# @yume-chan/scrcpy TypeScript implementation of [Scrcpy](https://github.com/Genymobile/scrcpy) client. It's compatible with the official Scrcpy server binaries. **WARNING:** The public API is UNSTABLE. If you have any questions, please open an issue. - [Basic information](#basic-information) - [Prepare server binary](#prepare-server-binary) - [`fetch-scrcpy-server`](#fetch-scrcpy-server) - [Use the server binary](#use-the-server-binary) - [Node.js CommonJS](#nodejs-commonjs) - [Node.js ES module](#nodejs-es-module) - [Webpack 4](#webpack-4) - [Webpack 5](#webpack-5) - [Read the server version](#read-the-server-version) - [Option versions](#option-versions) - [Use with `@yume-chan/adb`](#use-with-yume-chanadb) - [Push server binary](#push-server-binary) - [Start server on device](#start-server-on-device) - [Using other transportation](#using-other-transportation) - [Parsing video packets](#parsing-video-packets) - [Sending control messages](#sending-control-messages) - [Reading device messages](#reading-device-messages) - [Always read the streams](#always-read-the-streams) - [Video stream](#video-stream) - [Decode video stream](#decode-video-stream) ## Basic information Although Scrcpy doesn't install any App on the device, it does have a server binary executable to be run on the device. With the official Scrcpy client and server, the client uses ADB to transfer the server binary file to the device, run it, and communicate with it via ADB tunnel (the bootstrap process). This package provides types that can serialize and deserialize Scrcpy protocol messages, but it generally requires you to do the bootstrapping and provide the data stream to the server. If you are also using `@yume-chan/adb`, this package has a helper class that can complete the bootstrap process using it, doing what the official client does. **NOTE:** `@yume-chan/adb` is a peer dependency, you need to install it yourself. Types that named begin with `Adb` requires `@yume-chan/adb`, and types that named begin with `Scrcpy` doesn't. ## Prepare server binary This package doesn't include the server binary. It's compatible with many versions of the official server binary, but may not work with future versions due to protocol changes. You can download the server binary from official releases (https://github.com/Genymobile/scrcpy/releases), or use the built-in `fetch-scrcpy-server` script to automate the process. The server binary is subject to [Apache License 2.0](https://github.com/Genymobile/scrcpy/blob/master/LICENSE). ### `fetch-scrcpy-server` This package also has a script that can download the server binary from official releases for you. To use it, first you need to install the `gh-release-fetch@3` NPM into your project, as it's a peer dependency. Then you can invoke it in a terminal: ``` $ npx fetch-scrcpy-server ``` For example: ``` $ npx fetch-scrcpy-server 1.24 ``` It can also be added to the `postinstall` script in your `package.json`, so running `npm install` will automatically invoke the script. ```json "scripts": { "postinstall": "fetch-scrcpy-server 1.24", }, ``` The server binary will be named `bin/scrcpy-server` in this package's installation directory (usually in `node_modules`). ### Use the server binary The server binary file needs to be embedded into your application, the exact method depends on the runtime. To name a few: #### Node.js CommonJS ```ts const fs = require('fs'); const path: string = require.resolve('@yume-chan/scrcpy/bin/scrcpy-server'); // Or your own server binary path const buffer: Buffer = fs.readFileSync(path); ``` #### Node.js ES module ```ts import fs from 'node:fs/promises'; import { createRequire } from 'node:module'; const path: string = createRequire(import.meta.url).resolve('@yume-chan/scrcpy/bin/scrcpy-server'); // Or your own server binary path const buffer: Buffer = await fs.readFile(path); ``` Currently, ES Module doesn't have a `resolve` function like `require.resolve` in CommonJS, so `createRequire` is used to create a CommonJS resolver. `import.meta.resolve` (https://github.com/whatwg/html/pull/5572) is a proposal that fills this gap. Node.js already has experimental support for it behind a flag. See https://nodejs.org/api/esm.html#importmetaresolvespecifier-parent for more information. ```ts const path: string = import.meta.resolve('@yume-chan/scrcpy/bin/scrcpy-server'); ``` #### Webpack 4 Requires installing and configuring file-loader (https://v4.webpack.js.org/loaders/file-loader/) ```ts import SCRCPY_SERVER_URL from '@yume-chan/scrcpy/bin/scrcpy-server'; // Or your own server binary path const buffer: ArrayBuffer = await fetch(SCRCPY_SERVER_URL).then(res => res.arrayBuffer()); ``` #### Webpack 5 Requires configuring Asset Modules (https://webpack.js.org/guides/asset-modules/) ```ts const SCRCPY_SERVER_URL = new URL('@yume-chan/scrcpy/bin/scrcpy-server', import.meta.url); // Or your own server binary path const buffer: ArrayBuffer = await fetch(SCRCPY_SERVER_URL).then(res => res.arrayBuffer()); ``` ### Read the server version The correct version number is required to launch the server, so `fetch-scrcpy-server` also writes the version number to `bin/version.js`. ```js import SCRCPY_SERVER_VERSION from '@yume-chan/scrcpy/bin/version.js'; console.log(SCRCPY_SERVER_VERSION); // "1.24" ``` ## Option versions Scrcpy server options change over time, and some of them are not backwards compatible. This package provides option types for each version (or range). Using wrong option version usually results in errors. The latest one may continue to work for future server versions, but there is no guarantee. | Version | Type | | --------- | ------------------- | | 1.16~1.17 | `ScrcpyOptions1_16` | | 1.18~1.20 | `ScrcpyOptions1_18` | | 1.21 | `ScrcpyOptions1_21` | | 1.22 | `ScrcpyOptions1_22` | | 1.23 | `ScrcpyOptions1_23` | | 1.24 | `ScrcpyOptions1_24` | When using `AdbScrcpyClient`, there are `AdbScrcpyOptions` containing `@yume-chan/adb` related options: | Version | Type | | --------- | ---------------------- | | 1.16~1.21 | `AdbScrcpyOptions1_16` | | 1.22~1.24 | `AdbScrcpyOptions1_22` | ## Use with `@yume-chan/adb` `@yume-chan/adb` is a TypeScript ADB implementation that can run on Web browser. It can be used to bootstrap the server on a device. ### Push server binary The `Adb#sync()#write()` method can be used to push files to the device. Read more at `@yume-chan/adb`'s documentation (https://github.com/yume-chan/ya-webadb/tree/main/libraries/adb#readme). This package also provides the `AdbScrcpyClient.pushServer()` static method as a shortcut, plus it will automatically close the `AdbSync` object on completion. Example using `write()`: ```ts import { AdbScrcpyClient } from '@yume-chan/scrcpy'; const stream: WritableStream = AdbScrcpyClient.pushServer(adb); const writer = stream.getWriter(); await writer.write(new Uint8Array(buffer)); await writer.close(); ``` Example using `pipeTo()`: ```ts import { WrapReadableStream } from '@yume-chan/adb'; import { AdbScrcpyClient } from '@yume-chan/scrcpy'; await fetch(SCRCPY_SERVER_URL) // `WrapReadableStream` is required because native `ReadableStream` (from `fetch`) // doesn't support `pipeTo()` non-native `WritableStream`s // (`@yume-chan/adb` is using `web-streams-polyfill`) .then(response => new WrapReadableStream(response.body)) .then(stream => stream.pipeTo(AdbScrcpyClient.pushServer(adb))); ``` ### Start server on device To start the server, use the `AdbScrcpyClient.start()` method. It automatically sets up port forwarding, launches the server, and connects to it. ```js import { AdbScrcpyClient, AdbScrcpyOptions1_22, DEFAULT_SERVER_PATH, ScrcpyOptions1_24 } from '@yume-chan/scrcpy'; import SCRCPY_SERVER_VERSION from '@yume-chan/scrcpy/bin/version.js'; const client: AdbScrcpyClient = await AdbScrcpyClient.start( adb, DEFAULT_SERVER_PATH, SCRCPY_SERVER_VERSION, // Or provide your own version number new AdbScrcpyOptions1_22(ScrcpyOptions1_24({ // options })) ); const stdout: ReadableStream = client.stdout; const videoPacketStream: ReadableStream = client.videoStream; const controlMessageSerializer: ScrcpyControlMessageSerializer | undefined = client.controlMessageSerializer; const deviceMessageStream: ReadableStream | undefined = client.deviceMessageStream; // to stop the server client.close(); ``` ## Using other transportation If you push, start and connect to the server yourself, you can still use this package to serialize/deserialize packets. ### Parsing video packets Requires a `ReadableStream` that reads from the video socket, preserving packet boundaries. **NOTE:** Because this package uses `web-streams-polyfill` NPM package's Web Streams API implementation, the provided `ReadableStream` must also be from `web-streams-polyfill` (or another polyfill that doesn't check object prototype when piping). ```ts import { ScrcpyOptions1_24, ScrcpyVideoStreamPacket } from '@yume-chan/scrcpy'; const videoStream: ReadableStream; // get the stream yourself const options = new ScrcpyOptions1_24({ // use the same version and options }); const videoPacketStream: ReadableStream = videoStream.pipeThrough(options.createVideoStreamTransformer()); // Read from `videoPacketStream` ``` ### Sending control messages Requires a `WritableStream` that writes to the control socket. Control socket is optional if control is not enabled. Video socket and control socket can run completely separately. ```ts import { ScrcpyControlMessageSerializer, ScrcpyOptions1_24 } from '@yume-chan/scrcpy'; const controlStream: ReadableWritablePair | undefined // get the stream yourself const options = new ScrcpyOptions1_24({ // use the same version and options }); const controlMessageSerializer = new ScrcpyControlMessageSerializer(controlStream.writable, options); // Call methods on `controlMessageSerializer` controlMessageSerializer.injectText("Hello World!"); ``` ### Reading device messages Requires a `ReadableStream` that reads from the control socket. **NOTE:** Because this package uses `web-streams-polyfill` NPM package's Web Streams API implementation, the provided `ReadableStream` must also be from `web-streams-polyfill` (or another polyfill that doesn't check object prototype when piping). ```ts import { ScrcpyDeviceMessageDeserializeStream, ScrcpyOptions1_24 } from '@yume-chan/scrcpy'; const controlStream: ReadableWritablePair | undefined // get the stream yourself const deviceMessageStream: ReadableStream = controlStream.readable.pipeThrough(new ScrcpyDeviceMessageDeserializeStream()); ``` ## Always read the streams In Web Streams API, `ReadableStream` will block its upstream when too many chunks are kept not read. If multiple streams are from the same upstream source, block one stream means blocking all of them. For Scrcpy, usually all streams are originated from the same ADB connection (either USB or TCP), so it's important to always read from all streams, even if you don't care about their data. ```ts // when using `AdbScrcpyClient` stdout .pipeTo( new WritableStream({ write: (line) => { // Handle or ignore the stdout line }, }), ) .catch(() => {}) .then(() => { // Handle server exit }); videoPacketStream .pipeTo(new WritableStream({ write: (packet) => { // Handle or ignore the video packet }, })) .catch(() => {}); deviceMessageStream .pipeTo(new WritableStream({ write: (message) => { // Handle or ignore the device message }, })) .catch(() => {}); ``` ## Video stream The data from `videoPacketStream` has two types: `configuration` and `frame`. Some fields may not be populated depending on the server version and options. ```ts export interface ScrcpyVideoStreamConfigurationPacket { type: 'configuration'; data: H264Configuration; } export interface ScrcpyVideoStreamFramePacket { type: 'frame'; keyframe?: boolean | undefined; pts?: bigint | undefined; data: Uint8Array; } ``` When `sendFrameMeta: false` is set, `videoPacketStream` only contains `frame` packets, and only the `data` field in it is available. It's commonly used when feeding into decoders like FFmpeg that can parse the H.264 stream itself, or saving to disk directly. Otherwise, both `configuration` and `frame` packets are available. * `configuration` packets contain the parsed SPS data, and can be used to initialize a video decoder. * `pts` (and `keyframe` field from server version 1.23) fields in `frame` packets are available to help decode the video. ## Decode video stream `@yume-chan/scrcpy-decoder-tinyh264` and `@yume-chan/scrcpy-decoder-webcodecs` can be used to decode and render the video stream in Browser environments. Refer to their README files for compatibility and usage information.