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- /**
- * @license
- * Blockly Demos: Block Factory
- *
- * Copyright 2016 Google Inc.
- * https://developers.google.com/blockly/
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /**
- * @fileoverview Contains the code for Block Library Controller, which
- * depends on Block Library Storage and Block Library UI. Provides the
- * interfaces for the user to
- * - save their blocks to the browser
- * - re-open and edit saved blocks
- * - delete blocks
- * - clear their block library
- * Depends on BlockFactory functions defined in factory.js.
- *
- * @author quachtina96 (Tina Quach)
- */
- 'use strict';
- goog.provide('BlockLibraryController');
- goog.require('BlockLibraryStorage');
- goog.require('BlockLibraryView');
- goog.require('BlockFactory');
- /**
- * Block Library Controller Class
- * @param {string} blockLibraryName Desired name of Block Library, also used
- * to create the key for where it's stored in local storage.
- * @param {!BlockLibraryStorage} opt_blockLibraryStorage Optional storage
- * object that allows user to import a block library.
- * @constructor
- */
- BlockLibraryController = function(blockLibraryName, opt_blockLibraryStorage) {
- this.name = blockLibraryName;
- // Create a new, empty Block Library Storage object, or load existing one.
- this.storage = opt_blockLibraryStorage || new BlockLibraryStorage(this.name);
- // The BlockLibraryView object handles the proper updating and formatting of
- // the block library dropdown.
- this.view = new BlockLibraryView();
- };
- /**
- * Returns the block type of the block the user is building.
- * @return {string} The current block's type.
- * @private
- */
- BlockLibraryController.prototype.getCurrentBlockType = function() {
- var rootBlock = FactoryUtils.getRootBlock(BlockFactory.mainWorkspace);
- var blockType = rootBlock.getFieldValue('NAME').trim().toLowerCase();
- // Replace white space with underscores
- return blockType.replace(/\W/g, '_').replace(/^(\d)/, '_\\1');
- };
- /**
- * Removes current block from Block Library and updates the save and delete
- * buttons so that user may save block to library and but not delete.
- * @param {string} blockType Type of block.
- */
- BlockLibraryController.prototype.removeFromBlockLibrary = function() {
- var blockType = this.getCurrentBlockType();
- this.storage.removeBlock(blockType);
- this.storage.saveToLocalStorage();
- this.populateBlockLibrary();
- this.view.updateButtons(blockType, false, false);
- };
- /**
- * Updates the workspace to show the block user selected from library
- * @param {string} blockType Block to edit on block factory.
- */
- BlockLibraryController.prototype.openBlock = function(blockType) {
- if (blockType) {
- var xml = this.storage.getBlockXml(blockType);
- BlockFactory.mainWorkspace.clear();
- Blockly.Xml.domToWorkspace(xml, BlockFactory.mainWorkspace);
- BlockFactory.mainWorkspace.clearUndo();
- } else {
- BlockFactory.showStarterBlock();
- this.view.setSelectedBlockType(null);
- }
- };
- /**
- * Returns type of block selected from library.
- * @return {string} Type of block selected.
- */
- BlockLibraryController.prototype.getSelectedBlockType = function() {
- return this.view.getSelectedBlockType();
- };
- /**
- * Confirms with user before clearing the block library in local storage and
- * updating the dropdown and displaying the starter block (factory_base).
- */
- BlockLibraryController.prototype.clearBlockLibrary = function() {
- var check = confirm('Delete all blocks from library?');
- if (check) {
- // Clear Block Library Storage.
- this.storage.clear();
- this.storage.saveToLocalStorage();
- // Update dropdown.
- this.view.clearOptions();
- // Show default block.
- BlockFactory.showStarterBlock();
- // User may not save the starter block, but will get explicit instructions
- // upon clicking the red save button.
- this.view.updateButtons(null);
- }
- };
- /**
- * Saves current block to local storage and updates dropdown.
- */
- BlockLibraryController.prototype.saveToBlockLibrary = function() {
- var blockType = this.getCurrentBlockType();
- // If user has not changed the name of the starter block.
- if (blockType == 'block_type') {
- // Do not save block if it has the default type, 'block_type'.
- alert('You cannot save a block under the name "block_type". Try changing ' +
- 'the name before saving. Then, click on the "Block Library" button ' +
- 'to view your saved blocks.');
- return;
- }
- // Create block XML.
- var xmlElement = goog.dom.createDom('xml');
- var block = FactoryUtils.getRootBlock(BlockFactory.mainWorkspace);
- xmlElement.appendChild(Blockly.Xml.blockToDomWithXY(block));
- // Do not add option again if block type is already in library.
- if (!this.has(blockType)) {
- this.view.addOption(blockType, true, true);
- }
- // Save block.
- this.storage.addBlock(blockType, xmlElement);
- this.storage.saveToLocalStorage();
- // Show saved block without other stray blocks sitting in Block Factory's
- // main workspace.
- this.openBlock(blockType);
- // Add select handler to the new option.
- this.addOptionSelectHandler(blockType);
- };
- /**
- * Checks to see if the given blockType is already in Block Library
- * @param {string} blockType Type of block.
- * @return {boolean} Boolean indicating whether or not block is in the library.
- */
- BlockLibraryController.prototype.has = function(blockType) {
- var blockLibrary = this.storage.blocks;
- return (blockType in blockLibrary && blockLibrary[blockType] != null);
- };
- /**
- * Populates the dropdown menu.
- */
- BlockLibraryController.prototype.populateBlockLibrary = function() {
- this.view.clearOptions();
- // Add an unselected option for each saved block.
- var blockLibrary = this.storage.blocks;
- for (var blockType in blockLibrary) {
- this.view.addOption(blockType, false);
- }
- this.addOptionSelectHandlers();
- };
- /**
- * Return block library mapping block type to XML.
- * @return {Object} Object mapping block type to XML text.
- */
- BlockLibraryController.prototype.getBlockLibrary = function() {
- return this.storage.getBlockXmlTextMap();
- };
- /**
- * Return stored XML of a given block type.
- * @param {string} blockType The type of block.
- * @return {!Element} XML element of a given block type or null.
- */
- BlockLibraryController.prototype.getBlockXml = function(blockType) {
- return this.storage.getBlockXml(blockType);
- };
- /**
- * Set the block library storage object from which exporter exports.
- * @param {!BlockLibraryStorage} blockLibStorage Block Library Storage object.
- */
- BlockLibraryController.prototype.setBlockLibraryStorage
- = function(blockLibStorage) {
- this.storage = blockLibStorage;
- };
- /**
- * Get the block library storage object from which exporter exports.
- * @return {!BlockLibraryStorage} blockLibStorage Block Library Storage object
- * that stores the blocks.
- */
- BlockLibraryController.prototype.getBlockLibraryStorage = function() {
- return this.blockLibStorage;
- };
- /**
- * Get the block library storage object from which exporter exports.
- * @return {boolean} True if the Block Library is empty, false otherwise.
- */
- BlockLibraryController.prototype.hasEmptyBlockLibrary = function() {
- return this.storage.isEmpty();
- };
- /**
- * Get all block types stored in block library.
- * @return {!Array.<string>} Array of block types.
- */
- BlockLibraryController.prototype.getStoredBlockTypes = function() {
- return this.storage.getBlockTypes();
- };
- /**
- * Sets the currently selected block option to none.
- */
- BlockLibraryController.prototype.setNoneSelected = function() {
- this.view.setSelectedBlockType(null);
- };
- /**
- * If there are unsaved changes to the block in open in Block Factory
- * and the block is not the starter block, check if user wants to proceed,
- * knowing that it will cause them to lose their changes.
- * @return {boolean} Whether or not to proceed.
- */
- BlockLibraryController.prototype.warnIfUnsavedChanges = function() {
- if (!FactoryUtils.savedBlockChanges(this)) {
- return confirm('You have unsaved changes. By proceeding without saving ' +
- ' your block first, you will lose these changes.');
- }
- return true;
- };
- /**
- * Add select handler for an option of a given block type. The handler will to
- * update the view and the selected block accordingly.
- * @param {string} blockType The type of block represented by the option is for.
- */
- BlockLibraryController.prototype.addOptionSelectHandler = function(blockType) {
- var self = this;
- // Click handler for a block option. Sets the block option as the selected
- // option and opens the block for edit in Block Factory.
- var setSelectedAndOpen_ = function(blockOption) {
- var blockType = blockOption.textContent;
- self.view.setSelectedBlockType(blockType);
- self.openBlock(blockType);
- // The block is saved in the block library and all changes have been saved
- // when the user opens a block from the block library dropdown.
- // Thus, the buttons show up as a disabled update button and an enabled
- // delete.
- self.view.updateButtons(blockType, true, true);
- blocklyFactory.closeModal();
- };
- // Returns a block option select handler.
- var makeOptionSelectHandler_ = function(blockOption) {
- return function() {
- // If there are unsaved changes warn user, check if they'd like to
- // proceed with unsaved changes, and act accordingly.
- var proceedWithUnsavedChanges = self.warnIfUnsavedChanges();
- if (!proceedWithUnsavedChanges) {
- return;
- }
- setSelectedAndOpen_(blockOption);
- };
- };
- // Assign a click handler to the block option.
- var blockOption = this.view.optionMap[blockType];
- // Use an additional closure to correctly assign the tab callback.
- blockOption.addEventListener(
- 'click', makeOptionSelectHandler_(blockOption));
- };
- /**
- * Add select handlers to each option to update the view and the selected
- * blocks accordingly.
- */
- BlockLibraryController.prototype.addOptionSelectHandlers = function() {
- // Assign a click handler to each block option.
- for (var blockType in this.view.optionMap) {
- this.addOptionSelectHandler(blockType);
- }
- };
- /**
- * Update the save and delete buttons based on the current block type of the
- * block the user is currently editing.
- * @param {boolean} Whether changes to the block have been saved.
- */
- BlockLibraryController.prototype.updateButtons = function(savedChanges) {
- var blockType = this.getCurrentBlockType();
- var isInLibrary = this.has(blockType);
- this.view.updateButtons(blockType, isInLibrary, savedChanges);
- };
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