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- // Copyright 2011 The Closure Library Authors. All Rights Reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS-IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- goog.provide('goog.fx.AnimationTest');
- goog.setTestOnly('goog.fx.AnimationTest');
- goog.require('goog.events');
- goog.require('goog.fx.Animation');
- goog.require('goog.testing.MockClock');
- goog.require('goog.testing.jsunit');
- var clock;
- function setUpPage() {
- clock = new goog.testing.MockClock(true);
- }
- function tearDownPage() {
- clock.dispose();
- }
- function testPauseLogic() {
- var anim = new goog.fx.Animation([], [], 3000);
- var nFrames = 0;
- goog.events.listen(anim, goog.fx.Animation.EventType.ANIMATE, function(e) {
- assertRoughlyEquals(e.progress, progress, 1e-6);
- nFrames++;
- });
- goog.events.listen(
- anim, goog.fx.Animation.EventType.END, function(e) { nFrames++; });
- var nSteps = 10;
- for (var i = 0; i < nSteps; i++) {
- progress = i / (nSteps - 1);
- anim.setProgress(progress);
- anim.play();
- anim.pause();
- }
- assertEquals(nSteps, nFrames);
- }
- function testPauseOffset() {
- var anim = new goog.fx.Animation([0], [1000], 1000);
- anim.play();
- assertEquals(0, anim.coords[0]);
- assertRoughlyEquals(0, anim.progress, 1e-4);
- clock.tick(300);
- assertEquals(300, anim.coords[0]);
- assertRoughlyEquals(0.3, anim.progress, 1e-4);
- anim.pause();
- clock.tick(400);
- assertEquals(300, anim.coords[0]);
- assertRoughlyEquals(0.3, anim.progress, 1e-4);
- anim.play();
- assertEquals(300, anim.coords[0]);
- assertRoughlyEquals(0.3, anim.progress, 1e-4);
- clock.tick(400);
- assertEquals(700, anim.coords[0]);
- assertRoughlyEquals(0.7, anim.progress, 1e-4);
- anim.pause();
- clock.tick(300);
- assertEquals(700, anim.coords[0]);
- assertRoughlyEquals(0.7, anim.progress, 1e-4);
- anim.play();
- var lastPlay = goog.now();
- assertEquals(700, anim.coords[0]);
- assertRoughlyEquals(0.7, anim.progress, 1e-4);
- clock.tick(300);
- assertEquals(1000, anim.coords[0]);
- assertRoughlyEquals(1, anim.progress, 1e-4);
- assertEquals(goog.fx.Animation.State.STOPPED, anim.getStateInternal());
- }
- function testClockReset() {
- var anim = new goog.fx.Animation([0], [1000], 1000);
- anim.play();
- assertEquals(0, anim.coords[0]);
- assertRoughlyEquals(0, anim.progress, 1e-4);
- // Possible when clock is reset.
- clock.tick(-200000);
- anim.pause();
- anim.play();
- assertEquals(0, anim.coords[0]);
- assertRoughlyEquals(0, anim.progress, 1e-4);
- // Animation shoud still only last a second.
- clock.tick(900);
- anim.pause();
- anim.play();
- assertEquals(900, anim.coords[0]);
- assertRoughlyEquals(0.9, anim.progress, 1e-4);
- }
- function testSetProgress() {
- var anim = new goog.fx.Animation([0], [1000], 3000);
- var nFrames = 0;
- anim.play();
- anim.setProgress(0.5);
- goog.events.listen(anim, goog.fx.Animation.EventType.ANIMATE, function(e) {
- assertEquals(500, e.coords[0]);
- assertRoughlyEquals(0.5, e.progress, 1e-4);
- nFrames++;
- });
- anim.cycle(goog.now());
- anim.stop();
- assertEquals(1, nFrames);
- }
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