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- /**
- * @license
- * Visual Blocks Editor
- *
- * Copyright 2012 Google Inc.
- * https://developers.google.com/blockly/
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /**
- * @fileoverview Object representing a UI bubble.
- * @author fraser@google.com (Neil Fraser)
- */
- 'use strict';
- goog.provide('Blockly.Bubble');
- goog.require('Blockly.Touch');
- goog.require('Blockly.Workspace');
- goog.require('goog.dom');
- goog.require('goog.math');
- goog.require('goog.math.Coordinate');
- goog.require('goog.userAgent');
- /**
- * Class for UI bubble.
- * @param {!Blockly.WorkspaceSvg} workspace The workspace on which to draw the
- * bubble.
- * @param {!Element} content SVG content for the bubble.
- * @param {Element} shape SVG element to avoid eclipsing.
- * @param {!goog.math.Coodinate} anchorXY Absolute position of bubble's anchor
- * point.
- * @param {?number} bubbleWidth Width of bubble, or null if not resizable.
- * @param {?number} bubbleHeight Height of bubble, or null if not resizable.
- * @constructor
- */
- Blockly.Bubble = function(workspace, content, shape, anchorXY,
- bubbleWidth, bubbleHeight) {
- this.workspace_ = workspace;
- this.content_ = content;
- this.shape_ = shape;
- var angle = Blockly.Bubble.ARROW_ANGLE;
- if (this.workspace_.RTL) {
- angle = -angle;
- }
- this.arrow_radians_ = goog.math.toRadians(angle);
- var canvas = workspace.getBubbleCanvas();
- canvas.appendChild(this.createDom_(content, !!(bubbleWidth && bubbleHeight)));
- this.setAnchorLocation(anchorXY);
- if (!bubbleWidth || !bubbleHeight) {
- var bBox = /** @type {SVGLocatable} */ (this.content_).getBBox();
- bubbleWidth = bBox.width + 2 * Blockly.Bubble.BORDER_WIDTH;
- bubbleHeight = bBox.height + 2 * Blockly.Bubble.BORDER_WIDTH;
- }
- this.setBubbleSize(bubbleWidth, bubbleHeight);
- // Render the bubble.
- this.positionBubble_();
- this.renderArrow_();
- this.rendered_ = true;
- if (!workspace.options.readOnly) {
- Blockly.bindEventWithChecks_(this.bubbleBack_, 'mousedown', this,
- this.bubbleMouseDown_);
- if (this.resizeGroup_) {
- Blockly.bindEventWithChecks_(this.resizeGroup_, 'mousedown', this,
- this.resizeMouseDown_);
- }
- }
- };
- /**
- * Width of the border around the bubble.
- */
- Blockly.Bubble.BORDER_WIDTH = 6;
- /**
- * Determines the thickness of the base of the arrow in relation to the size
- * of the bubble. Higher numbers result in thinner arrows.
- */
- Blockly.Bubble.ARROW_THICKNESS = 5;
- /**
- * The number of degrees that the arrow bends counter-clockwise.
- */
- Blockly.Bubble.ARROW_ANGLE = 20;
- /**
- * The sharpness of the arrow's bend. Higher numbers result in smoother arrows.
- */
- Blockly.Bubble.ARROW_BEND = 4;
- /**
- * Distance between arrow point and anchor point.
- */
- Blockly.Bubble.ANCHOR_RADIUS = 8;
- /**
- * Wrapper function called when a mouseUp occurs during a drag operation.
- * @type {Array.<!Array>}
- * @private
- */
- Blockly.Bubble.onMouseUpWrapper_ = null;
- /**
- * Wrapper function called when a mouseMove occurs during a drag operation.
- * @type {Array.<!Array>}
- * @private
- */
- Blockly.Bubble.onMouseMoveWrapper_ = null;
- /**
- * Function to call on resize of bubble.
- * @type {Function}
- */
- Blockly.Bubble.prototype.resizeCallback_ = null;
- /**
- * Stop binding to the global mouseup and mousemove events.
- * @private
- */
- Blockly.Bubble.unbindDragEvents_ = function() {
- if (Blockly.Bubble.onMouseUpWrapper_) {
- Blockly.unbindEvent_(Blockly.Bubble.onMouseUpWrapper_);
- Blockly.Bubble.onMouseUpWrapper_ = null;
- }
- if (Blockly.Bubble.onMouseMoveWrapper_) {
- Blockly.unbindEvent_(Blockly.Bubble.onMouseMoveWrapper_);
- Blockly.Bubble.onMouseMoveWrapper_ = null;
- }
- };
- /*
- * Handle a mouse-up event while dragging a bubble's border or resize handle.
- * @param {!Event} e Mouse up event.
- * @private
- */
- Blockly.Bubble.bubbleMouseUp_ = function(/*e*/) {
- Blockly.Touch.clearTouchIdentifier();
- Blockly.Css.setCursor(Blockly.Css.Cursor.OPEN);
- Blockly.Bubble.unbindDragEvents_();
- };
- /**
- * Flag to stop incremental rendering during construction.
- * @private
- */
- Blockly.Bubble.prototype.rendered_ = false;
- /**
- * Absolute coordinate of anchor point.
- * @type {goog.math.Coordinate}
- * @private
- */
- Blockly.Bubble.prototype.anchorXY_ = null;
- /**
- * Relative X coordinate of bubble with respect to the anchor's centre.
- * In RTL mode the initial value is negated.
- * @private
- */
- Blockly.Bubble.prototype.relativeLeft_ = 0;
- /**
- * Relative Y coordinate of bubble with respect to the anchor's centre.
- * @private
- */
- Blockly.Bubble.prototype.relativeTop_ = 0;
- /**
- * Width of bubble.
- * @private
- */
- Blockly.Bubble.prototype.width_ = 0;
- /**
- * Height of bubble.
- * @private
- */
- Blockly.Bubble.prototype.height_ = 0;
- /**
- * Automatically position and reposition the bubble.
- * @private
- */
- Blockly.Bubble.prototype.autoLayout_ = true;
- /**
- * Create the bubble's DOM.
- * @param {!Element} content SVG content for the bubble.
- * @param {boolean} hasResize Add diagonal resize gripper if true.
- * @return {!Element} The bubble's SVG group.
- * @private
- */
- Blockly.Bubble.prototype.createDom_ = function(content, hasResize) {
- /* Create the bubble. Here's the markup that will be generated:
- <g>
- <g filter="url(#blocklyEmbossFilter837493)">
- <path d="... Z" />
- <rect class="blocklyDraggable" rx="8" ry="8" width="180" height="180"/>
- </g>
- <g transform="translate(165, 165)" class="blocklyResizeSE">
- <polygon points="0,15 15,15 15,0"/>
- <line class="blocklyResizeLine" x1="5" y1="14" x2="14" y2="5"/>
- <line class="blocklyResizeLine" x1="10" y1="14" x2="14" y2="10"/>
- </g>
- [...content goes here...]
- </g>
- */
- this.bubbleGroup_ = Blockly.createSvgElement('g', {}, null);
- var filter =
- {'filter': 'url(#' + this.workspace_.options.embossFilterId + ')'};
- if (goog.userAgent.getUserAgentString().indexOf('JavaFX') != -1) {
- // Multiple reports that JavaFX can't handle filters. UserAgent:
- // Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.44
- // (KHTML, like Gecko) JavaFX/8.0 Safari/537.44
- // https://github.com/google/blockly/issues/99
- filter = {};
- }
- var bubbleEmboss = Blockly.createSvgElement('g',
- filter, this.bubbleGroup_);
- this.bubbleArrow_ = Blockly.createSvgElement('path', {}, bubbleEmboss);
- this.bubbleBack_ = Blockly.createSvgElement('rect',
- {'class': 'blocklyDraggable', 'x': 0, 'y': 0,
- 'rx': Blockly.Bubble.BORDER_WIDTH, 'ry': Blockly.Bubble.BORDER_WIDTH},
- bubbleEmboss);
- if (hasResize) {
- this.resizeGroup_ = Blockly.createSvgElement('g',
- {'class': this.workspace_.RTL ?
- 'blocklyResizeSW' : 'blocklyResizeSE'},
- this.bubbleGroup_);
- var resizeSize = 2 * Blockly.Bubble.BORDER_WIDTH;
- Blockly.createSvgElement('polygon',
- {'points': '0,x x,x x,0'.replace(/x/g, resizeSize.toString())},
- this.resizeGroup_);
- Blockly.createSvgElement('line',
- {'class': 'blocklyResizeLine',
- 'x1': resizeSize / 3, 'y1': resizeSize - 1,
- 'x2': resizeSize - 1, 'y2': resizeSize / 3}, this.resizeGroup_);
- Blockly.createSvgElement('line',
- {'class': 'blocklyResizeLine',
- 'x1': resizeSize * 2 / 3, 'y1': resizeSize - 1,
- 'x2': resizeSize - 1, 'y2': resizeSize * 2 / 3}, this.resizeGroup_);
- } else {
- this.resizeGroup_ = null;
- }
- this.bubbleGroup_.appendChild(content);
- return this.bubbleGroup_;
- };
- /**
- * Handle a mouse-down on bubble's border.
- * @param {!Event} e Mouse down event.
- * @private
- */
- Blockly.Bubble.prototype.bubbleMouseDown_ = function(e) {
- this.promote_();
- Blockly.Bubble.unbindDragEvents_();
- if (Blockly.isRightButton(e)) {
- // No right-click.
- e.stopPropagation();
- return;
- } else if (Blockly.isTargetInput_(e)) {
- // When focused on an HTML text input widget, don't trap any events.
- return;
- }
- // Left-click (or middle click)
- Blockly.Css.setCursor(Blockly.Css.Cursor.CLOSED);
- this.workspace_.startDrag(e, new goog.math.Coordinate(
- this.workspace_.RTL ? -this.relativeLeft_ : this.relativeLeft_,
- this.relativeTop_));
- Blockly.Bubble.onMouseUpWrapper_ = Blockly.bindEventWithChecks_(document,
- 'mouseup', this, Blockly.Bubble.bubbleMouseUp_);
- Blockly.Bubble.onMouseMoveWrapper_ = Blockly.bindEventWithChecks_(document,
- 'mousemove', this, this.bubbleMouseMove_);
- Blockly.hideChaff();
- // This event has been handled. No need to bubble up to the document.
- e.stopPropagation();
- };
- /**
- * Drag this bubble to follow the mouse.
- * @param {!Event} e Mouse move event.
- * @private
- */
- Blockly.Bubble.prototype.bubbleMouseMove_ = function(e) {
- this.autoLayout_ = false;
- var newXY = this.workspace_.moveDrag(e);
- this.relativeLeft_ = this.workspace_.RTL ? -newXY.x : newXY.x;
- this.relativeTop_ = newXY.y;
- this.positionBubble_();
- this.renderArrow_();
- };
- /**
- * Handle a mouse-down on bubble's resize corner.
- * @param {!Event} e Mouse down event.
- * @private
- */
- Blockly.Bubble.prototype.resizeMouseDown_ = function(e) {
- this.promote_();
- Blockly.Bubble.unbindDragEvents_();
- if (Blockly.isRightButton(e)) {
- // No right-click.
- e.stopPropagation();
- return;
- }
- // Left-click (or middle click)
- Blockly.Css.setCursor(Blockly.Css.Cursor.CLOSED);
- this.workspace_.startDrag(e, new goog.math.Coordinate(
- this.workspace_.RTL ? -this.width_ : this.width_, this.height_));
- Blockly.Bubble.onMouseUpWrapper_ = Blockly.bindEventWithChecks_(document,
- 'mouseup', this, Blockly.Bubble.bubbleMouseUp_);
- Blockly.Bubble.onMouseMoveWrapper_ = Blockly.bindEventWithChecks_(document,
- 'mousemove', this, this.resizeMouseMove_);
- Blockly.hideChaff();
- // This event has been handled. No need to bubble up to the document.
- e.stopPropagation();
- };
- /**
- * Resize this bubble to follow the mouse.
- * @param {!Event} e Mouse move event.
- * @private
- */
- Blockly.Bubble.prototype.resizeMouseMove_ = function(e) {
- this.autoLayout_ = false;
- var newXY = this.workspace_.moveDrag(e);
- this.setBubbleSize(this.workspace_.RTL ? -newXY.x : newXY.x, newXY.y);
- if (this.workspace_.RTL) {
- // RTL requires the bubble to move its left edge.
- this.positionBubble_();
- }
- };
- /**
- * Register a function as a callback event for when the bubble is resized.
- * @param {!Function} callback The function to call on resize.
- */
- Blockly.Bubble.prototype.registerResizeEvent = function(callback) {
- this.resizeCallback_ = callback;
- };
- /**
- * Move this bubble to the top of the stack.
- * @private
- */
- Blockly.Bubble.prototype.promote_ = function() {
- var svgGroup = this.bubbleGroup_.parentNode;
- svgGroup.appendChild(this.bubbleGroup_);
- };
- /**
- * Notification that the anchor has moved.
- * Update the arrow and bubble accordingly.
- * @param {!goog.math.Coordinate} xy Absolute location.
- */
- Blockly.Bubble.prototype.setAnchorLocation = function(xy) {
- this.anchorXY_ = xy;
- if (this.rendered_) {
- this.positionBubble_();
- }
- };
- /**
- * Position the bubble so that it does not fall off-screen.
- * @private
- */
- Blockly.Bubble.prototype.layoutBubble_ = function() {
- // Compute the preferred bubble location.
- var relativeLeft = -this.width_ / 4;
- var relativeTop = -this.height_ - Blockly.BlockSvg.MIN_BLOCK_Y;
- // Prevent the bubble from being off-screen.
- var metrics = this.workspace_.getMetrics();
- metrics.viewWidth /= this.workspace_.scale;
- metrics.viewLeft /= this.workspace_.scale;
- var anchorX = this.anchorXY_.x;
- if (this.workspace_.RTL) {
- if (anchorX - metrics.viewLeft - relativeLeft - this.width_ <
- Blockly.Scrollbar.scrollbarThickness) {
- // Slide the bubble right until it is onscreen.
- relativeLeft = anchorX - metrics.viewLeft - this.width_ -
- Blockly.Scrollbar.scrollbarThickness;
- } else if (anchorX - metrics.viewLeft - relativeLeft >
- metrics.viewWidth) {
- // Slide the bubble left until it is onscreen.
- relativeLeft = anchorX - metrics.viewLeft - metrics.viewWidth;
- }
- } else {
- if (anchorX + relativeLeft < metrics.viewLeft) {
- // Slide the bubble right until it is onscreen.
- relativeLeft = metrics.viewLeft - anchorX;
- } else if (metrics.viewLeft + metrics.viewWidth <
- anchorX + relativeLeft + this.width_ +
- Blockly.BlockSvg.SEP_SPACE_X +
- Blockly.Scrollbar.scrollbarThickness) {
- // Slide the bubble left until it is onscreen.
- relativeLeft = metrics.viewLeft + metrics.viewWidth - anchorX -
- this.width_ - Blockly.Scrollbar.scrollbarThickness;
- }
- }
- if (this.anchorXY_.y + relativeTop < metrics.viewTop) {
- // Slide the bubble below the block.
- var bBox = /** @type {SVGLocatable} */ (this.shape_).getBBox();
- relativeTop = bBox.height;
- }
- this.relativeLeft_ = relativeLeft;
- this.relativeTop_ = relativeTop;
- };
- /**
- * Move the bubble to a location relative to the anchor's centre.
- * @private
- */
- Blockly.Bubble.prototype.positionBubble_ = function() {
- var left = this.anchorXY_.x;
- if (this.workspace_.RTL) {
- left -= this.relativeLeft_ + this.width_;
- } else {
- left += this.relativeLeft_;
- }
- var top = this.relativeTop_ + this.anchorXY_.y;
- this.bubbleGroup_.setAttribute('transform',
- 'translate(' + left + ',' + top + ')');
- };
- /**
- * Get the dimensions of this bubble.
- * @return {!Object} Object with width and height properties.
- */
- Blockly.Bubble.prototype.getBubbleSize = function() {
- return {width: this.width_, height: this.height_};
- };
- /**
- * Size this bubble.
- * @param {number} width Width of the bubble.
- * @param {number} height Height of the bubble.
- */
- Blockly.Bubble.prototype.setBubbleSize = function(width, height) {
- var doubleBorderWidth = 2 * Blockly.Bubble.BORDER_WIDTH;
- // Minimum size of a bubble.
- width = Math.max(width, doubleBorderWidth + 45);
- height = Math.max(height, doubleBorderWidth + 20);
- this.width_ = width;
- this.height_ = height;
- this.bubbleBack_.setAttribute('width', width);
- this.bubbleBack_.setAttribute('height', height);
- if (this.resizeGroup_) {
- if (this.workspace_.RTL) {
- // Mirror the resize group.
- var resizeSize = 2 * Blockly.Bubble.BORDER_WIDTH;
- this.resizeGroup_.setAttribute('transform', 'translate(' +
- resizeSize + ',' + (height - doubleBorderWidth) + ') scale(-1 1)');
- } else {
- this.resizeGroup_.setAttribute('transform', 'translate(' +
- (width - doubleBorderWidth) + ',' +
- (height - doubleBorderWidth) + ')');
- }
- }
- if (this.rendered_) {
- if (this.autoLayout_) {
- this.layoutBubble_();
- }
- this.positionBubble_();
- this.renderArrow_();
- }
- // Allow the contents to resize.
- if (this.resizeCallback_) {
- this.resizeCallback_();
- }
- };
- /**
- * Draw the arrow between the bubble and the origin.
- * @private
- */
- Blockly.Bubble.prototype.renderArrow_ = function() {
- var steps = [];
- // Find the relative coordinates of the center of the bubble.
- var relBubbleX = this.width_ / 2;
- var relBubbleY = this.height_ / 2;
- // Find the relative coordinates of the center of the anchor.
- var relAnchorX = -this.relativeLeft_;
- var relAnchorY = -this.relativeTop_;
- if (relBubbleX == relAnchorX && relBubbleY == relAnchorY) {
- // Null case. Bubble is directly on top of the anchor.
- // Short circuit this rather than wade through divide by zeros.
- steps.push('M ' + relBubbleX + ',' + relBubbleY);
- } else {
- // Compute the angle of the arrow's line.
- var rise = relAnchorY - relBubbleY;
- var run = relAnchorX - relBubbleX;
- if (this.workspace_.RTL) {
- run *= -1;
- }
- var hypotenuse = Math.sqrt(rise * rise + run * run);
- var angle = Math.acos(run / hypotenuse);
- if (rise < 0) {
- angle = 2 * Math.PI - angle;
- }
- // Compute a line perpendicular to the arrow.
- var rightAngle = angle + Math.PI / 2;
- if (rightAngle > Math.PI * 2) {
- rightAngle -= Math.PI * 2;
- }
- var rightRise = Math.sin(rightAngle);
- var rightRun = Math.cos(rightAngle);
- // Calculate the thickness of the base of the arrow.
- var bubbleSize = this.getBubbleSize();
- var thickness = (bubbleSize.width + bubbleSize.height) /
- Blockly.Bubble.ARROW_THICKNESS;
- thickness = Math.min(thickness, bubbleSize.width, bubbleSize.height) / 4;
- // Back the tip of the arrow off of the anchor.
- var backoffRatio = 1 - Blockly.Bubble.ANCHOR_RADIUS / hypotenuse;
- relAnchorX = relBubbleX + backoffRatio * run;
- relAnchorY = relBubbleY + backoffRatio * rise;
- // Coordinates for the base of the arrow.
- var baseX1 = relBubbleX + thickness * rightRun;
- var baseY1 = relBubbleY + thickness * rightRise;
- var baseX2 = relBubbleX - thickness * rightRun;
- var baseY2 = relBubbleY - thickness * rightRise;
- // Distortion to curve the arrow.
- var swirlAngle = angle + this.arrow_radians_;
- if (swirlAngle > Math.PI * 2) {
- swirlAngle -= Math.PI * 2;
- }
- var swirlRise = Math.sin(swirlAngle) *
- hypotenuse / Blockly.Bubble.ARROW_BEND;
- var swirlRun = Math.cos(swirlAngle) *
- hypotenuse / Blockly.Bubble.ARROW_BEND;
- steps.push('M' + baseX1 + ',' + baseY1);
- steps.push('C' + (baseX1 + swirlRun) + ',' + (baseY1 + swirlRise) +
- ' ' + relAnchorX + ',' + relAnchorY +
- ' ' + relAnchorX + ',' + relAnchorY);
- steps.push('C' + relAnchorX + ',' + relAnchorY +
- ' ' + (baseX2 + swirlRun) + ',' + (baseY2 + swirlRise) +
- ' ' + baseX2 + ',' + baseY2);
- }
- steps.push('z');
- this.bubbleArrow_.setAttribute('d', steps.join(' '));
- };
- /**
- * Change the colour of a bubble.
- * @param {string} hexColour Hex code of colour.
- */
- Blockly.Bubble.prototype.setColour = function(hexColour) {
- this.bubbleBack_.setAttribute('fill', hexColour);
- this.bubbleArrow_.setAttribute('fill', hexColour);
- };
- /**
- * Dispose of this bubble.
- */
- Blockly.Bubble.prototype.dispose = function() {
- Blockly.Bubble.unbindDragEvents_();
- // Dispose of and unlink the bubble.
- goog.dom.removeNode(this.bubbleGroup_);
- this.bubbleGroup_ = null;
- this.bubbleArrow_ = null;
- this.bubbleBack_ = null;
- this.resizeGroup_ = null;
- this.workspace_ = null;
- this.content_ = null;
- this.shape_ = null;
- };
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