8085. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  8086. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  8087. public:
  8088. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  8089. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  8090. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  8091. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  8092. {
  8093. ___m_Null_2 = value;
  8094. }
  8095. };
  8096. // UnityEngine.RenderTextureCreationFlags
  8097. struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3
  8098. {
  8099. public:
  8100. // System.Int32 UnityEngine.RenderTextureCreationFlags::value__
  8101. int32_t ___value___2;
  8102. public:
  8103. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); }
  8104. inline int32_t get_value___2() const { return ___value___2; }
  8105. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8106. inline void set_value___2(int32_t value)
  8107. {
  8108. ___value___2 = value;
  8109. }
  8110. };
  8111. // UnityEngine.RenderTextureFormat
  8112. struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626
  8113. {
  8114. public:
  8115. // System.Int32 UnityEngine.RenderTextureFormat::value__
  8116. int32_t ___value___2;
  8117. public:
  8118. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); }
  8119. inline int32_t get_value___2() const { return ___value___2; }
  8120. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8121. inline void set_value___2(int32_t value)
  8122. {
  8123. ___value___2 = value;
  8124. }
  8125. };
  8126. // UnityEngine.RenderTextureMemoryless
  8127. struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67
  8128. {
  8129. public:
  8130. // System.Int32 UnityEngine.RenderTextureMemoryless::value__
  8131. int32_t ___value___2;
  8132. public:
  8133. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); }
  8134. inline int32_t get_value___2() const { return ___value___2; }
  8135. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8136. inline void set_value___2(int32_t value)
  8137. {
  8138. ___value___2 = value;
  8139. }
  8140. };
  8141. // UnityEngine.RenderTextureReadWrite
  8142. struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580
  8143. {
  8144. public:
  8145. // System.Int32 UnityEngine.RenderTextureReadWrite::value__
  8146. int32_t ___value___2;
  8147. public:
  8148. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); }
  8149. inline int32_t get_value___2() const { return ___value___2; }
  8150. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8151. inline void set_value___2(int32_t value)
  8152. {
  8153. ___value___2 = value;
  8154. }
  8155. };
  8156. // UnityEngine.RuntimeInitializeLoadType
  8157. struct RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5
  8158. {
  8159. public:
  8160. // System.Int32 UnityEngine.RuntimeInitializeLoadType::value__
  8161. int32_t ___value___2;
  8162. public:
  8163. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5, ___value___2)); }
  8164. inline int32_t get_value___2() const { return ___value___2; }
  8165. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8166. inline void set_value___2(int32_t value)
  8167. {
  8168. ___value___2 = value;
  8169. }
  8170. };
  8171. // UnityEngine.RuntimePlatform
  8172. struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065
  8173. {
  8174. public:
  8175. // System.Int32 UnityEngine.RuntimePlatform::value__
  8176. int32_t ___value___2;
  8177. public:
  8178. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); }
  8179. inline int32_t get_value___2() const { return ___value___2; }
  8180. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8181. inline void set_value___2(int32_t value)
  8182. {
  8183. ___value___2 = value;
  8184. }
  8185. };
  8186. // System.RuntimeTypeHandle
  8187. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  8188. {
  8189. public:
  8190. // System.IntPtr System.RuntimeTypeHandle::value
  8191. intptr_t ___value_0;
  8192. public:
  8193. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  8194. inline intptr_t get_value_0() const { return ___value_0; }
  8195. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  8196. inline void set_value_0(intptr_t value)
  8197. {
  8198. ___value_0 = value;
  8199. }
  8200. };
  8201. // UnityEngine.Rendering.ScriptableRenderContext
  8202. struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D
  8203. {
  8204. public:
  8205. // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
  8206. intptr_t ___m_Ptr_1;
  8207. public:
  8208. inline static int32_t get_offset_of_m_Ptr_1() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); }
  8209. inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; }
  8210. inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; }
  8211. inline void set_m_Ptr_1(intptr_t value)
  8212. {
  8213. ___m_Ptr_1 = value;
  8214. }
  8215. };
  8216. struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields
  8217. {
  8218. public:
  8219. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
  8220. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0;
  8221. public:
  8222. inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); }
  8223. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; }
  8224. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; }
  8225. inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
  8226. {
  8227. ___kRenderTypeTag_0 = value;
  8228. }
  8229. };
  8230. // UnityEngine.SendMessageOptions
  8231. struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
  8232. {
  8233. public:
  8234. // System.Int32 UnityEngine.SendMessageOptions::value__
  8235. int32_t ___value___2;
  8236. public:
  8237. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
  8238. inline int32_t get_value___2() const { return ___value___2; }
  8239. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8240. inline void set_value___2(int32_t value)
  8241. {
  8242. ___value___2 = value;
  8243. }
  8244. };
  8245. // UnityEngine.Rendering.ShaderPropertyFlags
  8246. struct ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC
  8247. {
  8248. public:
  8249. // System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
  8250. int32_t ___value___2;
  8251. public:
  8252. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC, ___value___2)); }
  8253. inline int32_t get_value___2() const { return ___value___2; }
  8254. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8255. inline void set_value___2(int32_t value)
  8256. {
  8257. ___value___2 = value;
  8258. }
  8259. };
  8260. // UnityEngine.Rendering.ShadowSamplingMode
  8261. struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9
  8262. {
  8263. public:
  8264. // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
  8265. int32_t ___value___2;
  8266. public:
  8267. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); }
  8268. inline int32_t get_value___2() const { return ___value___2; }
  8269. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8270. inline void set_value___2(int32_t value)
  8271. {
  8272. ___value___2 = value;
  8273. }
  8274. };
  8275. // UnityEngine.Space
  8276. struct Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E
  8277. {
  8278. public:
  8279. // System.Int32 UnityEngine.Space::value__
  8280. int32_t ___value___2;
  8281. public:
  8282. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E, ___value___2)); }
  8283. inline int32_t get_value___2() const { return ___value___2; }
  8284. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8285. inline void set_value___2(int32_t value)
  8286. {
  8287. ___value___2 = value;
  8288. }
  8289. };
  8290. // UnityEngine.SpaceAttribute
  8291. struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  8292. {
  8293. public:
  8294. // System.Single UnityEngine.SpaceAttribute::height
  8295. float ___height_0;
  8296. public:
  8297. inline static int32_t get_offset_of_height_0() { return static_cast<int32_t>(offsetof(SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8, ___height_0)); }
  8298. inline float get_height_0() const { return ___height_0; }
  8299. inline float* get_address_of_height_0() { return &___height_0; }
  8300. inline void set_height_0(float value)
  8301. {
  8302. ___height_0 = value;
  8303. }
  8304. };
  8305. // UnityEngine.U2D.SpriteBone
  8306. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D
  8307. {
  8308. public:
  8309. // System.String UnityEngine.U2D.SpriteBone::m_Name
  8310. String_t* ___m_Name_0;
  8311. // UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position
  8312. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_1;
  8313. // UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation
  8314. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_2;
  8315. // System.Single UnityEngine.U2D.SpriteBone::m_Length
  8316. float ___m_Length_3;
  8317. // System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId
  8318. int32_t ___m_ParentId_4;
  8319. public:
  8320. inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Name_0)); }
  8321. inline String_t* get_m_Name_0() const { return ___m_Name_0; }
  8322. inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; }
  8323. inline void set_m_Name_0(String_t* value)
  8324. {
  8325. ___m_Name_0 = value;
  8326. Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value);
  8327. }
  8328. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Position_1)); }
  8329. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Position_1() const { return ___m_Position_1; }
  8330. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Position_1() { return &___m_Position_1; }
  8331. inline void set_m_Position_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8332. {
  8333. ___m_Position_1 = value;
  8334. }
  8335. inline static int32_t get_offset_of_m_Rotation_2() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Rotation_2)); }
  8336. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_m_Rotation_2() const { return ___m_Rotation_2; }
  8337. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_m_Rotation_2() { return &___m_Rotation_2; }
  8338. inline void set_m_Rotation_2(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8339. {
  8340. ___m_Rotation_2 = value;
  8341. }
  8342. inline static int32_t get_offset_of_m_Length_3() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Length_3)); }
  8343. inline float get_m_Length_3() const { return ___m_Length_3; }
  8344. inline float* get_address_of_m_Length_3() { return &___m_Length_3; }
  8345. inline void set_m_Length_3(float value)
  8346. {
  8347. ___m_Length_3 = value;
  8348. }
  8349. inline static int32_t get_offset_of_m_ParentId_4() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_ParentId_4)); }
  8350. inline int32_t get_m_ParentId_4() const { return ___m_ParentId_4; }
  8351. inline int32_t* get_address_of_m_ParentId_4() { return &___m_ParentId_4; }
  8352. inline void set_m_ParentId_4(int32_t value)
  8353. {
  8354. ___m_ParentId_4 = value;
  8355. }
  8356. };
  8357. // Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone
  8358. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke
  8359. {
  8360. char* ___m_Name_0;
  8361. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_1;
  8362. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_2;
  8363. float ___m_Length_3;
  8364. int32_t ___m_ParentId_4;
  8365. };
  8366. // Native definition for COM marshalling of UnityEngine.U2D.SpriteBone
  8367. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com
  8368. {
  8369. Il2CppChar* ___m_Name_0;
  8370. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_1;
  8371. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_2;
  8372. float ___m_Length_3;
  8373. int32_t ___m_ParentId_4;
  8374. };
  8375. // UnityEngine.SpritePackingMode
  8376. struct SpritePackingMode_t07B68A6E7F1C3DFAB247AF662688265F13A76F91
  8377. {
  8378. public:
  8379. // System.Int32 UnityEngine.SpritePackingMode::value__
  8380. int32_t ___value___2;
  8381. public:
  8382. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SpritePackingMode_t07B68A6E7F1C3DFAB247AF662688265F13A76F91, ___value___2)); }
  8383. inline int32_t get_value___2() const { return ___value___2; }
  8384. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8385. inline void set_value___2(int32_t value)
  8386. {
  8387. ___value___2 = value;
  8388. }
  8389. };
  8390. // UnityEngine.Rendering.StencilOp
  8391. struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD
  8392. {
  8393. public:
  8394. // System.Int32 UnityEngine.Rendering.StencilOp::value__
  8395. int32_t ___value___2;
  8396. public:
  8397. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); }
  8398. inline int32_t get_value___2() const { return ___value___2; }
  8399. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8400. inline void set_value___2(int32_t value)
  8401. {
  8402. ___value___2 = value;
  8403. }
  8404. };
  8405. // UnityEngine.TextAreaAttribute
  8406. struct TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  8407. {
  8408. public:
  8409. // System.Int32 UnityEngine.TextAreaAttribute::minLines
  8410. int32_t ___minLines_0;
  8411. // System.Int32 UnityEngine.TextAreaAttribute::maxLines
  8412. int32_t ___maxLines_1;
  8413. public:
  8414. inline static int32_t get_offset_of_minLines_0() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B, ___minLines_0)); }
  8415. inline int32_t get_minLines_0() const { return ___minLines_0; }
  8416. inline int32_t* get_address_of_minLines_0() { return &___minLines_0; }
  8417. inline void set_minLines_0(int32_t value)
  8418. {
  8419. ___minLines_0 = value;
  8420. }
  8421. inline static int32_t get_offset_of_maxLines_1() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B, ___maxLines_1)); }
  8422. inline int32_t get_maxLines_1() const { return ___maxLines_1; }
  8423. inline int32_t* get_address_of_maxLines_1() { return &___maxLines_1; }
  8424. inline void set_maxLines_1(int32_t value)
  8425. {
  8426. ___maxLines_1 = value;
  8427. }
  8428. };
  8429. // UnityEngine.Experimental.Rendering.TextureCreationFlags
  8430. struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C
  8431. {
  8432. public:
  8433. // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
  8434. int32_t ___value___2;
  8435. public:
  8436. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); }
  8437. inline int32_t get_value___2() const { return ___value___2; }
  8438. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8439. inline void set_value___2(int32_t value)
  8440. {
  8441. ___value___2 = value;
  8442. }
  8443. };
  8444. // UnityEngine.Rendering.TextureDimension
  8445. struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC
  8446. {
  8447. public:
  8448. // System.Int32 UnityEngine.Rendering.TextureDimension::value__
  8449. int32_t ___value___2;
  8450. public:
  8451. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); }
  8452. inline int32_t get_value___2() const { return ___value___2; }
  8453. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8454. inline void set_value___2(int32_t value)
  8455. {
  8456. ___value___2 = value;
  8457. }
  8458. };
  8459. // UnityEngine.TextureFormat
  8460. struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932
  8461. {
  8462. public:
  8463. // System.Int32 UnityEngine.TextureFormat::value__
  8464. int32_t ___value___2;
  8465. public:
  8466. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); }
  8467. inline int32_t get_value___2() const { return ___value___2; }
  8468. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8469. inline void set_value___2(int32_t value)
  8470. {
  8471. ___value___2 = value;
  8472. }
  8473. };
  8474. // UnityEngine.TextureWrapMode
  8475. struct TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB
  8476. {
  8477. public:
  8478. // System.Int32 UnityEngine.TextureWrapMode::value__
  8479. int32_t ___value___2;
  8480. public:
  8481. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB, ___value___2)); }
  8482. inline int32_t get_value___2() const { return ___value___2; }
  8483. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8484. inline void set_value___2(int32_t value)
  8485. {
  8486. ___value___2 = value;
  8487. }
  8488. };
  8489. // UnityEngine.TooltipAttribute
  8490. struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  8491. {
  8492. public:
  8493. // System.String UnityEngine.TooltipAttribute::tooltip
  8494. String_t* ___tooltip_0;
  8495. public:
  8496. inline static int32_t get_offset_of_tooltip_0() { return static_cast<int32_t>(offsetof(TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B, ___tooltip_0)); }
  8497. inline String_t* get_tooltip_0() const { return ___tooltip_0; }
  8498. inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; }
  8499. inline void set_tooltip_0(String_t* value)
  8500. {
  8501. ___tooltip_0 = value;
  8502. Il2CppCodeGenWriteBarrier((void**)(&___tooltip_0), (void*)value);
  8503. }
  8504. };
  8505. // UnityEngine.TouchScreenKeyboard
  8506. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E : public RuntimeObject
  8507. {
  8508. public:
  8509. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  8510. intptr_t ___m_Ptr_0;
  8511. public:
  8512. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E, ___m_Ptr_0)); }
  8513. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8514. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8515. inline void set_m_Ptr_0(intptr_t value)
  8516. {
  8517. ___m_Ptr_0 = value;
  8518. }
  8519. };
  8520. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields
  8521. {
  8522. public:
  8523. // System.Boolean UnityEngine.TouchScreenKeyboard::<disableInPlaceEditing>k__BackingField
  8524. bool ___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  8525. public:
  8526. inline static int32_t get_offset_of_U3CdisableInPlaceEditingU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields, ___U3CdisableInPlaceEditingU3Ek__BackingField_1)); }
  8527. inline bool get_U3CdisableInPlaceEditingU3Ek__BackingField_1() const { return ___U3CdisableInPlaceEditingU3Ek__BackingField_1; }
  8528. inline bool* get_address_of_U3CdisableInPlaceEditingU3Ek__BackingField_1() { return &___U3CdisableInPlaceEditingU3Ek__BackingField_1; }
  8529. inline void set_U3CdisableInPlaceEditingU3Ek__BackingField_1(bool value)
  8530. {
  8531. ___U3CdisableInPlaceEditingU3Ek__BackingField_1 = value;
  8532. }
  8533. };
  8534. // UnityEngine.TouchScreenKeyboardType
  8535. struct TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932
  8536. {
  8537. public:
  8538. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  8539. int32_t ___value___2;
  8540. public:
  8541. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932, ___value___2)); }
  8542. inline int32_t get_value___2() const { return ___value___2; }
  8543. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8544. inline void set_value___2(int32_t value)
  8545. {
  8546. ___value___2 = value;
  8547. }
  8548. };
  8549. // UnityEngine.TrackedReference
  8550. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 : public RuntimeObject
  8551. {
  8552. public:
  8553. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  8554. intptr_t ___m_Ptr_0;
  8555. public:
  8556. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514, ___m_Ptr_0)); }
  8557. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8558. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8559. inline void set_m_Ptr_0(intptr_t value)
  8560. {
  8561. ___m_Ptr_0 = value;
  8562. }
  8563. };
  8564. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  8565. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke
  8566. {
  8567. intptr_t ___m_Ptr_0;
  8568. };
  8569. // Native definition for COM marshalling of UnityEngine.TrackedReference
  8570. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com
  8571. {
  8572. intptr_t ___m_Ptr_0;
  8573. };
  8574. // UnityEngineInternal.TypeInferenceRules
  8575. struct TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC
  8576. {
  8577. public:
  8578. // System.Int32 UnityEngineInternal.TypeInferenceRules::value__
  8579. int32_t ___value___2;
  8580. public:
  8581. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC, ___value___2)); }
  8582. inline int32_t get_value___2() const { return ___value___2; }
  8583. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8584. inline void set_value___2(int32_t value)
  8585. {
  8586. ___value___2 = value;
  8587. }
  8588. };
  8589. // UnityEngine.Events.UnityEventCallState
  8590. struct UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5
  8591. {
  8592. public:
  8593. // System.Int32 UnityEngine.Events.UnityEventCallState::value__
  8594. int32_t ___value___2;
  8595. public:
  8596. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5, ___value___2)); }
  8597. inline int32_t get_value___2() const { return ___value___2; }
  8598. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8599. inline void set_value___2(int32_t value)
  8600. {
  8601. ___value___2 = value;
  8602. }
  8603. };
  8604. // UnityEngine.VRTextureUsage
  8605. struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645
  8606. {
  8607. public:
  8608. // System.Int32 UnityEngine.VRTextureUsage::value__
  8609. int32_t ___value___2;
  8610. public:
  8611. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); }
  8612. inline int32_t get_value___2() const { return ___value___2; }
  8613. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8614. inline void set_value___2(int32_t value)
  8615. {
  8616. ___value___2 = value;
  8617. }
  8618. };
  8619. // UnityEngine.Rendering.VertexAttribute
  8620. struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C
  8621. {
  8622. public:
  8623. // System.Int32 UnityEngine.Rendering.VertexAttribute::value__
  8624. int32_t ___value___2;
  8625. public:
  8626. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); }
  8627. inline int32_t get_value___2() const { return ___value___2; }
  8628. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8629. inline void set_value___2(int32_t value)
  8630. {
  8631. ___value___2 = value;
  8632. }
  8633. };
  8634. // UnityEngine.Rendering.VertexAttributeFormat
  8635. struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485
  8636. {
  8637. public:
  8638. // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
  8639. int32_t ___value___2;
  8640. public:
  8641. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); }
  8642. inline int32_t get_value___2() const { return ___value___2; }
  8643. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8644. inline void set_value___2(int32_t value)
  8645. {
  8646. ___value___2 = value;
  8647. }
  8648. };
  8649. // System.Threading.WaitHandle
  8650. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842 : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  8651. {
  8652. public:
  8653. // System.IntPtr System.Threading.WaitHandle::waitHandle
  8654. intptr_t ___waitHandle_3;
  8655. // Microsoft.Win32.SafeHandles.SafeWaitHandle modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.WaitHandle::safeWaitHandle
  8656. SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * ___safeWaitHandle_4;
  8657. // System.Boolean System.Threading.WaitHandle::hasThreadAffinity
  8658. bool ___hasThreadAffinity_5;
  8659. public:
  8660. inline static int32_t get_offset_of_waitHandle_3() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___waitHandle_3)); }
  8661. inline intptr_t get_waitHandle_3() const { return ___waitHandle_3; }
  8662. inline intptr_t* get_address_of_waitHandle_3() { return &___waitHandle_3; }
  8663. inline void set_waitHandle_3(intptr_t value)
  8664. {
  8665. ___waitHandle_3 = value;
  8666. }
  8667. inline static int32_t get_offset_of_safeWaitHandle_4() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___safeWaitHandle_4)); }
  8668. inline SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * get_safeWaitHandle_4() const { return ___safeWaitHandle_4; }
  8669. inline SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 ** get_address_of_safeWaitHandle_4() { return &___safeWaitHandle_4; }
  8670. inline void set_safeWaitHandle_4(SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * value)
  8671. {
  8672. ___safeWaitHandle_4 = value;
  8673. Il2CppCodeGenWriteBarrier((void**)(&___safeWaitHandle_4), (void*)value);
  8674. }
  8675. inline static int32_t get_offset_of_hasThreadAffinity_5() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___hasThreadAffinity_5)); }
  8676. inline bool get_hasThreadAffinity_5() const { return ___hasThreadAffinity_5; }
  8677. inline bool* get_address_of_hasThreadAffinity_5() { return &___hasThreadAffinity_5; }
  8678. inline void set_hasThreadAffinity_5(bool value)
  8679. {
  8680. ___hasThreadAffinity_5 = value;
  8681. }
  8682. };
  8683. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_StaticFields
  8684. {
  8685. public:
  8686. // System.IntPtr System.Threading.WaitHandle::InvalidHandle
  8687. intptr_t ___InvalidHandle_10;
  8688. public:
  8689. inline static int32_t get_offset_of_InvalidHandle_10() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_StaticFields, ___InvalidHandle_10)); }
  8690. inline intptr_t get_InvalidHandle_10() const { return ___InvalidHandle_10; }
  8691. inline intptr_t* get_address_of_InvalidHandle_10() { return &___InvalidHandle_10; }
  8692. inline void set_InvalidHandle_10(intptr_t value)
  8693. {
  8694. ___InvalidHandle_10 = value;
  8695. }
  8696. };
  8697. // Native definition for P/Invoke marshalling of System.Threading.WaitHandle
  8698. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_marshaled_pinvoke : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  8699. {
  8700. intptr_t ___waitHandle_3;
  8701. void* ___safeWaitHandle_4;
  8702. int32_t ___hasThreadAffinity_5;
  8703. };
  8704. // Native definition for COM marshalling of System.Threading.WaitHandle
  8705. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_marshaled_com : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  8706. {
  8707. intptr_t ___waitHandle_3;
  8708. void* ___safeWaitHandle_4;
  8709. int32_t ___hasThreadAffinity_5;
  8710. };
  8711. // UnityEngine.Camera/MonoOrStereoscopicEye
  8712. struct MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E
  8713. {
  8714. public:
  8715. // System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__
  8716. int32_t ___value___2;
  8717. public:
  8718. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E, ___value___2)); }
  8719. inline int32_t get_value___2() const { return ___value___2; }
  8720. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8721. inline void set_value___2(int32_t value)
  8722. {
  8723. ___value___2 = value;
  8724. }
  8725. };
  8726. // UnityEngine.Camera/RenderRequestMode
  8727. struct RenderRequestMode_tCB120B82DED523ADBA2D6093A1A8ABF17D94A313
  8728. {
  8729. public:
  8730. // System.Int32 UnityEngine.Camera/RenderRequestMode::value__
  8731. int32_t ___value___2;
  8732. public:
  8733. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderRequestMode_tCB120B82DED523ADBA2D6093A1A8ABF17D94A313, ___value___2)); }
  8734. inline int32_t get_value___2() const { return ___value___2; }
  8735. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8736. inline void set_value___2(int32_t value)
  8737. {
  8738. ___value___2 = value;
  8739. }
  8740. };
  8741. // UnityEngine.Camera/RenderRequestOutputSpace
  8742. struct RenderRequestOutputSpace_t8EB93E4720B2D1BAB624A04ADB473C37C7F3D6A5
  8743. {
  8744. public:
  8745. // System.Int32 UnityEngine.Camera/RenderRequestOutputSpace::value__
  8746. int32_t ___value___2;
  8747. public:
  8748. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderRequestOutputSpace_t8EB93E4720B2D1BAB624A04ADB473C37C7F3D6A5, ___value___2)); }
  8749. inline int32_t get_value___2() const { return ___value___2; }
  8750. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8751. inline void set_value___2(int32_t value)
  8752. {
  8753. ___value___2 = value;
  8754. }
  8755. };
  8756. // UnityEngine.Playables.FrameData/Flags
  8757. struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5
  8758. {
  8759. public:
  8760. // System.Int32 UnityEngine.Playables.FrameData/Flags::value__
  8761. int32_t ___value___2;
  8762. public:
  8763. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); }
  8764. inline int32_t get_value___2() const { return ___value___2; }
  8765. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8766. inline void set_value___2(int32_t value)
  8767. {
  8768. ___value___2 = value;
  8769. }
  8770. };
  8771. // UnityEngine.Mesh/MeshData
  8772. struct MeshData_tBFF99C0C82DBC04BDB83209CDE690A0B4303D6D1
  8773. {
  8774. public:
  8775. // System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
  8776. intptr_t ___m_Ptr_0;
  8777. public:
  8778. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(MeshData_tBFF99C0C82DBC04BDB83209CDE690A0B4303D6D1, ___m_Ptr_0)); }
  8779. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8780. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8781. inline void set_m_Ptr_0(intptr_t value)
  8782. {
  8783. ___m_Ptr_0 = value;
  8784. }
  8785. };
  8786. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  8787. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 : public RuntimeObject
  8788. {
  8789. public:
  8790. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
  8791. Guid_t ___messageId_0;
  8792. public:
  8793. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769, ___messageId_0)); }
  8794. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8795. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8796. inline void set_messageId_0(Guid_t value)
  8797. {
  8798. ___messageId_0 = value;
  8799. }
  8800. };
  8801. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  8802. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 : public RuntimeObject
  8803. {
  8804. public:
  8805. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
  8806. Guid_t ___messageId_0;
  8807. public:
  8808. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54, ___messageId_0)); }
  8809. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8810. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8811. inline void set_messageId_0(Guid_t value)
  8812. {
  8813. ___messageId_0 = value;
  8814. }
  8815. };
  8816. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  8817. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F : public RuntimeObject
  8818. {
  8819. public:
  8820. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
  8821. Guid_t ___messageId_0;
  8822. public:
  8823. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F, ___messageId_0)); }
  8824. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8825. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8826. inline void set_messageId_0(Guid_t value)
  8827. {
  8828. ___messageId_0 = value;
  8829. }
  8830. };
  8831. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  8832. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 : public RuntimeObject
  8833. {
  8834. public:
  8835. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
  8836. Guid_t ___messageId_0;
  8837. public:
  8838. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60, ___messageId_0)); }
  8839. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8840. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8841. inline void set_messageId_0(Guid_t value)
  8842. {
  8843. ___messageId_0 = value;
  8844. }
  8845. };
  8846. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  8847. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 : public RuntimeObject
  8848. {
  8849. public:
  8850. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
  8851. Guid_t ___messageId_0;
  8852. public:
  8853. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93, ___messageId_0)); }
  8854. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8855. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8856. inline void set_messageId_0(Guid_t value)
  8857. {
  8858. ___messageId_0 = value;
  8859. }
  8860. };
  8861. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  8862. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF
  8863. {
  8864. public:
  8865. public:
  8866. };
  8867. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  8868. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B : public UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B
  8869. {
  8870. public:
  8871. public:
  8872. };
  8873. // UnityEngine.RectTransform/Axis
  8874. struct Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83
  8875. {
  8876. public:
  8877. // System.Int32 UnityEngine.RectTransform/Axis::value__
  8878. int32_t ___value___2;
  8879. public:
  8880. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83, ___value___2)); }
  8881. inline int32_t get_value___2() const { return ___value___2; }
  8882. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8883. inline void set_value___2(int32_t value)
  8884. {
  8885. ___value___2 = value;
  8886. }
  8887. };
  8888. // UnityEngine.ReflectionProbe/ReflectionProbeEvent
  8889. struct ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A
  8890. {
  8891. public:
  8892. // System.Int32 UnityEngine.ReflectionProbe/ReflectionProbeEvent::value__
  8893. int32_t ___value___2;
  8894. public:
  8895. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A, ___value___2)); }
  8896. inline int32_t get_value___2() const { return ___value___2; }
  8897. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8898. inline void set_value___2(int32_t value)
  8899. {
  8900. ___value___2 = value;
  8901. }
  8902. };
  8903. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes
  8904. struct LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75
  8905. {
  8906. public:
  8907. // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes::value__
  8908. int32_t ___value___2;
  8909. public:
  8910. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75, ___value___2)); }
  8911. inline int32_t get_value___2() const { return ___value___2; }
  8912. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8913. inline void set_value___2(int32_t value)
  8914. {
  8915. ___value___2 = value;
  8916. }
  8917. };
  8918. // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes
  8919. struct ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A
  8920. {
  8921. public:
  8922. // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes::value__
  8923. int32_t ___value___2;
  8924. public:
  8925. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A, ___value___2)); }
  8926. inline int32_t get_value___2() const { return ___value___2; }
  8927. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8928. inline void set_value___2(int32_t value)
  8929. {
  8930. ___value___2 = value;
  8931. }
  8932. };
  8933. // UnityEngine.TouchScreenKeyboard/Status
  8934. struct Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF
  8935. {
  8936. public:
  8937. // System.Int32 UnityEngine.TouchScreenKeyboard/Status::value__
  8938. int32_t ___value___2;
  8939. public:
  8940. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF, ___value___2)); }
  8941. inline int32_t get_value___2() const { return ___value___2; }
  8942. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8943. inline void set_value___2(int32_t value)
  8944. {
  8945. ___value___2 = value;
  8946. }
  8947. };
  8948. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  8949. struct NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA
  8950. {
  8951. public:
  8952. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8953. void* ___m_Buffer_0;
  8954. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8955. int32_t ___m_Length_1;
  8956. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8957. int32_t ___m_AllocatorLabel_2;
  8958. public:
  8959. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Buffer_0)); }
  8960. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8961. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8962. inline void set_m_Buffer_0(void* value)
  8963. {
  8964. ___m_Buffer_0 = value;
  8965. }
  8966. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Length_1)); }
  8967. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8968. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8969. inline void set_m_Length_1(int32_t value)
  8970. {
  8971. ___m_Length_1 = value;
  8972. }
  8973. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_AllocatorLabel_2)); }
  8974. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8975. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8976. inline void set_m_AllocatorLabel_2(int32_t value)
  8977. {
  8978. ___m_AllocatorLabel_2 = value;
  8979. }
  8980. };
  8981. // Unity.Collections.NativeArray`1<System.Int32>
  8982. struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99
  8983. {
  8984. public:
  8985. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8986. void* ___m_Buffer_0;
  8987. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8988. int32_t ___m_Length_1;
  8989. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8990. int32_t ___m_AllocatorLabel_2;
  8991. public:
  8992. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); }
  8993. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8994. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8995. inline void set_m_Buffer_0(void* value)
  8996. {
  8997. ___m_Buffer_0 = value;
  8998. }
  8999. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); }
  9000. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  9001. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  9002. inline void set_m_Length_1(int32_t value)
  9003. {
  9004. ___m_Length_1 = value;
  9005. }
  9006. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); }
  9007. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  9008. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  9009. inline void set_m_AllocatorLabel_2(int32_t value)
  9010. {
  9011. ___m_AllocatorLabel_2 = value;
  9012. }
  9013. };
  9014. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  9015. struct NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2
  9016. {
  9017. public:
  9018. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  9019. void* ___m_Buffer_0;
  9020. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  9021. int32_t ___m_Length_1;
  9022. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  9023. int32_t ___m_AllocatorLabel_2;
  9024. public:
  9025. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Buffer_0)); }
  9026. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  9027. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  9028. inline void set_m_Buffer_0(void* value)
  9029. {
  9030. ___m_Buffer_0 = value;
  9031. }
  9032. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Length_1)); }
  9033. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  9034. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  9035. inline void set_m_Length_1(int32_t value)
  9036. {
  9037. ___m_Length_1 = value;
  9038. }
  9039. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_AllocatorLabel_2)); }
  9040. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  9041. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  9042. inline void set_m_AllocatorLabel_2(int32_t value)
  9043. {
  9044. ___m_AllocatorLabel_2 = value;
  9045. }
  9046. };
  9047. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  9048. struct NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E
  9049. {
  9050. public:
  9051. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  9052. void* ___m_Buffer_0;
  9053. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  9054. int32_t ___m_Length_1;
  9055. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  9056. int32_t ___m_AllocatorLabel_2;
  9057. public:
  9058. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Buffer_0)); }
  9059. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  9060. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  9061. inline void set_m_Buffer_0(void* value)
  9062. {
  9063. ___m_Buffer_0 = value;
  9064. }
  9065. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Length_1)); }
  9066. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  9067. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  9068. inline void set_m_Length_1(int32_t value)
  9069. {
  9070. ___m_Length_1 = value;
  9071. }
  9072. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_AllocatorLabel_2)); }
  9073. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  9074. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  9075. inline void set_m_AllocatorLabel_2(int32_t value)
  9076. {
  9077. ___m_AllocatorLabel_2 = value;
  9078. }
  9079. };
  9080. // UnityEngine.Component
  9081. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9082. {
  9083. public:
  9084. public:
  9085. };
  9086. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  9087. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7
  9088. {
  9089. public:
  9090. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
  9091. int32_t ___instanceID_0;
  9092. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
  9093. bool ___shadow_1;
  9094. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
  9095. uint8_t ___mode_2;
  9096. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
  9097. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9098. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
  9099. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9100. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
  9101. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9102. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
  9103. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9104. // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
  9105. float ___penumbraWidthRadian_7;
  9106. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
  9107. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  9108. public:
  9109. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___instanceID_0)); }
  9110. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9111. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9112. inline void set_instanceID_0(int32_t value)
  9113. {
  9114. ___instanceID_0 = value;
  9115. }
  9116. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___shadow_1)); }
  9117. inline bool get_shadow_1() const { return ___shadow_1; }
  9118. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9119. inline void set_shadow_1(bool value)
  9120. {
  9121. ___shadow_1 = value;
  9122. }
  9123. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___mode_2)); }
  9124. inline uint8_t get_mode_2() const { return ___mode_2; }
  9125. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9126. inline void set_mode_2(uint8_t value)
  9127. {
  9128. ___mode_2 = value;
  9129. }
  9130. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___position_3)); }
  9131. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9132. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9133. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9134. {
  9135. ___position_3 = value;
  9136. }
  9137. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___orientation_4)); }
  9138. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9139. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9140. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9141. {
  9142. ___orientation_4 = value;
  9143. }
  9144. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___color_5)); }
  9145. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9146. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9147. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9148. {
  9149. ___color_5 = value;
  9150. }
  9151. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___indirectColor_6)); }
  9152. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9153. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9154. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9155. {
  9156. ___indirectColor_6 = value;
  9157. }
  9158. inline static int32_t get_offset_of_penumbraWidthRadian_7() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___penumbraWidthRadian_7)); }
  9159. inline float get_penumbraWidthRadian_7() const { return ___penumbraWidthRadian_7; }
  9160. inline float* get_address_of_penumbraWidthRadian_7() { return &___penumbraWidthRadian_7; }
  9161. inline void set_penumbraWidthRadian_7(float value)
  9162. {
  9163. ___penumbraWidthRadian_7 = value;
  9164. }
  9165. inline static int32_t get_offset_of_direction_8() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___direction_8)); }
  9166. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_direction_8() const { return ___direction_8; }
  9167. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_direction_8() { return &___direction_8; }
  9168. inline void set_direction_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9169. {
  9170. ___direction_8 = value;
  9171. }
  9172. };
  9173. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  9174. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke
  9175. {
  9176. int32_t ___instanceID_0;
  9177. int32_t ___shadow_1;
  9178. uint8_t ___mode_2;
  9179. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9180. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9181. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9182. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9183. float ___penumbraWidthRadian_7;
  9184. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  9185. };
  9186. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  9187. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com
  9188. {
  9189. int32_t ___instanceID_0;
  9190. int32_t ___shadow_1;
  9191. uint8_t ___mode_2;
  9192. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9193. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9194. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9195. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9196. float ___penumbraWidthRadian_7;
  9197. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  9198. };
  9199. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  9200. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D
  9201. {
  9202. public:
  9203. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
  9204. int32_t ___instanceID_0;
  9205. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
  9206. bool ___shadow_1;
  9207. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
  9208. uint8_t ___mode_2;
  9209. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
  9210. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9211. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
  9212. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9213. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
  9214. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9215. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
  9216. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9217. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
  9218. float ___range_7;
  9219. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
  9220. float ___radius_8;
  9221. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
  9222. uint8_t ___falloff_9;
  9223. public:
  9224. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___instanceID_0)); }
  9225. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9226. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9227. inline void set_instanceID_0(int32_t value)
  9228. {
  9229. ___instanceID_0 = value;
  9230. }
  9231. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___shadow_1)); }
  9232. inline bool get_shadow_1() const { return ___shadow_1; }
  9233. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9234. inline void set_shadow_1(bool value)
  9235. {
  9236. ___shadow_1 = value;
  9237. }
  9238. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___mode_2)); }
  9239. inline uint8_t get_mode_2() const { return ___mode_2; }
  9240. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9241. inline void set_mode_2(uint8_t value)
  9242. {
  9243. ___mode_2 = value;
  9244. }
  9245. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___position_3)); }
  9246. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9247. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9248. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9249. {
  9250. ___position_3 = value;
  9251. }
  9252. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___orientation_4)); }
  9253. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9254. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9255. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9256. {
  9257. ___orientation_4 = value;
  9258. }
  9259. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___color_5)); }
  9260. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9261. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9262. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9263. {
  9264. ___color_5 = value;
  9265. }
  9266. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___indirectColor_6)); }
  9267. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9268. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9269. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9270. {
  9271. ___indirectColor_6 = value;
  9272. }
  9273. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___range_7)); }
  9274. inline float get_range_7() const { return ___range_7; }
  9275. inline float* get_address_of_range_7() { return &___range_7; }
  9276. inline void set_range_7(float value)
  9277. {
  9278. ___range_7 = value;
  9279. }
  9280. inline static int32_t get_offset_of_radius_8() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___radius_8)); }
  9281. inline float get_radius_8() const { return ___radius_8; }
  9282. inline float* get_address_of_radius_8() { return &___radius_8; }
  9283. inline void set_radius_8(float value)
  9284. {
  9285. ___radius_8 = value;
  9286. }
  9287. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___falloff_9)); }
  9288. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  9289. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  9290. inline void set_falloff_9(uint8_t value)
  9291. {
  9292. ___falloff_9 = value;
  9293. }
  9294. };
  9295. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  9296. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke
  9297. {
  9298. int32_t ___instanceID_0;
  9299. int32_t ___shadow_1;
  9300. uint8_t ___mode_2;
  9301. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9302. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9303. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9304. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9305. float ___range_7;
  9306. float ___radius_8;
  9307. uint8_t ___falloff_9;
  9308. };
  9309. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  9310. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com
  9311. {
  9312. int32_t ___instanceID_0;
  9313. int32_t ___shadow_1;
  9314. uint8_t ___mode_2;
  9315. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9316. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9317. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9318. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9319. float ___range_7;
  9320. float ___radius_8;
  9321. uint8_t ___falloff_9;
  9322. };
  9323. // System.Threading.EventWaitHandle
  9324. struct EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C : public WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842
  9325. {
  9326. public:
  9327. public:
  9328. };
  9329. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  9330. struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2
  9331. {
  9332. public:
  9333. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
  9334. int32_t ___instanceID_0;
  9335. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
  9336. int32_t ___cookieID_1;
  9337. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
  9338. float ___cookieScale_2;
  9339. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
  9340. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3;
  9341. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
  9342. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4;
  9343. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
  9344. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5;
  9345. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
  9346. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6;
  9347. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
  9348. float ___range_7;
  9349. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
  9350. float ___coneAngle_8;
  9351. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
  9352. float ___innerConeAngle_9;
  9353. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
  9354. float ___shape0_10;
  9355. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
  9356. float ___shape1_11;
  9357. // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
  9358. uint8_t ___type_12;
  9359. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
  9360. uint8_t ___mode_13;
  9361. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
  9362. uint8_t ___shadow_14;
  9363. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
  9364. uint8_t ___falloff_15;
  9365. public:
  9366. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); }
  9367. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9368. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9369. inline void set_instanceID_0(int32_t value)
  9370. {
  9371. ___instanceID_0 = value;
  9372. }
  9373. inline static int32_t get_offset_of_cookieID_1() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); }
  9374. inline int32_t get_cookieID_1() const { return ___cookieID_1; }
  9375. inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; }
  9376. inline void set_cookieID_1(int32_t value)
  9377. {
  9378. ___cookieID_1 = value;
  9379. }
  9380. inline static int32_t get_offset_of_cookieScale_2() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); }
  9381. inline float get_cookieScale_2() const { return ___cookieScale_2; }
  9382. inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; }
  9383. inline void set_cookieScale_2(float value)
  9384. {
  9385. ___cookieScale_2 = value;
  9386. }
  9387. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); }
  9388. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; }
  9389. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; }
  9390. inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9391. {
  9392. ___color_3 = value;
  9393. }
  9394. inline static int32_t get_offset_of_indirectColor_4() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); }
  9395. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; }
  9396. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; }
  9397. inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9398. {
  9399. ___indirectColor_4 = value;
  9400. }
  9401. inline static int32_t get_offset_of_orientation_5() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); }
  9402. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; }
  9403. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; }
  9404. inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9405. {
  9406. ___orientation_5 = value;
  9407. }
  9408. inline static int32_t get_offset_of_position_6() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); }
  9409. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; }
  9410. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; }
  9411. inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9412. {
  9413. ___position_6 = value;
  9414. }
  9415. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); }
  9416. inline float get_range_7() const { return ___range_7; }
  9417. inline float* get_address_of_range_7() { return &___range_7; }
  9418. inline void set_range_7(float value)
  9419. {
  9420. ___range_7 = value;
  9421. }
  9422. inline static int32_t get_offset_of_coneAngle_8() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); }
  9423. inline float get_coneAngle_8() const { return ___coneAngle_8; }
  9424. inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; }
  9425. inline void set_coneAngle_8(float value)
  9426. {
  9427. ___coneAngle_8 = value;
  9428. }
  9429. inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); }
  9430. inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; }
  9431. inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; }
  9432. inline void set_innerConeAngle_9(float value)
  9433. {
  9434. ___innerConeAngle_9 = value;
  9435. }
  9436. inline static int32_t get_offset_of_shape0_10() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); }
  9437. inline float get_shape0_10() const { return ___shape0_10; }
  9438. inline float* get_address_of_shape0_10() { return &___shape0_10; }
  9439. inline void set_shape0_10(float value)
  9440. {
  9441. ___shape0_10 = value;
  9442. }
  9443. inline static int32_t get_offset_of_shape1_11() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); }
  9444. inline float get_shape1_11() const { return ___shape1_11; }
  9445. inline float* get_address_of_shape1_11() { return &___shape1_11; }
  9446. inline void set_shape1_11(float value)
  9447. {
  9448. ___shape1_11 = value;
  9449. }
  9450. inline static int32_t get_offset_of_type_12() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); }
  9451. inline uint8_t get_type_12() const { return ___type_12; }
  9452. inline uint8_t* get_address_of_type_12() { return &___type_12; }
  9453. inline void set_type_12(uint8_t value)
  9454. {
  9455. ___type_12 = value;
  9456. }
  9457. inline static int32_t get_offset_of_mode_13() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); }
  9458. inline uint8_t get_mode_13() const { return ___mode_13; }
  9459. inline uint8_t* get_address_of_mode_13() { return &___mode_13; }
  9460. inline void set_mode_13(uint8_t value)
  9461. {
  9462. ___mode_13 = value;
  9463. }
  9464. inline static int32_t get_offset_of_shadow_14() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); }
  9465. inline uint8_t get_shadow_14() const { return ___shadow_14; }
  9466. inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; }
  9467. inline void set_shadow_14(uint8_t value)
  9468. {
  9469. ___shadow_14 = value;
  9470. }
  9471. inline static int32_t get_offset_of_falloff_15() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); }
  9472. inline uint8_t get_falloff_15() const { return ___falloff_15; }
  9473. inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; }
  9474. inline void set_falloff_15(uint8_t value)
  9475. {
  9476. ___falloff_15 = value;
  9477. }
  9478. };
  9479. // UnityEngine.SceneManagement.LoadSceneParameters
  9480. struct LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2
  9481. {
  9482. public:
  9483. // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
  9484. int32_t ___m_LoadSceneMode_0;
  9485. // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
  9486. int32_t ___m_LocalPhysicsMode_1;
  9487. public:
  9488. inline static int32_t get_offset_of_m_LoadSceneMode_0() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LoadSceneMode_0)); }
  9489. inline int32_t get_m_LoadSceneMode_0() const { return ___m_LoadSceneMode_0; }
  9490. inline int32_t* get_address_of_m_LoadSceneMode_0() { return &___m_LoadSceneMode_0; }
  9491. inline void set_m_LoadSceneMode_0(int32_t value)
  9492. {
  9493. ___m_LoadSceneMode_0 = value;
  9494. }
  9495. inline static int32_t get_offset_of_m_LocalPhysicsMode_1() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LocalPhysicsMode_1)); }
  9496. inline int32_t get_m_LocalPhysicsMode_1() const { return ___m_LocalPhysicsMode_1; }
  9497. inline int32_t* get_address_of_m_LocalPhysicsMode_1() { return &___m_LocalPhysicsMode_1; }
  9498. inline void set_m_LocalPhysicsMode_1(int32_t value)
  9499. {
  9500. ___m_LocalPhysicsMode_1 = value;
  9501. }
  9502. };
  9503. // UnityEngine.Material
  9504. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9505. {
  9506. public:
  9507. public:
  9508. };
  9509. // System.MulticastDelegate
  9510. struct MulticastDelegate_t : public Delegate_t
  9511. {
  9512. public:
  9513. // System.Delegate[] System.MulticastDelegate::delegates
  9514. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  9515. public:
  9516. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  9517. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  9518. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  9519. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  9520. {
  9521. ___delegates_11 = value;
  9522. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  9523. }
  9524. };
  9525. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  9526. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  9527. {
  9528. Delegate_t_marshaled_pinvoke** ___delegates_11;
  9529. };
  9530. // Native definition for COM marshalling of System.MulticastDelegate
  9531. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  9532. {
  9533. Delegate_t_marshaled_com** ___delegates_11;
  9534. };
  9535. // System.Globalization.NumberFormatInfo
  9536. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject
  9537. {
  9538. public:
  9539. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  9540. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1;
  9541. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  9542. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2;
  9543. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  9544. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3;
  9545. // System.String System.Globalization.NumberFormatInfo::positiveSign
  9546. String_t* ___positiveSign_4;
  9547. // System.String System.Globalization.NumberFormatInfo::negativeSign
  9548. String_t* ___negativeSign_5;
  9549. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  9550. String_t* ___numberDecimalSeparator_6;
  9551. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  9552. String_t* ___numberGroupSeparator_7;
  9553. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  9554. String_t* ___currencyGroupSeparator_8;
  9555. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  9556. String_t* ___currencyDecimalSeparator_9;
  9557. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  9558. String_t* ___currencySymbol_10;
  9559. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  9560. String_t* ___ansiCurrencySymbol_11;
  9561. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  9562. String_t* ___nanSymbol_12;
  9563. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  9564. String_t* ___positiveInfinitySymbol_13;
  9565. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  9566. String_t* ___negativeInfinitySymbol_14;
  9567. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  9568. String_t* ___percentDecimalSeparator_15;
  9569. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  9570. String_t* ___percentGroupSeparator_16;
  9571. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  9572. String_t* ___percentSymbol_17;
  9573. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  9574. String_t* ___perMilleSymbol_18;
  9575. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  9576. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19;
  9577. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  9578. int32_t ___m_dataItem_20;
  9579. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  9580. int32_t ___numberDecimalDigits_21;
  9581. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  9582. int32_t ___currencyDecimalDigits_22;
  9583. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  9584. int32_t ___currencyPositivePattern_23;
  9585. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  9586. int32_t ___currencyNegativePattern_24;
  9587. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  9588. int32_t ___numberNegativePattern_25;
  9589. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  9590. int32_t ___percentPositivePattern_26;
  9591. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  9592. int32_t ___percentNegativePattern_27;
  9593. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  9594. int32_t ___percentDecimalDigits_28;
  9595. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  9596. int32_t ___digitSubstitution_29;
  9597. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  9598. bool ___isReadOnly_30;
  9599. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  9600. bool ___m_useUserOverride_31;
  9601. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  9602. bool ___m_isInvariant_32;
  9603. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  9604. bool ___validForParseAsNumber_33;
  9605. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  9606. bool ___validForParseAsCurrency_34;
  9607. public:
  9608. inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); }
  9609. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; }
  9610. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; }
  9611. inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9612. {
  9613. ___numberGroupSizes_1 = value;
  9614. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value);
  9615. }
  9616. inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); }
  9617. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; }
  9618. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; }
  9619. inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9620. {
  9621. ___currencyGroupSizes_2 = value;
  9622. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value);
  9623. }
  9624. inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); }
  9625. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; }
  9626. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; }
  9627. inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9628. {
  9629. ___percentGroupSizes_3 = value;
  9630. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value);
  9631. }
  9632. inline static int32_t get_offset_of_positiveSign_4() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); }
  9633. inline String_t* get_positiveSign_4() const { return ___positiveSign_4; }
  9634. inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; }
  9635. inline void set_positiveSign_4(String_t* value)
  9636. {
  9637. ___positiveSign_4 = value;
  9638. Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value);
  9639. }
  9640. inline static int32_t get_offset_of_negativeSign_5() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); }
  9641. inline String_t* get_negativeSign_5() const { return ___negativeSign_5; }
  9642. inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; }
  9643. inline void set_negativeSign_5(String_t* value)
  9644. {
  9645. ___negativeSign_5 = value;
  9646. Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value);
  9647. }
  9648. inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); }
  9649. inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; }
  9650. inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; }
  9651. inline void set_numberDecimalSeparator_6(String_t* value)
  9652. {
  9653. ___numberDecimalSeparator_6 = value;
  9654. Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value);
  9655. }
  9656. inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); }
  9657. inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; }
  9658. inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; }
  9659. inline void set_numberGroupSeparator_7(String_t* value)
  9660. {
  9661. ___numberGroupSeparator_7 = value;
  9662. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value);
  9663. }
  9664. inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); }
  9665. inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; }
  9666. inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; }
  9667. inline void set_currencyGroupSeparator_8(String_t* value)
  9668. {
  9669. ___currencyGroupSeparator_8 = value;
  9670. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value);
  9671. }
  9672. inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); }
  9673. inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; }
  9674. inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; }
  9675. inline void set_currencyDecimalSeparator_9(String_t* value)
  9676. {
  9677. ___currencyDecimalSeparator_9 = value;
  9678. Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value);
  9679. }
  9680. inline static int32_t get_offset_of_currencySymbol_10() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); }
  9681. inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; }
  9682. inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; }
  9683. inline void set_currencySymbol_10(String_t* value)
  9684. {
  9685. ___currencySymbol_10 = value;
  9686. Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value);
  9687. }
  9688. inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); }
  9689. inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; }
  9690. inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; }
  9691. inline void set_ansiCurrencySymbol_11(String_t* value)
  9692. {
  9693. ___ansiCurrencySymbol_11 = value;
  9694. Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value);
  9695. }
  9696. inline static int32_t get_offset_of_nanSymbol_12() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); }
  9697. inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; }
  9698. inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; }
  9699. inline void set_nanSymbol_12(String_t* value)
  9700. {
  9701. ___nanSymbol_12 = value;
  9702. Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value);
  9703. }
  9704. inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); }
  9705. inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; }
  9706. inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; }
  9707. inline void set_positiveInfinitySymbol_13(String_t* value)
  9708. {
  9709. ___positiveInfinitySymbol_13 = value;
  9710. Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value);
  9711. }
  9712. inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); }
  9713. inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; }
  9714. inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; }
  9715. inline void set_negativeInfinitySymbol_14(String_t* value)
  9716. {
  9717. ___negativeInfinitySymbol_14 = value;
  9718. Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value);
  9719. }
  9720. inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); }
  9721. inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; }
  9722. inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; }
  9723. inline void set_percentDecimalSeparator_15(String_t* value)
  9724. {
  9725. ___percentDecimalSeparator_15 = value;
  9726. Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value);
  9727. }
  9728. inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); }
  9729. inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; }
  9730. inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; }
  9731. inline void set_percentGroupSeparator_16(String_t* value)
  9732. {
  9733. ___percentGroupSeparator_16 = value;
  9734. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value);
  9735. }
  9736. inline static int32_t get_offset_of_percentSymbol_17() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); }
  9737. inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; }
  9738. inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; }
  9739. inline void set_percentSymbol_17(String_t* value)
  9740. {
  9741. ___percentSymbol_17 = value;
  9742. Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value);
  9743. }
  9744. inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); }
  9745. inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; }
  9746. inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; }
  9747. inline void set_perMilleSymbol_18(String_t* value)
  9748. {
  9749. ___perMilleSymbol_18 = value;
  9750. Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value);
  9751. }
  9752. inline static int32_t get_offset_of_nativeDigits_19() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); }
  9753. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; }
  9754. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; }
  9755. inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  9756. {
  9757. ___nativeDigits_19 = value;
  9758. Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value);
  9759. }
  9760. inline static int32_t get_offset_of_m_dataItem_20() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); }
  9761. inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; }
  9762. inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; }
  9763. inline void set_m_dataItem_20(int32_t value)
  9764. {
  9765. ___m_dataItem_20 = value;
  9766. }
  9767. inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); }
  9768. inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; }
  9769. inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; }
  9770. inline void set_numberDecimalDigits_21(int32_t value)
  9771. {
  9772. ___numberDecimalDigits_21 = value;
  9773. }
  9774. inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); }
  9775. inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; }
  9776. inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; }
  9777. inline void set_currencyDecimalDigits_22(int32_t value)
  9778. {
  9779. ___currencyDecimalDigits_22 = value;
  9780. }
  9781. inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); }
  9782. inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; }
  9783. inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; }
  9784. inline void set_currencyPositivePattern_23(int32_t value)
  9785. {
  9786. ___currencyPositivePattern_23 = value;
  9787. }
  9788. inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); }
  9789. inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; }
  9790. inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; }
  9791. inline void set_currencyNegativePattern_24(int32_t value)
  9792. {
  9793. ___currencyNegativePattern_24 = value;
  9794. }
  9795. inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); }
  9796. inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; }
  9797. inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; }
  9798. inline void set_numberNegativePattern_25(int32_t value)
  9799. {
  9800. ___numberNegativePattern_25 = value;
  9801. }
  9802. inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); }
  9803. inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; }
  9804. inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; }
  9805. inline void set_percentPositivePattern_26(int32_t value)
  9806. {
  9807. ___percentPositivePattern_26 = value;
  9808. }
  9809. inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); }
  9810. inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; }
  9811. inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; }
  9812. inline void set_percentNegativePattern_27(int32_t value)
  9813. {
  9814. ___percentNegativePattern_27 = value;
  9815. }
  9816. inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); }
  9817. inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; }
  9818. inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; }
  9819. inline void set_percentDecimalDigits_28(int32_t value)
  9820. {
  9821. ___percentDecimalDigits_28 = value;
  9822. }
  9823. inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); }
  9824. inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; }
  9825. inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; }
  9826. inline void set_digitSubstitution_29(int32_t value)
  9827. {
  9828. ___digitSubstitution_29 = value;
  9829. }
  9830. inline static int32_t get_offset_of_isReadOnly_30() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); }
  9831. inline bool get_isReadOnly_30() const { return ___isReadOnly_30; }
  9832. inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; }
  9833. inline void set_isReadOnly_30(bool value)
  9834. {
  9835. ___isReadOnly_30 = value;
  9836. }
  9837. inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); }
  9838. inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; }
  9839. inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; }
  9840. inline void set_m_useUserOverride_31(bool value)
  9841. {
  9842. ___m_useUserOverride_31 = value;
  9843. }
  9844. inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); }
  9845. inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; }
  9846. inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; }
  9847. inline void set_m_isInvariant_32(bool value)
  9848. {
  9849. ___m_isInvariant_32 = value;
  9850. }
  9851. inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); }
  9852. inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; }
  9853. inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; }
  9854. inline void set_validForParseAsNumber_33(bool value)
  9855. {
  9856. ___validForParseAsNumber_33 = value;
  9857. }
  9858. inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); }
  9859. inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; }
  9860. inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; }
  9861. inline void set_validForParseAsCurrency_34(bool value)
  9862. {
  9863. ___validForParseAsCurrency_34 = value;
  9864. }
  9865. };
  9866. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields
  9867. {
  9868. public:
  9869. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  9870. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0;
  9871. public:
  9872. inline static int32_t get_offset_of_invariantInfo_0() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); }
  9873. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; }
  9874. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; }
  9875. inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  9876. {
  9877. ___invariantInfo_0 = value;
  9878. Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value);
  9879. }
  9880. };
  9881. // System.Reflection.ParameterInfo
  9882. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 : public RuntimeObject
  9883. {
  9884. public:
  9885. // System.Type System.Reflection.ParameterInfo::ClassImpl
  9886. Type_t * ___ClassImpl_0;
  9887. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  9888. RuntimeObject * ___DefaultValueImpl_1;
  9889. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  9890. MemberInfo_t * ___MemberImpl_2;
  9891. // System.String System.Reflection.ParameterInfo::NameImpl
  9892. String_t* ___NameImpl_3;
  9893. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  9894. int32_t ___PositionImpl_4;
  9895. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  9896. int32_t ___AttrsImpl_5;
  9897. // System.Runtime.InteropServices.MarshalAsAttribute System.Reflection.ParameterInfo::marshalAs
  9898. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  9899. public:
  9900. inline static int32_t get_offset_of_ClassImpl_0() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___ClassImpl_0)); }
  9901. inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; }
  9902. inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; }
  9903. inline void set_ClassImpl_0(Type_t * value)
  9904. {
  9905. ___ClassImpl_0 = value;
  9906. Il2CppCodeGenWriteBarrier((void**)(&___ClassImpl_0), (void*)value);
  9907. }
  9908. inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___DefaultValueImpl_1)); }
  9909. inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; }
  9910. inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; }
  9911. inline void set_DefaultValueImpl_1(RuntimeObject * value)
  9912. {
  9913. ___DefaultValueImpl_1 = value;
  9914. Il2CppCodeGenWriteBarrier((void**)(&___DefaultValueImpl_1), (void*)value);
  9915. }
  9916. inline static int32_t get_offset_of_MemberImpl_2() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___MemberImpl_2)); }
  9917. inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; }
  9918. inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; }
  9919. inline void set_MemberImpl_2(MemberInfo_t * value)
  9920. {
  9921. ___MemberImpl_2 = value;
  9922. Il2CppCodeGenWriteBarrier((void**)(&___MemberImpl_2), (void*)value);
  9923. }
  9924. inline static int32_t get_offset_of_NameImpl_3() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___NameImpl_3)); }
  9925. inline String_t* get_NameImpl_3() const { return ___NameImpl_3; }
  9926. inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; }
  9927. inline void set_NameImpl_3(String_t* value)
  9928. {
  9929. ___NameImpl_3 = value;
  9930. Il2CppCodeGenWriteBarrier((void**)(&___NameImpl_3), (void*)value);
  9931. }
  9932. inline static int32_t get_offset_of_PositionImpl_4() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___PositionImpl_4)); }
  9933. inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; }
  9934. inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; }
  9935. inline void set_PositionImpl_4(int32_t value)
  9936. {
  9937. ___PositionImpl_4 = value;
  9938. }
  9939. inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___AttrsImpl_5)); }
  9940. inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; }
  9941. inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; }
  9942. inline void set_AttrsImpl_5(int32_t value)
  9943. {
  9944. ___AttrsImpl_5 = value;
  9945. }
  9946. inline static int32_t get_offset_of_marshalAs_6() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___marshalAs_6)); }
  9947. inline MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * get_marshalAs_6() const { return ___marshalAs_6; }
  9948. inline MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 ** get_address_of_marshalAs_6() { return &___marshalAs_6; }
  9949. inline void set_marshalAs_6(MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * value)
  9950. {
  9951. ___marshalAs_6 = value;
  9952. Il2CppCodeGenWriteBarrier((void**)(&___marshalAs_6), (void*)value);
  9953. }
  9954. };
  9955. // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
  9956. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7_marshaled_pinvoke
  9957. {
  9958. Type_t * ___ClassImpl_0;
  9959. Il2CppIUnknown* ___DefaultValueImpl_1;
  9960. MemberInfo_t * ___MemberImpl_2;
  9961. char* ___NameImpl_3;
  9962. int32_t ___PositionImpl_4;
  9963. int32_t ___AttrsImpl_5;
  9964. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  9965. };
  9966. // Native definition for COM marshalling of System.Reflection.ParameterInfo
  9967. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7_marshaled_com
  9968. {
  9969. Type_t * ___ClassImpl_0;
  9970. Il2CppIUnknown* ___DefaultValueImpl_1;
  9971. MemberInfo_t * ___MemberImpl_2;
  9972. Il2CppChar* ___NameImpl_3;
  9973. int32_t ___PositionImpl_4;
  9974. int32_t ___AttrsImpl_5;
  9975. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  9976. };
  9977. // UnityEngine.Events.PersistentCall
  9978. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 : public RuntimeObject
  9979. {
  9980. public:
  9981. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  9982. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_Target_0;
  9983. // System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
  9984. String_t* ___m_TargetAssemblyTypeName_1;
  9985. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  9986. String_t* ___m_MethodName_2;
  9987. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  9988. int32_t ___m_Mode_3;
  9989. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  9990. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___m_Arguments_4;
  9991. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  9992. int32_t ___m_CallState_5;
  9993. public:
  9994. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Target_0)); }
  9995. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_Target_0() const { return ___m_Target_0; }
  9996. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_Target_0() { return &___m_Target_0; }
  9997. inline void set_m_Target_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  9998. {
  9999. ___m_Target_0 = value;
  10000. Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
  10001. }
  10002. inline static int32_t get_offset_of_m_TargetAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_TargetAssemblyTypeName_1)); }
  10003. inline String_t* get_m_TargetAssemblyTypeName_1() const { return ___m_TargetAssemblyTypeName_1; }
  10004. inline String_t** get_address_of_m_TargetAssemblyTypeName_1() { return &___m_TargetAssemblyTypeName_1; }
  10005. inline void set_m_TargetAssemblyTypeName_1(String_t* value)
  10006. {
  10007. ___m_TargetAssemblyTypeName_1 = value;
  10008. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetAssemblyTypeName_1), (void*)value);
  10009. }
  10010. inline static int32_t get_offset_of_m_MethodName_2() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_MethodName_2)); }
  10011. inline String_t* get_m_MethodName_2() const { return ___m_MethodName_2; }
  10012. inline String_t** get_address_of_m_MethodName_2() { return &___m_MethodName_2; }
  10013. inline void set_m_MethodName_2(String_t* value)
  10014. {
  10015. ___m_MethodName_2 = value;
  10016. Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_2), (void*)value);
  10017. }
  10018. inline static int32_t get_offset_of_m_Mode_3() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Mode_3)); }
  10019. inline int32_t get_m_Mode_3() const { return ___m_Mode_3; }
  10020. inline int32_t* get_address_of_m_Mode_3() { return &___m_Mode_3; }
  10021. inline void set_m_Mode_3(int32_t value)
  10022. {
  10023. ___m_Mode_3 = value;
  10024. }
  10025. inline static int32_t get_offset_of_m_Arguments_4() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Arguments_4)); }
  10026. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * get_m_Arguments_4() const { return ___m_Arguments_4; }
  10027. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 ** get_address_of_m_Arguments_4() { return &___m_Arguments_4; }
  10028. inline void set_m_Arguments_4(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * value)
  10029. {
  10030. ___m_Arguments_4 = value;
  10031. Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_4), (void*)value);
  10032. }
  10033. inline static int32_t get_offset_of_m_CallState_5() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_CallState_5)); }
  10034. inline int32_t get_m_CallState_5() const { return ___m_CallState_5; }
  10035. inline int32_t* get_address_of_m_CallState_5() { return &___m_CallState_5; }
  10036. inline void set_m_CallState_5(int32_t value)
  10037. {
  10038. ___m_CallState_5 = value;
  10039. }
  10040. };
  10041. // UnityEngine.Playables.PlayableOutput
  10042. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82
  10043. {
  10044. public:
  10045. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  10046. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  10047. public:
  10048. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); }
  10049. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  10050. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10051. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  10052. {
  10053. ___m_Handle_0 = value;
  10054. }
  10055. };
  10056. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields
  10057. {
  10058. public:
  10059. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  10060. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1;
  10061. public:
  10062. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); }
  10063. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  10064. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  10065. inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  10066. {
  10067. ___m_NullPlayableOutput_1 = value;
  10068. }
  10069. };
  10070. // UnityEngine.Experimental.GlobalIllumination.PointLight
  10071. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E
  10072. {
  10073. public:
  10074. // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
  10075. int32_t ___instanceID_0;
  10076. // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
  10077. bool ___shadow_1;
  10078. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
  10079. uint8_t ___mode_2;
  10080. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
  10081. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10082. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
  10083. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10084. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
  10085. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10086. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
  10087. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10088. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
  10089. float ___range_7;
  10090. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
  10091. float ___sphereRadius_8;
  10092. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
  10093. uint8_t ___falloff_9;
  10094. public:
  10095. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); }
  10096. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10097. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10098. inline void set_instanceID_0(int32_t value)
  10099. {
  10100. ___instanceID_0 = value;
  10101. }
  10102. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); }
  10103. inline bool get_shadow_1() const { return ___shadow_1; }
  10104. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10105. inline void set_shadow_1(bool value)
  10106. {
  10107. ___shadow_1 = value;
  10108. }
  10109. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); }
  10110. inline uint8_t get_mode_2() const { return ___mode_2; }
  10111. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10112. inline void set_mode_2(uint8_t value)
  10113. {
  10114. ___mode_2 = value;
  10115. }
  10116. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); }
  10117. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10118. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10119. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10120. {
  10121. ___position_3 = value;
  10122. }
  10123. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___orientation_4)); }
  10124. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  10125. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10126. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10127. {
  10128. ___orientation_4 = value;
  10129. }
  10130. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_5)); }
  10131. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10132. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10133. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10134. {
  10135. ___color_5 = value;
  10136. }
  10137. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_6)); }
  10138. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10139. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10140. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10141. {
  10142. ___indirectColor_6 = value;
  10143. }
  10144. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_7)); }
  10145. inline float get_range_7() const { return ___range_7; }
  10146. inline float* get_address_of_range_7() { return &___range_7; }
  10147. inline void set_range_7(float value)
  10148. {
  10149. ___range_7 = value;
  10150. }
  10151. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_8)); }
  10152. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  10153. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  10154. inline void set_sphereRadius_8(float value)
  10155. {
  10156. ___sphereRadius_8 = value;
  10157. }
  10158. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_9)); }
  10159. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  10160. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  10161. inline void set_falloff_9(uint8_t value)
  10162. {
  10163. ___falloff_9 = value;
  10164. }
  10165. };
  10166. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  10167. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke
  10168. {
  10169. int32_t ___instanceID_0;
  10170. int32_t ___shadow_1;
  10171. uint8_t ___mode_2;
  10172. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10173. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10174. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10175. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10176. float ___range_7;
  10177. float ___sphereRadius_8;
  10178. uint8_t ___falloff_9;
  10179. };
  10180. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  10181. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com
  10182. {
  10183. int32_t ___instanceID_0;
  10184. int32_t ___shadow_1;
  10185. uint8_t ___mode_2;
  10186. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10187. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10188. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10189. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10190. float ___range_7;
  10191. float ___sphereRadius_8;
  10192. uint8_t ___falloff_9;
  10193. };
  10194. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  10195. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985
  10196. {
  10197. public:
  10198. // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
  10199. int32_t ___instanceID_0;
  10200. // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
  10201. bool ___shadow_1;
  10202. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
  10203. uint8_t ___mode_2;
  10204. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
  10205. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10206. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
  10207. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10208. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
  10209. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10210. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
  10211. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10212. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
  10213. float ___range_7;
  10214. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
  10215. float ___width_8;
  10216. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
  10217. float ___height_9;
  10218. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
  10219. uint8_t ___falloff_10;
  10220. public:
  10221. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); }
  10222. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10223. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10224. inline void set_instanceID_0(int32_t value)
  10225. {
  10226. ___instanceID_0 = value;
  10227. }
  10228. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); }
  10229. inline bool get_shadow_1() const { return ___shadow_1; }
  10230. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10231. inline void set_shadow_1(bool value)
  10232. {
  10233. ___shadow_1 = value;
  10234. }
  10235. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); }
  10236. inline uint8_t get_mode_2() const { return ___mode_2; }
  10237. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10238. inline void set_mode_2(uint8_t value)
  10239. {
  10240. ___mode_2 = value;
  10241. }
  10242. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); }
  10243. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10244. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10245. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10246. {
  10247. ___position_3 = value;
  10248. }
  10249. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); }
  10250. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  10251. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10252. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10253. {
  10254. ___orientation_4 = value;
  10255. }
  10256. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); }
  10257. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10258. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10259. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10260. {
  10261. ___color_5 = value;
  10262. }
  10263. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); }
  10264. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10265. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10266. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10267. {
  10268. ___indirectColor_6 = value;
  10269. }
  10270. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); }
  10271. inline float get_range_7() const { return ___range_7; }
  10272. inline float* get_address_of_range_7() { return &___range_7; }
  10273. inline void set_range_7(float value)
  10274. {
  10275. ___range_7 = value;
  10276. }
  10277. inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); }
  10278. inline float get_width_8() const { return ___width_8; }
  10279. inline float* get_address_of_width_8() { return &___width_8; }
  10280. inline void set_width_8(float value)
  10281. {
  10282. ___width_8 = value;
  10283. }
  10284. inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); }
  10285. inline float get_height_9() const { return ___height_9; }
  10286. inline float* get_address_of_height_9() { return &___height_9; }
  10287. inline void set_height_9(float value)
  10288. {
  10289. ___height_9 = value;
  10290. }
  10291. inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); }
  10292. inline uint8_t get_falloff_10() const { return ___falloff_10; }
  10293. inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; }
  10294. inline void set_falloff_10(uint8_t value)
  10295. {
  10296. ___falloff_10 = value;
  10297. }
  10298. };
  10299. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  10300. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke
  10301. {
  10302. int32_t ___instanceID_0;
  10303. int32_t ___shadow_1;
  10304. uint8_t ___mode_2;
  10305. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10306. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10307. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10308. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10309. float ___range_7;
  10310. float ___width_8;
  10311. float ___height_9;
  10312. uint8_t ___falloff_10;
  10313. };
  10314. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  10315. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com
  10316. {
  10317. int32_t ___instanceID_0;
  10318. int32_t ___shadow_1;
  10319. uint8_t ___mode_2;
  10320. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10321. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10322. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10323. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10324. float ___range_7;
  10325. float ___width_8;
  10326. float ___height_9;
  10327. uint8_t ___falloff_10;
  10328. };
  10329. // UnityEngine.RenderSettings
  10330. struct RenderSettings_t27BCBBFA42D1BA1E8CB224228FD67DD1187E36E1 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10331. {
  10332. public:
  10333. public:
  10334. };
  10335. // UnityEngine.RenderTextureDescriptor
  10336. struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47
  10337. {
  10338. public:
  10339. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  10340. int32_t ___U3CwidthU3Ek__BackingField_0;
  10341. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  10342. int32_t ___U3CheightU3Ek__BackingField_1;
  10343. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  10344. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  10345. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  10346. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  10347. // System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
  10348. int32_t ___U3CmipCountU3Ek__BackingField_4;
  10349. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
  10350. int32_t ____graphicsFormat_5;
  10351. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
  10352. int32_t ___U3CstencilFormatU3Ek__BackingField_6;
  10353. // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
  10354. int32_t ____depthBufferBits_7;
  10355. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  10356. int32_t ___U3CdimensionU3Ek__BackingField_9;
  10357. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  10358. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10;
  10359. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  10360. int32_t ___U3CvrUsageU3Ek__BackingField_11;
  10361. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  10362. int32_t ____flags_12;
  10363. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  10364. int32_t ___U3CmemorylessU3Ek__BackingField_13;
  10365. public:
  10366. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); }
  10367. inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
  10368. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
  10369. inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
  10370. {
  10371. ___U3CwidthU3Ek__BackingField_0 = value;
  10372. }
  10373. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); }
  10374. inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
  10375. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
  10376. inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
  10377. {
  10378. ___U3CheightU3Ek__BackingField_1 = value;
  10379. }
  10380. inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
  10381. inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
  10382. inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
  10383. inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
  10384. {
  10385. ___U3CmsaaSamplesU3Ek__BackingField_2 = value;
  10386. }
  10387. inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); }
  10388. inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
  10389. inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
  10390. inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
  10391. {
  10392. ___U3CvolumeDepthU3Ek__BackingField_3 = value;
  10393. }
  10394. inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); }
  10395. inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; }
  10396. inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; }
  10397. inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value)
  10398. {
  10399. ___U3CmipCountU3Ek__BackingField_4 = value;
  10400. }
  10401. inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); }
  10402. inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; }
  10403. inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; }
  10404. inline void set__graphicsFormat_5(int32_t value)
  10405. {
  10406. ____graphicsFormat_5 = value;
  10407. }
  10408. inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); }
  10409. inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; }
  10410. inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; }
  10411. inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value)
  10412. {
  10413. ___U3CstencilFormatU3Ek__BackingField_6 = value;
  10414. }
  10415. inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); }
  10416. inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; }
  10417. inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; }
  10418. inline void set__depthBufferBits_7(int32_t value)
  10419. {
  10420. ____depthBufferBits_7 = value;
  10421. }
  10422. inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); }
  10423. inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; }
  10424. inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; }
  10425. inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value)
  10426. {
  10427. ___U3CdimensionU3Ek__BackingField_9 = value;
  10428. }
  10429. inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); }
  10430. inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; }
  10431. inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; }
  10432. inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value)
  10433. {
  10434. ___U3CshadowSamplingModeU3Ek__BackingField_10 = value;
  10435. }
  10436. inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); }
  10437. inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; }
  10438. inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; }
  10439. inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value)
  10440. {
  10441. ___U3CvrUsageU3Ek__BackingField_11 = value;
  10442. }
  10443. inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); }
  10444. inline int32_t get__flags_12() const { return ____flags_12; }
  10445. inline int32_t* get_address_of__flags_12() { return &____flags_12; }
  10446. inline void set__flags_12(int32_t value)
  10447. {
  10448. ____flags_12 = value;
  10449. }
  10450. inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); }
  10451. inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; }
  10452. inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; }
  10453. inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value)
  10454. {
  10455. ___U3CmemorylessU3Ek__BackingField_13 = value;
  10456. }
  10457. };
  10458. struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields
  10459. {
  10460. public:
  10461. // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
  10462. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8;
  10463. public:
  10464. inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); }
  10465. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; }
  10466. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; }
  10467. inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  10468. {
  10469. ___depthFormatBits_8 = value;
  10470. Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value);
  10471. }
  10472. };
  10473. // UnityEngine.ResourceRequest
  10474. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86
  10475. {
  10476. public:
  10477. // System.String UnityEngine.ResourceRequest::m_Path
  10478. String_t* ___m_Path_2;
  10479. // System.Type UnityEngine.ResourceRequest::m_Type
  10480. Type_t * ___m_Type_3;
  10481. public:
  10482. inline static int32_t get_offset_of_m_Path_2() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Path_2)); }
  10483. inline String_t* get_m_Path_2() const { return ___m_Path_2; }
  10484. inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; }
  10485. inline void set_m_Path_2(String_t* value)
  10486. {
  10487. ___m_Path_2 = value;
  10488. Il2CppCodeGenWriteBarrier((void**)(&___m_Path_2), (void*)value);
  10489. }
  10490. inline static int32_t get_offset_of_m_Type_3() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Type_3)); }
  10491. inline Type_t * get_m_Type_3() const { return ___m_Type_3; }
  10492. inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; }
  10493. inline void set_m_Type_3(Type_t * value)
  10494. {
  10495. ___m_Type_3 = value;
  10496. Il2CppCodeGenWriteBarrier((void**)(&___m_Type_3), (void*)value);
  10497. }
  10498. };
  10499. // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
  10500. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke
  10501. {
  10502. char* ___m_Path_2;
  10503. Type_t * ___m_Type_3;
  10504. };
  10505. // Native definition for COM marshalling of UnityEngine.ResourceRequest
  10506. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com
  10507. {
  10508. Il2CppChar* ___m_Path_2;
  10509. Type_t * ___m_Type_3;
  10510. };
  10511. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  10512. struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D : public PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948
  10513. {
  10514. public:
  10515. // UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
  10516. int32_t ___m_LoadType_0;
  10517. public:
  10518. inline static int32_t get_offset_of_m_LoadType_0() { return static_cast<int32_t>(offsetof(RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D, ___m_LoadType_0)); }
  10519. inline int32_t get_m_LoadType_0() const { return ___m_LoadType_0; }
  10520. inline int32_t* get_address_of_m_LoadType_0() { return &___m_LoadType_0; }
  10521. inline void set_m_LoadType_0(int32_t value)
  10522. {
  10523. ___m_LoadType_0 = value;
  10524. }
  10525. };
  10526. // UnityEngine.Playables.ScriptPlayableOutput
  10527. struct ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087
  10528. {
  10529. public:
  10530. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
  10531. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  10532. public:
  10533. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087, ___m_Handle_0)); }
  10534. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  10535. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10536. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  10537. {
  10538. ___m_Handle_0 = value;
  10539. }
  10540. };
  10541. // UnityEngine.ScriptableObject
  10542. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10543. {
  10544. public:
  10545. public:
  10546. };
  10547. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  10548. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  10549. {
  10550. };
  10551. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  10552. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  10553. {
  10554. };
  10555. // UnityEngine.Shader
  10556. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10557. {
  10558. public:
  10559. public:
  10560. };
  10561. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  10562. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D
  10563. {
  10564. public:
  10565. // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
  10566. int32_t ___instanceID_0;
  10567. // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
  10568. bool ___shadow_1;
  10569. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
  10570. uint8_t ___mode_2;
  10571. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
  10572. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10573. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
  10574. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10575. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
  10576. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10577. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
  10578. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10579. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
  10580. float ___range_7;
  10581. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
  10582. float ___sphereRadius_8;
  10583. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
  10584. float ___coneAngle_9;
  10585. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
  10586. float ___innerConeAngle_10;
  10587. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
  10588. uint8_t ___falloff_11;
  10589. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
  10590. uint8_t ___angularFalloff_12;
  10591. public:
  10592. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___instanceID_0)); }
  10593. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10594. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10595. inline void set_instanceID_0(int32_t value)
  10596. {
  10597. ___instanceID_0 = value;
  10598. }
  10599. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___shadow_1)); }
  10600. inline bool get_shadow_1() const { return ___shadow_1; }
  10601. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10602. inline void set_shadow_1(bool value)
  10603. {
  10604. ___shadow_1 = value;
  10605. }
  10606. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___mode_2)); }
  10607. inline uint8_t get_mode_2() const { return ___mode_2; }
  10608. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10609. inline void set_mode_2(uint8_t value)
  10610. {
  10611. ___mode_2 = value;
  10612. }
  10613. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___position_3)); }
  10614. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10615. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10616. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10617. {
  10618. ___position_3 = value;
  10619. }
  10620. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___orientation_4)); }
  10621. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  10622. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10623. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10624. {
  10625. ___orientation_4 = value;
  10626. }
  10627. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___color_5)); }
  10628. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10629. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10630. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10631. {
  10632. ___color_5 = value;
  10633. }
  10634. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___indirectColor_6)); }
  10635. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10636. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10637. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10638. {
  10639. ___indirectColor_6 = value;
  10640. }
  10641. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___range_7)); }
  10642. inline float get_range_7() const { return ___range_7; }
  10643. inline float* get_address_of_range_7() { return &___range_7; }
  10644. inline void set_range_7(float value)
  10645. {
  10646. ___range_7 = value;
  10647. }
  10648. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___sphereRadius_8)); }
  10649. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  10650. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  10651. inline void set_sphereRadius_8(float value)
  10652. {
  10653. ___sphereRadius_8 = value;
  10654. }
  10655. inline static int32_t get_offset_of_coneAngle_9() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___coneAngle_9)); }
  10656. inline float get_coneAngle_9() const { return ___coneAngle_9; }
  10657. inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; }
  10658. inline void set_coneAngle_9(float value)
  10659. {
  10660. ___coneAngle_9 = value;
  10661. }
  10662. inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___innerConeAngle_10)); }
  10663. inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; }
  10664. inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; }
  10665. inline void set_innerConeAngle_10(float value)
  10666. {
  10667. ___innerConeAngle_10 = value;
  10668. }
  10669. inline static int32_t get_offset_of_falloff_11() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___falloff_11)); }
  10670. inline uint8_t get_falloff_11() const { return ___falloff_11; }
  10671. inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; }
  10672. inline void set_falloff_11(uint8_t value)
  10673. {
  10674. ___falloff_11 = value;
  10675. }
  10676. inline static int32_t get_offset_of_angularFalloff_12() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___angularFalloff_12)); }
  10677. inline uint8_t get_angularFalloff_12() const { return ___angularFalloff_12; }
  10678. inline uint8_t* get_address_of_angularFalloff_12() { return &___angularFalloff_12; }
  10679. inline void set_angularFalloff_12(uint8_t value)
  10680. {
  10681. ___angularFalloff_12 = value;
  10682. }
  10683. };
  10684. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10685. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke
  10686. {
  10687. int32_t ___instanceID_0;
  10688. int32_t ___shadow_1;
  10689. uint8_t ___mode_2;
  10690. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10691. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10692. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10693. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10694. float ___range_7;
  10695. float ___sphereRadius_8;
  10696. float ___coneAngle_9;
  10697. float ___innerConeAngle_10;
  10698. uint8_t ___falloff_11;
  10699. uint8_t ___angularFalloff_12;
  10700. };
  10701. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10702. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com
  10703. {
  10704. int32_t ___instanceID_0;
  10705. int32_t ___shadow_1;
  10706. uint8_t ___mode_2;
  10707. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10708. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10709. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10710. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10711. float ___range_7;
  10712. float ___sphereRadius_8;
  10713. float ___coneAngle_9;
  10714. float ___innerConeAngle_10;
  10715. uint8_t ___falloff_11;
  10716. uint8_t ___angularFalloff_12;
  10717. };
  10718. // UnityEngine.Sprite
  10719. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10720. {
  10721. public:
  10722. public:
  10723. };
  10724. // UnityEngine.U2D.SpriteAtlas
  10725. struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10726. {
  10727. public:
  10728. public:
  10729. };
  10730. // UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
  10731. struct SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299
  10732. {
  10733. public:
  10734. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SpriteID
  10735. int32_t ___SpriteID_0;
  10736. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::TextureID
  10737. int32_t ___TextureID_1;
  10738. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::MaterialID
  10739. int32_t ___MaterialID_2;
  10740. // UnityEngine.Color UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Color
  10741. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___Color_3;
  10742. // UnityEngine.Matrix4x4 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Transform
  10743. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___Transform_4;
  10744. // UnityEngine.Bounds UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Bounds
  10745. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___Bounds_5;
  10746. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Layer
  10747. int32_t ___Layer_6;
  10748. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingLayer
  10749. int32_t ___SortingLayer_7;
  10750. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingOrder
  10751. int32_t ___SortingOrder_8;
  10752. // System.UInt64 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SceneCullingMask
  10753. uint64_t ___SceneCullingMask_9;
  10754. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexData
  10755. intptr_t ___IndexData_10;
  10756. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexData
  10757. intptr_t ___VertexData_11;
  10758. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexCount
  10759. int32_t ___IndexCount_12;
  10760. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexCount
  10761. int32_t ___VertexCount_13;
  10762. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::ShaderChannelMask
  10763. int32_t ___ShaderChannelMask_14;
  10764. public:
  10765. inline static int32_t get_offset_of_SpriteID_0() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SpriteID_0)); }
  10766. inline int32_t get_SpriteID_0() const { return ___SpriteID_0; }
  10767. inline int32_t* get_address_of_SpriteID_0() { return &___SpriteID_0; }
  10768. inline void set_SpriteID_0(int32_t value)
  10769. {
  10770. ___SpriteID_0 = value;
  10771. }
  10772. inline static int32_t get_offset_of_TextureID_1() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___TextureID_1)); }
  10773. inline int32_t get_TextureID_1() const { return ___TextureID_1; }
  10774. inline int32_t* get_address_of_TextureID_1() { return &___TextureID_1; }
  10775. inline void set_TextureID_1(int32_t value)
  10776. {
  10777. ___TextureID_1 = value;
  10778. }
  10779. inline static int32_t get_offset_of_MaterialID_2() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___MaterialID_2)); }
  10780. inline int32_t get_MaterialID_2() const { return ___MaterialID_2; }
  10781. inline int32_t* get_address_of_MaterialID_2() { return &___MaterialID_2; }
  10782. inline void set_MaterialID_2(int32_t value)
  10783. {
  10784. ___MaterialID_2 = value;
  10785. }
  10786. inline static int32_t get_offset_of_Color_3() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Color_3)); }
  10787. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_Color_3() const { return ___Color_3; }
  10788. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_Color_3() { return &___Color_3; }
  10789. inline void set_Color_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  10790. {
  10791. ___Color_3 = value;
  10792. }
  10793. inline static int32_t get_offset_of_Transform_4() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Transform_4)); }
  10794. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_Transform_4() const { return ___Transform_4; }
  10795. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_Transform_4() { return &___Transform_4; }
  10796. inline void set_Transform_4(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  10797. {
  10798. ___Transform_4 = value;
  10799. }
  10800. inline static int32_t get_offset_of_Bounds_5() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Bounds_5)); }
  10801. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_Bounds_5() const { return ___Bounds_5; }
  10802. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_Bounds_5() { return &___Bounds_5; }
  10803. inline void set_Bounds_5(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  10804. {
  10805. ___Bounds_5 = value;
  10806. }
  10807. inline static int32_t get_offset_of_Layer_6() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Layer_6)); }
  10808. inline int32_t get_Layer_6() const { return ___Layer_6; }
  10809. inline int32_t* get_address_of_Layer_6() { return &___Layer_6; }
  10810. inline void set_Layer_6(int32_t value)
  10811. {
  10812. ___Layer_6 = value;
  10813. }
  10814. inline static int32_t get_offset_of_SortingLayer_7() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SortingLayer_7)); }
  10815. inline int32_t get_SortingLayer_7() const { return ___SortingLayer_7; }
  10816. inline int32_t* get_address_of_SortingLayer_7() { return &___SortingLayer_7; }
  10817. inline void set_SortingLayer_7(int32_t value)
  10818. {
  10819. ___SortingLayer_7 = value;
  10820. }
  10821. inline static int32_t get_offset_of_SortingOrder_8() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SortingOrder_8)); }
  10822. inline int32_t get_SortingOrder_8() const { return ___SortingOrder_8; }
  10823. inline int32_t* get_address_of_SortingOrder_8() { return &___SortingOrder_8; }
  10824. inline void set_SortingOrder_8(int32_t value)
  10825. {
  10826. ___SortingOrder_8 = value;
  10827. }
  10828. inline static int32_t get_offset_of_SceneCullingMask_9() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SceneCullingMask_9)); }
  10829. inline uint64_t get_SceneCullingMask_9() const { return ___SceneCullingMask_9; }
  10830. inline uint64_t* get_address_of_SceneCullingMask_9() { return &___SceneCullingMask_9; }
  10831. inline void set_SceneCullingMask_9(uint64_t value)
  10832. {
  10833. ___SceneCullingMask_9 = value;
  10834. }
  10835. inline static int32_t get_offset_of_IndexData_10() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___IndexData_10)); }
  10836. inline intptr_t get_IndexData_10() const { return ___IndexData_10; }
  10837. inline intptr_t* get_address_of_IndexData_10() { return &___IndexData_10; }
  10838. inline void set_IndexData_10(intptr_t value)
  10839. {
  10840. ___IndexData_10 = value;
  10841. }
  10842. inline static int32_t get_offset_of_VertexData_11() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___VertexData_11)); }
  10843. inline intptr_t get_VertexData_11() const { return ___VertexData_11; }
  10844. inline intptr_t* get_address_of_VertexData_11() { return &___VertexData_11; }
  10845. inline void set_VertexData_11(intptr_t value)
  10846. {
  10847. ___VertexData_11 = value;
  10848. }
  10849. inline static int32_t get_offset_of_IndexCount_12() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___IndexCount_12)); }
  10850. inline int32_t get_IndexCount_12() const { return ___IndexCount_12; }
  10851. inline int32_t* get_address_of_IndexCount_12() { return &___IndexCount_12; }
  10852. inline void set_IndexCount_12(int32_t value)
  10853. {
  10854. ___IndexCount_12 = value;
  10855. }
  10856. inline static int32_t get_offset_of_VertexCount_13() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___VertexCount_13)); }
  10857. inline int32_t get_VertexCount_13() const { return ___VertexCount_13; }
  10858. inline int32_t* get_address_of_VertexCount_13() { return &___VertexCount_13; }
  10859. inline void set_VertexCount_13(int32_t value)
  10860. {
  10861. ___VertexCount_13 = value;
  10862. }
  10863. inline static int32_t get_offset_of_ShaderChannelMask_14() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___ShaderChannelMask_14)); }
  10864. inline int32_t get_ShaderChannelMask_14() const { return ___ShaderChannelMask_14; }
  10865. inline int32_t* get_address_of_ShaderChannelMask_14() { return &___ShaderChannelMask_14; }
  10866. inline void set_ShaderChannelMask_14(int32_t value)
  10867. {
  10868. ___ShaderChannelMask_14 = value;
  10869. }
  10870. };
  10871. // UnityEngine.Rendering.SupportedRenderingFeatures
  10872. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 : public RuntimeObject
  10873. {
  10874. public:
  10875. // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
  10876. int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
  10877. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
  10878. int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
  10879. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
  10880. int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
  10881. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
  10882. int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
  10883. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
  10884. int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
  10885. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
  10886. bool ___U3CenlightenU3Ek__BackingField_6;
  10887. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
  10888. bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_7;
  10889. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
  10890. bool ___U3CmotionVectorsU3Ek__BackingField_8;
  10891. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
  10892. bool ___U3CreceiveShadowsU3Ek__BackingField_9;
  10893. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
  10894. bool ___U3CreflectionProbesU3Ek__BackingField_10;
  10895. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
  10896. bool ___U3CrendererPriorityU3Ek__BackingField_11;
  10897. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<terrainDetailUnsupported>k__BackingField
  10898. bool ___U3CterrainDetailUnsupportedU3Ek__BackingField_12;
  10899. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField
  10900. bool ___U3CrendersUIOverlayU3Ek__BackingField_13;
  10901. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
  10902. bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14;
  10903. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
  10904. bool ___U3CoverridesFogU3Ek__BackingField_15;
  10905. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField
  10906. bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16;
  10907. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
  10908. bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17;
  10909. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
  10910. bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18;
  10911. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
  10912. bool ___U3CoverridesLODBiasU3Ek__BackingField_19;
  10913. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
  10914. bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20;
  10915. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField
  10916. bool ___U3CrendererProbesU3Ek__BackingField_21;
  10917. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField
  10918. bool ___U3CparticleSystemInstancingU3Ek__BackingField_22;
  10919. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoAmbientProbeBaking>k__BackingField
  10920. bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_23;
  10921. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoDefaultReflectionProbeBaking>k__BackingField
  10922. bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24;
  10923. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField
  10924. bool ___U3CoverridesShadowmaskU3Ek__BackingField_25;
  10925. // System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField
  10926. String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26;
  10927. public:
  10928. inline static int32_t get_offset_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbeModesU3Ek__BackingField_1)); }
  10929. inline int32_t get_U3CreflectionProbeModesU3Ek__BackingField_1() const { return ___U3CreflectionProbeModesU3Ek__BackingField_1; }
  10930. inline int32_t* get_address_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return &___U3CreflectionProbeModesU3Ek__BackingField_1; }
  10931. inline void set_U3CreflectionProbeModesU3Ek__BackingField_1(int32_t value)
  10932. {
  10933. ___U3CreflectionProbeModesU3Ek__BackingField_1 = value;
  10934. }
  10935. inline static int32_t get_offset_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CdefaultMixedLightingModesU3Ek__BackingField_2)); }
  10936. inline int32_t get_U3CdefaultMixedLightingModesU3Ek__BackingField_2() const { return ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
  10937. inline int32_t* get_address_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return &___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
  10938. inline void set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(int32_t value)
  10939. {
  10940. ___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = value;
  10941. }
  10942. inline static int32_t get_offset_of_U3CmixedLightingModesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmixedLightingModesU3Ek__BackingField_3)); }
  10943. inline int32_t get_U3CmixedLightingModesU3Ek__BackingField_3() const { return ___U3CmixedLightingModesU3Ek__BackingField_3; }
  10944. inline int32_t* get_address_of_U3CmixedLightingModesU3Ek__BackingField_3() { return &___U3CmixedLightingModesU3Ek__BackingField_3; }
  10945. inline void set_U3CmixedLightingModesU3Ek__BackingField_3(int32_t value)
  10946. {
  10947. ___U3CmixedLightingModesU3Ek__BackingField_3 = value;
  10948. }
  10949. inline static int32_t get_offset_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapBakeTypesU3Ek__BackingField_4)); }
  10950. inline int32_t get_U3ClightmapBakeTypesU3Ek__BackingField_4() const { return ___U3ClightmapBakeTypesU3Ek__BackingField_4; }
  10951. inline int32_t* get_address_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return &___U3ClightmapBakeTypesU3Ek__BackingField_4; }
  10952. inline void set_U3ClightmapBakeTypesU3Ek__BackingField_4(int32_t value)
  10953. {
  10954. ___U3ClightmapBakeTypesU3Ek__BackingField_4 = value;
  10955. }
  10956. inline static int32_t get_offset_of_U3ClightmapsModesU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapsModesU3Ek__BackingField_5)); }
  10957. inline int32_t get_U3ClightmapsModesU3Ek__BackingField_5() const { return ___U3ClightmapsModesU3Ek__BackingField_5; }
  10958. inline int32_t* get_address_of_U3ClightmapsModesU3Ek__BackingField_5() { return &___U3ClightmapsModesU3Ek__BackingField_5; }
  10959. inline void set_U3ClightmapsModesU3Ek__BackingField_5(int32_t value)
  10960. {
  10961. ___U3ClightmapsModesU3Ek__BackingField_5 = value;
  10962. }
  10963. inline static int32_t get_offset_of_U3CenlightenU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CenlightenU3Ek__BackingField_6)); }
  10964. inline bool get_U3CenlightenU3Ek__BackingField_6() const { return ___U3CenlightenU3Ek__BackingField_6; }
  10965. inline bool* get_address_of_U3CenlightenU3Ek__BackingField_6() { return &___U3CenlightenU3Ek__BackingField_6; }
  10966. inline void set_U3CenlightenU3Ek__BackingField_6(bool value)
  10967. {
  10968. ___U3CenlightenU3Ek__BackingField_6 = value;
  10969. }
  10970. inline static int32_t get_offset_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightProbeProxyVolumesU3Ek__BackingField_7)); }
  10971. inline bool get_U3ClightProbeProxyVolumesU3Ek__BackingField_7() const { return ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
  10972. inline bool* get_address_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return &___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
  10973. inline void set_U3ClightProbeProxyVolumesU3Ek__BackingField_7(bool value)
  10974. {
  10975. ___U3ClightProbeProxyVolumesU3Ek__BackingField_7 = value;
  10976. }
  10977. inline static int32_t get_offset_of_U3CmotionVectorsU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmotionVectorsU3Ek__BackingField_8)); }
  10978. inline bool get_U3CmotionVectorsU3Ek__BackingField_8() const { return ___U3CmotionVectorsU3Ek__BackingField_8; }
  10979. inline bool* get_address_of_U3CmotionVectorsU3Ek__BackingField_8() { return &___U3CmotionVectorsU3Ek__BackingField_8; }
  10980. inline void set_U3CmotionVectorsU3Ek__BackingField_8(bool value)
  10981. {
  10982. ___U3CmotionVectorsU3Ek__BackingField_8 = value;
  10983. }
  10984. inline static int32_t get_offset_of_U3CreceiveShadowsU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreceiveShadowsU3Ek__BackingField_9)); }
  10985. inline bool get_U3CreceiveShadowsU3Ek__BackingField_9() const { return ___U3CreceiveShadowsU3Ek__BackingField_9; }
  10986. inline bool* get_address_of_U3CreceiveShadowsU3Ek__BackingField_9() { return &___U3CreceiveShadowsU3Ek__BackingField_9; }
  10987. inline void set_U3CreceiveShadowsU3Ek__BackingField_9(bool value)
  10988. {
  10989. ___U3CreceiveShadowsU3Ek__BackingField_9 = value;
  10990. }
  10991. inline static int32_t get_offset_of_U3CreflectionProbesU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbesU3Ek__BackingField_10)); }
  10992. inline bool get_U3CreflectionProbesU3Ek__BackingField_10() const { return ___U3CreflectionProbesU3Ek__BackingField_10; }
  10993. inline bool* get_address_of_U3CreflectionProbesU3Ek__BackingField_10() { return &___U3CreflectionProbesU3Ek__BackingField_10; }
  10994. inline void set_U3CreflectionProbesU3Ek__BackingField_10(bool value)
  10995. {
  10996. ___U3CreflectionProbesU3Ek__BackingField_10 = value;
  10997. }
  10998. inline static int32_t get_offset_of_U3CrendererPriorityU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererPriorityU3Ek__BackingField_11)); }
  10999. inline bool get_U3CrendererPriorityU3Ek__BackingField_11() const { return ___U3CrendererPriorityU3Ek__BackingField_11; }
  11000. inline bool* get_address_of_U3CrendererPriorityU3Ek__BackingField_11() { return &___U3CrendererPriorityU3Ek__BackingField_11; }
  11001. inline void set_U3CrendererPriorityU3Ek__BackingField_11(bool value)
  11002. {
  11003. ___U3CrendererPriorityU3Ek__BackingField_11 = value;
  11004. }
  11005. inline static int32_t get_offset_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CterrainDetailUnsupportedU3Ek__BackingField_12)); }
  11006. inline bool get_U3CterrainDetailUnsupportedU3Ek__BackingField_12() const { return ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
  11007. inline bool* get_address_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return &___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
  11008. inline void set_U3CterrainDetailUnsupportedU3Ek__BackingField_12(bool value)
  11009. {
  11010. ___U3CterrainDetailUnsupportedU3Ek__BackingField_12 = value;
  11011. }
  11012. inline static int32_t get_offset_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendersUIOverlayU3Ek__BackingField_13)); }
  11013. inline bool get_U3CrendersUIOverlayU3Ek__BackingField_13() const { return ___U3CrendersUIOverlayU3Ek__BackingField_13; }
  11014. inline bool* get_address_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return &___U3CrendersUIOverlayU3Ek__BackingField_13; }
  11015. inline void set_U3CrendersUIOverlayU3Ek__BackingField_13(bool value)
  11016. {
  11017. ___U3CrendersUIOverlayU3Ek__BackingField_13 = value;
  11018. }
  11019. inline static int32_t get_offset_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14)); }
  11020. inline bool get_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() const { return ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
  11021. inline bool* get_address_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return &___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
  11022. inline void set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14(bool value)
  11023. {
  11024. ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14 = value;
  11025. }
  11026. inline static int32_t get_offset_of_U3CoverridesFogU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesFogU3Ek__BackingField_15)); }
  11027. inline bool get_U3CoverridesFogU3Ek__BackingField_15() const { return ___U3CoverridesFogU3Ek__BackingField_15; }
  11028. inline bool* get_address_of_U3CoverridesFogU3Ek__BackingField_15() { return &___U3CoverridesFogU3Ek__BackingField_15; }
  11029. inline void set_U3CoverridesFogU3Ek__BackingField_15(bool value)
  11030. {
  11031. ___U3CoverridesFogU3Ek__BackingField_15 = value;
  11032. }
  11033. inline static int32_t get_offset_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16)); }
  11034. inline bool get_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() const { return ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
  11035. inline bool* get_address_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return &___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
  11036. inline void set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16(bool value)
  11037. {
  11038. ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16 = value;
  11039. }
  11040. inline static int32_t get_offset_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17)); }
  11041. inline bool get_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() const { return ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
  11042. inline bool* get_address_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return &___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
  11043. inline void set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17(bool value)
  11044. {
  11045. ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17 = value;
  11046. }
  11047. inline static int32_t get_offset_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18)); }
  11048. inline bool get_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() const { return ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
  11049. inline bool* get_address_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return &___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
  11050. inline void set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18(bool value)
  11051. {
  11052. ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18 = value;
  11053. }
  11054. inline static int32_t get_offset_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesLODBiasU3Ek__BackingField_19)); }
  11055. inline bool get_U3CoverridesLODBiasU3Ek__BackingField_19() const { return ___U3CoverridesLODBiasU3Ek__BackingField_19; }
  11056. inline bool* get_address_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return &___U3CoverridesLODBiasU3Ek__BackingField_19; }
  11057. inline void set_U3CoverridesLODBiasU3Ek__BackingField_19(bool value)
  11058. {
  11059. ___U3CoverridesLODBiasU3Ek__BackingField_19 = value;
  11060. }
  11061. inline static int32_t get_offset_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20)); }
  11062. inline bool get_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() const { return ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
  11063. inline bool* get_address_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return &___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
  11064. inline void set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20(bool value)
  11065. {
  11066. ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20 = value;
  11067. }
  11068. inline static int32_t get_offset_of_U3CrendererProbesU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererProbesU3Ek__BackingField_21)); }
  11069. inline bool get_U3CrendererProbesU3Ek__BackingField_21() const { return ___U3CrendererProbesU3Ek__BackingField_21; }
  11070. inline bool* get_address_of_U3CrendererProbesU3Ek__BackingField_21() { return &___U3CrendererProbesU3Ek__BackingField_21; }
  11071. inline void set_U3CrendererProbesU3Ek__BackingField_21(bool value)
  11072. {
  11073. ___U3CrendererProbesU3Ek__BackingField_21 = value;
  11074. }
  11075. inline static int32_t get_offset_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CparticleSystemInstancingU3Ek__BackingField_22)); }
  11076. inline bool get_U3CparticleSystemInstancingU3Ek__BackingField_22() const { return ___U3CparticleSystemInstancingU3Ek__BackingField_22; }
  11077. inline bool* get_address_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return &___U3CparticleSystemInstancingU3Ek__BackingField_22; }
  11078. inline void set_U3CparticleSystemInstancingU3Ek__BackingField_22(bool value)
  11079. {
  11080. ___U3CparticleSystemInstancingU3Ek__BackingField_22 = value;
  11081. }
  11082. inline static int32_t get_offset_of_U3CautoAmbientProbeBakingU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CautoAmbientProbeBakingU3Ek__BackingField_23)); }
  11083. inline bool get_U3CautoAmbientProbeBakingU3Ek__BackingField_23() const { return ___U3CautoAmbientProbeBakingU3Ek__BackingField_23; }
  11084. inline bool* get_address_of_U3CautoAmbientProbeBakingU3Ek__BackingField_23() { return &___U3CautoAmbientProbeBakingU3Ek__BackingField_23; }
  11085. inline void set_U3CautoAmbientProbeBakingU3Ek__BackingField_23(bool value)
  11086. {
  11087. ___U3CautoAmbientProbeBakingU3Ek__BackingField_23 = value;
  11088. }
  11089. inline static int32_t get_offset_of_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24)); }
  11090. inline bool get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() const { return ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24; }
  11091. inline bool* get_address_of_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() { return &___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24; }
  11092. inline void set_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24(bool value)
  11093. {
  11094. ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24 = value;
  11095. }
  11096. inline static int32_t get_offset_of_U3CoverridesShadowmaskU3Ek__BackingField_25() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesShadowmaskU3Ek__BackingField_25)); }
  11097. inline bool get_U3CoverridesShadowmaskU3Ek__BackingField_25() const { return ___U3CoverridesShadowmaskU3Ek__BackingField_25; }
  11098. inline bool* get_address_of_U3CoverridesShadowmaskU3Ek__BackingField_25() { return &___U3CoverridesShadowmaskU3Ek__BackingField_25; }
  11099. inline void set_U3CoverridesShadowmaskU3Ek__BackingField_25(bool value)
  11100. {
  11101. ___U3CoverridesShadowmaskU3Ek__BackingField_25 = value;
  11102. }
  11103. inline static int32_t get_offset_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26)); }
  11104. inline String_t* get_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() const { return ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26; }
  11105. inline String_t** get_address_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() { return &___U3CoverrideShadowmaskMessageU3Ek__BackingField_26; }
  11106. inline void set_U3CoverrideShadowmaskMessageU3Ek__BackingField_26(String_t* value)
  11107. {
  11108. ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26 = value;
  11109. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideShadowmaskMessageU3Ek__BackingField_26), (void*)value);
  11110. }
  11111. };
  11112. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields
  11113. {
  11114. public:
  11115. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
  11116. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___s_Active_0;
  11117. public:
  11118. inline static int32_t get_offset_of_s_Active_0() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields, ___s_Active_0)); }
  11119. inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * get_s_Active_0() const { return ___s_Active_0; }
  11120. inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 ** get_address_of_s_Active_0() { return &___s_Active_0; }
  11121. inline void set_s_Active_0(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * value)
  11122. {
  11123. ___s_Active_0 = value;
  11124. Il2CppCodeGenWriteBarrier((void**)(&___s_Active_0), (void*)value);
  11125. }
  11126. };
  11127. // System.SystemException
  11128. struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
  11129. {
  11130. public:
  11131. public:
  11132. };
  11133. // UnityEngine.TextAsset
  11134. struct TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  11135. {
  11136. public:
  11137. public:
  11138. };
  11139. // UnityEngine.Texture
  11140. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  11141. {
  11142. public:
  11143. public:
  11144. };
  11145. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  11146. {
  11147. public:
  11148. // System.Int32 UnityEngine.Texture::GenerateAllMips
  11149. int32_t ___GenerateAllMips_4;
  11150. public:
  11151. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  11152. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  11153. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  11154. inline void set_GenerateAllMips_4(int32_t value)
  11155. {
  11156. ___GenerateAllMips_4 = value;
  11157. }
  11158. };
  11159. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  11160. struct TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405
  11161. {
  11162. public:
  11163. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
  11164. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  11165. public:
  11166. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405, ___m_Handle_0)); }
  11167. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  11168. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  11169. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  11170. {
  11171. ___m_Handle_0 = value;
  11172. }
  11173. };
  11174. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  11175. struct TexturePlayableOutput_t85F2BAEA947F492D052706E7C270DB1CA2EFB530
  11176. {
  11177. public:
  11178. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
  11179. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  11180. public:
  11181. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TexturePlayableOutput_t85F2BAEA947F492D052706E7C270DB1CA2EFB530, ___m_Handle_0)); }
  11182. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  11183. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  11184. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  11185. {
  11186. ___m_Handle_0 = value;
  11187. }
  11188. };
  11189. // System.Type
  11190. struct Type_t : public MemberInfo_t
  11191. {
  11192. public:
  11193. // System.RuntimeTypeHandle System.Type::_impl
  11194. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  11195. public:
  11196. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  11197. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  11198. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  11199. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  11200. {
  11201. ____impl_9 = value;
  11202. }
  11203. };
  11204. struct Type_t_StaticFields
  11205. {
  11206. public:
  11207. // System.Reflection.MemberFilter System.Type::FilterAttribute
  11208. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  11209. // System.Reflection.MemberFilter System.Type::FilterName
  11210. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  11211. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  11212. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  11213. // System.Object System.Type::Missing
  11214. RuntimeObject * ___Missing_3;
  11215. // System.Char System.Type::Delimiter
  11216. Il2CppChar ___Delimiter_4;
  11217. // System.Type[] System.Type::EmptyTypes
  11218. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  11219. // System.Reflection.Binder System.Type::defaultBinder
  11220. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  11221. public:
  11222. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  11223. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  11224. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  11225. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  11226. {
  11227. ___FilterAttribute_0 = value;
  11228. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  11229. }
  11230. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  11231. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  11232. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  11233. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  11234. {
  11235. ___FilterName_1 = value;
  11236. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  11237. }
  11238. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  11239. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  11240. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  11241. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  11242. {
  11243. ___FilterNameIgnoreCase_2 = value;
  11244. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  11245. }
  11246. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  11247. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  11248. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  11249. inline void set_Missing_3(RuntimeObject * value)
  11250. {
  11251. ___Missing_3 = value;
  11252. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  11253. }
  11254. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  11255. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  11256. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  11257. inline void set_Delimiter_4(Il2CppChar value)
  11258. {
  11259. ___Delimiter_4 = value;
  11260. }
  11261. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  11262. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  11263. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  11264. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  11265. {
  11266. ___EmptyTypes_5 = value;
  11267. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  11268. }
  11269. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  11270. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  11271. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  11272. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  11273. {
  11274. ___defaultBinder_6 = value;
  11275. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  11276. }
  11277. };
  11278. // UnityEngine.UnityException
  11279. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t
  11280. {
  11281. public:
  11282. public:
  11283. };
  11284. // UnityEngine.Camera/RenderRequest
  11285. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94
  11286. {
  11287. public:
  11288. // UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
  11289. int32_t ___m_CameraRenderMode_0;
  11290. // UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
  11291. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  11292. // UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
  11293. int32_t ___m_OutputSpace_2;
  11294. public:
  11295. inline static int32_t get_offset_of_m_CameraRenderMode_0() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_CameraRenderMode_0)); }
  11296. inline int32_t get_m_CameraRenderMode_0() const { return ___m_CameraRenderMode_0; }
  11297. inline int32_t* get_address_of_m_CameraRenderMode_0() { return &___m_CameraRenderMode_0; }
  11298. inline void set_m_CameraRenderMode_0(int32_t value)
  11299. {
  11300. ___m_CameraRenderMode_0 = value;
  11301. }
  11302. inline static int32_t get_offset_of_m_ResultRT_1() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_ResultRT_1)); }
  11303. inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_ResultRT_1() const { return ___m_ResultRT_1; }
  11304. inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_ResultRT_1() { return &___m_ResultRT_1; }
  11305. inline void set_m_ResultRT_1(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value)
  11306. {
  11307. ___m_ResultRT_1 = value;
  11308. Il2CppCodeGenWriteBarrier((void**)(&___m_ResultRT_1), (void*)value);
  11309. }
  11310. inline static int32_t get_offset_of_m_OutputSpace_2() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_OutputSpace_2)); }
  11311. inline int32_t get_m_OutputSpace_2() const { return ___m_OutputSpace_2; }
  11312. inline int32_t* get_address_of_m_OutputSpace_2() { return &___m_OutputSpace_2; }
  11313. inline void set_m_OutputSpace_2(int32_t value)
  11314. {
  11315. ___m_OutputSpace_2 = value;
  11316. }
  11317. };
  11318. // Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
  11319. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke
  11320. {
  11321. int32_t ___m_CameraRenderMode_0;
  11322. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  11323. int32_t ___m_OutputSpace_2;
  11324. };
  11325. // Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
  11326. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com
  11327. {
  11328. int32_t ___m_CameraRenderMode_0;
  11329. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  11330. int32_t ___m_OutputSpace_2;
  11331. };
  11332. // System.Action`1<UnityEngine.AsyncOperation>
  11333. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t
  11334. {
  11335. public:
  11336. public:
  11337. };
  11338. // System.Action`1<UnityEngine.Cubemap>
  11339. struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 : public MulticastDelegate_t
  11340. {
  11341. public:
  11342. public:
  11343. };
  11344. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  11345. struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF : public MulticastDelegate_t
  11346. {
  11347. public:
  11348. public:
  11349. };
  11350. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  11351. struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 : public MulticastDelegate_t
  11352. {
  11353. public:
  11354. public:
  11355. };
  11356. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  11357. struct Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F : public MulticastDelegate_t
  11358. {
  11359. public:
  11360. public:
  11361. };
  11362. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  11363. struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 : public MulticastDelegate_t
  11364. {
  11365. public:
  11366. public:
  11367. };
  11368. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  11369. struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 : public MulticastDelegate_t
  11370. {
  11371. public:
  11372. public:
  11373. };
  11374. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  11375. struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 : public MulticastDelegate_t
  11376. {
  11377. public:
  11378. public:
  11379. };
  11380. // System.ArgumentException
  11381. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11382. {
  11383. public:
  11384. // System.String System.ArgumentException::m_paramName
  11385. String_t* ___m_paramName_17;
  11386. public:
  11387. inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); }
  11388. inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
  11389. inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
  11390. inline void set_m_paramName_17(String_t* value)
  11391. {
  11392. ___m_paramName_17 = value;
  11393. Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
  11394. }
  11395. };
  11396. // System.AsyncCallback
  11397. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t
  11398. {
  11399. public:
  11400. public:
  11401. };
  11402. // UnityEngine.Rendering.BatchCullingContext
  11403. struct BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66
  11404. {
  11405. public:
  11406. // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
  11407. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___cullingPlanes_0;
  11408. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
  11409. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___batchVisibility_1;
  11410. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
  11411. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndices_2;
  11412. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
  11413. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndicesY_3;
  11414. // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
  11415. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___lodParameters_4;
  11416. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
  11417. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_5;
  11418. // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
  11419. float ___nearPlane_6;
  11420. public:
  11421. inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingPlanes_0)); }
  11422. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E get_cullingPlanes_0() const { return ___cullingPlanes_0; }
  11423. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; }
  11424. inline void set_cullingPlanes_0(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E value)
  11425. {
  11426. ___cullingPlanes_0 = value;
  11427. }
  11428. inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___batchVisibility_1)); }
  11429. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA get_batchVisibility_1() const { return ___batchVisibility_1; }
  11430. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA * get_address_of_batchVisibility_1() { return &___batchVisibility_1; }
  11431. inline void set_batchVisibility_1(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA value)
  11432. {
  11433. ___batchVisibility_1 = value;
  11434. }
  11435. inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndices_2)); }
  11436. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndices_2() const { return ___visibleIndices_2; }
  11437. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndices_2() { return &___visibleIndices_2; }
  11438. inline void set_visibleIndices_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  11439. {
  11440. ___visibleIndices_2 = value;
  11441. }
  11442. inline static int32_t get_offset_of_visibleIndicesY_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndicesY_3)); }
  11443. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndicesY_3() const { return ___visibleIndicesY_3; }
  11444. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndicesY_3() { return &___visibleIndicesY_3; }
  11445. inline void set_visibleIndicesY_3(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  11446. {
  11447. ___visibleIndicesY_3 = value;
  11448. }
  11449. inline static int32_t get_offset_of_lodParameters_4() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___lodParameters_4)); }
  11450. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_lodParameters_4() const { return ___lodParameters_4; }
  11451. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_lodParameters_4() { return &___lodParameters_4; }
  11452. inline void set_lodParameters_4(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value)
  11453. {
  11454. ___lodParameters_4 = value;
  11455. }
  11456. inline static int32_t get_offset_of_cullingMatrix_5() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingMatrix_5)); }
  11457. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_5() const { return ___cullingMatrix_5; }
  11458. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_5() { return &___cullingMatrix_5; }
  11459. inline void set_cullingMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  11460. {
  11461. ___cullingMatrix_5 = value;
  11462. }
  11463. inline static int32_t get_offset_of_nearPlane_6() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___nearPlane_6)); }
  11464. inline float get_nearPlane_6() const { return ___nearPlane_6; }
  11465. inline float* get_address_of_nearPlane_6() { return &___nearPlane_6; }
  11466. inline void set_nearPlane_6(float value)
  11467. {
  11468. ___nearPlane_6 = value;
  11469. }
  11470. };
  11471. // UnityEngine.Behaviour
  11472. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  11473. {
  11474. public:
  11475. public:
  11476. };
  11477. // UnityEngine.Cubemap
  11478. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11479. {
  11480. public:
  11481. public:
  11482. };
  11483. // System.IndexOutOfRangeException
  11484. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11485. {
  11486. public:
  11487. public:
  11488. };
  11489. // System.InvalidOperationException
  11490. struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11491. {
  11492. public:
  11493. public:
  11494. };
  11495. // System.Threading.ManualResetEvent
  11496. struct ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA : public EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C
  11497. {
  11498. public:
  11499. public:
  11500. };
  11501. // System.NotImplementedException
  11502. struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11503. {
  11504. public:
  11505. public:
  11506. };
  11507. // UnityEngine.Rendering.RenderPipelineAsset
  11508. struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  11509. {
  11510. public:
  11511. public:
  11512. };
  11513. // UnityEngine.RenderTexture
  11514. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11515. {
  11516. public:
  11517. public:
  11518. };
  11519. // UnityEngine.Renderer
  11520. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  11521. {
  11522. public:
  11523. public:
  11524. };
  11525. // System.Threading.SendOrPostCallback
  11526. struct SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C : public MulticastDelegate_t
  11527. {
  11528. public:
  11529. public:
  11530. };
  11531. // UnityEngine.Texture2D
  11532. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11533. {
  11534. public:
  11535. public:
  11536. };
  11537. // UnityEngine.Texture2DArray
  11538. struct Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11539. {
  11540. public:
  11541. public:
  11542. };
  11543. // UnityEngine.Texture3D
  11544. struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11545. {
  11546. public:
  11547. public:
  11548. };
  11549. // UnityEngine.Transform
  11550. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  11551. {
  11552. public:
  11553. public:
  11554. };
  11555. // System.UnhandledExceptionEventHandler
  11556. struct UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 : public MulticastDelegate_t
  11557. {
  11558. public:
  11559. public:
  11560. };
  11561. // UnityEngine.Events.UnityAction
  11562. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t
  11563. {
  11564. public:
  11565. public:
  11566. };
  11567. // UnityEngine.Application/LogCallback
  11568. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD : public MulticastDelegate_t
  11569. {
  11570. public:
  11571. public:
  11572. };
  11573. // UnityEngine.Application/LowMemoryCallback
  11574. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 : public MulticastDelegate_t
  11575. {
  11576. public:
  11577. public:
  11578. };
  11579. // UnityEngine.Camera/CameraCallback
  11580. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t
  11581. {
  11582. public:
  11583. public:
  11584. };
  11585. // UnityEngine.CullingGroup/StateChanged
  11586. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 : public MulticastDelegate_t
  11587. {
  11588. public:
  11589. public:
  11590. };
  11591. // UnityEngine.Display/DisplaysUpdatedDelegate
  11592. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 : public MulticastDelegate_t
  11593. {
  11594. public:
  11595. public:
  11596. };
  11597. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  11598. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 : public MulticastDelegate_t
  11599. {
  11600. public:
  11601. public:
  11602. };
  11603. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  11604. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t
  11605. {
  11606. public:
  11607. public:
  11608. };
  11609. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  11610. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA : public MulticastDelegate_t
  11611. {
  11612. public:
  11613. public:
  11614. };
  11615. // UnityEngine.RectTransform/ReapplyDrivenProperties
  11616. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t
  11617. {
  11618. public:
  11619. public:
  11620. };
  11621. // System.ArgumentNullException
  11622. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  11623. {
  11624. public:
  11625. public:
  11626. };
  11627. // System.ArgumentOutOfRangeException
  11628. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  11629. {
  11630. public:
  11631. // System.Object System.ArgumentOutOfRangeException::m_actualValue
  11632. RuntimeObject * ___m_actualValue_19;
  11633. public:
  11634. inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); }
  11635. inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
  11636. inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
  11637. inline void set_m_actualValue_19(RuntimeObject * value)
  11638. {
  11639. ___m_actualValue_19 = value;
  11640. Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
  11641. }
  11642. };
  11643. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields
  11644. {
  11645. public:
  11646. // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
  11647. String_t* ____rangeMessage_18;
  11648. public:
  11649. inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); }
  11650. inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
  11651. inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
  11652. inline void set__rangeMessage_18(String_t* value)
  11653. {
  11654. ____rangeMessage_18 = value;
  11655. Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
  11656. }
  11657. };
  11658. // UnityEngine.Camera
  11659. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11660. {
  11661. public:
  11662. public:
  11663. };
  11664. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  11665. {
  11666. public:
  11667. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  11668. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  11669. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  11670. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  11671. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  11672. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  11673. public:
  11674. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  11675. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  11676. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  11677. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  11678. {
  11679. ___onPreCull_4 = value;
  11680. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  11681. }
  11682. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  11683. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  11684. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  11685. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  11686. {
  11687. ___onPreRender_5 = value;
  11688. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  11689. }
  11690. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  11691. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  11692. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  11693. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  11694. {
  11695. ___onPostRender_6 = value;
  11696. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  11697. }
  11698. };
  11699. // UnityEngine.Light
  11700. struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11701. {
  11702. public:
  11703. // System.Int32 UnityEngine.Light::m_BakedIndex
  11704. int32_t ___m_BakedIndex_4;
  11705. public:
  11706. inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); }
  11707. inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
  11708. inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
  11709. inline void set_m_BakedIndex_4(int32_t value)
  11710. {
  11711. ___m_BakedIndex_4 = value;
  11712. }
  11713. };
  11714. // System.ObjectDisposedException
  11715. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A : public InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB
  11716. {
  11717. public:
  11718. // System.String System.ObjectDisposedException::objectName
  11719. String_t* ___objectName_17;
  11720. public:
  11721. inline static int32_t get_offset_of_objectName_17() { return static_cast<int32_t>(offsetof(ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A, ___objectName_17)); }
  11722. inline String_t* get_objectName_17() const { return ___objectName_17; }
  11723. inline String_t** get_address_of_objectName_17() { return &___objectName_17; }
  11724. inline void set_objectName_17(String_t* value)
  11725. {
  11726. ___objectName_17 = value;
  11727. Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value);
  11728. }
  11729. };
  11730. // UnityEngine.RectTransform
  11731. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  11732. {
  11733. public:
  11734. public:
  11735. };
  11736. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  11737. {
  11738. public:
  11739. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  11740. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  11741. public:
  11742. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  11743. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  11744. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  11745. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  11746. {
  11747. ___reapplyDrivenProperties_4 = value;
  11748. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  11749. }
  11750. };
  11751. // UnityEngine.ReflectionProbe
  11752. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11753. {
  11754. public:
  11755. public:
  11756. };
  11757. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields
  11758. {
  11759. public:
  11760. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
  11761. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * ___reflectionProbeChanged_4;
  11762. // System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet
  11763. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * ___defaultReflectionSet_5;
  11764. public:
  11765. inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___reflectionProbeChanged_4)); }
  11766. inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; }
  11767. inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; }
  11768. inline void set_reflectionProbeChanged_4(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * value)
  11769. {
  11770. ___reflectionProbeChanged_4 = value;
  11771. Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value);
  11772. }
  11773. inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___defaultReflectionSet_5)); }
  11774. inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; }
  11775. inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; }
  11776. inline void set_defaultReflectionSet_5(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * value)
  11777. {
  11778. ___defaultReflectionSet_5 = value;
  11779. Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value);
  11780. }
  11781. };
  11782. // UnityEngine.Skybox
  11783. struct Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11784. {
  11785. public:
  11786. public:
  11787. };
  11788. // UnityEngine.SpriteRenderer
  11789. struct SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  11790. {
  11791. public:
  11792. public:
  11793. };
  11794. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  11795. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB : public MulticastDelegate_t
  11796. {
  11797. public:
  11798. public:
  11799. };
  11800. #ifdef __clang__
  11801. #pragma clang diagnostic pop
  11802. #endif
  11803. // UnityEngine.Camera[]
  11804. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
  11805. {
  11806. public:
  11807. ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
  11808. public:
  11809. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
  11810. {
  11811. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11812. return m_Items[index];
  11813. }
  11814. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
  11815. {
  11816. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11817. return m_Items + index;
  11818. }
  11819. inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11820. {
  11821. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11822. m_Items[index] = value;
  11823. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11824. }
  11825. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
  11826. {
  11827. return m_Items[index];
  11828. }
  11829. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11830. {
  11831. return m_Items + index;
  11832. }
  11833. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11834. {
  11835. m_Items[index] = value;
  11836. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11837. }
  11838. };
  11839. // System.String[]
  11840. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
  11841. {
  11842. public:
  11843. ALIGN_FIELD (8) String_t* m_Items[1];
  11844. public:
  11845. inline String_t* GetAt(il2cpp_array_size_t index) const
  11846. {
  11847. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11848. return m_Items[index];
  11849. }
  11850. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  11851. {
  11852. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11853. return m_Items + index;
  11854. }
  11855. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  11856. {
  11857. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11858. m_Items[index] = value;
  11859. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11860. }
  11861. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  11862. {
  11863. return m_Items[index];
  11864. }
  11865. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11866. {
  11867. return m_Items + index;
  11868. }
  11869. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  11870. {
  11871. m_Items[index] = value;
  11872. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11873. }
  11874. };
  11875. // System.Int32[]
  11876. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray
  11877. {
  11878. public:
  11879. ALIGN_FIELD (8) int32_t m_Items[1];
  11880. public:
  11881. inline int32_t GetAt(il2cpp_array_size_t index) const
  11882. {
  11883. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11884. return m_Items[index];
  11885. }
  11886. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11887. {
  11888. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11889. return m_Items + index;
  11890. }
  11891. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11892. {
  11893. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11894. m_Items[index] = value;
  11895. }
  11896. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11897. {
  11898. return m_Items[index];
  11899. }
  11900. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11901. {
  11902. return m_Items + index;
  11903. }
  11904. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11905. {
  11906. m_Items[index] = value;
  11907. }
  11908. };
  11909. // System.Object[]
  11910. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  11911. {
  11912. public:
  11913. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  11914. public:
  11915. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  11916. {
  11917. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11918. return m_Items[index];
  11919. }
  11920. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  11921. {
  11922. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11923. return m_Items + index;
  11924. }
  11925. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  11926. {
  11927. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11928. m_Items[index] = value;
  11929. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11930. }
  11931. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  11932. {
  11933. return m_Items[index];
  11934. }
  11935. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11936. {
  11937. return m_Items + index;
  11938. }
  11939. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  11940. {
  11941. m_Items[index] = value;
  11942. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11943. }
  11944. };
  11945. // System.Reflection.ParameterModifier[]
  11946. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B : public RuntimeArray
  11947. {
  11948. public:
  11949. ALIGN_FIELD (8) ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA m_Items[1];
  11950. public:
  11951. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAt(il2cpp_array_size_t index) const
  11952. {
  11953. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11954. return m_Items[index];
  11955. }
  11956. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAt(il2cpp_array_size_t index)
  11957. {
  11958. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11959. return m_Items + index;
  11960. }
  11961. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
  11962. {
  11963. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11964. m_Items[index] = value;
  11965. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  11966. }
  11967. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAtUnchecked(il2cpp_array_size_t index) const
  11968. {
  11969. return m_Items[index];
  11970. }
  11971. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11972. {
  11973. return m_Items + index;
  11974. }
  11975. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
  11976. {
  11977. m_Items[index] = value;
  11978. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  11979. }
  11980. };
  11981. // UnityEngine.Vector2[]
  11982. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray
  11983. {
  11984. public:
  11985. ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1];
  11986. public:
  11987. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const
  11988. {
  11989. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11990. return m_Items[index];
  11991. }
  11992. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index)
  11993. {
  11994. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11995. return m_Items + index;
  11996. }
  11997. inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  11998. {
  11999. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12000. m_Items[index] = value;
  12001. }
  12002. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const
  12003. {
  12004. return m_Items[index];
  12005. }
  12006. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12007. {
  12008. return m_Items + index;
  12009. }
  12010. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  12011. {
  12012. m_Items[index] = value;
  12013. }
  12014. };
  12015. // System.UInt16[]
  12016. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67 : public RuntimeArray
  12017. {
  12018. public:
  12019. ALIGN_FIELD (8) uint16_t m_Items[1];
  12020. public:
  12021. inline uint16_t GetAt(il2cpp_array_size_t index) const
  12022. {
  12023. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12024. return m_Items[index];
  12025. }
  12026. inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
  12027. {
  12028. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12029. return m_Items + index;
  12030. }
  12031. inline void SetAt(il2cpp_array_size_t index, uint16_t value)
  12032. {
  12033. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12034. m_Items[index] = value;
  12035. }
  12036. inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
  12037. {
  12038. return m_Items[index];
  12039. }
  12040. inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  12041. {
  12042. return m_Items + index;
  12043. }
  12044. inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
  12045. {
  12046. m_Items[index] = value;
  12047. }
  12048. };
  12049. // System.Reflection.ParameterInfo[]
  12050. struct ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B : public RuntimeArray
  12051. {
  12052. public:
  12053. ALIGN_FIELD (8) ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * m_Items[1];
  12054. public:
  12055. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * GetAt(il2cpp_array_size_t index) const
  12056. {
  12057. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12058. return m_Items[index];
  12059. }
  12060. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 ** GetAddressAt(il2cpp_array_size_t index)
  12061. {
  12062. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12063. return m_Items + index;
  12064. }
  12065. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * value)
  12066. {
  12067. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12068. m_Items[index] = value;
  12069. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12070. }
  12071. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * GetAtUnchecked(il2cpp_array_size_t index) const
  12072. {
  12073. return m_Items[index];
  12074. }
  12075. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12076. {
  12077. return m_Items + index;
  12078. }
  12079. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * value)
  12080. {
  12081. m_Items[index] = value;
  12082. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12083. }
  12084. };
  12085. // System.Byte[]
  12086. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray
  12087. {
  12088. public:
  12089. ALIGN_FIELD (8) uint8_t m_Items[1];
  12090. public:
  12091. inline uint8_t GetAt(il2cpp_array_size_t index) const
  12092. {
  12093. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12094. return m_Items[index];
  12095. }
  12096. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  12097. {
  12098. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12099. return m_Items + index;
  12100. }
  12101. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  12102. {
  12103. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12104. m_Items[index] = value;
  12105. }
  12106. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  12107. {
  12108. return m_Items[index];
  12109. }
  12110. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  12111. {
  12112. return m_Items + index;
  12113. }
  12114. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  12115. {
  12116. m_Items[index] = value;
  12117. }
  12118. };
  12119. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  12120. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7 : public RuntimeArray
  12121. {
  12122. public:
  12123. ALIGN_FIELD (8) KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B m_Items[1];
  12124. public:
  12125. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B GetAt(il2cpp_array_size_t index) const
  12126. {
  12127. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12128. return m_Items[index];
  12129. }
  12130. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * GetAddressAt(il2cpp_array_size_t index)
  12131. {
  12132. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12133. return m_Items + index;
  12134. }
  12135. inline void SetAt(il2cpp_array_size_t index, KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B value)
  12136. {
  12137. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12138. m_Items[index] = value;
  12139. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  12140. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12141. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  12142. #endif
  12143. }
  12144. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B GetAtUnchecked(il2cpp_array_size_t index) const
  12145. {
  12146. return m_Items[index];
  12147. }
  12148. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12149. {
  12150. return m_Items + index;
  12151. }
  12152. inline void SetAtUnchecked(il2cpp_array_size_t index, KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B value)
  12153. {
  12154. m_Items[index] = value;
  12155. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  12156. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12157. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  12158. #endif
  12159. }
  12160. };
  12161. // System.Delegate[]
  12162. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  12163. {
  12164. public:
  12165. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  12166. public:
  12167. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  12168. {
  12169. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12170. return m_Items[index];
  12171. }
  12172. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  12173. {
  12174. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12175. return m_Items + index;
  12176. }
  12177. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  12178. {
  12179. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12180. m_Items[index] = value;
  12181. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12182. }
  12183. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  12184. {
  12185. return m_Items[index];
  12186. }
  12187. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12188. {
  12189. return m_Items + index;
  12190. }
  12191. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  12192. {
  12193. m_Items[index] = value;
  12194. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12195. }
  12196. };
  12197. // System.Type[]
  12198. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  12199. {
  12200. public:
  12201. ALIGN_FIELD (8) Type_t * m_Items[1];
  12202. public:
  12203. inline Type_t * GetAt(il2cpp_array_size_t index) const
  12204. {
  12205. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12206. return m_Items[index];
  12207. }
  12208. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  12209. {
  12210. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12211. return m_Items + index;
  12212. }
  12213. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  12214. {
  12215. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12216. m_Items[index] = value;
  12217. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12218. }
  12219. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  12220. {
  12221. return m_Items[index];
  12222. }
  12223. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12224. {
  12225. return m_Items + index;
  12226. }
  12227. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  12228. {
  12229. m_Items[index] = value;
  12230. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12231. }
  12232. };
  12233. // UnityEngine.Light[]
  12234. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9 : public RuntimeArray
  12235. {
  12236. public:
  12237. ALIGN_FIELD (8) Light_tA2F349FE839781469A0344CF6039B51512394275 * m_Items[1];
  12238. public:
  12239. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAt(il2cpp_array_size_t index) const
  12240. {
  12241. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12242. return m_Items[index];
  12243. }
  12244. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAt(il2cpp_array_size_t index)
  12245. {
  12246. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12247. return m_Items + index;
  12248. }
  12249. inline void SetAt(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  12250. {
  12251. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12252. m_Items[index] = value;
  12253. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12254. }
  12255. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAtUnchecked(il2cpp_array_size_t index) const
  12256. {
  12257. return m_Items[index];
  12258. }
  12259. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12260. {
  12261. return m_Items + index;
  12262. }
  12263. inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  12264. {
  12265. m_Items[index] = value;
  12266. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12267. }
  12268. };
  12269. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  12270. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F : public RuntimeArray
  12271. {
  12272. public:
  12273. ALIGN_FIELD (8) WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 m_Items[1];
  12274. public:
  12275. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 GetAt(il2cpp_array_size_t index) const
  12276. {
  12277. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12278. return m_Items[index];
  12279. }
  12280. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * GetAddressAt(il2cpp_array_size_t index)
  12281. {
  12282. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12283. return m_Items + index;
  12284. }
  12285. inline void SetAt(il2cpp_array_size_t index, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 value)
  12286. {
  12287. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12288. m_Items[index] = value;
  12289. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  12290. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12291. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  12292. #endif
  12293. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12294. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  12295. #endif
  12296. }
  12297. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 GetAtUnchecked(il2cpp_array_size_t index) const
  12298. {
  12299. return m_Items[index];
  12300. }
  12301. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12302. {
  12303. return m_Items + index;
  12304. }
  12305. inline void SetAtUnchecked(il2cpp_array_size_t index, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 value)
  12306. {
  12307. m_Items[index] = value;
  12308. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  12309. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12310. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  12311. #endif
  12312. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12313. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  12314. #endif
  12315. }
  12316. };
  12317. // System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(!0,!1)
  12318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared (Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF * __this, RuntimeObject * ___arg10, int32_t ___arg21, const RuntimeMethod* method);
  12319. // System.Void System.Action`1<System.Object>::Invoke(!0)
  12320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12321. // System.Void System.Array::Resize<System.Object>(!!0[]&,System.Int32)
  12322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Resize_TisRuntimeObject_m6F70613DBB973872E27DFD9A42F7653C55337A64_gshared (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** ___array0, int32_t ___newSize1, const RuntimeMethod* method);
  12323. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1)
  12324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m5AA1F690449F2F9671E0B94633F97A1FAD7E3ED1_gshared (UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method);
  12325. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  12326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_gshared (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method);
  12327. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  12328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_gshared (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method);
  12329. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  12330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12331. // System.Void System.Action`2<System.Object,System.Object>::Invoke(!0,!1)
  12332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m54EE979C4D83695ED736A3177A68C2968C8C4382_gshared (Action_2_t4FB8E5660AE634E13BF340904C61FEA9DCE9D52D * __this, RuntimeObject * ___arg10, RuntimeObject * ___arg21, const RuntimeMethod* method);
  12333. // !0 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key()
  12334. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_mCAD7B121DB998D7C56EB0281215A860EFE9DCD95_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method);
  12335. // !1 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
  12336. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method);
  12337. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  12338. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  12339. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  12340. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  12341. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  12342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___capacity0, const RuntimeMethod* method);
  12343. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
  12344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method);
  12345. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  12347. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  12348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method);
  12349. // !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  12350. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method);
  12351. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0)
  12352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method);
  12353. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  12354. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method);
  12355. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  12356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method);
  12357. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  12358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, const RuntimeMethod* method);
  12359. // System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(!0,!1)
  12360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KeyValuePair_2__ctor_m74B9EB9E16A0CC0F80B0AB74B8E1E91C16E6998E_gshared (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, RuntimeObject * ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12361. // System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1)
  12362. inline void Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * __this, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___arg10, int32_t ___arg21, const RuntimeMethod* method)
  12363. {
  12364. (( void (*) (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 *, int32_t, const RuntimeMethod*))Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared)(__this, ___arg10, ___arg21, method);
  12365. }
  12366. // System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0)
  12367. inline void Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5 (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * __this, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___obj0, const RuntimeMethod* method)
  12368. {
  12369. (( void (*) (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12370. }
  12371. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  12372. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
  12373. // System.String System.String::Format(System.String,System.Object)
  12374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
  12375. // System.Void System.ObjectDisposedException::.ctor(System.String)
  12376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880 (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * __this, String_t* ___objectName0, const RuntimeMethod* method);
  12377. // System.Void System.GC::SuppressFinalize(System.Object)
  12378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12379. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  12380. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method);
  12381. // System.Void UnityEngine.Debug::LogException(System.Exception)
  12382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method);
  12383. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  12384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  12385. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  12386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method);
  12387. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  12388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method);
  12389. // System.Void UnityEngine.ScriptableObject::.ctor()
  12390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
  12391. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  12392. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method);
  12393. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  12394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
  12395. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  12396. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method);
  12397. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  12398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12399. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  12400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method);
  12401. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
  12402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
  12403. // System.Void System.Array::Resize<UnityEngine.Camera>(!!0[]&,System.Int32)
  12404. inline void Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** ___array0, int32_t ___newSize1, const RuntimeMethod* method)
  12405. {
  12406. (( void (*) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001**, int32_t, const RuntimeMethod*))Array_Resize_TisRuntimeObject_m6F70613DBB973872E27DFD9A42F7653C55337A64_gshared)(___array0, ___newSize1, method);
  12407. }
  12408. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
  12409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method);
  12410. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  12411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method);
  12412. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  12413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F (RuntimeArray * ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method);
  12414. // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
  12415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, const RuntimeMethod* method);
  12416. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
  12417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method);
  12418. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[],System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  12419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method);
  12420. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  12421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  12422. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  12423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method);
  12424. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  12425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method);
  12426. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  12427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method);
  12428. // System.Void UnityEngine.Texture::.ctor()
  12429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12430. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  12431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
  12432. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  12433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method);
  12434. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  12435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
  12436. // System.Void System.ArgumentNullException::.ctor(System.String)
  12437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method);
  12438. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  12439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  12440. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  12441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method);
  12442. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  12443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
  12444. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12446. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  12447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
  12448. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
  12450. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method);
  12452. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  12453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method);
  12454. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  12455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method);
  12456. // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
  12457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method);
  12458. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  12459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method);
  12460. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  12461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method);
  12462. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  12463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  12464. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  12465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12466. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12468. // System.String System.String::Concat(System.String,System.String,System.String)
  12469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
  12470. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  12471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
  12472. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  12473. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12474. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  12475. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12476. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  12477. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12478. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  12479. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12480. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  12481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12482. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  12483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method);
  12484. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12486. // System.String System.String::Format(System.String,System.Object,System.Object)
  12487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
  12488. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  12489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method);
  12490. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  12491. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12492. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  12493. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12494. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  12495. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12496. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  12497. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12498. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  12499. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12500. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  12501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method);
  12502. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12504. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  12505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12506. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  12507. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12508. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  12509. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12510. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  12511. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12512. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  12513. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12514. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  12515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
  12516. // System.Void System.Attribute::.ctor()
  12517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  12518. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  12519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  12520. // System.String UnityEngine.Resolution::ToString()
  12521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method);
  12522. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  12523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
  12524. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  12525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  12526. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  12527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method);
  12528. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  12529. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method);
  12530. // System.Void System.Object::.ctor()
  12531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  12532. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  12533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  12534. // System.Void UnityEngine.ResourcesAPI::.ctor()
  12535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method);
  12536. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  12537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method);
  12538. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  12539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method);
  12540. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  12541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
  12542. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  12543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
  12544. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  12545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12546. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  12547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A (int32_t ___index0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret1, const RuntimeMethod* method);
  12548. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  12549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method);
  12550. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  12551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method);
  12552. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  12553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591 (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method);
  12554. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  12555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  12556. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  12557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E (const RuntimeMethod* method);
  12558. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  12559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F (int32_t ___index0, const RuntimeMethod* method);
  12560. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
  12561. inline void UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method)
  12562. {
  12563. (( void (*) (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m5AA1F690449F2F9671E0B94633F97A1FAD7E3ED1_gshared)(__this, ___arg00, ___arg11, method);
  12564. }
  12565. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  12566. inline void UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763 (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method)
  12567. {
  12568. (( void (*) (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_gshared)(__this, ___arg00, method);
  12569. }
  12570. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  12571. inline void UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596 (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method)
  12572. {
  12573. (( void (*) (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_gshared)(__this, ___arg00, ___arg11, method);
  12574. }
  12575. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  12576. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method);
  12577. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  12578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  12579. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  12580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method);
  12581. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  12582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  12583. // System.Void UnityEngine.Object::.ctor()
  12584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12585. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  12586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method);
  12587. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  12588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method);
  12589. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
  12590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method);
  12591. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
  12592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
  12593. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
  12594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, int32_t ___index1, const RuntimeMethod* method);
  12595. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
  12596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method);
  12597. // System.Boolean System.IntPtr::Equals(System.Object)
  12598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12599. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  12600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method);
  12601. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  12602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12603. // System.Int32 System.IntPtr::GetHashCode()
  12604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method);
  12605. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  12606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
  12607. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  12608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method);
  12609. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  12610. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
  12611. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  12612. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
  12613. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  12614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
  12615. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  12616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12617. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  12618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD (intptr_t ___value0, const RuntimeMethod* method);
  12619. // System.Type System.Object::GetType()
  12620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
  12621. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  12622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method);
  12623. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  12624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method);
  12625. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  12626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12627. // System.Int32 System.Int32::GetHashCode()
  12628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667 (int32_t* __this, const RuntimeMethod* method);
  12629. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  12630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method);
  12631. // System.Void UnityEngine.PropertyAttribute::.ctor()
  12632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method);
  12633. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  12634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  12635. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  12636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12637. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  12638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12639. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  12640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12641. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  12642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
  12643. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  12644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  12645. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  12646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12647. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  12648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  12649. // System.Int32 UnityEngine.Sprite::GetPacked()
  12650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12651. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  12652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12653. // System.Boolean UnityEngine.Sprite::get_packed()
  12654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12655. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  12656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12657. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  12658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method);
  12659. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  12660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12661. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
  12662. inline void Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02 (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12663. {
  12664. (( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared)(__this, ___object0, ___method1, method);
  12665. }
  12666. // System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(!0,!1)
  12667. inline void Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB (Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * __this, String_t* ___arg10, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___arg21, const RuntimeMethod* method)
  12668. {
  12669. (( void (*) (Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *, String_t*, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, const RuntimeMethod*))Action_2_Invoke_m54EE979C4D83695ED736A3177A68C2968C8C4382_gshared)(__this, ___arg10, ___arg21, method);
  12670. }
  12671. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  12672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  12673. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  12674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  12675. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(!0)
  12676. inline void Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___obj0, const RuntimeMethod* method)
  12677. {
  12678. (( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12679. }
  12680. // System.Boolean System.String::IsNullOrEmpty(System.String)
  12681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
  12682. // System.String System.String::Replace(System.String,System.String)
  12683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D (String_t* __this, String_t* ___oldValue0, String_t* ___newValue1, const RuntimeMethod* method);
  12684. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  12685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method);
  12686. // System.Text.Encoding System.Text.Encoding::get_UTF8()
  12687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E (const RuntimeMethod* method);
  12688. // System.String System.String::CreateString(System.SByte*,System.Int32,System.Int32,System.Text.Encoding)
  12689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_m9636360FEBE95705BBD46CF8D4DCDCFCDAE269A6 (String_t* __this, int8_t* ___value0, int32_t ___startIndex1, int32_t ___length2, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___enc3, const RuntimeMethod* method);
  12690. // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
  12691. IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * __this, int32_t ___skipFrames0, bool ___fNeedFileInfo1, const RuntimeMethod* method);
  12692. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  12693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * ___stackTrace0, const RuntimeMethod* method);
  12694. // System.Void System.ArgumentException::.ctor(System.String)
  12695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method);
  12696. // System.Int32 System.String::get_Length()
  12697. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
  12698. // System.Void System.Text.StringBuilder::.ctor(System.Int32)
  12699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E (StringBuilder_t * __this, int32_t ___capacity0, const RuntimeMethod* method);
  12700. // System.Type System.Exception::GetType()
  12701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Exception_GetType_mC5B8B5C944B326B751282AB0E8C25A7F85457D9F (Exception_t * __this, const RuntimeMethod* method);
  12702. // System.String System.String::Trim()
  12703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2 (String_t* __this, const RuntimeMethod* method);
  12704. // System.String System.String::Concat(System.String,System.String)
  12705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  12706. // System.Exception System.Exception::get_InnerException()
  12707. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline (Exception_t * __this, const RuntimeMethod* method);
  12708. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  12709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m37A5BF26F8F8F1892D60D727303B23FB604FEE78 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method);
  12710. // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
  12711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  12712. // System.Boolean System.String::op_Equality(System.String,System.String)
  12713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
  12714. // System.Boolean System.String::StartsWith(System.String)
  12715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_mDE2FF98CAFFD13F88EDEB6C40158DDF840BFCF12 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  12716. // System.String System.String::Substring(System.Int32,System.Int32)
  12717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
  12718. // System.String System.Int32::ToString()
  12719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method);
  12720. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  12721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F (const RuntimeMethod* method);
  12722. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  12723. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12724. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  12725. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12726. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  12727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0 (int32_t ___mixedMode0, const RuntimeMethod* method);
  12728. // System.Void System.IntPtr::.ctor(System.Void*)
  12729. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method);
  12730. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  12731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
  12732. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  12733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA (int32_t ___bakeType0, const RuntimeMethod* method);
  12734. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  12735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
  12736. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  12737. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12738. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  12739. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12740. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  12741. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12742. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  12743. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12744. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
  12745. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12746. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
  12747. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12748. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  12749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD (const RuntimeMethod* method);
  12750. // System.Boolean System.Enum::IsDefined(System.Type,System.Object)
  12751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_m70E955627155998B426145940DE105ECEF213B96 (Type_t * ___enumType0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12752. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  12753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8 (Enum_t23B90B40F60E677A8025267341651C94AE079CDA * ___value0, const RuntimeMethod* method);
  12754. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  12755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75 (int32_t ___format0, const RuntimeMethod* method);
  12756. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  12757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method);
  12758. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  12759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13 (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___bytes0, const RuntimeMethod* method);
  12760. // System.String UnityEngine.TextAsset::get_text()
  12761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method);
  12762. // !0 System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Key()
  12763. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_inline (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, const RuntimeMethod* method)
  12764. {
  12765. return (( ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, const RuntimeMethod*))KeyValuePair_2_get_Key_mCAD7B121DB998D7C56EB0281215A860EFE9DCD95_gshared_inline)(__this, method);
  12766. }
  12767. // !1 System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Value()
  12768. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_inline (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, const RuntimeMethod* method)
  12769. {
  12770. return (( Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, const RuntimeMethod*))KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline)(__this, method);
  12771. }
  12772. // System.Int32 UnityEngine.Texture::GetScriptWidth()
  12773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12774. // System.Void System.NotImplementedException::.ctor()
  12775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83 (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * __this, const RuntimeMethod* method);
  12776. // System.Int32 UnityEngine.Texture::GetScriptHeight()
  12777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12778. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  12779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  12780. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  12781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9 (int32_t ___format0, const RuntimeMethod* method);
  12782. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  12783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82 (int32_t ___format0, const RuntimeMethod* method);
  12784. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  12785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12786. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE78FE2E843BB890354BF2C74F5FE0D64F894B95E (int32_t ___format0, const RuntimeMethod* method);
  12788. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  12789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  12790. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  12791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  12792. // System.String UnityEngine.Object::get_name()
  12793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12794. // System.Void UnityEngine.UnityException::.ctor(System.String)
  12795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method);
  12796. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
  12797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret3, const RuntimeMethod* method);
  12798. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  12799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___t0, const RuntimeMethod* method);
  12800. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
  12801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method);
  12802. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  12804. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
  12806. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  12807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
  12808. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103 (int32_t ___flags0, const RuntimeMethod* method);
  12810. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  12812. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  12813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method);
  12814. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  12815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method);
  12816. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  12817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method);
  12818. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method);
  12820. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
  12822. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  12823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
  12824. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154 (int32_t ___flags0, const RuntimeMethod* method);
  12826. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method);
  12828. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  12829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method);
  12830. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  12831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  12832. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  12833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, const RuntimeMethod* method);
  12834. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  12836. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  12837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method);
  12838. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  12839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12840. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  12841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D (intptr_t ___ptr0, const RuntimeMethod* method);
  12842. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  12843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  12844. // System.Void System.Object::Finalize()
  12845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method);
  12846. // System.UInt32 System.Convert::ToUInt32(System.Object)
  12847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m7AE138855D24ECF14E92DA31F13E24C86ED0B3BD (RuntimeObject * ___value0, const RuntimeMethod* method);
  12848. // System.UInt32 System.Convert::ToUInt32(System.Boolean)
  12849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3 (bool ___value0, const RuntimeMethod* method);
  12850. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  12851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method);
  12852. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  12853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4 (const RuntimeMethod* method);
  12854. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  12855. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127_inline (const RuntimeMethod* method);
  12856. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  12857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method);
  12858. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  12859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method);
  12860. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  12861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  12862. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
  12863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
  12864. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  12865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4 (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
  12866. // System.Void UnityEngine.Component::.ctor()
  12867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12868. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  12869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12870. // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
  12871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  12872. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  12873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12874. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  12875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  12876. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  12877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12878. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  12879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  12880. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  12881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method);
  12882. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  12883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method);
  12884. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  12885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method);
  12886. // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
  12887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method);
  12888. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  12889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method);
  12890. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  12891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method);
  12892. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  12893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12894. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  12895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  12896. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  12897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12898. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  12899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method);
  12900. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  12901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12902. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  12903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method);
  12904. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  12905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method);
  12906. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  12907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
  12908. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  12909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
  12910. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  12911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12912. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  12913. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  12914. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  12915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12916. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  12917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction0, const RuntimeMethod* method);
  12918. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  12919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method);
  12920. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  12921. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  12922. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  12923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  12924. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  12925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12926. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  12927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method);
  12928. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  12929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method);
  12930. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  12931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method);
  12932. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  12933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method);
  12934. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  12935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method);
  12936. // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___direction0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12938. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12940. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12942. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  12943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12944. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  12945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer0, const RuntimeMethod* method);
  12946. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  12947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, String_t* ___rule0, const RuntimeMethod* method);
  12948. // System.AppDomain System.AppDomain::get_CurrentDomain()
  12949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * AppDomain_get_CurrentDomain_mC2FE307811914289CBBDEFEFF6175FCE2E96A55E (const RuntimeMethod* method);
  12950. // System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
  12951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_mE6B0B21833515D1B7627DB2DCB6CF045E5E1B691 (UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12952. // System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
  12953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_mCF60CDF3EFDFC0C7757CE33C59B3C4B59948FB9E (AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * __this, UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___value0, const RuntimeMethod* method);
  12954. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  12955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  12956. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
  12957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  12958. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  12959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  12960. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  12961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36 (Type_t * ___objectType0, String_t* ___functionName1, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___argumentTypes2, const RuntimeMethod* method);
  12962. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
  12964. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  12965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  12966. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  12967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  12968. // !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
  12969. inline BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, int32_t ___index0, const RuntimeMethod* method)
  12970. {
  12971. return (( BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  12972. }
  12973. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  12974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, const RuntimeMethod* method);
  12975. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
  12976. inline int32_t List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12977. {
  12978. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  12979. }
  12980. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  12981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  12982. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  12983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, const RuntimeMethod* method);
  12984. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  12985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  12986. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  12987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12988. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  12989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  12990. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  12991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12992. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  12993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12994. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  12995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12996. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  12997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  12998. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  12999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, String_t* ___name0, Type_t * ___listenerType1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method);
  13000. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  13001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  13002. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  13003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___invokableList0, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___unityEventBase1, const RuntimeMethod* method);
  13004. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  13005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  13006. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  13007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method);
  13008. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  13009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  13010. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  13011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  13012. // System.String System.Object::ToString()
  13013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m6EEDE9678ACEB962C586D13EC873DE2948668B06 (RuntimeObject * __this, const RuntimeMethod* method);
  13014. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[])
  13015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_m69EE86B5A87244C925333CCF1B6D6B9BCFED8A89 (Type_t * __this, String_t* ___name0, int32_t ___bindingAttr1, Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___binder2, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types3, ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B* ___modifiers4, const RuntimeMethod* method);
  13016. // System.Boolean System.Type::get_IsPrimitive()
  13017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3 (Type_t * __this, const RuntimeMethod* method);
  13018. // System.Int32 System.String::IndexOf(System.String)
  13019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  13020. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  13021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method);
  13022. // System.Boolean System.String::EndsWith(System.String)
  13023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_EndsWith_m9A6011FDF8EBFFD3BCB51FE5BE58BE265116DCBE (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  13024. // System.Void System.Exception::.ctor(System.String)
  13025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method);
  13026. // System.Void System.Exception::set_HResult(System.Int32)
  13027. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method);
  13028. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  13029. inline void List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___capacity0, const RuntimeMethod* method)
  13030. {
  13031. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, int32_t, const RuntimeMethod*))List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_gshared)(__this, ___capacity0, method);
  13032. }
  13033. // System.Void System.Threading.SynchronizationContext::.ctor()
  13034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391 (SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * __this, const RuntimeMethod* method);
  13035. // System.Threading.Thread System.Threading.Thread::get_CurrentThread()
  13036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC (const RuntimeMethod* method);
  13037. // System.Int32 System.Threading.Thread::get_ManagedThreadId()
  13038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0 (Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * __this, const RuntimeMethod* method);
  13039. // System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
  13040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461 (SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * __this, RuntimeObject * ___state0, const RuntimeMethod* method);
  13041. // System.Void System.Threading.ManualResetEvent::.ctor(System.Boolean)
  13042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManualResetEvent__ctor_mF80BD5B0955BDA8CD514F48EBFF48698E5D03850 (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * __this, bool ___initialState0, const RuntimeMethod* method);
  13043. // System.Void System.Threading.Monitor::Enter(System.Object)
  13044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  13045. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  13046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method);
  13047. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
  13048. inline void List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method)
  13049. {
  13050. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 , const RuntimeMethod*))List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_gshared)(__this, ___item0, method);
  13051. }
  13052. // System.Void System.Threading.Monitor::Exit(System.Object)
  13053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A (RuntimeObject * ___obj0, const RuntimeMethod* method);
  13054. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  13055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method);
  13056. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  13057. inline void List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  13058. {
  13059. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_gshared)(__this, ___collection0, method);
  13060. }
  13061. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  13062. inline void List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  13063. {
  13064. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, const RuntimeMethod*))List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_gshared)(__this, method);
  13065. }
  13066. // !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  13067. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method)
  13068. {
  13069. return (( WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, int32_t, const RuntimeMethod*))List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_gshared_inline)(__this, ___index0, method);
  13070. }
  13071. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0)
  13072. inline bool List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method)
  13073. {
  13074. return (( bool (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 , const RuntimeMethod*))List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_gshared)(__this, ___item0, method);
  13075. }
  13076. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  13077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, const RuntimeMethod* method);
  13078. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  13079. inline int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  13080. {
  13081. return (( int32_t (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, const RuntimeMethod*))List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline)(__this, method);
  13082. }
  13083. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  13084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, int32_t ___mainThreadID0, const RuntimeMethod* method);
  13085. // System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
  13086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_m0307B8FDCDC2A4D2C25B7DB20CF60B00E72CE04B (SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * ___syncContext0, const RuntimeMethod* method);
  13087. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
  13088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942 (const RuntimeMethod* method);
  13089. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  13090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method);
  13091. // System.Void System.Diagnostics.Stopwatch::.ctor()
  13092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mDE97B28A72294ABF18E6E9769086E202C3586CA7 (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  13093. // System.Void System.Diagnostics.Stopwatch::Start()
  13094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_mED237B2178B2075FAED706E2A38111496B28DBDE (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  13095. // System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
  13096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_m6A137C9E989F74F61752FA86BB41ABAEC2A11FB5 (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  13097. // System.Void System.Threading.Thread::Sleep(System.Int32)
  13098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Thread_Sleep_m8E61FC80BD38981CB18CA549909710790283DDCC (int32_t ___millisecondsTimeout0, const RuntimeMethod* method);
  13099. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  13100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method);
  13101. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  13102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method);
  13103. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  13104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
  13105. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  13106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13107. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  13108. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  13109. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  13110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164 (const RuntimeMethod* method);
  13111. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  13112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13113. // System.String UnityEngine.Vector2::ToString()
  13114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  13115. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  13116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  13117. // System.Int32 System.Single::GetHashCode()
  13118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method);
  13119. // System.Int32 UnityEngine.Vector2::GetHashCode()
  13120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  13121. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  13122. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method);
  13123. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  13124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13125. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  13126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  13127. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  13128. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  13129. // System.Int32 UnityEngine.Vector2Int::get_x()
  13130. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13131. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  13132. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  13133. // System.Int32 UnityEngine.Vector2Int::get_y()
  13134. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13135. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  13136. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  13137. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  13138. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method);
  13139. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  13140. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method);
  13141. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  13142. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13143. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  13144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13145. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  13146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13147. // System.String UnityEngine.Vector2Int::ToString()
  13148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13149. // System.String System.Int32::ToString(System.String,System.IFormatProvider)
  13150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8 (int32_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  13151. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  13152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
  13153. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  13154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method);
  13155. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  13156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13157. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  13158. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  13159. // System.Int32 UnityEngine.Vector3::GetHashCode()
  13160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13161. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  13162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method);
  13163. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  13164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13165. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  13166. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method);
  13167. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  13168. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
  13169. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  13170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
  13171. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  13172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  13173. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  13174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13175. // System.Single UnityEngine.Vector3::get_magnitude()
  13176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13177. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  13178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13179. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  13180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
  13181. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  13182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  13183. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  13184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  13185. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  13186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13187. // System.String UnityEngine.Vector3::ToString()
  13188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13189. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  13190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, const RuntimeMethod* method);
  13191. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  13192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13193. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  13194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  13195. // System.Int32 UnityEngine.Vector4::GetHashCode()
  13196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  13197. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  13198. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method);
  13199. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  13200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13201. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  13202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method);
  13203. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  13204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  13205. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  13206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13207. // System.String UnityEngine.Vector4::ToString()
  13208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  13209. // System.Void UnityEngine.YieldInstruction::.ctor()
  13210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method);
  13211. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  13212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B (const RuntimeMethod* method);
  13213. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  13214. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method);
  13215. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  13216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method);
  13217. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  13218. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method);
  13219. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  13220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, const RuntimeMethod* method);
  13221. // UnityEngine.LightType UnityEngine.Light::get_type()
  13222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  13223. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  13224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___dir1, const RuntimeMethod* method);
  13225. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13227. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13229. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  13230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___point1, const RuntimeMethod* method);
  13231. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13233. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  13234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___spot1, const RuntimeMethod* method);
  13235. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13237. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  13238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___rect1, const RuntimeMethod* method);
  13239. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13241. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  13242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___disc1, const RuntimeMethod* method);
  13243. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13245. // System.Int32 UnityEngine.Object::GetInstanceID()
  13246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  13247. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  13248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method);
  13249. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  13250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method);
  13251. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  13252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
  13253. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  13254. inline void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method)
  13255. {
  13256. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, const RuntimeMethod*))UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared)(__this, method);
  13257. }
  13258. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
  13259. inline void UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, const RuntimeMethod* method)
  13260. {
  13261. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, const RuntimeMethod*))UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared)(__this, method);
  13262. }
  13263. // System.Void System.Guid::.ctor(System.String)
  13264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
  13265. // System.String System.Guid::ToString()
  13266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75 (Guid_t * __this, const RuntimeMethod* method);
  13267. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  13268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method);
  13269. // System.Void System.Text.EncoderReplacementFallback::.ctor(System.String)
  13270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncoderReplacementFallback__ctor_m07299910DC3D3F6B9F8F37A4ADD40A500F97D1D4 (EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 * __this, String_t* ___replacement0, const RuntimeMethod* method);
  13271. // System.Void System.Text.DecoderReplacementFallback::.ctor(System.String)
  13272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecoderReplacementFallback__ctor_m7E6C273B2682E373C787568EB0BB0B2E4B6C2253 (DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 * __this, String_t* ___replacement0, const RuntimeMethod* method);
  13273. // System.Text.Encoding System.Text.Encoding::GetEncoding(System.Int32,System.Text.EncoderFallback,System.Text.DecoderFallback)
  13274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * Encoding_GetEncoding_m4DC46FF0C923994EDEE21980037198E27A75E4F2 (int32_t ___codepage0, EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___encoderFallback1, DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___decoderFallback2, const RuntimeMethod* method);
  13275. // System.Void System.Text.UTF32Encoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  13276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * __this, bool ___bigEndian0, bool ___byteOrderMark1, bool ___throwOnInvalidCharacters2, const RuntimeMethod* method);
  13277. // System.Void System.Text.UnicodeEncoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  13278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * __this, bool ___bigEndian0, bool ___byteOrderMark1, bool ___throwOnInvalidBytes2, const RuntimeMethod* method);
  13279. // System.Void System.Text.UTF8Encoding::.ctor(System.Boolean,System.Boolean)
  13280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF8Encoding__ctor_mD752778085A353529AF03841383E5603FE556449 (UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 * __this, bool ___encoderShouldEmitUTF8Identifier0, bool ___throwOnInvalidBytes1, const RuntimeMethod* method);
  13281. // System.Void System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::.ctor(!0,!1)
  13282. inline void KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___key0, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___value1, const RuntimeMethod* method)
  13283. {
  13284. (( void (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 *, const RuntimeMethod*))KeyValuePair_2__ctor_m74B9EB9E16A0CC0F80B0AB74B8E1E91C16E6998E_gshared)(__this, ___key0, ___value1, method);
  13285. }
  13286. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  13287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method);
  13288. // System.Int32 UnityEngine.Transform::get_childCount()
  13289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  13290. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  13291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, const RuntimeMethod* method);
  13292. // System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
  13293. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline (UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * __this, const RuntimeMethod* method);
  13294. // System.Boolean System.Threading.EventWaitHandle::Set()
  13295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_m81764C887F38A1153224557B26CD688B59987B38 (EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C * __this, const RuntimeMethod* method);
  13296. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  13297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  13298. #ifdef __clang__
  13299. #pragma clang diagnostic push
  13300. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13301. #pragma clang diagnostic ignored "-Wunused-variable"
  13302. #endif
  13303. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13304. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
  13305. {
  13306. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  13307. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  13308. marshaled.___mode_2 = unmarshaled.get_mode_2();
  13309. marshaled.___position_3 = unmarshaled.get_position_3();
  13310. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  13311. marshaled.___color_5 = unmarshaled.get_color_5();
  13312. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  13313. marshaled.___range_7 = unmarshaled.get_range_7();
  13314. marshaled.___width_8 = unmarshaled.get_width_8();
  13315. marshaled.___height_9 = unmarshaled.get_height_9();
  13316. marshaled.___falloff_10 = unmarshaled.get_falloff_10();
  13317. }
  13318. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
  13319. {
  13320. int32_t unmarshaled_instanceID_temp_0 = 0;
  13321. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  13322. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  13323. bool unmarshaled_shadow_temp_1 = false;
  13324. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  13325. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  13326. uint8_t unmarshaled_mode_temp_2 = 0;
  13327. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  13328. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  13329. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  13330. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  13331. unmarshaled_position_temp_3 = marshaled.___position_3;
  13332. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  13333. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  13334. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  13335. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  13336. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  13337. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  13338. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  13339. unmarshaled_color_temp_5 = marshaled.___color_5;
  13340. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  13341. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  13342. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  13343. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  13344. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  13345. float unmarshaled_range_temp_7 = 0.0f;
  13346. unmarshaled_range_temp_7 = marshaled.___range_7;
  13347. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  13348. float unmarshaled_width_temp_8 = 0.0f;
  13349. unmarshaled_width_temp_8 = marshaled.___width_8;
  13350. unmarshaled.set_width_8(unmarshaled_width_temp_8);
  13351. float unmarshaled_height_temp_9 = 0.0f;
  13352. unmarshaled_height_temp_9 = marshaled.___height_9;
  13353. unmarshaled.set_height_9(unmarshaled_height_temp_9);
  13354. uint8_t unmarshaled_falloff_temp_10 = 0;
  13355. unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
  13356. unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
  13357. }
  13358. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13359. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
  13360. {
  13361. }
  13362. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13363. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
  13364. {
  13365. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  13366. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  13367. marshaled.___mode_2 = unmarshaled.get_mode_2();
  13368. marshaled.___position_3 = unmarshaled.get_position_3();
  13369. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  13370. marshaled.___color_5 = unmarshaled.get_color_5();
  13371. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  13372. marshaled.___range_7 = unmarshaled.get_range_7();
  13373. marshaled.___width_8 = unmarshaled.get_width_8();
  13374. marshaled.___height_9 = unmarshaled.get_height_9();
  13375. marshaled.___falloff_10 = unmarshaled.get_falloff_10();
  13376. }
  13377. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
  13378. {
  13379. int32_t unmarshaled_instanceID_temp_0 = 0;
  13380. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  13381. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  13382. bool unmarshaled_shadow_temp_1 = false;
  13383. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  13384. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  13385. uint8_t unmarshaled_mode_temp_2 = 0;
  13386. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  13387. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  13388. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  13389. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  13390. unmarshaled_position_temp_3 = marshaled.___position_3;
  13391. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  13392. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  13393. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  13394. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  13395. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  13396. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  13397. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  13398. unmarshaled_color_temp_5 = marshaled.___color_5;
  13399. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  13400. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  13401. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  13402. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  13403. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  13404. float unmarshaled_range_temp_7 = 0.0f;
  13405. unmarshaled_range_temp_7 = marshaled.___range_7;
  13406. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  13407. float unmarshaled_width_temp_8 = 0.0f;
  13408. unmarshaled_width_temp_8 = marshaled.___width_8;
  13409. unmarshaled.set_width_8(unmarshaled_width_temp_8);
  13410. float unmarshaled_height_temp_9 = 0.0f;
  13411. unmarshaled_height_temp_9 = marshaled.___height_9;
  13412. unmarshaled.set_height_9(unmarshaled_height_temp_9);
  13413. uint8_t unmarshaled_falloff_temp_10 = 0;
  13414. unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
  13415. unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
  13416. }
  13417. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13418. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
  13419. {
  13420. }
  13421. #ifdef __clang__
  13422. #pragma clang diagnostic pop
  13423. #endif
  13424. #ifdef __clang__
  13425. #pragma clang diagnostic push
  13426. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13427. #pragma clang diagnostic ignored "-Wunused-variable"
  13428. #endif
  13429. // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
  13430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_mD705BC25F93FC786FA7E2B7E1025DF35366AF31D (ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method)
  13431. {
  13432. static bool s_Il2CppMethodInitialized;
  13433. if (!s_Il2CppMethodInitialized)
  13434. {
  13435. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var);
  13436. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
  13437. s_Il2CppMethodInitialized = true;
  13438. }
  13439. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * V_0 = NULL;
  13440. bool V_1 = false;
  13441. {
  13442. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_reflectionProbeChanged_4();
  13443. V_0 = L_0;
  13444. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_1 = V_0;
  13445. V_1 = (bool)((!(((RuntimeObject*)(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  13446. bool L_2 = V_1;
  13447. if (!L_2)
  13448. {
  13449. goto IL_0018;
  13450. }
  13451. }
  13452. {
  13453. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_3 = V_0;
  13454. ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * L_4 = ___probe0;
  13455. int32_t L_5 = ___probeEvent1;
  13456. Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var);
  13457. }
  13458. IL_0018:
  13459. {
  13460. return;
  13461. }
  13462. }
  13463. // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
  13464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m88965097CBA94F6B21ED05F6770A1CAF1279486C (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___defaultReflectionCubemap0, const RuntimeMethod* method)
  13465. {
  13466. static bool s_Il2CppMethodInitialized;
  13467. if (!s_Il2CppMethodInitialized)
  13468. {
  13469. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var);
  13470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
  13471. s_Il2CppMethodInitialized = true;
  13472. }
  13473. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * V_0 = NULL;
  13474. bool V_1 = false;
  13475. {
  13476. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_defaultReflectionSet_5();
  13477. V_0 = L_0;
  13478. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_1 = V_0;
  13479. V_1 = (bool)((!(((RuntimeObject*)(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  13480. bool L_2 = V_1;
  13481. if (!L_2)
  13482. {
  13483. goto IL_0017;
  13484. }
  13485. }
  13486. {
  13487. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_3 = V_0;
  13488. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_4 = ___defaultReflectionCubemap0;
  13489. Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5(L_3, L_4, /*hidden argument*/Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var);
  13490. }
  13491. IL_0017:
  13492. {
  13493. return;
  13494. }
  13495. }
  13496. #ifdef __clang__
  13497. #pragma clang diagnostic pop
  13498. #endif
  13499. #ifdef __clang__
  13500. #pragma clang diagnostic push
  13501. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13502. #pragma clang diagnostic ignored "-Wunused-variable"
  13503. #endif
  13504. // System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  13505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m730AE65F326D6007A8C3D7C83CAF182C2DD21A11 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  13506. {
  13507. {
  13508. return;
  13509. }
  13510. }
  13511. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
  13512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method)
  13513. {
  13514. bool V_0 = false;
  13515. {
  13516. bool L_0;
  13517. L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
  13518. V_0 = L_0;
  13519. bool L_1 = V_0;
  13520. if (!L_1)
  13521. {
  13522. goto IL_001c;
  13523. }
  13524. }
  13525. {
  13526. String_t* L_2;
  13527. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
  13528. ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
  13529. ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
  13530. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA_RuntimeMethod_var)));
  13531. }
  13532. IL_001c:
  13533. {
  13534. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
  13535. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1;
  13536. VirtActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_4, L_5);
  13537. return;
  13538. }
  13539. }
  13540. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[],System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  13541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  13542. {
  13543. bool V_0 = false;
  13544. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B5_0;
  13545. memset((&G_B5_0), 0, sizeof(G_B5_0));
  13546. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B5_1 = NULL;
  13547. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B3_0;
  13548. memset((&G_B3_0), 0, sizeof(G_B3_0));
  13549. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B3_1 = NULL;
  13550. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B4_0;
  13551. memset((&G_B4_0), 0, sizeof(G_B4_0));
  13552. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B4_1 = NULL;
  13553. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B6_0 = NULL;
  13554. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B6_1;
  13555. memset((&G_B6_1), 0, sizeof(G_B6_1));
  13556. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B6_2 = NULL;
  13557. {
  13558. bool L_0;
  13559. L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
  13560. V_0 = L_0;
  13561. bool L_1 = V_0;
  13562. if (!L_1)
  13563. {
  13564. goto IL_001c;
  13565. }
  13566. }
  13567. {
  13568. String_t* L_2;
  13569. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
  13570. ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
  13571. ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
  13572. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF_RuntimeMethod_var)));
  13573. }
  13574. IL_001c:
  13575. {
  13576. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
  13577. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1;
  13578. G_B3_0 = L_4;
  13579. G_B3_1 = __this;
  13580. if (!L_5)
  13581. {
  13582. G_B5_0 = L_4;
  13583. G_B5_1 = __this;
  13584. goto IL_002a;
  13585. }
  13586. }
  13587. {
  13588. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_6 = ___cameras1;
  13589. G_B4_0 = G_B3_0;
  13590. G_B4_1 = G_B3_1;
  13591. if (!(((RuntimeArray*)L_6)->max_length))
  13592. {
  13593. G_B5_0 = G_B3_0;
  13594. G_B5_1 = G_B3_1;
  13595. goto IL_002a;
  13596. }
  13597. }
  13598. {
  13599. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras1;
  13600. int32_t L_8 = 0;
  13601. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9 = (L_7)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8));
  13602. G_B6_0 = L_9;
  13603. G_B6_1 = G_B4_0;
  13604. G_B6_2 = G_B4_1;
  13605. goto IL_002b;
  13606. }
  13607. IL_002a:
  13608. {
  13609. G_B6_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL));
  13610. G_B6_1 = G_B5_0;
  13611. G_B6_2 = G_B5_1;
  13612. }
  13613. IL_002b:
  13614. {
  13615. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_10 = ___renderRequests2;
  13616. VirtActionInvoker3< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10);
  13617. return;
  13618. }
  13619. }
  13620. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  13621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  13622. {
  13623. {
  13624. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  13625. return L_0;
  13626. }
  13627. }
  13628. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  13629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
  13630. {
  13631. {
  13632. bool L_0 = ___value0;
  13633. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  13634. return;
  13635. }
  13636. }
  13637. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  13638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  13639. {
  13640. static bool s_Il2CppMethodInitialized;
  13641. if (!s_Il2CppMethodInitialized)
  13642. {
  13643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  13644. s_Il2CppMethodInitialized = true;
  13645. }
  13646. {
  13647. VirtActionInvoker1< bool >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
  13648. IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  13649. GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
  13650. RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline(__this, (bool)1, /*hidden argument*/NULL);
  13651. return;
  13652. }
  13653. }
  13654. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
  13655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mC61059BB1A9F1CE9DB36C49FD01A1EB5BF4CFFE8 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___disposing0, const RuntimeMethod* method)
  13656. {
  13657. {
  13658. return;
  13659. }
  13660. }
  13661. #ifdef __clang__
  13662. #pragma clang diagnostic pop
  13663. #endif
  13664. #ifdef __clang__
  13665. #pragma clang diagnostic push
  13666. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13667. #pragma clang diagnostic ignored "-Wunused-variable"
  13668. #endif
  13669. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  13670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13671. {
  13672. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_0 = NULL;
  13673. Exception_t * V_1 = NULL;
  13674. bool V_2 = false;
  13675. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_3 = NULL;
  13676. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  13677. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  13678. int32_t G_B6_0 = 0;
  13679. {
  13680. V_0 = (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL;
  13681. }
  13682. IL_0003:
  13683. try
  13684. { // begin try (depth: 1)
  13685. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
  13686. L_0 = VirtFuncInvoker0< RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
  13687. V_0 = L_0;
  13688. goto IL_0065;
  13689. } // end try (depth: 1)
  13690. catch(Il2CppExceptionWrapper& e)
  13691. {
  13692. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  13693. {
  13694. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  13695. goto CATCH_000e;
  13696. }
  13697. throw e;
  13698. }
  13699. CATCH_000e:
  13700. { // begin catch(System.Exception)
  13701. {
  13702. V_1 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  13703. Exception_t * L_1 = V_1;
  13704. RuntimeObject* L_2;
  13705. L_2 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
  13706. bool L_3;
  13707. L_3 = InterfaceFuncInvoker1< bool, RuntimeObject * >::Invoke(2 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  13708. if (!L_3)
  13709. {
  13710. goto IL_0056;
  13711. }
  13712. }
  13713. IL_0022:
  13714. {
  13715. Exception_t * L_4 = V_1;
  13716. RuntimeObject* L_5;
  13717. L_5 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
  13718. RuntimeObject * L_6;
  13719. L_6 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  13720. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)))))
  13721. {
  13722. goto IL_0056;
  13723. }
  13724. }
  13725. IL_0039:
  13726. {
  13727. Exception_t * L_7 = V_1;
  13728. RuntimeObject* L_8;
  13729. L_8 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
  13730. RuntimeObject * L_9;
  13731. L_9 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  13732. G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13733. goto IL_0057;
  13734. }
  13735. IL_0056:
  13736. {
  13737. G_B6_0 = 1;
  13738. }
  13739. IL_0057:
  13740. {
  13741. V_2 = (bool)G_B6_0;
  13742. bool L_10 = V_2;
  13743. if (!L_10)
  13744. {
  13745. goto IL_0062;
  13746. }
  13747. }
  13748. IL_005b:
  13749. {
  13750. Exception_t * L_11 = V_1;
  13751. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  13752. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL);
  13753. }
  13754. IL_0062:
  13755. {
  13756. IL2CPP_POP_ACTIVE_EXCEPTION();
  13757. goto IL_0065;
  13758. }
  13759. } // end catch (depth: 1)
  13760. IL_0065:
  13761. {
  13762. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12 = V_0;
  13763. V_3 = L_12;
  13764. goto IL_0069;
  13765. }
  13766. IL_0069:
  13767. {
  13768. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_13 = V_3;
  13769. return L_13;
  13770. }
  13771. }
  13772. // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
  13773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* RenderPipelineAsset_get_renderingLayerMaskNames_m099B8C66F13086B843E997A91D5F29DFA640BD5B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13774. {
  13775. {
  13776. return (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL;
  13777. }
  13778. }
  13779. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
  13780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultMaterial_mC04A65F5C07B7B186B734ACBDF5DA55DAFC88A4D (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13781. {
  13782. {
  13783. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13784. }
  13785. }
  13786. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
  13787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveShader_mA096E3713307598F4F0714348A137E3A0F450EAF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13788. {
  13789. {
  13790. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13791. }
  13792. }
  13793. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
  13794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m09C4E71DE3D7BD8CDE7BB60CE379DAB150F309FF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13795. {
  13796. {
  13797. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13798. }
  13799. }
  13800. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
  13801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveMaskedShader_mD5AB54521766DF6A0FF42971D598761BCF7BC74A (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13802. {
  13803. {
  13804. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13805. }
  13806. }
  13807. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
  13808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailLitShader_mB60D130908834F5E6585578DDEA4E175DECCA654 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13809. {
  13810. {
  13811. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13812. }
  13813. }
  13814. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
  13815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassShader_m3F41ABB79E3672A99A77594D7516855906BB71F8 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13816. {
  13817. {
  13818. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13819. }
  13820. }
  13821. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
  13822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mED61CD4E3CF38C120FBC20866F99C17C5FE35FBB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13823. {
  13824. {
  13825. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13826. }
  13827. }
  13828. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
  13829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultParticleMaterial_mA67643D5E509468BC5C20EABAD895B9920636961 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13830. {
  13831. {
  13832. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13833. }
  13834. }
  13835. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
  13836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultLineMaterial_mA76E800387087F9C4FB510E1C9526D43D7A430F3 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13837. {
  13838. {
  13839. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13840. }
  13841. }
  13842. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
  13843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultTerrainMaterial_m29231CDF74C3D74809F5C990F6881E17759CE298 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13844. {
  13845. {
  13846. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13847. }
  13848. }
  13849. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
  13850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIMaterial_m73C804E2798E17A2452687AB46A5570DD813AEC7 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13851. {
  13852. {
  13853. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13854. }
  13855. }
  13856. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
  13857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIOverdrawMaterial_m75075F78B2FFC61DB9D05B09340D97B588FE6EB6 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13858. {
  13859. {
  13860. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13861. }
  13862. }
  13863. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
  13864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m530DC5B2F50F075DAB4CFA35A693293C8C98CA33 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13865. {
  13866. {
  13867. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13868. }
  13869. }
  13870. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
  13871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_default2DMaterial_mFC4CF7D4F8341D140CC0AB0B471B154AD580C4F0 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13872. {
  13873. {
  13874. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13875. }
  13876. }
  13877. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
  13878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultShader_mE3420265AB2F3629C6C86E88CC7FDB7744B177C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13879. {
  13880. {
  13881. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13882. }
  13883. }
  13884. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
  13885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree7Shader_m14E423504D20BC7D296EDD97045790DEA68DBE14 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13886. {
  13887. {
  13888. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13889. }
  13890. }
  13891. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
  13892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree8Shader_mDAB93B789B21F1D58A6FE11858F8C18527ABD50B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13893. {
  13894. {
  13895. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13896. }
  13897. }
  13898. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
  13899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mEFE93B16F8AA5C809D95536A557FA9E29FF7B1DB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13900. {
  13901. static bool s_Il2CppMethodInitialized;
  13902. if (!s_Il2CppMethodInitialized)
  13903. {
  13904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13905. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13906. s_Il2CppMethodInitialized = true;
  13907. }
  13908. bool V_0 = false;
  13909. {
  13910. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13911. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  13912. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13913. bool L_1;
  13914. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, __this, /*hidden argument*/NULL);
  13915. V_0 = L_1;
  13916. bool L_2 = V_0;
  13917. if (!L_2)
  13918. {
  13919. goto IL_001f;
  13920. }
  13921. }
  13922. {
  13923. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13924. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  13925. RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(__this, /*hidden argument*/NULL);
  13926. }
  13927. IL_001f:
  13928. {
  13929. return;
  13930. }
  13931. }
  13932. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
  13933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m98A18DF5D40DBB36EF0A33C637CFA41A71FC03C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13934. {
  13935. static bool s_Il2CppMethodInitialized;
  13936. if (!s_Il2CppMethodInitialized)
  13937. {
  13938. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13939. s_Il2CppMethodInitialized = true;
  13940. }
  13941. {
  13942. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13943. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  13944. return;
  13945. }
  13946. }
  13947. // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
  13948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC4E1451327751FBCB6F05982262D3B7ED8538DF4 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13949. {
  13950. {
  13951. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  13952. return;
  13953. }
  13954. }
  13955. #ifdef __clang__
  13956. #pragma clang diagnostic pop
  13957. #endif
  13958. #ifdef __clang__
  13959. #pragma clang diagnostic push
  13960. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13961. #pragma clang diagnostic ignored "-Wunused-variable"
  13962. #endif
  13963. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  13964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611 (const RuntimeMethod* method)
  13965. {
  13966. static bool s_Il2CppMethodInitialized;
  13967. if (!s_Il2CppMethodInitialized)
  13968. {
  13969. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13970. s_Il2CppMethodInitialized = true;
  13971. }
  13972. {
  13973. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13974. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3();
  13975. return L_0;
  13976. }
  13977. }
  13978. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  13979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
  13980. {
  13981. static bool s_Il2CppMethodInitialized;
  13982. if (!s_Il2CppMethodInitialized)
  13983. {
  13984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13985. s_Il2CppMethodInitialized = true;
  13986. }
  13987. {
  13988. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
  13989. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13990. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0);
  13991. return;
  13992. }
  13993. }
  13994. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  13995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method)
  13996. {
  13997. static bool s_Il2CppMethodInitialized;
  13998. if (!s_Il2CppMethodInitialized)
  13999. {
  14000. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  14002. s_Il2CppMethodInitialized = true;
  14003. }
  14004. bool V_0 = false;
  14005. int32_t G_B3_0 = 0;
  14006. {
  14007. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14008. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
  14009. L_0 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14010. if (!L_0)
  14011. {
  14012. goto IL_0017;
  14013. }
  14014. }
  14015. {
  14016. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14017. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
  14018. L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14019. bool L_2;
  14020. L_2 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_1, /*hidden argument*/NULL);
  14021. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14022. goto IL_0018;
  14023. }
  14024. IL_0017:
  14025. {
  14026. G_B3_0 = 0;
  14027. }
  14028. IL_0018:
  14029. {
  14030. V_0 = (bool)G_B3_0;
  14031. bool L_3 = V_0;
  14032. if (!L_3)
  14033. {
  14034. goto IL_0041;
  14035. }
  14036. }
  14037. {
  14038. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14039. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_4;
  14040. L_4 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14041. RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F(L_4, /*hidden argument*/NULL);
  14042. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)NULL);
  14043. RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline((RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL, /*hidden argument*/NULL);
  14044. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_5 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  14045. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_5, /*hidden argument*/NULL);
  14046. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  14047. SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54(L_5, /*hidden argument*/NULL);
  14048. }
  14049. IL_0041:
  14050. {
  14051. return;
  14052. }
  14053. }
  14054. // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
  14055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, const RuntimeMethod* method)
  14056. {
  14057. static bool s_Il2CppMethodInitialized;
  14058. if (!s_Il2CppMethodInitialized)
  14059. {
  14060. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var);
  14061. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14062. s_Il2CppMethodInitialized = true;
  14063. }
  14064. int32_t V_0 = 0;
  14065. bool V_1 = false;
  14066. int32_t V_2 = 0;
  14067. bool V_3 = false;
  14068. {
  14069. int32_t L_0;
  14070. L_0 = ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), /*hidden argument*/NULL);
  14071. V_0 = L_0;
  14072. int32_t L_1 = V_0;
  14073. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14074. int32_t L_2 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CameraCapacity_2();
  14075. V_1 = (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14076. bool L_3 = V_1;
  14077. if (!L_3)
  14078. {
  14079. goto IL_002c;
  14080. }
  14081. }
  14082. {
  14083. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14084. int32_t L_4 = V_0;
  14085. Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F((CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001**)(((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_address_of_s_Cameras_1()), L_4, /*hidden argument*/Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var);
  14086. int32_t L_5 = V_0;
  14087. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(L_5);
  14088. }
  14089. IL_002c:
  14090. {
  14091. V_2 = 0;
  14092. goto IL_0045;
  14093. }
  14094. IL_0030:
  14095. {
  14096. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14097. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_6 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14098. int32_t L_7 = V_2;
  14099. int32_t L_8 = V_2;
  14100. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9;
  14101. L_9 = ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_8, /*hidden argument*/NULL);
  14102. ArrayElementTypeCheck (L_6, L_9);
  14103. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)L_9);
  14104. int32_t L_10 = V_2;
  14105. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  14106. }
  14107. IL_0045:
  14108. {
  14109. int32_t L_11 = V_2;
  14110. int32_t L_12 = V_0;
  14111. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  14112. bool L_13 = V_3;
  14113. if (L_13)
  14114. {
  14115. goto IL_0030;
  14116. }
  14117. }
  14118. {
  14119. return;
  14120. }
  14121. }
  14122. // System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  14123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m43950BFAB0F05B48BE90B2B19679C0249D46273F (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipe0, intptr_t ___loopPtr1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  14124. {
  14125. static bool s_Il2CppMethodInitialized;
  14126. if (!s_Il2CppMethodInitialized)
  14127. {
  14128. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14129. s_Il2CppMethodInitialized = true;
  14130. }
  14131. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D V_0;
  14132. memset((&V_0), 0, sizeof(V_0));
  14133. bool V_1 = false;
  14134. bool V_2 = false;
  14135. {
  14136. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ___pipe0;
  14137. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14138. RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(L_0, /*hidden argument*/NULL);
  14139. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
  14140. L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14141. V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14142. bool L_2 = V_1;
  14143. if (!L_2)
  14144. {
  14145. goto IL_0016;
  14146. }
  14147. }
  14148. {
  14149. goto IL_0078;
  14150. }
  14151. IL_0016:
  14152. {
  14153. intptr_t L_3 = ___loopPtr1;
  14154. ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&V_0), (intptr_t)L_3, /*hidden argument*/NULL);
  14155. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14156. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14157. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14158. Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F((RuntimeArray *)(RuntimeArray *)L_4, 0, ((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))), /*hidden argument*/NULL);
  14159. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_6 = V_0;
  14160. RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938(L_6, /*hidden argument*/NULL);
  14161. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_7 = ___renderRequests2;
  14162. V_2 = (bool)((((RuntimeObject*)(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14163. bool L_8 = V_2;
  14164. if (!L_8)
  14165. {
  14166. goto IL_0053;
  14167. }
  14168. }
  14169. {
  14170. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14171. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_9;
  14172. L_9 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14173. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_10 = V_0;
  14174. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_11 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14175. RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA(L_9, L_10, L_11, /*hidden argument*/NULL);
  14176. goto IL_0065;
  14177. }
  14178. IL_0053:
  14179. {
  14180. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14181. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12;
  14182. L_12 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14183. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_13 = V_0;
  14184. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_14 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14185. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_15 = ___renderRequests2;
  14186. RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF(L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
  14187. }
  14188. IL_0065:
  14189. {
  14190. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14191. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_16 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14192. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_17 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14193. Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F((RuntimeArray *)(RuntimeArray *)L_16, 0, ((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length))), /*hidden argument*/NULL);
  14194. }
  14195. IL_0078:
  14196. {
  14197. return;
  14198. }
  14199. }
  14200. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  14201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method)
  14202. {
  14203. static bool s_Il2CppMethodInitialized;
  14204. if (!s_Il2CppMethodInitialized)
  14205. {
  14206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14208. s_Il2CppMethodInitialized = true;
  14209. }
  14210. bool V_0 = false;
  14211. bool V_1 = false;
  14212. int32_t G_B6_0 = 0;
  14213. int32_t G_B8_0 = 0;
  14214. {
  14215. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14216. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  14217. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = ___pipelineAsset0;
  14218. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_0) == ((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14219. bool L_2 = V_0;
  14220. if (!L_2)
  14221. {
  14222. goto IL_001e;
  14223. }
  14224. }
  14225. {
  14226. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14227. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  14228. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_3 = ___pipelineAsset0;
  14229. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_3);
  14230. }
  14231. IL_001e:
  14232. {
  14233. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14234. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  14235. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14236. bool L_5;
  14237. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14238. if (!L_5)
  14239. {
  14240. goto IL_0041;
  14241. }
  14242. }
  14243. {
  14244. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14245. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_6;
  14246. L_6 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14247. if (!L_6)
  14248. {
  14249. goto IL_003e;
  14250. }
  14251. }
  14252. {
  14253. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14254. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_7;
  14255. L_7 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14256. bool L_8;
  14257. L_8 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_7, /*hidden argument*/NULL);
  14258. G_B6_0 = ((int32_t)(L_8));
  14259. goto IL_003f;
  14260. }
  14261. IL_003e:
  14262. {
  14263. G_B6_0 = 1;
  14264. }
  14265. IL_003f:
  14266. {
  14267. G_B8_0 = G_B6_0;
  14268. goto IL_0042;
  14269. }
  14270. IL_0041:
  14271. {
  14272. G_B8_0 = 0;
  14273. }
  14274. IL_0042:
  14275. {
  14276. V_1 = (bool)G_B8_0;
  14277. bool L_9 = V_1;
  14278. if (!L_9)
  14279. {
  14280. goto IL_0058;
  14281. }
  14282. }
  14283. {
  14284. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14285. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_10 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  14286. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_11;
  14287. L_11 = RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406(L_10, /*hidden argument*/NULL);
  14288. RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline(L_11, /*hidden argument*/NULL);
  14289. }
  14290. IL_0058:
  14291. {
  14292. return;
  14293. }
  14294. }
  14295. // System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
  14296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_mAF92ABD8F7586C49F9E8AAE720EBE21A2700CF6D (const RuntimeMethod* method)
  14297. {
  14298. static bool s_Il2CppMethodInitialized;
  14299. if (!s_Il2CppMethodInitialized)
  14300. {
  14301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var);
  14302. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14303. s_Il2CppMethodInitialized = true;
  14304. }
  14305. {
  14306. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)SZArrayNew(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var, (uint32_t)0);
  14307. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_Cameras_1(L_0);
  14308. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(0);
  14309. return;
  14310. }
  14311. }
  14312. #ifdef __clang__
  14313. #pragma clang diagnostic pop
  14314. #endif
  14315. #ifdef __clang__
  14316. #pragma clang diagnostic push
  14317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14318. #pragma clang diagnostic ignored "-Wunused-variable"
  14319. #endif
  14320. #ifdef __clang__
  14321. #pragma clang diagnostic pop
  14322. #endif
  14323. #ifdef __clang__
  14324. #pragma clang diagnostic push
  14325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14326. #pragma clang diagnostic ignored "-Wunused-variable"
  14327. #endif
  14328. // System.Int32 UnityEngine.RenderTexture::get_width()
  14329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14330. {
  14331. typedef int32_t (*RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  14332. static RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn _il2cpp_icall_func;
  14333. if (!_il2cpp_icall_func)
  14334. _il2cpp_icall_func = (RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
  14335. int32_t icallRetVal = _il2cpp_icall_func(__this);
  14336. return icallRetVal;
  14337. }
  14338. // System.Void UnityEngine.RenderTexture::set_width(System.Int32)
  14339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14340. {
  14341. typedef void (*RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14342. static RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn _il2cpp_icall_func;
  14343. if (!_il2cpp_icall_func)
  14344. _il2cpp_icall_func = (RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
  14345. _il2cpp_icall_func(__this, ___value0);
  14346. }
  14347. // System.Int32 UnityEngine.RenderTexture::get_height()
  14348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14349. {
  14350. typedef int32_t (*RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  14351. static RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn _il2cpp_icall_func;
  14352. if (!_il2cpp_icall_func)
  14353. _il2cpp_icall_func = (RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
  14354. int32_t icallRetVal = _il2cpp_icall_func(__this);
  14355. return icallRetVal;
  14356. }
  14357. // System.Void UnityEngine.RenderTexture::set_height(System.Int32)
  14358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14359. {
  14360. typedef void (*RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14361. static RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn _il2cpp_icall_func;
  14362. if (!_il2cpp_icall_func)
  14363. _il2cpp_icall_func = (RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
  14364. _il2cpp_icall_func(__this, ___value0);
  14365. }
  14366. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  14367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14368. {
  14369. typedef void (*RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14370. static RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn _il2cpp_icall_func;
  14371. if (!_il2cpp_icall_func)
  14372. _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  14373. _il2cpp_icall_func(__this, ___value0);
  14374. }
  14375. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  14376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method)
  14377. {
  14378. typedef void (*RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool);
  14379. static RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn _il2cpp_icall_func;
  14380. if (!_il2cpp_icall_func)
  14381. _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
  14382. _il2cpp_icall_func(__this, ___srgb0);
  14383. }
  14384. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  14385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method)
  14386. {
  14387. typedef void (*RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  14388. static RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn _il2cpp_icall_func;
  14389. if (!_il2cpp_icall_func)
  14390. _il2cpp_icall_func = (RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
  14391. _il2cpp_icall_func(___rt0);
  14392. }
  14393. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  14394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  14395. {
  14396. {
  14397. RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14398. return;
  14399. }
  14400. }
  14401. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  14402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14403. {
  14404. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
  14405. memset((&V_0), 0, sizeof(V_0));
  14406. {
  14407. RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL);
  14408. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = V_0;
  14409. return L_0;
  14410. }
  14411. }
  14412. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  14413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14414. {
  14415. typedef void (*RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14416. static RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn _il2cpp_icall_func;
  14417. if (!_il2cpp_icall_func)
  14418. _il2cpp_icall_func = (RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)");
  14419. _il2cpp_icall_func(__this, ___value0);
  14420. }
  14421. // System.Void UnityEngine.RenderTexture::.ctor()
  14422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m41C9973A79AF4CAD32E6C8987874BB20C9C87DF7 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14423. {
  14424. static bool s_Il2CppMethodInitialized;
  14425. if (!s_Il2CppMethodInitialized)
  14426. {
  14427. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14428. s_Il2CppMethodInitialized = true;
  14429. }
  14430. {
  14431. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14432. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14433. return;
  14434. }
  14435. }
  14436. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
  14437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m96C4C4C7B41EE884420046EFE4B8EC528B10D8BD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  14438. {
  14439. static bool s_Il2CppMethodInitialized;
  14440. if (!s_Il2CppMethodInitialized)
  14441. {
  14442. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14443. s_Il2CppMethodInitialized = true;
  14444. }
  14445. {
  14446. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14447. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14448. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___desc0;
  14449. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
  14450. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14451. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___desc0;
  14452. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
  14453. return;
  14454. }
  14455. }
  14456. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
  14457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___textureToCopy0, const RuntimeMethod* method)
  14458. {
  14459. static bool s_Il2CppMethodInitialized;
  14460. if (!s_Il2CppMethodInitialized)
  14461. {
  14462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14463. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14464. s_Il2CppMethodInitialized = true;
  14465. }
  14466. bool V_0 = false;
  14467. {
  14468. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14469. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14470. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___textureToCopy0;
  14471. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14472. bool L_1;
  14473. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14474. V_0 = L_1;
  14475. bool L_2 = V_0;
  14476. if (!L_2)
  14477. {
  14478. goto IL_001e;
  14479. }
  14480. }
  14481. {
  14482. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  14483. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), /*hidden argument*/NULL);
  14484. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var)));
  14485. }
  14486. IL_001e:
  14487. {
  14488. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___textureToCopy0;
  14489. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_5;
  14490. L_5 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_4, /*hidden argument*/NULL);
  14491. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_5, /*hidden argument*/NULL);
  14492. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14493. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = ___textureToCopy0;
  14494. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_7;
  14495. L_7 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_6, /*hidden argument*/NULL);
  14496. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_7, /*hidden argument*/NULL);
  14497. return;
  14498. }
  14499. }
  14500. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
  14501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mE4898D07FB66535165C92D4AA6E37DAC7FF57D50 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  14502. {
  14503. {
  14504. int32_t L_0 = ___width0;
  14505. int32_t L_1 = ___height1;
  14506. int32_t L_2 = ___depth2;
  14507. int32_t L_3 = ___format3;
  14508. int32_t L_4;
  14509. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  14510. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
  14511. return;
  14512. }
  14513. }
  14514. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  14515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  14516. {
  14517. static bool s_Il2CppMethodInitialized;
  14518. if (!s_Il2CppMethodInitialized)
  14519. {
  14520. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14521. s_Il2CppMethodInitialized = true;
  14522. }
  14523. bool V_0 = false;
  14524. {
  14525. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14526. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14527. int32_t L_0 = ___format3;
  14528. bool L_1;
  14529. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
  14530. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14531. bool L_2 = V_0;
  14532. if (!L_2)
  14533. {
  14534. goto IL_001a;
  14535. }
  14536. }
  14537. {
  14538. goto IL_0050;
  14539. }
  14540. IL_001a:
  14541. {
  14542. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14543. int32_t L_3 = ___width0;
  14544. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14545. VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
  14546. int32_t L_4 = ___height1;
  14547. VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
  14548. int32_t L_5 = ___depth2;
  14549. RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
  14550. int32_t L_6 = ___format3;
  14551. RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
  14552. int32_t L_7 = ___format3;
  14553. bool L_8;
  14554. L_8 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_7, /*hidden argument*/NULL);
  14555. RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_8, /*hidden argument*/NULL);
  14556. }
  14557. IL_0050:
  14558. {
  14559. return;
  14560. }
  14561. }
  14562. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  14563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
  14564. {
  14565. static bool s_Il2CppMethodInitialized;
  14566. if (!s_Il2CppMethodInitialized)
  14567. {
  14568. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14569. s_Il2CppMethodInitialized = true;
  14570. }
  14571. bool V_0 = false;
  14572. {
  14573. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14574. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14575. int32_t L_0 = ___format3;
  14576. bool L_1;
  14577. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
  14578. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14579. bool L_2 = V_0;
  14580. if (!L_2)
  14581. {
  14582. goto IL_001a;
  14583. }
  14584. }
  14585. {
  14586. goto IL_0063;
  14587. }
  14588. IL_001a:
  14589. {
  14590. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14591. int32_t L_3 = ___width0;
  14592. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14593. VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
  14594. int32_t L_4 = ___height1;
  14595. VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
  14596. int32_t L_5 = ___depth2;
  14597. RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
  14598. int32_t L_6 = ___format3;
  14599. RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
  14600. int32_t L_7 = ___width0;
  14601. int32_t L_8 = ___height1;
  14602. int32_t L_9 = ___format3;
  14603. int32_t L_10 = ___depth2;
  14604. int32_t L_11 = ___mipCount4;
  14605. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_12;
  14606. memset((&L_12), 0, sizeof(L_12));
  14607. RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D((&L_12), L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  14608. RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881(__this, L_12, /*hidden argument*/NULL);
  14609. int32_t L_13 = ___format3;
  14610. bool L_14;
  14611. L_14 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_13, /*hidden argument*/NULL);
  14612. RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_14, /*hidden argument*/NULL);
  14613. }
  14614. IL_0063:
  14615. {
  14616. return;
  14617. }
  14618. }
  14619. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  14620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2C35C7AD5162A6CFB7F6CF638B2DAC0DDC9282FD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method)
  14621. {
  14622. {
  14623. int32_t L_0 = ___width0;
  14624. int32_t L_1 = ___height1;
  14625. int32_t L_2 = ___depth2;
  14626. int32_t L_3 = ___format3;
  14627. int32_t L_4 = ___readWrite4;
  14628. int32_t L_5;
  14629. L_5 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, L_4, /*hidden argument*/NULL);
  14630. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_5, /*hidden argument*/NULL);
  14631. return;
  14632. }
  14633. }
  14634. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  14635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  14636. {
  14637. {
  14638. int32_t L_0 = ___width0;
  14639. int32_t L_1 = ___height1;
  14640. int32_t L_2 = ___depth2;
  14641. int32_t L_3 = ___format3;
  14642. int32_t L_4;
  14643. L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
  14644. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
  14645. return;
  14646. }
  14647. }
  14648. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
  14649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m5D8D36B284951F95A048C6B9ACA24FC7509564FF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method)
  14650. {
  14651. {
  14652. int32_t L_0 = ___width0;
  14653. int32_t L_1 = ___height1;
  14654. int32_t L_2 = ___depth2;
  14655. int32_t L_3;
  14656. L_3 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(7, 0, /*hidden argument*/NULL);
  14657. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  14658. return;
  14659. }
  14660. }
  14661. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  14662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m262905210EC882BA3F8B34B322848879561240F6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
  14663. {
  14664. {
  14665. int32_t L_0 = ___width0;
  14666. int32_t L_1 = ___height1;
  14667. int32_t L_2 = ___depth2;
  14668. int32_t L_3 = ___format3;
  14669. int32_t L_4;
  14670. L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
  14671. int32_t L_5 = ___mipCount4;
  14672. RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  14673. return;
  14674. }
  14675. }
  14676. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  14677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14678. {
  14679. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
  14680. memset((&V_0), 0, sizeof(V_0));
  14681. {
  14682. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0;
  14683. L_0 = RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79(__this, /*hidden argument*/NULL);
  14684. V_0 = L_0;
  14685. goto IL_000a;
  14686. }
  14687. IL_000a:
  14688. {
  14689. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = V_0;
  14690. return L_1;
  14691. }
  14692. }
  14693. // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
  14694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method)
  14695. {
  14696. {
  14697. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0;
  14698. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
  14699. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___value0;
  14700. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
  14701. return;
  14702. }
  14703. }
  14704. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  14705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  14706. {
  14707. bool V_0 = false;
  14708. int32_t V_1 = 0;
  14709. bool V_2 = false;
  14710. bool V_3 = false;
  14711. bool V_4 = false;
  14712. bool V_5 = false;
  14713. bool V_6 = false;
  14714. int32_t G_B13_0 = 0;
  14715. int32_t G_B19_0 = 0;
  14716. {
  14717. int32_t L_0;
  14718. L_0 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14719. bool L_1;
  14720. L_1 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, 4, /*hidden argument*/NULL);
  14721. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14722. bool L_2 = V_0;
  14723. if (!L_2)
  14724. {
  14725. goto IL_0044;
  14726. }
  14727. }
  14728. {
  14729. int32_t L_3;
  14730. L_3 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14731. V_1 = L_3;
  14732. RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var)), (&V_1));
  14733. String_t* L_5;
  14734. L_5 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
  14735. V_1 = *(int32_t*)UnBox(L_4);
  14736. String_t* L_6;
  14737. L_6 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), /*hidden argument*/NULL);
  14738. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14739. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), /*hidden argument*/NULL);
  14740. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14741. }
  14742. IL_0044:
  14743. {
  14744. int32_t L_8;
  14745. L_8 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14746. V_2 = (bool)((((int32_t)((((int32_t)L_8) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14747. bool L_9 = V_2;
  14748. if (!L_9)
  14749. {
  14750. goto IL_0065;
  14751. }
  14752. }
  14753. {
  14754. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14755. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), /*hidden argument*/NULL);
  14756. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14757. }
  14758. IL_0065:
  14759. {
  14760. int32_t L_11;
  14761. L_11 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14762. V_3 = (bool)((((int32_t)((((int32_t)L_11) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14763. bool L_12 = V_3;
  14764. if (!L_12)
  14765. {
  14766. goto IL_0086;
  14767. }
  14768. }
  14769. {
  14770. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_13 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14771. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), /*hidden argument*/NULL);
  14772. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14773. }
  14774. IL_0086:
  14775. {
  14776. int32_t L_14;
  14777. L_14 = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14778. V_4 = (bool)((((int32_t)((((int32_t)L_14) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14779. bool L_15 = V_4;
  14780. if (!L_15)
  14781. {
  14782. goto IL_00a9;
  14783. }
  14784. }
  14785. {
  14786. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_16 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14787. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), /*hidden argument*/NULL);
  14788. IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14789. }
  14790. IL_00a9:
  14791. {
  14792. int32_t L_17;
  14793. L_17 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14794. if ((((int32_t)L_17) == ((int32_t)1)))
  14795. {
  14796. goto IL_00d6;
  14797. }
  14798. }
  14799. {
  14800. int32_t L_18;
  14801. L_18 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14802. if ((((int32_t)L_18) == ((int32_t)2)))
  14803. {
  14804. goto IL_00d6;
  14805. }
  14806. }
  14807. {
  14808. int32_t L_19;
  14809. L_19 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14810. if ((((int32_t)L_19) == ((int32_t)4)))
  14811. {
  14812. goto IL_00d6;
  14813. }
  14814. }
  14815. {
  14816. int32_t L_20;
  14817. L_20 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14818. G_B13_0 = ((((int32_t)((((int32_t)L_20) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14819. goto IL_00d7;
  14820. }
  14821. IL_00d6:
  14822. {
  14823. G_B13_0 = 0;
  14824. }
  14825. IL_00d7:
  14826. {
  14827. V_5 = (bool)G_B13_0;
  14828. bool L_21 = V_5;
  14829. if (!L_21)
  14830. {
  14831. goto IL_00ed;
  14832. }
  14833. }
  14834. {
  14835. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_22 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14836. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), /*hidden argument*/NULL);
  14837. IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14838. }
  14839. IL_00ed:
  14840. {
  14841. int32_t L_23;
  14842. L_23 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14843. if (!L_23)
  14844. {
  14845. goto IL_0111;
  14846. }
  14847. }
  14848. {
  14849. int32_t L_24;
  14850. L_24 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14851. if ((((int32_t)L_24) == ((int32_t)((int32_t)16))))
  14852. {
  14853. goto IL_0111;
  14854. }
  14855. }
  14856. {
  14857. int32_t L_25;
  14858. L_25 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14859. G_B19_0 = ((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14860. goto IL_0112;
  14861. }
  14862. IL_0111:
  14863. {
  14864. G_B19_0 = 0;
  14865. }
  14866. IL_0112:
  14867. {
  14868. V_6 = (bool)G_B19_0;
  14869. bool L_26 = V_6;
  14870. if (!L_26)
  14871. {
  14872. goto IL_0128;
  14873. }
  14874. }
  14875. {
  14876. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_27 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14877. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral99AA39F5C9085F25562DA39E26FD6A9BF5267BFA)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral65B6909112857A033A71C6E4279231564A6C2F45)), /*hidden argument*/NULL);
  14878. IL2CPP_RAISE_MANAGED_EXCEPTION(L_27, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14879. }
  14880. IL_0128:
  14881. {
  14882. return;
  14883. }
  14884. }
  14885. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  14886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method)
  14887. {
  14888. static bool s_Il2CppMethodInitialized;
  14889. if (!s_Il2CppMethodInitialized)
  14890. {
  14891. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  14892. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var);
  14893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
  14894. s_Il2CppMethodInitialized = true;
  14895. }
  14896. int32_t V_0 = 0;
  14897. int32_t V_1 = 0;
  14898. bool V_2 = false;
  14899. int32_t V_3 = 0;
  14900. {
  14901. int32_t L_0 = ___renderTextureFormat0;
  14902. int32_t L_1 = ___readWrite1;
  14903. int32_t L_2;
  14904. L_2 = GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8(L_0, L_1, /*hidden argument*/NULL);
  14905. V_0 = L_2;
  14906. int32_t L_3 = V_0;
  14907. int32_t L_4;
  14908. L_4 = SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228(L_3, 4, /*hidden argument*/NULL);
  14909. V_1 = L_4;
  14910. int32_t L_5 = V_0;
  14911. int32_t L_6 = V_1;
  14912. V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
  14913. bool L_7 = V_2;
  14914. if (!L_7)
  14915. {
  14916. goto IL_001e;
  14917. }
  14918. }
  14919. {
  14920. int32_t L_8 = V_0;
  14921. V_3 = L_8;
  14922. goto IL_004d;
  14923. }
  14924. IL_001e:
  14925. {
  14926. RuntimeObject * L_9 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_0));
  14927. String_t* L_10;
  14928. L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
  14929. V_0 = *(int32_t*)UnBox(L_9);
  14930. RuntimeObject * L_11 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_1));
  14931. String_t* L_12;
  14932. L_12 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_11);
  14933. V_1 = *(int32_t*)UnBox(L_11);
  14934. String_t* L_13;
  14935. L_13 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, /*hidden argument*/NULL);
  14936. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  14937. Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7(L_13, /*hidden argument*/NULL);
  14938. int32_t L_14 = V_1;
  14939. V_3 = L_14;
  14940. goto IL_004d;
  14941. }
  14942. IL_004d:
  14943. {
  14944. int32_t L_15 = V_3;
  14945. return L_15;
  14946. }
  14947. }
  14948. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  14949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method)
  14950. {
  14951. typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
  14952. static RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn _il2cpp_icall_func;
  14953. if (!_il2cpp_icall_func)
  14954. _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  14955. _il2cpp_icall_func(__this, ___desc0);
  14956. }
  14957. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  14958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method)
  14959. {
  14960. typedef void (*RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
  14961. static RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn _il2cpp_icall_func;
  14962. if (!_il2cpp_icall_func)
  14963. _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  14964. _il2cpp_icall_func(__this, ___ret0);
  14965. }
  14966. #ifdef __clang__
  14967. #pragma clang diagnostic pop
  14968. #endif
  14969. #ifdef __clang__
  14970. #pragma clang diagnostic push
  14971. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14972. #pragma clang diagnostic ignored "-Wunused-variable"
  14973. #endif
  14974. #ifdef __clang__
  14975. #pragma clang diagnostic pop
  14976. #endif
  14977. #ifdef __clang__
  14978. #pragma clang diagnostic push
  14979. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14980. #pragma clang diagnostic ignored "-Wunused-variable"
  14981. #endif
  14982. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  14983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  14984. {
  14985. {
  14986. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  14987. return L_0;
  14988. }
  14989. }
  14990. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  14991. {
  14992. int32_t _offset = 1;
  14993. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  14994. int32_t _returnValue;
  14995. _returnValue = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline(_thisAdjusted, method);
  14996. return _returnValue;
  14997. }
  14998. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  14999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15000. {
  15001. {
  15002. int32_t L_0 = ___value0;
  15003. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  15004. return;
  15005. }
  15006. }
  15007. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15008. {
  15009. int32_t _offset = 1;
  15010. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15011. RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline(_thisAdjusted, ___value0, method);
  15012. }
  15013. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  15014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15015. {
  15016. {
  15017. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  15018. return L_0;
  15019. }
  15020. }
  15021. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15022. {
  15023. int32_t _offset = 1;
  15024. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15025. int32_t _returnValue;
  15026. _returnValue = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline(_thisAdjusted, method);
  15027. return _returnValue;
  15028. }
  15029. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  15030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15031. {
  15032. {
  15033. int32_t L_0 = ___value0;
  15034. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  15035. return;
  15036. }
  15037. }
  15038. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15039. {
  15040. int32_t _offset = 1;
  15041. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15042. RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline(_thisAdjusted, ___value0, method);
  15043. }
  15044. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  15045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15046. {
  15047. {
  15048. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  15049. return L_0;
  15050. }
  15051. }
  15052. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15053. {
  15054. int32_t _offset = 1;
  15055. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15056. int32_t _returnValue;
  15057. _returnValue = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline(_thisAdjusted, method);
  15058. return _returnValue;
  15059. }
  15060. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  15061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15062. {
  15063. {
  15064. int32_t L_0 = ___value0;
  15065. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  15066. return;
  15067. }
  15068. }
  15069. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15070. {
  15071. int32_t _offset = 1;
  15072. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15073. RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline(_thisAdjusted, ___value0, method);
  15074. }
  15075. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  15076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15077. {
  15078. {
  15079. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  15080. return L_0;
  15081. }
  15082. }
  15083. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15084. {
  15085. int32_t _offset = 1;
  15086. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15087. int32_t _returnValue;
  15088. _returnValue = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline(_thisAdjusted, method);
  15089. return _returnValue;
  15090. }
  15091. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  15092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15093. {
  15094. {
  15095. int32_t L_0 = ___value0;
  15096. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  15097. return;
  15098. }
  15099. }
  15100. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15101. {
  15102. int32_t _offset = 1;
  15103. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15104. RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline(_thisAdjusted, ___value0, method);
  15105. }
  15106. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  15107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15108. {
  15109. {
  15110. int32_t L_0 = ___value0;
  15111. __this->set_U3CmipCountU3Ek__BackingField_4(L_0);
  15112. return;
  15113. }
  15114. }
  15115. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15116. {
  15117. int32_t _offset = 1;
  15118. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15119. RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline(_thisAdjusted, ___value0, method);
  15120. }
  15121. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  15122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15123. {
  15124. int32_t V_0 = 0;
  15125. {
  15126. int32_t L_0 = __this->get__graphicsFormat_5();
  15127. V_0 = L_0;
  15128. goto IL_000a;
  15129. }
  15130. IL_000a:
  15131. {
  15132. int32_t L_1 = V_0;
  15133. return L_1;
  15134. }
  15135. }
  15136. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15137. {
  15138. int32_t _offset = 1;
  15139. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15140. int32_t _returnValue;
  15141. _returnValue = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85(_thisAdjusted, method);
  15142. return _returnValue;
  15143. }
  15144. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  15145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15146. {
  15147. {
  15148. int32_t L_0 = ___value0;
  15149. __this->set__graphicsFormat_5(L_0);
  15150. int32_t L_1 = ___value0;
  15151. bool L_2;
  15152. L_2 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_1, /*hidden argument*/NULL);
  15153. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, 4, /*hidden argument*/NULL);
  15154. return;
  15155. }
  15156. }
  15157. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15158. {
  15159. int32_t _offset = 1;
  15160. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15161. RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4(_thisAdjusted, ___value0, method);
  15162. }
  15163. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  15164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15165. {
  15166. static bool s_Il2CppMethodInitialized;
  15167. if (!s_Il2CppMethodInitialized)
  15168. {
  15169. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  15170. s_Il2CppMethodInitialized = true;
  15171. }
  15172. int32_t V_0 = 0;
  15173. {
  15174. IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  15175. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->get_depthFormatBits_8();
  15176. int32_t L_1 = __this->get__depthBufferBits_7();
  15177. int32_t L_2 = L_1;
  15178. int32_t L_3 = (L_0)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2));
  15179. V_0 = L_3;
  15180. goto IL_0010;
  15181. }
  15182. IL_0010:
  15183. {
  15184. int32_t L_4 = V_0;
  15185. return L_4;
  15186. }
  15187. }
  15188. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15189. {
  15190. int32_t _offset = 1;
  15191. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15192. int32_t _returnValue;
  15193. _returnValue = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C(_thisAdjusted, method);
  15194. return _returnValue;
  15195. }
  15196. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  15197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15198. {
  15199. bool V_0 = false;
  15200. bool V_1 = false;
  15201. {
  15202. int32_t L_0 = ___value0;
  15203. V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15204. bool L_1 = V_0;
  15205. if (!L_1)
  15206. {
  15207. goto IL_0015;
  15208. }
  15209. }
  15210. {
  15211. __this->set__depthBufferBits_7(0);
  15212. goto IL_0031;
  15213. }
  15214. IL_0015:
  15215. {
  15216. int32_t L_2 = ___value0;
  15217. V_1 = (bool)((((int32_t)((((int32_t)L_2) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15218. bool L_3 = V_1;
  15219. if (!L_3)
  15220. {
  15221. goto IL_002a;
  15222. }
  15223. }
  15224. {
  15225. __this->set__depthBufferBits_7(1);
  15226. goto IL_0031;
  15227. }
  15228. IL_002a:
  15229. {
  15230. __this->set__depthBufferBits_7(2);
  15231. }
  15232. IL_0031:
  15233. {
  15234. return;
  15235. }
  15236. }
  15237. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15238. {
  15239. int32_t _offset = 1;
  15240. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15241. RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85(_thisAdjusted, ___value0, method);
  15242. }
  15243. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  15244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15245. {
  15246. {
  15247. int32_t L_0 = ___value0;
  15248. __this->set_U3CdimensionU3Ek__BackingField_9(L_0);
  15249. return;
  15250. }
  15251. }
  15252. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15253. {
  15254. int32_t _offset = 1;
  15255. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15256. RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline(_thisAdjusted, ___value0, method);
  15257. }
  15258. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  15259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15260. {
  15261. {
  15262. int32_t L_0 = ___value0;
  15263. __this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
  15264. return;
  15265. }
  15266. }
  15267. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15268. {
  15269. int32_t _offset = 1;
  15270. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15271. RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline(_thisAdjusted, ___value0, method);
  15272. }
  15273. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  15274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15275. {
  15276. {
  15277. int32_t L_0 = ___value0;
  15278. __this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
  15279. return;
  15280. }
  15281. }
  15282. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15283. {
  15284. int32_t _offset = 1;
  15285. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15286. RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline(_thisAdjusted, ___value0, method);
  15287. }
  15288. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  15289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15290. {
  15291. {
  15292. int32_t L_0 = ___value0;
  15293. __this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
  15294. return;
  15295. }
  15296. }
  15297. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15298. {
  15299. int32_t _offset = 1;
  15300. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15301. RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline(_thisAdjusted, ___value0, method);
  15302. }
  15303. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  15304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
  15305. {
  15306. {
  15307. il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ));
  15308. __this->set__flags_12(((int32_t)130));
  15309. int32_t L_0 = ___width0;
  15310. RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, /*hidden argument*/NULL);
  15311. int32_t L_1 = ___height1;
  15312. RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_1, /*hidden argument*/NULL);
  15313. RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
  15314. RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
  15315. int32_t L_2 = ___colorFormat2;
  15316. RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, /*hidden argument*/NULL);
  15317. int32_t L_3 = ___depthBufferBits3;
  15318. RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_3, /*hidden argument*/NULL);
  15319. int32_t L_4 = ___mipCount4;
  15320. RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_4, /*hidden argument*/NULL);
  15321. RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
  15322. RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
  15323. RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
  15324. RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
  15325. return;
  15326. }
  15327. }
  15328. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
  15329. {
  15330. int32_t _offset = 1;
  15331. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15332. RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
  15333. }
  15334. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  15335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  15336. {
  15337. bool V_0 = false;
  15338. {
  15339. bool L_0 = ___value0;
  15340. V_0 = L_0;
  15341. bool L_1 = V_0;
  15342. if (!L_1)
  15343. {
  15344. goto IL_0018;
  15345. }
  15346. }
  15347. {
  15348. int32_t L_2 = __this->get__flags_12();
  15349. int32_t L_3 = ___flag1;
  15350. __this->set__flags_12(((int32_t)((int32_t)L_2|(int32_t)L_3)));
  15351. goto IL_0029;
  15352. }
  15353. IL_0018:
  15354. {
  15355. int32_t L_4 = __this->get__flags_12();
  15356. int32_t L_5 = ___flag1;
  15357. __this->set__flags_12(((int32_t)((int32_t)L_4&(int32_t)((~L_5)))));
  15358. }
  15359. IL_0029:
  15360. {
  15361. return;
  15362. }
  15363. }
  15364. IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  15365. {
  15366. int32_t _offset = 1;
  15367. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15368. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044(_thisAdjusted, ___value0, ___flag1, method);
  15369. }
  15370. // System.Void UnityEngine.RenderTextureDescriptor::.cctor()
  15371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_mD4015195DE93496CA03515BD76A118751F6CB88F (const RuntimeMethod* method)
  15372. {
  15373. static bool s_Il2CppMethodInitialized;
  15374. if (!s_Il2CppMethodInitialized)
  15375. {
  15376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var);
  15377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  15378. s_Il2CppMethodInitialized = true;
  15379. }
  15380. {
  15381. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)3);
  15382. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = L_0;
  15383. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16));
  15384. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = L_1;
  15385. (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24));
  15386. ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->set_depthFormatBits_8(L_2);
  15387. return;
  15388. }
  15389. }
  15390. #ifdef __clang__
  15391. #pragma clang diagnostic pop
  15392. #endif
  15393. #ifdef __clang__
  15394. #pragma clang diagnostic push
  15395. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15396. #pragma clang diagnostic ignored "-Wunused-variable"
  15397. #endif
  15398. #ifdef __clang__
  15399. #pragma clang diagnostic pop
  15400. #endif
  15401. #ifdef __clang__
  15402. #pragma clang diagnostic push
  15403. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15404. #pragma clang diagnostic ignored "-Wunused-variable"
  15405. #endif
  15406. #ifdef __clang__
  15407. #pragma clang diagnostic pop
  15408. #endif
  15409. #ifdef __clang__
  15410. #pragma clang diagnostic push
  15411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15412. #pragma clang diagnostic ignored "-Wunused-variable"
  15413. #endif
  15414. #ifdef __clang__
  15415. #pragma clang diagnostic pop
  15416. #endif
  15417. #ifdef __clang__
  15418. #pragma clang diagnostic push
  15419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15420. #pragma clang diagnostic ignored "-Wunused-variable"
  15421. #endif
  15422. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  15423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15424. {
  15425. typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  15426. static Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn _il2cpp_icall_func;
  15427. if (!_il2cpp_icall_func)
  15428. _il2cpp_icall_func = (Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
  15429. Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func(__this);
  15430. return icallRetVal;
  15431. }
  15432. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  15433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15434. {
  15435. typedef int32_t (*Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  15436. static Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn _il2cpp_icall_func;
  15437. if (!_il2cpp_icall_func)
  15438. _il2cpp_icall_func = (Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
  15439. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15440. return icallRetVal;
  15441. }
  15442. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  15443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15444. {
  15445. typedef int32_t (*Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  15446. static Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn _il2cpp_icall_func;
  15447. if (!_il2cpp_icall_func)
  15448. _il2cpp_icall_func = (Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
  15449. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15450. return icallRetVal;
  15451. }
  15452. // UnityEngine.Material UnityEngine.Renderer::get_material()
  15453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15454. {
  15455. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_0 = NULL;
  15456. {
  15457. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0;
  15458. L_0 = Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3(__this, /*hidden argument*/NULL);
  15459. V_0 = L_0;
  15460. goto IL_000a;
  15461. }
  15462. IL_000a:
  15463. {
  15464. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = V_0;
  15465. return L_1;
  15466. }
  15467. }
  15468. #ifdef __clang__
  15469. #pragma clang diagnostic pop
  15470. #endif
  15471. #ifdef __clang__
  15472. #pragma clang diagnostic push
  15473. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15474. #pragma clang diagnostic ignored "-Wunused-variable"
  15475. #endif
  15476. // System.Void UnityEngine.RequireComponent::.ctor(System.Type)
  15477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_m5EC89D3D22D7D880E1B88A5C9FADF1FBDC713EE4 (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method)
  15478. {
  15479. {
  15480. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  15481. Type_t * L_0 = ___requiredComponent0;
  15482. __this->set_m_Type0_0(L_0);
  15483. return;
  15484. }
  15485. }
  15486. #ifdef __clang__
  15487. #pragma clang diagnostic pop
  15488. #endif
  15489. #ifdef __clang__
  15490. #pragma clang diagnostic push
  15491. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15492. #pragma clang diagnostic ignored "-Wunused-variable"
  15493. #endif
  15494. // System.String UnityEngine.Resolution::ToString()
  15495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method)
  15496. {
  15497. static bool s_Il2CppMethodInitialized;
  15498. if (!s_Il2CppMethodInitialized)
  15499. {
  15500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  15501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  15502. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
  15503. s_Il2CppMethodInitialized = true;
  15504. }
  15505. String_t* V_0 = NULL;
  15506. {
  15507. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  15508. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  15509. int32_t L_2 = __this->get_m_Width_0();
  15510. int32_t L_3 = L_2;
  15511. RuntimeObject * L_4 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_3);
  15512. ArrayElementTypeCheck (L_1, L_4);
  15513. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  15514. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_1;
  15515. int32_t L_6 = __this->get_m_Height_1();
  15516. int32_t L_7 = L_6;
  15517. RuntimeObject * L_8 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_7);
  15518. ArrayElementTypeCheck (L_5, L_8);
  15519. (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  15520. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_5;
  15521. int32_t L_10 = __this->get_m_RefreshRate_2();
  15522. int32_t L_11 = L_10;
  15523. RuntimeObject * L_12 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_11);
  15524. ArrayElementTypeCheck (L_9, L_12);
  15525. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
  15526. String_t* L_13;
  15527. L_13 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, /*hidden argument*/NULL);
  15528. V_0 = L_13;
  15529. goto IL_003e;
  15530. }
  15531. IL_003e:
  15532. {
  15533. String_t* L_14 = V_0;
  15534. return L_14;
  15535. }
  15536. }
  15537. IL2CPP_EXTERN_C String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15538. {
  15539. int32_t _offset = 1;
  15540. Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * _thisAdjusted = reinterpret_cast<Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 *>(__this + _offset);
  15541. String_t* _returnValue;
  15542. _returnValue = Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B(_thisAdjusted, method);
  15543. return _returnValue;
  15544. }
  15545. #ifdef __clang__
  15546. #pragma clang diagnostic pop
  15547. #endif
  15548. #ifdef __clang__
  15549. #pragma clang diagnostic push
  15550. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15551. #pragma clang diagnostic ignored "-Wunused-variable"
  15552. #endif
  15553. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  15554. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
  15555. {
  15556. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15557. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15558. }
  15559. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
  15560. {
  15561. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15562. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15563. }
  15564. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  15565. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
  15566. {
  15567. }
  15568. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  15569. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
  15570. {
  15571. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15572. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15573. }
  15574. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
  15575. {
  15576. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15577. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15578. }
  15579. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  15580. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
  15581. {
  15582. }
  15583. #ifdef __clang__
  15584. #pragma clang diagnostic pop
  15585. #endif
  15586. #ifdef __clang__
  15587. #pragma clang diagnostic push
  15588. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15589. #pragma clang diagnostic ignored "-Wunused-variable"
  15590. #endif
  15591. // UnityEngine.Object UnityEngine.Resources::Load(System.String)
  15592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m011631B3740AFD38D496838F10D3DA635A061120 (String_t* ___path0, const RuntimeMethod* method)
  15593. {
  15594. static bool s_Il2CppMethodInitialized;
  15595. if (!s_Il2CppMethodInitialized)
  15596. {
  15597. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  15598. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15599. s_Il2CppMethodInitialized = true;
  15600. }
  15601. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  15602. {
  15603. String_t* L_0 = ___path0;
  15604. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  15605. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15606. Type_t * L_2;
  15607. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15608. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3;
  15609. L_3 = Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C(L_0, L_2, /*hidden argument*/NULL);
  15610. V_0 = L_3;
  15611. goto IL_0014;
  15612. }
  15613. IL_0014:
  15614. {
  15615. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = V_0;
  15616. return L_4;
  15617. }
  15618. }
  15619. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  15620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  15621. {
  15622. static bool s_Il2CppMethodInitialized;
  15623. if (!s_Il2CppMethodInitialized)
  15624. {
  15625. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15626. s_Il2CppMethodInitialized = true;
  15627. }
  15628. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  15629. {
  15630. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15631. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
  15632. L_0 = ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890(/*hidden argument*/NULL);
  15633. String_t* L_1 = ___path0;
  15634. Type_t * L_2 = ___systemTypeInstance1;
  15635. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3;
  15636. L_3 = VirtFuncInvoker2< Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, Type_t * >::Invoke(4 /* UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type) */, L_0, L_1, L_2);
  15637. V_0 = L_3;
  15638. goto IL_0010;
  15639. }
  15640. IL_0010:
  15641. {
  15642. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = V_0;
  15643. return L_4;
  15644. }
  15645. }
  15646. // UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
  15647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6 (Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method)
  15648. {
  15649. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn) (Type_t *, String_t*);
  15650. static Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn _il2cpp_icall_func;
  15651. if (!_il2cpp_icall_func)
  15652. _il2cpp_icall_func = (Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
  15653. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___type0, ___path1);
  15654. return icallRetVal;
  15655. }
  15656. #ifdef __clang__
  15657. #pragma clang diagnostic pop
  15658. #endif
  15659. #ifdef __clang__
  15660. #pragma clang diagnostic push
  15661. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15662. #pragma clang diagnostic ignored "-Wunused-variable"
  15663. #endif
  15664. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  15665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method)
  15666. {
  15667. static bool s_Il2CppMethodInitialized;
  15668. if (!s_Il2CppMethodInitialized)
  15669. {
  15670. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15671. s_Il2CppMethodInitialized = true;
  15672. }
  15673. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B2_0 = NULL;
  15674. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B1_0 = NULL;
  15675. {
  15676. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15677. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
  15678. L_0 = ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline(/*hidden argument*/NULL);
  15679. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_1 = L_0;
  15680. G_B1_0 = L_1;
  15681. if (L_1)
  15682. {
  15683. G_B2_0 = L_1;
  15684. goto IL_000e;
  15685. }
  15686. }
  15687. {
  15688. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15689. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_2 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
  15690. G_B2_0 = L_2;
  15691. }
  15692. IL_000e:
  15693. {
  15694. return G_B2_0;
  15695. }
  15696. }
  15697. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  15698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6 (const RuntimeMethod* method)
  15699. {
  15700. static bool s_Il2CppMethodInitialized;
  15701. if (!s_Il2CppMethodInitialized)
  15702. {
  15703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15704. s_Il2CppMethodInitialized = true;
  15705. }
  15706. {
  15707. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15708. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  15709. return L_0;
  15710. }
  15711. }
  15712. // System.Void UnityEngine.ResourcesAPI::.ctor()
  15713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method)
  15714. {
  15715. {
  15716. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15717. return;
  15718. }
  15719. }
  15720. // UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type)
  15721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPI_Load_m2E98767AD80F67567FCC40CD2AFD6BCB6AA9B7CD (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  15722. {
  15723. {
  15724. String_t* L_0 = ___path0;
  15725. Type_t * L_1 = ___systemTypeInstance1;
  15726. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2;
  15727. L_2 = ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F(L_0, L_1, /*hidden argument*/NULL);
  15728. return L_2;
  15729. }
  15730. }
  15731. // System.Void UnityEngine.ResourcesAPI::.cctor()
  15732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__cctor_mF299A2749244ECE9CA0B1686E6C363EE37BA8952 (const RuntimeMethod* method)
  15733. {
  15734. static bool s_Il2CppMethodInitialized;
  15735. if (!s_Il2CppMethodInitialized)
  15736. {
  15737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15738. s_Il2CppMethodInitialized = true;
  15739. }
  15740. {
  15741. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F *)il2cpp_codegen_object_new(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15742. ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912(L_0, /*hidden argument*/NULL);
  15743. ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
  15744. return;
  15745. }
  15746. }
  15747. #ifdef __clang__
  15748. #pragma clang diagnostic pop
  15749. #endif
  15750. #ifdef __clang__
  15751. #pragma clang diagnostic push
  15752. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15753. #pragma clang diagnostic ignored "-Wunused-variable"
  15754. #endif
  15755. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  15756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  15757. {
  15758. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn) (String_t*, Type_t *);
  15759. static ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn _il2cpp_icall_func;
  15760. if (!_il2cpp_icall_func)
  15761. _il2cpp_icall_func = (ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)");
  15762. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1);
  15763. return icallRetVal;
  15764. }
  15765. #ifdef __clang__
  15766. #pragma clang diagnostic pop
  15767. #endif
  15768. #ifdef __clang__
  15769. #pragma clang diagnostic push
  15770. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15771. #pragma clang diagnostic ignored "-Wunused-variable"
  15772. #endif
  15773. #ifdef __clang__
  15774. #pragma clang diagnostic pop
  15775. #endif
  15776. #ifdef __clang__
  15777. #pragma clang diagnostic push
  15778. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15779. #pragma clang diagnostic ignored "-Wunused-variable"
  15780. #endif
  15781. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
  15782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mAEDC96FCA281601682E7207BD386A1553C1B6081 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, const RuntimeMethod* method)
  15783. {
  15784. {
  15785. PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
  15786. RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, 0, /*hidden argument*/NULL);
  15787. return;
  15788. }
  15789. }
  15790. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
  15791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mE79C8FD7B18EC53391334A6E6A66CAF09CDA8516 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___loadType0, const RuntimeMethod* method)
  15792. {
  15793. {
  15794. PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
  15795. int32_t L_0 = ___loadType0;
  15796. RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, L_0, /*hidden argument*/NULL);
  15797. return;
  15798. }
  15799. }
  15800. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  15801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method)
  15802. {
  15803. {
  15804. int32_t L_0 = ___value0;
  15805. __this->set_m_LoadType_0(L_0);
  15806. return;
  15807. }
  15808. }
  15809. #ifdef __clang__
  15810. #pragma clang diagnostic pop
  15811. #endif
  15812. #ifdef __clang__
  15813. #pragma clang diagnostic push
  15814. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15815. #pragma clang diagnostic ignored "-Wunused-variable"
  15816. #endif
  15817. #ifdef __clang__
  15818. #pragma clang diagnostic pop
  15819. #endif
  15820. #ifdef __clang__
  15821. #pragma clang diagnostic push
  15822. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15823. #pragma clang diagnostic ignored "-Wunused-variable"
  15824. #endif
  15825. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  15826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
  15827. {
  15828. int32_t V_0 = 0;
  15829. {
  15830. int32_t L_0 = __this->get_m_Handle_0();
  15831. V_0 = L_0;
  15832. goto IL_000a;
  15833. }
  15834. IL_000a:
  15835. {
  15836. int32_t L_1 = V_0;
  15837. return L_1;
  15838. }
  15839. }
  15840. IL2CPP_EXTERN_C int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15841. {
  15842. int32_t _offset = 1;
  15843. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  15844. int32_t _returnValue;
  15845. _returnValue = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C(_thisAdjusted, method);
  15846. return _returnValue;
  15847. }
  15848. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  15849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
  15850. {
  15851. int32_t V_0 = 0;
  15852. {
  15853. int32_t L_0 = __this->get_m_Handle_0();
  15854. V_0 = L_0;
  15855. goto IL_000a;
  15856. }
  15857. IL_000a:
  15858. {
  15859. int32_t L_1 = V_0;
  15860. return L_1;
  15861. }
  15862. }
  15863. IL2CPP_EXTERN_C int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15864. {
  15865. int32_t _offset = 1;
  15866. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  15867. int32_t _returnValue;
  15868. _returnValue = Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB(_thisAdjusted, method);
  15869. return _returnValue;
  15870. }
  15871. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  15872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15873. {
  15874. static bool s_Il2CppMethodInitialized;
  15875. if (!s_Il2CppMethodInitialized)
  15876. {
  15877. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var);
  15878. s_Il2CppMethodInitialized = true;
  15879. }
  15880. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  15881. memset((&V_0), 0, sizeof(V_0));
  15882. bool V_1 = false;
  15883. bool V_2 = false;
  15884. {
  15885. RuntimeObject * L_0 = ___other0;
  15886. V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15887. bool L_1 = V_1;
  15888. if (!L_1)
  15889. {
  15890. goto IL_0015;
  15891. }
  15892. }
  15893. {
  15894. V_2 = (bool)0;
  15895. goto IL_002e;
  15896. }
  15897. IL_0015:
  15898. {
  15899. RuntimeObject * L_2 = ___other0;
  15900. V_0 = ((*(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)UnBox(L_2, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))));
  15901. int32_t L_3;
  15902. L_3 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)__this, /*hidden argument*/NULL);
  15903. int32_t L_4;
  15904. L_4 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
  15905. V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
  15906. goto IL_002e;
  15907. }
  15908. IL_002e:
  15909. {
  15910. bool L_5 = V_2;
  15911. return L_5;
  15912. }
  15913. }
  15914. IL2CPP_EXTERN_C bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15915. {
  15916. int32_t _offset = 1;
  15917. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  15918. bool _returnValue;
  15919. _returnValue = Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D(_thisAdjusted, ___other0, method);
  15920. return _returnValue;
  15921. }
  15922. #ifdef __clang__
  15923. #pragma clang diagnostic pop
  15924. #endif
  15925. #ifdef __clang__
  15926. #pragma clang diagnostic push
  15927. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15928. #pragma clang diagnostic ignored "-Wunused-variable"
  15929. #endif
  15930. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  15931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E (const RuntimeMethod* method)
  15932. {
  15933. typedef int32_t (*SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn) ();
  15934. static SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn _il2cpp_icall_func;
  15935. if (!_il2cpp_icall_func)
  15936. _il2cpp_icall_func = (SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::get_sceneCount()");
  15937. int32_t icallRetVal = _il2cpp_icall_func();
  15938. return icallRetVal;
  15939. }
  15940. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  15941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F (int32_t ___index0, const RuntimeMethod* method)
  15942. {
  15943. static bool s_Il2CppMethodInitialized;
  15944. if (!s_Il2CppMethodInitialized)
  15945. {
  15946. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15947. s_Il2CppMethodInitialized = true;
  15948. }
  15949. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  15950. memset((&V_0), 0, sizeof(V_0));
  15951. {
  15952. int32_t L_0 = ___index0;
  15953. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15954. SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A(L_0, (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
  15955. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_1 = V_0;
  15956. return L_1;
  15957. }
  15958. }
  15959. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  15960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  15961. {
  15962. static bool s_Il2CppMethodInitialized;
  15963. if (!s_Il2CppMethodInitialized)
  15964. {
  15965. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  15966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15967. s_Il2CppMethodInitialized = true;
  15968. }
  15969. bool V_0 = false;
  15970. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_1 = NULL;
  15971. {
  15972. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15973. bool L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_s_AllowLoadScene_0();
  15974. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  15975. bool L_1 = V_0;
  15976. if (!L_1)
  15977. {
  15978. goto IL_0011;
  15979. }
  15980. }
  15981. {
  15982. V_1 = (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *)NULL;
  15983. goto IL_0022;
  15984. }
  15985. IL_0011:
  15986. {
  15987. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  15988. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_2;
  15989. L_2 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
  15990. String_t* L_3 = ___sceneName0;
  15991. int32_t L_4 = ___sceneBuildIndex1;
  15992. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_5 = ___parameters2;
  15993. bool L_6 = ___mustCompleteNextFrame3;
  15994. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_7;
  15995. L_7 = VirtFuncInvoker4< AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, String_t*, int32_t, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 , bool >::Invoke(4 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean) */, L_2, L_3, L_4, L_5, L_6);
  15996. V_1 = L_7;
  15997. goto IL_0022;
  15998. }
  15999. IL_0022:
  16000. {
  16001. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_8 = V_1;
  16002. return L_8;
  16003. }
  16004. }
  16005. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
  16006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadFirstScene_Internal_mC0778CB81D17E92E17A814E25C7481E0747A573E (bool ___async0, const RuntimeMethod* method)
  16007. {
  16008. static bool s_Il2CppMethodInitialized;
  16009. if (!s_Il2CppMethodInitialized)
  16010. {
  16011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16012. s_Il2CppMethodInitialized = true;
  16013. }
  16014. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_0 = NULL;
  16015. {
  16016. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16017. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
  16018. L_0 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
  16019. bool L_1 = ___async0;
  16020. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
  16021. L_2 = VirtFuncInvoker1< AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, bool >::Invoke(5 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean) */, L_0, L_1);
  16022. V_0 = L_2;
  16023. goto IL_000f;
  16024. }
  16025. IL_000f:
  16026. {
  16027. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3 = V_0;
  16028. return L_3;
  16029. }
  16030. }
  16031. // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
  16032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m7DAF30213E99396ECBDB1BD40CC34CCF36902092 (String_t* ___sceneName0, const RuntimeMethod* method)
  16033. {
  16034. static bool s_Il2CppMethodInitialized;
  16035. if (!s_Il2CppMethodInitialized)
  16036. {
  16037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16038. s_Il2CppMethodInitialized = true;
  16039. }
  16040. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 V_0;
  16041. memset((&V_0), 0, sizeof(V_0));
  16042. {
  16043. LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC((LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&V_0), 0, /*hidden argument*/NULL);
  16044. String_t* L_0 = ___sceneName0;
  16045. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_1 = V_0;
  16046. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16047. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_2;
  16048. L_2 = SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591(L_0, L_1, /*hidden argument*/NULL);
  16049. return;
  16050. }
  16051. }
  16052. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  16053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591 (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method)
  16054. {
  16055. static bool s_Il2CppMethodInitialized;
  16056. if (!s_Il2CppMethodInitialized)
  16057. {
  16058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16059. s_Il2CppMethodInitialized = true;
  16060. }
  16061. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  16062. memset((&V_0), 0, sizeof(V_0));
  16063. {
  16064. String_t* L_0 = ___sceneName0;
  16065. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_1 = ___parameters1;
  16066. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16067. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
  16068. L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659(L_0, (-1), L_1, (bool)1, /*hidden argument*/NULL);
  16069. int32_t L_3;
  16070. L_3 = SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E(/*hidden argument*/NULL);
  16071. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_4;
  16072. L_4 = SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F(((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1)), /*hidden argument*/NULL);
  16073. V_0 = L_4;
  16074. goto IL_001a;
  16075. }
  16076. IL_001a:
  16077. {
  16078. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_5 = V_0;
  16079. return L_5;
  16080. }
  16081. }
  16082. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
  16083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m3546B371F03BC8DC053FFF165AB25ADF44A183BE (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, int32_t ___mode1, const RuntimeMethod* method)
  16084. {
  16085. static bool s_Il2CppMethodInitialized;
  16086. if (!s_Il2CppMethodInitialized)
  16087. {
  16088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16089. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var);
  16090. s_Il2CppMethodInitialized = true;
  16091. }
  16092. bool V_0 = false;
  16093. {
  16094. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16095. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
  16096. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16097. bool L_1 = V_0;
  16098. if (!L_1)
  16099. {
  16100. goto IL_001c;
  16101. }
  16102. }
  16103. {
  16104. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16105. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
  16106. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
  16107. int32_t L_4 = ___mode1;
  16108. UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var);
  16109. }
  16110. IL_001c:
  16111. {
  16112. return;
  16113. }
  16114. }
  16115. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
  16116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m9A68F15B0FA483633F24E0E50574CFB6DD2D5520 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, const RuntimeMethod* method)
  16117. {
  16118. static bool s_Il2CppMethodInitialized;
  16119. if (!s_Il2CppMethodInitialized)
  16120. {
  16121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var);
  16123. s_Il2CppMethodInitialized = true;
  16124. }
  16125. bool V_0 = false;
  16126. {
  16127. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16128. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
  16129. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16130. bool L_1 = V_0;
  16131. if (!L_1)
  16132. {
  16133. goto IL_001b;
  16134. }
  16135. }
  16136. {
  16137. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16138. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
  16139. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
  16140. UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763(L_2, L_3, /*hidden argument*/UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var);
  16141. }
  16142. IL_001b:
  16143. {
  16144. return;
  16145. }
  16146. }
  16147. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
  16148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_m4094F4307C6B3DE0BB87ED646EA9BD6640B831DC (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___previousActiveScene0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___newActiveScene1, const RuntimeMethod* method)
  16149. {
  16150. static bool s_Il2CppMethodInitialized;
  16151. if (!s_Il2CppMethodInitialized)
  16152. {
  16153. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16154. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var);
  16155. s_Il2CppMethodInitialized = true;
  16156. }
  16157. bool V_0 = false;
  16158. {
  16159. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16160. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
  16161. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16162. bool L_1 = V_0;
  16163. if (!L_1)
  16164. {
  16165. goto IL_001c;
  16166. }
  16167. }
  16168. {
  16169. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16170. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
  16171. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___previousActiveScene0;
  16172. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_4 = ___newActiveScene1;
  16173. UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var);
  16174. }
  16175. IL_001c:
  16176. {
  16177. return;
  16178. }
  16179. }
  16180. // System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
  16181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager__cctor_m5D677C6723892CAB16E0F9710AF214D7A328B396 (const RuntimeMethod* method)
  16182. {
  16183. static bool s_Il2CppMethodInitialized;
  16184. if (!s_Il2CppMethodInitialized)
  16185. {
  16186. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16187. s_Il2CppMethodInitialized = true;
  16188. }
  16189. {
  16190. ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->set_s_AllowLoadScene_0((bool)1);
  16191. return;
  16192. }
  16193. }
  16194. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  16195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A (int32_t ___index0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret1, const RuntimeMethod* method)
  16196. {
  16197. typedef void (*SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn) (int32_t, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *);
  16198. static SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn _il2cpp_icall_func;
  16199. if (!_il2cpp_icall_func)
  16200. _il2cpp_icall_func = (SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)");
  16201. _il2cpp_icall_func(___index0, ___ret1);
  16202. }
  16203. #ifdef __clang__
  16204. #pragma clang diagnostic pop
  16205. #endif
  16206. #ifdef __clang__
  16207. #pragma clang diagnostic push
  16208. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16209. #pragma clang diagnostic ignored "-Wunused-variable"
  16210. #endif
  16211. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  16212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method)
  16213. {
  16214. static bool s_Il2CppMethodInitialized;
  16215. if (!s_Il2CppMethodInitialized)
  16216. {
  16217. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16218. s_Il2CppMethodInitialized = true;
  16219. }
  16220. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B2_0 = NULL;
  16221. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B1_0 = NULL;
  16222. {
  16223. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16224. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
  16225. L_0 = SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline(/*hidden argument*/NULL);
  16226. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_1 = L_0;
  16227. G_B1_0 = L_1;
  16228. if (L_1)
  16229. {
  16230. G_B2_0 = L_1;
  16231. goto IL_000e;
  16232. }
  16233. }
  16234. {
  16235. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16236. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_2 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
  16237. G_B2_0 = L_2;
  16238. }
  16239. IL_000e:
  16240. {
  16241. return G_B2_0;
  16242. }
  16243. }
  16244. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  16245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7 (const RuntimeMethod* method)
  16246. {
  16247. static bool s_Il2CppMethodInitialized;
  16248. if (!s_Il2CppMethodInitialized)
  16249. {
  16250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16251. s_Il2CppMethodInitialized = true;
  16252. }
  16253. {
  16254. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16255. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  16256. return L_0;
  16257. }
  16258. }
  16259. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  16260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method)
  16261. {
  16262. {
  16263. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16264. return;
  16265. }
  16266. }
  16267. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  16268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPI_LoadSceneAsyncByNameOrIndex_m351028028E2A19B144F133011B7314DC8714495B (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  16269. {
  16270. {
  16271. String_t* L_0 = ___sceneName0;
  16272. int32_t L_1 = ___sceneBuildIndex1;
  16273. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_2 = ___parameters2;
  16274. bool L_3 = ___mustCompleteNextFrame3;
  16275. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_4;
  16276. L_4 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  16277. return L_4;
  16278. }
  16279. }
  16280. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
  16281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPI_LoadFirstScene_m0ECE028BAA91CE0EEAF39C713493667B6BFFE759 (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, bool ___mustLoadAsync0, const RuntimeMethod* method)
  16282. {
  16283. {
  16284. return (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *)NULL;
  16285. }
  16286. }
  16287. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
  16288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__cctor_mE2DB55CFCB089B29C626309084CDBFDAE704F8EB (const RuntimeMethod* method)
  16289. {
  16290. static bool s_Il2CppMethodInitialized;
  16291. if (!s_Il2CppMethodInitialized)
  16292. {
  16293. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16294. s_Il2CppMethodInitialized = true;
  16295. }
  16296. {
  16297. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F *)il2cpp_codegen_object_new(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16298. SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF(L_0, /*hidden argument*/NULL);
  16299. ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
  16300. return;
  16301. }
  16302. }
  16303. #ifdef __clang__
  16304. #pragma clang diagnostic pop
  16305. #endif
  16306. #ifdef __clang__
  16307. #pragma clang diagnostic push
  16308. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16309. #pragma clang diagnostic ignored "-Wunused-variable"
  16310. #endif
  16311. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  16312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  16313. {
  16314. {
  16315. String_t* L_0 = ___sceneName0;
  16316. int32_t L_1 = ___sceneBuildIndex1;
  16317. bool L_2 = ___mustCompleteNextFrame3;
  16318. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3;
  16319. L_3 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D(L_0, L_1, (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&___parameters2), L_2, /*hidden argument*/NULL);
  16320. return L_3;
  16321. }
  16322. }
  16323. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  16324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  16325. {
  16326. typedef AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * (*SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn) (String_t*, int32_t, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *, bool);
  16327. static SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn _il2cpp_icall_func;
  16328. if (!_il2cpp_icall_func)
  16329. _il2cpp_icall_func = (SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)");
  16330. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * icallRetVal = _il2cpp_icall_func(___sceneName0, ___sceneBuildIndex1, ___parameters2, ___mustCompleteNextFrame3);
  16331. return icallRetVal;
  16332. }
  16333. #ifdef __clang__
  16334. #pragma clang diagnostic pop
  16335. #endif
  16336. #ifdef __clang__
  16337. #pragma clang diagnostic push
  16338. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16339. #pragma clang diagnostic ignored "-Wunused-variable"
  16340. #endif
  16341. // System.Int32 UnityEngine.Screen::get_width()
  16342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C (const RuntimeMethod* method)
  16343. {
  16344. typedef int32_t (*Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn) ();
  16345. static Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn _il2cpp_icall_func;
  16346. if (!_il2cpp_icall_func)
  16347. _il2cpp_icall_func = (Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
  16348. int32_t icallRetVal = _il2cpp_icall_func();
  16349. return icallRetVal;
  16350. }
  16351. // System.Int32 UnityEngine.Screen::get_height()
  16352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE (const RuntimeMethod* method)
  16353. {
  16354. typedef int32_t (*Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn) ();
  16355. static Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn _il2cpp_icall_func;
  16356. if (!_il2cpp_icall_func)
  16357. _il2cpp_icall_func = (Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
  16358. int32_t icallRetVal = _il2cpp_icall_func();
  16359. return icallRetVal;
  16360. }
  16361. // System.Single UnityEngine.Screen::get_dpi()
  16362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55 (const RuntimeMethod* method)
  16363. {
  16364. typedef float (*Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn) ();
  16365. static Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn _il2cpp_icall_func;
  16366. if (!_il2cpp_icall_func)
  16367. _il2cpp_icall_func = (Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
  16368. float icallRetVal = _il2cpp_icall_func();
  16369. return icallRetVal;
  16370. }
  16371. // UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
  16372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624 (const RuntimeMethod* method)
  16373. {
  16374. typedef int32_t (*Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn) ();
  16375. static Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn _il2cpp_icall_func;
  16376. if (!_il2cpp_icall_func)
  16377. _il2cpp_icall_func = (Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreenMode()");
  16378. int32_t icallRetVal = _il2cpp_icall_func();
  16379. return icallRetVal;
  16380. }
  16381. #ifdef __clang__
  16382. #pragma clang diagnostic pop
  16383. #endif
  16384. #ifdef __clang__
  16385. #pragma clang diagnostic push
  16386. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16387. #pragma clang diagnostic ignored "-Wunused-variable"
  16388. #endif
  16389. #ifdef __clang__
  16390. #pragma clang diagnostic pop
  16391. #endif
  16392. #ifdef __clang__
  16393. #pragma clang diagnostic push
  16394. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16395. #pragma clang diagnostic ignored "-Wunused-variable"
  16396. #endif
  16397. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  16398. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
  16399. {
  16400. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  16401. }
  16402. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
  16403. {
  16404. intptr_t unmarshaled_m_CachedPtr_temp_0;
  16405. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  16406. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  16407. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  16408. }
  16409. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  16410. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
  16411. {
  16412. }
  16413. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  16414. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
  16415. {
  16416. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  16417. }
  16418. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
  16419. {
  16420. intptr_t unmarshaled_m_CachedPtr_temp_0;
  16421. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  16422. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  16423. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  16424. }
  16425. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  16426. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
  16427. {
  16428. }
  16429. // System.Void UnityEngine.ScriptableObject::.ctor()
  16430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method)
  16431. {
  16432. static bool s_Il2CppMethodInitialized;
  16433. if (!s_Il2CppMethodInitialized)
  16434. {
  16435. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16436. s_Il2CppMethodInitialized = true;
  16437. }
  16438. {
  16439. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16440. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  16441. ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B(__this, /*hidden argument*/NULL);
  16442. return;
  16443. }
  16444. }
  16445. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  16446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateInstance_m5371BDC0B4F60FE15914A7BB3FBE07D0ACA0A8D4 (Type_t * ___type0, const RuntimeMethod* method)
  16447. {
  16448. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * V_0 = NULL;
  16449. {
  16450. Type_t * L_0 = ___type0;
  16451. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_1;
  16452. L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD(L_0, (bool)1, /*hidden argument*/NULL);
  16453. V_0 = L_1;
  16454. goto IL_000b;
  16455. }
  16456. IL_000b:
  16457. {
  16458. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_2 = V_0;
  16459. return L_2;
  16460. }
  16461. }
  16462. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  16463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method)
  16464. {
  16465. typedef void (*ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn) (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *);
  16466. static ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn _il2cpp_icall_func;
  16467. if (!_il2cpp_icall_func)
  16468. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
  16469. _il2cpp_icall_func(___self0);
  16470. }
  16471. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  16472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method)
  16473. {
  16474. typedef ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * (*ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn) (Type_t *, bool);
  16475. static ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn _il2cpp_icall_func;
  16476. if (!_il2cpp_icall_func)
  16477. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
  16478. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * icallRetVal = _il2cpp_icall_func(___type0, ___applyDefaultsAndReset1);
  16479. return icallRetVal;
  16480. }
  16481. #ifdef __clang__
  16482. #pragma clang diagnostic pop
  16483. #endif
  16484. #ifdef __clang__
  16485. #pragma clang diagnostic push
  16486. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16487. #pragma clang diagnostic ignored "-Wunused-variable"
  16488. #endif
  16489. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
  16490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
  16491. {
  16492. static bool s_Il2CppMethodInitialized;
  16493. if (!s_Il2CppMethodInitialized)
  16494. {
  16495. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16496. s_Il2CppMethodInitialized = true;
  16497. }
  16498. {
  16499. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16500. int32_t L_0;
  16501. L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
  16502. return L_0;
  16503. }
  16504. }
  16505. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16506. {
  16507. int32_t _offset = 1;
  16508. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16509. int32_t _returnValue;
  16510. _returnValue = ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F(_thisAdjusted, method);
  16511. return _returnValue;
  16512. }
  16513. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
  16514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method)
  16515. {
  16516. static bool s_Il2CppMethodInitialized;
  16517. if (!s_Il2CppMethodInitialized)
  16518. {
  16519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16520. s_Il2CppMethodInitialized = true;
  16521. }
  16522. {
  16523. int32_t L_0 = ___index0;
  16524. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16525. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1;
  16526. L_1 = ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
  16527. return L_1;
  16528. }
  16529. }
  16530. IL2CPP_EXTERN_C Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  16531. {
  16532. int32_t _offset = 1;
  16533. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16534. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * _returnValue;
  16535. _returnValue = ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646(_thisAdjusted, ___index0, method);
  16536. return _returnValue;
  16537. }
  16538. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  16539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  16540. {
  16541. {
  16542. intptr_t L_0 = ___ptr0;
  16543. __this->set_m_Ptr_1((intptr_t)L_0);
  16544. return;
  16545. }
  16546. }
  16547. IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA_AdjustorThunk (RuntimeObject * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  16548. {
  16549. int32_t _offset = 1;
  16550. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16551. ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA(_thisAdjusted, ___ptr0, method);
  16552. }
  16553. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
  16554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
  16555. {
  16556. int32_t V_0 = 0;
  16557. {
  16558. int32_t L_0;
  16559. L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
  16560. V_0 = L_0;
  16561. goto IL_000a;
  16562. }
  16563. IL_000a:
  16564. {
  16565. int32_t L_1 = V_0;
  16566. return L_1;
  16567. }
  16568. }
  16569. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16570. {
  16571. int32_t _offset = 1;
  16572. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16573. int32_t _returnValue;
  16574. _returnValue = ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6(_thisAdjusted, method);
  16575. return _returnValue;
  16576. }
  16577. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
  16578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method)
  16579. {
  16580. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL;
  16581. {
  16582. int32_t L_0 = ___index0;
  16583. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1;
  16584. L_1 = ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
  16585. V_0 = L_1;
  16586. goto IL_000b;
  16587. }
  16588. IL_000b:
  16589. {
  16590. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = V_0;
  16591. return L_2;
  16592. }
  16593. }
  16594. IL2CPP_EXTERN_C Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  16595. {
  16596. int32_t _offset = 1;
  16597. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16598. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * _returnValue;
  16599. _returnValue = ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA(_thisAdjusted, ___index0, method);
  16600. return _returnValue;
  16601. }
  16602. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  16603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
  16604. {
  16605. static bool s_Il2CppMethodInitialized;
  16606. if (!s_Il2CppMethodInitialized)
  16607. {
  16608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  16609. s_Il2CppMethodInitialized = true;
  16610. }
  16611. bool V_0 = false;
  16612. {
  16613. intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
  16614. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_1 = ___other0;
  16615. intptr_t L_2 = L_1.get_m_Ptr_1();
  16616. intptr_t L_3 = L_2;
  16617. RuntimeObject * L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
  16618. bool L_5;
  16619. L_5 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_0, L_4, /*hidden argument*/NULL);
  16620. V_0 = L_5;
  16621. goto IL_001a;
  16622. }
  16623. IL_001a:
  16624. {
  16625. bool L_6 = V_0;
  16626. return L_6;
  16627. }
  16628. }
  16629. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7_AdjustorThunk (RuntimeObject * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
  16630. {
  16631. int32_t _offset = 1;
  16632. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16633. bool _returnValue;
  16634. _returnValue = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7(_thisAdjusted, ___other0, method);
  16635. return _returnValue;
  16636. }
  16637. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  16638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  16639. {
  16640. static bool s_Il2CppMethodInitialized;
  16641. if (!s_Il2CppMethodInitialized)
  16642. {
  16643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16644. s_Il2CppMethodInitialized = true;
  16645. }
  16646. bool V_0 = false;
  16647. bool V_1 = false;
  16648. int32_t G_B5_0 = 0;
  16649. {
  16650. RuntimeObject * L_0 = ___obj0;
  16651. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16652. bool L_1 = V_0;
  16653. if (!L_1)
  16654. {
  16655. goto IL_000d;
  16656. }
  16657. }
  16658. {
  16659. V_1 = (bool)0;
  16660. goto IL_0027;
  16661. }
  16662. IL_000d:
  16663. {
  16664. RuntimeObject * L_2 = ___obj0;
  16665. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))
  16666. {
  16667. goto IL_0023;
  16668. }
  16669. }
  16670. {
  16671. RuntimeObject * L_3 = ___obj0;
  16672. bool L_4;
  16673. L_4 = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, ((*(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)UnBox(L_3, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  16674. G_B5_0 = ((int32_t)(L_4));
  16675. goto IL_0024;
  16676. }
  16677. IL_0023:
  16678. {
  16679. G_B5_0 = 0;
  16680. }
  16681. IL_0024:
  16682. {
  16683. V_1 = (bool)G_B5_0;
  16684. goto IL_0027;
  16685. }
  16686. IL_0027:
  16687. {
  16688. bool L_5 = V_1;
  16689. return L_5;
  16690. }
  16691. }
  16692. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  16693. {
  16694. int32_t _offset = 1;
  16695. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16696. bool _returnValue;
  16697. _returnValue = ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D(_thisAdjusted, ___obj0, method);
  16698. return _returnValue;
  16699. }
  16700. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  16701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
  16702. {
  16703. int32_t V_0 = 0;
  16704. {
  16705. intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
  16706. int32_t L_1;
  16707. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  16708. V_0 = L_1;
  16709. goto IL_000f;
  16710. }
  16711. IL_000f:
  16712. {
  16713. int32_t L_2 = V_0;
  16714. return L_2;
  16715. }
  16716. }
  16717. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16718. {
  16719. int32_t _offset = 1;
  16720. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16721. int32_t _returnValue;
  16722. _returnValue = ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D(_thisAdjusted, method);
  16723. return _returnValue;
  16724. }
  16725. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
  16726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__cctor_m6993C6472C0532CA5057135C3B5D3015C8729C46 (const RuntimeMethod* method)
  16727. {
  16728. static bool s_Il2CppMethodInitialized;
  16729. if (!s_Il2CppMethodInitialized)
  16730. {
  16731. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16732. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4);
  16733. s_Il2CppMethodInitialized = true;
  16734. }
  16735. {
  16736. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0;
  16737. memset((&L_0), 0, sizeof(L_0));
  16738. ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_0), _stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4, /*hidden argument*/NULL);
  16739. ((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var))->set_kRenderTypeTag_0(L_0);
  16740. return;
  16741. }
  16742. }
  16743. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
  16744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method)
  16745. {
  16746. typedef int32_t (*ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *);
  16747. static ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn _il2cpp_icall_func;
  16748. if (!_il2cpp_icall_func)
  16749. _il2cpp_icall_func = (ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)");
  16750. int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
  16751. return icallRetVal;
  16752. }
  16753. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
  16754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, int32_t ___index1, const RuntimeMethod* method)
  16755. {
  16756. typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, int32_t);
  16757. static ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn _il2cpp_icall_func;
  16758. if (!_il2cpp_icall_func)
  16759. _il2cpp_icall_func = (ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)");
  16760. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func(____unity_self0, ___index1);
  16761. return icallRetVal;
  16762. }
  16763. #ifdef __clang__
  16764. #pragma clang diagnostic pop
  16765. #endif
  16766. #ifdef __clang__
  16767. #pragma clang diagnostic push
  16768. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16769. #pragma clang diagnostic ignored "-Wunused-variable"
  16770. #endif
  16771. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  16772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_mE9EF71AD222FC661C616AC9687961D98946D8680 (RuntimeObject* ___value0, const RuntimeMethod* method)
  16773. {
  16774. static bool s_Il2CppMethodInitialized;
  16775. if (!s_Il2CppMethodInitialized)
  16776. {
  16777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  16778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16779. s_Il2CppMethodInitialized = true;
  16780. }
  16781. bool V_0 = false;
  16782. bool V_1 = false;
  16783. {
  16784. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16785. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16786. RuntimeObject* L_1;
  16787. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_0, /*hidden argument*/NULL);
  16788. RuntimeObject* L_2 = ___value0;
  16789. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16790. bool L_3 = V_0;
  16791. if (!L_3)
  16792. {
  16793. goto IL_0038;
  16794. }
  16795. }
  16796. {
  16797. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16798. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_4 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16799. RuntimeObject* L_5;
  16800. L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_4, /*hidden argument*/NULL);
  16801. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16802. bool L_6 = V_1;
  16803. if (!L_6)
  16804. {
  16805. goto IL_0037;
  16806. }
  16807. }
  16808. {
  16809. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16810. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_7 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16811. RuntimeObject* L_8;
  16812. L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_7, /*hidden argument*/NULL);
  16813. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_8);
  16814. }
  16815. IL_0037:
  16816. {
  16817. }
  16818. IL_0038:
  16819. {
  16820. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16821. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_9 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16822. RuntimeObject* L_10 = ___value0;
  16823. ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline(L_9, L_10, /*hidden argument*/NULL);
  16824. return;
  16825. }
  16826. }
  16827. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
  16828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mC8110BFC8188AAFC7D4EC56780617AB33CB2D71C (const RuntimeMethod* method)
  16829. {
  16830. static bool s_Il2CppMethodInitialized;
  16831. if (!s_Il2CppMethodInitialized)
  16832. {
  16833. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16834. s_Il2CppMethodInitialized = true;
  16835. }
  16836. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * V_0 = NULL;
  16837. {
  16838. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16839. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16840. V_0 = L_0;
  16841. goto IL_0009;
  16842. }
  16843. IL_0009:
  16844. {
  16845. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_1 = V_0;
  16846. return L_1;
  16847. }
  16848. }
  16849. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
  16850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF (const RuntimeMethod* method)
  16851. {
  16852. typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn) ();
  16853. static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn _il2cpp_icall_func;
  16854. if (!_il2cpp_icall_func)
  16855. _il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()");
  16856. _il2cpp_icall_func();
  16857. }
  16858. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
  16859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m24D01EC03C21F2E3A40CC9C0DC4A646C8690096A (const RuntimeMethod* method)
  16860. {
  16861. static bool s_Il2CppMethodInitialized;
  16862. if (!s_Il2CppMethodInitialized)
  16863. {
  16864. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
  16866. s_Il2CppMethodInitialized = true;
  16867. }
  16868. {
  16869. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 *)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
  16870. ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC(L_0, /*hidden argument*/NULL);
  16871. ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->set_s_Instance_0(L_0);
  16872. return;
  16873. }
  16874. }
  16875. #ifdef __clang__
  16876. #pragma clang diagnostic pop
  16877. #endif
  16878. #ifdef __clang__
  16879. #pragma clang diagnostic push
  16880. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16881. #pragma clang diagnostic ignored "-Wunused-variable"
  16882. #endif
  16883. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  16884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  16885. {
  16886. {
  16887. RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
  16888. return L_0;
  16889. }
  16890. }
  16891. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  16892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  16893. {
  16894. {
  16895. RuntimeObject* L_0 = ___value0;
  16896. __this->set_U3CimplementationU3Ek__BackingField_0(L_0);
  16897. return;
  16898. }
  16899. }
  16900. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
  16901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mC04DACDD9BF402C3D12DE78F286A36B3A81BA547 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, bool* ___result0, const RuntimeMethod* method)
  16902. {
  16903. static bool s_Il2CppMethodInitialized;
  16904. if (!s_Il2CppMethodInitialized)
  16905. {
  16906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var);
  16907. s_Il2CppMethodInitialized = true;
  16908. }
  16909. bool* G_B2_0 = NULL;
  16910. bool* G_B1_0 = NULL;
  16911. int32_t G_B3_0 = 0;
  16912. bool* G_B3_1 = NULL;
  16913. {
  16914. bool* L_0 = ___result0;
  16915. RuntimeObject* L_1;
  16916. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
  16917. G_B1_0 = L_0;
  16918. if (!L_1)
  16919. {
  16920. G_B2_0 = L_0;
  16921. goto IL_0017;
  16922. }
  16923. }
  16924. {
  16925. RuntimeObject* L_2;
  16926. L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
  16927. bool L_3;
  16928. L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var, L_2);
  16929. G_B3_0 = ((int32_t)(L_3));
  16930. G_B3_1 = G_B1_0;
  16931. goto IL_0018;
  16932. }
  16933. IL_0017:
  16934. {
  16935. G_B3_0 = 0;
  16936. G_B3_1 = G_B2_0;
  16937. }
  16938. IL_0018:
  16939. {
  16940. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  16941. return;
  16942. }
  16943. }
  16944. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  16945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  16946. {
  16947. {
  16948. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16949. return;
  16950. }
  16951. }
  16952. #ifdef __clang__
  16953. #pragma clang diagnostic pop
  16954. #endif
  16955. #ifdef __clang__
  16956. #pragma clang diagnostic push
  16957. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16958. #pragma clang diagnostic ignored "-Wunused-variable"
  16959. #endif
  16960. // System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
  16961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m176E49DF0BCA69480A3D9360DAED8DDDB8732F68 (const RuntimeMethod* method)
  16962. {
  16963. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_0;
  16964. memset((&V_0), 0, sizeof(V_0));
  16965. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_1;
  16966. memset((&V_1), 0, sizeof(V_1));
  16967. bool V_2 = false;
  16968. {
  16969. il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C ));
  16970. (&V_1)->set_value_0(((int32_t)42));
  16971. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_0 = V_1;
  16972. V_0 = L_0;
  16973. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_1 = V_0;
  16974. int32_t L_2 = L_1.get_value_0();
  16975. V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
  16976. goto IL_0021;
  16977. }
  16978. IL_0021:
  16979. {
  16980. bool L_3 = V_2;
  16981. return L_3;
  16982. }
  16983. }
  16984. #ifdef __clang__
  16985. #pragma clang diagnostic pop
  16986. #endif
  16987. #ifdef __clang__
  16988. #pragma clang diagnostic push
  16989. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16990. #pragma clang diagnostic ignored "-Wunused-variable"
  16991. #endif
  16992. // System.Void UnityEngine.SelectionBaseAttribute::.ctor()
  16993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_mDCDA943585A570BA4243FEFB022DABA360910E11 (SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB * __this, const RuntimeMethod* method)
  16994. {
  16995. {
  16996. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  16997. return;
  16998. }
  16999. }
  17000. #ifdef __clang__
  17001. #pragma clang diagnostic pop
  17002. #endif
  17003. #ifdef __clang__
  17004. #pragma clang diagnostic push
  17005. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17006. #pragma clang diagnostic ignored "-Wunused-variable"
  17007. #endif
  17008. #ifdef __clang__
  17009. #pragma clang diagnostic pop
  17010. #endif
  17011. #ifdef __clang__
  17012. #pragma clang diagnostic push
  17013. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17014. #pragma clang diagnostic ignored "-Wunused-variable"
  17015. #endif
  17016. // System.Void UnityEngine.SerializeField::.ctor()
  17017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mDE6A7673BA2C1FAD03CFEC65C6D473CC37889DD3 (SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 * __this, const RuntimeMethod* method)
  17018. {
  17019. {
  17020. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  17021. return;
  17022. }
  17023. }
  17024. #ifdef __clang__
  17025. #pragma clang diagnostic pop
  17026. #endif
  17027. #ifdef __clang__
  17028. #pragma clang diagnostic push
  17029. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17030. #pragma clang diagnostic ignored "-Wunused-variable"
  17031. #endif
  17032. #ifdef __clang__
  17033. #pragma clang diagnostic pop
  17034. #endif
  17035. #ifdef __clang__
  17036. #pragma clang diagnostic push
  17037. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17038. #pragma clang diagnostic ignored "-Wunused-variable"
  17039. #endif
  17040. // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
  17041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7 (RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  17042. {
  17043. static bool s_Il2CppMethodInitialized;
  17044. if (!s_Il2CppMethodInitialized)
  17045. {
  17046. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
  17047. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  17048. s_Il2CppMethodInitialized = true;
  17049. }
  17050. bool V_0 = false;
  17051. {
  17052. intptr_t L_0 = ___returnValueAddress1;
  17053. bool L_1;
  17054. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  17055. V_0 = L_1;
  17056. bool L_2 = V_0;
  17057. if (!L_2)
  17058. {
  17059. goto IL_0020;
  17060. }
  17061. }
  17062. {
  17063. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  17064. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  17065. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7_RuntimeMethod_var)));
  17066. }
  17067. IL_0020:
  17068. {
  17069. intptr_t L_4 = ___returnValueAddress1;
  17070. void* L_5;
  17071. L_5 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_4, /*hidden argument*/NULL);
  17072. RuntimeObject* L_6 = ___enumerator0;
  17073. bool L_7;
  17074. L_7 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_6);
  17075. *((int8_t*)L_5) = (int8_t)L_7;
  17076. return;
  17077. }
  17078. }
  17079. // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
  17080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m953E000F2B95EA72D6B1BC2330F0C844A2C0C680 (RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method)
  17081. {
  17082. static bool s_Il2CppMethodInitialized;
  17083. if (!s_Il2CppMethodInitialized)
  17084. {
  17085. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  17086. s_Il2CppMethodInitialized = true;
  17087. }
  17088. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  17089. bool V_1 = false;
  17090. RuntimeObject * V_2 = NULL;
  17091. {
  17092. V_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)NULL;
  17093. RuntimeObject * L_0 = ___variable2;
  17094. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17095. bool L_1 = V_1;
  17096. if (!L_1)
  17097. {
  17098. goto IL_0018;
  17099. }
  17100. }
  17101. {
  17102. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  17103. V_0 = L_2;
  17104. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = V_0;
  17105. RuntimeObject * L_4 = ___variable2;
  17106. ArrayElementTypeCheck (L_3, L_4);
  17107. (L_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  17108. }
  17109. IL_0018:
  17110. {
  17111. RuntimeObject * L_5 = ___behaviour0;
  17112. Type_t * L_6;
  17113. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL);
  17114. String_t* L_7 = ___name1;
  17115. RuntimeObject * L_8 = ___behaviour0;
  17116. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  17117. RuntimeObject * L_10;
  17118. L_10 = VirtFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *, RuntimeObject *, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*, CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* >::Invoke(22 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *)NULL, L_8, L_9, (ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)(ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)NULL, (CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *)NULL, (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL);
  17119. V_2 = L_10;
  17120. goto IL_0032;
  17121. }
  17122. IL_0032:
  17123. {
  17124. RuntimeObject * L_11 = V_2;
  17125. return L_11;
  17126. }
  17127. }
  17128. #ifdef __clang__
  17129. #pragma clang diagnostic pop
  17130. #endif
  17131. #ifdef __clang__
  17132. #pragma clang diagnostic push
  17133. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17134. #pragma clang diagnostic ignored "-Wunused-variable"
  17135. #endif
  17136. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  17137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method)
  17138. {
  17139. typedef int32_t (*Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn) (String_t*);
  17140. static Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn _il2cpp_icall_func;
  17141. if (!_il2cpp_icall_func)
  17142. _il2cpp_icall_func = (Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
  17143. int32_t icallRetVal = _il2cpp_icall_func(___name0);
  17144. return icallRetVal;
  17145. }
  17146. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  17147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F (String_t* ___name0, const RuntimeMethod* method)
  17148. {
  17149. typedef int32_t (*Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn) (String_t*);
  17150. static Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn _il2cpp_icall_func;
  17151. if (!_il2cpp_icall_func)
  17152. _il2cpp_icall_func = (Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
  17153. int32_t icallRetVal = _il2cpp_icall_func(___name0);
  17154. return icallRetVal;
  17155. }
  17156. #ifdef __clang__
  17157. #pragma clang diagnostic pop
  17158. #endif
  17159. #ifdef __clang__
  17160. #pragma clang diagnostic push
  17161. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17162. #pragma clang diagnostic ignored "-Wunused-variable"
  17163. #endif
  17164. #ifdef __clang__
  17165. #pragma clang diagnostic pop
  17166. #endif
  17167. #ifdef __clang__
  17168. #pragma clang diagnostic push
  17169. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17170. #pragma clang diagnostic ignored "-Wunused-variable"
  17171. #endif
  17172. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  17173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method)
  17174. {
  17175. {
  17176. String_t* L_0 = ___name0;
  17177. int32_t L_1;
  17178. L_1 = Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221(L_0, /*hidden argument*/NULL);
  17179. __this->set_m_Id_1(L_1);
  17180. return;
  17181. }
  17182. }
  17183. IL2CPP_EXTERN_C void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  17184. {
  17185. int32_t _offset = 1;
  17186. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17187. ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830(_thisAdjusted, ___name0, method);
  17188. }
  17189. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  17190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  17191. {
  17192. static bool s_Il2CppMethodInitialized;
  17193. if (!s_Il2CppMethodInitialized)
  17194. {
  17195. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
  17196. s_Il2CppMethodInitialized = true;
  17197. }
  17198. bool V_0 = false;
  17199. int32_t G_B3_0 = 0;
  17200. {
  17201. RuntimeObject * L_0 = ___obj0;
  17202. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))
  17203. {
  17204. goto IL_0017;
  17205. }
  17206. }
  17207. {
  17208. RuntimeObject * L_1 = ___obj0;
  17209. bool L_2;
  17210. L_2 = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)__this, ((*(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)UnBox(L_1, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  17211. G_B3_0 = ((int32_t)(L_2));
  17212. goto IL_0018;
  17213. }
  17214. IL_0017:
  17215. {
  17216. G_B3_0 = 0;
  17217. }
  17218. IL_0018:
  17219. {
  17220. V_0 = (bool)G_B3_0;
  17221. goto IL_001b;
  17222. }
  17223. IL_001b:
  17224. {
  17225. bool L_3 = V_0;
  17226. return L_3;
  17227. }
  17228. }
  17229. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  17230. {
  17231. int32_t _offset = 1;
  17232. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17233. bool _returnValue;
  17234. _returnValue = ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7(_thisAdjusted, ___obj0, method);
  17235. return _returnValue;
  17236. }
  17237. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  17238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
  17239. {
  17240. bool V_0 = false;
  17241. {
  17242. int32_t L_0 = __this->get_m_Id_1();
  17243. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_1 = ___other0;
  17244. int32_t L_2 = L_1.get_m_Id_1();
  17245. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  17246. goto IL_0012;
  17247. }
  17248. IL_0012:
  17249. {
  17250. bool L_3 = V_0;
  17251. return L_3;
  17252. }
  17253. }
  17254. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3_AdjustorThunk (RuntimeObject * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
  17255. {
  17256. int32_t _offset = 1;
  17257. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17258. bool _returnValue;
  17259. _returnValue = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3(_thisAdjusted, ___other0, method);
  17260. return _returnValue;
  17261. }
  17262. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  17263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method)
  17264. {
  17265. int32_t V_0 = 0;
  17266. int32_t V_1 = 0;
  17267. {
  17268. V_0 = ((int32_t)2079669542);
  17269. int32_t L_0 = V_0;
  17270. int32_t* L_1 = __this->get_address_of_m_Id_1();
  17271. int32_t L_2;
  17272. L_2 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)L_1, /*hidden argument*/NULL);
  17273. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)-1521134295))), (int32_t)L_2));
  17274. int32_t L_3 = V_0;
  17275. V_1 = L_3;
  17276. goto IL_001f;
  17277. }
  17278. IL_001f:
  17279. {
  17280. int32_t L_4 = V_1;
  17281. return L_4;
  17282. }
  17283. }
  17284. IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17285. {
  17286. int32_t _offset = 1;
  17287. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17288. int32_t _returnValue;
  17289. _returnValue = ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67(_thisAdjusted, method);
  17290. return _returnValue;
  17291. }
  17292. // System.Void UnityEngine.Rendering.ShaderTagId::.cctor()
  17293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__cctor_mDC50E07281EFBA6C8517F9AB20D187C74BCBE89D (const RuntimeMethod* method)
  17294. {
  17295. static bool s_Il2CppMethodInitialized;
  17296. if (!s_Il2CppMethodInitialized)
  17297. {
  17298. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
  17299. s_Il2CppMethodInitialized = true;
  17300. }
  17301. {
  17302. il2cpp_codegen_initobj((((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var))->get_address_of_none_0()), sizeof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ));
  17303. return;
  17304. }
  17305. }
  17306. #ifdef __clang__
  17307. #pragma clang diagnostic pop
  17308. #endif
  17309. #ifdef __clang__
  17310. #pragma clang diagnostic push
  17311. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17312. #pragma clang diagnostic ignored "-Wunused-variable"
  17313. #endif
  17314. #ifdef __clang__
  17315. #pragma clang diagnostic pop
  17316. #endif
  17317. #ifdef __clang__
  17318. #pragma clang diagnostic push
  17319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17320. #pragma clang diagnostic ignored "-Wunused-variable"
  17321. #endif
  17322. #ifdef __clang__
  17323. #pragma clang diagnostic pop
  17324. #endif
  17325. #ifdef __clang__
  17326. #pragma clang diagnostic push
  17327. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17328. #pragma clang diagnostic ignored "-Wunused-variable"
  17329. #endif
  17330. // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
  17331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3 (int32_t ___id0, const RuntimeMethod* method)
  17332. {
  17333. typedef int32_t (*SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn) (int32_t);
  17334. static SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn _il2cpp_icall_func;
  17335. if (!_il2cpp_icall_func)
  17336. _il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
  17337. int32_t icallRetVal = _il2cpp_icall_func(___id0);
  17338. return icallRetVal;
  17339. }
  17340. #ifdef __clang__
  17341. #pragma clang diagnostic pop
  17342. #endif
  17343. #ifdef __clang__
  17344. #pragma clang diagnostic push
  17345. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17346. #pragma clang diagnostic ignored "-Wunused-variable"
  17347. #endif
  17348. #ifdef __clang__
  17349. #pragma clang diagnostic pop
  17350. #endif
  17351. #ifdef __clang__
  17352. #pragma clang diagnostic push
  17353. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17354. #pragma clang diagnostic ignored "-Wunused-variable"
  17355. #endif
  17356. // System.Void UnityEngine.SpaceAttribute::.ctor()
  17357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m9C74D8BD18B12F12D81F733115FF9A0BFE581D1D (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, const RuntimeMethod* method)
  17358. {
  17359. {
  17360. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  17361. __this->set_height_0((8.0f));
  17362. return;
  17363. }
  17364. }
  17365. // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
  17366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m765D137779D8FB95279BCE4A90BAB4EA409C9C44 (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, float ___height0, const RuntimeMethod* method)
  17367. {
  17368. {
  17369. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  17370. float L_0 = ___height0;
  17371. __this->set_height_0(L_0);
  17372. return;
  17373. }
  17374. }
  17375. #ifdef __clang__
  17376. #pragma clang diagnostic pop
  17377. #endif
  17378. #ifdef __clang__
  17379. #pragma clang diagnostic push
  17380. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17381. #pragma clang diagnostic ignored "-Wunused-variable"
  17382. #endif
  17383. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17384. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled)
  17385. {
  17386. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  17387. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  17388. marshaled.___mode_2 = unmarshaled.get_mode_2();
  17389. marshaled.___position_3 = unmarshaled.get_position_3();
  17390. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  17391. marshaled.___color_5 = unmarshaled.get_color_5();
  17392. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  17393. marshaled.___range_7 = unmarshaled.get_range_7();
  17394. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  17395. marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9();
  17396. marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10();
  17397. marshaled.___falloff_11 = unmarshaled.get_falloff_11();
  17398. marshaled.___angularFalloff_12 = unmarshaled.get_angularFalloff_12();
  17399. }
  17400. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke_back(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled)
  17401. {
  17402. int32_t unmarshaled_instanceID_temp_0 = 0;
  17403. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  17404. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  17405. bool unmarshaled_shadow_temp_1 = false;
  17406. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  17407. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  17408. uint8_t unmarshaled_mode_temp_2 = 0;
  17409. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  17410. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  17411. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  17412. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  17413. unmarshaled_position_temp_3 = marshaled.___position_3;
  17414. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  17415. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  17416. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  17417. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  17418. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  17419. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  17420. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  17421. unmarshaled_color_temp_5 = marshaled.___color_5;
  17422. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  17423. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  17424. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  17425. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  17426. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  17427. float unmarshaled_range_temp_7 = 0.0f;
  17428. unmarshaled_range_temp_7 = marshaled.___range_7;
  17429. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  17430. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  17431. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  17432. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  17433. float unmarshaled_coneAngle_temp_9 = 0.0f;
  17434. unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9;
  17435. unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9);
  17436. float unmarshaled_innerConeAngle_temp_10 = 0.0f;
  17437. unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  17438. unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10);
  17439. uint8_t unmarshaled_falloff_temp_11 = 0;
  17440. unmarshaled_falloff_temp_11 = marshaled.___falloff_11;
  17441. unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11);
  17442. uint8_t unmarshaled_angularFalloff_temp_12 = 0;
  17443. unmarshaled_angularFalloff_temp_12 = marshaled.___angularFalloff_12;
  17444. unmarshaled.set_angularFalloff_12(unmarshaled_angularFalloff_temp_12);
  17445. }
  17446. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17447. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke_cleanup(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled)
  17448. {
  17449. }
  17450. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17451. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled)
  17452. {
  17453. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  17454. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  17455. marshaled.___mode_2 = unmarshaled.get_mode_2();
  17456. marshaled.___position_3 = unmarshaled.get_position_3();
  17457. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  17458. marshaled.___color_5 = unmarshaled.get_color_5();
  17459. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  17460. marshaled.___range_7 = unmarshaled.get_range_7();
  17461. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  17462. marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9();
  17463. marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10();
  17464. marshaled.___falloff_11 = unmarshaled.get_falloff_11();
  17465. marshaled.___angularFalloff_12 = unmarshaled.get_angularFalloff_12();
  17466. }
  17467. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com_back(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled)
  17468. {
  17469. int32_t unmarshaled_instanceID_temp_0 = 0;
  17470. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  17471. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  17472. bool unmarshaled_shadow_temp_1 = false;
  17473. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  17474. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  17475. uint8_t unmarshaled_mode_temp_2 = 0;
  17476. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  17477. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  17478. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  17479. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  17480. unmarshaled_position_temp_3 = marshaled.___position_3;
  17481. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  17482. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  17483. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  17484. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  17485. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  17486. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  17487. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  17488. unmarshaled_color_temp_5 = marshaled.___color_5;
  17489. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  17490. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  17491. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  17492. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  17493. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  17494. float unmarshaled_range_temp_7 = 0.0f;
  17495. unmarshaled_range_temp_7 = marshaled.___range_7;
  17496. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  17497. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  17498. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  17499. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  17500. float unmarshaled_coneAngle_temp_9 = 0.0f;
  17501. unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9;
  17502. unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9);
  17503. float unmarshaled_innerConeAngle_temp_10 = 0.0f;
  17504. unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  17505. unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10);
  17506. uint8_t unmarshaled_falloff_temp_11 = 0;
  17507. unmarshaled_falloff_temp_11 = marshaled.___falloff_11;
  17508. unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11);
  17509. uint8_t unmarshaled_angularFalloff_temp_12 = 0;
  17510. unmarshaled_angularFalloff_temp_12 = marshaled.___angularFalloff_12;
  17511. unmarshaled.set_angularFalloff_12(unmarshaled_angularFalloff_temp_12);
  17512. }
  17513. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17514. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com_cleanup(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled)
  17515. {
  17516. }
  17517. #ifdef __clang__
  17518. #pragma clang diagnostic pop
  17519. #endif
  17520. #ifdef __clang__
  17521. #pragma clang diagnostic push
  17522. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17523. #pragma clang diagnostic ignored "-Wunused-variable"
  17524. #endif
  17525. // System.Void UnityEngine.Sprite::.ctor()
  17526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m121D88C6A901A2A2FA602306D01FDB8D7A0206F0 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17527. {
  17528. static bool s_Il2CppMethodInitialized;
  17529. if (!s_Il2CppMethodInitialized)
  17530. {
  17531. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17532. s_Il2CppMethodInitialized = true;
  17533. }
  17534. {
  17535. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17536. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  17537. return;
  17538. }
  17539. }
  17540. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  17541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17542. {
  17543. typedef int32_t (*Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17544. static Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn _il2cpp_icall_func;
  17545. if (!_il2cpp_icall_func)
  17546. _il2cpp_icall_func = (Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingMode()");
  17547. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17548. return icallRetVal;
  17549. }
  17550. // System.Int32 UnityEngine.Sprite::GetPacked()
  17551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17552. {
  17553. typedef int32_t (*Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17554. static Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn _il2cpp_icall_func;
  17555. if (!_il2cpp_icall_func)
  17556. _il2cpp_icall_func = (Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPacked()");
  17557. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17558. return icallRetVal;
  17559. }
  17560. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  17561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17562. {
  17563. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  17564. memset((&V_0), 0, sizeof(V_0));
  17565. {
  17566. Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  17567. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  17568. return L_0;
  17569. }
  17570. }
  17571. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  17572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17573. {
  17574. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17575. memset((&V_0), 0, sizeof(V_0));
  17576. {
  17577. Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17578. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17579. return L_0;
  17580. }
  17581. }
  17582. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  17583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17584. {
  17585. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17586. memset((&V_0), 0, sizeof(V_0));
  17587. {
  17588. Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17589. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17590. return L_0;
  17591. }
  17592. }
  17593. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  17594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17595. {
  17596. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17597. memset((&V_0), 0, sizeof(V_0));
  17598. {
  17599. Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17600. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17601. return L_0;
  17602. }
  17603. }
  17604. // UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
  17605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Sprite_get_bounds_m364F852DE78702F755D1414FF4465F61F3F238EF (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17606. {
  17607. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
  17608. memset((&V_0), 0, sizeof(V_0));
  17609. {
  17610. Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
  17611. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
  17612. return L_0;
  17613. }
  17614. }
  17615. // UnityEngine.Rect UnityEngine.Sprite::get_rect()
  17616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17617. {
  17618. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  17619. memset((&V_0), 0, sizeof(V_0));
  17620. {
  17621. Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  17622. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  17623. return L_0;
  17624. }
  17625. }
  17626. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  17627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17628. {
  17629. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17630. memset((&V_0), 0, sizeof(V_0));
  17631. {
  17632. Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17633. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17634. return L_0;
  17635. }
  17636. }
  17637. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  17638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17639. {
  17640. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17641. static Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn _il2cpp_icall_func;
  17642. if (!_il2cpp_icall_func)
  17643. _il2cpp_icall_func = (Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
  17644. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func(__this);
  17645. return icallRetVal;
  17646. }
  17647. // System.Single UnityEngine.Sprite::get_pixelsPerUnit()
  17648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17649. {
  17650. typedef float (*Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17651. static Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn _il2cpp_icall_func;
  17652. if (!_il2cpp_icall_func)
  17653. _il2cpp_icall_func = (Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
  17654. float icallRetVal = _il2cpp_icall_func(__this);
  17655. return icallRetVal;
  17656. }
  17657. // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
  17658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17659. {
  17660. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17661. static Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn _il2cpp_icall_func;
  17662. if (!_il2cpp_icall_func)
  17663. _il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
  17664. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func(__this);
  17665. return icallRetVal;
  17666. }
  17667. // UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
  17668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Sprite_get_pivot_m39B1CFCDA5BB126D198CAEAB703EC39E763CC867 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17669. {
  17670. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  17671. memset((&V_0), 0, sizeof(V_0));
  17672. {
  17673. Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  17674. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  17675. return L_0;
  17676. }
  17677. }
  17678. // System.Boolean UnityEngine.Sprite::get_isUsingPlaceholder()
  17679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17680. {
  17681. typedef bool (*Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17682. static Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B_ftn _il2cpp_icall_func;
  17683. if (!_il2cpp_icall_func)
  17684. _il2cpp_icall_func = (Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_isUsingPlaceholder()");
  17685. bool icallRetVal = _il2cpp_icall_func(__this);
  17686. return icallRetVal;
  17687. }
  17688. // System.Boolean UnityEngine.Sprite::get_packed()
  17689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17690. {
  17691. bool V_0 = false;
  17692. {
  17693. int32_t L_0;
  17694. L_0 = Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE(__this, /*hidden argument*/NULL);
  17695. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  17696. goto IL_000d;
  17697. }
  17698. IL_000d:
  17699. {
  17700. bool L_1 = V_0;
  17701. return L_1;
  17702. }
  17703. }
  17704. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  17705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17706. {
  17707. int32_t V_0 = 0;
  17708. {
  17709. int32_t L_0;
  17710. L_0 = Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A(__this, /*hidden argument*/NULL);
  17711. V_0 = L_0;
  17712. goto IL_000a;
  17713. }
  17714. IL_000a:
  17715. {
  17716. int32_t L_1 = V_0;
  17717. return L_1;
  17718. }
  17719. }
  17720. // UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
  17721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_textureRect_m5B350C2B122C85549960912CBD6343E4A5B02C35 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17722. {
  17723. bool V_0 = false;
  17724. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1;
  17725. memset((&V_1), 0, sizeof(V_1));
  17726. int32_t G_B3_0 = 0;
  17727. {
  17728. bool L_0;
  17729. L_0 = Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133(__this, /*hidden argument*/NULL);
  17730. if (!L_0)
  17731. {
  17732. goto IL_0017;
  17733. }
  17734. }
  17735. {
  17736. int32_t L_1;
  17737. L_1 = Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F(__this, /*hidden argument*/NULL);
  17738. G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17739. goto IL_0018;
  17740. }
  17741. IL_0017:
  17742. {
  17743. G_B3_0 = 0;
  17744. }
  17745. IL_0018:
  17746. {
  17747. V_0 = (bool)G_B3_0;
  17748. bool L_2 = V_0;
  17749. if (!L_2)
  17750. {
  17751. goto IL_0024;
  17752. }
  17753. }
  17754. {
  17755. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  17756. L_3 = Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589(/*hidden argument*/NULL);
  17757. V_1 = L_3;
  17758. goto IL_002d;
  17759. }
  17760. IL_0024:
  17761. {
  17762. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
  17763. L_4 = Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954(__this, /*hidden argument*/NULL);
  17764. V_1 = L_4;
  17765. goto IL_002d;
  17766. }
  17767. IL_002d:
  17768. {
  17769. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = V_1;
  17770. return L_5;
  17771. }
  17772. }
  17773. // UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
  17774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17775. {
  17776. typedef Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* (*Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17777. static Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn _il2cpp_icall_func;
  17778. if (!_il2cpp_icall_func)
  17779. _il2cpp_icall_func = (Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_vertices()");
  17780. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* icallRetVal = _il2cpp_icall_func(__this);
  17781. return icallRetVal;
  17782. }
  17783. // System.UInt16[] UnityEngine.Sprite::get_triangles()
  17784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17785. {
  17786. typedef UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* (*Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17787. static Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn _il2cpp_icall_func;
  17788. if (!_il2cpp_icall_func)
  17789. _il2cpp_icall_func = (Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_triangles()");
  17790. UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* icallRetVal = _il2cpp_icall_func(__this);
  17791. return icallRetVal;
  17792. }
  17793. // UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
  17794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17795. {
  17796. typedef Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* (*Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17797. static Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn _il2cpp_icall_func;
  17798. if (!_il2cpp_icall_func)
  17799. _il2cpp_icall_func = (Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_uv()");
  17800. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* icallRetVal = _il2cpp_icall_func(__this);
  17801. return icallRetVal;
  17802. }
  17803. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  17804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  17805. {
  17806. typedef void (*Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  17807. static Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn _il2cpp_icall_func;
  17808. if (!_il2cpp_icall_func)
  17809. _il2cpp_icall_func = (Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)");
  17810. _il2cpp_icall_func(__this, ___ret0);
  17811. }
  17812. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  17813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17814. {
  17815. typedef void (*Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17816. static Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn _il2cpp_icall_func;
  17817. if (!_il2cpp_icall_func)
  17818. _il2cpp_icall_func = (Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)");
  17819. _il2cpp_icall_func(__this, ___ret0);
  17820. }
  17821. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  17822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17823. {
  17824. typedef void (*Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17825. static Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn _il2cpp_icall_func;
  17826. if (!_il2cpp_icall_func)
  17827. _il2cpp_icall_func = (Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)");
  17828. _il2cpp_icall_func(__this, ___ret0);
  17829. }
  17830. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  17831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17832. {
  17833. typedef void (*Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17834. static Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn _il2cpp_icall_func;
  17835. if (!_il2cpp_icall_func)
  17836. _il2cpp_icall_func = (Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)");
  17837. _il2cpp_icall_func(__this, ___ret0);
  17838. }
  17839. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  17840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
  17841. {
  17842. typedef void (*Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
  17843. static Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn _il2cpp_icall_func;
  17844. if (!_il2cpp_icall_func)
  17845. _il2cpp_icall_func = (Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)");
  17846. _il2cpp_icall_func(__this, ___ret0);
  17847. }
  17848. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  17849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  17850. {
  17851. typedef void (*Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  17852. static Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn _il2cpp_icall_func;
  17853. if (!_il2cpp_icall_func)
  17854. _il2cpp_icall_func = (Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)");
  17855. _il2cpp_icall_func(__this, ___ret0);
  17856. }
  17857. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  17858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17859. {
  17860. typedef void (*Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17861. static Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn _il2cpp_icall_func;
  17862. if (!_il2cpp_icall_func)
  17863. _il2cpp_icall_func = (Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)");
  17864. _il2cpp_icall_func(__this, ___ret0);
  17865. }
  17866. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  17867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  17868. {
  17869. typedef void (*Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  17870. static Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn _il2cpp_icall_func;
  17871. if (!_il2cpp_icall_func)
  17872. _il2cpp_icall_func = (Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)");
  17873. _il2cpp_icall_func(__this, ___ret0);
  17874. }
  17875. #ifdef __clang__
  17876. #pragma clang diagnostic pop
  17877. #endif
  17878. #ifdef __clang__
  17879. #pragma clang diagnostic push
  17880. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17881. #pragma clang diagnostic ignored "-Wunused-variable"
  17882. #endif
  17883. // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
  17884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  17885. {
  17886. typedef bool (*SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17887. static SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn _il2cpp_icall_func;
  17888. if (!_il2cpp_icall_func)
  17889. _il2cpp_icall_func = (SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)");
  17890. bool icallRetVal = _il2cpp_icall_func(__this, ___sprite0);
  17891. return icallRetVal;
  17892. }
  17893. // System.Boolean UnityEngine.U2D.SpriteAtlas::IsPlaceholder()
  17894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * __this, const RuntimeMethod* method)
  17895. {
  17896. typedef bool (*SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *);
  17897. static SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346_ftn _il2cpp_icall_func;
  17898. if (!_il2cpp_icall_func)
  17899. _il2cpp_icall_func = (SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::IsPlaceholder()");
  17900. bool icallRetVal = _il2cpp_icall_func(__this);
  17901. return icallRetVal;
  17902. }
  17903. #ifdef __clang__
  17904. #pragma clang diagnostic pop
  17905. #endif
  17906. #ifdef __clang__
  17907. #pragma clang diagnostic push
  17908. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17909. #pragma clang diagnostic ignored "-Wunused-variable"
  17910. #endif
  17911. // System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
  17912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_m4EB540E080D8444FE4B53D8F3D44EA9C0C8C49A1 (String_t* ___tag0, const RuntimeMethod* method)
  17913. {
  17914. static bool s_Il2CppMethodInitialized;
  17915. if (!s_Il2CppMethodInitialized)
  17916. {
  17917. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
  17918. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  17919. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB_RuntimeMethod_var);
  17920. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var);
  17921. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17922. s_Il2CppMethodInitialized = true;
  17923. }
  17924. bool V_0 = false;
  17925. bool V_1 = false;
  17926. {
  17927. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17928. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  17929. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17930. bool L_1 = V_0;
  17931. if (!L_1)
  17932. {
  17933. goto IL_002a;
  17934. }
  17935. }
  17936. {
  17937. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17938. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * L_2 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  17939. String_t* L_3 = ___tag0;
  17940. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_4 = (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)il2cpp_codegen_object_new(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  17941. Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02(L_4, NULL, (intptr_t)((intptr_t)SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
  17942. Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB(L_2, L_3, L_4, /*hidden argument*/Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB_RuntimeMethod_var);
  17943. V_1 = (bool)1;
  17944. goto IL_002e;
  17945. }
  17946. IL_002a:
  17947. {
  17948. V_1 = (bool)0;
  17949. goto IL_002e;
  17950. }
  17951. IL_002e:
  17952. {
  17953. bool L_5 = V_1;
  17954. return L_5;
  17955. }
  17956. }
  17957. // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  17958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mE6C9446A8FA30F4F4B317CFCFC5AE98EE060C3FE (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method)
  17959. {
  17960. static bool s_Il2CppMethodInitialized;
  17961. if (!s_Il2CppMethodInitialized)
  17962. {
  17963. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  17964. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17965. s_Il2CppMethodInitialized = true;
  17966. }
  17967. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_0 = NULL;
  17968. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_1 = NULL;
  17969. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_2 = NULL;
  17970. {
  17971. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17972. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  17973. V_0 = L_0;
  17974. }
  17975. IL_0006:
  17976. {
  17977. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = V_0;
  17978. V_1 = L_1;
  17979. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_2 = V_1;
  17980. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_3 = ___value0;
  17981. Delegate_t * L_4;
  17982. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  17983. V_2 = ((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)CastclassSealed((RuntimeObject*)L_4, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var));
  17984. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17985. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_5 = V_2;
  17986. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_6 = V_1;
  17987. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_7;
  17988. L_7 = InterlockedCompareExchangeImpl<Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *>((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF **)(((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
  17989. V_0 = L_7;
  17990. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_8 = V_0;
  17991. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_9 = V_1;
  17992. if ((!(((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_8) == ((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_9))))
  17993. {
  17994. goto IL_0006;
  17995. }
  17996. }
  17997. {
  17998. return;
  17999. }
  18000. }
  18001. // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  18002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m9B9CFC51E64BF35DFFCBC83EF2BBCDDA3870F0CE (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method)
  18003. {
  18004. static bool s_Il2CppMethodInitialized;
  18005. if (!s_Il2CppMethodInitialized)
  18006. {
  18007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  18008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18009. s_Il2CppMethodInitialized = true;
  18010. }
  18011. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_0 = NULL;
  18012. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_1 = NULL;
  18013. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_2 = NULL;
  18014. {
  18015. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18016. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  18017. V_0 = L_0;
  18018. }
  18019. IL_0006:
  18020. {
  18021. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = V_0;
  18022. V_1 = L_1;
  18023. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_2 = V_1;
  18024. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_3 = ___value0;
  18025. Delegate_t * L_4;
  18026. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  18027. V_2 = ((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)CastclassSealed((RuntimeObject*)L_4, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var));
  18028. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18029. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_5 = V_2;
  18030. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_6 = V_1;
  18031. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_7;
  18032. L_7 = InterlockedCompareExchangeImpl<Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *>((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF **)(((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
  18033. V_0 = L_7;
  18034. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_8 = V_0;
  18035. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_9 = V_1;
  18036. if ((!(((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_8) == ((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_9))))
  18037. {
  18038. goto IL_0006;
  18039. }
  18040. }
  18041. {
  18042. return;
  18043. }
  18044. }
  18045. // System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
  18046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_m0F58C324E58E39D7B13803FBF7B1AE16CF6B4B7B (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___spriteAtlas0, const RuntimeMethod* method)
  18047. {
  18048. static bool s_Il2CppMethodInitialized;
  18049. if (!s_Il2CppMethodInitialized)
  18050. {
  18051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B_RuntimeMethod_var);
  18052. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18053. s_Il2CppMethodInitialized = true;
  18054. }
  18055. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * G_B2_0 = NULL;
  18056. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * G_B1_0 = NULL;
  18057. {
  18058. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18059. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  18060. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = L_0;
  18061. G_B1_0 = L_1;
  18062. if (L_1)
  18063. {
  18064. G_B2_0 = L_1;
  18065. goto IL_000c;
  18066. }
  18067. }
  18068. {
  18069. goto IL_0013;
  18070. }
  18071. IL_000c:
  18072. {
  18073. SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * L_2 = ___spriteAtlas0;
  18074. Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B_RuntimeMethod_var);
  18075. }
  18076. IL_0013:
  18077. {
  18078. return;
  18079. }
  18080. }
  18081. // System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
  18082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___spriteAtlas0, const RuntimeMethod* method)
  18083. {
  18084. typedef void (*SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *);
  18085. static SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn _il2cpp_icall_func;
  18086. if (!_il2cpp_icall_func)
  18087. _il2cpp_icall_func = (SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)");
  18088. _il2cpp_icall_func(___spriteAtlas0);
  18089. }
  18090. // System.Void UnityEngine.U2D.SpriteAtlasManager::.cctor()
  18091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager__cctor_mDB99D76724E2DB007B46B61C2833878B624D5021 (const RuntimeMethod* method)
  18092. {
  18093. static bool s_Il2CppMethodInitialized;
  18094. if (!s_Il2CppMethodInitialized)
  18095. {
  18096. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18097. s_Il2CppMethodInitialized = true;
  18098. }
  18099. {
  18100. ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->set_atlasRequested_0((Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *)NULL);
  18101. ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->set_atlasRegistered_1((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)NULL);
  18102. return;
  18103. }
  18104. }
  18105. #ifdef __clang__
  18106. #pragma clang diagnostic pop
  18107. #endif
  18108. #ifdef __clang__
  18109. #pragma clang diagnostic push
  18110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18111. #pragma clang diagnostic ignored "-Wunused-variable"
  18112. #endif
  18113. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  18114. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled)
  18115. {
  18116. marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0());
  18117. marshaled.___m_Position_1 = unmarshaled.get_m_Position_1();
  18118. marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2();
  18119. marshaled.___m_Length_3 = unmarshaled.get_m_Length_3();
  18120. marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4();
  18121. }
  18122. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke_back(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled)
  18123. {
  18124. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
  18125. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_m_Position_temp_1;
  18126. memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1));
  18127. unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1;
  18128. unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1);
  18129. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_m_Rotation_temp_2;
  18130. memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2));
  18131. unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2;
  18132. unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2);
  18133. float unmarshaled_m_Length_temp_3 = 0.0f;
  18134. unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3;
  18135. unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3);
  18136. int32_t unmarshaled_m_ParentId_temp_4 = 0;
  18137. unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4;
  18138. unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4);
  18139. }
  18140. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  18141. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke_cleanup(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled)
  18142. {
  18143. il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
  18144. marshaled.___m_Name_0 = NULL;
  18145. }
  18146. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  18147. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled)
  18148. {
  18149. marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0());
  18150. marshaled.___m_Position_1 = unmarshaled.get_m_Position_1();
  18151. marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2();
  18152. marshaled.___m_Length_3 = unmarshaled.get_m_Length_3();
  18153. marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4();
  18154. }
  18155. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com_back(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled)
  18156. {
  18157. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
  18158. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_m_Position_temp_1;
  18159. memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1));
  18160. unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1;
  18161. unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1);
  18162. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_m_Rotation_temp_2;
  18163. memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2));
  18164. unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2;
  18165. unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2);
  18166. float unmarshaled_m_Length_temp_3 = 0.0f;
  18167. unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3;
  18168. unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3);
  18169. int32_t unmarshaled_m_ParentId_temp_4 = 0;
  18170. unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4;
  18171. unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4);
  18172. }
  18173. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  18174. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com_cleanup(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled)
  18175. {
  18176. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
  18177. marshaled.___m_Name_0 = NULL;
  18178. }
  18179. #ifdef __clang__
  18180. #pragma clang diagnostic pop
  18181. #endif
  18182. #ifdef __clang__
  18183. #pragma clang diagnostic push
  18184. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18185. #pragma clang diagnostic ignored "-Wunused-variable"
  18186. #endif
  18187. #ifdef __clang__
  18188. #pragma clang diagnostic pop
  18189. #endif
  18190. #ifdef __clang__
  18191. #pragma clang diagnostic push
  18192. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18193. #pragma clang diagnostic ignored "-Wunused-variable"
  18194. #endif
  18195. #ifdef __clang__
  18196. #pragma clang diagnostic pop
  18197. #endif
  18198. #ifdef __clang__
  18199. #pragma clang diagnostic push
  18200. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18201. #pragma clang diagnostic ignored "-Wunused-variable"
  18202. #endif
  18203. #ifdef __clang__
  18204. #pragma clang diagnostic pop
  18205. #endif
  18206. #ifdef __clang__
  18207. #pragma clang diagnostic push
  18208. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18209. #pragma clang diagnostic ignored "-Wunused-variable"
  18210. #endif
  18211. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18212. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled)
  18213. {
  18214. }
  18215. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke_back(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled)
  18216. {
  18217. }
  18218. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18219. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke_cleanup(SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled)
  18220. {
  18221. }
  18222. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18223. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled)
  18224. {
  18225. }
  18226. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com_back(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled)
  18227. {
  18228. }
  18229. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18230. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com_cleanup(SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled)
  18231. {
  18232. }
  18233. #ifdef __clang__
  18234. #pragma clang diagnostic pop
  18235. #endif
  18236. #ifdef __clang__
  18237. #pragma clang diagnostic push
  18238. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18239. #pragma clang diagnostic ignored "-Wunused-variable"
  18240. #endif
  18241. // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
  18242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m4CF077574CDE9A65A3546973395B4A228C1F957C (String_t* ___folder0, const RuntimeMethod* method)
  18243. {
  18244. static bool s_Il2CppMethodInitialized;
  18245. if (!s_Il2CppMethodInitialized)
  18246. {
  18247. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18248. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  18249. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  18250. s_Il2CppMethodInitialized = true;
  18251. }
  18252. bool V_0 = false;
  18253. {
  18254. String_t* L_0 = ___folder0;
  18255. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18256. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(L_0);
  18257. String_t* L_1 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18258. bool L_2;
  18259. L_2 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_1, /*hidden argument*/NULL);
  18260. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  18261. bool L_3 = V_0;
  18262. if (!L_3)
  18263. {
  18264. goto IL_0031;
  18265. }
  18266. }
  18267. {
  18268. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18269. String_t* L_4 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18270. String_t* L_5;
  18271. L_5 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_4, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL);
  18272. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(L_5);
  18273. }
  18274. IL_0031:
  18275. {
  18276. return;
  18277. }
  18278. }
  18279. // System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
  18280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mDD5E4AEC754FEB52C9FFA3B0675E57088B425EC6 (const RuntimeMethod* method)
  18281. {
  18282. static bool s_Il2CppMethodInitialized;
  18283. if (!s_Il2CppMethodInitialized)
  18284. {
  18285. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  18286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18288. s_Il2CppMethodInitialized = true;
  18289. }
  18290. int32_t V_0 = 0;
  18291. uint8_t* V_1 = NULL;
  18292. int32_t V_2 = 0;
  18293. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * V_3 = NULL;
  18294. String_t* V_4 = NULL;
  18295. bool V_5 = false;
  18296. String_t* V_6 = NULL;
  18297. {
  18298. V_0 = ((int32_t)16384);
  18299. int32_t L_0 = V_0;
  18300. int8_t* L_1 = (int8_t*) alloca(((uintptr_t)L_0));
  18301. memset(L_1, 0, ((uintptr_t)L_0));
  18302. V_1 = (uint8_t*)(L_1);
  18303. uint8_t* L_2 = V_1;
  18304. int32_t L_3 = V_0;
  18305. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18306. String_t* L_4 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18307. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  18308. int32_t L_5;
  18309. L_5 = Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0((uint8_t*)(uint8_t*)L_2, L_3, L_4, /*hidden argument*/NULL);
  18310. V_2 = L_5;
  18311. int32_t L_6 = V_2;
  18312. V_5 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
  18313. bool L_7 = V_5;
  18314. if (!L_7)
  18315. {
  18316. goto IL_0035;
  18317. }
  18318. }
  18319. {
  18320. uint8_t* L_8 = V_1;
  18321. int32_t L_9 = V_2;
  18322. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_10;
  18323. L_10 = Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E(/*hidden argument*/NULL);
  18324. String_t* L_11;
  18325. L_11 = String_CreateString_m9636360FEBE95705BBD46CF8D4DCDCFCDAE269A6(NULL, (int8_t*)(int8_t*)L_8, 0, L_9, L_10, /*hidden argument*/NULL);
  18326. V_6 = L_11;
  18327. goto IL_004b;
  18328. }
  18329. IL_0035:
  18330. {
  18331. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_12 = (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 *)il2cpp_codegen_object_new(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18332. StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407(L_12, 1, (bool)1, /*hidden argument*/NULL);
  18333. V_3 = L_12;
  18334. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_13 = V_3;
  18335. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18336. String_t* L_14;
  18337. L_14 = StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093(L_13, /*hidden argument*/NULL);
  18338. V_4 = L_14;
  18339. String_t* L_15 = V_4;
  18340. V_6 = L_15;
  18341. goto IL_004b;
  18342. }
  18343. IL_004b:
  18344. {
  18345. String_t* L_16 = V_6;
  18346. return L_16;
  18347. }
  18348. }
  18349. // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
  18350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99 (RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method)
  18351. {
  18352. static bool s_Il2CppMethodInitialized;
  18353. if (!s_Il2CppMethodInitialized)
  18354. {
  18355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  18356. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18357. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18358. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  18359. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  18360. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
  18361. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A);
  18362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  18363. s_Il2CppMethodInitialized = true;
  18364. }
  18365. Exception_t * V_0 = NULL;
  18366. StringBuilder_t * V_1 = NULL;
  18367. String_t* V_2 = NULL;
  18368. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * V_3 = NULL;
  18369. bool V_4 = false;
  18370. bool V_5 = false;
  18371. String_t* V_6 = NULL;
  18372. String_t* V_7 = NULL;
  18373. bool V_8 = false;
  18374. bool V_9 = false;
  18375. bool V_10 = false;
  18376. bool V_11 = false;
  18377. bool V_12 = false;
  18378. int32_t G_B7_0 = 0;
  18379. {
  18380. RuntimeObject * L_0 = ___exceptiono0;
  18381. V_4 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18382. bool L_1 = V_4;
  18383. if (!L_1)
  18384. {
  18385. goto IL_0016;
  18386. }
  18387. }
  18388. {
  18389. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_2 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  18390. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC0952C79710E477B510DD395DA56F08B41FCF2A9)), /*hidden argument*/NULL);
  18391. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var)));
  18392. }
  18393. IL_0016:
  18394. {
  18395. RuntimeObject * L_3 = ___exceptiono0;
  18396. V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var));
  18397. Exception_t * L_4 = V_0;
  18398. V_5 = (bool)((((RuntimeObject*)(Exception_t *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18399. bool L_5 = V_5;
  18400. if (!L_5)
  18401. {
  18402. goto IL_0032;
  18403. }
  18404. }
  18405. {
  18406. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  18407. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3D867D549331FF350C2A5DBB625FD2142F4DBB84)), /*hidden argument*/NULL);
  18408. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var)));
  18409. }
  18410. IL_0032:
  18411. {
  18412. Exception_t * L_7 = V_0;
  18413. String_t* L_8;
  18414. L_8 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
  18415. if (!L_8)
  18416. {
  18417. goto IL_0049;
  18418. }
  18419. }
  18420. {
  18421. Exception_t * L_9 = V_0;
  18422. String_t* L_10;
  18423. L_10 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9);
  18424. int32_t L_11;
  18425. L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL);
  18426. G_B7_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)2));
  18427. goto IL_004e;
  18428. }
  18429. IL_0049:
  18430. {
  18431. G_B7_0 = ((int32_t)512);
  18432. }
  18433. IL_004e:
  18434. {
  18435. StringBuilder_t * L_12 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  18436. StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E(L_12, G_B7_0, /*hidden argument*/NULL);
  18437. V_1 = L_12;
  18438. String_t** L_13 = ___message1;
  18439. *((RuntimeObject **)L_13) = (RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  18440. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_13, (void*)(RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  18441. V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  18442. goto IL_011c;
  18443. }
  18444. IL_0066:
  18445. {
  18446. String_t* L_14 = V_2;
  18447. int32_t L_15;
  18448. L_15 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_14, /*hidden argument*/NULL);
  18449. V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  18450. bool L_16 = V_8;
  18451. if (!L_16)
  18452. {
  18453. goto IL_007f;
  18454. }
  18455. }
  18456. {
  18457. Exception_t * L_17 = V_0;
  18458. String_t* L_18;
  18459. L_18 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_17);
  18460. V_2 = L_18;
  18461. goto IL_0091;
  18462. }
  18463. IL_007f:
  18464. {
  18465. Exception_t * L_19 = V_0;
  18466. String_t* L_20;
  18467. L_20 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_19);
  18468. String_t* L_21 = V_2;
  18469. String_t* L_22;
  18470. L_22 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_20, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_21, /*hidden argument*/NULL);
  18471. V_2 = L_22;
  18472. }
  18473. IL_0091:
  18474. {
  18475. Exception_t * L_23 = V_0;
  18476. Type_t * L_24;
  18477. L_24 = Exception_GetType_mC5B8B5C944B326B751282AB0E8C25A7F85457D9F(L_23, /*hidden argument*/NULL);
  18478. String_t* L_25;
  18479. L_25 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24);
  18480. V_6 = L_25;
  18481. V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  18482. Exception_t * L_26 = V_0;
  18483. String_t* L_27;
  18484. L_27 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26);
  18485. V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18486. bool L_28 = V_9;
  18487. if (!L_28)
  18488. {
  18489. goto IL_00bc;
  18490. }
  18491. }
  18492. {
  18493. Exception_t * L_29 = V_0;
  18494. String_t* L_30;
  18495. L_30 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29);
  18496. V_7 = L_30;
  18497. }
  18498. IL_00bc:
  18499. {
  18500. String_t* L_31 = V_7;
  18501. String_t* L_32;
  18502. L_32 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_31, /*hidden argument*/NULL);
  18503. int32_t L_33;
  18504. L_33 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_32, /*hidden argument*/NULL);
  18505. V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0);
  18506. bool L_34 = V_10;
  18507. if (!L_34)
  18508. {
  18509. goto IL_00ec;
  18510. }
  18511. }
  18512. {
  18513. String_t* L_35 = V_6;
  18514. String_t* L_36;
  18515. L_36 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_35, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155, /*hidden argument*/NULL);
  18516. V_6 = L_36;
  18517. String_t* L_37 = V_6;
  18518. String_t* L_38 = V_7;
  18519. String_t* L_39;
  18520. L_39 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_37, L_38, /*hidden argument*/NULL);
  18521. V_6 = L_39;
  18522. }
  18523. IL_00ec:
  18524. {
  18525. String_t** L_40 = ___message1;
  18526. String_t* L_41 = V_6;
  18527. *((RuntimeObject **)L_40) = (RuntimeObject *)L_41;
  18528. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_40, (void*)(RuntimeObject *)L_41);
  18529. Exception_t * L_42 = V_0;
  18530. Exception_t * L_43;
  18531. L_43 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_42, /*hidden argument*/NULL);
  18532. V_11 = (bool)((!(((RuntimeObject*)(Exception_t *)L_43) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18533. bool L_44 = V_11;
  18534. if (!L_44)
  18535. {
  18536. goto IL_0114;
  18537. }
  18538. }
  18539. {
  18540. String_t* L_45 = V_6;
  18541. String_t* L_46 = V_2;
  18542. String_t* L_47;
  18543. L_47 = String_Concat_m37A5BF26F8F8F1892D60D727303B23FB604FEE78(_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A, L_45, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_46, /*hidden argument*/NULL);
  18544. V_2 = L_47;
  18545. }
  18546. IL_0114:
  18547. {
  18548. Exception_t * L_48 = V_0;
  18549. Exception_t * L_49;
  18550. L_49 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_48, /*hidden argument*/NULL);
  18551. V_0 = L_49;
  18552. }
  18553. IL_011c:
  18554. {
  18555. Exception_t * L_50 = V_0;
  18556. V_12 = (bool)((!(((RuntimeObject*)(Exception_t *)L_50) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18557. bool L_51 = V_12;
  18558. if (L_51)
  18559. {
  18560. goto IL_0066;
  18561. }
  18562. }
  18563. {
  18564. StringBuilder_t * L_52 = V_1;
  18565. String_t* L_53 = V_2;
  18566. String_t* L_54;
  18567. L_54 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_53, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, /*hidden argument*/NULL);
  18568. StringBuilder_t * L_55;
  18569. L_55 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_52, L_54, /*hidden argument*/NULL);
  18570. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_56 = (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 *)il2cpp_codegen_object_new(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18571. StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407(L_56, 1, (bool)1, /*hidden argument*/NULL);
  18572. V_3 = L_56;
  18573. StringBuilder_t * L_57 = V_1;
  18574. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_58 = V_3;
  18575. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18576. String_t* L_59;
  18577. L_59 = StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093(L_58, /*hidden argument*/NULL);
  18578. StringBuilder_t * L_60;
  18579. L_60 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_57, L_59, /*hidden argument*/NULL);
  18580. String_t** L_61 = ___stackTrace2;
  18581. StringBuilder_t * L_62 = V_1;
  18582. String_t* L_63;
  18583. L_63 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_62);
  18584. *((RuntimeObject **)L_61) = (RuntimeObject *)L_63;
  18585. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_61, (void*)(RuntimeObject *)L_63);
  18586. return;
  18587. }
  18588. }
  18589. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  18590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * ___stackTrace0, const RuntimeMethod* method)
  18591. {
  18592. static bool s_Il2CppMethodInitialized;
  18593. if (!s_Il2CppMethodInitialized)
  18594. {
  18595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18596. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  18597. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  18598. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  18599. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral537DC478F57E765ABB71C8854958007E241C0842);
  18600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D);
  18601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D);
  18602. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  18603. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D);
  18604. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329);
  18605. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73);
  18606. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0);
  18607. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  18608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4);
  18609. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5);
  18610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7);
  18611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886);
  18612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006);
  18613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D);
  18614. s_Il2CppMethodInitialized = true;
  18615. }
  18616. StringBuilder_t * V_0 = NULL;
  18617. int32_t V_1 = 0;
  18618. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * V_2 = NULL;
  18619. MethodBase_t * V_3 = NULL;
  18620. Type_t * V_4 = NULL;
  18621. String_t* V_5 = NULL;
  18622. int32_t V_6 = 0;
  18623. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_7 = NULL;
  18624. bool V_8 = false;
  18625. String_t* V_9 = NULL;
  18626. bool V_10 = false;
  18627. bool V_11 = false;
  18628. bool V_12 = false;
  18629. bool V_13 = false;
  18630. bool V_14 = false;
  18631. bool V_15 = false;
  18632. bool V_16 = false;
  18633. bool V_17 = false;
  18634. bool V_18 = false;
  18635. bool V_19 = false;
  18636. int32_t V_20 = 0;
  18637. bool V_21 = false;
  18638. String_t* V_22 = NULL;
  18639. int32_t G_B26_0 = 0;
  18640. int32_t G_B28_0 = 0;
  18641. {
  18642. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  18643. StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E(L_0, ((int32_t)255), /*hidden argument*/NULL);
  18644. V_0 = L_0;
  18645. V_1 = 0;
  18646. goto IL_02c6;
  18647. }
  18648. IL_0013:
  18649. {
  18650. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_1 = ___stackTrace0;
  18651. int32_t L_2 = V_1;
  18652. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_3;
  18653. L_3 = VirtFuncInvoker1< StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
  18654. V_2 = L_3;
  18655. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_4 = V_2;
  18656. MethodBase_t * L_5;
  18657. L_5 = VirtFuncInvoker0< MethodBase_t * >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
  18658. V_3 = L_5;
  18659. MethodBase_t * L_6 = V_3;
  18660. V_10 = (bool)((((RuntimeObject*)(MethodBase_t *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18661. bool L_7 = V_10;
  18662. if (!L_7)
  18663. {
  18664. goto IL_0032;
  18665. }
  18666. }
  18667. {
  18668. goto IL_02c2;
  18669. }
  18670. IL_0032:
  18671. {
  18672. MethodBase_t * L_8 = V_3;
  18673. Type_t * L_9;
  18674. L_9 = VirtFuncInvoker0< Type_t * >::Invoke(8 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8);
  18675. V_4 = L_9;
  18676. Type_t * L_10 = V_4;
  18677. V_11 = (bool)((((RuntimeObject*)(Type_t *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18678. bool L_11 = V_11;
  18679. if (!L_11)
  18680. {
  18681. goto IL_004a;
  18682. }
  18683. }
  18684. {
  18685. goto IL_02c2;
  18686. }
  18687. IL_004a:
  18688. {
  18689. Type_t * L_12 = V_4;
  18690. String_t* L_13;
  18691. L_13 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_12);
  18692. V_5 = L_13;
  18693. String_t* L_14 = V_5;
  18694. bool L_15;
  18695. L_15 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_14, /*hidden argument*/NULL);
  18696. V_12 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  18697. bool L_16 = V_12;
  18698. if (!L_16)
  18699. {
  18700. goto IL_007a;
  18701. }
  18702. }
  18703. {
  18704. StringBuilder_t * L_17 = V_0;
  18705. String_t* L_18 = V_5;
  18706. StringBuilder_t * L_19;
  18707. L_19 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_17, L_18, /*hidden argument*/NULL);
  18708. StringBuilder_t * L_20 = V_0;
  18709. StringBuilder_t * L_21;
  18710. L_21 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_20, _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D, /*hidden argument*/NULL);
  18711. }
  18712. IL_007a:
  18713. {
  18714. StringBuilder_t * L_22 = V_0;
  18715. Type_t * L_23 = V_4;
  18716. String_t* L_24;
  18717. L_24 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
  18718. StringBuilder_t * L_25;
  18719. L_25 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_22, L_24, /*hidden argument*/NULL);
  18720. StringBuilder_t * L_26 = V_0;
  18721. StringBuilder_t * L_27;
  18722. L_27 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_26, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, /*hidden argument*/NULL);
  18723. StringBuilder_t * L_28 = V_0;
  18724. MethodBase_t * L_29 = V_3;
  18725. String_t* L_30;
  18726. L_30 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_29);
  18727. StringBuilder_t * L_31;
  18728. L_31 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_28, L_30, /*hidden argument*/NULL);
  18729. StringBuilder_t * L_32 = V_0;
  18730. StringBuilder_t * L_33;
  18731. L_33 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_32, _stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73, /*hidden argument*/NULL);
  18732. V_6 = 0;
  18733. MethodBase_t * L_34 = V_3;
  18734. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_35;
  18735. L_35 = VirtFuncInvoker0< ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* >::Invoke(17 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_34);
  18736. V_7 = L_35;
  18737. V_8 = (bool)1;
  18738. goto IL_00f7;
  18739. }
  18740. IL_00bd:
  18741. {
  18742. bool L_36 = V_8;
  18743. V_13 = (bool)((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
  18744. bool L_37 = V_13;
  18745. if (!L_37)
  18746. {
  18747. goto IL_00d7;
  18748. }
  18749. }
  18750. {
  18751. StringBuilder_t * L_38 = V_0;
  18752. StringBuilder_t * L_39;
  18753. L_39 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_38, _stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D, /*hidden argument*/NULL);
  18754. goto IL_00da;
  18755. }
  18756. IL_00d7:
  18757. {
  18758. V_8 = (bool)0;
  18759. }
  18760. IL_00da:
  18761. {
  18762. StringBuilder_t * L_40 = V_0;
  18763. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_41 = V_7;
  18764. int32_t L_42 = V_6;
  18765. int32_t L_43 = L_42;
  18766. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_44 = (L_41)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_43));
  18767. Type_t * L_45;
  18768. L_45 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_44);
  18769. String_t* L_46;
  18770. L_46 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_45);
  18771. StringBuilder_t * L_47;
  18772. L_47 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_40, L_46, /*hidden argument*/NULL);
  18773. int32_t L_48 = V_6;
  18774. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1));
  18775. }
  18776. IL_00f7:
  18777. {
  18778. int32_t L_49 = V_6;
  18779. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_50 = V_7;
  18780. V_14 = (bool)((((int32_t)L_49) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length)))))? 1 : 0);
  18781. bool L_51 = V_14;
  18782. if (L_51)
  18783. {
  18784. goto IL_00bd;
  18785. }
  18786. }
  18787. {
  18788. StringBuilder_t * L_52 = V_0;
  18789. StringBuilder_t * L_53;
  18790. L_53 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_52, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, /*hidden argument*/NULL);
  18791. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_54 = V_2;
  18792. String_t* L_55;
  18793. L_55 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_54);
  18794. V_9 = L_55;
  18795. String_t* L_56 = V_9;
  18796. V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_56) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18797. bool L_57 = V_15;
  18798. if (!L_57)
  18799. {
  18800. goto IL_02b5;
  18801. }
  18802. }
  18803. {
  18804. Type_t * L_58 = V_4;
  18805. String_t* L_59;
  18806. L_59 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_58);
  18807. bool L_60;
  18808. L_60 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_59, _stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D, /*hidden argument*/NULL);
  18809. if (!L_60)
  18810. {
  18811. goto IL_0151;
  18812. }
  18813. }
  18814. {
  18815. Type_t * L_61 = V_4;
  18816. String_t* L_62;
  18817. L_62 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_61);
  18818. bool L_63;
  18819. L_63 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_62, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18820. if (L_63)
  18821. {
  18822. goto IL_0201;
  18823. }
  18824. }
  18825. IL_0151:
  18826. {
  18827. Type_t * L_64 = V_4;
  18828. String_t* L_65;
  18829. L_65 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_64);
  18830. bool L_66;
  18831. L_66 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_65, _stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5, /*hidden argument*/NULL);
  18832. if (!L_66)
  18833. {
  18834. goto IL_017a;
  18835. }
  18836. }
  18837. {
  18838. Type_t * L_67 = V_4;
  18839. String_t* L_68;
  18840. L_68 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_67);
  18841. bool L_69;
  18842. L_69 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_68, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18843. if (L_69)
  18844. {
  18845. goto IL_0201;
  18846. }
  18847. }
  18848. IL_017a:
  18849. {
  18850. Type_t * L_70 = V_4;
  18851. String_t* L_71;
  18852. L_71 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_70);
  18853. bool L_72;
  18854. L_72 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_71, _stringLiteral537DC478F57E765ABB71C8854958007E241C0842, /*hidden argument*/NULL);
  18855. if (!L_72)
  18856. {
  18857. goto IL_01a0;
  18858. }
  18859. }
  18860. {
  18861. Type_t * L_73 = V_4;
  18862. String_t* L_74;
  18863. L_74 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_73);
  18864. bool L_75;
  18865. L_75 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_74, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18866. if (L_75)
  18867. {
  18868. goto IL_0201;
  18869. }
  18870. }
  18871. IL_01a0:
  18872. {
  18873. Type_t * L_76 = V_4;
  18874. String_t* L_77;
  18875. L_77 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_76);
  18876. bool L_78;
  18877. L_78 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_77, _stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7, /*hidden argument*/NULL);
  18878. if (!L_78)
  18879. {
  18880. goto IL_01c6;
  18881. }
  18882. }
  18883. {
  18884. Type_t * L_79 = V_4;
  18885. String_t* L_80;
  18886. L_80 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_79);
  18887. bool L_81;
  18888. L_81 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_80, _stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886, /*hidden argument*/NULL);
  18889. if (L_81)
  18890. {
  18891. goto IL_0201;
  18892. }
  18893. }
  18894. IL_01c6:
  18895. {
  18896. MethodBase_t * L_82 = V_3;
  18897. String_t* L_83;
  18898. L_83 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_82);
  18899. bool L_84;
  18900. L_84 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_83, _stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4, /*hidden argument*/NULL);
  18901. if (!L_84)
  18902. {
  18903. goto IL_01fe;
  18904. }
  18905. }
  18906. {
  18907. Type_t * L_85 = V_4;
  18908. String_t* L_86;
  18909. L_86 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_85);
  18910. bool L_87;
  18911. L_87 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_86, _stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329, /*hidden argument*/NULL);
  18912. if (!L_87)
  18913. {
  18914. goto IL_01fe;
  18915. }
  18916. }
  18917. {
  18918. Type_t * L_88 = V_4;
  18919. String_t* L_89;
  18920. L_89 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_88);
  18921. bool L_90;
  18922. L_90 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_89, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18923. G_B26_0 = ((int32_t)(L_90));
  18924. goto IL_01ff;
  18925. }
  18926. IL_01fe:
  18927. {
  18928. G_B26_0 = 0;
  18929. }
  18930. IL_01ff:
  18931. {
  18932. G_B28_0 = G_B26_0;
  18933. goto IL_0202;
  18934. }
  18935. IL_0201:
  18936. {
  18937. G_B28_0 = 1;
  18938. }
  18939. IL_0202:
  18940. {
  18941. V_16 = (bool)G_B28_0;
  18942. bool L_91 = V_16;
  18943. V_17 = (bool)((((int32_t)L_91) == ((int32_t)0))? 1 : 0);
  18944. bool L_92 = V_17;
  18945. if (!L_92)
  18946. {
  18947. goto IL_02b4;
  18948. }
  18949. }
  18950. {
  18951. StringBuilder_t * L_93 = V_0;
  18952. StringBuilder_t * L_94;
  18953. L_94 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_93, _stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0, /*hidden argument*/NULL);
  18954. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18955. String_t* L_95 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18956. bool L_96;
  18957. L_96 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_95, /*hidden argument*/NULL);
  18958. V_18 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0);
  18959. bool L_97 = V_18;
  18960. if (!L_97)
  18961. {
  18962. goto IL_027c;
  18963. }
  18964. }
  18965. {
  18966. String_t* L_98 = V_9;
  18967. String_t* L_99;
  18968. L_99 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_98, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL);
  18969. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18970. String_t* L_100 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18971. bool L_101;
  18972. L_101 = String_StartsWith_mDE2FF98CAFFD13F88EDEB6C40158DDF840BFCF12(L_99, L_100, /*hidden argument*/NULL);
  18973. V_19 = L_101;
  18974. bool L_102 = V_19;
  18975. if (!L_102)
  18976. {
  18977. goto IL_027b;
  18978. }
  18979. }
  18980. {
  18981. String_t* L_103 = V_9;
  18982. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18983. String_t* L_104 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18984. int32_t L_105;
  18985. L_105 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_104, /*hidden argument*/NULL);
  18986. String_t* L_106 = V_9;
  18987. int32_t L_107;
  18988. L_107 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_106, /*hidden argument*/NULL);
  18989. String_t* L_108 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18990. int32_t L_109;
  18991. L_109 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_108, /*hidden argument*/NULL);
  18992. String_t* L_110;
  18993. L_110 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_103, L_105, ((int32_t)il2cpp_codegen_subtract((int32_t)L_107, (int32_t)L_109)), /*hidden argument*/NULL);
  18994. V_9 = L_110;
  18995. }
  18996. IL_027b:
  18997. {
  18998. }
  18999. IL_027c:
  19000. {
  19001. StringBuilder_t * L_111 = V_0;
  19002. String_t* L_112 = V_9;
  19003. StringBuilder_t * L_113;
  19004. L_113 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_111, L_112, /*hidden argument*/NULL);
  19005. StringBuilder_t * L_114 = V_0;
  19006. StringBuilder_t * L_115;
  19007. L_115 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_114, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, /*hidden argument*/NULL);
  19008. StringBuilder_t * L_116 = V_0;
  19009. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_117 = V_2;
  19010. int32_t L_118;
  19011. L_118 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_117);
  19012. V_20 = L_118;
  19013. String_t* L_119;
  19014. L_119 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_20), /*hidden argument*/NULL);
  19015. StringBuilder_t * L_120;
  19016. L_120 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_116, L_119, /*hidden argument*/NULL);
  19017. StringBuilder_t * L_121 = V_0;
  19018. StringBuilder_t * L_122;
  19019. L_122 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_121, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, /*hidden argument*/NULL);
  19020. }
  19021. IL_02b4:
  19022. {
  19023. }
  19024. IL_02b5:
  19025. {
  19026. StringBuilder_t * L_123 = V_0;
  19027. StringBuilder_t * L_124;
  19028. L_124 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_123, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, /*hidden argument*/NULL);
  19029. }
  19030. IL_02c2:
  19031. {
  19032. int32_t L_125 = V_1;
  19033. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_125, (int32_t)1));
  19034. }
  19035. IL_02c6:
  19036. {
  19037. int32_t L_126 = V_1;
  19038. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_127 = ___stackTrace0;
  19039. int32_t L_128;
  19040. L_128 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_127);
  19041. V_21 = (bool)((((int32_t)L_126) < ((int32_t)L_128))? 1 : 0);
  19042. bool L_129 = V_21;
  19043. if (L_129)
  19044. {
  19045. goto IL_0013;
  19046. }
  19047. }
  19048. {
  19049. StringBuilder_t * L_130 = V_0;
  19050. String_t* L_131;
  19051. L_131 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_130);
  19052. V_22 = L_131;
  19053. goto IL_02e2;
  19054. }
  19055. IL_02e2:
  19056. {
  19057. String_t* L_132 = V_22;
  19058. return L_132;
  19059. }
  19060. }
  19061. // System.Void UnityEngine.StackTraceUtility::.cctor()
  19062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_m8AFBE529BA4A1737BAF53BB4F8028E18D2D84A5F (const RuntimeMethod* method)
  19063. {
  19064. static bool s_Il2CppMethodInitialized;
  19065. if (!s_Il2CppMethodInitialized)
  19066. {
  19067. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  19068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19069. s_Il2CppMethodInitialized = true;
  19070. }
  19071. {
  19072. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19073. return;
  19074. }
  19075. }
  19076. #ifdef __clang__
  19077. #pragma clang diagnostic pop
  19078. #endif
  19079. #ifdef __clang__
  19080. #pragma clang diagnostic push
  19081. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19082. #pragma clang diagnostic ignored "-Wunused-variable"
  19083. #endif
  19084. #ifdef __clang__
  19085. #pragma clang diagnostic pop
  19086. #endif
  19087. #ifdef __clang__
  19088. #pragma clang diagnostic push
  19089. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19090. #pragma clang diagnostic ignored "-Wunused-variable"
  19091. #endif
  19092. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  19093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F (const RuntimeMethod* method)
  19094. {
  19095. static bool s_Il2CppMethodInitialized;
  19096. if (!s_Il2CppMethodInitialized)
  19097. {
  19098. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19099. s_Il2CppMethodInitialized = true;
  19100. }
  19101. bool V_0 = false;
  19102. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * V_1 = NULL;
  19103. {
  19104. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19105. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->get_s_Active_0();
  19106. V_0 = (bool)((((RuntimeObject*)(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  19107. bool L_1 = V_0;
  19108. if (!L_1)
  19109. {
  19110. goto IL_0017;
  19111. }
  19112. }
  19113. {
  19114. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_2 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19115. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_2, /*hidden argument*/NULL);
  19116. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19117. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_2);
  19118. }
  19119. IL_0017:
  19120. {
  19121. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19122. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3 = ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->get_s_Active_0();
  19123. V_1 = L_3;
  19124. goto IL_001f;
  19125. }
  19126. IL_001f:
  19127. {
  19128. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4 = V_1;
  19129. return L_4;
  19130. }
  19131. }
  19132. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  19133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method)
  19134. {
  19135. static bool s_Il2CppMethodInitialized;
  19136. if (!s_Il2CppMethodInitialized)
  19137. {
  19138. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19139. s_Il2CppMethodInitialized = true;
  19140. }
  19141. {
  19142. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = ___value0;
  19143. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19144. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
  19145. return;
  19146. }
  19147. }
  19148. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  19149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19150. {
  19151. {
  19152. int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
  19153. return L_0;
  19154. }
  19155. }
  19156. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  19157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19158. {
  19159. {
  19160. int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
  19161. return L_0;
  19162. }
  19163. }
  19164. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  19165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19166. {
  19167. {
  19168. int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
  19169. return L_0;
  19170. }
  19171. }
  19172. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  19173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19174. {
  19175. {
  19176. int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
  19177. return L_0;
  19178. }
  19179. }
  19180. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  19181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19182. {
  19183. {
  19184. bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
  19185. return L_0;
  19186. }
  19187. }
  19188. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  19189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19190. {
  19191. {
  19192. bool L_0 = __this->get_U3CrendersUIOverlayU3Ek__BackingField_13();
  19193. return L_0;
  19194. }
  19195. }
  19196. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
  19197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19198. {
  19199. {
  19200. bool L_0 = __this->get_U3CautoAmbientProbeBakingU3Ek__BackingField_23();
  19201. return L_0;
  19202. }
  19203. }
  19204. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
  19205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19206. {
  19207. {
  19208. bool L_0 = __this->get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24();
  19209. return L_0;
  19210. }
  19211. }
  19212. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
  19213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m517CBD3BBD91EEA5D20CD5979DF8841FE0DBEDAC (intptr_t ___fallbackModePtr0, const RuntimeMethod* method)
  19214. {
  19215. static bool s_Il2CppMethodInitialized;
  19216. if (!s_Il2CppMethodInitialized)
  19217. {
  19218. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19219. s_Il2CppMethodInitialized = true;
  19220. }
  19221. int32_t* V_0 = 0;
  19222. bool V_1 = false;
  19223. int32_t V_2 = 0;
  19224. int32_t V_3 = 0;
  19225. bool V_4 = false;
  19226. bool V_5 = false;
  19227. int32_t G_B3_0 = 0;
  19228. {
  19229. intptr_t L_0 = ___fallbackModePtr0;
  19230. void* L_1;
  19231. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19232. V_0 = (int32_t*)L_1;
  19233. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19234. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_2;
  19235. L_2 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19236. int32_t L_3;
  19237. L_3 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_2, /*hidden argument*/NULL);
  19238. if (!L_3)
  19239. {
  19240. goto IL_0037;
  19241. }
  19242. }
  19243. {
  19244. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19245. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4;
  19246. L_4 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19247. int32_t L_5;
  19248. L_5 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_4, /*hidden argument*/NULL);
  19249. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_6;
  19250. L_6 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19251. int32_t L_7;
  19252. L_7 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_6, /*hidden argument*/NULL);
  19253. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_8;
  19254. L_8 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19255. int32_t L_9;
  19256. L_9 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_8, /*hidden argument*/NULL);
  19257. G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_5&(int32_t)L_7))) == ((int32_t)L_9))? 1 : 0);
  19258. goto IL_0038;
  19259. }
  19260. IL_0037:
  19261. {
  19262. G_B3_0 = 0;
  19263. }
  19264. IL_0038:
  19265. {
  19266. V_1 = (bool)G_B3_0;
  19267. bool L_10 = V_1;
  19268. if (!L_10)
  19269. {
  19270. goto IL_0067;
  19271. }
  19272. }
  19273. {
  19274. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19275. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_11;
  19276. L_11 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19277. int32_t L_12;
  19278. L_12 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_11, /*hidden argument*/NULL);
  19279. V_3 = L_12;
  19280. int32_t L_13 = V_3;
  19281. V_2 = L_13;
  19282. int32_t L_14 = V_2;
  19283. if ((((int32_t)L_14) == ((int32_t)2)))
  19284. {
  19285. goto IL_005b;
  19286. }
  19287. }
  19288. {
  19289. goto IL_0050;
  19290. }
  19291. IL_0050:
  19292. {
  19293. int32_t L_15 = V_2;
  19294. if ((((int32_t)L_15) == ((int32_t)4)))
  19295. {
  19296. goto IL_0056;
  19297. }
  19298. }
  19299. {
  19300. goto IL_0060;
  19301. }
  19302. IL_0056:
  19303. {
  19304. int32_t* L_16 = V_0;
  19305. *((int32_t*)L_16) = (int32_t)2;
  19306. goto IL_0065;
  19307. }
  19308. IL_005b:
  19309. {
  19310. int32_t* L_17 = V_0;
  19311. *((int32_t*)L_17) = (int32_t)1;
  19312. goto IL_0065;
  19313. }
  19314. IL_0060:
  19315. {
  19316. int32_t* L_18 = V_0;
  19317. *((int32_t*)L_18) = (int32_t)0;
  19318. goto IL_0065;
  19319. }
  19320. IL_0065:
  19321. {
  19322. goto IL_008e;
  19323. }
  19324. IL_0067:
  19325. {
  19326. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19327. bool L_19;
  19328. L_19 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0(2, /*hidden argument*/NULL);
  19329. V_4 = L_19;
  19330. bool L_20 = V_4;
  19331. if (!L_20)
  19332. {
  19333. goto IL_0079;
  19334. }
  19335. }
  19336. {
  19337. int32_t* L_21 = V_0;
  19338. *((int32_t*)L_21) = (int32_t)2;
  19339. goto IL_008e;
  19340. }
  19341. IL_0079:
  19342. {
  19343. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19344. bool L_22;
  19345. L_22 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0(1, /*hidden argument*/NULL);
  19346. V_5 = L_22;
  19347. bool L_23 = V_5;
  19348. if (!L_23)
  19349. {
  19350. goto IL_008b;
  19351. }
  19352. }
  19353. {
  19354. int32_t* L_24 = V_0;
  19355. *((int32_t*)L_24) = (int32_t)1;
  19356. goto IL_008e;
  19357. }
  19358. IL_008b:
  19359. {
  19360. int32_t* L_25 = V_0;
  19361. *((int32_t*)L_25) = (int32_t)0;
  19362. }
  19363. IL_008e:
  19364. {
  19365. return;
  19366. }
  19367. }
  19368. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  19369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0 (int32_t ___mixedMode0, const RuntimeMethod* method)
  19370. {
  19371. static bool s_Il2CppMethodInitialized;
  19372. if (!s_Il2CppMethodInitialized)
  19373. {
  19374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19375. s_Il2CppMethodInitialized = true;
  19376. }
  19377. bool V_0 = false;
  19378. bool V_1 = false;
  19379. {
  19380. int32_t L_0 = ___mixedMode0;
  19381. intptr_t L_1;
  19382. memset((&L_1), 0, sizeof(L_1));
  19383. IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline((&L_1), (void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  19384. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19385. SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
  19386. bool L_2 = V_0;
  19387. V_1 = L_2;
  19388. goto IL_0014;
  19389. }
  19390. IL_0014:
  19391. {
  19392. bool L_3 = V_1;
  19393. return L_3;
  19394. }
  19395. }
  19396. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  19397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19398. {
  19399. static bool s_Il2CppMethodInitialized;
  19400. if (!s_Il2CppMethodInitialized)
  19401. {
  19402. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19403. s_Il2CppMethodInitialized = true;
  19404. }
  19405. bool* V_0 = NULL;
  19406. bool V_1 = false;
  19407. bool* G_B4_0 = NULL;
  19408. bool* G_B3_0 = NULL;
  19409. bool* G_B10_0 = NULL;
  19410. bool* G_B6_0 = NULL;
  19411. bool* G_B5_0 = NULL;
  19412. bool* G_B8_0 = NULL;
  19413. bool* G_B7_0 = NULL;
  19414. int32_t G_B9_0 = 0;
  19415. bool* G_B9_1 = NULL;
  19416. int32_t G_B11_0 = 0;
  19417. bool* G_B11_1 = NULL;
  19418. {
  19419. intptr_t L_0 = ___isSupportedPtr1;
  19420. void* L_1;
  19421. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19422. V_0 = (bool*)L_1;
  19423. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19424. bool L_2;
  19425. L_2 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA(1, /*hidden argument*/NULL);
  19426. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  19427. bool L_3 = V_1;
  19428. if (!L_3)
  19429. {
  19430. goto IL_001b;
  19431. }
  19432. }
  19433. {
  19434. bool* L_4 = V_0;
  19435. *((int8_t*)L_4) = (int8_t)0;
  19436. goto IL_005b;
  19437. }
  19438. IL_001b:
  19439. {
  19440. bool* L_5 = V_0;
  19441. int32_t L_6 = ___mixedMode0;
  19442. G_B3_0 = L_5;
  19443. if (L_6)
  19444. {
  19445. G_B4_0 = L_5;
  19446. goto IL_002e;
  19447. }
  19448. }
  19449. {
  19450. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19451. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_7;
  19452. L_7 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19453. int32_t L_8;
  19454. L_8 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_7, /*hidden argument*/NULL);
  19455. G_B4_0 = G_B3_0;
  19456. if ((((int32_t)((int32_t)((int32_t)L_8&(int32_t)1))) == ((int32_t)1)))
  19457. {
  19458. G_B10_0 = G_B3_0;
  19459. goto IL_0059;
  19460. }
  19461. }
  19462. IL_002e:
  19463. {
  19464. int32_t L_9 = ___mixedMode0;
  19465. G_B5_0 = G_B4_0;
  19466. if ((!(((uint32_t)L_9) == ((uint32_t)1))))
  19467. {
  19468. G_B6_0 = G_B4_0;
  19469. goto IL_0041;
  19470. }
  19471. }
  19472. {
  19473. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19474. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_10;
  19475. L_10 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19476. int32_t L_11;
  19477. L_11 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_10, /*hidden argument*/NULL);
  19478. G_B6_0 = G_B5_0;
  19479. if ((((int32_t)((int32_t)((int32_t)L_11&(int32_t)2))) == ((int32_t)2)))
  19480. {
  19481. G_B10_0 = G_B5_0;
  19482. goto IL_0059;
  19483. }
  19484. }
  19485. IL_0041:
  19486. {
  19487. int32_t L_12 = ___mixedMode0;
  19488. G_B7_0 = G_B6_0;
  19489. if ((!(((uint32_t)L_12) == ((uint32_t)2))))
  19490. {
  19491. G_B8_0 = G_B6_0;
  19492. goto IL_0056;
  19493. }
  19494. }
  19495. {
  19496. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19497. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_13;
  19498. L_13 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19499. int32_t L_14;
  19500. L_14 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_13, /*hidden argument*/NULL);
  19501. G_B9_0 = ((((int32_t)((int32_t)((int32_t)L_14&(int32_t)4))) == ((int32_t)4))? 1 : 0);
  19502. G_B9_1 = G_B7_0;
  19503. goto IL_0057;
  19504. }
  19505. IL_0056:
  19506. {
  19507. G_B9_0 = 0;
  19508. G_B9_1 = G_B8_0;
  19509. }
  19510. IL_0057:
  19511. {
  19512. G_B11_0 = G_B9_0;
  19513. G_B11_1 = G_B9_1;
  19514. goto IL_005a;
  19515. }
  19516. IL_0059:
  19517. {
  19518. G_B11_0 = 1;
  19519. G_B11_1 = G_B10_0;
  19520. }
  19521. IL_005a:
  19522. {
  19523. *((int8_t*)G_B11_1) = (int8_t)G_B11_0;
  19524. }
  19525. IL_005b:
  19526. {
  19527. return;
  19528. }
  19529. }
  19530. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  19531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA (int32_t ___bakeType0, const RuntimeMethod* method)
  19532. {
  19533. static bool s_Il2CppMethodInitialized;
  19534. if (!s_Il2CppMethodInitialized)
  19535. {
  19536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19537. s_Il2CppMethodInitialized = true;
  19538. }
  19539. bool V_0 = false;
  19540. bool V_1 = false;
  19541. {
  19542. int32_t L_0 = ___bakeType0;
  19543. intptr_t L_1;
  19544. memset((&L_1), 0, sizeof(L_1));
  19545. IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline((&L_1), (void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  19546. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19547. SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
  19548. bool L_2 = V_0;
  19549. V_1 = L_2;
  19550. goto IL_0014;
  19551. }
  19552. IL_0014:
  19553. {
  19554. bool L_3 = V_1;
  19555. return L_3;
  19556. }
  19557. }
  19558. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  19559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19560. {
  19561. static bool s_Il2CppMethodInitialized;
  19562. if (!s_Il2CppMethodInitialized)
  19563. {
  19564. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19565. s_Il2CppMethodInitialized = true;
  19566. }
  19567. bool* V_0 = NULL;
  19568. bool V_1 = false;
  19569. bool V_2 = false;
  19570. bool V_3 = false;
  19571. bool V_4 = false;
  19572. int32_t G_B4_0 = 0;
  19573. int32_t G_B10_0 = 0;
  19574. {
  19575. intptr_t L_0 = ___isSupportedPtr1;
  19576. void* L_1;
  19577. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19578. V_0 = (bool*)L_1;
  19579. int32_t L_2 = ___bakeType0;
  19580. V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  19581. bool L_3 = V_1;
  19582. if (!L_3)
  19583. {
  19584. goto IL_0036;
  19585. }
  19586. }
  19587. {
  19588. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19589. bool L_4;
  19590. L_4 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA(2, /*hidden argument*/NULL);
  19591. V_2 = L_4;
  19592. bool L_5 = V_2;
  19593. if (!L_5)
  19594. {
  19595. goto IL_002a;
  19596. }
  19597. }
  19598. {
  19599. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19600. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_6;
  19601. L_6 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19602. int32_t L_7;
  19603. L_7 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_6, /*hidden argument*/NULL);
  19604. G_B4_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  19605. goto IL_002b;
  19606. }
  19607. IL_002a:
  19608. {
  19609. G_B4_0 = 1;
  19610. }
  19611. IL_002b:
  19612. {
  19613. V_3 = (bool)G_B4_0;
  19614. bool L_8 = V_3;
  19615. if (!L_8)
  19616. {
  19617. goto IL_0035;
  19618. }
  19619. }
  19620. {
  19621. bool* L_9 = V_0;
  19622. *((int8_t*)L_9) = (int8_t)0;
  19623. goto IL_0064;
  19624. }
  19625. IL_0035:
  19626. {
  19627. }
  19628. IL_0036:
  19629. {
  19630. bool* L_10 = V_0;
  19631. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19632. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_11;
  19633. L_11 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19634. int32_t L_12;
  19635. L_12 = SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline(L_11, /*hidden argument*/NULL);
  19636. int32_t L_13 = ___bakeType0;
  19637. int32_t L_14 = ___bakeType0;
  19638. *((int8_t*)L_10) = (int8_t)((((int32_t)((int32_t)((int32_t)L_12&(int32_t)L_13))) == ((int32_t)L_14))? 1 : 0);
  19639. int32_t L_15 = ___bakeType0;
  19640. if ((!(((uint32_t)L_15) == ((uint32_t)4))))
  19641. {
  19642. goto IL_005a;
  19643. }
  19644. }
  19645. {
  19646. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19647. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_16;
  19648. L_16 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19649. bool L_17;
  19650. L_17 = SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline(L_16, /*hidden argument*/NULL);
  19651. G_B10_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  19652. goto IL_005b;
  19653. }
  19654. IL_005a:
  19655. {
  19656. G_B10_0 = 0;
  19657. }
  19658. IL_005b:
  19659. {
  19660. V_4 = (bool)G_B10_0;
  19661. bool L_18 = V_4;
  19662. if (!L_18)
  19663. {
  19664. goto IL_0064;
  19665. }
  19666. }
  19667. {
  19668. bool* L_19 = V_0;
  19669. *((int8_t*)L_19) = (int8_t)0;
  19670. }
  19671. IL_0064:
  19672. {
  19673. return;
  19674. }
  19675. }
  19676. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
  19677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m3477F21B073DD73F183FAD40A8EEF53843A8A581 (int32_t ___mode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19678. {
  19679. static bool s_Il2CppMethodInitialized;
  19680. if (!s_Il2CppMethodInitialized)
  19681. {
  19682. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19683. s_Il2CppMethodInitialized = true;
  19684. }
  19685. bool* V_0 = NULL;
  19686. {
  19687. intptr_t L_0 = ___isSupportedPtr1;
  19688. void* L_1;
  19689. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19690. V_0 = (bool*)L_1;
  19691. bool* L_2 = V_0;
  19692. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19693. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19694. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19695. int32_t L_4;
  19696. L_4 = SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline(L_3, /*hidden argument*/NULL);
  19697. int32_t L_5 = ___mode0;
  19698. int32_t L_6 = ___mode0;
  19699. *((int8_t*)L_2) = (int8_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)L_5))) == ((int32_t)L_6))? 1 : 0);
  19700. return;
  19701. }
  19702. }
  19703. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
  19704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapperSupportedByRef_mEAFB23042E154953C780501A57D605F76510BB11 (int32_t ___lightmapper0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19705. {
  19706. static bool s_Il2CppMethodInitialized;
  19707. if (!s_Il2CppMethodInitialized)
  19708. {
  19709. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19710. s_Il2CppMethodInitialized = true;
  19711. }
  19712. bool* V_0 = NULL;
  19713. bool* G_B2_0 = NULL;
  19714. bool* G_B1_0 = NULL;
  19715. bool* G_B3_0 = NULL;
  19716. int32_t G_B4_0 = 0;
  19717. bool* G_B4_1 = NULL;
  19718. {
  19719. intptr_t L_0 = ___isSupportedPtr1;
  19720. void* L_1;
  19721. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19722. V_0 = (bool*)L_1;
  19723. bool* L_2 = V_0;
  19724. int32_t L_3 = ___lightmapper0;
  19725. G_B1_0 = L_2;
  19726. if (L_3)
  19727. {
  19728. G_B2_0 = L_2;
  19729. goto IL_0018;
  19730. }
  19731. }
  19732. {
  19733. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19734. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4;
  19735. L_4 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19736. bool L_5;
  19737. L_5 = SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline(L_4, /*hidden argument*/NULL);
  19738. G_B2_0 = G_B1_0;
  19739. if (!L_5)
  19740. {
  19741. G_B3_0 = G_B1_0;
  19742. goto IL_001b;
  19743. }
  19744. }
  19745. IL_0018:
  19746. {
  19747. G_B4_0 = 1;
  19748. G_B4_1 = G_B2_0;
  19749. goto IL_001c;
  19750. }
  19751. IL_001b:
  19752. {
  19753. G_B4_0 = 0;
  19754. G_B4_1 = G_B3_0;
  19755. }
  19756. IL_001c:
  19757. {
  19758. *((int8_t*)G_B4_1) = (int8_t)G_B4_0;
  19759. return;
  19760. }
  19761. }
  19762. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsUIOverlayRenderedBySRP(System.IntPtr)
  19763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m829585DA31B1BECD1349A02B69657B1D38D2DDC3 (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
  19764. {
  19765. static bool s_Il2CppMethodInitialized;
  19766. if (!s_Il2CppMethodInitialized)
  19767. {
  19768. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19769. s_Il2CppMethodInitialized = true;
  19770. }
  19771. bool* V_0 = NULL;
  19772. {
  19773. intptr_t L_0 = ___isSupportedPtr0;
  19774. void* L_1;
  19775. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19776. V_0 = (bool*)L_1;
  19777. bool* L_2 = V_0;
  19778. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19779. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19780. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19781. bool L_4;
  19782. L_4 = SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline(L_3, /*hidden argument*/NULL);
  19783. *((int8_t*)L_2) = (int8_t)L_4;
  19784. return;
  19785. }
  19786. }
  19787. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoAmbientProbeBakingSupported(System.IntPtr)
  19788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoAmbientProbeBakingSupported_m16D8AD7A14D13EFDC4EE1C40E5DBEDBC200CD029 (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
  19789. {
  19790. static bool s_Il2CppMethodInitialized;
  19791. if (!s_Il2CppMethodInitialized)
  19792. {
  19793. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19794. s_Il2CppMethodInitialized = true;
  19795. }
  19796. bool* V_0 = NULL;
  19797. {
  19798. intptr_t L_0 = ___isSupportedPtr0;
  19799. void* L_1;
  19800. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19801. V_0 = (bool*)L_1;
  19802. bool* L_2 = V_0;
  19803. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19804. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19805. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19806. bool L_4;
  19807. L_4 = SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline(L_3, /*hidden argument*/NULL);
  19808. *((int8_t*)L_2) = (int8_t)L_4;
  19809. return;
  19810. }
  19811. }
  19812. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoDefaultReflectionProbeBakingSupported(System.IntPtr)
  19813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoDefaultReflectionProbeBakingSupported_m1C8B1A307184AF8FC8AF6CDFE9FE8FA9362E9B5A (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
  19814. {
  19815. static bool s_Il2CppMethodInitialized;
  19816. if (!s_Il2CppMethodInitialized)
  19817. {
  19818. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19819. s_Il2CppMethodInitialized = true;
  19820. }
  19821. bool* V_0 = NULL;
  19822. {
  19823. intptr_t L_0 = ___isSupportedPtr0;
  19824. void* L_1;
  19825. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19826. V_0 = (bool*)L_1;
  19827. bool* L_2 = V_0;
  19828. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19829. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19830. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19831. bool L_4;
  19832. L_4 = SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline(L_3, /*hidden argument*/NULL);
  19833. *((int8_t*)L_2) = (int8_t)L_4;
  19834. return;
  19835. }
  19836. }
  19837. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
  19838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackLightmapperByRef_mD2BB8B58F329170010CB9B3BF72794755218046A (intptr_t ___lightmapperPtr0, const RuntimeMethod* method)
  19839. {
  19840. int32_t* V_0 = NULL;
  19841. {
  19842. intptr_t L_0 = ___lightmapperPtr0;
  19843. void* L_1;
  19844. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19845. V_0 = (int32_t*)L_1;
  19846. int32_t* L_2 = V_0;
  19847. *((int32_t*)L_2) = (int32_t)1;
  19848. return;
  19849. }
  19850. }
  19851. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  19852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19853. {
  19854. static bool s_Il2CppMethodInitialized;
  19855. if (!s_Il2CppMethodInitialized)
  19856. {
  19857. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19858. s_Il2CppMethodInitialized = true;
  19859. }
  19860. {
  19861. __this->set_U3CreflectionProbeModesU3Ek__BackingField_1(0);
  19862. __this->set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(0);
  19863. __this->set_U3CmixedLightingModesU3Ek__BackingField_3(7);
  19864. __this->set_U3ClightmapBakeTypesU3Ek__BackingField_4(7);
  19865. __this->set_U3ClightmapsModesU3Ek__BackingField_5(1);
  19866. __this->set_U3CenlightenU3Ek__BackingField_6((bool)1);
  19867. __this->set_U3ClightProbeProxyVolumesU3Ek__BackingField_7((bool)1);
  19868. __this->set_U3CmotionVectorsU3Ek__BackingField_8((bool)1);
  19869. __this->set_U3CreceiveShadowsU3Ek__BackingField_9((bool)1);
  19870. __this->set_U3CreflectionProbesU3Ek__BackingField_10((bool)1);
  19871. __this->set_U3CrendererPriorityU3Ek__BackingField_11((bool)0);
  19872. __this->set_U3CterrainDetailUnsupportedU3Ek__BackingField_12((bool)0);
  19873. __this->set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14((bool)0);
  19874. __this->set_U3CoverridesFogU3Ek__BackingField_15((bool)0);
  19875. __this->set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16((bool)0);
  19876. __this->set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17((bool)0);
  19877. __this->set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18((bool)1);
  19878. __this->set_U3CoverridesLODBiasU3Ek__BackingField_19((bool)0);
  19879. __this->set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20((bool)0);
  19880. __this->set_U3CrendererProbesU3Ek__BackingField_21((bool)1);
  19881. __this->set_U3CparticleSystemInstancingU3Ek__BackingField_22((bool)1);
  19882. __this->set_U3CautoAmbientProbeBakingU3Ek__BackingField_23((bool)1);
  19883. __this->set_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24((bool)1);
  19884. __this->set_U3CoverridesShadowmaskU3Ek__BackingField_25((bool)0);
  19885. __this->set_U3CoverrideShadowmaskMessageU3Ek__BackingField_26(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19886. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  19887. return;
  19888. }
  19889. }
  19890. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
  19891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__cctor_mCC9E6E14A59B708435BCF2B25BE36943EC590E28 (const RuntimeMethod* method)
  19892. {
  19893. static bool s_Il2CppMethodInitialized;
  19894. if (!s_Il2CppMethodInitialized)
  19895. {
  19896. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19897. s_Il2CppMethodInitialized = true;
  19898. }
  19899. {
  19900. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19901. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_0, /*hidden argument*/NULL);
  19902. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
  19903. return;
  19904. }
  19905. }
  19906. #ifdef __clang__
  19907. #pragma clang diagnostic pop
  19908. #endif
  19909. #ifdef __clang__
  19910. #pragma clang diagnostic push
  19911. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19912. #pragma clang diagnostic ignored "-Wunused-variable"
  19913. #endif
  19914. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  19915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_m797937E766B7FF87A5F1630263C49B814131DD95 (const RuntimeMethod* method)
  19916. {
  19917. int32_t V_0 = 0;
  19918. {
  19919. int32_t L_0;
  19920. L_0 = SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD(/*hidden argument*/NULL);
  19921. V_0 = L_0;
  19922. goto IL_0009;
  19923. }
  19924. IL_0009:
  19925. {
  19926. int32_t L_1 = V_0;
  19927. return L_1;
  19928. }
  19929. }
  19930. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  19931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8 (Enum_t23B90B40F60E677A8025267341651C94AE079CDA * ___value0, const RuntimeMethod* method)
  19932. {
  19933. static bool s_Il2CppMethodInitialized;
  19934. if (!s_Il2CppMethodInitialized)
  19935. {
  19936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var);
  19937. s_Il2CppMethodInitialized = true;
  19938. }
  19939. bool V_0 = false;
  19940. bool V_1 = false;
  19941. {
  19942. Enum_t23B90B40F60E677A8025267341651C94AE079CDA * L_0 = ___value0;
  19943. Type_t * L_1;
  19944. L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_0, /*hidden argument*/NULL);
  19945. Enum_t23B90B40F60E677A8025267341651C94AE079CDA * L_2 = ___value0;
  19946. IL2CPP_RUNTIME_CLASS_INIT(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var);
  19947. bool L_3;
  19948. L_3 = Enum_IsDefined_m70E955627155998B426145940DE105ECEF213B96(L_1, L_2, /*hidden argument*/NULL);
  19949. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  19950. bool L_4 = V_0;
  19951. if (!L_4)
  19952. {
  19953. goto IL_0018;
  19954. }
  19955. }
  19956. {
  19957. V_1 = (bool)0;
  19958. goto IL_001c;
  19959. }
  19960. IL_0018:
  19961. {
  19962. V_1 = (bool)1;
  19963. goto IL_001c;
  19964. }
  19965. IL_001c:
  19966. {
  19967. bool L_5 = V_1;
  19968. return L_5;
  19969. }
  19970. }
  19971. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  19972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9 (int32_t ___format0, const RuntimeMethod* method)
  19973. {
  19974. static bool s_Il2CppMethodInitialized;
  19975. if (!s_Il2CppMethodInitialized)
  19976. {
  19977. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var);
  19978. s_Il2CppMethodInitialized = true;
  19979. }
  19980. bool V_0 = false;
  19981. bool V_1 = false;
  19982. {
  19983. int32_t L_0 = ___format0;
  19984. int32_t L_1 = L_0;
  19985. RuntimeObject * L_2 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, &L_1);
  19986. bool L_3;
  19987. L_3 = SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8((Enum_t23B90B40F60E677A8025267341651C94AE079CDA *)L_2, /*hidden argument*/NULL);
  19988. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  19989. bool L_4 = V_0;
  19990. if (!L_4)
  19991. {
  19992. goto IL_001e;
  19993. }
  19994. }
  19995. {
  19996. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  19997. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C858C708A53B482CEA9BA62F9D7A0CC6A5E3F09)), /*hidden argument*/NULL);
  19998. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9_RuntimeMethod_var)));
  19999. }
  20000. IL_001e:
  20001. {
  20002. int32_t L_6 = ___format0;
  20003. bool L_7;
  20004. L_7 = SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75(L_6, /*hidden argument*/NULL);
  20005. V_1 = L_7;
  20006. goto IL_0027;
  20007. }
  20008. IL_0027:
  20009. {
  20010. bool L_8 = V_1;
  20011. return L_8;
  20012. }
  20013. }
  20014. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  20015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD (const RuntimeMethod* method)
  20016. {
  20017. typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn) ();
  20018. static SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn _il2cpp_icall_func;
  20019. if (!_il2cpp_icall_func)
  20020. _il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()");
  20021. int32_t icallRetVal = _il2cpp_icall_func();
  20022. return icallRetVal;
  20023. }
  20024. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  20025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75 (int32_t ___format0, const RuntimeMethod* method)
  20026. {
  20027. typedef bool (*SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn) (int32_t);
  20028. static SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn _il2cpp_icall_func;
  20029. if (!_il2cpp_icall_func)
  20030. _il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)");
  20031. bool icallRetVal = _il2cpp_icall_func(___format0);
  20032. return icallRetVal;
  20033. }
  20034. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  20035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  20036. {
  20037. typedef bool (*SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn) (int32_t, int32_t);
  20038. static SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn _il2cpp_icall_func;
  20039. if (!_il2cpp_icall_func)
  20040. _il2cpp_icall_func = (SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  20041. bool icallRetVal = _il2cpp_icall_func(___format0, ___usage1);
  20042. return icallRetVal;
  20043. }
  20044. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  20045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  20046. {
  20047. typedef int32_t (*SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn) (int32_t, int32_t);
  20048. static SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn _il2cpp_icall_func;
  20049. if (!_il2cpp_icall_func)
  20050. _il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  20051. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___usage1);
  20052. return icallRetVal;
  20053. }
  20054. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  20055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method)
  20056. {
  20057. typedef int32_t (*SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn) (int32_t);
  20058. static SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn _il2cpp_icall_func;
  20059. if (!_il2cpp_icall_func)
  20060. _il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)");
  20061. int32_t icallRetVal = _il2cpp_icall_func(___format0);
  20062. return icallRetVal;
  20063. }
  20064. #ifdef __clang__
  20065. #pragma clang diagnostic pop
  20066. #endif
  20067. #ifdef __clang__
  20068. #pragma clang diagnostic push
  20069. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20070. #pragma clang diagnostic ignored "-Wunused-variable"
  20071. #endif
  20072. // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
  20073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_mE6205039C7C59B1F274B18D33E5CD9C22C18B042 (TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B * __this, int32_t ___minLines0, int32_t ___maxLines1, const RuntimeMethod* method)
  20074. {
  20075. {
  20076. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  20077. int32_t L_0 = ___minLines0;
  20078. __this->set_minLines_0(L_0);
  20079. int32_t L_1 = ___maxLines1;
  20080. __this->set_maxLines_1(L_1);
  20081. return;
  20082. }
  20083. }
  20084. #ifdef __clang__
  20085. #pragma clang diagnostic pop
  20086. #endif
  20087. #ifdef __clang__
  20088. #pragma clang diagnostic push
  20089. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20090. #pragma clang diagnostic ignored "-Wunused-variable"
  20091. #endif
  20092. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  20093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  20094. {
  20095. typedef ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn) (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 *);
  20096. static TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn _il2cpp_icall_func;
  20097. if (!_il2cpp_icall_func)
  20098. _il2cpp_icall_func = (TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
  20099. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* icallRetVal = _il2cpp_icall_func(__this);
  20100. return icallRetVal;
  20101. }
  20102. // System.String UnityEngine.TextAsset::get_text()
  20103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  20104. {
  20105. String_t* V_0 = NULL;
  20106. {
  20107. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_0;
  20108. L_0 = TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F(__this, /*hidden argument*/NULL);
  20109. String_t* L_1;
  20110. L_1 = TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13(L_0, /*hidden argument*/NULL);
  20111. V_0 = L_1;
  20112. goto IL_000f;
  20113. }
  20114. IL_000f:
  20115. {
  20116. String_t* L_2 = V_0;
  20117. return L_2;
  20118. }
  20119. }
  20120. // System.String UnityEngine.TextAsset::ToString()
  20121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m55E5177185AA59560459F579E36C03CF1971EC57 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  20122. {
  20123. String_t* V_0 = NULL;
  20124. {
  20125. String_t* L_0;
  20126. L_0 = TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218(__this, /*hidden argument*/NULL);
  20127. V_0 = L_0;
  20128. goto IL_000a;
  20129. }
  20130. IL_000a:
  20131. {
  20132. String_t* L_1 = V_0;
  20133. return L_1;
  20134. }
  20135. }
  20136. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  20137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13 (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___bytes0, const RuntimeMethod* method)
  20138. {
  20139. static bool s_Il2CppMethodInitialized;
  20140. if (!s_Il2CppMethodInitialized)
  20141. {
  20142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_RuntimeMethod_var);
  20144. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_RuntimeMethod_var);
  20145. s_Il2CppMethodInitialized = true;
  20146. }
  20147. int32_t V_0 = 0;
  20148. int32_t V_1 = 0;
  20149. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_2 = NULL;
  20150. int32_t V_3 = 0;
  20151. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_4 = NULL;
  20152. bool V_5 = false;
  20153. int32_t V_6 = 0;
  20154. bool V_7 = false;
  20155. bool V_8 = false;
  20156. bool V_9 = false;
  20157. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_10 = NULL;
  20158. String_t* V_11 = NULL;
  20159. bool V_12 = false;
  20160. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  20161. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  20162. {
  20163. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20164. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_0 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  20165. V_0 = ((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)));
  20166. V_3 = 0;
  20167. goto IL_00a6;
  20168. }
  20169. IL_0010:
  20170. {
  20171. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20172. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_1 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  20173. int32_t L_2 = V_3;
  20174. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3;
  20175. L_3 = KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_inline((KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *)((L_1)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_2))), /*hidden argument*/KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_RuntimeMethod_var);
  20176. V_4 = L_3;
  20177. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_4 = V_4;
  20178. V_1 = ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)));
  20179. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = ___bytes0;
  20180. int32_t L_6 = V_1;
  20181. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20182. bool L_7 = V_5;
  20183. if (!L_7)
  20184. {
  20185. goto IL_00a1;
  20186. }
  20187. }
  20188. {
  20189. V_6 = 0;
  20190. goto IL_005d;
  20191. }
  20192. IL_003d:
  20193. {
  20194. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = V_4;
  20195. int32_t L_9 = V_6;
  20196. int32_t L_10 = L_9;
  20197. uint8_t L_11 = (L_8)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  20198. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_12 = ___bytes0;
  20199. int32_t L_13 = V_6;
  20200. int32_t L_14 = L_13;
  20201. uint8_t L_15 = (L_12)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_14));
  20202. V_7 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20203. bool L_16 = V_7;
  20204. if (!L_16)
  20205. {
  20206. goto IL_0056;
  20207. }
  20208. }
  20209. {
  20210. V_1 = (-1);
  20211. }
  20212. IL_0056:
  20213. {
  20214. int32_t L_17 = V_6;
  20215. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  20216. }
  20217. IL_005d:
  20218. {
  20219. int32_t L_18 = V_6;
  20220. int32_t L_19 = V_1;
  20221. V_8 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
  20222. bool L_20 = V_8;
  20223. if (L_20)
  20224. {
  20225. goto IL_003d;
  20226. }
  20227. }
  20228. {
  20229. int32_t L_21 = V_1;
  20230. V_9 = (bool)((((int32_t)L_21) < ((int32_t)0))? 1 : 0);
  20231. bool L_22 = V_9;
  20232. if (!L_22)
  20233. {
  20234. goto IL_0074;
  20235. }
  20236. }
  20237. {
  20238. goto IL_00a2;
  20239. }
  20240. IL_0074:
  20241. {
  20242. }
  20243. IL_0075:
  20244. try
  20245. { // begin try (depth: 1)
  20246. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20247. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_23 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  20248. int32_t L_24 = V_3;
  20249. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_25;
  20250. L_25 = KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_inline((KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *)((L_23)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_24))), /*hidden argument*/KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_RuntimeMethod_var);
  20251. V_10 = L_25;
  20252. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_26 = V_10;
  20253. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_27 = ___bytes0;
  20254. int32_t L_28 = V_1;
  20255. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_29 = ___bytes0;
  20256. int32_t L_30 = V_1;
  20257. String_t* L_31;
  20258. L_31 = VirtFuncInvoker3< String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(31 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_26, L_27, L_28, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_29)->max_length))), (int32_t)L_30)));
  20259. V_11 = L_31;
  20260. goto IL_00cc;
  20261. } // end try (depth: 1)
  20262. catch(Il2CppExceptionWrapper& e)
  20263. {
  20264. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  20265. {
  20266. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  20267. goto CATCH_009a;
  20268. }
  20269. throw e;
  20270. }
  20271. CATCH_009a:
  20272. { // begin catch(System.Object)
  20273. IL2CPP_POP_ACTIVE_EXCEPTION();
  20274. goto IL_009f;
  20275. } // end catch (depth: 1)
  20276. IL_009f:
  20277. {
  20278. }
  20279. IL_00a1:
  20280. {
  20281. }
  20282. IL_00a2:
  20283. {
  20284. int32_t L_32 = V_3;
  20285. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1));
  20286. }
  20287. IL_00a6:
  20288. {
  20289. int32_t L_33 = V_3;
  20290. int32_t L_34 = V_0;
  20291. V_12 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
  20292. bool L_35 = V_12;
  20293. if (L_35)
  20294. {
  20295. goto IL_0010;
  20296. }
  20297. }
  20298. {
  20299. V_1 = 0;
  20300. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20301. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_36 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_targetEncoding_1();
  20302. V_2 = L_36;
  20303. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_37 = V_2;
  20304. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_38 = ___bytes0;
  20305. int32_t L_39 = V_1;
  20306. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_40 = ___bytes0;
  20307. int32_t L_41 = V_1;
  20308. String_t* L_42;
  20309. L_42 = VirtFuncInvoker3< String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(31 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_37, L_38, L_39, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length))), (int32_t)L_41)));
  20310. V_11 = L_42;
  20311. goto IL_00cc;
  20312. }
  20313. IL_00cc:
  20314. {
  20315. String_t* L_43 = V_11;
  20316. return L_43;
  20317. }
  20318. }
  20319. #ifdef __clang__
  20320. #pragma clang diagnostic pop
  20321. #endif
  20322. #ifdef __clang__
  20323. #pragma clang diagnostic push
  20324. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20325. #pragma clang diagnostic ignored "-Wunused-variable"
  20326. #endif
  20327. // System.Void UnityEngine.Texture::.ctor()
  20328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20329. {
  20330. static bool s_Il2CppMethodInitialized;
  20331. if (!s_Il2CppMethodInitialized)
  20332. {
  20333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20334. s_Il2CppMethodInitialized = true;
  20335. }
  20336. {
  20337. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20338. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  20339. return;
  20340. }
  20341. }
  20342. // System.Int32 UnityEngine.Texture::GetScriptWidth()
  20343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20344. {
  20345. typedef int32_t (*Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20346. static Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E_ftn _il2cpp_icall_func;
  20347. if (!_il2cpp_icall_func)
  20348. _il2cpp_icall_func = (Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetScriptWidth()");
  20349. int32_t icallRetVal = _il2cpp_icall_func(__this);
  20350. return icallRetVal;
  20351. }
  20352. // System.Int32 UnityEngine.Texture::GetScriptHeight()
  20353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20354. {
  20355. typedef int32_t (*Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20356. static Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF_ftn _il2cpp_icall_func;
  20357. if (!_il2cpp_icall_func)
  20358. _il2cpp_icall_func = (Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetScriptHeight()");
  20359. int32_t icallRetVal = _il2cpp_icall_func(__this);
  20360. return icallRetVal;
  20361. }
  20362. // System.Int32 UnityEngine.Texture::get_width()
  20363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m98E7185116DB24A73E1647878013B023FF275B98 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20364. {
  20365. int32_t V_0 = 0;
  20366. {
  20367. int32_t L_0;
  20368. L_0 = Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E(__this, /*hidden argument*/NULL);
  20369. V_0 = L_0;
  20370. goto IL_000a;
  20371. }
  20372. IL_000a:
  20373. {
  20374. int32_t L_1 = V_0;
  20375. return L_1;
  20376. }
  20377. }
  20378. // System.Void UnityEngine.Texture::set_width(System.Int32)
  20379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  20380. {
  20381. {
  20382. NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_0 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var)));
  20383. NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83(L_0, /*hidden argument*/NULL);
  20384. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F_RuntimeMethod_var)));
  20385. }
  20386. }
  20387. // System.Int32 UnityEngine.Texture::get_height()
  20388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_m3D849F551F396027D4483C9B9FFF31F8AF4533B6 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20389. {
  20390. int32_t V_0 = 0;
  20391. {
  20392. int32_t L_0;
  20393. L_0 = Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF(__this, /*hidden argument*/NULL);
  20394. V_0 = L_0;
  20395. goto IL_000a;
  20396. }
  20397. IL_000a:
  20398. {
  20399. int32_t L_1 = V_0;
  20400. return L_1;
  20401. }
  20402. }
  20403. // System.Void UnityEngine.Texture::set_height(System.Int32)
  20404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  20405. {
  20406. {
  20407. NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_0 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var)));
  20408. NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83(L_0, /*hidden argument*/NULL);
  20409. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554_RuntimeMethod_var)));
  20410. }
  20411. }
  20412. // System.Boolean UnityEngine.Texture::get_isReadable()
  20413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20414. {
  20415. typedef bool (*Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20416. static Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn _il2cpp_icall_func;
  20417. if (!_il2cpp_icall_func)
  20418. _il2cpp_icall_func = (Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
  20419. bool icallRetVal = _il2cpp_icall_func(__this);
  20420. return icallRetVal;
  20421. }
  20422. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  20423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20424. {
  20425. typedef int32_t (*Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20426. static Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn _il2cpp_icall_func;
  20427. if (!_il2cpp_icall_func)
  20428. _il2cpp_icall_func = (Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
  20429. int32_t icallRetVal = _il2cpp_icall_func(__this);
  20430. return icallRetVal;
  20431. }
  20432. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  20433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Texture_get_texelSize_m804B471337C8AF2334FF12FA2CC6198EFD7EB5EB (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20434. {
  20435. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  20436. memset((&V_0), 0, sizeof(V_0));
  20437. {
  20438. Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  20439. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  20440. return L_0;
  20441. }
  20442. }
  20443. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  20444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method)
  20445. {
  20446. static bool s_Il2CppMethodInitialized;
  20447. if (!s_Il2CppMethodInitialized)
  20448. {
  20449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var);
  20451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
  20452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267);
  20453. s_Il2CppMethodInitialized = true;
  20454. }
  20455. bool V_0 = false;
  20456. bool V_1 = false;
  20457. bool V_2 = false;
  20458. int32_t G_B5_0 = 0;
  20459. {
  20460. int32_t L_0 = ___format0;
  20461. bool L_1;
  20462. L_1 = SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9(L_0, /*hidden argument*/NULL);
  20463. V_0 = L_1;
  20464. bool L_2 = V_0;
  20465. if (!L_2)
  20466. {
  20467. goto IL_0010;
  20468. }
  20469. }
  20470. {
  20471. V_1 = (bool)1;
  20472. goto IL_006a;
  20473. }
  20474. IL_0010:
  20475. {
  20476. int32_t L_3 = ___format0;
  20477. bool L_4;
  20478. L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82(L_3, /*hidden argument*/NULL);
  20479. if (!L_4)
  20480. {
  20481. goto IL_0026;
  20482. }
  20483. }
  20484. {
  20485. int32_t L_5 = ___format0;
  20486. int32_t L_6;
  20487. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_5, (bool)0, /*hidden argument*/NULL);
  20488. bool L_7;
  20489. L_7 = GraphicsFormatUtility_CanDecompressFormat_mE78FE2E843BB890354BF2C74F5FE0D64F894B95E(L_6, /*hidden argument*/NULL);
  20490. G_B5_0 = ((int32_t)(L_7));
  20491. goto IL_0027;
  20492. }
  20493. IL_0026:
  20494. {
  20495. G_B5_0 = 0;
  20496. }
  20497. IL_0027:
  20498. {
  20499. V_2 = (bool)G_B5_0;
  20500. bool L_8 = V_2;
  20501. if (!L_8)
  20502. {
  20503. goto IL_0047;
  20504. }
  20505. }
  20506. {
  20507. int32_t L_9 = ___format0;
  20508. int32_t L_10 = L_9;
  20509. RuntimeObject * L_11 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, &L_10);
  20510. String_t* L_12;
  20511. L_12 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_11, /*hidden argument*/NULL);
  20512. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20513. Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(L_12, __this, /*hidden argument*/NULL);
  20514. V_1 = (bool)1;
  20515. goto IL_006a;
  20516. }
  20517. IL_0047:
  20518. {
  20519. RuntimeObject * L_13 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, (&___format0));
  20520. String_t* L_14;
  20521. L_14 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_13);
  20522. ___format0 = *(int32_t*)UnBox(L_13);
  20523. String_t* L_15;
  20524. L_15 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_14, /*hidden argument*/NULL);
  20525. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20526. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_15, __this, /*hidden argument*/NULL);
  20527. V_1 = (bool)0;
  20528. goto IL_006a;
  20529. }
  20530. IL_006a:
  20531. {
  20532. bool L_16 = V_1;
  20533. return L_16;
  20534. }
  20535. }
  20536. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  20537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  20538. {
  20539. static bool s_Il2CppMethodInitialized;
  20540. if (!s_Il2CppMethodInitialized)
  20541. {
  20542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20543. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var);
  20544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var);
  20545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
  20546. s_Il2CppMethodInitialized = true;
  20547. }
  20548. bool V_0 = false;
  20549. bool V_1 = false;
  20550. {
  20551. int32_t L_0 = ___format0;
  20552. int32_t L_1 = ___usage1;
  20553. bool L_2;
  20554. L_2 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, L_1, /*hidden argument*/NULL);
  20555. V_0 = L_2;
  20556. bool L_3 = V_0;
  20557. if (!L_3)
  20558. {
  20559. goto IL_0011;
  20560. }
  20561. }
  20562. {
  20563. V_1 = (bool)1;
  20564. goto IL_0041;
  20565. }
  20566. IL_0011:
  20567. {
  20568. RuntimeObject * L_4 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&___format0));
  20569. String_t* L_5;
  20570. L_5 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
  20571. ___format0 = *(int32_t*)UnBox(L_4);
  20572. RuntimeObject * L_6 = Box(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var, (&___usage1));
  20573. String_t* L_7;
  20574. L_7 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6);
  20575. ___usage1 = *(int32_t*)UnBox(L_6);
  20576. String_t* L_8;
  20577. L_8 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_5, L_7, /*hidden argument*/NULL);
  20578. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20579. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_8, __this, /*hidden argument*/NULL);
  20580. V_1 = (bool)0;
  20581. goto IL_0041;
  20582. }
  20583. IL_0041:
  20584. {
  20585. bool L_9 = V_1;
  20586. return L_9;
  20587. }
  20588. }
  20589. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  20590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___t0, const RuntimeMethod* method)
  20591. {
  20592. static bool s_Il2CppMethodInitialized;
  20593. if (!s_Il2CppMethodInitialized)
  20594. {
  20595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var);
  20596. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
  20597. s_Il2CppMethodInitialized = true;
  20598. }
  20599. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * V_0 = NULL;
  20600. {
  20601. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___t0;
  20602. String_t* L_1;
  20603. L_1 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_0, /*hidden argument*/NULL);
  20604. String_t* L_2;
  20605. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, /*hidden argument*/NULL);
  20606. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_3 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var);
  20607. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_3, L_2, /*hidden argument*/NULL);
  20608. V_0 = L_3;
  20609. goto IL_0019;
  20610. }
  20611. IL_0019:
  20612. {
  20613. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_4 = V_0;
  20614. return L_4;
  20615. }
  20616. }
  20617. // System.Void UnityEngine.Texture::.cctor()
  20618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_m6474E45E076B9A176073F458843BAC631033F2B7 (const RuntimeMethod* method)
  20619. {
  20620. static bool s_Il2CppMethodInitialized;
  20621. if (!s_Il2CppMethodInitialized)
  20622. {
  20623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20624. s_Il2CppMethodInitialized = true;
  20625. }
  20626. {
  20627. ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->set_GenerateAllMips_4((-1));
  20628. return;
  20629. }
  20630. }
  20631. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  20632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  20633. {
  20634. typedef void (*Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  20635. static Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn _il2cpp_icall_func;
  20636. if (!_il2cpp_icall_func)
  20637. _il2cpp_icall_func = (Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
  20638. _il2cpp_icall_func(__this, ___ret0);
  20639. }
  20640. #ifdef __clang__
  20641. #pragma clang diagnostic pop
  20642. #endif
  20643. #ifdef __clang__
  20644. #pragma clang diagnostic push
  20645. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20646. #pragma clang diagnostic ignored "-Wunused-variable"
  20647. #endif
  20648. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  20649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0 (const RuntimeMethod* method)
  20650. {
  20651. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn) ();
  20652. static Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn _il2cpp_icall_func;
  20653. if (!_il2cpp_icall_func)
  20654. _il2cpp_icall_func = (Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
  20655. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func();
  20656. return icallRetVal;
  20657. }
  20658. // System.Boolean UnityEngine.Texture2D::get_isReadable()
  20659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
  20660. {
  20661. typedef bool (*Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *);
  20662. static Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn _il2cpp_icall_func;
  20663. if (!_il2cpp_icall_func)
  20664. _il2cpp_icall_func = (Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
  20665. bool icallRetVal = _il2cpp_icall_func(__this);
  20666. return icallRetVal;
  20667. }
  20668. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
  20669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method)
  20670. {
  20671. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  20672. memset((&V_0), 0, sizeof(V_0));
  20673. {
  20674. int32_t L_0 = ___image0;
  20675. float L_1 = ___u1;
  20676. float L_2 = ___v2;
  20677. Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE(__this, L_0, L_1, L_2, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  20678. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = V_0;
  20679. return L_3;
  20680. }
  20681. }
  20682. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  20683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, float ___u0, float ___v1, const RuntimeMethod* method)
  20684. {
  20685. bool V_0 = false;
  20686. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1;
  20687. memset((&V_1), 0, sizeof(V_1));
  20688. {
  20689. bool L_0;
  20690. L_0 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  20691. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  20692. bool L_1 = V_0;
  20693. if (!L_1)
  20694. {
  20695. goto IL_0016;
  20696. }
  20697. }
  20698. {
  20699. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
  20700. L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
  20701. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D_RuntimeMethod_var)));
  20702. }
  20703. IL_0016:
  20704. {
  20705. float L_3 = ___u0;
  20706. float L_4 = ___v1;
  20707. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5;
  20708. L_5 = Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E(__this, 0, L_3, L_4, /*hidden argument*/NULL);
  20709. V_1 = L_5;
  20710. goto IL_0022;
  20711. }
  20712. IL_0022:
  20713. {
  20714. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = V_1;
  20715. return L_6;
  20716. }
  20717. }
  20718. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
  20719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret3, const RuntimeMethod* method)
  20720. {
  20721. typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, float, float, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  20722. static Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn _il2cpp_icall_func;
  20723. if (!_il2cpp_icall_func)
  20724. _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)");
  20725. _il2cpp_icall_func(__this, ___image0, ___u1, ___v2, ___ret3);
  20726. }
  20727. #ifdef __clang__
  20728. #pragma clang diagnostic pop
  20729. #endif
  20730. #ifdef __clang__
  20731. #pragma clang diagnostic push
  20732. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20733. #pragma clang diagnostic ignored "-Wunused-variable"
  20734. #endif
  20735. // System.Boolean UnityEngine.Texture2DArray::get_isReadable()
  20736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, const RuntimeMethod* method)
  20737. {
  20738. typedef bool (*Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn) (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C *);
  20739. static Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn _il2cpp_icall_func;
  20740. if (!_il2cpp_icall_func)
  20741. _il2cpp_icall_func = (Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
  20742. bool icallRetVal = _il2cpp_icall_func(__this);
  20743. return icallRetVal;
  20744. }
  20745. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  20747. {
  20748. typedef bool (*Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn) (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
  20749. static Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn _il2cpp_icall_func;
  20750. if (!_il2cpp_icall_func)
  20751. _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  20752. bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6);
  20753. return icallRetVal;
  20754. }
  20755. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  20757. {
  20758. bool V_0 = false;
  20759. {
  20760. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * L_0 = ___mono0;
  20761. int32_t L_1 = ___w1;
  20762. int32_t L_2 = ___h2;
  20763. int32_t L_3 = ___d3;
  20764. int32_t L_4 = ___mipCount4;
  20765. int32_t L_5 = ___format5;
  20766. int32_t L_6 = ___flags6;
  20767. bool L_7;
  20768. L_7 = Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1(L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  20769. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  20770. bool L_8 = V_0;
  20771. if (!L_8)
  20772. {
  20773. goto IL_0022;
  20774. }
  20775. }
  20776. {
  20777. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_9 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  20778. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), /*hidden argument*/NULL);
  20779. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C_RuntimeMethod_var)));
  20780. }
  20781. IL_0022:
  20782. {
  20783. return;
  20784. }
  20785. }
  20786. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mAE2D5B259CE352E6F4F10A28FDDCE52B771672B2 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  20788. {
  20789. {
  20790. int32_t L_0 = ___width0;
  20791. int32_t L_1 = ___height1;
  20792. int32_t L_2 = ___depth2;
  20793. int32_t L_3 = ___format3;
  20794. int32_t L_4;
  20795. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  20796. int32_t L_5 = ___flags4;
  20797. Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  20798. return;
  20799. }
  20800. }
  20801. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  20803. {
  20804. static bool s_Il2CppMethodInitialized;
  20805. if (!s_Il2CppMethodInitialized)
  20806. {
  20807. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20808. s_Il2CppMethodInitialized = true;
  20809. }
  20810. {
  20811. int32_t L_0 = ___width0;
  20812. int32_t L_1 = ___height1;
  20813. int32_t L_2 = ___depth2;
  20814. int32_t L_3 = ___format3;
  20815. int32_t L_4 = ___flags4;
  20816. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20817. int32_t L_5 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  20818. Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  20819. return;
  20820. }
  20821. }
  20822. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  20823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
  20824. {
  20825. static bool s_Il2CppMethodInitialized;
  20826. if (!s_Il2CppMethodInitialized)
  20827. {
  20828. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20829. s_Il2CppMethodInitialized = true;
  20830. }
  20831. bool V_0 = false;
  20832. {
  20833. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20834. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  20835. int32_t L_0 = ___format3;
  20836. bool L_1;
  20837. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  20838. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  20839. bool L_2 = V_0;
  20840. if (!L_2)
  20841. {
  20842. goto IL_001a;
  20843. }
  20844. }
  20845. {
  20846. goto IL_0032;
  20847. }
  20848. IL_001a:
  20849. {
  20850. int32_t L_3 = ___flags4;
  20851. Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103(L_3, /*hidden argument*/NULL);
  20852. int32_t L_4 = ___width0;
  20853. int32_t L_5 = ___height1;
  20854. int32_t L_6 = ___depth2;
  20855. int32_t L_7 = ___mipCount5;
  20856. int32_t L_8 = ___format3;
  20857. int32_t L_9 = ___flags4;
  20858. Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C(__this, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  20859. }
  20860. IL_0032:
  20861. {
  20862. return;
  20863. }
  20864. }
  20865. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  20866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method)
  20867. {
  20868. static bool s_Il2CppMethodInitialized;
  20869. if (!s_Il2CppMethodInitialized)
  20870. {
  20871. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20872. s_Il2CppMethodInitialized = true;
  20873. }
  20874. int32_t V_0 = 0;
  20875. int32_t V_1 = 0;
  20876. bool V_2 = false;
  20877. bool V_3 = false;
  20878. int32_t G_B5_0 = 0;
  20879. {
  20880. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20881. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  20882. int32_t L_0 = ___textureFormat3;
  20883. bool L_1;
  20884. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  20885. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  20886. bool L_2 = V_2;
  20887. if (!L_2)
  20888. {
  20889. goto IL_0019;
  20890. }
  20891. }
  20892. {
  20893. goto IL_0055;
  20894. }
  20895. IL_0019:
  20896. {
  20897. int32_t L_3 = ___textureFormat3;
  20898. bool L_4 = ___linear5;
  20899. int32_t L_5;
  20900. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  20901. V_0 = L_5;
  20902. int32_t L_6 = ___mipCount4;
  20903. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  20904. {
  20905. goto IL_002e;
  20906. }
  20907. }
  20908. {
  20909. G_B5_0 = 0;
  20910. goto IL_002f;
  20911. }
  20912. IL_002e:
  20913. {
  20914. G_B5_0 = 1;
  20915. }
  20916. IL_002f:
  20917. {
  20918. V_1 = G_B5_0;
  20919. int32_t L_7 = ___textureFormat3;
  20920. bool L_8;
  20921. L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL);
  20922. V_3 = L_8;
  20923. bool L_9 = V_3;
  20924. if (!L_9)
  20925. {
  20926. goto IL_0040;
  20927. }
  20928. }
  20929. {
  20930. int32_t L_10 = V_1;
  20931. V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
  20932. }
  20933. IL_0040:
  20934. {
  20935. int32_t L_11 = V_1;
  20936. Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103(L_11, /*hidden argument*/NULL);
  20937. int32_t L_12 = ___width0;
  20938. int32_t L_13 = ___height1;
  20939. int32_t L_14 = ___depth2;
  20940. int32_t L_15 = ___mipCount4;
  20941. int32_t L_16 = V_0;
  20942. int32_t L_17 = V_1;
  20943. Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C(__this, L_12, L_13, L_14, L_15, L_16, L_17, /*hidden argument*/NULL);
  20944. }
  20945. IL_0055:
  20946. {
  20947. return;
  20948. }
  20949. }
  20950. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  20951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m4772A79C577E6E246301F31D86FE6F150B1B68E2 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, bool ___linear5, const RuntimeMethod* method)
  20952. {
  20953. int32_t G_B2_0 = 0;
  20954. int32_t G_B2_1 = 0;
  20955. int32_t G_B2_2 = 0;
  20956. int32_t G_B2_3 = 0;
  20957. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B2_4 = NULL;
  20958. int32_t G_B1_0 = 0;
  20959. int32_t G_B1_1 = 0;
  20960. int32_t G_B1_2 = 0;
  20961. int32_t G_B1_3 = 0;
  20962. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B1_4 = NULL;
  20963. int32_t G_B3_0 = 0;
  20964. int32_t G_B3_1 = 0;
  20965. int32_t G_B3_2 = 0;
  20966. int32_t G_B3_3 = 0;
  20967. int32_t G_B3_4 = 0;
  20968. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B3_5 = NULL;
  20969. {
  20970. int32_t L_0 = ___width0;
  20971. int32_t L_1 = ___height1;
  20972. int32_t L_2 = ___depth2;
  20973. int32_t L_3 = ___textureFormat3;
  20974. bool L_4 = ___mipChain4;
  20975. G_B1_0 = L_3;
  20976. G_B1_1 = L_2;
  20977. G_B1_2 = L_1;
  20978. G_B1_3 = L_0;
  20979. G_B1_4 = __this;
  20980. if (L_4)
  20981. {
  20982. G_B2_0 = L_3;
  20983. G_B2_1 = L_2;
  20984. G_B2_2 = L_1;
  20985. G_B2_3 = L_0;
  20986. G_B2_4 = __this;
  20987. goto IL_000d;
  20988. }
  20989. }
  20990. {
  20991. G_B3_0 = 1;
  20992. G_B3_1 = G_B1_0;
  20993. G_B3_2 = G_B1_1;
  20994. G_B3_3 = G_B1_2;
  20995. G_B3_4 = G_B1_3;
  20996. G_B3_5 = G_B1_4;
  20997. goto IL_000e;
  20998. }
  20999. IL_000d:
  21000. {
  21001. G_B3_0 = (-1);
  21002. G_B3_1 = G_B2_0;
  21003. G_B3_2 = G_B2_1;
  21004. G_B3_3 = G_B2_2;
  21005. G_B3_4 = G_B2_3;
  21006. G_B3_5 = G_B2_4;
  21007. }
  21008. IL_000e:
  21009. {
  21010. bool L_5 = ___linear5;
  21011. Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, /*hidden argument*/NULL);
  21012. return;
  21013. }
  21014. }
  21015. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  21016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mED6E22E57F51628D68F219E5C01FF01A265CE386 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
  21017. {
  21018. int32_t G_B2_0 = 0;
  21019. int32_t G_B2_1 = 0;
  21020. int32_t G_B2_2 = 0;
  21021. int32_t G_B2_3 = 0;
  21022. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B2_4 = NULL;
  21023. int32_t G_B1_0 = 0;
  21024. int32_t G_B1_1 = 0;
  21025. int32_t G_B1_2 = 0;
  21026. int32_t G_B1_3 = 0;
  21027. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B1_4 = NULL;
  21028. int32_t G_B3_0 = 0;
  21029. int32_t G_B3_1 = 0;
  21030. int32_t G_B3_2 = 0;
  21031. int32_t G_B3_3 = 0;
  21032. int32_t G_B3_4 = 0;
  21033. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B3_5 = NULL;
  21034. {
  21035. int32_t L_0 = ___width0;
  21036. int32_t L_1 = ___height1;
  21037. int32_t L_2 = ___depth2;
  21038. int32_t L_3 = ___textureFormat3;
  21039. bool L_4 = ___mipChain4;
  21040. G_B1_0 = L_3;
  21041. G_B1_1 = L_2;
  21042. G_B1_2 = L_1;
  21043. G_B1_3 = L_0;
  21044. G_B1_4 = __this;
  21045. if (L_4)
  21046. {
  21047. G_B2_0 = L_3;
  21048. G_B2_1 = L_2;
  21049. G_B2_2 = L_1;
  21050. G_B2_3 = L_0;
  21051. G_B2_4 = __this;
  21052. goto IL_000d;
  21053. }
  21054. }
  21055. {
  21056. G_B3_0 = 1;
  21057. G_B3_1 = G_B1_0;
  21058. G_B3_2 = G_B1_1;
  21059. G_B3_3 = G_B1_2;
  21060. G_B3_4 = G_B1_3;
  21061. G_B3_5 = G_B1_4;
  21062. goto IL_000e;
  21063. }
  21064. IL_000d:
  21065. {
  21066. G_B3_0 = (-1);
  21067. G_B3_1 = G_B2_0;
  21068. G_B3_2 = G_B2_1;
  21069. G_B3_3 = G_B2_2;
  21070. G_B3_4 = G_B2_3;
  21071. G_B3_5 = G_B2_4;
  21072. }
  21073. IL_000e:
  21074. {
  21075. Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL);
  21076. return;
  21077. }
  21078. }
  21079. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103 (int32_t ___flags0, const RuntimeMethod* method)
  21081. {
  21082. bool V_0 = false;
  21083. {
  21084. int32_t L_0 = ___flags0;
  21085. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  21086. ___flags0 = L_1;
  21087. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  21088. bool L_2 = V_0;
  21089. if (!L_2)
  21090. {
  21091. goto IL_001a;
  21092. }
  21093. }
  21094. {
  21095. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  21096. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), /*hidden argument*/NULL);
  21097. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103_RuntimeMethod_var)));
  21098. }
  21099. IL_001a:
  21100. {
  21101. return;
  21102. }
  21103. }
  21104. #ifdef __clang__
  21105. #pragma clang diagnostic pop
  21106. #endif
  21107. #ifdef __clang__
  21108. #pragma clang diagnostic push
  21109. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21110. #pragma clang diagnostic ignored "-Wunused-variable"
  21111. #endif
  21112. // System.Boolean UnityEngine.Texture3D::get_isReadable()
  21113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, const RuntimeMethod* method)
  21114. {
  21115. typedef bool (*Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *);
  21116. static Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn _il2cpp_icall_func;
  21117. if (!_il2cpp_icall_func)
  21118. _il2cpp_icall_func = (Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
  21119. bool icallRetVal = _il2cpp_icall_func(__this);
  21120. return icallRetVal;
  21121. }
  21122. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  21123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
  21124. {
  21125. typedef bool (*Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  21126. static Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn _il2cpp_icall_func;
  21127. if (!_il2cpp_icall_func)
  21128. _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  21129. bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6, ___nativeTex7);
  21130. return icallRetVal;
  21131. }
  21132. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  21133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
  21134. {
  21135. bool V_0 = false;
  21136. {
  21137. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_0 = ___mono0;
  21138. int32_t L_1 = ___w1;
  21139. int32_t L_2 = ___h2;
  21140. int32_t L_3 = ___d3;
  21141. int32_t L_4 = ___mipCount4;
  21142. int32_t L_5 = ___format5;
  21143. int32_t L_6 = ___flags6;
  21144. intptr_t L_7 = ___nativeTex7;
  21145. bool L_8;
  21146. L_8 = Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE(L_0, L_1, L_2, L_3, L_4, L_5, L_6, (intptr_t)L_7, /*hidden argument*/NULL);
  21147. V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  21148. bool L_9 = V_0;
  21149. if (!L_9)
  21150. {
  21151. goto IL_0024;
  21152. }
  21153. }
  21154. {
  21155. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_10 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  21156. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL);
  21157. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C_RuntimeMethod_var)));
  21158. }
  21159. IL_0024:
  21160. {
  21161. return;
  21162. }
  21163. }
  21164. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA422DEB7F88AA34806E6AA2D91258AA093F3C3AE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  21166. {
  21167. {
  21168. int32_t L_0 = ___width0;
  21169. int32_t L_1 = ___height1;
  21170. int32_t L_2 = ___depth2;
  21171. int32_t L_3 = ___format3;
  21172. int32_t L_4;
  21173. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  21174. int32_t L_5 = ___flags4;
  21175. Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  21176. return;
  21177. }
  21178. }
  21179. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  21181. {
  21182. static bool s_Il2CppMethodInitialized;
  21183. if (!s_Il2CppMethodInitialized)
  21184. {
  21185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21186. s_Il2CppMethodInitialized = true;
  21187. }
  21188. {
  21189. int32_t L_0 = ___width0;
  21190. int32_t L_1 = ___height1;
  21191. int32_t L_2 = ___depth2;
  21192. int32_t L_3 = ___format3;
  21193. int32_t L_4 = ___flags4;
  21194. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21195. int32_t L_5 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  21196. Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  21197. return;
  21198. }
  21199. }
  21200. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  21201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
  21202. {
  21203. static bool s_Il2CppMethodInitialized;
  21204. if (!s_Il2CppMethodInitialized)
  21205. {
  21206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21208. s_Il2CppMethodInitialized = true;
  21209. }
  21210. bool V_0 = false;
  21211. {
  21212. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21213. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  21214. int32_t L_0 = ___format3;
  21215. bool L_1;
  21216. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  21217. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21218. bool L_2 = V_0;
  21219. if (!L_2)
  21220. {
  21221. goto IL_001a;
  21222. }
  21223. }
  21224. {
  21225. goto IL_0037;
  21226. }
  21227. IL_001a:
  21228. {
  21229. int32_t L_3 = ___flags4;
  21230. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_3, /*hidden argument*/NULL);
  21231. int32_t L_4 = ___width0;
  21232. int32_t L_5 = ___height1;
  21233. int32_t L_6 = ___depth2;
  21234. int32_t L_7 = ___mipCount5;
  21235. int32_t L_8 = ___format3;
  21236. int32_t L_9 = ___flags4;
  21237. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_4, L_5, L_6, L_7, L_8, L_9, (intptr_t)(0), /*hidden argument*/NULL);
  21238. }
  21239. IL_0037:
  21240. {
  21241. return;
  21242. }
  21243. }
  21244. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  21245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method)
  21246. {
  21247. static bool s_Il2CppMethodInitialized;
  21248. if (!s_Il2CppMethodInitialized)
  21249. {
  21250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21251. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21252. s_Il2CppMethodInitialized = true;
  21253. }
  21254. int32_t V_0 = 0;
  21255. int32_t V_1 = 0;
  21256. bool V_2 = false;
  21257. bool V_3 = false;
  21258. int32_t G_B5_0 = 0;
  21259. {
  21260. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21261. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  21262. int32_t L_0 = ___textureFormat3;
  21263. bool L_1;
  21264. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  21265. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21266. bool L_2 = V_2;
  21267. if (!L_2)
  21268. {
  21269. goto IL_0019;
  21270. }
  21271. }
  21272. {
  21273. goto IL_0056;
  21274. }
  21275. IL_0019:
  21276. {
  21277. int32_t L_3 = ___textureFormat3;
  21278. int32_t L_4;
  21279. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  21280. V_0 = L_4;
  21281. int32_t L_5 = ___mipCount4;
  21282. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  21283. {
  21284. goto IL_002a;
  21285. }
  21286. }
  21287. {
  21288. G_B5_0 = 0;
  21289. goto IL_002b;
  21290. }
  21291. IL_002a:
  21292. {
  21293. G_B5_0 = 1;
  21294. }
  21295. IL_002b:
  21296. {
  21297. V_1 = G_B5_0;
  21298. int32_t L_6 = ___textureFormat3;
  21299. bool L_7;
  21300. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  21301. V_3 = L_7;
  21302. bool L_8 = V_3;
  21303. if (!L_8)
  21304. {
  21305. goto IL_003c;
  21306. }
  21307. }
  21308. {
  21309. int32_t L_9 = V_1;
  21310. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  21311. }
  21312. IL_003c:
  21313. {
  21314. int32_t L_10 = V_1;
  21315. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_10, /*hidden argument*/NULL);
  21316. int32_t L_11 = ___width0;
  21317. int32_t L_12 = ___height1;
  21318. int32_t L_13 = ___depth2;
  21319. int32_t L_14 = ___mipCount4;
  21320. int32_t L_15 = V_0;
  21321. int32_t L_16 = V_1;
  21322. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_11, L_12, L_13, L_14, L_15, L_16, (intptr_t)(0), /*hidden argument*/NULL);
  21323. }
  21324. IL_0056:
  21325. {
  21326. return;
  21327. }
  21328. }
  21329. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  21330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  21331. {
  21332. static bool s_Il2CppMethodInitialized;
  21333. if (!s_Il2CppMethodInitialized)
  21334. {
  21335. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21336. s_Il2CppMethodInitialized = true;
  21337. }
  21338. int32_t V_0 = 0;
  21339. int32_t V_1 = 0;
  21340. bool V_2 = false;
  21341. bool V_3 = false;
  21342. int32_t G_B5_0 = 0;
  21343. {
  21344. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21345. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  21346. int32_t L_0 = ___textureFormat3;
  21347. bool L_1;
  21348. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  21349. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21350. bool L_2 = V_2;
  21351. if (!L_2)
  21352. {
  21353. goto IL_0019;
  21354. }
  21355. }
  21356. {
  21357. goto IL_0053;
  21358. }
  21359. IL_0019:
  21360. {
  21361. int32_t L_3 = ___textureFormat3;
  21362. int32_t L_4;
  21363. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  21364. V_0 = L_4;
  21365. int32_t L_5 = ___mipCount4;
  21366. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  21367. {
  21368. goto IL_002a;
  21369. }
  21370. }
  21371. {
  21372. G_B5_0 = 0;
  21373. goto IL_002b;
  21374. }
  21375. IL_002a:
  21376. {
  21377. G_B5_0 = 1;
  21378. }
  21379. IL_002b:
  21380. {
  21381. V_1 = G_B5_0;
  21382. int32_t L_6 = ___textureFormat3;
  21383. bool L_7;
  21384. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  21385. V_3 = L_7;
  21386. bool L_8 = V_3;
  21387. if (!L_8)
  21388. {
  21389. goto IL_003c;
  21390. }
  21391. }
  21392. {
  21393. int32_t L_9 = V_1;
  21394. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  21395. }
  21396. IL_003c:
  21397. {
  21398. int32_t L_10 = V_1;
  21399. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_10, /*hidden argument*/NULL);
  21400. int32_t L_11 = ___width0;
  21401. int32_t L_12 = ___height1;
  21402. int32_t L_13 = ___depth2;
  21403. int32_t L_14 = ___mipCount4;
  21404. int32_t L_15 = V_0;
  21405. int32_t L_16 = V_1;
  21406. intptr_t L_17 = ___nativeTex5;
  21407. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_11, L_12, L_13, L_14, L_15, L_16, (intptr_t)L_17, /*hidden argument*/NULL);
  21408. }
  21409. IL_0053:
  21410. {
  21411. return;
  21412. }
  21413. }
  21414. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  21415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2B875ADAA935AC50C758ECEBA69F13172FD620FC (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
  21416. {
  21417. int32_t G_B2_0 = 0;
  21418. int32_t G_B2_1 = 0;
  21419. int32_t G_B2_2 = 0;
  21420. int32_t G_B2_3 = 0;
  21421. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B2_4 = NULL;
  21422. int32_t G_B1_0 = 0;
  21423. int32_t G_B1_1 = 0;
  21424. int32_t G_B1_2 = 0;
  21425. int32_t G_B1_3 = 0;
  21426. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B1_4 = NULL;
  21427. int32_t G_B3_0 = 0;
  21428. int32_t G_B3_1 = 0;
  21429. int32_t G_B3_2 = 0;
  21430. int32_t G_B3_3 = 0;
  21431. int32_t G_B3_4 = 0;
  21432. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B3_5 = NULL;
  21433. {
  21434. int32_t L_0 = ___width0;
  21435. int32_t L_1 = ___height1;
  21436. int32_t L_2 = ___depth2;
  21437. int32_t L_3 = ___textureFormat3;
  21438. bool L_4 = ___mipChain4;
  21439. G_B1_0 = L_3;
  21440. G_B1_1 = L_2;
  21441. G_B1_2 = L_1;
  21442. G_B1_3 = L_0;
  21443. G_B1_4 = __this;
  21444. if (L_4)
  21445. {
  21446. G_B2_0 = L_3;
  21447. G_B2_1 = L_2;
  21448. G_B2_2 = L_1;
  21449. G_B2_3 = L_0;
  21450. G_B2_4 = __this;
  21451. goto IL_000d;
  21452. }
  21453. }
  21454. {
  21455. G_B3_0 = 1;
  21456. G_B3_1 = G_B1_0;
  21457. G_B3_2 = G_B1_1;
  21458. G_B3_3 = G_B1_2;
  21459. G_B3_4 = G_B1_3;
  21460. G_B3_5 = G_B1_4;
  21461. goto IL_000e;
  21462. }
  21463. IL_000d:
  21464. {
  21465. G_B3_0 = (-1);
  21466. G_B3_1 = G_B2_0;
  21467. G_B3_2 = G_B2_1;
  21468. G_B3_3 = G_B2_2;
  21469. G_B3_4 = G_B2_3;
  21470. G_B3_5 = G_B2_4;
  21471. }
  21472. IL_000e:
  21473. {
  21474. Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL);
  21475. return;
  21476. }
  21477. }
  21478. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  21479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mF3432D49750206B70A487C865F62CDA11FE4995B (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  21480. {
  21481. int32_t G_B2_0 = 0;
  21482. int32_t G_B2_1 = 0;
  21483. int32_t G_B2_2 = 0;
  21484. int32_t G_B2_3 = 0;
  21485. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B2_4 = NULL;
  21486. int32_t G_B1_0 = 0;
  21487. int32_t G_B1_1 = 0;
  21488. int32_t G_B1_2 = 0;
  21489. int32_t G_B1_3 = 0;
  21490. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B1_4 = NULL;
  21491. int32_t G_B3_0 = 0;
  21492. int32_t G_B3_1 = 0;
  21493. int32_t G_B3_2 = 0;
  21494. int32_t G_B3_3 = 0;
  21495. int32_t G_B3_4 = 0;
  21496. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B3_5 = NULL;
  21497. {
  21498. int32_t L_0 = ___width0;
  21499. int32_t L_1 = ___height1;
  21500. int32_t L_2 = ___depth2;
  21501. int32_t L_3 = ___textureFormat3;
  21502. bool L_4 = ___mipChain4;
  21503. G_B1_0 = L_3;
  21504. G_B1_1 = L_2;
  21505. G_B1_2 = L_1;
  21506. G_B1_3 = L_0;
  21507. G_B1_4 = __this;
  21508. if (L_4)
  21509. {
  21510. G_B2_0 = L_3;
  21511. G_B2_1 = L_2;
  21512. G_B2_2 = L_1;
  21513. G_B2_3 = L_0;
  21514. G_B2_4 = __this;
  21515. goto IL_000d;
  21516. }
  21517. }
  21518. {
  21519. G_B3_0 = 1;
  21520. G_B3_1 = G_B1_0;
  21521. G_B3_2 = G_B1_1;
  21522. G_B3_3 = G_B1_2;
  21523. G_B3_4 = G_B1_3;
  21524. G_B3_5 = G_B1_4;
  21525. goto IL_000e;
  21526. }
  21527. IL_000d:
  21528. {
  21529. G_B3_0 = (-1);
  21530. G_B3_1 = G_B2_0;
  21531. G_B3_2 = G_B2_1;
  21532. G_B3_3 = G_B2_2;
  21533. G_B3_4 = G_B2_3;
  21534. G_B3_5 = G_B2_4;
  21535. }
  21536. IL_000e:
  21537. {
  21538. intptr_t L_5 = ___nativeTex5;
  21539. Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_5, /*hidden argument*/NULL);
  21540. return;
  21541. }
  21542. }
  21543. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154 (int32_t ___flags0, const RuntimeMethod* method)
  21545. {
  21546. bool V_0 = false;
  21547. {
  21548. int32_t L_0 = ___flags0;
  21549. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  21550. ___flags0 = L_1;
  21551. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  21552. bool L_2 = V_0;
  21553. if (!L_2)
  21554. {
  21555. goto IL_001a;
  21556. }
  21557. }
  21558. {
  21559. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  21560. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), /*hidden argument*/NULL);
  21561. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154_RuntimeMethod_var)));
  21562. }
  21563. IL_001a:
  21564. {
  21565. return;
  21566. }
  21567. }
  21568. #ifdef __clang__
  21569. #pragma clang diagnostic pop
  21570. #endif
  21571. #ifdef __clang__
  21572. #pragma clang diagnostic push
  21573. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21574. #pragma clang diagnostic ignored "-Wunused-variable"
  21575. #endif
  21576. #ifdef __clang__
  21577. #pragma clang diagnostic pop
  21578. #endif
  21579. #ifdef __clang__
  21580. #pragma clang diagnostic push
  21581. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21582. #pragma clang diagnostic ignored "-Wunused-variable"
  21583. #endif
  21584. #ifdef __clang__
  21585. #pragma clang diagnostic pop
  21586. #endif
  21587. #ifdef __clang__
  21588. #pragma clang diagnostic push
  21589. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21590. #pragma clang diagnostic ignored "-Wunused-variable"
  21591. #endif
  21592. #ifdef __clang__
  21593. #pragma clang diagnostic pop
  21594. #endif
  21595. #ifdef __clang__
  21596. #pragma clang diagnostic push
  21597. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21598. #pragma clang diagnostic ignored "-Wunused-variable"
  21599. #endif
  21600. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  21601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, const RuntimeMethod* method)
  21602. {
  21603. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  21604. memset((&V_0), 0, sizeof(V_0));
  21605. {
  21606. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  21607. V_0 = L_0;
  21608. goto IL_000a;
  21609. }
  21610. IL_000a:
  21611. {
  21612. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  21613. return L_1;
  21614. }
  21615. }
  21616. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21617. {
  21618. int32_t _offset = 1;
  21619. TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *>(__this + _offset);
  21620. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  21621. _returnValue = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40(_thisAdjusted, method);
  21622. return _returnValue;
  21623. }
  21624. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  21625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method)
  21626. {
  21627. static bool s_Il2CppMethodInitialized;
  21628. if (!s_Il2CppMethodInitialized)
  21629. {
  21630. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  21631. s_Il2CppMethodInitialized = true;
  21632. }
  21633. bool V_0 = false;
  21634. {
  21635. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  21636. L_0 = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40((TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *)__this, /*hidden argument*/NULL);
  21637. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  21638. L_1 = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40((TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *)(&___other0), /*hidden argument*/NULL);
  21639. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  21640. bool L_2;
  21641. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  21642. V_0 = L_2;
  21643. goto IL_0016;
  21644. }
  21645. IL_0016:
  21646. {
  21647. bool L_3 = V_0;
  21648. return L_3;
  21649. }
  21650. }
  21651. IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980_AdjustorThunk (RuntimeObject * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method)
  21652. {
  21653. int32_t _offset = 1;
  21654. TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *>(__this + _offset);
  21655. bool _returnValue;
  21656. _returnValue = TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980(_thisAdjusted, ___other0, method);
  21657. return _returnValue;
  21658. }
  21659. #ifdef __clang__
  21660. #pragma clang diagnostic pop
  21661. #endif
  21662. #ifdef __clang__
  21663. #pragma clang diagnostic push
  21664. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21665. #pragma clang diagnostic ignored "-Wunused-variable"
  21666. #endif
  21667. #ifdef __clang__
  21668. #pragma clang diagnostic pop
  21669. #endif
  21670. #ifdef __clang__
  21671. #pragma clang diagnostic push
  21672. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21673. #pragma clang diagnostic ignored "-Wunused-variable"
  21674. #endif
  21675. #ifdef __clang__
  21676. #pragma clang diagnostic pop
  21677. #endif
  21678. #ifdef __clang__
  21679. #pragma clang diagnostic push
  21680. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21681. #pragma clang diagnostic ignored "-Wunused-variable"
  21682. #endif
  21683. // System.Single UnityEngine.Time::get_deltaTime()
  21684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290 (const RuntimeMethod* method)
  21685. {
  21686. typedef float (*Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn) ();
  21687. static Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn _il2cpp_icall_func;
  21688. if (!_il2cpp_icall_func)
  21689. _il2cpp_icall_func = (Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
  21690. float icallRetVal = _il2cpp_icall_func();
  21691. return icallRetVal;
  21692. }
  21693. // System.Single UnityEngine.Time::get_unscaledTime()
  21694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258 (const RuntimeMethod* method)
  21695. {
  21696. typedef float (*Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn) ();
  21697. static Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn _il2cpp_icall_func;
  21698. if (!_il2cpp_icall_func)
  21699. _il2cpp_icall_func = (Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
  21700. float icallRetVal = _il2cpp_icall_func();
  21701. return icallRetVal;
  21702. }
  21703. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  21704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84 (const RuntimeMethod* method)
  21705. {
  21706. typedef float (*Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn) ();
  21707. static Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn _il2cpp_icall_func;
  21708. if (!_il2cpp_icall_func)
  21709. _il2cpp_icall_func = (Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
  21710. float icallRetVal = _il2cpp_icall_func();
  21711. return icallRetVal;
  21712. }
  21713. // System.Void UnityEngine.Time::set_timeScale(System.Single)
  21714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA (float ___value0, const RuntimeMethod* method)
  21715. {
  21716. typedef void (*Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn) (float);
  21717. static Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn _il2cpp_icall_func;
  21718. if (!_il2cpp_icall_func)
  21719. _il2cpp_icall_func = (Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_timeScale(System.Single)");
  21720. _il2cpp_icall_func(___value0);
  21721. }
  21722. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  21723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B (const RuntimeMethod* method)
  21724. {
  21725. typedef float (*Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn) ();
  21726. static Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn _il2cpp_icall_func;
  21727. if (!_il2cpp_icall_func)
  21728. _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
  21729. float icallRetVal = _il2cpp_icall_func();
  21730. return icallRetVal;
  21731. }
  21732. #ifdef __clang__
  21733. #pragma clang diagnostic pop
  21734. #endif
  21735. #ifdef __clang__
  21736. #pragma clang diagnostic push
  21737. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21738. #pragma clang diagnostic ignored "-Wunused-variable"
  21739. #endif
  21740. #ifdef __clang__
  21741. #pragma clang diagnostic pop
  21742. #endif
  21743. #ifdef __clang__
  21744. #pragma clang diagnostic push
  21745. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21746. #pragma clang diagnostic ignored "-Wunused-variable"
  21747. #endif
  21748. // System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
  21749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m1839ACEC1560968A6D0EA55D7EB4535546588042 (TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B * __this, String_t* ___tooltip0, const RuntimeMethod* method)
  21750. {
  21751. {
  21752. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  21753. String_t* L_0 = ___tooltip0;
  21754. __this->set_tooltip_0(L_0);
  21755. return;
  21756. }
  21757. }
  21758. #ifdef __clang__
  21759. #pragma clang diagnostic pop
  21760. #endif
  21761. #ifdef __clang__
  21762. #pragma clang diagnostic push
  21763. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21764. #pragma clang diagnostic ignored "-Wunused-variable"
  21765. #endif
  21766. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  21767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D (intptr_t ___ptr0, const RuntimeMethod* method)
  21768. {
  21769. typedef void (*TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn) (intptr_t);
  21770. static TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn _il2cpp_icall_func;
  21771. if (!_il2cpp_icall_func)
  21772. _il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)");
  21773. _il2cpp_icall_func(___ptr0);
  21774. }
  21775. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  21776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  21777. {
  21778. static bool s_Il2CppMethodInitialized;
  21779. if (!s_Il2CppMethodInitialized)
  21780. {
  21781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  21782. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21783. s_Il2CppMethodInitialized = true;
  21784. }
  21785. bool V_0 = false;
  21786. {
  21787. intptr_t L_0 = __this->get_m_Ptr_0();
  21788. bool L_1;
  21789. L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  21790. V_0 = L_1;
  21791. bool L_2 = V_0;
  21792. if (!L_2)
  21793. {
  21794. goto IL_002e;
  21795. }
  21796. }
  21797. {
  21798. intptr_t L_3 = __this->get_m_Ptr_0();
  21799. TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D((intptr_t)L_3, /*hidden argument*/NULL);
  21800. __this->set_m_Ptr_0((intptr_t)(0));
  21801. }
  21802. IL_002e:
  21803. {
  21804. IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  21805. GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
  21806. return;
  21807. }
  21808. }
  21809. // System.Void UnityEngine.TouchScreenKeyboard::Finalize()
  21810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_m3C44228F58044B8132724CF9BD1A1B2354EBB76E (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  21811. {
  21812. Exception_t * __last_unhandled_exception = 0;
  21813. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  21814. {
  21815. }
  21816. IL_0001:
  21817. try
  21818. { // begin try (depth: 1)
  21819. TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2(__this, /*hidden argument*/NULL);
  21820. IL2CPP_LEAVE(0x13, FINALLY_000b);
  21821. } // end try (depth: 1)
  21822. catch(Il2CppExceptionWrapper& e)
  21823. {
  21824. __last_unhandled_exception = (Exception_t *)e.ex;
  21825. goto FINALLY_000b;
  21826. }
  21827. FINALLY_000b:
  21828. { // begin finally (depth: 1)
  21829. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  21830. IL2CPP_END_FINALLY(11)
  21831. } // end finally (depth: 1)
  21832. IL2CPP_CLEANUP(11)
  21833. {
  21834. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  21835. IL2CPP_JUMP_TBL(0x13, IL_0013)
  21836. }
  21837. IL_0013:
  21838. {
  21839. return;
  21840. }
  21841. }
  21842. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  21843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
  21844. {
  21845. static bool s_Il2CppMethodInitialized;
  21846. if (!s_Il2CppMethodInitialized)
  21847. {
  21848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
  21849. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var);
  21850. s_Il2CppMethodInitialized = true;
  21851. }
  21852. TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F V_0;
  21853. memset((&V_0), 0, sizeof(V_0));
  21854. {
  21855. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21856. il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F ));
  21857. int32_t L_0 = ___keyboardType1;
  21858. int32_t L_1 = L_0;
  21859. RuntimeObject * L_2 = Box(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var, &L_1);
  21860. IL2CPP_RUNTIME_CLASS_INIT(Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
  21861. uint32_t L_3;
  21862. L_3 = Convert_ToUInt32_m7AE138855D24ECF14E92DA31F13E24C86ED0B3BD(L_2, /*hidden argument*/NULL);
  21863. (&V_0)->set_keyboardType_0(L_3);
  21864. bool L_4 = ___autocorrection2;
  21865. uint32_t L_5;
  21866. L_5 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_4, /*hidden argument*/NULL);
  21867. (&V_0)->set_autocorrection_1(L_5);
  21868. bool L_6 = ___multiline3;
  21869. uint32_t L_7;
  21870. L_7 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_6, /*hidden argument*/NULL);
  21871. (&V_0)->set_multiline_2(L_7);
  21872. bool L_8 = ___secure4;
  21873. uint32_t L_9;
  21874. L_9 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_8, /*hidden argument*/NULL);
  21875. (&V_0)->set_secure_3(L_9);
  21876. bool L_10 = ___alert5;
  21877. uint32_t L_11;
  21878. L_11 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_10, /*hidden argument*/NULL);
  21879. (&V_0)->set_alert_4(L_11);
  21880. int32_t L_12 = ___characterLimit7;
  21881. (&V_0)->set_characterLimit_5(L_12);
  21882. String_t* L_13 = ___text0;
  21883. String_t* L_14 = ___textPlaceholder6;
  21884. intptr_t L_15;
  21885. L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB((TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F *)(&V_0), L_13, L_14, /*hidden argument*/NULL);
  21886. __this->set_m_Ptr_0((intptr_t)L_15);
  21887. return;
  21888. }
  21889. }
  21890. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  21891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method)
  21892. {
  21893. typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F *, String_t*, String_t*);
  21894. static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn _il2cpp_icall_func;
  21895. if (!_il2cpp_icall_func)
  21896. _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
  21897. intptr_t icallRetVal = _il2cpp_icall_func(___arguments0, ___text1, ___textPlaceholder2);
  21898. return icallRetVal;
  21899. }
  21900. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  21901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_m0DB9F5600113241DD766588D28192A62185C158F (const RuntimeMethod* method)
  21902. {
  21903. int32_t V_0 = 0;
  21904. int32_t V_1 = 0;
  21905. int32_t V_2 = 0;
  21906. bool V_3 = false;
  21907. {
  21908. int32_t L_0;
  21909. L_0 = Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4(/*hidden argument*/NULL);
  21910. V_0 = L_0;
  21911. int32_t L_1 = V_0;
  21912. V_2 = L_1;
  21913. int32_t L_2 = V_2;
  21914. V_1 = L_2;
  21915. int32_t L_3 = V_1;
  21916. if ((((int32_t)L_3) > ((int32_t)((int32_t)11))))
  21917. {
  21918. goto IL_001d;
  21919. }
  21920. }
  21921. {
  21922. int32_t L_4 = V_1;
  21923. if ((((int32_t)L_4) == ((int32_t)8)))
  21924. {
  21925. goto IL_0058;
  21926. }
  21927. }
  21928. {
  21929. goto IL_0016;
  21930. }
  21931. IL_0016:
  21932. {
  21933. int32_t L_5 = V_1;
  21934. if ((((int32_t)L_5) == ((int32_t)((int32_t)11))))
  21935. {
  21936. goto IL_0058;
  21937. }
  21938. }
  21939. {
  21940. goto IL_005c;
  21941. }
  21942. IL_001d:
  21943. {
  21944. int32_t L_6 = V_1;
  21945. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)((int32_t)18)))) > ((uint32_t)2))))
  21946. {
  21947. goto IL_0058;
  21948. }
  21949. }
  21950. {
  21951. goto IL_0026;
  21952. }
  21953. IL_0026:
  21954. {
  21955. int32_t L_7 = V_1;
  21956. if ((((int32_t)L_7) == ((int32_t)((int32_t)25))))
  21957. {
  21958. goto IL_0058;
  21959. }
  21960. }
  21961. {
  21962. goto IL_002d;
  21963. }
  21964. IL_002d:
  21965. {
  21966. int32_t L_8 = V_1;
  21967. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_8, (int32_t)((int32_t)31))))
  21968. {
  21969. case 0:
  21970. {
  21971. goto IL_0058;
  21972. }
  21973. case 1:
  21974. {
  21975. goto IL_0058;
  21976. }
  21977. case 2:
  21978. {
  21979. goto IL_005c;
  21980. }
  21981. case 3:
  21982. {
  21983. goto IL_0058;
  21984. }
  21985. case 4:
  21986. {
  21987. goto IL_005c;
  21988. }
  21989. case 5:
  21990. {
  21991. goto IL_0058;
  21992. }
  21993. case 6:
  21994. {
  21995. goto IL_0058;
  21996. }
  21997. case 7:
  21998. {
  21999. goto IL_0058;
  22000. }
  22001. }
  22002. }
  22003. {
  22004. goto IL_005c;
  22005. }
  22006. IL_0058:
  22007. {
  22008. V_3 = (bool)1;
  22009. goto IL_0060;
  22010. }
  22011. IL_005c:
  22012. {
  22013. V_3 = (bool)0;
  22014. goto IL_0060;
  22015. }
  22016. IL_0060:
  22017. {
  22018. bool L_9 = V_3;
  22019. return L_9;
  22020. }
  22021. }
  22022. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  22023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127 (const RuntimeMethod* method)
  22024. {
  22025. static bool s_Il2CppMethodInitialized;
  22026. if (!s_Il2CppMethodInitialized)
  22027. {
  22028. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  22029. s_Il2CppMethodInitialized = true;
  22030. }
  22031. {
  22032. bool L_0 = ((TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var))->get_U3CdisableInPlaceEditingU3Ek__BackingField_1();
  22033. return L_0;
  22034. }
  22035. }
  22036. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
  22037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_m8364EE991616DCA6A1BDDA598F93D577B68491FC (const RuntimeMethod* method)
  22038. {
  22039. bool V_0 = false;
  22040. bool V_1 = false;
  22041. {
  22042. bool L_0;
  22043. L_0 = TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127_inline(/*hidden argument*/NULL);
  22044. V_0 = L_0;
  22045. bool L_1 = V_0;
  22046. if (!L_1)
  22047. {
  22048. goto IL_000e;
  22049. }
  22050. }
  22051. {
  22052. V_1 = (bool)0;
  22053. goto IL_0012;
  22054. }
  22055. IL_000e:
  22056. {
  22057. V_1 = (bool)0;
  22058. goto IL_0012;
  22059. }
  22060. IL_0012:
  22061. {
  22062. bool L_2 = V_1;
  22063. return L_2;
  22064. }
  22065. }
  22066. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  22067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
  22068. {
  22069. static bool s_Il2CppMethodInitialized;
  22070. if (!s_Il2CppMethodInitialized)
  22071. {
  22072. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  22073. s_Il2CppMethodInitialized = true;
  22074. }
  22075. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * V_0 = NULL;
  22076. {
  22077. String_t* L_0 = ___text0;
  22078. int32_t L_1 = ___keyboardType1;
  22079. bool L_2 = ___autocorrection2;
  22080. bool L_3 = ___multiline3;
  22081. bool L_4 = ___secure4;
  22082. bool L_5 = ___alert5;
  22083. String_t* L_6 = ___textPlaceholder6;
  22084. int32_t L_7 = ___characterLimit7;
  22085. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_8 = (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *)il2cpp_codegen_object_new(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  22086. TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  22087. V_0 = L_8;
  22088. goto IL_0015;
  22089. }
  22090. IL_0015:
  22091. {
  22092. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_9 = V_0;
  22093. return L_9;
  22094. }
  22095. }
  22096. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  22097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22098. {
  22099. typedef String_t* (*TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22100. static TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn _il2cpp_icall_func;
  22101. if (!_il2cpp_icall_func)
  22102. _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
  22103. String_t* icallRetVal = _il2cpp_icall_func(__this);
  22104. return icallRetVal;
  22105. }
  22106. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  22107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___value0, const RuntimeMethod* method)
  22108. {
  22109. typedef void (*TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, String_t*);
  22110. static TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn _il2cpp_icall_func;
  22111. if (!_il2cpp_icall_func)
  22112. _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
  22113. _il2cpp_icall_func(__this, ___value0);
  22114. }
  22115. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  22116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F (bool ___value0, const RuntimeMethod* method)
  22117. {
  22118. typedef void (*TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn) (bool);
  22119. static TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn _il2cpp_icall_func;
  22120. if (!_il2cpp_icall_func)
  22121. _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
  22122. _il2cpp_icall_func(___value0);
  22123. }
  22124. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  22125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22126. {
  22127. typedef bool (*TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22128. static TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn _il2cpp_icall_func;
  22129. if (!_il2cpp_icall_func)
  22130. _il2cpp_icall_func = (TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
  22131. bool icallRetVal = _il2cpp_icall_func(__this);
  22132. return icallRetVal;
  22133. }
  22134. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  22135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, bool ___value0, const RuntimeMethod* method)
  22136. {
  22137. typedef void (*TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, bool);
  22138. static TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn _il2cpp_icall_func;
  22139. if (!_il2cpp_icall_func)
  22140. _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
  22141. _il2cpp_icall_func(__this, ___value0);
  22142. }
  22143. // UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
  22144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22145. {
  22146. typedef int32_t (*TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22147. static TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn _il2cpp_icall_func;
  22148. if (!_il2cpp_icall_func)
  22149. _il2cpp_icall_func = (TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()");
  22150. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22151. return icallRetVal;
  22152. }
  22153. // System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
  22154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, int32_t ___value0, const RuntimeMethod* method)
  22155. {
  22156. typedef void (*TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, int32_t);
  22157. static TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn _il2cpp_icall_func;
  22158. if (!_il2cpp_icall_func)
  22159. _il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)");
  22160. _il2cpp_icall_func(__this, ___value0);
  22161. }
  22162. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  22163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22164. {
  22165. typedef bool (*TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22166. static TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn _il2cpp_icall_func;
  22167. if (!_il2cpp_icall_func)
  22168. _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
  22169. bool icallRetVal = _il2cpp_icall_func(__this);
  22170. return icallRetVal;
  22171. }
  22172. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
  22173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22174. {
  22175. typedef bool (*TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22176. static TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn _il2cpp_icall_func;
  22177. if (!_il2cpp_icall_func)
  22178. _il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()");
  22179. bool icallRetVal = _il2cpp_icall_func(__this);
  22180. return icallRetVal;
  22181. }
  22182. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  22183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A TouchScreenKeyboard_get_selection_m3C092ED46B21E0C7BD694F5E9F2C7529F9D123E3 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22184. {
  22185. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A V_0;
  22186. memset((&V_0), 0, sizeof(V_0));
  22187. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A V_1;
  22188. memset((&V_1), 0, sizeof(V_1));
  22189. {
  22190. int32_t* L_0 = (&V_0)->get_address_of_start_0();
  22191. int32_t* L_1 = (&V_0)->get_address_of_length_1();
  22192. TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E((int32_t*)L_0, (int32_t*)L_1, /*hidden argument*/NULL);
  22193. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_2 = V_0;
  22194. V_1 = L_2;
  22195. goto IL_0019;
  22196. }
  22197. IL_0019:
  22198. {
  22199. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_3 = V_1;
  22200. return L_3;
  22201. }
  22202. }
  22203. // System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
  22204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A ___value0, const RuntimeMethod* method)
  22205. {
  22206. bool V_0 = false;
  22207. int32_t G_B4_0 = 0;
  22208. {
  22209. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_0 = ___value0;
  22210. int32_t L_1 = L_0.get_start_0();
  22211. if ((((int32_t)L_1) < ((int32_t)0)))
  22212. {
  22213. goto IL_002f;
  22214. }
  22215. }
  22216. {
  22217. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_2 = ___value0;
  22218. int32_t L_3 = L_2.get_length_1();
  22219. if ((((int32_t)L_3) < ((int32_t)0)))
  22220. {
  22221. goto IL_002f;
  22222. }
  22223. }
  22224. {
  22225. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_4 = ___value0;
  22226. int32_t L_5 = L_4.get_start_0();
  22227. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_6 = ___value0;
  22228. int32_t L_7 = L_6.get_length_1();
  22229. String_t* L_8;
  22230. L_8 = TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4(__this, /*hidden argument*/NULL);
  22231. int32_t L_9;
  22232. L_9 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_8, /*hidden argument*/NULL);
  22233. G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)L_7))) > ((int32_t)L_9))? 1 : 0);
  22234. goto IL_0030;
  22235. }
  22236. IL_002f:
  22237. {
  22238. G_B4_0 = 1;
  22239. }
  22240. IL_0030:
  22241. {
  22242. V_0 = (bool)G_B4_0;
  22243. bool L_10 = V_0;
  22244. if (!L_10)
  22245. {
  22246. goto IL_0044;
  22247. }
  22248. }
  22249. {
  22250. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  22251. ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4FEEB8D75A2FD285E0FC86F7E4104FA3A7AA777D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral55AA1B195D5120564E8695CBFB7EA94B52F7EC06)), /*hidden argument*/NULL);
  22252. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD_RuntimeMethod_var)));
  22253. }
  22254. IL_0044:
  22255. {
  22256. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_12 = ___value0;
  22257. int32_t L_13 = L_12.get_start_0();
  22258. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_14 = ___value0;
  22259. int32_t L_15 = L_14.get_length_1();
  22260. TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4(L_13, L_15, /*hidden argument*/NULL);
  22261. return;
  22262. }
  22263. }
  22264. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  22265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method)
  22266. {
  22267. typedef void (*TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn) (int32_t*, int32_t*);
  22268. static TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn _il2cpp_icall_func;
  22269. if (!_il2cpp_icall_func)
  22270. _il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)");
  22271. _il2cpp_icall_func(___start0, ___length1);
  22272. }
  22273. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  22274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4 (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  22275. {
  22276. typedef void (*TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn) (int32_t, int32_t);
  22277. static TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn _il2cpp_icall_func;
  22278. if (!_il2cpp_icall_func)
  22279. _il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)");
  22280. _il2cpp_icall_func(___start0, ___length1);
  22281. }
  22282. #ifdef __clang__
  22283. #pragma clang diagnostic pop
  22284. #endif
  22285. #ifdef __clang__
  22286. #pragma clang diagnostic push
  22287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22288. #pragma clang diagnostic ignored "-Wunused-variable"
  22289. #endif
  22290. #ifdef __clang__
  22291. #pragma clang diagnostic pop
  22292. #endif
  22293. #ifdef __clang__
  22294. #pragma clang diagnostic push
  22295. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22296. #pragma clang diagnostic ignored "-Wunused-variable"
  22297. #endif
  22298. #ifdef __clang__
  22299. #pragma clang diagnostic pop
  22300. #endif
  22301. #ifdef __clang__
  22302. #pragma clang diagnostic push
  22303. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22304. #pragma clang diagnostic ignored "-Wunused-variable"
  22305. #endif
  22306. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  22307. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled)
  22308. {
  22309. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  22310. }
  22311. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke_back(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled)
  22312. {
  22313. intptr_t unmarshaled_m_Ptr_temp_0;
  22314. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  22315. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22316. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  22317. }
  22318. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  22319. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke_cleanup(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled)
  22320. {
  22321. }
  22322. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  22323. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled)
  22324. {
  22325. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  22326. }
  22327. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com_back(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled)
  22328. {
  22329. intptr_t unmarshaled_m_Ptr_temp_0;
  22330. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  22331. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22332. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  22333. }
  22334. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  22335. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com_cleanup(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled)
  22336. {
  22337. }
  22338. #ifdef __clang__
  22339. #pragma clang diagnostic pop
  22340. #endif
  22341. #ifdef __clang__
  22342. #pragma clang diagnostic push
  22343. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22344. #pragma clang diagnostic ignored "-Wunused-variable"
  22345. #endif
  22346. // System.Void UnityEngine.Transform::.ctor()
  22347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_m629D1F6D054AD8FA5BD74296A23FCA93BEB76803 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22348. {
  22349. {
  22350. Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722(__this, /*hidden argument*/NULL);
  22351. return;
  22352. }
  22353. }
  22354. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  22355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22356. {
  22357. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22358. memset((&V_0), 0, sizeof(V_0));
  22359. {
  22360. Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22361. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22362. return L_0;
  22363. }
  22364. }
  22365. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  22366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  22367. {
  22368. {
  22369. Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  22370. return;
  22371. }
  22372. }
  22373. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  22374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22375. {
  22376. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22377. memset((&V_0), 0, sizeof(V_0));
  22378. {
  22379. Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22380. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22381. return L_0;
  22382. }
  22383. }
  22384. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  22385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  22386. {
  22387. {
  22388. Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  22389. return;
  22390. }
  22391. }
  22392. // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
  22393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22394. {
  22395. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22396. memset((&V_0), 0, sizeof(V_0));
  22397. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  22398. memset((&V_1), 0, sizeof(V_1));
  22399. {
  22400. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  22401. L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22402. V_0 = L_0;
  22403. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  22404. L_1 = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  22405. V_1 = L_1;
  22406. goto IL_0012;
  22407. }
  22408. IL_0012:
  22409. {
  22410. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_1;
  22411. return L_2;
  22412. }
  22413. }
  22414. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  22415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22416. {
  22417. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22418. memset((&V_0), 0, sizeof(V_0));
  22419. {
  22420. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  22421. L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22422. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  22423. L_1 = Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90(/*hidden argument*/NULL);
  22424. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  22425. L_2 = Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D(L_0, L_1, /*hidden argument*/NULL);
  22426. V_0 = L_2;
  22427. goto IL_0014;
  22428. }
  22429. IL_0014:
  22430. {
  22431. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  22432. return L_3;
  22433. }
  22434. }
  22435. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  22436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22437. {
  22438. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22439. memset((&V_0), 0, sizeof(V_0));
  22440. {
  22441. Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  22442. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  22443. return L_0;
  22444. }
  22445. }
  22446. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  22447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method)
  22448. {
  22449. {
  22450. Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___value0), /*hidden argument*/NULL);
  22451. return;
  22452. }
  22453. }
  22454. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  22455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22456. {
  22457. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22458. memset((&V_0), 0, sizeof(V_0));
  22459. {
  22460. Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  22461. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  22462. return L_0;
  22463. }
  22464. }
  22465. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  22466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method)
  22467. {
  22468. {
  22469. Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___value0), /*hidden argument*/NULL);
  22470. return;
  22471. }
  22472. }
  22473. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  22474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22475. {
  22476. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22477. memset((&V_0), 0, sizeof(V_0));
  22478. {
  22479. Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22480. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22481. return L_0;
  22482. }
  22483. }
  22484. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  22485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  22486. {
  22487. {
  22488. Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  22489. return;
  22490. }
  22491. }
  22492. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  22493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22494. {
  22495. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  22496. {
  22497. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  22498. L_0 = Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C(__this, /*hidden argument*/NULL);
  22499. V_0 = L_0;
  22500. goto IL_000a;
  22501. }
  22502. IL_000a:
  22503. {
  22504. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
  22505. return L_1;
  22506. }
  22507. }
  22508. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  22509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method)
  22510. {
  22511. static bool s_Il2CppMethodInitialized;
  22512. if (!s_Il2CppMethodInitialized)
  22513. {
  22514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  22516. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222);
  22517. s_Il2CppMethodInitialized = true;
  22518. }
  22519. bool V_0 = false;
  22520. {
  22521. V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)__this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22522. bool L_0 = V_0;
  22523. if (!L_0)
  22524. {
  22525. goto IL_001a;
  22526. }
  22527. }
  22528. {
  22529. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22530. Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222, __this, /*hidden argument*/NULL);
  22531. }
  22532. IL_001a:
  22533. {
  22534. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___value0;
  22535. Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3(__this, L_1, /*hidden argument*/NULL);
  22536. return;
  22537. }
  22538. }
  22539. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  22540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22541. {
  22542. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  22543. {
  22544. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  22545. L_0 = Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B(__this, /*hidden argument*/NULL);
  22546. V_0 = L_0;
  22547. goto IL_000a;
  22548. }
  22549. IL_000a:
  22550. {
  22551. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
  22552. return L_1;
  22553. }
  22554. }
  22555. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  22556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method)
  22557. {
  22558. {
  22559. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___value0;
  22560. Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(__this, L_0, /*hidden argument*/NULL);
  22561. return;
  22562. }
  22563. }
  22564. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  22565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22566. {
  22567. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22568. static Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn _il2cpp_icall_func;
  22569. if (!_il2cpp_icall_func)
  22570. _il2cpp_icall_func = (Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()");
  22571. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  22572. return icallRetVal;
  22573. }
  22574. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  22575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method)
  22576. {
  22577. {
  22578. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___p0;
  22579. Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A(__this, L_0, (bool)1, /*hidden argument*/NULL);
  22580. return;
  22581. }
  22582. }
  22583. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  22584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method)
  22585. {
  22586. typedef void (*Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, bool);
  22587. static Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn _il2cpp_icall_func;
  22588. if (!_il2cpp_icall_func)
  22589. _il2cpp_icall_func = (Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
  22590. _il2cpp_icall_func(__this, ___parent0, ___worldPositionStays1);
  22591. }
  22592. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  22593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22594. {
  22595. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  22596. memset((&V_0), 0, sizeof(V_0));
  22597. {
  22598. Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  22599. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  22600. return L_0;
  22601. }
  22602. }
  22603. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  22604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22605. {
  22606. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  22607. memset((&V_0), 0, sizeof(V_0));
  22608. {
  22609. Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  22610. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  22611. return L_0;
  22612. }
  22613. }
  22614. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  22615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method)
  22616. {
  22617. bool V_0 = false;
  22618. {
  22619. int32_t L_0 = ___relativeTo1;
  22620. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  22621. bool L_1 = V_0;
  22622. if (!L_1)
  22623. {
  22624. goto IL_001e;
  22625. }
  22626. }
  22627. {
  22628. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  22629. L_2 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(__this, /*hidden argument*/NULL);
  22630. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___translation0;
  22631. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  22632. L_4 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_2, L_3, /*hidden argument*/NULL);
  22633. Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(__this, L_4, /*hidden argument*/NULL);
  22634. goto IL_0037;
  22635. }
  22636. IL_001e:
  22637. {
  22638. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  22639. L_5 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(__this, /*hidden argument*/NULL);
  22640. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___translation0;
  22641. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  22642. L_7 = Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91(__this, L_6, /*hidden argument*/NULL);
  22643. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  22644. L_8 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_5, L_7, /*hidden argument*/NULL);
  22645. Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(__this, L_8, /*hidden argument*/NULL);
  22646. }
  22647. IL_0037:
  22648. {
  22649. return;
  22650. }
  22651. }
  22652. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3)
  22653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m24A8CB13E2AAB0C17EE8FE593266CF463E0B02D0 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, const RuntimeMethod* method)
  22654. {
  22655. {
  22656. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___translation0;
  22657. Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE(__this, L_0, 1, /*hidden argument*/NULL);
  22658. return;
  22659. }
  22660. }
  22661. // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single)
  22662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mC9343E1E646DA8FD42BE37137ACCBB4B52093F5C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  22663. {
  22664. {
  22665. float L_0 = ___x0;
  22666. float L_1 = ___y1;
  22667. float L_2 = ___z2;
  22668. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  22669. memset((&L_3), 0, sizeof(L_3));
  22670. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  22671. Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE(__this, L_3, 1, /*hidden argument*/NULL);
  22672. return;
  22673. }
  22674. }
  22675. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  22676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method)
  22677. {
  22678. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22679. memset((&V_0), 0, sizeof(V_0));
  22680. bool V_1 = false;
  22681. {
  22682. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___eulers0;
  22683. float L_1 = L_0.get_x_2();
  22684. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___eulers0;
  22685. float L_3 = L_2.get_y_3();
  22686. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___eulers0;
  22687. float L_5 = L_4.get_z_4();
  22688. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6;
  22689. L_6 = Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3(L_1, L_3, L_5, /*hidden argument*/NULL);
  22690. V_0 = L_6;
  22691. int32_t L_7 = ___relativeTo1;
  22692. V_1 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
  22693. bool L_8 = V_1;
  22694. if (!L_8)
  22695. {
  22696. goto IL_0036;
  22697. }
  22698. }
  22699. {
  22700. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9;
  22701. L_9 = Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5(__this, /*hidden argument*/NULL);
  22702. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = V_0;
  22703. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11;
  22704. L_11 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_9, L_10, /*hidden argument*/NULL);
  22705. Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C(__this, L_11, /*hidden argument*/NULL);
  22706. goto IL_0066;
  22707. }
  22708. IL_0036:
  22709. {
  22710. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12;
  22711. L_12 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22712. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_13;
  22713. L_13 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22714. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14;
  22715. L_14 = Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9(L_13, /*hidden argument*/NULL);
  22716. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_15 = V_0;
  22717. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_16;
  22718. L_16 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_14, L_15, /*hidden argument*/NULL);
  22719. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_17;
  22720. L_17 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22721. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  22722. L_18 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_16, L_17, /*hidden argument*/NULL);
  22723. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_19;
  22724. L_19 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_12, L_18, /*hidden argument*/NULL);
  22725. Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(__this, L_19, /*hidden argument*/NULL);
  22726. }
  22727. IL_0066:
  22728. {
  22729. return;
  22730. }
  22731. }
  22732. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
  22733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m027A155054DDC4206F679EFB86BE0960D45C33A7 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, const RuntimeMethod* method)
  22734. {
  22735. {
  22736. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___eulers0;
  22737. Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378(__this, L_0, 1, /*hidden argument*/NULL);
  22738. return;
  22739. }
  22740. }
  22741. // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
  22742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mA3AE6D55AA9CC88A8F03C2B0B7CB3DB45ABA6A8E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, const RuntimeMethod* method)
  22743. {
  22744. {
  22745. float L_0 = ___xAngle0;
  22746. float L_1 = ___yAngle1;
  22747. float L_2 = ___zAngle2;
  22748. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  22749. memset((&L_3), 0, sizeof(L_3));
  22750. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  22751. Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378(__this, L_3, 1, /*hidden argument*/NULL);
  22752. return;
  22753. }
  22754. }
  22755. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  22756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction0, const RuntimeMethod* method)
  22757. {
  22758. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22759. memset((&V_0), 0, sizeof(V_0));
  22760. {
  22761. Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22762. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22763. return L_0;
  22764. }
  22765. }
  22766. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  22767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  22768. {
  22769. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22770. memset((&V_0), 0, sizeof(V_0));
  22771. {
  22772. Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22773. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22774. return L_0;
  22775. }
  22776. }
  22777. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  22778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  22779. {
  22780. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22781. memset((&V_0), 0, sizeof(V_0));
  22782. {
  22783. Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22784. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22785. return L_0;
  22786. }
  22787. }
  22788. // System.Int32 UnityEngine.Transform::get_childCount()
  22789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22790. {
  22791. typedef int32_t (*Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22792. static Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn _il2cpp_icall_func;
  22793. if (!_il2cpp_icall_func)
  22794. _il2cpp_icall_func = (Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
  22795. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22796. return icallRetVal;
  22797. }
  22798. // System.Void UnityEngine.Transform::SetAsFirstSibling()
  22799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22800. {
  22801. typedef void (*Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22802. static Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn _il2cpp_icall_func;
  22803. if (!_il2cpp_icall_func)
  22804. _il2cpp_icall_func = (Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()");
  22805. _il2cpp_icall_func(__this);
  22806. }
  22807. // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
  22808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_lossyScale_m469A16F93F135C1E4D5955C7EBDB893D1892A331 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22809. {
  22810. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22811. memset((&V_0), 0, sizeof(V_0));
  22812. {
  22813. Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22814. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22815. return L_0;
  22816. }
  22817. }
  22818. // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
  22819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method)
  22820. {
  22821. typedef bool (*Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22822. static Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn _il2cpp_icall_func;
  22823. if (!_il2cpp_icall_func)
  22824. _il2cpp_icall_func = (Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)");
  22825. bool icallRetVal = _il2cpp_icall_func(__this, ___parent0);
  22826. return icallRetVal;
  22827. }
  22828. // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
  22829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mBA0E884A69F0AA05FCB69F4EE5F700177F75DD7E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22830. {
  22831. static bool s_Il2CppMethodInitialized;
  22832. if (!s_Il2CppMethodInitialized)
  22833. {
  22834. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var);
  22835. s_Il2CppMethodInitialized = true;
  22836. }
  22837. RuntimeObject* V_0 = NULL;
  22838. {
  22839. Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * L_0 = (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 *)il2cpp_codegen_object_new(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var);
  22840. Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B(L_0, __this, /*hidden argument*/NULL);
  22841. V_0 = L_0;
  22842. goto IL_000a;
  22843. }
  22844. IL_000a:
  22845. {
  22846. RuntimeObject* L_1 = V_0;
  22847. return L_1;
  22848. }
  22849. }
  22850. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  22851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method)
  22852. {
  22853. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, int32_t);
  22854. static Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn _il2cpp_icall_func;
  22855. if (!_il2cpp_icall_func)
  22856. _il2cpp_icall_func = (Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
  22857. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this, ___index0);
  22858. return icallRetVal;
  22859. }
  22860. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  22861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  22862. {
  22863. typedef void (*Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22864. static Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn _il2cpp_icall_func;
  22865. if (!_il2cpp_icall_func)
  22866. _il2cpp_icall_func = (Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)");
  22867. _il2cpp_icall_func(__this, ___ret0);
  22868. }
  22869. // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
  22870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  22871. {
  22872. typedef void (*Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22873. static Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn _il2cpp_icall_func;
  22874. if (!_il2cpp_icall_func)
  22875. _il2cpp_icall_func = (Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)");
  22876. _il2cpp_icall_func(__this, ___value0);
  22877. }
  22878. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  22879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  22880. {
  22881. typedef void (*Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22882. static Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn _il2cpp_icall_func;
  22883. if (!_il2cpp_icall_func)
  22884. _il2cpp_icall_func = (Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)");
  22885. _il2cpp_icall_func(__this, ___ret0);
  22886. }
  22887. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  22888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  22889. {
  22890. typedef void (*Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22891. static Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn _il2cpp_icall_func;
  22892. if (!_il2cpp_icall_func)
  22893. _il2cpp_icall_func = (Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)");
  22894. _il2cpp_icall_func(__this, ___value0);
  22895. }
  22896. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  22897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method)
  22898. {
  22899. typedef void (*Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22900. static Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn _il2cpp_icall_func;
  22901. if (!_il2cpp_icall_func)
  22902. _il2cpp_icall_func = (Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)");
  22903. _il2cpp_icall_func(__this, ___ret0);
  22904. }
  22905. // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
  22906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method)
  22907. {
  22908. typedef void (*Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22909. static Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn _il2cpp_icall_func;
  22910. if (!_il2cpp_icall_func)
  22911. _il2cpp_icall_func = (Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)");
  22912. _il2cpp_icall_func(__this, ___value0);
  22913. }
  22914. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  22915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method)
  22916. {
  22917. typedef void (*Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22918. static Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn _il2cpp_icall_func;
  22919. if (!_il2cpp_icall_func)
  22920. _il2cpp_icall_func = (Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)");
  22921. _il2cpp_icall_func(__this, ___ret0);
  22922. }
  22923. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  22924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method)
  22925. {
  22926. typedef void (*Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22927. static Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn _il2cpp_icall_func;
  22928. if (!_il2cpp_icall_func)
  22929. _il2cpp_icall_func = (Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)");
  22930. _il2cpp_icall_func(__this, ___value0);
  22931. }
  22932. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  22933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  22934. {
  22935. typedef void (*Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22936. static Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn _il2cpp_icall_func;
  22937. if (!_il2cpp_icall_func)
  22938. _il2cpp_icall_func = (Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)");
  22939. _il2cpp_icall_func(__this, ___ret0);
  22940. }
  22941. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  22942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  22943. {
  22944. typedef void (*Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22945. static Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn _il2cpp_icall_func;
  22946. if (!_il2cpp_icall_func)
  22947. _il2cpp_icall_func = (Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)");
  22948. _il2cpp_icall_func(__this, ___value0);
  22949. }
  22950. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  22951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
  22952. {
  22953. typedef void (*Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  22954. static Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn _il2cpp_icall_func;
  22955. if (!_il2cpp_icall_func)
  22956. _il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
  22957. _il2cpp_icall_func(__this, ___ret0);
  22958. }
  22959. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  22960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
  22961. {
  22962. typedef void (*Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  22963. static Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn _il2cpp_icall_func;
  22964. if (!_il2cpp_icall_func)
  22965. _il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
  22966. _il2cpp_icall_func(__this, ___ret0);
  22967. }
  22968. // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___direction0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  22970. {
  22971. typedef void (*Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22972. static Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn _il2cpp_icall_func;
  22973. if (!_il2cpp_icall_func)
  22974. _il2cpp_icall_func = (Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22975. _il2cpp_icall_func(__this, ___direction0, ___ret1);
  22976. }
  22977. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  22979. {
  22980. typedef void (*Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22981. static Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn _il2cpp_icall_func;
  22982. if (!_il2cpp_icall_func)
  22983. _il2cpp_icall_func = (Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22984. _il2cpp_icall_func(__this, ___position0, ___ret1);
  22985. }
  22986. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  22988. {
  22989. typedef void (*Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22990. static Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn _il2cpp_icall_func;
  22991. if (!_il2cpp_icall_func)
  22992. _il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22993. _il2cpp_icall_func(__this, ___position0, ___ret1);
  22994. }
  22995. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  22996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  22997. {
  22998. typedef void (*Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22999. static Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn _il2cpp_icall_func;
  23000. if (!_il2cpp_icall_func)
  23001. _il2cpp_icall_func = (Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)");
  23002. _il2cpp_icall_func(__this, ___ret0);
  23003. }
  23004. #ifdef __clang__
  23005. #pragma clang diagnostic pop
  23006. #endif
  23007. #ifdef __clang__
  23008. #pragma clang diagnostic push
  23009. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23010. #pragma clang diagnostic ignored "-Wunused-variable"
  23011. #endif
  23012. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
  23013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m8B31AC5D44FB102217AB0308EE71EA00379B2ECF (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, int32_t ___rule0, const RuntimeMethod* method)
  23014. {
  23015. static bool s_Il2CppMethodInitialized;
  23016. if (!s_Il2CppMethodInitialized)
  23017. {
  23018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var);
  23019. s_Il2CppMethodInitialized = true;
  23020. }
  23021. {
  23022. RuntimeObject * L_0 = Box(TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var, (&___rule0));
  23023. String_t* L_1;
  23024. L_1 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_0);
  23025. ___rule0 = *(int32_t*)UnBox(L_0);
  23026. TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F(__this, L_1, /*hidden argument*/NULL);
  23027. return;
  23028. }
  23029. }
  23030. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  23031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, String_t* ___rule0, const RuntimeMethod* method)
  23032. {
  23033. {
  23034. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  23035. String_t* L_0 = ___rule0;
  23036. __this->set__rule_0(L_0);
  23037. return;
  23038. }
  23039. }
  23040. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
  23041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_mD1488CF490AFA2A7F88481AD5766C6E6B865ABC4 (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, const RuntimeMethod* method)
  23042. {
  23043. String_t* V_0 = NULL;
  23044. {
  23045. String_t* L_0 = __this->get__rule_0();
  23046. V_0 = L_0;
  23047. goto IL_000a;
  23048. }
  23049. IL_000a:
  23050. {
  23051. String_t* L_1 = V_0;
  23052. return L_1;
  23053. }
  23054. }
  23055. #ifdef __clang__
  23056. #pragma clang diagnostic pop
  23057. #endif
  23058. #ifdef __clang__
  23059. #pragma clang diagnostic push
  23060. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23061. #pragma clang diagnostic ignored "-Wunused-variable"
  23062. #endif
  23063. #ifdef __clang__
  23064. #pragma clang diagnostic pop
  23065. #endif
  23066. #ifdef __clang__
  23067. #pragma clang diagnostic push
  23068. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23069. #pragma clang diagnostic ignored "-Wunused-variable"
  23070. #endif
  23071. // System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
  23072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_m3A92AB19701D52AE35F525E9518DAD6763D66A93 (const RuntimeMethod* method)
  23073. {
  23074. static bool s_Il2CppMethodInitialized;
  23075. if (!s_Il2CppMethodInitialized)
  23076. {
  23077. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278_RuntimeMethod_var);
  23078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  23079. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var);
  23080. s_Il2CppMethodInitialized = true;
  23081. }
  23082. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * G_B2_0 = NULL;
  23083. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * G_B2_1 = NULL;
  23084. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * G_B1_0 = NULL;
  23085. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * G_B1_1 = NULL;
  23086. {
  23087. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * L_0;
  23088. L_0 = AppDomain_get_CurrentDomain_mC2FE307811914289CBBDEFEFF6175FCE2E96A55E(/*hidden argument*/NULL);
  23089. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  23090. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_1 = ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->get_U3CU3E9__0_0_1();
  23091. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_2 = L_1;
  23092. G_B1_0 = L_2;
  23093. G_B1_1 = L_0;
  23094. if (L_2)
  23095. {
  23096. G_B2_0 = L_2;
  23097. G_B2_1 = L_0;
  23098. goto IL_0025;
  23099. }
  23100. }
  23101. {
  23102. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  23103. U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * L_3 = ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  23104. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_4 = (UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 *)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var);
  23105. UnhandledExceptionEventHandler__ctor_mE6B0B21833515D1B7627DB2DCB6CF045E5E1B691(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278_RuntimeMethod_var), /*hidden argument*/NULL);
  23106. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_5 = L_4;
  23107. ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->set_U3CU3E9__0_0_1(L_5);
  23108. G_B2_0 = L_5;
  23109. G_B2_1 = G_B1_1;
  23110. }
  23111. IL_0025:
  23112. {
  23113. AppDomain_add_UnhandledException_mCF60CDF3EFDFC0C7757CE33C59B3C4B59948FB9E(G_B2_1, G_B2_0, /*hidden argument*/NULL);
  23114. return;
  23115. }
  23116. }
  23117. #ifdef __clang__
  23118. #pragma clang diagnostic pop
  23119. #endif
  23120. #ifdef __clang__
  23121. #pragma clang diagnostic push
  23122. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23123. #pragma clang diagnostic ignored "-Wunused-variable"
  23124. #endif
  23125. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method)
  23126. {
  23127. typedef void (DEFAULT_CALL *PInvokeFunc)();
  23128. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  23129. // Native function invocation
  23130. il2cppPInvokeFunc();
  23131. }
  23132. // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
  23133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  23134. {
  23135. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  23136. __this->set_method_3(___method1);
  23137. __this->set_m_target_2(___object0);
  23138. }
  23139. // System.Void UnityEngine.Events.UnityAction::Invoke()
  23140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method)
  23141. {
  23142. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  23143. Delegate_t** delegatesToInvoke;
  23144. il2cpp_array_size_t length;
  23145. if (delegateArrayToInvoke != NULL)
  23146. {
  23147. length = delegateArrayToInvoke->max_length;
  23148. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  23149. }
  23150. else
  23151. {
  23152. length = 1;
  23153. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  23154. }
  23155. for (il2cpp_array_size_t i = 0; i < length; i++)
  23156. {
  23157. Delegate_t* currentDelegate = delegatesToInvoke[i];
  23158. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  23159. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  23160. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  23161. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  23162. {
  23163. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  23164. }
  23165. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  23166. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  23167. if (___methodIsStatic)
  23168. {
  23169. if (___parameterCount == 0)
  23170. {
  23171. // open
  23172. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  23173. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  23174. }
  23175. else
  23176. {
  23177. // closed
  23178. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  23179. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  23180. }
  23181. }
  23182. else
  23183. {
  23184. // closed
  23185. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  23186. {
  23187. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  23188. {
  23189. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  23190. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  23191. else
  23192. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  23193. }
  23194. else
  23195. {
  23196. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  23197. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  23198. else
  23199. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  23200. }
  23201. }
  23202. else
  23203. {
  23204. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  23205. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  23206. }
  23207. }
  23208. }
  23209. }
  23210. // System.IAsyncResult UnityEngine.Events.UnityAction::BeginInvoke(System.AsyncCallback,System.Object)
  23211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* UnityAction_BeginInvoke_m67AAC6F5871162346CBCCA0CA51AA38307A4ABB8 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  23212. {
  23213. void *__d_args[1] = {0};
  23214. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  23215. }
  23216. // System.Void UnityEngine.Events.UnityAction::EndInvoke(System.IAsyncResult)
  23217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_EndInvoke_mC02B54511B4220CF6D1B37F14BF07D522E91786B (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  23218. {
  23219. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  23220. }
  23221. #ifdef __clang__
  23222. #pragma clang diagnostic pop
  23223. #endif
  23224. #ifdef __clang__
  23225. #pragma clang diagnostic push
  23226. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23227. #pragma clang diagnostic ignored "-Wunused-variable"
  23228. #endif
  23229. // System.Void UnityEngine.Events.UnityEvent::.ctor()
  23230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m98D9C5A59898546B23A45388CFACA25F52A9E5A6 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method)
  23231. {
  23232. {
  23233. __this->set_m_InvokeArray_3((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)NULL);
  23234. UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101(__this, /*hidden argument*/NULL);
  23235. return;
  23236. }
  23237. }
  23238. // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
  23239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___call0, const RuntimeMethod* method)
  23240. {
  23241. {
  23242. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___call0;
  23243. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1;
  23244. L_1 = UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9(L_0, /*hidden argument*/NULL);
  23245. UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C(__this, L_1, /*hidden argument*/NULL);
  23246. return;
  23247. }
  23248. }
  23249. // System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Type)
  23250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEvent_FindMethod_Impl_m763FB43F24EF4A092E26FAE6F6DF561CF360475A (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, String_t* ___name0, Type_t * ___targetObjType1, const RuntimeMethod* method)
  23251. {
  23252. static bool s_Il2CppMethodInitialized;
  23253. if (!s_Il2CppMethodInitialized)
  23254. {
  23255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  23256. s_Il2CppMethodInitialized = true;
  23257. }
  23258. MethodInfo_t * V_0 = NULL;
  23259. {
  23260. Type_t * L_0 = ___targetObjType1;
  23261. String_t* L_1 = ___name0;
  23262. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)0);
  23263. MethodInfo_t * L_3;
  23264. L_3 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_0, L_1, L_2, /*hidden argument*/NULL);
  23265. V_0 = L_3;
  23266. goto IL_0011;
  23267. }
  23268. IL_0011:
  23269. {
  23270. MethodInfo_t * L_4 = V_0;
  23271. return L_4;
  23272. }
  23273. }
  23274. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
  23275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m7AD1450601F49B957A87161BE6D14020720A1A56 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  23276. {
  23277. static bool s_Il2CppMethodInitialized;
  23278. if (!s_Il2CppMethodInitialized)
  23279. {
  23280. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23281. s_Il2CppMethodInitialized = true;
  23282. }
  23283. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_0 = NULL;
  23284. {
  23285. RuntimeObject * L_0 = ___target0;
  23286. MethodInfo_t * L_1 = ___theFunction1;
  23287. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_2 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23288. InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992(L_2, L_0, L_1, /*hidden argument*/NULL);
  23289. V_0 = L_2;
  23290. goto IL_000b;
  23291. }
  23292. IL_000b:
  23293. {
  23294. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3 = V_0;
  23295. return L_3;
  23296. }
  23297. }
  23298. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
  23299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method)
  23300. {
  23301. static bool s_Il2CppMethodInitialized;
  23302. if (!s_Il2CppMethodInitialized)
  23303. {
  23304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23305. s_Il2CppMethodInitialized = true;
  23306. }
  23307. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_0 = NULL;
  23308. {
  23309. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___action0;
  23310. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_1 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23311. InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D(L_1, L_0, /*hidden argument*/NULL);
  23312. V_0 = L_1;
  23313. goto IL_000a;
  23314. }
  23315. IL_000a:
  23316. {
  23317. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_2 = V_0;
  23318. return L_2;
  23319. }
  23320. }
  23321. // System.Void UnityEngine.Events.UnityEvent::Invoke()
  23322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method)
  23323. {
  23324. static bool s_Il2CppMethodInitialized;
  23325. if (!s_Il2CppMethodInitialized)
  23326. {
  23327. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23328. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  23329. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  23331. s_Il2CppMethodInitialized = true;
  23332. }
  23333. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  23334. int32_t V_1 = 0;
  23335. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * V_2 = NULL;
  23336. bool V_3 = false;
  23337. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * V_4 = NULL;
  23338. bool V_5 = false;
  23339. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_6 = NULL;
  23340. bool V_7 = false;
  23341. bool V_8 = false;
  23342. {
  23343. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0;
  23344. L_0 = UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D(__this, /*hidden argument*/NULL);
  23345. V_0 = L_0;
  23346. V_1 = 0;
  23347. goto IL_0089;
  23348. }
  23349. IL_000c:
  23350. {
  23351. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = V_0;
  23352. int32_t L_2 = V_1;
  23353. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3;
  23354. L_3 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23355. V_2 = ((InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)IsInstClass((RuntimeObject*)L_3, InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var));
  23356. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_4 = V_2;
  23357. V_3 = (bool)((!(((RuntimeObject*)(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23358. bool L_5 = V_3;
  23359. if (!L_5)
  23360. {
  23361. goto IL_002b;
  23362. }
  23363. }
  23364. {
  23365. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_6 = V_2;
  23366. InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7(L_6, /*hidden argument*/NULL);
  23367. goto IL_0084;
  23368. }
  23369. IL_002b:
  23370. {
  23371. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_7 = V_0;
  23372. int32_t L_8 = V_1;
  23373. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_9;
  23374. L_9 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23375. V_4 = ((InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)IsInstClass((RuntimeObject*)L_9, InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var));
  23376. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_10 = V_4;
  23377. V_5 = (bool)((!(((RuntimeObject*)(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)L_10) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23378. bool L_11 = V_5;
  23379. if (!L_11)
  23380. {
  23381. goto IL_004f;
  23382. }
  23383. }
  23384. {
  23385. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_12 = V_4;
  23386. InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7(L_12, /*hidden argument*/NULL);
  23387. goto IL_0083;
  23388. }
  23389. IL_004f:
  23390. {
  23391. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_13 = V_0;
  23392. int32_t L_14 = V_1;
  23393. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_15;
  23394. L_15 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23395. V_6 = L_15;
  23396. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = __this->get_m_InvokeArray_3();
  23397. V_7 = (bool)((((RuntimeObject*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_16) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23398. bool L_17 = V_7;
  23399. if (!L_17)
  23400. {
  23401. goto IL_0074;
  23402. }
  23403. }
  23404. {
  23405. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)0);
  23406. __this->set_m_InvokeArray_3(L_18);
  23407. }
  23408. IL_0074:
  23409. {
  23410. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_19 = V_6;
  23411. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_20 = __this->get_m_InvokeArray_3();
  23412. VirtActionInvoker1< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(4 /* System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[]) */, L_19, L_20);
  23413. }
  23414. IL_0083:
  23415. {
  23416. }
  23417. IL_0084:
  23418. {
  23419. int32_t L_21 = V_1;
  23420. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  23421. }
  23422. IL_0089:
  23423. {
  23424. int32_t L_22 = V_1;
  23425. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_23 = V_0;
  23426. int32_t L_24;
  23427. L_24 = List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline(L_23, /*hidden argument*/List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  23428. V_8 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
  23429. bool L_25 = V_8;
  23430. if (L_25)
  23431. {
  23432. goto IL_000c;
  23433. }
  23434. }
  23435. {
  23436. return;
  23437. }
  23438. }
  23439. #ifdef __clang__
  23440. #pragma clang diagnostic pop
  23441. #endif
  23442. #ifdef __clang__
  23443. #pragma clang diagnostic push
  23444. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23445. #pragma clang diagnostic ignored "-Wunused-variable"
  23446. #endif
  23447. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  23448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23449. {
  23450. static bool s_Il2CppMethodInitialized;
  23451. if (!s_Il2CppMethodInitialized)
  23452. {
  23453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var);
  23454. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var);
  23455. s_Il2CppMethodInitialized = true;
  23456. }
  23457. {
  23458. __this->set_m_CallsDirty_2((bool)1);
  23459. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23460. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 *)il2cpp_codegen_object_new(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var);
  23461. InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8(L_0, /*hidden argument*/NULL);
  23462. __this->set_m_Calls_0(L_0);
  23463. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * L_1 = (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC *)il2cpp_codegen_object_new(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var);
  23464. PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0(L_1, /*hidden argument*/NULL);
  23465. __this->set_m_PersistentCalls_1(L_1);
  23466. return;
  23467. }
  23468. }
  23469. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
  23470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m4E84FB82333E5AA5812095E536810C4BCAF55727 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23471. {
  23472. {
  23473. UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238(__this, /*hidden argument*/NULL);
  23474. return;
  23475. }
  23476. }
  23477. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
  23478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_mA1BAB2B28C0E4A62BA06FEF5FCAD8A67C3449472 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23479. {
  23480. {
  23481. UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238(__this, /*hidden argument*/NULL);
  23482. return;
  23483. }
  23484. }
  23485. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  23486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___call0, const RuntimeMethod* method)
  23487. {
  23488. static bool s_Il2CppMethodInitialized;
  23489. if (!s_Il2CppMethodInitialized)
  23490. {
  23491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  23492. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23493. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var);
  23494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  23495. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  23496. s_Il2CppMethodInitialized = true;
  23497. }
  23498. Type_t * V_0 = NULL;
  23499. Type_t * V_1 = NULL;
  23500. bool V_2 = false;
  23501. MethodInfo_t * V_3 = NULL;
  23502. Type_t * G_B3_0 = NULL;
  23503. Type_t * G_B2_0 = NULL;
  23504. Type_t * G_B7_0 = NULL;
  23505. {
  23506. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  23507. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23508. Type_t * L_1;
  23509. L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
  23510. V_0 = L_1;
  23511. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_2 = ___call0;
  23512. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_3;
  23513. L_3 = PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435(L_2, /*hidden argument*/NULL);
  23514. String_t* L_4;
  23515. L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_3, /*hidden argument*/NULL);
  23516. bool L_5;
  23517. L_5 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_4, /*hidden argument*/NULL);
  23518. V_2 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  23519. bool L_6 = V_2;
  23520. if (!L_6)
  23521. {
  23522. goto IL_0043;
  23523. }
  23524. }
  23525. {
  23526. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_7 = ___call0;
  23527. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_8;
  23528. L_8 = PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435(L_7, /*hidden argument*/NULL);
  23529. String_t* L_9;
  23530. L_9 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_8, /*hidden argument*/NULL);
  23531. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23532. Type_t * L_10;
  23533. L_10 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_9, (bool)0, UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  23534. Type_t * L_11 = L_10;
  23535. G_B2_0 = L_11;
  23536. if (L_11)
  23537. {
  23538. G_B3_0 = L_11;
  23539. goto IL_0042;
  23540. }
  23541. }
  23542. {
  23543. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  23544. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23545. Type_t * L_13;
  23546. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  23547. G_B3_0 = L_13;
  23548. }
  23549. IL_0042:
  23550. {
  23551. V_0 = G_B3_0;
  23552. }
  23553. IL_0043:
  23554. {
  23555. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_14 = ___call0;
  23556. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_15;
  23557. L_15 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(L_14, /*hidden argument*/NULL);
  23558. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23559. bool L_16;
  23560. L_16 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23561. if (L_16)
  23562. {
  23563. goto IL_005f;
  23564. }
  23565. }
  23566. {
  23567. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_17 = ___call0;
  23568. String_t* L_18;
  23569. L_18 = PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113(L_17, /*hidden argument*/NULL);
  23570. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23571. Type_t * L_19;
  23572. L_19 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_18, (bool)0, UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  23573. G_B7_0 = L_19;
  23574. goto IL_006a;
  23575. }
  23576. IL_005f:
  23577. {
  23578. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_20 = ___call0;
  23579. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_21;
  23580. L_21 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(L_20, /*hidden argument*/NULL);
  23581. Type_t * L_22;
  23582. L_22 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_21, /*hidden argument*/NULL);
  23583. G_B7_0 = L_22;
  23584. }
  23585. IL_006a:
  23586. {
  23587. V_1 = G_B7_0;
  23588. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_23 = ___call0;
  23589. String_t* L_24;
  23590. L_24 = PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88(L_23, /*hidden argument*/NULL);
  23591. Type_t * L_25 = V_1;
  23592. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_26 = ___call0;
  23593. int32_t L_27;
  23594. L_27 = PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8(L_26, /*hidden argument*/NULL);
  23595. Type_t * L_28 = V_0;
  23596. MethodInfo_t * L_29;
  23597. L_29 = UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025(__this, L_24, L_25, L_27, L_28, /*hidden argument*/NULL);
  23598. V_3 = L_29;
  23599. goto IL_0082;
  23600. }
  23601. IL_0082:
  23602. {
  23603. MethodInfo_t * L_30 = V_3;
  23604. return L_30;
  23605. }
  23606. }
  23607. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  23608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, String_t* ___name0, Type_t * ___listenerType1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method)
  23609. {
  23610. static bool s_Il2CppMethodInitialized;
  23611. if (!s_Il2CppMethodInitialized)
  23612. {
  23613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var);
  23614. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var);
  23615. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  23616. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var);
  23617. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_0_0_0_var);
  23618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  23619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  23620. s_Il2CppMethodInitialized = true;
  23621. }
  23622. int32_t V_0 = 0;
  23623. int32_t V_1 = 0;
  23624. MethodInfo_t * V_2 = NULL;
  23625. Type_t * G_B10_0 = NULL;
  23626. int32_t G_B10_1 = 0;
  23627. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B10_2 = NULL;
  23628. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B10_3 = NULL;
  23629. String_t* G_B10_4 = NULL;
  23630. Type_t * G_B10_5 = NULL;
  23631. Type_t * G_B9_0 = NULL;
  23632. int32_t G_B9_1 = 0;
  23633. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B9_2 = NULL;
  23634. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B9_3 = NULL;
  23635. String_t* G_B9_4 = NULL;
  23636. Type_t * G_B9_5 = NULL;
  23637. {
  23638. int32_t L_0 = ___mode2;
  23639. V_1 = L_0;
  23640. int32_t L_1 = V_1;
  23641. V_0 = L_1;
  23642. int32_t L_2 = V_0;
  23643. switch (L_2)
  23644. {
  23645. case 0:
  23646. {
  23647. goto IL_002c;
  23648. }
  23649. case 1:
  23650. {
  23651. goto IL_003a;
  23652. }
  23653. case 2:
  23654. {
  23655. goto IL_00c1;
  23656. }
  23657. case 3:
  23658. {
  23659. goto IL_006a;
  23660. }
  23661. case 4:
  23662. {
  23663. goto IL_004d;
  23664. }
  23665. case 5:
  23666. {
  23667. goto IL_00a4;
  23668. }
  23669. case 6:
  23670. {
  23671. goto IL_0087;
  23672. }
  23673. }
  23674. }
  23675. {
  23676. goto IL_00e4;
  23677. }
  23678. IL_002c:
  23679. {
  23680. String_t* L_3 = ___name0;
  23681. Type_t * L_4 = ___listenerType1;
  23682. MethodInfo_t * L_5;
  23683. L_5 = VirtFuncInvoker2< MethodInfo_t *, String_t*, Type_t * >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Type) */, __this, L_3, L_4);
  23684. V_2 = L_5;
  23685. goto IL_00e8;
  23686. }
  23687. IL_003a:
  23688. {
  23689. Type_t * L_6 = ___listenerType1;
  23690. String_t* L_7 = ___name0;
  23691. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_8 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)0);
  23692. MethodInfo_t * L_9;
  23693. L_9 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_6, L_7, L_8, /*hidden argument*/NULL);
  23694. V_2 = L_9;
  23695. goto IL_00e8;
  23696. }
  23697. IL_004d:
  23698. {
  23699. Type_t * L_10 = ___listenerType1;
  23700. String_t* L_11 = ___name0;
  23701. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_12 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23702. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = L_12;
  23703. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23704. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23705. Type_t * L_15;
  23706. L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL);
  23707. ArrayElementTypeCheck (L_13, L_15);
  23708. (L_13)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_15);
  23709. MethodInfo_t * L_16;
  23710. L_16 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_10, L_11, L_13, /*hidden argument*/NULL);
  23711. V_2 = L_16;
  23712. goto IL_00e8;
  23713. }
  23714. IL_006a:
  23715. {
  23716. Type_t * L_17 = ___listenerType1;
  23717. String_t* L_18 = ___name0;
  23718. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_19 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23719. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_20 = L_19;
  23720. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_21 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23721. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23722. Type_t * L_22;
  23723. L_22 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_21, /*hidden argument*/NULL);
  23724. ArrayElementTypeCheck (L_20, L_22);
  23725. (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22);
  23726. MethodInfo_t * L_23;
  23727. L_23 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_17, L_18, L_20, /*hidden argument*/NULL);
  23728. V_2 = L_23;
  23729. goto IL_00e8;
  23730. }
  23731. IL_0087:
  23732. {
  23733. Type_t * L_24 = ___listenerType1;
  23734. String_t* L_25 = ___name0;
  23735. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_26 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23736. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_26;
  23737. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_28 = { reinterpret_cast<intptr_t> (Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var) };
  23738. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23739. Type_t * L_29;
  23740. L_29 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_28, /*hidden argument*/NULL);
  23741. ArrayElementTypeCheck (L_27, L_29);
  23742. (L_27)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_29);
  23743. MethodInfo_t * L_30;
  23744. L_30 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_24, L_25, L_27, /*hidden argument*/NULL);
  23745. V_2 = L_30;
  23746. goto IL_00e8;
  23747. }
  23748. IL_00a4:
  23749. {
  23750. Type_t * L_31 = ___listenerType1;
  23751. String_t* L_32 = ___name0;
  23752. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_33 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23753. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_34 = L_33;
  23754. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_35 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) };
  23755. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23756. Type_t * L_36;
  23757. L_36 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_35, /*hidden argument*/NULL);
  23758. ArrayElementTypeCheck (L_34, L_36);
  23759. (L_34)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_36);
  23760. MethodInfo_t * L_37;
  23761. L_37 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_31, L_32, L_34, /*hidden argument*/NULL);
  23762. V_2 = L_37;
  23763. goto IL_00e8;
  23764. }
  23765. IL_00c1:
  23766. {
  23767. Type_t * L_38 = ___listenerType1;
  23768. String_t* L_39 = ___name0;
  23769. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_40 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23770. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_41 = L_40;
  23771. Type_t * L_42 = ___argumentType3;
  23772. Type_t * L_43 = L_42;
  23773. G_B9_0 = L_43;
  23774. G_B9_1 = 0;
  23775. G_B9_2 = L_41;
  23776. G_B9_3 = L_41;
  23777. G_B9_4 = L_39;
  23778. G_B9_5 = L_38;
  23779. if (L_43)
  23780. {
  23781. G_B10_0 = L_43;
  23782. G_B10_1 = 0;
  23783. G_B10_2 = L_41;
  23784. G_B10_3 = L_41;
  23785. G_B10_4 = L_39;
  23786. G_B10_5 = L_38;
  23787. goto IL_00db;
  23788. }
  23789. }
  23790. {
  23791. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_44 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  23792. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23793. Type_t * L_45;
  23794. L_45 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_44, /*hidden argument*/NULL);
  23795. G_B10_0 = L_45;
  23796. G_B10_1 = G_B9_1;
  23797. G_B10_2 = G_B9_2;
  23798. G_B10_3 = G_B9_3;
  23799. G_B10_4 = G_B9_4;
  23800. G_B10_5 = G_B9_5;
  23801. }
  23802. IL_00db:
  23803. {
  23804. ArrayElementTypeCheck (G_B10_2, G_B10_0);
  23805. (G_B10_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(G_B10_1), (Type_t *)G_B10_0);
  23806. MethodInfo_t * L_46;
  23807. L_46 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(G_B10_5, G_B10_4, G_B10_3, /*hidden argument*/NULL);
  23808. V_2 = L_46;
  23809. goto IL_00e8;
  23810. }
  23811. IL_00e4:
  23812. {
  23813. V_2 = (MethodInfo_t *)NULL;
  23814. goto IL_00e8;
  23815. }
  23816. IL_00e8:
  23817. {
  23818. MethodInfo_t * L_47 = V_2;
  23819. return L_47;
  23820. }
  23821. }
  23822. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  23823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23824. {
  23825. {
  23826. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23827. InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C(L_0, /*hidden argument*/NULL);
  23828. __this->set_m_CallsDirty_2((bool)1);
  23829. return;
  23830. }
  23831. }
  23832. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  23833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23834. {
  23835. bool V_0 = false;
  23836. {
  23837. bool L_0 = __this->get_m_CallsDirty_2();
  23838. V_0 = L_0;
  23839. bool L_1 = V_0;
  23840. if (!L_1)
  23841. {
  23842. goto IL_0027;
  23843. }
  23844. }
  23845. {
  23846. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * L_2 = __this->get_m_PersistentCalls_1();
  23847. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_3 = __this->get_m_Calls_0();
  23848. PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833(L_2, L_3, __this, /*hidden argument*/NULL);
  23849. __this->set_m_CallsDirty_2((bool)0);
  23850. }
  23851. IL_0027:
  23852. {
  23853. return;
  23854. }
  23855. }
  23856. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  23857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  23858. {
  23859. {
  23860. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23861. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  23862. InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1(L_0, L_1, /*hidden argument*/NULL);
  23863. return;
  23864. }
  23865. }
  23866. // System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
  23867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_m0B091A723044E4120D592AC65CBD152AC3DF929E (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  23868. {
  23869. {
  23870. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23871. RuntimeObject * L_1 = ___targetObj0;
  23872. MethodInfo_t * L_2 = ___method1;
  23873. InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549(L_0, L_1, L_2, /*hidden argument*/NULL);
  23874. return;
  23875. }
  23876. }
  23877. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  23878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23879. {
  23880. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  23881. {
  23882. UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F(__this, /*hidden argument*/NULL);
  23883. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23884. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1;
  23885. L_1 = InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1(L_0, /*hidden argument*/NULL);
  23886. V_0 = L_1;
  23887. goto IL_0016;
  23888. }
  23889. IL_0016:
  23890. {
  23891. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = V_0;
  23892. return L_2;
  23893. }
  23894. }
  23895. // System.String UnityEngine.Events.UnityEventBase::ToString()
  23896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_m0A3BBFEC8C23E044D52502CE201FE82EEF60A8E7 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23897. {
  23898. static bool s_Il2CppMethodInitialized;
  23899. if (!s_Il2CppMethodInitialized)
  23900. {
  23901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745);
  23902. s_Il2CppMethodInitialized = true;
  23903. }
  23904. String_t* V_0 = NULL;
  23905. {
  23906. String_t* L_0;
  23907. L_0 = Object_ToString_m6EEDE9678ACEB962C586D13EC873DE2948668B06(__this, /*hidden argument*/NULL);
  23908. Type_t * L_1;
  23909. L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  23910. String_t* L_2;
  23911. L_2 = VirtFuncInvoker0< String_t* >::Invoke(25 /* System.String System.Type::get_FullName() */, L_1);
  23912. String_t* L_3;
  23913. L_3 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_0, _stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745, L_2, /*hidden argument*/NULL);
  23914. V_0 = L_3;
  23915. goto IL_001f;
  23916. }
  23917. IL_001f:
  23918. {
  23919. String_t* L_4 = V_0;
  23920. return L_4;
  23921. }
  23922. }
  23923. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  23924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36 (Type_t * ___objectType0, String_t* ___functionName1, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___argumentTypes2, const RuntimeMethod* method)
  23925. {
  23926. static bool s_Il2CppMethodInitialized;
  23927. if (!s_Il2CppMethodInitialized)
  23928. {
  23929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeObject_0_0_0_var);
  23930. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  23931. s_Il2CppMethodInitialized = true;
  23932. }
  23933. MethodInfo_t * V_0 = NULL;
  23934. bool V_1 = false;
  23935. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_2 = NULL;
  23936. bool V_3 = false;
  23937. int32_t V_4 = 0;
  23938. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_5 = NULL;
  23939. int32_t V_6 = 0;
  23940. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * V_7 = NULL;
  23941. Type_t * V_8 = NULL;
  23942. Type_t * V_9 = NULL;
  23943. bool V_10 = false;
  23944. bool V_11 = false;
  23945. MethodInfo_t * V_12 = NULL;
  23946. bool V_13 = false;
  23947. int32_t G_B14_0 = 0;
  23948. {
  23949. goto IL_0091;
  23950. }
  23951. IL_0006:
  23952. {
  23953. Type_t * L_0 = ___objectType0;
  23954. String_t* L_1 = ___functionName1;
  23955. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = ___argumentTypes2;
  23956. MethodInfo_t * L_3;
  23957. L_3 = Type_GetMethod_m69EE86B5A87244C925333CCF1B6D6B9BCFED8A89(L_0, L_1, ((int32_t)60), (Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *)NULL, L_2, (ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)(ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)NULL, /*hidden argument*/NULL);
  23958. V_0 = L_3;
  23959. MethodInfo_t * L_4 = V_0;
  23960. V_1 = (bool)((!(((RuntimeObject*)(MethodInfo_t *)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23961. bool L_5 = V_1;
  23962. if (!L_5)
  23963. {
  23964. goto IL_0088;
  23965. }
  23966. }
  23967. {
  23968. MethodInfo_t * L_6 = V_0;
  23969. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_7;
  23970. L_7 = VirtFuncInvoker0< ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* >::Invoke(17 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_6);
  23971. V_2 = L_7;
  23972. V_3 = (bool)1;
  23973. V_4 = 0;
  23974. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_8 = V_2;
  23975. V_5 = L_8;
  23976. V_6 = 0;
  23977. goto IL_0073;
  23978. }
  23979. IL_0032:
  23980. {
  23981. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_9 = V_5;
  23982. int32_t L_10 = V_6;
  23983. int32_t L_11 = L_10;
  23984. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_12 = (L_9)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_11));
  23985. V_7 = L_12;
  23986. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = ___argumentTypes2;
  23987. int32_t L_14 = V_4;
  23988. int32_t L_15 = L_14;
  23989. Type_t * L_16 = (L_13)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_15));
  23990. V_8 = L_16;
  23991. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_17 = V_7;
  23992. Type_t * L_18;
  23993. L_18 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_17);
  23994. V_9 = L_18;
  23995. Type_t * L_19 = V_8;
  23996. bool L_20;
  23997. L_20 = Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3(L_19, /*hidden argument*/NULL);
  23998. Type_t * L_21 = V_9;
  23999. bool L_22;
  24000. L_22 = Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3(L_21, /*hidden argument*/NULL);
  24001. V_3 = (bool)((((int32_t)L_20) == ((int32_t)L_22))? 1 : 0);
  24002. bool L_23 = V_3;
  24003. V_10 = (bool)((((int32_t)L_23) == ((int32_t)0))? 1 : 0);
  24004. bool L_24 = V_10;
  24005. if (!L_24)
  24006. {
  24007. goto IL_0066;
  24008. }
  24009. }
  24010. {
  24011. goto IL_007b;
  24012. }
  24013. IL_0066:
  24014. {
  24015. int32_t L_25 = V_4;
  24016. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  24017. int32_t L_26 = V_6;
  24018. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1));
  24019. }
  24020. IL_0073:
  24021. {
  24022. int32_t L_27 = V_6;
  24023. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_28 = V_5;
  24024. if ((((int32_t)L_27) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_28)->max_length))))))
  24025. {
  24026. goto IL_0032;
  24027. }
  24028. }
  24029. IL_007b:
  24030. {
  24031. bool L_29 = V_3;
  24032. V_11 = L_29;
  24033. bool L_30 = V_11;
  24034. if (!L_30)
  24035. {
  24036. goto IL_0087;
  24037. }
  24038. }
  24039. {
  24040. MethodInfo_t * L_31 = V_0;
  24041. V_12 = L_31;
  24042. goto IL_00b3;
  24043. }
  24044. IL_0087:
  24045. {
  24046. }
  24047. IL_0088:
  24048. {
  24049. Type_t * L_32 = ___objectType0;
  24050. Type_t * L_33;
  24051. L_33 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_32);
  24052. ___objectType0 = L_33;
  24053. }
  24054. IL_0091:
  24055. {
  24056. Type_t * L_34 = ___objectType0;
  24057. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_35 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
  24058. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24059. Type_t * L_36;
  24060. L_36 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_35, /*hidden argument*/NULL);
  24061. if ((((RuntimeObject*)(Type_t *)L_34) == ((RuntimeObject*)(Type_t *)L_36)))
  24062. {
  24063. goto IL_00a4;
  24064. }
  24065. }
  24066. {
  24067. Type_t * L_37 = ___objectType0;
  24068. G_B14_0 = ((!(((RuntimeObject*)(Type_t *)L_37) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24069. goto IL_00a5;
  24070. }
  24071. IL_00a4:
  24072. {
  24073. G_B14_0 = 0;
  24074. }
  24075. IL_00a5:
  24076. {
  24077. V_13 = (bool)G_B14_0;
  24078. bool L_38 = V_13;
  24079. if (L_38)
  24080. {
  24081. goto IL_0006;
  24082. }
  24083. }
  24084. {
  24085. V_12 = (MethodInfo_t *)NULL;
  24086. goto IL_00b3;
  24087. }
  24088. IL_00b3:
  24089. {
  24090. MethodInfo_t * L_39 = V_12;
  24091. return L_39;
  24092. }
  24093. }
  24094. #ifdef __clang__
  24095. #pragma clang diagnostic pop
  24096. #endif
  24097. #ifdef __clang__
  24098. #pragma clang diagnostic push
  24099. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24100. #pragma clang diagnostic ignored "-Wunused-variable"
  24101. #endif
  24102. #ifdef __clang__
  24103. #pragma clang diagnostic pop
  24104. #endif
  24105. #ifdef __clang__
  24106. #pragma clang diagnostic push
  24107. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24108. #pragma clang diagnostic ignored "-Wunused-variable"
  24109. #endif
  24110. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  24111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44 (String_t* ___assemblyTypeName0, const RuntimeMethod* method)
  24112. {
  24113. static bool s_Il2CppMethodInitialized;
  24114. if (!s_Il2CppMethodInitialized)
  24115. {
  24116. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24117. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral098A172DEA459360162609211F3572251217DFE4);
  24118. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E);
  24119. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34);
  24120. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B);
  24121. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3);
  24122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6);
  24123. s_Il2CppMethodInitialized = true;
  24124. }
  24125. int32_t V_0 = 0;
  24126. int32_t V_1 = 0;
  24127. bool V_2 = false;
  24128. String_t* V_3 = NULL;
  24129. bool V_4 = false;
  24130. bool V_5 = false;
  24131. bool V_6 = false;
  24132. bool V_7 = false;
  24133. bool V_8 = false;
  24134. int32_t G_B13_0 = 0;
  24135. {
  24136. String_t* L_0 = ___assemblyTypeName0;
  24137. bool L_1;
  24138. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  24139. V_2 = L_1;
  24140. bool L_2 = V_2;
  24141. if (!L_2)
  24142. {
  24143. goto IL_0012;
  24144. }
  24145. }
  24146. {
  24147. String_t* L_3 = ___assemblyTypeName0;
  24148. V_3 = L_3;
  24149. goto IL_00d2;
  24150. }
  24151. IL_0012:
  24152. {
  24153. V_0 = ((int32_t)2147483647LL);
  24154. String_t* L_4 = ___assemblyTypeName0;
  24155. int32_t L_5;
  24156. L_5 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_4, _stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6, /*hidden argument*/NULL);
  24157. V_1 = L_5;
  24158. int32_t L_6 = V_1;
  24159. V_4 = (bool)((((int32_t)((((int32_t)L_6) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24160. bool L_7 = V_4;
  24161. if (!L_7)
  24162. {
  24163. goto IL_0039;
  24164. }
  24165. }
  24166. {
  24167. int32_t L_8 = V_1;
  24168. int32_t L_9 = V_0;
  24169. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24170. int32_t L_10;
  24171. L_10 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_8, L_9, /*hidden argument*/NULL);
  24172. V_0 = L_10;
  24173. }
  24174. IL_0039:
  24175. {
  24176. String_t* L_11 = ___assemblyTypeName0;
  24177. int32_t L_12;
  24178. L_12 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_11, _stringLiteral098A172DEA459360162609211F3572251217DFE4, /*hidden argument*/NULL);
  24179. V_1 = L_12;
  24180. int32_t L_13 = V_1;
  24181. V_5 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24182. bool L_14 = V_5;
  24183. if (!L_14)
  24184. {
  24185. goto IL_005a;
  24186. }
  24187. }
  24188. {
  24189. int32_t L_15 = V_1;
  24190. int32_t L_16 = V_0;
  24191. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24192. int32_t L_17;
  24193. L_17 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_15, L_16, /*hidden argument*/NULL);
  24194. V_0 = L_17;
  24195. }
  24196. IL_005a:
  24197. {
  24198. String_t* L_18 = ___assemblyTypeName0;
  24199. int32_t L_19;
  24200. L_19 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_18, _stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E, /*hidden argument*/NULL);
  24201. V_1 = L_19;
  24202. int32_t L_20 = V_1;
  24203. V_6 = (bool)((((int32_t)((((int32_t)L_20) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24204. bool L_21 = V_6;
  24205. if (!L_21)
  24206. {
  24207. goto IL_007b;
  24208. }
  24209. }
  24210. {
  24211. int32_t L_22 = V_1;
  24212. int32_t L_23 = V_0;
  24213. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24214. int32_t L_24;
  24215. L_24 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_22, L_23, /*hidden argument*/NULL);
  24216. V_0 = L_24;
  24217. }
  24218. IL_007b:
  24219. {
  24220. int32_t L_25 = V_0;
  24221. V_7 = (bool)((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)2147483647LL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24222. bool L_26 = V_7;
  24223. if (!L_26)
  24224. {
  24225. goto IL_0096;
  24226. }
  24227. }
  24228. {
  24229. String_t* L_27 = ___assemblyTypeName0;
  24230. int32_t L_28 = V_0;
  24231. String_t* L_29;
  24232. L_29 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_27, 0, L_28, /*hidden argument*/NULL);
  24233. ___assemblyTypeName0 = L_29;
  24234. }
  24235. IL_0096:
  24236. {
  24237. String_t* L_30 = ___assemblyTypeName0;
  24238. int32_t L_31;
  24239. L_31 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_30, _stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3, /*hidden argument*/NULL);
  24240. V_1 = L_31;
  24241. int32_t L_32 = V_1;
  24242. if ((((int32_t)L_32) == ((int32_t)(-1))))
  24243. {
  24244. goto IL_00b3;
  24245. }
  24246. }
  24247. {
  24248. String_t* L_33 = ___assemblyTypeName0;
  24249. bool L_34;
  24250. L_34 = String_EndsWith_m9A6011FDF8EBFFD3BCB51FE5BE58BE265116DCBE(L_33, _stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34, /*hidden argument*/NULL);
  24251. G_B13_0 = ((int32_t)(L_34));
  24252. goto IL_00b4;
  24253. }
  24254. IL_00b3:
  24255. {
  24256. G_B13_0 = 0;
  24257. }
  24258. IL_00b4:
  24259. {
  24260. V_8 = (bool)G_B13_0;
  24261. bool L_35 = V_8;
  24262. if (!L_35)
  24263. {
  24264. goto IL_00ce;
  24265. }
  24266. }
  24267. {
  24268. String_t* L_36 = ___assemblyTypeName0;
  24269. int32_t L_37 = V_1;
  24270. String_t* L_38;
  24271. L_38 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_36, 0, L_37, /*hidden argument*/NULL);
  24272. String_t* L_39;
  24273. L_39 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_38, _stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B, /*hidden argument*/NULL);
  24274. ___assemblyTypeName0 = L_39;
  24275. }
  24276. IL_00ce:
  24277. {
  24278. String_t* L_40 = ___assemblyTypeName0;
  24279. V_3 = L_40;
  24280. goto IL_00d2;
  24281. }
  24282. IL_00d2:
  24283. {
  24284. String_t* L_41 = V_3;
  24285. return L_41;
  24286. }
  24287. }
  24288. #ifdef __clang__
  24289. #pragma clang diagnostic pop
  24290. #endif
  24291. #ifdef __clang__
  24292. #pragma clang diagnostic push
  24293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24294. #pragma clang diagnostic ignored "-Wunused-variable"
  24295. #endif
  24296. // System.Void UnityEngine.UnityException::.ctor()
  24297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m8E5C592F5F76B6385D4EFDC2C28AA93B020279E7 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, const RuntimeMethod* method)
  24298. {
  24299. static bool s_Il2CppMethodInitialized;
  24300. if (!s_Il2CppMethodInitialized)
  24301. {
  24302. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  24303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5);
  24304. s_Il2CppMethodInitialized = true;
  24305. }
  24306. {
  24307. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  24308. Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, _stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5, /*hidden argument*/NULL);
  24309. Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
  24310. return;
  24311. }
  24312. }
  24313. // System.Void UnityEngine.UnityException::.ctor(System.String)
  24314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method)
  24315. {
  24316. static bool s_Il2CppMethodInitialized;
  24317. if (!s_Il2CppMethodInitialized)
  24318. {
  24319. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  24320. s_Il2CppMethodInitialized = true;
  24321. }
  24322. {
  24323. String_t* L_0 = ___message0;
  24324. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  24325. Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, L_0, /*hidden argument*/NULL);
  24326. Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
  24327. return;
  24328. }
  24329. }
  24330. #ifdef __clang__
  24331. #pragma clang diagnostic pop
  24332. #endif
  24333. #ifdef __clang__
  24334. #pragma clang diagnostic push
  24335. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24336. #pragma clang diagnostic ignored "-Wunused-variable"
  24337. #endif
  24338. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  24339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, int32_t ___mainThreadID0, const RuntimeMethod* method)
  24340. {
  24341. static bool s_Il2CppMethodInitialized;
  24342. if (!s_Il2CppMethodInitialized)
  24343. {
  24344. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24346. s_Il2CppMethodInitialized = true;
  24347. }
  24348. {
  24349. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24350. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24351. __this->set_m_CurrentFrameWork_1(L_0);
  24352. __this->set_m_TrackedCount_3(0);
  24353. SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391(__this, /*hidden argument*/NULL);
  24354. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24355. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_1, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24356. __this->set_m_AsyncWorkQueue_0(L_1);
  24357. int32_t L_2 = ___mainThreadID0;
  24358. __this->set_m_MainThreadID_2(L_2);
  24359. return;
  24360. }
  24361. }
  24362. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  24363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method)
  24364. {
  24365. static bool s_Il2CppMethodInitialized;
  24366. if (!s_Il2CppMethodInitialized)
  24367. {
  24368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24370. s_Il2CppMethodInitialized = true;
  24371. }
  24372. {
  24373. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24374. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24375. __this->set_m_CurrentFrameWork_1(L_0);
  24376. __this->set_m_TrackedCount_3(0);
  24377. SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391(__this, /*hidden argument*/NULL);
  24378. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = ___queue0;
  24379. __this->set_m_AsyncWorkQueue_0(L_1);
  24380. int32_t L_2 = ___mainThreadID1;
  24381. __this->set_m_MainThreadID_2(L_2);
  24382. return;
  24383. }
  24384. }
  24385. // System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
  24386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Send_mEDA081A69B18358B9239E2A46E570466E5FA77F7 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
  24387. {
  24388. static bool s_Il2CppMethodInitialized;
  24389. if (!s_Il2CppMethodInitialized)
  24390. {
  24391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  24392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var);
  24394. s_Il2CppMethodInitialized = true;
  24395. }
  24396. bool V_0 = false;
  24397. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * V_1 = NULL;
  24398. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_2 = NULL;
  24399. Exception_t * __last_unhandled_exception = 0;
  24400. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  24401. {
  24402. int32_t L_0 = __this->get_m_MainThreadID_2();
  24403. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * L_1;
  24404. L_1 = Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC(/*hidden argument*/NULL);
  24405. int32_t L_2;
  24406. L_2 = Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0(L_1, /*hidden argument*/NULL);
  24407. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  24408. bool L_3 = V_0;
  24409. if (!L_3)
  24410. {
  24411. goto IL_0023;
  24412. }
  24413. }
  24414. {
  24415. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_4 = ___callback0;
  24416. RuntimeObject * L_5 = ___state1;
  24417. SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461(L_4, L_5, /*hidden argument*/NULL);
  24418. goto IL_0070;
  24419. }
  24420. IL_0023:
  24421. {
  24422. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_6 = (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)il2cpp_codegen_object_new(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var);
  24423. ManualResetEvent__ctor_mF80BD5B0955BDA8CD514F48EBFF48698E5D03850(L_6, (bool)0, /*hidden argument*/NULL);
  24424. V_1 = L_6;
  24425. }
  24426. IL_002b:
  24427. try
  24428. { // begin try (depth: 1)
  24429. {
  24430. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_7 = __this->get_m_AsyncWorkQueue_0();
  24431. V_2 = L_7;
  24432. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_8 = V_2;
  24433. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_8, /*hidden argument*/NULL);
  24434. }
  24435. IL_003a:
  24436. try
  24437. { // begin try (depth: 2)
  24438. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_9 = __this->get_m_AsyncWorkQueue_0();
  24439. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_10 = ___callback0;
  24440. RuntimeObject * L_11 = ___state1;
  24441. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_12 = V_1;
  24442. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_13;
  24443. memset((&L_13), 0, sizeof(L_13));
  24444. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603((&L_13), L_10, L_11, L_12, /*hidden argument*/NULL);
  24445. List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557(L_9, L_13, /*hidden argument*/List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24446. IL2CPP_LEAVE(0x5A, FINALLY_0052);
  24447. } // end try (depth: 2)
  24448. catch(Il2CppExceptionWrapper& e)
  24449. {
  24450. __last_unhandled_exception = (Exception_t *)e.ex;
  24451. goto FINALLY_0052;
  24452. }
  24453. FINALLY_0052:
  24454. { // begin finally (depth: 2)
  24455. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_14 = V_2;
  24456. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_14, /*hidden argument*/NULL);
  24457. IL2CPP_END_FINALLY(82)
  24458. } // end finally (depth: 2)
  24459. IL2CPP_CLEANUP(82)
  24460. {
  24461. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24462. IL2CPP_JUMP_TBL(0x5A, IL_005a)
  24463. }
  24464. IL_005a:
  24465. {
  24466. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_15 = V_1;
  24467. bool L_16;
  24468. L_16 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean System.Threading.WaitHandle::WaitOne() */, L_15);
  24469. IL2CPP_LEAVE(0x6F, FINALLY_0064);
  24470. }
  24471. } // end try (depth: 1)
  24472. catch(Il2CppExceptionWrapper& e)
  24473. {
  24474. __last_unhandled_exception = (Exception_t *)e.ex;
  24475. goto FINALLY_0064;
  24476. }
  24477. FINALLY_0064:
  24478. { // begin finally (depth: 1)
  24479. {
  24480. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_17 = V_1;
  24481. if (!L_17)
  24482. {
  24483. goto IL_006e;
  24484. }
  24485. }
  24486. IL_0067:
  24487. {
  24488. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_18 = V_1;
  24489. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_18);
  24490. }
  24491. IL_006e:
  24492. {
  24493. IL2CPP_END_FINALLY(100)
  24494. }
  24495. } // end finally (depth: 1)
  24496. IL2CPP_CLEANUP(100)
  24497. {
  24498. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24499. IL2CPP_JUMP_TBL(0x6F, IL_006f)
  24500. }
  24501. IL_006f:
  24502. {
  24503. }
  24504. IL_0070:
  24505. {
  24506. return;
  24507. }
  24508. }
  24509. // System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
  24510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Post_mE3277DB5A0DCB461E497EC7B9C13850D4E7AB076 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
  24511. {
  24512. static bool s_Il2CppMethodInitialized;
  24513. if (!s_Il2CppMethodInitialized)
  24514. {
  24515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24516. s_Il2CppMethodInitialized = true;
  24517. }
  24518. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_0 = NULL;
  24519. Exception_t * __last_unhandled_exception = 0;
  24520. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  24521. {
  24522. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24523. V_0 = L_0;
  24524. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = V_0;
  24525. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  24526. }
  24527. IL_000f:
  24528. try
  24529. { // begin try (depth: 1)
  24530. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_2 = __this->get_m_AsyncWorkQueue_0();
  24531. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_3 = ___callback0;
  24532. RuntimeObject * L_4 = ___state1;
  24533. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_5;
  24534. memset((&L_5), 0, sizeof(L_5));
  24535. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603((&L_5), L_3, L_4, (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)NULL, /*hidden argument*/NULL);
  24536. List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557(L_2, L_5, /*hidden argument*/List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24537. IL2CPP_LEAVE(0x2F, FINALLY_0027);
  24538. } // end try (depth: 1)
  24539. catch(Il2CppExceptionWrapper& e)
  24540. {
  24541. __last_unhandled_exception = (Exception_t *)e.ex;
  24542. goto FINALLY_0027;
  24543. }
  24544. FINALLY_0027:
  24545. { // begin finally (depth: 1)
  24546. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_6 = V_0;
  24547. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_6, /*hidden argument*/NULL);
  24548. IL2CPP_END_FINALLY(39)
  24549. } // end finally (depth: 1)
  24550. IL2CPP_CLEANUP(39)
  24551. {
  24552. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24553. IL2CPP_JUMP_TBL(0x2F, IL_002f)
  24554. }
  24555. IL_002f:
  24556. {
  24557. return;
  24558. }
  24559. }
  24560. // System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
  24561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * UnitySynchronizationContext_CreateCopy_mBB5F2E7947732680B0715AD92187E89211AE5E61 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  24562. {
  24563. static bool s_Il2CppMethodInitialized;
  24564. if (!s_Il2CppMethodInitialized)
  24565. {
  24566. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24567. s_Il2CppMethodInitialized = true;
  24568. }
  24569. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * V_0 = NULL;
  24570. {
  24571. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24572. int32_t L_1 = __this->get_m_MainThreadID_2();
  24573. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_2 = (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24574. UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC(L_2, L_0, L_1, /*hidden argument*/NULL);
  24575. V_0 = L_2;
  24576. goto IL_0015;
  24577. }
  24578. IL_0015:
  24579. {
  24580. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_3 = V_0;
  24581. return L_3;
  24582. }
  24583. }
  24584. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  24585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  24586. {
  24587. static bool s_Il2CppMethodInitialized;
  24588. if (!s_Il2CppMethodInitialized)
  24589. {
  24590. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_RuntimeMethod_var);
  24591. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var);
  24592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_RuntimeMethod_var);
  24593. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24594. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_RuntimeMethod_var);
  24595. s_Il2CppMethodInitialized = true;
  24596. }
  24597. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_0 = NULL;
  24598. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 V_1;
  24599. memset((&V_1), 0, sizeof(V_1));
  24600. bool V_2 = false;
  24601. Exception_t * __last_unhandled_exception = 0;
  24602. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  24603. {
  24604. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24605. V_0 = L_0;
  24606. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = V_0;
  24607. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  24608. }
  24609. IL_000f:
  24610. try
  24611. { // begin try (depth: 1)
  24612. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_2 = __this->get_m_CurrentFrameWork_1();
  24613. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_3 = __this->get_m_AsyncWorkQueue_0();
  24614. List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907(L_2, L_3, /*hidden argument*/List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_RuntimeMethod_var);
  24615. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_4 = __this->get_m_AsyncWorkQueue_0();
  24616. List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E(L_4, /*hidden argument*/List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var);
  24617. IL2CPP_LEAVE(0x39, FINALLY_0031);
  24618. } // end try (depth: 1)
  24619. catch(Il2CppExceptionWrapper& e)
  24620. {
  24621. __last_unhandled_exception = (Exception_t *)e.ex;
  24622. goto FINALLY_0031;
  24623. }
  24624. FINALLY_0031:
  24625. { // begin finally (depth: 1)
  24626. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_5 = V_0;
  24627. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_5, /*hidden argument*/NULL);
  24628. IL2CPP_END_FINALLY(49)
  24629. } // end finally (depth: 1)
  24630. IL2CPP_CLEANUP(49)
  24631. {
  24632. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24633. IL2CPP_JUMP_TBL(0x39, IL_0039)
  24634. }
  24635. IL_0039:
  24636. {
  24637. goto IL_005f;
  24638. }
  24639. IL_003b:
  24640. {
  24641. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_6 = __this->get_m_CurrentFrameWork_1();
  24642. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_7;
  24643. L_7 = List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_inline(L_6, 0, /*hidden argument*/List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_RuntimeMethod_var);
  24644. V_1 = L_7;
  24645. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_8 = __this->get_m_CurrentFrameWork_1();
  24646. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_9 = V_1;
  24647. bool L_10;
  24648. L_10 = List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025(L_8, L_9, /*hidden argument*/List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_RuntimeMethod_var);
  24649. WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20((WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *)(&V_1), /*hidden argument*/NULL);
  24650. }
  24651. IL_005f:
  24652. {
  24653. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_11 = __this->get_m_CurrentFrameWork_1();
  24654. int32_t L_12;
  24655. L_12 = List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline(L_11, /*hidden argument*/List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24656. V_2 = (bool)((((int32_t)L_12) > ((int32_t)0))? 1 : 0);
  24657. bool L_13 = V_2;
  24658. if (L_13)
  24659. {
  24660. goto IL_003b;
  24661. }
  24662. }
  24663. {
  24664. return;
  24665. }
  24666. }
  24667. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  24668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  24669. {
  24670. static bool s_Il2CppMethodInitialized;
  24671. if (!s_Il2CppMethodInitialized)
  24672. {
  24673. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24674. s_Il2CppMethodInitialized = true;
  24675. }
  24676. bool V_0 = false;
  24677. int32_t G_B3_0 = 0;
  24678. {
  24679. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24680. int32_t L_1;
  24681. L_1 = List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline(L_0, /*hidden argument*/List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24682. if (L_1)
  24683. {
  24684. goto IL_0019;
  24685. }
  24686. }
  24687. {
  24688. int32_t L_2 = __this->get_m_TrackedCount_3();
  24689. G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
  24690. goto IL_001a;
  24691. }
  24692. IL_0019:
  24693. {
  24694. G_B3_0 = 1;
  24695. }
  24696. IL_001a:
  24697. {
  24698. V_0 = (bool)G_B3_0;
  24699. goto IL_001d;
  24700. }
  24701. IL_001d:
  24702. {
  24703. bool L_3 = V_0;
  24704. return L_3;
  24705. }
  24706. }
  24707. // System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
  24708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_mB581D86F8675566DC3A885C15DC5B9A7B8D42CD4 (const RuntimeMethod* method)
  24709. {
  24710. static bool s_Il2CppMethodInitialized;
  24711. if (!s_Il2CppMethodInitialized)
  24712. {
  24713. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24714. s_Il2CppMethodInitialized = true;
  24715. }
  24716. {
  24717. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * L_0;
  24718. L_0 = Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC(/*hidden argument*/NULL);
  24719. int32_t L_1;
  24720. L_1 = Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0(L_0, /*hidden argument*/NULL);
  24721. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_2 = (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24722. UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF(L_2, L_1, /*hidden argument*/NULL);
  24723. SynchronizationContext_SetSynchronizationContext_m0307B8FDCDC2A4D2C25B7DB20CF60B00E72CE04B(L_2, /*hidden argument*/NULL);
  24724. return;
  24725. }
  24726. }
  24727. // System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
  24728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m323E27C0CD442B806D966D024725D9809563E0DD (const RuntimeMethod* method)
  24729. {
  24730. static bool s_Il2CppMethodInitialized;
  24731. if (!s_Il2CppMethodInitialized)
  24732. {
  24733. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24734. s_Il2CppMethodInitialized = true;
  24735. }
  24736. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * V_0 = NULL;
  24737. bool V_1 = false;
  24738. {
  24739. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_0;
  24740. L_0 = SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942(/*hidden argument*/NULL);
  24741. V_0 = ((UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var));
  24742. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_1 = V_0;
  24743. V_1 = (bool)((!(((RuntimeObject*)(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24744. bool L_2 = V_1;
  24745. if (!L_2)
  24746. {
  24747. goto IL_001b;
  24748. }
  24749. }
  24750. {
  24751. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_3 = V_0;
  24752. UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81(L_3, /*hidden argument*/NULL);
  24753. }
  24754. IL_001b:
  24755. {
  24756. return;
  24757. }
  24758. }
  24759. // System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
  24760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_ExecutePendingTasks_m7FD629962A8BA72CB2F51583DC393A8FDA672DBC (int64_t ___millisecondsTimeout0, const RuntimeMethod* method)
  24761. {
  24762. static bool s_Il2CppMethodInitialized;
  24763. if (!s_Il2CppMethodInitialized)
  24764. {
  24765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var);
  24766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24767. s_Il2CppMethodInitialized = true;
  24768. }
  24769. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * V_0 = NULL;
  24770. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * V_1 = NULL;
  24771. bool V_2 = false;
  24772. bool V_3 = false;
  24773. bool V_4 = false;
  24774. bool V_5 = false;
  24775. {
  24776. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_0;
  24777. L_0 = SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942(/*hidden argument*/NULL);
  24778. V_0 = ((UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var));
  24779. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_1 = V_0;
  24780. V_2 = (bool)((((RuntimeObject*)(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24781. bool L_2 = V_2;
  24782. if (!L_2)
  24783. {
  24784. goto IL_0019;
  24785. }
  24786. }
  24787. {
  24788. V_3 = (bool)1;
  24789. goto IL_0062;
  24790. }
  24791. IL_0019:
  24792. {
  24793. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_3 = (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 *)il2cpp_codegen_object_new(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var);
  24794. Stopwatch__ctor_mDE97B28A72294ABF18E6E9769086E202C3586CA7(L_3, /*hidden argument*/NULL);
  24795. V_1 = L_3;
  24796. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_4 = V_1;
  24797. Stopwatch_Start_mED237B2178B2075FAED706E2A38111496B28DBDE(L_4, /*hidden argument*/NULL);
  24798. goto IL_004a;
  24799. }
  24800. IL_0028:
  24801. {
  24802. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_5 = V_1;
  24803. int64_t L_6;
  24804. L_6 = Stopwatch_get_ElapsedMilliseconds_m6A137C9E989F74F61752FA86BB41ABAEC2A11FB5(L_5, /*hidden argument*/NULL);
  24805. int64_t L_7 = ___millisecondsTimeout0;
  24806. V_4 = (bool)((((int64_t)L_6) > ((int64_t)L_7))? 1 : 0);
  24807. bool L_8 = V_4;
  24808. if (!L_8)
  24809. {
  24810. goto IL_003b;
  24811. }
  24812. }
  24813. {
  24814. goto IL_0056;
  24815. }
  24816. IL_003b:
  24817. {
  24818. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_9 = V_0;
  24819. UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81(L_9, /*hidden argument*/NULL);
  24820. Thread_Sleep_m8E61FC80BD38981CB18CA549909710790283DDCC(1, /*hidden argument*/NULL);
  24821. }
  24822. IL_004a:
  24823. {
  24824. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_10 = V_0;
  24825. bool L_11;
  24826. L_11 = UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA(L_10, /*hidden argument*/NULL);
  24827. V_5 = L_11;
  24828. bool L_12 = V_5;
  24829. if (L_12)
  24830. {
  24831. goto IL_0028;
  24832. }
  24833. }
  24834. IL_0056:
  24835. {
  24836. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_13 = V_0;
  24837. bool L_14;
  24838. L_14 = UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA(L_13, /*hidden argument*/NULL);
  24839. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  24840. goto IL_0062;
  24841. }
  24842. IL_0062:
  24843. {
  24844. bool L_15 = V_3;
  24845. return L_15;
  24846. }
  24847. }
  24848. #ifdef __clang__
  24849. #pragma clang diagnostic pop
  24850. #endif
  24851. #ifdef __clang__
  24852. #pragma clang diagnostic push
  24853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24854. #pragma clang diagnostic ignored "-Wunused-variable"
  24855. #endif
  24856. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
  24857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9 (void* ___memory0, int32_t ___allocator1, const RuntimeMethod* method)
  24858. {
  24859. typedef void (*UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn) (void*, int32_t);
  24860. static UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn _il2cpp_icall_func;
  24861. if (!_il2cpp_icall_func)
  24862. _il2cpp_icall_func = (UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
  24863. _il2cpp_icall_func(___memory0, ___allocator1);
  24864. }
  24865. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
  24866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B (void* ___destination0, void* ___source1, int64_t ___size2, const RuntimeMethod* method)
  24867. {
  24868. typedef void (*UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn) (void*, void*, int64_t);
  24869. static UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn _il2cpp_icall_func;
  24870. if (!_il2cpp_icall_func)
  24871. _il2cpp_icall_func = (UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)");
  24872. _il2cpp_icall_func(___destination0, ___source1, ___size2);
  24873. }
  24874. #ifdef __clang__
  24875. #pragma clang diagnostic pop
  24876. #endif
  24877. #ifdef __clang__
  24878. #pragma clang diagnostic push
  24879. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24880. #pragma clang diagnostic ignored "-Wunused-variable"
  24881. #endif
  24882. #ifdef __clang__
  24883. #pragma clang diagnostic pop
  24884. #endif
  24885. #ifdef __clang__
  24886. #pragma clang diagnostic push
  24887. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24888. #pragma clang diagnostic ignored "-Wunused-variable"
  24889. #endif
  24890. #ifdef __clang__
  24891. #pragma clang diagnostic pop
  24892. #endif
  24893. #ifdef __clang__
  24894. #pragma clang diagnostic push
  24895. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24896. #pragma clang diagnostic ignored "-Wunused-variable"
  24897. #endif
  24898. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  24899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method)
  24900. {
  24901. int32_t V_0 = 0;
  24902. int32_t V_1 = 0;
  24903. float V_2 = 0.0f;
  24904. {
  24905. int32_t L_0 = ___index0;
  24906. V_1 = L_0;
  24907. int32_t L_1 = V_1;
  24908. V_0 = L_1;
  24909. int32_t L_2 = V_0;
  24910. if (!L_2)
  24911. {
  24912. goto IL_0010;
  24913. }
  24914. }
  24915. {
  24916. goto IL_000a;
  24917. }
  24918. IL_000a:
  24919. {
  24920. int32_t L_3 = V_0;
  24921. if ((((int32_t)L_3) == ((int32_t)1)))
  24922. {
  24923. goto IL_0019;
  24924. }
  24925. }
  24926. {
  24927. goto IL_0022;
  24928. }
  24929. IL_0010:
  24930. {
  24931. float L_4 = __this->get_x_0();
  24932. V_2 = L_4;
  24933. goto IL_002d;
  24934. }
  24935. IL_0019:
  24936. {
  24937. float L_5 = __this->get_y_1();
  24938. V_2 = L_5;
  24939. goto IL_002d;
  24940. }
  24941. IL_0022:
  24942. {
  24943. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  24944. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), /*hidden argument*/NULL);
  24945. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_RuntimeMethod_var)));
  24946. }
  24947. IL_002d:
  24948. {
  24949. float L_7 = V_2;
  24950. return L_7;
  24951. }
  24952. }
  24953. IL2CPP_EXTERN_C float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  24954. {
  24955. int32_t _offset = 1;
  24956. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  24957. float _returnValue;
  24958. _returnValue = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926(_thisAdjusted, ___index0, method);
  24959. return _returnValue;
  24960. }
  24961. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  24962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  24963. {
  24964. int32_t V_0 = 0;
  24965. int32_t V_1 = 0;
  24966. {
  24967. int32_t L_0 = ___index0;
  24968. V_1 = L_0;
  24969. int32_t L_1 = V_1;
  24970. V_0 = L_1;
  24971. int32_t L_2 = V_0;
  24972. if (!L_2)
  24973. {
  24974. goto IL_0010;
  24975. }
  24976. }
  24977. {
  24978. goto IL_000a;
  24979. }
  24980. IL_000a:
  24981. {
  24982. int32_t L_3 = V_0;
  24983. if ((((int32_t)L_3) == ((int32_t)1)))
  24984. {
  24985. goto IL_0019;
  24986. }
  24987. }
  24988. {
  24989. goto IL_0022;
  24990. }
  24991. IL_0010:
  24992. {
  24993. float L_4 = ___value1;
  24994. __this->set_x_0(L_4);
  24995. goto IL_002d;
  24996. }
  24997. IL_0019:
  24998. {
  24999. float L_5 = ___value1;
  25000. __this->set_y_1(L_5);
  25001. goto IL_002d;
  25002. }
  25003. IL_0022:
  25004. {
  25005. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  25006. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), /*hidden argument*/NULL);
  25007. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_RuntimeMethod_var)));
  25008. }
  25009. IL_002d:
  25010. {
  25011. return;
  25012. }
  25013. }
  25014. IL2CPP_EXTERN_C void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  25015. {
  25016. int32_t _offset = 1;
  25017. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25018. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD(_thisAdjusted, ___index0, ___value1, method);
  25019. }
  25020. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  25021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  25022. {
  25023. {
  25024. float L_0 = ___x0;
  25025. __this->set_x_0(L_0);
  25026. float L_1 = ___y1;
  25027. __this->set_y_1(L_1);
  25028. return;
  25029. }
  25030. }
  25031. IL2CPP_EXTERN_C void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  25032. {
  25033. int32_t _offset = 1;
  25034. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25035. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline(_thisAdjusted, ___x0, ___y1, method);
  25036. }
  25037. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  25038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25039. {
  25040. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25041. memset((&V_0), 0, sizeof(V_0));
  25042. {
  25043. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25044. float L_1 = L_0.get_x_0();
  25045. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25046. float L_3 = L_2.get_x_0();
  25047. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25048. float L_5 = L_4.get_y_1();
  25049. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25050. float L_7 = L_6.get_y_1();
  25051. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25052. memset((&L_8), 0, sizeof(L_8));
  25053. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  25054. V_0 = L_8;
  25055. goto IL_0023;
  25056. }
  25057. IL_0023:
  25058. {
  25059. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25060. return L_9;
  25061. }
  25062. }
  25063. // System.String UnityEngine.Vector2::ToString()
  25064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  25065. {
  25066. static bool s_Il2CppMethodInitialized;
  25067. if (!s_Il2CppMethodInitialized)
  25068. {
  25069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25070. s_Il2CppMethodInitialized = true;
  25071. }
  25072. String_t* V_0 = NULL;
  25073. {
  25074. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25075. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  25076. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  25077. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  25078. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  25079. String_t* L_2;
  25080. L_2 = Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  25081. V_0 = L_2;
  25082. goto IL_0015;
  25083. }
  25084. IL_0015:
  25085. {
  25086. String_t* L_3 = V_0;
  25087. return L_3;
  25088. }
  25089. }
  25090. IL2CPP_EXTERN_C String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25091. {
  25092. int32_t _offset = 1;
  25093. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25094. String_t* _returnValue;
  25095. _returnValue = Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840(_thisAdjusted, method);
  25096. return _returnValue;
  25097. }
  25098. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  25099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  25100. {
  25101. static bool s_Il2CppMethodInitialized;
  25102. if (!s_Il2CppMethodInitialized)
  25103. {
  25104. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25105. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  25106. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  25107. s_Il2CppMethodInitialized = true;
  25108. }
  25109. bool V_0 = false;
  25110. String_t* V_1 = NULL;
  25111. {
  25112. String_t* L_0 = ___format0;
  25113. bool L_1;
  25114. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  25115. V_0 = L_1;
  25116. bool L_2 = V_0;
  25117. if (!L_2)
  25118. {
  25119. goto IL_0012;
  25120. }
  25121. }
  25122. {
  25123. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  25124. }
  25125. IL_0012:
  25126. {
  25127. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  25128. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  25129. float* L_5 = __this->get_address_of_x_0();
  25130. String_t* L_6 = ___format0;
  25131. RuntimeObject* L_7 = ___formatProvider1;
  25132. String_t* L_8;
  25133. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  25134. ArrayElementTypeCheck (L_4, L_8);
  25135. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  25136. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  25137. float* L_10 = __this->get_address_of_y_1();
  25138. String_t* L_11 = ___format0;
  25139. RuntimeObject* L_12 = ___formatProvider1;
  25140. String_t* L_13;
  25141. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  25142. ArrayElementTypeCheck (L_9, L_13);
  25143. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  25144. String_t* L_14;
  25145. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_9, /*hidden argument*/NULL);
  25146. V_1 = L_14;
  25147. goto IL_0045;
  25148. }
  25149. IL_0045:
  25150. {
  25151. String_t* L_15 = V_1;
  25152. return L_15;
  25153. }
  25154. }
  25155. IL2CPP_EXTERN_C String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  25156. {
  25157. int32_t _offset = 1;
  25158. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25159. String_t* _returnValue;
  25160. _returnValue = Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23(_thisAdjusted, ___format0, ___formatProvider1, method);
  25161. return _returnValue;
  25162. }
  25163. // System.Int32 UnityEngine.Vector2::GetHashCode()
  25164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  25165. {
  25166. int32_t V_0 = 0;
  25167. {
  25168. float* L_0 = __this->get_address_of_x_0();
  25169. int32_t L_1;
  25170. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  25171. float* L_2 = __this->get_address_of_y_1();
  25172. int32_t L_3;
  25173. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  25174. V_0 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  25175. goto IL_001d;
  25176. }
  25177. IL_001d:
  25178. {
  25179. int32_t L_4 = V_0;
  25180. return L_4;
  25181. }
  25182. }
  25183. IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25184. {
  25185. int32_t _offset = 1;
  25186. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25187. int32_t _returnValue;
  25188. _returnValue = Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732(_thisAdjusted, method);
  25189. return _returnValue;
  25190. }
  25191. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  25192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25193. {
  25194. static bool s_Il2CppMethodInitialized;
  25195. if (!s_Il2CppMethodInitialized)
  25196. {
  25197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25198. s_Il2CppMethodInitialized = true;
  25199. }
  25200. bool V_0 = false;
  25201. bool V_1 = false;
  25202. {
  25203. RuntimeObject * L_0 = ___other0;
  25204. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25205. bool L_1 = V_0;
  25206. if (!L_1)
  25207. {
  25208. goto IL_0015;
  25209. }
  25210. }
  25211. {
  25212. V_1 = (bool)0;
  25213. goto IL_0024;
  25214. }
  25215. IL_0015:
  25216. {
  25217. RuntimeObject * L_2 = ___other0;
  25218. bool L_3;
  25219. L_3 = Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this, ((*(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)UnBox(L_2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  25220. V_1 = L_3;
  25221. goto IL_0024;
  25222. }
  25223. IL_0024:
  25224. {
  25225. bool L_4 = V_1;
  25226. return L_4;
  25227. }
  25228. }
  25229. IL2CPP_EXTERN_C bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25230. {
  25231. int32_t _offset = 1;
  25232. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25233. bool _returnValue;
  25234. _returnValue = Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0(_thisAdjusted, ___other0, method);
  25235. return _returnValue;
  25236. }
  25237. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  25238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  25239. {
  25240. bool V_0 = false;
  25241. int32_t G_B3_0 = 0;
  25242. {
  25243. float L_0 = __this->get_x_0();
  25244. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___other0;
  25245. float L_2 = L_1.get_x_0();
  25246. if ((!(((float)L_0) == ((float)L_2))))
  25247. {
  25248. goto IL_001f;
  25249. }
  25250. }
  25251. {
  25252. float L_3 = __this->get_y_1();
  25253. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___other0;
  25254. float L_5 = L_4.get_y_1();
  25255. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  25256. goto IL_0020;
  25257. }
  25258. IL_001f:
  25259. {
  25260. G_B3_0 = 0;
  25261. }
  25262. IL_0020:
  25263. {
  25264. V_0 = (bool)G_B3_0;
  25265. goto IL_0023;
  25266. }
  25267. IL_0023:
  25268. {
  25269. bool L_6 = V_0;
  25270. return L_6;
  25271. }
  25272. }
  25273. IL2CPP_EXTERN_C bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  25274. {
  25275. int32_t _offset = 1;
  25276. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25277. bool _returnValue;
  25278. _returnValue = Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline(_thisAdjusted, ___other0, method);
  25279. return _returnValue;
  25280. }
  25281. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  25282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mB2DFFDDA2881BA755F0B75CB530A39E8EBE70B48 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  25283. {
  25284. float V_0 = 0.0f;
  25285. {
  25286. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  25287. float L_1 = L_0.get_x_0();
  25288. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  25289. float L_3 = L_2.get_x_0();
  25290. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  25291. float L_5 = L_4.get_y_1();
  25292. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  25293. float L_7 = L_6.get_y_1();
  25294. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7))));
  25295. goto IL_001f;
  25296. }
  25297. IL_001f:
  25298. {
  25299. float L_8 = V_0;
  25300. return L_8;
  25301. }
  25302. }
  25303. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  25304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  25305. {
  25306. float V_0 = 0.0f;
  25307. {
  25308. float L_0 = __this->get_x_0();
  25309. float L_1 = __this->get_x_0();
  25310. float L_2 = __this->get_y_1();
  25311. float L_3 = __this->get_y_1();
  25312. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))));
  25313. goto IL_001f;
  25314. }
  25315. IL_001f:
  25316. {
  25317. float L_4 = V_0;
  25318. return L_4;
  25319. }
  25320. }
  25321. IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25322. {
  25323. int32_t _offset = 1;
  25324. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25325. float _returnValue;
  25326. _returnValue = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A(_thisAdjusted, method);
  25327. return _returnValue;
  25328. }
  25329. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  25330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25331. {
  25332. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25333. memset((&V_0), 0, sizeof(V_0));
  25334. {
  25335. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25336. float L_1 = L_0.get_x_0();
  25337. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25338. float L_3 = L_2.get_x_0();
  25339. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25340. float L_5 = L_4.get_y_1();
  25341. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25342. float L_7 = L_6.get_y_1();
  25343. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25344. memset((&L_8), 0, sizeof(L_8));
  25345. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  25346. V_0 = L_8;
  25347. goto IL_0023;
  25348. }
  25349. IL_0023:
  25350. {
  25351. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25352. return L_9;
  25353. }
  25354. }
  25355. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  25356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25357. {
  25358. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25359. memset((&V_0), 0, sizeof(V_0));
  25360. {
  25361. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25362. float L_1 = L_0.get_x_0();
  25363. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25364. float L_3 = L_2.get_x_0();
  25365. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25366. float L_5 = L_4.get_y_1();
  25367. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25368. float L_7 = L_6.get_y_1();
  25369. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25370. memset((&L_8), 0, sizeof(L_8));
  25371. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  25372. V_0 = L_8;
  25373. goto IL_0023;
  25374. }
  25375. IL_0023:
  25376. {
  25377. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25378. return L_9;
  25379. }
  25380. }
  25381. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
  25382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m98AA5AF174918812B6E0C201C850FABB4A526813 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25383. {
  25384. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25385. memset((&V_0), 0, sizeof(V_0));
  25386. {
  25387. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25388. float L_1 = L_0.get_x_0();
  25389. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25390. float L_3 = L_2.get_x_0();
  25391. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25392. float L_5 = L_4.get_y_1();
  25393. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25394. float L_7 = L_6.get_y_1();
  25395. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25396. memset((&L_8), 0, sizeof(L_8));
  25397. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  25398. V_0 = L_8;
  25399. goto IL_0023;
  25400. }
  25401. IL_0023:
  25402. {
  25403. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25404. return L_9;
  25405. }
  25406. }
  25407. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
  25408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m63A593A281BC0B6C36FCFF399056E1DE9F4C01E0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25409. {
  25410. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25411. memset((&V_0), 0, sizeof(V_0));
  25412. {
  25413. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25414. float L_1 = L_0.get_x_0();
  25415. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25416. float L_3 = L_2.get_x_0();
  25417. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25418. float L_5 = L_4.get_y_1();
  25419. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25420. float L_7 = L_6.get_y_1();
  25421. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25422. memset((&L_8), 0, sizeof(L_8));
  25423. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)((float)L_1/(float)L_3)), ((float)((float)L_5/(float)L_7)), /*hidden argument*/NULL);
  25424. V_0 = L_8;
  25425. goto IL_0023;
  25426. }
  25427. IL_0023:
  25428. {
  25429. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25430. return L_9;
  25431. }
  25432. }
  25433. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  25434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  25435. {
  25436. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25437. memset((&V_0), 0, sizeof(V_0));
  25438. {
  25439. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25440. float L_1 = L_0.get_x_0();
  25441. float L_2 = ___d1;
  25442. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  25443. float L_4 = L_3.get_y_1();
  25444. float L_5 = ___d1;
  25445. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  25446. memset((&L_6), 0, sizeof(L_6));
  25447. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  25448. V_0 = L_6;
  25449. goto IL_0019;
  25450. }
  25451. IL_0019:
  25452. {
  25453. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  25454. return L_7;
  25455. }
  25456. }
  25457. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  25458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  25459. {
  25460. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25461. memset((&V_0), 0, sizeof(V_0));
  25462. {
  25463. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25464. float L_1 = L_0.get_x_0();
  25465. float L_2 = ___d1;
  25466. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  25467. float L_4 = L_3.get_y_1();
  25468. float L_5 = ___d1;
  25469. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  25470. memset((&L_6), 0, sizeof(L_6));
  25471. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  25472. V_0 = L_6;
  25473. goto IL_0019;
  25474. }
  25475. IL_0019:
  25476. {
  25477. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  25478. return L_7;
  25479. }
  25480. }
  25481. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  25482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  25483. {
  25484. float V_0 = 0.0f;
  25485. float V_1 = 0.0f;
  25486. bool V_2 = false;
  25487. {
  25488. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  25489. float L_1 = L_0.get_x_0();
  25490. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  25491. float L_3 = L_2.get_x_0();
  25492. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  25493. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  25494. float L_5 = L_4.get_y_1();
  25495. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  25496. float L_7 = L_6.get_y_1();
  25497. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  25498. float L_8 = V_0;
  25499. float L_9 = V_0;
  25500. float L_10 = V_1;
  25501. float L_11 = V_1;
  25502. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  25503. goto IL_002e;
  25504. }
  25505. IL_002e:
  25506. {
  25507. bool L_12 = V_2;
  25508. return L_12;
  25509. }
  25510. }
  25511. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  25512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  25513. {
  25514. bool V_0 = false;
  25515. {
  25516. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  25517. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___rhs1;
  25518. bool L_2;
  25519. L_2 = Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline(L_0, L_1, /*hidden argument*/NULL);
  25520. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  25521. goto IL_000e;
  25522. }
  25523. IL_000e:
  25524. {
  25525. bool L_3 = V_0;
  25526. return L_3;
  25527. }
  25528. }
  25529. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  25530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  25531. {
  25532. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25533. memset((&V_0), 0, sizeof(V_0));
  25534. {
  25535. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  25536. float L_1 = L_0.get_x_2();
  25537. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  25538. float L_3 = L_2.get_y_3();
  25539. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  25540. memset((&L_4), 0, sizeof(L_4));
  25541. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  25542. V_0 = L_4;
  25543. goto IL_0015;
  25544. }
  25545. IL_0015:
  25546. {
  25547. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  25548. return L_5;
  25549. }
  25550. }
  25551. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  25552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  25553. {
  25554. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  25555. memset((&V_0), 0, sizeof(V_0));
  25556. {
  25557. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  25558. float L_1 = L_0.get_x_0();
  25559. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  25560. float L_3 = L_2.get_y_1();
  25561. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  25562. memset((&L_4), 0, sizeof(L_4));
  25563. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  25564. V_0 = L_4;
  25565. goto IL_001a;
  25566. }
  25567. IL_001a:
  25568. {
  25569. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  25570. return L_5;
  25571. }
  25572. }
  25573. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  25574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method)
  25575. {
  25576. static bool s_Il2CppMethodInitialized;
  25577. if (!s_Il2CppMethodInitialized)
  25578. {
  25579. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25580. s_Il2CppMethodInitialized = true;
  25581. }
  25582. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25583. memset((&V_0), 0, sizeof(V_0));
  25584. {
  25585. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_zeroVector_2();
  25586. V_0 = L_0;
  25587. goto IL_0009;
  25588. }
  25589. IL_0009:
  25590. {
  25591. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25592. return L_1;
  25593. }
  25594. }
  25595. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  25596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method)
  25597. {
  25598. static bool s_Il2CppMethodInitialized;
  25599. if (!s_Il2CppMethodInitialized)
  25600. {
  25601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25602. s_Il2CppMethodInitialized = true;
  25603. }
  25604. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25605. memset((&V_0), 0, sizeof(V_0));
  25606. {
  25607. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_oneVector_3();
  25608. V_0 = L_0;
  25609. goto IL_0009;
  25610. }
  25611. IL_0009:
  25612. {
  25613. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25614. return L_1;
  25615. }
  25616. }
  25617. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  25618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C (const RuntimeMethod* method)
  25619. {
  25620. static bool s_Il2CppMethodInitialized;
  25621. if (!s_Il2CppMethodInitialized)
  25622. {
  25623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25624. s_Il2CppMethodInitialized = true;
  25625. }
  25626. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25627. memset((&V_0), 0, sizeof(V_0));
  25628. {
  25629. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_upVector_4();
  25630. V_0 = L_0;
  25631. goto IL_0009;
  25632. }
  25633. IL_0009:
  25634. {
  25635. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25636. return L_1;
  25637. }
  25638. }
  25639. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  25640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_right_m42ED15112D219375D2B6879E62ED925D002F15AF (const RuntimeMethod* method)
  25641. {
  25642. static bool s_Il2CppMethodInitialized;
  25643. if (!s_Il2CppMethodInitialized)
  25644. {
  25645. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25646. s_Il2CppMethodInitialized = true;
  25647. }
  25648. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25649. memset((&V_0), 0, sizeof(V_0));
  25650. {
  25651. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_rightVector_7();
  25652. V_0 = L_0;
  25653. goto IL_0009;
  25654. }
  25655. IL_0009:
  25656. {
  25657. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25658. return L_1;
  25659. }
  25660. }
  25661. // System.Void UnityEngine.Vector2::.cctor()
  25662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m64DC76912D71BE91E6A3B2D15D63452E2B3AD6EC (const RuntimeMethod* method)
  25663. {
  25664. static bool s_Il2CppMethodInitialized;
  25665. if (!s_Il2CppMethodInitialized)
  25666. {
  25667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25668. s_Il2CppMethodInitialized = true;
  25669. }
  25670. {
  25671. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  25672. memset((&L_0), 0, sizeof(L_0));
  25673. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
  25674. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_zeroVector_2(L_0);
  25675. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  25676. memset((&L_1), 0, sizeof(L_1));
  25677. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
  25678. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_oneVector_3(L_1);
  25679. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  25680. memset((&L_2), 0, sizeof(L_2));
  25681. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
  25682. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_upVector_4(L_2);
  25683. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  25684. memset((&L_3), 0, sizeof(L_3));
  25685. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
  25686. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_downVector_5(L_3);
  25687. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  25688. memset((&L_4), 0, sizeof(L_4));
  25689. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
  25690. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_leftVector_6(L_4);
  25691. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  25692. memset((&L_5), 0, sizeof(L_5));
  25693. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
  25694. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_rightVector_7(L_5);
  25695. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  25696. memset((&L_6), 0, sizeof(L_6));
  25697. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  25698. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_positiveInfinityVector_8(L_6);
  25699. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  25700. memset((&L_7), 0, sizeof(L_7));
  25701. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  25702. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_negativeInfinityVector_9(L_7);
  25703. return;
  25704. }
  25705. }
  25706. #ifdef __clang__
  25707. #pragma clang diagnostic pop
  25708. #endif
  25709. #ifdef __clang__
  25710. #pragma clang diagnostic push
  25711. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25712. #pragma clang diagnostic ignored "-Wunused-variable"
  25713. #endif
  25714. // System.Int32 UnityEngine.Vector2Int::get_x()
  25715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25716. {
  25717. int32_t V_0 = 0;
  25718. {
  25719. int32_t L_0 = __this->get_m_X_0();
  25720. V_0 = L_0;
  25721. goto IL_000a;
  25722. }
  25723. IL_000a:
  25724. {
  25725. int32_t L_1 = V_0;
  25726. return L_1;
  25727. }
  25728. }
  25729. IL2CPP_EXTERN_C int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25730. {
  25731. int32_t _offset = 1;
  25732. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25733. int32_t _returnValue;
  25734. _returnValue = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline(_thisAdjusted, method);
  25735. return _returnValue;
  25736. }
  25737. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  25738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  25739. {
  25740. {
  25741. int32_t L_0 = ___value0;
  25742. __this->set_m_X_0(L_0);
  25743. return;
  25744. }
  25745. }
  25746. IL2CPP_EXTERN_C void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  25747. {
  25748. int32_t _offset = 1;
  25749. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25750. Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline(_thisAdjusted, ___value0, method);
  25751. }
  25752. // System.Int32 UnityEngine.Vector2Int::get_y()
  25753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25754. {
  25755. int32_t V_0 = 0;
  25756. {
  25757. int32_t L_0 = __this->get_m_Y_1();
  25758. V_0 = L_0;
  25759. goto IL_000a;
  25760. }
  25761. IL_000a:
  25762. {
  25763. int32_t L_1 = V_0;
  25764. return L_1;
  25765. }
  25766. }
  25767. IL2CPP_EXTERN_C int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25768. {
  25769. int32_t _offset = 1;
  25770. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25771. int32_t _returnValue;
  25772. _returnValue = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline(_thisAdjusted, method);
  25773. return _returnValue;
  25774. }
  25775. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  25776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  25777. {
  25778. {
  25779. int32_t L_0 = ___value0;
  25780. __this->set_m_Y_1(L_0);
  25781. return;
  25782. }
  25783. }
  25784. IL2CPP_EXTERN_C void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  25785. {
  25786. int32_t _offset = 1;
  25787. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25788. Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline(_thisAdjusted, ___value0, method);
  25789. }
  25790. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  25791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  25792. {
  25793. {
  25794. int32_t L_0 = ___x0;
  25795. __this->set_m_X_0(L_0);
  25796. int32_t L_1 = ___y1;
  25797. __this->set_m_Y_1(L_1);
  25798. return;
  25799. }
  25800. }
  25801. IL2CPP_EXTERN_C void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_AdjustorThunk (RuntimeObject * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  25802. {
  25803. int32_t _offset = 1;
  25804. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25805. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline(_thisAdjusted, ___x0, ___y1, method);
  25806. }
  25807. // UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
  25808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2Int_op_Implicit_m74C29CAFE091CE873934FAF6300CD01461D7FE6B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___v0, const RuntimeMethod* method)
  25809. {
  25810. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25811. memset((&V_0), 0, sizeof(V_0));
  25812. {
  25813. int32_t L_0;
  25814. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___v0), /*hidden argument*/NULL);
  25815. int32_t L_1;
  25816. L_1 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___v0), /*hidden argument*/NULL);
  25817. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  25818. memset((&L_2), 0, sizeof(L_2));
  25819. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), ((float)((float)L_0)), ((float)((float)L_1)), /*hidden argument*/NULL);
  25820. V_0 = L_2;
  25821. goto IL_0019;
  25822. }
  25823. IL_0019:
  25824. {
  25825. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  25826. return L_3;
  25827. }
  25828. }
  25829. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  25830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25831. {
  25832. static bool s_Il2CppMethodInitialized;
  25833. if (!s_Il2CppMethodInitialized)
  25834. {
  25835. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  25836. s_Il2CppMethodInitialized = true;
  25837. }
  25838. bool V_0 = false;
  25839. bool V_1 = false;
  25840. {
  25841. RuntimeObject * L_0 = ___other0;
  25842. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25843. bool L_1 = V_0;
  25844. if (!L_1)
  25845. {
  25846. goto IL_0015;
  25847. }
  25848. }
  25849. {
  25850. V_1 = (bool)0;
  25851. goto IL_0024;
  25852. }
  25853. IL_0015:
  25854. {
  25855. RuntimeObject * L_2 = ___other0;
  25856. bool L_3;
  25857. L_3 = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, ((*(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)UnBox(L_2, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  25858. V_1 = L_3;
  25859. goto IL_0024;
  25860. }
  25861. IL_0024:
  25862. {
  25863. bool L_4 = V_1;
  25864. return L_4;
  25865. }
  25866. }
  25867. IL2CPP_EXTERN_C bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25868. {
  25869. int32_t _offset = 1;
  25870. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25871. bool _returnValue;
  25872. _returnValue = Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline(_thisAdjusted, ___other0, method);
  25873. return _returnValue;
  25874. }
  25875. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  25876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  25877. {
  25878. bool V_0 = false;
  25879. int32_t G_B3_0 = 0;
  25880. {
  25881. int32_t L_0;
  25882. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25883. int32_t L_1;
  25884. L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  25885. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  25886. {
  25887. goto IL_0021;
  25888. }
  25889. }
  25890. {
  25891. int32_t L_2;
  25892. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25893. int32_t L_3;
  25894. L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  25895. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  25896. goto IL_0022;
  25897. }
  25898. IL_0021:
  25899. {
  25900. G_B3_0 = 0;
  25901. }
  25902. IL_0022:
  25903. {
  25904. V_0 = (bool)G_B3_0;
  25905. goto IL_0025;
  25906. }
  25907. IL_0025:
  25908. {
  25909. bool L_4 = V_0;
  25910. return L_4;
  25911. }
  25912. }
  25913. IL2CPP_EXTERN_C bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_AdjustorThunk (RuntimeObject * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  25914. {
  25915. int32_t _offset = 1;
  25916. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25917. bool _returnValue;
  25918. _returnValue = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline(_thisAdjusted, ___other0, method);
  25919. return _returnValue;
  25920. }
  25921. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  25922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25923. {
  25924. int32_t V_0 = 0;
  25925. int32_t V_1 = 0;
  25926. {
  25927. int32_t L_0;
  25928. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25929. V_0 = L_0;
  25930. int32_t L_1;
  25931. L_1 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL);
  25932. int32_t L_2;
  25933. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25934. V_0 = L_2;
  25935. int32_t L_3;
  25936. L_3 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL);
  25937. V_1 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  25938. goto IL_0023;
  25939. }
  25940. IL_0023:
  25941. {
  25942. int32_t L_4 = V_1;
  25943. return L_4;
  25944. }
  25945. }
  25946. IL2CPP_EXTERN_C int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25947. {
  25948. int32_t _offset = 1;
  25949. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25950. int32_t _returnValue;
  25951. _returnValue = Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71(_thisAdjusted, method);
  25952. return _returnValue;
  25953. }
  25954. // System.String UnityEngine.Vector2Int::ToString()
  25955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25956. {
  25957. static bool s_Il2CppMethodInitialized;
  25958. if (!s_Il2CppMethodInitialized)
  25959. {
  25960. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25961. s_Il2CppMethodInitialized = true;
  25962. }
  25963. String_t* V_0 = NULL;
  25964. {
  25965. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25966. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  25967. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  25968. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  25969. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  25970. String_t* L_2;
  25971. L_2 = Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  25972. V_0 = L_2;
  25973. goto IL_0015;
  25974. }
  25975. IL_0015:
  25976. {
  25977. String_t* L_3 = V_0;
  25978. return L_3;
  25979. }
  25980. }
  25981. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25982. {
  25983. int32_t _offset = 1;
  25984. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25985. String_t* _returnValue;
  25986. _returnValue = Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20(_thisAdjusted, method);
  25987. return _returnValue;
  25988. }
  25989. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  25990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  25991. {
  25992. static bool s_Il2CppMethodInitialized;
  25993. if (!s_Il2CppMethodInitialized)
  25994. {
  25995. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25996. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  25997. s_Il2CppMethodInitialized = true;
  25998. }
  25999. int32_t V_0 = 0;
  26000. String_t* V_1 = NULL;
  26001. {
  26002. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  26003. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  26004. int32_t L_2;
  26005. L_2 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  26006. V_0 = L_2;
  26007. String_t* L_3 = ___format0;
  26008. RuntimeObject* L_4 = ___formatProvider1;
  26009. String_t* L_5;
  26010. L_5 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_3, L_4, /*hidden argument*/NULL);
  26011. ArrayElementTypeCheck (L_1, L_5);
  26012. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  26013. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1;
  26014. int32_t L_7;
  26015. L_7 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  26016. V_0 = L_7;
  26017. String_t* L_8 = ___format0;
  26018. RuntimeObject* L_9 = ___formatProvider1;
  26019. String_t* L_10;
  26020. L_10 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_8, L_9, /*hidden argument*/NULL);
  26021. ArrayElementTypeCheck (L_6, L_10);
  26022. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  26023. String_t* L_11;
  26024. L_11 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_6, /*hidden argument*/NULL);
  26025. V_1 = L_11;
  26026. goto IL_003a;
  26027. }
  26028. IL_003a:
  26029. {
  26030. String_t* L_12 = V_1;
  26031. return L_12;
  26032. }
  26033. }
  26034. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  26035. {
  26036. int32_t _offset = 1;
  26037. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  26038. String_t* _returnValue;
  26039. _returnValue = Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02(_thisAdjusted, ___format0, ___formatProvider1, method);
  26040. return _returnValue;
  26041. }
  26042. // System.Void UnityEngine.Vector2Int::.cctor()
  26043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__cctor_mB461BECA877E11B4B65206DFAA8A8C66170861F2 (const RuntimeMethod* method)
  26044. {
  26045. static bool s_Il2CppMethodInitialized;
  26046. if (!s_Il2CppMethodInitialized)
  26047. {
  26048. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  26049. s_Il2CppMethodInitialized = true;
  26050. }
  26051. {
  26052. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_0;
  26053. memset((&L_0), 0, sizeof(L_0));
  26054. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_0), 0, 0, /*hidden argument*/NULL);
  26055. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Zero_2(L_0);
  26056. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_1;
  26057. memset((&L_1), 0, sizeof(L_1));
  26058. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_1), 1, 1, /*hidden argument*/NULL);
  26059. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_One_3(L_1);
  26060. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_2;
  26061. memset((&L_2), 0, sizeof(L_2));
  26062. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_2), 0, 1, /*hidden argument*/NULL);
  26063. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Up_4(L_2);
  26064. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_3;
  26065. memset((&L_3), 0, sizeof(L_3));
  26066. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_3), 0, (-1), /*hidden argument*/NULL);
  26067. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Down_5(L_3);
  26068. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_4;
  26069. memset((&L_4), 0, sizeof(L_4));
  26070. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_4), (-1), 0, /*hidden argument*/NULL);
  26071. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Left_6(L_4);
  26072. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_5;
  26073. memset((&L_5), 0, sizeof(L_5));
  26074. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_5), 1, 0, /*hidden argument*/NULL);
  26075. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Right_7(L_5);
  26076. return;
  26077. }
  26078. }
  26079. #ifdef __clang__
  26080. #pragma clang diagnostic pop
  26081. #endif
  26082. #ifdef __clang__
  26083. #pragma clang diagnostic push
  26084. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26085. #pragma clang diagnostic ignored "-Wunused-variable"
  26086. #endif
  26087. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  26088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Lerp_m8E095584FFA10CF1D3EABCD04F4C83FB82EC5524 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, float ___t2, const RuntimeMethod* method)
  26089. {
  26090. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26091. memset((&V_0), 0, sizeof(V_0));
  26092. {
  26093. float L_0 = ___t2;
  26094. float L_1;
  26095. L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
  26096. ___t2 = L_1;
  26097. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
  26098. float L_3 = L_2.get_x_2();
  26099. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___b1;
  26100. float L_5 = L_4.get_x_2();
  26101. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  26102. float L_7 = L_6.get_x_2();
  26103. float L_8 = ___t2;
  26104. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___a0;
  26105. float L_10 = L_9.get_y_3();
  26106. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___b1;
  26107. float L_12 = L_11.get_y_3();
  26108. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___a0;
  26109. float L_14 = L_13.get_y_3();
  26110. float L_15 = ___t2;
  26111. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = ___a0;
  26112. float L_17 = L_16.get_z_4();
  26113. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = ___b1;
  26114. float L_19 = L_18.get_z_4();
  26115. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = ___a0;
  26116. float L_21 = L_20.get_z_4();
  26117. float L_22 = ___t2;
  26118. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  26119. memset((&L_23), 0, sizeof(L_23));
  26120. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), /*hidden argument*/NULL);
  26121. V_0 = L_23;
  26122. goto IL_0053;
  26123. }
  26124. IL_0053:
  26125. {
  26126. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_0;
  26127. return L_24;
  26128. }
  26129. }
  26130. // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  26131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_MoveTowards_mFB45EE30324E487925CA26EE6C001F0A3D257796 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method)
  26132. {
  26133. static bool s_Il2CppMethodInitialized;
  26134. if (!s_Il2CppMethodInitialized)
  26135. {
  26136. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26137. s_Il2CppMethodInitialized = true;
  26138. }
  26139. float V_0 = 0.0f;
  26140. float V_1 = 0.0f;
  26141. float V_2 = 0.0f;
  26142. float V_3 = 0.0f;
  26143. float V_4 = 0.0f;
  26144. bool V_5 = false;
  26145. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_6;
  26146. memset((&V_6), 0, sizeof(V_6));
  26147. int32_t G_B4_0 = 0;
  26148. int32_t G_B6_0 = 0;
  26149. {
  26150. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___target1;
  26151. float L_1 = L_0.get_x_2();
  26152. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___current0;
  26153. float L_3 = L_2.get_x_2();
  26154. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  26155. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___target1;
  26156. float L_5 = L_4.get_y_3();
  26157. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___current0;
  26158. float L_7 = L_6.get_y_3();
  26159. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  26160. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___target1;
  26161. float L_9 = L_8.get_z_4();
  26162. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___current0;
  26163. float L_11 = L_10.get_z_4();
  26164. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  26165. float L_12 = V_0;
  26166. float L_13 = V_0;
  26167. float L_14 = V_1;
  26168. float L_15 = V_1;
  26169. float L_16 = V_2;
  26170. float L_17 = V_2;
  26171. V_3 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))));
  26172. float L_18 = V_3;
  26173. if ((((float)L_18) == ((float)(0.0f))))
  26174. {
  26175. goto IL_0055;
  26176. }
  26177. }
  26178. {
  26179. float L_19 = ___maxDistanceDelta2;
  26180. if ((!(((float)L_19) >= ((float)(0.0f)))))
  26181. {
  26182. goto IL_0052;
  26183. }
  26184. }
  26185. {
  26186. float L_20 = V_3;
  26187. float L_21 = ___maxDistanceDelta2;
  26188. float L_22 = ___maxDistanceDelta2;
  26189. G_B4_0 = ((((int32_t)((!(((float)L_20) <= ((float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26190. goto IL_0053;
  26191. }
  26192. IL_0052:
  26193. {
  26194. G_B4_0 = 0;
  26195. }
  26196. IL_0053:
  26197. {
  26198. G_B6_0 = G_B4_0;
  26199. goto IL_0056;
  26200. }
  26201. IL_0055:
  26202. {
  26203. G_B6_0 = 1;
  26204. }
  26205. IL_0056:
  26206. {
  26207. V_5 = (bool)G_B6_0;
  26208. bool L_23 = V_5;
  26209. if (!L_23)
  26210. {
  26211. goto IL_0061;
  26212. }
  26213. }
  26214. {
  26215. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___target1;
  26216. V_6 = L_24;
  26217. goto IL_009b;
  26218. }
  26219. IL_0061:
  26220. {
  26221. float L_25 = V_3;
  26222. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26223. double L_26;
  26224. L_26 = sqrt(((double)((double)L_25)));
  26225. V_4 = ((float)((float)L_26));
  26226. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___current0;
  26227. float L_28 = L_27.get_x_2();
  26228. float L_29 = V_0;
  26229. float L_30 = V_4;
  26230. float L_31 = ___maxDistanceDelta2;
  26231. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32 = ___current0;
  26232. float L_33 = L_32.get_y_3();
  26233. float L_34 = V_1;
  26234. float L_35 = V_4;
  26235. float L_36 = ___maxDistanceDelta2;
  26236. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = ___current0;
  26237. float L_38 = L_37.get_z_4();
  26238. float L_39 = V_2;
  26239. float L_40 = V_4;
  26240. float L_41 = ___maxDistanceDelta2;
  26241. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42;
  26242. memset((&L_42), 0, sizeof(L_42));
  26243. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_42), ((float)il2cpp_codegen_add((float)L_28, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_29/(float)L_30)), (float)L_31)))), ((float)il2cpp_codegen_add((float)L_33, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_34/(float)L_35)), (float)L_36)))), ((float)il2cpp_codegen_add((float)L_38, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_39/(float)L_40)), (float)L_41)))), /*hidden argument*/NULL);
  26244. V_6 = L_42;
  26245. goto IL_009b;
  26246. }
  26247. IL_009b:
  26248. {
  26249. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = V_6;
  26250. return L_43;
  26251. }
  26252. }
  26253. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  26254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method)
  26255. {
  26256. int32_t V_0 = 0;
  26257. int32_t V_1 = 0;
  26258. float V_2 = 0.0f;
  26259. {
  26260. int32_t L_0 = ___index0;
  26261. V_1 = L_0;
  26262. int32_t L_1 = V_1;
  26263. V_0 = L_1;
  26264. int32_t L_2 = V_0;
  26265. switch (L_2)
  26266. {
  26267. case 0:
  26268. {
  26269. goto IL_0019;
  26270. }
  26271. case 1:
  26272. {
  26273. goto IL_0022;
  26274. }
  26275. case 2:
  26276. {
  26277. goto IL_002b;
  26278. }
  26279. }
  26280. }
  26281. {
  26282. goto IL_0034;
  26283. }
  26284. IL_0019:
  26285. {
  26286. float L_3 = __this->get_x_2();
  26287. V_2 = L_3;
  26288. goto IL_003f;
  26289. }
  26290. IL_0022:
  26291. {
  26292. float L_4 = __this->get_y_3();
  26293. V_2 = L_4;
  26294. goto IL_003f;
  26295. }
  26296. IL_002b:
  26297. {
  26298. float L_5 = __this->get_z_4();
  26299. V_2 = L_5;
  26300. goto IL_003f;
  26301. }
  26302. IL_0034:
  26303. {
  26304. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  26305. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), /*hidden argument*/NULL);
  26306. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_RuntimeMethod_var)));
  26307. }
  26308. IL_003f:
  26309. {
  26310. float L_7 = V_2;
  26311. return L_7;
  26312. }
  26313. }
  26314. IL2CPP_EXTERN_C float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  26315. {
  26316. int32_t _offset = 1;
  26317. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26318. float _returnValue;
  26319. _returnValue = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC(_thisAdjusted, ___index0, method);
  26320. return _returnValue;
  26321. }
  26322. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  26323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  26324. {
  26325. int32_t V_0 = 0;
  26326. int32_t V_1 = 0;
  26327. {
  26328. int32_t L_0 = ___index0;
  26329. V_1 = L_0;
  26330. int32_t L_1 = V_1;
  26331. V_0 = L_1;
  26332. int32_t L_2 = V_0;
  26333. switch (L_2)
  26334. {
  26335. case 0:
  26336. {
  26337. goto IL_0019;
  26338. }
  26339. case 1:
  26340. {
  26341. goto IL_0022;
  26342. }
  26343. case 2:
  26344. {
  26345. goto IL_002b;
  26346. }
  26347. }
  26348. }
  26349. {
  26350. goto IL_0034;
  26351. }
  26352. IL_0019:
  26353. {
  26354. float L_3 = ___value1;
  26355. __this->set_x_2(L_3);
  26356. goto IL_003f;
  26357. }
  26358. IL_0022:
  26359. {
  26360. float L_4 = ___value1;
  26361. __this->set_y_3(L_4);
  26362. goto IL_003f;
  26363. }
  26364. IL_002b:
  26365. {
  26366. float L_5 = ___value1;
  26367. __this->set_z_4(L_5);
  26368. goto IL_003f;
  26369. }
  26370. IL_0034:
  26371. {
  26372. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  26373. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), /*hidden argument*/NULL);
  26374. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_RuntimeMethod_var)));
  26375. }
  26376. IL_003f:
  26377. {
  26378. return;
  26379. }
  26380. }
  26381. IL2CPP_EXTERN_C void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  26382. {
  26383. int32_t _offset = 1;
  26384. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26385. Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346(_thisAdjusted, ___index0, ___value1, method);
  26386. }
  26387. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  26388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  26389. {
  26390. {
  26391. float L_0 = ___x0;
  26392. __this->set_x_2(L_0);
  26393. float L_1 = ___y1;
  26394. __this->set_y_3(L_1);
  26395. float L_2 = ___z2;
  26396. __this->set_z_4(L_2);
  26397. return;
  26398. }
  26399. }
  26400. IL2CPP_EXTERN_C void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  26401. {
  26402. int32_t _offset = 1;
  26403. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26404. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline(_thisAdjusted, ___x0, ___y1, ___z2, method);
  26405. }
  26406. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  26407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  26408. {
  26409. {
  26410. float L_0 = ___x0;
  26411. __this->set_x_2(L_0);
  26412. float L_1 = ___y1;
  26413. __this->set_y_3(L_1);
  26414. __this->set_z_4((0.0f));
  26415. return;
  26416. }
  26417. }
  26418. IL2CPP_EXTERN_C void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  26419. {
  26420. int32_t _offset = 1;
  26421. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26422. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline(_thisAdjusted, ___x0, ___y1, method);
  26423. }
  26424. // System.Int32 UnityEngine.Vector3::GetHashCode()
  26425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26426. {
  26427. int32_t V_0 = 0;
  26428. {
  26429. float* L_0 = __this->get_address_of_x_2();
  26430. int32_t L_1;
  26431. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  26432. float* L_2 = __this->get_address_of_y_3();
  26433. int32_t L_3;
  26434. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  26435. float* L_4 = __this->get_address_of_z_4();
  26436. int32_t L_5;
  26437. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  26438. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))));
  26439. goto IL_002b;
  26440. }
  26441. IL_002b:
  26442. {
  26443. int32_t L_6 = V_0;
  26444. return L_6;
  26445. }
  26446. }
  26447. IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26448. {
  26449. int32_t _offset = 1;
  26450. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26451. int32_t _returnValue;
  26452. _returnValue = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A(_thisAdjusted, method);
  26453. return _returnValue;
  26454. }
  26455. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  26456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  26457. {
  26458. static bool s_Il2CppMethodInitialized;
  26459. if (!s_Il2CppMethodInitialized)
  26460. {
  26461. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26462. s_Il2CppMethodInitialized = true;
  26463. }
  26464. bool V_0 = false;
  26465. bool V_1 = false;
  26466. {
  26467. RuntimeObject * L_0 = ___other0;
  26468. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26469. bool L_1 = V_0;
  26470. if (!L_1)
  26471. {
  26472. goto IL_0015;
  26473. }
  26474. }
  26475. {
  26476. V_1 = (bool)0;
  26477. goto IL_0024;
  26478. }
  26479. IL_0015:
  26480. {
  26481. RuntimeObject * L_2 = ___other0;
  26482. bool L_3;
  26483. L_3 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this, ((*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)UnBox(L_2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  26484. V_1 = L_3;
  26485. goto IL_0024;
  26486. }
  26487. IL_0024:
  26488. {
  26489. bool L_4 = V_1;
  26490. return L_4;
  26491. }
  26492. }
  26493. IL2CPP_EXTERN_C bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  26494. {
  26495. int32_t _offset = 1;
  26496. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26497. bool _returnValue;
  26498. _returnValue = Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0(_thisAdjusted, ___other0, method);
  26499. return _returnValue;
  26500. }
  26501. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  26502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method)
  26503. {
  26504. bool V_0 = false;
  26505. int32_t G_B4_0 = 0;
  26506. {
  26507. float L_0 = __this->get_x_2();
  26508. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___other0;
  26509. float L_2 = L_1.get_x_2();
  26510. if ((!(((float)L_0) == ((float)L_2))))
  26511. {
  26512. goto IL_002d;
  26513. }
  26514. }
  26515. {
  26516. float L_3 = __this->get_y_3();
  26517. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___other0;
  26518. float L_5 = L_4.get_y_3();
  26519. if ((!(((float)L_3) == ((float)L_5))))
  26520. {
  26521. goto IL_002d;
  26522. }
  26523. }
  26524. {
  26525. float L_6 = __this->get_z_4();
  26526. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___other0;
  26527. float L_8 = L_7.get_z_4();
  26528. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  26529. goto IL_002e;
  26530. }
  26531. IL_002d:
  26532. {
  26533. G_B4_0 = 0;
  26534. }
  26535. IL_002e:
  26536. {
  26537. V_0 = (bool)G_B4_0;
  26538. goto IL_0031;
  26539. }
  26540. IL_0031:
  26541. {
  26542. bool L_9 = V_0;
  26543. return L_9;
  26544. }
  26545. }
  26546. IL2CPP_EXTERN_C bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method)
  26547. {
  26548. int32_t _offset = 1;
  26549. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26550. bool _returnValue;
  26551. _returnValue = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397(_thisAdjusted, ___other0, method);
  26552. return _returnValue;
  26553. }
  26554. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  26555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  26556. {
  26557. float V_0 = 0.0f;
  26558. bool V_1 = false;
  26559. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  26560. memset((&V_2), 0, sizeof(V_2));
  26561. {
  26562. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  26563. float L_1;
  26564. L_1 = Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline(L_0, /*hidden argument*/NULL);
  26565. V_0 = L_1;
  26566. float L_2 = V_0;
  26567. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  26568. bool L_3 = V_1;
  26569. if (!L_3)
  26570. {
  26571. goto IL_001e;
  26572. }
  26573. }
  26574. {
  26575. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___value0;
  26576. float L_5 = V_0;
  26577. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  26578. L_6 = Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline(L_4, L_5, /*hidden argument*/NULL);
  26579. V_2 = L_6;
  26580. goto IL_0026;
  26581. }
  26582. IL_001e:
  26583. {
  26584. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  26585. L_7 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  26586. V_2 = L_7;
  26587. goto IL_0026;
  26588. }
  26589. IL_0026:
  26590. {
  26591. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_2;
  26592. return L_8;
  26593. }
  26594. }
  26595. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  26596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26597. {
  26598. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26599. memset((&V_0), 0, sizeof(V_0));
  26600. {
  26601. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = (*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this);
  26602. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  26603. L_1 = Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9(L_0, /*hidden argument*/NULL);
  26604. V_0 = L_1;
  26605. goto IL_000f;
  26606. }
  26607. IL_000f:
  26608. {
  26609. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  26610. return L_2;
  26611. }
  26612. }
  26613. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26614. {
  26615. int32_t _offset = 1;
  26616. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26617. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  26618. _returnValue = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5(_thisAdjusted, method);
  26619. return _returnValue;
  26620. }
  26621. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  26622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  26623. {
  26624. float V_0 = 0.0f;
  26625. {
  26626. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  26627. float L_1 = L_0.get_x_2();
  26628. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  26629. float L_3 = L_2.get_x_2();
  26630. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  26631. float L_5 = L_4.get_y_3();
  26632. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  26633. float L_7 = L_6.get_y_3();
  26634. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  26635. float L_9 = L_8.get_z_4();
  26636. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  26637. float L_11 = L_10.get_z_4();
  26638. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
  26639. goto IL_002d;
  26640. }
  26641. IL_002d:
  26642. {
  26643. float L_12 = V_0;
  26644. return L_12;
  26645. }
  26646. }
  26647. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  26648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mB648A79E4A1BAAFBF7B029644638C0D715480677 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  26649. {
  26650. static bool s_Il2CppMethodInitialized;
  26651. if (!s_Il2CppMethodInitialized)
  26652. {
  26653. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26654. s_Il2CppMethodInitialized = true;
  26655. }
  26656. float V_0 = 0.0f;
  26657. float V_1 = 0.0f;
  26658. float V_2 = 0.0f;
  26659. float V_3 = 0.0f;
  26660. {
  26661. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  26662. float L_1 = L_0.get_x_2();
  26663. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  26664. float L_3 = L_2.get_x_2();
  26665. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  26666. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  26667. float L_5 = L_4.get_y_3();
  26668. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  26669. float L_7 = L_6.get_y_3();
  26670. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  26671. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  26672. float L_9 = L_8.get_z_4();
  26673. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  26674. float L_11 = L_10.get_z_4();
  26675. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  26676. float L_12 = V_0;
  26677. float L_13 = V_0;
  26678. float L_14 = V_1;
  26679. float L_15 = V_1;
  26680. float L_16 = V_2;
  26681. float L_17 = V_2;
  26682. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26683. double L_18;
  26684. L_18 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))))));
  26685. V_3 = ((float)((float)L_18));
  26686. goto IL_0040;
  26687. }
  26688. IL_0040:
  26689. {
  26690. float L_19 = V_3;
  26691. return L_19;
  26692. }
  26693. }
  26694. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  26695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
  26696. {
  26697. static bool s_Il2CppMethodInitialized;
  26698. if (!s_Il2CppMethodInitialized)
  26699. {
  26700. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26701. s_Il2CppMethodInitialized = true;
  26702. }
  26703. float V_0 = 0.0f;
  26704. {
  26705. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___vector0;
  26706. float L_1 = L_0.get_x_2();
  26707. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___vector0;
  26708. float L_3 = L_2.get_x_2();
  26709. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0;
  26710. float L_5 = L_4.get_y_3();
  26711. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0;
  26712. float L_7 = L_6.get_y_3();
  26713. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___vector0;
  26714. float L_9 = L_8.get_z_4();
  26715. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
  26716. float L_11 = L_10.get_z_4();
  26717. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26718. double L_12;
  26719. L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))))));
  26720. V_0 = ((float)((float)L_12));
  26721. goto IL_0034;
  26722. }
  26723. IL_0034:
  26724. {
  26725. float L_13 = V_0;
  26726. return L_13;
  26727. }
  26728. }
  26729. // System.Single UnityEngine.Vector3::get_magnitude()
  26730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26731. {
  26732. static bool s_Il2CppMethodInitialized;
  26733. if (!s_Il2CppMethodInitialized)
  26734. {
  26735. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26736. s_Il2CppMethodInitialized = true;
  26737. }
  26738. float V_0 = 0.0f;
  26739. {
  26740. float L_0 = __this->get_x_2();
  26741. float L_1 = __this->get_x_2();
  26742. float L_2 = __this->get_y_3();
  26743. float L_3 = __this->get_y_3();
  26744. float L_4 = __this->get_z_4();
  26745. float L_5 = __this->get_z_4();
  26746. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26747. double L_6;
  26748. L_6 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))))));
  26749. V_0 = ((float)((float)L_6));
  26750. goto IL_0034;
  26751. }
  26752. IL_0034:
  26753. {
  26754. float L_7 = V_0;
  26755. return L_7;
  26756. }
  26757. }
  26758. IL2CPP_EXTERN_C float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26759. {
  26760. int32_t _offset = 1;
  26761. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26762. float _returnValue;
  26763. _returnValue = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991(_thisAdjusted, method);
  26764. return _returnValue;
  26765. }
  26766. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  26767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26768. {
  26769. float V_0 = 0.0f;
  26770. {
  26771. float L_0 = __this->get_x_2();
  26772. float L_1 = __this->get_x_2();
  26773. float L_2 = __this->get_y_3();
  26774. float L_3 = __this->get_y_3();
  26775. float L_4 = __this->get_z_4();
  26776. float L_5 = __this->get_z_4();
  26777. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))));
  26778. goto IL_002d;
  26779. }
  26780. IL_002d:
  26781. {
  26782. float L_6 = V_0;
  26783. return L_6;
  26784. }
  26785. }
  26786. IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26787. {
  26788. int32_t _offset = 1;
  26789. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26790. float _returnValue;
  26791. _returnValue = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249(_thisAdjusted, method);
  26792. return _returnValue;
  26793. }
  26794. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  26795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  26796. {
  26797. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26798. memset((&V_0), 0, sizeof(V_0));
  26799. {
  26800. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  26801. float L_1 = L_0.get_x_2();
  26802. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  26803. float L_3 = L_2.get_x_2();
  26804. float L_4;
  26805. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
  26806. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  26807. float L_6 = L_5.get_y_3();
  26808. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  26809. float L_8 = L_7.get_y_3();
  26810. float L_9;
  26811. L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
  26812. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  26813. float L_11 = L_10.get_z_4();
  26814. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  26815. float L_13 = L_12.get_z_4();
  26816. float L_14;
  26817. L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
  26818. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  26819. memset((&L_15), 0, sizeof(L_15));
  26820. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  26821. V_0 = L_15;
  26822. goto IL_003c;
  26823. }
  26824. IL_003c:
  26825. {
  26826. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  26827. return L_16;
  26828. }
  26829. }
  26830. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  26831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  26832. {
  26833. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26834. memset((&V_0), 0, sizeof(V_0));
  26835. {
  26836. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  26837. float L_1 = L_0.get_x_2();
  26838. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  26839. float L_3 = L_2.get_x_2();
  26840. float L_4;
  26841. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
  26842. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  26843. float L_6 = L_5.get_y_3();
  26844. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  26845. float L_8 = L_7.get_y_3();
  26846. float L_9;
  26847. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
  26848. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  26849. float L_11 = L_10.get_z_4();
  26850. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  26851. float L_13 = L_12.get_z_4();
  26852. float L_14;
  26853. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
  26854. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  26855. memset((&L_15), 0, sizeof(L_15));
  26856. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  26857. V_0 = L_15;
  26858. goto IL_003c;
  26859. }
  26860. IL_003c:
  26861. {
  26862. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  26863. return L_16;
  26864. }
  26865. }
  26866. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  26867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method)
  26868. {
  26869. static bool s_Il2CppMethodInitialized;
  26870. if (!s_Il2CppMethodInitialized)
  26871. {
  26872. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26873. s_Il2CppMethodInitialized = true;
  26874. }
  26875. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26876. memset((&V_0), 0, sizeof(V_0));
  26877. {
  26878. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_zeroVector_5();
  26879. V_0 = L_0;
  26880. goto IL_0009;
  26881. }
  26882. IL_0009:
  26883. {
  26884. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26885. return L_1;
  26886. }
  26887. }
  26888. // UnityEngine.Vector3 UnityEngine.Vector3::get_one()
  26889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_one_m9CDE5C456038B133ED94402673859EC37B1C1CCB (const RuntimeMethod* method)
  26890. {
  26891. static bool s_Il2CppMethodInitialized;
  26892. if (!s_Il2CppMethodInitialized)
  26893. {
  26894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26895. s_Il2CppMethodInitialized = true;
  26896. }
  26897. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26898. memset((&V_0), 0, sizeof(V_0));
  26899. {
  26900. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_oneVector_6();
  26901. V_0 = L_0;
  26902. goto IL_0009;
  26903. }
  26904. IL_0009:
  26905. {
  26906. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26907. return L_1;
  26908. }
  26909. }
  26910. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  26911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method)
  26912. {
  26913. static bool s_Il2CppMethodInitialized;
  26914. if (!s_Il2CppMethodInitialized)
  26915. {
  26916. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26917. s_Il2CppMethodInitialized = true;
  26918. }
  26919. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26920. memset((&V_0), 0, sizeof(V_0));
  26921. {
  26922. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_forwardVector_11();
  26923. V_0 = L_0;
  26924. goto IL_0009;
  26925. }
  26926. IL_0009:
  26927. {
  26928. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26929. return L_1;
  26930. }
  26931. }
  26932. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  26933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_back_mD521DF1A2C26E145578E07D618E1E4D08A1C6220 (const RuntimeMethod* method)
  26934. {
  26935. static bool s_Il2CppMethodInitialized;
  26936. if (!s_Il2CppMethodInitialized)
  26937. {
  26938. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26939. s_Il2CppMethodInitialized = true;
  26940. }
  26941. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26942. memset((&V_0), 0, sizeof(V_0));
  26943. {
  26944. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_backVector_12();
  26945. V_0 = L_0;
  26946. goto IL_0009;
  26947. }
  26948. IL_0009:
  26949. {
  26950. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26951. return L_1;
  26952. }
  26953. }
  26954. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  26955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50 (const RuntimeMethod* method)
  26956. {
  26957. static bool s_Il2CppMethodInitialized;
  26958. if (!s_Il2CppMethodInitialized)
  26959. {
  26960. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26961. s_Il2CppMethodInitialized = true;
  26962. }
  26963. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26964. memset((&V_0), 0, sizeof(V_0));
  26965. {
  26966. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_upVector_7();
  26967. V_0 = L_0;
  26968. goto IL_0009;
  26969. }
  26970. IL_0009:
  26971. {
  26972. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26973. return L_1;
  26974. }
  26975. }
  26976. // UnityEngine.Vector3 UnityEngine.Vector3::get_down()
  26977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_down_mFA85B870E184121D30F66395BB183ECAB9DD8629 (const RuntimeMethod* method)
  26978. {
  26979. static bool s_Il2CppMethodInitialized;
  26980. if (!s_Il2CppMethodInitialized)
  26981. {
  26982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26983. s_Il2CppMethodInitialized = true;
  26984. }
  26985. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26986. memset((&V_0), 0, sizeof(V_0));
  26987. {
  26988. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_downVector_8();
  26989. V_0 = L_0;
  26990. goto IL_0009;
  26991. }
  26992. IL_0009:
  26993. {
  26994. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26995. return L_1;
  26996. }
  26997. }
  26998. // UnityEngine.Vector3 UnityEngine.Vector3::get_left()
  26999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_left_mDAB848C352B9D30E2DDDA7F56308ABC32A4315A5 (const RuntimeMethod* method)
  27000. {
  27001. static bool s_Il2CppMethodInitialized;
  27002. if (!s_Il2CppMethodInitialized)
  27003. {
  27004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  27005. s_Il2CppMethodInitialized = true;
  27006. }
  27007. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27008. memset((&V_0), 0, sizeof(V_0));
  27009. {
  27010. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_leftVector_9();
  27011. V_0 = L_0;
  27012. goto IL_0009;
  27013. }
  27014. IL_0009:
  27015. {
  27016. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  27017. return L_1;
  27018. }
  27019. }
  27020. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  27021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_right_mF5A51F81961474E0A7A31C2757FD00921FB79C44 (const RuntimeMethod* method)
  27022. {
  27023. static bool s_Il2CppMethodInitialized;
  27024. if (!s_Il2CppMethodInitialized)
  27025. {
  27026. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  27027. s_Il2CppMethodInitialized = true;
  27028. }
  27029. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27030. memset((&V_0), 0, sizeof(V_0));
  27031. {
  27032. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_rightVector_10();
  27033. V_0 = L_0;
  27034. goto IL_0009;
  27035. }
  27036. IL_0009:
  27037. {
  27038. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  27039. return L_1;
  27040. }
  27041. }
  27042. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  27043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  27044. {
  27045. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27046. memset((&V_0), 0, sizeof(V_0));
  27047. {
  27048. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27049. float L_1 = L_0.get_x_2();
  27050. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  27051. float L_3 = L_2.get_x_2();
  27052. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  27053. float L_5 = L_4.get_y_3();
  27054. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  27055. float L_7 = L_6.get_y_3();
  27056. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  27057. float L_9 = L_8.get_z_4();
  27058. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  27059. float L_11 = L_10.get_z_4();
  27060. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  27061. memset((&L_12), 0, sizeof(L_12));
  27062. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  27063. V_0 = L_12;
  27064. goto IL_0030;
  27065. }
  27066. IL_0030:
  27067. {
  27068. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  27069. return L_13;
  27070. }
  27071. }
  27072. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  27073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  27074. {
  27075. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27076. memset((&V_0), 0, sizeof(V_0));
  27077. {
  27078. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27079. float L_1 = L_0.get_x_2();
  27080. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  27081. float L_3 = L_2.get_x_2();
  27082. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  27083. float L_5 = L_4.get_y_3();
  27084. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  27085. float L_7 = L_6.get_y_3();
  27086. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  27087. float L_9 = L_8.get_z_4();
  27088. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  27089. float L_11 = L_10.get_z_4();
  27090. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  27091. memset((&L_12), 0, sizeof(L_12));
  27092. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  27093. V_0 = L_12;
  27094. goto IL_0030;
  27095. }
  27096. IL_0030:
  27097. {
  27098. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  27099. return L_13;
  27100. }
  27101. }
  27102. // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
  27103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m362EA356F4CADEDB39F965A0DBDED6EA890925F7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method)
  27104. {
  27105. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27106. memset((&V_0), 0, sizeof(V_0));
  27107. {
  27108. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27109. float L_1 = L_0.get_x_2();
  27110. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
  27111. float L_3 = L_2.get_y_3();
  27112. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  27113. float L_5 = L_4.get_z_4();
  27114. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  27115. memset((&L_6), 0, sizeof(L_6));
  27116. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
  27117. V_0 = L_6;
  27118. goto IL_001e;
  27119. }
  27120. IL_001e:
  27121. {
  27122. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0;
  27123. return L_7;
  27124. }
  27125. }
  27126. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  27127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  27128. {
  27129. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27130. memset((&V_0), 0, sizeof(V_0));
  27131. {
  27132. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27133. float L_1 = L_0.get_x_2();
  27134. float L_2 = ___d1;
  27135. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  27136. float L_4 = L_3.get_y_3();
  27137. float L_5 = ___d1;
  27138. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  27139. float L_7 = L_6.get_z_4();
  27140. float L_8 = ___d1;
  27141. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  27142. memset((&L_9), 0, sizeof(L_9));
  27143. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  27144. V_0 = L_9;
  27145. goto IL_0021;
  27146. }
  27147. IL_0021:
  27148. {
  27149. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  27150. return L_10;
  27151. }
  27152. }
  27153. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  27154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  27155. {
  27156. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27157. memset((&V_0), 0, sizeof(V_0));
  27158. {
  27159. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27160. float L_1 = L_0.get_x_2();
  27161. float L_2 = ___d1;
  27162. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  27163. float L_4 = L_3.get_y_3();
  27164. float L_5 = ___d1;
  27165. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  27166. float L_7 = L_6.get_z_4();
  27167. float L_8 = ___d1;
  27168. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  27169. memset((&L_9), 0, sizeof(L_9));
  27170. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
  27171. V_0 = L_9;
  27172. goto IL_0021;
  27173. }
  27174. IL_0021:
  27175. {
  27176. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  27177. return L_10;
  27178. }
  27179. }
  27180. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  27181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  27182. {
  27183. float V_0 = 0.0f;
  27184. float V_1 = 0.0f;
  27185. float V_2 = 0.0f;
  27186. float V_3 = 0.0f;
  27187. bool V_4 = false;
  27188. {
  27189. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  27190. float L_1 = L_0.get_x_2();
  27191. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  27192. float L_3 = L_2.get_x_2();
  27193. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  27194. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  27195. float L_5 = L_4.get_y_3();
  27196. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  27197. float L_7 = L_6.get_y_3();
  27198. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  27199. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  27200. float L_9 = L_8.get_z_4();
  27201. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  27202. float L_11 = L_10.get_z_4();
  27203. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  27204. float L_12 = V_0;
  27205. float L_13 = V_0;
  27206. float L_14 = V_1;
  27207. float L_15 = V_1;
  27208. float L_16 = V_2;
  27209. float L_17 = V_2;
  27210. V_3 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))));
  27211. float L_18 = V_3;
  27212. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  27213. goto IL_0043;
  27214. }
  27215. IL_0043:
  27216. {
  27217. bool L_19 = V_4;
  27218. return L_19;
  27219. }
  27220. }
  27221. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  27222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  27223. {
  27224. bool V_0 = false;
  27225. {
  27226. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  27227. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___rhs1;
  27228. bool L_2;
  27229. L_2 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_0, L_1, /*hidden argument*/NULL);
  27230. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  27231. goto IL_000e;
  27232. }
  27233. IL_000e:
  27234. {
  27235. bool L_3 = V_0;
  27236. return L_3;
  27237. }
  27238. }
  27239. // System.String UnityEngine.Vector3::ToString()
  27240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  27241. {
  27242. static bool s_Il2CppMethodInitialized;
  27243. if (!s_Il2CppMethodInitialized)
  27244. {
  27245. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27246. s_Il2CppMethodInitialized = true;
  27247. }
  27248. String_t* V_0 = NULL;
  27249. {
  27250. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27251. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  27252. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  27253. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  27254. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  27255. String_t* L_2;
  27256. L_2 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  27257. V_0 = L_2;
  27258. goto IL_0015;
  27259. }
  27260. IL_0015:
  27261. {
  27262. String_t* L_3 = V_0;
  27263. return L_3;
  27264. }
  27265. }
  27266. IL2CPP_EXTERN_C String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27267. {
  27268. int32_t _offset = 1;
  27269. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  27270. String_t* _returnValue;
  27271. _returnValue = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318(_thisAdjusted, method);
  27272. return _returnValue;
  27273. }
  27274. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  27275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27276. {
  27277. static bool s_Il2CppMethodInitialized;
  27278. if (!s_Il2CppMethodInitialized)
  27279. {
  27280. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  27281. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E);
  27282. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  27283. s_Il2CppMethodInitialized = true;
  27284. }
  27285. bool V_0 = false;
  27286. String_t* V_1 = NULL;
  27287. {
  27288. String_t* L_0 = ___format0;
  27289. bool L_1;
  27290. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  27291. V_0 = L_1;
  27292. bool L_2 = V_0;
  27293. if (!L_2)
  27294. {
  27295. goto IL_0012;
  27296. }
  27297. }
  27298. {
  27299. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  27300. }
  27301. IL_0012:
  27302. {
  27303. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  27304. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  27305. float* L_5 = __this->get_address_of_x_2();
  27306. String_t* L_6 = ___format0;
  27307. RuntimeObject* L_7 = ___formatProvider1;
  27308. String_t* L_8;
  27309. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  27310. ArrayElementTypeCheck (L_4, L_8);
  27311. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  27312. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  27313. float* L_10 = __this->get_address_of_y_3();
  27314. String_t* L_11 = ___format0;
  27315. RuntimeObject* L_12 = ___formatProvider1;
  27316. String_t* L_13;
  27317. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  27318. ArrayElementTypeCheck (L_9, L_13);
  27319. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  27320. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  27321. float* L_15 = __this->get_address_of_z_4();
  27322. String_t* L_16 = ___format0;
  27323. RuntimeObject* L_17 = ___formatProvider1;
  27324. String_t* L_18;
  27325. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  27326. ArrayElementTypeCheck (L_14, L_18);
  27327. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  27328. String_t* L_19;
  27329. L_19 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E, L_14, /*hidden argument*/NULL);
  27330. V_1 = L_19;
  27331. goto IL_0055;
  27332. }
  27333. IL_0055:
  27334. {
  27335. String_t* L_20 = V_1;
  27336. return L_20;
  27337. }
  27338. }
  27339. IL2CPP_EXTERN_C String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27340. {
  27341. int32_t _offset = 1;
  27342. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  27343. String_t* _returnValue;
  27344. _returnValue = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414(_thisAdjusted, ___format0, ___formatProvider1, method);
  27345. return _returnValue;
  27346. }
  27347. // System.Void UnityEngine.Vector3::.cctor()
  27348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_m1630C6F57B6D41EFCDFC7A10F52A4D2448BFB2E7 (const RuntimeMethod* method)
  27349. {
  27350. static bool s_Il2CppMethodInitialized;
  27351. if (!s_Il2CppMethodInitialized)
  27352. {
  27353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  27354. s_Il2CppMethodInitialized = true;
  27355. }
  27356. {
  27357. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  27358. memset((&L_0), 0, sizeof(L_0));
  27359. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27360. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
  27361. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  27362. memset((&L_1), 0, sizeof(L_1));
  27363. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  27364. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
  27365. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  27366. memset((&L_2), 0, sizeof(L_2));
  27367. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  27368. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_upVector_7(L_2);
  27369. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  27370. memset((&L_3), 0, sizeof(L_3));
  27371. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
  27372. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_downVector_8(L_3);
  27373. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  27374. memset((&L_4), 0, sizeof(L_4));
  27375. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27376. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_leftVector_9(L_4);
  27377. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  27378. memset((&L_5), 0, sizeof(L_5));
  27379. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27380. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_rightVector_10(L_5);
  27381. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  27382. memset((&L_6), 0, sizeof(L_6));
  27383. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  27384. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_forwardVector_11(L_6);
  27385. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  27386. memset((&L_7), 0, sizeof(L_7));
  27387. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  27388. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_backVector_12(L_7);
  27389. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  27390. memset((&L_8), 0, sizeof(L_8));
  27391. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  27392. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_positiveInfinityVector_13(L_8);
  27393. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  27394. memset((&L_9), 0, sizeof(L_9));
  27395. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  27396. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_negativeInfinityVector_14(L_9);
  27397. return;
  27398. }
  27399. }
  27400. #ifdef __clang__
  27401. #pragma clang diagnostic pop
  27402. #endif
  27403. #ifdef __clang__
  27404. #pragma clang diagnostic push
  27405. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27406. #pragma clang diagnostic ignored "-Wunused-variable"
  27407. #endif
  27408. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  27409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, const RuntimeMethod* method)
  27410. {
  27411. int32_t V_0 = 0;
  27412. int32_t V_1 = 0;
  27413. float V_2 = 0.0f;
  27414. {
  27415. int32_t L_0 = ___index0;
  27416. V_1 = L_0;
  27417. int32_t L_1 = V_1;
  27418. V_0 = L_1;
  27419. int32_t L_2 = V_0;
  27420. switch (L_2)
  27421. {
  27422. case 0:
  27423. {
  27424. goto IL_001d;
  27425. }
  27426. case 1:
  27427. {
  27428. goto IL_0026;
  27429. }
  27430. case 2:
  27431. {
  27432. goto IL_002f;
  27433. }
  27434. case 3:
  27435. {
  27436. goto IL_0038;
  27437. }
  27438. }
  27439. }
  27440. {
  27441. goto IL_0041;
  27442. }
  27443. IL_001d:
  27444. {
  27445. float L_3 = __this->get_x_1();
  27446. V_2 = L_3;
  27447. goto IL_004c;
  27448. }
  27449. IL_0026:
  27450. {
  27451. float L_4 = __this->get_y_2();
  27452. V_2 = L_4;
  27453. goto IL_004c;
  27454. }
  27455. IL_002f:
  27456. {
  27457. float L_5 = __this->get_z_3();
  27458. V_2 = L_5;
  27459. goto IL_004c;
  27460. }
  27461. IL_0038:
  27462. {
  27463. float L_6 = __this->get_w_4();
  27464. V_2 = L_6;
  27465. goto IL_004c;
  27466. }
  27467. IL_0041:
  27468. {
  27469. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_7 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  27470. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), /*hidden argument*/NULL);
  27471. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_RuntimeMethod_var)));
  27472. }
  27473. IL_004c:
  27474. {
  27475. float L_8 = V_2;
  27476. return L_8;
  27477. }
  27478. }
  27479. IL2CPP_EXTERN_C float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  27480. {
  27481. int32_t _offset = 1;
  27482. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27483. float _returnValue;
  27484. _returnValue = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7(_thisAdjusted, ___index0, method);
  27485. return _returnValue;
  27486. }
  27487. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  27488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  27489. {
  27490. int32_t V_0 = 0;
  27491. int32_t V_1 = 0;
  27492. {
  27493. int32_t L_0 = ___index0;
  27494. V_1 = L_0;
  27495. int32_t L_1 = V_1;
  27496. V_0 = L_1;
  27497. int32_t L_2 = V_0;
  27498. switch (L_2)
  27499. {
  27500. case 0:
  27501. {
  27502. goto IL_001d;
  27503. }
  27504. case 1:
  27505. {
  27506. goto IL_0026;
  27507. }
  27508. case 2:
  27509. {
  27510. goto IL_002f;
  27511. }
  27512. case 3:
  27513. {
  27514. goto IL_0038;
  27515. }
  27516. }
  27517. }
  27518. {
  27519. goto IL_0041;
  27520. }
  27521. IL_001d:
  27522. {
  27523. float L_3 = ___value1;
  27524. __this->set_x_1(L_3);
  27525. goto IL_004c;
  27526. }
  27527. IL_0026:
  27528. {
  27529. float L_4 = ___value1;
  27530. __this->set_y_2(L_4);
  27531. goto IL_004c;
  27532. }
  27533. IL_002f:
  27534. {
  27535. float L_5 = ___value1;
  27536. __this->set_z_3(L_5);
  27537. goto IL_004c;
  27538. }
  27539. IL_0038:
  27540. {
  27541. float L_6 = ___value1;
  27542. __this->set_w_4(L_6);
  27543. goto IL_004c;
  27544. }
  27545. IL_0041:
  27546. {
  27547. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_7 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  27548. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), /*hidden argument*/NULL);
  27549. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_RuntimeMethod_var)));
  27550. }
  27551. IL_004c:
  27552. {
  27553. return;
  27554. }
  27555. }
  27556. IL2CPP_EXTERN_C void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  27557. {
  27558. int32_t _offset = 1;
  27559. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27560. Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A(_thisAdjusted, ___index0, ___value1, method);
  27561. }
  27562. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  27563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  27564. {
  27565. {
  27566. float L_0 = ___x0;
  27567. __this->set_x_1(L_0);
  27568. float L_1 = ___y1;
  27569. __this->set_y_2(L_1);
  27570. float L_2 = ___z2;
  27571. __this->set_z_3(L_2);
  27572. float L_3 = ___w3;
  27573. __this->set_w_4(L_3);
  27574. return;
  27575. }
  27576. }
  27577. IL2CPP_EXTERN_C void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  27578. {
  27579. int32_t _offset = 1;
  27580. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27581. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  27582. }
  27583. // System.Int32 UnityEngine.Vector4::GetHashCode()
  27584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  27585. {
  27586. int32_t V_0 = 0;
  27587. {
  27588. float* L_0 = __this->get_address_of_x_1();
  27589. int32_t L_1;
  27590. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  27591. float* L_2 = __this->get_address_of_y_2();
  27592. int32_t L_3;
  27593. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  27594. float* L_4 = __this->get_address_of_z_3();
  27595. int32_t L_5;
  27596. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  27597. float* L_6 = __this->get_address_of_w_4();
  27598. int32_t L_7;
  27599. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL);
  27600. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  27601. goto IL_0039;
  27602. }
  27603. IL_0039:
  27604. {
  27605. int32_t L_8 = V_0;
  27606. return L_8;
  27607. }
  27608. }
  27609. IL2CPP_EXTERN_C int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27610. {
  27611. int32_t _offset = 1;
  27612. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27613. int32_t _returnValue;
  27614. _returnValue = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895(_thisAdjusted, method);
  27615. return _returnValue;
  27616. }
  27617. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  27618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27619. {
  27620. static bool s_Il2CppMethodInitialized;
  27621. if (!s_Il2CppMethodInitialized)
  27622. {
  27623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  27624. s_Il2CppMethodInitialized = true;
  27625. }
  27626. bool V_0 = false;
  27627. bool V_1 = false;
  27628. {
  27629. RuntimeObject * L_0 = ___other0;
  27630. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27631. bool L_1 = V_0;
  27632. if (!L_1)
  27633. {
  27634. goto IL_0015;
  27635. }
  27636. }
  27637. {
  27638. V_1 = (bool)0;
  27639. goto IL_0024;
  27640. }
  27641. IL_0015:
  27642. {
  27643. RuntimeObject * L_2 = ___other0;
  27644. bool L_3;
  27645. L_3 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this, ((*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)UnBox(L_2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  27646. V_1 = L_3;
  27647. goto IL_0024;
  27648. }
  27649. IL_0024:
  27650. {
  27651. bool L_4 = V_1;
  27652. return L_4;
  27653. }
  27654. }
  27655. IL2CPP_EXTERN_C bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27656. {
  27657. int32_t _offset = 1;
  27658. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27659. bool _returnValue;
  27660. _returnValue = Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA(_thisAdjusted, ___other0, method);
  27661. return _returnValue;
  27662. }
  27663. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  27664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  27665. {
  27666. bool V_0 = false;
  27667. int32_t G_B5_0 = 0;
  27668. {
  27669. float L_0 = __this->get_x_1();
  27670. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  27671. float L_2 = L_1.get_x_1();
  27672. if ((!(((float)L_0) == ((float)L_2))))
  27673. {
  27674. goto IL_003b;
  27675. }
  27676. }
  27677. {
  27678. float L_3 = __this->get_y_2();
  27679. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  27680. float L_5 = L_4.get_y_2();
  27681. if ((!(((float)L_3) == ((float)L_5))))
  27682. {
  27683. goto IL_003b;
  27684. }
  27685. }
  27686. {
  27687. float L_6 = __this->get_z_3();
  27688. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  27689. float L_8 = L_7.get_z_3();
  27690. if ((!(((float)L_6) == ((float)L_8))))
  27691. {
  27692. goto IL_003b;
  27693. }
  27694. }
  27695. {
  27696. float L_9 = __this->get_w_4();
  27697. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  27698. float L_11 = L_10.get_w_4();
  27699. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  27700. goto IL_003c;
  27701. }
  27702. IL_003b:
  27703. {
  27704. G_B5_0 = 0;
  27705. }
  27706. IL_003c:
  27707. {
  27708. V_0 = (bool)G_B5_0;
  27709. goto IL_003f;
  27710. }
  27711. IL_003f:
  27712. {
  27713. bool L_12 = V_0;
  27714. return L_12;
  27715. }
  27716. }
  27717. IL2CPP_EXTERN_C bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  27718. {
  27719. int32_t _offset = 1;
  27720. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27721. bool _returnValue;
  27722. _returnValue = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline(_thisAdjusted, ___other0, method);
  27723. return _returnValue;
  27724. }
  27725. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  27726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method)
  27727. {
  27728. float V_0 = 0.0f;
  27729. {
  27730. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  27731. float L_1 = L_0.get_x_1();
  27732. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___b1;
  27733. float L_3 = L_2.get_x_1();
  27734. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___a0;
  27735. float L_5 = L_4.get_y_2();
  27736. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___b1;
  27737. float L_7 = L_6.get_y_2();
  27738. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___a0;
  27739. float L_9 = L_8.get_z_3();
  27740. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___b1;
  27741. float L_11 = L_10.get_z_3();
  27742. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___a0;
  27743. float L_13 = L_12.get_w_4();
  27744. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___b1;
  27745. float L_15 = L_14.get_w_4();
  27746. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
  27747. goto IL_003b;
  27748. }
  27749. IL_003b:
  27750. {
  27751. float L_16 = V_0;
  27752. return L_16;
  27753. }
  27754. }
  27755. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  27756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  27757. {
  27758. float V_0 = 0.0f;
  27759. {
  27760. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
  27761. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
  27762. float L_2;
  27763. L_2 = Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F(L_0, L_1, /*hidden argument*/NULL);
  27764. V_0 = L_2;
  27765. goto IL_0015;
  27766. }
  27767. IL_0015:
  27768. {
  27769. float L_3 = V_0;
  27770. return L_3;
  27771. }
  27772. }
  27773. IL2CPP_EXTERN_C float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27774. {
  27775. int32_t _offset = 1;
  27776. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27777. float _returnValue;
  27778. _returnValue = Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07(_thisAdjusted, method);
  27779. return _returnValue;
  27780. }
  27781. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  27782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200 (const RuntimeMethod* method)
  27783. {
  27784. static bool s_Il2CppMethodInitialized;
  27785. if (!s_Il2CppMethodInitialized)
  27786. {
  27787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  27788. s_Il2CppMethodInitialized = true;
  27789. }
  27790. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27791. memset((&V_0), 0, sizeof(V_0));
  27792. {
  27793. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->get_zeroVector_5();
  27794. V_0 = L_0;
  27795. goto IL_0009;
  27796. }
  27797. IL_0009:
  27798. {
  27799. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0;
  27800. return L_1;
  27801. }
  27802. }
  27803. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  27804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Division_m8AF7C92DD640CE3275F975E9BCD62F04E29DEDB6 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method)
  27805. {
  27806. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27807. memset((&V_0), 0, sizeof(V_0));
  27808. {
  27809. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  27810. float L_1 = L_0.get_x_1();
  27811. float L_2 = ___d1;
  27812. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a0;
  27813. float L_4 = L_3.get_y_2();
  27814. float L_5 = ___d1;
  27815. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0;
  27816. float L_7 = L_6.get_z_3();
  27817. float L_8 = ___d1;
  27818. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a0;
  27819. float L_10 = L_9.get_w_4();
  27820. float L_11 = ___d1;
  27821. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  27822. memset((&L_12), 0, sizeof(L_12));
  27823. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), ((float)((float)L_10/(float)L_11)), /*hidden argument*/NULL);
  27824. V_0 = L_12;
  27825. goto IL_0029;
  27826. }
  27827. IL_0029:
  27828. {
  27829. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0;
  27830. return L_13;
  27831. }
  27832. }
  27833. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  27834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method)
  27835. {
  27836. float V_0 = 0.0f;
  27837. float V_1 = 0.0f;
  27838. float V_2 = 0.0f;
  27839. float V_3 = 0.0f;
  27840. float V_4 = 0.0f;
  27841. bool V_5 = false;
  27842. {
  27843. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0;
  27844. float L_1 = L_0.get_x_1();
  27845. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1;
  27846. float L_3 = L_2.get_x_1();
  27847. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  27848. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0;
  27849. float L_5 = L_4.get_y_2();
  27850. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1;
  27851. float L_7 = L_6.get_y_2();
  27852. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  27853. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0;
  27854. float L_9 = L_8.get_z_3();
  27855. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1;
  27856. float L_11 = L_10.get_z_3();
  27857. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  27858. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0;
  27859. float L_13 = L_12.get_w_4();
  27860. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1;
  27861. float L_15 = L_14.get_w_4();
  27862. V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15));
  27863. float L_16 = V_0;
  27864. float L_17 = V_0;
  27865. float L_18 = V_1;
  27866. float L_19 = V_1;
  27867. float L_20 = V_2;
  27868. float L_21 = V_2;
  27869. float L_22 = V_3;
  27870. float L_23 = V_3;
  27871. V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))));
  27872. float L_24 = V_4;
  27873. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  27874. goto IL_0057;
  27875. }
  27876. IL_0057:
  27877. {
  27878. bool L_25 = V_5;
  27879. return L_25;
  27880. }
  27881. }
  27882. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
  27883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mDCFA56E9D34979E1E2BFE6C2D61F1768D934A8EB (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  27884. {
  27885. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27886. memset((&V_0), 0, sizeof(V_0));
  27887. {
  27888. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  27889. float L_1 = L_0.get_x_2();
  27890. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  27891. float L_3 = L_2.get_y_3();
  27892. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___v0;
  27893. float L_5 = L_4.get_z_4();
  27894. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27895. memset((&L_6), 0, sizeof(L_6));
  27896. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL);
  27897. V_0 = L_6;
  27898. goto IL_0020;
  27899. }
  27900. IL_0020:
  27901. {
  27902. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = V_0;
  27903. return L_7;
  27904. }
  27905. }
  27906. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  27907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  27908. {
  27909. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27910. memset((&V_0), 0, sizeof(V_0));
  27911. {
  27912. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  27913. float L_1 = L_0.get_x_0();
  27914. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  27915. float L_3 = L_2.get_y_1();
  27916. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  27917. memset((&L_4), 0, sizeof(L_4));
  27918. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
  27919. V_0 = L_4;
  27920. goto IL_001f;
  27921. }
  27922. IL_001f:
  27923. {
  27924. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = V_0;
  27925. return L_5;
  27926. }
  27927. }
  27928. // System.String UnityEngine.Vector4::ToString()
  27929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  27930. {
  27931. static bool s_Il2CppMethodInitialized;
  27932. if (!s_Il2CppMethodInitialized)
  27933. {
  27934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27935. s_Il2CppMethodInitialized = true;
  27936. }
  27937. String_t* V_0 = NULL;
  27938. {
  27939. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27940. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  27941. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  27942. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  27943. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  27944. String_t* L_2;
  27945. L_2 = Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  27946. V_0 = L_2;
  27947. goto IL_0015;
  27948. }
  27949. IL_0015:
  27950. {
  27951. String_t* L_3 = V_0;
  27952. return L_3;
  27953. }
  27954. }
  27955. IL2CPP_EXTERN_C String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27956. {
  27957. int32_t _offset = 1;
  27958. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27959. String_t* _returnValue;
  27960. _returnValue = Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040(_thisAdjusted, method);
  27961. return _returnValue;
  27962. }
  27963. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  27964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27965. {
  27966. static bool s_Il2CppMethodInitialized;
  27967. if (!s_Il2CppMethodInitialized)
  27968. {
  27969. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  27970. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  27971. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  27972. s_Il2CppMethodInitialized = true;
  27973. }
  27974. bool V_0 = false;
  27975. String_t* V_1 = NULL;
  27976. {
  27977. String_t* L_0 = ___format0;
  27978. bool L_1;
  27979. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  27980. V_0 = L_1;
  27981. bool L_2 = V_0;
  27982. if (!L_2)
  27983. {
  27984. goto IL_0012;
  27985. }
  27986. }
  27987. {
  27988. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  27989. }
  27990. IL_0012:
  27991. {
  27992. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  27993. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  27994. float* L_5 = __this->get_address_of_x_1();
  27995. String_t* L_6 = ___format0;
  27996. RuntimeObject* L_7 = ___formatProvider1;
  27997. String_t* L_8;
  27998. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  27999. ArrayElementTypeCheck (L_4, L_8);
  28000. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  28001. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  28002. float* L_10 = __this->get_address_of_y_2();
  28003. String_t* L_11 = ___format0;
  28004. RuntimeObject* L_12 = ___formatProvider1;
  28005. String_t* L_13;
  28006. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  28007. ArrayElementTypeCheck (L_9, L_13);
  28008. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  28009. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  28010. float* L_15 = __this->get_address_of_z_3();
  28011. String_t* L_16 = ___format0;
  28012. RuntimeObject* L_17 = ___formatProvider1;
  28013. String_t* L_18;
  28014. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  28015. ArrayElementTypeCheck (L_14, L_18);
  28016. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  28017. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  28018. float* L_20 = __this->get_address_of_w_4();
  28019. String_t* L_21 = ___format0;
  28020. RuntimeObject* L_22 = ___formatProvider1;
  28021. String_t* L_23;
  28022. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  28023. ArrayElementTypeCheck (L_19, L_23);
  28024. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  28025. String_t* L_24;
  28026. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_19, /*hidden argument*/NULL);
  28027. V_1 = L_24;
  28028. goto IL_0065;
  28029. }
  28030. IL_0065:
  28031. {
  28032. String_t* L_25 = V_1;
  28033. return L_25;
  28034. }
  28035. }
  28036. IL2CPP_EXTERN_C String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  28037. {
  28038. int32_t _offset = 1;
  28039. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  28040. String_t* _returnValue;
  28041. _returnValue = Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A(_thisAdjusted, ___format0, ___formatProvider1, method);
  28042. return _returnValue;
  28043. }
  28044. // System.Void UnityEngine.Vector4::.cctor()
  28045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__cctor_m35F167F24C48A767EAD837754896B5A5178C078A (const RuntimeMethod* method)
  28046. {
  28047. static bool s_Il2CppMethodInitialized;
  28048. if (!s_Il2CppMethodInitialized)
  28049. {
  28050. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  28051. s_Il2CppMethodInitialized = true;
  28052. }
  28053. {
  28054. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  28055. memset((&L_0), 0, sizeof(L_0));
  28056. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  28057. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
  28058. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  28059. memset((&L_1), 0, sizeof(L_1));
  28060. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  28061. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
  28062. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  28063. memset((&L_2), 0, sizeof(L_2));
  28064. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  28065. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_positiveInfinityVector_7(L_2);
  28066. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  28067. memset((&L_3), 0, sizeof(L_3));
  28068. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  28069. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_negativeInfinityVector_8(L_3);
  28070. return;
  28071. }
  28072. }
  28073. #ifdef __clang__
  28074. #pragma clang diagnostic pop
  28075. #endif
  28076. #ifdef __clang__
  28077. #pragma clang diagnostic push
  28078. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28079. #pragma clang diagnostic ignored "-Wunused-variable"
  28080. #endif
  28081. #ifdef __clang__
  28082. #pragma clang diagnostic pop
  28083. #endif
  28084. #ifdef __clang__
  28085. #pragma clang diagnostic push
  28086. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28087. #pragma clang diagnostic ignored "-Wunused-variable"
  28088. #endif
  28089. #ifdef __clang__
  28090. #pragma clang diagnostic pop
  28091. #endif
  28092. #ifdef __clang__
  28093. #pragma clang diagnostic push
  28094. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28095. #pragma clang diagnostic ignored "-Wunused-variable"
  28096. #endif
  28097. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  28098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_mEA41FB4A9236A64D566330BBE25F9902DEBB2EEA (WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * __this, const RuntimeMethod* method)
  28099. {
  28100. {
  28101. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  28102. return;
  28103. }
  28104. }
  28105. #ifdef __clang__
  28106. #pragma clang diagnostic pop
  28107. #endif
  28108. #ifdef __clang__
  28109. #pragma clang diagnostic push
  28110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28111. #pragma clang diagnostic ignored "-Wunused-variable"
  28112. #endif
  28113. // System.Void UnityEngine.WaitForFixedUpdate::.ctor()
  28114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForFixedUpdate__ctor_mB566493FB99A315BEF348791DE943A89E4B71F9C (WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 * __this, const RuntimeMethod* method)
  28115. {
  28116. {
  28117. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  28118. return;
  28119. }
  28120. }
  28121. #ifdef __clang__
  28122. #pragma clang diagnostic pop
  28123. #endif
  28124. #ifdef __clang__
  28125. #pragma clang diagnostic push
  28126. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28127. #pragma clang diagnostic ignored "-Wunused-variable"
  28128. #endif
  28129. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  28130. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled)
  28131. {
  28132. marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
  28133. }
  28134. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke_back(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled)
  28135. {
  28136. float unmarshaled_m_Seconds_temp_0 = 0.0f;
  28137. unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
  28138. unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
  28139. }
  28140. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  28141. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke_cleanup(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled)
  28142. {
  28143. }
  28144. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  28145. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled)
  28146. {
  28147. marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
  28148. }
  28149. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com_back(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled)
  28150. {
  28151. float unmarshaled_m_Seconds_temp_0 = 0.0f;
  28152. unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
  28153. unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
  28154. }
  28155. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  28156. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com_cleanup(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled)
  28157. {
  28158. }
  28159. #ifdef __clang__
  28160. #pragma clang diagnostic pop
  28161. #endif
  28162. #ifdef __clang__
  28163. #pragma clang diagnostic push
  28164. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28165. #pragma clang diagnostic ignored "-Wunused-variable"
  28166. #endif
  28167. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  28168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  28169. {
  28170. {
  28171. float L_0 = __this->get_U3CwaitTimeU3Ek__BackingField_0();
  28172. return L_0;
  28173. }
  28174. }
  28175. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  28176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method)
  28177. {
  28178. {
  28179. float L_0 = ___value0;
  28180. __this->set_U3CwaitTimeU3Ek__BackingField_0(L_0);
  28181. return;
  28182. }
  28183. }
  28184. // System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
  28185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitForSecondsRealtime_get_keepWaiting_m96E9697A6DA22E3537EE2ED3823523C05838844D (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  28186. {
  28187. bool V_0 = false;
  28188. bool V_1 = false;
  28189. bool V_2 = false;
  28190. bool V_3 = false;
  28191. {
  28192. float L_0 = __this->get_m_WaitUntilTime_1();
  28193. V_1 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  28194. bool L_1 = V_1;
  28195. if (!L_1)
  28196. {
  28197. goto IL_0026;
  28198. }
  28199. }
  28200. {
  28201. float L_2;
  28202. L_2 = Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B(/*hidden argument*/NULL);
  28203. float L_3;
  28204. L_3 = WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline(__this, /*hidden argument*/NULL);
  28205. __this->set_m_WaitUntilTime_1(((float)il2cpp_codegen_add((float)L_2, (float)L_3)));
  28206. }
  28207. IL_0026:
  28208. {
  28209. float L_4;
  28210. L_4 = Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B(/*hidden argument*/NULL);
  28211. float L_5 = __this->get_m_WaitUntilTime_1();
  28212. V_0 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
  28213. bool L_6 = V_0;
  28214. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  28215. bool L_7 = V_2;
  28216. if (!L_7)
  28217. {
  28218. goto IL_0045;
  28219. }
  28220. }
  28221. {
  28222. VirtActionInvoker0::Invoke(8 /* System.Void UnityEngine.CustomYieldInstruction::Reset() */, __this);
  28223. }
  28224. IL_0045:
  28225. {
  28226. bool L_8 = V_0;
  28227. V_3 = L_8;
  28228. goto IL_0049;
  28229. }
  28230. IL_0049:
  28231. {
  28232. bool L_9 = V_3;
  28233. return L_9;
  28234. }
  28235. }
  28236. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  28237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_m7A69DE38F96121145BE8108B5AA62C789059F225 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___time0, const RuntimeMethod* method)
  28238. {
  28239. {
  28240. __this->set_m_WaitUntilTime_1((-1.0f));
  28241. CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE(__this, /*hidden argument*/NULL);
  28242. float L_0 = ___time0;
  28243. WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline(__this, L_0, /*hidden argument*/NULL);
  28244. return;
  28245. }
  28246. }
  28247. // System.Void UnityEngine.WaitForSecondsRealtime::Reset()
  28248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_Reset_m6CB6F149A3EC3BA4ADB6A78FD8A05F82246E9B01 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  28249. {
  28250. {
  28251. __this->set_m_WaitUntilTime_1((-1.0f));
  28252. return;
  28253. }
  28254. }
  28255. #ifdef __clang__
  28256. #pragma clang diagnostic pop
  28257. #endif
  28258. #ifdef __clang__
  28259. #pragma clang diagnostic push
  28260. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28261. #pragma clang diagnostic ignored "-Wunused-variable"
  28262. #endif
  28263. // System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
  28264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_m832267CA67398C994C2B666B00253CD9959610B9 (WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA * __this, const RuntimeMethod* method)
  28265. {
  28266. {
  28267. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  28268. return;
  28269. }
  28270. }
  28271. #ifdef __clang__
  28272. #pragma clang diagnostic pop
  28273. #endif
  28274. #ifdef __clang__
  28275. #pragma clang diagnostic push
  28276. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28277. #pragma clang diagnostic ignored "-Wunused-variable"
  28278. #endif
  28279. #ifdef __clang__
  28280. #pragma clang diagnostic pop
  28281. #endif
  28282. #ifdef __clang__
  28283. #pragma clang diagnostic push
  28284. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28285. #pragma clang diagnostic ignored "-Wunused-variable"
  28286. #endif
  28287. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  28288. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled)
  28289. {
  28290. }
  28291. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke_back(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled)
  28292. {
  28293. }
  28294. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  28295. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke_cleanup(YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled)
  28296. {
  28297. }
  28298. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  28299. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled)
  28300. {
  28301. }
  28302. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com_back(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled)
  28303. {
  28304. }
  28305. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  28306. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com_cleanup(YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled)
  28307. {
  28308. }
  28309. // System.Void UnityEngine.YieldInstruction::.ctor()
  28310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method)
  28311. {
  28312. {
  28313. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  28314. return;
  28315. }
  28316. }
  28317. #ifdef __clang__
  28318. #pragma clang diagnostic pop
  28319. #endif
  28320. #ifdef __clang__
  28321. #pragma clang diagnostic push
  28322. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28323. #pragma clang diagnostic ignored "-Wunused-variable"
  28324. #endif
  28325. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  28326. {
  28327. typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
  28328. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  28329. // Marshaling of parameter '___condition0' to native representation
  28330. char* ____condition0_marshaled = NULL;
  28331. ____condition0_marshaled = il2cpp_codegen_marshal_string(___condition0);
  28332. // Marshaling of parameter '___stackTrace1' to native representation
  28333. char* ____stackTrace1_marshaled = NULL;
  28334. ____stackTrace1_marshaled = il2cpp_codegen_marshal_string(___stackTrace1);
  28335. // Native function invocation
  28336. il2cppPInvokeFunc(____condition0_marshaled, ____stackTrace1_marshaled, ___type2);
  28337. // Marshaling cleanup of parameter '___condition0' native representation
  28338. il2cpp_codegen_marshal_free(____condition0_marshaled);
  28339. ____condition0_marshaled = NULL;
  28340. // Marshaling cleanup of parameter '___stackTrace1' native representation
  28341. il2cpp_codegen_marshal_free(____stackTrace1_marshaled);
  28342. ____stackTrace1_marshaled = NULL;
  28343. }
  28344. // System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
  28345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_mB5F165ECC180A20258EF4EFF589D88FB9F9E9C57 (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28346. {
  28347. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28348. __this->set_method_3(___method1);
  28349. __this->set_m_target_2(___object0);
  28350. }
  28351. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  28352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  28353. {
  28354. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28355. Delegate_t** delegatesToInvoke;
  28356. il2cpp_array_size_t length;
  28357. if (delegateArrayToInvoke != NULL)
  28358. {
  28359. length = delegateArrayToInvoke->max_length;
  28360. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28361. }
  28362. else
  28363. {
  28364. length = 1;
  28365. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28366. }
  28367. for (il2cpp_array_size_t i = 0; i < length; i++)
  28368. {
  28369. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28370. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28371. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28372. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28373. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28374. {
  28375. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28376. }
  28377. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28378. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28379. if (___methodIsStatic)
  28380. {
  28381. if (___parameterCount == 3)
  28382. {
  28383. // open
  28384. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  28385. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  28386. }
  28387. else
  28388. {
  28389. // closed
  28390. typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  28391. ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  28392. }
  28393. }
  28394. else if (___parameterCount != 3)
  28395. {
  28396. // open
  28397. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28398. {
  28399. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28400. {
  28401. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28402. GenericInterfaceActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  28403. else
  28404. GenericVirtActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  28405. }
  28406. else
  28407. {
  28408. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28409. InterfaceActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___condition0, ___stackTrace1, ___type2);
  28410. else
  28411. VirtActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___condition0, ___stackTrace1, ___type2);
  28412. }
  28413. }
  28414. else
  28415. {
  28416. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  28417. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  28418. }
  28419. }
  28420. else
  28421. {
  28422. // closed
  28423. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28424. {
  28425. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28426. {
  28427. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28428. GenericInterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2);
  28429. else
  28430. GenericVirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2);
  28431. }
  28432. else
  28433. {
  28434. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28435. InterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2);
  28436. else
  28437. VirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2);
  28438. }
  28439. }
  28440. else
  28441. {
  28442. if (targetThis == NULL)
  28443. {
  28444. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  28445. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  28446. }
  28447. else
  28448. {
  28449. typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  28450. ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  28451. }
  28452. }
  28453. }
  28454. }
  28455. }
  28456. // System.IAsyncResult UnityEngine.Application/LogCallback::BeginInvoke(System.String,System.String,UnityEngine.LogType,System.AsyncCallback,System.Object)
  28457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LogCallback_BeginInvoke_m346CFB69BAB75EF96F9EBA2B3C312A1AD1D4147F (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method)
  28458. {
  28459. static bool s_Il2CppMethodInitialized;
  28460. if (!s_Il2CppMethodInitialized)
  28461. {
  28462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773_il2cpp_TypeInfo_var);
  28463. s_Il2CppMethodInitialized = true;
  28464. }
  28465. void *__d_args[4] = {0};
  28466. __d_args[0] = ___condition0;
  28467. __d_args[1] = ___stackTrace1;
  28468. __d_args[2] = Box(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773_il2cpp_TypeInfo_var, &___type2);
  28469. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);;
  28470. }
  28471. // System.Void UnityEngine.Application/LogCallback::EndInvoke(System.IAsyncResult)
  28472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_EndInvoke_m940C8D1C936259607F04EA27DA8FBB2828FC9280 (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28473. {
  28474. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28475. }
  28476. #ifdef __clang__
  28477. #pragma clang diagnostic pop
  28478. #endif
  28479. #ifdef __clang__
  28480. #pragma clang diagnostic push
  28481. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28482. #pragma clang diagnostic ignored "-Wunused-variable"
  28483. #endif
  28484. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method)
  28485. {
  28486. typedef void (DEFAULT_CALL *PInvokeFunc)();
  28487. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  28488. // Native function invocation
  28489. il2cppPInvokeFunc();
  28490. }
  28491. // System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
  28492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m91C04CE7D7A323B50CA6A73B23949639E1EA53C3 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28493. {
  28494. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28495. __this->set_method_3(___method1);
  28496. __this->set_m_target_2(___object0);
  28497. }
  28498. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  28499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method)
  28500. {
  28501. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28502. Delegate_t** delegatesToInvoke;
  28503. il2cpp_array_size_t length;
  28504. if (delegateArrayToInvoke != NULL)
  28505. {
  28506. length = delegateArrayToInvoke->max_length;
  28507. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28508. }
  28509. else
  28510. {
  28511. length = 1;
  28512. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28513. }
  28514. for (il2cpp_array_size_t i = 0; i < length; i++)
  28515. {
  28516. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28517. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28518. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28519. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28520. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28521. {
  28522. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28523. }
  28524. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28525. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28526. if (___methodIsStatic)
  28527. {
  28528. if (___parameterCount == 0)
  28529. {
  28530. // open
  28531. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  28532. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  28533. }
  28534. else
  28535. {
  28536. // closed
  28537. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  28538. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  28539. }
  28540. }
  28541. else
  28542. {
  28543. // closed
  28544. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28545. {
  28546. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28547. {
  28548. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28549. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  28550. else
  28551. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  28552. }
  28553. else
  28554. {
  28555. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28556. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  28557. else
  28558. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  28559. }
  28560. }
  28561. else
  28562. {
  28563. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  28564. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  28565. }
  28566. }
  28567. }
  28568. }
  28569. // System.IAsyncResult UnityEngine.Application/LowMemoryCallback::BeginInvoke(System.AsyncCallback,System.Object)
  28570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LowMemoryCallback_BeginInvoke_mF446F2B2F047BC877D3819B38D1CB0AFC4C4D953 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  28571. {
  28572. void *__d_args[1] = {0};
  28573. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  28574. }
  28575. // System.Void UnityEngine.Application/LowMemoryCallback::EndInvoke(System.IAsyncResult)
  28576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_EndInvoke_mB653B34015F110168720FED3201FDD6D2B235212 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28577. {
  28578. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28579. }
  28580. #ifdef __clang__
  28581. #pragma clang diagnostic pop
  28582. #endif
  28583. #ifdef __clang__
  28584. #pragma clang diagnostic push
  28585. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28586. #pragma clang diagnostic ignored "-Wunused-variable"
  28587. #endif
  28588. // System.Void UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::.ctor(System.Object,System.IntPtr)
  28589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_m1862F8A67E8CA14A19B80DE61BBC1881DF945E9F (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28590. {
  28591. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28592. __this->set_method_3(___method1);
  28593. __this->set_m_target_2(___object0);
  28594. }
  28595. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  28596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, const RuntimeMethod* method)
  28597. {
  28598. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 result;
  28599. memset((&result), 0, sizeof(result));
  28600. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28601. Delegate_t** delegatesToInvoke;
  28602. il2cpp_array_size_t length;
  28603. if (delegateArrayToInvoke != NULL)
  28604. {
  28605. length = delegateArrayToInvoke->max_length;
  28606. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28607. }
  28608. else
  28609. {
  28610. length = 1;
  28611. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28612. }
  28613. for (il2cpp_array_size_t i = 0; i < length; i++)
  28614. {
  28615. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28616. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28617. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28618. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28619. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28620. {
  28621. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28622. }
  28623. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28624. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28625. if (___methodIsStatic)
  28626. {
  28627. if (___parameterCount == 2)
  28628. {
  28629. // open
  28630. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28631. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  28632. }
  28633. else
  28634. {
  28635. // closed
  28636. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (void*, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28637. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
  28638. }
  28639. }
  28640. else if (___parameterCount != 2)
  28641. {
  28642. // open
  28643. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28644. {
  28645. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28646. {
  28647. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28648. result = GenericInterfaceFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
  28649. else
  28650. result = GenericVirtFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
  28651. }
  28652. else
  28653. {
  28654. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28655. result = InterfaceFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___rendererGroup0, ___cullingContext1);
  28656. else
  28657. result = VirtFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___rendererGroup0, ___cullingContext1);
  28658. }
  28659. }
  28660. else
  28661. {
  28662. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28663. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  28664. }
  28665. }
  28666. else
  28667. {
  28668. // closed
  28669. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28670. {
  28671. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28672. {
  28673. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28674. result = GenericInterfaceFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1);
  28675. else
  28676. result = GenericVirtFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1);
  28677. }
  28678. else
  28679. {
  28680. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28681. result = InterfaceFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1);
  28682. else
  28683. result = VirtFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1);
  28684. }
  28685. }
  28686. else
  28687. {
  28688. if (targetThis == NULL)
  28689. {
  28690. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28691. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  28692. }
  28693. else
  28694. {
  28695. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (void*, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28696. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
  28697. }
  28698. }
  28699. }
  28700. }
  28701. return result;
  28702. }
  28703. // System.IAsyncResult UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::BeginInvoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext,System.AsyncCallback,System.Object)
  28704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnPerformCulling_BeginInvoke_mAF6E29B6BAC52D4DCAD0C87B8C6939B94566EAA1 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  28705. {
  28706. static bool s_Il2CppMethodInitialized;
  28707. if (!s_Il2CppMethodInitialized)
  28708. {
  28709. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66_il2cpp_TypeInfo_var);
  28710. s_Il2CppMethodInitialized = true;
  28711. }
  28712. void *__d_args[3] = {0};
  28713. __d_args[0] = ___rendererGroup0;
  28714. __d_args[1] = Box(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66_il2cpp_TypeInfo_var, &___cullingContext1);
  28715. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  28716. }
  28717. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::EndInvoke(System.IAsyncResult)
  28718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_EndInvoke_m643216ACF662C78BD6F98E09FA5AA45F92E2F9F0 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28719. {
  28720. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28721. return *(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 *)UnBox ((RuntimeObject*)__result);;
  28722. }
  28723. #ifdef __clang__
  28724. #pragma clang diagnostic pop
  28725. #endif
  28726. #ifdef __clang__
  28727. #pragma clang diagnostic push
  28728. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28729. #pragma clang diagnostic ignored "-Wunused-variable"
  28730. #endif
  28731. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28732. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled)
  28733. {
  28734. marshaled.___order_0 = unmarshaled.get_order_0();
  28735. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  28736. }
  28737. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke_back(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled)
  28738. {
  28739. static bool s_Il2CppMethodInitialized;
  28740. if (!s_Il2CppMethodInitialized)
  28741. {
  28742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  28743. s_Il2CppMethodInitialized = true;
  28744. }
  28745. int32_t unmarshaled_order_temp_0 = 0;
  28746. unmarshaled_order_temp_0 = marshaled.___order_0;
  28747. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  28748. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099>(marshaled.___callback_1, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  28749. }
  28750. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28751. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke_cleanup(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled)
  28752. {
  28753. }
  28754. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28755. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled)
  28756. {
  28757. marshaled.___order_0 = unmarshaled.get_order_0();
  28758. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  28759. }
  28760. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com_back(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled)
  28761. {
  28762. static bool s_Il2CppMethodInitialized;
  28763. if (!s_Il2CppMethodInitialized)
  28764. {
  28765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  28766. s_Il2CppMethodInitialized = true;
  28767. }
  28768. int32_t unmarshaled_order_temp_0 = 0;
  28769. unmarshaled_order_temp_0 = marshaled.___order_0;
  28770. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  28771. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099>(marshaled.___callback_1, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  28772. }
  28773. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28774. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com_cleanup(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled)
  28775. {
  28776. }
  28777. #ifdef __clang__
  28778. #pragma clang diagnostic pop
  28779. #endif
  28780. #ifdef __clang__
  28781. #pragma clang diagnostic push
  28782. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28783. #pragma clang diagnostic ignored "-Wunused-variable"
  28784. #endif
  28785. // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
  28786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_m6E26A220911F56F3E8936DDD217ED76A15B1915E (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28787. {
  28788. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28789. __this->set_method_3(___method1);
  28790. __this->set_m_target_2(___object0);
  28791. }
  28792. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  28793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  28794. {
  28795. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28796. Delegate_t** delegatesToInvoke;
  28797. il2cpp_array_size_t length;
  28798. if (delegateArrayToInvoke != NULL)
  28799. {
  28800. length = delegateArrayToInvoke->max_length;
  28801. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28802. }
  28803. else
  28804. {
  28805. length = 1;
  28806. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28807. }
  28808. for (il2cpp_array_size_t i = 0; i < length; i++)
  28809. {
  28810. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28811. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28812. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28813. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28814. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28815. {
  28816. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28817. }
  28818. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28819. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28820. if (___methodIsStatic)
  28821. {
  28822. if (___parameterCount == 1)
  28823. {
  28824. // open
  28825. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28826. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  28827. }
  28828. else
  28829. {
  28830. // closed
  28831. typedef void (*FunctionPointerType) (void*, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28832. ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
  28833. }
  28834. }
  28835. else if (___parameterCount != 1)
  28836. {
  28837. // open
  28838. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28839. {
  28840. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28841. {
  28842. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28843. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___cam0);
  28844. else
  28845. GenericVirtActionInvoker0::Invoke(targetMethod, ___cam0);
  28846. }
  28847. else
  28848. {
  28849. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28850. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___cam0);
  28851. else
  28852. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___cam0);
  28853. }
  28854. }
  28855. else
  28856. {
  28857. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28858. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  28859. }
  28860. }
  28861. else
  28862. {
  28863. // closed
  28864. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28865. {
  28866. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28867. {
  28868. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28869. GenericInterfaceActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(targetMethod, targetThis, ___cam0);
  28870. else
  28871. GenericVirtActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(targetMethod, targetThis, ___cam0);
  28872. }
  28873. else
  28874. {
  28875. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28876. InterfaceActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___cam0);
  28877. else
  28878. VirtActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___cam0);
  28879. }
  28880. }
  28881. else
  28882. {
  28883. if (targetThis == NULL)
  28884. {
  28885. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28886. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  28887. }
  28888. else
  28889. {
  28890. typedef void (*FunctionPointerType) (void*, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28891. ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
  28892. }
  28893. }
  28894. }
  28895. }
  28896. }
  28897. // System.IAsyncResult UnityEngine.Camera/CameraCallback::BeginInvoke(UnityEngine.Camera,System.AsyncCallback,System.Object)
  28898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CameraCallback_BeginInvoke_m7DD0D3DB7F6ACCBFE090C1E2EEE9BBD065A0925D (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  28899. {
  28900. void *__d_args[2] = {0};
  28901. __d_args[0] = ___cam0;
  28902. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  28903. }
  28904. // System.Void UnityEngine.Camera/CameraCallback::EndInvoke(System.IAsyncResult)
  28905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_EndInvoke_m2CF9596F172FF401AAF5A606BE966E3D08F62DB9 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28906. {
  28907. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28908. }
  28909. #ifdef __clang__
  28910. #pragma clang diagnostic pop
  28911. #endif
  28912. #ifdef __clang__
  28913. #pragma clang diagnostic push
  28914. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28915. #pragma clang diagnostic ignored "-Wunused-variable"
  28916. #endif
  28917. #ifdef __clang__
  28918. #pragma clang diagnostic pop
  28919. #endif
  28920. #ifdef __clang__
  28921. #pragma clang diagnostic push
  28922. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28923. #pragma clang diagnostic ignored "-Wunused-variable"
  28924. #endif
  28925. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  28926. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled)
  28927. {
  28928. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28929. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28930. }
  28931. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke_back(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled)
  28932. {
  28933. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28934. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28935. }
  28936. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  28937. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke_cleanup(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled)
  28938. {
  28939. }
  28940. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  28941. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled)
  28942. {
  28943. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28944. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28945. }
  28946. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com_back(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled)
  28947. {
  28948. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28949. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28950. }
  28951. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  28952. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com_cleanup(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled)
  28953. {
  28954. }
  28955. #ifdef __clang__
  28956. #pragma clang diagnostic pop
  28957. #endif
  28958. #ifdef __clang__
  28959. #pragma clang diagnostic push
  28960. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28961. #pragma clang diagnostic ignored "-Wunused-variable"
  28962. #endif
  28963. #ifdef __clang__
  28964. #pragma clang diagnostic pop
  28965. #endif
  28966. #ifdef __clang__
  28967. #pragma clang diagnostic push
  28968. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28969. #pragma clang diagnostic ignored "-Wunused-variable"
  28970. #endif
  28971. #ifdef __clang__
  28972. #pragma clang diagnostic pop
  28973. #endif
  28974. #ifdef __clang__
  28975. #pragma clang diagnostic push
  28976. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28977. #pragma clang diagnostic ignored "-Wunused-variable"
  28978. #endif
  28979. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method)
  28980. {
  28981. typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C );
  28982. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  28983. // Native function invocation
  28984. il2cppPInvokeFunc(___sphere0);
  28985. }
  28986. // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
  28987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_mBBB5FB739CB1D1206034FFDE998AE8342CC5C0C2 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28988. {
  28989. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28990. __this->set_method_3(___method1);
  28991. __this->set_m_target_2(___object0);
  28992. }
  28993. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  28994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method)
  28995. {
  28996. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28997. Delegate_t** delegatesToInvoke;
  28998. il2cpp_array_size_t length;
  28999. if (delegateArrayToInvoke != NULL)
  29000. {
  29001. length = delegateArrayToInvoke->max_length;
  29002. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  29003. }
  29004. else
  29005. {
  29006. length = 1;
  29007. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  29008. }
  29009. for (il2cpp_array_size_t i = 0; i < length; i++)
  29010. {
  29011. Delegate_t* currentDelegate = delegatesToInvoke[i];
  29012. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  29013. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  29014. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  29015. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  29016. {
  29017. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  29018. }
  29019. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  29020. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  29021. if (___methodIsStatic)
  29022. {
  29023. if (___parameterCount == 1)
  29024. {
  29025. // open
  29026. typedef void (*FunctionPointerType) (CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  29027. ((FunctionPointerType)targetMethodPointer)(___sphere0, targetMethod);
  29028. }
  29029. else
  29030. {
  29031. // closed
  29032. typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  29033. ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
  29034. }
  29035. }
  29036. else
  29037. {
  29038. // closed
  29039. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29040. {
  29041. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29042. {
  29043. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29044. GenericInterfaceActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(targetMethod, targetThis, ___sphere0);
  29045. else
  29046. GenericVirtActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(targetMethod, targetThis, ___sphere0);
  29047. }
  29048. else
  29049. {
  29050. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29051. InterfaceActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___sphere0);
  29052. else
  29053. VirtActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___sphere0);
  29054. }
  29055. }
  29056. else
  29057. {
  29058. if (targetThis == NULL)
  29059. {
  29060. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  29061. ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___sphere0) - 1), targetMethod);
  29062. }
  29063. else
  29064. {
  29065. typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  29066. ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
  29067. }
  29068. }
  29069. }
  29070. }
  29071. }
  29072. // System.IAsyncResult UnityEngine.CullingGroup/StateChanged::BeginInvoke(UnityEngine.CullingGroupEvent,System.AsyncCallback,System.Object)
  29073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* StateChanged_BeginInvoke_m70DAA3720650BA61CA34446A5E19736213E82D4D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  29074. {
  29075. static bool s_Il2CppMethodInitialized;
  29076. if (!s_Il2CppMethodInitialized)
  29077. {
  29078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C_il2cpp_TypeInfo_var);
  29079. s_Il2CppMethodInitialized = true;
  29080. }
  29081. void *__d_args[2] = {0};
  29082. __d_args[0] = Box(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C_il2cpp_TypeInfo_var, &___sphere0);
  29083. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  29084. }
  29085. // System.Void UnityEngine.CullingGroup/StateChanged::EndInvoke(System.IAsyncResult)
  29086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_EndInvoke_m742AAC097C6A02605BF7FB6AA283CA24C021ED65 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  29087. {
  29088. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  29089. }
  29090. #ifdef __clang__
  29091. #pragma clang diagnostic pop
  29092. #endif
  29093. #ifdef __clang__
  29094. #pragma clang diagnostic push
  29095. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29096. #pragma clang diagnostic ignored "-Wunused-variable"
  29097. #endif
  29098. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method)
  29099. {
  29100. typedef void (DEFAULT_CALL *PInvokeFunc)();
  29101. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  29102. // Native function invocation
  29103. il2cppPInvokeFunc();
  29104. }
  29105. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
  29106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mE01841FD1E938AA63EF9D1153CB40E44543A78BE (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  29107. {
  29108. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  29109. __this->set_method_3(___method1);
  29110. __this->set_m_target_2(___object0);
  29111. }
  29112. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  29113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method)
  29114. {
  29115. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  29116. Delegate_t** delegatesToInvoke;
  29117. il2cpp_array_size_t length;
  29118. if (delegateArrayToInvoke != NULL)
  29119. {
  29120. length = delegateArrayToInvoke->max_length;
  29121. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  29122. }
  29123. else
  29124. {
  29125. length = 1;
  29126. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  29127. }
  29128. for (il2cpp_array_size_t i = 0; i < length; i++)
  29129. {
  29130. Delegate_t* currentDelegate = delegatesToInvoke[i];
  29131. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  29132. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  29133. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  29134. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  29135. {
  29136. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  29137. }
  29138. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  29139. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  29140. if (___methodIsStatic)
  29141. {
  29142. if (___parameterCount == 0)
  29143. {
  29144. // open
  29145. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  29146. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  29147. }
  29148. else
  29149. {
  29150. // closed
  29151. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  29152. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  29153. }
  29154. }
  29155. else
  29156. {
  29157. // closed
  29158. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29159. {
  29160. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29161. {
  29162. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29163. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  29164. else
  29165. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  29166. }
  29167. else
  29168. {
  29169. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29170. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  29171. else
  29172. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  29173. }
  29174. }
  29175. else
  29176. {
  29177. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  29178. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  29179. }
  29180. }
  29181. }
  29182. }
  29183. // System.IAsyncResult UnityEngine.Display/DisplaysUpdatedDelegate::BeginInvoke(System.AsyncCallback,System.Object)
  29184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DisplaysUpdatedDelegate_BeginInvoke_m42DDA570D68BFAD055E2FEBB75FBE79EFEE2752F (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  29185. {
  29186. void *__d_args[1] = {0};
  29187. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  29188. }
  29189. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::EndInvoke(System.IAsyncResult)
  29190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_EndInvoke_mBE00DC8335AF5142275DCCE3C5CEBC4ED0F60937 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  29191. {
  29192. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  29193. }
  29194. #ifdef __clang__
  29195. #pragma clang diagnostic pop
  29196. #endif
  29197. #ifdef __clang__
  29198. #pragma clang diagnostic push
  29199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29200. #pragma clang diagnostic ignored "-Wunused-variable"
  29201. #endif
  29202. #ifdef __clang__
  29203. #pragma clang diagnostic pop
  29204. #endif
  29205. #ifdef __clang__
  29206. #pragma clang diagnostic push
  29207. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29208. #pragma clang diagnostic ignored "-Wunused-variable"
  29209. #endif
  29210. #ifdef __clang__
  29211. #pragma clang diagnostic pop
  29212. #endif
  29213. #ifdef __clang__
  29214. #pragma clang diagnostic push
  29215. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29216. #pragma clang diagnostic ignored "-Wunused-variable"
  29217. #endif
  29218. #ifdef __clang__
  29219. #pragma clang diagnostic pop
  29220. #endif
  29221. #ifdef __clang__
  29222. #pragma clang diagnostic push
  29223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29224. #pragma clang diagnostic ignored "-Wunused-variable"
  29225. #endif
  29226. #ifdef __clang__
  29227. #pragma clang diagnostic pop
  29228. #endif
  29229. #ifdef __clang__
  29230. #pragma clang diagnostic push
  29231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29232. #pragma clang diagnostic ignored "-Wunused-variable"
  29233. #endif
  29234. #ifdef __clang__
  29235. #pragma clang diagnostic pop
  29236. #endif
  29237. #ifdef __clang__
  29238. #pragma clang diagnostic push
  29239. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29240. #pragma clang diagnostic ignored "-Wunused-variable"
  29241. #endif
  29242. #ifdef __clang__
  29243. #pragma clang diagnostic pop
  29244. #endif
  29245. #ifdef __clang__
  29246. #pragma clang diagnostic push
  29247. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29248. #pragma clang diagnostic ignored "-Wunused-variable"
  29249. #endif
  29250. #ifdef __clang__
  29251. #pragma clang diagnostic pop
  29252. #endif
  29253. #ifdef __clang__
  29254. #pragma clang diagnostic push
  29255. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29256. #pragma clang diagnostic ignored "-Wunused-variable"
  29257. #endif
  29258. #ifdef __clang__
  29259. #pragma clang diagnostic pop
  29260. #endif
  29261. #ifdef __clang__
  29262. #pragma clang diagnostic push
  29263. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29264. #pragma clang diagnostic ignored "-Wunused-variable"
  29265. #endif
  29266. #ifdef __clang__
  29267. #pragma clang diagnostic pop
  29268. #endif
  29269. #ifdef __clang__
  29270. #pragma clang diagnostic push
  29271. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29272. #pragma clang diagnostic ignored "-Wunused-variable"
  29273. #endif
  29274. #ifdef __clang__
  29275. #pragma clang diagnostic pop
  29276. #endif
  29277. #ifdef __clang__
  29278. #pragma clang diagnostic push
  29279. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29280. #pragma clang diagnostic ignored "-Wunused-variable"
  29281. #endif
  29282. #ifdef __clang__
  29283. #pragma clang diagnostic pop
  29284. #endif
  29285. #ifdef __clang__
  29286. #pragma clang diagnostic push
  29287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29288. #pragma clang diagnostic ignored "-Wunused-variable"
  29289. #endif
  29290. #ifdef __clang__
  29291. #pragma clang diagnostic pop
  29292. #endif
  29293. #ifdef __clang__
  29294. #pragma clang diagnostic push
  29295. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29296. #pragma clang diagnostic ignored "-Wunused-variable"
  29297. #endif
  29298. #ifdef __clang__
  29299. #pragma clang diagnostic pop
  29300. #endif
  29301. #ifdef __clang__
  29302. #pragma clang diagnostic push
  29303. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29304. #pragma clang diagnostic ignored "-Wunused-variable"
  29305. #endif
  29306. #ifdef __clang__
  29307. #pragma clang diagnostic pop
  29308. #endif
  29309. #ifdef __clang__
  29310. #pragma clang diagnostic push
  29311. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29312. #pragma clang diagnostic ignored "-Wunused-variable"
  29313. #endif
  29314. #ifdef __clang__
  29315. #pragma clang diagnostic pop
  29316. #endif
  29317. #ifdef __clang__
  29318. #pragma clang diagnostic push
  29319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29320. #pragma clang diagnostic ignored "-Wunused-variable"
  29321. #endif
  29322. #ifdef __clang__
  29323. #pragma clang diagnostic pop
  29324. #endif
  29325. #ifdef __clang__
  29326. #pragma clang diagnostic push
  29327. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29328. #pragma clang diagnostic ignored "-Wunused-variable"
  29329. #endif
  29330. #ifdef __clang__
  29331. #pragma clang diagnostic pop
  29332. #endif
  29333. #ifdef __clang__
  29334. #pragma clang diagnostic push
  29335. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29336. #pragma clang diagnostic ignored "-Wunused-variable"
  29337. #endif
  29338. #ifdef __clang__
  29339. #pragma clang diagnostic pop
  29340. #endif
  29341. #ifdef __clang__
  29342. #pragma clang diagnostic push
  29343. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29344. #pragma clang diagnostic ignored "-Wunused-variable"
  29345. #endif
  29346. #ifdef __clang__
  29347. #pragma clang diagnostic pop
  29348. #endif
  29349. #ifdef __clang__
  29350. #pragma clang diagnostic push
  29351. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29352. #pragma clang diagnostic ignored "-Wunused-variable"
  29353. #endif
  29354. #ifdef __clang__
  29355. #pragma clang diagnostic pop
  29356. #endif
  29357. #ifdef __clang__
  29358. #pragma clang diagnostic push
  29359. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29360. #pragma clang diagnostic ignored "-Wunused-variable"
  29361. #endif
  29362. #ifdef __clang__
  29363. #pragma clang diagnostic pop
  29364. #endif
  29365. #ifdef __clang__
  29366. #pragma clang diagnostic push
  29367. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29368. #pragma clang diagnostic ignored "-Wunused-variable"
  29369. #endif
  29370. #ifdef __clang__
  29371. #pragma clang diagnostic pop
  29372. #endif
  29373. #ifdef __clang__
  29374. #pragma clang diagnostic push
  29375. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29376. #pragma clang diagnostic ignored "-Wunused-variable"
  29377. #endif
  29378. #ifdef __clang__
  29379. #pragma clang diagnostic pop
  29380. #endif
  29381. #ifdef __clang__
  29382. #pragma clang diagnostic push
  29383. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29384. #pragma clang diagnostic ignored "-Wunused-variable"
  29385. #endif
  29386. #ifdef __clang__
  29387. #pragma clang diagnostic pop
  29388. #endif
  29389. #ifdef __clang__
  29390. #pragma clang diagnostic push
  29391. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29392. #pragma clang diagnostic ignored "-Wunused-variable"
  29393. #endif
  29394. #ifdef __clang__
  29395. #pragma clang diagnostic pop
  29396. #endif
  29397. #ifdef __clang__
  29398. #pragma clang diagnostic push
  29399. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29400. #pragma clang diagnostic ignored "-Wunused-variable"
  29401. #endif
  29402. #ifdef __clang__
  29403. #pragma clang diagnostic pop
  29404. #endif
  29405. #ifdef __clang__
  29406. #pragma clang diagnostic push
  29407. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29408. #pragma clang diagnostic ignored "-Wunused-variable"
  29409. #endif
  29410. #ifdef __clang__
  29411. #pragma clang diagnostic pop
  29412. #endif
  29413. #ifdef __clang__
  29414. #pragma clang diagnostic push
  29415. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29416. #pragma clang diagnostic ignored "-Wunused-variable"
  29417. #endif
  29418. #ifdef __clang__
  29419. #pragma clang diagnostic pop
  29420. #endif
  29421. #ifdef __clang__
  29422. #pragma clang diagnostic push
  29423. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29424. #pragma clang diagnostic ignored "-Wunused-variable"
  29425. #endif
  29426. #ifdef __clang__
  29427. #pragma clang diagnostic pop
  29428. #endif
  29429. #ifdef __clang__
  29430. #pragma clang diagnostic push
  29431. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29432. #pragma clang diagnostic ignored "-Wunused-variable"
  29433. #endif
  29434. #ifdef __clang__
  29435. #pragma clang diagnostic pop
  29436. #endif
  29437. #ifdef __clang__
  29438. #pragma clang diagnostic push
  29439. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29440. #pragma clang diagnostic ignored "-Wunused-variable"
  29441. #endif
  29442. #ifdef __clang__
  29443. #pragma clang diagnostic pop
  29444. #endif
  29445. #ifdef __clang__
  29446. #pragma clang diagnostic push
  29447. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29448. #pragma clang diagnostic ignored "-Wunused-variable"
  29449. #endif
  29450. #ifdef __clang__
  29451. #pragma clang diagnostic pop
  29452. #endif
  29453. #ifdef __clang__
  29454. #pragma clang diagnostic push
  29455. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29456. #pragma clang diagnostic ignored "-Wunused-variable"
  29457. #endif
  29458. #ifdef __clang__
  29459. #pragma clang diagnostic pop
  29460. #endif
  29461. #ifdef __clang__
  29462. #pragma clang diagnostic push
  29463. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29464. #pragma clang diagnostic ignored "-Wunused-variable"
  29465. #endif
  29466. #ifdef __clang__
  29467. #pragma clang diagnostic pop
  29468. #endif
  29469. #ifdef __clang__
  29470. #pragma clang diagnostic push
  29471. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29472. #pragma clang diagnostic ignored "-Wunused-variable"
  29473. #endif
  29474. #ifdef __clang__
  29475. #pragma clang diagnostic pop
  29476. #endif
  29477. #ifdef __clang__
  29478. #pragma clang diagnostic push
  29479. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29480. #pragma clang diagnostic ignored "-Wunused-variable"
  29481. #endif
  29482. #ifdef __clang__
  29483. #pragma clang diagnostic pop
  29484. #endif
  29485. #ifdef __clang__
  29486. #pragma clang diagnostic push
  29487. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29488. #pragma clang diagnostic ignored "-Wunused-variable"
  29489. #endif
  29490. #ifdef __clang__
  29491. #pragma clang diagnostic pop
  29492. #endif
  29493. #ifdef __clang__
  29494. #pragma clang diagnostic push
  29495. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29496. #pragma clang diagnostic ignored "-Wunused-variable"
  29497. #endif
  29498. #ifdef __clang__
  29499. #pragma clang diagnostic pop
  29500. #endif
  29501. #ifdef __clang__
  29502. #pragma clang diagnostic push
  29503. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29504. #pragma clang diagnostic ignored "-Wunused-variable"
  29505. #endif
  29506. #ifdef __clang__
  29507. #pragma clang diagnostic pop
  29508. #endif
  29509. #ifdef __clang__
  29510. #pragma clang diagnostic push
  29511. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29512. #pragma clang diagnostic ignored "-Wunused-variable"
  29513. #endif
  29514. #ifdef __clang__
  29515. #pragma clang diagnostic pop
  29516. #endif
  29517. #ifdef __clang__
  29518. #pragma clang diagnostic push
  29519. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29520. #pragma clang diagnostic ignored "-Wunused-variable"
  29521. #endif
  29522. #ifdef __clang__
  29523. #pragma clang diagnostic pop
  29524. #endif
  29525. #ifdef __clang__
  29526. #pragma clang diagnostic push
  29527. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29528. #pragma clang diagnostic ignored "-Wunused-variable"
  29529. #endif
  29530. #ifdef __clang__
  29531. #pragma clang diagnostic pop
  29532. #endif
  29533. #ifdef __clang__
  29534. #pragma clang diagnostic push
  29535. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29536. #pragma clang diagnostic ignored "-Wunused-variable"
  29537. #endif
  29538. #ifdef __clang__
  29539. #pragma clang diagnostic pop
  29540. #endif
  29541. #ifdef __clang__
  29542. #pragma clang diagnostic push
  29543. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29544. #pragma clang diagnostic ignored "-Wunused-variable"
  29545. #endif
  29546. #ifdef __clang__
  29547. #pragma clang diagnostic pop
  29548. #endif
  29549. #ifdef __clang__
  29550. #pragma clang diagnostic push
  29551. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29552. #pragma clang diagnostic ignored "-Wunused-variable"
  29553. #endif
  29554. #ifdef __clang__
  29555. #pragma clang diagnostic pop
  29556. #endif
  29557. #ifdef __clang__
  29558. #pragma clang diagnostic push
  29559. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29560. #pragma clang diagnostic ignored "-Wunused-variable"
  29561. #endif
  29562. #ifdef __clang__
  29563. #pragma clang diagnostic pop
  29564. #endif
  29565. #ifdef __clang__
  29566. #pragma clang diagnostic push
  29567. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29568. #pragma clang diagnostic ignored "-Wunused-variable"
  29569. #endif
  29570. #ifdef __clang__
  29571. #pragma clang diagnostic pop
  29572. #endif
  29573. #ifdef __clang__
  29574. #pragma clang diagnostic push
  29575. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29576. #pragma clang diagnostic ignored "-Wunused-variable"
  29577. #endif
  29578. #ifdef __clang__
  29579. #pragma clang diagnostic pop
  29580. #endif
  29581. #ifdef __clang__
  29582. #pragma clang diagnostic push
  29583. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29584. #pragma clang diagnostic ignored "-Wunused-variable"
  29585. #endif
  29586. #ifdef __clang__
  29587. #pragma clang diagnostic pop
  29588. #endif
  29589. #ifdef __clang__
  29590. #pragma clang diagnostic push
  29591. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29592. #pragma clang diagnostic ignored "-Wunused-variable"
  29593. #endif
  29594. #ifdef __clang__
  29595. #pragma clang diagnostic pop
  29596. #endif
  29597. #ifdef __clang__
  29598. #pragma clang diagnostic push
  29599. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29600. #pragma clang diagnostic ignored "-Wunused-variable"
  29601. #endif
  29602. #ifdef __clang__
  29603. #pragma clang diagnostic pop
  29604. #endif
  29605. #ifdef __clang__
  29606. #pragma clang diagnostic push
  29607. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29608. #pragma clang diagnostic ignored "-Wunused-variable"
  29609. #endif
  29610. #ifdef __clang__
  29611. #pragma clang diagnostic pop
  29612. #endif
  29613. #ifdef __clang__
  29614. #pragma clang diagnostic push
  29615. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29616. #pragma clang diagnostic ignored "-Wunused-variable"
  29617. #endif
  29618. #ifdef __clang__
  29619. #pragma clang diagnostic pop
  29620. #endif
  29621. #ifdef __clang__
  29622. #pragma clang diagnostic push
  29623. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29624. #pragma clang diagnostic ignored "-Wunused-variable"
  29625. #endif
  29626. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
  29627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m2A00D547FF8F6F8A03666B4737BB9A0620719987 (const RuntimeMethod* method)
  29628. {
  29629. static bool s_Il2CppMethodInitialized;
  29630. if (!s_Il2CppMethodInitialized)
  29631. {
  29632. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  29633. s_Il2CppMethodInitialized = true;
  29634. }
  29635. {
  29636. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * L_0 = (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 *)il2cpp_codegen_object_new(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  29637. U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2(L_0, /*hidden argument*/NULL);
  29638. ((U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  29639. return;
  29640. }
  29641. }
  29642. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  29643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, const RuntimeMethod* method)
  29644. {
  29645. {
  29646. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  29647. return;
  29648. }
  29649. }
  29650. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  29651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method)
  29652. {
  29653. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 V_0;
  29654. memset((&V_0), 0, sizeof(V_0));
  29655. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E V_1;
  29656. memset((&V_1), 0, sizeof(V_1));
  29657. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D V_2;
  29658. memset((&V_2), 0, sizeof(V_2));
  29659. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 V_3;
  29660. memset((&V_3), 0, sizeof(V_3));
  29661. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D V_4;
  29662. memset((&V_4), 0, sizeof(V_4));
  29663. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B V_5;
  29664. memset((&V_5), 0, sizeof(V_5));
  29665. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 V_6;
  29666. memset((&V_6), 0, sizeof(V_6));
  29667. int32_t V_7 = 0;
  29668. Light_tA2F349FE839781469A0344CF6039B51512394275 * V_8 = NULL;
  29669. int32_t V_9 = 0;
  29670. int32_t V_10 = 0;
  29671. bool V_11 = false;
  29672. {
  29673. il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 ));
  29674. il2cpp_codegen_initobj((&V_1), sizeof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E ));
  29675. il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D ));
  29676. il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 ));
  29677. il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D ));
  29678. il2cpp_codegen_initobj((&V_5), sizeof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B ));
  29679. il2cpp_codegen_initobj((&V_6), sizeof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 ));
  29680. V_7 = 0;
  29681. goto IL_0146;
  29682. }
  29683. IL_0041:
  29684. {
  29685. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_0 = ___requests0;
  29686. int32_t L_1 = V_7;
  29687. int32_t L_2 = L_1;
  29688. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_3 = (L_0)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2));
  29689. V_8 = L_3;
  29690. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = V_8;
  29691. int32_t L_5;
  29692. L_5 = Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0(L_4, /*hidden argument*/NULL);
  29693. V_10 = L_5;
  29694. int32_t L_6 = V_10;
  29695. V_9 = L_6;
  29696. int32_t L_7 = V_9;
  29697. switch (L_7)
  29698. {
  29699. case 0:
  29700. {
  29701. goto IL_00bc;
  29702. }
  29703. case 1:
  29704. {
  29705. goto IL_0075;
  29706. }
  29707. case 2:
  29708. {
  29709. goto IL_009a;
  29710. }
  29711. case 3:
  29712. {
  29713. goto IL_00de;
  29714. }
  29715. case 4:
  29716. {
  29717. goto IL_0100;
  29718. }
  29719. }
  29720. }
  29721. {
  29722. goto IL_0122;
  29723. }
  29724. IL_0075:
  29725. {
  29726. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_8 = V_8;
  29727. LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC(L_8, (DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 *)(&V_0), /*hidden argument*/NULL);
  29728. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = V_8;
  29729. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_9, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29730. LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 *)(&V_0), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29731. goto IL_0133;
  29732. }
  29733. IL_009a:
  29734. {
  29735. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_10 = V_8;
  29736. LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E(L_10, (PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E *)(&V_1), /*hidden argument*/NULL);
  29737. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = V_8;
  29738. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_11, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29739. LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E *)(&V_1), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29740. goto IL_0133;
  29741. }
  29742. IL_00bc:
  29743. {
  29744. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = V_8;
  29745. LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4(L_12, (SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D *)(&V_2), /*hidden argument*/NULL);
  29746. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_13 = V_8;
  29747. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_13, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29748. LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D *)(&V_2), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29749. goto IL_0133;
  29750. }
  29751. IL_00de:
  29752. {
  29753. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_14 = V_8;
  29754. LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C(L_14, (RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 *)(&V_3), /*hidden argument*/NULL);
  29755. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = V_8;
  29756. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_15, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29757. LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 *)(&V_3), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29758. goto IL_0133;
  29759. }
  29760. IL_0100:
  29761. {
  29762. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = V_8;
  29763. LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212(L_16, (DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D *)(&V_4), /*hidden argument*/NULL);
  29764. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = V_8;
  29765. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_17, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29766. LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D *)(&V_4), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29767. goto IL_0133;
  29768. }
  29769. IL_0122:
  29770. {
  29771. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_18 = V_8;
  29772. int32_t L_19;
  29773. L_19 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_18, /*hidden argument*/NULL);
  29774. LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), L_19, /*hidden argument*/NULL);
  29775. goto IL_0133;
  29776. }
  29777. IL_0133:
  29778. {
  29779. int32_t L_20 = V_7;
  29780. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 L_21 = V_6;
  29781. IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 , ((NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 *)(&___lightsOutput1))->___m_Buffer_0, L_20, (L_21));
  29782. int32_t L_22 = V_7;
  29783. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1));
  29784. }
  29785. IL_0146:
  29786. {
  29787. int32_t L_23 = V_7;
  29788. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_24 = ___requests0;
  29789. V_11 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length)))))? 1 : 0);
  29790. bool L_25 = V_11;
  29791. if (L_25)
  29792. {
  29793. goto IL_0041;
  29794. }
  29795. }
  29796. {
  29797. return;
  29798. }
  29799. }
  29800. #ifdef __clang__
  29801. #pragma clang diagnostic pop
  29802. #endif
  29803. #ifdef __clang__
  29804. #pragma clang diagnostic push
  29805. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29806. #pragma clang diagnostic ignored "-Wunused-variable"
  29807. #endif
  29808. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  29809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  29810. {
  29811. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  29812. __this->set_method_3(___method1);
  29813. __this->set_m_target_2(___object0);
  29814. }
  29815. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  29816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method)
  29817. {
  29818. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  29819. Delegate_t** delegatesToInvoke;
  29820. il2cpp_array_size_t length;
  29821. if (delegateArrayToInvoke != NULL)
  29822. {
  29823. length = delegateArrayToInvoke->max_length;
  29824. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  29825. }
  29826. else
  29827. {
  29828. length = 1;
  29829. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  29830. }
  29831. for (il2cpp_array_size_t i = 0; i < length; i++)
  29832. {
  29833. Delegate_t* currentDelegate = delegatesToInvoke[i];
  29834. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  29835. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  29836. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  29837. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  29838. {
  29839. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  29840. }
  29841. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  29842. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  29843. if (___methodIsStatic)
  29844. {
  29845. if (___parameterCount == 2)
  29846. {
  29847. // open
  29848. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29849. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  29850. }
  29851. else
  29852. {
  29853. // closed
  29854. typedef void (*FunctionPointerType) (void*, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29855. ((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod);
  29856. }
  29857. }
  29858. else if (___parameterCount != 2)
  29859. {
  29860. // open
  29861. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29862. {
  29863. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29864. {
  29865. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29866. GenericInterfaceActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, ___requests0, ___lightsOutput1);
  29867. else
  29868. GenericVirtActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, ___requests0, ___lightsOutput1);
  29869. }
  29870. else
  29871. {
  29872. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29873. InterfaceActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___requests0, ___lightsOutput1);
  29874. else
  29875. VirtActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___requests0, ___lightsOutput1);
  29876. }
  29877. }
  29878. else
  29879. {
  29880. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29881. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  29882. }
  29883. }
  29884. else
  29885. {
  29886. // closed
  29887. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29888. {
  29889. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29890. {
  29891. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29892. GenericInterfaceActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, targetThis, ___requests0, ___lightsOutput1);
  29893. else
  29894. GenericVirtActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, targetThis, ___requests0, ___lightsOutput1);
  29895. }
  29896. else
  29897. {
  29898. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29899. InterfaceActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___requests0, ___lightsOutput1);
  29900. else
  29901. VirtActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___requests0, ___lightsOutput1);
  29902. }
  29903. }
  29904. else
  29905. {
  29906. if (targetThis == NULL)
  29907. {
  29908. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29909. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  29910. }
  29911. else
  29912. {
  29913. typedef void (*FunctionPointerType) (void*, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29914. ((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod);
  29915. }
  29916. }
  29917. }
  29918. }
  29919. }
  29920. // System.IAsyncResult UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::BeginInvoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>,System.AsyncCallback,System.Object)
  29921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RequestLightsDelegate_BeginInvoke_m75482E3D4E28205DCB4A202F5C144CB7C95622A6 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  29922. {
  29923. static bool s_Il2CppMethodInitialized;
  29924. if (!s_Il2CppMethodInitialized)
  29925. {
  29926. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2_il2cpp_TypeInfo_var);
  29927. s_Il2CppMethodInitialized = true;
  29928. }
  29929. void *__d_args[3] = {0};
  29930. __d_args[0] = ___requests0;
  29931. __d_args[1] = Box(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2_il2cpp_TypeInfo_var, &___lightsOutput1);
  29932. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  29933. }
  29934. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::EndInvoke(System.IAsyncResult)
  29935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_EndInvoke_mA1FF787B6F3182ACF6157D13F9A84AFCBB66EE60 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  29936. {
  29937. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  29938. }
  29939. #ifdef __clang__
  29940. #pragma clang diagnostic pop
  29941. #endif
  29942. #ifdef __clang__
  29943. #pragma clang diagnostic push
  29944. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29945. #pragma clang diagnostic ignored "-Wunused-variable"
  29946. #endif
  29947. #ifdef __clang__
  29948. #pragma clang diagnostic pop
  29949. #endif
  29950. #ifdef __clang__
  29951. #pragma clang diagnostic push
  29952. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29953. #pragma clang diagnostic ignored "-Wunused-variable"
  29954. #endif
  29955. IL2CPP_EXTERN_C PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 DelegatePInvokeWrapper_CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
  29956. {
  29957. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , char*);
  29958. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  29959. // Marshaling of parameter '___name1' to native representation
  29960. char* ____name1_marshaled = NULL;
  29961. ____name1_marshaled = il2cpp_codegen_marshal_string(___name1);
  29962. // Native function invocation
  29963. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 returnValue = il2cppPInvokeFunc(___graph0, ____name1_marshaled);
  29964. // Marshaling cleanup of parameter '___name1' native representation
  29965. il2cpp_codegen_marshal_free(____name1_marshaled);
  29966. ____name1_marshaled = NULL;
  29967. return returnValue;
  29968. }
  29969. // System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
  29970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m944A1B790F35F52E108EF2CC13BA02BD8DE62EB3 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  29971. {
  29972. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  29973. __this->set_method_3(___method1);
  29974. __this->set_m_target_2(___object0);
  29975. }
  29976. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
  29977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 CreateOutputMethod_Invoke_mFD551E15D9A6FD8B2C70A2CC96AAD0D2D9D3D109 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
  29978. {
  29979. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 result;
  29980. memset((&result), 0, sizeof(result));
  29981. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  29982. Delegate_t** delegatesToInvoke;
  29983. il2cpp_array_size_t length;
  29984. if (delegateArrayToInvoke != NULL)
  29985. {
  29986. length = delegateArrayToInvoke->max_length;
  29987. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  29988. }
  29989. else
  29990. {
  29991. length = 1;
  29992. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  29993. }
  29994. for (il2cpp_array_size_t i = 0; i < length; i++)
  29995. {
  29996. Delegate_t* currentDelegate = delegatesToInvoke[i];
  29997. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  29998. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  29999. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  30000. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  30001. {
  30002. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  30003. }
  30004. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  30005. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  30006. if (___methodIsStatic)
  30007. {
  30008. if (___parameterCount == 2)
  30009. {
  30010. // open
  30011. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  30012. result = ((FunctionPointerType)targetMethodPointer)(___graph0, ___name1, targetMethod);
  30013. }
  30014. else
  30015. {
  30016. // closed
  30017. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (void*, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  30018. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
  30019. }
  30020. }
  30021. else
  30022. {
  30023. // closed
  30024. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  30025. {
  30026. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  30027. {
  30028. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  30029. result = GenericInterfaceFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
  30030. else
  30031. result = GenericVirtFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
  30032. }
  30033. else
  30034. {
  30035. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  30036. result = InterfaceFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___graph0, ___name1);
  30037. else
  30038. result = VirtFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___graph0, ___name1);
  30039. }
  30040. }
  30041. else
  30042. {
  30043. if (targetThis == NULL)
  30044. {
  30045. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (RuntimeObject*, String_t*, const RuntimeMethod*);
  30046. result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___graph0) - 1), ___name1, targetMethod);
  30047. }
  30048. else
  30049. {
  30050. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (void*, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  30051. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
  30052. }
  30053. }
  30054. }
  30055. }
  30056. return result;
  30057. }
  30058. // System.IAsyncResult UnityEngine.Playables.PlayableBinding/CreateOutputMethod::BeginInvoke(UnityEngine.Playables.PlayableGraph,System.String,System.AsyncCallback,System.Object)
  30059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CreateOutputMethod_BeginInvoke_m082AE47F9DFBF0C1787081D2D628E0E5CECCBFF1 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  30060. {
  30061. static bool s_Il2CppMethodInitialized;
  30062. if (!s_Il2CppMethodInitialized)
  30063. {
  30064. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A_il2cpp_TypeInfo_var);
  30065. s_Il2CppMethodInitialized = true;
  30066. }
  30067. void *__d_args[3] = {0};
  30068. __d_args[0] = Box(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A_il2cpp_TypeInfo_var, &___graph0);
  30069. __d_args[1] = ___name1;
  30070. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  30071. }
  30072. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::EndInvoke(System.IAsyncResult)
  30073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 CreateOutputMethod_EndInvoke_mAA7AE5BF9E6A38C081A972827A16497ACA9FA9CE (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  30074. {
  30075. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  30076. return *(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)UnBox ((RuntimeObject*)__result);;
  30077. }
  30078. #ifdef __clang__
  30079. #pragma clang diagnostic pop
  30080. #endif
  30081. #ifdef __clang__
  30082. #pragma clang diagnostic push
  30083. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30084. #pragma clang diagnostic ignored "-Wunused-variable"
  30085. #endif
  30086. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  30087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, const RuntimeMethod* method)
  30088. {
  30089. {
  30090. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30091. return;
  30092. }
  30093. }
  30094. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234 (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30096. {
  30097. static bool s_Il2CppMethodInitialized;
  30098. if (!s_Il2CppMethodInitialized)
  30099. {
  30100. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30101. s_Il2CppMethodInitialized = true;
  30102. }
  30103. {
  30104. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30105. Guid_t L_1;
  30106. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30107. Guid_t L_2 = __this->get_messageId_0();
  30108. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30109. bool L_3;
  30110. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30111. return L_3;
  30112. }
  30113. }
  30114. #ifdef __clang__
  30115. #pragma clang diagnostic pop
  30116. #endif
  30117. #ifdef __clang__
  30118. #pragma clang diagnostic push
  30119. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30120. #pragma clang diagnostic ignored "-Wunused-variable"
  30121. #endif
  30122. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  30123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, const RuntimeMethod* method)
  30124. {
  30125. {
  30126. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30127. return;
  30128. }
  30129. }
  30130. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00 (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30132. {
  30133. static bool s_Il2CppMethodInitialized;
  30134. if (!s_Il2CppMethodInitialized)
  30135. {
  30136. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30137. s_Il2CppMethodInitialized = true;
  30138. }
  30139. {
  30140. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30141. Guid_t L_1;
  30142. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30143. Guid_t L_2 = __this->get_messageId_0();
  30144. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30145. bool L_3;
  30146. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30147. return L_3;
  30148. }
  30149. }
  30150. #ifdef __clang__
  30151. #pragma clang diagnostic pop
  30152. #endif
  30153. #ifdef __clang__
  30154. #pragma clang diagnostic push
  30155. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30156. #pragma clang diagnostic ignored "-Wunused-variable"
  30157. #endif
  30158. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  30159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, const RuntimeMethod* method)
  30160. {
  30161. {
  30162. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30163. return;
  30164. }
  30165. }
  30166. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
  30167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * ___args0, const RuntimeMethod* method)
  30168. {
  30169. {
  30170. __this->set_msgReceived_0((bool)1);
  30171. return;
  30172. }
  30173. }
  30174. #ifdef __clang__
  30175. #pragma clang diagnostic pop
  30176. #endif
  30177. #ifdef __clang__
  30178. #pragma clang diagnostic push
  30179. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30180. #pragma clang diagnostic ignored "-Wunused-variable"
  30181. #endif
  30182. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  30183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, const RuntimeMethod* method)
  30184. {
  30185. {
  30186. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30187. return;
  30188. }
  30189. }
  30190. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615 (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30192. {
  30193. static bool s_Il2CppMethodInitialized;
  30194. if (!s_Il2CppMethodInitialized)
  30195. {
  30196. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30197. s_Il2CppMethodInitialized = true;
  30198. }
  30199. {
  30200. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30201. Guid_t L_1;
  30202. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30203. Guid_t L_2 = __this->get_messageId_0();
  30204. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30205. bool L_3;
  30206. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30207. return L_3;
  30208. }
  30209. }
  30210. #ifdef __clang__
  30211. #pragma clang diagnostic pop
  30212. #endif
  30213. #ifdef __clang__
  30214. #pragma clang diagnostic push
  30215. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30216. #pragma clang diagnostic ignored "-Wunused-variable"
  30217. #endif
  30218. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  30219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, const RuntimeMethod* method)
  30220. {
  30221. {
  30222. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30223. return;
  30224. }
  30225. }
  30226. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30228. {
  30229. static bool s_Il2CppMethodInitialized;
  30230. if (!s_Il2CppMethodInitialized)
  30231. {
  30232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30233. s_Il2CppMethodInitialized = true;
  30234. }
  30235. {
  30236. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30237. Guid_t L_1;
  30238. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30239. Guid_t L_2 = __this->get_messageId_0();
  30240. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30241. bool L_3;
  30242. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30243. return L_3;
  30244. }
  30245. }
  30246. #ifdef __clang__
  30247. #pragma clang diagnostic pop
  30248. #endif
  30249. #ifdef __clang__
  30250. #pragma clang diagnostic push
  30251. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30252. #pragma clang diagnostic ignored "-Wunused-variable"
  30253. #endif
  30254. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  30255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, const RuntimeMethod* method)
  30256. {
  30257. {
  30258. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30259. return;
  30260. }
  30261. }
  30262. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3 (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30264. {
  30265. static bool s_Il2CppMethodInitialized;
  30266. if (!s_Il2CppMethodInitialized)
  30267. {
  30268. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30269. s_Il2CppMethodInitialized = true;
  30270. }
  30271. {
  30272. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30273. Guid_t L_1;
  30274. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30275. Guid_t L_2 = __this->get_messageId_0();
  30276. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30277. bool L_3;
  30278. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30279. return L_3;
  30280. }
  30281. }
  30282. #ifdef __clang__
  30283. #pragma clang diagnostic pop
  30284. #endif
  30285. #ifdef __clang__
  30286. #pragma clang diagnostic push
  30287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30288. #pragma clang diagnostic ignored "-Wunused-variable"
  30289. #endif
  30290. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  30291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1 (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * __this, const RuntimeMethod* method)
  30292. {
  30293. static bool s_Il2CppMethodInitialized;
  30294. if (!s_Il2CppMethodInitialized)
  30295. {
  30296. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
  30297. s_Il2CppMethodInitialized = true;
  30298. }
  30299. {
  30300. UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF(__this, /*hidden argument*/UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
  30301. return;
  30302. }
  30303. }
  30304. #ifdef __clang__
  30305. #pragma clang diagnostic pop
  30306. #endif
  30307. #ifdef __clang__
  30308. #pragma clang diagnostic push
  30309. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30310. #pragma clang diagnostic ignored "-Wunused-variable"
  30311. #endif
  30312. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  30313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method)
  30314. {
  30315. static bool s_Il2CppMethodInitialized;
  30316. if (!s_Il2CppMethodInitialized)
  30317. {
  30318. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var);
  30319. s_Il2CppMethodInitialized = true;
  30320. }
  30321. {
  30322. UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B(__this, /*hidden argument*/UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var);
  30323. return;
  30324. }
  30325. }
  30326. #ifdef __clang__
  30327. #pragma clang diagnostic pop
  30328. #endif
  30329. #ifdef __clang__
  30330. #pragma clang diagnostic push
  30331. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30332. #pragma clang diagnostic ignored "-Wunused-variable"
  30333. #endif
  30334. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  30335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method)
  30336. {
  30337. Guid_t V_0;
  30338. memset((&V_0), 0, sizeof(V_0));
  30339. {
  30340. String_t* L_0 = __this->get_m_messageTypeId_0();
  30341. Guid_t L_1;
  30342. memset((&L_1), 0, sizeof(L_1));
  30343. Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66((&L_1), L_0, /*hidden argument*/NULL);
  30344. V_0 = L_1;
  30345. goto IL_000f;
  30346. }
  30347. IL_000f:
  30348. {
  30349. Guid_t L_2 = V_0;
  30350. return L_2;
  30351. }
  30352. }
  30353. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  30354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, Guid_t ___value0, const RuntimeMethod* method)
  30355. {
  30356. {
  30357. String_t* L_0;
  30358. L_0 = Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75((Guid_t *)(&___value0), /*hidden argument*/NULL);
  30359. __this->set_m_messageTypeId_0(L_0);
  30360. return;
  30361. }
  30362. }
  30363. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  30364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method)
  30365. {
  30366. static bool s_Il2CppMethodInitialized;
  30367. if (!s_Il2CppMethodInitialized)
  30368. {
  30369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  30370. s_Il2CppMethodInitialized = true;
  30371. }
  30372. {
  30373. __this->set_subscriberCount_1(0);
  30374. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_0 = (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B *)il2cpp_codegen_object_new(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  30375. MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB(L_0, /*hidden argument*/NULL);
  30376. __this->set_messageCallback_2(L_0);
  30377. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30378. return;
  30379. }
  30380. }
  30381. #ifdef __clang__
  30382. #pragma clang diagnostic pop
  30383. #endif
  30384. #ifdef __clang__
  30385. #pragma clang diagnostic push
  30386. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30387. #pragma clang diagnostic ignored "-Wunused-variable"
  30388. #endif
  30389. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, const RuntimeMethod* method)
  30390. {
  30391. typedef void (DEFAULT_CALL *PInvokeFunc)();
  30392. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  30393. // Native function invocation
  30394. il2cppPInvokeFunc();
  30395. }
  30396. // System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::.ctor(System.Object,System.IntPtr)
  30397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction__ctor_mB10AB83A3F547AC95FF726E8A7B5FF9C16EC1319 (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  30398. {
  30399. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  30400. __this->set_method_3(___method1);
  30401. __this->set_m_target_2(___object0);
  30402. }
  30403. // System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::Invoke()
  30404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_Invoke_mB17C55B92FAECE51078028F59A9F1EAC2016B1AD (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, const RuntimeMethod* method)
  30405. {
  30406. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  30407. Delegate_t** delegatesToInvoke;
  30408. il2cpp_array_size_t length;
  30409. if (delegateArrayToInvoke != NULL)
  30410. {
  30411. length = delegateArrayToInvoke->max_length;
  30412. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  30413. }
  30414. else
  30415. {
  30416. length = 1;
  30417. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  30418. }
  30419. for (il2cpp_array_size_t i = 0; i < length; i++)
  30420. {
  30421. Delegate_t* currentDelegate = delegatesToInvoke[i];
  30422. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  30423. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  30424. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  30425. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  30426. {
  30427. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  30428. }
  30429. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  30430. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  30431. if (___methodIsStatic)
  30432. {
  30433. if (___parameterCount == 0)
  30434. {
  30435. // open
  30436. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  30437. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  30438. }
  30439. else
  30440. {
  30441. // closed
  30442. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  30443. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  30444. }
  30445. }
  30446. else
  30447. {
  30448. // closed
  30449. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  30450. {
  30451. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  30452. {
  30453. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  30454. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  30455. else
  30456. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  30457. }
  30458. else
  30459. {
  30460. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  30461. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  30462. else
  30463. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  30464. }
  30465. }
  30466. else
  30467. {
  30468. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  30469. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  30470. }
  30471. }
  30472. }
  30473. }
  30474. // System.IAsyncResult UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::BeginInvoke(System.AsyncCallback,System.Object)
  30475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* UpdateFunction_BeginInvoke_m1EB0935AB72A286D153ACEBD0E5D66BB38BD6799 (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  30476. {
  30477. void *__d_args[1] = {0};
  30478. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  30479. }
  30480. // System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::EndInvoke(System.IAsyncResult)
  30481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_EndInvoke_mB4BC0AA40E9C83274116DF6467D72DD4902DA624 (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  30482. {
  30483. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  30484. }
  30485. #ifdef __clang__
  30486. #pragma clang diagnostic pop
  30487. #endif
  30488. #ifdef __clang__
  30489. #pragma clang diagnostic push
  30490. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30491. #pragma clang diagnostic ignored "-Wunused-variable"
  30492. #endif
  30493. #ifdef __clang__
  30494. #pragma clang diagnostic pop
  30495. #endif
  30496. #ifdef __clang__
  30497. #pragma clang diagnostic push
  30498. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30499. #pragma clang diagnostic ignored "-Wunused-variable"
  30500. #endif
  30501. #ifdef __clang__
  30502. #pragma clang diagnostic pop
  30503. #endif
  30504. #ifdef __clang__
  30505. #pragma clang diagnostic push
  30506. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30507. #pragma clang diagnostic ignored "-Wunused-variable"
  30508. #endif
  30509. #ifdef __clang__
  30510. #pragma clang diagnostic pop
  30511. #endif
  30512. #ifdef __clang__
  30513. #pragma clang diagnostic push
  30514. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30515. #pragma clang diagnostic ignored "-Wunused-variable"
  30516. #endif
  30517. #ifdef __clang__
  30518. #pragma clang diagnostic pop
  30519. #endif
  30520. #ifdef __clang__
  30521. #pragma clang diagnostic push
  30522. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30523. #pragma clang diagnostic ignored "-Wunused-variable"
  30524. #endif
  30525. #ifdef __clang__
  30526. #pragma clang diagnostic pop
  30527. #endif
  30528. #ifdef __clang__
  30529. #pragma clang diagnostic push
  30530. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30531. #pragma clang diagnostic ignored "-Wunused-variable"
  30532. #endif
  30533. #ifdef __clang__
  30534. #pragma clang diagnostic pop
  30535. #endif
  30536. #ifdef __clang__
  30537. #pragma clang diagnostic push
  30538. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30539. #pragma clang diagnostic ignored "-Wunused-variable"
  30540. #endif
  30541. #ifdef __clang__
  30542. #pragma clang diagnostic pop
  30543. #endif
  30544. #ifdef __clang__
  30545. #pragma clang diagnostic push
  30546. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30547. #pragma clang diagnostic ignored "-Wunused-variable"
  30548. #endif
  30549. #ifdef __clang__
  30550. #pragma clang diagnostic pop
  30551. #endif
  30552. #ifdef __clang__
  30553. #pragma clang diagnostic push
  30554. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30555. #pragma clang diagnostic ignored "-Wunused-variable"
  30556. #endif
  30557. #ifdef __clang__
  30558. #pragma clang diagnostic pop
  30559. #endif
  30560. #ifdef __clang__
  30561. #pragma clang diagnostic push
  30562. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30563. #pragma clang diagnostic ignored "-Wunused-variable"
  30564. #endif
  30565. #ifdef __clang__
  30566. #pragma clang diagnostic pop
  30567. #endif
  30568. #ifdef __clang__
  30569. #pragma clang diagnostic push
  30570. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30571. #pragma clang diagnostic ignored "-Wunused-variable"
  30572. #endif
  30573. #ifdef __clang__
  30574. #pragma clang diagnostic pop
  30575. #endif
  30576. #ifdef __clang__
  30577. #pragma clang diagnostic push
  30578. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30579. #pragma clang diagnostic ignored "-Wunused-variable"
  30580. #endif
  30581. #ifdef __clang__
  30582. #pragma clang diagnostic pop
  30583. #endif
  30584. #ifdef __clang__
  30585. #pragma clang diagnostic push
  30586. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30587. #pragma clang diagnostic ignored "-Wunused-variable"
  30588. #endif
  30589. #ifdef __clang__
  30590. #pragma clang diagnostic pop
  30591. #endif
  30592. #ifdef __clang__
  30593. #pragma clang diagnostic push
  30594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30595. #pragma clang diagnostic ignored "-Wunused-variable"
  30596. #endif
  30597. #ifdef __clang__
  30598. #pragma clang diagnostic pop
  30599. #endif
  30600. #ifdef __clang__
  30601. #pragma clang diagnostic push
  30602. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30603. #pragma clang diagnostic ignored "-Wunused-variable"
  30604. #endif
  30605. #ifdef __clang__
  30606. #pragma clang diagnostic pop
  30607. #endif
  30608. #ifdef __clang__
  30609. #pragma clang diagnostic push
  30610. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30611. #pragma clang diagnostic ignored "-Wunused-variable"
  30612. #endif
  30613. #ifdef __clang__
  30614. #pragma clang diagnostic pop
  30615. #endif
  30616. #ifdef __clang__
  30617. #pragma clang diagnostic push
  30618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30619. #pragma clang diagnostic ignored "-Wunused-variable"
  30620. #endif
  30621. #ifdef __clang__
  30622. #pragma clang diagnostic pop
  30623. #endif
  30624. #ifdef __clang__
  30625. #pragma clang diagnostic push
  30626. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30627. #pragma clang diagnostic ignored "-Wunused-variable"
  30628. #endif
  30629. #ifdef __clang__
  30630. #pragma clang diagnostic pop
  30631. #endif
  30632. #ifdef __clang__
  30633. #pragma clang diagnostic push
  30634. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30635. #pragma clang diagnostic ignored "-Wunused-variable"
  30636. #endif
  30637. #ifdef __clang__
  30638. #pragma clang diagnostic pop
  30639. #endif
  30640. #ifdef __clang__
  30641. #pragma clang diagnostic push
  30642. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30643. #pragma clang diagnostic ignored "-Wunused-variable"
  30644. #endif
  30645. #ifdef __clang__
  30646. #pragma clang diagnostic pop
  30647. #endif
  30648. #ifdef __clang__
  30649. #pragma clang diagnostic push
  30650. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30651. #pragma clang diagnostic ignored "-Wunused-variable"
  30652. #endif
  30653. #ifdef __clang__
  30654. #pragma clang diagnostic pop
  30655. #endif
  30656. #ifdef __clang__
  30657. #pragma clang diagnostic push
  30658. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30659. #pragma clang diagnostic ignored "-Wunused-variable"
  30660. #endif
  30661. #ifdef __clang__
  30662. #pragma clang diagnostic pop
  30663. #endif
  30664. #ifdef __clang__
  30665. #pragma clang diagnostic push
  30666. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30667. #pragma clang diagnostic ignored "-Wunused-variable"
  30668. #endif
  30669. #ifdef __clang__
  30670. #pragma clang diagnostic pop
  30671. #endif
  30672. #ifdef __clang__
  30673. #pragma clang diagnostic push
  30674. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30675. #pragma clang diagnostic ignored "-Wunused-variable"
  30676. #endif
  30677. #ifdef __clang__
  30678. #pragma clang diagnostic pop
  30679. #endif
  30680. #ifdef __clang__
  30681. #pragma clang diagnostic push
  30682. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30683. #pragma clang diagnostic ignored "-Wunused-variable"
  30684. #endif
  30685. #ifdef __clang__
  30686. #pragma clang diagnostic pop
  30687. #endif
  30688. #ifdef __clang__
  30689. #pragma clang diagnostic push
  30690. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30691. #pragma clang diagnostic ignored "-Wunused-variable"
  30692. #endif
  30693. #ifdef __clang__
  30694. #pragma clang diagnostic pop
  30695. #endif
  30696. #ifdef __clang__
  30697. #pragma clang diagnostic push
  30698. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30699. #pragma clang diagnostic ignored "-Wunused-variable"
  30700. #endif
  30701. #ifdef __clang__
  30702. #pragma clang diagnostic pop
  30703. #endif
  30704. #ifdef __clang__
  30705. #pragma clang diagnostic push
  30706. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30707. #pragma clang diagnostic ignored "-Wunused-variable"
  30708. #endif
  30709. #ifdef __clang__
  30710. #pragma clang diagnostic pop
  30711. #endif
  30712. #ifdef __clang__
  30713. #pragma clang diagnostic push
  30714. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30715. #pragma clang diagnostic ignored "-Wunused-variable"
  30716. #endif
  30717. #ifdef __clang__
  30718. #pragma clang diagnostic pop
  30719. #endif
  30720. #ifdef __clang__
  30721. #pragma clang diagnostic push
  30722. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30723. #pragma clang diagnostic ignored "-Wunused-variable"
  30724. #endif
  30725. #ifdef __clang__
  30726. #pragma clang diagnostic pop
  30727. #endif
  30728. #ifdef __clang__
  30729. #pragma clang diagnostic push
  30730. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30731. #pragma clang diagnostic ignored "-Wunused-variable"
  30732. #endif
  30733. #ifdef __clang__
  30734. #pragma clang diagnostic pop
  30735. #endif
  30736. #ifdef __clang__
  30737. #pragma clang diagnostic push
  30738. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30739. #pragma clang diagnostic ignored "-Wunused-variable"
  30740. #endif
  30741. #ifdef __clang__
  30742. #pragma clang diagnostic pop
  30743. #endif
  30744. #ifdef __clang__
  30745. #pragma clang diagnostic push
  30746. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30747. #pragma clang diagnostic ignored "-Wunused-variable"
  30748. #endif
  30749. #ifdef __clang__
  30750. #pragma clang diagnostic pop
  30751. #endif
  30752. #ifdef __clang__
  30753. #pragma clang diagnostic push
  30754. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30755. #pragma clang diagnostic ignored "-Wunused-variable"
  30756. #endif
  30757. #ifdef __clang__
  30758. #pragma clang diagnostic pop
  30759. #endif
  30760. #ifdef __clang__
  30761. #pragma clang diagnostic push
  30762. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30763. #pragma clang diagnostic ignored "-Wunused-variable"
  30764. #endif
  30765. #ifdef __clang__
  30766. #pragma clang diagnostic pop
  30767. #endif
  30768. #ifdef __clang__
  30769. #pragma clang diagnostic push
  30770. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30771. #pragma clang diagnostic ignored "-Wunused-variable"
  30772. #endif
  30773. #ifdef __clang__
  30774. #pragma clang diagnostic pop
  30775. #endif
  30776. #ifdef __clang__
  30777. #pragma clang diagnostic push
  30778. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30779. #pragma clang diagnostic ignored "-Wunused-variable"
  30780. #endif
  30781. #ifdef __clang__
  30782. #pragma clang diagnostic pop
  30783. #endif
  30784. #ifdef __clang__
  30785. #pragma clang diagnostic push
  30786. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30787. #pragma clang diagnostic ignored "-Wunused-variable"
  30788. #endif
  30789. #ifdef __clang__
  30790. #pragma clang diagnostic pop
  30791. #endif
  30792. #ifdef __clang__
  30793. #pragma clang diagnostic push
  30794. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30795. #pragma clang diagnostic ignored "-Wunused-variable"
  30796. #endif
  30797. #ifdef __clang__
  30798. #pragma clang diagnostic pop
  30799. #endif
  30800. #ifdef __clang__
  30801. #pragma clang diagnostic push
  30802. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30803. #pragma clang diagnostic ignored "-Wunused-variable"
  30804. #endif
  30805. #ifdef __clang__
  30806. #pragma clang diagnostic pop
  30807. #endif
  30808. #ifdef __clang__
  30809. #pragma clang diagnostic push
  30810. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30811. #pragma clang diagnostic ignored "-Wunused-variable"
  30812. #endif
  30813. #ifdef __clang__
  30814. #pragma clang diagnostic pop
  30815. #endif
  30816. #ifdef __clang__
  30817. #pragma clang diagnostic push
  30818. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30819. #pragma clang diagnostic ignored "-Wunused-variable"
  30820. #endif
  30821. #ifdef __clang__
  30822. #pragma clang diagnostic pop
  30823. #endif
  30824. #ifdef __clang__
  30825. #pragma clang diagnostic push
  30826. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30827. #pragma clang diagnostic ignored "-Wunused-variable"
  30828. #endif
  30829. #ifdef __clang__
  30830. #pragma clang diagnostic pop
  30831. #endif
  30832. #ifdef __clang__
  30833. #pragma clang diagnostic push
  30834. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30835. #pragma clang diagnostic ignored "-Wunused-variable"
  30836. #endif
  30837. #ifdef __clang__
  30838. #pragma clang diagnostic pop
  30839. #endif
  30840. #ifdef __clang__
  30841. #pragma clang diagnostic push
  30842. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30843. #pragma clang diagnostic ignored "-Wunused-variable"
  30844. #endif
  30845. #ifdef __clang__
  30846. #pragma clang diagnostic pop
  30847. #endif
  30848. #ifdef __clang__
  30849. #pragma clang diagnostic push
  30850. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30851. #pragma clang diagnostic ignored "-Wunused-variable"
  30852. #endif
  30853. #ifdef __clang__
  30854. #pragma clang diagnostic pop
  30855. #endif
  30856. #ifdef __clang__
  30857. #pragma clang diagnostic push
  30858. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30859. #pragma clang diagnostic ignored "-Wunused-variable"
  30860. #endif
  30861. #ifdef __clang__
  30862. #pragma clang diagnostic pop
  30863. #endif
  30864. #ifdef __clang__
  30865. #pragma clang diagnostic push
  30866. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30867. #pragma clang diagnostic ignored "-Wunused-variable"
  30868. #endif
  30869. #ifdef __clang__
  30870. #pragma clang diagnostic pop
  30871. #endif
  30872. #ifdef __clang__
  30873. #pragma clang diagnostic push
  30874. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30875. #pragma clang diagnostic ignored "-Wunused-variable"
  30876. #endif
  30877. #ifdef __clang__
  30878. #pragma clang diagnostic pop
  30879. #endif
  30880. #ifdef __clang__
  30881. #pragma clang diagnostic push
  30882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30883. #pragma clang diagnostic ignored "-Wunused-variable"
  30884. #endif
  30885. #ifdef __clang__
  30886. #pragma clang diagnostic pop
  30887. #endif
  30888. #ifdef __clang__
  30889. #pragma clang diagnostic push
  30890. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30891. #pragma clang diagnostic ignored "-Wunused-variable"
  30892. #endif
  30893. #ifdef __clang__
  30894. #pragma clang diagnostic pop
  30895. #endif
  30896. #ifdef __clang__
  30897. #pragma clang diagnostic push
  30898. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30899. #pragma clang diagnostic ignored "-Wunused-variable"
  30900. #endif
  30901. #ifdef __clang__
  30902. #pragma clang diagnostic pop
  30903. #endif
  30904. #ifdef __clang__
  30905. #pragma clang diagnostic push
  30906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30907. #pragma clang diagnostic ignored "-Wunused-variable"
  30908. #endif
  30909. #ifdef __clang__
  30910. #pragma clang diagnostic pop
  30911. #endif
  30912. #ifdef __clang__
  30913. #pragma clang diagnostic push
  30914. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30915. #pragma clang diagnostic ignored "-Wunused-variable"
  30916. #endif
  30917. #ifdef __clang__
  30918. #pragma clang diagnostic pop
  30919. #endif
  30920. #ifdef __clang__
  30921. #pragma clang diagnostic push
  30922. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30923. #pragma clang diagnostic ignored "-Wunused-variable"
  30924. #endif
  30925. #ifdef __clang__
  30926. #pragma clang diagnostic pop
  30927. #endif
  30928. #ifdef __clang__
  30929. #pragma clang diagnostic push
  30930. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30931. #pragma clang diagnostic ignored "-Wunused-variable"
  30932. #endif
  30933. #ifdef __clang__
  30934. #pragma clang diagnostic pop
  30935. #endif
  30936. #ifdef __clang__
  30937. #pragma clang diagnostic push
  30938. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30939. #pragma clang diagnostic ignored "-Wunused-variable"
  30940. #endif
  30941. #ifdef __clang__
  30942. #pragma clang diagnostic pop
  30943. #endif
  30944. #ifdef __clang__
  30945. #pragma clang diagnostic push
  30946. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30947. #pragma clang diagnostic ignored "-Wunused-variable"
  30948. #endif
  30949. #ifdef __clang__
  30950. #pragma clang diagnostic pop
  30951. #endif
  30952. #ifdef __clang__
  30953. #pragma clang diagnostic push
  30954. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30955. #pragma clang diagnostic ignored "-Wunused-variable"
  30956. #endif
  30957. #ifdef __clang__
  30958. #pragma clang diagnostic pop
  30959. #endif
  30960. #ifdef __clang__
  30961. #pragma clang diagnostic push
  30962. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30963. #pragma clang diagnostic ignored "-Wunused-variable"
  30964. #endif
  30965. #ifdef __clang__
  30966. #pragma clang diagnostic pop
  30967. #endif
  30968. #ifdef __clang__
  30969. #pragma clang diagnostic push
  30970. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30971. #pragma clang diagnostic ignored "-Wunused-variable"
  30972. #endif
  30973. #ifdef __clang__
  30974. #pragma clang diagnostic pop
  30975. #endif
  30976. #ifdef __clang__
  30977. #pragma clang diagnostic push
  30978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30979. #pragma clang diagnostic ignored "-Wunused-variable"
  30980. #endif
  30981. #ifdef __clang__
  30982. #pragma clang diagnostic pop
  30983. #endif
  30984. #ifdef __clang__
  30985. #pragma clang diagnostic push
  30986. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30987. #pragma clang diagnostic ignored "-Wunused-variable"
  30988. #endif
  30989. #ifdef __clang__
  30990. #pragma clang diagnostic pop
  30991. #endif
  30992. #ifdef __clang__
  30993. #pragma clang diagnostic push
  30994. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30995. #pragma clang diagnostic ignored "-Wunused-variable"
  30996. #endif
  30997. #ifdef __clang__
  30998. #pragma clang diagnostic pop
  30999. #endif
  31000. #ifdef __clang__
  31001. #pragma clang diagnostic push
  31002. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31003. #pragma clang diagnostic ignored "-Wunused-variable"
  31004. #endif
  31005. #ifdef __clang__
  31006. #pragma clang diagnostic pop
  31007. #endif
  31008. #ifdef __clang__
  31009. #pragma clang diagnostic push
  31010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31011. #pragma clang diagnostic ignored "-Wunused-variable"
  31012. #endif
  31013. #ifdef __clang__
  31014. #pragma clang diagnostic pop
  31015. #endif
  31016. #ifdef __clang__
  31017. #pragma clang diagnostic push
  31018. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31019. #pragma clang diagnostic ignored "-Wunused-variable"
  31020. #endif
  31021. #ifdef __clang__
  31022. #pragma clang diagnostic pop
  31023. #endif
  31024. #ifdef __clang__
  31025. #pragma clang diagnostic push
  31026. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31027. #pragma clang diagnostic ignored "-Wunused-variable"
  31028. #endif
  31029. #ifdef __clang__
  31030. #pragma clang diagnostic pop
  31031. #endif
  31032. #ifdef __clang__
  31033. #pragma clang diagnostic push
  31034. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31035. #pragma clang diagnostic ignored "-Wunused-variable"
  31036. #endif
  31037. #ifdef __clang__
  31038. #pragma clang diagnostic pop
  31039. #endif
  31040. #ifdef __clang__
  31041. #pragma clang diagnostic push
  31042. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31043. #pragma clang diagnostic ignored "-Wunused-variable"
  31044. #endif
  31045. #ifdef __clang__
  31046. #pragma clang diagnostic pop
  31047. #endif
  31048. #ifdef __clang__
  31049. #pragma clang diagnostic push
  31050. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31051. #pragma clang diagnostic ignored "-Wunused-variable"
  31052. #endif
  31053. #ifdef __clang__
  31054. #pragma clang diagnostic pop
  31055. #endif
  31056. #ifdef __clang__
  31057. #pragma clang diagnostic push
  31058. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31059. #pragma clang diagnostic ignored "-Wunused-variable"
  31060. #endif
  31061. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  31062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mD584B5E4A07E3D025352EA0BAE9B10FE5C13A583 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  31063. {
  31064. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  31065. __this->set_method_3(___method1);
  31066. __this->set_m_target_2(___object0);
  31067. }
  31068. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  31069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
  31070. {
  31071. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  31072. Delegate_t** delegatesToInvoke;
  31073. il2cpp_array_size_t length;
  31074. if (delegateArrayToInvoke != NULL)
  31075. {
  31076. length = delegateArrayToInvoke->max_length;
  31077. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  31078. }
  31079. else
  31080. {
  31081. length = 1;
  31082. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  31083. }
  31084. for (il2cpp_array_size_t i = 0; i < length; i++)
  31085. {
  31086. Delegate_t* currentDelegate = delegatesToInvoke[i];
  31087. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  31088. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  31089. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  31090. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  31091. {
  31092. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  31093. }
  31094. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  31095. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  31096. if (___methodIsStatic)
  31097. {
  31098. if (___parameterCount == 1)
  31099. {
  31100. // open
  31101. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31102. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  31103. }
  31104. else
  31105. {
  31106. // closed
  31107. typedef void (*FunctionPointerType) (void*, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31108. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  31109. }
  31110. }
  31111. else if (___parameterCount != 1)
  31112. {
  31113. // open
  31114. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  31115. {
  31116. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  31117. {
  31118. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31119. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0);
  31120. else
  31121. GenericVirtActionInvoker0::Invoke(targetMethod, ___driven0);
  31122. }
  31123. else
  31124. {
  31125. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31126. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0);
  31127. else
  31128. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0);
  31129. }
  31130. }
  31131. else
  31132. {
  31133. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31134. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  31135. }
  31136. }
  31137. else
  31138. {
  31139. // closed
  31140. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  31141. {
  31142. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  31143. {
  31144. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31145. GenericInterfaceActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(targetMethod, targetThis, ___driven0);
  31146. else
  31147. GenericVirtActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(targetMethod, targetThis, ___driven0);
  31148. }
  31149. else
  31150. {
  31151. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31152. InterfaceActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___driven0);
  31153. else
  31154. VirtActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___driven0);
  31155. }
  31156. }
  31157. else
  31158. {
  31159. if (targetThis == NULL)
  31160. {
  31161. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31162. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  31163. }
  31164. else
  31165. {
  31166. typedef void (*FunctionPointerType) (void*, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31167. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  31168. }
  31169. }
  31170. }
  31171. }
  31172. }
  31173. // System.IAsyncResult UnityEngine.RectTransform/ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object)
  31174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ReapplyDrivenProperties_BeginInvoke_mC7625A8FDFF392D73C7828526490DCB88FD87232 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  31175. {
  31176. void *__d_args[2] = {0};
  31177. __d_args[0] = ___driven0;
  31178. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  31179. }
  31180. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::EndInvoke(System.IAsyncResult)
  31181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_EndInvoke_m89A593999C130CA23515BF8A9C02DDE5B39ECF67 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  31182. {
  31183. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  31184. }
  31185. #ifdef __clang__
  31186. #pragma clang diagnostic pop
  31187. #endif
  31188. #ifdef __clang__
  31189. #pragma clang diagnostic push
  31190. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31191. #pragma clang diagnostic ignored "-Wunused-variable"
  31192. #endif
  31193. #ifdef __clang__
  31194. #pragma clang diagnostic pop
  31195. #endif
  31196. #ifdef __clang__
  31197. #pragma clang diagnostic push
  31198. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31199. #pragma clang diagnostic ignored "-Wunused-variable"
  31200. #endif
  31201. #ifdef __clang__
  31202. #pragma clang diagnostic pop
  31203. #endif
  31204. #ifdef __clang__
  31205. #pragma clang diagnostic push
  31206. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31207. #pragma clang diagnostic ignored "-Wunused-variable"
  31208. #endif
  31209. #ifdef __clang__
  31210. #pragma clang diagnostic pop
  31211. #endif
  31212. #ifdef __clang__
  31213. #pragma clang diagnostic push
  31214. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31215. #pragma clang diagnostic ignored "-Wunused-variable"
  31216. #endif
  31217. #ifdef __clang__
  31218. #pragma clang diagnostic pop
  31219. #endif
  31220. #ifdef __clang__
  31221. #pragma clang diagnostic push
  31222. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31223. #pragma clang diagnostic ignored "-Wunused-variable"
  31224. #endif
  31225. // System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
  31226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncodingUtility__cctor_m6BADEB7670563CC438C10AF259028A7FF06AD65F (const RuntimeMethod* method)
  31227. {
  31228. static bool s_Il2CppMethodInitialized;
  31229. if (!s_Il2CppMethodInitialized)
  31230. {
  31231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var);
  31232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var);
  31233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  31234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var);
  31235. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31236. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  31237. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var);
  31238. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  31239. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C);
  31240. s_Il2CppMethodInitialized = true;
  31241. }
  31242. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_0 = NULL;
  31243. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_1 = NULL;
  31244. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_2 = NULL;
  31245. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_3 = NULL;
  31246. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_4 = NULL;
  31247. {
  31248. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_0;
  31249. L_0 = Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E(/*hidden argument*/NULL);
  31250. int32_t L_1;
  31251. L_1 = VirtFuncInvoker0< int32_t >::Invoke(25 /* System.Int32 System.Text.Encoding::get_CodePage() */, L_0);
  31252. EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 * L_2 = (EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 *)il2cpp_codegen_object_new(EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var);
  31253. EncoderReplacementFallback__ctor_m07299910DC3D3F6B9F8F37A4ADD40A500F97D1D4(L_2, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, /*hidden argument*/NULL);
  31254. DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 * L_3 = (DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 *)il2cpp_codegen_object_new(DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var);
  31255. DecoderReplacementFallback__ctor_m7E6C273B2682E373C787568EB0BB0B2E4B6C2253(L_3, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, /*hidden argument*/NULL);
  31256. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_4;
  31257. L_4 = Encoding_GetEncoding_m4DC46FF0C923994EDEE21980037198E27A75E4F2(L_1, L_2, L_3, /*hidden argument*/NULL);
  31258. ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->set_targetEncoding_1(L_4);
  31259. UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * L_5 = (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 *)il2cpp_codegen_object_new(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  31260. UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD(L_5, (bool)1, (bool)1, (bool)1, /*hidden argument*/NULL);
  31261. V_0 = L_5;
  31262. UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * L_6 = (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 *)il2cpp_codegen_object_new(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  31263. UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD(L_6, (bool)0, (bool)1, (bool)1, /*hidden argument*/NULL);
  31264. V_1 = L_6;
  31265. UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * L_7 = (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 *)il2cpp_codegen_object_new(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  31266. UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C(L_7, (bool)1, (bool)1, (bool)1, /*hidden argument*/NULL);
  31267. V_2 = L_7;
  31268. UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * L_8 = (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 *)il2cpp_codegen_object_new(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  31269. UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C(L_8, (bool)0, (bool)1, (bool)1, /*hidden argument*/NULL);
  31270. V_3 = L_8;
  31271. UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 * L_9 = (UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 *)il2cpp_codegen_object_new(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var);
  31272. UTF8Encoding__ctor_mD752778085A353529AF03841383E5603FE556449(L_9, (bool)1, (bool)1, /*hidden argument*/NULL);
  31273. V_4 = L_9;
  31274. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_10 = (KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7*)(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7*)SZArrayNew(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var, (uint32_t)5);
  31275. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_11 = L_10;
  31276. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_12 = V_0;
  31277. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_13;
  31278. L_13 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_12);
  31279. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_14 = V_0;
  31280. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_15;
  31281. memset((&L_15), 0, sizeof(L_15));
  31282. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_15), L_13, L_14, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31283. (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_15);
  31284. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_16 = L_11;
  31285. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_17 = V_1;
  31286. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_18;
  31287. L_18 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_17);
  31288. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_19 = V_1;
  31289. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_20;
  31290. memset((&L_20), 0, sizeof(L_20));
  31291. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_20), L_18, L_19, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31292. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_20);
  31293. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_21 = L_16;
  31294. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_22 = V_2;
  31295. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_23;
  31296. L_23 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_22);
  31297. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_24 = V_2;
  31298. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_25;
  31299. memset((&L_25), 0, sizeof(L_25));
  31300. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_25), L_23, L_24, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31301. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_25);
  31302. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_26 = L_21;
  31303. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_27 = V_3;
  31304. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_28;
  31305. L_28 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_27);
  31306. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_29 = V_3;
  31307. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_30;
  31308. memset((&L_30), 0, sizeof(L_30));
  31309. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_30), L_28, L_29, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31310. (L_26)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_30);
  31311. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_31 = L_26;
  31312. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_32 = V_4;
  31313. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_33;
  31314. L_33 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_32);
  31315. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_34 = V_4;
  31316. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_35;
  31317. memset((&L_35), 0, sizeof(L_35));
  31318. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_35), L_33, L_34, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31319. (L_31)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_35);
  31320. ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->set_encodingLookup_0(L_31);
  31321. return;
  31322. }
  31323. }
  31324. #ifdef __clang__
  31325. #pragma clang diagnostic pop
  31326. #endif
  31327. #ifdef __clang__
  31328. #pragma clang diagnostic push
  31329. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31330. #pragma clang diagnostic ignored "-Wunused-variable"
  31331. #endif
  31332. #ifdef __clang__
  31333. #pragma clang diagnostic pop
  31334. #endif
  31335. #ifdef __clang__
  31336. #pragma clang diagnostic push
  31337. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31338. #pragma clang diagnostic ignored "-Wunused-variable"
  31339. #endif
  31340. #ifdef __clang__
  31341. #pragma clang diagnostic pop
  31342. #endif
  31343. #ifdef __clang__
  31344. #pragma clang diagnostic push
  31345. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31346. #pragma clang diagnostic ignored "-Wunused-variable"
  31347. #endif
  31348. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  31349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer0, const RuntimeMethod* method)
  31350. {
  31351. {
  31352. __this->set_currentIndex_1((-1));
  31353. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  31354. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___outer0;
  31355. __this->set_outer_0(L_0);
  31356. return;
  31357. }
  31358. }
  31359. // System.Object UnityEngine.Transform/Enumerator::get_Current()
  31360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m1CFECBB7AC3EACD05A11CC6848AE7A94A8123E9F (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  31361. {
  31362. RuntimeObject * V_0 = NULL;
  31363. {
  31364. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_outer_0();
  31365. int32_t L_1 = __this->get_currentIndex_1();
  31366. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2;
  31367. L_2 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_0, L_1, /*hidden argument*/NULL);
  31368. V_0 = L_2;
  31369. goto IL_0015;
  31370. }
  31371. IL_0015:
  31372. {
  31373. RuntimeObject * L_3 = V_0;
  31374. return L_3;
  31375. }
  31376. }
  31377. // System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
  31378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m346F9A121D9E89ADBA8296E6A7EF8763C5B58A14 (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  31379. {
  31380. int32_t V_0 = 0;
  31381. int32_t V_1 = 0;
  31382. bool V_2 = false;
  31383. {
  31384. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_outer_0();
  31385. int32_t L_1;
  31386. L_1 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_0, /*hidden argument*/NULL);
  31387. V_0 = L_1;
  31388. int32_t L_2 = __this->get_currentIndex_1();
  31389. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
  31390. int32_t L_3 = V_1;
  31391. __this->set_currentIndex_1(L_3);
  31392. int32_t L_4 = V_1;
  31393. int32_t L_5 = V_0;
  31394. V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
  31395. goto IL_0024;
  31396. }
  31397. IL_0024:
  31398. {
  31399. bool L_6 = V_2;
  31400. return L_6;
  31401. }
  31402. }
  31403. // System.Void UnityEngine.Transform/Enumerator::Reset()
  31404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mFA289646E280C94D82CC223C024E0B615F811C8E (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  31405. {
  31406. {
  31407. __this->set_currentIndex_1((-1));
  31408. return;
  31409. }
  31410. }
  31411. #ifdef __clang__
  31412. #pragma clang diagnostic pop
  31413. #endif
  31414. #ifdef __clang__
  31415. #pragma clang diagnostic push
  31416. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31417. #pragma clang diagnostic ignored "-Wunused-variable"
  31418. #endif
  31419. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.cctor()
  31420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m5B3F5B8A2DD74DC42F3E777C1FDD1C880EFA95BA (const RuntimeMethod* method)
  31421. {
  31422. static bool s_Il2CppMethodInitialized;
  31423. if (!s_Il2CppMethodInitialized)
  31424. {
  31425. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  31426. s_Il2CppMethodInitialized = true;
  31427. }
  31428. {
  31429. U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * L_0 = (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF *)il2cpp_codegen_object_new(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  31430. U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D(L_0, /*hidden argument*/NULL);
  31431. ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  31432. return;
  31433. }
  31434. }
  31435. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  31436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, const RuntimeMethod* method)
  31437. {
  31438. {
  31439. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  31440. return;
  31441. }
  31442. }
  31443. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::<RegisterUECatcher>b__0_0(System.Object,System.UnhandledExceptionEventArgs)
  31444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278 (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, RuntimeObject * ___sender0, UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * ___e1, const RuntimeMethod* method)
  31445. {
  31446. static bool s_Il2CppMethodInitialized;
  31447. if (!s_Il2CppMethodInitialized)
  31448. {
  31449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  31450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31451. s_Il2CppMethodInitialized = true;
  31452. }
  31453. {
  31454. UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * L_0 = ___e1;
  31455. RuntimeObject * L_1;
  31456. L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline(L_0, /*hidden argument*/NULL);
  31457. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  31458. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(((Exception_t *)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  31459. return;
  31460. }
  31461. }
  31462. #ifdef __clang__
  31463. #pragma clang diagnostic pop
  31464. #endif
  31465. #ifdef __clang__
  31466. #pragma clang diagnostic push
  31467. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31468. #pragma clang diagnostic ignored "-Wunused-variable"
  31469. #endif
  31470. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31471. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled)
  31472. {
  31473. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31474. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31475. }
  31476. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke_back(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled)
  31477. {
  31478. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31479. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31480. }
  31481. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31482. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke_cleanup(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled)
  31483. {
  31484. }
  31485. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31486. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled)
  31487. {
  31488. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31489. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31490. }
  31491. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com_back(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled)
  31492. {
  31493. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31494. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31495. }
  31496. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31497. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com_cleanup(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled)
  31498. {
  31499. }
  31500. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  31501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method)
  31502. {
  31503. {
  31504. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_0 = ___callback0;
  31505. __this->set_m_DelagateCallback_0(L_0);
  31506. RuntimeObject * L_1 = ___state1;
  31507. __this->set_m_DelagateState_1(L_1);
  31508. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_2 = ___waitHandle2;
  31509. __this->set_m_WaitHandle_2(L_2);
  31510. return;
  31511. }
  31512. }
  31513. IL2CPP_EXTERN_C void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603_AdjustorThunk (RuntimeObject * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method)
  31514. {
  31515. int32_t _offset = 1;
  31516. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * _thisAdjusted = reinterpret_cast<WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *>(__this + _offset);
  31517. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603(_thisAdjusted, ___callback0, ___state1, ___waitHandle2, method);
  31518. }
  31519. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  31520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, const RuntimeMethod* method)
  31521. {
  31522. Exception_t * V_0 = NULL;
  31523. bool V_1 = false;
  31524. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  31525. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  31526. {
  31527. }
  31528. IL_0001:
  31529. try
  31530. { // begin try (depth: 1)
  31531. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_0 = __this->get_m_DelagateCallback_0();
  31532. RuntimeObject * L_1 = __this->get_m_DelagateState_1();
  31533. SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461(L_0, L_1, /*hidden argument*/NULL);
  31534. goto IL_0023;
  31535. } // end try (depth: 1)
  31536. catch(Il2CppExceptionWrapper& e)
  31537. {
  31538. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  31539. {
  31540. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  31541. goto CATCH_0017;
  31542. }
  31543. throw e;
  31544. }
  31545. CATCH_0017:
  31546. { // begin catch(System.Exception)
  31547. V_0 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  31548. Exception_t * L_2 = V_0;
  31549. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  31550. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_2, /*hidden argument*/NULL);
  31551. IL2CPP_POP_ACTIVE_EXCEPTION();
  31552. goto IL_0023;
  31553. } // end catch (depth: 1)
  31554. IL_0023:
  31555. {
  31556. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_3 = __this->get_m_WaitHandle_2();
  31557. V_1 = (bool)((!(((RuntimeObject*)(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  31558. bool L_4 = V_1;
  31559. if (!L_4)
  31560. {
  31561. goto IL_003c;
  31562. }
  31563. }
  31564. {
  31565. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_5 = __this->get_m_WaitHandle_2();
  31566. bool L_6;
  31567. L_6 = EventWaitHandle_Set_m81764C887F38A1153224557B26CD688B59987B38(L_5, /*hidden argument*/NULL);
  31568. }
  31569. IL_003c:
  31570. {
  31571. return;
  31572. }
  31573. }
  31574. IL2CPP_EXTERN_C void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31575. {
  31576. int32_t _offset = 1;
  31577. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * _thisAdjusted = reinterpret_cast<WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *>(__this + _offset);
  31578. WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20(_thisAdjusted, method);
  31579. }
  31580. #ifdef __clang__
  31581. #pragma clang diagnostic pop
  31582. #endif
  31583. #ifdef __clang__
  31584. #pragma clang diagnostic push
  31585. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31586. #pragma clang diagnostic ignored "-Wunused-variable"
  31587. #endif
  31588. #ifdef __clang__
  31589. #pragma clang diagnostic pop
  31590. #endif
  31591. #ifdef __clang__
  31592. #pragma clang diagnostic push
  31593. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31594. #pragma clang diagnostic ignored "-Wunused-variable"
  31595. #endif
  31596. #ifdef __clang__
  31597. #pragma clang diagnostic pop
  31598. #endif
  31599. #ifdef __clang__
  31600. #pragma clang diagnostic push
  31601. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31602. #pragma clang diagnostic ignored "-Wunused-variable"
  31603. #endif
  31604. #ifdef __clang__
  31605. #pragma clang diagnostic pop
  31606. #endif
  31607. #ifdef __clang__
  31608. #pragma clang diagnostic push
  31609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31610. #pragma clang diagnostic ignored "-Wunused-variable"
  31611. #endif
  31612. #ifdef __clang__
  31613. #pragma clang diagnostic pop
  31614. #endif
  31615. #ifdef __clang__
  31616. #pragma clang diagnostic push
  31617. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31618. #pragma clang diagnostic ignored "-Wunused-variable"
  31619. #endif
  31620. #ifdef __clang__
  31621. #pragma clang diagnostic pop
  31622. #endif
  31623. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  31624. {
  31625. {
  31626. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  31627. return L_0;
  31628. }
  31629. }
  31630. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
  31631. {
  31632. {
  31633. bool L_0 = ___value0;
  31634. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  31635. return;
  31636. }
  31637. }
  31638. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method)
  31639. {
  31640. static bool s_Il2CppMethodInitialized;
  31641. if (!s_Il2CppMethodInitialized)
  31642. {
  31643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31644. s_Il2CppMethodInitialized = true;
  31645. }
  31646. {
  31647. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31648. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3();
  31649. return L_0;
  31650. }
  31651. }
  31652. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
  31653. {
  31654. static bool s_Il2CppMethodInitialized;
  31655. if (!s_Il2CppMethodInitialized)
  31656. {
  31657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31658. s_Il2CppMethodInitialized = true;
  31659. }
  31660. {
  31661. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
  31662. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31663. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0);
  31664. return;
  31665. }
  31666. }
  31667. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31668. {
  31669. {
  31670. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  31671. return L_0;
  31672. }
  31673. }
  31674. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31675. {
  31676. {
  31677. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  31678. return L_0;
  31679. }
  31680. }
  31681. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31682. {
  31683. {
  31684. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  31685. return L_0;
  31686. }
  31687. }
  31688. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31689. {
  31690. {
  31691. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  31692. return L_0;
  31693. }
  31694. }
  31695. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31696. {
  31697. {
  31698. int32_t L_0 = ___value0;
  31699. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  31700. return;
  31701. }
  31702. }
  31703. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31704. {
  31705. {
  31706. int32_t L_0 = ___value0;
  31707. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  31708. return;
  31709. }
  31710. }
  31711. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31712. {
  31713. {
  31714. int32_t L_0 = ___value0;
  31715. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  31716. return;
  31717. }
  31718. }
  31719. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31720. {
  31721. {
  31722. int32_t L_0 = ___value0;
  31723. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  31724. return;
  31725. }
  31726. }
  31727. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31728. {
  31729. {
  31730. int32_t L_0 = ___value0;
  31731. __this->set_U3CmipCountU3Ek__BackingField_4(L_0);
  31732. return;
  31733. }
  31734. }
  31735. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31736. {
  31737. {
  31738. int32_t L_0 = ___value0;
  31739. __this->set_U3CdimensionU3Ek__BackingField_9(L_0);
  31740. return;
  31741. }
  31742. }
  31743. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31744. {
  31745. {
  31746. int32_t L_0 = ___value0;
  31747. __this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
  31748. return;
  31749. }
  31750. }
  31751. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31752. {
  31753. {
  31754. int32_t L_0 = ___value0;
  31755. __this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
  31756. return;
  31757. }
  31758. }
  31759. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31760. {
  31761. {
  31762. int32_t L_0 = ___value0;
  31763. __this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
  31764. return;
  31765. }
  31766. }
  31767. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method)
  31768. {
  31769. static bool s_Il2CppMethodInitialized;
  31770. if (!s_Il2CppMethodInitialized)
  31771. {
  31772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  31773. s_Il2CppMethodInitialized = true;
  31774. }
  31775. {
  31776. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  31777. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  31778. return L_0;
  31779. }
  31780. }
  31781. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method)
  31782. {
  31783. static bool s_Il2CppMethodInitialized;
  31784. if (!s_Il2CppMethodInitialized)
  31785. {
  31786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  31787. s_Il2CppMethodInitialized = true;
  31788. }
  31789. {
  31790. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  31791. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  31792. return L_0;
  31793. }
  31794. }
  31795. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  31796. {
  31797. {
  31798. RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
  31799. return L_0;
  31800. }
  31801. }
  31802. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  31803. {
  31804. {
  31805. RuntimeObject* L_0 = ___value0;
  31806. __this->set_U3CimplementationU3Ek__BackingField_0(L_0);
  31807. return;
  31808. }
  31809. }
  31810. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
  31811. {
  31812. {
  31813. int32_t L_0 = __this->get_m_stringLength_0();
  31814. return L_0;
  31815. }
  31816. }
  31817. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline (Exception_t * __this, const RuntimeMethod* method)
  31818. {
  31819. {
  31820. Exception_t * L_0 = __this->get__innerException_4();
  31821. return L_0;
  31822. }
  31823. }
  31824. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31825. {
  31826. {
  31827. int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
  31828. return L_0;
  31829. }
  31830. }
  31831. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31832. {
  31833. {
  31834. int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
  31835. return L_0;
  31836. }
  31837. }
  31838. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method)
  31839. {
  31840. {
  31841. void* L_0 = ___value0;
  31842. *__this = ((intptr_t)L_0);
  31843. return;
  31844. }
  31845. }
  31846. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31847. {
  31848. {
  31849. int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
  31850. return L_0;
  31851. }
  31852. }
  31853. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31854. {
  31855. {
  31856. bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
  31857. return L_0;
  31858. }
  31859. }
  31860. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31861. {
  31862. {
  31863. int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
  31864. return L_0;
  31865. }
  31866. }
  31867. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31868. {
  31869. {
  31870. bool L_0 = __this->get_U3CrendersUIOverlayU3Ek__BackingField_13();
  31871. return L_0;
  31872. }
  31873. }
  31874. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31875. {
  31876. {
  31877. bool L_0 = __this->get_U3CautoAmbientProbeBakingU3Ek__BackingField_23();
  31878. return L_0;
  31879. }
  31880. }
  31881. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31882. {
  31883. {
  31884. bool L_0 = __this->get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24();
  31885. return L_0;
  31886. }
  31887. }
  31888. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127_inline (const RuntimeMethod* method)
  31889. {
  31890. static bool s_Il2CppMethodInitialized;
  31891. if (!s_Il2CppMethodInitialized)
  31892. {
  31893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  31894. s_Il2CppMethodInitialized = true;
  31895. }
  31896. {
  31897. bool L_0 = ((TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var))->get_U3CdisableInPlaceEditingU3Ek__BackingField_1();
  31898. return L_0;
  31899. }
  31900. }
  31901. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  31902. {
  31903. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31904. memset((&V_0), 0, sizeof(V_0));
  31905. {
  31906. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  31907. float L_1 = L_0.get_x_2();
  31908. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  31909. float L_3 = L_2.get_x_2();
  31910. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  31911. float L_5 = L_4.get_y_3();
  31912. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  31913. float L_7 = L_6.get_y_3();
  31914. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  31915. float L_9 = L_8.get_z_4();
  31916. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  31917. float L_11 = L_10.get_z_4();
  31918. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  31919. memset((&L_12), 0, sizeof(L_12));
  31920. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  31921. V_0 = L_12;
  31922. goto IL_0030;
  31923. }
  31924. IL_0030:
  31925. {
  31926. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  31927. return L_13;
  31928. }
  31929. }
  31930. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  31931. {
  31932. {
  31933. float L_0 = ___x0;
  31934. __this->set_x_2(L_0);
  31935. float L_1 = ___y1;
  31936. __this->set_y_3(L_1);
  31937. float L_2 = ___z2;
  31938. __this->set_z_4(L_2);
  31939. return;
  31940. }
  31941. }
  31942. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method)
  31943. {
  31944. {
  31945. int32_t L_0 = ___value0;
  31946. __this->set__HResult_11(L_0);
  31947. return;
  31948. }
  31949. }
  31950. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  31951. {
  31952. {
  31953. float L_0 = ___x0;
  31954. __this->set_x_0(L_0);
  31955. float L_1 = ___y1;
  31956. __this->set_y_1(L_1);
  31957. return;
  31958. }
  31959. }
  31960. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  31961. {
  31962. bool V_0 = false;
  31963. int32_t G_B3_0 = 0;
  31964. {
  31965. float L_0 = __this->get_x_0();
  31966. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___other0;
  31967. float L_2 = L_1.get_x_0();
  31968. if ((!(((float)L_0) == ((float)L_2))))
  31969. {
  31970. goto IL_001f;
  31971. }
  31972. }
  31973. {
  31974. float L_3 = __this->get_y_1();
  31975. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___other0;
  31976. float L_5 = L_4.get_y_1();
  31977. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  31978. goto IL_0020;
  31979. }
  31980. IL_001f:
  31981. {
  31982. G_B3_0 = 0;
  31983. }
  31984. IL_0020:
  31985. {
  31986. V_0 = (bool)G_B3_0;
  31987. goto IL_0023;
  31988. }
  31989. IL_0023:
  31990. {
  31991. bool L_6 = V_0;
  31992. return L_6;
  31993. }
  31994. }
  31995. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  31996. {
  31997. float V_0 = 0.0f;
  31998. float V_1 = 0.0f;
  31999. bool V_2 = false;
  32000. {
  32001. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  32002. float L_1 = L_0.get_x_0();
  32003. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  32004. float L_3 = L_2.get_x_0();
  32005. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  32006. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  32007. float L_5 = L_4.get_y_1();
  32008. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  32009. float L_7 = L_6.get_y_1();
  32010. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  32011. float L_8 = V_0;
  32012. float L_9 = V_0;
  32013. float L_10 = V_1;
  32014. float L_11 = V_1;
  32015. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  32016. goto IL_002e;
  32017. }
  32018. IL_002e:
  32019. {
  32020. bool L_12 = V_2;
  32021. return L_12;
  32022. }
  32023. }
  32024. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  32025. {
  32026. int32_t V_0 = 0;
  32027. {
  32028. int32_t L_0 = __this->get_m_X_0();
  32029. V_0 = L_0;
  32030. goto IL_000a;
  32031. }
  32032. IL_000a:
  32033. {
  32034. int32_t L_1 = V_0;
  32035. return L_1;
  32036. }
  32037. }
  32038. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  32039. {
  32040. {
  32041. int32_t L_0 = ___value0;
  32042. __this->set_m_X_0(L_0);
  32043. return;
  32044. }
  32045. }
  32046. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  32047. {
  32048. int32_t V_0 = 0;
  32049. {
  32050. int32_t L_0 = __this->get_m_Y_1();
  32051. V_0 = L_0;
  32052. goto IL_000a;
  32053. }
  32054. IL_000a:
  32055. {
  32056. int32_t L_1 = V_0;
  32057. return L_1;
  32058. }
  32059. }
  32060. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  32061. {
  32062. {
  32063. int32_t L_0 = ___value0;
  32064. __this->set_m_Y_1(L_0);
  32065. return;
  32066. }
  32067. }
  32068. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  32069. {
  32070. {
  32071. int32_t L_0 = ___x0;
  32072. __this->set_m_X_0(L_0);
  32073. int32_t L_1 = ___y1;
  32074. __this->set_m_Y_1(L_1);
  32075. return;
  32076. }
  32077. }
  32078. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  32079. {
  32080. bool V_0 = false;
  32081. int32_t G_B3_0 = 0;
  32082. {
  32083. int32_t L_0;
  32084. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  32085. int32_t L_1;
  32086. L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  32087. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  32088. {
  32089. goto IL_0021;
  32090. }
  32091. }
  32092. {
  32093. int32_t L_2;
  32094. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  32095. int32_t L_3;
  32096. L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  32097. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  32098. goto IL_0022;
  32099. }
  32100. IL_0021:
  32101. {
  32102. G_B3_0 = 0;
  32103. }
  32104. IL_0022:
  32105. {
  32106. V_0 = (bool)G_B3_0;
  32107. goto IL_0025;
  32108. }
  32109. IL_0025:
  32110. {
  32111. bool L_4 = V_0;
  32112. return L_4;
  32113. }
  32114. }
  32115. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  32116. {
  32117. static bool s_Il2CppMethodInitialized;
  32118. if (!s_Il2CppMethodInitialized)
  32119. {
  32120. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  32121. s_Il2CppMethodInitialized = true;
  32122. }
  32123. bool V_0 = false;
  32124. bool V_1 = false;
  32125. {
  32126. RuntimeObject * L_0 = ___other0;
  32127. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32128. bool L_1 = V_0;
  32129. if (!L_1)
  32130. {
  32131. goto IL_0015;
  32132. }
  32133. }
  32134. {
  32135. V_1 = (bool)0;
  32136. goto IL_0024;
  32137. }
  32138. IL_0015:
  32139. {
  32140. RuntimeObject * L_2 = ___other0;
  32141. bool L_3;
  32142. L_3 = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, ((*(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)UnBox(L_2, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  32143. V_1 = L_3;
  32144. goto IL_0024;
  32145. }
  32146. IL_0024:
  32147. {
  32148. bool L_4 = V_1;
  32149. return L_4;
  32150. }
  32151. }
  32152. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  32153. {
  32154. {
  32155. float L_0 = ___x0;
  32156. __this->set_x_2(L_0);
  32157. float L_1 = ___y1;
  32158. __this->set_y_3(L_1);
  32159. __this->set_z_4((0.0f));
  32160. return;
  32161. }
  32162. }
  32163. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
  32164. {
  32165. static bool s_Il2CppMethodInitialized;
  32166. if (!s_Il2CppMethodInitialized)
  32167. {
  32168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  32169. s_Il2CppMethodInitialized = true;
  32170. }
  32171. float V_0 = 0.0f;
  32172. {
  32173. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___vector0;
  32174. float L_1 = L_0.get_x_2();
  32175. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___vector0;
  32176. float L_3 = L_2.get_x_2();
  32177. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0;
  32178. float L_5 = L_4.get_y_3();
  32179. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0;
  32180. float L_7 = L_6.get_y_3();
  32181. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___vector0;
  32182. float L_9 = L_8.get_z_4();
  32183. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
  32184. float L_11 = L_10.get_z_4();
  32185. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  32186. double L_12;
  32187. L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))))));
  32188. V_0 = ((float)((float)L_12));
  32189. goto IL_0034;
  32190. }
  32191. IL_0034:
  32192. {
  32193. float L_13 = V_0;
  32194. return L_13;
  32195. }
  32196. }
  32197. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  32198. {
  32199. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  32200. memset((&V_0), 0, sizeof(V_0));
  32201. {
  32202. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  32203. float L_1 = L_0.get_x_2();
  32204. float L_2 = ___d1;
  32205. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  32206. float L_4 = L_3.get_y_3();
  32207. float L_5 = ___d1;
  32208. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  32209. float L_7 = L_6.get_z_4();
  32210. float L_8 = ___d1;
  32211. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  32212. memset((&L_9), 0, sizeof(L_9));
  32213. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
  32214. V_0 = L_9;
  32215. goto IL_0021;
  32216. }
  32217. IL_0021:
  32218. {
  32219. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  32220. return L_10;
  32221. }
  32222. }
  32223. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  32224. {
  32225. bool V_0 = false;
  32226. int32_t G_B5_0 = 0;
  32227. {
  32228. float L_0 = __this->get_x_1();
  32229. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  32230. float L_2 = L_1.get_x_1();
  32231. if ((!(((float)L_0) == ((float)L_2))))
  32232. {
  32233. goto IL_003b;
  32234. }
  32235. }
  32236. {
  32237. float L_3 = __this->get_y_2();
  32238. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  32239. float L_5 = L_4.get_y_2();
  32240. if ((!(((float)L_3) == ((float)L_5))))
  32241. {
  32242. goto IL_003b;
  32243. }
  32244. }
  32245. {
  32246. float L_6 = __this->get_z_3();
  32247. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  32248. float L_8 = L_7.get_z_3();
  32249. if ((!(((float)L_6) == ((float)L_8))))
  32250. {
  32251. goto IL_003b;
  32252. }
  32253. }
  32254. {
  32255. float L_9 = __this->get_w_4();
  32256. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  32257. float L_11 = L_10.get_w_4();
  32258. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  32259. goto IL_003c;
  32260. }
  32261. IL_003b:
  32262. {
  32263. G_B5_0 = 0;
  32264. }
  32265. IL_003c:
  32266. {
  32267. V_0 = (bool)G_B5_0;
  32268. goto IL_003f;
  32269. }
  32270. IL_003f:
  32271. {
  32272. bool L_12 = V_0;
  32273. return L_12;
  32274. }
  32275. }
  32276. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  32277. {
  32278. {
  32279. float L_0 = __this->get_U3CwaitTimeU3Ek__BackingField_0();
  32280. return L_0;
  32281. }
  32282. }
  32283. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method)
  32284. {
  32285. {
  32286. float L_0 = ___value0;
  32287. __this->set_U3CwaitTimeU3Ek__BackingField_0(L_0);
  32288. return;
  32289. }
  32290. }
  32291. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline (UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * __this, const RuntimeMethod* method)
  32292. {
  32293. {
  32294. RuntimeObject * L_0 = __this->get__Exception_1();
  32295. return L_0;
  32296. }
  32297. }
  32298. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_mCAD7B121DB998D7C56EB0281215A860EFE9DCD95_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method)
  32299. {
  32300. {
  32301. RuntimeObject * L_0 = (RuntimeObject *)__this->get_key_0();
  32302. return (RuntimeObject *)L_0;
  32303. }
  32304. }
  32305. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method)
  32306. {
  32307. {
  32308. RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1();
  32309. return (RuntimeObject *)L_0;
  32310. }
  32311. }
  32312. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  32313. {
  32314. {
  32315. int32_t L_0 = ___index0;
  32316. int32_t L_1 = (int32_t)__this->get__size_2();
  32317. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  32318. {
  32319. goto IL_000e;
  32320. }
  32321. }
  32322. {
  32323. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  32324. }
  32325. IL_000e:
  32326. {
  32327. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  32328. int32_t L_3 = ___index0;
  32329. RuntimeObject * L_4;
  32330. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  32331. return (RuntimeObject *)L_4;
  32332. }
  32333. }
  32334. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  32335. {
  32336. {
  32337. int32_t L_0 = (int32_t)__this->get__size_2();
  32338. return (int32_t)L_0;
  32339. }
  32340. }
  32341. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method)
  32342. {
  32343. {
  32344. int32_t L_0 = ___index0;
  32345. int32_t L_1 = (int32_t)__this->get__size_2();
  32346. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  32347. {
  32348. goto IL_000e;
  32349. }
  32350. }
  32351. {
  32352. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  32353. }
  32354. IL_000e:
  32355. {
  32356. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* L_2 = (WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F*)__this->get__items_1();
  32357. int32_t L_3 = ___index0;
  32358. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_4;
  32359. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F*)L_2, (int32_t)L_3);
  32360. return (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 )L_4;
  32361. }
  32362. }
  32363. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  32364. {
  32365. {
  32366. int32_t L_0 = (int32_t)__this->get__size_2();
  32367. return (int32_t)L_0;
  32368. }
  32369. }