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- // Copyright 2011 The Closure Library Authors. All Rights Reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS-IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- /**
- * @fileoverview A utility to load JavaScript files via DOM script tags.
- * Refactored from goog.net.Jsonp. Works cross-domain.
- *
- */
- goog.provide('goog.net.jsloader');
- goog.provide('goog.net.jsloader.Error');
- goog.provide('goog.net.jsloader.ErrorCode');
- goog.provide('goog.net.jsloader.Options');
- goog.require('goog.array');
- goog.require('goog.async.Deferred');
- goog.require('goog.debug.Error');
- goog.require('goog.dom');
- goog.require('goog.dom.TagName');
- goog.require('goog.dom.safe');
- goog.require('goog.html.TrustedResourceUrl');
- goog.require('goog.html.legacyconversions');
- goog.require('goog.object');
- /**
- * The name of the property of goog.global under which the JavaScript
- * verification object is stored by the loaded script.
- * @private {string}
- */
- goog.net.jsloader.GLOBAL_VERIFY_OBJS_ = 'closure_verification';
- /**
- * The default length of time, in milliseconds, we are prepared to wait for a
- * load request to complete.
- * @type {number}
- */
- goog.net.jsloader.DEFAULT_TIMEOUT = 5000;
- /**
- * Optional parameters for goog.net.jsloader.send.
- * timeout: The length of time, in milliseconds, we are prepared to wait
- * for a load request to complete, or 0 or negative for no timeout. Default
- * is 5 seconds.
- * document: The HTML document under which to load the JavaScript. Default is
- * the current document.
- * cleanupWhenDone: If true clean up the script tag after script completes to
- * load. This is important if you just want to read data from the JavaScript
- * and then throw it away. Default is false.
- * attributes: Additional attributes to set on the script tag.
- *
- * @typedef {{
- * timeout: (number|undefined),
- * document: (HTMLDocument|undefined),
- * cleanupWhenDone: (boolean|undefined),
- * attributes: (!Object<string, string>|undefined)
- * }}
- */
- goog.net.jsloader.Options;
- /**
- * Scripts (URIs) waiting to be loaded.
- * @private {!Array<!goog.html.TrustedResourceUrl>}
- */
- goog.net.jsloader.scriptsToLoad_ = [];
- /**
- * The deferred result of loading the URIs in scriptsToLoad_.
- * We need to return this to a caller that wants to load URIs while
- * a deferred is already working on them.
- * @private {!goog.async.Deferred<null>}
- */
- goog.net.jsloader.scriptLoadingDeferred_;
- /**
- * This is deprecated, please use safeLoadMany.
- *
- * @param {Array<string>} uris The URIs to load.
- * @param {goog.net.jsloader.Options=} opt_options Optional parameters. See
- * goog.net.jsloader.options documentation for details.
- * @return {!goog.async.Deferred} The deferred result, that may be used to add
- * callbacks
- * @deprecated
- */
- goog.net.jsloader.loadMany = function(uris, opt_options) {
- var trustedUris = goog.array.map(
- uris, goog.html.legacyconversions.trustedResourceUrlFromString);
- return goog.net.jsloader.safeLoadMany(trustedUris, opt_options);
- };
- /**
- * Loads and evaluates the JavaScript files at the specified URIs, guaranteeing
- * the order of script loads.
- *
- * Because we have to load the scripts in serial (load script 1, exec script 1,
- * load script 2, exec script 2, and so on), this will be slower than doing
- * the network fetches in parallel.
- *
- * If you need to load a large number of scripts but dependency order doesn't
- * matter, you should just call goog.net.jsloader.load N times.
- *
- * If you need to load a large number of scripts on the same domain,
- * you may want to use goog.module.ModuleLoader.
- *
- * @param {Array<!goog.html.TrustedResourceUrl>} trustedUris The URIs to load.
- * @param {goog.net.jsloader.Options=} opt_options Optional parameters. See
- * goog.net.jsloader.options documentation for details.
- * @return {!goog.async.Deferred} The deferred result, that may be used to add
- * callbacks
- */
- goog.net.jsloader.safeLoadMany = function(trustedUris, opt_options) {
- // Loading the scripts in serial introduces asynchronosity into the flow.
- // Therefore, there are race conditions where client A can kick off the load
- // sequence for client B, even though client A's scripts haven't all been
- // loaded yet.
- //
- // To work around this issue, all module loads share a queue.
- if (!trustedUris.length) {
- return goog.async.Deferred.succeed(null);
- }
- var isAnotherModuleLoading = goog.net.jsloader.scriptsToLoad_.length;
- goog.array.extend(goog.net.jsloader.scriptsToLoad_, trustedUris);
- if (isAnotherModuleLoading) {
- // jsloader is still loading some other scripts.
- // In order to prevent the race condition noted above, we just add
- // these URIs to the end of the scripts' queue and return the deferred
- // result of the ongoing script load, so the caller knows when they
- // finish loading.
- return goog.net.jsloader.scriptLoadingDeferred_;
- }
- trustedUris = goog.net.jsloader.scriptsToLoad_;
- var popAndLoadNextScript = function() {
- var trustedUri = trustedUris.shift();
- var deferred = goog.net.jsloader.safeLoad(trustedUri, opt_options);
- if (trustedUris.length) {
- deferred.addBoth(popAndLoadNextScript);
- }
- return deferred;
- };
- goog.net.jsloader.scriptLoadingDeferred_ = popAndLoadNextScript();
- return goog.net.jsloader.scriptLoadingDeferred_;
- };
- /**
- * This is deprecated, please use safeLoad instead.
- *
- * @param {string} uri The URI of the JavaScript.
- * @param {goog.net.jsloader.Options=} opt_options Optional parameters. See
- * goog.net.jsloader.Options documentation for details.
- * @return {!goog.async.Deferred} The deferred result, that may be used to add
- * callbacks and/or cancel the transmission.
- * The error callback will be called with a single goog.net.jsloader.Error
- * parameter.
- * @deprecated Use safeLoad instead.
- */
- goog.net.jsloader.load = function(uri, opt_options) {
- var trustedUri =
- goog.html.legacyconversions.trustedResourceUrlFromString(uri);
- return goog.net.jsloader.safeLoad(trustedUri, opt_options);
- };
- /**
- * Loads and evaluates a JavaScript file.
- * When the script loads, a user callback is called.
- * It is the client's responsibility to verify that the script ran successfully.
- *
- * @param {!goog.html.TrustedResourceUrl} trustedUri The URI of the JavaScript.
- * @param {goog.net.jsloader.Options=} opt_options Optional parameters. See
- * goog.net.jsloader.Options documentation for details.
- * @return {!goog.async.Deferred} The deferred result, that may be used to add
- * callbacks and/or cancel the transmission.
- * The error callback will be called with a single goog.net.jsloader.Error
- * parameter.
- */
- goog.net.jsloader.safeLoad = function(trustedUri, opt_options) {
- var options = opt_options || {};
- var doc = options.document || document;
- var uri = goog.html.TrustedResourceUrl.unwrap(trustedUri);
- var script = goog.dom.createElement(goog.dom.TagName.SCRIPT);
- var request = {script_: script, timeout_: undefined};
- var deferred = new goog.async.Deferred(goog.net.jsloader.cancel_, request);
- // Set a timeout.
- var timeout = null;
- var timeoutDuration = goog.isDefAndNotNull(options.timeout) ?
- options.timeout :
- goog.net.jsloader.DEFAULT_TIMEOUT;
- if (timeoutDuration > 0) {
- timeout = window.setTimeout(function() {
- goog.net.jsloader.cleanup_(script, true);
- deferred.errback(
- new goog.net.jsloader.Error(
- goog.net.jsloader.ErrorCode.TIMEOUT,
- 'Timeout reached for loading script ' + uri));
- }, timeoutDuration);
- request.timeout_ = timeout;
- }
- // Hang the user callback to be called when the script completes to load.
- // NOTE(user): This callback will be called in IE even upon error. In any
- // case it is the client's responsibility to verify that the script ran
- // successfully.
- script.onload = script.onreadystatechange = function() {
- if (!script.readyState || script.readyState == 'loaded' ||
- script.readyState == 'complete') {
- var removeScriptNode = options.cleanupWhenDone || false;
- goog.net.jsloader.cleanup_(script, removeScriptNode, timeout);
- deferred.callback(null);
- }
- };
- // Add an error callback.
- // NOTE(user): Not supported in IE.
- script.onerror = function() {
- goog.net.jsloader.cleanup_(script, true, timeout);
- deferred.errback(
- new goog.net.jsloader.Error(
- goog.net.jsloader.ErrorCode.LOAD_ERROR,
- 'Error while loading script ' + uri));
- };
- var properties = options.attributes || {};
- goog.object.extend(
- properties, {'type': 'text/javascript', 'charset': 'UTF-8'});
- goog.dom.setProperties(script, properties);
- // NOTE(user): Safari never loads the script if we don't set the src
- // attribute before appending.
- goog.dom.safe.setScriptSrc(script, trustedUri);
- var scriptParent = goog.net.jsloader.getScriptParentElement_(doc);
- scriptParent.appendChild(script);
- return deferred;
- };
- /**
- * This function is deprecated, please use safeLoadAndVerify instead.
- *
- * @param {string} uri The URI of the JavaScript.
- * @param {string} verificationObjName The name of the verification object that
- * the loaded script should set.
- * @param {goog.net.jsloader.Options} options Optional parameters. See
- * goog.net.jsloader.Options documentation for details.
- * @return {!goog.async.Deferred} The deferred result, that may be used to add
- * callbacks and/or cancel the transmission.
- * The success callback will be called with a single parameter containing
- * the value of the verification object.
- * The error callback will be called with a single goog.net.jsloader.Error
- * parameter.
- * @deprecated
- */
- goog.net.jsloader.loadAndVerify = function(uri, verificationObjName, options) {
- var trustedUri =
- goog.html.legacyconversions.trustedResourceUrlFromString(uri);
- return goog.net.jsloader.safeLoadAndVerify(
- trustedUri, verificationObjName, options);
- };
- /**
- * Loads a JavaScript file and verifies it was evaluated successfully, using a
- * verification object.
- * The verification object is set by the loaded JavaScript at the end of the
- * script.
- * We verify this object was set and return its value in the success callback.
- * If the object is not defined we trigger an error callback.
- *
- * @param {!goog.html.TrustedResourceUrl} trustedUri The URI of the JavaScript.
- * @param {string} verificationObjName The name of the verification object that
- * the loaded script should set.
- * @param {goog.net.jsloader.Options} options Optional parameters. See
- * goog.net.jsloader.Options documentation for details.
- * @return {!goog.async.Deferred} The deferred result, that may be used to add
- * callbacks and/or cancel the transmission.
- * The success callback will be called with a single parameter containing
- * the value of the verification object.
- * The error callback will be called with a single goog.net.jsloader.Error
- * parameter.
- */
- goog.net.jsloader.safeLoadAndVerify = function(
- trustedUri, verificationObjName, options) {
- // Define the global objects variable.
- if (!goog.global[goog.net.jsloader.GLOBAL_VERIFY_OBJS_]) {
- goog.global[goog.net.jsloader.GLOBAL_VERIFY_OBJS_] = {};
- }
- var verifyObjs = goog.global[goog.net.jsloader.GLOBAL_VERIFY_OBJS_];
- var uri = goog.html.TrustedResourceUrl.unwrap(trustedUri);
- // Verify that the expected object does not exist yet.
- if (goog.isDef(verifyObjs[verificationObjName])) {
- // TODO(user): Error or reset variable?
- return goog.async.Deferred.fail(
- new goog.net.jsloader.Error(
- goog.net.jsloader.ErrorCode.VERIFY_OBJECT_ALREADY_EXISTS,
- 'Verification object ' + verificationObjName +
- ' already defined.'));
- }
- // Send request to load the JavaScript.
- var sendDeferred = goog.net.jsloader.safeLoad(trustedUri, options);
- // Create a deferred object wrapping the send result.
- var deferred =
- new goog.async.Deferred(goog.bind(sendDeferred.cancel, sendDeferred));
- // Call user back with object that was set by the script.
- sendDeferred.addCallback(function() {
- var result = verifyObjs[verificationObjName];
- if (goog.isDef(result)) {
- deferred.callback(result);
- delete verifyObjs[verificationObjName];
- } else {
- // Error: script was not loaded properly.
- deferred.errback(
- new goog.net.jsloader.Error(
- goog.net.jsloader.ErrorCode.VERIFY_ERROR, 'Script ' + uri +
- ' loaded, but verification object ' + verificationObjName +
- ' was not defined.'));
- }
- });
- // Pass error to new deferred object.
- sendDeferred.addErrback(function(error) {
- if (goog.isDef(verifyObjs[verificationObjName])) {
- delete verifyObjs[verificationObjName];
- }
- deferred.errback(error);
- });
- return deferred;
- };
- /**
- * Gets the DOM element under which we should add new script elements.
- * How? Take the first head element, and if not found take doc.documentElement,
- * which always exists.
- *
- * @param {!HTMLDocument} doc The relevant document.
- * @return {!Element} The script parent element.
- * @private
- */
- goog.net.jsloader.getScriptParentElement_ = function(doc) {
- var headElements = goog.dom.getElementsByTagName(goog.dom.TagName.HEAD, doc);
- if (!headElements || goog.array.isEmpty(headElements)) {
- return doc.documentElement;
- } else {
- return headElements[0];
- }
- };
- /**
- * Cancels a given request.
- * @this {{script_: Element, timeout_: number}} The request context.
- * @private
- */
- goog.net.jsloader.cancel_ = function() {
- var request = this;
- if (request && request.script_) {
- var scriptNode = request.script_;
- if (scriptNode && scriptNode.tagName == goog.dom.TagName.SCRIPT) {
- goog.net.jsloader.cleanup_(scriptNode, true, request.timeout_);
- }
- }
- };
- /**
- * Removes the script node and the timeout.
- *
- * @param {Node} scriptNode The node to be cleaned up.
- * @param {boolean} removeScriptNode If true completely remove the script node.
- * @param {?number=} opt_timeout The timeout handler to cleanup.
- * @private
- */
- goog.net.jsloader.cleanup_ = function(
- scriptNode, removeScriptNode, opt_timeout) {
- if (goog.isDefAndNotNull(opt_timeout)) {
- goog.global.clearTimeout(opt_timeout);
- }
- scriptNode.onload = goog.nullFunction;
- scriptNode.onerror = goog.nullFunction;
- scriptNode.onreadystatechange = goog.nullFunction;
- // Do this after a delay (removing the script node of a running script can
- // confuse older IEs).
- if (removeScriptNode) {
- window.setTimeout(function() { goog.dom.removeNode(scriptNode); }, 0);
- }
- };
- /**
- * Possible error codes for jsloader.
- * @enum {number}
- */
- goog.net.jsloader.ErrorCode = {
- LOAD_ERROR: 0,
- TIMEOUT: 1,
- VERIFY_ERROR: 2,
- VERIFY_OBJECT_ALREADY_EXISTS: 3
- };
- /**
- * A jsloader error.
- *
- * @param {goog.net.jsloader.ErrorCode} code The error code.
- * @param {string=} opt_message Additional message.
- * @constructor
- * @extends {goog.debug.Error}
- * @final
- */
- goog.net.jsloader.Error = function(code, opt_message) {
- var msg = 'Jsloader error (code #' + code + ')';
- if (opt_message) {
- msg += ': ' + opt_message;
- }
- goog.net.jsloader.Error.base(this, 'constructor', msg);
- /**
- * The code for this error.
- *
- * @type {goog.net.jsloader.ErrorCode}
- */
- this.code = code;
- };
- goog.inherits(goog.net.jsloader.Error, goog.debug.Error);
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