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- // Copyright 2005 The Closure Library Authors. All Rights Reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS-IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- /**
- * @fileoverview ARC4 streamcipher implementation. A description of the
- * algorithm can be found at:
- * http://www.mozilla.org/projects/security/pki/nss/draft-kaukonen-cipher-arcfour-03.txt.
- *
- * Usage:
- * <code>
- * var arc4 = new goog.crypt.Arc4();
- * arc4.setKey(key);
- * arc4.discard(1536);
- * arc4.crypt(bytes);
- * </code>
- *
- * Note: For converting between strings and byte arrays, goog.crypt.base64 may
- * be useful.
- *
- */
- goog.provide('goog.crypt.Arc4');
- goog.require('goog.asserts');
- /**
- * ARC4 streamcipher implementation.
- * @constructor
- * @final
- * @struct
- */
- goog.crypt.Arc4 = function() {
- /**
- * A permutation of all 256 possible bytes.
- * @type {Array<number>}
- * @private
- */
- this.state_ = [];
- /**
- * 8 bit index pointer into this.state_.
- * @type {number}
- * @private
- */
- this.index1_ = 0;
- /**
- * 8 bit index pointer into this.state_.
- * @type {number}
- * @private
- */
- this.index2_ = 0;
- };
- /**
- * Initialize the cipher for use with new key.
- * @param {Array<number>} key A byte array containing the key.
- * @param {number=} opt_length Indicates # of bytes to take from the key.
- */
- goog.crypt.Arc4.prototype.setKey = function(key, opt_length) {
- goog.asserts.assertArray(key, 'Key parameter must be a byte array');
- if (!opt_length) {
- opt_length = key.length;
- }
- var state = this.state_;
- for (var i = 0; i < 256; ++i) {
- state[i] = i;
- }
- var j = 0;
- for (var i = 0; i < 256; ++i) {
- j = (j + state[i] + key[i % opt_length]) & 255;
- var tmp = state[i];
- state[i] = state[j];
- state[j] = tmp;
- }
- this.index1_ = 0;
- this.index2_ = 0;
- };
- /**
- * Discards n bytes of the keystream.
- * These days 1536 is considered a decent amount to drop to get the key state
- * warmed-up enough for secure usage. This is not done in the constructor to
- * preserve efficiency for use cases that do not need this.
- * NOTE: Discard is identical to crypt without actually xoring any data. It's
- * unfortunate to have this code duplicated, but this was done for performance
- * reasons. Alternatives which were attempted:
- * 1. Create a temp array of the correct length and pass it to crypt. This
- * works but needlessly allocates an array. But more importantly this
- * requires choosing an array type (Array or Uint8Array) in discard, and
- * choosing a different type than will be passed to crypt by the client
- * code hurts the javascript engines ability to optimize crypt (7x hit in
- * v8).
- * 2. Make data option in crypt so discard can pass null, this has a huge
- * perf hit for crypt.
- * @param {number} length Number of bytes to disregard from the stream.
- */
- goog.crypt.Arc4.prototype.discard = function(length) {
- var i = this.index1_;
- var j = this.index2_;
- var state = this.state_;
- for (var n = 0; n < length; ++n) {
- i = (i + 1) & 255;
- j = (j + state[i]) & 255;
- var tmp = state[i];
- state[i] = state[j];
- state[j] = tmp;
- }
- this.index1_ = i;
- this.index2_ = j;
- };
- /**
- * En- or decrypt (same operation for streamciphers like ARC4)
- * @param {Array<number>|Uint8Array} data The data to be xor-ed in place.
- * @param {number=} opt_length The number of bytes to crypt.
- */
- goog.crypt.Arc4.prototype.crypt = function(data, opt_length) {
- if (!opt_length) {
- opt_length = data.length;
- }
- var i = this.index1_;
- var j = this.index2_;
- var state = this.state_;
- for (var n = 0; n < opt_length; ++n) {
- i = (i + 1) & 255;
- j = (j + state[i]) & 255;
- var tmp = state[i];
- state[i] = state[j];
- state[j] = tmp;
- data[n] ^= state[(state[i] + state[j]) & 255];
- }
- this.index1_ = i;
- this.index2_ = j;
- };
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