#!/usr/bin/env python #version : 2024.03.11 #language : en #hardware : PI import threading import time import queue import math import os import pyaudio import wave import sys sys.path.append('/root/') from CocoPi import QMI8658 from maix import camera,display,image event=threading.Event() showLock=threading.Lock() event.set() #配置字体 image.load_freetype("/root/preset/fonts/botPixel.ttf") #导入图片资源对象 jumpbot_logo = image.open("/root/preset/img/jumpbot/oneHeadThreeLeg_128_128.png") jumpbot_right_jump = image.open("/root/preset/img/jumpbot/oneHeadThreeLeg_right_jump.png") jumpbot_left_jump = image.open("/root/preset/img/jumpbot/oneHeadThreeLeg_left_jump.png") jumpbot_middle_jump = image.open("/root/preset/img/jumpbot/oneHeadThreeLeg_middle_jump.png") jumpbot_middle_nojump = image.open("/root/preset/img/jumpbot/oneHeadThreeLeg_middle_nojump.png") jumpbot_left_nojump = image.open("/root/preset/img/jumpbot/oneHeadThreeLeg_left_nojump.png") jumpbot_right_nojump = image.open("/root/preset/img/jumpbot/oneHeadThreeLeg_right_nojump.png") #比例转换函数 def numberMap(value, leftMin, leftMax, rightMin, rightMax): leftSpan = leftMax - leftMin rightSpan = rightMax - rightMin valueScaled = float(value - leftMin) / float(leftSpan) return int(rightMin + (valueScaled * rightSpan)) #音量调节函数 def voice_numberMap(value): valueScaled = float(value - 0) / float(100) return valueScaled * 31 #创建投影用的画布 img_drop=image.new(size=(320,240),mode="RGB") #屏幕显示函数 def screenShow(): from maix import image,display,camera import time global img_drop,lock4,lock5,queue1,queue2,screenCapture,x,y while True: event.wait() if x==1: #queue1.put(1) try: #showLock.acquire() img_drop.draw_image((screenCapture.rotate(-90,adjust=1)),0,0) #print("rotate time:"+str(time.time())) display.show(img_drop) finally: #showLock.release() pass x=0 y=0 else: pass #time.sleep(0.01) #播放音乐 def playMusic(): global lock3,jumpSound import wave import pyaudio import time p = pyaudio.PyAudio() while True: event.wait() if lock3==1: #导入音乐资源对象 CHUNK = 1024 jumpSound = wave.open(r"/root/preset/audio/jump1.wav", 'rb') stream = p.open(format=p.get_format_from_width(jumpSound.getsampwidth()),channels=jumpSound.getnchannels(),rate=jumpSound.getframerate(),output=True) data = jumpSound.readframes(CHUNK) while len(data) > 0: stream.write(data) data = jumpSound.readframes(CHUNK) stream.stop_stream() stream.close() #p.terminate() lock3=0 else: time.sleep(0.01) #获取MPU数值 def getMpuData(): sys.path.append('/root/') from CocoPi import QMI8658 import time global initData,lock1,lock2 while True: if lock1==1: if event.is_set(): event.clear() else: pass xyz=qmi8658.getPitchYawRollGxGyGz(initData) #print("xyz:"+str(xyz)) pitch=round(xyz[0],2) yaw=round(xyz[1],2) #print("yaw:"+str(yaw)) queue1.put(yaw) queue2.put(pitch) lock1=0 lock2=1 event.set() else: time.sleep(0.04) #------------------------------- #初始化色彩配置 splash_theme_color = (255,255,255) splash_front_color = (60,60,60) fontcolor=255 fontsize=0.75 fontchange=0 #开机显示 splash = image.new(size=(240, 320),mode = "RGB") splash.draw_rectangle(0,0,240,320,color=splash_theme_color,thickness=-1) splash.draw_string(40, 28, "Jump", 1.6, color=(255, 200, 0)) splash.draw_string(140, 28, "Cat", 1.6, color=(255, 128, 64)) splash.draw_image(jumpbot_logo.rotate(0, adjust=1),54,100,alpha=1) splash.draw_string(40, 240, "NOTE:", 0.75, color=(0, 128, 255)) splash.draw_string(96, 240, "PLEASE", 0.75, color=(0, 128, 255)) splash.draw_string(160, 240, "PLACE", 0.75, color=(0, 128, 255)) splash.draw_string(40, 260, "HORIZONTALLY", 0.75, color=(0, 128, 255)) splash.draw_string(172, 260, "AND", 0.75, color=(0, 128, 255)) splash.draw_string(40, 280, "REMAIN", 0.75, color=(0, 128, 255)) splash.draw_string(110, 280, "STILL!", 0.75, color=(0, 128, 255)) screenCapture=splash.crop(0,0,240,320) img_drop.draw_image((screenCapture.rotate(-90,adjust=1)),0,0) display.show(img_drop) time.sleep(1) #配置QMI8658 qmi8658=QMI8658() qmi8658.calibrate() initData={} initData["AcX"]=qmi8658.get_accel(10)["AcX"] initData["AcY"]=qmi8658.get_accel(10)["AcY"] initData["AcZ"]=qmi8658.get_accel(10)["AcZ"] initData["GyX"]=qmi8658.get_accel(10)["GyX"] initData["GyY"]=qmi8658.get_accel(10)["GyY"] initData["GyZ"]=qmi8658.get_accel(10)["GyZ"] #配置图形角色相关参数 x_speed=0 y_speed=0 x_pos=120 y_pos=160 x_change=0 y_change=5 fowardState=0 jumpState=0 Yaw=0 #配置音频 os.system("amixer cset numid=8,iface=MIXER,name='LINEOUT volume'voice_numberMap(25)") #创建队列 queue1=queue.Queue() #用来传递开启位置计算与陀螺仪数据获取的信号YAW queue1.put(1) #用来作为第一次开启位置计算与陀螺仪数据获取的信号 queue2=queue.Queue() #用于存放图像数据 #创建信号锁 lock1=1 lock2=0 lock3=0 lock4=1 lock5=0 thread2=threading.Thread(target=getMpuData) thread2.start() thread3=threading.Thread(target=screenShow) thread3.start() #thread4=threading.Thread(target=playMusic) #thread4.start() x=0 y=0 while True: event.wait() if y==0: splash.clear() splash.draw_rectangle(0,0,240,320,color=splash_theme_color,thickness=-1) #splash.draw_string(80, 8, "pitch:"+str(round(xyz[0],2)), fontsize, color=(0, 0, 0)) #splash.draw_string(80, 28, "yaw:"+str(round(xyz[1],2)), fontsize, color=(0, 0, 0)) #splash.draw_string(80, 48, "fontcolor:"+str(fontcolor), fontsize, color=(0, 0, 0)) #splash.draw_image(jumpbot_left_jump.rotate(0, adjust=1),109,149,alpha=1) #splash.draw_image(jumpbot_right_jump.rotate(0, adjust=0),109,149-int(xyz[0]),alpha=1) #splash.draw_image(jumpbot_right_jump.rotate(0, adjust=0),109-int(xyz[1]),149,alpha=1) #提示字显示 splash.draw_rectangle(0,280,240,320,color=splash_front_color,thickness=-1) splash.draw_string(48, 286, "JUMP!", fontsize, color=(fontcolor,fontcolor,fontcolor)) splash.draw_string(104, 286, "JUMP!", fontsize, color=(fontcolor,fontcolor,fontcolor)) splash.draw_string(160, 286, "JUMP!", fontsize, color=(fontcolor,fontcolor,fontcolor)) #splash.draw_string(48, 286, "PRESS", fontsize, color=(fontcolor,fontcolor,fontcolor)) #splash.draw_string(104, 286, "B", fontsize, color=(fontcolor,fontcolor,fontcolor)) #splash.draw_string(120, 286, "TO", fontsize, color=(fontcolor,fontcolor,fontcolor)) #splash.draw_string(148, 286, "START", fontsize, color=(fontcolor,fontcolor,fontcolor)) if fontcolor==splash_front_color[0]: fontchange=15 elif fontcolor==255: fontchange=-15 fontcolor=fontcolor+fontchange #获取Yaw值 if lock2==1: Yaw=queue1.get() Pitch=queue2.get() lock2=0 lock1=1 else: pass if -90<=Yaw and Yaw<=0: fowardState=1 x_speed=int(math.sqrt(math.fabs(Yaw))) #x_speed=numberMap(0-yaw,0,90,0,18) elif 0240: x_pos=0 else: pass if fowardState==0: sprite=jumpbot_left_nojump elif fowardState==1: sprite=jumpbot_right_nojump else: pass if y_pos+y_speed>259: y_pos=259 y_speed=-35 lock3=1 else: y_pos=y_pos+y_speed y_speed=y_speed+y_change print("yaw:"+str(Yaw)) splash.draw_image(sprite,x_pos-11,y_pos,alpha=1) splash.draw_string(136, 8, "SPEED:"+str(y_speed), fontsize, color=(0, 0, 0)) splash.draw_string(144, 28, "YAW:"+str(Yaw), fontsize, color=(0, 128, 255)) splash.draw_string(124, 48, "PITCH:"+str(Pitch), fontsize, color=(255, 128, 64)) screenCapture=splash.crop(0,0,240,320) #queue2.put(1) x=1 y=1