VectorSpec.js 1.6 KB

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  1. describe("Vector", function () {
  2. 'use strict';
  3. var Vector = TurtleGraphics.Vector,
  4. DegreesInRad = Math.PI / 180;
  5. beforeEach(function () {});
  6. it("cross product", function () {
  7. var v = new Vector([3, -3, 1]),
  8. v2 = new Vector([4, 9, 2]);
  9. expect(v.cross(v2)).toEqual(new Vector([-15, -2, 39]));
  10. });
  11. it("rotate", function () {
  12. var v = new Vector([1, 0, 0]);
  13. expect(v.rotate(90)).toEqual(new Vector([0, 1, 0]));
  14. expect(v.rotateNormal(new Vector([0, 0, 0]), 180 * DegreesInRad)).toEqual(new Vector([-1, 0, 0]));
  15. });
  16. it("vector <-> angle", function () {
  17. var v = new Vector([0, 1, 0]);
  18. expect(v.toAngle()).toEqual(90);
  19. expect(v.rotate(90).toAngle()).toEqual(180);
  20. expect(Vector.angle2vec(90)).toEqual(new Vector([0, 1, 0]))
  21. });
  22. it("basics", function () {
  23. var v = new Vector([1, 2, 3]);
  24. expect(v.div(3)).toEqual(new Vector([1 / 3, 2 / 3, 3 / 3]));
  25. expect(v.add(new Vector([3, 3, 3]))).toEqual(new Vector([4, 5, 6]));
  26. expect(v.smul(3)).toEqual(new Vector([3, 6, 9]));
  27. });
  28. it("scale", function () {
  29. var v = new Vector([0.5, 0.5, 1]);
  30. expect(v.scale(3, 3)).toEqual(new Vector([1.5, 1.5, 1]));
  31. });
  32. it("length", function () {
  33. var v = new Vector([2, 4, 1]);
  34. expect(v.len()).toBe(4.58257569495584);
  35. });
  36. it("linear", function () {
  37. var v = new Vector([0, 10, 0]);
  38. expect(v.linear(1, 2, new Vector([1, 0, 0]))).toEqual(new Vector([2, 10, 0]));
  39. });
  40. });