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- /**
- * @license
- * Visual Blocks Editor
- *
- * Copyright 2012 Google Inc.
- * https://developers.google.com/blockly/
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /**
- * @fileoverview Methods for graphically rendering a block as SVG.
- * @author fraser@google.com (Neil Fraser)
- */
- 'use strict';
- goog.provide('Blockly.BlockSvg');
- goog.require('Blockly.Block');
- goog.require('Blockly.ContextMenu');
- goog.require('Blockly.Touch');
- goog.require('Blockly.RenderedConnection');
- goog.require('goog.Timer');
- goog.require('goog.asserts');
- goog.require('goog.dom');
- goog.require('goog.math.Coordinate');
- goog.require('goog.userAgent');
- /**
- * Class for a block's SVG representation.
- * Not normally called directly, workspace.newBlock() is preferred.
- * @param {!Blockly.Workspace} workspace The block's workspace.
- * @param {?string} prototypeName Name of the language object containing
- * type-specific functions for this block.
- * @param {string=} opt_id Optional ID. Use this ID if provided, otherwise
- * create a new id.
- * @extends {Blockly.Block}
- * @constructor
- */
- Blockly.BlockSvg = function(workspace, prototypeName, opt_id) {
- // Create core elements for the block.
- /**
- * @type {SVGElement}
- * @private
- */
- this.svgGroup_ = Blockly.createSvgElement('g', {}, null);
- /**
- * @type {SVGElement}
- * @private
- */
- this.svgPathDark_ = Blockly.createSvgElement('path',
- {'class': 'blocklyPathDark', 'transform': 'translate(1,1)'},
- this.svgGroup_);
- /**
- * @type {SVGElement}
- * @private
- */
- this.svgPath_ = Blockly.createSvgElement('path', {'class': 'blocklyPath'},
- this.svgGroup_);
- /**
- * @type {SVGElement}
- * @private
- */
- this.svgPathLight_ = Blockly.createSvgElement('path',
- {'class': 'blocklyPathLight'}, this.svgGroup_);
- this.svgPath_.tooltip = this;
- /** @type {boolean} */
- this.rendered = false;
- Blockly.Tooltip.bindMouseEvents(this.svgPath_);
- Blockly.BlockSvg.superClass_.constructor.call(this,
- workspace, prototypeName, opt_id);
- };
- goog.inherits(Blockly.BlockSvg, Blockly.Block);
- /**
- * Height of this block, not including any statement blocks above or below.
- */
- Blockly.BlockSvg.prototype.height = 0;
- /**
- * Width of this block, including any connected value blocks.
- */
- Blockly.BlockSvg.prototype.width = 0;
- /**
- * Original location of block being dragged.
- * @type {goog.math.Coordinate}
- * @private
- */
- Blockly.BlockSvg.prototype.dragStartXY_ = null;
- /**
- * Constant for identifying rows that are to be rendered inline.
- * Don't collide with Blockly.INPUT_VALUE and friends.
- * @const
- */
- Blockly.BlockSvg.INLINE = -1;
- /**
- * Create and initialize the SVG representation of the block.
- * May be called more than once.
- */
- Blockly.BlockSvg.prototype.initSvg = function() {
- goog.asserts.assert(this.workspace.rendered, 'Workspace is headless.');
- for (var i = 0, input; input = this.inputList[i]; i++) {
- input.init();
- }
- var icons = this.getIcons();
- for (var i = 0; i < icons.length; i++) {
- icons[i].createIcon();
- }
- this.updateColour();
- this.updateMovable();
- if (!this.workspace.options.readOnly && !this.eventsInit_) {
- Blockly.bindEventWithChecks_(this.getSvgRoot(), 'mousedown', this,
- this.onMouseDown_);
- var thisBlock = this;
- Blockly.bindEvent_(this.getSvgRoot(), 'touchstart', null,
- function(e) {Blockly.longStart_(e, thisBlock);});
- }
- this.eventsInit_ = true;
- if (!this.getSvgRoot().parentNode) {
- this.workspace.getCanvas().appendChild(this.getSvgRoot());
- }
- };
- /**
- * Select this block. Highlight it visually.
- */
- Blockly.BlockSvg.prototype.select = function() {
- if (this.isShadow() && this.getParent()) {
- // Shadow blocks should not be selected.
- this.getParent().select();
- return;
- }
- if (Blockly.selected == this) {
- return;
- }
- var oldId = null;
- if (Blockly.selected) {
- oldId = Blockly.selected.id;
- // Unselect any previously selected block.
- Blockly.Events.disable();
- try {
- Blockly.selected.unselect();
- } finally {
- Blockly.Events.enable();
- }
- }
- var event = new Blockly.Events.Ui(null, 'selected', oldId, this.id);
- event.workspaceId = this.workspace.id;
- Blockly.Events.fire(event);
- Blockly.selected = this;
- this.addSelect();
- };
- /**
- * Unselect this block. Remove its highlighting.
- */
- Blockly.BlockSvg.prototype.unselect = function() {
- if (Blockly.selected != this) {
- return;
- }
- var event = new Blockly.Events.Ui(null, 'selected', this.id, null);
- event.workspaceId = this.workspace.id;
- Blockly.Events.fire(event);
- Blockly.selected = null;
- this.removeSelect();
- };
- /**
- * Block's mutator icon (if any).
- * @type {Blockly.Mutator}
- */
- Blockly.BlockSvg.prototype.mutator = null;
- /**
- * Block's comment icon (if any).
- * @type {Blockly.Comment}
- */
- Blockly.BlockSvg.prototype.comment = null;
- /**
- * Block's warning icon (if any).
- * @type {Blockly.Warning}
- */
- Blockly.BlockSvg.prototype.warning = null;
- /**
- * Returns a list of mutator, comment, and warning icons.
- * @return {!Array} List of icons.
- */
- Blockly.BlockSvg.prototype.getIcons = function() {
- var icons = [];
- if (this.mutator) {
- icons.push(this.mutator);
- }
- if (this.comment) {
- icons.push(this.comment);
- }
- if (this.warning) {
- icons.push(this.warning);
- }
- return icons;
- };
- /**
- * Wrapper function called when a mouseUp occurs during a drag operation.
- * @type {Array.<!Array>}
- * @private
- */
- Blockly.BlockSvg.onMouseUpWrapper_ = null;
- /**
- * Wrapper function called when a mouseMove occurs during a drag operation.
- * @type {Array.<!Array>}
- * @private
- */
- Blockly.BlockSvg.onMouseMoveWrapper_ = null;
- /**
- * Stop binding to the global mouseup and mousemove events.
- * @package
- */
- Blockly.BlockSvg.terminateDrag = function() {
- Blockly.BlockSvg.disconnectUiStop_();
- if (Blockly.BlockSvg.onMouseUpWrapper_) {
- Blockly.unbindEvent_(Blockly.BlockSvg.onMouseUpWrapper_);
- Blockly.BlockSvg.onMouseUpWrapper_ = null;
- }
- if (Blockly.BlockSvg.onMouseMoveWrapper_) {
- Blockly.unbindEvent_(Blockly.BlockSvg.onMouseMoveWrapper_);
- Blockly.BlockSvg.onMouseMoveWrapper_ = null;
- }
- var selected = Blockly.selected;
- if (Blockly.dragMode_ == Blockly.DRAG_FREE) {
- // Terminate a drag operation.
- if (selected) {
- // Update the connection locations.
- var xy = selected.getRelativeToSurfaceXY();
- var dxy = goog.math.Coordinate.difference(xy, selected.dragStartXY_);
- var event = new Blockly.Events.Move(selected);
- event.oldCoordinate = selected.dragStartXY_;
- event.recordNew();
- Blockly.Events.fire(event);
- selected.moveConnections_(dxy.x, dxy.y);
- delete selected.draggedBubbles_;
- selected.setDragging_(false);
- selected.render();
- selected.workspace.setResizesEnabled(true);
- // Ensure that any snap and bump are part of this move's event group.
- var group = Blockly.Events.getGroup();
- setTimeout(function() {
- Blockly.Events.setGroup(group);
- selected.snapToGrid();
- Blockly.Events.setGroup(false);
- }, Blockly.BUMP_DELAY / 2);
- setTimeout(function() {
- Blockly.Events.setGroup(group);
- selected.bumpNeighbours_();
- Blockly.Events.setGroup(false);
- }, Blockly.BUMP_DELAY);
- }
- }
- Blockly.dragMode_ = Blockly.DRAG_NONE;
- Blockly.Css.setCursor(Blockly.Css.Cursor.OPEN);
- };
- /**
- * Set parent of this block to be a new block or null.
- * @param {Blockly.BlockSvg} newParent New parent block.
- */
- Blockly.BlockSvg.prototype.setParent = function(newParent) {
- if (newParent == this.parentBlock_) {
- return;
- }
- var svgRoot = this.getSvgRoot();
- if (this.parentBlock_ && svgRoot) {
- // Move this block up the DOM. Keep track of x/y translations.
- var xy = this.getRelativeToSurfaceXY();
- this.workspace.getCanvas().appendChild(svgRoot);
- svgRoot.setAttribute('transform', 'translate(' + xy.x + ',' + xy.y + ')');
- }
- Blockly.Field.startCache();
- Blockly.BlockSvg.superClass_.setParent.call(this, newParent);
- Blockly.Field.stopCache();
- if (newParent) {
- var oldXY = this.getRelativeToSurfaceXY();
- newParent.getSvgRoot().appendChild(svgRoot);
- var newXY = this.getRelativeToSurfaceXY();
- // Move the connections to match the child's new position.
- this.moveConnections_(newXY.x - oldXY.x, newXY.y - oldXY.y);
- }
- };
- /**
- * Return the coordinates of the top-left corner of this block relative to the
- * drawing surface's origin (0,0).
- * @return {!goog.math.Coordinate} Object with .x and .y properties.
- */
- Blockly.BlockSvg.prototype.getRelativeToSurfaceXY = function() {
- var x = 0;
- var y = 0;
- var element = this.getSvgRoot();
- if (element) {
- do {
- // Loop through this block and every parent.
- var xy = Blockly.getRelativeXY_(element);
- x += xy.x;
- y += xy.y;
- element = element.parentNode;
- } while (element && element != this.workspace.getCanvas());
- }
- return new goog.math.Coordinate(x, y);
- };
- /**
- * Move a block by a relative offset.
- * @param {number} dx Horizontal offset.
- * @param {number} dy Vertical offset.
- */
- Blockly.BlockSvg.prototype.moveBy = function(dx, dy) {
- goog.asserts.assert(!this.parentBlock_, 'Block has parent.');
- var event = new Blockly.Events.Move(this);
- var xy = this.getRelativeToSurfaceXY();
- this.getSvgRoot().setAttribute('transform',
- 'translate(' + (xy.x + dx) + ',' + (xy.y + dy) + ')');
- this.moveConnections_(dx, dy);
- event.recordNew();
- this.workspace.resizeContents();
- Blockly.Events.fire(event);
- };
- /**
- * Snap this block to the nearest grid point.
- */
- Blockly.BlockSvg.prototype.snapToGrid = function() {
- if (!this.workspace) {
- return; // Deleted block.
- }
- if (Blockly.dragMode_ != Blockly.DRAG_NONE) {
- return; // Don't bump blocks during a drag.
- }
- if (this.getParent()) {
- return; // Only snap top-level blocks.
- }
- if (this.isInFlyout) {
- return; // Don't move blocks around in a flyout.
- }
- if (!this.workspace.options.gridOptions ||
- !this.workspace.options.gridOptions['snap']) {
- return; // Config says no snapping.
- }
- var spacing = this.workspace.options.gridOptions['spacing'];
- var half = spacing / 2;
- var xy = this.getRelativeToSurfaceXY();
- var dx = Math.round((xy.x - half) / spacing) * spacing + half - xy.x;
- var dy = Math.round((xy.y - half) / spacing) * spacing + half - xy.y;
- dx = Math.round(dx);
- dy = Math.round(dy);
- if (dx != 0 || dy != 0) {
- this.moveBy(dx, dy);
- }
- };
- /**
- * Returns a bounding box describing the dimensions of this block
- * and any blocks stacked below it.
- * @return {!{height: number, width: number}} Object with height and width
- * properties.
- */
- Blockly.BlockSvg.prototype.getHeightWidth = function() {
- var height = this.height;
- var width = this.width;
- // Recursively add size of subsequent blocks.
- var nextBlock = this.getNextBlock();
- if (nextBlock) {
- var nextHeightWidth = nextBlock.getHeightWidth();
- height += nextHeightWidth.height - 4; // Height of tab.
- width = Math.max(width, nextHeightWidth.width);
- } else if (!this.nextConnection && !this.outputConnection) {
- // Add a bit of margin under blocks with no bottom tab.
- height += 2;
- }
- return {height: height, width: width};
- };
- /**
- * Returns the coordinates of a bounding box describing the dimensions of this
- * block and any blocks stacked below it.
- * @return {!{topLeft: goog.math.Coordinate, bottomRight: goog.math.Coordinate}}
- * Object with top left and bottom right coordinates of the bounding box.
- */
- Blockly.BlockSvg.prototype.getBoundingRectangle = function() {
- var blockXY = this.getRelativeToSurfaceXY(this);
- var tab = this.outputConnection ? Blockly.BlockSvg.TAB_WIDTH : 0;
- var blockBounds = this.getHeightWidth();
- var topLeft;
- var bottomRight;
- if (this.RTL) {
- // Width has the tab built into it already so subtract it here.
- topLeft = new goog.math.Coordinate(blockXY.x - (blockBounds.width - tab),
- blockXY.y);
- // Add the width of the tab/puzzle piece knob to the x coordinate
- // since X is the corner of the rectangle, not the whole puzzle piece.
- bottomRight = new goog.math.Coordinate(blockXY.x + tab,
- blockXY.y + blockBounds.height);
- } else {
- // Subtract the width of the tab/puzzle piece knob to the x coordinate
- // since X is the corner of the rectangle, not the whole puzzle piece.
- topLeft = new goog.math.Coordinate(blockXY.x - tab, blockXY.y);
- // Width has the tab built into it already so subtract it here.
- bottomRight = new goog.math.Coordinate(blockXY.x + blockBounds.width - tab,
- blockXY.y + blockBounds.height);
- }
- return {topLeft: topLeft, bottomRight: bottomRight};
- };
- /**
- * Set whether the block is collapsed or not.
- * @param {boolean} collapsed True if collapsed.
- */
- Blockly.BlockSvg.prototype.setCollapsed = function(collapsed) {
- if (this.collapsed_ == collapsed) {
- return;
- }
- var renderList = [];
- // Show/hide the inputs.
- for (var i = 0, input; input = this.inputList[i]; i++) {
- renderList.push.apply(renderList, input.setVisible(!collapsed));
- }
- var COLLAPSED_INPUT_NAME = '_TEMP_COLLAPSED_INPUT';
- if (collapsed) {
- var icons = this.getIcons();
- for (var i = 0; i < icons.length; i++) {
- icons[i].setVisible(false);
- }
- var text = this.toString(Blockly.COLLAPSE_CHARS);
- this.appendDummyInput(COLLAPSED_INPUT_NAME).appendField(text).init();
- } else {
- this.removeInput(COLLAPSED_INPUT_NAME);
- // Clear any warnings inherited from enclosed blocks.
- this.setWarningText(null);
- }
- Blockly.BlockSvg.superClass_.setCollapsed.call(this, collapsed);
- if (!renderList.length) {
- // No child blocks, just render this block.
- renderList[0] = this;
- }
- if (this.rendered) {
- for (var i = 0, block; block = renderList[i]; i++) {
- block.render();
- }
- // Don't bump neighbours.
- // Although bumping neighbours would make sense, users often collapse
- // all their functions and store them next to each other. Expanding and
- // bumping causes all their definitions to go out of alignment.
- }
- };
- /**
- * Open the next (or previous) FieldTextInput.
- * @param {Blockly.Field|Blockly.Block} start Current location.
- * @param {boolean} forward If true go forward, otherwise backward.
- */
- Blockly.BlockSvg.prototype.tab = function(start, forward) {
- // This function need not be efficient since it runs once on a keypress.
- // Create an ordered list of all text fields and connected inputs.
- var list = [];
- for (var i = 0, input; input = this.inputList[i]; i++) {
- for (var j = 0, field; field = input.fieldRow[j]; j++) {
- if (field instanceof Blockly.FieldTextInput) {
- // TODO: Also support dropdown fields.
- list.push(field);
- }
- }
- if (input.connection) {
- var block = input.connection.targetBlock();
- if (block) {
- list.push(block);
- }
- }
- }
- var i = list.indexOf(start);
- if (i == -1) {
- // No start location, start at the beginning or end.
- i = forward ? -1 : list.length;
- }
- var target = list[forward ? i + 1 : i - 1];
- if (!target) {
- // Ran off of list.
- var parent = this.getParent();
- if (parent) {
- parent.tab(this, forward);
- }
- } else if (target instanceof Blockly.Field) {
- target.showEditor_();
- } else {
- target.tab(null, forward);
- }
- };
- /**
- * Handle a mouse-down on an SVG block.
- * @param {!Event} e Mouse down event or touch start event.
- * @private
- */
- Blockly.BlockSvg.prototype.onMouseDown_ = function(e) {
- if (this.workspace.options.readOnly) {
- return;
- }
- if (this.isInFlyout) {
- // longStart's simulation of right-clicks for longpresses on touch devices
- // calls the onMouseDown_ function defined on the prototype of the object
- // the was longpressed (in this case, a Blockly.BlockSvg). In this case
- // that behaviour is wrong, because Blockly.Flyout.prototype.blockMouseDown
- // should be called for a mousedown on a block in the flyout, which blocks
- // execution of the block's onMouseDown_ function.
- if (e.type == 'touchstart' && Blockly.isRightButton(e)) {
- Blockly.Flyout.blockRightClick_(e, this);
- e.stopPropagation();
- e.preventDefault();
- }
- return;
- }
- if (this.isInMutator) {
- // Mutator's coordinate system could be out of date because the bubble was
- // dragged, the block was moved, the parent workspace zoomed, etc.
- this.workspace.resize();
- }
- this.workspace.updateScreenCalculationsIfScrolled();
- this.workspace.markFocused();
- Blockly.terminateDrag_();
- this.select();
- Blockly.hideChaff();
- if (Blockly.isRightButton(e)) {
- // Right-click.
- this.showContextMenu_(e);
- // Click, not drag, so stop waiting for other touches from this identifier.
- Blockly.Touch.clearTouchIdentifier();
- } else if (!this.isMovable()) {
- // Allow immovable blocks to be selected and context menued, but not
- // dragged. Let this event bubble up to document, so the workspace may be
- // dragged instead.
- return;
- } else {
- if (!Blockly.Events.getGroup()) {
- Blockly.Events.setGroup(true);
- }
- // Left-click (or middle click)
- Blockly.Css.setCursor(Blockly.Css.Cursor.CLOSED);
- this.dragStartXY_ = this.getRelativeToSurfaceXY();
- this.workspace.startDrag(e, this.dragStartXY_);
- Blockly.dragMode_ = Blockly.DRAG_STICKY;
- Blockly.BlockSvg.onMouseUpWrapper_ = Blockly.bindEventWithChecks_(document,
- 'mouseup', this, this.onMouseUp_);
- Blockly.BlockSvg.onMouseMoveWrapper_ = Blockly.bindEventWithChecks_(
- document, 'mousemove', this, this.onMouseMove_);
- // Build a list of bubbles that need to be moved and where they started.
- this.draggedBubbles_ = [];
- var descendants = this.getDescendants();
- for (var i = 0, descendant; descendant = descendants[i]; i++) {
- var icons = descendant.getIcons();
- for (var j = 0; j < icons.length; j++) {
- var data = icons[j].getIconLocation();
- data.bubble = icons[j];
- this.draggedBubbles_.push(data);
- }
- }
- }
- // This event has been handled. No need to bubble up to the document.
- e.stopPropagation();
- e.preventDefault();
- };
- /**
- * Handle a mouse-up anywhere in the SVG pane. Is only registered when a
- * block is clicked. We can't use mouseUp on the block since a fast-moving
- * cursor can briefly escape the block before it catches up.
- * @param {!Event} e Mouse up event.
- * @private
- */
- Blockly.BlockSvg.prototype.onMouseUp_ = function(e) {
- Blockly.Touch.clearTouchIdentifier();
- if (Blockly.dragMode_ != Blockly.DRAG_FREE &&
- !Blockly.WidgetDiv.isVisible()) {
- Blockly.Events.fire(
- new Blockly.Events.Ui(this, 'click', undefined, undefined));
- }
- Blockly.terminateDrag_();
- if (Blockly.selected && Blockly.highlightedConnection_) {
- // Connect two blocks together.
- Blockly.localConnection_.connect(Blockly.highlightedConnection_);
- if (this.rendered) {
- // Trigger a connection animation.
- // Determine which connection is inferior (lower in the source stack).
- var inferiorConnection = Blockly.localConnection_.isSuperior() ?
- Blockly.highlightedConnection_ : Blockly.localConnection_;
- inferiorConnection.getSourceBlock().connectionUiEffect();
- }
- if (this.workspace.trashcan) {
- // Don't throw an object in the trash can if it just got connected.
- this.workspace.trashcan.close();
- }
- } else if (!this.getParent() && Blockly.selected.isDeletable() &&
- this.workspace.isDeleteArea(e)) {
- var trashcan = this.workspace.trashcan;
- if (trashcan) {
- goog.Timer.callOnce(trashcan.close, 100, trashcan);
- }
- Blockly.selected.dispose(false, true);
- }
- if (Blockly.highlightedConnection_) {
- Blockly.highlightedConnection_.unhighlight();
- Blockly.highlightedConnection_ = null;
- }
- Blockly.Css.setCursor(Blockly.Css.Cursor.OPEN);
- if (!Blockly.WidgetDiv.isVisible()) {
- Blockly.Events.setGroup(false);
- }
- };
- /**
- * Load the block's help page in a new window.
- * @private
- */
- Blockly.BlockSvg.prototype.showHelp_ = function() {
- var url = goog.isFunction(this.helpUrl) ? this.helpUrl() : this.helpUrl;
- if (url) {
- window.open(url);
- }
- };
- /**
- * Show the context menu for this block.
- * @param {!Event} e Mouse event.
- * @private
- */
- Blockly.BlockSvg.prototype.showContextMenu_ = function(e) {
- if (this.workspace.options.readOnly || !this.contextMenu) {
- return;
- }
- // Save the current block in a variable for use in closures.
- var block = this;
- var menuOptions = [];
- if (this.isDeletable() && this.isMovable() && !block.isInFlyout) {
- // Option to duplicate this block.
- var duplicateOption = {
- text: Blockly.Msg.DUPLICATE_BLOCK,
- enabled: true,
- callback: function() {
- Blockly.duplicate_(block);
- }
- };
- if (this.getDescendants().length > this.workspace.remainingCapacity()) {
- duplicateOption.enabled = false;
- }
- menuOptions.push(duplicateOption);
- if (this.isEditable() && !this.collapsed_ &&
- this.workspace.options.comments) {
- // Option to add/remove a comment.
- var commentOption = {enabled: !goog.userAgent.IE};
- if (this.comment) {
- commentOption.text = Blockly.Msg.REMOVE_COMMENT;
- commentOption.callback = function() {
- block.setCommentText(null);
- };
- } else {
- commentOption.text = Blockly.Msg.ADD_COMMENT;
- commentOption.callback = function() {
- block.setCommentText('');
- };
- }
- menuOptions.push(commentOption);
- }
- // Option to make block inline.
- if (!this.collapsed_) {
- for (var i = 1; i < this.inputList.length; i++) {
- if (this.inputList[i - 1].type != Blockly.NEXT_STATEMENT &&
- this.inputList[i].type != Blockly.NEXT_STATEMENT) {
- // Only display this option if there are two value or dummy inputs
- // next to each other.
- var inlineOption = {enabled: true};
- var isInline = this.getInputsInline();
- inlineOption.text = isInline ?
- Blockly.Msg.EXTERNAL_INPUTS : Blockly.Msg.INLINE_INPUTS;
- inlineOption.callback = function() {
- block.setInputsInline(!isInline);
- };
- menuOptions.push(inlineOption);
- break;
- }
- }
- }
- if (this.workspace.options.collapse) {
- // Option to collapse/expand block.
- if (this.collapsed_) {
- var expandOption = {enabled: true};
- expandOption.text = Blockly.Msg.EXPAND_BLOCK;
- expandOption.callback = function() {
- block.setCollapsed(false);
- };
- menuOptions.push(expandOption);
- } else {
- var collapseOption = {enabled: true};
- collapseOption.text = Blockly.Msg.COLLAPSE_BLOCK;
- collapseOption.callback = function() {
- block.setCollapsed(true);
- };
- menuOptions.push(collapseOption);
- }
- }
- if (this.workspace.options.disable) {
- // Option to disable/enable block.
- var disableOption = {
- text: this.disabled ?
- Blockly.Msg.ENABLE_BLOCK : Blockly.Msg.DISABLE_BLOCK,
- enabled: !this.getInheritedDisabled(),
- callback: function() {
- block.setDisabled(!block.disabled);
- }
- };
- menuOptions.push(disableOption);
- }
- // Option to delete this block.
- // Count the number of blocks that are nested in this block.
- var descendantCount = this.getDescendants().length;
- var nextBlock = this.getNextBlock();
- if (nextBlock) {
- // Blocks in the current stack would survive this block's deletion.
- descendantCount -= nextBlock.getDescendants().length;
- }
- var deleteOption = {
- text: descendantCount == 1 ? Blockly.Msg.DELETE_BLOCK :
- Blockly.Msg.DELETE_X_BLOCKS.replace('%1', String(descendantCount)),
- enabled: true,
- callback: function() {
- Blockly.Events.setGroup(true);
- block.dispose(true, true);
- Blockly.Events.setGroup(false);
- }
- };
- menuOptions.push(deleteOption);
- }
- // Option to get help.
- var url = goog.isFunction(this.helpUrl) ? this.helpUrl() : this.helpUrl;
- var helpOption = {enabled: !!url};
- helpOption.text = Blockly.Msg.HELP;
- helpOption.callback = function() {
- block.showHelp_();
- };
- menuOptions.push(helpOption);
- // Allow the block to add or modify menuOptions.
- if (this.customContextMenu && !block.isInFlyout) {
- this.customContextMenu(menuOptions);
- }
- Blockly.ContextMenu.show(e, menuOptions, this.RTL);
- Blockly.ContextMenu.currentBlock = this;
- };
- /**
- * Move the connections for this block and all blocks attached under it.
- * Also update any attached bubbles.
- * @param {number} dx Horizontal offset from current location.
- * @param {number} dy Vertical offset from current location.
- * @private
- */
- Blockly.BlockSvg.prototype.moveConnections_ = function(dx, dy) {
- if (!this.rendered) {
- // Rendering is required to lay out the blocks.
- // This is probably an invisible block attached to a collapsed block.
- return;
- }
- var myConnections = this.getConnections_(false);
- for (var i = 0; i < myConnections.length; i++) {
- myConnections[i].moveBy(dx, dy);
- }
- var icons = this.getIcons();
- for (var i = 0; i < icons.length; i++) {
- icons[i].computeIconLocation();
- }
- // Recurse through all blocks attached under this one.
- for (var i = 0; i < this.childBlocks_.length; i++) {
- this.childBlocks_[i].moveConnections_(dx, dy);
- }
- };
- /**
- * Recursively adds or removes the dragging class to this node and its children.
- * @param {boolean} adding True if adding, false if removing.
- * @private
- */
- Blockly.BlockSvg.prototype.setDragging_ = function(adding) {
- if (adding) {
- var group = this.getSvgRoot();
- group.translate_ = '';
- group.skew_ = '';
- Blockly.draggingConnections_ =
- Blockly.draggingConnections_.concat(this.getConnections_(true));
- Blockly.addClass_(/** @type {!Element} */ (this.svgGroup_),
- 'blocklyDragging');
- } else {
- Blockly.draggingConnections_ = [];
- Blockly.removeClass_(/** @type {!Element} */ (this.svgGroup_),
- 'blocklyDragging');
- }
- // Recurse through all blocks attached under this one.
- for (var i = 0; i < this.childBlocks_.length; i++) {
- this.childBlocks_[i].setDragging_(adding);
- }
- };
- /**
- * Drag this block to follow the mouse.
- * @param {!Event} e Mouse move event.
- * @private
- */
- Blockly.BlockSvg.prototype.onMouseMove_ = function(e) {
- if (e.type == 'mousemove' && e.clientX <= 1 && e.clientY == 0 &&
- e.button == 0) {
- /* HACK:
- Safari Mobile 6.0 and Chrome for Android 18.0 fire rogue mousemove
- events on certain touch actions. Ignore events with these signatures.
- This may result in a one-pixel blind spot in other browsers,
- but this shouldn't be noticeable. */
- e.stopPropagation();
- return;
- }
- var oldXY = this.getRelativeToSurfaceXY();
- var newXY = this.workspace.moveDrag(e);
- if (Blockly.dragMode_ == Blockly.DRAG_STICKY) {
- // Still dragging within the sticky DRAG_RADIUS.
- var dr = goog.math.Coordinate.distance(oldXY, newXY) * this.workspace.scale;
- if (dr > Blockly.DRAG_RADIUS) {
- // Switch to unrestricted dragging.
- Blockly.dragMode_ = Blockly.DRAG_FREE;
- Blockly.longStop_();
- this.workspace.setResizesEnabled(false);
- if (this.parentBlock_) {
- // Push this block to the very top of the stack.
- this.unplug();
- var group = this.getSvgRoot();
- group.translate_ = 'translate(' + newXY.x + ',' + newXY.y + ')';
- this.disconnectUiEffect();
- }
- this.setDragging_(true);
- }
- }
- if (Blockly.dragMode_ == Blockly.DRAG_FREE) {
- // Unrestricted dragging.
- var dxy = goog.math.Coordinate.difference(oldXY, this.dragStartXY_);
- var group = this.getSvgRoot();
- group.translate_ = 'translate(' + newXY.x + ',' + newXY.y + ')';
- group.setAttribute('transform', group.translate_ + group.skew_);
- // Drag all the nested bubbles.
- for (var i = 0; i < this.draggedBubbles_.length; i++) {
- var commentData = this.draggedBubbles_[i];
- commentData.bubble.setIconLocation(
- goog.math.Coordinate.sum(commentData, dxy));
- }
- // Check to see if any of this block's connections are within range of
- // another block's connection.
- var myConnections = this.getConnections_(false);
- // Also check the last connection on this stack
- var lastOnStack = this.lastConnectionInStack_();
- if (lastOnStack && lastOnStack != this.nextConnection) {
- myConnections.push(lastOnStack);
- }
- var closestConnection = null;
- var localConnection = null;
- var radiusConnection = Blockly.SNAP_RADIUS;
- for (var i = 0; i < myConnections.length; i++) {
- var myConnection = myConnections[i];
- var neighbour = myConnection.closest(radiusConnection, dxy);
- if (neighbour.connection) {
- closestConnection = neighbour.connection;
- localConnection = myConnection;
- radiusConnection = neighbour.radius;
- }
- }
- // Remove connection highlighting if needed.
- if (Blockly.highlightedConnection_ &&
- Blockly.highlightedConnection_ != closestConnection) {
- Blockly.highlightedConnection_.unhighlight();
- Blockly.highlightedConnection_ = null;
- Blockly.localConnection_ = null;
- }
- // Add connection highlighting if needed.
- if (closestConnection &&
- closestConnection != Blockly.highlightedConnection_) {
- closestConnection.highlight();
- Blockly.highlightedConnection_ = closestConnection;
- Blockly.localConnection_ = localConnection;
- }
- // Provide visual indication of whether the block will be deleted if
- // dropped here.
- if (this.isDeletable()) {
- this.workspace.isDeleteArea(e);
- }
- }
- // This event has been handled. No need to bubble up to the document.
- e.stopPropagation();
- e.preventDefault();
- };
- /**
- * Add or remove the UI indicating if this block is movable or not.
- */
- Blockly.BlockSvg.prototype.updateMovable = function() {
- if (this.isMovable()) {
- Blockly.addClass_(/** @type {!Element} */ (this.svgGroup_),
- 'blocklyDraggable');
- } else {
- Blockly.removeClass_(/** @type {!Element} */ (this.svgGroup_),
- 'blocklyDraggable');
- }
- };
- /**
- * Set whether this block is movable or not.
- * @param {boolean} movable True if movable.
- */
- Blockly.BlockSvg.prototype.setMovable = function(movable) {
- Blockly.BlockSvg.superClass_.setMovable.call(this, movable);
- this.updateMovable();
- };
- /**
- * Set whether this block is editable or not.
- * @param {boolean} editable True if editable.
- */
- Blockly.BlockSvg.prototype.setEditable = function(editable) {
- Blockly.BlockSvg.superClass_.setEditable.call(this, editable);
- var icons = this.getIcons();
- for (var i = 0; i < icons.length; i++) {
- icons[i].updateEditable();
- }
- };
- /**
- * Set whether this block is a shadow block or not.
- * @param {boolean} shadow True if a shadow.
- */
- Blockly.BlockSvg.prototype.setShadow = function(shadow) {
- Blockly.BlockSvg.superClass_.setShadow.call(this, shadow);
- this.updateColour();
- };
- /**
- * Return the root node of the SVG or null if none exists.
- * @return {Element} The root SVG node (probably a group).
- */
- Blockly.BlockSvg.prototype.getSvgRoot = function() {
- return this.svgGroup_;
- };
- /**
- * Dispose of this block.
- * @param {boolean} healStack If true, then try to heal any gap by connecting
- * the next statement with the previous statement. Otherwise, dispose of
- * all children of this block.
- * @param {boolean} animate If true, show a disposal animation and sound.
- */
- Blockly.BlockSvg.prototype.dispose = function(healStack, animate) {
- if (!this.workspace) {
- // The block has already been deleted.
- return;
- }
- Blockly.Tooltip.hide();
- Blockly.Field.startCache();
- // Save the block's workspace temporarily so we can resize the
- // contents once the block is disposed.
- var blockWorkspace = this.workspace;
- // If this block is being dragged, unlink the mouse events.
- if (Blockly.selected == this) {
- this.unselect();
- Blockly.terminateDrag_();
- }
- // If this block has a context menu open, close it.
- if (Blockly.ContextMenu.currentBlock == this) {
- Blockly.ContextMenu.hide();
- }
- if (animate && this.rendered) {
- this.unplug(healStack);
- this.disposeUiEffect();
- }
- // Stop rerendering.
- this.rendered = false;
- Blockly.Events.disable();
- try {
- var icons = this.getIcons();
- for (var i = 0; i < icons.length; i++) {
- icons[i].dispose();
- }
- } finally {
- Blockly.Events.enable();
- }
- Blockly.BlockSvg.superClass_.dispose.call(this, healStack);
- goog.dom.removeNode(this.svgGroup_);
- blockWorkspace.resizeContents();
- // Sever JavaScript to DOM connections.
- this.svgGroup_ = null;
- this.svgPath_ = null;
- this.svgPathLight_ = null;
- this.svgPathDark_ = null;
- Blockly.Field.stopCache();
- };
- /**
- * Play some UI effects (sound, animation) when disposing of a block.
- */
- Blockly.BlockSvg.prototype.disposeUiEffect = function() {
- this.workspace.playAudio('delete');
- var xy = Blockly.getSvgXY_(/** @type {!Element} */ (this.svgGroup_),
- this.workspace);
- // Deeply clone the current block.
- var clone = this.svgGroup_.cloneNode(true);
- clone.translateX_ = xy.x;
- clone.translateY_ = xy.y;
- clone.setAttribute('transform',
- 'translate(' + clone.translateX_ + ',' + clone.translateY_ + ')');
- this.workspace.getParentSvg().appendChild(clone);
- clone.bBox_ = clone.getBBox();
- // Start the animation.
- Blockly.BlockSvg.disposeUiStep_(clone, this.RTL, new Date,
- this.workspace.scale);
- };
- /**
- * Animate a cloned block and eventually dispose of it.
- * This is a class method, not an instace method since the original block has
- * been destroyed and is no longer accessible.
- * @param {!Element} clone SVG element to animate and dispose of.
- * @param {boolean} rtl True if RTL, false if LTR.
- * @param {!Date} start Date of animation's start.
- * @param {number} workspaceScale Scale of workspace.
- * @private
- */
- Blockly.BlockSvg.disposeUiStep_ = function(clone, rtl, start, workspaceScale) {
- var ms = new Date - start;
- var percent = ms / 150;
- if (percent > 1) {
- goog.dom.removeNode(clone);
- } else {
- var x = clone.translateX_ +
- (rtl ? -1 : 1) * clone.bBox_.width * workspaceScale / 2 * percent;
- var y = clone.translateY_ + clone.bBox_.height * workspaceScale * percent;
- var scale = (1 - percent) * workspaceScale;
- clone.setAttribute('transform', 'translate(' + x + ',' + y + ')' +
- ' scale(' + scale + ')');
- var closure = function() {
- Blockly.BlockSvg.disposeUiStep_(clone, rtl, start, workspaceScale);
- };
- setTimeout(closure, 10);
- }
- };
- /**
- * Play some UI effects (sound, ripple) after a connection has been established.
- */
- Blockly.BlockSvg.prototype.connectionUiEffect = function() {
- this.workspace.playAudio('click');
- if (this.workspace.scale < 1) {
- return; // Too small to care about visual effects.
- }
- // Determine the absolute coordinates of the inferior block.
- var xy = Blockly.getSvgXY_(/** @type {!Element} */ (this.svgGroup_),
- this.workspace);
- // Offset the coordinates based on the two connection types, fix scale.
- if (this.outputConnection) {
- xy.x += (this.RTL ? 3 : -3) * this.workspace.scale;
- xy.y += 13 * this.workspace.scale;
- } else if (this.previousConnection) {
- xy.x += (this.RTL ? -23 : 23) * this.workspace.scale;
- xy.y += 3 * this.workspace.scale;
- }
- var ripple = Blockly.createSvgElement('circle',
- {'cx': xy.x, 'cy': xy.y, 'r': 0, 'fill': 'none',
- 'stroke': '#888', 'stroke-width': 10},
- this.workspace.getParentSvg());
- // Start the animation.
- Blockly.BlockSvg.connectionUiStep_(ripple, new Date, this.workspace.scale);
- };
- /**
- * Expand a ripple around a connection.
- * @param {!Element} ripple Element to animate.
- * @param {!Date} start Date of animation's start.
- * @param {number} workspaceScale Scale of workspace.
- * @private
- */
- Blockly.BlockSvg.connectionUiStep_ = function(ripple, start, workspaceScale) {
- var ms = new Date - start;
- var percent = ms / 150;
- if (percent > 1) {
- goog.dom.removeNode(ripple);
- } else {
- ripple.setAttribute('r', percent * 25 * workspaceScale);
- ripple.style.opacity = 1 - percent;
- var closure = function() {
- Blockly.BlockSvg.connectionUiStep_(ripple, start, workspaceScale);
- };
- Blockly.BlockSvg.disconnectUiStop_.pid_ = setTimeout(closure, 10);
- }
- };
- /**
- * Play some UI effects (sound, animation) when disconnecting a block.
- */
- Blockly.BlockSvg.prototype.disconnectUiEffect = function() {
- this.workspace.playAudio('disconnect');
- if (this.workspace.scale < 1) {
- return; // Too small to care about visual effects.
- }
- // Horizontal distance for bottom of block to wiggle.
- var DISPLACEMENT = 10;
- // Scale magnitude of skew to height of block.
- var height = this.getHeightWidth().height;
- var magnitude = Math.atan(DISPLACEMENT / height) / Math.PI * 180;
- if (!this.RTL) {
- magnitude *= -1;
- }
- // Start the animation.
- Blockly.BlockSvg.disconnectUiStep_(this.svgGroup_, magnitude, new Date);
- };
- /**
- * Animate a brief wiggle of a disconnected block.
- * @param {!Element} group SVG element to animate.
- * @param {number} magnitude Maximum degrees skew (reversed for RTL).
- * @param {!Date} start Date of animation's start.
- * @private
- */
- Blockly.BlockSvg.disconnectUiStep_ = function(group, magnitude, start) {
- var DURATION = 200; // Milliseconds.
- var WIGGLES = 3; // Half oscillations.
- var ms = new Date - start;
- var percent = ms / DURATION;
- if (percent > 1) {
- group.skew_ = '';
- } else {
- var skew = Math.round(Math.sin(percent * Math.PI * WIGGLES) *
- (1 - percent) * magnitude);
- group.skew_ = 'skewX(' + skew + ')';
- var closure = function() {
- Blockly.BlockSvg.disconnectUiStep_(group, magnitude, start);
- };
- Blockly.BlockSvg.disconnectUiStop_.group = group;
- Blockly.BlockSvg.disconnectUiStop_.pid = setTimeout(closure, 10);
- }
- group.setAttribute('transform', group.translate_ + group.skew_);
- };
- /**
- * Stop the disconnect UI animation immediately.
- * @private
- */
- Blockly.BlockSvg.disconnectUiStop_ = function() {
- if (Blockly.BlockSvg.disconnectUiStop_.group) {
- clearTimeout(Blockly.BlockSvg.disconnectUiStop_.pid);
- var group = Blockly.BlockSvg.disconnectUiStop_.group;
- group.skew_ = '';
- group.setAttribute('transform', group.translate_);
- Blockly.BlockSvg.disconnectUiStop_.group = null;
- }
- };
- /**
- * PID of disconnect UI animation. There can only be one at a time.
- * @type {number}
- */
- Blockly.BlockSvg.disconnectUiStop_.pid = 0;
- /**
- * SVG group of wobbling block. There can only be one at a time.
- * @type {Element}
- */
- Blockly.BlockSvg.disconnectUiStop_.group = null;
- /**
- * Change the colour of a block.
- */
- Blockly.BlockSvg.prototype.updateColour = function() {
- if (this.disabled) {
- // Disabled blocks don't have colour.
- return;
- }
- var hexColour = this.getColour();
- var rgb = goog.color.hexToRgb(hexColour);
- if (this.isShadow()) {
- rgb = goog.color.lighten(rgb, 0.6);
- hexColour = goog.color.rgbArrayToHex(rgb);
- this.svgPathLight_.style.display = 'none';
- this.svgPathDark_.setAttribute('fill', hexColour);
- } else {
- this.svgPathLight_.style.display = '';
- var hexLight = goog.color.rgbArrayToHex(goog.color.lighten(rgb, 0.3));
- var hexDark = goog.color.rgbArrayToHex(goog.color.darken(rgb, 0.2));
- this.svgPathLight_.setAttribute('stroke', hexLight);
- this.svgPathDark_.setAttribute('fill', hexDark);
- }
- this.svgPath_.setAttribute('fill', hexColour);
- var icons = this.getIcons();
- for (var i = 0; i < icons.length; i++) {
- icons[i].updateColour();
- }
- // Bump every dropdown to change its colour.
- for (var x = 0, input; input = this.inputList[x]; x++) {
- for (var y = 0, field; field = input.fieldRow[y]; y++) {
- field.setText(null);
- }
- }
- };
- /**
- * Enable or disable a block.
- */
- Blockly.BlockSvg.prototype.updateDisabled = function() {
- var hasClass = Blockly.hasClass_(/** @type {!Element} */ (this.svgGroup_),
- 'blocklyDisabled');
- if (this.disabled || this.getInheritedDisabled()) {
- if (!hasClass) {
- Blockly.addClass_(/** @type {!Element} */ (this.svgGroup_),
- 'blocklyDisabled');
- this.svgPath_.setAttribute('fill',
- 'url(#' + this.workspace.options.disabledPatternId + ')');
- }
- } else {
- if (hasClass) {
- Blockly.removeClass_(/** @type {!Element} */ (this.svgGroup_),
- 'blocklyDisabled');
- this.updateColour();
- }
- }
- var children = this.getChildren();
- for (var i = 0, child; child = children[i]; i++) {
- child.updateDisabled();
- }
- };
- /**
- * Returns the comment on this block (or '' if none).
- * @return {string} Block's comment.
- */
- Blockly.BlockSvg.prototype.getCommentText = function() {
- if (this.comment) {
- var comment = this.comment.getText();
- // Trim off trailing whitespace.
- return comment.replace(/\s+$/, '').replace(/ +\n/g, '\n');
- }
- return '';
- };
- /**
- * Set this block's comment text.
- * @param {?string} text The text, or null to delete.
- */
- Blockly.BlockSvg.prototype.setCommentText = function(text) {
- var changedState = false;
- if (goog.isString(text)) {
- if (!this.comment) {
- this.comment = new Blockly.Comment(this);
- changedState = true;
- }
- this.comment.setText(/** @type {string} */ (text));
- } else {
- if (this.comment) {
- this.comment.dispose();
- changedState = true;
- }
- }
- if (changedState && this.rendered) {
- this.render();
- // Adding or removing a comment icon will cause the block to change shape.
- this.bumpNeighbours_();
- }
- };
- /**
- * Set this block's warning text.
- * @param {?string} text The text, or null to delete.
- * @param {string=} opt_id An optional ID for the warning text to be able to
- * maintain multiple warnings.
- */
- Blockly.BlockSvg.prototype.setWarningText = function(text, opt_id) {
- if (!this.setWarningText.pid_) {
- // Create a database of warning PIDs.
- // Only runs once per block (and only those with warnings).
- this.setWarningText.pid_ = Object.create(null);
- }
- var id = opt_id || '';
- if (!id) {
- // Kill all previous pending processes, this edit supercedes them all.
- for (var n in this.setWarningText.pid_) {
- clearTimeout(this.setWarningText.pid_[n]);
- delete this.setWarningText.pid_[n];
- }
- } else if (this.setWarningText.pid_[id]) {
- // Only queue up the latest change. Kill any earlier pending process.
- clearTimeout(this.setWarningText.pid_[id]);
- delete this.setWarningText.pid_[id];
- }
- if (Blockly.dragMode_ == Blockly.DRAG_FREE) {
- // Don't change the warning text during a drag.
- // Wait until the drag finishes.
- var thisBlock = this;
- this.setWarningText.pid_[id] = setTimeout(function() {
- if (thisBlock.workspace) { // Check block wasn't deleted.
- delete thisBlock.setWarningText.pid_[id];
- thisBlock.setWarningText(text, id);
- }
- }, 100);
- return;
- }
- if (this.isInFlyout) {
- text = null;
- }
- // Bubble up to add a warning on top-most collapsed block.
- var parent = this.getSurroundParent();
- var collapsedParent = null;
- while (parent) {
- if (parent.isCollapsed()) {
- collapsedParent = parent;
- }
- parent = parent.getSurroundParent();
- }
- if (collapsedParent) {
- collapsedParent.setWarningText(text, 'collapsed ' + this.id + ' ' + id);
- }
- var changedState = false;
- if (goog.isString(text)) {
- if (!this.warning) {
- this.warning = new Blockly.Warning(this);
- changedState = true;
- }
- this.warning.setText(/** @type {string} */ (text), id);
- } else {
- // Dispose all warnings if no id is given.
- if (this.warning && !id) {
- this.warning.dispose();
- changedState = true;
- } else if (this.warning) {
- var oldText = this.warning.getText();
- this.warning.setText('', id);
- var newText = this.warning.getText();
- if (!newText) {
- this.warning.dispose();
- }
- changedState = oldText == newText;
- }
- }
- if (changedState && this.rendered) {
- this.render();
- // Adding or removing a warning icon will cause the block to change shape.
- this.bumpNeighbours_();
- }
- };
- /**
- * Give this block a mutator dialog.
- * @param {Blockly.Mutator} mutator A mutator dialog instance or null to remove.
- */
- Blockly.BlockSvg.prototype.setMutator = function(mutator) {
- if (this.mutator && this.mutator !== mutator) {
- this.mutator.dispose();
- }
- if (mutator) {
- mutator.block_ = this;
- this.mutator = mutator;
- mutator.createIcon();
- }
- };
- /**
- * Set whether the block is disabled or not.
- * @param {boolean} disabled True if disabled.
- */
- Blockly.BlockSvg.prototype.setDisabled = function(disabled) {
- if (this.disabled != disabled) {
- Blockly.BlockSvg.superClass_.setDisabled.call(this, disabled);
- if (this.rendered) {
- this.updateDisabled();
- }
- }
- };
- /**
- * Set whether the block is highlighted or not.
- * @param {boolean} highlighted True if highlighted.
- */
- Blockly.BlockSvg.prototype.setHighlighted = function(highlighted) {
- if (!this.rendered) {
- return;
- }
- if (highlighted) {
- this.svgPath_.setAttribute('filter',
- 'url(#' + this.workspace.options.embossFilterId + ')');
- this.svgPathLight_.style.display = 'none';
- } else {
- this.svgPath_.removeAttribute('filter');
- this.svgPathLight_.style.display = 'block';
- }
- };
- /**
- * Select this block. Highlight it visually.
- */
- Blockly.BlockSvg.prototype.addSelect = function() {
- Blockly.addClass_(/** @type {!Element} */ (this.svgGroup_),
- 'blocklySelected');
- // Move the selected block to the top of the stack.
- var block = this;
- do {
- var root = block.getSvgRoot();
- root.parentNode.appendChild(root);
- block = block.getParent();
- } while (block);
- };
- /**
- * Unselect this block. Remove its highlighting.
- */
- Blockly.BlockSvg.prototype.removeSelect = function() {
- Blockly.removeClass_(/** @type {!Element} */ (this.svgGroup_),
- 'blocklySelected');
- };
- // Overrides of functions on Blockly.Block that take into account whether the
- // block has been rendered.
- /**
- * Change the colour of a block.
- * @param {number|string} colour HSV hue value, or #RRGGBB string.
- */
- Blockly.BlockSvg.prototype.setColour = function(colour) {
- Blockly.BlockSvg.superClass_.setColour.call(this, colour);
- if (this.rendered) {
- this.updateColour();
- }
- };
- /**
- * Set whether this block can chain onto the bottom of another block.
- * @param {boolean} newBoolean True if there can be a previous statement.
- * @param {string|Array.<string>|null|undefined} opt_check Statement type or
- * list of statement types. Null/undefined if any type could be connected.
- */
- Blockly.BlockSvg.prototype.setPreviousStatement =
- function(newBoolean, opt_check) {
- /* eslint-disable indent */
- Blockly.BlockSvg.superClass_.setPreviousStatement.call(this, newBoolean,
- opt_check);
- if (this.rendered) {
- this.render();
- this.bumpNeighbours_();
- }
- }; /* eslint-enable indent */
- /**
- * Set whether another block can chain onto the bottom of this block.
- * @param {boolean} newBoolean True if there can be a next statement.
- * @param {string|Array.<string>|null|undefined} opt_check Statement type or
- * list of statement types. Null/undefined if any type could be connected.
- */
- Blockly.BlockSvg.prototype.setNextStatement = function(newBoolean, opt_check) {
- Blockly.BlockSvg.superClass_.setNextStatement.call(this, newBoolean,
- opt_check);
- if (this.rendered) {
- this.render();
- this.bumpNeighbours_();
- }
- };
- /**
- * Set whether this block returns a value.
- * @param {boolean} newBoolean True if there is an output.
- * @param {string|Array.<string>|null|undefined} opt_check Returned type or list
- * of returned types. Null or undefined if any type could be returned
- * (e.g. variable get).
- */
- Blockly.BlockSvg.prototype.setOutput = function(newBoolean, opt_check) {
- Blockly.BlockSvg.superClass_.setOutput.call(this, newBoolean, opt_check);
- if (this.rendered) {
- this.render();
- this.bumpNeighbours_();
- }
- };
- /**
- * Set whether value inputs are arranged horizontally or vertically.
- * @param {boolean} newBoolean True if inputs are horizontal.
- */
- Blockly.BlockSvg.prototype.setInputsInline = function(newBoolean) {
- Blockly.BlockSvg.superClass_.setInputsInline.call(this, newBoolean);
- if (this.rendered) {
- this.render();
- this.bumpNeighbours_();
- }
- };
- /**
- * Remove an input from this block.
- * @param {string} name The name of the input.
- * @param {boolean=} opt_quiet True to prevent error if input is not present.
- * @throws {goog.asserts.AssertionError} if the input is not present and
- * opt_quiet is not true.
- */
- Blockly.BlockSvg.prototype.removeInput = function(name, opt_quiet) {
- Blockly.BlockSvg.superClass_.removeInput.call(this, name, opt_quiet);
- if (this.rendered) {
- this.render();
- // Removing an input will cause the block to change shape.
- this.bumpNeighbours_();
- }
- };
- /**
- * Move a numbered input to a different location on this block.
- * @param {number} inputIndex Index of the input to move.
- * @param {number} refIndex Index of input that should be after the moved input.
- */
- Blockly.BlockSvg.prototype.moveNumberedInputBefore = function(
- inputIndex, refIndex) {
- Blockly.BlockSvg.superClass_.moveNumberedInputBefore.call(this, inputIndex,
- refIndex);
- if (this.rendered) {
- this.render();
- // Moving an input will cause the block to change shape.
- this.bumpNeighbours_();
- }
- };
- /**
- * Add a value input, statement input or local variable to this block.
- * @param {number} type Either Blockly.INPUT_VALUE or Blockly.NEXT_STATEMENT or
- * Blockly.DUMMY_INPUT.
- * @param {string} name Language-neutral identifier which may used to find this
- * input again. Should be unique to this block.
- * @return {!Blockly.Input} The input object created.
- * @private
- */
- Blockly.BlockSvg.prototype.appendInput_ = function(type, name) {
- var input = Blockly.BlockSvg.superClass_.appendInput_.call(this, type, name);
- if (this.rendered) {
- this.render();
- // Adding an input will cause the block to change shape.
- this.bumpNeighbours_();
- }
- return input;
- };
- /**
- * Returns connections originating from this block.
- * @param {boolean} all If true, return all connections even hidden ones.
- * Otherwise, for a non-rendered block return an empty list, and for a
- * collapsed block don't return inputs connections.
- * @return {!Array.<!Blockly.Connection>} Array of connections.
- * @private
- */
- Blockly.BlockSvg.prototype.getConnections_ = function(all) {
- var myConnections = [];
- if (all || this.rendered) {
- if (this.outputConnection) {
- myConnections.push(this.outputConnection);
- }
- if (this.previousConnection) {
- myConnections.push(this.previousConnection);
- }
- if (this.nextConnection) {
- myConnections.push(this.nextConnection);
- }
- if (all || !this.collapsed_) {
- for (var i = 0, input; input = this.inputList[i]; i++) {
- if (input.connection) {
- myConnections.push(input.connection);
- }
- }
- }
- }
- return myConnections;
- };
- /**
- * Create a connection of the specified type.
- * @param {number} type The type of the connection to create.
- * @return {!Blockly.RenderedConnection} A new connection of the specified type.
- * @private
- */
- Blockly.BlockSvg.prototype.makeConnection_ = function(type) {
- return new Blockly.RenderedConnection(this, type);
- };
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