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- // Copyright 2006 The Closure Library Authors. All Rights Reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS-IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- /**
- * @fileoverview Datastructure: Priority Pool.
- *
- *
- * An extending of Pool that handles queueing and prioritization.
- */
- goog.provide('goog.structs.PriorityPool');
- goog.require('goog.structs.Pool');
- goog.require('goog.structs.PriorityQueue');
- /**
- * A generic pool class. If min is greater than max, an error is thrown.
- * @param {number=} opt_minCount Min. number of objects (Default: 0).
- * @param {number=} opt_maxCount Max. number of objects (Default: 10).
- * @constructor
- * @extends {goog.structs.Pool<VALUE>}
- * @template VALUE
- */
- goog.structs.PriorityPool = function(opt_minCount, opt_maxCount) {
- /**
- * The key for the most recent timeout created.
- * @private {number|undefined}
- */
- this.delayTimeout_ = undefined;
- /**
- * Queue of requests for pool objects.
- * @private {goog.structs.PriorityQueue<VALUE>}
- */
- this.requestQueue_ = new goog.structs.PriorityQueue();
- // Must break convention of putting the super-class's constructor first. This
- // is because the super-class constructor calls adjustForMinMax, which this
- // class overrides. In this class's implementation, it assumes that there
- // is a requestQueue_, and will error if not present.
- goog.structs.Pool.call(this, opt_minCount, opt_maxCount);
- };
- goog.inherits(goog.structs.PriorityPool, goog.structs.Pool);
- /**
- * Default priority for pool objects requests.
- * @type {number}
- * @private
- */
- goog.structs.PriorityPool.DEFAULT_PRIORITY_ = 100;
- /** @override */
- goog.structs.PriorityPool.prototype.setDelay = function(delay) {
- goog.structs.PriorityPool.base(this, 'setDelay', delay);
- // If the pool hasn't been accessed yet, no need to do anything.
- if (!goog.isDefAndNotNull(this.lastAccess)) {
- return;
- }
- goog.global.clearTimeout(this.delayTimeout_);
- this.delayTimeout_ = goog.global.setTimeout(
- goog.bind(this.handleQueueRequests_, this),
- this.delay + this.lastAccess - goog.now());
- // Handle all requests.
- this.handleQueueRequests_();
- };
- /**
- * Get a new object from the the pool, if there is one available, otherwise
- * return undefined.
- * @param {Function=} opt_callback The function to callback when an object is
- * available. This could be immediately. If this is not present, then an
- * object is immediately returned if available, or undefined if not.
- * @param {number=} opt_priority The priority of the request. A smaller value
- * means a higher priority.
- * @return {VALUE|undefined} The new object from the pool if there is one
- * available and a callback is not given. Otherwise, undefined.
- * @override
- */
- goog.structs.PriorityPool.prototype.getObject = function(
- opt_callback, opt_priority) {
- if (!opt_callback) {
- var result = goog.structs.PriorityPool.base(this, 'getObject');
- if (result && this.delay) {
- this.delayTimeout_ = goog.global.setTimeout(
- goog.bind(this.handleQueueRequests_, this), this.delay);
- }
- return result;
- }
- var priority = goog.isDef(opt_priority) ?
- opt_priority :
- goog.structs.PriorityPool.DEFAULT_PRIORITY_;
- this.requestQueue_.enqueue(priority, opt_callback);
- // Handle all requests.
- this.handleQueueRequests_();
- return undefined;
- };
- /**
- * Handles the request queue. Tries to fires off as many queued requests as
- * possible.
- * @private
- */
- goog.structs.PriorityPool.prototype.handleQueueRequests_ = function() {
- var requestQueue = this.requestQueue_;
- while (requestQueue.getCount() > 0) {
- var obj = this.getObject();
- if (!obj) {
- return;
- } else {
- var requestCallback = requestQueue.dequeue();
- requestCallback.apply(this, [obj]);
- }
- }
- };
- /**
- * Adds an object to the collection of objects that are free. If the object can
- * not be added, then it is disposed.
- *
- * NOTE: This method does not remove the object from the in use collection.
- *
- * @param {VALUE} obj The object to add to the collection of free objects.
- * @override
- */
- goog.structs.PriorityPool.prototype.addFreeObject = function(obj) {
- goog.structs.PriorityPool.superClass_.addFreeObject.call(this, obj);
- // Handle all requests.
- this.handleQueueRequests_();
- };
- /**
- * Adjusts the objects held in the pool to be within the min/max constraints.
- *
- * NOTE: It is possible that the number of objects in the pool will still be
- * greater than the maximum count of objects allowed. This will be the case
- * if no more free objects can be disposed of to get below the minimum count
- * (i.e., all objects are in use).
- * @override
- */
- goog.structs.PriorityPool.prototype.adjustForMinMax = function() {
- goog.structs.PriorityPool.superClass_.adjustForMinMax.call(this);
- // Handle all requests.
- this.handleQueueRequests_();
- };
- /** @override */
- goog.structs.PriorityPool.prototype.disposeInternal = function() {
- goog.structs.PriorityPool.superClass_.disposeInternal.call(this);
- goog.global.clearTimeout(this.delayTimeout_);
- this.requestQueue_.clear();
- this.requestQueue_ = null;
- };
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