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- // Copyright 2013 The Closure Library Authors. All Rights Reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS-IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- /**
- * @fileoverview Provides a function to schedule running a function as soon
- * as possible after the current JS execution stops and yields to the event
- * loop.
- *
- */
- goog.provide('goog.async.nextTick');
- goog.provide('goog.async.throwException');
- goog.require('goog.debug.entryPointRegistry');
- goog.require('goog.dom.TagName');
- goog.require('goog.functions');
- goog.require('goog.labs.userAgent.browser');
- goog.require('goog.labs.userAgent.engine');
- /**
- * Throw an item without interrupting the current execution context. For
- * example, if processing a group of items in a loop, sometimes it is useful
- * to report an error while still allowing the rest of the batch to be
- * processed.
- * @param {*} exception
- */
- goog.async.throwException = function(exception) {
- // Each throw needs to be in its own context.
- goog.global.setTimeout(function() { throw exception; }, 0);
- };
- /**
- * Fires the provided callbacks as soon as possible after the current JS
- * execution context. setTimeout(…, 0) takes at least 4ms when called from
- * within another setTimeout(…, 0) for legacy reasons.
- *
- * This will not schedule the callback as a microtask (i.e. a task that can
- * preempt user input or networking callbacks). It is meant to emulate what
- * setTimeout(_, 0) would do if it were not throttled. If you desire microtask
- * behavior, use {@see goog.Promise} instead.
- *
- * @param {function(this:SCOPE)} callback Callback function to fire as soon as
- * possible.
- * @param {SCOPE=} opt_context Object in whose scope to call the listener.
- * @param {boolean=} opt_useSetImmediate Avoid the IE workaround that
- * ensures correctness at the cost of speed. See comments for details.
- * @template SCOPE
- */
- goog.async.nextTick = function(callback, opt_context, opt_useSetImmediate) {
- var cb = callback;
- if (opt_context) {
- cb = goog.bind(callback, opt_context);
- }
- cb = goog.async.nextTick.wrapCallback_(cb);
- // Note we do allow callers to also request setImmediate if they are willing
- // to accept the possible tradeoffs of incorrectness in exchange for speed.
- // The IE fallback of readystate change is much slower. See useSetImmediate_
- // for details.
- if (goog.isFunction(goog.global.setImmediate) &&
- (opt_useSetImmediate || goog.async.nextTick.useSetImmediate_())) {
- goog.global.setImmediate(cb);
- return;
- }
- // Look for and cache the custom fallback version of setImmediate.
- if (!goog.async.nextTick.setImmediate_) {
- goog.async.nextTick.setImmediate_ =
- goog.async.nextTick.getSetImmediateEmulator_();
- }
- goog.async.nextTick.setImmediate_(cb);
- };
- /**
- * Returns whether should use setImmediate implementation currently on window.
- *
- * window.setImmediate was introduced and currently only supported by IE10+,
- * but due to a bug in the implementation it is not guaranteed that
- * setImmediate is faster than setTimeout nor that setImmediate N is before
- * setImmediate N+1. That is why we do not use the native version if
- * available. We do, however, call setImmediate if it is a non-native function
- * because that indicates that it has been replaced by goog.testing.MockClock
- * which we do want to support.
- * See
- * http://connect.microsoft.com/IE/feedback/details/801823/setimmediate-and-messagechannel-are-broken-in-ie10
- *
- * @return {boolean} Whether to use the implementation of setImmediate defined
- * on Window.
- * @private
- */
- goog.async.nextTick.useSetImmediate_ = function() {
- // Not a browser environment.
- if (!goog.global.Window || !goog.global.Window.prototype) {
- return true;
- }
- // MS Edge has window.setImmediate natively, but it's not on Window.prototype.
- // Also, there's no clean way to detect if the goog.global.setImmediate has
- // been replaced by mockClock as its replacement also shows up as "[native
- // code]" when using toString. Therefore, just always use
- // goog.global.setImmediate for Edge. It's unclear if it suffers the same
- // issues as IE10/11, but based on
- // https://dev.modern.ie/testdrive/demos/setimmediatesorting/
- // it seems they've been working to ensure it's WAI.
- if (goog.labs.userAgent.browser.isEdge() ||
- goog.global.Window.prototype.setImmediate != goog.global.setImmediate) {
- // Something redefined setImmediate in which case we decide to use it (This
- // is so that we use the mockClock setImmediate).
- return true;
- }
- return false;
- };
- /**
- * Cache for the setImmediate implementation.
- * @type {function(function())}
- * @private
- */
- goog.async.nextTick.setImmediate_;
- /**
- * Determines the best possible implementation to run a function as soon as
- * the JS event loop is idle.
- * @return {function(function())} The "setImmediate" implementation.
- * @private
- */
- goog.async.nextTick.getSetImmediateEmulator_ = function() {
- // Create a private message channel and use it to postMessage empty messages
- // to ourselves.
- /** @type {!Function|undefined} */
- var Channel = goog.global['MessageChannel'];
- // If MessageChannel is not available and we are in a browser, implement
- // an iframe based polyfill in browsers that have postMessage and
- // document.addEventListener. The latter excludes IE8 because it has a
- // synchronous postMessage implementation.
- if (typeof Channel === 'undefined' && typeof window !== 'undefined' &&
- window.postMessage && window.addEventListener &&
- // Presto (The old pre-blink Opera engine) has problems with iframes
- // and contentWindow.
- !goog.labs.userAgent.engine.isPresto()) {
- /** @constructor */
- Channel = function() {
- // Make an empty, invisible iframe.
- var iframe = /** @type {!HTMLIFrameElement} */ (
- document.createElement(String(goog.dom.TagName.IFRAME)));
- iframe.style.display = 'none';
- iframe.src = '';
- document.documentElement.appendChild(iframe);
- var win = iframe.contentWindow;
- var doc = win.document;
- doc.open();
- doc.write('');
- doc.close();
- // Do not post anything sensitive over this channel, as the workaround for
- // pages with file: origin could allow that information to be modified or
- // intercepted.
- var message = 'callImmediate' + Math.random();
- // The same origin policy rejects attempts to postMessage from file: urls
- // unless the origin is '*'.
- // TODO(b/16335441): Use '*' origin for data: and other similar protocols.
- var origin = win.location.protocol == 'file:' ?
- '*' :
- win.location.protocol + '//' + win.location.host;
- var onmessage = goog.bind(function(e) {
- // Validate origin and message to make sure that this message was
- // intended for us. If the origin is set to '*' (see above) only the
- // message needs to match since, for example, '*' != 'file://'. Allowing
- // the wildcard is ok, as we are not concerned with security here.
- if ((origin != '*' && e.origin != origin) || e.data != message) {
- return;
- }
- this['port1'].onmessage();
- }, this);
- win.addEventListener('message', onmessage, false);
- this['port1'] = {};
- this['port2'] = {
- postMessage: function() { win.postMessage(message, origin); }
- };
- };
- }
- if (typeof Channel !== 'undefined' && !goog.labs.userAgent.browser.isIE()) {
- // Exclude all of IE due to
- // http://codeforhire.com/2013/09/21/setimmediate-and-messagechannel-broken-on-internet-explorer-10/
- // which allows starving postMessage with a busy setTimeout loop.
- // This currently affects IE10 and IE11 which would otherwise be able
- // to use the postMessage based fallbacks.
- var channel = new Channel();
- // Use a fifo linked list to call callbacks in the right order.
- var head = {};
- var tail = head;
- channel['port1'].onmessage = function() {
- if (goog.isDef(head.next)) {
- head = head.next;
- var cb = head.cb;
- head.cb = null;
- cb();
- }
- };
- return function(cb) {
- tail.next = {cb: cb};
- tail = tail.next;
- channel['port2'].postMessage(0);
- };
- }
- // Implementation for IE6 to IE10: Script elements fire an asynchronous
- // onreadystatechange event when inserted into the DOM.
- if (typeof document !== 'undefined' &&
- 'onreadystatechange' in
- document.createElement(String(goog.dom.TagName.SCRIPT))) {
- return function(cb) {
- var script = document.createElement(String(goog.dom.TagName.SCRIPT));
- script.onreadystatechange = function() {
- // Clean up and call the callback.
- script.onreadystatechange = null;
- script.parentNode.removeChild(script);
- script = null;
- cb();
- cb = null;
- };
- document.documentElement.appendChild(script);
- };
- }
- // Fall back to setTimeout with 0. In browsers this creates a delay of 5ms
- // or more.
- // NOTE(user): This fallback is used for IE11.
- return function(cb) {
- goog.global.setTimeout(/** @type {function()} */ (cb), 0);
- };
- };
- /**
- * Helper function that is overrided to protect callbacks with entry point
- * monitor if the application monitors entry points.
- * @param {function()} callback Callback function to fire as soon as possible.
- * @return {function()} The wrapped callback.
- * @private
- */
- goog.async.nextTick.wrapCallback_ = goog.functions.identity;
- // Register the callback function as an entry point, so that it can be
- // monitored for exception handling, etc. This has to be done in this file
- // since it requires special code to handle all browsers.
- goog.debug.entryPointRegistry.register(
- /**
- * @param {function(!Function): !Function} transformer The transforming
- * function.
- */
- function(transformer) { goog.async.nextTick.wrapCallback_ = transformer; });
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