util.js.html 5.2 KB

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  16. <h1 class="page-title">Source: util.js</h1>
  17. <section>
  18. <article>
  19. <pre class="prettyprint source linenums"><code>/**
  20. * Return a random integer between [`min`, `max`].
  21. *
  22. * @param {number} min - The lowest possible integer.
  23. * @param {number} max - The highest possible integer (inclusive).
  24. * @returns {number} A random integer.
  25. */
  26. function randomInteger(min,max) {
  27. return Math.floor(Math.random()*(max-min+1)+min);
  28. }
  29. /**
  30. * Indents the given string
  31. * @param {string} str The string to be indented.
  32. * @param {number} numOfIndents The amount of indentations to place at the
  33. * beginning of each line of the string.
  34. * @param {number=} opt_spacesPerIndent Optional. If specified, this should be
  35. * the number of spaces to be used for each tab that would ordinarily be
  36. * used to indent the text. These amount of spaces will also be used to
  37. * replace any tab characters that already exist within the string.
  38. * @return {string} The new string with each line beginning with the desired
  39. * amount of indentation.
  40. */
  41. function indent(str, numOfIndents, opt_spacesPerIndent) {
  42. str = str.replace(/^(?=.)/gm, new Array(numOfIndents + 1).join('\t'));
  43. numOfIndents = new Array(opt_spacesPerIndent + 1 || 0).join(' '); // re-use
  44. return opt_spacesPerIndent
  45. ? str.replace(/^\t+/g, function(tabs) {
  46. return tabs.replace(/./g, numOfIndents);
  47. })
  48. : str;
  49. }
  50. /**
  51. * Encodes some text so that it can be safely written into an HTML box.
  52. * This includes replacing special HTML characters (&amp;, &lt;, >, etc.).
  53. *
  54. * @param {string} str - The text to be converted.
  55. * @return {string} The HTML-safe text.
  56. */
  57. function encodeHTML(str) {
  58. return str.replace(/&amp;/g, '&amp;amp;')
  59. .replace(/&lt;/g, '&amp;lt;')
  60. .replace(/>/g, '&amp;gt;')
  61. .replace(/"/g, '&amp;quot;')
  62. .replace(/'/g, '&amp;apos;');
  63. }
  64. /**
  65. * Shuffle the blocks in the workspace
  66. */
  67. Blockly.WorkspaceSvg.prototype.shuffle = function() {
  68. var metrics = this.getMetrics();
  69. var width = metrics.viewWidth / 2,
  70. height = metrics.viewHeight;
  71. var blocks = this.getTopBlocks(false);
  72. var y = 5, x = 0,
  73. maximal_increase = height/blocks.length;
  74. for (var i = 0; i &lt; blocks.length; i++){
  75. // Get a block
  76. var block = blocks[i];
  77. var properties = block.getRelativeToSurfaceXY();
  78. if (i == 0) {
  79. x = 5;
  80. } else {
  81. x = -properties.x+randomInteger(10, width);
  82. }
  83. block.moveBy(x,
  84. -properties.y+y);
  85. y = y + randomInteger(5, maximal_increase);
  86. }
  87. }
  88. </code></pre>
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