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- // Copyright 2006 The Closure Library Authors. All Rights Reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS-IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- /**
- * @fileoverview Implementation of a range model. This is an implementation of
- * the BoundedRangeModel as described by Java at
- * http://java.sun.com/javase/6/docs/api/javax/swing/BoundedRangeModel.html.
- *
- * One good way to understand the range model is to think of a scroll bar for
- * a scrollable element. In that case minimum is 0, maximum is scrollHeight,
- * value is scrollTop and extent is clientHeight.
- *
- * Based on http://webfx.eae.net/dhtml/slider/js/range.js
- *
- * @author arv@google.com (Erik Arvidsson)
- */
- goog.provide('goog.ui.RangeModel');
- goog.require('goog.events.EventTarget');
- goog.require('goog.ui.Component');
- /**
- * Creates a range model
- * @extends {goog.events.EventTarget}
- * @constructor
- */
- goog.ui.RangeModel = function() {
- goog.events.EventTarget.call(this);
- };
- goog.inherits(goog.ui.RangeModel, goog.events.EventTarget);
- goog.tagUnsealableClass(goog.ui.RangeModel);
- /**
- * @type {number}
- * @private
- */
- goog.ui.RangeModel.prototype.value_ = 0;
- /**
- * @type {number}
- * @private
- */
- goog.ui.RangeModel.prototype.minimum_ = 0;
- /**
- * @type {number}
- * @private
- */
- goog.ui.RangeModel.prototype.maximum_ = 100;
- /**
- * @type {number}
- * @private
- */
- goog.ui.RangeModel.prototype.extent_ = 0;
- /**
- * @type {?number}
- * @private
- */
- goog.ui.RangeModel.prototype.step_ = 1;
- /**
- * This is true if something is changed as a side effect. This happens when for
- * example we set the maximum below the current value.
- * @type {boolean}
- * @private
- */
- goog.ui.RangeModel.prototype.isChanging_ = false;
- /**
- * If set to true, we do not fire any change events.
- * @type {boolean}
- * @private
- */
- goog.ui.RangeModel.prototype.mute_ = false;
- /**
- * Sets the model to mute / unmute.
- * @param {boolean} muteValue Whether or not to mute the range, i.e.,
- * suppress any CHANGE events.
- */
- goog.ui.RangeModel.prototype.setMute = function(muteValue) {
- this.mute_ = muteValue;
- };
- /**
- * Sets the value.
- * @param {number} value The new value.
- */
- goog.ui.RangeModel.prototype.setValue = function(value) {
- value = this.roundToStepWithMin(value);
- if (this.value_ != value) {
- if (value + this.extent_ > this.maximum_) {
- this.value_ = this.maximum_ - this.extent_;
- } else if (value < this.minimum_) {
- this.value_ = this.minimum_;
- } else {
- this.value_ = value;
- }
- if (!this.isChanging_ && !this.mute_) {
- this.dispatchEvent(goog.ui.Component.EventType.CHANGE);
- }
- }
- };
- /**
- * @return {number} the current value.
- */
- goog.ui.RangeModel.prototype.getValue = function() {
- return this.roundToStepWithMin(this.value_);
- };
- /**
- * Sets the extent. The extent is the 'size' of the value.
- * @param {number} extent The new extent.
- */
- goog.ui.RangeModel.prototype.setExtent = function(extent) {
- extent = this.roundToStepWithMin(extent);
- if (this.extent_ != extent) {
- if (extent < 0) {
- this.extent_ = 0;
- } else if (this.value_ + extent > this.maximum_) {
- this.extent_ = this.maximum_ - this.value_;
- } else {
- this.extent_ = extent;
- }
- if (!this.isChanging_ && !this.mute_) {
- this.dispatchEvent(goog.ui.Component.EventType.CHANGE);
- }
- }
- };
- /**
- * @return {number} The extent for the range model.
- */
- goog.ui.RangeModel.prototype.getExtent = function() {
- return this.roundToStep(this.extent_);
- };
- /**
- * Sets the minimum
- * @param {number} minimum The new minimum.
- */
- goog.ui.RangeModel.prototype.setMinimum = function(minimum) {
- // Don't round minimum because it is the base
- if (this.minimum_ != minimum) {
- var oldIsChanging = this.isChanging_;
- this.isChanging_ = true;
- this.minimum_ = minimum;
- if (minimum + this.extent_ > this.maximum_) {
- this.extent_ = this.maximum_ - this.minimum_;
- }
- if (minimum > this.value_) {
- this.setValue(minimum);
- }
- if (minimum > this.maximum_) {
- this.extent_ = 0;
- this.setMaximum(minimum);
- this.setValue(minimum);
- }
- this.isChanging_ = oldIsChanging;
- if (!this.isChanging_ && !this.mute_) {
- this.dispatchEvent(goog.ui.Component.EventType.CHANGE);
- }
- }
- };
- /**
- * @return {number} The minimum value for the range model.
- */
- goog.ui.RangeModel.prototype.getMinimum = function() {
- return this.roundToStepWithMin(this.minimum_);
- };
- /**
- * Sets the maximum
- * @param {number} maximum The new maximum.
- */
- goog.ui.RangeModel.prototype.setMaximum = function(maximum) {
- maximum = this.roundToStepWithMin(maximum);
- if (this.maximum_ != maximum) {
- var oldIsChanging = this.isChanging_;
- this.isChanging_ = true;
- this.maximum_ = maximum;
- if (maximum < this.value_ + this.extent_) {
- this.setValue(maximum - this.extent_);
- }
- if (maximum < this.minimum_) {
- this.extent_ = 0;
- this.setMinimum(maximum);
- this.setValue(this.maximum_);
- }
- if (maximum < this.minimum_ + this.extent_) {
- this.extent_ = this.maximum_ - this.minimum_;
- }
- this.isChanging_ = oldIsChanging;
- if (!this.isChanging_ && !this.mute_) {
- this.dispatchEvent(goog.ui.Component.EventType.CHANGE);
- }
- }
- };
- /**
- * @return {number} The maximimum value for the range model.
- */
- goog.ui.RangeModel.prototype.getMaximum = function() {
- return this.roundToStepWithMin(this.maximum_);
- };
- /**
- * Returns the step value. The step value is used to determine how to round the
- * value.
- * @return {?number} The maximimum value for the range model.
- */
- goog.ui.RangeModel.prototype.getStep = function() {
- return this.step_;
- };
- /**
- * Sets the step. The step value is used to determine how to round the value.
- * @param {?number} step The step size.
- */
- goog.ui.RangeModel.prototype.setStep = function(step) {
- if (this.step_ != step) {
- this.step_ = step;
- // adjust value, extent and maximum
- var oldIsChanging = this.isChanging_;
- this.isChanging_ = true;
- this.setMaximum(this.getMaximum());
- this.setExtent(this.getExtent());
- this.setValue(this.getValue());
- this.isChanging_ = oldIsChanging;
- if (!this.isChanging_ && !this.mute_) {
- this.dispatchEvent(goog.ui.Component.EventType.CHANGE);
- }
- }
- };
- /**
- * Rounds to the closest step using the minimum value as the base.
- * @param {number} value The number to round.
- * @return {number} The number rounded to the closest step.
- */
- goog.ui.RangeModel.prototype.roundToStepWithMin = function(value) {
- if (this.step_ == null) return value;
- return this.minimum_ +
- Math.round((value - this.minimum_) / this.step_) * this.step_;
- };
- /**
- * Rounds to the closest step.
- * @param {number} value The number to round.
- * @return {number} The number rounded to the closest step.
- */
- goog.ui.RangeModel.prototype.roundToStep = function(value) {
- if (this.step_ == null) return value;
- return Math.round(value / this.step_) * this.step_;
- };
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